Fallout 3 In Development?
easychord writes "RPGCodex are reporting that J.E. Sawyer has sneakily or accidentally leaked Fallout 3 concept art onto the Interweb. After the disappointing non RPG spin-offs in the Fallout universe and the confusion around Black Isle's Lionheart having the working title of Fallout Fantasy, is Fallout 3 becoming a vaporware holy grail?"
Is there anything in that thread other than a bunch of wild speculation?
Errr... Not really.
Ok, nothing to see here then. Move along.
I loved the original Fallout, but I wished it was larger. It was downright one-tracked and linear. But, the second one was so huge and so complicated it was like jumping from a vacuum into a nebula, or something like that. You get my meaning. I'm bad with analogies. Plus, the Temple of Trials was soooo hard unless you picked up useless skills to get through it. I hope the third one is like the first in its difficulty curve, but like the second in its divergence and multitude of weapons. I certaintly hope this isn't only smoke and mirrors, or a graphic-upped version of F2 like the Tomb Raider games. I'll be waiting for this to hit the shelves and then put myself behind the controls of an intelligence 1 strength 10 brute again :)
these boxen have no names
I really hope that they keep the same sprite graphics, that is one of the things that made the game good, was the fact that MECHANICS took precidence over graphics and flash. The main reason I bought the series is that it was a good table-top engine.
I hope that they make the NPCs controllable during combat with the Tactics system, allowing me to control where my fat guy in a wife-beater shoots his Panzor or CAWS. The AI in Fallout2 was TERRIBLE, Vic (my npc of choice) really liked to target THROUGH my head.
Also I hope they better balance the game, so just picking high perception and agility isn't a true path to winning, everytime. If you want to win Fallout2 in under 30hours, simply tag Small Guns, Steal, and Energy Weapons, have over 8 perception, and over 9 agility. Poof. You 0wn. Make melee and hth more fruitful.
Oh... And we need more dogmeat.
(aside: I'm digging the Fallout Fantasy thing, my and my freind used to wish that Square and Black Isle would join forces, and make either Final Fallout, or Fallout Fantasy... Now through some Id into the mix, and you got Final Fallout Doom)
A patriot must always be ready to defend his country against his government. -edward abbey
Fallout 2 was a fantastic game, and I really enjoyed playing through it. The one thing that really spoiled it for me though, was all of the glitches. I'm talking game essential items endlessly replicating and then disappearing here, and many other equally game-destroying things. Add this to the patches that, in my case, removed some glitches but added others (Yes I did install the correct patch) and you have quite a mess on your hands.
I'll be looking forward to Fallout 3, but this time, I hope Black Isle take the time to remove the bugs!
For those of you that need a Fallout fix now and like table top RPGs, there are pen and paper rules available at http://pnp.duckandcover.net/. They can be a bit cumbersome at times, but they seem to be pretty close to the rules from the computer games.
The one thing that I would like to see in Fallout 3 would be some expanded customizability for character graphics. It's not a major issue, but it would be nice to at least be able to select my hair color/length...
OK, this is weird. Check out the link to RPGCodex and click on the picture there. Now look towards the left of the image at the icon for a TXT notepad file. It's titled "F**K THE DMV.txt"
You've gotta wonder....maybe this is a new Fallout 3 feature or something....
For those interested, info on the editor can be found here at Black Isle's new Fallout page
The challenge is to somehow avoid making yet another game which devolves into manic packratting...
Even though I love these series, all these games, Fallout, Baldur's Gate, the TSR Gold Box series, devolve into micro-managing inventory. Should I take the sniper rifle or the laser rifle? Let's see multiply weight by probability I won't use it by my skill, etc.... Do I want to keep 100 necklaces I picked up, one of which might be magical, or the extra 5 full plate armors I can sell in town, or this sword I pulled off this boss? Aggh!
Maybe I'm just neurotic but these games always devolve into inventory micro-management and totally take away from the game. Like another poster, I typically try to make a "uber"-character just so I can avoid managing 5 extra characters. But then I end up attaining 5 "mule" characters just to hold the junk I collect on my missions...
It's 10 PM. Do you know if you're un-American?
And then link to a game that's still in development? nice. And I loved Fallout Tactics.
I loved Fallout Tactics...but the other two weren't especially good in my taste....
I hope that Fallout 3 is either squad based like Tactics...or Icewind Dale 2....
Otherwise...they need to do something to make it more friendly than Fallout 1 & 2....
jC - sweet sweet squirrel on sheet metal