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Atari 2600 Lord of the Rings Discovered

TheAlchemist writes "Eighteen years ago a Lord of the Rings game appeared in a Parker Brothers catalog for the Atari 2600. Unfortunately, the game was never released, along with several other titles that appeared alongside it. Just in time for the first Lord of the Rings movie release next week, AtariAge.com has discovered a long lost prototype of this game, probably one of the most sought after 2600 vaporware titles. You can look at screenshots, a picture of the prototype box, the prototype cartridge, and download the binary image that you can then run in one of several Atari 2600 emulators. More information about the game can be gleaned here."

277 comments

  1. Please Fire Michael, Timothy and Jamie!! by Anonymous Coward · · Score: 0, Offtopic

    * g o a t s e x * g o a t s e x * g o a t s e x * g g o / \ \ / \ o a \ a t `. : t s` \ s e \ / / \\\ -- \\ : e x \ \/ --~~ ~-- \ x * \ \-~ ~-\ * g \ \ .--------.___\ g o \ \// ((> \ o a \ . C ) ((> / a t /\ C )/ \ (> / t s / /\ C) (> / \ s e ( C__)\___/ // _/ / \ e x \ \\// (/ x * \ \) `---- --' * g \ \ / / g o / \ o a / \ \ a t / / \ t s / / \/\/ s e / e x x * g o a t s e x * g o a t s e x * g o a t e x *

    1. Re:Please Fire Michael, Timothy and Jamie!! by Anonymous Coward · · Score: 0, Offtopic

      Excellent. Sir, I salute you!

  2. Damn! by jpellino · · Score: 1

    And I tossed mine out - eBay ho!

    --
    "Win treats sysadmins better than users. Mac treats users better than sysadmins. Linux treats everyone like sysadmins."
  3. Slashdotters Anonymous Privacy At Risk?? by Anonymous Coward · · Score: 0, Offtopic

    I know you guys don't like to discuss Slashdot as a whole on the site (and the slashcode). But after this comment by Jamie, admitting to author moderation and the infamous "bitchslapping" script, and the changes to 2.2 that weren't discussed (authors can see IP and subnet of all posts, including anonymous posts, and can sort based on them), I'd like to know what the slashdot population thinks of the changes? Do they feel that their anonymous privacy is being threatened? I understand this is a privately owned site, but it is always known to believe in "free speech", and "privacy", and "Your rights online". What is the community's reaction to the "unnamed changes"??

  4. Already /.ed by yadung · · Score: 1

    And This is post 3 or 4!

    --
    "He who laughs last is usually the dumbest kid on the block." - John Lennon
    1. Re:Already /.ed by Anonymous Coward · · Score: 0

      At least they give a lot of debug information...maybe someone on Slashdot could tell them how to reconfigure their server for more connections? :-)

      ----

      Warning: Too many connections in /home/sites/home/web/config.php3 on line 3

      Warning: Supplied argument is not a valid MySQL-Link resource in /home/sites/home/web/config.php3 on line 4

      Warning: Too many connections in /home/sites/home/web/cart_page.html on line 61

      Warning: MySQL Connection Failed: Too many connections in /home/sites/home/web/cart_page.html on line 61

      Warning: MySQL: A link to the server could not be established in /home/sites/home/web/cart_page.html on line 61

      Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/cart_page.html on line 66

      Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/cart_page.html on line 68

      Warning: Too many connections in /home/sites/home/web/config.php3 on line 100

      Warning: MySQL Connection Failed: Too many connections in /home/sites/home/web/config.php3 on line 100

      Warning: MySQL: A link to the server could not be established in /home/sites/home/web/config.php3 on line 100

      Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/config.php3 on line 103

      Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/config.php3 on line 105

      "Have you played Atari today?"
      December 16, 2001

      Warning: Too many connections in /home/sites/home/web/includes/left.php on line 26

    2. Re:Already /.ed by Anonymous Coward · · Score: 0

      looks like it's a programming issue - they must have a db.connect() or a db.open() in their code and don't have a db.disconnect() or a db.close()

    3. Re:Already /.ed by Anonymous Coward · · Score: 0

      Looks like a programming issue? Well - yeah. How many connections do they have there? I consider 3 connections to be overkill for a site like that. They need to rethink their architecture - it's not a programming error.

  5. /.ed by Mortin · · Score: 1

    its been 30 seconds since it was posted and its already /.ed oh well, i saw it at least ;)

    1. Re:/.ed by Anonymous Coward · · Score: 0

      Big surprise there. Looks like their mysql server fell over as soon as they got a spike in their load. I don't know of any other sites that have those problems.

  6. Yay! by BrianGa · · Score: 1

    I just rediscovered my old Atari, too. Missing 2x controllers, though...

    1. Re:Yay! by dmaxwell · · Score: 2

      A 2600 controller is nothing more than 5 switches wired across various pins of the DB-9 connector. I've repurposed NES controllers into 2600 connectors by replacing the NES joystick cable with a 2600 cable and a little tracecutting with some soldering. You might be able to use a DB-9 serial connector as a substitute for the Atari connector.

    2. Re:Yay! by Blymie · · Score: 1

      The ATARI joysticks are the same ones used for the C64, and most competitors of the day. Compatible ones were used by Amigas as well, and you can order said joysticks online.

    3. Re:Yay! by RazzleFrog · · Score: 2, Informative

      I was able to plug my Sega Genesis controllers in and they played much better than the old joysticks. If I remember correctly I don't think it worked for paddle games though.

    4. Re:Yay! by bleckywelcky · · Score: 1



      Yeh, I remember using my sega genesis controllers on there as well. I was quite young when I did that, and didn't have too much of a clue about wiring and such... so, I just saw 2 plugs that looked alike, put 1 and 1 together, and it worked! heheh. Quite nicely might I say, but not for all games.

    5. Re:Yay! by Anonymous Coward · · Score: 0

      Just found one myself... Have the controllers, but I'm missing the power supply. Anyone know what I'd need to get it going? (Preferably the cheapest solution...)

      Thanks

    6. Re:Yay! by Suicide · · Score: 1

      There is no reason at all to rewire a Nintendo controller to work in an Atari 2600. The Saga master system controllers are compatable with the Atari 2600 without modification. Its fun to play Sonic with the 2600 joystick.

    7. Re:Yay! by Gordonjcp · · Score: 2

      Plain vanilla 9-volt PSU. IIRC it's a 3.5mm jack plug, positive to tip, negative to sleeve.

      As long as it's smoothed dc (a car battery charger will *not* work) anything around 7.5v-12v will do nicely...

  7. SWEET by oghmagod · · Score: 1

    I can add it to my ET game and run it on my cabinet!

  8. http://slashdot.org/comments.pl?sid=24759 by Anonymous Coward · · Score: 0, Flamebait

    The Slashdot Staff: Editors or Janitors?

    Slashdot claims to have several editors on its staff. This is not true. Editors are people who edit. What does it mean to edit? Well, according to 'm-w.com' to edit means: to prepare for publication or public presentation. Does the Slashdot staff do this? Hardly. The readers who submit stories do this; they prepare the stories for slashdot. The staff just cuts and pastes them onto the front page. Editors also check for spelling and grammar. Editors also try to show both sides of a story; the Slashdot staff is some of the most biased people on the net. Just look at the icon for Microsoft posts to see this bias in action.
    So, if they are not editors, what are they? They are janitors. Janitors clean up and put things back in place. The Slashdot staff cleans up troll vomit and crap floods. The janitor at my old high school was a big track star 'back in the day' but now he is just an old fool that the kids made fun of. He never really got it. He thought he ran the school just because he had the keys to the front door. It is the same with the Slashdot staff, they used to be important, but now they are just old fools who can't even remember what stories they posted just a few days back. The Slashdot staff also believes that they run the site, but it is OSDN that runs the show. The Slashdot staff doesn't see or hear the kids laughing behind their backs.

    Please discuss

    1. Re:http://slashdot.org/comments.pl?sid=24759 by Anonymous Coward · · Score: 0, Offtopic

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  9. atari emulator by nocent · · Score: 2, Informative

    try z26, an open source atari 2600 emulator for dos/win95.

    1. Re:atari emulator by CoolVibe · · Score: 3, Insightful

      Better yet, try Stella which emulates it for your platforms (dos/w32) _and_ all the others...

    2. Re:atari emulator by Anonymous Coward · · Score: 0

      The PCAE is probably the best of the 2600 emulators.

  10. Dead by beretboy · · Score: 1

    Wow it was slashdotted in a record breaking 10 seconds or so

    1. Re:Dead by oghmagod · · Score: 1

      They must be running this server on an 80086 or a pdp11!

    2. Re:Dead by Xoro · · Score: 1

      They must be running this server on an 80086 or a pdp11!

      Or maybe even a 6507!

      --
      Kill, Tux, kill!
    3. Re:Dead by magnetx11 · · Score: 1

      I think the Web Server is holding up, its the shit MySQL server that cant handle the load.

    4. Re:Dead by Anonymous Coward · · Score: 0

      it's not necessarily that the MySQL server died, it appears that the error is TOO MANY CONNECTIONS, which you'd know if you paid attention to the error messages. The DB could be chugging along happily, but it's configured to only handle X connections at once.

      Hell, man, I've run into the same problem with Oracle (the Too Many Connections error), when I know for a fact that the DB was running happily. Ditto with MySQL.

      Before you start spouting shit, grow a fucking brain.

    5. Re:Dead by magnetx11 · · Score: 1

      lol calm down dude, you must have *loosing* stocks in MySQL or something... it all comes down to MySQL, dead or alive, accepting connections or not.

  11. great by gnudutch · · Score: 1, Redundant

    They must be serving off an Atari cuz they're already slashdotted. :(

  12. Why? by Jobe_br · · Score: 3, Insightful

    I am curious as to why this game wasn't released. Why did it remain vaporware? Its interesting, though, that apparently the binary image can be posted w/o fear of copyright infringement. Are all 2600 games 'free' now? I recall that for SNES games and the like the ROMs are still considered warez or bootlegged.

    At what age does a game enter the public domain? If it was never released, is it automagically in the public domain if you can get your hands on it? I'll have to wait a few hours!

    I haven't personally checked out this site, though I'd like to, apparently its already suffered the ill effects of /., too bad.

    1. Re:Why? by Catiline · · Score: 1

      IANAL, but I believe that the game is still under copyright. However, they probably distribute with out fear of prosecution for one or more of the following reasons:
      A) The publishing company might have gone under - slashdotted site, as of posting don't know
      B) The ATARI 2600 is well past the peak of tech and those games don't compete with modern ones
      C) The cost of prosecuting these pirates far outweighs the return ($0, the games are no longer for sale)

      So this is warez; but of a kind so 'minor' that nobody n their right mind would try to prosecute the pirates (but ouf course, we all know lawers aren't in their right mind).

    2. Re:Why? by orkysoft · · Score: 1

      Does that mean we're all criminals, or that the laws are too strict?

      --

      I suffer from attention surplus disorder.
    3. Re:Why? by The+Cat · · Score: 2

      At what age does a game enter the public domain?


      HAAAAAHAHAHAHAHAHAHAHAHAHA!!!!!

      oh, I can't stand it... ahem.. sorry..

      heheheheheeeeee....

    4. Re:Why? by The+Cat · · Score: 2
      I am curious as to why this game wasn't released. Why did it remain vaporware?

      Some game company management committee, who probably couldn't find their own a** with a both hands, a search party and a helicopter, bet against Lord of the Rings and lost, huge.

      It's nothing new.

    5. Re:Why? by Howie · · Score: 1

      I am curious as to why this game wasn't released. Why did it remain vaporware?

      Many games for the 2600, even in advanced stages of development, were canned when the market for that console collapsed. People couldn't dump it quick enough...

      --
      "don't fall into the fallacy of believing that Perl can solve social problems. Maybe Perl 6 can, but that's a ways off"
    6. Re:Why? by SkepTech · · Score: 0

      It means nobody gives a damn.

    7. Re:Why? by OmegaDan · · Score: 4, Interesting

      In the world of atari the development costs were almost 0, so the only real risk was manufacturing cartridges that wouldn't sell -- thus it was somewhat common for games to be made but unreleased.

      From what I know, usually 1 person was contracted to write the game, usually for a few thousand dollars ... Remember there was no art to be done, no music to be written ... just 4k of code :)

      There was also lots of money to be made for a good game. Rick Mauer, was paid 11,000$ to make Space Invaders for the 2600. The game grossed over 100 million dollars! (source: despair 2000 calander:)

    8. Re:Why? by SkepTech · · Score: 0

      In other words, it got you angry and you strongly disagreed with it. So it was bound to elicit either an angry response or 'this is just a troll' from you, depending on wether you had a good arguement, were lazy that particular day, etc. etc.

      But now I have been trolled by your remark. Damn.

    9. Re:Why? by acceleriter · · Score: 1

      and

      D) The public relations disaster resulting from prosecuting traders of 20 year old 4K ROM images

      --

      CEE5210S The signal SIGHUP was received.

    10. Re:Why? by screwballicus · · Score: 2

      Yeah, the age of a given product seems to have little to do with whether the company still protects its copyright. It seems to have more to do with the direness of that particular company's copyright-obsessed neuroses. For example, things that I have, in pursuit of nostalgic computing, found seem still to be considered "warez" include

      - Game ROMs for the TI 99/4A
      - Some (not all) Apple II games by MECC (Minnesota Educational Computing Corporation). For example, Odell Lake.
      - Windows 1.x, 2.x, etc.

      Of course, most of these can still be located here or there on the web with a little work, but their copyrighted status is, nevertheless, ludicrous.

    11. Re:Why? by Anonymous Coward · · Score: 0

      Now how exactly is this offtopic? Allow me to translate for the less literate moderators in the audience: Unreleased software is entitled to protection under intellectual property laws, but enforcement is unlikely, especially WRT 20 year old projects for long defunct platforms.

    12. Re:Why? by Anonymous Coward · · Score: 0

      According to Jon Katz, a boy's anus enters public domain at age 5. But he's a homo pedophile.

    13. Re:Why? by Torville · · Score: 2, Interesting

      * cough * sputter *

      You said that with a straight face? Yes, art, yes, music, and yes, 4K of code, which constitues art in and of itself!

      I =have= done 8-bit wide sprite animation, and it's not for sissies, bucko...

    14. Re:Why? by Anonymous Coward · · Score: 0

      Where is this public that would give a shit?

      Are these the same people that were crying in their beer about DoD getting busted?

      (Abandonware sites do get DMCA'd now and again, which is cheap and easy for the company - just send a letter to the ISP.)

    15. Re:Why? by RoninM · · Score: 1

      I believe the word you were looking for is "pederast." And I somehow doubt you're selling your opinion of Jon Katz by illustrating your own homoerotic tendencies and shallow vocabulary.

      --
      If a corporation is a personhood, is owning stock slavery?
    16. Re:Why? by Anonymous Coward · · Score: 0
      Uh, Beavith, maybe the same public that was buying current games?

      And there are plenty of abandonware sites offshore--learn a second language, and there's a wealth of non-DMCAable software available for you, if you're not too self-righteous to use it.

      ~~~

    17. Re:Why? by DNS-and-BIND · · Score: 1
      Yeah, sure buddy.

      Let's see you implement Space Invaders in 4k and get back to me on the "no art in it" comment.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    18. Re:Why? by OmegaDan · · Score: 2

      Ehh I've been programming in assembley for, 11 years now, so I think Im quite familiar with what it would take to implement space invaders on a 4 bit cpu, infact, I've *designed* 4 bit cpus...

      So let me clarify my statement for every space monkey that thinks his perl scripts should be in the louvre:

      Atari 2600 games don't have any art in them, by art I mean pictures/animations/full screen videos/detailed characters. No art direction, no concept art (save for the box). I would wager *most* of the sprites were made with the time honored method of drawing them on graph paper and then translating the shaded in boxes into bit maps.

      By no music, I mean, The thing didn't make anything more then bleeps -- no sound designers were ever hired to make an atari2600 game, no composers, no studio ever recorded music for a 2600 game... (Unless you count those awfull atari music records :)

      My point was and is that designing a 2600 game was attaniable by one industrious person. And this is why *development costs* were low.

  13. Damn /.'d already, just wanted lookie@pretty pics by Linuxb0y · · Score: 0, Redundant

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    Warning: Too many connections in /home/sites/home/web/screenshot_page.html on line 52

    Warning: MySQL Connection Failed: Too many connections in /home/sites/home/web/screenshot_page.html on line 52

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    Warning: Too many connections in /home/sites/home/web/config.php3 on line 100

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    Warning: MySQL: A link to the server could not be established in /home/sites/home/web/config.php3 on line 100

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  14. Slashdot Effect by thebabelfish · · Score: 0, Redundant

    Looks like Atari Age has been Slashdotted (at least the screenshots page):

    Warning: Too many connections in /home/sites/home/web/config.php3 on line 3
    Warning: Supplied argument is not a valid MySQL-Link resource in /home/sites/home/web/config.php3 on line 4
    Warning: Too many connections in /home/sites/home/web/screenshot_page.html on line 52
    Warning: MySQL Connection Failed: Too many connections in /home/sites/home/web/screenshot_page.html on line 52
    Warning: MySQL: A link to the server could not be established in /home/sites/home/web/screenshot_page.html on line 52
    Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/screenshot_page.html on line 55
    Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/screenshot_page.html on line 57
    Warning: Too many connections in /home/sites/home/web/config.php3 on line 100
    Warning: MySQL Connection Failed: Too many connections in /home/sites/home/web/config.php3 on line 100
    Warning: MySQL: A link to the server could not be established in /home/sites/home/web/config.php3 on line 100
    Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/config.php3 on line 103
    Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/config.php3 on line 105
    Warning: Too many connections in /home/sites/home/web/includes/left.php on line 26
    Warning: MySQL Connection Failed: Too many connections in /home/sites/home/web/includes/left.php on line 26
    Warning: MySQL: A link to the server could not be established in /home/sites/home/web/includes/left.php on line 26
    Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/includes/left.php on line 31
    Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/includes/left.php on line 177
    Warning: Too many connections in /home/sites/home/web/screenshot_page.html on line 78
    Warning: MySQL Connection Failed: Too many connections in /home/sites/home/web/screenshot_page.html on line 78
    Warning: MySQL: A link to the server could not be established in /home/sites/home/web/screenshot_page.html on line 78
    Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/screenshot_page.html on line 79
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    Warning: Too many connections in /home/sites/home/web/config.php3 on line 1183
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    Warning: MySQL: A link to the server could not be established in /home/sites/home/web/config.php3 on line 1183
    Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/config.php3 on line 1192
    Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/config.php3 on line 1194

    --
    "I don't trust goats," --To Catch a Spy
  15. Re:great (Slightly offtopic, but...) by gunne · · Score: 2, Funny

    About serving web pages from an atari, I've been planning to do just that, setting up a webserver on my old Atari 1040 STe.
    Does anyone here know of any good places to get a network card for an old atari (preferably with ethernet), and/or any good s/w to get net connectivity in an atari?

  16. Copywrite? by jarodss · · Score: 1

    So how long before Parker Bros, who made the game, the Atari people or Mark Lesser, one of the programmers, come forward and claim the copywrite on the game and force them to remove the rom image?

    Yes, I know this is just a prototype for the game, but it is still their(not sure who's) work and they hold the rights to it.

    /* so quick put it on morpheous and mirrors before this site gets shut down */

  17. Re:Blown away, already? We need a local cache!!! by Cloud+9 · · Score: 2, Offtopic
    Slashdot needs to provide a local cache of pages it links to, for all non-major league sites.


    This is a no-no. Read the portion of the FAQ regarding caching.

    HAND.

    --
    Karma: Dyn-o-mite!(mostly affected by Jimmy Walker reading your comments)
  18. Another site by the_radix · · Score: 3, Informative

    This is another site with a screenshot and box cover (and is not /.ed yet).

    --
    This .sig is either false or a paradox.
    1. Re:Another site by Orycterope · · Score: 2, Interesting

      From the site :

      A former Parker Brothers employee says this about the game: "You spent a lot of time roaming through similar-looking screens, and then the damn Nazgul would jump out and you'd run around like crazy. I forget most of the details. It was a competent but not stellar game I think."

      Sure sounds dull... Not stellar? I hope this former employee isn't a developer. Last time a programmer told me his code was "competent but not stellar"... ouch!

      --
      Just because your voice reaches halfway around the world doesn't mean you are wiser than when it reached only to the end
    2. Re:Another site by Anonymous Coward · · Score: 0

      What he meant was "By the terribly low standard of other Atari adventure games like E.T. and Raiders Of The Lost Arc, it wasn't sooo bad."

  19. Sonny Bono says it's still illegal by yerricde · · Score: 5, Informative

    Its interesting, though, that apparently the binary image can be posted w/o fear of copyright infringement.

    Wrong. Much abandonware falls under the "no suitor, no judge" rule. For example, it's OK to distribute the "Zero Wing" ROM because Toaplan, its publisher, no longer exists and therefore can't sue. However, in this case, both Hasbro (Parker Bros parent) and Tolkien's estate (licensor of LotR franchise) still exist and still maintain legal departments.

    Are all 2600 games 'free' now?

    Copyright on corporate-authored works lasts ninety-five years plus the rest of the calendar year. Blame Sonny Bono and Di$ney for such a counterproductively long copyprivilege term.

    I recall that for SNES games and the like the ROMs are still considered warez or bootlegged.

    You're probably thinking of mask work copyright, which Nintendo claims prohibits even fair-use backups of software that happens to be stored on a semiconductor ROM chip. (A careful reading may show that it prohibits only burning the data back onto a ROM chip; however, this depends on how the courts interpret "reproduction" of a mask work and whether or not ROM is a "commonplace design" that goes unprotected.) Such copyright lasts only ten years plus December 31.

    --
    Will I retire or break 10K?
    1. Re:Sonny Bono says it's still illegal by cperciva · · Score: 5, Insightful

      Much abandonware falls under the "no suitor, no judge" rule.

      I believe the phrase you're looking for is "Ubi non accusator, ibi non judex". Which translates roughly as "where there is no policeman, there is no speed limit".

    2. Re:Sonny Bono says it's still illegal by fleener · · Score: 1

      Yes, Sonny Bono left a legacy of shame, seriously injuring our culture by bowing to corporate greed with his needless extension of copyright. What a horrible precedent to set.

    3. Re:Sonny Bono says it's still illegal by Anonymous Coward · · Score: 0
      But let's not discount the possibility of the jackbooted IDSA (you know, the "emulation itself is illegal" people). Their persecution of sites offering ROM images is why I stopped buying any current games, whatsoever, from their member companies. They make the RIAA look like angels.

      ~~~

    4. Re:Sonny Bono says it's still illegal by foobar104 · · Score: 1, Flamebait

      Blame Sonny Bono and Di$ney for such a counterproductively long copyprivilege term.

      You know, I have found that the sort of person who uses a made-up term like "copyprivilege" is almost without exception a person who has never created anything of merit in his or her life.

      Create something. Work hard for years to create something truly original and unique. Then answer this question: is being the only one allowed to decide the use and dispensation of your creation a right, or a privilege?

    5. Re:Sonny Bono says it's still illegal by Anonymous Coward · · Score: 0

      Here here! Where is a list of their affiliated companies so I can avoid them?

    6. Re:Sonny Bono says it's still illegal by RoninM · · Score: 2
      ...for such a counterproductively long copyprivilege term.

      Copyprivilege? Fuck that. You're going to claim that it's somehow your right to take someone else's work? You're going to claim that it's all in the name of fighting corporate greed, when it's pretty damn certain that your motive is personal greed. You want to take without giving anything back. And then you'll complain about the quality of the system. How does this make you different from the plethora of twinks that complain about some hobbyist's open sourced software without ever contributing back so much as a meaningful bug report? And then you have the audacity to come out and claim it's somehow not the right of those who create to hold some sliver of protection over their creations?

      We'll both agree: there are some huge problems with the copyright system. Frankly, I don't believe that corporations should be able to hold copyrights at all. But when you start to make the case that you somehow have the right to indiscriminately take and benefit from another man's work, you lose me and, I hope, the vast majority of other people on /. and in the world, at large.

      --
      If a corporation is a personhood, is owning stock slavery?
    7. Re:Sonny Bono says it's still illegal by iabervon · · Score: 2

      On the other hand, it's possible that this ROM isn't covered by copyright, because the publisher may not have actually gotten it in the first place. In order to get the copyright, you can register it with the library of congress, but that only really works for published works, or you can do the cheap thing and keep a copy with proof that you had it at the time (i.e., mail it to yourself). If they never published it, and AtariAge ended up with the original ROM, they may now entirely lack proof that they have the rights to it.

    8. Re:Sonny Bono says it's still illegal by cduffy · · Score: 2

      Whoa, there -- "copyprivilige" isn't necessarily so wrong a term. All "true" human rights have been recognized a long, long time; the "right" to have the government prevent anyone else from creating an object because you made one first (which is basically what copyright and patent law come down to) isn't so elemental.

      That's not to say that copyright isn't a good thing, so long as it acts in the public interest. Remember, the original goal is "To promote the Progress of Science and useful Arts, by securing for limited Times to Authors and Inventors the exclusive Right to their respective Writings and Discoveries". The purpose is not establishing some new kind of property or permitting those who produce creative works to get rich, but rather the promotion of public good. Extending copyright or patent law beyond the minimum necessary to encourage authors and inventors to create and distribute or publish their works is not only wrong, but arguably unconstitutional.

      I do believe that corporations should be able to hold copyright as much as individuals, but that the duration of this privilege should be sharply limited; most creative works which pay off at all do so within seven years of publishing, almost all within twenty. Extending copyright beyond this point is thus unnecessary and contrary to the public good -- even if an auther (or his or her estate) may receieve income from copyright after twenty years, that is rarely if ever a consideration in determining to write and publish.

      Consider: You are presently (I'll wager) taking advantage of innovations known as the the "lightbulb", "alternating current", "plastic", &c. The patents on all these items have expired, leaving them in the public domain. Those who wish intellectual property rights to be as eternal and basic as the rights to physical property need to ask themselves where they'd be were they paying the creators of all the basic technologies surrounding them for the privilege of their use. The world would be far poorer.

    9. Re:Sonny Bono says it's still illegal by WasterDave · · Score: 2

      in this case, both Hasbro (Parker Bros parent) and Tolkien's estate (licensor of LotR franchise) still exist and still maintain legal departments.

      And in the case of the Tolkien estate, I imagine they currently have a big stack of lawyers liberally spread across the globe to (attempt to) stop the production of fake LOTR merchandise.

      Mind you, they've got much better and more profitable things to do than kick up a fuss about a half finished, unmarketable video game for a console that doesn't exist any more.

      Dave

      --
      I write a blog now, you should be afraid.
    10. Re:Sonny Bono says it's still illegal by Anonymous Coward · · Score: 0
      A short list from an email one of their thugs sent to an emulation webmaster a bit ago:


      >IDSA Members:
      >
      >Acclaim Entertainment
      >Accolade
      >BMG Interactive Entertainment
      >Bethesda Softworks
      >Broderbund Software
      >Capcom
      >Crystal Dynamics
      >Disney Interactive
      >DreamWorks Interactive
      >Eidos Interactive
      >Electronic Arts
      >Fox Interactive
      >GT Interactive Software
      >Hasbro Interactive
      >Interactive Magic
      >Interplay Productions
      >Kesmai Corporation
      >Konami (America) Inc.
      >Lego Media
      >LucasArts Entertainment Company
      >Mattel Media
      >Maxis
      >Megamedia Corporation
      >MGM Interactive
      >MicroProse
      >Microsoft
      >Midway Home Entertainment, Inc.
      >Mindscape
      >Namco Hometek Inc.
      >Nintendo of America
      >NovaLogic Inc.
      >Ocean of America
      >Panasonic Interactive Media
      >Psygnosis
      >Purple Moon
      >Sega of America
      >Sony Computer Entertainment America, Inc.
      >SouthPeak Interactive
      >The 3DO Company
      >THQ, Inc.
      >Total Entertainment Network (TEN)
      >Ubi Soft, Inc.
      >Universal Studios
      >Virgin Interactive Entertainment

      ~~~

    11. Re:Sonny Bono says it's still illegal by alecto · · Score: 1
      The current Interactive Digital Software Association member list

      Remember their actions when doing your holiday shopping.

    12. Re:Sonny Bono says it's still illegal by Anonymous Coward · · Score: 1, Informative

      Since 1978, all works are automatically copyrighted upon creation. Your information about the library congress is decades out of date.

    13. Re:Sonny Bono says it's still illegal by Anonymous Coward · · Score: 0

      Or, less verbosely, "No cop, no stop."

    14. Re:Sonny Bono says it's still illegal by Lemmy+Caution · · Score: 2
      Create something. Work hard for years to create something truly original and unique. Then answer this question: is being the only one allowed to decide the use and dispensation of your creation a right, or a privilege?

      Does this mean that I'm entitled to sell off my children and do whatever I want with them?

      As far as I'm concerned (and I have, not a prodigious, but a real creative output) the main right a creator has is to be recognized as the creator. I don't abide plaigarism, but I don't abide grasping at the mind's children after they've left home.

    15. Re:Sonny Bono says it's still illegal by LiENUS · · Score: 1

      actually uhh that looks more like "where there is no accusation, there is no judgement"

    16. Re:Sonny Bono says it's still illegal by sjames · · Score: 2

      But when you start to make the case that you somehow have the right to indiscriminately take and benefit from another man's work, you lose me and, I hope, the vast majority of other people on /. and in the world, at large.

      Indiscriminatly? no. Abandonware is another matter. Like any other property that is abandoned, it should go to the public trust. Leave your car at the side of the road for a few years and just see if it doesn't get auctioned off.

    17. Re:Sonny Bono says it's still illegal by Anonymous Coward · · Score: 0

      What you said!

      Turd.

    18. Re:Sonny Bono says it's still illegal by Anonymous Coward · · Score: 0

      Yes, but your translation is less insightful.

    19. Re:Sonny Bono says it's still illegal by Anonymous Coward · · Score: 0

      I hope you realize you're wrong. Where do you get your information, BBS text files?

    20. Re:Sonny Bono says it's still illegal by Anonymous Coward · · Score: 0

      Maybe, but the concept of the "ripoff" is ancient.

    21. Re:Sonny Bono says it's still illegal by RoninM · · Score: 2
      Whoa, there -- "copyprivilege" isn't necessarily so wrong a term. All "true" human rights have been recognized a long, long time.

      The right of the creator to the created is long-established and clear. The modern concept and, hence, privilege, is the access of others to this work beyond the author's control. This does not mean that I consider these modern privileges wrong. This is clearly not a binary issue and the vast middleground is a quagmire of partial solutions and bigger problems. The fact remains that "copyprivilege" demeans all copyright holders, including those who have legitimate claims to works.

      As I said before, there are clearly problems with the copyright system as it stands. My pet solution--which undoubtedly creates as many or more problems that it solves--is to simply disallow corporations from holding copyrights at all, as they are feasibly eternal and often end up with rights that you could barely make a case for them owning even in the system as it stands. The issue I had was clearly not with whether there are copyright abuses or problems with the system or if some things that have been done are downright un-Constitutional. I admit all of these things and will disagree with anyone that tauts the system as flawless just as strongly as I have disagreed on this matter. But I will continue to hold those who begrudge all creators their rights in scorn because I cannot see the logic, the truth, or the value in claiming it is the right of the vultures to scavenge the kill of the lion, whilst the lion goes hungry.

      --
      If a corporation is a personhood, is owning stock slavery?
    22. Re:Sonny Bono says it's still illegal by RoninM · · Score: 2
      Abandonware is another matter.

      As with the example of the car, there is a predefined timelimit for when the property moves into the public trust. It is quite often, in this digital age, too long. That is an issue that begs a special case for resolution and not a general denigration of copyright or devaluation of creators.

      I think that very many people assume a work is abandoned merely because it's no longer marketed or mass produced. I cannot find any legal or moral support for this view. It seems more a rationalization than a reason. If I park my car in my drive-way for many years, and do not drive it, does it then become part of the public trust? Of course not; it remains my car. That I once drove it around is moot. It remains my property until the law intercedes. In the case of copyright, this (ideally) happens after a set time or certain conditions are met. It is not reasonable to assume that failure to produce or distribute is one of these conditions.

      --
      If a corporation is a personhood, is owning stock slavery?
    23. Re:Sonny Bono says it's still illegal by Witch+Doctor · · Score: 1

      Or for more brevity: "No cop, no stop."

      --
      This is my cubicle. There are many like it, but this one is mine.
    24. Re:Sonny Bono says it's still illegal by cduffy · · Score: 2

      Corporations, though they live eternally, have a fixed limit on how long copyright lasts (well, they would, if Congress would stop extending it). I can agree with having copyrights last for the life of the creator in the case of a person, or a (very) limited amount of time in the case of a corporation -- at least, I can agree with it more easily than I can agree with the present system.

      Preventing corporate ownership has serious issues. Consider: You publish books. If publishing a book written by an author about to die means were less profitable than a book written by a fellow who is young and in good health (as the government would prevent others from publishing the same work for a longer period of time in the second case than the first), authors in questionable health could have trouble being published. I hardly think either of us wants that situation. If you allow this to be circumvented by way of allowing contracts which delegate copyright to a corporation to survive the author, then the present situation is reinstated.

      As for the right of the creator to the created -- that's certainly the case for physical property. For intellectual "property", the mere 200 years or so it has been recognized is far less convincing as to its innate value than physical property rights, which have been recognized (barring the occasional experiment) throughout recorded history.

      In any event, you sidestep my point: A harshly limited term of copyright (copyprivilege, whatever; no less than seven years, no more than twenty) will not cause creators to go hungry (at least, not those who continually produce), but it will do much to promote the public good. By looking out only for the interests of the creators and not the society of a whole (which certainly does benefit from giving the creators some level of privilege!), you ignore the concepts which were instrumental in copyright's foundation.

    25. Re:Sonny Bono says it's still illegal by cduffy · · Score: 1

      Yes, but the concept that the ripoff should be illegal is not.

    26. Re:Sonny Bono says it's still illegal by RoninM · · Score: 1
      My short blurb was ill-representative of my full idea. The author's work remains his copyright for life plus 70 years. I believe cooperatives are a better solution to the problem than corporations, and that joint copyright combined with contract law can resolve many of the same issues corporate copyright does without introducing the same problems. One gotcha with corporate copyright is that the time limits are arbitrary and intangible. The relationship of the created work to the creator is clear, and the extension of rights beyond death makes sense. For corporations, there is no parallel to death, and the work, being technically joint, is not of the corporation, but of its contracted employees.

      All of that said, I'm aware my pet solution is as full of holes as the many others strewn about the IP wasteland...

      --
      If a corporation is a personhood, is owning stock slavery?
    27. Re:Sonny Bono says it's still illegal by RoninM · · Score: 1

      ...tell that to Hammurabi.

      --
      If a corporation is a personhood, is owning stock slavery?
    28. Re:Sonny Bono says it's still illegal by jms · · Score: 2

      A couple of points.

      First off, Sonny Bono had nothing to do with the act that bears his name. His named was tacked on to the bill shortly after he died in a skiing accident, as part of the propaganda compaign to ram copyright extension through congress. Whatever musical sins he committed during his lifetime, it's unfair to blame the law on him.

      It is important to understand that "copyright" is a government granted privilege, not a natural or human right. The Constitution doesn't recognize monopoly rights as natural or human rights -- the authors found monopolies to be offensive and dangerous. Instead, the Constitution authorizes (but does not require) Congress to grant limited monopolies under certain circumstances:

      The Congress shall have power to ... promote the progress of science and useful arts, by securing for limited times to authors and inventors the exclusive right to their respective writings and discoveries;


      Copyright is actually the right to exclude others from repeating and building upon your speech. The framers of the Constitution knew how dangerous it was to grant such a right, and they tried to place congressional limits on the copyright power -- the Constitution says that copyright must be for a limited time, and may only be granted to the author of the work. However, over time, those limits have been eroded to the point that the original purpose of copyright has slipped into the shadows.

      The purpose of copyright is not to reward authors and inventors -- the purpose of copyright is to create a public benefit by creating an incentive for authors and inventors to publish their works and inventions.

      The modern concept and, hence, privilege, is the access of others to this work beyond the author's control

      One of the main purposes of copyright is to remove from the author the right to control access of others to their work. This was evident in our country's first Copyright, in 1790. Originally, copyright was restricted to books, maps, and charts.

      Why maps and charts? The problem was navigation. Because there was no copyright law, mapmakers were faced with a dilemma. Making accurate maps was a difficult and expensive process involving ships and expeditions. However, copying a map was as easy as tracing it on thin paper.

      Because mapmakers had no protection for their maps, they resorted to strict licensing agreements with ship captains very similar to modern software licenses. Ship captains had to license maps from mapmakers.

      The problem was that very little progress was being made in establish accurate maps. Navigators and mapmakers were not able to compare various maps against each other, and correct mistakes. The result was lost ships and lives. The theory behind copyright on maps was that mapmakers would be given protection against piracy, in exchange for open publication of their work. Copyright was invented to replace the mess of private map licensing contracts.

      Interestingly, we now find ourselves in the same situation with software -- except that instead of using copyright for its original purpose -- to replace the mess of private licensing contracts -- we are increasingly seeing companies abandon copyright in favor of private licensing contracts -- an admission by deed that modern copyright law has failed.

      I'm not sure that the term "copyprivilege" improves on the term "copyright" in a meaningful way. Copyright is not the "right to copy". It is the "right to exclude others from copying." However, it is a privilege. Copyright is granted by, and can be revoked by Congress. There is actually a "misuse of copyright" doctrine, rarely used, that allows for copyrights to be invalidated if used against the public interest.

      The word "copyright" is a misfortunate word -- it is misleading in that the word appears to identify a right, instead of a government-created monopoly, which is what a copyright really is.

    29. Re:Sonny Bono says it's still illegal by cduffy · · Score: 1

      I just read a translation of all 247 surviving clauses of the Code of Hammurabi. It contains no recognition or protection of intellectual property whatsoever.

      You may wish to be a bit more cautious as to the veracity of your claims.

    30. Re:Sonny Bono says it's still illegal by cduffy · · Score: 1

      Even present law has a suitable solution -- copyrights owned by corporations expire 90 years after the creation of the work, whether the corporation "lives" or not.

      This 90-year period is entirely excessive, however; it continues to harm the public welfare long after a work has either paid back its creator or decisively failed to do so. Life+70 has similar problems (how is the 70-year extension somehow less arbitrary than the 90 years from creation provided to a corporation?).

    31. Re:Sonny Bono says it's still illegal by cduffy · · Score: 1

      That's an informative and useful history, and your conclusions are similarly useful.

      Mind if I hang onto and reproduce it (with attribution) as needed? If not, to whom do I attribute it? ("jws at slashdot" being a rather loose identification)

    32. Re:Sonny Bono says it's still illegal by inherent · · Score: 1

      Man I wish I had some mod points...this post would get one! I still don't understand how a bunch of supposed software peeps don't get this....ohwell..buhbye karma.

    33. Re:Sonny Bono says it's still illegal by foobar104 · · Score: 2

      That's okay. If I don't get modded "flamebait" at least from time to time, I'm not doing my job right.

    34. Re:Sonny Bono says it's still illegal by Anonymous Coward · · Score: 0

      When JRRT sold the movie rights, it had allowance for movie tie-ins, etc. So the LotR movie-related merchandise that you see everywhere does not have to be approved by Tolkien's estate. Furthermore I don't think the estate gets any royalties from them, but I'm not sure.

      So I guess if you go selling bogus LOTR stuff you could be sued by the producers of the movie, or by the Tolkien estate.

    35. Re:Sonny Bono says it's still illegal by iabervon · · Score: 2

      You still have to have proof that you created it, which translates to being able to prove that you had it before anyone else can prove they had it. Even if my works are copyrighted when they're created, that doesn't help if somebody else shows up and claims that I didn't create it. That's why mailing a copy to yourself works, without any interaction with a copyright-related part of the government. If you've got a postmarked sealed envelope containing the item, you can open it in court and demonstrate that you had it at that date, before anyone else can prove they had it.

      Of course, submitting an item to the LoC is somewhat firmer proof that you have it at a certain time, since it is not all that hard to forge the envelope thing. If Parker Bros. has lost all copies of the game, and never got proof that they had it, it's copyrighted, but not provably copyright anyone in particular.

    36. Re:Sonny Bono says it's still illegal by LiENUS · · Score: 1

      ya well its closer to the true phrase there is a japanese phrase that translates as "pig headed cabbage" does it mean a lot to you as an american? no, say it to a japanese person and youl'l get your winky cut off.

  20. When Consoles Become Free Reign by citizenc · · Score: 1

    Now, IANAL, however, I believe that it is "legal" to distribute ROMs when the console has been abandoned by the manufacturer. (IE -- you can no longer get the console anywhere.)

    1. Re:When Consoles Become Free Reign by Night+Goat · · Score: 1

      I don't think that's the case, Nintendo has been going after distributors of NES ROMs since at least 1996, if I remember correctly. You couldn't buy NES systems then. (Except used of course, but you can buy used Civil War muskets, too) I wish the law was like this, but I think that the reason Nintendo goes after these people is because with a trademark or copyright, you have to enforce your trademark/copyright or else you face some sort of danger of losing the right to defend it. This is the reason that Metallica, the band, had to sue some cosmetics company to prevent them from selling some makeup that was called Metallica.

      I think the reasoning behind the legal maneuvering is the same, but I might be wrong.

    2. Re:When Consoles Become Free Reign by Anonymous Coward · · Score: 0

      Yeah man... Gateway stopped making my Pentium II system, so it's okay for me to download "Medal of Honor". I LOVE ABANDONWARE.

    3. Re:When Consoles Become Free Reign by demaria · · Score: 1

      And what brilliant piece of case study brought you to this conclusion?

      If a book printer stops printing a tome, it doesn't automatically lose it's copyright and reproduction privilages.

    4. Re:When Consoles Become Free Reign by asakura · · Score: 1

      Abandonment of a copyright and not manufacturing the console are two completely different things. For abandonment of a copyright to occur, the copyright owner must intend to surrender all rights to the work, in most cases by an overt act. No longer manufacturing a console has nothing to do with the IP rights in a particular game. The fact is, once a game has been created (an original work of authorship) and burned to a ROM (fixed in a tangible medium) it is entitled to copyright protection, in most cases for the life of the author plus 70 years.

    5. Re:When Consoles Become Free Reign by jms · · Score: 2

      I think that the reason Nintendo goes after these people is because with a trademark or copyright, you have to enforce your trademark/copyright or else you face some sort of danger of losing the right to defend it.

      This is only true of trademarks, not copyrights. Trademarks are completely different from copyrights -- the purpose of a trademark is to associate products with manufacturers.

      If a trademark is abandoned, someone else can adopt and use that trademark. This is why trademarks must be defended. If other people start using your trademark, and you don't defend your trademark by suing them, then you can lose your trademark completely. Examples of lost trademarks are "Linoleum," "Escalator," and "Nylon." This is why companies like Xerox fire off letters when people refer to photocopiers generically as "xerox machines." They have to, or they can lose their trademarks. Companies also have to be very careful about how they use their trademarks, or they can lose them. For instance, here is an interesting page on the DuPont web site about proper use of their "Tactel" trademark. that summarizes the general rules of using trademarks.

      On the other hand, copyright holders are free to allow or disallow the copying of their works, and this has no effect on the validity of the copyright, or their ability to enforce it in the future. For example, rock bands like The Grateful Dead and Phish explicitly permit the non-commercial copying of concert performances by their fans. They would not do this if doing so would result in the loss of their copyrights on either the songs or the performances.

  21. Direct link... by edgrale · · Score: 2, Informative

    Direct link to the ROM:
    LOTR and the emulators:
    Stella & z26


    Note that in order to get it working: "Because this is a new release, you will have to do a little extra work in order to get the ROM to work in either emulator, although the emulators will probably be updated shortly to support them natively." taken from http://www.atariage.com/features/lotr/

    --
    09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    1. Re:Direct link... by edgrale · · Score: 2, Informative

      doh! darn cut&paste, it should have read

      Note that in order to get it working: "Because this is a new release, you will have to do a little extra work in order to get the ROM to work in either emulator, although the emulators will probably be updated shortly to support them natively. In z26, you will need to pass the -g3 parameter (8K Parker Brothers mode). In order to play Lord of the Rings with Stella, you'll first need to download the latest Stella Profile from Voch's Stella Profile Page. Then you'll want to append the contents of this file to the end of the Stella.pro file you downloaded. This will allow Stella to properly recognize this prototype. " taken from http://www.atariage.com/features/lotr/

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
  22. my question by jshep · · Score: 1

    But does it support the paddles and the joystick? If I have to dig out my joystick I won't even bother to take the Warlords cartridge out of the box. :-)

    --


    "Computer Science is no more about computers than astronomy is about telescopes." - E.W. Dijkstra
  23. There is one too for the Videopac by Anonymous Coward · · Score: 0
  24. oh boy... by percey · · Score: 1

    I haven't seen that many warnings since the last time I turned on CNBC. There's a great advertisement for MySQL. The Postgresql fans must be very happy. Apparently everyone needs an enterprise class database if they're getting slashdotted.

    1. Re:oh boy... by tylerdave · · Score: 1

      Actually, I think that one has a lot to do with PHP, leave MySQL out of it.

    2. Re:oh boy... by SkepTech · · Score: 0

      When the tools are free, obviously a lot of 'power users' will latch on and put up a site using them.

      Not a reflection on the tools, though it is a reflection on what 'league' said tools play on.

  25. Re:Blown away, already? We need a local cache!!! by Anonymous Coward · · Score: 0

    They could at least cache the text before blowing it off the internet temporarily.

  26. Dumb game (+ mirror) by plumpy · · Score: 2, Informative

    I realize it's only an Atari 2600 game, but it really sucks. What the fuck are you supposed to do?

    Here are the files, since people are complaining that the site is /.ed:
    http://skylab.org/~plumpy/lotr/

  27. Re:great (Slightly offtopic, but...) by Anonymous Coward · · Score: 0

    Hey, before you look for an Atari network card, why not try to find a life? You might find that once you have that, the network card is not so important.

    (and if you had a clue in the first place you'd probably choose an Amiga, if you must play with obsolete 16-bit machines)

  28. FYI by Anonymous Coward · · Score: 0

    It's "copyright", as in "right to copy".

  29. The other LOTR game by c=sixty4 · · Score: 2, Informative

    There was a computer game version of Lord of the Rings actually published. It was made as a computer game on other platforms, the Commodore 64 among others. It was an Infocom-style adventure (except with some static pictures) which quickly became infamous. This was not just because the games were not exactly faithful to the books, but because they came on floppy disks and the game appeared to grind through the entire disk whenever a command was entered. Never before did the 1541 strike more fear into the hearts of men. You can find more information about the game here.

    --
    "The good die first." "Most of us are morally ambiguous, which explains our random dying patterns." --- MST3K
    1. Re:The other LOTR game by Anonymous Coward · · Score: 0

      I have two LOTR games. One is a text based game with some graphics that I use on my 92+ through an emulator. The other is more modern. I got it from the cd "Interplay's 10 year anthology". Too bad neither are for linux.

      ::starts up vmware::

  30. I didn't notice a (C) in the sshots by shepd · · Score: 2, Informative

    I think back then if you didn't put a (c) in your work it was by default in the public domain.

    Nowadays everything is copyrighted unless the author decrees otherwise.

    --
    If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    1. Re:I didn't notice a (C) in the sshots by jmauro · · Score: 1

      Except everything before the law was changed was given copyright as well, even if no one was around who wanted it.

    2. Re:I didn't notice a (C) in the sshots by Anonymous Coward · · Score: 0

      Didn't know that -- good thing to know.

    3. Re:I didn't notice a (C) in the sshots by ptrourke · · Score: 1

      The copyright law was first changed to not require a copyright statement in 1978.

  31. No suitor, no judge, realistic? by swb · · Score: 3, Insightful

    The rule makes sense, but how many gaming companies truly stopped business, settled their debts with cash or assets other than their intellectual property?

    It seems to me that the most common scenario would involve a company going bust and their most valuable asset, their intellectual property, being sold off to debtors. Second most common would be the company getting bought out, including IP, by some other company.

    The least likely event is that the company just gave up and stopped. Even in that case, there was somebody who can claim ownership of the company's assets.

    It would seem to me that there would *always* be someone who owned the IP, although it might not be the original company. Awareness of ownership and desire to enforce copyright are probably in question, but ownership?

  32. No words more horrifying to a hosting company by The+Cat · · Score: 2

    "Someone posted a Slashdot article about some Lord of the Rings game on one of our sites.. and the movie premieres in four days..."

    1. Re:No words more horrifying to a hosting company by SkepTech · · Score: 0

      Naw.

      Everybody clicks on the link at Slashdot, sees that the site is broken, and leaves. One connection per slashdot reader ain't gonna break the host.

  33. The great thing about the slashdot effect.... by moniker_21 · · Score: 2

    is that you get to find out that so many websites are running the open-source database MySQL. It's nice to see, but of course ironically we only get to see the MySQL error messages when it's broken.

    More on topic, I wonder why this game was never released? If they got as far as the prototype I'd think that the game was somewhere near completion. I guess I'll just have to wait for the site to come back up again, or for a karma whore to post a mirror or a cache. ;-)

    --
    I posted to /. and all I got was this stupid sig
    1. Re:The great thing about the slashdot effect.... by Anonymous Coward · · Score: 0

      They're not MySQL error messages, they're PHP error messages. And in real languages on real sites these things get caught and a real error message shows up. What do they need MySQL for anyway?

    2. Re:The great thing about the slashdot effect.... by Anonymous Coward · · Score: 0
      Probably to seperate content from the template. They seem to be doing an awful number of calls. And while they came from PHP it's just what MySQL returned to PHP.

      MySQL is responsible.

    3. Re:The great thing about the slashdot effect.... by mlk · · Score: 1

      The programmer of the site is responable, for the lack of try{}catch{} statments[1].

      mlk

      [1] insert PHP version.

      --
      Wow, I should not post when knackered.
  34. The website has been Slashdotted to death by Anonymous Coward · · Score: 0

    Could somebody put up a mirror, please? :)

  35. Now we know why it was never released. by ivan256 · · Score: 2

    You can play through the entire game in 7 minutes!

  36. fast mirror site with the article.. by Andreas(R) · · Score: 0

    ..is what I am looking for. Not even Google doesn't have it in it's cache.

  37. But nobody set up PlanetTribes the bomb by yerricde · · Score: 2

    It would seem to me that there would *always* be someone who owned the IP, although it might not be the original company. Awareness of ownership and desire to enforce copyright are probably in question, but ownership?

    Good point, but how can a company sue over something it doesn't know it owns? What practical difference is there between not knowing you own something and not owning it? If a company knew it owned the Zero Wing franchise, you can bet that at least some of the AYBABTU sites would have received nasty letters months ago.

    ----------

    To all Slashdot readers: If you know who represents the corporation that currently owns the IP of the late Toaplan Co., please click 'Reply to This' below and give more information.

    --
    Will I retire or break 10K?
    1. Re:But nobody set up PlanetTribes the bomb by swb · · Score: 2

      What practical difference is there between not knowing you own something and not owning it?

      If I steal your car when you're on vacation for a month, is there a practical difference between not having a car and not knowing it was stolen?

      My guess is that the major gaming companies (EA, Activision, etc) have huge IP portfolios from the early gaming days, including IP that was second and third generation to the companies they bought. They may not have accurate records, know they own it, or, more importantly, someone wisely has determined that the money necessary to chase after a few hundred people around the world using ROMs for some dead gaming system dramatically outweighs the financial return they'd ever get from that IP.

    2. Re:But nobody set up PlanetTribes the bomb by iabervon · · Score: 2

      If I steal your car while you're on vacation for a month, and you get amnesia while you're gone, and your registration expires and the title got lost, I'll probably get away with it. But physical objects are different anyway, because stealing them is a criminal, not civil, offense. So they could still catch me for having a car I don't have the documents for.

    3. Re:But nobody set up PlanetTribes the bomb by tap · · Score: 2

      Actually, infringing on a copyright is now a criminal offense too. It used to be civil, but that meant when someone didn't gain anything from their infringement and the holder didn't suffer any damages, they couldn't recover any damages (read: no money). Though in some cases they could get punitive damages. It also meant that if they wanted to enforce their copyright, they had to pay to take someone to court. Taking some 13 year old to court because he copied a 18 year old rom from an obsolete game system isn't going to happen.

      But, thanks to Sonny Bono and Disney, copyright infringement is now a criminal offense. That means the taxpayers get to pay millions of dollars for the FBI to converge the houses of twenty-six 13 year olds. It also means you can go to jail for longer than you would get for killing someone (if you use a car), even if you made no many and caused the company no damages.

  38. Slashdot'ed by nr · · Score: 0, Redundant
    Poor sucker, the database seams to be smoking. I think we killed it. ;-)


    Warning: Can't connect to local MySQL server through socket '/var/lib/mysql/mysql.sock' (111) in /home/sites/home/web/config.php3 on line 3

    Warning: Supplied argument is not a valid MySQL-Link resource in /home/sites/home/web/config.php3 on line 4

    Warning: Can't connect to local MySQL server through socket '/var/lib/mysql/mysql.sock' (111) in /home/sites/home/web/screenshot_page.html on line 52

    Warning: MySQL Connection Failed: Can't connect to local MySQL server through socket '/var/lib/mysql/mysql.sock' (111) in /home/sites/home/web/screenshot_page.html on line 52

    Warning: MySQL: A link to the server could not be established in /home/sites/home/web/screenshot_page.html on line 52

    Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/screenshot_page.html on line 55

    Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/screenshot_page.html on line 57

    Warning: Can't connect to local MySQL server through socket '/var/lib/mysql/mysql.sock' (111) in /home/sites/home/web/config.php3 on line 100

    Warning: MySQL Connection Failed: Can't connect to local MySQL server through socket '/var/lib/mysql/mysql.sock' (111) in /home/sites/home/web/config.php3 on line 100

    Warning: MySQL: A link to the server could not be established in /home/sites/home/web/config.php3 on line 100

    Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/config.php3 on line 103

    Warning: Supplied argument is not a valid MySQL result resource in /home/sites/home/web/config.php3 on line 105

  39. Re:great (Slightly offtopic, but...) by Anonymous Coward · · Score: 0

    The Galaxy card. Is a video ethernet card for the STe.

    http://gem.win.co.nz/mario/hardware/galaxy.html

  40. Re:great (Slightly offtopic, but...) by CoolVibe · · Score: 2

    Someone seems to already have done it. And it was on slashdot as well.

  41. Warning them by Bakajin · · Score: 1

    Does Slashdot should warn sites that they are about to be slashdotted? It seems like the polite netcitizen thing to do.

    1. Re:Warning them by joeykiller · · Score: 1

      I agree with you. Warning somebody about potential slashdotting is a simple but still great thing to do.

    2. Re:Warning them by Anonymous Coward · · Score: 0

      Uh. The guy who submitted the site is also the one that runs it. Check around the posts a bit.

      I'd say that counts more as suicidal than anything else.

  42. Re:A faithful rendition of the book. by Anonymous Coward · · Score: 0

    uhhh...

    acshully...

    4 colours (or maybe 8).
    50x75 (or something else nice and low).
    happy machine that runs at 1.soemthg Hz (no M).
    without a graphic chip...

    don'[t foreget taht... it also has 1 or maybe 2 sound channels (one for the blip the other for the bloop).

  43. Re:great (Slightly offtopic, but...) by Evangelion · · Score: 1


    The later atari's (Falcon comes to mind) were 32-bit as well.

  44. Other LOTR games: 1979 to 2000 by mccalli · · Score: 3, Informative
    Go here for a look.


    The first Tolkien game I played would be The Hobbit. The next? Shadowfax, on the Spectrum. Great animation for its day.


    Cheers,

    Ian

  45. MOD PARENT UP!!! by Anonymous Coward · · Score: 0

    look I can actually download the game and see how
    boring it is for myself

    oooh, forests and a weird monster thing.

  46. Isn't this breaking the DMCA ? by Flabdabb+Hubbard · · Score: 0
    Encouraging people to break the law like this could give slashdot a bad reputation. I mean, this is meant to be news for nerds, not a 1337 \/\/4r3z site.

    The holders of the copyright to LOTR will certainly be considering legal action against slashdot for this blatant encouragement of IP theft.

  47. Re:Direct Links to the Pictures and Pictures by TheAlchemist · · Score: 1

    Woops, missed one. Here's the link to the page in the Parker Brothers catalog with the blurb about the Lord of the Rings game:

    Parker Brothers Catalog

  48. Re:Blown away, already? We need a local cache!!! by effer · · Score: 0, Offtopic

    To quote the FAQ:
    "I could try asking permission, but do you want to wait 6 hours for a cool breaking story while we wait for permission to link someone?"

    Since most /. articles come a day to a week after the news is broken, this is not really the best excuse. An offer to colo sites for a week would work well for all involved.
    I'm not bashing here, just suggesting a viable option!!

  49. Re:A faithful rendition of the book. by SkepTech · · Score: 1, Funny

    Not hardly. The source code was ASCII text. The rendering engine is still the most powerful one known.

    Of course, with kids these days, the firmware seems to have deteriorated.

  50. Re:Direct Links to the Pictures and Pictures by Anonymous Coward · · Score: 0

    Those are both star wars ads, no LOTR at all there.

  51. Re:Direct Links to the Pictures and Pictures by Evil+Grinn · · Score: 2, Informative

    Woops, missed one. Here's the link to the page in the Parker Brothers catalog with the blurb about the Lord of the Rings game:


    I think you mean:


    http://www.atariage.com/catalogs/ParkerBrothers/ Pa rkerBrothers_12.jpg

  52. Re:Blown away, already? We need a local cache!!! by drinkypoo · · Score: 3, Interesting
    "I could try asking permission, but do you want to wait 6 hours for a cool breaking story while we wait for permission to link someone?"

    Let's see, do I want to wait six hours for a story, or do I want the site to be down so I cannot actually get the details of the story? Hmm, this sure is a hard decision!

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  53. Re:Here are some pseudo mirrors and more info.... by drinkypoo · · Score: 1
    Doing a google search I found the game on another site (with a screen shot):

    This is incorrect. You found a reference to the game. The rom image is not there, therefore the game is not there. Please think about your wording; You've just sent many many people to that website, including me, who thought they might be able to download the rom.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  54. Re:Direct Links to the Pictures and Pictures by TheAlchemist · · Score: 1

    Thank you, this is the proper link. And I even looked at the image before posting it, but everything's a blur at the moment. :)

  55. AtariAge message board by Anonymous Coward · · Score: 0

    Here is the AtariAge message board with a discussion.

  56. Re:Direct Links to the Pictures and Pictures by 0xdeadbeef · · Score: 1
    You missed. Try Page 12.


    Man, I can't wait to find a ROM of the McDonald's game.

  57. Re:Copyright. It's the Law. by Anonymous Coward · · Score: 0

    So how long before Parker Bros, who made the game, the Atari people or Mark Lesser, one of the programmers, come forward and claim the copywrite on the game and force them to remove the rom image?

    About as long as it takes me to get from my house to the office downtown, sip a coffee/eat a scone, call up the site on my pc, and badger one of the interns into writing the letter. I'd say it's gone by 9:30 am Monday morning.

    Sooner if I can wade through the /. effect.

  58. Mirror Available by man_ls · · Score: 2

    A mirror of the ROM image is available on my web site:

    http://gamanen.tripod.com/

    Please sign the guestbook while you are there.

  59. Re:Blown away, already? We need a local cache!!! by Debillitatus · · Score: 2, Insightful
    To not do so is irresponsible

    Calm down there, my man... That's some pretty harsh language.

    Driving drunk is irresponsible.

    Shooting guns into the air on New Year's Eve is irresponsible.

    This, on the other hand, isn't that big a fucking deal at all.

    --

    Come on, give it up, that's

  60. MySQL. by delus10n0 · · Score: 0, Offtopic

    Yet another reason NOT to run MySQL.

    --
    Not All Who Wander Are Lost
    1. Re:MySQL. by Anonymous Coward · · Score: 1, Informative

      This has nothing to do with MySQL - but rather with the HARDWARE the site owner was using. Forget the deep links - see the home page. The owner states that he took the DB offline because /. was killing the entire site...

      Nothing we haven't done to anyone else b4 :-> , but this guy wanted things to be accessable (*kudos*) and took the DB offline temporarially...

      That's it... So forget the Holy War of MySQL v. PostgreSQL

    2. Re:MySQL. by nr · · Score: 1

      Yep nothing wrong with MySQL, if he had an dual Athlon 1900+ MP/XP with 4 GB ram and an GigE network card this would'nt happend. :-)

    3. Re:MySQL. by Anonymous Coward · · Score: 0

      I know from personal experience that hardware isn't the cause of the errors on the site. It's the max_connections setting (default 100) that they have too low. See http://www.mysql.com/doc/S/e/Server_parameters.htm l

  61. Guys! Ignore the links in the Message, go here... by PalmAddict · · Score: 1, Informative

    The SysAdmin is a little more hip than most of you are giving him credit for. He has aleady taken down the ENTIRE rest of his site just for speeds sake for /. The fastest way there is: http://www.atariage.com You will get all you need. Good luck, and make sure you keep all your fingers and toes in the ride at all times (just ask Frodo!)

  62. I find it suprising by Anonymous Coward · · Score: 0

    I find is suprising that this cartridge coincidentally appears a few days before the movie is about to premiere, at the height of hype. I'm betting whoever had it has been sitting on it for a little while waiting for the fever pitch, then sell it off on eBay or some similar thing. This atariage thing, is part of the marketing campaign for it.

  63. 128 colors? Try 8 by mgkimsal2 · · Score: 2

    I think the 2600 had about 8 or maybe 16 colors. you can't really "dither" all that much at that resolution either.

  64. These guys need to learn a bit about security... by SCHecklerX · · Score: 2
    Well, the site is slashdotted...

    And I get to see all the CGI errors, right there on my browser. Very nice.

    The first thing you do on a production server is KILL THE ABILITY TO DISPLAY ERROR MESSAGES FROM YOUR SCRIPT ON THE END USER'S DISPLAY!

    I know you can do this with Embedded perl. Not sure what these guys are using, but seems like the same behavior HTML::Embperl exhibits before configuring it not to.

  65. It's neither PHP nor MySQL - it's pconnect by mgkimsal2 · · Score: 2

    Actually, I think that one has a lot to do with PHP, leave MySQL out of it.

    Actually, it *probably* has neither to do with PHP nor MySQL specifically, but most like the admin is using "pconnect". Each Apache child keeps a connection handle open to MySQL, so if your MySQL is set to max out at 100 simultaneous connections (the default, which most people leave set for some reason) and your Apache is set to have more than that (200?) you'll get this. The solution is to either NOT use pconnect or to implement some type of pooling system. Yeah, pooling mechanisms aren't native, but there are sql connection pooling projects out there to use. Also, pconnect v connect on a decent machine with mysql local isn't THAT much of a difference. It'd be nicer to have a slower site that was UP rather than a site that delivers error messages FAST.

    1. Re:It's neither PHP nor MySQL - it's pconnect by SCHecklerX · · Score: 2

      Out of curiosity, does Apache::DBI suffer from this as well? I use Apache::DBI for my persistent database connections, and believe that it simply uses the number of sessions apache is configured for (ie, one persistent db connection per apache process), and the server itself will block people when that limit is set.

    2. Re:It's neither PHP nor MySQL - it's pconnect by TheAlchemist · · Score: 2, Insightful

      Yes, we are using "pconnect". And yes, we were using the default MySQL configuration of 100 connections. This has certainly been a great learning experience and is the first PHP/MySQL driven site I've ever written. It's also not a commercial site (we lose money hosting it!), just something we put up because we're big fans of classic gaming systems. Not that we should be excused for the errors, mind you, but until now the site has never been stressed. I've already suppressed the PHP errors (learn something new every day!), but will have to investigate the proper way to handle MySQL/Apache getting swamped. Thanks for your suggestions. :)

    3. Re:It's neither PHP nor MySQL - it's pconnect by Anonymous Coward · · Score: 0

      Well, Apache::DBI will suffer too unless you run it under the recommended mod_perl environment. Then, it keeps connections with the DB open (from the pool), and you won't max out the sessions limit, or kill your server with a DB connect/disconnect with every session.

    4. Re:It's neither PHP nor MySQL - it's pconnect by Anonymous Coward · · Score: 0

      Actually, Apache::DBI does not really "pool". Connections are persistent but are not shared across Apache children.

    5. Re:It's neither PHP nor MySQL - it's pconnect by Anonymous Coward · · Score: 0

      You may want to try to set Apache's MaxClients to a smaller value than 100. You will still be slashdotted, but connections will either be slow or will fail rather than serve "empty" pages.

    6. Re:It's neither PHP nor MySQL - it's pconnect by Anonymous Coward · · Score: 0

      You know, I knew it was some behind-the-scenes "I've never done this before" guy who was responsible for the outage. Bonus points for being a cluebie admin and yet still not messing with the defaults. You should get your picture taken, you could be the poster boy for linux/mysql/php dorks worldwide...

  66. Re:Direct Links to the Pictures and Pictures by gid · · Score: 1

    That one's about starwars, I think he meant this one

  67. Re:These guys need to learn a bit about security.. by SCHecklerX · · Score: 2

    Ok, so I didn't read the error messages :) They need to configure PHP not to display errors on the end user's browser.

  68. Re:Other Tolkien computer games by nomadic · · Score: 1

    MUME was one of the best MUDs I ever played. Not sure of address, but you can do a search for it.

  69. Re:Here are some pseudo mirrors and more info.... by SETY · · Score: 1

    Yes if I had added "information on [the game]". I would have been clearer.
    99% of the time "whole copyrighted games" are not availble on internet sites (unless it's warez). I guess I was in the "99% of the time" mindset, even though the story mentions a rom image.

  70. Re:Blown away, already? We need a local cache!!! by nomadic · · Score: 2

    Never really was convinced by this. Look at google, they do the same thing, has anyone ever complained to them? Best thing would be to try it, and if people start getting litigious, take it down. What's the harm?

  71. wow, that's ugly! by horster · · Score: 1

    gee, I don't think I'll be downloading that ROM anytime soon.

    1. Re:wow, that's ugly! by Yosho · · Score: 1

      Have you never played an Atari 2600 game before? That's about as beautiful as they get.

      --
      Karma: Terrifying (mostly affected by atrocities you've committed)
  72. Re:Blown away, already? We need a local cache!!! by Anonymous Coward · · Score: 1, Insightful

    Does google wait for permission before serving cached pages? It's not difficult guys.

  73. New LOTR game by sui · · Score: 0

    Sierra Online is supposedly doing games on all the books, including the hobbit with the fellowship to be released in 2002.

    --
    Why do the kids in West Side Story have to join a street gang if they can afford $70 Gap khakis?
  74. Re:Atari Age has been overrun by Nazgul! by Cylix · · Score: 2

    HA!

    Not even Sauron could withstand the power that is Slashdot.

    We would sink his ass in a matter of minutes.

    The age of machine and steel is upon us ;)

    --
    "You should always go to other people's funerals; otherwise, they won't come to yours." -- Yogi Berra
  75. WIME by Funkeriffic+Toad · · Score: 1
    anyone ever played "War In Middle Earth"? *INCREDIBLE* scope for a game from that era. Variable screen views, allowing one to focus on the entirety of middle earth, a smaller section, or merely on the characters on their journey. Pretty challenging too. Unfortunately, my floppies have degraded a bit too much to play from anymore ;P

    -ft

  76. what do you expect. by Anonymous Coward · · Score: 0

    he was a scientologist.

    He did so to ensure $cientology documents can be properly "protected"

  77. You do? by AndyL · · Score: 1

    You do? Heaven forbid they should put things on their web site that are topical and related to current events.


    Hell, I've even heard that Lord of the Rings was even mentioned on Slashdot! IT'S A CONSPIRACY!

  78. Classic Atari problem by BinBoy · · Score: 2, Interesting

    Some thoughts on Atari 2600...

    The cool cover art on Atari games always made the crappy game graphics look even worse in comparison.

    In the game Combat when you ran your tanks together they looked like they were having sex.

    The game Adventure had a secret area.

    The manual for Pitfall implied that there was a secret area at the end of the game. My friend and I spent many all nighters trying to get to the end and never found it.

    There's a reasonably good documentary about the insanity inside Atari at scottw.com

  79. Memories... by Anonymous Coward · · Score: 0

    Aaah the Atari 2600. It had loads of games - it`s a shame they all consisted of legions of indistinct blobs pottering around the screen.

  80. Re:Copyright. It's the Law. by Anonymous Coward · · Score: 0

    This would be almost amusing if true.

  81. Re:These guys need to learn a bit about security.. by Anonymous Coward · · Score: 0

    The guy runs it as a fan site. He designed it to be looked at about 100 people a day max.

    He is doing it for fun.

    You're such a genius, why don't you help him with the site rather than throw stones?

  82. Look! by /dev/trash · · Score: 2, Funny

    Unreleased LoTR's underRoo's have just been discovered at http://www.FreeADvertisingForAMarginallyGoodBookTu rnedIntoAMovie.com

  83. Re:These guys need to learn a bit about security.. by TheAlchemist · · Score: 1

    Done. Learn something new every day. :)

    As a poster below said, this is a fan site and our first attempt at using PHP/MySQL. The site has never been stressed like this until now. Probably a bad way of learning that your site will break horribly when too many visitors hit it at once. If it was a commercial site, we'd probably be fired by now.

  84. Intellivision Version by BlindSpot · · Score: 1

    There's also an Intellivision version of the game mentioned here. Looks like Parker Brothers had big plans for their LOTR licence. Too bad it was just as the 80's video game market collapsed!

  85. Good lord. A McDonald's video game? by mj01nir · · Score: 1

    Here's the blurb. Sonic burger-flipping? Attacking with ketchup packets? WTF?

    --
    the no .sig .sig
    1. Re:Good lord. A McDonald's video game? by Man+In+Black · · Score: 1

      This game also was never released. The general believe is that no prototype of the game even exists, and the project was axed when the video game industry crashed hard in the 80's. The picture shown in the ad is a mock-up.

      Had it come out, it probably would have been something like Pressure Cooker, or that part in Space Quest 4 where you have to put burgers together... screw up too many burgers, and you're fired. Luckily, like in real life, you can just flip the switch and get re-hired!

      --
      -"One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." -EH
    2. Re:Good lord. A McDonald's video game? by Bert64 · · Score: 0

      There was definately a McDonalds video game for the NES... if not for the Atari 2600 aswell. I`m wondering if it`s the same game or not.. Like a platform game with ronald mcdonald and some other characters.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    3. Re:Good lord. A McDonald's video game? by mjwise · · Score: 1

      The game you're thinking of is M.C. Kids, and it was actually a very good (and hard!) platformer. It was originally to be used in conjunction with a McDonald's promotion, but they balked out after being shown the finished product (Probably didn't like the difficulty level, I think. As I said, it's quite hard). Check out GameFAQs and search it. There's an awesome walkthrough for it available. Highly recommended NES playing. Excellent gameplay, excellent music, excellent graphics. One of the most unknown NES games ever...

    4. Re:Good lord. A McDonald's video game? by Bert64 · · Score: 0

      Yep, that`s the game... had a big McDonalds logo on the box.. i never made it past i think.. level 3, where you met a character called "grimace" or something.. its years since i played that game... maybe time i dug up a nes emulator

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  86. Commie 64 by xtremex · · Score: 1

    I am POSITIVE I had LOTR for my Commodore back in the 80's. If anyone can vouch for me that if existed, and I'm not hallucinating, that would be great! I even think I remember who "Cracked" the softwae copy I had...Eagle Warez

    --
    If you're not a Liberal in your 20's, then you have no heart.If you're still a Liberal in your 30's you have no brain.
    1. Re:Commie 64 by Anonymous Coward · · Score: 0

      Thats when you HAD to code tight.

      http://www.lysator.liu.se/tolkien-games/entry/lo tr -gameone.html

      http://www.wurb.com/if/game/880 I think this is the download for the "64".

    2. Re:Commie 64 by JavaPriest · · Score: 1

      There were *two* C64 LOTR games back then, the first one was sold with volume 1 of the book (Fellowship) and was quite "playable": you gave in text commands and the "graphics" depicted some first person point of view. I managed to play it until the end, spending most of my time to figuring out how to get through the forest to Tom Bombadil.

      The second game treated the second volume (The Two Towers) which didn't come with the tape. But there I only managed to open the magic gate into the dwarves' caves and tunnels of the Mines of Moria. And I never had any clue on what to do after that (making light, apparently, because those caves were pretty dark).

      So you aren't hallucinating...C64 was tops in those days.

  87. Re:These guys need to learn a bit about security.. by alecto · · Score: 2

    For every critic, there are probably a thousand happy readers of atariage.com. Keep up the good work!

  88. Re:A faithful rendition of the book. by andkaha · · Score: 3, Funny
    But, the book itself was monochrome, and its primary interface was text-- not even color text at that.

    Ah, you didn't buy the one with the cognital interface? The version of the books that I read had a very nice interface which enabled me to somehow view the scenes from the book within my head while reading it.

    I was quite amazed and I still haven't figured out how they did it...

    --
    It's 11pm, do you know what your deamons are up to?
  89. IDSA owns ESRB so avoid ESRB rated games by yerricde · · Score: 2

    Here here! Where is a list of their affiliated companies so I can avoid them?

    Microsoft, Nintendo, Sony, Sega, anybody else who rates games E, T, or M. Those ratings are trademarks of the Entertainment Software Ratings Board, a division of IDSA. I can't even check the ESRB's web site because it's severely broken: every single page on the site redirects me to a 404 page.

    --
    Will I retire or break 10K?
  90. Re:Direct Links to the Pictures and Pictures by NutscrapeSucks · · Score: 2

    Man, I can't wait to find a ROM of the McDonald's game.

    Yeah, I wonder if McDonald's has "the subject of speculation for many years by Atari collectors" and "one of the most sought-after Atari 2600 prototypes". The sad thing is that it probably is.

    (Actually, I collect old 2600 games, and 90% of them are crap, which is sorta the fun part. McDonalds would have no doubt supass other Atari spam classics like Chase The Chuckwagon, Kool-Aid Man, and Tooth Protectors.)

    --
    Whenever I hear the word 'Innovation', I reach for my pistol.
  91. Re:great (Slightly offtopic, but...) by Anonymous Coward · · Score: 0

    Hell, the Jaguar was 64 bit.

  92. Re:A faithful rendition of the book. by peteshaw · · Score: 2

    I think I played this game before.

    Join frodo (reprsented by a small white sqare) while he tries to return home. Thrill to his narrow escapes while he attempts to recapure the one ring (represented by a single pixel), which has been stolen by a black bat, and is now guarded by three color coded dragons who reside in their corresponding castles.

    --
    www.avacal.com -- the home page of pete shaw
  93. Original and unique does not exist. by yerricde · · Score: 1

    Create something. Work hard for years to create something truly original and unique.

    Not much is truly original or unique anymore. At least the stuff that gets copyrighted all the time (teen movies, teen music, etc.) isn't. Heck, the total number of possible eight-note melodies is less than a million.

    Then answer this question: is being the only one allowed to decide the use and dispensation of your creation a right, or a privilege?

    Privilege. The United States Constitution, article 1, section 8, clause 8, gives Congress power to grant this privilege; it doesn't state that citizens automatically have that right. Free speech is a right; copyright is a privilege that Congress can in theory quite easily take away in whole or in part at any time. (I say "in theory" because Congress is too bought to consider a more reasonable set of copyright laws.)

    --
    Will I retire or break 10K?
    1. Re:Original and unique does not exist. by Anonymous Coward · · Score: 0

      Oh please. Lots of things are rights, even if the Constitution doesn't prescribe that the Congress not breach them.

  94. McDonald's Game?? by GuyZero · · Score: 1

    Did you check out the catalog page?

    What I want is that McDonald's game! Awesome!

  95. Copyright should expire by yerricde · · Score: 1

    You're going to claim that it's somehow your right to take someone else's work?

    After a reasonable amount of time (perhaps 30 years, or 10 years after the author dies, both of which are more than reasonable in today's market), yes, I am justified that it should be my right to take someone else's work; that's the whole point of. Congress, on the other hand, listens to $$$ instead of reason and lets DisneyCo dictate the duration of copyright.

    You want to take without giving anything back.

    No, I'm upset at Disney for taking without giving back. Disney released movies such as Pinocchio and The Jungle Book the year after the copyright expired, and then closed the doors behind themselves by getting Congress to extend copyright terms.

    How does this make you different from the plethora of twinks that complain about some hobbyist's open sourced software without ever contributing back so much as a meaningful bug report?

    I do submit meaningful bug reports. For example, search bugzilla.mozilla.org for 'Damian Yerrick'. I've also submitted bug reports to several other projects, but the projects turned out to be unmaintained. I've wanted to submit an IE bug report for a reproducible issue involving MIME types for XHTML, but Microsoft maintains no public bug tracker.

    But when you start to make the case that you somehow have the right to indiscriminately take and benefit from another man's work, you lose me

    Do you feel that the copyright on the song 'Happy Birthday to You' (© 1933 or so) should still be in force?

    --
    Will I retire or break 10K?
    1. Re:Copyright should expire by Anonymous Coward · · Score: 0

      Come again? Pinocchio and The Jungle Book are about 25 years separated, so that seems unlikely.

    2. Re:Copyright should expire by RoninM · · Score: 2
      After a reasonable amount of time, ...

      This is a limitation on copyright and your privilege, not the other way around. The nonce "copyprivilege" is a slap in the face of every legitimate author and creator. To imply that it is not their right, but somehow a privilege afforded them and stomached by the unwashed masses is a ridiculous and offensive notion. You're right. There are serious abuses of the copyright system in existence. This does not justify positing that control of a creation is a privilege of the creator, and that you are, by logical extension, more entitled to the work than the author.

      No, I'm upset at Disney for taking and not giving back. Disney released movies such as Pinnochio and The Jungle Book...

      Disney, as the creator of these works, gave us them to begin with. They gave that much back. By the then-rules, you're absolutely correct: the movies should have become public domain. The rules changed. This does not make it your right to receive their work or a privilege that they retain ownership. It's a problem, yes. It runs counter to the idea of copyright in the United States, even. None of this changes the simple fact that Disney did give something back to the system and continues to put out work. The corporate greed creates issues and Congress's buyability compounds them.

      I do submit meaningful bug reports, ...

      Err, I must not have made my point clear, since you missed it. I was merely attempting to ground the discussion in more familiar territory. I was saying that, IMO, your attitude re copyright (or what I could get of it from your message) was analogous to the attitude of those people that take open source software and disparage the hobbyists that maintain it, without ever providing constructive input into the system, or seeing what it's like to be a creator of work when some guy comes up and claims that he has more right to your creation than you do.

      --
      If a corporation is a personhood, is owning stock slavery?
    3. Re:Copyright should expire by yerricde · · Score: 1

      Pinocchio and The Jungle Book are about 25 years separated

      But for each year n in which the copyright on each of those works expired, Disney released the film version in the year n + 1.

      --
      Will I retire or break 10K?
  96. Re:128 colors? Try 8 by S.Lemmon · · Score: 1

    Actually it did have more colors. Like most Atari stuff you had a larger pallet than you could normally show at once, but using hsync interrupts you could get around that somewhat (raster effects). That's why you often see those odd looking line gradients on the sides of the screen in old atari 2600 games.

  97. Emulator? by BrianEnigma · · Score: 1

    At first, I could not get the ROM to work, but after a little work, figured it out. For anyone that might be having difficulty getting it running under Debian, just:

    apt-get install stella

    then get the "stealla.pro" file from the bottom of the page and copy it to ~/.stella.pro (notice it is renamed to be a hidden dot file). You're then good to go:

    xstella LordOfTheRings.bin

  98. Re:Other Tolkien computer games by Anonymous Coward · · Score: 0

    Sierra shafted it when it was rather late in production, and refused to say why - hell, they didn't even admit they had cancelled it for months after they fired the dev team.

    This link has more, although it seems to have been written quite recently, doesn't go into much detail, and has a slightly different memory of the events than I do.

  99. Yet another LOTR game by Anonymous Coward · · Score: 0

    I can't believe no-one has mentioned War In Middle Earth. Available for C64, Amiga and others.

  100. Re:Direct Links to the Pictures and Pictures by cpeterso · · Score: 1

    Actually, I collect old 2600 games, and 90% of them are crap, which is sorta the fun part. McDonalds would have no doubt supass other Atari spam classics like Chase The Chuckwagon, Kool-Aid Man, and Tooth Protectors.

    Don't forget about Swordquest: Airworld! ;-)

  101. Re:Blown away, already? We need a local cache!!! by Anonymous Coward · · Score: 0

    No. Nearly all of the pages I have on the net are cached by google, and I have never been asked for permission.

    You can disable google caching with robots.txt. Seems to me that slashdot should cache unless the page is protected by robots.txt, and if it is, then they should ask permission first.

  102. how about a tandy 102? by hawk · · Score: 2
    It has almost the same processing power. I stubled across a bbs for 100's and 102's in '88 or '89 in San Diego, which ran on one . . . the 300 baud internal modem and 24k of memory . . .


    hawk

    1. Re:how about a tandy 102? by thelexx · · Score: 2

      "how about a tandy 102? It has almost the same processing power...300 baud internal modem and 24k of memory..."

      1040 had a megabyte of RAM. Especially if the Atari's processor outclasses the Tandy's by a similar degree, I would hardly call that 'almost the same'.

      LEXX

      --
      "Gold still represents the ultimate form of payment in the world." - Alan Greenspan, 1999
  103. Re:Atari Age has been overrun by Nazgul! by James+Skarzinskas · · Score: 0

    I can hear Sauron's evil laugh, then his quick glances around as he hears the 'drum sound' and the wraiths warn him: 'The /.ers... they are coming...'. The look of anxiety overturns his face :P.

  104. Re:Blown away, already? We need a local cache!!! by Anonymous Coward · · Score: 0

    it should cache the page every few minutes, and when the cache-er can't get a new page, it would consider the page "slashdotted" and start feeding out the cached page instead of the broken link. SIMPLE!

  105. Re:A faithful rendition of the book. by Anonymous Coward · · Score: 0

    it's known as an "audio tape book". (they actually have LOTR on 13 CDs.)

  106. Re:A faithful rendition of the book. by palndrumm · · Score: 1

    But, the book itself was monochrome, and its primary interface was text-- not even color text at that.
    Doesn't that mean that it has to be an improvement?


    Certainly not an improvement in resolution - try scanning in a page from the book and viewing it at 160x200...

  107. Re:A faithful rendition of the book. by whopis · · Score: 1

    huh... and I always thought interpreted languages like that were not as efficient as compiled ones...

  108. Golden Ring or Golden Arches? by Embedded+Geek · · Score: 1
    Check out the other game in the catalog screenshot.

    "And for kids of all ages -- there's a fact action game of skill, served up the McDonald's way!" Was it a branded version of "Burger Time," and you got to put together orders on the cook line as customers screamed at you? ROTFLMAO!

    --

    "Prepare for the worst - hope for the best."

  109. Love dump by Anonymous Coward · · Score: 0

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line

    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
    hand me a line

  110. Re:Blown away, already? We need a local cache!!! by Crixus · · Score: 2
    Calm down there, my man... That's some pretty harsh language. Driving drunk is irresponsible. Shooting guns into the air on New Year's Eve is irresponsible. This, on the other hand, isn't that big a fucking deal at all.

    Isn't it? Bringing down a website from what is essentially a DOS isn't a big thing?

    I thought that 1.5 years ago during the big DOS attacks we learned from the national media that even ONE MOMENT of downtime for a site costs them BILLIONS!!!

    Rich...

    --
    Ignore Alien Orders
  111. Re:Slashdot the 'Stress Tester' by CamelTrader · · Score: 1

    I think its a great Idea. Unfortunately, should the hosting community get wind of it, packages will come in flavors of "personal", "business", "business gold", "corporate" and "slashdot-proof". In order of least to most expensive, of course.

    --
    Your .sig is important to us. Please hold.
  112. Re:Direct Links to the Pictures and Pictures by shogun · · Score: 2
    It doesn't matter the description of Star Wars: Return of The Jedi: Ewok Adventure still made it all worthwhile,

    You take the role of an EWOK in this thrilling game based on scenes from RETURN OF THE JEDI. Now a member of the Rebel cause, you must hang glide over dangerous territory in order to reach the imperial shield generator. Your mission: to blow it apart! But as you swoop through the forest, IMPERIAL STORMTROOPERS, AT-ST's amd BIKER SCOUTS will try to shoot you down. Hurl rocks at the enemy as you avoid their fire and close in on the shield generator. 1 or 2 players.

    And if that wasn't enough go visit the correct link and take a look at the McDonalds game on the opposite side of the page.
  113. Oh my God! by Ethelred+Unraed · · Score: 2
    I actually still have this game:

    Cover Art
    Description

    It's "The Fellowship of the Ring", a.k.a. "The Lord of the Rings: Game One" for MS-DOS, from 1985. It was actually just sort of a text-based adventure with occasional illustrations, and as I remember I always got hopelessly stuck somewhere before getting to Bree (before which I got hopelessly stuck in Michel Delving -- the plot of the game is rather different from the book). It had amazing CGA graphics (wow! four colors!) and ran on two 5.25" floppy drives (our computer didn't even have a hard drive at that point).

    The funny thing is, I was just thinking about that game a day or so ago. It's buried in a box of my stuff at my parents' place...*sigh*

    I also was pretty amazed at how UGLY the Atari 2600 game looks. I was addicted to the 2600 in the late 70s/early 80s (and the 5200 was awesome), though I didn't have one of my own. But I never remembered the graphics being THAT bad. Just a sign how far we've progressed, I suppose...

    Ah well, Memory Lane. *sigh* I feel old...

    cya

    Ethelred

    --
    Everyone wants to be Ethelred. Even I want to be Ethelred.
  114. Re:A faithful rendition of the book. by Tackhead · · Score: 2
    > Ah, you didn't buy the one with the cognital interface? The version of the books that I read had a very nice interface which enabled me to somehow view the scenes from the book within my head while reading it.
    >
    > I was quite amazed and I still haven't figured out how they did it...

    I think the cognitive interface used code from the old Infocom games... (Old Infocom ad from Byte magazine: "We stick our graphics where the sun doesn't shine", accompanied by an illustration of a human brain...)

  115. Re:ZX Spectrum by Anonymous Coward · · Score: 1, Insightful

    Why have screenshots when you can play the actual games?

    Lord of the Rings intro
    Lord of the Rings part 1
    Lord of the Rings part 2

  116. Re:A faithful rendition of the book. by stripes · · Score: 2
    Wow, nothing captures the grandeur and rich detail of a 1000+ page epic like 128 colors, 160x200 resolution rendered by a graphics chip running at 1.19 MHz.

    Graphics chip? I doubt there was a whole chip dedicated to the graphics (or looking at it another way -- only one). The 2600 didn't have hardware acceleration, or even a bitmapped display. It had one register that you loaded the value to feed to the color guns! Want blue for 8 pixels? Load 0b001100 into the color guns and loop for 8 pixel durations. Oh? You wanted to do some work while the screen is drawing? Well then, you are in for a whole world of hurt...

  117. slashdot covered this... by rifter · · Score: 1

    Slashdot had an article about this webserver setup using an atari 800. It is apparently no longer up, but google cache is a wondeful thing.

    They did not use a network card, but instead used a terminal server connected to a serial port and a very clever basic program.

  118. Wow by ZoneGray · · Score: 2

    I've seen /. sigs that have better graphics.

  119. Re:Most Annoying by Anonymous Coward · · Score: 0

    Ulrika Johnsson is not a man, and when this was posted she was the only one above Ossama bin Laden in anoyance.

    However, she has now dropped to number 5, Ossama being fourth, and the top three being Scott Mosier (1), Amy Sedaris (2), and Jet (3) as of this writing.

    Have the trolls had an influence on the voting? Only time will tell, or the elevation of goatse.cx man to the top of the hotornot.com charts!

  120. Re:ZX Spectrum by JavaPriest · · Score: 1

    Thanks for the link, I didn't know this existed.

    No need for installing emulators on your computer, just load the applet!

  121. Re:wow, that's ugly!?? by vortexau · · Score: 1

    If you THINK that's ugly, you should try a Graphical
    PC game from that era!!!! :)

    .

    --
    (David Bowman, EVA near HUGE Monolithic Win-PC in orbit around Jupiter) "My God - its full of Malware!"
  122. Pretty obvious by Hoi+Polloi · · Score: 1

    One look at the screenshots and the gameplay and I can see why it was never released.

    --
    It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
  123. Re:Blown away, already? We need a local cache!!! by Skip666Kent · · Score: 2

    Relax. It's a temporary phenomena, and a small price to pay for finding out about something that would have slipped by you otherwise.

    If you already knew about it, you'd have already checked it out and wouldn't care if it was /.'ed.

    --
    **>>BELCH
  124. Re:Blown away, already? We need a local cache!!! by eries · · Score: 2

    Don't need any help from Slashdot to maket his happen. Read all about it at http://wfw.sourceforge.net/

  125. One fellow's right is another's restriction by yerricde · · Score: 1

    Lots of things are rights, even if the Constitution doesn't prescribe that the Congress not breach them.

    Such as the right to cop^H^H^Hshare information? One fellow's right is another's restriction.

    --
    Will I retire or break 10K?
  126. Disney didn't create those stories by yerricde · · Score: 1

    Disney, as the creator of [Pinocchio and the Jungle Book], gave us them to begin with. They gave that much back.

    No. DisneyCo gave us derivative works of those stories. Collodi gave us Pinocchio, and Kipling gave us The Jungle Book. And there's no way to fix the bugs I find in the plot lines of most movies (especially many action movies and teen flicks) because they're proprietary.

    corporate greed creates issues and Congress's buyability compounds them.

    So solving this buyability will solve the problems of patents on obvious inventions, patents on inventions that have clear prior art, effectively perpetual copyright, DMCA, and SSSCA. Where do we start in reducing this buyability?

    your attitude re copyright (or what I could get of it from your message) was analogous to the attitude of those people that take open source software and disparage the hobbyists that maintain it

    In that case, you could have used the "GPL violation" example.

    --
    Will I retire or break 10K?
    1. Re:Disney didn't create those stories by RoninM · · Score: 2
      No. DisneyCo gave us derivative works of these stories.

      Now you've confused me even more. Neither Disney work is in the public domain, nor would it be under old copyright duration (contrary to what I previously said, oops). The source material whence the Disney productions came is under public domain; the full text of both Kipling's The Jungle Book and Lorenzini's Pinocchio can be obtained online with a minimum of fuss. Disney's Pinocchio, being published in 1940, prior to the copyright extension, would have become public domain in 2015. Disney's The Jungle Book, being published some two decades later, would not appear until at least 2035. Under the newer rules, these dates are pushed back 20 years. Which, like I said, I don't agree with any more than I agree with your egregious claim that it is a privilege of the author to control his work. However, all this has little to do with Abandonware.

      And there's no way to fix the bugs I find ...

      Forget it. I'm either failing to make the analogy clear or analogues are lost on you. Either way, I meant to draw a parallel, and you're envisioning a substantial intersection.

      So solving this buyability will solve ...

      No, I said the problems with the copyright system are compounded by Congress's buyability, not caused by it. I made no mention of patents, which are a separate issue.

      --
      If a corporation is a personhood, is owning stock slavery?
  127. Works on linux by wbav · · Score: 1

    Took a little digging, and a tapestry of profanities, but I got linux to run LOTR. First you need to dl stella from tucows (the source.) Then go into src, builds, and make linux-x

    After that you need to go to atari age and got the the LORT page. At the end of the page, there are two links, one is for the stella profile page, dl that, unzip it (-with a -a) and mv it to ~/.stella.pro . Then dl the lotr profile, and cat lotr.pro >> .stella.pro move xstella out to the builds directory, into your home and then ./xstella lotr.bin

    Hope that helps. (I abbrevated a lot)

    --

    =================
    Unix is very user friendly, it's just picky about who its friends are.
  128. I was confused. Drop it? by yerricde · · Score: 1

    Now you've confused me even more

    Sorry. I guess I was confused. By "these stories" I referred to the original novels, available on Project Gutenberg. I originally meant only to point out that the very year after each original novel entered PD, Disney brought out the perpetually copyrighted animated version and thus could in theory assert control of any other work derived from the PD novels by bringing frivolous lawsuits.

    However, all this has little to do with Abandonware.

    In that case, let's just drop it and work on faxing letters to our representatives in what ever republic we live in, asking them to repeal copyright term extensions and restrictions on circumventing access control on legitimately purchased copies of material for purposes of fair use. (I said "fax" because e-mail -> "spam" and paper mail -> "anthrax.")

    --
    Will I retire or break 10K?
  129. oh, *those* "atari"'s . . . by hawk · · Score: 2
    gee, I'd assumed it was a real atari, like the 2600 of this discussion, or an 8000. I missed the model number showing that it was one of *those* . . .


    :)


    hawk

  130. These graphics are far from bad! by Man+In+Black · · Score: 1

    If you actually think this game has bad graphics, even for an Atari... then you obviously have no idea what Atari graphics look like. This game actually has some pretty amazing graphics when you compare it to some of the other Atari games out there.

    Keep in mind some of the hardware limitations of the Atari:

    1. You only have 20 bits for screen memory. Yes, you read that right... 20 bits. There is no fancy memory-mapped video RAM, you use that 20 bits to create the screen as it's being sent to the TV. Every scanline, you have to decide what goes into that 20 bits and is sent to the TV. The 20 bits are either mirrored or repeated to form an entire playfield scanline (which is 40 pixels wide). You can get playfields that are NOT simply mirrored or repeated by altering the 20 bits of screen memory before the raster beam gets to the middle of the screen... but you have to make sure you time this perfectly.

    2. Aside from the playfield, you have sprites... but you can only have 5 objects on the screen at once: two sprite (8 bits of memory each), two missiles (1 bit each), and a ball (another bit). Each sprite essentially has height equal to that of the screen, and you alter what is shown for that scanline of the sprite by changing the 8 bits for it. Same goes for the missile and ball graphics, except you can only make squares and rectangles of various sizes. You can do some interesting things on top of this, such as having a sprite repeated across the screen (done in hardware), or changing the location, color, and appearance of the sprite halfway through the frame. You can only have two sprite per scanline, but there's nothing preventing you from moving it to a location the raster beam hasn't hit yet. Lastly, you can interlace your sprites, so that even though you have 4 sprites in play, at any given frame, only two of them appear. This makes things flicker. Remember Pacman for the 2600? That's how it managed four ghosts + Pacman.

    3. To get meaningful graphics, like those in Lord Of The Rings, you have to write everything in assembly language, keeping track of exactly how many cycles you're using, and how much memory you're taking up (The Atari had only 128 bytes of memory overall... that's including registers used for sprite data and such). Not only did you have to alter screen memory on the fly even single scanline... but you also had to be able to read the joysticks, do any sound effects you need, and update the entire game status without losing track of the screen. It's not an easy thing to do, and it takes quite a bit of juggling to keep things in sync.

    So next time you look at an Atari game and think "What the hell? Those graphics suck!", remember that this is NOT a Playstation... this is not even a Commodore 64... this is the 80's, and it is the beginnings of video games, and you're lucky to get graphics as good as those in Lord Of The Rings.

    --
    -"One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." -EH
  131. What do you do in the game? by raziel725 · · Score: 1

    Ok I was playing this LOTR game and found out that the city to the left give you what seems to be Gandalf and an arrow that tells you where to go, but I cant seem to avoid the black riders, they move too fast! Another thing I found out is that its a game over once you get 3 wounds.