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Warcraft III Gone Gold

0x00 writes "Shacknews seems to be the first to report that Warcraft III has gone gold. The press release is here. Blizzard have announced that the game will be available July 3rd around the world - just in time for my mid-year University break (great timing!)." Update: 06/13 15:16 GMT by M : Please consider the fact that Blizzard is suing people who write software to interoperate with theirs when deciding whether you want to purchase this game.

201 of 659 comments (clear)

  1. Alright! by Smelly+Jeffrey · · Score: 3, Funny

    I've been waiting a long while for this one to come out. Now I'll start waiting for the expansion set to be released... :P

  2. Ah man by healy · · Score: 3, Funny

    Like my productivity didn't suck enough already...

    --
    "Jesus saves sinners...and redeems them for valuable coupons"
    1. Re:Ah man by Dragonshed · · Score: 2, Funny

      I know the feeling. I keep my starcrack cds locked in a safe that will automatically detonate, Mission Impossible style. Sanity is so hard to come by these days.

    2. Re:Ah man by ender81b · · Score: 5, Funny

      You think your productivity is ruined? Just wait till the world ends here in a few days! Laugh at me are you? Consider:

      Warcraft III released

      Mozilla 1.0 released!

      Microsoft denounces the CBPDTA (really they did. Yes i submitted the story, yes slashdot rejected it =))

      To quothe from another slashdot reader:
      "The FAA has spotted an unusual number of pigs at high altitude, the devil called me up asking to send him a jacket and gloves, a cow was seen in the night sky above the moon......."

      Madness! I'm going to go make myself a tinfoil suit - the END IS COMING THE END IS COMING!!! SAVE YOURSELF!!! OMG,IT CANT BE.. DUKE NUKEM FOREVER!!

      END WORLD

    3. Re:Ah man by ender81b · · Score: 2

      I hate replying to my own commnet but I screwed the pooch on the link to MS denoucnes the CBPDTA - here is the proper link.

    4. Re:Ah man by MindStalker · · Score: 2, Insightful

      Well if you read the CBDTPA you would realize it called for closed hardware, open source software way of dealing with this. MS read the open source software and ran like a dog.

  3. Please consider the fact... by ObviousGuy · · Score: 5, Insightful

    that no matter what it is that we're protesting at the moment, that it doesn't really matter because we're not serious about the boycotts.

    Say what you like about Blizzard, they make some pretty damn good games.

    --
    I have been pwned because my /. password was too easy to guess.
    1. Re:Please consider the fact... by tempest303 · · Score: 5, Insightful

      First, Michael didn't disparage the game - I don't think anyone would refute that Blizzard makes good games.

      Second, and more importantly, maybe YOU don't take boycotts seriously, but many others do.

      Thridly, who's the "we" in slashdot? As if you could EVER get 100% of readers (hell, even 85%) to agree on anything?

    2. Re:Please consider the fact... by SirSlud · · Score: 3, Funny

      >Say what you like about Blizzard, they make some pretty damn good games.

      This is from the 'i-know-ponies-kill-but-I-want-one-anyways' department .. ;)

      And my boycott is serious. No WCIII for me. It looks awesome, but somehow I imagine I will manage to scrape by.

      --
      "Old man yells at systemd"
    3. Re:Please consider the fact... by dj28 · · Score: 3, Insightful

      "Second, and more importantly, maybe YOU don't take boycotts seriously, but many others do."

      Har har har. If by "many others" you mean "extreme minority", then you are right. Most people here on slashdot are blow-hards that sacrifice their ideology as soon as the new cool gadget from comes out. Quit being so naive.

    4. Re:Please consider the fact... by saveth · · Score: 2, Insightful

      Say what you like about Blizzard, they make some pretty damn good games.

      Indeed. I've been a fan of the entire Warcraft series, and I still play Starcraft, oh, twice per week, with a few friends.

      Sure, they sued the bnetd guys. Big deal. BattleNet is FREE. It may be laggy, at times, but, overall, it's a good service, and there's really not much of a reason to spend the time reverse engineering the protocol and writing a new server for it.

      Oh, but, wait! BattleNet checks keys! Maybe bnetd was invented so people with pirated copies of the game could play it without being hassled by the BattleNet servers?!

      Support great software. If it happens to not be free, so what? Buy it.

    5. Re:Please consider the fact... by Anonymous Coward · · Score: 5, Funny
      As if you could EVER get 100% of readers (hell, even 85%) to agree on anything?

      Sadly, you're right. One could say, for example, "the sun is yellow", and:
      54% would agree with you.
      27% will say the sun may be yellow in America, but the rest of the world things it's more orangish
      10% will flame the above 27% by saying "America != USA"
      35% will ask about whether the sun shines on Linux
      88% will complain that these numbers don't add up to 100%.
    6. Re:Please consider the fact... by Anonymous Coward · · Score: 2, Interesting

      The distributers of the Anime DVD's that get drooled over arn't associated with the MPAA.

    7. Re:Please consider the fact... by SirSlud · · Score: 4, Insightful

      > Maybe bnetd was invented so people with pirated copies of the game could play it

      Or maybe not. Maybe it was invented casue BattleNet sucks ass. Maybe it was invented because we live in whats called 'a market' where people are encouraged to supply a demand. Sure, it doesn't check keys. Is ID software going out of business? Nope. Hell, gamespy.com owes their entire business to ID (and arguably to the pirated game market.) and nobody's firing off intimidating letters to them.

      So can you explain to me why Blizzard wouldn't just do a key check in the game client against a blizzard-owned key database, independant of server-finding mechanism? Can you tell me why they insist that it takes a full blown player-community environment to do a simple key check? Sounds to me like, if anything, Blizzard made a crucial architectural mistake, and now they're being forced to toss out all babies with their bathwater. Thats their own deserts, and I dont have a modicum of sympathy for them. They arnt in any danger of living on the streets, and to use the argument always used against those who have to endure tough situations, if they like what they do, why grub for every last penny?

      --
      "Old man yells at systemd"
    8. Re:Please consider the fact... by tempest303 · · Score: 2

      Except it's usually Michael who post about the **AA's and Taco that drools over stupid new Disney DVDs.

      Why should the editors have to be ideologically consistant between each other?

      So yeah, Michael can be very "Chicken Little" sometimes (the sky is falling!), and Taco's a fucking whore for Disney, and in turn the **AA's, but they doesn't mean they have to agree between the two of them. :)

    9. Re:Please consider the fact... by YanceyAI · · Score: 4, Funny

      You forgot to mention that at least 7% will say that CowboyNeal is yellow.

      --
      Can I bum a sig?
    10. Re:Please consider the fact... by Sj0 · · Score: 2


      Thridly, who's the "we" in slashdot? As if you could EVER get 100% of readers (hell, even 85%) to agree on anything?


      I take issue with that remark.

      :-)

      --
      It's been a long time.
    11. Re:Please consider the fact... by dj28 · · Score: 2

      "Why should the editors have to be ideologically consistant between each other?"

      Doesn't that prove my point? Isn't an effective boycott on slashdot one that has many people commited to it? My point is that the majority of people on slashdot DO NOT CARE about the silly boycotts. The ones that do commit themselves to a boycott here on slashdot is extremely small, and inneffective. Using your quote, wouldn't it be accurate to say "Why should slashdot users have to be ideologically consistant between eachother?". I'll answer that: If they aren't, then a boycott doesn't do shit. Which proves my point. I'm glad you think my way after all.

    12. Re:Please consider the fact... by tempest303 · · Score: 3

      We have seen this with this *AA's and Taco posting about some new cool DVD that is out.

      Yeah, TACO is posting about it, not Michael, who's the one who typically posts about the latest adventures of the **AA's. Why should the editors be held to ideological consistency between each other?

      And since when does realism mean "screw your ideals"? I don't HONESTLY think that Blizzard will personally miss my money. I'm not doing it for the actual economic benefit, I'm doing it because I think it's wrong to support them. If others agree, and they lose money because of it, great. If not, at least I'll have done what I believe is the Right Thing.

    13. Re:Please consider the fact... by dj28 · · Score: 2

      "Why should the editors be held to ideological consistency between each other?"

      And why should the slashdot population? You keep proving my point: Hardly no one on slashdot partakes in these silly boycotts.

      "And since when does realism mean "screw your ideals"?"

      Realism is that the vast majority of slashdot users don't share the ideology that this particular game maker should be boycotted, which proves the point that not many people here care about the boycott.

      "I don't HONESTLY think that Blizzard will personally miss my money."

      Of course they don't care about your money; You represent a minority market.

      "I'm not doing it for the actual economic benefit, I'm doing it because I think it's wrong to support them."

      More power to you. Virtually no one else is partaking in the boycott, which makes the boycott useless.

      "If others agree, and they lose money because of it, great"

      Not many people do. They won't lose enough money to make the silly boycott worth the effort of the majority of slashdot.

      "If not, at least I'll have done what I believe is the Right Thing."

      Whatever makes you feel like you're important in the world, do it.

    14. Re:Please consider the fact... by Sinistar2k · · Score: 5, Insightful
      Oh, but, wait! BattleNet checks keys! Maybe bnetd was invented so people with pirated copies of the game could play it without being hassled by the BattleNet servers?!


      Have you spent any time at the bnetd.org site? Read about the conversations bnetd tried to have with Blizzard about incorporating a method by which to authenticate CDs? Read about how Blizzard said, "Nuh uh" and then sued bnetd?


      Apparently not.


      But lets look at all the games that have suffered by not having centralized key authentication systems that require the key for play (and I'm just going to list the ones I've owned and played in multiplayer):


      Tribes 1-2, Mechwarrior 2-4, Quake 1-3, Doom 1-2, Duke Nukem 3D, Midtown Madness 1-2, Serious Sam 1-2, Medal of Honor: Allied Assault, Half-Life, Jedi Knight 2.


      Well, there are more, but that's 18 games right there that didn't bankrupt their creators by allowing people to run servers at a LAN party. Admittedly, you can't set up public servers with Midtown Madness, but you can with the rest.


      So what's keeping Blizzard from allowing people to set up their own servers? It must be assumed that people with pirated copies of the above games connect to public servers and play. Why hasn't there been a collapse of the game industry as a result?


      ... Maybe because enough legitimate copies are sold regardless to support those companies and that the extra sales due to widespread adoption of the multiplayer aspect makes up for the small losses to piracy. This is similar to Microsoft's approach - they hate piracy, but they know that without it, they'd be on a LOT fewer desktops. That's why the XP SP1 will merely disable future updates and won't shut down the OS itself - they can't afford to lose the numbers of users who have pirated XP.


      Is Blizzard/Vivendi the first company to sue over server emulators? Naw, Ultima Online did the same thing. But I had already quit by the time that happened, so I didn't have much weight behind my protests.

    15. Re:Please consider the fact... by kerith · · Score: 4, Insightful

      Blizzard's most likely simply bothered by the fact that the existence of bnetd decreases the intrinsic value of Battle.Net. Perhaps they have/had some plans in the wings to move Battle.Net over to a for-pay service; if they only allow their games to talk to *their* community (Battle.Net), then they've got a clear, guaranteed way to at least make some money.

      Bnetd sort of short-circuits this plan, as whoops, all of a sudden anyone can create a Battle.Net type server. As a result, any revenue-generating potential Battle.Net had is significantly decreased.

      The DMCA/piracy argument is merely being used as the most politically expedient way for them to eliminate what they see as a threat to their earnings potential. If they'd come out with a 'hey, this *totally* wrecks the Big Plans we had for Battle.Net!' argument, they'd have been laughed right out of court. Much easier to transform it into a piracy-based argument, especially since that seems to be a hot political topic at the moment.

      This is all speculation, of course.

    16. Re:Please consider the fact... by tempest303 · · Score: 2

      well, we could probably manage with something like:

      Agree or disagree:

      Free beer is good
      Nazis are bad
      (insert platitude here)

      But yeah, I was aiming for an intentionally high number with 85% ;)

    17. Re:Please consider the fact... by SquadBoy · · Score: 2

      And just what do import Anime disks have to do with the MPAA. For example the MPAA gets *nothing* when I buy something that is not produced by a member. No one said you should not buy DVDs it is DVDs from MPAA members that you should not buy.

      --

      Cypherpunks: Civil Liberty Through Complex Mathematics. Those who live by the sword die by the arrow.
    18. Re:Please consider the fact... by T.E.D. · · Score: 4, Insightful
      Maybe bnetd was invented so people with pirated copies of the game could play it without being hassled by the BattleNet servers?!

      You mean people who posses unauthorised copies of the game. "Piracy" has to do with armed theft of tangable goods (often involving murder, rape, and other nasty business). It has nothing whatsoever to do with sharing fun or useful software with your friends.

      There is nothing morally wrong with this activity in and of itself, only the economic argument that some unpaid copies might have been paid copies otherwise. The moral argument is on the other side, where I'm forced to refuse to help to a friend or neighbor when asked, just so someone else can make economic gain off of them. I don't say this as a hypocritical lawbreaker, but as someone who actually tries to comply with the law, and is sick of constantly annoying friends and family members to do so.

      The reality of the situation doesn't look so cut-and-dried to most people. How many people do you know who've never in their life copied or lent a game, CD, album, book, or video or audio tape to a friend? None for me. So the media companies try to brainwash us into thinking its some horrible criminal act to share media by using words like "theft", "property" and "piracy". Please don't support the media companies attempts to braiwash the public with inappropriate terminology. They have enough money to do it all by themselves without our help.
    19. Re:Please consider the fact... by Quixadhal · · Score: 2
      > 27% will say the sun may be yellow in America, but
      > the rest of the world things it's more orangish

      Another 42% would have to whine about your spelling errors and say things != thinks.

      Then, of course, 90% of the moderators would mod you down for being off-topic.

    20. Re:Please consider the fact... by SirSlud · · Score: 2

      > Time for you to put your hand in your pocket and pay for software.

      You mean, like I did for the last 5 games I've been playing?

      > Because they didn't feel like it.

      Buwhahaha! Yep, thats why everything that AC's can't explain happens. Because they felt like it. Gosh, that surely addresses the problems and concerns I have with Blizzard.

      If you were smart, you'd have pointed out, like the guy did below, that they may just feel soured for putting so much time/money into BattleNet, only to see other folks do it properly. Not only does that make sense, it also makes a pretty good tip of the hat to bnetd's viability as an alternative to BrokenNet.

      --
      "Old man yells at systemd"
    21. Re:Please consider the fact... by FurryFeet · · Score: 2

      And let's not forget:
      22% complaining about the sun being a monopoly
      3% wondering about a Beowulf cluster of suns (imagine that)
      45% starting a flame war about the color of Sun servers because they didn't RTFA.

    22. Re:Please consider the fact... by Ewan · · Score: 2

      Not sure about the others, but Tribes 2 absolutely does require a unique key to play on a server on the Internet.

      Ewan

    23. Re:Please consider the fact... by soulsteal · · Score: 2
      As if you could EVER get 100% of readers (hell, even 85%) to agree on anything?


      I would hope that 100% of the Slashdot readers could agree on reading Slashdot.

    24. Re:Please consider the fact... by Puk · · Score: 2

      Don't forget the 6% who will disagree with that, and say that the sun is CowboyNeal instead.

      -Puk

    25. Re:Please consider the fact... by the+gnat · · Score: 2, Insightful

      It is theft. You're acting as an unauthorized redistributor of the product. The fact that you're not profiting from the distribution doesn't make it any less wrong than the Taiwanese pirates who burn thousands of copies for sale.

      There's also a huge distinction between "fair use" or lending and what you're talking about. Books, and even most types of media, are not easily duplicated by the recipient of the loan, unless he/she is particularly tech-saavy or has free photocopier privileges. When you "lend" computer software or easily-copied digital media, it's going to become a permanant copy. Thus two copies exist where (presumably) one was paid for. (I do make a distinction within a family, though there's no justification for this; we always used the same copy of Word on all our computers. Lending it to a neighbor, on the other hand, would have crossed the line for us. The fine points are, of course, debatable, and the media companies don't care much about these cases.)

      Fundamentally, the problem the media companies have is that this "sharing" you describe is done on a massive scale. Remember that there are people out there who take pride in piracy (again, not profiting personally) and intentionally redistribute digital media. It's one thing to lend Unreal to your friend for a weekend so he can see if he wants to buy it, or email an mp3 from a CD you bought. But if someone is serious enough to get into major online gaming, or burns a CD from that mp3, they should just buy the fucking product.

      I don't understand why this is so difficult. I don't like paying for software either; that's why I use Linux and don't game. As for the word "piracy", it's common usage. Deal. No use ofone mixes up the teenage warez d00d with Blackbeard.

    26. Re:Please consider the fact... by NanoGator · · Score: 2

      "Most people here on slashdot are blow-hards that sacrifice their ideology as soon as the new cool gadget from comes out. "

      Why? Because people are going to buy a good game?

      Face it, boycott is, by far, the worst approach you could take to fighting Blizzard on the BNETD deal. Just because people buy the game, it doesn't mean they don't stand against what Vivendi is doing.

      --
      "Derp de derp."
    27. Re:Please consider the fact... by rickms · · Score: 2, Insightful

      "The moral argument is on the other side, where I'm forced to refuse to help to a friend or neighbor when asked, just so someone else can make economic gain off of them"

      You make it sound like your stealing bread to help feed thier family.. you not 'helping' them you stealing for them. They would be just fine w/o it to begin with.

      Believe it or not there are people who work HARD to make good games, and their are companies who invest alot of money, these ppl deserve the money they make, and when you pirate the software that would normally be bought, you stealing. Period.

      Now, I have aquired pirated software and music, but I don't justify it. It's wrong. Morally or leagally.

      Rick

      --
      Making something out of nothing : MD5 ("") = d41d8cd98f00b204e9800998ecf8427e
    28. Re:Please consider the fact... by SirSlud · · Score: 2

      > Why should they care about what you think?

      Lets turn that around then. I'm going to pirate their game. But I'm only one guy! Why should they care about what I think?

      --
      "Old man yells at systemd"
    29. Re:Please consider the fact... by NanoGator · · Score: 2

      "It doesn't mean they don't stand against what Vivendi is doing, just they they don't really care enough to give up anything. "

      I don't see how you can prove that. What is there that they can do? Boycott = unnoticably fewer sales for Blizzard, and they don't get to play a good game. (Thus giving companies incentive to go for crap, cookie cutter games like Mortal Kombat and anything that ends in 'Kart')

      This is a problem if nothing they're gonna do is have an effect, other than they get to express themselves here.

      Be cynical all you like, you really don't know everybody inside and out like you think you do.

      --
      "Derp de derp."
    30. Re:Please consider the fact... by SirSlud · · Score: 2

      Can't I reverse engineer the key and send hacked keys? How sparse is the 'key space'? Is there plenty of space in there to just send off a random selection of a key in the known legit key space?

      I'm not baiting here, I actually am curious about how one would go about building a secure piracy protection scheme without resorting to owning the gates to online play (which is my main gripe due to content and communication control over what players see when they use the product?)

      --
      "Old man yells at systemd"
    31. Re:Please consider the fact... by T.E.D. · · Score: 2
      You make it sound like your stealing bread to help feed thier family.. you not 'helping' them you stealing for them. They would be just fine w/o it to begin with.


      That depends on the software. For a game, sure. But I could easily see some productivity software being as needed by a neighbor as a lawnmower. Yet we'd scoff if someone tried to make lending a lawnmower to your next-door neighbor illegal on the grounds that it takes money from lawnmower companies.

      Believe it or not there are people who work HARD to make good games, and their are companies who invest alot of money, these ppl deserve the money they make
      .

      As a professional software engineer of 14 years, and sometimes commercial game beta tester, I know exactly how hard these folks work, how much they invest, etc. Do they "deserve" all they money they can get? Perhaps. So do I. So do you. So do ditch diggers. That doesn't mean the government must morally give me or you or the ditch diggers monopolies to guarantee it.

      and when you pirate the software that would normally be bought, you stealing. Period.


      "Period", huh? I thought I had a good logical argument, but since you say "Period", I guess I must be wrong. Defeated yet again by the old "truth by repeated assertion" approach. :-)
    32. Re:Please consider the fact... by T.E.D. · · Score: 2
      So Im assuming you'd be fine if I took something you wrote, book , software, music, put my name on it and sold it as my own?


      Actually, yes. I'd be more than fine, I'd be quite flattered. Everything I develop is either released under a free license (or public domain, you'd be shocked how tough it is to do that these days...), or is copyrighted by my employer (they might have a problem with your copy, but I don't :-) ).

      Public Domain with no copyright is the way things worked for millinia, and we got along just fine that way. I know some classical music fans who would even tell you that there hasn't been a decent piece of music written since copyright began.

      The reason that it is "theft" is because when someone copies and SELLS the copy they are infact depriving the person that they are copying from something. Money.


      First off, you are assuming that the person who you gave the copy would have paid this third person for it without my intervention, rather than just doing without it. Further it assumes that it isn't more likely that this kind of activity will cause more people to go purchase a legitimite copy. This is entirely unproven reasoning. Recent data with CD's and downloaded mp3's suggests that unauthorised copying is either having no impact on sales, or even a slight increase.

      Secondly, it is very indirect reasoning. I could use this same logic to claim that I am "stealing" from Sears when I loan my neighbor a ratchet set to fix a loose bolt in his house. It is certianly not direct theft.

      It is of course a violation of law. But its a civil violation, subject to civil courts, not criminal. Traditional theft gets you thrown in prison, not sued.
    33. Re:Please consider the fact... by T.E.D. · · Score: 3
      doesn't mean the government must morally give me or you or the ditch diggers monopolies to guarantee it." How did monopolies work into this?


      I see a fair bit of explanation is in order.

      Copyright is the grant of a monopoly (that's where the word comes in) on copying of a work to one party. Copyright monopolies were orignally a revenue source for the british crown (they were sold). They were kept in the US constitution as an *option* for congress, as long as they were for a limited time and were used to promote the arts. The idea was that congress could earn some extra money by selling on a case-by-case basis publishing rights for a short period to popular works that wouldn't get printed by anyone otherwise (printing was very expensive back then). They were not intended to imply any kind of "ownership" over the work itself, and the current situation would have absolutely appalled the authors of the constitution.
    34. Re:Please consider the fact... by SpryGuy · · Score: 2, Interesting

      Yeah, well, it wasn't a troll, it was my honest opinion. Name ONE reason other than piracy that anyone is using bnetd. I haven't seen any posted here (well, the cheating and hacking reason was posted, but by definition that'd be worse on bnetd, so that hardly counts).

      And I'm NOT blindly jumping on the stupid "Boycott Blizzard" bandwagon, because I'm not an idiot. Programmers deserve to get compensated for their efforts when other people use their software.

      It's not a damn thing like interoperating with AIM or any of the other lame rationalizations I've seen. Interoperating with AIM does not rob AOL of revenue, since AIM is free. Interoperating with AIM doesn't enable or ENCOURAGE piracy.

      From all I've seen, from reading EVERY post on this thread, the sole purpose that bnetd is being used for is to run pirated games. Prove me wrong. Show me the percentage breakdown of people using bnetd that are using legitimately purchased versions of Blizzard products, please.

      You can mod me down all you want for disagreeing with you, but this isn't a troll, this is my honest reaction and opinion. I do not support piracy in any way, and I think Blizzard is well within their rights here to protect their property.

      I certainly won't be boycotting them. I also have zero intention of using bnetd, and have no idea why I'd want to. I've never had any "horrible" experience on Battle.Net (sure, it's down once or twice, but big deal, I'll play single player until it's up again, it's not like it's life-or-death!)

      --

      - Spryguy
      There are three kinds of people in this world: those that can count and those that can't
    35. Re:Please consider the fact... by kcbrown · · Score: 2
      Blizzard's most likely simply bothered by the fact that the existence of bnetd decreases the intrinsic value of Battle.Net. Perhaps they have/had some plans in the wings to move Battle.Net over to a for-pay service; if they only allow their games to talk to *their* community (Battle.Net), then they've got a clear, guaranteed way to at least make some money.

      Yeah. Because everyone knows that there's no way to make any money by selling games. I mean, if you want to make enough cash to buy a Ferrari, you clearly have to do something else.

      And poor Blizzard is so cash strapped that they don't have the money to develop a new game, their only hope is to milk Battle.Net.

      Yeah, my heart bleeds for those poor bastards...

      --
      Use 'slashdot stuff' in the subject line in any email you send me if you want to get past the spam filter.
    36. Re:Please consider the fact... by zerocool^ · · Score: 2

      That's why the XP SP1 will merely disable future updates and won't shut down the OS itself - they can't afford to lose the numbers of users who have pirated XP.


      My friend had a revelation about Microsoft and Piracy the other day.
      Fact 1.) They rarely go after individual users with pirated copies of M$ o$'s. They've never come after me, or anyone I know.
      Fact 2.) The DO however go after businesses who buy one licence for 506 computers.

      Conclusion:
      Microsoft encourages small scale piracy because the people who download, rip, burn, crack, and otherwise bastardize their O$'s are by nature more technical than the average person. These poeple aren't necessacarially SUPER technical, but they could install windows 98 and a network card.
      Therefore:
      Software pirates are Microsoft's free tech support. When my parents have a problem with windows, they call me. When my roommates have a problem with windows, they call me. When my girlfriend has a problem with windows, she calls me. How much money is Microsoft saving by not paying for tech support for the 4,000 issues *YOU'VE* resolved for your friends/family?

      ARRR Matey! You're workin' for the man, now!

      ~Will

      P.S. the only M$ O$ that I haven't owned a legit copy of since win95 is win2000, before you even flame me. Before win95, I used a Mac. So I guess they've screwed me twice - free tech support and purchasing of OS's. Ah well, I stuck it to them, I ran windows 2000 for 2 years.

      --
      sig?
    37. Re:Please consider the fact... by grue23 · · Score: 2
      It isn't theft morally. No one has any less of anything than they did before the copy was made. In fact, one could argue that if the software is good, I have a moral *obligation* to copy it, in order to increse the good in society. Again, I don't make unauthorised copies myself, but its an argument.

      How is it NOT theft morally? Blizzard exists as a company because people buy software from it. That is how they pay their employees, for their servers, for their advertising, and so on. If people do not pay for their software, then Blizzard is no longer capable of existing as a company, and the games they make would not be made.

      Just because you think that ideally all software should be free, it doesn't mean that Blizzard subscribes to the same ideals. Next you'll be advocating mass piracy as a means of 'breaking the system' so that software companies go out of business and people are forced to subscribe to the open source model.

      When I was a student, I justified piracy to myself because I felt everything was overpriced for my budget. Now that I am employed and have a larger budget, I have changed my approach to this. I will often try out games and mp3s with illegal copies, but if it turns out I like them and want to play/listen to them frequently, I'll make a purchase. That seems fair to me and fair to them.

    38. Re:Please consider the fact... by caferace · · Score: 2
      >>As if you could EVER get 100% of readers (hell, even 85%) to agree on anything?
      >Sadly, you're right. One could say, for example, "the sun is yellow", and...
      >88% will complain that these numbers don't add up to 100%.

      Pardon me, but you refute yourself. In an amusing way for sure, but the QA guy in me just had to point it out. :)

    39. Re:Please consider the fact... by cristofer8 · · Score: 2, Funny

      And the 17% who will try to make a beowulf cluster out of several suns.

    40. Re:Please consider the fact... by kesuki · · Score: 2

      Actually, since hydrogen and helium are mostly colorless the sun is 98.7% transparent. Sol's classified as a G2V type star, a yellow dwarf. The light coming from is is white, but it has a yellow temperature, as a blue star also produces white light, but at the higher blue temperature.
      So obviously the sun is clear, yet people on slashdot would call it white, yellow, or reddish-orange. This is much like the 'what color is the sky' question. The answer is the same, it's clear. Yet people will claim, blue, black, orange, red, purple any color they can ever remember seeing the sky.

      A better test case would be to see how many people would agree that posts modded +5 funny were old jokes. I believe you could get a much higher percentage on a question like that.

    41. Re:Please consider the fact... by JamesKPolk · · Score: 2

      It's not inconsistent to complain about the evils of the MPAA or RIAA then go buy a DVD or a CD. Saying you think a group is evil doesn't oblige you to boycott that group.

      Boycott isn't the only effective means of attack, and boycott itself isn't effective unless enough people are doing it. So, the first step is to educate the public about what the MPAA or RIAA is doing wrong. For example, I'd told my father many times about the region locking of DVDs, but it only hit home with him and really annoyed him when I demonstrated for him that he couldn't play my Region 2 Majo no Takkyuubin (Kiki's Delivery Service), showing him that the manufactuers decided that this DVD that I bought was not allowed to be played where I wanted, and that laws had been passed making it illegal to take the steps I took to work around that.

      Then, once there are enough people who know and get mad, *then* call for a boycott when it'll make a difference, and limited enough that people will have the willpower to hold up to it (remember, after all, that the people who care enough to take part, and the people whose taking part will be noticed, are those who regularly by DVDs!). Perhaps boycott DVDs for the period from Thanksgiving to December 26 (by far the biggest retail sales period in the US), or pick one company's releases to boycott (AOL maybe?).

      Just boycotting every corporation that has an association with something you don't like would just deprive yourself, usually.

  4. Why not to buy... by CMiYC · · Score: 2, Interesting

    Call me silly but I choose not to play it because it won't run on my computer. It requires Doors or something like that.

    Honestly though the only computer I have powerful enough to run it has never had Windows installed on it. My laptop has no hope of being able to play games (without branding the HP logo on my legs.) That in combination with confusing legal moves, I have mixed emotions about it.

    1. Re:Why not to buy... by Dark+Paladin · · Score: 2

      I think it's also Mac compatible - I'm not planning on getting it myself just yet (I'm playing Legend of Zelda: Link to the Past! Weeee!), but I believe it's a PC/Mac hybrid. (Good lord - I just had an image of Steve Jobs and Bill Gates making out. Ew! Gross myself out! Ewww!)

    2. Re:Why not to buy... by btellier · · Score: 2

      hehe, Legend Of the Red Dragon if we're talking about the same thing. Damn I loved that game, though I never reached legendary status on any of the BBS's I frequented.. they would always get raided :/ The best was getting all your fights in right before Midnight because they would reset at 12 and you'd get more. What was the name of the bard in the inn? Was it Seth the Singing Bard or something? Damn I gotta find that again.

  5. please consider by paradesign · · Score: 2

    Please consider the fact that Blizzard is suing people who write software to interoperate with theirs when deciding whether you want to purchase this game because nono of us buy games to actually play them, right?

    --
    I want 2D games back.
  6. why not give the money to the EFF instead by Karl+J.+Smith · · Score: 5, Interesting

    It's $64.95 list and $79.99 for the collector's edition.

    Head to http://www.eff.org and give them the money, then send a letter to Blizzard telling them about it, and why.

    1. Re:why not give the money to the EFF instead by L0rdJedi · · Score: 2, Informative

      It may be $64.95 list, but I have yet to see anyone selling preorders for more than $59.95. Also, the collector's edition includes the soundtrack (now on a separate disk), a coffee table book, 4 lithographs(?) (probably the 4 different covers of the game) and something else. In all, the collector's edition is well worth the price.

    2. Re:why not give the money to the EFF instead by scot4875 · · Score: 2, Funny

      It's $64.95 list and $79.99 for the collector's edition.

      why not give the money to the EFF instead


      I didn't know that the EFF was also a software retailer. How much do I save by buying from them?

      --Jeremy

      --
      Jesus was a liberal
    3. Re:why not give the money to the EFF instead by sckeener · · Score: 3, Funny

      It's $64.95 list and $79.99 for the collector's edition

      Damn, I guess I'm joining the boycott by default. At least until ebay has it for $30.

      --
      "Only one thing, is impossible for god: to find any sense in any copyright law on the planet." Mark Twain
  7. Correction by kraf · · Score: 2, Funny

    "Please consider the fact that Blizzard is suing people who write software to interoperate with theirs when deciding whether you want to purchase this game."

    How about:
    Don't support Blizzard's dirty tactics, download the game on your local p2p network !

    1. Re:Correction by Erasmus+Darwin · · Score: 2
      "Don't support Blizzard's dirty tactics, download the game on your local p2p network !"

      That's especially ironic, given that the Blizzard tactics seemed to nicely coincide with massive piracy of the Warcraft III beta. They went after bnetd during a period where it seemed like quite a few people were using it primarily for its lack of a CD key check (as opposed to its legitimate usage as a means of creating alternative online gaming communities with better performance).

    2. Re:Correction by Danse · · Score: 2

      bnetd offered to work with them to implement a key check. Blizzard didn't want to do it though. People used a modified version of bnetd to play the WC3 beta, not really because of a lack of key checking, but because that was they only way they could play the game since it wasn't even for sale yet.

      --
      It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
    3. Re:Correction by Erasmus+Darwin · · Score: 2
      "bnetd offered to work with them to implement a key check. Blizzard didn't want to do it though."

      bnetd's open source. That'd make disabling the key-check trivial, making it fairly useless. And if Blizzard were to work with bnetd at any point, they'd have a much weaker position as far as trying to get bnetd eliminated goes.

      "People used a modified version of bnetd to play the WC3 beta, not really because of a lack of key checking, but because that was they only way they could play the game since it wasn't even for sale yet."

      ...and the reason it was the only way they could play the game is because bnetd didn't check keys and they didn't have a valid beta key. Blizzard obviously wanted to limit the scope of the initial beta, and they also managed to (delibrately?) break bnetd interoperability with some of the patches. If I were in their shoes, I'd do the same given the difficulties in game-balancing a 5-way RTS and a tendency for people to judge a game based on problems during the beta. I've already seen a couple people decide that they aren't interested in the game based on their experiences with the warezed beta, despite the possibility that the issues that bothered them have been resolved.

    4. Re:Correction by Danse · · Score: 2

      I've already seen a couple people decide that they aren't interested in the game based on their experiences with the warezed beta, despite the possibility that the issues that bothered them have been resolved.

      Such people are commonly known as "morons," and they would just as likely make the same decision based on someone ranting about the game on /.

      Regardless of Blizzard's reasons, bnetd should win this case. They reverse-engineered Battle.Net and built software that allows them to play the games that they bought without being subject to the problems with Blizzard's service. This is legitimate. If others are using the program to play pirated games, then they are the ones who should be prosecuted. But such people still make up a tiny fraction of Blizzard's market. This move was just plain dumb. It's not going to accomplish anything, and those that want to pirate the game will still do so. They'll just use other methods (or possibly even the same method, since bnetd is open source, someone will probably modify it to work with the release version of W3C and distribute it via P2P instead of a website).

      --
      It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
  8. Who Cares? by Silverstrike · · Score: 2, Insightful

    Who cares if they're suing people. I'm sorry, just because they don't exactly follow the mores of the Slashdot Community, doesn't make them evil. Certain things are forgivable when you makes games as well as they do.

    Some people just like to have a cause.

    1. Re:Who Cares? by Rupert · · Score: 2

      I must have been trolled. No-one can seriously believe that, can they?

      How much would Microsoft have to increase the quality of their product before you would consider it "forgivable" for them to shut down Samba?

      --

      --
      E_NOSIG
    2. Re:Who Cares? by NanoGator · · Score: 2

      I can't believe you got modded down just because your opinion doesn't go with the flow.

      I agree with you. It looks to me like they were preventing people from playing unauthorized versions of the game. Somebody made a comment earlier up that BnetD was being used to play WC3 "before the game was even for sale!".

      Doesn't that sound like BnetD was being abused a bit?

      Nobody's convinced me yet that Blizzard was totally in the wrong. Certainly not wrong enough for me to say "I'm not going to support a high quality game because *gasp* I have to buy it to play it."

      --
      "Derp de derp."
  9. Re:That much??!?!?! by ObviousGuy · · Score: 5, Funny

    Better idea.

    Don't send the money to the EFF, but mail Blizzard saying you did.

    Then treat yourself to a dozen Krispy Kreme donuts for being crafty (War Crafty!)

    --
    I have been pwned because my /. password was too easy to guess.
  10. Re:And? by jtdubs · · Score: 2, Insightful

    It's still objective. He didn't say:
    "No one should buy this game because Blizzard X ...."

    Nor did he say:
    "Everyone should buy this game because Blizzard X ...."

    All he asked was that you keep it in mind when making your own decision. Geez, even the whining is sub-par on slashdot...

    Justin Dubs

  11. You're not serious- others may be different... by Svartalf · · Score: 4, Insightful

    ...in that regard. Games are not so important to me to sacrifice my principles over them.

    If it doesn't run on Linux, I'm not terribly interested in buying it. If a company's going to pull the stunts Blizzard has went at lengths to do, I'm definitely not going to buy it.

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    1. Re:You're not serious- others may be different... by Svartalf · · Score: 5, Insightful

      I didn't say they committed an offense by way of not doing a Linux version- not once in that message.

      (Next time read the message more carefully before commenting...)

      I just really don't have a desire to buy software for anything other than Linux. Now, as far as Loki's demise, it had less to do with a lack of market and more to do with pure mis-management (I know a lot of the goings on there while they were still in business- I've got more than a couple of online acquaintances that worked there and they said all kinds of things that map back to what's been said, etc.). Now, what I am saying is offensive is that they're suing the bnetd people, claiming infringement, etc.

      That's bogus, they know it, but since they've got money and lawyers, they're going to try and beat down the little guy anyway. THAT is what I definitely won't be doing- paying for a corporate bully. I don't buy/use Disney stuff for the same reason.

      --
      I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    2. Re:You're not serious- others may be different... by jdavidb · · Score: 2

      There are some really good free software games, like freeciv. I'm enjoying watching them develop and begin to rival proprietary offerings. Also, this week on a whim I started writing a free clone of Stratego. It's not pretty, but you can get it here.

      I'm not running 100% free software yet, but when I do, I don't think need for games is going to be a problem.

  12. Re:And? by drix · · Score: 2

    Kindly post a link, excerpt, or anecdote where anyone affiliated with this site has made it out to be an objective and unbiased source of news. Thanks.

    --

    I think there is a world market for maybe five personal web logs.
  13. Re:And? by Lemmy+Caution · · Score: 5, Insightful
    1. Slashdot, despite the "News for Nerds" subtitle, isn't a news site. The standards for tradition journalistic objectivity don't apply. And anyway,


    2. it's questionable just how much they apply to traditional news outlets. Most newspapers and TV news shows are quite free with the editorializing, and usually far less honestly than above. And besides,

    3. No specific course of action is advised by the comment. It's just an objective piece of information: a reminder that Blizzard is currently suing the authors of bnetd. Insofar as any product announcement implies an imperative to go out and buy the product (what, you think it's world news?) they are simply providing more information about the product - that the company making it is engaged in a lawsuit against open source developers.

  14. Re:And? by Mr.+Sketch · · Score: 2

    Objective? On Slashdot? If you're looking for an objective report, maybe you should counsider other news sources. But if you're just looking for news for nerds, you're at the right place.

  15. oh shit... by GutBomb · · Score: 4, Funny

    i just lost $50 to a guy. I told him Duke Nukem 4Eva would come out before this...

    1. Re:oh shit... by Cyberllama · · Score: 2

      Also did Shadow Warrior, and LOTS of Duke Nukem Console games. . .

  16. It's no Dungeon Seige by Control-Z · · Score: 2, Informative

    I got a chance to see the beta at a friend's house.

    Yes, it's 3d, but compared to a 3d engine like Dungeon Seige, Warcraft 3's engine and it's camera control scheme sucks.

    And the gameplay isn't a heck of a lot different than Warcraft 2. You now have heroes, which are pretty cool, and you can queue your production. You can set a rallying point that new units will move to automatically. But the basics of building as much as you can as fast as you can still stand.

    Maybe I'm just tired of the RTS genre...

    1. Re:It's no Dungeon Seige by Shade,+The · · Score: 2

      Grpahics aren't everything. Whilst Dungeon Siege is a good game, it lacks the balance that you find in Blizzard games. Like comparing AoE to Starcraft; the latter was far more well designed. And, of course, the story in DS isn't really much more than an excuse to descend through lots of dungeons and catacombs ("Nah, the road is block to that place - looks like you'll have to go through one 'o 'em dungeons to get to where you want to go").

      Don't get me wrong; I like DS, but it seems to me that Warcraft 3 will be a lot better in terms of playability. Remember that Blizzard rarely (never?) make a cutting edge game - they stand out because of balance and gameplay, rather than graphics. Although at the end of the day I guess it's just a matter of taste.

    2. Re:It's no Dungeon Seige by Danse · · Score: 2

      Dungeon Seige sucked ass. Sure, it was pretty to look at, but the gameplay was utterly vapid. Worse than Diablo2. I give Blizzard some credit for at least making an attempt to rectify some of the problems with the RTS genre, but since I haven't played the game, and don't intend to buy it, I guess I will just have to see what others think. I'm waiting eagerly for UT2K3 and NWN right now. Those are going to consume my game time.

      --
      It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
  17. Ah-ha! by friedmud · · Score: 2

    And now we see the true reason NWN's Gold announcement was rushed out the door earlier this week (including barely any beta process and no Linux support in the box).

    They just had to get it out before people started getting their WarcraftIII addiction going!

    Derek

  18. Oh no! by Ride-My-Rocket · · Score: 3, Insightful

    Blizzard is exercising its right to not allow anybody except for Blizzard to use the gaming technology that it built! Panic, panic, boycott, boycott!

    I think Michael is forgetting one crucial bit of information -- BLIZZARD GAMES ARE NOT OPEN SOURCE. Blizzard built it, people play it; Blizzard has the legal right to choose who they allow to interact with their game at any level. Not to say that interop software would be a bad thing -- id Software and Valve have proven that a game or gaming engine's longevity is closely tied to how accessable it is to the modding community. But if Blizzard has no desire to venture down that path, so be it.

    Blizzard makes good games, period. If you don't want to buy them, that's your beef. But don't try to turn this into an open-source crusade -- you're wrong, they're right, end of story. Deal with it.

    1. Re:Oh no! by gamorck · · Score: 2, Insightful

      Given your opinion on this matter I would assume that you also believe:

      (1) AOL should be allowed to cut off clone AIM clients because its THEIR network.

      (2) MS should be allowed to cut off clone IM clients because its THEIR network.

      (3) MS should be allowed to modify Exchange server to keep the Ximian connector from functioning.

      (4) ISPs should start banning the use of Linux because its THEIR network.

      Look pal I know my comments here are coming off as krass and I understand how you feel in regards to /. editors and the panic button of theirs, but just consider that for one minute they actually may have a good point here, okay?

      Of /. is going to handle this in the wrong way as has been demonstrated by all of the "Im going to steal WC3" comments. The reason Blizzard is concerned about BnetD is because it makes piracy that much easier (you cant really play pirated versions of their games on the real Battle.NET).

      Its going to end up just like the DeCSS thing were /. screams to high heaven about the poor 16 year who wrote the thing getting locked up - yet Taco is still more than happy to almost single handedly run AnimeFu - a site devoted to Anime on DVD (my my isn't he in serious need of a life?)

      The hypocricsy has always been here and it will continue to stay here until the day these baboons close up shop. But until that time - I suggest you either learn to live with it (as I have) or leave well enough alone.

      J

      --
      I love idealists not because I am one, but because they make life bearable for pragmatists such as myself.
    2. Re:Oh no! by TheMonkeyDepartment · · Score: 5, Insightful

      Hear, hear!

      It is not in the Open Source community's best interest to try to strongarm or coerce companies to open their source (or to allow interoperability, or any other changes to their business model).

      Blizzard (through Vivendi) is accountable to its shareholders. This means, as a corporation, they are legally obligated to protect their property and assets, and also obligated to select a tested, proven business model which represents a minimal risk and maximal chance of profit.

      If you think Open Source is ALWAYS better than Proprietary, then why the hell is Blizzard's software so fucking good? Now that they've proven you wrong, the only way you can rectify the situation is by boycotting the software.

      Great software should thrive. Blizzard makes great software. And they have the right to keep their systems open or closed as they see fit. Would it be cool if there was an open version available? Yes. I know there are several open RTS systems under construction on Sourceforge. They don't attempt interoperability with BattleNet, so there is no legal issue. And guess what? THEY ALL SUCK! They all look like derivative, amateurish, sloppy game systems. They lack the Blizzard polish.

      And if you're a RTS player who decides not to buy WCIII because of this issue, well then, it sucks to be you!

    3. Re:Oh no! by Hallow · · Score: 2

      1-4 - are all quite legal, and all quite reasonable.

      1 & 2 - not likely to happen because of public backlash. AIM actually has 2 protocols, a limited "open" protocol for 3rd parties to use, and the standard protocol, which they change frequently to break 3rd party clients.

      3 - I wouldn't doubt that they would. And they are within their rights to do so. The only problem would be getting people to upgrade when most MS admins have trouble installing a security fix. Not to mention it would probably require changes to the client.

      4 - AOL has banned the use of Linux (by simply not providing a linux client). It's their network, they can control how, when, where, and with what you can access it.

      bnetd is a totally different issue. The use of the DMCA is quite different from a technological barrier or a restrictive ToS.

    4. Re:Oh no! by NanoGator · · Score: 2

      "bnetd is a totally different issue. The use of the DMCA is quite different from a technological barrier or a restrictive ToS. "

      I'm sorry, why is it a totally different issue? Maybe I'm misinformed, but I thought that Vivendi dropped the DMCA stuff and went for copyright stuff. I don't really care either way. I don't Blizzard defending itself from letting ppl circumvent their protection is worth telling the game market that I won't buy a high quality game. Seriously, I'd be in support of blocking DeCSS if Hollywood movies were as good as Blizzard games.

      Don't bother flaming me on that comment unless you have something interesting to say. There is a need in this world to lock up valuable items.

      --
      "Derp de derp."
    5. Re:Oh no! by ChaosDiscordSimple · · Score: 2
      Blizzard (through Vivendi) is accountable to its shareholders. This means, as a corporation, they are legally obligated to protect their property and assets, and also obligated to select a tested, proven business model which represents a minimal risk and maximal chance of profit.

      Fascinating. The same claims hold true for tobacco companies, Enron, and drug cartels. Why exactly is this relavent to the discussion? A companiecs obligation to please the shareholders is not my problem. (And a company can try untested, unproven business models if it can get shareholder buy-in. It can be tricky, especially when the risk is high, but it happens. Ultima Online was a new, risky idea. Energy futures markets were also untested (Enron).)

      If you think Open Source is ALWAYS better than Proprietary, then why the hell is Blizzard's software so fucking good? Now that they've proven you wrong, the only way you can rectify the situation is by boycotting the software.

      Sorry, you've apparently completely misread the intentions of people who support bnetd. The people who support bnetd are people who support Blizzard's software. There is no claim that Open Source is superior. These are just people who want to use the product they purchased in a way that Blizzard doesn't agree with. No wild claims about the superiority of Open Source, just a desire to run their own servers.

      It is not in the Open Source community's best interest to try to strongarm or coerce companies to open their source (or to allow interoperability, or any other changes to their business model)

      So why not? Because we'll somehow stifle Blizzard's ability to make money, and thus create new products? Somehow other industries manage to survive with third party competition for replacement parts. Interoperatability isn't an open source/closed source issue. It's a competition/monopoly issue. bnetd isn't a problem because it's open source. bnetd is a problem because it's competition. As a consumer I win when there is competition for replacement parts. I can buy replacement parts for my car without involving Subaru. I own third party memory cards, controllers, and cables for my Playstation 2. Yet somehow Subaru and Sony survive.

    6. Re:Oh no! by Omnifarious · · Score: 2

      If you think Open Source is ALWAYS better than Proprietary, then why the hell is Blizzard's software so fucking good? Now that they've proven you wrong, the only way you can rectify the situation is by boycotting the software.

      I could care less if Blizzard's product is Open Source or proprietary. If you had even the faintest clue, and followed the whole thing at all, you'd know that. I care that Blizzard is trying to stamp out an Open Source project using the legal system. That's all I care about. Period. If they want their games to be proprietary, that's just fine by me. It's when they attack a perfectly legitimate Open Source project that I get annoyed.

      It's really quite pathetic how clueless you mindless game buying drones can be.

      By purchasing Blizzard's product, you're only hurting yourself in the long run by contributing to a litigous atmosphere surrounding any Open Source project that somehow threaten a piece of proprietary software. Such an atmosphere will ultimately have a chilling effect on the development of all such software.

      But hey, you gotta have your game fix, right? Obviously, that's the most important thing in the world. After all, actions don't really have consequences outside of your own immediate gratification, do they?

    7. Re:Oh no! by TheMonkeyDepartment · · Score: 2

      Which bring the question, if YOU don't like what you're getting from these Open Source games, why aren't YOU joining them in development?


      Oh, please. Because I expect to get paid for my work.


      A lot of this has to do with the quality of the Artists on these projects.

      I agree with you there, 100%. That's why Open Source in this case is not a clear win. Under a totally open source / open development software arrangement, I don't think you can get as good of a team of professional artists, musicians, designers, etc. These are people who want to be paid. The way they get paid is to charge for the software. That's Blizzard's business model, it's been successful for decades, and they have a right to keep using it.


      I fail to belive that every Nerd on Slashdot has (a) no artisitc ability (b) no time to devote to doolding for a video game in which THEIR artwork will be show cased and (c) inability to give back to the community rather than just take (there is an 'upload' as well and 'download' feature to the networking thingy.)


      I guess maybe I don't qualify as a "Slashdot Nerd," because I don't believe that open source/free software is ALWAYS the end-all, be-all of business models. And to make a good game, it takes more than a computer nerd with a casual artistic ability. There are artists out there who have devoted their entire life to learning their craft. If you get a room of those people together, you get a game that transcends the commonplace to become a truly incredible experience. If you get a bunch of casual computer nerds together to create a game, it becomes derivative, nerdy crap. What I'm saying is, the profit motive is what has brought us the greatest games ever designed.
  19. Re:And? by GutBomb · · Score: 2

    you must be new here. or ignorant. or both.

    slashdot does not report the news. slashdot points you in the direction of OTHERS reporting the news, and they do it with their own style and flair. if you don't like it, read another site.

  20. Can beta testers chime in? by Salden · · Score: 2, Informative

    Will I have more fun playing this game than I did and still do playing Starcraft or is it just prettier. I think Blizzard games are great but I think they're about due for a flop (not in sales, just in longevity). It's clear that this game will sell.

    1. Re:Can beta testers chime in? by Quikah · · Score: 2

      The above is all correct. I will add that the multiplayer is just plain boring. I gave up on it after about 15-20 games lasting about 20-30 minutes each (that is to completion, 4 player games). The worst thing is once you lose a partner you are dead, there is no way to defend against 2 peoples armies. Unless they have radically changed the gameplay in the last month it is a huge disappointment.

      Oh and I would like to reinforce the point that the 3D engine has been completely useless in the beta maps. Not only is there no good camera control but there isn't any elevation in the beta maps so it is really still a 2D game.

      --
      Q.
  21. OWCH, $60+ by nweaver · · Score: 5, Interesting

    The price is getting STEEP for these highly hyped titles. No way.

    And I haven't liked an RTS since Total Annihilation, mostly because it's the only one which got the interface right and had units which are reasonably intelligent in responding to the enemy without user intervention.

    --
    Test your net with Netalyzr
    1. Re:OWCH, $60+ by Hollins · · Score: 2

      I think chess is boring, repetitive, and memory based.


      You obviously aren't very good at chess.

    2. Re:OWCH, $60+ by _xeno_ · · Score: 2
      And I haven't liked an RTS since Total Annihilation, mostly because it's the only one which got the interface right and had units which are reasonably intelligent in responding to the enemy without user intervention.

      Too bad it's slow as anything and even worse when played multiplayer. I used to try and play it with my younger brother, but since my computer is faster, I would win by producing more units than his system could handle, and then moving them in while his computer struggled at 1FPS.

      As for the units acting intelligently, what game were you playing? They only act fairly intelligently if you set them to patrol an area - otherwise, they're dumb as bricks. Which is kinda strange, actually...

      And for those people who think that units acting intelligently is "playing the game for you", acting intelligently in this case means:

      • Construction units will repair damaged buildings/units.
      • Damaged units will return to auto-repair bays to "heal".
      • Most units will break off a fight when they start getting badly damaged when on patrol, when told to specifically attack, they attack until all enemies in the area are gone or until they're dead.
      All of the above behaviors are only when a unit is set to patrol an area; otherwise they sit around and will only return fire but not follow enemies away. (By default - you can tell your units to hold fire, return fire, or attack all, and tell them to hold their position, move to intercept, or follow enemies.)

      Although I am still pretty sure that in Total Anihilation, the units still wouldn't help each other, one of my main pet peeves in these games. I really hate it when you have to explicitly tell your troops to attack the guys using ranged attacks on them. They should either go after the guy themself, or move out of the danger area.

      I especially hate it when a random unit decides to follow an enemy unit around the map. Nothing like finding out that a single enemy resource gatherer has pulled your main troops way away from your base while you were busy telling your resource gathers to actually gather resources instead of stand around the newly build resource mine. (Although the stupid "I just build a lumber mill, now I'm gonna sit around." bug is fixed in most recent games. The "I'm going to follow this unit until I die." bug still exists - so many games either allow you to say "don't attack enemies" or "attack enemies" but not "don't follow enemies way away from your where you're stationed" - TA does, and AOE2 does, but A) it's a MS product, so I can't praise it here, and B) it's an "advanced" option and is not shown by default.)

      My main beef with TA though is the fact it has a really crappy map editor. Map editting is what made Warcraft and Starcraft fun, it's what makes AOE2 fun and it's what makes me excited about Warcraft III - creating your own scenarios is a lot of fun. TA did have a map editor, but it crashed frequently and has a strange tile-based interface that made it rather difficult to do anything except on a well defined grid. (Don't think tiles as in AOE2 and Warcraft tiles, think tiles as in 5x5 collections of 32x32 pixel tiles that can be placed on a grid, where figuring out ways so that features do not look like they were placed in ... well, 5x5 tiles of 32x32 pixel tiles...)

      Uh, I'll stop this now - I've kinda just rambled on. Anyway, TA was fun, but it isn't without some flaws, and I personally found its UI to be rather cluncky.

      --
      You are in a maze of twisty little relative jumps, all alike.
  22. Rich and powerful? by Steveftoth · · Score: 3, Interesting

    Blizzard isn't all that rich, in fact they don't even own themselves.
    They are owned by a larger company, a french company I believe. Blizzard does make a few of the most popular games, but that doesn't mean they are the most successful.
    Id is sucessful because of the work of one man, Carmack. Without him there would be no Doom and thus no Id. (Don't want to knock the artists, but they needed his engine) Quake was the first game where he didn't do all the work on the engine. So there is a large personal investment in the projects that Id does, while Blizzard is run by managers and lawyers. I'm sure that the programmers that worked at Blizzard would love to see bnetd succeed. Unlike at Id, the programmers can't speak their minds.
    While Id is one of the few successful gaming companies to realease the code to their old engines, Blizzard is still selling Diablo 1 in stores. Without an engine available for mass use.
    Blizzard is more hard core about protecting their property.
    BTW, a few thousand geeks boy-cotting this game won't do anything to the sales, they are expecting the mothers of the world to pick this up for their little johnny or jane to play. Blizzard games sell millions of copies.

  23. Don't buy, but don't copy either by lingqi · · Score: 4, Insightful

    There are so many posts about how "i am going to get even by pirating the game"...

    guys (or gals), please do not sink yourself to that level. While we agree on the fact that Blizzard sueing bnet.d is questionable (okay, dead wrong and full of malicious intent), we also all know that copyright infringement is wrong. not necessarily as wrong as MS and BSA make it appear to be, but still wrong non-the-less. copying their software will not make things any better. in the end they will just come back with the statistic and say -- look, of COURSE we need to take these legal actions.

    the future rests in each of our hands (gosh that sounds lame), that may seem to be insignificant at first, but i really believe that it's an important responsibility.

    think it through -- i mean, it IS just a game you know.

    --

    My life in the land of the rising sun.

    1. Re:Don't buy, but don't copy either by GutBomb · · Score: 2

      dude, we pirate everything anyway. we just SAID we will pirate it instead of buying it to make ourselves sound better. we would pirate it even if blizzard released it opensource.

    2. Re:Don't buy, but don't copy either by Gaccm · · Score: 2

      also remember, for major componies like Blizzard, market share is more important than money. Look at MS office right now. Everyone has a copy, basicly. The reason it got in this position is that MS Office was warezed a lot more than Word Perfect (and more people got legit copies of ms office too). One of the bonuses of multiplayer games is that if enough people have the game then it adds value. By warezing a game you add value to the compony by playing it.

      --

      Only dead fish swim with the stream...
    3. Re:Don't buy, but don't copy either by TRACK-YOUR-POSITION · · Score: 2
      we also all know that copyright infringement is wrong.

      Why the heck would you say that on slashdot? While most people here probably put some small iota of faith in copywright law, I'm sure there are lots more who oppose all intellectual property, and therefore see no ethical reason to pay attention to the intellectual property of others.

      And I totally oppose this line of logic that we need to avoid doing things that piss off corporations so they don't crack down on our rights--I say piss 'em off, then piss 'em off even more when they find out that there is no damn way at all to stop piracy--the harder you try, the harder pirates try to steal it.

      Let's fight these battles with bytes, not legal briefs! We can't win their rules--make them play by ours!

    4. Re:Don't buy, but don't copy either by Dirtside · · Score: 2
      we also all know that copyright infringement is wrong
      Um, no. We all know that copyright infringement is illegal, but whether it's morally wrong is up to each of us to decide. This may seem like a picky distinction, but it is very important.

      On the one hand, there's the "copying is not theft" argument, which says that if I copy what you have, then you still have it, and have lost nothing (contrasting to theft, where if I steal what you have, you no longer have it). On the other hand, a large part of our economy is based on the premise of copyright (and trademark and patent) law, and it unquestionably hurts people to infringe copyright rather than paying for something legitimately... but what if you weren't going to pay for it if you couldn't get it illegitmately? And is it necessarily right to continue supporting something (the copyright economy) that you think is immoral, even if opposing it can hurt people?

      Contemplate this, and when you can snatch the stone from my hand... uh... nevermind.

      --
      "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
    5. Re:Don't buy, but don't copy either by Dirtside · · Score: 2
      I love trolls! So I'll respond to yours.
      How is it different from, say, stealing a book? Or a blender?
      If I steal your book, you no longer have the book.
      If I copy your book, you still have the book.

      It's a pretty simple distinction. Theft means that whoever had the item, NO LONGER HAS IT. Copying means that whoever had the item, STILL HAS IT. Now, maybe you can explain why they ARE they same.

      --
      "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
    6. Re:Don't buy, but don't copy either by Dirtside · · Score: 2

      And how exactly am I stealing from the author and publisher? They still have all the copies of the books they have before. So what is it, exactly, that I've taken from them?

      --
      "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
    7. Re:Don't buy, but don't copy either by Dirtside · · Score: 2

      Certainly we can agree that calm, reasoned discourse is better than virulent flames. Besides, I never said (or even implied) that copyright infringement is perfectly acceptable; I merely said that it's not the same as theft (which, by definition, it isn't).

      What agreement? I never made any agreement with any publisher. Can you show me this mythical agreement that I signed? (Yes, I know what you mean, but if you follow this through, you'll see what I mean, since you apparently haven't yet figured it out.)

      --
      "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
  24. Great looking game but... by Eric+Damron · · Score: 2, Insightful

    I'm so turned off by the lawsuit against bnetd that I just can't bring myself to support Blizzard anymore.

    Nows the time to make our feelings known by NOT making a purchase.

    Sorry Blizzard, great looking game but I'm passing.

    --
    The race isn't always to the swift... but that's the way to bet!
  25. $wrong + $wrong = $right? by don_carnage · · Score: 2

    So...if we can't buy it because we're "boycotting" Blizzard, then would it be morally wrong to pirate it? ;^)

  26. Consider what? by InnereNacht · · Score: 2, Flamebait

    "Update: 06/13 15:16 GMT by M: Please consider the fact that Blizzard is suing people who write software to interoperate with theirs when deciding whether you want to purchase this game."

    You're right! Boycott everything!

    Duping/hacking/cheating isn't friggin' BAD ENOUGH on battle.net. Go ahead and let them COMPLETELY ruin any semblance of order by allowing people to interoperate and "write their own apps" for it.

    Give me a break. I'd fight it too.

    1. Re:Consider what? by Hrothgar+The+Great · · Score: 2

      How would you fight it? If you honestly believe that Blizzard owns the Battle.net protocol, then please, provide a link for everyone to see with Blizzard's patent specification for their system. Wait, you mean Battle.net is not patented??

      If I make a car with particular wheels, and someone else makes different wheels that work just like mine, I would hope that I had patented my design so that I could start a lawsuit. In Blizzard's case, they did nothing to protect their protocol, and it is the right of anyone else to implement an application which accomplishes the same tasks. Sorry, that's it. There really can be no argument about this. Please take your stupidity elsewhere.

  27. They are suing volunteer programmers by Vicegrip · · Score: 2

    If that doesn't smack of corporate calleousness I don't know what does.

    I'm going to support the eff. I won't be buying Warcraft III. There are TONS of excellent games out there to buy folks, so if you support the eff, show it by not buying Warcraft III and spend your money on another game.

    --
    Do not spread "09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0" over the internet, thank you.
    1. Re:They are suing volunteer programmers by Vicegrip · · Score: 2

      From what I've read, Blizzard wants to transition its bnet base into a more fee based infrastrature that future games will leverage. By locking out anybody else from being to act as a server for their games, they would be ensuring customers would have no other choice than to poney up when such a time came.

      Additionally, I mentionned the EFF because, if you were to read the website the link in the article points to, you would see that the EFF has taken up their cause and defending them. This obviously is with good reason as I doubt they can afford taking on superfluous cases.

      You are correct that Blizzard 'made' the game.
      There is much precedent for custom game servers. The biggest example that comes to mind is Ultima Online-- which has seen a number of different custom server made for it. Some were in fact rather successful. OSI Inc. never liked those custom servers, this much is probably true. But neither did they unfurl their lawyers at them either.

      You argue that Blizzard's desire to control how and where people play their online games is acceptable... it's 'their' game right?...they can do what they want.. etc..etc.. Personally, I find that rather sad.

      At stake here, in my mind, is a fundamental and larger principle of interoperability: is it legal for a company to mandate through a EULA that their software can only interoperate with their systems.

      I most certainly hope this is not the case.

      --
      Do not spread "09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0" over the internet, thank you.
  28. Blurgh by Rogerborg · · Score: 2, Troll

    Right. I'm not going to buy it, and I'm not going to play it, partly because I don't want to, but mostly because I don't have a machine that can play it. Are we clear on that? I am not going to give Blizzard $55.

    But given Blizzard's treatement of bnetd, I'm damn well going to download a warez rip of the information that comprises it (which to my Linux machines look like a bunch of gibberish). Because that will reduce Blizzard's bank balance by $55, right? I mean, it does actually remove money from their account and puts it in, er, /dev/null, doesn't it? Because making unauthorised copies costs money, right? Maybe if enough of us do this (be sure to delete the information then download it again and again) we can leave Blizzard owing several billion dollars to... err... wait... isn't there a flaw in this argument?

    --
    If you were blocking sigs, you wouldn't have to read this.
    1. Re:Blurgh by Omnifarious · · Score: 2

      It's pathetic how clueless you mindless game buying drones can be.

      By purchasing Blizzard's product, you're only hurting yourself in the long run by contributing to a litigous atmosphere surrounding any Open Source project that somehow threaten a piece of proprietary software. Such an atmosphere will ultiamtely have a chilling effect on the development of all such software.

      But hey, you gotta have your game fix, right? Obviously, that's the most important thing in the world. After all, actions don't really have consequences, do they?

  29. Operating Systems != Games by shren · · Score: 4, Insightful

    Please consider the fact that Blizzard is suing people who write software to interoperate with theirs when deciding whether you want to purchase this game.

    Somehow I don't think that a game publisher needs to be held to quite the same interoperatibility standards as an operating systems publisher ... because it's a game. Odds are, no matter how much they sue or how inoperable they are, they're not going to push all other games out of the market.

    Am I going to buy it? I'll wait for the reviews on the single player campaign. I never liked warcraft I or II multiplayer - it seemed to be the simple art of running exploding suicide troops at the enemy.

    Which borders on unpatriotic these days, now that I think about it.

    --
    Maybe the state's highest function is to grind out insoluble problems. (Zelazny, Hall of Mirrors)
    1. Re:Operating Systems != Games by kindbud · · Score: 2

      Somehow I don't think that a game publisher needs to be held to quite the same interoperatibility standards as an operating systems publisher ... because it's a game. Odds are, no matter how much they sue or how inoperable they are, they're not going to push all other games out of the market.

      How is this relevant to fair use? Fair use is not about market share. It doesn't matter if a game has one player or 10 million players, it is still legal to reverse engineer it to achieve compatibility with your own creation.

      --
      Edith Keeler Must Die
    2. Re:Operating Systems != Games by shren · · Score: 2

      How is this relevant to fair use? Fair use is not about market share. It doesn't matter if a game has one player or 10 million players, it is still legal to reverse engineer it to achieve compatibility with your own creation.

      You have a valid point, I think.

      Still, there's plenty of examples of propritary interfaces in the non-software world. Every printer uses different ink cartriges. Every american cellphone provider sells you a phone, because they can, even though the phone is exchangable if it follows the same band. Selling things that only interact with what you want them to interact with is a common thing these days. I'd rather play WC3 than fight that battle.

      Is it really a fair use issue? If I have a movie, and you take 90% of the movie and cut it into your own movie, you've infringed on my copyright. Most of us would agree that stealing 90% of a movie and reusing it would be wrong. If I write my own server, and use 100% of your client to render my server, how is that right?

      --
      Maybe the state's highest function is to grind out insoluble problems. (Zelazny, Hall of Mirrors)
  30. Check out Apple's Preview by toupsie · · Score: 4, Informative
    Apple is running some dedicated pages to Warcraft III which will be Blizzard's first game simultaneously shipped for Mac OS X, Mac OS 9, and Windows on the same CD. Sorry Linux guys, you are going to have to boot into Windows or MacOS 9. I can't remember the last time a major gaming company released the Mac version of a game the same time they released the Windows version.

    P.S. What another boycott? Jeez! If I followed all of these boycotts, I wouldn't be able to turn on my computer. Sorry guys, Blizzard supporting Mac at the same level of Windows is more important to me than open source game servers.

    --
    Strange women lying in ponds distributing swords is no basis for a system of government.
    1. Re:Check out Apple's Preview by grunby · · Score: 2

      I can't remember the last time a major gaming company released the Mac version of a game the same time they released the Windows version.

      How's about Neverwinter Nights?

      - grunby

    2. Re:Check out Apple's Preview by toupsie · · Score: 2

      Looks like its getting better every day being a MacOS X user! Go UNIX!

      --
      Strange women lying in ponds distributing swords is no basis for a system of government.
    3. Re:Check out Apple's Preview by toupsie · · Score: 2

      Good one!

      --
      Strange women lying in ponds distributing swords is no basis for a system of government.
    4. Re:Check out Apple's Preview by I_redwolf · · Score: 2

      Wow, you openly admit that you are Blizzards bitch. Heh, listen I don't know what you do as a profession or how old you are or any of that. I do know that in life you have to stand for something or fall for anything. You my friend will just fall for fucking anything won't you?

      It's rather digusting at that too.. You are the problem with society. You'd sell your soul for a game, a fucking game. I'm not gonna rant but the difference between my generation and the generation of the World Wars all the way to Vietnam is that they fucking stood for something.. I'm 22, my generation stands for nothing but boy bands and throwing cash at corporate whores who want to take that same money to take away our rights so they can milk more money from us in illegal ways legally.

      Fuck you, Fuck Blizzard and Fuck Vevendi, like I said.. stand for something. The same people pirating this game have bigger balls than you.. at least they outright defy paying for it.

    5. Re:Check out Apple's Preview by I_redwolf · · Score: 2

      For the ignorant such as yourself who don't know that your rights are being taken away. I will refer you to here; http://www.bnetd.org

      Then I will tell you that the bnetd project wasn't the ones that supported WC3 or even condone pirating. After that I will tell you that I proudly server in the US Army Reserves. Lastly I will let you know that if you think people taking away your rights is cool then so be it. I for one don't, also you should become a little bit more informed before you talk the way you do. It makes you sound really stupid.

      Tell me, what do you do, for your country, for a cause or anything else for that matter? You want to make money too? Good, get a fucking job like all the rest of us. You think Vivendi universal or Blizzard programmers are starving because an alternative to their server was provided and some band of pirates took that open code and provided access to wc3 beta? You really think they are starving now that wc3 went gold? Do you think that the lawsuit against bnetd helped them go gold? Or would they have gone gold regardless? Don't you think the pirates who actually did this should be the ones punished and not the bnetd project?

      Sadly this is a fucking war, a war for my freedom to write a program that interoperates with something else. A war for my right to create independent works period. If a case like this is lost.. Say goodbye to Samba and all the other things that allow you to interoperate with other works. So goodbye to any dynamic enviroments and say hello to a Apple/Microsoft/Sun Microsystems world. Idiot.

    6. Re:Check out Apple's Preview by I_redwolf · · Score: 2

      It's like leaving a gun in a park and being shocked that someone took it and used it to kill someone.

      I didn't know it was like that. If thats the case you know what.. lets ban guns so that someone doesn't leave it in a park accidentally or otherwise. That seems like a logical solution doesn't it?

      As for your "war", Blizzard makes their games, and yes Blizzard has every right to decide what you can do with them. This is exactly why they do their best to crack down on cheats and other hacks and in the end bnetd has turned out to be about that much, a hack.

      Do you know how many people disagree with you? Mostly everyone I know that used to play starcraft with battle.net no longer does because of all the hacks and cheaters. They used Bnetd and it works great according to them.. I played starcraft and enjoyed it never bought it do to it not being supported on Linux but I can attest to the rampant cheating and this is not too long after it came out, I was playing over a friends house bitching about the cheating wondering why he purchased the game. He said he wouldn't but another blizzard game because the games are fun it's just that everyone cheats. All I wanted to do was play the game without people cheating.

      Blizzard's games are made to only connect to battle.net, not another server nor software. Letting it do otherwise only accomplishes getting to circumvent piracy.

      Right and my operating system is made to only run certified approved programs by the manufacturer. Otherwise I'm breaking the law and need to be thrown in jail.

      This is a capitalistic country, money is what counts, not absoloute freedom to do whatever you want. Your war is only to interphere with a company trying to make money.

      Interfere, and no thats not what i'm trying to do. If Blizzard saw this to be a problem then they would of stopped Bnetd years ago. They didn't stop it then and it never hurt the sales of there games before so the only thing different I see now is that a group of pirates took bnetd and used it to play the beta. Would it have hurt sales in the long run; I'd say no as the people who weren't gonna buy it still haven't bought it and the people that were gonna purchase, purchased. Some people even purchased in advance.

      Samba only exists to let other clients connect with windows clients. You're comparing an open protocol, to cracking a company's hard work and making it so that you don't have to buy their games thus in the end harming their sales. Bullshit.

      Ummm, samba did the same thing bnetd did. They reversed engineer windows structures. There is no open protocol what are you talking about? Windows doesn't have any open protocol; if they gave the samba team the structures for their file format they wouldn't need to reverse engineer them. Bnetd did the same exact thing to the battle.net server. So what you are saying is that it's ok for the samba team but not for the bnetd team?? Don't you understand that Bnetd and Samba are 100% alike?? Do you know how much of an ass you look like right now??

  31. Blizzard is not that bad by puppetman · · Score: 2

    We've play Starcraft at work, with 2 legit copies (and 6 people play) with a Battlenet clone.

    I know that the BN clones have offered to put the same security into their servers as Battlenet offers so that people can't pirate, but perhaps it's just not an option for Blizzard to give up that info, and then test BNetD (etc) to make sure they conform.

    When Warcraft2 came out, Blizzard added the ability for multiple installs off one CD, as "spawns" so that several people could play the game at once. Was a great idea, as everyone who played it, bought it. Even the women in the office (they liked the voices of the peons, etc). I thought that that was pretty cool.

    I don't think Blizzard is going over the deep end on this.

    1. Re:Blizzard is not that bad by TheOnlyCoolTim · · Score: 2

      I don't know about the review copies but the demo had funny voices on the footmen and the grunt.

      "In the retail version I'm MUCH funnier!"

      "You go buy now or I sing!!!!"

      Tim

      --
      Omnia vestra castrorum habetur nobis.
  32. Zzzzzz by TheViffer · · Score: 4, Funny

    Lets see here ..

    Warcraft, Warcraft II, Command and Conquer, Red Alert, Age of Empires, Age of Empires II, Start Craft, Galatic Battlegrounds, etc, etc, etc.

    Its to the point that you have played so many of these that they all seem to be same game.

    Build a base
    build units
    enhance units
    smash enemy
    Wash
    rinse
    repeat

    I played a friend of mines SWGB. After about 3 or 4 games, I removed it from my box, packaged it back up again, and gave it back to him.

    Warcraft III is prob a great game .. and will appeal to many people out there. But the style of game has been so badly abused over the past 10 years that it turns out to be the Same #$^@ Different Day.

    Just a ramble.

    --
    -- Knowing too much can get you killed, but knowing who knows too much can make you rich.
    1. Re:Zzzzzz by Colin+Winters · · Score: 3, Insightful

      Lets see here ..

      Wolf 3d, Doom, Doom II, Duke Nukem, Quake, Quake II, Quake III, Half-life, Unreal Tournament, Return to Wolf, SoF, etc, etc, etc.

      These lists can be made for almost any type of game-when something sells (FPS, RTS) people copy it, update it, and so forth. There really hasn't been any innovation in computer games in years, but that doesn't stop new games from being a lot of fun, nor old ones. I just can't stand it when people rant about gameplay being "old." Come up with a new idea yourself, see how easy it is.

      Grr.

      Colin Winters

    2. Re:Zzzzzz by Stonehand · · Score: 2

      You don't mention Myth. I've never played it, but my understanding is that there's no base-building in it, nor unit building for that matter. The Close Combat series is also quite different, although dead AFAIK and pretty horrible in certain respects (notably the vehicle pathing is possibly the worst I've ever seen in any game, period -- e.g. tanks taking wild detours, slamming into buildings, and getting stuck).

      There are also some interesting hybrids. Combat Mission is a hybrid TBS/RTS -- more of a TBS, but you give orders that are executed in 60-second phases, so a) you can get fine control, because you have ample time to give your orders, and b) the simultaneous WEGO execution eliminates some of the artificiality common to sequential TBS play. Of course, it's still fairly demanding on tactical AI.

      But given that it's Blizzard, I'd figure that there's probably not a whole lot of innovation -- they seem to be quite happy pushing out clickfests that require vast amounts of micromanagement (e.g. limiting groups to 12 units, minimal unit autonomy, no coordination commands like Go Codes, no ability to put in SOPs / ROEs, no AI scripting, that sort of thing). They could learn a lot more from games with planning phases (e.g. the Rainbow Six series of FPSes -- e.g. go codes for waypoints), unit AI settings (done pretty early in Dark Reign, which I thought was pretty good if a bit high tempo), et al.

      --
      Only the dead have seen the end of war.
    3. Re:Zzzzzz by sckeener · · Score: 2

      These lists can be made for almost any type of game

      Can anyone name a few original great games that ahem that are not being done any more?

      My all time favorite is starflight I & II, but I'm sure there are others.

      I miss the depth the old games had. FPS & RTS might as well be on a playstation.

      --
      "Only one thing, is impossible for god: to find any sense in any copyright law on the planet." Mark Twain
    4. Re:Zzzzzz by cancrman · · Score: 2

      What is this "Combat Mission" game you speak of? It sounds interesting. TBS games are my favorite, but there is that 'aftificiality' you mention.

      --
      The sole purpose of the Internet is to get porn and bomb making plans into the hands of children.
    5. Re:Zzzzzz by Stonehand · · Score: 2

      Combat Mission = "Combat Mission: Beyond Overlord", distributed by Battlefront.com. It's over a year old (maybe two, don't recall) and the East Front (CM:Barbarossa to Berlin) version is expected for later this year with some engine updates as well.

      It's a purely tactical (no campaigns, for instance; closest thing is a multi-battle operation) WWII game, set entirely in NW Europe post-Normandy, with a heavy emphasis on accuracy (e.g. historical TO&Es and units, down to variations e.g. PzIVG, PzIVH, PzIVJ, if memory serves; numerous Sherman types, et al. Armor is modeled via location, tanks carry multiple shell types, vehicles can get bogged down in bad ground conditions...). Typical actions are battalion-sized or smaller, with control down to the squad/team level for men and individual for vehicles.

      It's not perfect -- for instance, spotting is absolute (IOW, if any of your units can see something, it's shown to the player regardless of radio contact et al) and will remain so until the engine is rewritten. It is, however, pretty darn good, netting highly favorable reviews and having a pretty fanatic user base.

      --
      Only the dead have seen the end of war.
    6. Re:Zzzzzz by TRACK-YOUR-POSITION · · Score: 2
      Come up with a new idea yourself, see how easy it is.

      This confuses me so much. Coming up with ideas is easy. I come up with great ideas for video games all the time--everyone who plays video games and gives the idea some creative thought in their daydreams probably does too. Game companies never buy ideas from people, because EVERYONE has ideas. Ideas are cheap, it's the implementations that are hard.

      Thus, I can find no fathomable reason for the INCREDIBLE number of "me too" games that are, as you say, in all genres. Why is it that they avoid doing the work that everyone who dreams of working in the video game industry dreams of doing--that is , coming up with a great (or at least different) idea for a video game? The only resolution to the paradox I can think of is that video games today are made by so many different people, that a "many cooks spoil the pot" effect plagues them all--that getting all of those people to work on a new, original idea doesn't work--it's easier to sell them (or your boss) on an idea that's already proven to work.

      Which leaves gamers like myself, who basically have one phrase in mind when looking for a video game: "something different", scratching their heads in wonder at how so many man hours of programmers and artists (but apparently no game designers!) goes to such terrific waste.

  33. well, by Sj0 · · Score: 2

    after considering everything, I believe Blizzard is justified in suing BnetD, considering how bnetd opened the door to piracy of the beta versions of Warcraft III(because BnetD didn't authenticate whether or not the version was stolen or not). On the other hand, I think they should have done more to co-operate with the BnetD project leads, who would likely have jumped at the chance to give Blizzard a hand.

    The lawsuit just seems like a miscalculation on blizzards part, and they can't easily retract something like that without losing some measure of credibility.

    --
    It's been a long time.
  34. hmm by nomadic · · Score: 5, Funny

    M: Please consider the fact that Blizzard is suing people who write software to interoperate with theirs when deciding whether you want to purchase this game.

    Ok, I thought about it.

    I don't care.

  35. Re:That much??!?!?! by Elbereth · · Score: 4, Funny

    Better idea.

    Don't send the money to the EFF, but mail Blizzard saying you did.

    Then treat yourself to a dozen Krispy Kreme donuts for being crafty (War Crafty!)

    Great idea! But If Blizzard gives you a counter-offer of Warcraft III Collector's Edition for just $49.99, should you accept it?
  36. Re:That much??!?!?! by ObviousGuy · · Score: 2, Funny

    Well, if your relationship with Blizzard is good and you really feel like part of the team, I'd say go for it! If you think they're just stringing you along, I'd reject the counter-offer.

    It really boils down to how much you think you can trust them.

    --
    I have been pwned because my /. password was too easy to guess.
  37. If people can't be serious about boycotting.... by Sarcasmooo! · · Score: 2

    Then the whole free market system pretty much goes right down the drain. The only accountability will be to guberment regulations, and businesses can screw customers any which way they want because they know if they make an enticing product people will shell out the cash anyway. Use your brains before you go out buying things made by companies who sue your friends and peers for beating them at their own game. Feh. Fanboys.

  38. too bad the lawsuit link is slashdotted by WebMasterJoe · · Score: 2

    I can't look into the exact details of the lawsuit since it's /.ed, but I think Blizzard is well within their rights to sue for this.

    When Diablo came out, there was a lot of cheating going on. So much so that I didn't even bother playing online, there were too many PK's and people with hacked inventories and levels. Blizzard tried to fix that in Diablo II, but unfortunately my computer kept crashing whenever I played it online, so I was unable to verify it myself. But their solution to prevent hacking was partially handled by the servers, and partially by he clients. If they were to allow others to make their own versions of the Battle.net servers, then this level of protection from cheating would be gone. There could theoretically be cheats in these other versions, which in turn could lead to the same problems with cheating found in the original Diablo. Blizzard is probably afraid they would get blamed for this.

    Also, if users log into an unauthorized Battle.net server, they could have "patches" downloaded to their computers which could theoretically wipe out their hard drives. I'm not saying that it is likely, but it is possible and Blizzard does not want that kind of risk associated with their products.

    Besides, what exactly is the benefit of playing on a rogue server instead of one of the official Battle.net servers? Is it because people don't want to rely on Blizzard staying in business or keeping the service free? I admit I don't know the whole story behind it, but it seems pointless to me to work on an alternate battle.net server.

    --
    I really hate signatures, but go to my website.
    1. Re:too bad the lawsuit link is slashdotted by kindbud · · Score: 2

      Besides, what exactly is the benefit of playing on a rogue server instead of one of the official Battle.net servers?

      None of the problems with cheating that you mentioned exist on private, closed community Bnet servers that are selective about who they let in. Blizzard lets every snot-nosed kid with a valid CD key play. Some people don't want to play with them. Blizzard offers these people no choice. Bnetd offers them a choice. Why is this so hard to understand? If Battle.net wasn't already overrun with cheaters and lamers, there'd be no need for Bnetd.

      --
      Edith Keeler Must Die
  39. Re:And? by earlytime · · Score: 2

    hey man,

    how can you be #541585 and talk about other folks being new??

    -earl

    --

  40. If we all want to make a difference. by Mustang+Matt · · Score: 2

    Send blizzard a letter with all your credit card information and tell them that they can process it and send you a copy as soon as the lawsuit is dropped.

    --
    The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
  41. well... by mlong · · Score: 2, Interesting
    And for those of you who couldn't give a damn and just want to buy a good game...or those who know that regardless of what slashdot does, the general buying public is still going to buy the game...

    Collectors Edition Base Prices:
    67.91 buy.com
    74.95 amazon.com
    74.99 compusa.com
    74.99 ebgames.com
    74.99 gamestop.com
    79.99 chipsbits.com
    79.99 worstbuy (aka bestbuy.com)

    Regular Edition Base Prices:
    47.95 chipsbits.com
    52.88 buy.com
    59.95 amazon.com
    59.95 staples.com
    59.99 ebgames.com
    59.99 gamestop.com
    59.99 worstbuy (aka bestbuy.com)

    --
    //m
    1. Re:well... by _ph1ux_ · · Score: 2

      79.99!!

      WTF. that is the most expensive game I have heard of. I bought the collectors of U9 (mistake btw - dont buy that game)...

      wtf is blizzard smoking? I thin I know why this game is so expensive:

      Blizzard takes *forever* to release a new game. so by selling it for such a high price, they think that all the people that buy the thing are going to fund the next 5 year dev cycle for their next game: War III expansion pack!

      sucks. they make good games.... twice a decade.

    2. Re:well... by _ph1ux_ · · Score: 2

      you're right I didnt look at what the collectors edition included... and that is some good stuff.

      so if you can afford it - and are interested in what they are offering then its good.

      I went into software etc to buy a game (cant member which game - I buy lots) but I remeber how much it was - 59.99 - I went upto the counter, and the clerk said "hi how can I help you?" - I replied "Hi, I would like to buy this way overpriced game please." - she laughed and stated that she agreed, and couldnt understand why the game was so expensive. (i think it might have been RTCW (F'ing great game BTW)

      I think that *all* games should be $40.00 (tax included) I think they would sell a lot more games - making them accessable even to the kid who has to save up his allowance.

      aside: I was in fry's and saw that MS flight something or other was $70.00 !!! I couldnt believe it. 70 for any game is WAY to much - esp. when its the standard, and not the collectors. prices like that should come with a bj - or at least a blow up doll.

    3. Re:well... by Stonehand · · Score: 2

      *frown*

      I wonder how much $ could be shaved off the price if they trimmed extras, like cut-scenes, movies, expensive voice talent (if any; Westwood has more of a reputation for hiring names, IIRC, than Blizzard, but I could be wrong 'bout that), and so forth. I wouldn't mind paying $ for well-done gameplay, excellent documentation, historical research (for wargames -- e.g. CM:BB development requires researching TO&E for a huge number of formations), Q/A testing, and that sort of thing, but for peripheral extras, ugh. Beyond a certain point (Illwinter's "Dominions", for instance, while a deep and intriguing game, does have a horrible UI that could be greatly improved if they had more people and HCI testers), extras just don't impress me that much.

      --
      Only the dead have seen the end of war.
    4. Re:well... by TheOnlyCoolTim · · Score: 2

      Blizzard's cinematics are extremely well done and worth paying for. Movie quality. Go to Blizzard.com and download the E3 2001 Trailer. They even have the guy who does all the movie trailer voiceovers doing theirs. You'll recognize the voice.

      Tim

      --
      Omnia vestra castrorum habetur nobis.
  42. You think $60 is bad?! by citizenc · · Score: 2

    http://www.futureshop.ca/catalog/proddetail.asp?sk u_id=0665000FS10004633

    Price: $89.99

    And that's NOT including the ungodly 7% PST (Provincial Sales Tax) and 7% GST (Goods and Services Tax) which get tacked on to the sticker price.

    $89.99 + 14% = $102.59

    And that isn't even for the collector's edition. No wonder piracy is so rampant. Screw you, Blizzard. I'm going to wait until the title drops to AFFORDABLE levels.

    Of course, we know that Blizzard just inflated the price because they know people will pay it. Grr.

  43. -1, Pedantic by LMCBoy · · Score: 5, Informative

    Of course, the Sun is actually white, almost by definition. People think it's yellow because they usually see it when it's low in the sky near the horizon, which causes its color to be significantly reddened
    by its long path length through the gas and dust of our atmosphere.

    --
    Liberal (adj.): Free from bigotry; open to progress; tolerant of others.
    1. Re:-1, Pedantic by ceswiedler · · Score: 2, Offtopic

      Huh? By definition, white colors look "whitest" to our eyes when in sunlight (in the same way white looks green under flourescent light). That doesn't mean the Sun's light is white. The sun's light is yellow-orange, because of its temperature. If it were hotter, it would be bluish, and our eyes would have evolved to see white properly under that bluish light.

    2. Re:-1, Pedantic by LMCBoy · · Score: 2, Offtopic

      By definition, white colors look "whitest" to our eyes when in sunlight (in the same way white looks green under flourescent light). That doesn't mean the Sun's light is white.

      Um, yes it does, I'm afraid. You're saying that the Sun's light is yellow-orange, yet it somehow makes white objects look white. That is simply not possible.

      It's easier to understand if we make a distinction between the color of light and the color of non-luminous objects. A non-luminous object has an apparent color based on how efficiently it reflects different colors, convolved with the mix of colors of the light it is reflecting.

      For example, an object that looks blue under white light looks blue because it reflects blue light better than other colors. The same object will look black under a red light. A "white" object is one which reflects light of all colors equally well. So it takes on the color of the light it is reflecting (it looks red under red light, blue under blue light, yellow under ywllow light, etc.). So, instead of "white", let's call it "neutral".

      Now, take such a "neutral" object outside on a sunny day. Note its apparent color. That's the color of sunlight, by definition. It's true that our perception of that color as tint-free is subjective, and a product of our evolution in a sunlit environment. That is exactly why I said the Sun must be white, almost by definition. It would be truly bizarre if our eyes perceived light from our Sun as anything but white.

      Hope that helps.

      (PS- try looking at the Sun (briefly!!!!) around noon, instead of at sunset. Like I said in my original post, the Sun is heavily reddened when it is near the horizon; that's why most people think it's yellow (because they only see the Sun when it's "in the way" near the horizon) )

      --
      Liberal (adj.): Free from bigotry; open to progress; tolerant of others.
    3. Re:-1, Pedantic by BigumD · · Score: 2

      Gawd, only on slashdot would you get a +5 "Informative" for a comment like this...

      Jeez...

      --
      --The space between my ears was intentionally left blank--
  44. Double Ouch for the soccer fans by KeyserDK · · Score: 2, Funny

    Let me see
    World Cup Soccer (so far i've only missed 3 matches)
    Neverwinter nights.
    Warcraft III.

    Where does work fit in? :(

    --
    still reading?
  45. sigh... by Quixadhal · · Score: 2

    Ok, so it's bad enough to know that my productivity will be shot to hell by Neverwinter Nights next week. Now, I only have 2 weeks to get a module running DM-less? Argh!

  46. Here's an idea.... by Danse · · Score: 4, Insightful

    Just go out and buy Neverwinter Nights (in a week or two when it hits stores) and forget all about WC3. If Blizzard's tactics don't appeal to you, support the competition instead! You get a great game, and that should make it a lot easier to let go of your pain and get on with your life.

    --
    It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
    1. Re:Here's an idea.... by Jade+E.+2 · · Score: 2
      Just go out and buy Neverwinter Nights (in a week or two when it hits stores) and forget all about WC3. If Blizzard's tactics don't appeal to you, support the competition instead! You get a great game, and that should make it a lot easier to let go of your pain and get on with your life.
      Or lack thereof.
  47. Re:The issue is not Open Source versus Proprietary by Stonehand · · Score: 3, Insightful

    That's a nice little bogus viewpoint. Committing wrongs for free doesn't make them right... and would open up the door for companies funding neat little non-profits for mangling other companies. Hell, they're already willing to legally relocate to Bermuda to cut their taxes via some interesting financial manuevers...

    --
    Only the dead have seen the end of war.
  48. Mac version late. by TomatoMan · · Score: 2

    How's about Neverwinter Nights?

    Mac version this fall, two months later than the PC version.

    --
    -- http://frobnosticate.com
  49. You = Wrong by TheOnlyCoolTim · · Score: 2

    Have you played Warcraft III? I have...

    "next idle worker button" - has been in the game for months now.

    "queue up non-movement orders" - Shift Clicking works for me.

    "units lost behind trees" - Trees go transparent whenever units are behind them.

    "off the edge of the view space" - You can't send units off the view space.

    Tim

    --
    Omnia vestra castrorum habetur nobis.
    1. Re:You = Wrong by TheOnlyCoolTim · · Score: 2

      Formations are in the game although they aren't the best.

      Shift clicking for attacks works. Don't know about Harvesting.

      The bug with sending flyers off the top of the map was fixed way back.

      Tim

      --
      Omnia vestra castrorum habetur nobis.
  50. Indeed, I was a real high seas pirate by A+nonymous+Coward · · Score: 3, Interesting

    No less authority than Radio Hanoi said so, in fact. My carrier (USS Midway CV-41) helped evacuate Saigon as it was falling in April 1975. Many helicopters landed on us with evacuees, and we later picked up many planes flown out to Thailand. Radio Hanoi said these planes and helicopters were legitimate war booty, and they wanted them back. Since we refused, we were nothing but a bunch of pirates. Our captain flew the Jolly Roger in acknowledgement.

    To get serial for a moment, complaining about the new meaning of "piracy" is about as useful as complaining of "hacker" being abused by the press. Words mean what people want them to mean (c.f. Humpty Dumpty), meanings change over time and by region, and it does no good to get snippety about it.

  51. Not buying it by rossz · · Score: 2

    For a number of reasons.

    For starters, I bought Warcraft 1 and 2 (and Starcraft). The first one was ok, the second one was more of the same and bored me. More importantly, I play Diablo 2 on a bnetd server because battle.net sucks big time. Too many cheaters and scammers, and too much lag. I paid for Diablo 2 so I am not a software pirate. Being called one is an insult. Max Schaefer of Blizzard said anyone who plays on a bnetd server is a pirate. I demanded an apology and he denied making the statement (this was on irc). The majority of people in the chatroom sided with me (agreeing that Max did in fact call me a pirate in a roundabout fashion).

    Because NWN will be natively supported on Linux and because they are making it possible to host your own server, they get my money (already preordered the game).

    Yes, it sucks that the Linux support will be delayed. Shit happens. 90% of client machines are Windows based. If you had a deadline fast approaching, which OS would you give priority? The OS that 90% of your customers use or the other one? Answer this question as the department manager, not as a Linux geek. Don't forget your bonus is based on company revenue.

    So next week, (oh, please! oh, please! oh, please!), I will play NWN on my Windows partition and look forward to the Linux release (both client and server).

    --
    -- Will program for bandwidth
  52. If you're gonna be pedantic by Smallest · · Score: 2

    www.merriamwebster.com lists, as a definition of piracy, unauthorized copying of copyrighted works; and, i'm sure the OED does, too.

    i know it's annoying to obey laws, but, until they're changed, the only other option is to break them - as in "Breaking The Law".

    -c

    --
    I have discovered a truly remarkable proof which this margin is too small to contain.
  53. Honest Question for Michael by wdr1 · · Score: 3, Interesting

    Please consider the fact that Blizzard is suing people who write software to interoperate with theirs when deciding whether you want to purchase this game.

    Michael, what would the harm have been in posting this as a comment?

    It's not a technical correction, additional information, etc. -- things that are logical as updates.

    -Bill

    --
    SlashSig Karma: Excellent (mostly affected by moderatio
  54. Re:DO NOT BUY THIS by TheOnlyCoolTim · · Score: 2

    Yes, they would have.

    Vivendi are the real bad guys.

    There are even rumors that Blizzard and the Warforge team responsible for the server letting everyone play Warcraft III came to some sort of an agreement.... I know that Blizzard has contacted them at least...

    Tim

    --
    Omnia vestra castrorum habetur nobis.
  55. But why not support bnetd? by moosesocks · · Score: 2

    This is rediculous. The whole point of bnetd is to play Blizzard's games. If nobody buys and plays their games, bnetd has lost its purpose.

    Either way, bnetd looses.

    --
    -- If you try to fail and succeed, which have you done? - Uli's moose
  56. Re:That much??!?!?! by macsox · · Score: 2

    i wish i had mod points to add a +1 funny. no such luck. lol, nonetheless.

  57. tsk tsk by SlamMan · · Score: 2

    but the pentium is made by the evil intel, remember? Got to be on a home rollded carusoe, where you made the case out of some sort of non aerosole foam, and its running a webserver soon to be slashdotted.

    --
    Mod point free since 2001
    1. Re:tsk tsk by KFury · · Score: 2

      but the pentium is made by the evil intel, remember? Got to be on a home rollded carusoe"

      Or, you know, a Mac.

  58. Re:I'm not alone in the world... by Boone^ · · Score: 2

    I'm very tempted to pick up a GBA to relive my Link to the Past experience. There's a port coming soon!

  59. Perhaps OSS Zealots shouldn't piss off Blizzard by Spencerian · · Score: 2, Troll

    Let me preface that not all Linux or OSS users are total nitwits. I'm talking here of the OSS people who evangelize and generally annoy us along with similar zealots in the Macintosh and Windows camps when it comes to boycotts and pissy attitudes to the businesses that dare cater to "lesser" operating systems (in terms of market share).

    If one thing never seems to get through a zealot's head, it's this: Never piss off the people you protest if you want something from them.

    Case in point: Mac OS X is essentially BSD, and these users will be able to play the new game at the same time as Windows users. Further: Blizzard knows code, and could easily adapt the Mac OS X for a Linux port. They have proven this with the Diablo II game, of which a Mac version was in stores less than 4 weeks after the Windows version, and even created a version of Diablo II that works natively in Mac OS X. Other companies that love to port, such as Aspyr, could possibly be convinced to license other company's code for porting to Linux as well.

    However, certain factions, namely the Linux zealots eager to boycott and bitch and try to steal intellectual property and server code and processes they DON'T OWN are rocking the damn boat for the majority of Linux/non-Windows/non-Mac people who wouldn't mind a Blizzard game.

    Don't get me wrong. Protesting is OK. Comments are OK. Being a whiny bastard only annoys those who can help you--namely the people who write the software. I've personally watched the news where some whiny Mac idiot almost singlehandedly fucked us all in the Mac world when trying to gain support or software by writing a libelous, fact-lacking, and generally pin-headed letter that only Pat Robertson would appreciate.

    Keep your principles and write nice letters of request for Blizzard. Battle.net is still free for those who buy the software. Battle.net would get stronger for Linux users if the shills would shut the fuck up so that the calm, pleasant requests for support can be heard.

    Blizzard CAN write a Linux version of all their products. If you don't want it, OK. But don't do an Al-Queda for the Linux gaming industry by protesting and threatening and screwing around with other's toys (like the bnetd guys are) so much that your actions sabotage a chance at a positive action.

    --
    Vos teneo officium eram periculosus ut vos recipero is.
    1. Re:Perhaps OSS Zealots shouldn't piss off Blizzard by toupsie · · Score: 2

      Well put. Zealotry in the Linux and P2P communities almost make the Mac Zealots look like angels.

      --
      Strange women lying in ponds distributing swords is no basis for a system of government.
    2. Re:Perhaps OSS Zealots shouldn't piss off Blizzard by I_redwolf · · Score: 2

      However, certain factions, namely the Linux zealots eager to boycott and bitch and try to steal intellectual property and server code and processes they DON'T OWN are rocking the damn boat for the majority of Linux/non-Windows/non-Mac people who wouldn't mind a Blizzard game.

      First off, the above comment; is probably the stupidest shit I've seen on slashdot today. It seems you haven't followed any of what bnetd has been doing at all.

      Now, as for the rest of your comment. I've been using Linux for about a good 9 yrs now, the community in general at least back then has always wanted games for it, that goes without saying. However I don't think anyone in the unix community or not even windows users are willing to sacrifice "the promise of a port" over what's right.

      What the fuck is wrong with you people?? There is right and there is wrong. What Vivendi/Blizzard is doing is WRONG and it will affect legitimate uses of programs everywhere and you honestly think that people such as yourself are doing anyone a favor? You're not, because just as quickly as it happened to bnetd it can happen to your project, or a friends project or a project you haven't even thought of yet.

      So please, Protest and fucking protest loudly, let your voices be heard and fucking mod this parent down. The only way to affect change is to let your voice be heard, not to be quiet and hope you get a port of a game. Any change that has taking place has taking place because people got pissed off and then pissed off other people. Thats just the way it works.

    3. Re:Perhaps OSS Zealots shouldn't piss off Blizzard by kcbrown · · Score: 2
      However, certain factions, namely the Linux zealots eager to boycott and bitch and try to steal intellectual property and server code and processes they DON'T OWN are rocking the damn boat for the majority of Linux/non-Windows/non-Mac people who wouldn't mind a Blizzard game.

      Yeah. We all know it's perfectly reasonable for Blizzard to sue bnetd.org, because reverse engineering Blizzard's Ultra Secret game protocol so that you don't have to be connected to the internet to play multiplayer Starcraft is so wrong that it should be a crime. I mean, only criminals would reverse engineer a protocol in order to get something they legally own to work the way they think it should.

      Right?

      --
      Use 'slashdot stuff' in the subject line in any email you send me if you want to get past the spam filter.
    4. Re:Perhaps OSS Zealots shouldn't piss off Blizzard by Spencerian · · Score: 2

      Fine. I'm sure you won't mind if I borrow your significant other and your stereo and any code you've written. I won't use for anything illegal--I promise.

      People who think that stealing others work gets on my nerves, especially when they justify stealing stuff i just happened to make.

      The WORLD is not open source. You can't take everything for yourself. Grow up.

      --
      Vos teneo officium eram periculosus ut vos recipero is.
    5. Re:Perhaps OSS Zealots shouldn't piss off Blizzard by Spencerian · · Score: 2

      I know exactly what I'm talking about. There IS right and there is wrong. And wrong is adapting someone else's work for your personal use, even if you're not making cash from it.

      I think that a Linux port of anything isn't a big deal. Activision did it with a Civ game. The problem may be simple market share. In which case, write some letters, make some praise, and ask for a game. But don't spam them, or just generally be an asshole.

      Blizzard's games are given value from THEIR online service, not bnetd. Also, Blizzard has to defend any infraction of their copyrights or intellectual property--however vague they may be to you.

      I didn't say anything about being quiet when protesting. I meant that you don't need to be complete l33t booger-eating, I'll-steal-this-shit-because-I-won't-get-caught, rage-against-everything, under-30, experienced ASSHOLE.

      NO ONE likes an asshole, and companies like Blizzard may just throw a big middle finger to any asinine protest, as opposed to one that's assertive and not aggressive.

      Why in fuck does everyone on Slashdot want to get into a fistfight situation? Well, I guess I show my age.

      Neither protesting or praising should compromise principles. If you think otherwise, you didn't read my post.

      Blizzard? Doing something wrong? The courts don't think so yet. Their fans don't seem to think so. Maybe we should convince the lawmakers that DMCA is wrong, rather than beating up on a business that can give a rat's ass about how YOU feel.

      --
      Vos teneo officium eram periculosus ut vos recipero is.
    6. Re:Perhaps OSS Zealots shouldn't piss off Blizzard by I_redwolf · · Score: 2

      I know exactly what I'm talking about. There IS right and there is wrong. And wrong is adapting someone else's work for your personal use, even if you're not making cash from it.

      I just adapted your comment for my personal use (notice the italics?) and I'm not making cash from it. Send the boogymen in black to come catch me. I would actually respond but I did already in the previous post.

      Blizzard's games are given value from THEIR online service, not bnetd. Also, Blizzard has to defend any infraction of their copyrights or intellectual property--however vague they may be to you.

      Bnetd has been around for about 5 yrs, Once this is proven hopefully anyone with half a brain will see that Blizzard had plenty of time to protect their copyright or intellectual property. 5 Yrs is a long time.

      I didn't say anything about being quiet when protesting. I meant that you don't need to be complete l33t booger-eating, I'll-steal-this-shit-because-I-won't-get-caught, rage-against-everything, under-30, experienced ASSHOLE.

      Of course not, I never said that either.

      NO ONE likes an asshole, and companies like Blizzard may just throw a big middle finger to any asinine protest, as opposed to one that's assertive and not aggressive.

      Blizzard will give the middle finger to ANY protest, so long as they aren't gonna get their way easy and it attracts attention. Usually when a large enough group starts protesting or boycotting then it becomes a problem. Assertive, aggressive, peaceful whatever other adjectives you wanna throw in.

      Why in fuck does everyone on Slashdot want to get into a fistfight situation? Well, I guess I show my age.

      Fistfight? who said anything about a fistfight.. You are showing your age and you seem pretty young to me. Only children allow their rights to be trampled because they don't know any better. You say you want to fight the DMCA heh really by helping Vivendi a company that has used it repeatedly? Explain, because obviously your funds are going to a good cause right now. Helping to fight the DMCA.

      Neither protesting or praising should compromise principles. If you think otherwise, you didn't read my post.

      Good so then don't buy any of Blizzards games. If you don't want to compromise the priciples of RIGHT that is. RIGHT being Blizzard is wrongfully suing a person who has absolutely nothing to do with the situation at hand and because of that I will not buy any of their games until they go after the appropriate parties involved and not some group of programmers who try to make the blizzard gaming experience smoother for people who would like to run their own game servers. A host of other companies seem to have gotten this. Now I wouldn't mind playing on battle.net at all so long as I was provided with good game play.. If I buy a game to primarily play online and I can't because of rampant cheating and other hacks how useful is the game to me? If it lags how useful is it to me? If I have a choice of playing elsewhere where I know there will be no cheating.. I WILL. Especially if I bought this game expecting otherwise. Maybe a group of customers should get together and SUE Blizzard for false advertising. There's an idea!

      Blizzard? Doing something wrong? The courts don't think so yet. Their fans don't seem to think so. Maybe we should convince the lawmakers that DMCA is wrong, rather than beating up on a business that can give a rat's ass about how YOU feel.

      Yes Blizzard, doing something wrong. The case isn't even being deliberated yet silly. I beg to differ I know about 3 people who aren't buying anymore Blizzard games till this pans out. I know one other person who is doing a paper on this and is actively and excitedly waiting for the first wc3 hack and cheat to come out. Since when did I not become a lawmaker? I seem to remember being a citizen of the united states of america. I've been trying to convince people who PASS laws (that citizens elect mind you) that the DMCA was the wrong law to pass and oddly enough I think with this economic downturn people are starting to see that hey, maybe the dmca is a bad idea.

      Guess what, I don't care if Blizzard goes out of business tomorrow. Another guess what, Blizzard would have to care about how I feel if I decide to buy me some stock. They'll care how I feel realllllly quick. However since they aren't publicly traded at least that I'm aware of I can't do anything about it.. or I would; they better stay private.

  60. Slashdot zombie comments.... die! by Geeyzus · · Score: 2, Troll

    You mean people who posses unauthorised copies of the game. "Piracy" has to do with armed theft of tangable goods (often involving murder, rape, and other nasty business).

    Shut the fuck up! I'm so sick of people's dumbass comments and semantics. As I'm sure you're aware, in practice, language evolves and some words gain new meaning. Does whether or not we should call illegally copying software "piracy" matter?

    It has nothing whatsoever to do with sharing fun or useful software with your friends

    Sharing? How about next time you park in the parking lot, someone "shares" your car and takes it to the local chop shop to "share" the parts with others. Or someone sticks you up on the street, takes out your wallet and forces you to "share" your money with him. Copying software illegally is THEFT, whether or not that person would have gone out and paid for a copy on his own accord.

    There is nothing morally wrong with this activity in and of itself, only the economic argument that some unpaid copies might have been paid copies otherwise.

    Oh, sure. I suppose it depends on your morals, but as far as I know, theft is morally wrong to most people. Just because you aren't physically taking software off the shelf of a store, or taking dollar bills out of a company's bank, doesn't make it less of a theft, and definitely doesn't make it morally right. Give me a break!

    Mark

  61. A Very Unique Slashdot reply for this topic. by jellomizer · · Score: 2

    It sounds like a fun game.
    I would like buy it when it is released July 3rd.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
  62. Score! (HP Requirements) by aengblom · · Score: 2

    Below, like, is my machine ;-). Ok my CD-ROM is faster ;-)

    Windows® 98/ME/2000/XP:
    400 MHz Pentium II or equivalent
    128 MB of RAM
    8 MB 3D video card (TNT, i810, Voodoo 3, Rage 128 equivalent or better) with DirectX® 8.1 support
    700 MB HD space
    4X CD-ROM drive

    Macintosh® OS 9.0 or higher/ Mac OS X 10.1.3. or higher:
    400 MHz G3 processor
    128 MB of RAM
    16 MB ATI Technologies or nVidia chipset 3D video card
    700 MB HD space
    4X CD-ROM drive

    Recommended:
    600 MHz processor
    256 MB of RAM
    32 MB 3D video card
    DirectX® 8.1 compatible sound card

    --


    So close and yet so far from the world's perfect ID number
  63. Re:Gone Gold = 3-4 days till stores. by Maul · · Score: 2

    Not necessarily. Just because it goes gold doesn't mean it will show up in stores within a week.

    Often it does, but sometimes companies like to build up marketing hype by setting a clear release date.
    It gives rabid gamers a chance to get super-hyped up and totally anticipate the game that they know is coming out really soon...

    In many cases sometimes the copies arrive in the store, but the vendor isn't supposed to sell until the "release date." Microsoft, Nintendo, Sony, and other companies impose breach of contract fines (or something like that) on vendors who sell early.

    --

    "You spoony bard!" -Tellah

  64. Common misunderstanding. by AftanGustur · · Score: 3, Interesting
    Also, the collector's edition includes the soundtrack (now on a separate disk), a coffee table book, 4 lithographs(?) (probably the 4 different covers of the game) and something else. In all, the collector's edition is well worth the price.

    Things are not "worth" what you put into them. That is a well established economical fact. If you put 1 million into a software project, the results will not be "worth" 1 million. The real "worth" of all the stuff in the box is how much people are ready to pay for it. If Blizzard can't find custumers who are ready to pay more than 10$ for the package, the the package is only worth 10 dollars.

    --
    echo '[q]sa[ln0=aln80~Psnlbx]16isb572CCB9AE9DB03273snlbxq' |dc
    1. Re:Common misunderstanding. by AftanGustur · · Score: 2
      The book is worth money since money was spent making it. The lithographs are worth money since money was spent making those (someone has to pay the graphic artists). The soundtrack is worth money (someone had to write the music). The DVD is worth something since someone had to pay to have it mastered ...

      One word: 'Wrong' !
      Things are NOT worth what has been spent either developing or making them. The value of things is decided by the one who buys them.

      If you belive that a pair of Nikes' is worth 80$ then that is the value of that pair of Nikes. Even if they were made in a Taiwanise sweat shop and Nike paid only 10$ for all the material+work+transport.

      Being a collector, I understand what you're saying. It's only worth what people are willing to pay, blah blah blah. IMO, it IS worth $75. Now if they were going to charge $100 for it, then no, I wouldn't think it would be worth that much.

      But you could still find people that would be ready to pay 100$ for it. For them it would be worth 100$, not because of the value that went into the package.

      --
      echo '[q]sa[ln0=aln80~Psnlbx]16isb572CCB9AE9DB03273snlbxq' |dc
  65. Some questions about the "evil" of Blizzard by JonathanF · · Score: 2, Interesting

    A number of people are (in my opinion) being foolish and treating Blizzard, or Havas, like some horrible megacorporation that kicks puppies for fun and pursues legal action only out of sheer greed. To determine whether or not Blizzard is actually doing something wrong, I'd like some answers based on tangible facts. So, if you'd please:

    1. Could BNetD have even technically included CD key-checking and otherwise verifying that the users had legit copies?

    2. If the answer to #1 is "yes," did the BNetD developer(s) actively take steps to make those checks that WOULDN'T potentially allow for cracks that would bypass those checks on BNetD servers (by exposing how the key checks are made)?

    3. People here are talking about how it's Blizzard's fault for this happening, since they hadn't encrypted their Battle.net code in such a way as to make it impossible to reverse-engineer (or to do so legally). Is this not hypocrisy for open-source fans (presumably) to demand a company to close off their code yet further, in order to prevent open-source people from accessing their code without permission?

    Honestly - with #3 it's like a thief suing the victims of his robbery for not making the house secure enough. If you want Blizzard to open-source parts of their code, then say as much. Don't accuse them of being hostile to the community and then promptly suggest that the solution is to shut off access to the community. Either ask for greater access, or admit that Blizzard isn't really being hostile (or as hostile as you thought)!

    1. Re:Some questions about the "evil" of Blizzard by JonathanF · · Score: 2, Insightful

      And they probably didn't give out the information because, being in a program they couldn't control (without resorting to legal action like this), that would make their CD key checks potentially very accessible. I referred to this earlier, but let me explain it this way: you can't ask Blizzard to make an anti-piracy solution available to an open-source project (thereby giving a strong potential for that solution to be cracked), be told no, and then promptly continue on with something that ENSURES that piracy is possible. Imagine going into a store, demanding a 50% discount that the store can't afford, and then shoplifting (which the store really can't afford) when you're told "no." Would you do that in the physical world? Of course not - you understand that the store has a bottom-line to maintain and employees to pay. Why does that suddenly change in the software world? Blizzard doesn't want to knowingly risk piracy (i.e. their bottom line and paying employees) simply because someone would like to host their own servers.

    2. Re:Some questions about the "evil" of Blizzard by kindbud · · Score: 2

      1. Could BNetD have even technically included CD key-checking and otherwise verifying that the users had legit copies?

      No, they could not. Blizzard refused to provide the details of the CD-key checking algorithms when the Bnetd project asked.

      No one has ever claimed your #3. That is an idiotic strawman.

      --
      Edith Keeler Must Die
    3. Re:Some questions about the "evil" of Blizzard by Kenneth · · Score: 2

      A number of people are (in my opinion) being foolish and treating Blizzard, or Havas, like some horrible megacorporation that kicks puppies for fun and pursues legal action only out of sheer greed. To determine whether or not Blizzard is actually doing something wrong, I'd like some answers based on tangible facts. So, if you'd please:

      1. Could BNetD have even technically included CD key-checking and otherwise verifying that the users had legit copies?


      Yes. In fact if you had bothered to read the bnetd site, you would have found that they contacted blizzard and offered to do just such a thing and were rebuffed.


      2. If the answer to #1 is "yes," did the BNetD developer(s) actively take steps to make those checks that WOULDN'T potentially allow for cracks that would bypass those checks on BNetD servers (by exposing how the key checks are made)?


      They claim that they would have, however given the technical difficulty, the fact that Blizzard wouldn't let them, and that Blizzard knew about and ignored bnetd for over two years, they didn't bother to expend the effort.


      3. People here are talking about how it's Blizzard's fault for this happening, since they hadn't encrypted their Battle.net code in such a way as to make it impossible to reverse-engineer (or to do so legally). Is this not hypocrisy for open-source fans (presumably) to demand a company to close off their code yet further, in order to prevent open-source people from accessing their code without permission?


      Your question is based on incorrect assumptions, and is therefore not answerable in any reasonable manner. The canonical question of this type is to ask a (never married) "have you stopped beating your wife yet?" To answer no implies that he not only has a wife, but beats her. To answer yes implies that he has a wife and used to beat her.

      Blizzard knew about and ignored bnetd for over two years. The bnetd group contacted Blizzard on several occasions offering to interoperate better with them, even asking for permission to check keys against their servers. Blizzard refused, but they issued no demands, requests, or even hints that they should stop developing bnetd.

      As far as anyone could tell, bnetd was ok with Blizzard, and their past actions indicated that they were ok with such servers. With Warcraft II, a server called Kali was created. Blizzard went so far as to include it on the Warcraft II cd's, even though they didn't create it.

      The problem started when the warforge group (not afffiliated with bnetd) figured out how to hack (changing a single bit) warcraft III beta. Instead of suing the warforge people, they went after bnetd.

      At first they claimed that bnetd had violated their IP, the EFF wrote back and said specifically what violates it, and which exact laws were being violated. Blizzard at first refused to answer, but simply demanded that bnetd be taken down because in their opinion it was a violation of the law.

      The eff wrote back, and said essentially 'if you don't tell us what is in violation we will have the information put back up, and you will have to sue.'

      Blizzard wrote back and said basically 'we think it violates the DMCA somewhere.'

      EFF said 'where?' Here are the specific sections that cover reverse engineering, and they specifically allow what our clients did. If you do not provide specifics, the program will be replaced."

      Blizzard then sued, claiming that bnetd had reverse engineered the compiled code, and copied a bug exactly. Bnetd claims that they did not, and the entire process was simply snooping their own packets while playing on a Battle net server. That is specifically allowed by the DMCA, and any other law covering such things.

      According to every IP lawyer I've been able to look up and find, Blizzard has no case, and is simply engaged in malicious prosecution. I've looked for and been totally unable to find any contrary legal opinion from anyone who is educationally qualified to comment on the case and the specific laws covering it.

      It is their opinion that Blizzard is engaged in a case of Barratry hoping to destroy and bankrupt those who do things they don't like. Microsoft does such things all the time. They know that they have deeper pockets, and can keep the case going long enough to bankrupt some small time developer. They were hoping that the bnetd people would roll over and play dead, now they HAVE to bring a suit to save face. One telling thing is the complete vagueness of the initial letters. The essence was "We think something on your website might be in violation of our IP, you must therefore take down your website."

      --
      There is a civil war coming in the United States. Remember which side has most of the guns
  66. Copyright infringment != physical theft by ChaosDiscordSimple · · Score: 2
    Sharing? How about next time you park in the parking lot, someone "shares" your car and takes it to the local chop shop to "share" the parts with others. Or someone sticks you up on the street, takes out your wallet and forces you to "share" your money with him. Copying software illegally is THEFT, whether or not that person would have gone out and paid for a copy on his own accord.

    That is not a fair comparison. As a rule, making infringing copies of software requires access to the original. So this is isn't a case of someone random trying to "share" my car or my wallet without my permission. This is my chosing to make something of mine available to others to copy. A better (but less realistic) example would be if I could put my car on the street and invited anyone who wandered by to push a button to create an instant copy. Strangers and friends would be able to get a nice car, and I'd get to keep my original. Totally different. With theft you have taken something from me and I no longer have it. With copyright infringement, I still have my original to enjoy.

    Now there are arguments against copyright infringement, most importantly that you make it much harder to fund the creation of new works, but it's a totally different situation.

    By labelling copyright infringement as theft, you are make these two very different situations appear to be equally bad. They are not, it's important to keep them different. Labelling it piracy is worse. If people are thinking about copyright laws in the sense of theft and piracy, we're unable to have intelligent discussions about the future of copyright. By demanding a more careful usage of the terms, people hope to keep the two distinct.

  67. Don't worry, it sucks by Com2Kid · · Score: 2

    Horrid game, icky multiplayer, yuuuck. The game timing is all off, there is NO endgame to it at all, Blizzard pretty much set it up so that you HAVE TO rush. :( :( :(

    On their forums when people complained about this they (Blizzard) just told the players that they 'weren't doing it right' which is a pretty f*cked up attitude to have about a game. . . .

  68. Copyright infringment == legal theft by Smallest · · Score: 2

    the US copyright laws ensure that an author (not someone else) gets the exclusive right to decide how his works are used. if you take it upon yourself to distribute copyrighted works, you deprive the author of the only thing the copyright laws give him.

    -c

    --
    I have discovered a truly remarkable proof which this margin is too small to contain.
    1. Re:Copyright infringment == legal theft by ChaosDiscordSimple · · Score: 2
      the US copyright laws ensure that an author (not someone else) gets the exclusive right to decide how his works are used. if you take it upon yourself to distribute copyrighted works, you deprive the author of the only thing the copyright laws give him.

      My point is not that copyright infringment is acceptable. Quite the contrary, I believe copyright is a great idea and support it. Copyright infringement should remain a crime. My point is that copyright infringment is a very different crime than physical theft. Attempting to compare them is a mistake.

      Relatedly, copyright does not give the author exclusive control over how his works are used. Copyright grants exclusive rights of reproduction and public performance. I'm free to take a copy I've legally acquired and loan it out, give it away, resell it, modify it, replace parts of it, reverse engineer it. I can even reproduce it in very limited ways (mostly for backups, format shifting, and other strictly personal uses). It's important to not erroneously believe that copyright grants too much power. Copyright was a trade off, and we didn't give everything away to creators. May producers of copyrighted materials are attempting to claim rights they don't have. They're doing this in part by manipulating the language, comparing copyright infringement with physical theft.

  69. True dat. by Steveftoth · · Score: 2

    Thanks to guys like him, they've already got Q2 working on the PS2 Linux kit. Slowly, but it works.

  70. Progress Quest by yerricde · · Score: 2

    Why do you want a game that plays for you to watch when you can be playing and competing on your own level?

    Two words: potty break.

    Two more: Progress Quest.

    --
    Will I retire or break 10K?
  71. And we care because...... by Gravaton · · Score: 2, Insightful

    Hmm, seems to me that spending $65 on the WarCraft 2 Graphics Upgrade Pack would be like buying an expensive gift for a way-too-spolied child. Let's think about this for a minute. A company offers a product, gives us a date for it, lists a ton of features. Sounds like a good deal. Until they start pushing the date back. Still no big deal. Then they start cutting features...like mad. Now if this was any other company, we'd all be panning their product and despising him, but for some reason everyone LOVES Blizzard for it

    I read earlier in this list of posts "I don't think anyone would argue that Blizzard makes good games" (paraphrased, but something to that effect). I am standing up right here and preparing to argue it soundly. This is not a troll, it's a statement of belief. Warcraft 2 was a great game. Since that point, Starcraft, Diablo 2, and WarCraft 3 (based on my experiances with the beta) have been simply TERRIBLE games. Buggy, unbalanced, uninteresting, lacking strategic or tactical depth (in the cases of StarCraft and WC3), using cheap workarounds to fix fundimental game flaws (i.e. Hey, if we let them only select a limited # of units at once, noone can rush right? right?), and always ALWAYS falling far short of the grand feature-scapes originally planned for them. Why would I want to play StarCraft or WarCraft 3 when I could play larger, richer games with far more depth (ohh...say...Total Annihilation comes to mind).

    Now, to be fair, these comments relate to WarCraft 3 only through my experiance with the beta version. I honestly do not know if the game has changed since then, and if it has my opinions might change as well. But here is what I saw. The game was very pretty, it looks quite nice. However, the game mechanic hasn't changed or evolved at all since WC2. Same extremely limited unit selection, same "rock-paper-scissors" unit balance that makes "strategy" equal to "Just build some of each and run at each other". The "Hero" units were unimpressive and seemed to only be more powerful normal units that could somehow use Town Portal. The "Unaligned NPCs" were just weak units you killed to get at some resources. Games were fast and pointless, the races were unbalanced at that point, there was no strategy at all as you could never have enough units to enact a given strategy.

    Maybe TA has spoiled me. I'm used to massive 2000-unit battles where you actually USE all 9 unit hotkeys, feint and probe, battle across a massive map. Strategy and production were vital tools as you pushed forward to conquer territory. Admittedly, maybe such things aren't everyone's cup of tea. But I don't understand how the RTS genre has remained the exact same game since the original C+C. Many people have tried to innovate somewhat, but where's the evolution? Shouldn't we demand MORE instead of eating up what's only vaguely satisfactory??

  72. Perhaps Blizzard shouldn't piss off its customers by _|()|\| · · Score: 2
    Blizzard CAN write a Linux version of all their products. If you don't want it, OK. But don't do an Al-Queda for the Linux gaming industry ... (like the bnetd guys are)

    First, comparing bnetd developers to Al-Qaeda terrorists pretty much puts you on the losing side of Godwin's law.

    Blizzard's harrassment of the bnetd project has nothing to do with Linux or open source. It's an abuse of the legal system. Likewise, Adobe's abuse of the DMCA should offend you, even if you're not interested in cracking eBooks.

  73. Re:SO what by Hrothgar+The+Great · · Score: 2

    Reverse engineering is legal. Blizzard never patented their protocol. Not patenting = not owning. This is really very simple. No one stole anything from Blizzard. They thought that their Battle.net protocol was too secret for someone else to reproduce, rendering the patent process unnecessary. Whoops. They were wrong. Are you beginning to smell your own ignorance yet?

  74. Actually, it did bankrupt them... by sprayNwipe · · Score: 4, Insightful

    Well, there are more, but that's 18 games right there that didn't bankrupt their creators by allowing people to run servers at a LAN party.

    Well, actually, Dynamix *did* go bankrupt, partly due to the fact that virtually no-one actually bought Tribes 1. Why? Because people didn't need CD checks to play online, so they just warez'd it and played.

    I remember talking to one of the ex-Dynamix staff, and they were saying that the figures for pirated people playing through their master server vs legal copies was something like 15-to-1.

    Also, quite a few titles in that list *do* have centralised key auth'ing systems. Half-Life has WONID's based off serials, Tribes 2 did, Quake 3 did, and MoH:AA did. I don't think you can seriously count Doom and Duke Nukem 3D, since they were pre-internet gaming.

    So before you go "Hey, it's not going to bankrupt them", it does.

    (and as a side note: I'm going against the flow and supporting Blizzard here. It doesn't matter if bnetd heals a dying swan and fixes every bug in the game, it still gets around CD protection.

    While that might be fine for the "Any use of the DMCA is evil, even if it means shooting off our feet" /. crowd, I don't think Blizzard is too happy about losing 90% of their sales (assuming WC3 gets pirated at 2/3'rds the rate of the Dynamix figures) so that Joe Slashdot can meet up with his friends in an empty room rather than in Battle.Net.)

  75. Re:Two definitions of white by LMCBoy · · Score: 2

    The subjective definition is the only one that matters. The neutral object is simply a tool which allows you to look at sunlight without blinding yourself, and without changing its color.

    Take a neutral object that reflects light of all colors equally well (snow is a good candidate). Expose this object to sunlight around noon.

    Now. Does this neutral object: (a) "contain equal amounts of all colors", or (b) contain the same uneven mix of colors as the Sun?

    The answer is (b), since the object is a perfect reflector (scatterer actually) of whatever light hits it. The apparent color of this object when exposed to sunlight is then, by definition, the color of the Sun.

    I submit that this neutral object will look white to our eyes when exposed to sunlight, and that therefore to claim that the Sun is a color other than white makes absolutely no sense. The Sun and the object are both emitting the same mixture of colors; the mixture of colors that we have evolved to recognize as "white".

    If the Sun was yellow then clouds and snow would look yellow, because they are very close to being perfect neutral light scatterers.

    --
    Liberal (adj.): Free from bigotry; open to progress; tolerant of others.
  76. Re:Two definitions of white by zerocool^ · · Score: 4, Funny

    If the Sun was yellow then clouds and snow would look yellow, because they are very close to being perfect neutral light scatterers.

    I don't know how, but somehow you've managed to fit a "yellow snow" joke into this conversation.

    Do not eat.

    ~Will

    --
    sig?
  77. Don't know about the states... by JFMulder · · Score: 2

    ... but up here in Canada we've had an ad in the local newspaper for a store which advertised Warcraft 3 with the cluebook coming out on July 3rd. It was about time Blizzard made it official, since it's been known for a week that it was going to ship soon.

  78. Re:Ugh by Maul · · Score: 2

    If Bnetd were used for any other reason than playing pirated versions of Blizzard software (and don't fool yourself -- that's the sole use, regardless of the original author's intent) then you'd have a point.

    BS. There are probably more people out there on Battle.net with "stolen" CD keys than playing on a Bnetd server. Additionally, people can use pirated Blizzard games on a local network without any problems (or over a direct IP game), or at least that is my understanding.

    I've used Bnetd before, and I own a legal copy of my Blizzard games. Everyone I was playing with the last time I used it also had a legal copy of the game being played. It is complete nonsense to claim that everyone using Bnetd is using a pirated version of a game, even though this is what Vivendi's lawyers want you to believe.

    I firmly believe the only real reason that Bnetd is being sued is because Blizzard wants to scare pirates out there into thinking that they are the next to be sued. Blizzard can't catch the real pirates, so they are using Bnetd as an easy target/scapegoat and are hoping that many people who actually pirate the titles get scared and stop doing it.

    --

    "You spoony bard!" -Tellah

  79. Re:I was a beta tester by TheOnlyCoolTim · · Score: 2

    Hey, if you were a real beta tester let me get your CD-KEY. I still like the game and a new patch just came out which will take a day or two to crack....

    Tim

    --
    Omnia vestra castrorum habetur nobis.
  80. Re:Do people who create stuff have no rights at al by wadetemp · · Score: 2

    If a jewler created a great ring and someone took it, changed it a little, and sold it we'd call that theft. But if a programmer writes a progam and somebody decides to take it, modify it, stamp their name on it **EVEN IF THE ORIGINAL AUTHOR OBJECTS** then that's somehow OK?

    I think if you did a random study on Slashdot users you'd find that the same users who decry companies as "evil" for defending thier rights are the same ones who've never had something stolen in this way.

    Then again, it's so un-American these days to think that personal rights apply to people other than yourself. Which naturally makes everyone evil because they want rights too. :)

  81. industry needs a wake-up call by _|()|\| · · Score: 2
    Game companies never buy ideas from people, because EVERYONE has ideas. ... I can find no fathomable reason for the INCREDIBLE number of "me too" games

    I couldn't agree with you more. I keep reading that game companies already have more game ideas than they can use. Then why do they keep reusing the same old ones?

    The game industry is still in its infancy, still discovering its medium. Gamers still ooh and aah at the latest 3-D engine out of Texas. Simple mechanics are still a differentiator among flight sims and driving games.

    From time to time, PC Gamer publishes a list of the best games "of all time." Is anyone really still playing Duke Nukem, Doom, or Wing Commander? Does anyone play WarCraft, instead of its sequels? Strange, because movie sequels are lucky to be considered in the same league as the original.

    Maybe we just have to wait out Moore's Law, but I think there will be opportunities for indie developers to show up the big game studios with a new idea, or two. I don't want to take anything away from the 99% perspiration of games like Half-Life and Max Payne. I just want to see that 1% inspiration show up a little more prominently.

  82. Re:Actually, "NO" it didnt bankrupt them... by BrookHarty · · Score: 2

    Sierra closed the dynamix shop, they didnt go bankrupt. Sierra is still in business last time I checked. Dont spread fud.

    And for Tribes, Tribes 1 wasnt advertised like other games. You didnt read about tribes in the PC Mag or Game sites. It should of gotten more press, it was the "Cool" little majority game. It took them over a 2 years to get a demo out for people to play online.

    WC3 has been pirated, the beta has been floating around the web, a new bnet version is already out that plays it online. Is that going to stop me from buying the game? No. I will buy the game, and still use a bnet. Just as I can buy DVDs and rip them, Buy cds and make mp3s. See the FUD, understand the FUD, but dont ever try to sell the FUD.

    -
    Now leave those nice RIAA people alone - little old lady somewhere in the USA

  83. Do you use extra game rules? by Sarin · · Score: 2

    I used to play a lot of rts games with my brothers and we liked to play with our own extra rules: we didn't attack eachother the first 45 minutes so we could all make pretty cool defense systems. Usually a harvesting unit would somehow end up to close to the enemies border, this would trigger some build-up agression which ended up at a total war after 30 minutes orso and a fight after the game ended, sometimes someone would shut off the computer when loosing the battle (computer: "it's just you and me now!").

    Any of you people use your own extra rules with these kind of games?