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Doom 3 Alpha Leaked

Alex_Ionescu writes "The Doom 3 E3 Demo Alpha has leaked to the public. It looks promising, altough I'm only getting 12FPS on a Radeon 7500. Did anyone else have the chance to play it and could post their FPS? Here are some sites with more information and screenshots: here , here, here, and finally here. "

179 of 628 comments (clear)

  1. what do you mean by leaked? by IoQuaTiX · · Score: 5, Interesting

    is this a 'bad' leak? or was it done on purpose or what?

    1. Re:what do you mean by leaked? by Magila · · Score: 5, Informative

      It was most definatly not on purpose. It is the demo that was shown at e3 and it most likely was leaked by someone at ATI. Id seems to have gone the silent route with it, they will probably never publicly discuss this incident.

    2. Re:what do you mean by leaked? by CoolVibe · · Score: 2

      Nothing yet on the idsoftware finger servers... I'm curious to see the reactions of JohnC et al. in their .plan files.

    3. Re:what do you mean by leaked? by einer · · Score: 4, Informative

      The leak wasn't a very serious leak, despite the Drudge Report's alarmist headline, which reads "The most anticipated game in history: Doom III by ID Software has been compromised after an Alpha version was leaked... " [The link on their page actually points to this thread.]

      Basically, an alpha version containing 3 levels, got out. This is far from the whole game, and the game certainly wasn't 'compromised.' Now, on to my point... ;) I think this leak is a 'good' leak that was not done on purpose. It serves as a great demo and is certainly no more harmful than the full blown warezed copies that are sure to follow.

    4. Re:what do you mean by leaked? by irc.goatse.cx+troll · · Score: 2

      Its verry harmful.
      This is unoptimized pre-release code. it isnt intended to be used or judged upon, but there will be many who download it and get crappy FPS and just think the game sucks. Thats why it was shown at e3 -- it was a closed enviroment, so they knew it would work fine.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
  2. SWEET!!!! by tadheckaman · · Score: 2, Interesting

    This looks really nice... but will there be any hardware avalible that can play it?
    *ducks*

    --
    My potato gun was confiscated by the United Nations. They said I wasn't allowed to have weapons of mash destruction.
    1. Re:SWEET!!!! by furballphat · · Score: 3, Funny

      What do you think distributed computing is for?

    2. Re:SWEET!!!! by fudgefactor7 · · Score: 2, Informative

      A while ago I emailed Carmack and asked him what current hardware would play it (Doom 3) at a good rate. (My idea was 1024x768x32 @ 85Hz more than 30FPS). His response was that there was currently no hardware in existance (and this was just before E3) that would play Doom 3 at the specs I mentioned and that they were shooting for an 800x600 stock resolution. So, basically, if you do not have top of the line hardware when Doom 3 comes out, you are in big trouble if you want to run this at a good rez and speed.

      Moral: save your money kids, you'll be getting those 3Ghz P4s soon (along with the NV30 or Radeon 9700).

    3. Re:SWEET!!!! by packeteer · · Score: 2

      I dont see this as a bad thing. Personally i dont plan on buying Doom 3 immediatly after it comes out anyway. The game will only get better as there is a need for more power. Imagine being able to do see honestly better graphics and framerates that change the experiance years after it comes out. The best part is it probably wont be a BAD game at 20 fps.

      --
      unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
    4. Re:SWEET!!!! by Murdock037 · · Score: 2

      You're right on-- and beyond all that, it improves the game's shelf life.

      When the game is first released, only the enthusiasts are going to be able to run it well. But, say, a year later, your average consumer-level Dell system is going to be sporting the card that the enthusiasts were using a year ago. Id wants their games to last long enough to ensure that the company always has a presence on the shelves between games.

      Making the engine work on today's mid-level graphics cards would leave you with graphics that will look dated before long. And those developers that pay $250,000 for an id engine for a game that'll be out in six months don't want to look like everybody else.

  3. Slashdot... by Chester+K · · Score: 5, Funny

    ...News for Nerds, 0-Day Warez!

    --

    NO CARRIER
    1. Re:Slashdot... by isorox · · Score: 3, Funny

      ...News for Nerds, 0-Day Warez!

      Nah, more like: News for Nerds, 3-Day Warez

    2. Re:Slashdot... by gl4ss · · Score: 2

      7-14d dupe warez.

      seriously though, i'd like to see isonews/nforce news on the frontpage.. that would be handy

      --
      world was created 5 seconds before this post as it is.
    3. Re:Slashdot... by Espressoman · · Score: 2

      Yes Slashdot, what the heck!? This is theft, plain and simple. What are you doing linking to this stolen software? Get a fricking clue!

    4. Re:Slashdot... by timeOday · · Score: 2

      What link?

    5. Re:Slashdot... by Tokerat · · Score: 2

      Actually Doom 3 isn't released yet. 0-Day = before release date. Sorry to burst your bubble.

      --
      CAn'T CompreHend SARcaSm?
    6. Re:Slashdot... by azaroth42 · · Score: 3, Funny

      ...News for Nerds, 0-Day Warez!

      Nah, more like: News for Nerds, 3-Day Warez


      Nah, more like: News for Nerds, 3-Day Warez, 5-Day Warez and 8-Day Warez.
      with all those repeat stories...

      --Azaroth

  4. Leaked by ATI? by Anonymous Coward · · Score: 5, Interesting

    According to this site, the demo was leaked by an ATI employee.

    Shame on them...

  5. QUAID by D4Vr4nt · · Score: 3, Interesting

    Start the reactor!

    Um.. Crap, I can't play it, I only have a Matrox G400. :P

    Maybe they leaked the alpha on purpose because they knew practically no one can play it. Well unless of course you just stare at the ground the entire game.

    Looks really cool though, do we get a chainsaw again?

    --
    R4NT.com - A great many people think they are thinking when they are merely rearranging their prejudices.
    1. Re:QUAID by batkiwi · · Score: 2

      It's going to require a HW T&L card (like ut2k3 and bf1942 and others).

      That means geforce1 or higher, or radeon or higher. Nothing by matrox before the para-whatsit has T&L AFAIK.

    2. Re:QUAID by gl4ss · · Score: 3, Informative

      it's pretty playable(as what comes to speed) .. and very non-dukenukemware. that is, it looks like they'll get it done quite fast. and it's scary as fuck.

      besides, part of the horror of the doom1 was for me that when too many moonsters came i couldnt possibly shoot em all because my comp slowed down

      --
      world was created 5 seconds before this post as it is.
    3. Re:QUAID by Anonymous Coward · · Score: 2, Interesting

      There is a chainsaw in the alpha. give weapon_chainsaw give the player what appears to be the chainfist thingy from Q3, but it has no sound or animation and bizarrely see through. Also present are the plasma gun (give weapon_plasmagun) and rocket launcher (give weapon_rocketlauncher) from Q3. It runs fine on any recent machine i.e. Athlon XP or P4 with Geforce 3 or 4 or Radeon. There are some frame rate issues, but then it is an alpha.

  6. I got a copy by Aztek · · Score: 5, Informative

    I got a copy from other places and trust me you guys arnt missing much. When id says 'alpha' they mean it.

    --
    AZTEK
    1. Re:I got a copy by junkgrep · · Score: 2

      Does this guy have an automatic +5 bonus, or did actualy human beings really mod this up as "informative?" A one line post that says exactly nothing of any interest to anyone other than anthropologists interested in the video-game opinions of the ancient Aztec peoples?

  7. You have to love ad placement by Speedy8 · · Score: 5, Funny

    I wonder if this story has anything to do with the ad at the top of it for a Radeon 9700...

    1. Re:You have to love ad placement by aussersterne · · Score: 3, Funny

      Why is this modded as funny? It's insightful and informative, if anything.

      It's also so obvious as to be unseemly, even for Slashdot.

      --
      STOP . AMERICA . NOW
    2. Re:You have to love ad placement by Kupek · · Score: 2

      Troll? WTF?

  8. newsgroup downloads by MoceanWorker · · Score: 4, Informative

    for those who don't want to bother with the mirror site and just download from newsgroups..

    alt.binaries.games.worms is offering the Doom III Alpha copy..

    there will be plenty of reposts.. so take your time :-)

    --


    "The ones who dont do anything are always the ones who try to pull you down" -- Henry Rollins
    1. Re:newsgroup downloads by shird · · Score: 2

      Its my understanding the leaked alpha version is the demo. So really its just a pre-release of something which is going to be free to download anyway. So theres not much harm done, other than the usual problems of people running beta software.

      --
      I.O.U One Sig.
    2. Re:newsgroup downloads by junkgrep · · Score: 2

      Funny how people will "understand" anything that justifies their desires.

  9. My FPS... by sailor420 · · Score: 5, Informative

    My machine is a p4 2.4 w/ a 64mb Radeon 8500. I have 512 megs DDR. Running at 800x600, medium detail, with bumpmapping enable, I am averaging around 20-25 FPS.

    Try killing any and all non essential processes running in the background. Also, try killing and multiple monitors (just unclick the "extend my desktop...", you dont have to pull other cards out).

    1. Re:My FPS... by Espectr0 · · Score: 2

      right click on the game icon and properties, then disable visual themes. 10 frames more. woot

    2. Re:My FPS... by Reziac · · Score: 2

      Good gods.. what hardware does it take to hit a really smooth framerate?

      Hey, since you've got it running, a question: can you bind the WinKeys as control keys?

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  10. Re:FP by LordKaT · · Score: 5, Insightful
    How the heck can you complain about poor FPS on a leaked program that is only in its Alpha stages?

    Some fo you /.ers make no sence at all.

    --LordKaT

  11. Re:download it here by Squeezer · · Score: 2, Informative

    I should add that that is where I read it could be downloaded. I haven't tried it for myself.

    --
    Does the name Pavlov ring a bell?
  12. It's Too Bad by MBCook · · Score: 5, Interesting
    I don't like these software "leaks". They mess things up, IMHO. Let's take this program for example (I'll point out I haven't played it, I have a GeForce 2 Go and I'm not a masochist).

    One possibility of what will happen is what seems common to me when things are leaked. People play it, and they like/dislike a certain feature. Then when it's taken out/changed, they complain, when they never would have seen it (or missed it) otherwise. When people get to play something like this, they seem to think that it's their game.

    Another possibility is that people play it and think it's the best game ever (and when it changes, complain, as above). If this doesn't happen, then the other extreme does, and that one seems a bit common to me. People play it, it's got lots of problems (it's an internal alpha, what do you expect) and so they say it's terrible, etc when the work on it is no where near complete. So when it DOES come out, alot of these people have already made up their minds.

    I do think that this is news, and I'm glad it made it onto slashdot, but I DON'T think that slashdot should be posting mirrors to the leaked alpha (I know they'd show up in the comments but still...)

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:It's Too Bad by isorox · · Score: 5, Funny

      I DON'T think that slashdot should be posting mirrors to the leaked alpha

      iD was worried about the leak, so they submitted to slashdot to stop people downloading. If a server cant take a 50kb page being slashdotted, what about an xxxMB file?

    2. Re:It's Too Bad by MBCook · · Score: 2

      Never thought about that. "Son, you must only use the Slashdot effect for good, never for evil. You may also use it on friday nights as long as you fill up the gas tank and bring it back in one piece." Oh wait.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
  13. And in other news.. by wahgnube · · Score: 5, Funny

    And in other news (TOTALLY UNRELATED) today, sales of high end Nvidia and ATI cards goes up by 1000%.

  14. leaked on purpose? by thopo · · Score: 3, Insightful

    since this alpha seems to be heavily optimized for the R300 aka ATI9700 (or more precisely: not optimized AT ALL for any other card) it might have been leaked on purpose so the FramesPerSecond-Whores (hello Kyle Bennett) out there run to the shops to get theit 9700 to play the shiny new Doom3.

    or maybe it was leaked just in time for the NV30 to demonstrate that it does kick the 9700's butt in Doom3. sure it was leaked by an ATI employee?

    --
    keep it simple.
    1. Re:leaked on purpose? by saldek · · Score: 2, Insightful

      Since they only planned to use the alpha for a few demonstrations at E3, it's not really surprising that they optimized it to run as fast as possible on their test setup only.

  15. toilets in the game by npongratz · · Score: 5, Funny

    http://www.thegameclans.com/doom3pics/high%20res/s hot0054.jpg

    Do those urinals have CAMERAS strategically attached to them????? Creepy...

  16. Re:No! It's a fake! by sailor420 · · Score: 2, Insightful

    No! It's a fake!

    Except I have it on my machine, and was playing it earlier...

    the only people who can run it are the weirdos who buy $400 video cards every four months

    I can run it up to 40 FPS on my radeon 8500 if I drop all the detail and resolution. At 800x600, on medium detail with bump mapping enabled, I am getting 20-25. Not good, but playable.

  17. Um... by Have+Blue · · Score: 4, Insightful

    Has anyone noticed that the links in this article are ILLEGAL? And not just controversial, civil-disobedience, megacoprs-bought-the-law-to-oppress-us "illegal", but violation-of-NDA and warez-illegal? I thought at least the Slashdot editors were smarter and more ethical than this.

    1. Re:Um... by inkswamp · · Score: 5, Insightful
      Has anyone noticed that the links in this article are ILLEGAL?

      I don't totally agree with your point, but I do agree that it is very poor judgment on the part of Slashdot's editors to post those links. Linking to leaked software is very close to linking to warez, IMO.

      I wonder if the same thing would have been done with a leaked pre-release version of Photoshop or MS Office? Probably not.

      --
      --Rick "If it isn't broken, take it apart and find out why."
    2. Re:Um... by Twirlip+of+the+Mists · · Score: 5, Funny

      This shows a serious lack of respect. For the first time, my opinion of slashdot/taco has dropped severely.

      So... you're new here, then?

      --

      I write in my journal
    3. Re:Um... by mseeger · · Score: 2
      I thought at least the Slashdot editors were smarter and more ethical than this.

      Removing those links would not serve any usefull purpose but would set an indecent precedent. Anyone able to handle eDonkey or relatives already finds the file in plenty. But i think, postings with links to it should be moderated down not up.

      Yours, Martin

    4. Re:Um... by jcsehak · · Score: 2

      Linking to leaked software is very close to linking to warez, IMO.

      Yeah, why should I buy the full version of Doom III now, when I have a bug-ridden alpha demo that runs at a crappy frame rate?

      The big difference here is that linking to warez theoretically hurts sales of the software. No sane person could believe that this does.

      --

      c-hack.com |
    5. Re:Um... by Rolo+Tomasi · · Score: 2

      Nope, this is free advertising, it will benefit Id. The touch of the forbidden will arouse even more interest. Things like this will push the hype, people will talk about it with their friends, at work, etc. Even the last hermit in northern Alaska will have heard about this game by the time it gets out. IMHO it was leaked intentionally.

      --
      Did you know you can fertilize your lawn with used motor oil?
    6. Re:Um... by jericho4.0 · · Score: 2
      First you get modded 'redundant' for posting your opinion. Then you get modded 'troll' for pointing out that, no, in fact you've been here longer than any of us.

      Keep on keeping on man, and send Taco an email telling him to get rid of the negitive mods.

      --
      "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
    7. Re:Um... by jericho4.0 · · Score: 2
      Because it was in response to 'you're new here', of course.

      --
      "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
    8. Re:Um... by |<amikaze · · Score: 3, Interesting

      violation-of-NDA and warez-illegal

      OK, so what NDA did CmdrTaco et al sign that prevents them from spreading this around? What EULA did they agree to? They aren't breaking a contract, since they didn't SIGN a contract.

    9. Re:Um... by inkswamp · · Score: 2
      Nope, this is free advertising, it will benefit Id.

      The only way this would be a justification (and barely one at that) is if id actually needed the free advertising. Is there any gamer on the planet who doesn't already know about Doom 3 in one form or another? I doubt it.

      --
      --Rick "If it isn't broken, take it apart and find out why."
    10. Re:Um... by inkswamp · · Score: 3, Insightful
      From a couple different posts:

      Yeah, why should I buy the full version of Doom III now, when I have a bug-ridden alpha demo that runs at a crappy frame rate?

      1. This isn't a complete software, it's a three level demo

      Oh I see. So stealing someone's work and distributing on the Internet is okay as long as it's not completely functional. I know Slashdot is really heavily slanted toward the open source/free software crowd, but one shouldn't take lightly the fact that this is someone's property and work and that it was distributed without that person's permission. In this case, one of those people is John Carmack, someone whose work has given me countless hours of fun, so it seems slightly worse to me. I don't see any justification for stealing his work and distributing it before he says it's time. I find it even worse that Slashdot editors (who supposedly run a place filled with those who understand and respect this kind of work) don't see the problem with pointing its readership toward this stuff.

      Justify your own lack of ethics however you see fit, but I think it's wrong to distribute it as well as point others in the direction of it. Slashdot is wrong to have done so and should be embarrassed.

      --
      --Rick "If it isn't broken, take it apart and find out why."
    11. Re:Um... by maelstrom · · Score: 2

      yawn.

      --
      The more you know, the less you understand.
  18. Re:FP by RyuuzakiTetsuya · · Score: 5, Funny

    What? Run. Run. Run. Shoot. Shoot. Shoot. Shoot. Kill. Kill. Grab ammo. Grab ammo. Change weapons. Shoot. Shoot. Feel Asshole go from O to . after going down a dark and lonely hall way to find a million imps waiting on the other side.

    This isn't good gameplay?

    --
    Non impediti ratione cogitationus.
  19. that irc log is fake by Anonymous Coward · · Score: 2, Informative

    This was faked

    1. Re:that irc log is fake by grammar+fascist · · Score: 2

      The parent post was faked.

      --
      I got my Linux laptop at System76.
  20. Possible response from iD by zaffir · · Score: 5, Interesting

    Taken from HTGK, no word on it's validity, but still interesting:

    "Xian> ATI leaked it
    Xian> oh we will. We are hoping our rep gets fired.
    Xian> John sent them a flame mail yesterday basically saying "This has hurt our relationship"
    Xian> haha, no
    Xian> not really
    Xian> they sent us a development laptop with a full build of Unreal Warfare on it
    Xian> yep
    Xian> Well, we deleted it
    Xian> that's a whole can of worms we don't want to get into
    Xian> yeah, well, ATI has clearly violated our NDA
    Xian> we thought about that.
    Xian> but, no
    Xian> ATI is on our shitlist right now
    Xian> we are not dealing with them until further notice
    Xian> no, it's not public chiQ
    Xian> We know ATI leaked it. We watermark all releases
    Xian> Squiggle: ATI has a relaxed policy about pre-release software. Remeber, they gave us a laptop that had Unreal Warfare loaded on it 3 months ago
    Xian> They don't seem to care about strict enforcement of NDA's
    Xian> on a positive note, people seem to *REALLY LIKE* the leaked shit"

    --
    "Upon attaching the waterblock to my penis, I began to notice that I know nothing about computers." -- JRockway
    1. Re:Possible response from iD by Daleks · · Score: 3, Interesting

      Xian> They don't seem to care about strict enforcement of NDA's

      ATI does seem to habitually violate NDA, or at least confidentiality agreements. A year ago at MWNY ATI made a press release about how their new graphics chip would be used in the yet to be released new iMac. This PR came out two days before Steve Jobs was supposed to officially announce the machines. He got so pissed off he cancelled all ATI demonstrations for his keynote speech and even had ATI's built-to-order options removed on all of the new machines. This probably made NVidia very happy.

    2. Re:Possible response from iD by drinkypoo · · Score: 3, Funny
      Xian> on a positive note, people seem to *REALLY LIKE* the leaked shit"

      This reminds me of when I was talking about reaganomics and I said "trickle down? trickle down my ass. uh, wait."

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Possible response from iD by Galvatron · · Score: 2

      The reference is here.

      --
      "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
  21. do not buy a geforce 4mx for doom by sfraggle · · Score: 5, Informative

    > I have a GF4 MX on a duron 800 and I was getting 7 FPS

    I'm not surprised. Carmack has already stated that you should not buy a GeForce 4MX for doom.

    --
    were you expecting to see a sig here? perhaps you'd rather see the inside of an ambulance!
  22. Uh, this is SO wrong by dw3ll · · Score: 4, Funny

    I don't believe slashdot posted this. Isn't it considered piracy in the worst form? Now EVERYONE on the planet will be after a copy (as ever 1/2 the world was not after it already). Sucked that JC's labor of love is exposed to the world in such an incomplete state.

    I will get off my moral high horse now and look for a copy :)

    1. Re:Uh, this is SO wrong by plone · · Score: 2

      No, Adrian Carmack was against the idea of making Doom III and Paul Steed was fired in retaliation.

    2. Re:Uh, this is SO wrong by Nogami_Saeko · · Score: 2

      Has anyone considered this may have been a "planned leak" to build hype? It gets MUCH more publicity this way than a regular demo release (which will no-doubt follow shortly).

      A leaked release is much more tantilizing and cool to have than a regular demo. Will build hype too.

      I look at it this way - I've already spent $650 (cdn) buying the top of the line graphics card based on their alpha demo. I'm sure as hell going to BUY (yes BUY) the full version when it comes out. I'll pre-order it the second it becomes available (in a store other than EB).

      I can't wait... :)

      --
      "Nothing strengthens authority so much as silence." - Charles de Gaulle
  23. Taking bets by sielwolf · · Score: 2

    What are the odds on /. taking this story down by 8am tomorrow morning? I mean, really, did they check to see if Id intentionally leaked this?

    --
    What is music when you despise all sound?
  24. Re:How? by NineNine · · Score: 5, Insightful

    You're right. A link is a link, right? Maybe I should consider some links to kiddie porn on my site. After all, they'd just be links, right?

    Nope, this is wrong. There's no way Slashdot should be linking to warez.

  25. Unreal alpha by Dexter77 · · Score: 5, Informative

    Unreal alpha also leaked before it was released. It also required twice as much memory and processor power than the final version.

    I wouldn't draw any conclusions about the 3D-engine efficiency before the final version is released.

  26. See Yesterday's Post! by simetra · · Score: 5, Insightful
    Why Do Games and Game Studios Fail?


    Yesterday we cried because games and game studios fail. Today we rejoice because an up-coming game has been leaked. We want to have our cake and eat it too. This mentality is a good part of the reason our types aren't taken seriously.

    --

    "Would it kill you to put down the toilet seat?" -- Maya Angelou
    1. Re:See Yesterday's Post! by Cid+Highwind · · Score: 2, Insightful

      Oh get real. This is an unstable alpha with only 3 maps. It's not like anyone is going to keep playing this instead of buying the real version when it (finally) comes out!

      --
      0 1 - just my two bits
    2. Re:See Yesterday's Post! by Rew190 · · Score: 5, Insightful

      No, this is a test of a gaming engine, not a full-fledged game.

      This is by far not a finished product, and shouldn't be treated as such. The folks who are downloading this are mostly interested in getting a rough idea of how the finished product is going to run on their computer and what this engine is capable of doing.

      All this does is pique interest in the finished product. This is not it. Make the distinction.

    3. Re:See Yesterday's Post! by timeOday · · Score: 2
      I guess you will have a point, IF Doom 3 fails because of this.

      I.e. you have no point.

    4. Re:See Yesterday's Post! by junkgrep · · Score: 2

      Regardless of how likely or realistic YOU think the potential bad effects of the leak are, it was id's decision as to whether to take those risks. You have a right to scoff at what they want: but that doesn't change the fact that it was supposed to be their decision.

  27. Get Better FPS by The+Joe+Kewl · · Score: 2, Informative

    To get the leaked doom alpha running a little smoother or your POS system. Open the "doomconfig.cfg" in wordpad (not notepad, as it can screw things up sometimes). Scroll to the bottom of the file, and work your way up changing the following settings:

    seta r_ext_compress_textures "1" seta r_colorbits "16" seta r_depthbits "16" seta r_mode "3" seta r_fullscreen "1" seta r_shadows "0" seta r_useStandardGL "1"

    This should get your fps up a little bit, but you will lose some very nice eye candy!

  28. what I wanna know by abe+ferlman · · Score: 3, Funny

    Will winex run it?

    Or am I going to have to install that leaked version of Longhorn after all?

    --
    microsoftword.mp3 - it doesn't care that they're not words...
    1. Re:what I wanna know by robson · · Score: 2

      Will winex run it?

      Just wait for the final version next Spring. There'll be a Linux release, I'm sure.

    2. Re:what I wanna know by Guspaz · · Score: 2

      What with the framerate hit WineX gives you, and DooM Alpha being unplayable on most systems today (GeForce 3 on AthlonXP 1900+ here, and when I fire I'm waiting 20-30 seconds for the next frame to render), it will be even worse on WineX. There have been linux ports of every Id game so far. Just be patient and wait for the DooM 3 linux port.

    3. Re:what I wanna know by xercist · · Score: 2

      [21:36:33] [xercist@xernet] [doom3]% winex doom.exe
      [21:36:37] [xercist@xernet] [doom3]%

      Apparently not. Not even an error message or something. Perhaps we can ask ATI to leak a linux binary while they're at it.

      --

      --
      grep "xercist" /dev/random ...you'll find me in there someday
    4. Re:what I wanna know by Guspaz · · Score: 2

      You're lucky, patience is something I wish I had more of ;-)

  29. Re:my fps by malevolence · · Score: 2, Insightful

    You can rebind the keys with standard quake 3 commands. Try this:

    bind w _forward
    bind s _back
    bind a _moveleft
    bind d _moveright

    There's also a flashlight in the game that is missing a texture. You can copy flashlight2.tga to flashlight3.tga and it will work. Framerate drops significantly when you use it.

    bind e flashlight

  30. Just say no... by JensR · · Score: 5, Insightful

    It's a shame that Slashdot actually links to this software. Id software and John Carmack have been very supportive of the community, ignoring reverse engineering even though their licenses don't allow it and giving a lot of information about the technologies. All you should NEED until the game is released are screenshots and the movies. So don't spoil it for you and others.

    1. Re:Just say no... by Bartmoss · · Score: 2

      Whoever wants the leaked beta will get it anyway. At least this way, slashdot can overload their servers. ;-)

  31. Alpha Test != actual game by Cornelius+the+Great · · Score: 3, Informative

    Keep in mind that this version is the same version used at the E3 presentation, which means it was optimized for a Radeon 9700, which has been boasting some pretty impressive fps scores. I get only about 20 fps on my Geforce4ti/4200 (128mb version), and my framerate drops below 5 when more than 1 monster is on the screen.

    If you want the demo, don't use filesharing apps...they've been too unreliable for the file. Try doin a search on packetnews for IRC channels that host the file (I got mine at addictz.net #datavault).

    --
    Sigs are for losers
    1. Re:Alpha Test != actual game by Peyna · · Score: 2

      Yeah, sort of like when people test the speed of a computer using an application specifically optimized for it, you're going to get unrealistic results in some cases.

      Besides, I'd rather not waste my time trying to get this and play something that is only going to run at 20 fps and not impress me. I'll wait until there is a formal demo released, or have the opportunity to see it on a friend's machine. That way I'll actually be playing with the final product.

      If you test drove a lot of 'alpha' versions of the cars on the road today you might not want to drive the final version at all. =]

      --
      What?
  32. Ignorance...... by Viewsonic · · Score: 2

    The graphical jump on Doom3 from ANYTHING out right now is 10 fold. You can go play your Warcraft 3 all you want, but it doesnt look ANYTHING like Doom3. This is as real as we've gotten so far, and you better upgrade because it's going to set the bar for every new game on the market like Doom and Quake both did. If you dont like games, best stay away from whats going to happen in the next year.

  33. Re:Not interested... by t0qer · · Score: 2, Insightful

    Are you smokin? Poorly written game? You fucking twit.

    ID *IS* the company that pushes FPS technology to it's fullest. Carmack is a fucking Genius. Unreal is nothing more than a DoomMeToo. Ever since wolfenstien3d (i'm talkin 286 here, not RTCW) People wanting to play ID games have been buying, upgrading their home pc's for years. It's a completely new scene (6-7 year old scene?)

    aS FAR A ps2 being beefier than a top of the line PC, don't make me chuckle. Shit's gonna be emulated soon nuff. NV30 will run circles around the PS2 graphics stuff without even breaking a sweat.

    Your crappy NTSC Tv at the most can display at a resolution of 720x480, while any PC can do resolutions way beyond that. Also to note, your TV refreshes at 60hz, so at the most it could only spit out 60 FPS on a tv.

    Computers with monitors will go beyond the resolution, and beyond the framerate of the PS2. Modern SGI monitors can refresh at 150, so as long as the video card can keep up with the refresh rate, it can spit out 150fps.

    Use "comment sense" before you make stupid comments like that and I wont have to kill you.

  34. My framerates and impressions. by dnaumov · · Score: 3, Interesting

    System:

    AMD T-Bird 1400, 512 mb ddr, Creative GF4 Ti4200.
    Windows 2000 with Service Pack 3.
    30.82 NVIDIA Detonator Drivers.

    Running at 640x480x32, I average at 30 fps when using low quality settings. When there's heavy action on screen, the framerates drop below 5. The intro "map e3\intro" is absolutely jaw dropping, albeit beit pretty slow on my machine. After watching the intro and playing around with the 3 included maps, I have no wonders that people at E3 were complaining that "Stop showing us the pre-rendered stuff, show us the engine" to which ID employees responded with something along the lines of "Well, this *IS* the engine". My knowledge of English is not good enough to be able to express how impressive this thing is. The scary atmosphere, lighting, shadows, creepy noises. ID did it all right. This is far from the "real thing", as it's only an Alpha of the engine that was shown months ago and the full game is still months off. Still. Two Words: My GOD.

    P.S: I hear that this thing also has Multiplayer and the Editor included as well, but you have to hack around to get them to work.

  35. Re:Pretty old, really... by moonbender · · Score: 2

    No, it just means that Slashdot took a really long time reporting this. Even some German news site I visit to get up-to-date information about ISPs listed the story earlier. Oh well.

    --
    Switch back to Slashdot's D1 system.
  36. Re:download it hete by _Spirit · · Score: 2

    LOL

    U getting a % on the bandwidth sold to these guys ?

    --

    beauty is only a light switch away

  37. Re:Not interested... by Ultraken · · Score: 2, Informative
    First, high frame rate improves the responsiveness of the controls. The loop from monitor to eye to brain to hand to mouse to input to simulation to rendering to monitor should be as short as possible. The image on the screen is always just a bit behind--it's just a matter of how much behind. For a fast action game, you want the response to be as close to instantaneous as possible.

    Second, high frame rateproduces a realistic sense of motion. Even though the integration time of your retina isn't particularly fast, higher update rates give an more convincing illusion of continuous time. Movies and television can get away with 24 fps and 60 fps (fields) respectively because the images displayed have motion blur built into them. Games don't have that advantage, so they have to "fill in the gaps" with high frame rate.

    (And yes, I work in the game industry so I know these things. At Activision, the difference between Battlezone running in software at 30 fps versus Battlezone running with hardware acceleration at 60+ fps was astonishing.)

  38. ALPHA by Anonymous Coward · · Score: 2, Insightful

    Remember its only in alpha stage, and in no way is the code even closed to being optimized.

  39. Re:A Bad Thing Made Worse For Me, Personally by Old+Wolf · · Score: 2, Insightful

    Here's a hint. Why don't you not click on the links to the screenshots and videos, or not download the leaked version. Sheesh.

  40. Re:Pretty old, really... by moonbender · · Score: 2

    Me? I didn't share anything with anyone, I'm a different person than the original poster. :)

    But anyway, the point is probably that Slashdot is supposed to be fast about posting news, and that in this case it was quite slow. That doesn't hurt anybody per se, it does "hurt" people who rely on Slashdot as their only source of "News for Nerds", or at least if would if this was some kind of highly relevant story.
    I don't really see why you're making such a big thing out of it, nobody ever said the fact that Slashdot isn't always the first site ro report things was some kind of earth shattering insight. *shrug*

    --
    Switch back to Slashdot's D1 system.
  41. Re:download it hete ---useless, parent cant spell by t0qer · · Score: 2

    DON'T DO IT!!

    Hey i'm on it right now with 150 other people all saying the same thing...

    The parent doesn't deserve mod points because there IS no doom 3 here. Completely useless utter nonsense dog dick crap. SO MOD THE PARENT DOWN

    kthnx bye.

  42. Re:Not interested... by UnknownSoldier · · Score: 2

    > I have heard that the human eye can only detect things at ~30 frames per second
    > - so why all this push to make things run at 150 fps?
    > Can you really notice the difference above a certain amount?

    It's an expontential fall-off.
    Doubling the frame rate does not make the video look twice as smooth.
    i.e.
    10 -> 20, very noticable
    20 -> 40, smooth, but getting hard to tell.
    30 -> 60, you will be hard pressed to notice the difference (but it IS possible)

    That said, there is a reason you want the game to run a high frame rate. If you're game runs at rock-solid 30 fps, and then 12 guys show up on screen tanking your frame rate by 20, you'll really notice the visual lag. However, if you're frame rate is 150+, with the 12 guys on screen, you won't even notice the frame rate decrease.

    Cheers

    --
    Philosophy is a game with objectives but no rules.
    Mathematics is a game with rules but no objectives.

  43. Re:download it hete ---useless, parent cant spell by Directrix1 · · Score: 2, Informative

    I second this, the parent (of the parent) has no friggin' clue what he is talking about. No doom3 here, tried it. Its a hit and miss and a big waste of time, designed only to get you to dload dc++, which is a project that he is a member of. Mod the parent (of the parent) down.

    --
    Occam's razor is the blind faith in the natural selection of least resistance and in universal oversimplification. -- EF
  44. What a coincidence by LordOfYourPants · · Score: 2, Troll

    I click in to read this article and I see a banner ad at the top from ATI for a Radeon 9700.

  45. Re:Pretty old, really... by moonbender · · Score: 2
    What difference does that make? How does that decrease /.'s utility?
    Neither me nor the original poster said it did. Your definition of news is only one of several, by the way, I wouldn't say the stuff I learn in tomorrows lecture on hardware design is news, although it'll probably be news to me. On the other hand, this story about Doom 3 wasn't new to me, but it's still a news story even to me.
    Anyway, I do like to know about stuff as early as possible, which is one of the reasons why I visit Slashdot. The other being I enjoy (sometimes) the discussion of news stories on Slashdot. At the same time I realise Slashdot makes a poor single source of news, among lots of other things because it's not always very fast to report stuff. If speed isn't of any importance to you, that's your prerogative, of course, but I doubt it really isn't.

    Note that I don't see the whole issue with the kind of ... fervor ... you apparently do.
    --
    Switch back to Slashdot's D1 system.
  46. Re:Speed by roguerez · · Score: 2

    I get 150 fps in 1600x1200x32 with detail high on my Commodore VIC 20. Glad they also support older machines.

  47. more like 4-day :P by dirtsurfer · · Score: 5, Insightful

    I was wondering when this was finally gunna show up on slashdot.
    Doom 2 is probably my favorite game EVER in terms of hours spent enjoying it, and I've been looking forward to Doom 3 ever since John Carmack mentioned the idea in his .plan. Like A lot of people, I even forked over the money for a total system upgrade just so I'll be able to get decent framerates (Althon2000, Geforce4 Ti4400, 512mb ddr2700)

    Anyway, of course I was really excited when people on efnet started mentioning an alpha being leaked, and I managed to get ahold of it that night. So I loaded it up, and played it for a few minutes.. and closed it and deleted it. Yes, it looks great. Very promising. But really, it's not worth the download. There are only 3 levels, and you can tell that even those aren't polished yet. From playing it, I learned that it's a beautiful game and awesome engine, and it's going to be fun as hell. But anyone can see that just by looking at the screenshots that have been around forever. This alpha is more of a spoiler than anything else. Instead of going out and trying to get your hands on it, you'd be better off to just wait for the real game to come out.

    1. Re:more like 4-day :P by Herkum01 · · Score: 5, Funny

      I can just see the John Carmack and his stock broker meeting,

      Stock Broker: John, you stocks have been tanking lately, and the whole IT has been hit hard. Your portfolio is starting to get a little weak.

      John Carmack: (jumps in a telephone booth, ripes off his shirt to reveal his costume, with an "IT" on his chest) The computer industry is hurting, must get it to rebound. I will create a new game, Doom 3 to save the Industry! They will all have to buy new computers to play it! That will improve my portfolio right?

      Stock Broker: Yes!

      John Carmack I am on it(leaps out the window flying to his Cubicle of Productivity)!

    2. Re:more like 4-day :P by Nogami_Saeko · · Score: 3, Funny

      Let me put it like this...

      I got ahold of the alpha demo at around 10am on Friday.

      I played it on my GeForce2GTS at around 10:05am on Friday.

      I picked up an ATI Radeon 9700 at 5pm on Friday. Thank dawg for leaked Alphas on payday :P :)

      --
      "Nothing strengthens authority so much as silence." - Charles de Gaulle
  48. Re:Is this that bad for Id? by ivan256 · · Score: 2

    It might give their competition some idea of what they're going to have to compete with. If ID had some secret killer feature it's not a secret anymore.

  49. ATI leak by smallstepforman · · Score: 5, Funny

    I can imagine the atmosphere at iD headquarters near Dallas right now;
    John - "Damn bastards, the ATI folk. They leaked the alpha."
    Xian - "We've got to punish ATI somehow for this."
    John - "I know, I'll cripple performance on ATI cards. I'll just insert a sleep() function call here and half the framerate when I detect an ATI card. That will teach them."
    Xian - "Excellent."

    --
    Revolution = Evolution
  50. Re:150FPS on ASCII White by packeteer · · Score: 4, Informative

    Actualyl i doubt ASCII White could go over 50 fps. Doom 3 requires video card power NOT CPU/RAM bandwidth. Super computers are mad for crunching large numbers quickly but are not designed for real-time creation of frames for a game. Maybe if you had one machine with a Radeon 9K it would work but even tthen still probably not because the latency to get the calculations back from the other comps would be too much.

    --
    unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
  51. Re:150FPS on ASCII White by packeteer · · Score: 2

    So your AGP card in one node can directly access the RAM fo computers across the network? WTF r u talking about. Your thinking of the 1x/2x/4x/8x measurement. What that tells us is the amount fo bandwidth the the system ram. And if you look at some benchmarks its not as big of a factor as internal RAMDAC. I dont play games i code them in OpenGL. Maybe if you would do more than skim Tom's and Anand you could find this stuff out.

    --
    unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
  52. It is a Debug Build by Paladine97 · · Score: 3, Informative

    I checked it out and it is easily a debug build. There debug symbols are intact as well as linking to OutputDebugString. Therefore, it is HIGHLY unoptimized, so don't even count on getting any decent FPS.

    1. Re:It is a Debug Build by forgoil · · Score: 2

      oooh, hidden source software. Wouldn't this mean that you could get a lot more information about the code? ;))

  53. Some performance tweaks..... by Chicane-UK · · Score: 5, Informative

    These are linked on some of the many different threads relating to this story, but for those of you in a rush and not wanting to look around.

    Admittedly this will make the game look nowhere as amazing as it currently does, but these two tweaks (which you can enter on the console) worked wonders for me...

    r_useStandardGL 1 - the default is set to '0' - using this toggle will disable the bump mapping.

    r_shadows 0 - the default is set to '1' - using this toggle will disable the dynamic shadows which, whilst looking amazing, melt your computer.

    Some other things worth noting that I have discovered... if you edit the 'runact.cfg' (which if you have downloaded this leaked copy, you will know you have to exec - and it takes about 5 minutes loading up textures and stuff) - if you comment out the bottom three of the top 4 'exec' statements to read like :


    exec activate_demo1
    #exec activate_demo2
    #exec activate_demo3
    #exec activate_intro


    That 'exec runact.cfg' takes a hella lot less time and the game seems to run as normal.

    One last thing.. should we even be talking about this? I know that John Carmack reads /. - I am sure it must be reassuring for him and the id team to see how much people are wanting (and enjoying) this game but he must be pretty pissed about the whole affair!

    --
    "Hey! Unless this is a nude love-in, get the hell off my property!!"
    1. Re:Some performance tweaks..... by epukinsk · · Score: 3, Funny

      I found the r_enableDoomIII 0 command worked wonders on my machine. Of course, the game looks a lot like a Windows desktop with that setting disabled. Still, I got like 80 fps on my Neomagic 128 card on my laptop. Can't beat that.

      Erik

  54. OMG. Terrorists. by wo1verin3 · · Score: 2
    They've been quiet for a long time, but not quiet enough. It looks like the Doom III leak was a plot. Click below for a shot that our crack spy team managed to take:

    Source Of The Leak

  55. a few minutes later..... by nebenfun · · Score: 4, Funny

    John- "One more thing..."
    Xian- "Yes?"
    John- "I've got missles."
    Xian- "Oh really...."
    John- "The aerospace tests are going
    better than planned."
    Xian- "Excellent! I'll get ATI's address."

  56. Right mouse button as 'forward' by wackybrit · · Score: 2

    Wow. That's pretty kickass.

    Since Quake 1 I've always used the right mouse button as 'forward' since it was the most popular method at the time.. but nowadays people tend to use W as forwards, and right mouse as secondary weapon.

    I'm guessing Doom 3 won't have secondary weapons, so the right mouse forward thing can come back.

    Good, cuz I tried playing Quake 3 using W as forwards and I couldn't get it.

  57. Re:Next generation game engines by malevolence · · Score: 2, Informative

    I got the editor to work after messing around with it for a bit. I had to use GTKRadient to create an empty project, then I copied the project file into the doom/base/scripts dir. Now it starts up and loads and I can play around with it. Only problem is that it is difficult to edit when your resolution is at 640x480 =(

  58. Whether or not by JayFlatland · · Score: 3, Insightful

    posting this story was a moral thing for slashdot to do, it's still the biggest news event in gaming for quite a while. Can't expect the press to not spread the news.

    --
    Badgers? Badgers! We don't need no stinkin' Badgers!
  59. Re:Not interested... by ez76 · · Score: 2
    (And yes, I work in the game industry so I know these things. At Activision, the difference between Battlezone running in software at 30 fps versus Battlezone running with hardware acceleration at 60+ fps was astonishing.)
    I'm dying to know what it did for Kaboom!??
  60. i'm sure it's just a coincidence by Anonymous Coward · · Score: 2, Interesting

    Must be just a coincidence, from what I've seen ATI seems to have upped their internet advertising alot recently. They have a huge obtrusive popup on gamedev.net, and of course there's that banner right up at the top of the page I'm viewing right now.

    If I wasn't so trusty this would definitely smell like some marketing chicanery.

    (OK I'm not that trusty, here's my conspiracy theory: ATI's next gen cards are out now but doom 3 isn't out yet. They leak the doom3 alpha to get high end consumers thinking about doom3 cards at a time when they still have the lead against NVidia. Throw in some 9700 ads all over the web to make sure people know where to get their high end cards.)

    Nah, couldn't be.

  61. Re:150FPS on ASCII White by jericho4.0 · · Score: 2
    IIRC, ASCII White and other uber-machines have a flat memory model, and data is just shuffled real fast behind the scenes. So, in effect, your card can access memory on other machines.

    In reality though, one node would have more than enough RAM to hold all the scene info, RAM that could be written to by many nodes, freeing your disply node to simply render. You're right though, I'll take a faster RAMDAC over AGP 16x anytime (for the next few years at least).

    --
    "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
  62. Re:download it here by Spock+the+Baptist · · Score: 2

    Pavlov?

    Reminds me of a dog...

    --
    "Oh drat these computers, they're so naughty and so complex, I could pinch them." --Marvin the Martian
  63. Re:150FPS on ASCII White by packeteer · · Score: 2

    Im not saying you cant get it to run on ASCII White computers. I dont know if you can or not but i woudl believe it if someone did. I am saying that you would recieve no benefit from running it on the single node and no single node can get 150 fps on Doom 3.

    --
    unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
  64. Re:150FPS on ASCII White by jericho4.0 · · Score: 2

    You appear to be correct (Random Access Memory Digital-to-Analog Converter). I guess I meant faster RAM and faster clockspeeds as compared to faster system-to-card bandwidth.

    --
    "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
  65. get it right by Tom · · Score: 2

    Next time, at least leak the Linux version and only that. Bet that'd get the "most-people-converted-to-Linux-in-one-day" record?

    --
    Assorted stuff I do sometimes: Lemuria.org
  66. Re:No! It's a fake! by Guspaz · · Score: 2

    If it's so fake, could you kindly explain to me why I have a copy of it on my hard-drive and have played it? If it's fake, what was I experiencing when I was trying it out? Was my brain put into some sort of hallucination?

    Get it through your obviously thick skull; if so many people have it (myself included), then it's obviously not fake.

  67. Hmmm by tunabomber · · Score: 3, Funny

    Maybe, before he leaked it, he patched the game so that it was artificially crippled to only run at 12 FPS so that it will spur demand for ridiculously fast video cards.

    Hey, I can wear my tinfoil conspiracy hat once in a while, can't I?

    --

    pi = 3.141592653589793helpimtrappedinauniversefactory71 ...
    1. Re:Hmmm by Erik+Hollensbe · · Score: 2

      An IHV test limited to 12FPS?

      This is the same thing that happened with the Q3A IHV test.... Who cares, the alpha is probably so shrouded in debugging and lack of content it's not worth the time to download.

      The really, really sad thing about the Q3A IHV test was that people actually DESIGNED MAPS for it. I wonder if the same is going to happen for DOOM 3?

  68. Re:Not interested... by Tom · · Score: 2

    ID *IS* the company that pushes FPS technology to it's fullest.

    Right, their technology has always been top of the line. Now when it comes to storyline, gameplay, replayability, creativity and the other elements of a great game, that varies a lot and is usually in the medium segment.

    --
    Assorted stuff I do sometimes: Lemuria.org
  69. Re:Pretty old, really... by nomadic · · Score: 2

    If I didn't know it, and I read it, it's news. Just because it's not news to YOU doesn't make a damn bit of difference to anybody who's NOT YOU.

    Nonsense.

  70. Re:Pretty old, really... by nomadic · · Score: 2

    Your rhetoric is nothing short of dazzling.

    Thank you.

  71. best ... line... ever. by Anonymous Coward · · Score: 2, Funny

    best... line... evar:
    my dad is watching me play, and i shoot one of the monsters with the shotgun... and dood looks dead... and my dad goes:

    "SHOOT HIS ASS IN THE HEAD, AND IN THE CHEST!!! --- I BET HE HAS DUAL PROCESSORS!!!" .omg. i almost died.

  72. Re:How? by theLOUDroom · · Score: 2

    Slashdot did not link to any warez. It is Slashdot's policy that all posts are owned by their posters. Slashdot cannot and should not stop you from posting a link to kiddie porn in your next comment. But, since you own the comment, you might expect a knock on your door if you do.

    A link is a link. Period. It's a shame some judges can't understand that. If you post a link to something on someone else's site, you can't stop them from putting kiddie porn in that location. You would think that a person such as yourself, who's website is what it is would understand that. All it would take for you go to go to jail is one little slip up right? Just post one illegal thing that someone doesn't like and your done.
    BEGIN RANT
    Law about links are idiotic. Yeah you could check every link on your site once every five minutes to make sure they don't point to anything illegal, but that's just stupid.
    This is why the current kiddie porn laws are stupid in the first place. All you need is a little bit of kiddie porn, email it to someone, and call the cops. Them having downloaded those images to their PC even if they put them right in their trash folder is enough to convict them. They still have the images on their pc and tha's all the law requires. It's ridiculous.
    END RANT

    --
    Life is too short to proofread.
  73. Comment removed by account_deleted · · Score: 2

    Comment removed based on user account deletion

  74. Your advice will fall on deaf ears... by falser · · Score: 2

    Really you expect anyone who's vagely interested in Doom3 isn't going to try it out? Yes, it's not an official demo like the Quake3 demo that I played for almost a year before the retail hit the stores. But it's pretty darned impressive (graphics, detail, and sounds), and well worth the download. From playing this alpha version, I've realized that my system is woefully inadequate to play this game smoothly (is anyone's?). Looks like I need to budget a complete new system within 1 year.

  75. P2P in late 2002 by Antity · · Score: 2

    Not providing a link and just out of curiosity I wanted to have a look at how wide-spread this leaked Doom already is.

    Result: eMule found 156(!) sources for it on the 'net in less than 8 minutes.

    Seems it's really leaked..

    --
    42. Easy. What is 32 + 8 + 2?
  76. Re:Not interested... by guidemaker · · Score: 2

    IMAX does both, not only is it a huge frame, (70mm sideways, I think that is around 4x the resolution of 35mm, maybe more, I forget) but it also runs at 60fps.

    Don't think so. IMAX is 24fps. You're probably thinking of Douglas Trumbull's process, Showscan, which does run at 60fps and as a result is supposed to be almost indistinguishable from reality. Not that I've ever seen it, though...

  77. Slashdot slashdotted? by ThesQuid · · Score: 3, Informative

    This just in! Slashdot has made the Drudgereport! I wonder if the barrage of new traffic will be too much for the new servers to bear....

  78. Re:How? by theLOUDroom · · Score: 2

    All the computers that data goes through to get to you on the internet have a "functional role" is publishing everything you read. Not a huge one but it's there. It's just my opinion that the buck should stop with the person who is actually hosting the data. Google will give me links to the DeCSS code if I want them, but it would be ridiculous and very bad for the internet to hold them responsible for it. It would as be trivial for me to trick Google into linking to my site when it didn't have the DeCSS code and the adding it after it gets indexed. I could even just block their ip range from accessing that file, so they couldn't tell if they were linking to something illegal or not. You can see how quickly it would become nearly impossible to make sure you were following the law.

    I am also very sad to tell you that different people get treated differently, so chances are you would get a diffrent treatment than 2600 did. You might care to note that this site : http://www-2.cs.cmu.edu/~dst/DeCSS/Gallery/ is still up.

    As far as intent goes, I don't like the idea of a "thought crime" at all. If the guys at 2600 don't like copyright law, that should be their choice. They have to follow copyright law, but they should be able to speak out against it, as well as point out its idiocy in certain cases.

    --
    Life is too short to proofread.
  79. Games showing too much? by yorgasor · · Score: 5, Interesting

    Now I enjoy FPS as much as the next guy. I was hooked on Doom I/II more than anyone else I knew at the time. And when I first looked at the screenshots of this game I was shocked at the quality of the rendering, how much more realistic the scenes were than other 3D FPS games I've seen. It looked like it would be a fantastic game. But then I saw a few other screenshots of guys getting blown away, with their intestines hanging out, the various bullet wounds and blood splatter on the wall, and I felt a little uncomfortable. Everyone wants to see their games look more realistic, but where do we draw the line? Do we want to see every bullet hole? Every organ? Fingers, partial heads, various limbs and appendagest all being blown off? There seems like there's a point where this begins to be unhealthy.

    Now I'm not saying everyone playing this game will turn into serial killers, or anything like that. I'm not saying it's going to be the downfall of our generation. Blowing up monsters, aliens, various creatures, 'bad guys' etc has been a big part of my life, and those games have all been fun without needing highly detailed portions of their remains scattered around the level.

    I guess my question is, are other people turned off by more realistic, graphic gore? Will FPS games quest for more realistic games turn to be their downfall, or will they start to modify them so, although the texture & enemies look more realistic, the actual shooting will be less intense? Or will they include an option where the user can choose to play ultra-graphic violent mode, or a more toned down version appropriate for younger players?

    --
    Looking for a computer support specialist for your small business? Check out
  80. Damnit. by John+Carmack · · Score: 5, Informative

    No, this was not leaked on purpose.

    Yes, we are upset about it, and it will have some impact on how we deal with some companies in the future, but nothing drastic is going to change in terms of what support is going to be available.

    Making any judgements from a snapshot intended for a non-interactive demo is ill advised.

    John Carmack

    1. re: Damnit. by Anonymous Coward · · Score: 3, Interesting

      Why don't you guys act positively then in this situation?

      The leak is out, and known about it. Instead of having websites that are desperate to cater to id's wish (eg, Shacknews.com) by buying their heads in the sand and pretending this doesn't exist, or sending Christian around like a good little stormtrooper to cease and desist sites hosting pictures....

      Why not officially release some pictures? Why not just make an official announcement thats somethings been leaked?

    2. Re:Damnit. by Billly+Gates · · Score: 2
      John Carmack has posted here on slashdot in the past. I am %99 sure it is really him since the other legitimate posts were under the same name.

      Well since the cat is already out of the bag I suppose this early build could be used to help debug the doom3 engine from user input. I loved the early pre-release quake3 demo that was released just for this purpose. Anyway if Carmack is reading this, perhaps www.idsoftware.com could provide an email address to submit bug reports like you did in quake II and quakeIII. I figured you could make lemonade out of lemons for this situation.

    3. Re:Damnit. by ShooterNeo · · Score: 4, Interesting

      Maybe this is begging the question, but WHY are you mad? It seems rather unlikely that this leak will hurt you in the slightest way in terms of sales of the future game. The people who have the hardware capable of trying it and are savvy enough to download it mostly know what "alpha" means. Anyway, if you were really worried about fans losing interest because of buggy demos, why release tech demos? I recall some of the Quake tech demos were extremely buggy and almost unplayable on some computers, yet it didn't seem to dampen fan enthusiasm.

      The only thing I see that might be irritating is that ATI seems to have broken trust with you.

    4. Re:Damnit. by junkgrep · · Score: 2

      Hey, I would be mad if someone decided that they could take something I'd worked very hard on and do any damn thing they pleased with it: and then a bunch of whiny brats would make up all sorts of ridiculous excuses as to why it's okay. Hey look: something I want! Time to invent a morality that'll justify me taking it!

    5. Re:Damnit. by Anonymous Coward · · Score: 2, Insightful

      Evidently you have never personally created anything in your life that took longer then a week to make. Then you might understand how somone would feel if thier beloved work in progress is stolen, and displayed to world in an unfinished state and open to vastly inaccurate judgement.

    6. Re:Damnit. by junkgrep · · Score: 2

      ---displayed to world in an unfinished state and open to vastly inaccurate judgement.---

      Not to mention a bunch of retarded kids who'll climb all over each other to piss on everything in sight just to prove how cool they are.

    7. Re:Damnit. by Naikrovek · · Score: 2

      He didn't say he was mad, the said they were upset. Mad != upset.

      I'd be upset too. Are you not upset when someone breaks their promise to you? I sure as hell am.

    8. Re:Damnit. by junkgrep · · Score: 2, Troll

      ---Maybe this is begging the question---

      Could people PLEASE stop misusing the term "begging the question"? It has nothing to do with "raising interesting or relevant questions" or "answering my own dumb question." It's a logical fallacy having to do with assuming the conclusion of an argument in its premises.

    9. Re:Damnit. by Derleth · · Score: 2, Insightful

      Mr. Carmack, I think I'm going to buy the next Quake for Linux. I'm not a big gamer. I, in fact, rarely game. But I do enjoy supporting certain kinds of companies. Companies that give active support to Linux to the point of accepting and responding to the Linux community deserve my money.

      Sitting, as I am, behind a slow modem connection, I'm not going to download an alpha pre-release. I would download it from the official venues, and I'm surely not going to download it from possibly disreputable ones. Even if I was sitting at the end of a fat T1 or DSL, I wouldn't want to: I like surprises. I like not knowing precisely what is going to be there. I haven't kept up with gaming since Duke Nukem 3D, so the next Quake should be a pleasant surprise.

      --
      How can you use my intestines as a gift? -Actual Hong Kong subtitle.
    10. Re:Damnit. by tcc · · Score: 5, Insightful

      > Maybe this is begging the question, but WHY are you mad?

      You're working on a project for over a year

      You want gamers and other end-people to see and experience the FINAL result, maybe create some noise by having CONTROLLED (i.e. being very precise about what you want and don't want to show yet) demos.

      You do some deals with some Hardware companies because hardware/drivers development is getting more and more complex and at some point in the development, it's easier to send an alpha build for the hardware company to do the QA on their drivers or reproduce specific bugs that you don't want to explain or make a little application to reproduce it (especially when it's getting to a point where it's a pile of little bugs left and right).

      This is a good thing for the Game dev team and a good thing for the hardware team: they get to demo their technology in closed doors and the Game dev team gets better feedback and optimizations from the vendors where it can get optimized at the driver level. Also having more people on the QA testing of the engine doesn't hurt.

      Naturally, all of this is confined with NDAs and closed environment, and I am sure the Vendors are in the obligation to make any investors or customers viewing anything more than what was shown publicly at E3 or any other demos to sign NDAs.

      Now, every users can download UNFINISHED work, probably a RUSHED build so that they could make the demo on time, and have first hand EXPERIENCE with this build, while having first hand experience with a final build would be even better, now it will be only an "evolution" instead of a bigger bang that what people experienced with this leaked build.

      While everyone here LOVES John's work, I don't want to speak for him, but personally I'd be seriously pissed at the person/company ruining the momentum I wanted to bring with a FINAL POLISHED product, in such a fashion. Of course the final will rock and people will love it, but until then, this shouldn't have happened and some head will fall for this. The people responsible for this leak will obviously have their head chopped off and better be looking for a job outside the graphics/game industry.

      Anyways, we'll probably never know the whole truth on this but early reports seems to point at ATI... I'll wait for the official confirmation but if it would be them, as a (small) shareholder of ATI in my RSPs, I sure would be VERY disapointed at them.

      I wouldn't be surprised for this to come from a hardware vendor, expecially after seeing some Drivers QA labs, When you hire "kids" to play games and do a bit of work, pay them a "kid" salary, and have more or less supervision, you can't ask them for being highly professionnal people and act like if they were CEOs with the same responsiblities and engagement, like one of my friend says (working at another company), you get what you pay for. Still, it's a shame if it would be ATI.

      --
      --- Metamoderating abusive downgraders since my 300th post.
    11. Re:Damnit. by Anonymous Coward · · Score: 2, Insightful

      Come on people - Perhaps id being 'upset' has little to do with their concern over the sales of the game. You and I both know, the game is not going to have any problems with sales or popularity. Have you ever thought for just one moment, that they're a bit upset that their baby got out too early? It's their artwork, I surely wouldn't want mine out, regardless of if people loved it or not, before I wanted it out.

    12. Re:Damnit. by DragonMagic · · Score: 2

      The biggest reason is that the companies who had the alpha, or the individuals, most likely were under NDAs, non-disclosure agreements. Therefore, by giving away the software, or leaking it out on the internet, they're breaking those NDAs, and possibly further trust from id, in the process.

      You may see it as free advertising, or that people should understand that it's an alpha, but if id wanted it public, they would have released it. The fact that someone else leaked it without permission, and probably breaking a contract, leaves id with very little recourse, since they can't put the genie back in the bottle at this point. It's everywhere.

      Perhaps next time, when you want to ask about why one business is upset at another business for releasing secret software or information, you'll better understand before you ask? Hopefully?

      --

      Human nature is the same everywhere; the modes only are different. -- Earl of Chesterfield
    13. Re:Damnit. by Nogami_Saeko · · Score: 2

      I've seen lots of posts saying that it came from ATI...

      Everyone should get a clue...

      It's not like ATI put the alpha on their website for download and said "Go get it".

      At the very most, the evidence we have so far is poor english in a chatroom log. Not exactly the most reliable source.

      In the event that it did originate from somewhere insite ATI, it's more likely that some summer intern copied it while they were working there, and took it home to post. I find it incredibly unlikely that a member of ANY reputable company would take the chance on posting something like this.

      Maybe it's a disgruntled former-employee, maybe it's a member of the cleaning staff, who knows. Maybe it's completely unrelated and someone is just trying to stir up the crap (successfully it seems) for ATI.

      N.

      --
      "Nothing strengthens authority so much as silence." - Charles de Gaulle
    14. Re:Damnit. by Moofie · · Score: 2, Interesting

      Stolen, huh? Stolen, like Mr. Carmack no longer has the code on his hard drive? Stolen, like somebody has removed the capacity from somebody else to use the product?

      Stolen how, exactly? What was removed from somebody's ownership? What does the owner no longer have the full and unfettered use of?

      Copying!=stealing, and anybody who thinks that this alpha leak is going to dampen enthusiasm for D3 is silly.

      --
      Why yes, I AM a rocket scientist!
    15. Re:Damnit. by Synic · · Score: 2, Interesting

      Copying bits illegally is still stealing. Just because it doesn't erase the original copy, does not make it legal to have a copy. Another example: if you get an advance copy of a book from a publisher and decide to make exact duplicate copies on printing presses and distribute them. Well, I think you'd be in a world of trouble. Still stealing. Didn't burn the original pressing typeset.

    16. Re:Damnit. by JebusIsLord · · Score: 2

      Let me guess, you have used this argument before to rationalize software piracy right? Some people sure spend alot of time deluding themselves.

      --
      Jeremy
    17. Re:Damnit. by swv3752 · · Score: 2

      err, no. It is called copyright infringement. It is not theft, so stop calling it that.

      --
      Just a Tuna in the Sea of Life
  81. Re:Not interested... by t0qer · · Score: 2

    Uhhm no...

    Thresh won carmacks ferrarri years ago. A fully decked out ferrari is worth more than you or I make in a year combined.

    I played with him at the first major lan event called fragfest, held by dennis racine and dave allision, this was like years and years ago. Check out http://fragfest.com for more info.
    I played him there, and also on the only doom online service at the time, called dwango (acronym for doom wide area network gaming online or something like that. Thresh was also buds with Usurper, who did the whole spaceorb sponsership scene (fuck u spaceorb) and slayer, we got free time on his dwango, which was based out of santa clara I think.

    Anyways, go to any gamehouse, there's cash prizes and tournaments all the time. It's sad that you're one of those people who see video games as "just for fun" when the skill it takes to play some of them can be so competitive leagues, ladders and matches need to be created to see who's best.

    Yeah dude, and you're trying to insinuate that i'm delusional. Why don't you roll a fat blunt and chill homie. Sheeit.

  82. How to up your frame rate on a console game by yerricde · · Score: 2

    I'm particularly aware of this because the PS2 game I'm working on tends to run at 30 fps in the game shell, but occasionally hits 60.

    If your game engine is fill-rate bound and running at a solid 40 to 50 fps, and it's being displayed on an interlaced display (such as a standard television set), you can go 60 fps real easy: just render the odd scanlines in odd frames and the even scanlines in even frames. That's what Tobal No. 1 (PSX virtua fighter clone) and Ehrgeiz (Tobal with textures) do. But it still won't help if your engine is T&L bound.

    --
    Will I retire or break 10K?
  83. Re:Is this that bad for Id? by Henry+V+.009 · · Score: 2

    Those people, it can be assumed, will download the full version whether or not the alpha is released. Which means that the alpha release is irrelevant to piracy for those folks.

    So again, my statement that Id doesn't lose out on this still stands.

  84. Re:The losers who downloaded it... by Cloud+9 · · Score: 2
    If you really appreciate a good game, show some respect already.

    ...

    Games are made so people buy them and play them. People find a free copy of an unreleased, highly anticipated, much hyped game. You expect people to not download it out of respect? You think people, after playing those 3 levels in the leaked alpha, aren't going to go out and buy the game?

    I think you're the one that needs to get a grip.

    --
    Karma: Dyn-o-mite!(mostly affected by Jimmy Walker reading your comments)
  85. Re:How? by theLOUDroom · · Score: 3, Insightful

    I agree that the intent is different. It's just my opinion that intent shouldn't matter. (obviusly not the judge's in the decss case)
    Take the google example, chances are someone there has though at the fact that their search engine indexes some things that are illegal. one might even be able to find an internal email on the subject. With that email, one could allege that since they know some of the things they index are illegal and didn't do anything about it, they willfully aided copyright infringement. One could make this argument, but I don't think one could win. But it gives and example of why I think intent should not matter.
    I think arguing over intent is silly. It should be either okay to link to something or illegal. Anything else leaves too much ambiguity.
    I understand the state the law is in currently, I just think it's a lousy state to be in.

    --
    Life is too short to proofread.
  86. The real one by Dave_bsr · · Score: 2

    look at his posting history. it's the guy.

    --


    Who is this Anonymous Coward character, how does he post so much, and why is he always such a whore?
  87. Re:Not interested... by Zathrus · · Score: 2

    Come on NineNine... you're smarter than that.

    First off, this "alpha" is 6 months old now... a helluva lot of coding and optimization can happen in 6 months. And the game isn't due out for another year still. By that time a PC that can run it will be extremely reasonable.

    Besides, a $2k PC isn't required. I could build a PC that could handle it for under $1000 (no monitor). Most of that cost is in the video card, because the video card is now considerably more complex than the CPU. But an ATI Radeon 9700 will be selling for at or under $100 by the time this comes out - which cuts 20-30% of the price right there.

    The PS2 can't handle a game of the graphical complexity that Doom3 will be. D3 is written for graphics chips that are two generations beyond what the PS2 is. Try doing dynamic lighting, bump mapping, curved surfaces, and high poly counts on a PS2... you can't. It's not made to handle it. Oh... and then do that at 1024x768 with 4x anti-aliasing and ansiotropic filtering... no, you don't need that kind of thing on the PS2 because the resolution is so damn poor (somewhat less than 640x480 and interlaced at that). And you're wondering why it's hardware intensive? WC3 is pretty, but it's not designed to push the limits of the hardware - Doom3 is.

    Finally, remember that id software is only partially a game company nowadays. I suspect they make a rather sizeable portion of their profit from licensing - $1M + royalties for the latest and greatest engine and support. Doom3 may not be everyone's FPS cup of tea, but it's likely that one of the games based off the engine will do exceptionally well, as Half-Life did with Q1, CS with Q2, and RtCW with Q3.

  88. Or this? by junkgrep · · Score: 2

    Or perhaps interested in these brilliant gems of wit and wisdom?:

    you are very bright
    Shut up
    Quiet tards

  89. Re:Different Perspective by fault0 · · Score: 2

    > Those games have demos you could have played for free and that were provided by the software makers.

    Except that in many cases, the demos are old and not representive of gameplay. The Quake3 demo, for example, was based on Quake3 1.11 (I beleive). The current build of Quake3 is 1.32, and has had many tweaks over the ages.

  90. Re:Not interested... by Simon+Garlick · · Score: 2

    Can you tell the difference between a monitor refresh rate of 60Hz and a monitor refresh rate of 100Hz?

    I thought so.

  91. Re:heh by Rothron+the+Wise · · Score: 2

    What's eatin' you, pal? Who's twisting your arm to buy Doom3? "Poorly desgined new graphics features", and I suppose you can do better?

    I'm pretty confident that Id will release something before the game is out, as they always have in the past. You'll be able to test the finished thing and then decide if you want to buy the game or not. I cannot envision why it should bother you the least that people have high hopes for Doom3 and are eager to try it out, unless you're upset because your hardware can't keep up.

    Something a wise man once told me: No matter how smart you are, never make fun of people who are happier than you are. They must be doing something right.

    --
    A witty .sig proves nothing
  92. Re:150FPS on ASCII White by Have+Blue · · Score: 3, Informative

    What Doom 3 really requires is what 3D cards give it: Very, very fast basic operations like matrix multiply and floating-point table interpolation, memory fast enough to move the textures and various color, Z, stencil, etc buffers around, the relatively simple shader execution engine, and a bit of general-purpose CPU for running the game logic and GL control code.

    ASCI White is good at none of those things. It is a massively parallel computer designed for tasks that require very large amounts of general-purpose CPU. Running a single program thread on a single node is not very impressive; running a few thousand threads on all of its nodes at once makes it the fastest computer in the world.

    I suppose that if someone bothered to make a version of Doom 3 that replicated itself across all of White's processors, rendered 3072 16x16 tiles at once, and recombined them into a 1024x768 frame, it would run pretty fast. But there still probably wouldn't be enough memory bandwidth between the nodes to run much faster than a decent desktop CPU connected to a Radeon 9700 over AGP 8x.

  93. Re:heh by Mac+Degger · · Score: 2, Insightful

    And that is exactly the reason why iD is pissed at a leak. Alpha software, even beta software, is just that: it's not finished, it's not polished, it's not optimised. It's not even feature rich, let alone feature complete.

    Normal people, who have even a passing interest in software, any kind of software, know that. You on the other hand are just a troll who has no clue. You're complaining about low frame rates for a game which hasn't been optimised yet. The guys at iD are just happy to have stuff show up on screen and not crash most of the time at this point (well, they're further than that, but the point stands). It'll get fixed, but that takes time. This is exactly the reason why iD is "upset"; morons like you making a presumption that framerates are low now, so they'll be low when the game comes out (in more than half a years time, which also means a new generation of gfx hardware, btw).
    You're complaing about gameplay for something which has not half of the features, weapons and AI (which is always tackled last, as it needs to be designed with every feature and more importantly the implementation of those features in mind).

    "keep believing that all those pixel shaders and stencil shadows actually make anything besides the models look better"

    No, they make the environment around the model look pretty too. You don't even seem to know what those things do...I'm impressed by your overall lack of knowledge, insight and your mastery of stupidity.

    --
    -- Waht? Tehr's a preveiw buottn?
  94. Re:150FPS on ASCII White by castlan · · Score: 2

    *ahem*

    ASCI Blue Mountain would likely do the trick.

    If I had 3 phase power handy, I'd take a handful of post Infinite Reality pipelines over an ATI/nVidia anyday. Now as for fitting that onto my desk.... hrmmm....

    maybe it would fit into a CAVE.

  95. CIA by Snardly+Dinkerton · · Score: 2, Funny

    If the CIA were in charge of this the source code would be posted on telephone poles by now, with a "Have you seen me?" headline.

  96. Coincidence? by zbuffered · · Score: 2

    1. ATI leaks Doom 3 demo
    2. ATI currently has fastest video card, that demo was demo'd on. Game runs ass-slow on your GF2 MX.
    3. You buy a Radeon
    4. Profit! (for ATI, not you)

    Sounds like a good business decision for ATI, possibly at the cost of their relationship with ID.
    Maybe ID will get pissed off and take their revenge by optimizing for nVidia cards in the final release...

    --
    Synergy is your friend
  97. Re:The losers who downloaded it... by Blkdeath · · Score: 2
    Sheesh...can't people freaking wait until it's released? Is it really THAT important that they warez an alpha version of the game?
    I probably wouldn't ever run an Alpha/Beta copy of a game anyways, but not out of 'respect' - out of fear that it'll make my Athlon XP1800 system look like a 486 due to, well, whatever reasons developers have for doing that. ;)

    The last Beta I tried was Warcraft III which ran so dog-slow I decided that I probably wouldn't ever be interested in purchasing it, since I'd just sunk $700 into my computer and wasn't prepared to do it again just yet. As it turns out, of course, it runs perfectly well on my system now that I'm running the official release.

    But I'd sooner not be turned off a game before I can see it at its full potential. My opinion, and I'm sticking to it. :)

    --
    BD Phone Home!

    Shameless plug. Like you weren't expecting it.

  98. You give NTSC too much credit. by Andy+Dodd · · Score: 2

    NTSC refreshes at 30 Hz... INTERLACED.

    Not sure, it might be a 60 Hz update rate, but each update is only have the screen.

    A 60Hz non-interlaced monitor is at LEAST twice as good as NTSC refresh-wise.

    Interlacing is ugly, which is why software such as DScaler (http://deinterlace.sourceforge.net/ I believe) exists.

    Unrelated note: DScaler rocks. It does with your TV tuner card things that home theater enthusiasts used to buy thousands of dollars worth of hardware to do.

    --
    retrorocket.o not found, launch anyway?
  99. Re:No! It's a fake! by Guspaz · · Score: 2

    Maybe I can clear up a few points and refute some others.

    1) I also don't know how the AC came up with that idea, since I never applied to McGill. I applied to John Abbott College and was accepted.

    2) I do make spelling mistakes, but I doubt they are as frequent as you seem to think they are, nor do I care as I don't really think they matter in such an environment.

    3) I puchased my computer and all games myself using money I earned myself. I fail to see how my choice of entertainment is a burden on my parent since I pay for it myself.

    Now for some responses to your questions:

    1) I have a copy on my hard drive because I am interested in new technology in 3D gaming. I care little about the game or how fast it runs at this point, in fact it is certainly much worse than simply unplayable on my machine. This would also probably explain why I actively follow Tenebrae's progress even though I find Quake 1 quite boring.

    2) See response #1

    3) You obviously thought it was a fake, you even tried to justify your conclusion with dubious claims. Denying it after you're proven wrong is just lame.

    4) Yes, I do suppose I'd have to be on some kind of hallucinogen to experience such things, though I aluded to that in my original post.

    As for my interest in DivX, I am quite interested in video compression technology. I try to keep up with the latest new developments, and my primary use of DivX is to do the occasional encode, for example I'm set up to encode a short-film bein produced by a friend. However, I must admit that, lacking a DVD player, DivX is certainly handy for storing copies of movies that I enjoy. I've even been known to purchase the odd DVD to have someone encode it for me, though I really ought to buy a DVD drive. As for a job, I currently have one, but being a full time student I don't work more than a few hours a week. It does produce some spending money however. It mostly provides funds to purchase new hardware and games, as I stated above.

    You sir, are a flamer. But I'll give you this; you write an excellent flame, certainly much better than I am capable of, and I got quite a laugh from reading your post. Keep up the good work.

  100. Re:How? by An+Ominous+Coward · · Score: 2

    So if you're ever charged with manslaughter, do you want them to automatically bump it up to first degree murder because "intent shoudln't matter"?

    Determining intent is not the same as monitoring 'thoughtcrime', and has been a critical part of our legal systems since English common law.

  101. Re:Everything is brown by Skip666Kent · · Score: 2

    I agree, in that I enjoyed the 'brown' atmosphere in Quake 1 as well. The cartoony 'popsicle' look of Quake 2 was a disappointment to say the least, along with the loss of the 'Gothic' look and feel. The sounds in Quake 1 are still some of the best as well. Just an all-around, all-time great freakin' game!

    --
    **>>BELCH
  102. Re:Not interested... by UnknownSoldier · · Score: 2

    US> 30 -> 60, you will be hard pressed to notice the difference (but it IS possible)
    U>I would disagree with this assertion, though it does depend on the application.

    For people who have been trained to look for it, yes, they will be able to notice it. I was talking about the general populous. ;-)

    U> I'm particularly aware of this because the PS2 game I'm working on tends to run at 30 fps in the game shell, but occasionally hits 60. There's such a profound qualitative change that we might have to clamp the rate at 30 to prevent the bursts of 60 from making 30 look bad. :)

    Yeap, as a fellow PS2 developer I fully agree. I first noticed the 30 vs 60 difference back on the PS1.

    Sounds like you've also discovered that it's better to minimize the difference between the lowest and highest frame rate as it will appear smoother. I believe Carmack mentioned that was his findings as well in one of his Quake plans. i.e. minimize the frame rate drops.

    > Incidentally, I can tell the difference between a 60Hz refresh rate and a 70Hz refresh rate, 60Hz seems to flicker for me, especially in my peripheral vision.
    For CRTs, I also concur. 60 Hz flickers way too much! I don't have your visual perception quality (lucky b@$tard ;-) so I had to crank my CRT up to 100 Hz before I stopped noticing the flicker. Interestingly enough my LCD is only at 60 Hz and is rock solid (especially for text.)

    Cheers

    --
    Mathematics is queen of the sciences, but
    Number Theory is the queen of mathematics
    - Gauss - "Prince of Mathematics"