Moonlight|3D 0.5.5 Released
oxygene2k2 writes "I just finished the release preparations for Moonlight|3D 0.5.5. "Moonlight?" you might think, taking a look at slashdot's nice search function and see that there are two articles from 2000 claiming that it's dead. It's alive again and this release was made to show this. We hope to attract both users and developers with this. Take a look at the Release Announcement for the Mailinglist, our development site and the press releases in english, german,
french,
italian and
spanish."
It'd be nice if there was so info in the press release about WHAT THE HELL THIS THING IS
Is this another 3D suite?
I might just reboot into linux when I get home and try my gf3 out with this ... looks pretty nifty. Episode 14, here I come...
Yea, right.
FLR
3D modelers are nice to play with but any serious artist will tell you that the only way to get a photo-realistic rendering is to get a human artist to draw it by hand. Simple graph theory shows that handling all the data involved, edges, vertii, colors, etc is an O(2^n) task. Whereas a human can intuitively grasp the essential elements and pare the decision tree such that a scene can be drawn with minimal data.
We got Blender3d now. Why revive old corpses and divide the community again?
Should've been from the highly irrelevant-dept I think, especially considering that Blender has now been Open-Sourced! [U.S. Mirror | Dutch Mirror]
If you celebrate Xmas, befriend me (538
And here in two seconds, the slashdot effect will make sure nobody on the internet can tell the difference.
Ow, I bruised my bandwidth!
-----
jonathan barket
...it might help
Rake Free + Mac Poker: CardCrusade
, taking a look at slashdot's nice search function
You're joking, right?
How hard is it to say "Moonlight, the window manager", or "Moonlight, the animated series", or "Moonlight, the new journalling file system" in these posts?
I don't even bother clicking these links because the server is going to be buried anyway.
..another waste of posting space
I saw a post just the other day from somebody complaining about the lack of descriptive names in OSS projects. Here's a good example.
Moonlight 3D. It's obviously related to 3D in some way. Is it a modeller, raytracing engine, game, scientific 3D analysis, 3D star map maybe? Give one sentence at least. Don't make me go read the damn article to figure out if I'm even interested in reading about it.
Now I've gone an had to follow the link to find out it's a modeller/renderer. You couldn't say "Moonlight 3D modeller/renderer released"?
Why oh why bring back something form 2 years ago, especially when there is the blender3d project already out there... why not add to blender3d? Why waste resources competing with an opensource project? You have nothing to gain, if you don't like it's functionality, re-write it... don't create a whole new software... that's just re-inventing the wheel (to the next level).
---
Programming is like sex... Make one mistake and support it the rest of your life.
Blender http://www.blender.org is now open source. Doesn't it do what moonlight did but Blender is much better?
With the recent release of Blender as opensource software, and now that Moonlight 3D is 'coming back to life', the offer of quality 3D modelling software is increasing in an intreasting manner. Not that I'm an expert 3D sculptor, but I've always admired the work created by the people that manages these pieces of software.
Articulos para gente geek: Poleras, linux, libros y mas
If not...why does it exist? Why not just get the Blender sources and add what you want into it?
I wanted live-action, photo-realistic rendering of my friend during his football game.
So, rather than using a digital camera, I made the smart (and obvious) choice to have an art student draw some scenes onto a 3'x6' cow carcass with a palette of 16 different paints.
In hindsight, seeing how she intuitively grasped the essential elements and pared the decision tree makes me glad that I left my Canon at home!
EricKrout.com
If you celebrate Xmas, befriend me (538
Do we really need another 3D suit? For those who don't want to pay for their 3D suit or want to feel good about using an open source 3D suit there's Blender. For those who actually need to model professionally theres Softimage and Maya. While it is noble to undertake writing a 3D suit, is it prudent to attempt to rewrite something that had already been written by 1999? To work on a project that is leagues behind the professional suits and that for all intents and purposes will most likely never be used in a professional setting?
I do security
The Perl language has a 3D modelling plugin (go to cpan.com) that removes the O(2^n) factor and makes it a O*1.5n task instead. I don't recall the name, but look under "graphics".
Please, do not feed the trolls.
Blender being GPL'd was aboslutely newsworthy. Why is Moonlight's resurrection newsworthy? A program sits around a long time, it gets an update, front page news on slashdot. Aside from the possibility that the author/team has a friend in the slashdot editors, this just doesn't seem to belong on the front page at all. Many, many programs are inactive for a long time, then someone (sometimes the original author) comes along and updates it.
Seeing as its based on code that is 4 years old, maybe the doom users could use it for new levels,
Hell Quake 1 modders might find a use for it too !, but for more serious 3D use i think they have a long way to go.
Maya, 3DMax users, i think you can assume your job is still safe
Ps. If you want Open source then please donate your time to something more worthwhile, after all no point in re-inventing the wheel again.
Did we resurrect this software because it's the only thing bad assed enough to fight Blender and prevent its dark army from destroying the world?
Will we get to see two chicks do battle with sharp objects?
No? Yawn.
---
DRM is like antifreeze, to the MPAA/RIAA it's sweet, to the consumers it's poison.
wipe the spittle off your chin and listen up. every organism higher on the evolutionary chain than an aloe plant knows that O(1.5N) is synonymous with O(N). and even an aloe knows that you don't do 3D with Perl unless you are specifically seeking pain.
now go read the Sunday funnies for the eighth time.
I read the comments... everything is either off-topic or refers to the article negatively...
I'm puzzled. What's up? Could it be that I--!! QUICK! Scroll to the top again! YES! I foolishly turned off my "michael" filter!
A quick trip to my preferences prevents this mishap in the future. Now.. must turn off third person narrative... ...
Moonlight 3D is a ray tracer and Blender is a scan line renderer. Blender will likely never have/be a raytracer natively (although export scripts to a few ray tracers exist). These are two *very* different approaches to rendering so by no means would I say that Blender and Moonlight are cut from the same cloth.
Best of luck to the Moonlight 3d team! Its a spiffy little app with a nice interface and plenty of potential!
G. Washington on Government "it is force. Like fire, it is a dangerous servant and a fearful master."
I played about with Moonlight 3D some time ago and found it far easier to use then Blender 3D.
To me, the user interface was quite simply far more user friendly then Blender is. (Of course, that is a matter of opinion and that is my opinion.)
If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
Nothing wrong with my suit, my tailor made it fit perfectly, even bought the waistcoat to finish it off
ok i gotta go back to my editing suite and get some work done
I hereby propose that Microsoft Excel be renamed "Microsoft Excel Spreadsheet Analysis Software Featuring Smart Tags & Task Panes To Simplify Common Tasks & Help You Create, Analyze, & Find Data While Utilizing Fast Floating Point Calculations Based On Traditional Block-Style Graph Paper Format".
If you celebrate Xmas, befriend me (538
I have downloaded the source to both Blender and Moonlight. And I'm still banging my head to figure out how to compile and run the darn things. What these projects need is some good documentation and developers jumping on board working out features.
So who's with me? Here I go to join the dev maillist
Moonlight|3D isn't dead, it just smells funny.
must.. avoid.. lameness.. filter...
It actually is nice now. They must have added a Google Search Appliance. If you select "sort by score" you can find anything you need.
"I assumed blithely that there were no elves out there in the darkness"
Moonlight 3D is a 3D animation program which simulates a romantic walk of a geek(that's you and me) with a beautiful woman under the moonlight.
It provides:
1) pond simulation(for breaking the ice commenting on that frog you stepped on)
2) real star maps(so you can count stars while she fells asleep)
3) nice seats for sitting romantically holding hands(not to say that you're broke, of course)
4) no dangers from people with green hair(of course you have not been in the gym lately, due to that school project)
The 3d suite's previous name was 'geekdream', but the author changed it for political reasons.
from http://ml3d.sourceforge.net/ What is Moonlight|3D? 2002-10-12 Moonlight|3D is a free software modeller and renderer for 3D scenes with an intuitive GUI and powerful editing capabilities. This effort is based on the Moonlight Atelier sources (version 0.5.3) from 1998, which - unfortunately - was the last sourcecode release. Early 1999 the original author released a newer version (0.9.2) which has texture mapping and other important features, but he never released the source (he didn't need to). The development of Moonlight|3D aims for the features of 0.9.2 but also wants to go beyond that: the goal is to have a powerful 3d editing tool with animation capabilities which is still easy to handle for someone new to 3d modelling.
I simply need a modelling tool that lets me build counter-stike and quake 3 maps that is as easy to use as the old Duke Nukem 3D mapping tool. Why do we need yet another Lightwave/3DSMax/Maya/Bryce/Blender/Easy3D/blah/bl ah God bless the open source comunity to reinvent the wheel... again... Good luck! Now if someone could just make these apps easier to use then I'd care...
-=[ Who Is John Galt? ]=-
linux - like.
honestly - wings3d is far more powerfull as a modeller. the interface of ml3d is worse than blender imho
Shame on you guys! You think one tool is all anyone would ever need? Look at mainstream computer graphics market. How many 3D modeling and animation applications are there? ONE?!? I don't THINK so. Last time I checked, there were five or six major animation packages, and about a dozen more minor ones. Cut it down to modeling only, and you've got another half dozen or so. Diversity is what we're all about, whether it's open source or not.
That should be a front page story, right there.
But at this stage of the game, can it catch up with what is already out there? It showed promise before it dropped off the map so long ago...
---- Booth was a patriot ----
Another bit to add to the Moonlight confusion is the name of a rendering package called 'Blue Moon Rendering Tools' which is a pixar-type rendering engine that was built by Larry Gritz.
love is just extroverted narcissism
If I see one more checkboard or curved mirror surface on "art" generated by a raytracing program I _will_ kill someone.
What is really sad is that this used to be a GPLed Open Source project.
I'm a wee bit surprised RMS isn't all over them for continuing to call their project "free software"... (I believe the quote was: "Moonlight|3D is a free software modeller and renderer...")
Loren Osborn
Try it this way:
"...is a free[,] software modeller and renderer..."
As opposed to a, um, hardware modeller and renderer?
Bah, KDE vs. Gnome? That's not a religious battle.
Vi vs. Emacs, now -that's- a religious battle! All other software-of-choice religious battles pale in comparison.
[Checks off 'Step One' for his insane plan to solve the world energy crisis by generating a flamewar about flamewars.]
Good judgment comes from experience.
Experience comes from bad judgment.
As someone who likes to draw and sketch I appreciate the beauty of hand-drawn art as much as anybody. But no painter can accurately simulate all the physics involved in lighting and texturing the objects in a scene.
Like paints and pencils, 3D tools are no better or worse than any other medium, only as good as the artist using them.
Oh, and CD's have a higher resolution than the human ear can hear, or than a needle on a typical phonograph can pick up. Add to that the added benefit of being more resistant to scratches, and being digital allowing perfect copies to be made (modulo the RIAA's stance on the issue) and you have the makings of a superior audio format for average listening.
Scratching, well, that's a different story.
N4st0r, trixx0r h0bb1tz0rz! Th3y st0l3 0ur pr3c10uzz!
I am not often critical. Well OK, I am almost always critical. So to criticize this article I will say that the editors need to pick up a basic journalism text. If you did so you would notice that one of the canonical rules of good journalistic prose is to let the reader know what the piece is about in the first sentence. Nowhere in the entire posting does it mention what Moonlight 3D actually IS!!!! Before posting please proof read the content and ask yourself some simple questions; does the article in question clearly state the who, what, where, when, and why of the story? News is meant to inform, not send the reader off on a wild hyperlink-hunt and search engine expedition in order to figure out what the story is about. I read Slashdot because (I hope) it will present information that is of interest to me in a fairly concise, easy to read format, saving me from having to spend a lot of time hunting for the information myself. Please present articles that have the most important point right in the very beginning, and then fill in the expository details later. That way people can get the gist of a story with a quick glance, and those that want more detail can stick around for the juicy details. Pick up any decent newspaper for examples. It's quite simple really.
-Vercingetorix
"Necessitas non habet legem." -St. Augustine
I don't have OGL ttf library so I couldn't compile it, so I browsed the sourcecode. It is clean and modular and, unlike most OSS projects out there, written in C++ rather than C. Anyone who has an intrest in OGL coding should definitly check it out.
This program never seems to get any publicity, but it's a free, highly functional open source modelling + renderer + animation package. It's got just about all the features you could ask for:
It's written in Java so it performs nicely under Windows, Linux and the Mac. That plus Wings3D (a great open source modeller based on Nendo gives you a complete Open Source animation package.
Yes, nothing more natural than sticking a pointy thing into a groove and converting the resulting wobble into sound. Clearly, nature intended sound to be conveyed in this manner.
Thanks for nicely pointing out the main features of the two programs. And for pointing out that they're BOTH GPL'ed now.
For those folks that are saying "what! two whole GPL'ed 3D programs for Linux! what's the need?", take a look at the list here and then tell me there isn't room for a couple more competing GPL'ed programs.
Good luck to both the Blender and Moonlight3D guys.
How about Art of Illusion [...] It's written in Java so it performs nicely under Windows, Linux and the Mac. That plus Wings3D [...] gives you a complete Open Source animation package.
I use blender and love it, but you (or someone else) had pointed out Wings3d before as a better modeler that could be used in conjunction with blender, and I had lost the link (and slashdot's search function is next to useless for digging up worthwhile information in older threads).
Thanks for reposting that info, and may I suggest Wings3D should list their project on freshmeat (it wasn't there, and I couldn't recall the project name. I'm sure it is buried on google somewhere, but after wading through several google pages having searched on 'free 3d modeller linux' I gave up). I have added links to the packages you mention on my website (under the Free Tools sidebar) to help out, but getting that project listed on freshmeat would go a much longer way toward getting the word out.
Thanks for the post, you saved me a long search I'd decided to put off, and deserve every +1 mod point you got.
The Future of Human Evolution: Autonomy
I got tired of listening to the recording on the phone at the movie
theater. So I bought the album. I got kicked out of a theater the
other day for bringing my own food in. I argued that the concession
stand prices were outrageous. Besides, I hadn't had a barbecue in a
long time. I went to the theater and the sign said adults $5 children
$2.50. I told them I wanted 2 boys and a girl. I once took a cab to
a drive-in movie. The movie cost me $95.
-- Steven Wright
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