Doom 3 Alpha Leaked
Alex_Ionescu writes "The Doom 3 E3 Demo Alpha has leaked to the public. It looks promising, altough I'm only getting 12FPS on a Radeon 7500. Did anyone else have the chance to play it and could post their FPS? Here are some sites with more information and screenshots: here , here, here, and finally here. "
is this a 'bad' leak? or was it done on purpose or what?
This looks really nice... but will there be any hardware avalible that can play it?
*ducks*
My potato gun was confiscated by the United Nations. They said I wasn't allowed to have weapons of mash destruction.
This computer truly is a monster
Wow a screenshot of the cvarlist
-dk
...News for Nerds, 0-Day Warez!
NO CARRIER
The second site actually has the alpha up for download. Someone's in for a HEFTY bill, methinks.
According to this site, the demo was leaked by an ATI employee.
Shame on them...
Start the reactor!
:P
Um.. Crap, I can't play it, I only have a Matrox G400.
Maybe they leaked the alpha on purpose because they knew practically no one can play it. Well unless of course you just stare at the ground the entire game.
Looks really cool though, do we get a chainsaw again?
R4NT.com - A great many people think they are thinking when they are merely rearranging their prejudices.
This happened earlier this week. I have had it on my machine for several days now.
I got a copy from other places and trust me you guys arnt missing much. When id says 'alpha' they mean it.
AZTEK
I wonder if this story has anything to do with the ad at the top of it for a Radeon 9700...
for those who don't want to bother with the mirror site and just download from newsgroups..
:-)
alt.binaries.games.worms is offering the Doom III Alpha copy..
there will be plenty of reposts.. so take your time
"The ones who dont do anything are always the ones who try to pull you down" -- Henry Rollins
My machine is a p4 2.4 w/ a 64mb Radeon 8500. I have 512 megs DDR. Running at 800x600, medium detail, with bumpmapping enable, I am averaging around 20-25 FPS.
Try killing any and all non essential processes running in the background. Also, try killing and multiple monitors (just unclick the "extend my desktop...", you dont have to pull other cards out).
My friend has a GeForce4 4200 and he only got 12 fps no matter what resolution he used.
Some fo you /.ers make no sence at all.
--LordKaT
I should add that that is where I read it could be downloaded. I haven't tried it for myself.
Does the name Pavlov ring a bell?
One possibility of what will happen is what seems common to me when things are leaked. People play it, and they like/dislike a certain feature. Then when it's taken out/changed, they complain, when they never would have seen it (or missed it) otherwise. When people get to play something like this, they seem to think that it's their game.
Another possibility is that people play it and think it's the best game ever (and when it changes, complain, as above). If this doesn't happen, then the other extreme does, and that one seems a bit common to me. People play it, it's got lots of problems (it's an internal alpha, what do you expect) and so they say it's terrible, etc when the work on it is no where near complete. So when it DOES come out, alot of these people have already made up their minds.
I do think that this is news, and I'm glad it made it onto slashdot, but I DON'T think that slashdot should be posting mirrors to the leaked alpha (I know they'd show up in the comments but still...)
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
And in other news (TOTALLY UNRELATED) today, sales of high end Nvidia and ATI cards goes up by 1000%.
My photolog
my fps was incredibly slow even with my g4 4400, and didn't really even approach the 12 fps stated in the post. This leak is really good for the graphics card makers, as the slow play rate lends itself nicely to buying a new graphics card to make this highly anticipated game playable. Obviously they will improve performance later on in production, but things still don't look promising for my current system...
"Hey brother Christian with your high and mighty errand / your actions speak so loud I can't hear a word you're saying"
I have a GF4 MX on a duron 800 and I was getting 7 FPS. looked as good as the hype though.
Im running a gf3 on an athlon 950 with 384mb of ram (non-ddr), and I'd estimate I got about 5-10fps max.. once the motion blur starts, that number drops considerably, to probably about 2-3. It's almost as if its software rendering. This is the e3 demo, which was compiled, at the latest, about 5 months ago. So who knows where it is now.
From the videos I've seen, and from what I've played, it just seems like doom with pretty graphics, which isn't very interesting at all. These are just demos, however, and what's really in the game could be hidden.
Incidentally.. I didnt check for a cfg file for the controls, but here are the defaults:
a: backward
s: strafe left
d: strafe right
mouse secondary: forward
mouse primary : fire weapon
mouse scroll : weapon change
Umm, resident evil for the gamecube? Sorry, pre-rendered backgrounds don't count. Next you'll be saying that Myst has the greatest graphics ever.
since this alpha seems to be heavily optimized for the R300 aka ATI9700 (or more precisely: not optimized AT ALL for any other card) it might have been leaked on purpose so the FramesPerSecond-Whores (hello Kyle Bennett) out there run to the shops to get theit 9700 to play the shiny new Doom3.
or maybe it was leaked just in time for the NV30 to demonstrate that it does kick the 9700's butt in Doom3. sure it was leaked by an ATI employee?
keep it simple.
this is what peer to peer is for, get it of of the news groups and out on limewire and kazaa. please, or give me a good link to what to DL
I want 2D games back.
http://www.thegameclans.com/doom3pics/high%20res/s hot0054.jpg
Do those urinals have CAMERAS strategically attached to them????? Creepy...
I believe the problem was with the fact that gameplay is the exact same as say, resident evil. Missed the point didnt u. Basically, people are just fed up with eye candy for the sake of eye candy only. See, most eye candy games do NOT have great gameplay now do they? They simply "look" good...
To use an old cliché, she aint pretty, she just looks that way.
No! It's a fake!
Except I have it on my machine, and was playing it earlier...
the only people who can run it are the weirdos who buy $400 video cards every four months
I can run it up to 40 FPS on my radeon 8500 if I drop all the detail and resolution. At 800x600, on medium detail with bump mapping enabled, I am getting 20-25. Not good, but playable.
I'm surprised that Slashdot are posting links to places with information about this, reporting it is one thing, pointing people to places they can probably get it is another.
Saying that though, I did get it yesterday. 30fps easy when walking around, drops to 1 or 2 when in any kind of firefight. But even though it's unoptimised, uncomplete and even contains a bug that stopped id from showing it at full quality during E3 - it's fabulous. I look forward to plonking down my £35 as soon as it's available next year for real.
Has anyone noticed that the links in this article are ILLEGAL? And not just controversial, civil-disobedience, megacoprs-bought-the-law-to-oppress-us "illegal", but violation-of-NDA and warez-illegal? I thought at least the Slashdot editors were smarter and more ethical than this.
What? Run. Run. Run. Shoot. Shoot. Shoot. Shoot. Kill. Kill. Grab ammo. Grab ammo. Change weapons. Shoot. Shoot. Feel Asshole go from O to . after going down a dark and lonely hall way to find a million imps waiting on the other side.
This isn't good gameplay?
Non impediti ratione cogitationus.
This was faked
Plus, the poster I replied to made no mention of resident evil, so Im willing to bet your dumbass replied to the wrong post. "Didn't u?"
Fucking 'tard.
--LordKaT
Failing that, the more direct approach is to copy and paste the following links into your edonkey or overnet client's console (aka message) window:t |302|01c39f4c97aae55beab8f9517aed8740| 1 972|1d67104ded376842d34827573abcdc64|
dllink ed2k://|file|doom3.e3-demo.README.ShareReactor.tx
(.. for the README instruction file)
and
dllink ed2k://|file|doom3.e3-demo.ShareReactor.rar|38178
(.. for the actual EXE demo for PC).
The demo file is in RAR format. You will need the WinRAR utility installed to decompress it. The download is a trial version that is time-limited, but it will work for you.
Taken from HTGK, no word on it's validity, but still interesting:
"Xian> ATI leaked it
Xian> oh we will. We are hoping our rep gets fired.
Xian> John sent them a flame mail yesterday basically saying "This has hurt our relationship"
Xian> haha, no
Xian> not really
Xian> they sent us a development laptop with a full build of Unreal Warfare on it
Xian> yep
Xian> Well, we deleted it
Xian> that's a whole can of worms we don't want to get into
Xian> yeah, well, ATI has clearly violated our NDA
Xian> we thought about that.
Xian> but, no
Xian> ATI is on our shitlist right now
Xian> we are not dealing with them until further notice
Xian> no, it's not public chiQ
Xian> We know ATI leaked it. We watermark all releases
Xian> Squiggle: ATI has a relaxed policy about pre-release software. Remeber, they gave us a laptop that had Unreal Warfare loaded on it 3 months ago
Xian> They don't seem to care about strict enforcement of NDA's
Xian> on a positive note, people seem to *REALLY LIKE* the leaked shit"
"Upon attaching the waterblock to my penis, I began to notice that I know nothing about computers." -- JRockway
The next generation of game engines looks really good. Real light sources with real cast shadow are cool. Bump and specular mapping is cooler. Now if only someone would leak the developer tools for the new engine...
Sig removed because it was obnoxious
How can a link be illegal? It is just a pointer to information.
> I have a GF4 MX on a duron 800 and I was getting 7 FPS
I'm not surprised. Carmack has already stated that you should not buy a GeForce 4MX for doom.
were you expecting to see a sig here? perhaps you'd rather see the inside of an ambulance!
I don't believe slashdot posted this. Isn't it considered piracy in the worst form? Now EVERYONE on the planet will be after a copy (as ever 1/2 the world was not after it already). Sucked that JC's labor of love is exposed to the world in such an incomplete state.
:)
I will get off my moral high horse now and look for a copy
1.4GHz Athlon, 512MB SDR, 128MB Ti4200 with 500MHz memory clock.
I get about 20FPS in 640*480, with interesting parts happily going into jerk-o-vision (~10FPS). It takes an age to load, eats memory, and isn't very stable.
Not compared to run jump slide flip run jump jump jump slide jump fly shoot jump fly shoot jump fly shoot. Feel smile broaden after beating an amazingly cool puzzle.
Super Mario Sunshine rocks your socks when it comes to gameplay.
--
pants ahoy
What are the odds on /. taking this story down by 8am tomorrow morning? I mean, really, did they check to see if Id intentionally leaked this?
What is music when you despise all sound?
ironic that there is a link to their forums in the article
Unreal alpha also leaked before it was released. It also required twice as much memory and processor power than the final version.
I wouldn't draw any conclusions about the 3D-engine efficiency before the final version is released.
i guess i just have my maching configured right or something
it takes 43 muscles to smile and 3 to pull the trigger of a gun that is next to the head of a troll.
Yesterday we cried because games and game studios fail. Today we rejoice because an up-coming game has been leaked. We want to have our cake and eat it too. This mentality is a good part of the reason our types aren't taken seriously.
"Would it kill you to put down the toilet seat?" -- Maya Angelou
I'm certainly not an innocent when it comes to downloading software, but this most certainly doesn't belong on /.
If you want to pirate software, go somewhere else. This shouldn't be a forum for a bunch of links on where to download this pre-release game. Send a damn private message if you have to. It's not like the people with a will can't find it on their own, now that they know it's out there.
I Considered submitting this story 2 days ago when I first got the Alpha build, but was afraid of possible legal repercussions. Was I wrong to be afraid, is there not a reasonable chance of getting in trouble for admitting in a VASTLY public forum that I am in possesion of such contraband?
Running a P4 1.9ghz with a Gforce3 64mb videocard and 512megs of RDRAM im getting about 15-20 fps. What I find most interesting is the ability to add your own lights, but whenever I do so, I get about 5fps if im lucky.
"There's no way to rule innocent men. The only power any government has is the power to crack down on criminals."
Fact 1: calculating shadows, bumpmapping etc. is very hardware intensive.
Fact 2: you're a moron.
To get the leaked doom alpha running a little smoother or your POS system. Open the "doomconfig.cfg" in wordpad (not notepad, as it can screw things up sometimes). Scroll to the bottom of the file, and work your way up changing the following settings:
seta r_ext_compress_textures "1" seta r_colorbits "16" seta r_depthbits "16" seta r_mode "3" seta r_fullscreen "1" seta r_shadows "0" seta r_useStandardGL "1"
This should get your fps up a little bit, but you will lose some very nice eye candy!
Will winex run it?
Or am I going to have to install that leaked version of Longhorn after all?
microsoftword.mp3 - it doesn't care that they're not words...
It's a shame that Slashdot actually links to this software. Id software and John Carmack have been very supportive of the community, ignoring reverse engineering even though their licenses don't allow it and giving a lot of information about the technologies. All you should NEED until the game is released are screenshots and the movies. So don't spoil it for you and others.
Keep in mind that this version is the same version used at the E3 presentation, which means it was optimized for a Radeon 9700, which has been boasting some pretty impressive fps scores. I get only about 20 fps on my Geforce4ti/4200 (128mb version), and my framerate drops below 5 when more than 1 monster is on the screen.
If you want the demo, don't use filesharing apps...they've been too unreliable for the file. Try doin a search on packetnews for IRC channels that host the file (I got mine at addictz.net #datavault).
Sigs are for losers
"Why is this so ridiculously hardware intensive?"
Well it's an alpha, it's unoptimised, it's a leak... do you want me to go on?
And of course there's the fact that it looks better than every single other game either out on the marketplace or coming out in the next 12 months on any platform (that screenshots have been released of anyway). Comparing it to Warcraft 3 seems a bit dumb as well, since the two are very different games with very different engines.
There is just as much evidence to support that "log" as being the truth as there is to support this "log" which I just retrieved from IRC:
I am the QUEEEEEN OF FRANCE!!!!
Translation: both are probably fake.
The graphical jump on Doom3 from ANYTHING out right now is 10 fold. You can go play your Warcraft 3 all you want, but it doesnt look ANYTHING like Doom3. This is as real as we've gotten so far, and you better upgrade because it's going to set the bar for every new game on the market like Doom and Quake both did. If you dont like games, best stay away from whats going to happen in the next year.
Are you smokin? Poorly written game? You fucking twit.
ID *IS* the company that pushes FPS technology to it's fullest. Carmack is a fucking Genius. Unreal is nothing more than a DoomMeToo. Ever since wolfenstien3d (i'm talkin 286 here, not RTCW) People wanting to play ID games have been buying, upgrading their home pc's for years. It's a completely new scene (6-7 year old scene?)
aS FAR A ps2 being beefier than a top of the line PC, don't make me chuckle. Shit's gonna be emulated soon nuff. NV30 will run circles around the PS2 graphics stuff without even breaking a sweat.
Your crappy NTSC Tv at the most can display at a resolution of 720x480, while any PC can do resolutions way beyond that. Also to note, your TV refreshes at 60hz, so at the most it could only spit out 60 FPS on a tv.
Computers with monitors will go beyond the resolution, and beyond the framerate of the PS2. Modern SGI monitors can refresh at 150, so as long as the video card can keep up with the refresh rate, it can spit out 150fps.
Use "comment sense" before you make stupid comments like that and I wont have to kill you.
System:
AMD T-Bird 1400, 512 mb ddr, Creative GF4 Ti4200.
Windows 2000 with Service Pack 3.
30.82 NVIDIA Detonator Drivers.
Running at 640x480x32, I average at 30 fps when using low quality settings. When there's heavy action on screen, the framerates drop below 5. The intro "map e3\intro" is absolutely jaw dropping, albeit beit pretty slow on my machine. After watching the intro and playing around with the 3 included maps, I have no wonders that people at E3 were complaining that "Stop showing us the pre-rendered stuff, show us the engine" to which ID employees responded with something along the lines of "Well, this *IS* the engine". My knowledge of English is not good enough to be able to express how impressive this thing is. The scary atmosphere, lighting, shadows, creepy noises. ID did it all right. This is far from the "real thing", as it's only an Alpha of the engine that was shown months ago and the full game is still months off. Still. Two Words: My GOD.
P.S: I hear that this thing also has Multiplayer and the Editor included as well, but you have to hack around to get them to work.
well I got it to see how my system will run the game when it comes out. I know its not optimized yet, and is buggy, so remember that these are extremely preliminary numbers.
;-)
:-)
I am running:
asus TUSL2-C
celeron 1.2 OCed to 1.4 (tualatin)
PNY geforce 4 ti 4200 OCed to 4400
512 MB Crucial PC 133 RAM
results:
I average 10-20 FPS in most instances, when multiple zombies or imps come at me, the FPS can slow down to 2 or even 0
the game is beautiful and I will buy it when it comes out, once I get the beta and the demo of course, and optimize my system for the games release
I am rather pleased though, I figured my system would just choke on it since its not a god box, but it was able to at least run the game.
I have tried other alphas in the past and my experience has always been that performance was about 1/3 of real gameplay. So once the real game comes out, I expect to get a huge boost in performance.
I'm sure all the guys at ID aren't too happy, but they should understand that us folks that like to tweak systems, are more or less not getting this to play the game, but to get our systems ready for when the game actually hits the shelves.
... but I WANT to be spoiled :)
I am the Barber of Seville.
There's too many things wrong with what you just said; you can't possibly be for real.
!!!WARNING!!!!!
Above is goatse link.
Just tryin to keep the public informed.
-D
Hmmm, I always get confused about this frames per second stuff. I have heard that the human eye can only detect things at ~30 frames per second - so why all this push to make things run at 150 fps? Can you really notice the difference above a certain amount? Or is this just the kind of thing that "videophiles" can see but nobody else has a clue?
That being said, this game looks like it will be amazing.
-Montag
I was hoping to avoid ANY contact with Doom III until it was released (linux version of course) One of the things that made the original Doom so awesome and scary to me was that I had only heard of it at the time. No screenshots, no video's no nothing. I played it with a pretty clean slate. Figuring the name Doom III itself was hype enough, I emailed John Carmack pleading for no ScreenShots, no nothing until after the game was released. No luck there. well ok, I can avoid them. Then the video's came. BAH! damn u! It was getting hard to avoid it, NOW the damn thing is leaked, No it isnt 'the' game, but its pretty much a good look at whats coming. Shit. All the surprise has been spoiled, because Everywhere I go, there is a screenshot posted FRONTPAGE, Bah.. Damn u ATI (or whoever leaked it) Damn u all!
Thank you. Drive through. (:wq)
LOL
U getting a % on the bandwidth sold to these guys ?
beauty is only a light switch away
Somehow I don't see Taco getting fired.
My sig of choice is Marlboro
Second, high frame rateproduces a realistic sense of motion. Even though the integration time of your retina isn't particularly fast, higher update rates give an more convincing illusion of continuous time. Movies and television can get away with 24 fps and 60 fps (fields) respectively because the images displayed have motion blur built into them. Games don't have that advantage, so they have to "fill in the gaps" with high frame rate.
(And yes, I work in the game industry so I know these things. At Activision, the difference between Battlezone running in software at 30 fps versus Battlezone running with hardware acceleration at 60+ fps was astonishing.)
Remember its only in alpha stage, and in no way is the code even closed to being optimized.
Dammit, now I have to reload at -1 to see what you are talking about
DON'T DO IT!!
Hey i'm on it right now with 150 other people all saying the same thing...
The parent doesn't deserve mod points because there IS no doom 3 here. Completely useless utter nonsense dog dick crap. SO MOD THE PARENT DOWN
kthnx bye.
> I have heard that the human eye can only detect things at ~30 frames per second
> - so why all this push to make things run at 150 fps?
> Can you really notice the difference above a certain amount?
It's an expontential fall-off.
Doubling the frame rate does not make the video look twice as smooth.
i.e.
10 -> 20, very noticable
20 -> 40, smooth, but getting hard to tell.
30 -> 60, you will be hard pressed to notice the difference (but it IS possible)
That said, there is a reason you want the game to run a high frame rate. If you're game runs at rock-solid 30 fps, and then 12 guys show up on screen tanking your frame rate by 20, you'll really notice the visual lag. However, if you're frame rate is 150+, with the 12 guys on screen, you won't even notice the frame rate decrease.
Cheers
--
Philosophy is a game with objectives but no rules.
Mathematics is a game with rules but no objectives.
http://saveie6.com/
I second this, the parent (of the parent) has no friggin' clue what he is talking about. No doom3 here, tried it. Its a hit and miss and a big waste of time, designed only to get you to dload dc++, which is a project that he is a member of. Mod the parent (of the parent) down.
Occam's razor is the blind faith in the natural selection of least resistance and in universal oversimplification. -- EF
Yup. He's right... What a joke. Mod parent's parent down.
Common sense is not so common.
I click in to read this article and I see a banner ad at the top from ATI for a Radeon 9700.
Smae as above, nothing here, move along now.
PS2 limited to 720x480?
Uhm. My friend's got an HD TV that can display ATLEAST 1024x768... And hello? HD Component cables for PS2?
And so what if it can? it's also 4 year old tech that was ment to be mass produced. It's also still relatively untapped. The rendering pipeline was either designed by someone who was a genius, madman, crack head or a combo of the previous three.
But that aside...
The consoles also have one up on PCs. Hardware uniformity.
Let's take Grand Theft Auto 3.
Runs flawlessly on a PS2.
I'm required for an upgrade or two to make it work past 640 x 480 and i've got a radeon.
And it looks just as pretty through my Radeon All-in-wonder's SVideo connection as it does actually being rendered BY my Radeon.
sure it's not bleeding edge, but atleast it -works-...
Non impediti ratione cogitationus.
Yeah, I hear a lot of complaining, but riddle me this: Is Id actually gonna lose money because this was leaked? Is there anyone who would go to all the trouble of downloading an ALPHA VERSION, and then not get the full version later?
Isn't it possible that all of the publicity might even help Id with free advertising?
I mean hell, they've even gotten a free slashdot story out of it. A million geeks seeing your upcoming game--that's advertising.
I get 150 fps in 1600x1200x32 with detail high on my Commodore VIC 20. Glad they also support older machines.
Fact 3: idsoftware is the only company with enough balls to actually develop novel technologies in their games
Fact 4: PS2 is cheap because sony gets supplemental royalties from game sales.
Occam's razor is the blind faith in the natural selection of least resistance and in universal oversimplification. -- EF
I was wondering when this was finally gunna show up on slashdot. .plan. Like A lot of people, I even forked over the money for a total system upgrade just so I'll be able to get decent framerates (Althon2000, Geforce4 Ti4400, 512mb ddr2700)
Doom 2 is probably my favorite game EVER in terms of hours spent enjoying it, and I've been looking forward to Doom 3 ever since John Carmack mentioned the idea in his
Anyway, of course I was really excited when people on efnet started mentioning an alpha being leaked, and I managed to get ahold of it that night. So I loaded it up, and played it for a few minutes.. and closed it and deleted it. Yes, it looks great. Very promising. But really, it's not worth the download. There are only 3 levels, and you can tell that even those aren't polished yet. From playing it, I learned that it's a beautiful game and awesome engine, and it's going to be fun as hell. But anyone can see that just by looking at the screenshots that have been around forever. This alpha is more of a spoiler than anything else. Instead of going out and trying to get your hands on it, you'd be better off to just wait for the real game to come out.
PS2 doesn't support HD resolutions. The Xbox does though and some newer games are supporting 720p (1280x720 at 30 or 60fps). I don't believe it can do 1080i (1920x1080) though due to video memory issues.
I understand the thrill of game play but why does everyone seem to except bloody, violent games with out question? Makes me feel like we are bunch of unenlightened idiots. I am not some extreme peace advocate just a normal person. I've been the first person on the scene of some major car accidents, Blood flowing out of the car, skin peeled back etc... Those images have never left me. I am not squeemish about it but it certainly is a sobering site that I would never want to relive in a game for pleasure. Sorry if I am preaching its just really lame in my opinion. Do something creative with your Mac.
When reading this article I noticed it had the ATI Radeon 9700 ad banner
i don't like style guides
I can imagine the atmosphere at iD headquarters near Dallas right now;
John - "Damn bastards, the ATI folk. They leaked the alpha."
Xian - "We've got to punish ATI somehow for this."
John - "I know, I'll cripple performance on ATI cards. I'll just insert a sleep() function call here and half the framerate when I detect an ATI card. That will teach them."
Xian - "Excellent."
Revolution = Evolution
You silly, silly little bitch. I didn't say anything about the PS2 being beefier. All I'm saying is that I get games that are just as good for $200 vs a $2000 PC I'd have to buy, and keep buying every 6 months. And, there are only a few companies now that nmake high end graphics cards for PC's. The upgrade curve for this shit makes the Windows upgrade curve look tame by comparison. And for those of us who don't get allowances from mommy and daddy any more, that shit gets real expensive, real fast.
And as far as FPS, I honestly couldn't care less. Does it look good? Is it fun? I'm not sitting in front of the TV with a fucking strobelight counting framerate. I play games that are fun and look good.
If you wanna talk about fast games, just go out and buy a few Sun boxes and cluster 'em. I'm sure you could get a 100+ FPS rate. Of course, you'd also have to be an idiot, so.... enjoy your Sun boxes!
ATI seems to be making a habit of this... In July 2000 they issued press releases a couple of days before MacWorld giving information on yet-to-be announced mac systems, and got themselves into an uncomfortable situation with Apple. See http://www.idg.net/idgns/2000/07/24/ATITakesBlameF orAppleLeak.shtml for a summary.
hmmm radeon ad on the same page as the doom 3 newspost... conspiracy?
Jon Bardin
I checked it out and it is easily a debug build. There debug symbols are intact as well as linking to OutputDebugString. Therefore, it is HIGHLY unoptimized, so don't even count on getting any decent FPS.
These are linked on some of the many different threads relating to this story, but for those of you in a rush and not wanting to look around.
:
/. - I am sure it must be reassuring for him and the id team to see how much people are wanting (and enjoying) this game but he must be pretty pissed about the whole affair!
Admittedly this will make the game look nowhere as amazing as it currently does, but these two tweaks (which you can enter on the console) worked wonders for me...
r_useStandardGL 1 - the default is set to '0' - using this toggle will disable the bump mapping.
r_shadows 0 - the default is set to '1' - using this toggle will disable the dynamic shadows which, whilst looking amazing, melt your computer.
Some other things worth noting that I have discovered... if you edit the 'runact.cfg' (which if you have downloaded this leaked copy, you will know you have to exec - and it takes about 5 minutes loading up textures and stuff) - if you comment out the bottom three of the top 4 'exec' statements to read like
exec activate_demo1
#exec activate_demo2
#exec activate_demo3
#exec activate_intro
That 'exec runact.cfg' takes a hella lot less time and the game seems to run as normal.
One last thing.. should we even be talking about this? I know that John Carmack reads
"Hey! Unless this is a nude love-in, get the hell off my property!!"
Source Of The Leak
John- "One more thing..."
Xian- "Yes?"
John- "I've got missles."
Xian- "Oh really...."
John- "The aerospace tests are going
better than planned."
Xian- "Excellent! I'll get ATI's address."
Wow. That's pretty kickass.
Since Quake 1 I've always used the right mouse button as 'forward' since it was the most popular method at the time.. but nowadays people tend to use W as forwards, and right mouse as secondary weapon.
I'm guessing Doom 3 won't have secondary weapons, so the right mouse forward thing can come back.
Good, cuz I tried playing Quake 3 using W as forwards and I couldn't get it.
mogorific carpentry experiments
posting this story was a moral thing for slashdot to do, it's still the biggest news event in gaming for quite a while. Can't expect the press to not spread the news.
Badgers? Badgers! We don't need no stinkin' Badgers!
I'd say 60 is the frame rate above which the changes become less obvious, but they're still perceptible as increasing smoothness. If you're talking motion-blurred images, it gets almost impossible to tell, but that doesn't really apply to games yet (you'd be better off hitting your monitor's maximum refresh rate before trying to go that route).
(Incidentally, I can tell the difference between a 60Hz refresh rate and a 70Hz refresh rate, though between a 70Hz refresh rate and an 80Hz refresh rate. 60Hz seems to flicker for me, especially in my peripheral vision.)
Must be just a coincidence, from what I've seen ATI seems to have upped their internet advertising alot recently. They have a huge obtrusive popup on gamedev.net, and of course there's that banner right up at the top of the page I'm viewing right now.
If I wasn't so trusty this would definitely smell like some marketing chicanery.
(OK I'm not that trusty, here's my conspiracy theory: ATI's next gen cards are out now but doom 3 isn't out yet. They leak the doom3 alpha to get high end consumers thinking about doom3 cards at a time when they still have the lead against NVidia. Throw in some 9700 ads all over the web to make sure people know where to get their high end cards.)
Nah, couldn't be.
Motion blur is certainly a big part of this. Although even in film there are though that think doubled frame rate is almost as influential as a doubled resolution. IMAX does both, not only is it a huge frame, (70mm sideways, I think that is around 4x the resolution of 35mm, maybe more, I forget) but it also runs at 60fps. Another issue being bandied about is the importance of the space between frames. When you watch a film you are actually staring at a blank frame half the time, your brain films in the blanks to give the illusion of motion. This comes up because digtally projected films are progressivly displayed, there is no blank frame. So there is much talk that this may have a pyschological effect on the perceived realism of film. Of course, this all talk at the moment, but it would be neat if someone experimented with this a little...
Sig removed because it was obnoxious
Framerate=life
:)
Haven't you ever seen the alien pc motto?
As someone else pointed out, high framerate also makes the controls more responsive. The more responsive you are (epsecially in a FPS like doom) the better your accuracy, everything.
It doesn't stop at just the responsiveness of the controls either, playing any FPS on a tv over the net blows. I know this from trying CS on my 52" wega via the SVHS out on my video card, and playing halo for the Xbox.
I guess if you don't really want to take playing doom3, or any other FPS seriously, then yeah, go ahead and play on your crappy little PS2.
But understand this, I snapped at your initial comment because you talked shit about doom3 like it was garbage code produced by an idiot, and that just wasn't the case. You sound like a man who's jealous of carmack (and who wouldn't be with the fine mamma he has by his side
Your comment lacked comment sense, deal with it.
Pavlov?
Reminds me of a dog...
"Oh drat these computers, they're so naughty and so complex, I could pinch them." --Marvin the Martian
That's funny, another poster mentioned the game was leaked to alt.binaries.games.worms...
Peripheral vision is more sensitive to movement, and therefore flicker. Ecologically this is to do with detecting change in the part of the scene you're not attending - eg an approaching predator. There is a very old system that reorients your vision to peripheral targets, birds and lizards have it too. The human flicker threshold is generally more than 60Hz but less than 100Hz. In a game though, the frame rate is not purely a visual concern - it *may* reflect the temporal resolution of the simulation (in some engines), ie the time between consecutive calculations of the position of a projectile. This can have "physical effects" which is why hardcore gamers like to go for high framerates. But noone should care if their monitor can go much higher than 100Hz or so. You simply can't tell.
Next time, at least leak the Linux version and only that. Bet that'd get the "most-people-converted-to-Linux-in-one-day" record?
Assorted stuff I do sometimes: Lemuria.org
If it's so fake, could you kindly explain to me why I have a copy of it on my hard-drive and have played it? If it's fake, what was I experiencing when I was trying it out? Was my brain put into some sort of hallucination?
Get it through your obviously thick skull; if so many people have it (myself included), then it's obviously not fake.
Maybe, before he leaked it, he patched the game so that it was artificially crippled to only run at 12 FPS so that it will spur demand for ridiculously fast video cards.
Hey, I can wear my tinfoil conspiracy hat once in a while, can't I?
pi = 3.141592653589793helpimtrappedinauniversefactory7
ID *IS* the company that pushes FPS technology to it's fullest.
Right, their technology has always been top of the line. Now when it comes to storyline, gameplay, replayability, creativity and the other elements of a great game, that varies a lot and is usually in the medium segment.
Assorted stuff I do sometimes: Lemuria.org
Hmm nice program, but most of the decent hubs expect you to have 15-30 GB shared (and can check for this) Damn a bit high expectations.
This happened to Quake 3 too, its rather disappointed especially because you realise its a bare bones tech demo and it will only spoil things for you.
quoted from the chat room on wes.homelinux.com
squeezer is gay and was lying.. its not on this hub
One of your guys?
used to be
banned him cause he's ghey
rotflmao
The Romans didn't find algebra very challenging, because X was always 10
Not that it's bad. One of the reasons I liked Quake1, was because the athmosphere that the palette created. Just a bit funny =)
Software should be free as in speech, but if we also get some free beer, all the better.
Drudgereport just linked to this article on /.
Good test for the new config....
Cake or Death? Cake Please!
I'm looking at these screen shots, and for the first time in years, I'm actually genuinely impressed at the advances they've made in their rendering. But at the same time, I'm thinking "sheesh, how could people play this game without getting genuinely ill?" Photorealistic, dismembered bodies, blood and gore spread everywhere...it's becoming so texturally realistic so as to seemingly only be missing smell and taste.
How realistic does slaughter, grotesque gore, and violence have to become before people finally realize how nasty what they're doing really is?
Previous to this time, I considered the concept of violent video games being to blame for real-world acts of attrocity quite ridiculous. But at what point do the video games become so realistic, and simultaneous -- as in the case of id's latest -- irresponsible in the areas of how they use it, that video games actually DO become a catalyst for violent behavior?
One could argue that video games can only become as literal as, say, a photorealistic film. And violent films aren't proved to sponsor violent behavior, so what's the problem? The problem is that in video games, you're actually performing the act of killing. Your finger is thinking less of being on a mouse, and more of being on a trigger. How much of a jump is it between photorealistic fantasy -- identical in everyway in terms of how it represents light, shadow, physics, etc -- to a literal physical reality which isn't seemingly any different to the person now holding the gun instead of the mouse.
No media can possibly be blamed as being the sole cause of any kind of violence. That's a fear-driven, whipping-boy conclusion of the inexperienced masses. On the other hand, when "reality" isn't necessarily physical anymore, where do you draw the line?
-----
"Cogito Eggo Sum: I think, therefore, waffle."
...is an example of how a link can be illegal.
Not that the MPAA was really right about their claims, but courts have decided more than once that providing a link to something unauthorized is illegal.
In this case, the code to the game was STOLEN. This isn't d3test. It's not shareware. It's iD's property. Property that ws intened to be viewed at a show, not played on every little asshole's machine.
Nuff said.
Huh?
best... line... evar:
.omg. i almost died.
my dad is watching me play, and i shoot one of the monsters with the shotgun... and dood looks dead... and my dad goes:
"SHOOT HIS ASS IN THE HEAD, AND IN THE CHEST!!! --- I BET HE HAS DUAL PROCESSORS!!!"
Comment removed based on user account deletion
So, you can't find it to download, huh?
John Susek
when I got it, we ran norton 2002 with latest patches on it, we got no viruses, of course I did not get it off any of the slashdot links, I got it on friday through usenet
Really you expect anyone who's vagely interested in Doom3 isn't going to try it out? Yes, it's not an official demo like the Quake3 demo that I played for almost a year before the retail hit the stores. But it's pretty darned impressive (graphics, detail, and sounds), and well worth the download. From playing this alpha version, I've realized that my system is woefully inadequate to play this game smoothly (is anyone's?). Looks like I need to budget a complete new system within 1 year.
Comment removed based on user account deletion
Not providing a link and just out of curiosity I wanted to have a look at how wide-spread this leaked Doom already is.
Result: eMule found 156(!) sources for it on the 'net in less than 8 minutes.
Seems it's really leaked..
42. Easy. What is 32 + 8 + 2?
IMAX does both, not only is it a huge frame, (70mm sideways, I think that is around 4x the resolution of 35mm, maybe more, I forget) but it also runs at 60fps.
Don't think so. IMAX is 24fps. You're probably thinking of Douglas Trumbull's process, Showscan, which does run at 60fps and as a result is supposed to be almost indistinguishable from reality. Not that I've ever seen it, though...
What do you know....I always thought....That'll be the first time I've ever been wrong.
Sig removed because it was obnoxious
This just in! Slashdot has made the Drudgereport! I wonder if the barrage of new traffic will be too much for the new servers to bear....
Doom III will come with the ability to disable much of the stuff that makes it run so damn slow. This game is one of the first to really use dynamic shadows to their full extent; disabling them increases the framerate by 10-15 fps (yes, that much). A Radeon 9700 Pro on a decent system (512MB of DDR is basically a must) should be able to offer the game playably at maximum detail at 800x600 (>60fps) or (MAYBE) 1024x786. These prerelease versions aren't completely tuned.
A lot of people are complaning about the links.
First of all, NONE of the links contain the game itself, except the second site, whose links have been taken down, and I triple-checked before posting, I'm not stupid.
Nowhere does it say I've even downloaded the game, and the truth is I haven't, simply beacause I heard the shitty FPS.
There's nothing illegal about posting a link to a screenshot or cvar list, AFAIK, many big fan sites have done the same.
Now I enjoy FPS as much as the next guy. I was hooked on Doom I/II more than anyone else I knew at the time. And when I first looked at the screenshots of this game I was shocked at the quality of the rendering, how much more realistic the scenes were than other 3D FPS games I've seen. It looked like it would be a fantastic game. But then I saw a few other screenshots of guys getting blown away, with their intestines hanging out, the various bullet wounds and blood splatter on the wall, and I felt a little uncomfortable. Everyone wants to see their games look more realistic, but where do we draw the line? Do we want to see every bullet hole? Every organ? Fingers, partial heads, various limbs and appendagest all being blown off? There seems like there's a point where this begins to be unhealthy.
Now I'm not saying everyone playing this game will turn into serial killers, or anything like that. I'm not saying it's going to be the downfall of our generation. Blowing up monsters, aliens, various creatures, 'bad guys' etc has been a big part of my life, and those games have all been fun without needing highly detailed portions of their remains scattered around the level.
I guess my question is, are other people turned off by more realistic, graphic gore? Will FPS games quest for more realistic games turn to be their downfall, or will they start to modify them so, although the texture & enemies look more realistic, the actual shooting will be less intense? Or will they include an option where the user can choose to play ultra-graphic violent mode, or a more toned down version appropriate for younger players?
Looking for a computer support specialist for your small business? Check out
What i ment ot say was that the televeisionw as no longer a low rez idiot box
It is now a high rez idiot box it AC3 decoding
Non impediti ratione cogitationus.
Funny, isn't it?
/. posters are all over MS.
/. posts are filled with rage.
/.er's favourite person?), and rather than talking about how bad this illegal action was everybody is giving instructions on how to download it!
/. reader to be in the illegal warez scene, but rambus is evil for breaking the law...
:(
Microsoft does something illegal or questionable, that any other business would do (after all those running a public corporation have 1 job, make as much profit as possible-its up to the government to install "morals" about monopolies or environmental damage) and
A company violates the GPL or comes up with an "Open Source" license that isn't and again
Somebody steals a video from id, what should be the #1 company to geeks (John Carmack's use of OpenGL is the only reason it is a viable platform on Windows and even exists on Mac, the guy donated his own time to writing Matrox OpenGL drivers, released code to his older games under the GPL, and finally is spending millions of his own money to build a rocket to go into space! How can he not be every
I guess its ok for a
I'm disappointed in the community's reaction
Nice work. Drudge Report.
I managed to get 130 FPS on a GForce 4 TI 4600. Looks like a good game. Stiff competition for UT2k3...
Comment removed based on user account deletion
Refering to the earlier windows longhorn post.
Comment removed based on user account deletion
No, this was not leaked on purpose.
Yes, we are upset about it, and it will have some impact on how we deal with some companies in the future, but nothing drastic is going to change in terms of what support is going to be available.
Making any judgements from a snapshot intended for a non-interactive demo is ill advised.
John Carmack
"Take it seriously?" It's a game we're talking about right? A game, which, by definition is completely useless for anything other than fun?
Uhhm no...
Thresh won carmacks ferrarri years ago. A fully decked out ferrari is worth more than you or I make in a year combined.
I played with him at the first major lan event called fragfest, held by dennis racine and dave allision, this was like years and years ago. Check out http://fragfest.com for more info.
I played him there, and also on the only doom online service at the time, called dwango (acronym for doom wide area network gaming online or something like that. Thresh was also buds with Usurper, who did the whole spaceorb sponsership scene (fuck u spaceorb) and slayer, we got free time on his dwango, which was based out of santa clara I think.
Anyways, go to any gamehouse, there's cash prizes and tournaments all the time. It's sad that you're one of those people who see video games as "just for fun" when the skill it takes to play some of them can be so competitive leagues, ladders and matches need to be created to see who's best.
Yeah dude, and you're trying to insinuate that i'm delusional. Why don't you roll a fat blunt and chill homie. Sheeit.
I'm particularly aware of this because the PS2 game I'm working on tends to run at 30 fps in the game shell, but occasionally hits 60.
If your game engine is fill-rate bound and running at a solid 40 to 50 fps, and it's being displayed on an interlaced display (such as a standard television set), you can go 60 fps real easy: just render the odd scanlines in odd frames and the even scanlines in even frames. That's what Tobal No. 1 (PSX virtua fighter clone) and Ehrgeiz (Tobal with textures) do. But it still won't help if your engine is T&L bound.
Will I retire or break 10K?
a NTSC television will give you the end effect of a frame rate cap of 30 frames per second
Not if you play to the interlacing, as I mentioned in my other comment.
Will I retire or break 10K?
...
Games are made so people buy them and play them. People find a free copy of an unreleased, highly anticipated, much hyped game. You expect people to not download it out of respect? You think people, after playing those 3 levels in the leaked alpha, aren't going to go out and buy the game?
I think you're the one that needs to get a grip.
Karma: Dyn-o-mite!(mostly affected by Jimmy Walker reading your comments)
look at his posting history. it's the guy.
Who is this Anonymous Coward character, how does he post so much, and why is he always such a whore?
Well...this seems an appropriate place to ask about framerate...
I Haven't downloaded the alpha, and I really don't intend to unless ID comes out and says "okay, guys- might as well give it a shot...",(I'll wait for the official demo and the release party) but I AM curious as to whether or not SMP is enabled (and effective) in the game...Multithread an app, and it can get so damn smooth.
Q3's smp support really didn't seem to help much, and actually seemed to lock up my computer a bit harder when it would lock--- w/o smp, I could recover gracefully---
So...any dual-cpu warex kiddies out there try it yet?
Sig currently under construction. Mind the gap....
If you said that there hasn't been much innovation since Half-Life, I'd whole-heartedly agree with you. But if you're actually saying to me, with a straight face, that there hasn't been much innovation since Doom, I'd have to conclude that you really don't actually play videogames. There are a lot of those types on Slashdot lately, I've noticed. They like to blab about their opinions about video games, but they don't actually even play them.
www.daemon-tools.com
:)
It's not exactly official, but it's a very useful tool I use to ensure that I don't have to worry about destroying my CDs.
It's been a long time.
Come on NineNine... you're smarter than that.
First off, this "alpha" is 6 months old now... a helluva lot of coding and optimization can happen in 6 months. And the game isn't due out for another year still. By that time a PC that can run it will be extremely reasonable.
Besides, a $2k PC isn't required. I could build a PC that could handle it for under $1000 (no monitor). Most of that cost is in the video card, because the video card is now considerably more complex than the CPU. But an ATI Radeon 9700 will be selling for at or under $100 by the time this comes out - which cuts 20-30% of the price right there.
The PS2 can't handle a game of the graphical complexity that Doom3 will be. D3 is written for graphics chips that are two generations beyond what the PS2 is. Try doing dynamic lighting, bump mapping, curved surfaces, and high poly counts on a PS2... you can't. It's not made to handle it. Oh... and then do that at 1024x768 with 4x anti-aliasing and ansiotropic filtering... no, you don't need that kind of thing on the PS2 because the resolution is so damn poor (somewhat less than 640x480 and interlaced at that). And you're wondering why it's hardware intensive? WC3 is pretty, but it's not designed to push the limits of the hardware - Doom3 is.
Finally, remember that id software is only partially a game company nowadays. I suspect they make a rather sizeable portion of their profit from licensing - $1M + royalties for the latest and greatest engine and support. Doom3 may not be everyone's FPS cup of tea, but it's likely that one of the games based off the engine will do exceptionally well, as Half-Life did with Q1, CS with Q2, and RtCW with Q3.
Or perhaps interested in these brilliant gems of wit and wisdom?:
you are very bright
Shut up
Quiet tards
> Those games have demos you could have played for free and that were provided by the software makers.
Except that in many cases, the demos are old and not representive of gameplay. The Quake3 demo, for example, was based on Quake3 1.11 (I beleive). The current build of Quake3 is 1.32, and has had many tweaks over the ages.
Agreed... you may think you are being "utilitarian," but that philosophy only works when the happiness of *everyone* is considered, not just your own selfish desires. Two weeks is a lot of gameplay for some of the titles that come out these days. If you are short of cash use your brain instead of pirating games. Play demos, read reviews, and above all else listen to what people say about the game. All of which are perfectly legal. Hell, there's nothing wrong with just waiting a few weeks after a game is *officially* released to see what saps who blew their money on the game think of the pile of code.
Can you tell the difference between a monitor refresh rate of 60Hz and a monitor refresh rate of 100Hz?
I thought so.
-----
PGP Key ID 0xCB8FF658
What's eatin' you, pal? Who's twisting your arm to buy Doom3? "Poorly desgined new graphics features", and I suppose you can do better?
I'm pretty confident that Id will release something before the game is out, as they always have in the past. You'll be able to test the finished thing and then decide if you want to buy the game or not. I cannot envision why it should bother you the least that people have high hopes for Doom3 and are eager to try it out, unless you're upset because your hardware can't keep up.
Something a wise man once told me: No matter how smart you are, never make fun of people who are happier than you are. They must be doing something right.
A witty
You ass... why is it so many people keep making this same comment.
No, it DOESNT run at 20fps on a brand new machine - on a modest GeForce4 Ti4400 & Athlon XP2000+ the game runs perfectly (40fps+) with 4x antialias. This is not a 'new' machine by any stretch of the imagination, but it still works just fine.
I dont see how you are trying to make judgements based on this leaked code... the game is still alpha - it is NOT FINISHED YET. SO ITS HARDLY GOING TO RUN LIKE A FINAL RELEASED GAME! Optimisations have not been added - the code was designed to run on a fast platform, built specifically for E3.
Sheesh... >:|
"Hey! Unless this is a nude love-in, get the hell off my property!!"
And that is exactly the reason why iD is pissed at a leak. Alpha software, even beta software, is just that: it's not finished, it's not polished, it's not optimised. It's not even feature rich, let alone feature complete.
Normal people, who have even a passing interest in software, any kind of software, know that. You on the other hand are just a troll who has no clue. You're complaining about low frame rates for a game which hasn't been optimised yet. The guys at iD are just happy to have stuff show up on screen and not crash most of the time at this point (well, they're further than that, but the point stands). It'll get fixed, but that takes time. This is exactly the reason why iD is "upset"; morons like you making a presumption that framerates are low now, so they'll be low when the game comes out (in more than half a years time, which also means a new generation of gfx hardware, btw).
You're complaing about gameplay for something which has not half of the features, weapons and AI (which is always tackled last, as it needs to be designed with every feature and more importantly the implementation of those features in mind).
"keep believing that all those pixel shaders and stencil shadows actually make anything besides the models look better"
No, they make the environment around the model look pretty too. You don't even seem to know what those things do...I'm impressed by your overall lack of knowledge, insight and your mastery of stupidity.
-- Waht? Tehr's a preveiw buottn?
this guy is pretending to be john carmac but he's not...
the real one is user #101025:
http://slashdot.org/~John%20Carmack/
I don't know about id, but I generally thought "Alpha" meant a game was complete (all levels, full frame rate) and just had a few bugs to fix and the incorrect legals text (publishers are physically incapable of supplying the correct legals text until the game is at least in beta), possibly had some tricky networking bugs and possibly too much memory usage... this release sounds less complete that that (fortunately).
Dear sir:
You are a fucking moron.
A conclusive study which surveyed roughly seven people by asking them to read my post followed by your own, revealed that 100% of the survey sample believe that you are a pathetic numbskull in dire need of a clue.
While I am willing to cut you some slack - you are obviously a gaming monomaniac who would benefit greatly by devoting five minutes of each day to personal hygiene - you seriously need to develop your reading comprehension skills. Speaking as a Canadian, you (and the terrible spelling featured prominently in your posting history) do our nation a disservice. By being a gamer, you also do your parents' wallet a disservice, but we shall set that aside as a granted point, as you did not contest it in the post to which I am replying.
While I am not entirely sure how, some time ago, an AC determined that you were rejected from McGill, the possibility is quite shocking to me - I had you pegged as a pimply-faced fourteen year old. I suppose that there do exist pimply-faced eighteeen year olds as well, but they've generally learned (from experience) better than to expose their idiocy, that is to say 'thoughtlessly posting the first thing that comes to mind' under their primary aliases.
In any event, to forestall any further misapprehension on your part, I shall now answer your questions in the order you asked them.
Get it through your head, my friend - masturbating to porn movies on your computer (See parent's DivX expertise here, here, and here) all day is not good for you. Get a job, you hoser.
You'd almost think a 'net company would know
If the CIA were in charge of this the source code would be posted on telephone poles by now, with a "Have you seen me?" headline.
Dude, that's like saying that people playing basketball in the park "should take it seriously" because Michael Jordan made hundreds of millions of dollars a year. A. The chances that you'll ever get paid a dime for playing a video game are slim to none and B. It's still just a game (like basketball).
1. ATI leaks Doom 3 demo
2. ATI currently has fastest video card, that demo was demo'd on. Game runs ass-slow on your GF2 MX.
3. You buy a Radeon
4. Profit! (for ATI, not you)
Sounds like a good business decision for ATI, possibly at the cost of their relationship with ID.
Maybe ID will get pissed off and take their revenge by optimizing for nVidia cards in the final release...
Synergy is your friend
Look's like watching Final Fantasy!!!!
Without the DVD....
Wise men speak because they have something to say, Fools because they have to say something!!!!
Well, aside from saying 'Hi!', I'd also like to say that from what I've seen of the alpha (before the poor guy's computer crashed and burned), I already know I'm gonna need a HUGE ASS graphics card next year. Now, can we expect any OTHER games that look this good?
There are three kinds of people in this world, those who can count, and those who can't.
But I get all the FPS I want on Sim Park.
I remember halo (remember that lie) I remember waiting two years to see a lie. We were promised lots of things in halo 10 000 km of level free gaming etc. After I finished halo in 6 hours, I realized that I got ripped "stealing a game is not unethical" lying to your clients is, I will never get a game again without trying it out first. the coin has two sides. if one side is rotten then both are. peace man
I don't know I got it off the newsgroups and I have to say just having this little tid-bit made me want the game that much more. I have a GeForce TI 4600 and it ran it halfway decent...along with the edited .cfg patch that the newsgroup posted...The game rocks....plus just the amount of detail in the graphics and sound...need I say Trent is god. Once that monster smashed through the wall I almost shit myself...its amazing..the rendering is great...and Trents sound design sets the mood...maybe its just me but I think it'll be the game of the year easy...along with setting a new standard.
I don't buy hardware to play one damn game. And anyone who does either has too much money, or not enough life. Flame away.
Spread the RC luvin'
Don't be too hard on them....they're canadian ;)
anyway, hope the whole thing doesn't get to out of hand. Many of the comments here are over the top with the Nvidia vs ATI smell in them. I mean, without ATI, nvidia cards would cost twice as much, and vise verser.
And from what i've heard about the leak, it's pretty dodgy.
The last Beta I tried was Warcraft III which ran so dog-slow I decided that I probably wouldn't ever be interested in purchasing it, since I'd just sunk $700 into my computer and wasn't prepared to do it again just yet. As it turns out, of course, it runs perfectly well on my system now that I'm running the official release.
But I'd sooner not be turned off a game before I can see it at its full potential. My opinion, and I'm sticking to it. :)
BD Phone Home!
Shameless plug. Like you weren't expecting it.
NTSC refreshes at 30 Hz... INTERLACED.
Not sure, it might be a 60 Hz update rate, but each update is only have the screen.
A 60Hz non-interlaced monitor is at LEAST twice as good as NTSC refresh-wise.
Interlacing is ugly, which is why software such as DScaler (http://deinterlace.sourceforge.net/ I believe) exists.
Unrelated note: DScaler rocks. It does with your TV tuner card things that home theater enthusiasts used to buy thousands of dollars worth of hardware to do.
retrorocket.o not found, launch anyway?
Maybe I can clear up a few points and refute some others.
1) I also don't know how the AC came up with that idea, since I never applied to McGill. I applied to John Abbott College and was accepted.
2) I do make spelling mistakes, but I doubt they are as frequent as you seem to think they are, nor do I care as I don't really think they matter in such an environment.
3) I puchased my computer and all games myself using money I earned myself. I fail to see how my choice of entertainment is a burden on my parent since I pay for it myself.
Now for some responses to your questions:
1) I have a copy on my hard drive because I am interested in new technology in 3D gaming. I care little about the game or how fast it runs at this point, in fact it is certainly much worse than simply unplayable on my machine. This would also probably explain why I actively follow Tenebrae's progress even though I find Quake 1 quite boring.
2) See response #1
3) You obviously thought it was a fake, you even tried to justify your conclusion with dubious claims. Denying it after you're proven wrong is just lame.
4) Yes, I do suppose I'd have to be on some kind of hallucinogen to experience such things, though I aluded to that in my original post.
As for my interest in DivX, I am quite interested in video compression technology. I try to keep up with the latest new developments, and my primary use of DivX is to do the occasional encode, for example I'm set up to encode a short-film bein produced by a friend. However, I must admit that, lacking a DVD player, DivX is certainly handy for storing copies of movies that I enjoy. I've even been known to purchase the odd DVD to have someone encode it for me, though I really ought to buy a DVD drive. As for a job, I currently have one, but being a full time student I don't work more than a few hours a week. It does produce some spending money however. It mostly provides funds to purchase new hardware and games, as I stated above.
You sir, are a flamer. But I'll give you this; you write an excellent flame, certainly much better than I am capable of, and I got quite a laugh from reading your post. Keep up the good work.
You know, it's a real shame that if the word is true and ATI did leak the Alpha, it doesn't say a lot for a company trying so hard to be #1... Personally, I don't blame the entire company, yet the man who is responsible for the actual leak. ATI is a reputable company with many strengths and like everyone else, many weaknesses... I will stay true to ATI regardless and lend my sympathies for John :0) It's misfortunate that this extremely buggy, alpha was leaked and has fallen into the hans of ppl who it was not intended...
I just can't wait until the actual release is out which HAS optimizations... lol... I don't have much to say about the alpha.
Anyways, thats just my opinion.
//Strictly hardcore baby...
US> 30 -> 60, you will be hard pressed to notice the difference (but it IS possible)
;-)
:)
;-) so I had to crank my CRT up to 100 Hz before I stopped noticing the flicker. Interestingly enough my LCD is only at 60 Hz and is rock solid (especially for text.)
U>I would disagree with this assertion, though it does depend on the application.
For people who have been trained to look for it, yes, they will be able to notice it. I was talking about the general populous.
U> I'm particularly aware of this because the PS2 game I'm working on tends to run at 30 fps in the game shell, but occasionally hits 60. There's such a profound qualitative change that we might have to clamp the rate at 30 to prevent the bursts of 60 from making 30 look bad.
Yeap, as a fellow PS2 developer I fully agree. I first noticed the 30 vs 60 difference back on the PS1.
Sounds like you've also discovered that it's better to minimize the difference between the lowest and highest frame rate as it will appear smoother. I believe Carmack mentioned that was his findings as well in one of his Quake plans. i.e. minimize the frame rate drops.
> Incidentally, I can tell the difference between a 60Hz refresh rate and a 70Hz refresh rate, 60Hz seems to flicker for me, especially in my peripheral vision.
For CRTs, I also concur. 60 Hz flickers way too much! I don't have your visual perception quality (lucky b@$tard
Cheers
--
Mathematics is queen of the sciences, but
Number Theory is the queen of mathematics
- Gauss - "Prince of Mathematics"
The real thing isnt due for release for a long time. Odds are that you could get a nice new R400 or NV40 along with your retail gold Doom 3
Viral software licensing is not freedom, it is in fact GNU/Socialism.
I got the Alpha and when the lvl starts to load it crashes, now i heard there is something i have to do to get it to work? is this true or am i just missin sumthin, any help is appreciated
I know. Unless htere is a cookie monster somewhere between us tat muches the amil. :) :)
amil/mail
muches/munches tat/that htere/there
heheh
problems?
* Myxie needs an ircii addon that pipes teh command line through ispell
-- Seen on #Debian
- this post brought to you by the Automated Last Post Generator...