CDs Want To Be Free
Dotnaught writes: "An article that I wrote about a new music promotion service called fightcloud.com and CD pricing in general has just gone up on Salon. And heeding the advice of Dave Winer, I also posted the full transcript of the interview on my Web log, Lot 49, for those curious about what got left on the cutting room floor." Rather than complaining that Big Recording's CDs are overpriced, it sounds like this company is simply demonstrating that music (even on physical media) just don't have to cost that much.
ugg.. I hate advertising...
If I have to pay $4.95 for shipping and you are making $2.64 "profit" from that $4.95, how the hell is the $4.95 "for shipping"..??
$4.95 != Free
I'm guessing they try to kill it.
If this thing gets big enough, the record companies will have to adjust. I don't know about you, but I just bought 2 CDs, not so much because I care about the music, but because I a) want to see this model succeed, and b) want to see artists realize they don't have to get screwed over by the RIAA.
The RIAA is not the end-all be-all. There are alternatives. But the success of those alternatives depends on people who are willing to buy through them.
If nothing else, it'll piss the RIAA off, which always brightens my day.
Hear me out here, I think I have a valid point. Lots of people here are programmers. Lots of people think CD's are overpriced. Well a CD is about 15 bucks give or take a few. How much is a video game these days? 40 or 50 bucks, a DRASTICALLY different number than 15. But guess what? You get a game , it comes on a CD. You get an album, it comes on a CD. What can we conclude from this? You're not paying for the CD at all, you're paying for what's on it! So why should we tolerate 50 dollar games without batting an eye, but a 15 dollar music collection is "way too much"?? I don't see the difference. Programmers put in tons of effort to create a game. Musicians put in tons of effort to create a CD. The time schedules are roughly similiar, no artist is cranking out CD's weekly or anything. So is there any reason we complain about music being too much, while games we don't? I think its because most people here are programmers, and think that because video games involve programming, they are inherently worth more.
although calling something free and charging five bucks for it is kinda scummy, at least these folks are punching a hole through the perception that there's something expensive about producing a CD.
15 bucks is NOT reasonable, and was the price point initially agreed upon to finance the cost to convert to the new format (i.e. from vinyl). CDs were supposed to cost about eight bucks in stores.
Hexayurt - open source refugee shelter,
This is a good idea, but the state of Nevada for instance has already made progress towards placing price floors on any "mainstream music distributions". Because of pointless legislation such as this, projects like these will never succeed.
If anything, this site might be merely a proof-of-concept, but I doubt if it's a model that will become widespread. People have been conditioned to pay $18+ for CDs and as long as the only way they can get their Britney fix is through those who have the monopoly, they'll continue paying it.
Since all the artists on the site are unknown, they'll never be able to reach much of an audience because the radio stations are the pretty much beholden to the recording industry will never play their music.
I really haven't followed up with Prince's attempts in directly selling to the consumer, but I don't recall hearing much from him lately. He might still be selling records, but who thinks he'd be as well-known as he is without generating lots of dollars for the recording industry first.
It's a cynical view, but it's hard to not to have it. I do applaud attempts to go it alone, but I can't help but think these guys will be gone this time next year.
In 2000, the average suggested list price of a CD was $14.02, according to the Recording Industry Association of American (RIAA). The CD itself costs about 32 cents in a large production run, according to Michael Pardo, V.P. of sales for CD duplicator Greenwood Solutions. Add packaging and the price goes to 54 cents. Add the cut for a new artist, somewhere between 10 and 50 cents,
CD+ Packaging + artist cut == $1.36
$20 - $1.36 == 18.64 RIAA
$cat
A CD really does cost money to produce. The reason you (well, not you necessarily, but somebody) want the Mariah Carey CD is that somebody brought it to your attention. "Attention", as everybody on the Internet knows, costs money.
Physical stores cost money: clerks, rent, utilities, inventory overhead. Some of what Fightcloud is doing just matches the Amazon model of using the Internet to reduce many of those costs. Good for them; I applaud it.
Now comes the real question: will they have any CDs worth buying? And if they do, how will you know? Most CDs are crap. Even in a general area that you like, most CDs aren't worth the plastic they're printed on, at least to you. It's the job of marketing to match you with that CD, and that's expensive to do. We'll see if $4.95 gradually becomes $9.95. Still a better price than the RIAA wants you to pay, of course.
I'm a twenty-something programmer/analyst. I have a DSL line. I don't pirate movies or music or pc games or video games. I, like most people, like to pay for things, including the things I could get for free. For better or worse, we are all consumers and just because we can download things for free doesn't mean we do.
Why bother with the copy protection crap? If I want to pirate a game protected by safe disc, I will, and there isn't a damn thing anyone can do about it since I am just one person out of millions.
Why not save the money? Honestly, the only thing I have pirated in the last year was Windows XP - I paid for Windows 98 and I just consider it an upgrade to a working copy. That and paying for it would have meant registering. I may just buy it and stick the shrink wrapped copy on the shelf.
I would rather see the money spent on more content than some stupid scheme to stop me from ripping a cd that doesn't even work. It doesn't stop the poor pirates and it doesn't stop the rich pirates. It doesn't stop me from making legit backups when I want. So why bother?
Robots are everywhere, and they eat old people's medicine for fuel.
It's a good idea... we all know that CDs are overpriced. I try to buy music direct from the artist... they generally get a much higher cut and the prices are generally much better.
It's too bad that FightCloud doesn't have a better selection...
Guvegrra?
Hmm lets say we use an entertainment piece 100 times...
Hmmm so looks like Slashdot's $5/1000 deal isn't too bad for non-banner ad pages!
Don't ping my cheese with your bandwidth!
From the Salon article:
Scalfani sells CDs for free. That is, if you don't count the $4.95 "shipping" charge
So, if I turn up at their offices in person, with a box, these CDs really will be free. As in free.
If I were the word free, I'd be feeling pretty raw and abused these days.
I do it too. Every time I go to Newbury Comics, it seems those bastards have upped the price of CD's.
.ogg, making a copy for the car, etc.) and time-shifting (taping stuff off the radio to play later); they should not even be able to make it difficult to perform such tasks. This means that copyright should not apply to recordings with fair use interference measures/anti-free trade measures (collectively and inaccurately known as "copy protection").
But bitching about it doesn't really do anything. The CD producers can charge whatever price they think the market will bear. Some people actually buy CD's at stores like Sam Greedy and Record Frown, both of which seem to sell everything at MSRP (about $19 now), so it's obvious people are willing to pay.
My answer? I simply buy fewer CD's: at $10 I'll buy almost anything, at $13 I'll buy most stuff, but at $15+ I'll only buy what I really want. The rest of it just isn't worth that price.
However, just because I think they can charge whatever they want doesn't also mean they get to dictate terms. If they want a limited-time monopoly on distributing their recordings, they have to fulfill their side of the copyright bargain, which IMO means that they have to make it easy for me to exercise my fair use rights. It isn't enough simply not to prosecute me for attempting to exercise those rights, such as space-shifting (ripping to
Go sign the Digital Consumer Bill of Rights and stand up for preservation of your fair use rights. Call your Congressmen. Donate to Rick Boucher and let him know why. Join the EFF. (And if all else fails, join the NRA, buy a handgun, and get ready to defend your liberties with force.) Stop simply complaining, and do something about it.
[ home ]
...tells you to sell the product at the price at which you will make the most money. Let's assume $4 per unit production cost. If one million people are willing to buy your product at $14 each, you make 10 million dollars. If only twice that many people are willing to buy it at $8 each, you only make 8 million. I'd be an idiot not to price my product at $14.
Best Windows Freeware
But the good news is that they are championing the oft-overlooked Christmas music genre. In May, for some reason.
"It's Dot Com!"
There's certainly a place for professionals in music (questions about how well the current payment system works aside), but music should also be an amateur (look it up) endeavour. If you have a day job, then share what you create!
Finding my recording of the Brahms Requiem is left as an exercise for the reader.
"The biggest problem with communication is the illusion that it has taken place."
The $1.26 is the "shipping" part.
The rest is "handling"
This part includes the recording, burning, packing, and getting it in the mail.
Not a bad deal if you like the music you buy...:-)
The blank CD-R, the case, and the mailing label. Paying someone to put the blank in the burner, take the blank out (and label it?), putting it into a jewel case, putting the jewel case into an envelope, and putting a label on it.
Capital costs on the CD burner and the Hard Drive to store the master on. Paying someone to "upload" the tracks onto the server.
I'm impressed. The artists get more per disk than with a major label. Customers get more music per dollar. If they can keep their costs down and remain an ongoing, growing concern, we're all better off.
People hate hearing "free" when it means $4.95 shipping for something that's cheap to make and ship.
Instead, they should've said that the CDs were $4.95 with free shipping. Then we wouldn't feel like we're being lured in by "free", it'd just be a good deal.
It's just wording, I know, but it makes or breaks this company's "image".
"The universe seems neither benign nor hostile, merely indifferent." --Carl Sagan
If you read the article, you'd read that $2.64 is profit. So "free" is rather $2.64. They do this a lot on TV products.
_______________________________
"I'm not Conceited...I'm just a realist..."
As a former game programmer I can tell you that it's very similar to the record industry. Normally in video game development you have a publisher, a development studio, and programmers/artists that work for the game studio. The publisher gets most of the money, then the game studio, then the programmers/artists get crap. In my experience game programmers make much less and work longer hours than people in other industries. Though game programming is much more challenging and fun!
($14 sale price - $4 cost) * 1 million sales = $10 million profit.
($8 sale price - $4 cost) * 2 millon sales = $8 million profit
His math isn't flawed. you forgot to subtract the cost.
I'd like to add
($20 sale price - $4 cost) * 0.5 millon sales = $8 million profit
The idea is at a certain point, you get maximum total profit. I think CD prices are pretty close to it. People buy lots of CD's at their current price. If they raised the price significantly I think there would be a substantial drop in sales. If they lowered their price somewhat (representing a larger decrease in net profit) their sales would not increase all that much, I know I wouldn't run out and buy most of the crap out there at any price.
Now, if only the artists would break away totally from the record labels, everything would be great.
Great. And then most of the bands you love you would never have even heard of.
I don't want to defend the RIAA but comparing these guys to a label is apples and oranges. Presumably in most or at least many cases, the label pays the studio costs and marketing costs. Think of how many $2.64 CDs an artist will have to sell to make the cost of the studio time, any hired musicians, marketing materials etc. The artists cannot even be breaking even unless they record in their homes using SoundBlasters.
The RIAA finds some girl w/ boobies. Some dude in Nashville writes her a song. Some guy in NYC comes up with a marketing campaign. Someone in Chicago stocks the shelves. Some dumb-ass pays $15+ for a manufactured image. THE MUSIC IS INCIDENTAL! This 'artist' doesn't write her own music. Doesn't come up with her own dance moves. Does not even dress herself. And people buy this. Alot of this. And I'm supposed to let advertisers interfere with my abillity to skip commercials when it's _this_ obvious that advertising and marketing works?
Lowest common denominator entertainment.
I wish the Lone Gunmen were here. *sniff*
That depends on what you mean by "producing a CD". We've established that the company can cheaply produce physical CDs, but anyone with a CD burner knows how cheap that is.
As far as producing the contents of the CDs goes, this company doesn't seem to be involved in that. In the interview, they explain that they aren't a label (and have no contractual hold over the arists), but that they're instead a "promotional distribution company". So it sounds like the reason it's not expensive is because the artists are covering the music production expenses in exchange for exposure and royalties. That also means the artists would be carrying the risk, without the record label acting as something like a cut-throat venture capitalist.
Furthermore, different levels of music production require different degrees of expense. A single folk singer with a guitar recording on borrowed equipment will cost less than a full band in a regular studio. If most people are just as happy with the less expensive alternatives, then indie music wins. If not, then the idea of mainstream music continues.
Anyway, I think they're doing something nifty and I'm all for legal music distribution methods outside the RIAA's domain, but I don't think it's the amazing proof of RIAA's over-inflated pricing that you're making it out to be.
Great. And then most of the bands you love you would never have even heard of.
Apparently you're under the assumption that all of us need the labels to hear about new music we are interested in!
For me personally, not a single band that I listen to gets radio play around here (or in general!), and yet they have quite a fanbase, and several CDs. I find out about bands by going to concerts/shows and by borrowing CDs from friends. Labels are totally unnecessary in this equation; at least one quarter of the bands I listen to are self-produced and unsigned anyway.
Well...their bandwidth and servers aren't free, and looks like they'll need more:
modules/ui/mmui.mv: Line 4120: MvDO: Runtime Error: Error opening '/Merchant2/footer.htm': Too many open files in system
Sounds like their business model will be very stable should the idea catch on. When all the popular artists start losing money because the general public who normally listens to their music on the radio or on personally owned media switch, they will be begging the RIAA to be released from their contracts. Otherwise, they will perform and spend the rest of their lives on the streets somewhere.
Assimilation would be the better of the two choices, although I don't think they'll do that either.
The majors have become less and less interested in artist development, and more and more interested in risk management. You need someone to wade through all the crap, and believe me, there's a whole lot of crap out there.
Labels are banks that loan money at really high interest rates. The benefit to the artist is that if you default on the loan (walk away from the deal or get dropped) there's not really any financial penalty - the label has taken all of the financial risk. You probably won't ever get another deal on any major, but you don't owe anybody any money. They've given you money in return for you signing away your copyrights, name, likeness, etc. For some people this is a good deal.
Unless you've been groomed by the Disney machine for stardom, you can't really even get a foot in the door unless you've already self-released at least one or two CDs, have an established fan base, and are more or less self-sufficient. An independent artist who has achieved this doesn't really need a label deal anymore unless they want a more widespread audience/fame and are willing to take a paycut (for 90% of them anyway) to get it.
So if there's a company willing to wade through the crap and can provide the labels with some hard numbers on sales, it makes the label's job that much easier and less risky. It also provides talented independents with a potentially good source of exposure and distribution which is, after the creation of quality works, probably the hardest part of any artist's job.
Remember that the majors no longer as interested in long-term sales as in increasing quarterly profits - they have stockholders and parent companies to keep happy, and let's face it - the majority of the top selling music today is disposable. There are a few standout tracks that might be popular 10 years from now, but those are getting fewer and farther between.
Assuming that this company can stay afloat, I think the majors will treat it as a semi-weeded flower bed. I know for a fact that mp3.com is surfed by several major A&R reps - think how happy they'll be if they can deal with a company that actually has some quality control going on.
Slashdot comments... splitting hairs since 1997.
Essentially this is a distribution company, and they charge huge rates to send you a 'free' CD. I can get better shipping rates through any major (or minor) carrier, and even most couriers.
Here's their business plan:
- Make no useful product
- Obtain 'free' product from elsewhere
- Advertise shipping service for 'free' product
- Outsource shipping
This doesn't punch a hole in anything, much less the RIAA's theory about the CD price fixing being necessary. All this shows is that someone can set up a virtual company giving product away and making money on the shipping - which all too many internet companies failed at a year or two ago.Here's the bottom line - you can give away garbage, and you can sell wanted products, but you can't sell garbage and expect to survive off it. If they think that they are going to make enough money on this gimmick to grow their business and become a heavyweight player, well, best of luck. But remember MP3.com isn't so hot these days, their artists aren't so hot, and they're giving away their music with the added benefit of instant gratification.
FightCloud - if you really want to appeal to people, don't call a donkey a horse. We are intelligent consumers. If we're given an reasonable choice, we'll make a reasonable decision. The RIAA markets their products to the stupid and weak. We have to eat it because that's all there is for many good groups (who can't or won't free themselves of the RIAA's lies). Tell us that your CDs cost $2.50 each and that S&H is $2.50 for the first CD and $0.50 for each additional CD in each shipment.
But then, your business would fail, wouldn't it?
-Adam
This article explains to HER that:
> $16 of the $18 she's spends on a CD is record company profit.
Prices on CDs should be going down, not up.
A $5 CD sold direct to the consumer makes almost double the profit for the artist.
The positions of the RIAA on P2P and DRM are likely motivated by greed, not survival.
In my view, it's a LOT more important *where* this article is than *what* it actually says.
I'd love to see a big name (Madonna, U2, N'Sync, etc.) use the net to direct-market a low cost original CD just to confirm for everyone that the RIAA is obsolete. Likely, however, it'll go the other way - one of these 'unknowns' is going to hit it big and promote the hell out of this approach.
"Lawyers are for sucks."
- Doug McKenzie
The thing, I think, that makes me maddest about the record industry is that I want to be sympathetic. I really do.
I understand that hiring the best engineers and studio musicians cost money
Honest, I understand that.
I understand that promoting new acts entails risk and that established acts help to buffer that.
I understand that marketing and distribution cost money.
I don't begrudge somebody turning an honest dollar doing all this stuff. Not one bit.
But $18.99 per CD?
Can you say exploitation?
$18.99 per CD then trying to make it so that I can't play it on my pc?
Can you say outrage?
$18.99 per CD to help you lobby to take away my rights with a little help from your friends Hollings and Feinstein?
Can you say I don't need your stinkin' CDs?
When you want to make an honest dollar, I may stop back by the store.
I'm not sure what the cost is ( and I don't really think it's alot ) but the equation is better stated as this
CD+ Packaging + artist cut + marketing + shipping == ????
There is an article on Electronic Musician called Follow the Money: Who's Really Making the Dough? that breaks down exactly where that $18 goes and how the system works. (In case anyone's interested in facts and not speculation.)
It's true and it has nothing to do with "Enron accounting" forward or reverse. A lot of money is put into each CD. But the truth is NO ONE knowns WHICH cd will make tons of money and which ones will tank! (Well there are odds, but billion $ cds come out of nowhere all the time and frequently Sure bvets fail miserably) So they have to market them all so that 1 in 10 actually ends up selling.
Music companies are in the buisness to make money off of music. Why is that so hard to understand or accept? Music is only slightly less of a gamble than... well gambling!
If you are actually interested, then go read a bit more about it. Buy a book on how the music industry actually works. Then come back and make an informed post.
Contrary to popular belief, coding is not all free blow-jobs and beer. Those things cost MONEY!
On the Web Log (lot 49), he said, "Here is the biggest mistake of them all: two good songs on a CD. How many times do we have that? Remember that girl who sang "Where Have All the Cowboys Gone"? Vaguely. She was a kind of folksy singer. That was the only good song on that CD."
That was Paula Cole, and for that albumn she got nominations for Best New Artist, Best Album of the Year, Best Pop Albumn, Record of the Year, Song of the Year, Best Female Pop Vocal Performance, and Producer of the Year.
If this guy didn't know that, how would you feel about his business acumen? And if his musical taste is that bad (Paula Cole's This Fire is one of my top 10 CDs of all time), then I don't want to listen to what ever else he's selling (Kid Rock ripoffs?).
It does not appear that they actually manufacture the CDs for the artists. It looks like the artists have to ship them the CDs to sell. So the artist makes $1 and some change on the CDs that FightCloud sells, meanwhile the making of the CDs costs roughly twice that for small run "Professional packages". Not to mention the money the artist has to spend on their own promotion.
Doesn't sound like anyone is making any money other than fight cloud. Yet again. The artist is always the last to make any money at all!
Contrary to popular belief, coding is not all free blow-jobs and beer. Those things cost MONEY!
Dennis Miller said,
"Considering how badly you get fucked every time you go into a record store, I have to assume Richard Branson was trying to be ironic when he named the place Virgin."
Give me a break. Producing a moden video game is waaaaay more complicated and difficult than recording an hour of audio.
Most games have a complete soundtrack as one small part of the entire game.
I could go bury myself in my room for a week (probably less), and come out with an audio CD of original music. Yeah, it would probably be crap, but the point is I could do it.
I could not write a modern computer game in that time period, not even a crappy one like, say, Daikatana. Not even close. Nobody could. Quality computer games these days take dozens of extremely high skilled people working for years. You get exceptions like Tetris, but those are increasingly rare these days. The days of Pac Man and Space Invaders are long gone.
Some legendary music albums have been written and cut in the space of a few weeks. Producing music isn't all that time consuming. Inspiration is the hard part.
"Mind, as manifested by the capacity to make choices, is to some extent present in every electron." -Freeman Dyson
They must be the same people paying $200+ to see concerts.
It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
Scalfani makes some excellent observations, predictions, and explains his business model fully. He carefully selects the artists he features on Fightcloud.
I expected this to generate some insightful, intelligent commentary here on Slashdot, but all I found was kneejerk whining about shipping and handling and the number of artists on the site.
Damn, I'm really disappointed in you all. Go read the full interview.
I can see the fnords!
You can charge whatever the market will bear. So, game producers charge $50 (at least for a few months) for a new game.
How is that different from CDs? Well, the game producers didn't have to settle with the FTC because they were conspiring to inflate the price of CDs. Retailers wanted to sell them cheaper, but the middle-men wouldn't let them!
Even with the antitrust allegations settled, I wouldn't be surprised if this kind of crap still goes on. The RIAA members are effectively a monopoly on the music industry. As a result, the market isn't dictating what price a CD will go for, they are.
Do you even know anything about perl? -- AC Replying to Tom Christiansen post.
It's all about "marketing"...
_______________________________
"I'm not Conceited...I'm just a realist..."
1.1. Price != Variable Cost
1.2. Price != Fixed Cost
2. Price != Value
PRICE = WILLINGNESS TO PAY
Hell, the less they dress themselves, the better I say.
___
It's the end of my comment as I know it and I feel fine.
Lot49.com is an interesting tribute to Thomas Pynchon's Crying of Lot 49 , an intersting exploration of life in CA. (My favorite part is the name of one of the bands--Sick Dick and the Volkwagens)
For those interesting in a real headtrip, try to plow your way through Pynchon's Gravity's Rainbow.
Pynchon is an interesting hermit. He didn't accept his award for Gravity's Rainbow.
Instead, he sent Irwin Corey.
(BTW, You'll enjoy GR a lot more if you read it with a companion.)
Here is what the cost of cd's has done to me:
1. Listening to my collection a lot more
2. Put off indefinitely buying anything new
3. If I do buy anything I am VERY picky, it is never an impulse buy
If they keep upping the price of cds they'll have to start marketing them like cars.
It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
Your examples of BMG and Columbia ignore the fact that BMG is selling defective non-CDs (since they can't carry the CD logo) which only play in my home music devices (aka an iMac and my DVD/CD/CD-R/CD-RW player) when I use the Magic Green Sharpie on the data track.
That's not free.
--- Will in Seattle - What are you doing to fight the War?
Anyways, the album was recorded in two three hour sessions at a NY studio. Each cut on the album is the first complete take (i.e. one without stupid mistakes).
How much does six hours in a recording studio cost?
...richie - It is a good day to code.
i would say it is a little different. i dont believe artists have to use fightclout exclusively. so just because they sell them on fightcloud they can also sell them elsewhere. fightcloud provides alot of the technical services associated with selling stuff on the web. this way an artist can point people to fightcloud when they ask about more info on buying their stuff at shows.
the most important difference, i believe, is that the artists retain the rights to their works. with a normal label artists sign those over so they no longer own their creations.
i'm just as cynical as the next guy, but i think you're selling this one short.
-- john
and it pushed me to two forms. the first was my name address etc. the second had shipping options and a payment type selection both in pulldown boxes. the first box was $4 whatever but the pulldown box for payment type was empty. i tried pressing continue, but it pushed me to a formless page. it appears that the page is broken. i'll email them, but i was wondering if there was anyone else with similar expirences?
-- john
so why does a tape cost half the friggen price ???
Give me a break there is NO WAY to justify the additional cost of a CD vs tape BUT gross profiteering. Stop trying to make lame excuses for greedy ass record execs unless you are one then I could at least understand, all the while hating your leech like existence. Pls heed your own advice and smell the coffee, do some research and then spout...
errr....umm...*whooosh* *whoosh* Is this thing on ?
(As long as we are armchair philosophizing)
:)
And, movies are "used" once or twice whereas cds are generally "used" dozens of times. Therefore the "usefulness" of the CD is probably much higher. It should cost several times what a DVD costs!
Isn't rationalization great! You can say anything in the total absence of facts!
Contrary to popular belief, coding is not all free blow-jobs and beer. Those things cost MONEY!
Labels are totally unnecessary in this equation; at least one quarter of the bands I listen to are self-produced and unsigned anyway.
Which means that 3/4 of them are not. Selling music by yourself is a tough gig. If a band can get financial support from a label, then that lets them devote time to touring and recording. It's much better than having to do it on the side while holding down a full-time job. You make very little money selling your own music and playing local venues.
Ah, that wasn't apparent from looking at the site. Course I could burn my own cds of my music and sell them for free and $4.95 shipping cost and I don't have to split the cost with anyone! All this while using one or more of the free or almost free OMD sites. And I'd love to see a sample of the work. I've been involved with other OMDs with CD sales and for about 5-6 bucks a pop you can get a piece of quality work. But what they must be shipping out for the 50 cents or so they're spending on CD creation, it's going to be pretty sad.
And the funny thing is that will only take on professional grade work. Well for those people that are professionals there are many many more options. This would be better suited to the garage band types.
Contrary to popular belief, coding is not all free blow-jobs and beer. Those things cost MONEY!
What I like about the fightcloud concept (that really is a terrible name) is that they look like they'll be rotating their artists and offerings fairly often.
All their pages say "limited time" on them. If they do it right, they'll act as an extremely good initial promotional vehicle for low-profile artists, and they'll offer the public an editorially filtered view into the "morass" of new artists.
This way, they'll always have fresh material, and not much to browse through. That's a site I would check regularly and would patronize often, if they had stuff I liked to listen to.
He looked at me and said, "Kid, we don't like your kind, and we're gonna send your fingerprints off to Washington."
The Royalty Calculator
An amazing look at the way the recording industry stiffs its artists.
the most mysterious thing you'll see today
By calling the 4.95 "shipping and handling" they don't have to pay sales tax.
Neither would any of the bands I hate. That's a s/n ratio I'll happily lose some good bands for. I'll probably end up hearing the good ones anyway, plus a lot of other really good ones that aren't getting heard by anyone right now.
I spent a year in Iraq looking for WMD and all I found was this lousy sig.
You know, you can walk right back out of that record store empty handed if the price is too high...
Each person that walks out because they decide the product is overpriced just adds to their "proof" that the internet is killing them.
They oughtta triple the price of CD's - about $49.95.
RIAA claims piracy losses of $300 million per year. Tripling the cost of CD's would triple those losses to $1.2 billion. Current US Music industry is $6 billion. Tripling prices would raise that to $18 billion. The resulting 93% drop in sales would leave $1.2 billion in revenues and imply $16.8 billion in piracy. $1.2 billion + $16.8 billion = $18 billion in piracy. That should be enough to justify passing the CBDTPA in order to wipe out rampant piracy.
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- - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
Because it's been said 6.02x10^23 times before....copyright violation is not stealing. If you pirate a CD, it doesn't mean the publisher/artist does not have it anymore. If you walk into someone's house and take the CD from their player and leave, THAT is stealing.
Copyright violation is not a criminal offense, it is a civil offense. Do you understand the difference?
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If the record companies have such incredibly favourable deals with the producers of their product, why don't they actually make all that much money?
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First, copyright doesn't grant you the ability to prevent people from sharing your work... it only grants you a remedy if somebody is making money (or causing you to lose money) from your work. It's not illegal to make a tape of a CD. It's not illegal to give that tape to your friend. It's only illegal if you make 100,000 tapes and sell them. You only get to stop someone from making more copies if you can show (like the RIAA managed to do with Napster) that the only reason for the copying system's existance is to make illegal copies and profit from them. That's why your dual-cassette deck isn't illegal, and why VCR's aren't illegal. If Napster's lawyers had been able to demonstrate 'substantial non-infringing uses' then they could have kept on exactly as they were.
As I've said before, the problem with copyright, and the reason this is such a contentious issue, is that nobody ever imagined in the 70's (the last time the copyright laws were revisited by Congress) that you could make unlimited copies of music and simultaneously share those copies with unlmited numbers of people, all without charging anything. Congress assumed that anybody making large numbers of copies would have to charge for them (which is a violation), just to recoup their expenses. The Fair Use clause of the copyright law allows you to do things like time-shift and space-shift a work, it allows you to quote a work, it allows you to share that work with others, but it does NOT allow you to make money off the work. It also doesn't speak to scale of sharing, or number of time/space shifted copies. Nothing in the copyright law expressly prevents me from burning a CD to my hard drive, making a copy of the MP3 for my portable player, then loaning out the player to my friend. The owner of the work would have to prove in court that my actions had financially harmed him in order for me to pay penalties for violation of his copyright. Likewise, nothing in the law expressly prevents me from burning a CD and sharing the MP3 with a friend via some P2P software, or sharing it with more than one friend, or with a million friends. The thing is, of course, nothing in the law expressly says it's OK to do that either, so we're left with legal arguments about financial harm and potential losses and such.
Copyright violations are not theft: theft is the taking of an object you don't own. It implies that the owner no longer has the object. There is a direct harm, and it's a criminal act. Duplicating a copyrighted work is not always (in fact, it's practically never) illegal. Taking something not owned by you is always illegal.
Do you see the difference?
Your example of cloning an object is ridiculous. Of course it wouldn't be stealing to replicate an object, assuming it was possible... theft implies that you have a: taken something without permission or payment, and b: caused the owner harm by depriving the owner of the object as a result of your action. While the company who makes your replication machine might be in serious trouble for violation of a giant stack of other people's patents, the actual replication isn't theft.
Finally: Copyright is based on scarcity. It relies on the concept that if I share a book with you, I don't have the book anymore. It's not designed to deal with digital media, and there really isn't any way to fix it. It is an idea which is practically useless. Regardless of the harm it might cause, it's going to be impossible to enforce without draconian laws like the one mentioned today about 'closing the analog hole' and the one Sen. Hollings is proposing. Even those systems will be cracked eventually.
Any law that protects owners will severely restrict users. Any law that provides good Fair Use will be too weak to prevent violations. You can no longer get a good balance. Copyright is based on scarcity, and, whatever the consequences, people must realize: If you make your money selling water in the desert, and it starts raining... what can you do?
Shouting defiance at the sky certainly isn't going to help.
Whatever happened to JonKatz?
I'm assuming you meant the part about "a company willing to wade throught the crap and provide some hard numbers on sales" comment.
An initial caveat: I don't know specifics of fightclouds model or practices, so I'm making some assumptions.
The numbers you get from an "unregulated" source like MP3.com are suspect. The number one songs are normally there because it's a self-perpetuating system. A song somehow gets to number one, then stays there because everybody downloads it to see why it's number one.
It can serve to weed out some of the obviously unworkable stuff, but A&R still has to do a lot of work, especially given the huge number of artists with tracks on MP3.com.
A company like fightcloud.com, on the other hand, probably has a slightly more selective system. I'm assuming that they do some review and don't take just any CD (although their standards are probably fairly loose because they're trying to build brand). So lets assume we've already had one round of weeding amounting to around 30% of the content on MP3.com: the absolute dregs put together by someone who can't sing and used a soundblaster to record their out of tune guitar and friend who plays kazoo.
Now, we come to one of the big differences. On MP3.com, I have to download a track in some form to see if I like it, and that download counts toward the track's chart position. With fightcloud, track auditions don't equal sales. I have to like something enough to go through the hassle of ordering it in order to get it. There's round 2 of the weeding and let's call that another 30% of MP3.com: stuff that's not that bad, but not compelling enough for me to order it. Definitely not worth a label's time.
So continuing with my assumptions, let's say that fightcloud maintains sales records and is willing to provide those to A&R (which I'm sure they are, because a major label success would prove the fightcloud model and they'd get even more submissions). An A&R person is normally looking for something fairly specific (not always, but normally) that's not too risky and will result in big sales at minimum cost. This is why we get 18 boy bands and 15 Britneys in a 3 year period - it's a safe bet.
So the A&R dude(tte) asks fightcloud for the top 5 sellers in the pop/dance genre. They've now got very narrow selection that's got a proven sales history, something that independent artists selling CDs at gigs don't necessarily have. The A&R rep (whose job is riding on the success of the artists he/she brings in) has hard numbers to show the suits, and some confidence that the groups have an established fan base.
Additionally, fightcloud can provide numbers like sales rates, performance over time, etc. that may give a rep a more accurate picture of an album/artist's true performance potential.
My final assumption would be that fightcloud will have some sort of feedback system so that purchasers can rate albums they've purchased. This would be an additional data point - sort of a guerrilla focus group.
These aren't things that I know fightcloud is doing or can do, but the general model lends itself nicely to this type of research assistance for the labels, and most importantly, doesn't really cost the majors anything... Anything that reduces costs will probably increase profit, and that's what the majors are all about.
Slashdot comments... splitting hairs since 1997.
I've seen her live, and her voice is great.
But more importantly, she writes her own music, and produces her own music. Britney doesn't write or produce, and Metallica doesn't produce.