Domain: sega.com
Stories and comments across the archive that link to sega.com.
Comments · 87
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Play it again...
Bad Religion did provide some of the music for Crazy Taxi. When I play on the Dreamcast, it's usually the second song, after the first one by The Offspring. From the game's web site: "Rockin' soundtrack by hit bands Offspring and Bad Religion."
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Re:Why this is cool.
Porting from the PC to console will never be easy anyway. Consider input methods. Most PC games use the mouse, with a lot of keyboard shortcuts. That won't work on a console.
This is very true but lucky for all us; the nice men at sega made a nice mouse and keyboard
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Unfortunateley
They can't play segas Typing Of The Dead As the screenshots show, it is possible for a game to be very entertaining while teaching a important skill at the same time. Juvenile delinquents would thrive on this sort of stuff.
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What we'll hear about in the mainstream press......and "concerned" politicians and parents will be this part:
"They seemed able to focus on what they were doing much better than other people and also had better general co-ordination," said one of the researchers. "The skills they learned on computers seem to transfer to the real world."
Then the skills they'll mention will be sniping, street fighting, and mass murder, not rhythm (Samba de Amigo), driving (Gran Turismo), or mouse-saving...er, problem solving (Chu Chu Rocket). -
Re:Sounds ... [Full Tech Specs]I recently saw an article on Sega at IGN that shows why Sega failed to compete with Sony and Nintendo. The article can be found here.
The last paragraph highlights a comment from the president of Sega, Hideki Sato. The statment shows that the fault with their failure was not in the hardware or games, but in the lack of marketing. I have also seen other articles at The Register that confirm stories of arguing at executive levels. This bickering led to the lack of marketing, and hence the demise. And this demise is much to my dismay, as I am a avid Sega fan. NEED SOULCALIBUR! Any way...
Sega has done similar things in the past, as seen when they failed to market the Sega Nomad. The Nomad was essentially a portable Genesis, and it rocked. Information on it can be found here and here.
Sega has continually disappointed for years, making the same mistakes with several systems, including the Saturn, the Nomad, and the Dreamcast. I am at a loss for words at the mismanagement of this potentially groundbreaking company.
One thing I find interesting about this new console is the decision to use an 366 MHz Intel Celeron. I would assume that if Nokia wanted to really compete, they would use either a faster processor or at least the Pentium. I know that Linux would make excellent use of any CPU beyond a 486 (*grin*), but wouldn't the greater power be needed to compare to something like a 766Mhz Pentium 3? As Nokia has not released what kind of video processing/GPU/etc, we have little to compare to in the visual arena. Although looking good is not what determines how good a game is, it helps. So with what we currently know, I have some substantial doubts about this system.
The future remains uncertain....
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Re:Sounds ... [Full Tech Specs]I recently saw an article on Sega at IGN that shows why Sega failed to compete with Sony and Nintendo. The article can be found here.
The last paragraph highlights a comment from the president of Sega, Hideki Sato. The statment shows that the fault with their failure was not in the hardware or games, but in the lack of marketing. I have also seen other articles at The Register that confirm stories of arguing at executive levels. This bickering led to the lack of marketing, and hence the demise. And this demise is much to my dismay, as I am a avid Sega fan. NEED SOULCALIBUR! Any way...
Sega has done similar things in the past, as seen when they failed to market the Sega Nomad. The Nomad was essentially a portable Genesis, and it rocked. Information on it can be found here and here.
Sega has continually disappointed for years, making the same mistakes with several systems, including the Saturn, the Nomad, and the Dreamcast. I am at a loss for words at the mismanagement of this potentially groundbreaking company.
One thing I find interesting about this new console is the decision to use an 366 MHz Intel Celeron. I would assume that if Nokia wanted to really compete, they would use either a faster processor or at least the Pentium. I know that Linux would make excellent use of any CPU beyond a 486 (*grin*), but wouldn't the greater power be needed to compare to something like a 766Mhz Pentium 3? As Nokia has not released what kind of video processing/GPU/etc, we have little to compare to in the visual arena. Although looking good is not what determines how good a game is, it helps. So with what we currently know, I have some substantial doubts about this system.
The future remains uncertain....
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Re:Sounds ... [Full Tech Specs]I recently saw an article on Sega at IGN that shows why Sega failed to compete with Sony and Nintendo. The article can be found here.
The last paragraph highlights a comment from the president of Sega, Hideki Sato. The statment shows that the fault with their failure was not in the hardware or games, but in the lack of marketing. I have also seen other articles at The Register that confirm stories of arguing at executive levels. This bickering led to the lack of marketing, and hence the demise. And this demise is much to my dismay, as I am a avid Sega fan. NEED SOULCALIBUR! Any way...
Sega has done similar things in the past, as seen when they failed to market the Sega Nomad. The Nomad was essentially a portable Genesis, and it rocked. Information on it can be found here and here.
Sega has continually disappointed for years, making the same mistakes with several systems, including the Saturn, the Nomad, and the Dreamcast. I am at a loss for words at the mismanagement of this potentially groundbreaking company.
One thing I find interesting about this new console is the decision to use an 366 MHz Intel Celeron. I would assume that if Nokia wanted to really compete, they would use either a faster processor or at least the Pentium. I know that Linux would make excellent use of any CPU beyond a 486 (*grin*), but wouldn't the greater power be needed to compare to something like a 766Mhz Pentium 3? As Nokia has not released what kind of video processing/GPU/etc, we have little to compare to in the visual arena. Although looking good is not what determines how good a game is, it helps. So with what we currently know, I have some substantial doubts about this system.
The future remains uncertain....
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Re:Sounds ... [Full Tech Specs]I recently saw an article on Sega at IGN that shows why Sega failed to compete with Sony and Nintendo. The article can be found here.
The last paragraph highlights a comment from the president of Sega, Hideki Sato. The statment shows that the fault with their failure was not in the hardware or games, but in the lack of marketing. I have also seen other articles at The Register that confirm stories of arguing at executive levels. This bickering led to the lack of marketing, and hence the demise. And this demise is much to my dismay, as I am a avid Sega fan. NEED SOULCALIBUR! Any way...
Sega has done similar things in the past, as seen when they failed to market the Sega Nomad. The Nomad was essentially a portable Genesis, and it rocked. Information on it can be found here and here.
Sega has continually disappointed for years, making the same mistakes with several systems, including the Saturn, the Nomad, and the Dreamcast. I am at a loss for words at the mismanagement of this potentially groundbreaking company.
One thing I find interesting about this new console is the decision to use an 366 MHz Intel Celeron. I would assume that if Nokia wanted to really compete, they would use either a faster processor or at least the Pentium. I know that Linux would make excellent use of any CPU beyond a 486 (*grin*), but wouldn't the greater power be needed to compare to something like a 766Mhz Pentium 3? As Nokia has not released what kind of video processing/GPU/etc, we have little to compare to in the visual arena. Although looking good is not what determines how good a game is, it helps. So with what we currently know, I have some substantial doubts about this system.
The future remains uncertain....
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Re:Sounds ... [Full Tech Specs]I recently saw an article on Sega at IGN that shows why Sega failed to compete with Sony and Nintendo. The article can be found here.
The last paragraph highlights a comment from the president of Sega, Hideki Sato. The statment shows that the fault with their failure was not in the hardware or games, but in the lack of marketing. I have also seen other articles at The Register that confirm stories of arguing at executive levels. This bickering led to the lack of marketing, and hence the demise. And this demise is much to my dismay, as I am a avid Sega fan. NEED SOULCALIBUR! Any way...
Sega has done similar things in the past, as seen when they failed to market the Sega Nomad. The Nomad was essentially a portable Genesis, and it rocked. Information on it can be found here and here.
Sega has continually disappointed for years, making the same mistakes with several systems, including the Saturn, the Nomad, and the Dreamcast. I am at a loss for words at the mismanagement of this potentially groundbreaking company.
One thing I find interesting about this new console is the decision to use an 366 MHz Intel Celeron. I would assume that if Nokia wanted to really compete, they would use either a faster processor or at least the Pentium. I know that Linux would make excellent use of any CPU beyond a 486 (*grin*), but wouldn't the greater power be needed to compare to something like a 766Mhz Pentium 3? As Nokia has not released what kind of video processing/GPU/etc, we have little to compare to in the visual arena. Although looking good is not what determines how good a game is, it helps. So with what we currently know, I have some substantial doubts about this system.
The future remains uncertain....
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Re:Sounds ... [Full Tech Specs]I recently saw an article on Sega at IGN that shows why Sega failed to compete with Sony and Nintendo. The article can be found here.
The last paragraph highlights a comment from the president of Sega, Hideki Sato. The statment shows that the fault with their failure was not in the hardware or games, but in the lack of marketing. I have also seen other articles at The Register that confirm stories of arguing at executive levels. This bickering led to the lack of marketing, and hence the demise. And this demise is much to my dismay, as I am a avid Sega fan. NEED SOULCALIBUR! Any way...
Sega has done similar things in the past, as seen when they failed to market the Sega Nomad. The Nomad was essentially a portable Genesis, and it rocked. Information on it can be found here and here.
Sega has continually disappointed for years, making the same mistakes with several systems, including the Saturn, the Nomad, and the Dreamcast. I am at a loss for words at the mismanagement of this potentially groundbreaking company.
One thing I find interesting about this new console is the decision to use an 366 MHz Intel Celeron. I would assume that if Nokia wanted to really compete, they would use either a faster processor or at least the Pentium. I know that Linux would make excellent use of any CPU beyond a 486 (*grin*), but wouldn't the greater power be needed to compare to something like a 766Mhz Pentium 3? As Nokia has not released what kind of video processing/GPU/etc, we have little to compare to in the visual arena. Although looking good is not what determines how good a game is, it helps. So with what we currently know, I have some substantial doubts about this system.
The future remains uncertain....
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Thank God for this Judge......and don't forget the Surgeon General's Report! It seems king momo John "I'm not a racist I just play one on TV" Ashcroft already has.
And dammit people read the entire ruling before commenting on the summary posted on
/.Personally, I'm all for a little more diversity, new thinking, and imagination out there...but there should always be a place for cartoony violent fun.
Violent conflict is the easiest form of gameplay to represent. It's immediate, doesn't require a rule book to understand, and is damn fun. Shoot blocks, shoot aliens, shoot zombies, throw dodgeball at face. Kids know this. Take, for example, X-Entertainment's funny breakdown of games we used to play. I mean, just because a kid makes a gun out of paper doesn't mean he's the next Charles Starkweather.
If you are of the unbelievably silly belief that a ban of this sort would in any way reduce the number of violent acts...well I don't know what to say to you...It seems pretty obvious that if people are given more reasons to live and let live through attentive/positive parenting, access to education, as well freedom from poverty and a host of persistent social ills we'll see a dramatic increase in the quality of life.
Remember school violence has actually gone down since 1990. Remember that politicians and media ideologues despise confronting the real issues of society...mainly because the solutions require folks to give up some of their self-serving attitudes and resources (time, money).
This Judge is the first to actually present a reasonable mainstream argument against the ignorant, do-nothing, "I'm not responsible for anything" crowd who likes their solutions quick and stupid. Although describing Mortal Kombat as a feminist game is a tad hilarious, it at least shows someone willing to waste several cycles thinking about as many aspects of the big picture as they are paid to.
Now I have to play some Counterstrike to prepare myself for the reckoning that is to come.
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Re:Ethernet too damn expensive!
Not only is it $59.95 on the Sega Store, it's also backordered.
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I bought one of the suckers for this.Dead in production or not, there're supposedly 1.2 million unsold Dreamcast systems that'll still be in the retail pipeline. With the machine at $99 and the broadband adapter for sale through the Sega Store for $59, you can get a really killer new toy, cheap. And I've gotta say, it annoys me sometimes that all the talk here in Slashdot seems to expect that geeks will all be making the Silicon Valley bucks. A lot of us don't, a lot of us -won't-, and we (Well, okay, I) get annoyed that every Cool New Geek Toy(tm) seems to cost an entire month's pay.
I just spent the cash on my Dreamcast (Got it at $149, will get it price-match refunded in a couple weeks, I'm sure) and will be shelling out for the broadband adapter soon. There aren't a lot of Just Because I Can(tm) toys for geeks making $8.50 an hour part-time working the tech support desk at a college.
And there's another rant. Gah! Working for an MCSE in a shop with two mission critical Linux boxen. Fun, usually, to be the only half-clued one, but kinda depressing.
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Re:Does the URL say sega.com? (This one does!)
See this post, a few postings back. Or just go to the press release, off of sega's site.
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What about Ethernet for Dreamcast?
As previously reported, what's going to happen to the broadband adapter now that they're clearing out inventory? Looking at the Sega store listing, it is classified as backordered. Will they be filling those orders? Will it be available somewhere else (other than ebay)?
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Can't get more official than this
This press release off Sega's site says pretty much the same thing as the ign article, but it's straight from the horse's mouth.
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Open Games platform
The Dreamcast is going to beat Indrema in becoming the first open-source (I know, but I want your attention) gameplatform. OpenBSD is, as far as I can tell from the mailing list, near to support the ethernet adapter. NetBSD might be a strange platform for SEGA to have running on it's hardware, since NetBSD's license states that you can redistribute binary only. But once the driver is done, it will also (my guess) be awailable for you Linux guys
;) Somebody write an X server for it, and I'm in. (It will even be supported by kylix) -
Now for some life-sucking fun!At last! And just in time for Phantasy Star Online! Good-bye life!
Seriously, this is great news!
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MisinformationThis story is great and all, but it is a bit misinforming. First off, the title should be Sega of America Ships Broadband. The Broadband adapter has been available for months in Japan. Secondly, before you slap a quick title on like that, you need to consider that development is done in Japan, and just because something isn't out in the States yet does not mean it isn't for sale anywhere.
All that aside, go get your NIC here, grab yourself a copy of Quake III: Arena and POD Speedzone. You'll be on your way to blowing up some ass and speeding down the tracks at broadband speeds. Now that is how network play on consoles was supposed to be.
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MisinformationThis story is great and all, but it is a bit misinforming. First off, the title should be Sega of America Ships Broadband. The Broadband adapter has been available for months in Japan. Secondly, before you slap a quick title on like that, you need to consider that development is done in Japan, and just because something isn't out in the States yet does not mean it isn't for sale anywhere.
All that aside, go get your NIC here, grab yourself a copy of Quake III: Arena and POD Speedzone. You'll be on your way to blowing up some ass and speeding down the tracks at broadband speeds. Now that is how network play on consoles was supposed to be.
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MisinformationThis story is great and all, but it is a bit misinforming. First off, the title should be Sega of America Ships Broadband. The Broadband adapter has been available for months in Japan. Secondly, before you slap a quick title on like that, you need to consider that development is done in Japan, and just because something isn't out in the States yet does not mean it isn't for sale anywhere.
All that aside, go get your NIC here, grab yourself a copy of Quake III: Arena and POD Speedzone. You'll be on your way to blowing up some ass and speeding down the tracks at broadband speeds. Now that is how network play on consoles was supposed to be.
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Not as good as it sounds
According to both the official site and this ConsoleWire.com site, games need to explicity acknowledge broadband access as opposed to a standard modem so not all games will work.
What were they thinking with this? They've been developing this adapter for long enough (how long has it been since they announced it was in development?) that they should have created all their games with the future in mind. What's the point of creating great games with internet access, if you intentionally leave out any sort of high speed upgradeability.
There's no excuse for not planning for the future, and this is what Sega has done. If this system flops before the XBox and the PS2 and the GameCube, then good. They were slow and they didn't look forward far enough... killer flaws in the video game world. -
Direct link:
http://www.sega.com/pc/segastore/SegaProduct.jhtm
l ?PRODID=447&CATID=39
Too bad games need to explicitly support it, so I can't download new tags for Jet Grind Radio without swapping out the NIC for a modem
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Direct link:
http://www.sega.com/pc/segastore/SegaProduct.jhtm
l ?PRODID=447&CATID=39
Too bad games need to explicitly support it, so I can't download new tags for Jet Grind Radio without swapping out the NIC for a modem
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Too little time...I don't know about all of you, but I don't have enough time to play the 3 systems I own, DC, PC, PSX. I own some great games, but other Real World issues keep me from playing them, now that I'm out of school.
The only new system I plan on purchasing is the Gamecube, for Metroid, Zelda, and Mario. I will not buy a PS2 at any time in the near future. Why? Games. There are no decent games at the moment and none that I am looking forward too on the Release List. Sony is starting to become the new Atari, quantity over quality. Sure, they have Final Fantasy, but I haven't liked any since VII, and Gran Turismo. I can't stand that stupid Crash Bandicoot, and many of the games in the last year have been of low quality and no fun to play. Check out the reviews here at IGN. Backwards compatibility? Already have a Playstation. DVD? Already have a real DVD player.
Sega, on the other hand, has some incredible, original games. Not just the lastest version of some worn out game. Check out IGN's Dreamcast reviews. Yes, there may be a few worn out games and some low rated ones, but if you look at the overall ratings, quality, and originality of the games over the last year, you will find many great games. Plus they have SegaNet and a broadband adapter coming out soon. Enough about Sega...
Too many game systems will spread the developers too thin. Personally, I'd like to see the X-box and PS2 fail. One more thing Microsoft doesn't need to do. And PS2 has yet to impress me, except for their resale value on eBay and that will soon fall below retail prices. I don't think Indrema will be popular enough to even take off, except in the Slashdot and geek communities. And like the article stated about Nintendo, "Nintendo generally plays by their own rules." Plus they have the Game Boy Advance to and a whole slew of killer franchises to fall back on.
Ok, enough from me...
Amigori
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I have no sig... -
Games, Games, GamesCool idea. Good start. But where are the games? The reasons I'm NOT buying a PS2 is because I don't like any of the games available now or on the release list, I already have a DVD player, and it costs too much.
I'll stick with my Dreamcast and PSOne.
Why?
Shenmue, Samba de Amigo, Jet Grind Radio, F355 Challenge, Grandia 2, etc. and Gran Turismo 2, Reboot, and Ghost in the Shell. Dreamcast has more great games than I can afford and have time to play. Please don't think that I'm biased to Sega, 'cause I'm not. I'm biased toward good games and they just happen to be on Dreamcast at the moment.
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PSX2 Shortage
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Re:Read "Understanding Comics"
In Understanding Comics , Scott McCloud does point out that it's easier to attach oneself to an abstract form than a realistic one. McCloud explains that is is because other people look very realistic, and are obviously "not you", you most people only have an abstract sense of "self." An abstract character is easier to project myself into. However, he points out that there is a place for the realistic. Realistic things tend to look more "other." The comic Tintin placed the very abstract Tintin against much more realistic backdrops for this purpose.
While it's important to remember these details when designing a game, the lesson is not "don't make games realistic." The lesson is "it's easier for a player to project him or herself into an abstract avatar than a realistic one."
One good example of this working against a game is Diakatana . I never felt I was Hiro, Hiro was the nicely rendered character in front of me. On the other hand, it may be easier to feel for the characters of J et Grind Radio , who are rendered as cartoons.
Thief does a generally good job of making Garrent, the main character, abstract. In actual gameplay, you don't see Garret at all (it's first person). I always found it very jarring when Garret spoke while I was playing, it reinforced that I wasn't Garret.
That said, Understanding Comics is a great read. Anyone who reads comics will probably appreciate it. I suspect anyone involved in graphical arts of any time will find some valuable information.
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Re:Let consoles die a quick painless death.>Dreamcasts are cheap because no one wants them.
Ummmm, not necessarily. . .
I'm seriously considering getting a DC to tide me over since the PS2 is being delayed. I've never owned a console before but the Dreamcast looks like a decent start. And I'll be able to play Chu Chu Rocket! Whoo-hoo!
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The link
.. doesn't work.
However, e3.sega.com/show /from_the_floor/ftf_games_peripherals.shtml has some details on the "Dreamcast Ethernet LAN Card."
Dreamcast on broadband! You wanted a faster connection, you got it. Connect it to a cable modem, DSL modem, even the Ethernet LAN in your company. It's network standard and allows for smoother video phone quality, state of the art graphics, and quick downloads of the hottest games.
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Dreamcast tidbitsFor anyone who's interested, here's a quick screenshot tour of Sega's included Web Browser. (Note: They have released a much faster and less buggy upgrade to the browser, look on DC Mag disc, March 2000. If you want a free 1.1 browser GD shipped to you, go here.)
I really hope Sega can pull this off. Regardless of what's coming around the bend, Dreamcast is a great system.
It's fun to take apart too. Here's some pictures of my DC with a blue power LED that I soldered in to commemerate its compatibility with a Microsoft product (WinCE).
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Debian and Dreamcast
You know, the Debian logo looks an awful lot like the Dreamcast logo
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Re:Sega site is down
They've decided to "enhance" thier splash page with Flash. So just sit tight and wait a long time, and eventually a new page will show up. Or, better yet, here is a direct link.
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UpgradesAs far as upgrades go, the 56k modem pulls out easily, for future upgrades to DSL, cable modems, etc. Sega has nice pictures of this...
PS2 is 100% backward compatible, so you can think of it as an 'upgrade' if you'd like...
Also, the N64 has a RAM expansion pack for enhanced textures.I'm excited to see Passport... I believe (and obviously sega and sony do too) that there's a strong market for a Box that boots in 15 seconds and is always connected to the net. I tie my computer up with long renders on a regular basis, so having a cheap surfing machine would be great. A net connection also eliminates most of the PCs advantages in gaming - multiplayer, extra levels, updates. Next Generation has great coverage of these machines, such as this article about a Japanese Baseball game with a pay-per-use model. (The articles are usually more in depth than this one.) They could also charge for upgraded rosters, trades, etc. As far as resolution, I remember reading that either the Dreamcast or PS2 would have VGA out, which would be a blessing until I get my wega....
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Dreamcast ALSO runs Windows CE
It isn't just a WinCE machine, and AFAIK almost all the games use Sega's API's, so you souldn't worry about MS software in your console, unless you load WinCE from CD (maybe this little puppy could run linux if you find people with too much spare time in their hands to make a linux port =)
http://sega.com/spotlight/features/dre amcast
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Dreamcast ALSO runs Windows CE
It isn't just a WinCE machine, and AFAIK almost all the games use Sega's API's, so you souldn't worry about MS software in your console, unless you load WinCE from CD (maybe this little puppy could run linux if you find people with too much spare time in their hands to make a linux port =)
http://sega.com/spotlight/features/dre amcast
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Sega has learned from their past mistakes...
They already have plenty of game companies on board, and a plethora of titles to release the system with... Coming from someone who owns the top Sega, Nintendo & Sony consoles, there's not a better gaming machine on the horizon than the DreamCast. I've got mine on preorder...
;)
two URLs for your viewing pleasure:
Sega-otaku
Sega's Dreamcast Page
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Titanic Wrecking Crew