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Warcraft III Expansion

Ultra Magnus writes "Looks like Blizzard is releasing an expansion pack to WC3. I've always been pleased with their expansions before, so I hope this lives up to expectations."

272 comments

  1. But, we're boycotting WC3 this week, right? by Anonymous Coward · · Score: 3, Funny

    Or am I off on the weekly schedule? Because I could swear this was the week we're upset over the DMCA server stuff.

    1. Re:But, we're boycotting WC3 this week, right? by Anonvmous+Coward · · Score: 5, Insightful

      "Or am I off on the weekly schedule? Because I could swear this was the week we're upset over the DMCA server stuff."

      I know you're being funny, but the truth is that the market needs AAA games. Boycotting Blizzard would do more harm than good. (Besides, it's Vivendi you're after..)

    2. Re:But, we're boycotting WC3 this week, right? by Anonymous Coward · · Score: 0

      Boycott or no, they won't get my money. Note: I enjoyed Warcraft2, Starcraft and Diablo2 just as much (if not more than) the next guy.

      Now granted I had fairly high expectations for Warcraft3, but I feel like I gave it a fair shake. I played all of the standard scenarios, and then I started trying to play against the computer. Unfortunately I never won a single campaign, and I don't know anyone else that can beat it.

      So let's see: I paid $50 for warcraft3, and I got about 20 hours of entertainment out of it. There was no lasting replay value. All of Blizzard's previous games were fun solo, but this one is only fun at a LAN party.

      Now remind me why I should want to pay Blizzard another $50 for another ~20 hours of something that wasn't very fun in the first place?

    3. Re:But, we're boycotting WC3 this week, right? by mixmasta · · Score: 1

      It can be beat, you just have to exploit its weaknesses. Like drawing its army into towerville, wiping it out, then killing each new solder as it comes to fight.

      Another thing I do is to fight against 2 or more computer players on different teams and try to get them to fight each other while I tech up.

      Not that fun, I agree, but I've never played any game where the computer was as fun to play as a skilled human.

      --
      #6495ED - cornflower blue
    4. Re:But, we're boycotting WC3 this week, right? by xNullx · · Score: 0

      In the recent patch they added difficulty levels to the custom game AI. Make it as hard as you want (although honestly it wasn't that difficult unless it was a 2v2 or 3v3 against the cpu, 1v1 they sucked).

    5. Re:But, we're boycotting WC3 this week, right? by Anonymous Coward · · Score: 0

      "Or am I off on the weekly schedule? Because I could swear this was the week we're upset over the DMCA server stuff"

      Warning to potential WarCraft buyers: even after installing the ENTIRE CD-full of content to your hard disk, it still requires you to keep the CD in the drive every time you want to play a game.

      Oh, and it doesn't run on linux, which in my book means that it sucks.

    6. Re:But, we're boycotting WC3 this week, right? by xNullx · · Score: 0

      It runs flawlessly in Winex

      Before someone complains about how WineX is not a linux version of the game, shut up and take what you can get.

    7. Re:But, we're boycotting WC3 this week, right? by JebusIsLord · · Score: 1

      My only issue really is that it runs SLOOOWLY in winex, rendering my high-end machine essentially midrange at best. Still have XP installed just for games as a result, *sigh*.

      --
      Jeremy
    8. Re:But, we're boycotting WC3 this week, right? by UnknownSoldier · · Score: 3, Informative

      > it still requires you to keep the CD in the drive every time you want to play a game.

      Two words: Daemon Tools

    9. Re:But, we're boycotting WC3 this week, right? by FatherOfONe · · Score: 1

      Man, you hit the nail on the head. That is the ONLY way I can beat the game in a custom mission.

      The guy has a valid point though. They could have made it a lot easier to control.

      Another complaint is about Blizzard. Why do they come out with stats for characters and then pimp them in a patch. WCIII isn't too bad, because all you have to do is change your strategy, but games like Diablo II, it sucked bad. You would think that as much beta testing as they do this wouldn't be a problem. Now my last gripe is that they don't release Linux versions of their game.

      I just pray that the next verison of WINE will work well with the ATI Radeon driver...

      --
      The more I learn about science, the more my faith in God increases.
    10. Re:But, we're boycotting WC3 this week, right? by Anonymous Coward · · Score: 0

      Vivendi is one of the top two water privatizers in the world. This article amounts to astroturf....

    11. Re:But, we're boycotting WC3 this week, right? by sstamps · · Score: 4, Interesting

      >(Besides, it's Vivendi you're after..)

      EXACTLY, and who gets the lion's share of the money from my purchase if I buy a Blizzard game? Why, Vivendi, of course!

      No, I don't hold Blizzard blameless in the bnetd fiasco. If they really wanted Vivendi to 'let it be', they could, because they have absolutely no financial reason to attack bnetd. It's purely a control issue; one which they never had to begin with, and the bnetd folks pointed out so ardently.

      Please, don't bother reciting about the piracy issue; it isn't one and never was.

      --
      -SS "Teach the ignorant, care for the dumb, and punish the stupid."
    12. Re:But, we're boycotting WC3 this week, right? by Anonvmous+Coward · · Score: 1

      "Please, don't bother reciting about the piracy issue; it isn't one and never was."

      "I object!

      Why?

      It's devastating to my case!

      Overruled!

      Good Call!"

    13. Re:But, we're boycotting WC3 this week, right? by Anonymous Coward · · Score: 0

      Piracy wasn't the issue in the Sony v. Universal City Studios Supreme Court case over VCR legallity no matter how hard they tried to make it one. Just because you can use something for illegal purposes doesn't mean it's only use is for illegal purposes.

    14. Re:But, we're boycotting WC3 this week, right? by TGK · · Score: 1

      Be carefull, someone will change your username to Soo Soo.... ..... yea, no one got that. I didn't think they would.

      --
      Killfile(TGK)
      No trees were killed in the creation of this post. However, many electrons were inconvenienced.
    15. Re:But, we're boycotting WC3 this week, right? by _xeno_ · · Score: 1
      Daemon Tools broke my ability to play WC3. I had to reinstall Windows from scratch after that. I'm not kidding.

      There's a support issue with "emulation software" listed at blizzard.com. Apparently the Warcraft III copy protection searches for well known CD emulation software and it will permentantly disable your ability to play the game until you uninstall the emulation software. In my case, I had to reinstall Windows because something completely screwed my CD-ROM drivers up.

      Either that or I got extremely unlucky with the combo of software I had. Bottom line is that after removing Daemon Tools and a CD-writing utility, Windows 2000 stopped seeing my CD-ROM drives period and required a complete reinstall before I could use my system again. I don't know if this is just very bad luck on my behalf, but it's possible that it won't work with Daemon Tools. You've been warned.

      --
      You are in a maze of twisty little relative jumps, all alike.
  2. Wow! by Anonymous Coward · · Score: 0

    This was very unexpected. /sarcasm

    Who didn't see this comming?

  3. Starcraft by cetialpha · · Score: 1

    Instead of wasting time with Warcraft, where's Starcraft 2!?! And not some stupid console version please

    --
    --- nothing better then something important to say
    1. Re:Starcraft by XplosiveX · · Score: 2, Interesting

      Yessir I want Starcraft 2! Just think aboout it! 3D all terrain and characters, gonna rock ass but I think Vivaldi or whatever will stop production of Starcraft 2 because of it's non expectant sales that will probably plumet with Blizzard's stock market and their 1st quarter earnings.

    2. Re:Starcraft by ByteHog · · Score: 0

      I tried Starcraft on SNES for the first time a few weeks ago.. suprisingly close to the PC game. Ran kinda slow once you got lots of units on the screen, but I have no idea what kinda CPU is in those things

      I had major problems with the controls.. Gimme a mouse and keyboard, dammit.

      --
      - This isn't the sig you're looking for. Move along, move along..
    3. Re:Starcraft by cetialpha · · Score: 1

      Like a 16mhz chip in those suckers, wicked fast. But hey, they're still fun as hell in my opinion

      --
      --- nothing better then something important to say
    4. Re:Starcraft by numark · · Score: 2, Insightful

      That's Vivendi :) And Blizzard doesn't trade on the stock market, being a subsidiary of Vivendi. However, I do agree with what you say, that Starcraft 2 will probably never be, just because of the horrendous finances at Vivendi and the fact that they're focusing on Warcraft more now. Add to that the fact that they may be bought by Microsoft, and Starcraft 2 is very unlikely.

      --
      Want Slashdot headlines on your site? Try SlashHead
    5. Re:Starcraft by Osty · · Score: 2, Insightful

      Add to that the fact that they may be bought by Microsoft, and Starcraft 2 is very unlikely.

      I'm not following here. Why would being acquired by Microsoft keep Blizzard from making Starcraft 2? In fact, I would think that would guarantee that Startcraft 2 would be made. Say what you will about Microsoft, but they're not stupid.

    6. Re:Starcraft by shivianzealot · · Score: 2

      I would imagine Starcraft would run VERY slowly on an SNES.

      That's N64, you insensitive clod!

      Oh, right. Those guys actually have CPUs comparable to my ancient Macintosh Performa 6220CD which acted as my Starcraft box for ages. That's 75 mhz of crippled (the Performa line was aimed at consumers) processing power. Its certianly a testament to the black magics Blizzard writes their software in, as it runs on anything.

      --

      Bored with karma, be a fan/freak

    7. Re:Starcraft by Dh2000 · · Score: 1


      Microsoft is Stupid. So there!

      Just think about all the cool stuff they bought and shelved.

    8. Re:Starcraft by numark · · Score: 1

      I probably should rephrase that statement. What I mean is that it's unlikely Microsoft would make a Starcraft 2 like we think of it. Microsoft's business model for games tends more toward MSN Gaming Zone and first-person shooters. It's unlikely Battle.net would last long, as people are converted over to MSN. It would also increase the likelihood that the PC version of Starcraft 2 would be delayed or nonexistant, and certainly not the same as if Blizzard made it themselves.

      --
      Want Slashdot headlines on your site? Try SlashHead
    9. Re:Starcraft by ByteHog · · Score: 1

      doh! right.. it was an N64. My bad.

      Stupid brain.. stab it with a Q-tip.

      --
      - This isn't the sig you're looking for. Move along, move along..
    10. Re:Starcraft by Anonvmous+Coward · · Score: 1

      "Like a 16mhz chip in those suckers, wicked fast. But hey, they're still fun as hell in my opinion"

      Actually, the SNES processor was a hair under 4 megahertz. The rason it had great graphics was they had a graphic co-processor that kicked ass. (Were you thinking of the Game Boy Advance maybe?)

      Could the SNES have handled Starcraft? Actually that's a possibility. It's not clear how much of StarCraft's run-time was drawing the graphics on the screen. PC's didn't have help blitting stuff like that until 3D accellerators became the norm.

      I do imagine, though, that the AI stuff would have to be watered down a bit to make it work. I think they could get a passible version going, though.

      It's interesting what was possible in those days.

    11. Re:Starcraft by Anonvmous+Coward · · Score: 1

      "However, I do agree with what you say, that Starcraft 2 will probably never be, just because of the horrendous finances at Vivendi and the fact that they're focusing on Warcraft more now."

      I was kind of under the impression that Blizzard goes back and forth between Warcraft and StarCraft. I think they have SC2 in the works right now, but you know Blizzard, they take their bloody time with stuff. They don't just poop out games regularly like some places do *cough EA*. Lots of design work goes on there.

    12. Re:Starcraft by damiam · · Score: 1

      Yeah, Starcraft came out soon after WC2, being based on the Warcraft engine. If that pattern were to continue, we'd get Starcraft 2, based on an updated WC3 engine, sometime in the next year or two. One the one hand, Blizzard hasn't announced such a thing, so it's probably not too close. On the other hand, WoW comes out next year, and Blizzard hasn't said what they plan to do after that.

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
    13. Re:Starcraft by -1bynextweek · · Score: 1
      I do imagine, though, that the AI stuff would have to be watered down a bit to make it work.

      Starcraft with even stupider unit behaviour. Now there's an appealing thought.

    14. Re:Starcraft by Anonvmous+Coward · · Score: 1

      "Starcraft with even stupider unit behaviour. Now there's an appealing thought."

      "I'm not a drama critic." -- J.T. Kirk

    15. Re:Starcraft by Osty · · Score: 2, Insightful

      Microsoft's business model for games tends more toward MSN Gaming Zone and first-person shooters.

      Care to explain the Age of Empires franchise? Or the * Simulator games? (Flight Sim, Combat Flight Sim, Train Sim) Come to think of it, the only FPS game I can think of off hand from Microsoft is Halo. Mech Assault and the Mechwarrior games may count, though the former is third-person and the latter is more of a sim.


      It's unlikely Battle.net would last long, as people are converted over to MSN.

      I don't see this as being a bad thing. Battle.net has had more than its share of problems, and the only reason I see for keeping it around would be for the already-existing games that use it. Starcraft 2 could and should use a different model. But I guess that's just my own opinion.


      It would also increase the likelihood that the PC version of Starcraft 2 would be delayed or nonexistant, and certainly not the same as if Blizzard made it themselves.

      I'm not sure what you're using as the basis for your assumptions here, but I'm not sure it really jives with what MGS has done. Look at Halo -- Bungie was working on it for quite a long time, and probably would've been even longer had they not been acquired by Microsoft and given the hard and fast ship date of "by XBox launch". And as for it not being the same as if Blizzard made it, who do you think would do the development? If Microsoft buys out Vivendi's game division (still unconfirmed rumor), they would not just be buying the IP. They'd be buying the development studios themselves. In other words, Blizzard would still be making the game, it would just be published by someone else (Microsoft).

    16. Re:Starcraft by Anonymous Coward · · Score: 0

      Try a crayon for better results.

    17. Re:Starcraft by Deziex · · Score: 1

      You must mean the Nintendo 64... or someone hacked the ROM up to work on a SNES.

      And the proc in an N64 is a MIPS 6000 if I recall correctly, with 4MB of RDRAM, 8MB if you've installed the Expansion Pak (and that's necessary to play BroodWar and multiplayer)

      --
      Never pet a burning dog.
    18. Re:Starcraft by JebusIsLord · · Score: 1

      thats why sports games were so much better on genesis IIRC. The graphics engine was lovely for the time but at 3.136 or whatever megahertz the CPU couldn't do good AI so they had to dumb-down the SNES ports.

      --
      Jeremy
    19. Re:Starcraft by darxyde · · Score: 0

      And not some stupid console version please

      And better 3D, playability and storyline than Warcraft III please.

      Maybe Starcraft II will bring some maturity to Blizzards gaming engines. The upkeep I can handle... but the 60 unit cap, inane dialog and shockingly poor 3D engine just pissed me off.

      --
      Hey relax fella, you need a rest, guy.
    20. Re:Starcraft by Anonymous Coward · · Score: 0

      Exactly!!

      it was mutch better then WC3.
      but i wonder if Starcraft 2 will be as good as the original.

    21. Re:Starcraft by Anonymous Coward · · Score: 0

      As for me, I much prefer Warcraft. Starcraft is one Blizzard game that really didn't cut it with me. Warcraft 2 : Tides of Darkness was one awesome game. I spent much of my early puberty on it. Ahh... memories. Then I found slashdot and it all came crashing down. :x

  4. Re:The Frozen Throne by Uart · · Score: 1, Interesting

    The Features:

    1) New Heroes for each race (1/race)
    2) New Campaigns
    3) New units for each race
    4) Some sort of new building?
    5) Random heroes that can be recruited by any player.

    --

    Opinionated Law Student Strikes Again!
  5. First News! by DarkVein · · Score: 4, Informative

    Well, if this isn't late breaking news, I don't know what is!

    Isn't online news supposed to be really fresh? This is a week old.

    --

    I'm as mimsy as the next borogove but your mome raths are completely outgrabe.

    1. Re:First News! by Tralfamadorian · · Score: 1

      Well, the way Slashdot works is that people submit stories to the editors, and they put it up if they feel like it. You also have to consider that slashdot is a general news site (science, computer stuff, law, etc). They don't just cover one topic like games.

    2. Re:First News! by Cyberllama · · Score: 1

      This is in full accordance with slashdot's "only post stuff that was originally submitted more thn a week ago" policy. I can't tell you how many times I've submitted stuff only to see it rejected and then later posted (often MUCH later). It makes you wonder what kind of catchy title you have to have to get your submissions read. :)

  6. Re:The Frozen Throne by SoSueMe · · Score: 5, Funny

    "The Frozen Throne"...
    Now, that'll wake you up in the morning!

  7. Different News Department should have submitted it by tfreport · · Score: 1

    Should have been from the "days-old-news-bin."

    Seriously, this was announced days ago. Seems that if the Slashdot community really cared about this, it would have already been posted. But I guess today must have been an extremely slow news day for this "everyone knew it was going to come out sooner or later" to make the front page.

  8. WC3 Extension functions by Kragg · · Score: 4, Funny

    Blizzard promise that this extension to WC3 will allow the standards body to resolutely approve new web standards well within a year of their being suggested.

    Oh, hang on...

    --
    If you can't see this, click here to enable sigs.
  9. With a Story by Mir322 · · Score: 1

    Ending like WC3 has,... how do you create anything more in that line ? It was all a bad joke ? It was actually someone's bad dream ?

    --
    "There is always some madness in love. But there is also always some reason in madness."- Friedrich Nietzsche
    1. Re:With a Story by Anonymous Coward · · Score: 0

      I thought the story left quite a bit open for the "What's next?" factor. I'd imagine the Frozen Throne is some sort of magical thing someone needs to get power.

    2. Re:With a Story by Guppy06 · · Score: 1

      "Ending like WC3 has,... how do you create anything more in that line ? It was all a bad joke ? It was actually someone's bad dream ?"

      What the hell is Medivh doing alive again?

      Is Sargeras dead or not? Was he or wasn't he supposed to be in his tomb in WCII? And if he really is dead, how come the Burning Legion is still so well-organized?

      How has the Lich King been keeping himself busy? What's left of Lordaeron?

      How is Azeroth (the kingdom) fairing in all this?

      Where did Illidan wander off to?

      What about Telly Savalas? What's he been doing lately?*

      *(Is obscure movie reference.)

    3. Re:With a Story by Squideye · · Score: 2, Insightful

      Didn't Starcraft look like an "ending" ending? *Spoilers* Tassadar crashed the Gantrithor, blew up the Overmind? Sounds comparatively final to me, but you know, I could be insane.

      No, I think that there's always room for stories to continue. Firstly, "World of Warcraft" the MMORPG is continuing after WC3 anyway. Secondly, just because the Burning Legion is all hosed, that doesn't mean that a) The Undead (Arthas!), b) The Orcs (Thrall!) c) The Humans (Jaina!) or d) The Night Elves (Furion! Illidan!) are completely gone. There's lots of potential for each of these stories to continue.

      Remember that sometimes the best stories are made not from world-beating threats, but from character interactions.

    4. Re:With a Story by Anonymous Coward · · Score: 0

      *more spoilers*
      Isn't Kerrigan, or what ever her name was, still on the loose? Still plenty of room for a sequel.

    5. Re:With a Story by larry+bagina · · Score: 1

      yeah, Nacny Kerrigan is still on the loose, but watch out, Tonya Harding is as well.

      --
      Do you even lift?

      These aren't the 'roids you're looking for.

  10. Bahhh! by motorsabbath · · Score: 1, Insightful

    Bah! Brood War was (is) one of the greatest games I've ever played. Diablo II pretty much sucked and was a lousy follow-up to a great game (chop-chop-chop). Warcraft III is even worse. Bad graphics, boring gameplay, no sense of humor. Which is too bad because Warcraft II *is* the greatest game I've ever played.

    Neverwinter Nights kicks the s**t out of War3, by a light year. I know, they're not the same game type, but War III sucks. Sorry.

    Hope Blizz get's it right next time. This is 2 strikes in a row. Not that I'll be playing the next Blizz game on my Mac if M$ buys them anyways...

    Can;t wait for the penguin client for NWN!

    --
    The heat from below can burn your eyes out
    1. Re:Bahhh! by Vadim+the+Conqueror · · Score: 1

      I kinda liked Diablo 2. i agree that warcraft 3 blows, and NWN kicks ass. i've only been disapointed with 1 game that blizzard's put out, that being war3.

    2. Re:Bahhh! by daoine_sidhe · · Score: 3, Insightful

      How is it two strikes in a row? They are a company with a business model designed to generate revenue; their games do so very successfully. So, we have: 1.) Create game. 2.) People love/buy game. 3.) Profit. Because you (personally) don't like the game, does not mean (for them, or anyone else) that the game is a failure, as is proven conclusively through sales. Obviously, since they've sold many, many copies.

    3. Re:Bahhh! by rmohr02 · · Score: 1

      I agree about Warcraft II & III--Warcraft II is still my favorite computer game, but there are few others I know that agree.

    4. Re:Bahhh! by mixmasta · · Score: 1

      What are you talking about? We play wc3 every night at work 6-12 players at a time and it is the funnest most addictive game I've ever played. The graphics and efx are beautiful.

      That doesn't mean it is the best ever, but it is certainly very far from, "sucks."

      --
      #6495ED - cornflower blue
    5. Re:Bahhh! by Yorrike · · Score: 1
      Single player WCIII is a little boring, but multi-player is fantastic. Warcraft II's multi-player was nothing more than who could perform a grunt rush first.

      This expansion will introduce a slew of new units, which will only make multi-player better. If you go about judging Blizzard simply on their single player efforts, then you're not looking at the whole picture.

      --

      Looks can be deceiving. Or CAN they?

    6. Re:Bahhh! by motorsabbath · · Score: 1

      I played the single-player game, finished it, tried to start again, but it was boring. So we played it online. It was ok for the first week, then it got boring.

      Just plain boring. And to the poster below, yes, the credits had their moments. But the game really didn't.

      --
      The heat from below can burn your eyes out
    7. Re:Bahhh! by xNullx · · Score: 0

      What exactly is the "humor" you're looking for in a game? Are you disappointed the story wasn't full of slapstick, or perhaps because there wasn't a punchline at the end of each campaign? The "humor" in Warcraft II / Starcraft was convied through clicking on the units for the most part and that was carried over flawlessly into Warcraft III.

    8. Re:Bahhh! by Russellkhan · · Score: 1

      I liked Diablo2 too. I played the hell out of it for a couple months.

      But I do have some complaints, the biggest one is that it was too damned short, to the point where I would call it a design flaw. Why is it that the best and most interesting skills don't appear until level 30 when most people will have finished the game by then? Yes I know about Nightmare and Hell modes, but that gets repetitive pretty quickly. Properly done, there would have been enough new and different areas that one would naturally get to explore the world/their characters up through around level 50-60. Plenty of other RPG style games do it - look at the Might & Magic series for example. You shouldn't have to play the same area until you're playing a new character.

      --
      Information doesn't want to be anthropomorphized anymore.
    9. Re:Bahhh! by motorsabbath · · Score: 1

      Perhaps 'humor' wasn't the best way to express it. 'Charisma' would be better - to me, it lacked the charisma of earlier Blizz games, and I was kind of disappointed in it as a follow-on to WC2. Admittedly, the first time through it it was pretty fun, but I found it's replayability kinda low, including multiplayer.

      Again - this is my opinion, we all have one.

      --
      The heat from below can burn your eyes out
    10. Re:Bahhh! by WWWWolf · · Score: 1
      Bad graphics, boring gameplay, no sense of humor. Which is too bad because Warcraft II *is* the greatest game I've ever played.

      Yeah, WarII is far more enjoyable that WarIII what comes to the content...

      Speaking of humor, yeah, WarIII is far drier in this respect. The clicky-clicky sounds are still funny in many cases (The demon hunter "Darkness called..." line ruled...) but I couldn't help but notice that many things I expected were not there - Grom Hellscream didn't scream like hell, human footmen didn't sound like WarII (or has Bill Roper's voice changed that much over the years? I don't think so =) ... this kind of tradition violations alone are worth boooooos. =)

      But some music pieces are amazing (human and night elf music in particular). Which isn't much to say though, since War2 soundtrack was solid steel all way through...

    11. Re:Bahhh! by DuckDodgers · · Score: 1

      The thing I hated (HATED) about Diablo 2 is that the skill trees weren't remotely balanced against each other. Each class had a few must-have skills, a few skills that were a complete waste, and a few so-so skills. The patches didn't fix the problem, they only changed which skills were the 'killer' ones. For instance, in the early patches generally speaking a barbarian with whirlwind will rip through enemies faster than one with berserk, who in turn is more dangerous than one with frenzy, and all three will fare better than a guy who relies exclusively on his war shouts and potion finding abilities. Why can't all four paths be valid choices throughout the game? A necromancer who maxes his skeletons isn't going to get nearly the mileage out of them as one who maxes his golems. A Necromancer with bone spirit and revive can crush them both. Why can't they balance out?

    12. Re:Bahhh! by Anonymous Coward · · Score: 0

      Diablo II sucked ?
      Are you kidding? It was light years ahead of D1. I mean- I loved D1, but D2 brought a lot more to the characters than D1. I'm not even talking about graphics, because you'd expect them to be better.
      As for W2 being better than W3.. I'm not sure I disagree with you in principle, just not on the same points. I don't think the graphics sucked. They're different than I expected, much clunkier - but I think that was a stylistic choice rather than an engine deficit, and I got used to it like I got used to looking at picasso rather than degas.
      As for sense of humour... the story is more "serious", but there's plenty of humour. have your seen the closing credits ? Hilarious. Have you clicked through the Banshees list of responses?

      Lets not get into how let down I was with NWN. To me, there's very little to recommend that game over War3, or any other of their contemporaries.

  11. By GW? by duckpoopy · · Score: 4, Funny

    Warcraft3: The Iraqi invasion

    --
    word.
  12. Old. by BartG · · Score: 1

    Old news, The information was announced last week and all the new info has already been leaked.

  13. Don't forget by Anonymous Coward · · Score: 0

    about BNETD

  14. gj on the "late-breaking" news by talon77 · · Score: 1

    I read about this over a week ago on SA.
    Tomorrow there will most likey be a thread letting us know that LOTR is going to be made into a movie.

  15. Re:first post by Anonymous Coward · · Score: 0

    I think you mean 8th or something post...

  16. Viva la Bnetd! by BlackGriffen · · Score: 3, Insightful

    http://www.bnetd.org/

    BG

    1. Re:Viva la Bnetd! by crisco · · Score: 1
      Amen

      Maybe I'll consider purchasing games from Blizzard when they drop their absurd lawsuit against the bnetd project.

      --

      Bleh!

  17. As always, a picture says it better, but... by Anonymous Coward · · Score: 0

    Hello, and welcome to last week.

  18. Re:first? by Eccles · · Score: 2, Funny

    Aren't we still hating Blizzard?

    Yep, you'n'me both! As for everyone else, they made it one of the best-selling titles ever, so I think that was a pretty darned ineffective boycott...

    --
    Ooh, a sarcasm detector. Oh, that's a real useful invention.
  19. ...is for you to shut up? by Anonymous Coward · · Score: 0, Insightful
  20. Inter-Game warfare? by Bowie+J.+Poag · · Score: 4, Funny


    Wanna know what I'm looking for?

    A patch that allows a WarCraft III player go up against an Age Of Mythology player. Better yet, make some sort of a patchwork quilt where you've got Sims Online to the north, Command & Conquer to the south, EverQuest to the east, and WarCraft to the west.

    THAT would be fun. :)

    --
    Bowie J. Poag

    1. Re:Inter-Game warfare? by MisterFancypants · · Score: 1
      A patch that allows a WarCraft III player go up against an Age Of Mythology player. Better yet, make some sort of a patchwork quilt where you've got Sims Online to the north, Command & Conquer to the south, EverQuest to the east, and WarCraft to the west.

      THAT would be fun. :)

      No it wouldn't. It's hard enough to correctly balance the units in a single RTS game let alone trying to make multiple such games work together in a fair and consistent manner. The technical hurdles could be overcome using some open protocols (assuming all the developers coded to the protocols), but the game design issues would be immense.

    2. Re:Inter-Game warfare? by RoguePsion · · Score: 1

      Yeah, I can just see that. After a long day of working at the local lab, your priestess comes home and invites a bunch of people over. Then she gets angry and casts starfall. Now that would be a good game

    3. Re:Inter-Game warfare? by CleverNickedName · · Score: 0

      It's time that Sims' war machine was crushed once and for all.

      --


      Unfortunately, I am not Wil Wheaton
    4. Re:Inter-Game warfare? by jonny-mt · · Score: 1
      Must be an airport around here, 'cause that one went right over your head....

      <hint>That was a joke, too</hint>

    5. Re:Inter-Game warfare? by Anonymous Coward · · Score: 0

      Hey, it would be great to screw around with.

    6. Re:Inter-Game warfare? by silvaran · · Score: 5, Funny

      It wouldn't be fun... you'd have to break out of battle every five minutes to let your sims go to the bathroom and grab something to eat.

    7. Re:Inter-Game warfare? by RickHunter · · Score: 1

      Yay! Now we can finally find out which game IS better!

    8. Re:Inter-Game warfare? by Dark+Lord+Seth · · Score: 1

      To hell with those warring factions though. Although Sims vs Everquest would be entertaining and realistic, with the Sims respawning like mad and the EQ players camping them as usual. We should mix games with equal mentalities. Everquest vs Counterstrike; spawncamping, (p|t)killing and wallhacks, all in ONE game. Woo!

      Now, if there will ever be a true RTS/FPS (one builds, others drive around and blow stuff up with built units) or Space Strategy/Space RTS (Homeworld 2 + MOO3) crossover, I'd be happy.

    9. Re:Inter-Game warfare? by ymgve · · Score: 1

      Now, if there will ever be a true RTS/FPS (one builds, others drive around and blow stuff up with built units)...

      I point you in the direction of Natural Selection - a quite good Half-Life mod that does exactly that (As long as you play the marines)

    10. Re:Inter-Game warfare? by JohnFluxx · · Score: 3, Informative

      I'm currently working on a tie of freecraft (warcraft 2 clone), freeciv, and the starcraft clone.

      It's comming along quite well, with the underlying connection code just about done. I'm just doing it for a laugh, so I have no idea how well it will work.
      I won't put up any screenshots, cause last time I did I got lots of posts saying it looked crap :)
      Give it 2 months tho and it should be mostly done by then, with some good screenshots to show.

    11. Re:Inter-Game warfare? by xNullx · · Score: 1, Funny

      Predictions on the outcome:

      The game starts with the Sims moving west to say hello to their WC3 friends. After the WC3 grunts brutally ravage the Sims, the Everquest players all move north in an attempt to camp the Sims spawn point to get rare drops. Seeing this, the C&C players begin amassing Tanks for a rush while at the same time firing potshots at the Trolls who were dumbfounded by the fact that their axes just weren't stopping the tanks. Eventually C&C rushes the map and faces heavy resistance from Everquest until all the EQ players are nerfed. Right as C&C finishes off WC3, Quake appears and kills everything.

      Yes, I changed tense several times....your point?

    12. Re:Inter-Game warfare? by WWWWolf · · Score: 1
      A patch that allows a WarCraft III player go up against an Age Of Mythology player

      >Oh yes, my sister had the same idea, except it was Magic: the Gathering vs. Pokemon TCG... =)

      The WCIII-AoM match would end with Myth veterans showing up and killing everyone else (with only a couple of well-placed wights...), since they don't need to worry about freakin' economy side, they just fight. =)

    13. Re:Inter-Game warfare? by FroMan · · Score: 1

      Battlezone. Not the wire frame versions.

      They are quite old now, the first one came with a video card I picked up many moons ago. I bought the second one when it came out, but it has much higher requirements for a machine. Even then it isn't the smoothest running game, but a lot of fun anyways.

      Basically you control your tank and build a base. You get a small fleet of tanks to assist you then go blow stuff up. You can even jump out of your tank and sniper other folks out of their tanks too. Very cool. The customization for your own tanks is pretty good.

      You can think of Battlezone as a cross between starcraft, quake, and mech warrior.

      --
      Norris/Palin 2012
      Fact: We deserve leaders who can kick your ass and field dress your carcass.
  21. It Probably Was Submitted Earlier... by Anonymous Coward · · Score: 0

    ...but was no-doubt rejected by the patented /. Random Submission Selector Device. That device, btw, has been programmed to favor stories from/about Australia and the UK. I have no idea why that should be... ;-)

    1. Re:It Probably Was Submitted Earlier... by Anonymous Coward · · Score: 0

      LOL!!!! Dude you will be SO modded down to -3 Flamebait!!!!!!!!

    2. Re:It Probably Was Submitted Earlier... by skelley · · Score: 0

      It is a well known fact that Americans love people who speak English with a "funny" accent.

      In contrast, any non-white non-English speaking peoples will need to stand on their heads & shoot nickels out of their asses to be mentioned on /.

  22. The Frozen Throne eh? by Anonymous Coward · · Score: 1, Funny

    Well I hope the poor king doesn't loose his crown jewels to frostbite.

    1. Re:The Frozen Throne eh? by Anonymous Coward · · Score: 0
      May the humorless git that wasted a mod point on an AC marking that overrated burn in the most fiery depths of Hell.

      ~~~

    2. Re:The Frozen Throne eh? by Guppy06 · · Score: 1

      " Well I hope the poor king doesn't loose his crown jewels to frostbite."

      "Kick him in the nards! Kick him in the nards!"

      "Lich King don't got nards!"

      "Just do it!"

      *kick*

      "Woah! Lich King's got nards!"

  23. If Blizzard is thinking SC ... by webdevcoder · · Score: 4, Insightful

    If Blizzard is trying to do to Warcraft III, what BroodWar did yo Starcraft ... Good Luck. They are missing their time as Warcraft III did little to innovate unlike SC. For that reason, it may just be better to tap into the SC users and release something good, like a well designed SC2 :)

    1. Re:If Blizzard is thinking SC ... by Anonymous Coward · · Score: 0

      What the heck was "innovative" about SC? Warmed-over WC2 with less sense of humour (I click repeatedly on the units and...they threaten me! yuk, yuk). Maybe you liked the game, but it's scarcely innovative.

    2. Re:If Blizzard is thinking SC ... by DetriusXii · · Score: 1

      It was balanced. The units were unique. There existed several strategies for each race and the game involved fighting over limited resources on the low money maps. DetriusXii

    3. Re:If Blizzard is thinking SC ... by korewashinda · · Score: 1

      I'd like to see Starcraft 2 require even more diversification, like instead of Pop. Caps, Unit Type caps, Heroes, unit experience (think RA2), and bigger explosions. As far as WCIII and SC are concerned, i think WCIII is a step in a different direction. And if you feel WCIII is inferior, you can go play with all of the fifty white people that still play SC. Even the Koreans are moving on, boy.

      --
      Whoa! It's like...a koala crapped a rainbow in my head! ~Sealab 2021
    4. Re:If Blizzard is thinking SC ... by xNullx · · Score: 0

      You must have forgotten to click on the Science Vessels. I guess that means you missed the references the Dropship said as well?

    5. Re:If Blizzard is thinking SC ... by Anonymous Coward · · Score: 0

      "Little to innovate with Warcraft III"?

      I beg to differ.

      Warcraft III defined the "Real Time Role-Playing Game" genre by including NPC's, inventories, heroes (- biggest difference from standard RTS games) among other things.

      Starcraft is merely an enhanced Warcraft II with 3 races. (3 very well balanced races I might add). How does Starcraft innovate?

    6. Re:If Blizzard is thinking SC ... by AnyoneEB · · Score: 1

      The difference bettwen Starcraft and Warcraft II is that the races don't have identical units.

      --
      Centralization breaks the internet.
    7. Re:If Blizzard is thinking SC ... by cyberbrian · · Score: 1

      Wow, am I the only one who likes WC3 and thinks the RPG element (using the heros) and the greater emphasis on tactics (smaller battles) was an innovation?

      I for one am looking forward to this expansion.

      B.

    8. Re:If Blizzard is thinking SC ... by Anonymous Coward · · Score: 0

      Ha.
      War3 is Blizzards response to SC.
      After all - they developed both games. They've made a decision in War3 to take what they liked about SC and War2 and put those concepts in a game.
      Why do people like SC ? It's because of the options and the interrelationships between the different races and units. It's a breadth of options.
      War1 and War2 - each race was the same. Grunts/Footmen, Knights/Ogres, Paladins/OgreMagi etc etc.
      With SC, Blizzard decided to try and "balance" the races differently. Each have strengths and weaknesses and different unit types. Even the basic units : zerglings, marines, zealots, have vastly different characteristics.
      It was this major breakthrough that, I feel, most people like about SC.

      War3 tries the same tactic. It's really just fantasy SC in many ways.
      The added complication of the Heroes, however, takes it away from unit concentration and into an RPG adventure crossover.
      The strategies used with a Hero are different, and in some cases, really aren't that interesting. The other limitations (limits on overwhelming force, problems for defensive players etc) were put in to "fix" the gameplay.

      IMHO - it didn't work.

  24. WC D&D Also coming to real world by mojotek · · Score: 5, Funny

    I found it interesting that some outfit called 'Swords and Sorcery Studios' has partnered with Blizzard to put out the Dungeons & Dragons WarCraft RPG too. I'm sure there's a couple of geeks who still get off on spinning 20 sided dice for kicks.

    Story is here. NOTE: This is NOT a computer game, its the same D&D we all had a crack at/obsessed over in our teens. Although a video game version would be pretty cool to see in the future.

    1. Re:WC D&D Also coming to real world by Planesdragon · · Score: 2, Informative

      I found it interesting that some outfit called 'Swords and Sorcery Studios' has partnered with Blizzard to put out the Dungeons & Dragons WarCraft RPG too. I'm sure there's a couple of geeks who still get off on spinning 20 sided dice for kicks.

      SSS is a great company. They're a subsidiary of another company you may have heard of: White Wolf, makers of the Vampire/Werewolf/Mage/Hunter storyteller games.

      SSS also did the pen & Paper Everquest game.

    2. Re:WC D&D Also coming to real world by Robotech_Master · · Score: 1

      I'm fortunate enough to hang out on-line with the folks writing the pen-and-paper roleplaying game. They're very cool people, and I believe that they're going to make an excellent game.

      --
      Editor Emeritus and Senior Writer, TeleRead.org
    3. Re:WC D&D Also coming to real world by Drakin · · Score: 1

      Don't forget that SSS also did the D&D 3rd Edition version of Ravenloft.

      SSS is a good company, however, they tend to do things contrary to the way D&D players expect (IE, with Ravenloft 3E you need both the setting book and the DM book to get all the info on the domains, rather than 1 book with all the info, like most other D&D Setting book), probably because they're used to the White Wolf system of books (Rule Book, Players Guide, DM book)

    4. Re:WC D&D Also coming to real world by Anonymous Coward · · Score: 0

      "its the same D&D we all had a crack at/obsessed over in our teens"

      Am I the only one who first read that as "had a crack obsession over in our teens" ?

    5. Re:WC D&D Also coming to real world by WWWWolf · · Score: 1
      I found it interesting that some outfit called 'Swords and Sorcery Studios' has partnered with Blizzard to put out the Dungeons & Dragons WarCraft RPG too.

      Well, WotC already did stuff about Diablo II, so it wouldn't surprise me to see this...

      Of course, the company that does the coolest computer-game-to-RPG-supplement conversions is Steve Jackson Games - There's a GURPS supplement for Myth / Myth II, and I heard they're also making a Sid Meier's Alpha Centauri supplement. Not to even mention all of the weird and original supplements for GURPS...

      Too bad the GURPS game system pretty damn heavy to row compared to d20System / DnD3e or, the game we're playing right now, Classic D&D. =)

  25. Starcraft2 and the 200 cap by QEDog · · Score: 1

    I just hope they keep the 200 cap for units for SC2... I think WC3 is missing that 'total warfare' feeling with the cap at 90 units.

    --
    "There is no teacher but the enemy."-Mazer Rackham
    1. Re:Starcraft2 and the 200 cap by Anonymous Coward · · Score: 0

      Why even keep the cap? It would be much more fun if there was no cap. But if you think about it you could only control 12 units at one time in Starcaft 1 so it would be hard controling an army of 80+ at the same time. Hopefully they will impliment a system like the one in age of empires, have the unit portrats overlap.

    2. Re:Starcraft2 and the 200 cap by smasherbob · · Score: 1

      You're being too forgiving... it's not 90 units, it's 90 food. Unless you make all peons, you're not going to have anywhere near 90 units =P

    3. Re:Starcraft2 and the 200 cap by Anonymous Coward · · Score: 1, Insightful

      Damn that was annoying is Warcraft 3, How the Fuck did they think you could defend a Base AND field a field an army with a unit cap that worked out to about 20-25 units. with 8 or so taken up by peons = you can't built shit.

    4. Re:Starcraft2 and the 200 cap by Anonymous Coward · · Score: 0

      warcraft3 wasn't supposed to have a lot of units. it is meant to be smaller battles. not huge wars like starcraft or warcraft2.

    5. Re:Starcraft2 and the 200 cap by xNullx · · Score: 0

      Translation: You don't know how to play the game

    6. Re:Starcraft2 and the 200 cap by Uart · · Score: 1

      defend your base... thats what teleporting is for, silly...

      --

      Opinionated Law Student Strikes Again!
  26. boycott? by SHEENmaster · · Score: 4, Funny

    "I hate blizzard; screw WC3!
    "Oooh, shiny."

    In my defense, I dualboot OS X to play it and not winshit.

    --
    You can't judge a book by the way it wears its hair.
    1. Re:boycott? by Anonymous Coward · · Score: 0

      In my defense, I did shit on your face.

    2. Re:boycott? by Anonymous Coward · · Score: 0

      Whay to go!

      I bet the little fat fuck liked being shit on.

    3. Re:boycott? by Anonymous Coward · · Score: 0

      You Dualboot OS X?

      Truly, a master.

  27. you sure about that? by SpineZ · · Score: 0
    It seems you might be in the minority on this one. Here is a quote taken from blizzard:

    We are proud to announce that Warcraft III: Reign of Chaos has recently received a number of awards from the gaming press. Telefragged.com selected Warcraft III as the Best PC Strategy Game of 2002, MacWorld Magazine selected Warcraft III as this year's EDDY Winner (Editor's Choice Award) for Best Game on the Mac, and Gamespot selected Warcraft III as both the Best Multiplayer Strategy Game of the Year and Best Overall PC Game of the Year.
    Bad graphics... Have you played Brood Wars or Warcraft II lately? Boring gameplay? I guess that's why the battle.net servers are still flooded with Starcraft players and no one bothers playing Warcraft III at all.

    Blizzard hasn't done anything wrong for you to say they have 2 strikes! Diablo II was a great seller and Warcraft III has broken all sorts of records. They are moving into the console market soon and releasing a MMORPG with World of Warcraft. Blizzard is a god of the RTS genre, and nothing will change that anytime soon.
    1. Re:you sure about that? by motorsabbath · · Score: 1

      I wasn't bashing Starcraft or Brood War at all. Hell, I still play BW on bnet with some friends frequently.

      This by no means changes the fact thet War3 has bad graphics, un-innovative gameplay and no sense of humor. Just because a game sells well doesn't mean it's very good.

      I, like lots of people I know, eagerly awaited the release of War3. We all bought it and all of us (6) without exemption, disliked it after about 2 weeks of online play. It's a boring re-hash with 10 year old graphics.

      I don't care what awards it's won. It's hard for me to think less of the press, although ocassionally they're correct. And award-givers are like movie critics - do I really need to go further?

      Your opinion is valid, but it's an opinion, just like mine :)

      --
      The heat from below can burn your eyes out
    2. Re:you sure about that? by talon77 · · Score: 0, Troll

      I don't know. I think you lose your right to have a valid opinion when you own a mac. :)

    3. Re:you sure about that? by motorsabbath · · Score: 1

      I like RISC processors (I run AIX and Solaris at work). And I like BSD a lot. So my PowerMAC/OSX is a big win for me. OS9 is (was) just as fierce a uni-tasker as Windows, so 2 years ago I would have agreed with you :)

      --
      The heat from below can burn your eyes out
    4. Re:you sure about that? by Snaller · · Score: 1

      It seems you might be in the minority on this one. Here is a quote taken from

      So what, you quote a bunch of websites who are happy to be friends with blizzard - and totallying the number of people who expressed that opinion? 3-4? perhaps?

      Bad graphics... Have you played Brood Wars or Warcraft II lately?

      Yep. Screw 3d, everybody though its cool to make it, but to me it looks like crap.

      Boring gameplay?

      Oh yeah the normal gameplay sucks. However they were clever enough to include a fairly powerfull editor, so people have been making all kinds of weird maps, that is what is keeping it alive. If it hadn't had that....

      I guess that's why the battle.net servers are still flooded with Starcraft players and no one bothers playing Warcraft III at all.

      Perhaps you are being ironic, but you are right: I just checked BattleNet:

      Number of Starcraft games: 10967

      Number of Warcraft III games: 4925


      Blizzard is a god of the RTS genre, and nothing will change that anytime soon.

      Blizzard might...

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    5. Re:you sure about that? by BlackHawk-666 · · Score: 1
      Are you sure you didn't accidently buy Warcraft I from the bargain bins by mistake? WCIII has 3d graphics with reasonable poly counts, moving water effects, shadows, and good character design. The hero system introduces a whole new range of complexity to the game, as does creeps. The creeps help to prevent grunt rushes and stop immediate expansion mines. Try playing it a while longer - it took me a while to find the extra depth it provides over earlier warcrafts. It wasn't until I read the very cool FAQ that I started to really get a grip on what they have done.

      http://www.battle.net/war3/basics/

      --
      All those moments will be lost in time, like tears in rain.
  28. open protocols, lol by SHEENmaster · · Score: 1

    I think the complexity of online game protocols is all that keeps us from seriously cheating. You could easily write a simple client for SC that has a single unit kicking everything else's ass until resources are gone and you win.

    The only way to circumvent this would be to do all the "work" on the server defeating the purpose of sharing.

    --
    You can't judge a book by the way it wears its hair.
    1. Re:open protocols, lol by ymgve · · Score: 1

      I think the complexity of online game protocols is all that keeps us from seriously cheating. You could easily write a simple client for SC that has a single unit kicking everything else's ass until resources are gone and you win.

      Really? Wouldn't such a thing make the whole game state go out of sync? One client is claiming that unit is immortal, but the other client is going 'That unit should have died TWICE now! Something's smelling funny..'

    2. Re:open protocols, lol by Anonymous Coward · · Score: 0

      Yes, and considering how many people cheat when it is possible (CounterStrike) there would be widespread cheating in the manner described as well. That funny smell is his brain decomposing on the floor.

    3. Re:open protocols, lol by ymgve · · Score: 3, Informative

      Yes, and considering how many people cheat when it is possible (CounterStrike) there would be widespread cheating in the manner described as well. That funny smell is his brain decomposing on the floor.

      I think you misunderstood my point - I was saying that the kind of cheat he proposed was impossible, due to the fact that the game clients would get out of sync and disconnect!

      The kind of cheats that are present in todays games can be classified in three categories:

      1. Cheats that let the player know something his computer know. This means maphacks, wallhacks and resource viewers.

      2. Cheats that let the computer aid the player unfairly. This means aimbots and other player-assisting bots.

      3. Cheats that exploit bugs. Item duplicating and things like the farmbug in War3 falls into this category.

      The kind of cheat he described doesn't fall into any of these categories, because it's impossible. Todays game protocols are built on the principle that as little information as possible should be sent over the wire (to save bandwith), and that most calculations are done locally at the client.
      ANY cheat that tries to change these calculations would break the synchronization between the clients, and whereas other cheats are difficult to detect and act transparently, this one would stick out like a sore thumb and in most sensible games will lead to a disconnect.

      And the argument about the complexity of game protocols is laughable. A few dedicated individuals would, given some time, reverse engineer any game protocol they find interesting - like the bnetd guys did.

  29. Expansion sets are no good by XplosiveX · · Score: 1

    I don't really like expansions on games like Warcraft 3 because they are hard enough and have enough levels as is and an expansion would just kill the game like we have seen with many others out there. However Brood Wars expansion was great, it wasn't excellent and I would only use it online for the extra men you get like valkiri and medics. But as far as single player campaigns and extra levels that it brings, it's just not worth it!

    1. Re:Expansion sets are no good by Anonymous Coward · · Score: 0

      Was there a rational thought in there somewhere?

  30. Disappointed by Shamashmuddamiq · · Score: 5, Insightful
    I bought WC3 on the first day of its release. A huge starcraft fan, I couldn't imagine it could have been bad. I played WC3 nonstop for weeks in a row, and I didn't like it nearly as much as StarCraft. "That's OK," I thought, "it's just because I haven't played it as much as StarCraft."

    Well, I slowly came to the realization that I didn't like the game very much. It was just boring. I got the feeling that part of the reason that StarCraft was so fun was because you could be creative and play strategies that the developers hadn't intended. Unfortunately, they must have thought that was a bad thing, because in WC3, they capped the unit limit much lower and added the annoying concept of "upkeep". Now, every game is the same (you have like two or three strategy options), and if one of your team's partners is a bad player or just uncooperative, you're screwed.

    I'll buy the expansion. I hope it turns my opinion of the game around. I really *want* to like WC3. If it's even half as good as SC, it should give me limitless hours of entertainment.

    --
    ...just my 2 gil.
    1. Re:Disappointed by gnarled · · Score: 1

      You summed up my feelings for WC3 so much better than I could have. I know exactly what you mean about wanting to enjoy it but never really having fun with it. I personally think the 90 unit limit, upkeep, and hero leveling are annoying features. I just hope that if they ever realease a Starcraft 2 (not SC: Ghost) that they not mess with it too much. I like massive 200 unit blood baths, and i don't wanna go around killing creeps to level up Tassadar.

      BTW I will not buy the expansion

      --
      I'm a firm believer in the philosophy of a ruling class. Especially since I rule. -Randal, Clerks
    2. Re:Disappointed by smasherbob · · Score: 1

      You both summed up my feelings about most people that don't like WarCraft 3 *chuckles*

      A lot of people go in expecting StarCraft's gameplay, but it's totally different. There are still many strategies that developers didn't foresee, you just have to think in a totally different mindset than StarCraft. For example, micromanagement is MUCH MUCH MUCH more important in WC3. You can break many a defense just by choosing your movements/attacks carefully. The game, as a whole, is way more strategy based and requires more planning than StarCraft.

    3. Re:Disappointed by Bisifiniti · · Score: 2, Insightful

      Uh, if you don't like getting screwed over in Random Team, play Solo. See, the idea of upkeep is to keep the Starcraft mentality of "max out my base with photon cannons and get carriers". Now, you can't just sit there with a bigass army behind 17 rows of cannons and pump carriers from 18 stargates. You have to think. Less units = more management. You don't just pump units and hope you win, you have to target units. It's a lot more thinking. And, I think, a lot more fun. Anyway, if you play solo up to about level 13, then play Random Team and you'll be playing with other higher-level guys.

    4. Re:Disappointed by dontkillme · · Score: 1

      My gripe with the micromanagement concept is that they completely removed it with the autocasters. When someone can cast slow on an entire army while adding +5 armor and an attack bonus on their (and their allies) units without lifting a finger, it just gets rediculous. Cause then all they do is sheep my more important guys and kill everything... with really weak units. Take out autocast, THEN we'll see about those stupid all-caster armies.

    5. Re:Disappointed by smasherbob · · Score: 1

      I must agree with you.. the autocaster heavy races are SO easy to play it's frustrating to try to use anything else against them. I love the orcs, but auto-bloodlust doesn't compare to auto-slow/armor and really easy polymorph.

    6. Re:Disappointed by goon+america · · Score: 1
      It seemed to me that the game designers seemed to think that because a strategy was prevalent, it was bad and needed to be stopped.

      The idea was without certain commonly-used SC tactics, that you'd be forced to be smarter and more creative in your strategies. The end result was that you simply had fewer strategies available to you.

    7. Re:Disappointed by am+2k · · Score: 1
      Well, provided that you got enough resources and play undead, you can build 10 rows of those defense towers and two heros and wait until the opponent gives up or you agree on a remi.
      They can't blow a hole into your defense, b/c they can't build more than three or four attackers, and your heros (or dragons if you choose so) can wipe out those long range weapons. If you opponent does the same, there's no way to get out.

      In Star Craft, the Zerg were always able to produce some guardians to end any remi situation. The Terrans could blow huge holes in any defense by using a nuclear weapon. The Protoss were able to wipe out any moving target by using Psi Storm. There's nothing like that in WC3.

    8. Re:Disappointed by xNullx · · Score: 0

      Polymorph was still manual cast last time I checked, perhaps I missed a recent patch?

    9. Re:Disappointed by smasherbob · · Score: 1

      I didn't say autocast. But all you have to do is group up your sorc's, then keep tapping 'o' and clicking on whatever you want to morph. The game automatically takes a sorc with enough mana from the group, so you don't have to worry about anything.

    10. Re:Disappointed by Manes · · Score: 1

      10 rows of zigurats?

      Siege weapons, earthquake, starfall, bladestorm, that's all things that would blow those rows away with ease. Just like in starcraft, turtling up will never get you anywhere, it allows the opponent to easily out-expand you, and crush you with ease.

      It seems to me you haven't really played the game much :)

    11. Re:Disappointed by Bisifiniti · · Score: 1

      Exactly. You just expand to the rest of the map, and use a couple siege weapons to take them out (or even better, cut a row through trees). Please, play the game some more before you make snap judgments.

    12. Re:Disappointed by blincoln · · Score: 1

      I bought WC3 on the first day of its release. A huge starcraft fan, I couldn't imagine it could have been bad.

      Yeah, same here. I even shelled out for the Collector's Edition. I really wish I'd held off - the bonus material in the box was really cool, but I didn't enjoy the game much at all.

      I think the reason is that StarCraft has (IMO) a much more unique storyline than WarCraft. WC (again, IMO) seems to be mostly some *serious* borrowing from Tolkien, and not much original content. WC3 in particular also seemed to be mostly cannibalized from previous Blizzard games. I had way too much deja vu seeing the discovery of the infested grain towers, one of the main good characters turning to evil, and especially the ending cinematic.

      I've also hadmore thanenough of makingnames ofthings bycombining twowords intoone. It'sbeen donetoo manytimes already,especially inthe warcraftseries.

      Blizzard obviously has some kind of special place in its heart for the WC series, but I think they should pay more attention when their fans ask for them to expand the other franchises instead.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    13. Re:Disappointed by Uart · · Score: 1

      The problem I have with micromanagement is that it is unfair to those of us with cheaper computers. My comp goes into slow motion in larger battles, and I am almost completely unable to micromanage my units as well as the other players.

      But I am still addicted.

      --

      Opinionated Law Student Strikes Again!
    14. Re:Disappointed by Uart · · Score: 1

      Orc's Far Seer beats that strategy with earthquake...

      otherwise its a great strategy, beats the Computer every time.

      --

      Opinionated Law Student Strikes Again!
    15. Re:Disappointed by Anonymous Coward · · Score: 0

      From what I have seen a lot of players are amazed by thier first online gaming experiance. For me it was warcraft2. Fighting other players online was better than sex, but when starcraft came out I was expecting the same thing. But when it came down to it, I enjoyed the game but it wasn't the same as warcraft2. So as long as you are a online gaming "virgin", your first game will always be the coolest. I've talked with a number of other players I got the same feeling from them. For friend of mine played a lot of doom2 on dwango, and could never get into quake all that much despite the fact that quake had built in internet play. I think everquest was the first online gaming expiernce for a lot of players and no matter what happens EQ2 will be a disappointment becuase they will be expecting the same awe and amazement of playing with other players from your home. I dont think its the games that change all that much, I think its that we who change.

    16. Re:Disappointed by dghcasp · · Score: 5, Interesting
      I got the feeling that part of the reason that StarCraft was so fun was because you could be creative and play strategies that the developers hadn't intended. [...] in WC3, they capped the unit limit much lower and added the annoying concept of "upkeep".

      Strategies that the designers hadn't intended? You mean "Zerg Rush from the left instead of Zerg Rush from the right?" Or BattleShip Rush with 24 battleships instead of 8? Or (insert whatever here) rush?

      Almost every RTS degernates into "he[1] who gathers resources best wins, regarless of everything else." I remember reading an interview when they said that they were trying to change that model for WC3, hence the upkeep and small caps.

      [1] I almost said "he or she;" what was I thinking?

    17. Re:Disappointed by am+2k · · Score: 1
      Well, the real situation I experienced was the following:

      It was 2vs2, and each side had taken exactly half of the map, and built that line of defense I was talking about from top to bottom of the whole map. My partner was playing night elves, which couldn't do anything b/c the defense buildings are counting as unit (and he wasn't very experienced). I tried to use siege weapons, but they were taken out by about three dragons all the time, which I couldn't destroy quickly enough (they weren't required to leave the reach of the zigurats). Same thing on my side.
      How could I resolve that one?

    18. Re:Disappointed by Manes · · Score: 1

      Well, what strikes me at first is obviously to attack them sooner and not allow them to build such amounts of static defence :)

      Also, ancient protectors does not count as units, so
      your night elf partner could build a 5-6 catapults and helped tearing down the defence.

      What helps the most however, is playing the game more: Every day someone is complaining about some part of the game being unbalanced, while in reality it isn't, they just haven't played the game long enough or good enough to learn how to counter it. If someone with 1000+ games and lvl 20+ complains about something being overpowered, THEN i'll listen :)

      Just play more and it will get better and better, atleast that's my experience with 200 games or so.

    19. Re:Disappointed by BlackHawk-666 · · Score: 1

      This is so easy to get around. Build some siege weapons and support with some heavy infintry and archers/sorcs. When the heros come out (they have to, siege has greater range than those towers) they get hit by the other teams heros and assorted nasties. Protect the siege and you'll break the defense and be in there within minutes.

      --
      All those moments will be lost in time, like tears in rain.
    20. Re:Disappointed by WWWWolf · · Score: 1

      Upkeep was only a partial solution. Some other games - such as the Total War games and Myth series - do something far more elegant: The resource gathering and building is either in a completely different part of the game (as in Shogun: Total War) or completely tossed aside (Myth).

      And I think this kind of games are far more interesting; I want to focus on battle strategy instead of economy management.

      I mean, if *real* generals want 100 footmen, they don't go around building barracks and farms - they call the HQ and say something that could be summarized as "could you please get me an infantry company? Even a few squads could do for starters?" =)

      I curse the day when the local game reviewer said "Warcraft: Orcs & Humans has some missions where you don't get any reinforcements, but these are boring, please drop them." Rubbish...

      I'm not saying WarIII is a bad game, though - far more interesting than some worse games.

    21. Re:Disappointed by nrjyzerbuny · · Score: 2, Interesting

      Or a lurker/reaver drop on their gathering units, or a psystorm on their rally points, or mind controlling half their battleships for fratricide, or more than half to simply turn them around back into the enemy's teeth, defilers in the front lines so their attacking units can't target anything, defensive nuking, or the ultimate in interspecies cooperation with valkyries, carriers, and a d-matrixed arbitor assigned to a group of guardians for damn near unstoppable death from above.

      There are tons of strange, weird, and interesting things you can do in SC, alot of teams just aren't balanced enough to get that far, or play on maps that are far too small for the number of people playing.

    22. Re:Disappointed by Elwood+P+Dowd · · Score: 1

      Thank you. Mod parent up. *Bad* SC games were simple. Good ones involved some insanely good tactics and strategy.

      On the low level, it's about streamlining everything for maximum resource usage. On the high level, your resources are used. The focus is on microcontrol and efficient force combinations, because no monolithic force will win.

      --

      There are no trails. There are no trees out here.
  31. What was it? by Anonymous Coward · · Score: 0
    Were the Orcs transmuted into DMCA-wielding jackbooted thugs?

    ~~~

  32. Hrmm... by smasherbob · · Score: 5, Insightful
    Let's take a look here:

    One new Hero per race, each possessing powerful spells and magical abilities specifically designed to enhance each race

    A host of new units, each equipped with new abilities and spells, giving players the opportunity to create diverse strategic and tactical forms of combat

    3 new tilesets featuring extraordinary new lands to explore, complete with numerous creeps and critters to wage war upon

    Player-built shops, unique for each race, equipped with items carefully designed to improve and aid the units of every race

    Neutral buildings, which will provide players with numerous new upgrades, items and abilities

    Neutral Heroes, available for recruitment by all players, that can supplement and strengthen a player's army with all new spells and abilities

    An advanced world editor that allows players to create their own custom campaigns, complete with cut-scenes and voiceovers

    Many new multiplayer maps

    Expanded multiplayer options over Battle.net® including multiple new game types, clan and tournament support.

    Well, I'm dissapointed that the Burning Legion didn't somehow worm their way into the expansion as a playable race, buuuut... it's nice that there will be new clan features. That's something I've always wondered about - in all the FPS and RTS and RPGs and yada yada, why the heck are clans always an out-of-game feature? You'd think by now that game developers would have gotten wind of the fact that gamers like to group together. Why not give them options to solidify that in-game?
    1. Re:Hrmm... by pjp6259 · · Score: 1

      TRIBES 2 allowed players to create clans in game. You could develop web-type pages for you clan in game, and players had email accounts, etc. Unfortunately TRIBES2 was a bug ridden mess upon release, so it never really took off.

      --
      Computers don't make mistakes. What they do, they do on purpose.
  33. the story is amazing by stormrage · · Score: 4, Interesting

    Cant belive that they could create another expansion to War3. The story was terrific. Many months have passed since Archimonde and the Burning Legion were defeated at the Battle of Mount Hyjal... The stalwart night elves, led by the Arch Druid, Furion Stormrage and the Priestess Tyrande Whisperwind, have vanished back into the shadows of Ashenvale Forest - intent to heal the ancient lands that were scarred by the Legion's vile corruption. The battle-weary orcish Horde, led by the idealistic Warchief, Thrall, has settled in the harsh, eastern hills of the Kalimdor Barrens. Finally able to claim a homeland of their own, the orcs work tirelessly to found and protect their new nation of Durotar. The human survivors of Lordaeron, under the command of the Sorceress, Jaina Proudmoore, have also settled along the eastern coast of the Barrens. The island citadel of Theramore was erected to safeguard the last, rag-tag remnants of the failing human Alliance. ...And Arthas, the newly crowned King of Lordaeron, has driven the undead Scourge to eradicate the last vestiges of resistance to his iron rule. His kingdom - the once proud bastion of human might and nobility - has become a plagued realm of death and sorrow. Now, driven by haunting visions of the Frozen Throne of Icecrown, Arthas plans to tighten his grip over the rest of the world. * * * ...Still, one dark soul still remains at large... For in some shadowed corner of the world, the wayward creature known as Illidan Stormrage plots... and awaits... and the art was absolutely amazing . cant wait to play this new game . Blizzard says it comes out in summer 2003 . but i seriously hope that Microsoft doesnt buy Vivendi games .If this happens , i wouldnt buy any game from blizzard

    1. Re:the story is amazing by sgtsanity · · Score: 1

      Yeah, I thought the story was amazing too. Then I re-read the Lord of the Rings, and read for the first time The Silmarillion and realized that pretty much the whole story was a rip off of Tolkien. But then again, so is pretty much the whole genre...

    2. Re:the story is amazing by bonch · · Score: 1

      I remember loving WarCraft II so much when it first came out, but in retrospect, I miss the simple storyline of the original WarCraft. It was just Orcs trying to take over the kingdom of Azeroth. Not all this weird mythology, Tolkien rip-offs (Treants??), reformed Orcs, and quest-based gameplay. Oh, well.

  34. Explains a lot by Anonymous Coward · · Score: 0

    That would explain all the confusion about hating Blizzard this week.

  35. Anyone know what the other races were? [Re:Hrm] by LiberalApplication · · Score: 1
    I recall hearing a long, long, time ago that there were supposed to be more playable races, and that prior to launch, two of them were dropped from the game. If the Burning Legion was one, does anyone know what the other one was supposed to be?

    ...and yep, it's too bad that no new races are going to be introduced in this expansion. I was kind of hoping that the Keebler Elven guard would make it into the game, complete with E.L. Fudge-wielding hero, Ernie the Elf and his army of hyperactive, sugar-addicted, feral-slave-children.

    Heck, they already have a unit-list up here, they should have just gone forward with it.

    1. Re:Anyone know what the other races were? [Re:Hrm] by smasherbob · · Score: 2, Informative

      I used to work at War3.com a long time ago. The original race list was:

      1. Humans
      2. Orcs
      3. Burning Legion
      4. Undead
      5. Night Elves
      6. Trolls/Goblins However, as time went on, the list was cut down to simply Humans, Orcs, Burning Legion, and Undead... they then planned to release the name of the 5th race later and (no surprise) they were the Night Elves. After some more agonizing, they cut the Burning Legion, claiming there was no way they could balance a race that was supposed to be increadibly powerful.

    2. Re:Anyone know what the other races were? [Re:Hrm] by Uart · · Score: 1

      In the Warcraft III universe, isn't the Burning Legion supposed to be in control of the Undead? Wouldn't that put them on the same side in the "conflict" as their undead brethren and therefore not make sense to be pitted against them?

      --

      Opinionated Law Student Strikes Again!
    3. Re:Anyone know what the other races were? [Re:Hrm] by andfarm · · Score: 1

      Correct. The Undead were a creation of the Burning Legion, as were the Orcs. (However, the Orcs rebelled or something, making them an independent race.)

      --

      TANSTAAFI: There Ain't No Such Thing As A Free iPod.

  36. Hidden message? by bleckywelcky · · Score: 1


    Anyone else find it humorous that the Blizzard link in the article links to bnetd.org ? Thought this might just be more PR for Blizzard till I noticed the link :P

  37. Activation Keys? by absurdhero · · Score: 1

    I wonder if they have decided to add CD keys to their expansion packs now. My guess is no, there isn't any good reason to. But then again, why have CD keys on any of their titles? From what I have read, publishers make them add that sort of "copy protection" to their products.

    1. Re:Activation Keys? by SpineZ · · Score: 0

      The Frozen Thone expansion *will* have a unique cd-key to it different than the original cd. And IIRC, Brood Wars also had a separate cd key than the original game.

      I wouldn't think the publishers make them add the "copy protection." They use it for battle.net purposes only. Only 1 instance of a unique cd key online at a time.

    2. Re:Activation Keys? by smasherbob · · Score: 2, Interesting

      If the trend continues, there will be keys attached to the expansion. Brood War didn't have a key, and I imagine a lot of people didn't legally purchase theirs =P Heck, the game came out before my birthday, so my cousin burnt me a copy as a present. No CD Key, no hassle.

      The Diablo II expansion had a key, and this probably kept people honest. Not many people would enjoy not being able to play with their RL friends, so people that knew eachother had to buy their own copies.

      I personally don't mind the keys at all... if it makes Blizzard happy, good for them. They put out great games, and it's not like their collecting our personal information without our consent... anymore.

    3. Re:Activation Keys? by dontkillme · · Score: 1

      Brood war does not have a seperate key.

  38. Re:Now all we need by Guppy06 · · Score: 1

    Personally, I'll just be happy with a game that doesn't require me to log in with administrative privileges. That sounds like a potential security problem waiting to happen.

  39. the plot... by DraconicFae · · Score: 1

    The main point of this expansion is for the player to destroy the dark, brooding fortress of BNetD in order to protect the business model of this fair land.

    1. Re:the plot... by BlackHawk-666 · · Score: 1

      Err, Blizzard don't charge for Battlenet access. What sort of a business model is that?

      --
      All those moments will be lost in time, like tears in rain.
  40. Warcraft III Expansion by Anonymous Coward · · Score: 0

    Warcraft III Expansion!!! more like celda

    1. Re:Warcraft III Expansion by xNullx · · Score: 0

      I tried, but I still can't find any coherant thought in that post

  41. dunno if people forgot by ferrocene · · Score: 1, Redundant

    This is the first Blizzard game I have boycotted because of the bnetd issue, so so I thought I'd let my opinion be known that I could care less about the expansion. I do, however, still play DiabloII because of my bnetd server with my friends.

    That is all. Thank you.

    --
    Most folk'll never lose a toe, and then again some folk'll...
  42. World of Warcraft by Anonymous Coward · · Score: 0

    Here you go, World of Warcraft, a video game Warcraft RPG.

  43. Great Now they can start on Starcraft 2 ! by Snaller · · Score: 4, Funny
    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  44. 200 cap is too damn low! by Snaller · · Score: 1

    They should get better programmers if they can't increase that cap! Look at Cossacks, they have litteraly THOUSANDS of units on screen, and it doesn't lag at all. 200 is the number if peasants you have!

    And that happens to be true!

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    1. Re:200 cap is too damn low! by Russellkhan · · Score: 1

      That was a game design decision, not an inability to program. Blizzard intentionally made the game that way - It's part of what made WC3 a new and different game rather than a me-too RTS like the C&C sequels.

      --
      Information doesn't want to be anthropomorphized anymore.
    2. Re:200 cap is too damn low! by Snaller · · Score: 2, Interesting

      That was a game design decision, not an inability to program.

      Given that it lags as it is now, I think not.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  45. Well its better... by Snaller · · Score: 1

    ... than a dupe! :)

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    1. Re:Well its better... by Anonymous Coward · · Score: 0

      Oh, just give the editors a few hours. They'll find a way, surely.

  46. Oh joy by Anonymous Coward · · Score: 0

    An expansion to a sequel. How original. Where's my checkbook?

    sigh...

  47. Yarrr. by Anonymous Coward · · Score: 1, Funny

    Warcraft III: Humans vs. DMCA!

  48. Wc3 Not humorous? by Anonymous Coward · · Score: 0

    Anyone who has ever played this game to completion on any difficulty mode will know this game has a sense of humor. I don't want to spoil it for those who haven't beat it yet but the end credits of wc3 are funnier than anything I've ever seen in a game.

    Humor is great, the graphics are pretty decent for a RTS, and the gameplay is fun the first time around (the replay is where it gets boring).

    So speak bad about something else.

  49. Balance issues? by DeathPenguin · · Score: 1

    Maybe they'll put in some units to counter those fsck'ing mass dryads and witch doctors!

    1. Re:Balance issues? by BlackHawk-666 · · Score: 1

      They have them already...mass sorcesses and knights, or mass necros and abominations :-)

      --
      All those moments will be lost in time, like tears in rain.
  50. Re:ahhh yes by Anonymous Coward · · Score: 0

    Warcraft 3 sucked, it makes me happy that they still have like 300 copies left out of the 400 they stocked at fry's in phoenix months ago. Goes to show that a straight-up marketing blitz only gets the fanboys and the uninformed, the rest of us just get depressed that they ruined the good name of this franchise.

    It did go gold, but most of the copies they sold were pre-orders by fanboys, keep that in mind.

    Hope they get bought by MS and die like so many X-box X-pectations

  51. I'm not too excited by sevensharpnine · · Score: 4, Interesting

    Some of the dedicated b.net players are dissapointed by this. The usual Blizzard fanboys are, as expected, frothing at their mouths. But this "expansion" is both ill-timed and a slap in the face to those of us that have been patiently waiting for Blizzard to fix Warcraft III multiplayer. Some of the new multiplayer features (like clan support) were hoped to be in the game originally. Many of the things they're adding are features that have been asked for since the public beta, and Bliz kept giving generic responses -- "We value the fans opinions..." -- leading us to believe they were planning on implementing them. They kept telling us they were working hard to improve b.net and planned many changes, but now we find out the changes are exclusively for the expansion!

    And furthermore, the imbalances in Warcraft III are so blatantly obvious that it's sickening. The only redeeming factor is that each race has so many different imbalances it's usually possible to compete between races. But come tournament time, one or two main strategies (sometimes bordering on being bug exploits) appear.

    What I'm getting at here is that I'm not excited; I'm dissapointed. Warcraft III to many still isn't finished. Map hackers (and other cheaters) run rampant on b.net, the ladder and scoring systems are in serious need of an overhaul, there has been no mention of Warcraft seasons or Blizzard-sanctioned tournament, and their attempt at "balancing" the game have become so bad that Warcraft III is nothing like what it was originally supposed to be, at least judging from the beta. (Need to kill high-ranking undead abominations? Mass frail spellcasters and rush them in headlong! No melee support needed!)

    Blizzard led us all to believe that they were intent on fixing the broken multiplayer system. Now I find out that for $30 I can have the game I was originally promised. Way to go Blizzard.

    --

    --
    "God is a comedian playing to an audience too afraid to laugh." -Voltaire
    1. Re:I'm not too excited by merky1 · · Score: 1

      Not to mention the hero seemed to make the game play more like diablo and less like warcraft. It seemed the only strategy was to figure out how to get your hero to level 9 and mass minions for fodder.

      --
      --WooooHoooo--
    2. Re:I'm not too excited by xNullx · · Score: 0

      That brings to mind another major issue with the multiplayer; Has Blizzard given any response to players asking that random item drops be removed?

    3. Re:I'm not too excited by Manes · · Score: 2, Interesting

      >Blizzard led us all to believe that they were >intent on fixing the broken multiplayer system. Now >I find out that for $30 I can have the game I was >originally promised. Way to go Blizzard.

      Except, and you know this as well as i do, that it still won't be the game we where promised.

      There will be massive maphacking, just like today, they'll prolly ban a few thousand for a week then let them back in (banning people = less customers = less money), and there will be tons of imbalances, lack of features etc. Then after a couple of patches they realize that the MONEY isn't there anymore and move on to the next game, rinse, repeat.

      Gotta love blizzard.

    4. Re:I'm not too excited by ComputerSlicer23 · · Score: 4, Informative
      Need to kill high-ranking undead abominations? Mass frail spellcasters and rush them in headlong! No melee support needed!

      What's your beef with this? I've never quite gotten the hang of playing undead, too much micro management of the hero's, and too weak in the early game. Magic as a general rule does whoop melee people, depending on what type of spell caster you are discussing, especially if they are ones that cast slow, this seams reasonable, Abominations are slow, they can't close. How many Abominations did you have, how many spell casters? Did you bring the hero that casts sleep on them all? Did you crack out the little wood gathers to make a zillion little targets? Did you bring a good mix of guys, or did you just bring Abominations? Did you bring something to resurrect them? Did you bring meat wagon's to have range on them?

      If you hold StarCraft out as some great well balanced game, I've seen the 4-5 little lighting guys (Templar I think is the official name) take 120 Terran Unit points in under 10-15 seconds. Doesn't make any difference what they are. Battle cruisers, tanks, transports, marines and medics. I've seen them do it to a ton of Zerg units, generally Ultralisks are the only thing that hold up to a good batch of well played lighting guys. They've done it to Carriers. Best way to beat them, bring in zergling's or speedy units, possibly cloaked units.

      I've been pissed when the Taurean Chieftan at the 7th level took 65 unit points and my 8th level Priestess of the Moon doing Star fall, pretty much single handly. I believe he had 4-5 grunts with him. It took about 120 unit points worth of Night elves to take him and his 40 unit points of grunts and spear throwers. Oh, did I mention, that it was the third time we'd taken over 100 unit points at him, and took getting him trapped between two different armies to finally kill him?

      The game has met most of it's design goals. It's not a build a massive army and send'em. You need to go pickup items, you need to get your hero to level up. A high level hero can generally make up for a lack of a massive number of units. You have some incentive to go out early and actively fight creep while doing the upgrades. My biggest beef with it, is that losing the first big battle can be absolutely fatal. It means that more then likely you have given opposing heroes too much experience, and will spend a fortune rebuilding that you should be spending on upgrades.

      The undead don't have a lot of game early, or really late. In the middle they are pretty good, especially if you can counter attack after whooping people with your superiour base defenses. They can expand and get a ton of money, and if they can get a good group of necromancer's with meat wagons they can be pretty impressive for fodder with the micromanage hero's well played, they can be devastating in the mid-game.

      The Orc are great pretty much start to finish, but lack massive group killing spells or anything worth putting in the air. In term's of straight up melee battles nobody can stand with upgraded Tauran. Once an Orc takes an expansion, or a part of town, if they have pillage, they generally will roll units at you until you just can't keep up, it's a huge financial boon, especially if resources are tight on the map.

      Night Elves, if you can get a big group of anything together, and get a level 6 priestess of the moon, you are hard to just crush if you can keep starfall running. They have good late game units, but don't have anything that can stand toe to toe with high-end melee units. Especially because they don't have a mass heal (non-hero based), or an auto-casting heal.

      Humans seem to have good everything. Very well balanced, and can hurt you in a lot of different ways. Mortar men at with knights up front. The flying bird guys. The water elementals. The mass teleport, and auto healing w/ brillance to juice the healers, and a palaiden make them hard to beat. In general they can be pretty bad ass if they can level up the heros. Good magic, good range, good flying, good melee. Probably the race I consider too powerful. However, I play mostly night elf, and it might just be I haven't figured out the proper strategy yet.

      I don't do much on Battle.net, a buddy of mine played it for StarCraft and said nobody online was worth playing because all the high ranking players ducked anybody who was good, so you could whoop on crappy players for weeks to try and get a game with a good player. However, we might try it on WC3, because what he's heard is at least the 2v2 and 3v3 ladder matches are really stiff competition, so that'd be fun to play. We gave up playing StarCraft against the computer after we took every defensible ground map 2v6, and every air and ground 7 player map 2v5. It just wasn't any fun any more.

      Kirby

    5. Re:I'm not too excited by Meepr · · Score: 2, Interesting

      ComputerSlicer23 said a lot of good things, I pretty much completely agree with him. I played warcraft 1,2 and 3, and I played starcraft and broodwar. I don't see what people are talking about in terms of unit balancing. I remember in brood war, it was extremely easy to win by simply going mass zerglings. Or mass hydralisks. it pretty much didn't matter. The whole point of war3 is that massing doesn't help a whole lot. I have personally beat armies that are 2-3x my size in warcraft, simply because I adapted to the gameplay. Warcraft 3 != Starcraft. Warcraft 3 gameplay is not starcraft gameplay. I don't see why so many people are complaining about it. When I started playing warcraft, I thought night elves were completely favored, and humans were the weakest and all this. However now that I have played the game through several patches, I see a bunch of balance issues I would not notice if I just looked at the game once in a while.
      I also don't see how people can complain about warcraft yet. Starcraft was extremely unbalanced until about a year after broodwar, yes, a YEAR. After the expansion. I remember when the expo came out, and protoss had a major advantage because of Corsairs, because they could stop any air attack easily, and they could disable mass ranged units on the ground and mass amounts of base defences. Nothing could match that.
      Anyway I will end with what I said earlier, Warcraft is not Starcraft. Warcraft has a more tactical feel to it I guess. Anyway, I love both Starcraft and Warcraft. I thank Blizzard for making them.

      --
      Neam fsck Meep. Meep fsck Neam.
    6. Re:I'm not too excited by cap'n+foolsy · · Score: 2, Insightful

      actually, since the Undead are the hardest race to play (their "cheese" tactics are pretty easy to counter), playing well with the Undead means that you generally play well with all the other races. I personally go for 3 heroes early in the game, all of them with direct-damage spells (Carrion Swarm, Death Coil, and Frost Nova). sure, i may be at a disadvantage with regards to units, but that's nothing a few well-placed spells and clever micromanaging can't solve. enemy heroes go down pretty quickly after they've been hit by three offensive spells.

      the lynchpin of the whole operation is a high-level dread lord - carrion swarm and vampiric aura mean he can deal out damage to whole groups of enemies, and heal his own army without any mana cost. cool, eh? the death knight just sits back and keeps on casting death coil at any units that are damaged. i've taken out 3 armies at once with my "puny" army of 12 ghouls and 3 heroes. which just goes to show how deep Warcraft III's gameplay is - with enough practice, and dedication, even seemingly overwhelming odds can be surmounted.

      --
      It might look like I'm standing motionless, but I'm actively waiting for my problems to go away
  52. Re:"NEEDS" AAA games? by Anonvmous+Coward · · Score: 4, Informative

    "Yes, that's what the market needs, another $60 video game. "

    That might be a valid point if a.) WC3 costs $60 (it doesn't, it's $50 just like every other game out there) and b.) If Warcraft 3 was another run-of-the-mill game.

    As for your liking it, your choice. But if games aren't successful in the market, you're going to have fewer companies like Blizzard trying to do something interesting. The fact that they released it when they felt they were ready alone is a behaviour we (as consumers) need to encourage. It's not a guaranteed winner because they take their time on it, but it beats rushing it out the door to make a trade-show deadline.

  53. Well... by Snaller · · Score: 4, Insightful

    Somebody has made a custom map called "Bomb bin laden", so there might :)

    After all the most played WC3 games on BattleNet seems to be custom games (ie, people make maps which not like regular games, different rules, units etc)

    I just checked BattleNet:

    Number of Starcraft games being played: 10967

    Number of Warcraft III games being played: 4925


    Perhaps that should tell them something ;)

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    1. Re:Well... by Anonymous Coward · · Score: 1, Funny

      Computer requirements and Koreans should be weighed in as well.

    2. Re:Well... by Tarpan · · Score: 1

      Also that StarCraft is a much better game than WC3. ;)

  54. Rob Pardo interview by typhoonius · · Score: 0

    http://www.gamespy.com/interviews/january03/war3tf t/ An interview with some more info.

  55. No, boycotting Blizzard was illogical by CrazyJim0 · · Score: 1

    Someone said something lame, and a bunch of people agreed with the lamer.

    Warcraft 3 is ok, I won over 1500 games of it. I like Starcraft before the expansion much better in terms of comepetive play.

    Warcraft 3 is less fighting your enemy, and more powering up on NPC monsters so you have no chance of losing when you run across your enemy.

    1. Re:No, boycotting Blizzard was illogical by Anonvmous+Coward · · Score: 3, Insightful

      "Warcraft 3 is less fighting your enemy, and more powering up on NPC monsters so you have no chance of losing when you run across your enemy."

      Yeah it's definitely got a more of an RPG feel to it. That's one of the reasons I'm a Blizzard follower, they don't mind changing the formula. I was disappointed with some of the C&C sequals that came out. Westwood added some stuff to it, but it really didn't seem so different that expansion packs couldn't have covered it.

      I might be over-stating WC3 a bit, I haven't played it a whole lot yet. (Figures I get it about the same time I get GTA 3...)

  56. WC3 just plain sucks... by xen0side · · Score: 1

    played it on b.net for about 2 hours, relized the only way to win online was to make the same unit over and over, tossed the game in a shelf somewhere and went back to playing starcraft.

    1. Re:WC3 just plain sucks... by BlackHawk-666 · · Score: 1
      You realised wrong...in 1vs1 you need to field a diverse army. Some ranged, some infintry, some spells, some air - plenty of anti-air. In 3vs3/2vs2 you are better off each specialising according to race and heroes. Let me guess, during those 2 hours you got 0wn3d bad? Check the link from my previous post to help you get game.

      http://www.battle.net/war3/basics/

      --
      All those moments will be lost in time, like tears in rain.
  57. Sorriest ass games ever by Anonymous Coward · · Score: 1, Interesting

    I'll be anonymous here because I fear for my life after telling deluded Slashdoters that WIII and DII are the sorriest ass games ever. Sure Warcraft was fun. So was Diablo (well, a bit less). All they have done for the sequels was to improve the graphics. Sorry, Diablo II is actually identical to the original (beats me why it took the three years to make it - hey I wanna work for these guys!!). Games haven't changed a bit (even the originals were pretty brain dead to be honest). Pretty fraking *boring* and old! Expansion pack on a washed out sequel! Yay! I can't wait!

    1. Re:Sorriest ass games ever by Anonymous Coward · · Score: 0

      Welcome, troll. :)
      D2 was lightyears ahead of D1.
      Don't think of the gameplay, which really doesn't change considering the kind of game D1 was. If you changed the gameplay significantly it wouldnt' be a sequel now would it ?
      I mean, you run around killing things. How much can you do with that ?

      D2 added character development. Previously all you got was more attribute points, and if you managed to play long enough you could pick up any spell you liked and use it - no matter which class you were.
      D2 gave us class skill trees making each class unique, and that was a significant step forward for the Diablo series - as were some of the quirky little things like player manufacturable items etc.

  58. Were are the boats ? by ConsoleDeamon · · Score: 1

    Were are the boats threre is not worcraft whitout the boats! ( yes i now that thare whare no in wc1 but thay realy rocked in wc2)

  59. who cares by LinuxPunk · · Score: 1

    unless they make a native linux port of Warcraft 3, its not worth my time... Damned if im gonna risk making my system unstable just to be able to play a game by running an untrusted (by me) OS (windows). :p

    1. Re:who cares by antistuff · · Score: 1

      did you really need to post that?

  60. Warcraft 3 Expansion Overview by Herkum01 · · Score: 5, Funny

    Building: Game Expansion
    Requirements: Must be part of the Blizzard faction
    Resources: 2000gp

    The WC3 Expansion is upgrade from WC3. When it is completed, it brings about an increase in gold production, fan loyalty(like "Blizzard rocks"), and opposing commentary(ex: "This is unoriginial"). It also extends the life of WC3 for 4 to 6 months.

  61. Re:Different News Department should have submitted by xNullx · · Score: 0

    Taco made a bunch of posts today, so it doesn't look that slow of a news day. Then again, the question "How many are dupes" begs to be answered.

  62. Re:The Frozen Throne by Anonymous Coward · · Score: 0

    was this overrated at +3?

  63. Now with 30% added sheep! by Rogerborg · · Score: 1

    Sorry, I meant "added appeal to sheep".

    If Starcraft is the RTS equivelant of Olympic fencing, then Warcraft III is a bunch of grade schoolers playing at WWF.

    --
    If you were blocking sigs, you wouldn't have to read this.
    1. Re:Now with 30% added sheep! by WWWWolf · · Score: 1
      If Starcraft is the RTS equivelant of Olympic fencing, then Warcraft III is a bunch of grade schoolers playing at WWF.

      Oh yeah? In that case, Myth series is the equivalent of longsword duel to first blood on 5 m diameter arena on top of the crater of an active volcano.

      (The insult warfare has begun. Hopefully it doesn't continue, though. )

    2. Re:Now with 30% added sheep! by Rogerborg · · Score: 1

      No, I agree. If by "arena" you mean "trampoline"

      --
      If you were blocking sigs, you wouldn't have to read this.
  64. I am confident... by Manes · · Score: 1

    that blizzard will make this expansion cheat-free, this time they will make it right. (Just like MS keeps on making more stable than ever OS's)

    Also, I'm sure the 1.10 patch to diablo 2 will come out soon also, after all, it's only been a year in the making.

    I'm sure they will fix the cheating in Diablo2 at the same time.

    I'm also sure that any issues people have with the expansion will be taken into consideration.

    Ok, that was pure sarcasm, but I am confident that this game will sell a bazillion copies like every other blizzard game, and be unsupported once there's no more money to dig.

    It's a shame they make so good games, really. I'd love taking my money to someone who cares about their customers.

  65. ARHARHARHARHARHARHARHARHAR!!!!! by Anonymous Coward · · Score: 0

    just so true!!!!!

  66. Here's an idea... by brucmack · · Score: 2, Interesting

    Why doesn't Blizzard stop releasing "expansion packs" a short time after a game's release and start actually making with the goods initially. Consider this scenario:

    Blizzard releases a great game in the initial release. Maybe a couple of patches to deal with unit balances and stuff, but there shouldn't be any major flaws that need fixing. Then (and here's the tricky part), they actually get to work on the sequel right away! Who ever thought they could improve on all aspects of the game instead of just adding to the original? :)

    Seriously, why would I want to pay basically the price of the original game over again for an expansion pack that generally adds little to things like graphics and the game's core functionality? Especially in games like Warcraft, where you're guaranteed a wealth of custom scenarios created by other players, great to keep interest in a game. If the company put the manpower into getting the next chapter in the game underway, they could avoid making us wait years and years for the next game in the series.

    But of course this means they can't bank on everyone paying twice for the game + expansion pack. Since everybody buys them off the shelves the instant they get put there, nothing's gonna change.

    On a note related specifically to War3, I was surprised at how little had really changed from War2 except for the graphics. Sure, they integrated the neat control features from Starcraft like easier unit grouping and such, and added heroes, but I don't think it justifies the amount of time the game's been in development. Blizzard is in the great position of being able to release any garbage they want and have it break sales records.

    1. Re:Here's an idea... by DarkZero · · Score: 1

      Seriously, why would I want to pay basically the price of the original game over again for an expansion pack that generally adds little to things like graphics and the game's core functionality?

      Basically the same price? The MSRP of the original game was $60. The MSRP of this game is $35, which means that you could probably find it for $25-$30 (if not less) at many online retailers. So "basically the same price" is actually "a little over half of the price".

  67. Re:"NEEDS" AAA games? by Minna+Kirai · · Score: 1

    WC3 was $59.95 when it came out. (Of course, those were premium "Collector's Editions")

    Today, however, it is $22 dollars.

  68. Olds for nerds, stuff that mattered (a while back) by Anonymous Coward · · Score: 0

    Can't say this is news as I (and the rest of the world apart from michael aparently) have know about this for a couple of weeks.

    Let us hope that the fact that it's olds doesn't make a dupe of this come tomorrow (hi CmdrTaco).

  69. Re:"NEEDS" AAA games? by mobets · · Score: 1

    Actualy, I have seen it for $40.

    --

    It was me, I did it, I moved your cheese
  70. Re:"NEEDS" AAA games? by Anonymous Coward · · Score: 0

    Yes, it was $60 to begin with, but can now be gotten for $40 or less if you actually put some effort into it. These cheap-o $50 console games? They will remain $50 for 80% of their shelf-life because console companies keep the pressure on stores to keep the prices artificially inflated.

  71. Blizzard is losing faith of gamers by Anonymous Coward · · Score: 0

    In rumors, this WC3 expansion is taking priority over Diablo II 1.10 patch efforts. 1.10 was slotted for last fall. It's feb. and still no showing of a patch that will hopefully fix the many hacks introduced. I have already heard of many who vow never to buy a blizz game again because of their lack of maintainence. Why bring out the expansion to a game that sux already instead of fixing a kick-ass one?! Starcraft is still far superior to Warcraft3. I hope Microsoft buys Vivendi, perhaps then the devil of the software industry will knock some sense into them. Warcraft 3 blows, Diablo 2 rocks, get it right douchebags. In response to previous post, OS X is a piece of shit. I would rather run Windows 95 that stoop to that inferior piece of shite. Mac = Newb

  72. Re:YOU FAIL IT! by Anonymous Coward · · Score: 0

    you must have missed the memo... After the incident last night, he was renamed nemoSumGuzzler

  73. Chirst! by Anonymous Coward · · Score: 0

    Jeezus Christ, who gives a fuck?

  74. ooo, exciting by Anonymous Coward · · Score: 0

    those screenshots are pretty neato. That new hero for the humans, the 'blood mage', looks pretty cool.

  75. Blizzard games? a little behind by Ianworld · · Score: 0

    I still don't understand the allure of Blizzards two most recent RTS's. Both SC and WarIII balance play by limiting you. Why on earth should i only be allowed to select 12 units? It makes no sense and just makes my life painful. Why should i have to babysit my resource production to make it as effective as possible. Since when did somebody think it was a good idea to hurt new players by forcing you to place your resource gathering structures at a certain distance, no more no less. Aren't RTS's supposed to be about the combat?

    Well the game that did that right was total annihilation. More than 6 months before Blizzard ever released starcraft(yet over 2 years past the day it was orginally supposed to be released) it came out. It had better graphics, better gameplay, real physics, even water combat. Best of all you actually got to fight instead of manage resources. It still is the best RTS out there in my opinion and its still getting better. It has a mod community that has created thousands of new units for the game many of them better than what the game designers made. Now you can play everything from space battles to fighting as the rebels against the empire in a starwars total conversion. Many completely new races have even been made.(races in Total Annihilation have more than 200 units) Even completely new game matching services have been made. These are in someways better than Battle.net. They offer meta games of galatic wars where you fight against other players for control of planets in a galaxy to help your side. And after you play those games you can replay them in full 3d using a program made by community members. Yet blizzard is still putting along and with the release of WCIII:FT it will probably sell to more unknowing customers millions of copys. So next time you're at your local software store and are going to pick up that expansion pack think for a second and take a look at TA. at 10$ for it and its two expansions(the commander pack) it is probably worth your while.

  76. Re:The Frozen Throne by Penguinoflight · · Score: 1

    Of course, that's assuming that you didn't spend the whole night playing wc3 :-)

    --
    "And we have seen and do testify that the Father sent the Son to be the Savior of the World"
    1 John 4:14
  77. The same with SimCity 4 by bonch · · Score: 3, Insightful

    Did you know they had 4-lane roads originally in SimCity 4 before release (there were screenshots)? Also, notice you can't edit region sizes in-game? And so on and so on...obviously, EA is holding out for an expansion pack, like they overdid with The Sims. I am so sick of expansion packs, to be honest. They were neat and exciting in the 90s; for instance, the one put out for WarCraft II where you went to the Orc homeworld. But it's become too much of a routine now to use expansion packs as a way to IMPROVE the game as it should have been instead of simply adding on to it.

    1. Re:The same with SimCity 4 by hhknighter · · Score: 1

      couldn't agree more. Some expansions are great, like Blizzards Brood War, it really adds a flavor to it. On the other hand....The Sims....Amish paradise there, and we are the cows. I thought the Sims expansion always added flavor, but enough is enough.

      I doubt many will be excited after paying 20+ bucks for an expansion pack that allows you to buy different shower stalls.

      But hey, why give a patch out for free if you can charge 20-40 bucks for it?

    2. Re:The same with SimCity 4 by WWWWolf · · Score: 1
      the one put out for WarCraft II where you went to the Orc homeworld.

      I actually remember that one more for the new heroes. Alleria was probably the first female game character I personally remember seeing, and the orc heroes were cool, because the characters really sounded like the names. (My first disappointment with WC3 was because Grom Hellscream didn't scream like hell, as in WC2ex - what, did he catch cold or something?...)

  78. My take on war cheese 3 by Anonymous Coward · · Score: 0

    It's a ok game, It's not warcraftesk in enyway. though. Hero's are distracting, the damn 3D graphics don't add anything that I care about to the game, and in many cases detract from it. A expansion for me would be good if: It it went back to sprites, added burning leogin, and definatly did something so as that the damn hero's didn't distract from the fun of the game, and added MUCH more sense of humour.

  79. Expansion packs, / iterative development and WC3 by Anonymous Coward · · Score: 0

    First, I'd like to defend Blizzard's decision to make an expansion pack shortly after a game comes out. First, they can nail down their core content and actually make sure it's fun. I could go on and on about games that tried to do too much that just fell short of fun. If they tried to include all of the expansion info the first time I wouldn't want to think how long it would take them to release a game knowing Blizzard.

    Also, it's unrealistic they would ever be able to predict the PERFECT game. C'mon, you know it's impossible. They're obviously going to forget something or miss something, and you should THANK THEM for taking some feedback and building it into an expansion pack instead of outright ignoring everyone. Or that they are continuing development on the game even though it's out the door.

    Finally, WC3 was supposed to cross genre's of RPG and RTS. When you think about it there really aren't (m)any games that do this, much less successfully. WC3 is about what I would think about if I were to imagine an RPG/RTS, so I'd say that's a successful experiment on their part. Is it not enough for them to make a decent game that stretches the boundaries of the genres? WC3 was also tweaked to encourage combat over micromanaging resources. You can see this in the low population cap, the inclusion of NPC monsters, and favoritism toward experienced heroes. Unfortunately the units are far too mortal to micromanage battles without having a degree in twitch, which I think is WC3's main flaw. And it doesn't help that the autocast system isn't more powerful.

    Where's Starcraft 2? Well since it's probably not going to be a 3D version of Starcraft or Warcraft 3 in space, I imagine Blizzard has their work cut out for them. If someone wasn't already doing it I think a FPS / RTS would be a good challenge. Ghost might be a step in that direction.

    All in all, I've had a fun time with WC3. It's fairly balanced, well paced, and polished. I might note its level editor certainly doesn't get enough press. Blizzard has been including powerful scriptable level editors since Starcraft, about when NWN was still just a cool idea.

  80. Re:ahhh yes by Goldberg's+Pants · · Score: 1

    WC3 is great, and you're a fuckwit. Best RTS since Total Annihilation.

  81. Re:The Frozen Throne by Goldberg's+Pants · · Score: 1

    You'd think there'd at least be a new race, given the game was originally slated to have 6, then it got cut to 5, then it got chopped to 4. From what I gather, the space is already in the game for a new race to be added (so WC3 mod developers have told me).

    The expansion back sounds mostly worthless. (And I LOVE WC3 for the record.)

  82. Anyone else associate "WC3" with Wing Commander? by thunderbird46 · · Score: 2, Funny

    When I was skimming the front page a few minutes ago I saw the "WC3" there and thought "Wing Commander III? What's that doing getting mentioned on Slashdot, it's 9 years old!.... well, I guess it could be a re-post!" :)

    Seriously though... am I crazy, or are there other people who still associate "WC3" with that space-combat sim that, at its release, needed just about all the computing power a then-new 486 could muster?

  83. Re:Different News Department should have submitted by Anonymous Coward · · Score: 0

    I'm beginning to wonder if maybe the question should be "how many of us are dupes for coming here anymore?"

    This place is hemorrhaging relevancy by the minute. :-(

  84. Re:The Frozen Throne by Uart · · Score: 1

    the expansion pack will change the gameplay with new heroes and units to play with... It will make B.net interesting for a couple days as everyone plays around with new strategies

    --

    Opinionated Law Student Strikes Again!
  85. Blizzard's Xpacks.... by mraymer · · Score: 1
    I've always been pleased with their expansions before

    As was I, until the day the Diablo II xpack was released... While it was fun for a while, and really enhanced the gameplay, it also made the ladder system totally pointless. It was so easy to get experience that people could reach level 99 in a day. I liked the D2 xpack a lot, but it also ruined D2 for me...

    However, as far as the RTS genre goes, Blizzard knows what they are doing. Blizzard is one of the ONLY companies that actually can create RTS missions which don't bore me to death. I trust this xpack will be excellent.

    --

    "To confine our attention to terrestrial matters would be to limit the human spirit." -Stephen Hawking

    1. Re:Blizzard's Xpacks.... by muffen · · Score: 1

      As was I, until the day the Diablo II xpack was released... While it was fun for a while, and really enhanced the gameplay, it also made the ladder system totally pointless. It was so easy to get experience that people could reach level 99 in a day. I liked the D2 xpack a lot, but it also ruined D2 for me...

      I hated the xpack for Diablo II. I have yet to buy a Blizzard game after that horrible expension pack. I hated because it completly changed the characters. Having three characters I had worked on for a year become completly useless kinda sucked! The worst thing was that if you wanted to play on battle.net, you had to get parts of the xpack. This pissed me off more than anything else, as I think it should be a choice wether or not you want to apply an expansion (which is why it's differentiated from a patch). Basically, in my opinion, Blizzard forced you to by the xpack for D2 by forcing on the bad parts of it on you.

      I just hope they don't pull something similar with W3.

  86. Re:"NEEDS" AAA games? by WWWWolf · · Score: 1
    That might be a valid point if a.) WC3 costs $60 (it doesn't, it's $50 just like every other game out there)

    Uh, in Finland, the game originally sold for 60 euros. Though, I got the game at post-Christmas price of 35 euros... In the summer I had money for one game, and WarIII seemed way too expensive. I got NWN because that was a game that I had actually been waiting for =)

    and b.) If Warcraft 3 was another run-of-the-mill game.

    Of course Warcraft III isn't yet another run-of-the-mill game. It's a polished, beautiful, somewhat innovative, enjoyable and popular run-of-the-mill game. =)

  87. Re:ahhh yes by Anonymous Coward · · Score: 0

    Going gold in software is not the same as going gold in music. Going gold in software means they've printed up the original CD from which the game CD's will be burnt. Going gold in music means you've sold 500,000 copies of your album.

  88. Oh look by phorm · · Score: 1

    My night-elf just married a death-knight. Ewww... what an ugly baby.

  89. New Race? Pandaren? by Paul+Burney · · Score: 1

    It wasn't mentioned in the Press Release, but a while back I saw this on the page that shows the updates to the strategy guide:

    http://www.battle.net/war3/pandaren/

    The screen shots make them look like Furbolgs with different texture, but they don't show any of the heros.

    --
    <?php while ($self != "asleep") { $sheep_count++; } ?>
  90. Get real by SatanicPuppy · · Score: 1

    Blizzard, a company who released the cinematics for it's last game on DivX, as well as releasing a Windows/Mac/Wine compatible game on one disk, is hardly the evil empire. I can think of a million better targets for your bashing without using the other half of my brain.

    --
    ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
  91. I'm guilty. by Anonymous Coward · · Score: 0

    Though you'll never find me to prosecute...

    I always think of Wing Commander III when I see the symbols WCIII. My wee-old 386 50MHz computer /with 1MB Trident ISA VGA couldn't handle it: so I fell-through and bought a 486 DX4 100 and it was still choppy in my wee-little 256 colors, IIRC. In the end of my MS Windows days, I owned a Pentium 150 /with a rip-off over-priced (Fry's electronics purchase/ripodd) 4MB ATI 3D Pro Turbo +PC2TV that didn't feature openGL and was unstable. I then upgraded to RedHat Linux 5.2 and the ATI shit had a bug that the video would "go out" though the computer is still alive; telnet from another host, and shutdown is all I can do. In the long run, I lost site of Wing Commander III because that is when I started my Linux ventures and is the first experience with ATI being a schyster of a graphics hardware.

    3Dfx was great, though I think PowerVR is where the marbles will be in the future.

  92. Re:Anyone else associate "WC3" with Wing Commander by cuban321 · · Score: 1

    Wing commander was fantastic. One of the best games of its time. There need to be more space flight sims, w/multiplayer capabilites.