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Take-Two Interactive and Sony Sued Over GTA

An anonymous reader writes "Apparently Take-Two Interactive is being sued by the parents of two kids who killed a man. I remember reading about the killing incident a few weeks ago, but this is the first I've read about an actual lawsuit. The part that I found most interesting was that Sony will also be named in the lawsuit because GTA was exclusive to their console." Update: 09/18 16:27 GMT by M : The Independent has moved/deleted the story on their site, breaking our link. We've already mentioned this story anyway.

81 of 902 comments (clear)

  1. Parents by Cockney · · Score: 5, Insightful

    Perhaps the parents should sue themselves for buying the cosole and the game in the first place?

    1. Re:Parents by KernelHappy · · Score: 4, Insightful

      Well that does raise an interesting question. If Sony is liable because they made the console, wouldn't the parents be liable because they made the kids?

      --
      -- Button up, your ignorance is showing
    2. Re:Parents by acidrain69 · · Score: 2, Insightful

      And for buying a game for 18+ years of age and giving it to 14 & 15 year olds.

      --
      -- Having a Creationist Museum is like having an Atheist place of worship
    3. Re:Parents by FileNotFound · · Score: 4, Insightful

      GTA is rated M. For 17 plus. Not ONE of those kids was 17 or older.

      End of story. End of lawsuit.

      --
      In Soviet Russia, the television watches YOU!
    4. Re:Parents by Anonymous Coward · · Score: 2, Insightful

      Not only were the parents irresponsible in letting their kids play a Mature game, they were also irresponsible in leaving a firearm out in the open.

    5. Re:Parents by buzzsport · · Score: 2, Insightful

      Wouldn't it be simple for the console makers to implement some type of lockout similar to the cable tv box and dvd players? As a responsible parent I set my digital cable box to block out anything over G so my 6 year old isn't subjected to certain shows unless I am with him watching the show.
      Play everwars!

    6. Re:Parents by TopShelf · · Score: 5, Insightful

      Oops... except it's not the parents who are suing - it's the victims and their families.

      That said, the obvious point is that suing the parents serves no purpose. Suing megacorporations over something which has no possible positive PR value will result in a nice-sized settlement.

      The only real winners here will be the lawyers.

      --
      Stop by my site where I write about ERP systems & more
    7. Re:Parents by Geek+of+Tech · · Score: 5, Insightful
      Now if I recall, GTA is rated MA (Mature), so you're not supposed to play it if you're less then 18. If you still play it anyway and then kill someone, doesn't the lawsuit potential disappear, since Take Two had already said not to play if you are less than 18?

      --
      Stop the Slashdot effect! Don't read the articles!
    8. Re:Parents by legojenn · · Score: 2, Insightful
      .. The trend in the USA is to not take responsibility for your actions. Their kids did it, blaming a game for their actions and now they're doing it ...

      Although it's out of context [it is in reference to the blackout] and I know he is a nutcase himself, but this type of nonsense makes Toronto's mayor, Mel Lastman seem more enlightened than he really is when he said "Tell me, have you ever seen the United States take blame for anything?"

      --
      I make a reasonable middle-class wage by going to work and not spamming blogs with scams.
    9. Re:Parents by Anonymous Coward · · Score: 2, Insightful

      Is Arnold Swarzenegger going to be called to give evidence? Or Snoop Doggy Dogg? Or Eminem? Or anyone else who `promotes or glamorizes violence` in the eyes of certain politicians.

    10. Re:Parents by Anonymous Coward · · Score: 5, Insightful

      What more could Sony and Take-Two do to have prevented this? Visit each household and ensure that all parents are doing thier job?

      At what point are parents responsible for thier own easily influenced children?

      I'm sorry, maybe I'm just cold hearted, but I strongly believe that no human being should have to be told to NOT fire a firearm at another non-aggressive human being. If they DO have to be told, they deserve to either be put away or put down.

      Screw the kids. They fucked up, and now they'll pay the price. Screw the parents. They fucked up and should not be allowed to breed.

    11. Re:Parents by anon*127.0.0.1 · · Score: 2, Insightful

      Sure, the parents should be liable. If the kids bought the game themselves, then the store that sold it to them should be liable, too.

      But Sony has much, much, MUCH more money then the parents. Lawyers won't sue if they won't get paid.

      The article pointed out that GTA is the best-selling computer game of all time. With all those people playing it, I fully expect a wave of GTA-inspired crime to sweep the nation. I mean, if the game is that bad...

      Though GTA does have a bad reputation. I was playing last year at Thanksgiving, and my Mother-in-Law asked what I was doing. I told her the game, and she said "Oh, I've heard about that! That's the game that teaches you how to steal cars!".

      So I showed her what it teaches you. Walk up beside a car, press *this* key on the keyboard, and viola! A stolen car. Hardly training for would-be auto thieves.

      --
      I am NOT a man!
      I am a free number!
    12. Re:Parents by Firehawke · · Score: 5, Insightful

      I'm going to respectfully disagree. I believe children need to be told once, twice, however many times it takes for it to sink in. It's not immediately obvious to a kid that guns kill permanently.

      However, I do agree that it is the parents' responsibility to teach their children, and that by having failed to do so, the parents should be the ones held responsible along with their children.

    13. Re:Parents by Anonymous Coward · · Score: 2, Insightful

      First of all, these "kids" are fucking 16 years old. If they are not found to be mentally retarded (how else would they not know that guns kill?) they should be sentenced to life in prison or executed.

    14. Re:Parents by znaps · · Score: 5, Insightful

      It's not obvious to a 14 and 16 y/o that guns kill permanently? I don't agree. Maybe to a 10 year old. What they may not have realised, though, is that they are responsible for their actions.

    15. Re:Parents by Crash+Culligan · · Score: 2, Insightful
      Of course, one of the biggest selling games of all time is clearly causing the breakdown of law and order in society. GTA has only sold 20 million copies - what are the odds that one of those 20 million people would be some kind of freak anyway?
      Pretty damn good, actually. During the days when D&D was under fire for similar charges, organizations bent on leading the witch hunt -- er, charge -- would cite how many violent incidents were to blame for the "game."

      The funny thing is that the violence rates for gamers were *lower* when compared to the average of the population (after the most tenuous and spurious attempts to implicate RPGs were swatted down). Games can have redeeming social values, if people would take the time to understand them.

      We could use more studies like that... it could even be a major project. Take an average week, and note the causes of every single death that occurs in the USA. Then compare the statistics.

      Some people find it much easier to fly off the handle than accept and process facts. By corollary, some people find it much easier to embark on a multi-state killing spree inspired by their personal vision of a game than to actually sit down and comprehend the moral of that game: that the multi-state killing spree usually ends up bad for everybody. Holding the makers of the game responsible in either case is not only pointless but counterproductive, since it takes the responsibilities off of the idiots and puts them in the laps of people who really DO know better but can't possibly exercise that sort of control over everybody.

      --
      You cannot truly appreciate Dilbert until you read it in the original Klingon.
    16. Re:Parents by Bagheera · · Score: 2, Insightful

      Overall, I agree

      The point is that the kids should not have had access to that game.

      No. The point is the kids shouldn't have taken potshots at cars.

      The whole point is:
      STUPID KIDS DO STUPID SHIT


      Amen!

      Ultimately, I think all of us agree this is an inane lawsuit. The incident happened because the kids were stupid, and their parents failed to teach them that "shooting at innocent people is BAD."

      I feel for the victims here. It sucks to lose someone to someone elses stupidity. But in our litiginous society, the lawyers will steer them towards the deepest pockets. In our courts, those same lawyers will probably manage to convince some hand picked jury of people who believe the deep pockets should pay because they have deep pockets that they SHOULD pay. It's not about taking responsibility, it's about placing blame and getting compensation.

      "Well, the parents have no money, and these poor people need to be compensated for their loss!"

      That's what life insurance is for.

      I feel for the people who were hurt here, but engaging in stupid lawsuits burns off a lot of the good will.

      --
      Never attribute to malice what can as easily be the result of incompetence...
    17. Re:Parents by drsmithy · · Score: 2, Insightful
      I'm going to respectfully disagree. I believe children need to be told once, twice, however many times it takes for it to sink in. It's not immediately obvious to a kid that guns kill permanently.

      Maybe to a five year old. And even most of them, by that age or thereabouts, has had a pet die.

      If a child hasn't figured out by the time their age hits double digits that dead means dead, forever, then they are clearly unsuitable for inclusion in civilised society and no amount of pleading, poking, prodding or repetition is going to make the penny drop.

      If someone can't tell the difference between a computer game and real life and that confusion drives them to kill someone because "they're just going to respawn over behind the building like they do in $GAME", then they should be in kept out of society, for life. "Teh machine made me do it" is not an excuse for a lesser sentence, it is clear evidence for the necessity of a longer one.

    18. Re:Parents by Xiaotou · · Score: 2, Insightful

      And now they won't learn THAT either, because the court system (notice I didn't mention the word "justice") is going to reward them for doing the WRONG thing. Maybe if one of these little sweeties shot a judge, the court would realize how their actions are partially to blame... not SONY.

    19. Re:Parents by mausmalone · · Score: 2, Insightful
      They would propose that further steps could have been taken...
      Let's brainstorm a few "further steps," m'kay?

      Make the game expensive, so that immature kids will have to drag their parents into the stores to buy the game. wait... no.. already done. And if you're sending your kid off with $50 walking-around money, you're a horrible parent.

      Make violent games contain lessons about how bad people get their come-uppance. no.. wait... anyone who's actually played GTA3 knows that violence perpetuates violence.

      Make games have a govenment-enforced minimum age requirement. wait... no... that would immediately revoke any concept that games are an art form and are protected under free speech laws.

      Make game stores adopt policies that require them to ask for either parents or ID when a kid buys a mature or AO game. wait... no... the ones I go to already do that.

      Use psychics to detect which kids will go on killing sprees before they buy the games and then keep the games away from them. wait.. no.. that's fsking absurd.

      I may be acting sarcastic here, and that may piss some people off, but if it's good for the MPAA, it's good for the ISDA. An independent ratings board is more than enough data for parents to make educated choices about games for their kids. After all, the last thing we want to do to disaffected youths who are easily driven toward violence is to place another artificial liimitation on their recreation.

      And if we really believed kids weren't ready for adult themes, then there wouldn't be a pre-teen section in Victoria's Secret. Why haven't they been sued for corrupting the youth of this country when hundreds of 12-year-old girls get pregnant in this country every year?

      But then there's a shooting and everyone says "well, it must be the video games" without caring about the details such as home and school environment.
      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
  2. Why those parents? by slavemowgli · · Score: 3, Insightful

    Why the parents of the kids who committed those killings? I would have expected the relatives of the victims to sue Take-Two, but the relatives of the killers?

    --
    quidquid latine dictum sit altum videtur.
  3. RIP Personal Responsibility by Alranor · · Score: 5, Insightful

    So if this game is so bad that it caused these kids to go out and commit this crime (no, I don't actually think there's a causal link) , then WHY WERE THE PARENTS LETTING THEIR KIDS PLAY IT!

    1. Re:RIP Personal Responsibility by p3d0 · · Score: 5, Insightful
      Right on. I'm a parent, and I'm appalled that these parents think the whole world should be legally obliged to keep their children safe while they don't lift a finger to raise their own children in a responsible way.

      There's a happy medium here, and it's well toward the side of the parent. Society ought to do a reasonable effort not to put undue burdens on parents; for instance, I think it's appropriate that the 6:00 news gives a warning before presenting stories that may be upsetting to children (eg. the death of Mr. Rogers). But having said that, it's my responsibility to keep my son from harm where possible, and teach him to keep himself from harm otherwise.

      Prepare not the path for the child; prepare the child for the path.

      Sometimes I think these parents ought to be in prison along with (or instead of) the kids.

      --
      Patrick Doyle
      I mod down every jackass who puts his moderation policy in his sig. Oh, wait a sec....
    2. Re:RIP Personal Responsibility by leifm · · Score: 4, Insightful

      There is obviously something very wrong with both of these kids. 16 and 14 year olds know what they are doing, know right/wrong. And they definitely know that saying GTA made them do it takes focus off of them. It would seem the parents didn't do their job, but as old as these two are I say most of the blame should fall on their head.

      --

      "Windows Me offers tremendous reliability and stability improvements..." -- Paul Thurott
    3. Re:RIP Personal Responsibility by lone_marauder · · Score: 2, Insightful

      Prepare not the path for the child; prepare the child for the path.

      I wonder what Dr. Laura would say about that little snippet. It pretty much shuts down the entire parenting impetus among the religious right.

      --
      who are those slashdot people? they swept over like Mongol-Tartars.
    4. Re:RIP Personal Responsibility by untaken_name · · Score: 2, Insightful

      I wonder what Dr. Laura would say about that little snippet. It pretty much shuts down the entire parenting impetus among the religious right.

      I guess you don't listen to the Dr.
      I live in a small town, and on the way home, it's either her or popcountry, so I listen to her show. I don't always agree with her, but she is *extremely* big on preparing children for the real world. She believes that parents should be involved, should educate their children beyond what public school does, should teach them how to win gracefully and lose gracefully, and how to conduct themselves with honor. While her positions on certain issues are fairly far from mine (for example, I don't believe that kids who smoke reefer every now and then are hardened criminals who should be put away), on this particular issue, she is certainly a preacher of the sentiment you quoted: Prepare not the path for the child; prepare the child for the path.

    5. Re:RIP Personal Responsibility by Croaker · · Score: 2, Insightful

      Why is it we have everyone questioning why the parents let the kids have access to a video game, and no one asking why they had access to a fucking gun with which to kill people!?

      I mean, jesus... the kids didn't use the video game to kill that guy, they used a gun. If your kids are free to wander around with rifles, you're going to be surprised when they shoot someone with them?

      Worry less about unsupervised access to video games... I'd worry more about unsupervised access to guns.

  4. 2x10^7 by CGP314 · · Score: 5, Insightful

    Grand Theft Auto and its three sequels are designed in Britain and have topped the UK and US games charts, selling more than 20 million copies in the past five years.

    And how many of those 2x10^7 kids became killers?


    Yeah, that's what I thought.

    1. Re:2x10^7 by Anonymous Coward · · Score: 2, Insightful

      And let us not forget that this is NOT a game for kids (in most countries 18 and up)

      But of course the idiot parents who bought it now sue everything in sight...

  5. It's not because of Sony's GTA exclusivity... by Junior+J.+Junior+III · · Score: 4, Insightful

    Sony isn't being sued because GTA was PS2-only, they're being sued because GTA was available on the PS2.

    If it had been available on other platforms, the other companies probably would be named in the suit also.

    Of course, that's stupid if you assume (as is most plausible) that the kids probably only would have played the game on a single platform of their choice, whatever they happened to own.

    But then, the very idea of suing a game manufacturer because their game inspired real-life crime is stupid.

    People are responsible for their actions. Actually committing a crime? That's a crime. Depicting fictionalized crime as a form of entertainment? Not a crime. There shouldn't be any civil liability either -- all liability should fall on the heads of the dumbasses who thought it'd be a good idea to imitate pixels.

    --
    You see? You see? Your stupid minds! Stupid! Stupid!
  6. Someone has set us up the lawsuit! by Kierthos · · Score: 5, Insightful

    Right, because, obviously, America's children are so influenced by everything they see or hear that it must be the game's fault. Sure, the kids say they were trying to recreate scenes from GTA, but come on... this shows a serious lack of the consequences of their actions, not any sort of thing that GTA will help or hinder.

    If console and computer games can so easily influence kids, then how come we don't see hoards of them acting out Everquest or Soulcalibur scenes? Where are all the kids running around collecting rings after playing Sonic for five hours in a row? Huh? Answer me that...

    This is nothing more then an attempt to shift the blame. Parents don't want to think that their kids could ever do this on their own, someone or something must have "made them do it". Sorry, Mr. and Mrs. Buckner... your kid is fucked up. He deserves to go to jail and learn the consequences of his actions.

    As for the lawsuit, I hope it summarily thrown out.

    Kierthos

    --
    Mr. Hu is not a ninja.
    1. Re:Someone has set us up the lawsuit! by ruiner13 · · Score: 3, Insightful
      "Right, because, obviously, America's children are so influenced by everything they see or hear..."

      Um, you seen MTV lately? I'm really starting to think that the youth of america DO NOT have minds of their own, they just inherit personalities from TV. Do I think that the game makers should be sued? Nope, if anything the family of the deceased should be suing the parents of the brainless kids for what is an obvious case of lack of parenting. I kinda think this murder was a cry for help so absent mommy and daddy would be forced to spend some time with them.

      --

      today is spelling optional day.

    2. Re:Someone has set us up the lawsuit! by Anonymous Coward · · Score: 1, Insightful
      Right, because, obviously, America's children are so influenced by everything they see or hear that it must be the game's fault.

      It's plausible. Have you seen kids these days? They're mindless sheep Half of them have their ass and crotch hanging out of their low-cut jeans and the other half have their pants pulled down to their knees with their boxers showing. Kids are stupid.

  7. When are parents going to take responsibility? by Nuclear+Elephant · · Score: 1, Insightful

    When are parents going to start taking responsibility for raising their own kids. If you're not going to spend the time to instill enough morals in your kids to know that killing is wrong, you have no business being a parent let alone blaming a video game for your poor parenting...not to mention the parents are probably the ones who bought them the console and the game. These are probably the same parents who are suing McDonalds for getting them fat. Total lack of accepting any responsibility, this is what today's parents look like.

  8. Mature Rating by SnowWolf2003 · · Score: 5, Insightful

    Doesn't GTA have a mature rating?

    Either way, a game isn't going to make some kid go out and pick up a gun and start killing people. There were serious problems there before the kid started playing the game. This is the parents trying to deflect the blame away from their poor parenting skills.

    You also have to ask where these kids got the guns from. What parent leaves guns lying around that their kids can get access to.

    Take responsibility for your own actions and stop trying to pass the buck.

    1. Re:Mature Rating by icebones · · Score: 1, Insightful

      since when does a mature rating matter when parents buy their kids video games? Most parents don't care what it's rated. They just get junior what he wants so he'll leave them alone. these are the same parents that take their 10 yr old kids and their kids friends to the worst "R" rated movies out there and then go watch a different movie themselves. They don't want to "deprive" the children. Maybe they should teach their kids the difference between fantasy and reality. Nah, you would want to "stifle their creativity"

      --
      Life is pain. Anyone who says differently is selling something.
    2. Re:Mature Rating by Thinko · · Score: 3, Insightful
      I think this is a very interesting point, where were the Parents when this was happening?

      Who's gun(s) were used, and WHY did the Children have access to them?

      I see this as gross negligence on the part of the Parents, if not for the lack of Monitoring of their Children, and the responsibility of their actions, but for the ease of access to the Gun(s) and Ammunition.

      The fact that the game is rated Mature, and that these Children had access to it can also be blamed on the Parents:
      If the Parents were aware of the rating but didn't act upon it - they are responsible for subjecting these kids to unsuitable content.

      If they weren't aware of the Rating as the game was brought in from outside of the house - it is their responsibility to ensure the content is appropriate. (no different than a Child's friend bringing over an R-Rated or X-Rated Movie)

      If they weren't aware of the game being played - until after the fact - I cite their neglect and lack of control / parental responsibility, the Children must have had more than a passing exposure to this for the applicable psychological effects to be justified.
      If anyone is to blame, it is the Parents for their Err was a lack of Responsibility, and a lack of Parenting that is instrumental in the Shaping of a young mind.

      "Some parents have been so anxious to give their children what they didn't have that they have neglected to give them what they did have." -Anon
  9. Utterly Rediculous... by LordYUK · · Score: 4, Insightful

    So if you rape someone, can you sue the Porn Industry because they sometimes portray rough sex?

    If you run someone over in your car, can you sue the makers of Matchbox cars because you used to run over your GI Joes or whatever with them?

    Lets just sue {insert deity here} for creating these people in the first place... maybe we should sue the aliens that put us here, or the cosmic rock dust or whatever it was...

    These people need to be smacked. A good pimp smack.

    I mean, what the hell? People have been shooting people for years, GTA is nothing new. Its just got better graphics.

    How rediculous.

    --
    This is my sig. Its pathetic.
  10. Take 2 Should Sue the Parents by Ducati_749S · · Score: 5, Insightful

    Wouldn't that be a refreshing take on these foolish lawsuits? Have the game developer team up with Social Services and sue the parents for doing such a poor job raising their children that they would commit murder. Having the parents suggest that a video game could cause them to commit such an act only strengthens the case that they were unfit parents.

    --
    What about the twinkie? - Dr. Peter Venkman, PHD
  11. Take responsibility, parents. by grub · · Score: 4, Insightful


    Where were the parents of the two accused killers when they were playing GTA in the first place? Yet another example of the "Victim Culture" the legal system has steered us towards.

    --
    Trolling is a art,
  12. Irony by Anonymous Coward · · Score: 3, Insightful

    Blair and Bush kill thousands of Iraqi civilians in a war based on illusion and fabrication and the term 'acceptable collateral damage' is applied.

    2 kids pop one person and Sony/Take-Two are claimed as responsible for the unprovoked violence.

    The world is schizoprhenic...into madness we will all descend...

  13. Re:It's where the idea came from by Andy+Smith · · Score: 1, Insightful
    Even if it's true, it isn't against the law to give out ideas. In fact it's a constitutional right.
    Uh, ever heard of incitement to commit a crime? That's a crime too, ya know.
  14. Games like this should come w/ a warning sticker by principio · · Score: 5, Insightful

    Oh, wait. They do.

    So, the parents buy a game that states persons under 18 should not use the game w/o parental supervision. Then they let the kids play the game unsupervised, knowing (at least from the game packaging) the the game is violent. Oh, and the kids also have access to a rifle, which they are too young to legally possess in Tenn. This is who's fault again?

    Somebody call the Department of Family and Childrens Services.

  15. Only in america... by Anonymous Coward · · Score: 1, Insightful

    ...can a person commit a murder, claim they got the idea in a computer game, sue the makers of that game, and get away with it.

    If I remember correctly, one of the suspects is 17 yo, and when goes to youth prison is released when he is 18?? That is one year for committing a murder. Wow.

    The sensible, civilised world looks at this and wonders how come the country hasn't fully collapsed over it's own stupidity yet.

    Wouter (Dutch citizen, living in Hong Kong).

  16. Two questions by brucmack · · Score: 4, Insightful

    OK, two things:

    1) Why were a 14 year old and a 16 year old allowed access to the rifle?
    2) Why were a 14 year old and a 16 year old allowed access to a game rated Mature?

    Perhaps the parents should try to answer these questions before taking a stupid case to court.

  17. Re:Dumbass by Anonymous Coward · · Score: 1, Insightful

    Ofcourse, it's easier to believe that video games will turn innocent wholesome kids into raving gun-toting lunatics, than to realise that you fscked up as a parent.

    Although most studies show that parenting has much less impact on kids than most of us believe. If your kid is destined to be a psycho, there's pretty much nothing you can do about it.

    This cheery message was brought to you by the campaign for a more depressing worldview.

  18. Maybe they should sue the NRA, not Sony. by Anonymous Coward · · Score: 2, Insightful

    These games are available everywhere else in the World - yet no other country has known such instances. Why? Gee, lemme think... hey - maybe if the kids never had access to guns, this wouldn't have happened?

    They should sue Smith & Wesson / the NRA instead.

  19. what a load of crap by SpacePunk · · Score: 5, Insightful

    These 'kids' are 14 and 16 years old. If they can't tell the difference between fantasy and reality by now, the fact that they killed one person and injured another is beside the point. They should be locked up forever since they will always be a threat to those around them.

  20. Wrong Target? by Anonymous Coward · · Score: 1, Insightful

    Perhaps we should be looking for other influences. Millions of kids play violent video games and are not worse for it. The Columbine murders have been linked to antidepressants. Perhaps there is a similar link here?

    1. Re:Wrong Target? by Zigg · · Score: 4, Insightful

      While I can believe this (I had my own weird mood swings on Ritalin for a bit in high school), I'm frankly inclined to say that every so often, in a large world, you just plain get some crazy kids every once in awhile. With teenagers, you get the hormones all out of whack that's messing them up anyway -- combine the two, and blammo. It's the price you pay for living among humans.

      The lawsuit is misguided and stupid. Although it's worth mentioning I wouldn't buy violent games for teenagers.

  21. I'm suing too!!! by ajservo · · Score: 2, Insightful

    I figured I'll go after Michael Moore. He made Bowling for Columbine, and that movie portrays people who own guns. Since I can see people brandishing guns in the movie, I have to assume that kids would be arbitrarily ('cuz kids imitate what they see on TV...) be enticed into owning or using a gun out of peer pressure from the people portrayed in the movie. Also Marilyn Manson's in the movie. So he's to blame too...

    Things you must never take blame for when your kids kill:

    Poor Parenting
    Owning a gun
    Keeping Gun loaded
    Not owning a gun lock
    Buying the game/console
    Not monitoring your kids spending habits
    Not snooping in your kids lives
    other media outlets (keep focused on that one media outlet as the only source of blame, ie, ignore DC sniper shootings)

    So for your best bets, stay away from these topics and keep focused on one aspect of their lives. That way, it makes it look like that's the only thing THEY did and that your crappy parenting skills resulted in them playing it too much to the point that they HAD to kill.

  22. Re:It's where the idea came from by Anonymous Coward · · Score: 2, Insightful

    You sound like an idiot

    However one point you make is true. A study by an ex army fellow showed that the training in simulators where a soldier shot a simulated human would improve their real true-life kill rate phenomenally; and not just because it was more practice, it's because for most people, police/army/marines etc the instinct to NOT kill another human being is a strong one. Training can get past that in simulators that show moving simulations of 'live' people in a way that pop up targets do not.

    So essentially yes, GTA is a killing simulator. You get to point a weapon at a simulated person, and blow them away. or drive over them. or beat the living daylights out of them with a baseball bat. Breaking down that instinct NOT to kill people is breaking down some of the most basic instincts that keep a society relatively intact.

    So that being said, if you can accept it (and the book about it is quite compelling) indicates that yes, games like GTA are killing simulators. Combine that with the impetuousness of youth and you have a volatile combination. Perhaps we should ban kids from playing games like thi....

    whoa hang on there are already controls over kids buying these games! Therefore the reason the kids are playing these games are the parents

    The parents of the children who shot, killed and injured these people trained their children to be killers. That's where the responsibility lies and why

  23. Re:It's where the idea came from by black+mariah · · Score: 2, Insightful

    Uh, ever heard of knowing the difference between right and wrong, fantasy and reality. Ever heard of NOT BEING A FUCKING DIPSHIT? Incite my balls. Some fuckhead parents give their dumb-fuck kids a game meant for people that KNOW THE DIFFERENCE BETWEEN A FUCKING GAME AND REALITY and suddenly is the fault of the game makers that the kids are TOTAL FUCKING ASSCLOWNS? Fuck that. That is bullshit, straight up. Incitement to commit a crime is standing up and saying "I want you five guys to go and rape that woman." Incitement to commit a crime is NOT a depiction of violence.

    --
    'Standards' in computing only impress those who are impressed by things like 'standards'.
  24. Society and personal responsibility by UnknowingFool · · Score: 4, Insightful
    This isn't the first time that Sony has been sued because of a game. A mother sued them last year her son became depressed and commited suicide. Her lawsuit pointed the finger at Sony because they made the game Everquest Online. Apparently he was spending upto 12 hours a day playing the game. Spending so much time in an alternate reality warped his mind according to the lawsuit. Sony should have had a warning label that the game was addictive.

    Reading articles about the GTA lawsuit and the Everquest, it outrages me on how little responsibility the parents take for the actions of their children and how little they hold their children accountible for their own actions. The Everquest mom let her son play the game and he was 21 years old. The GTA parents let their kids play a game that was rated for adults.

    Many people like to point the finger at other things besides themselves. Outside forces caused them to do it. The sad fact of reality is that we live in the outside world. There are things beyond our control that may try to influence (drugs, crime, moral decay). We can control ourselves and not be influenced by them.

    Many people will say that these games are beyond anything previously experienced. They point to all sorts of studies on how games influence violence. Evil is as old as time itself. There is a very old book. It has tales of patricide, matricide, murder, rape, incest, polygamy, adultery--every ill we know. It's called the Bible. How come none of these parents ever sued the church because it is a bad influence? Because if the silliness of it would get the lawsuit tossed out of court in a heartbeat.

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
  25. Well, at least it's well researched... by untaken_name · · Score: 2, Insightful

    From the article: Points, ammunition and more weapons are awarded for completing missions that include stealing cars, crashing them, shooting pedestrians and other motorists, drug dealing and beating up prostitutes.

    Good thing they aren't trying to make the game look bad, or anything. Just so you who have not played the game know, while you *can* do all the things mentioned above, the missions don't require you to do more than steal cars (sometimes), sling dope (in GTA:VC, on an extra mission that isn't required to beat the main story) and shoot criminals (you are never required to kill a random pedestrian or motorist in a mission, nor are you ever required to kill a policeman) and while there is one mission requiring you to beat up a pimp, there's no mission which requires you to beat up a prostitute. It is true that jacking cars is a crime, and so is killing criminals (slinging dope, while criminal, is not in the same league). That is enough of a basis for argument about the game, but making it sound worse than it is doesn't really help anything. The mere fact that you *can* do bad things is irrelevant, unless you wish to argue that everyone on the planet should be locked up because they *could* kill other people, if they wanted to.

    Now, for those of you out there who are up in arms because stealing cars and killing criminals is bad enough, please remember that you have to be of age to purchase this game. By the time kids are legally allowed to buy this game, they can also watch NC-17 movies and have probably been watching R-rated movies for years and years, in which stealing cars and killing criminals (and cops, and innocent people) is not only routine but by now ennui-inducing. Anyone who shoots random people in real life has more problems than what video game they're playing. Opponents of video games would have you believe that children are incapable of distinguishing between tv and real life. The mere fact that people entertain this ridiculous supposition is evidence enough that our society is out of control. When I was a child, I played many video games, and not once did I believe that they were anything more than games. I've been a fan of television for my entire life, and I've never once confused a tv character with the actor. Never have I known anyone who did not know that tv characters are just pretend. I once asked my (then) 3-year-old niece if she thought the genie from Aladdin would come visit her, and she replied 'no, he's just on tv, silly!' Please, people. Use common sense.

  26. whatever happened to raising your kids? by patrick.whitlock · · Score: 2, Insightful

    you know, I grew up playing video games...as most of you did I'm sure, so my question is simple.... how many of you have gone out and killed people because you saw it in a game. Not many I'd hope. I find it strange that parents are willing to let a playstation babysit thier kids, and then have the unmittigated gaul to get upset when the kids do something stupid like this. The gaming industry has started (though not effectivley) to get serious with the game ratings, meaning if it has an M on it, you have to be 18 to purchase it. so either the parents bought this for thier kids....or just diddn't really care what they were doing untill somebody dies. maybe im strange , or maybe its from growing up in the south, but i can remember when parents actually raised thier kids, and you could punish them accordingly without fear of a lawsuit from some silly organization. its only a game....its not real...if you can't teach this to your kids, or if your kids are to stupid to understand the difference between a game and reality...then they don't belong in the same room as a playstation. "Of all the things I've lost... I miss my mind the most"

  27. This could have been avoided by brightloudnoise · · Score: 5, Insightful

    Tennessee has no Child Access Prevention (CAP) Law and has no Trigger Lock Law.

    So first off the parents of these kids basically are under no liability for the apparent availability and possibly unsafe storage of their weapons. Yet they have the gall to blame this tragedy on a game clearly marked for adults, which they most likely purchased for their kids.

    Don't even get me started on their lack of responsibility as parents to at least be aware of what their child is watching on television or playing on a game console.

    Parenting is more than breeding and feeding.

    --
    brightloudnoise.com
  28. Parents by macdaddy · · Score: 1, Insightful

    Once again parents are trying to pass the buck for their own errors. I hope the judge seriously slaps these people down.

  29. Re:The psychology of violence by glesga_kiss · · Score: 2, Insightful
    parents are amazingly irrelevant to their children's character. One long twin study showed approximately 50% coming from genes, 45% from unknown sources but presumably peer influence, and 5% from parents.

    Perhaps because parents are spending less than 5% of time with their kids nowadays? Now, shut up children, ER is on TV now.

  30. Re:My only question by princewally · · Score: 2, Insightful

    By the time I was 13, I had taken a firearms safety class. More than 10 years later, I still have it listed as an endorsement on my driver's license. Everyone I went to school with took the same class. In the town where I grew up, there has never been an accidental gun fatality, and there has been only one documented murder in the last 100 years. That was an 80 year old man shooting his 80 year old wife because she had alzheimer's.

    The problem here is not so much that the kids had access to guns. In most cases, 14 is old enough to use a gun responsibly. The issue is that the parents didn't require everyone in the house to take gun safety classes. The other(bigger) issue is that the parents didn't instill morals in their offspring. These parents should have been sterilized at the first hint of puberty.

    This is why the gene pool needs chlorine.

    --

    -
    "Vengeance is fine," sayeth the Lord.
  31. Naming Sony... by dbretton · · Score: 2, Insightful

    "... Sony will also be named in the lawsuit because GTA was exclusive to their console."

    GTA 3 is also available on the PC. Why not sue Microsoft, creators of Windows and DirectX, for allowing the game to be played on the OS? While they're at it, sue Intel, NVidia, Corsair, Asus, Hitachi (cause there's got to be a Hitachi chip in that computer somewhere), Kensington, SonicView, Plextor and Lian-li?

    After all, those bastards should have to pay for what they did. They need to be more responsible? Don't these companies know they are raising these children??

    I know that if I ever have kids and get a divorce, I'm gonna sue Microsoft and Toyota for alimony!

  32. Re:Military Training? by macdaddy · · Score: 3, Insightful

    I love it when the media pull a stunt like they did @ Columbine. Any idea how old DOOM was in 1999. It was 6 years old. 6! Do you think any self-respecting gamer (especially a teen) would play a 6 year old game? No. If I went out and shot somebody today the media would say it's because I played Pac Man in my youth. It's utterly irrelevant. It sells newspapers though.

  33. Why the game makers? by Damn_Canuck · · Score: 4, Insightful

    This issue continues to come back up, time and time again. Whenever there is a killing or attack by someone under the age of 18, ANYWHERE, games, television, and other items which identify the current culture are being put to blame.

    If it were necessarily true that kids follow games, then why aren't MORE kids out there killing and maiming? The mentality is set to a small group. If there was a mass hysteria, sure, maybe then there would be something. But for God's sake, people, it's a video game! I played them on the Commodore 64, Apple 2, Atari 2600, Intellivision, and the original Nintendo when I was a kid!

    Did they have an effect on me? Well, as a kid, I never knocked over a turtle and kicked it away a la Mario Brothers! I never stole a car and took it for a spin around the city like many racing games! Hell, I never went out and had sex at age 12 because of all those crappy sex games the C-64 had available for it, either.

    So the question remains: why are kids being blamed, and in this case saying, that they learned the behavior from TV and video games? Simple answer: their parents and the media. Parents today are worried about their kids, and they have every right to be. But what do they do? (And I have noticed this with friends and family who have children of various ages.) When their kid is in trouble, they ask them where they learned it. "Was it on TV? Was it in those video games they play?" The parents are giving the kids the scapegoat the kids want and need, and the companies that make the games are the ones getting in crap. The media blows all of this out of proportion, with CNN reporting hours-upon-hours of how the games are corrupting the youth.

    Grow up, people! Yes, some people may be influenced by games, but those people need some form of attention and intervention; it will not go away by removing one video game. Take some responsibility for your own actions, and that includes random blaming of games and television for acts which are probably rooted deeper into the kid's psyche (although I am not a psychologist).

    --
    Given that God is infinite, and the Universe is also infinite, would you like some toast?
  34. RTFA by Chibi · · Score: 2, Insightful
    Miss Bede and the family of Aaron Hamel plan to sue Take-Two Interactive Software, which publishes Grand Theft Auto, for liability in a wrongful death lawsuit. Take-Two owns Rockstar Games, which is based in Edinburgh and designed the first version of the game in 1997. Sony will also be named in the lawsuit, because Grand Theft Auto was made exclusively for its Play- Station consoles. Sony declined to comment on the case.


    The lawsuit is being filed by one victim and the family of the other victim. The morons doing the shooting aren't involved in this aspect of it (unless they are asked to testify that the video game made them do it, which we all know is just stupid).

    My favorite quote from the article:

    In a letter to victims and their families, Joshua said: "I did not mean to hurt anyone. I hate that it happened. This will stick with me for the rest of my life."


    It's nice to see that this guy is a complete moron, and this isn't just an isolated incident. What does he expect when he fires a rifle at people? They'll just respawn or something? Sad...

    --
    If all you have are silver bullets, everything looks like a werewolf.
  35. insert obligatory "no responsibility" comment here by dogfud · · Score: 2, Insightful

    So here's a question...why don't we take responsibility for our actions today?

    When was the last time you were late to work "because your alarm didn't go off"? (of course, you forgot to set it)

    Late to dinner because "the boss gave me too much work" (of course, my time-management skills suck)

    Didn't have that module finished and checked in to source control by the deadline because COM sucks/the network was slow/bugs in the compiler. (not to mention I was reading slashdot)

    We have met the excuse makers - and they are us!

    Ok, I'm off late to a meeting because...my Outlook reminder didn't go off. (and I was replying to this doggone post)

  36. Chewbaka rules! by Urd · · Score: 5, Insightful

    Your honor, I would like to claim damages from Sony for taking away my parenthood and teaching my kids to kill. I was too busy watching TV to teach my kids any values so I would also like to sue Fox.

  37. Everybody watch out!!!! by scottcha+4 · · Score: 0, Insightful

    My kids play Mech Commander!!!

    When those giant Mechs come stomping your way you had better move. It won't be my fault.

    --
    Sanity is overrated...Being CRAZY is much more fun!!!
  38. .22 rifle? by wmostrey · · Score: 2, Insightful

    You might ask yourself if those kids would have commited that crime if they didn't have access to a .22 rifle. If you were to own one of those things, wouldn't you keep it out of reach/sight of your kids, and at least be responsible yourself if they were to use it?

  39. the chicken or the egg? by obsid1an · · Score: 2, Insightful

    Violent games don't make violent kids. Violent kids latch on to whatever is violent around them. Whether it's the US bombing Iraq, the hundred of shootings you hear about on the news each year, or a game where you can shoot people. If GTA wasn't available it would have been something else. Video game makers are just considered an easy target.

  40. Oh YAH! Just like the Manchurian Cantidate... by sillypixie · · Score: 3, Insightful
    I think that only people who have never fired a gun could imagine that a video game is good training... here's a perfect example: I can walk into an arcade, and finish the game "Time Crisis" (a shooting game which uses a foot pedal to reload/duck, and a plastic handgun). It takes a long time, and, maybe because I'm a girl, people will often stop to watch.

    They ask me if I'm a cop, or a handgun expert. They make comments about not getting in my way. It is people like these who believe that video games are training zombie killers...

    NEWSFLASH! The bad guys are always in the SAME PLACE. I am holding a plastic replica of a gun that is much lighter than a real gun, and which has no recoil. I don't physically have to duck, or fumble to load ammunition while being shot at. I may shoot at running targets, but generally, their speed is constant, and they are not running towards me or away, only across the screen. I know which of the bad guys, in which uniforms, can kill me instantly, and which can only wound me slightly. I also never have to look behind me...

    Anyone who believes that my knowledge and skill in Time Crisis could allow me to pick up an actual gun and use it any kind of useful way, is a flippin maroon. Yep, it's about as stupid as imagining that GTA is teaching children how to steal cars, and race them with skill and technique.... As if.

    --
    don't mess with those geekgrrls
  41. Parents just don't understand by flowbee64 · · Score: 2, Insightful

    I guess the Fresh Prince was right. Parents just don't understand. Sure the TV is a great babysitter. It's always there, always on, always ready to show your kids gruesome violence and hot nasty sex when you aren't checking what they are watching. Videogames are great too. Anything to keep the kids occupied. Wait, my baby is a killer? Huh? What? MY FAULT? Hell no it isn't my fault. I'm a parent, so nothing is my fault. It must be that videogame he played. That's the problem. In fact, I'm suing the game companies. While I'm at it, I think I should sue Smith & Wesson. They make guns right? Obviously they're the problem. Also, I should sue McDonalds for my fat ass. And Dell for all that computer pron I have. Oh, and Western Digital for making the hard drive that it's on. And we have to sue the government, because I'm sure they've done something wrong. Or maybe, just maybe I shouldn't have bought a F***ING MATURE RATED GAME for my 4 year old.



    --
    "I, for one, welcome our new %INSERT ARTICLE SUBJECT HERE% overlords."
  42. Anonymous Coward by Anonymous Coward · · Score: 1, Insightful

    I've read about this lawsuits on several news sites, and in each of them the reason given by the boys is that playing the video game gave them the idea. Completely missed by all news sources was the fact that a 16-year-old and a 14-year-old had an unsupervised .22 caliber rifle. I find the fact that this part has consistently been overlooked in favor of their uber-lame excuse for doing something stupid and dangerous very frightening.

  43. Re:The psychology of violence by Paolomania · · Score: 2, Insightful

    I think there is quite a bit of "Lord of The Flies" factor at work in today's society. In general, kids spend so little time acting as peers with adults that kids end up bootstrapping their own culture and values off eachother and their environment. I don't think that it was always historically true that kids and adults were isolated from eachother except for a few hours at night. I imagine that if a young boy goes out into the field and helps his father all day on the farm that he would consider his father more of a peer (if a higher-ranking one) than the kid across the road who spends all day throwing frogs at trees.

  44. gawd..... by MoFoQ · · Score: 2, Insightful

    o my gawd....how lame.
    Trying to dodge responsibility like that is so....irresponsible.

    The fact of the matter is, they STILL KILLED the guy. Even if they imitated a movie or a game, they are the ones responsible. Just like how you can't say that Hitler isn't responsible for the millions he killed in his vision or his officers who did the dirty work. You can't say that the man in white is responsible 'cause that's what Hitler said gave him the idea, etc.

    Why can't ppl not point fingers and be honorable?

    MoFoQ gets his pitchfork and flaming torches used almost exclusively for SCO and spammers ready for use.

  45. God Forbid.. by delus10n0 · · Score: 2, Insightful

    God forbid we actually blame the children who commited the crime. It was poor Johnny's upbringing and his environment! It drove him to KILL!

    Waah waaah wwaaaaaaah. I hope the judge laughs at this and tosses it out.

    --
    Not All Who Wander Are Lost
  46. I think we're missing an important point.... by lightsaber1 · · Score: 2, Insightful
    WHY THE HELL DID THE KIDS HAVE THE GUNS IN THE FIRST PLACE?

    Okay, say what you will about bad video games, and negligent parents who bought the video games, or negligent walmart clerks that sold the game to the kids (about which I am in full agreement), but this wouldn't/couldn't have happened if the kids hadn't had guns.

    The reality is that kids in the U.S. can get ahold of guns pretty easily, but nobody would go suing the gun manufacturer because their kid shot someone (or maybe I'm wrong here -- they certainly wouldn't win). Guns aren't even rated M for Mature (though they are controlled by laws).

    It just puzzles me that people are so worried about the video games warping people's minds when maybe they should be worrying about a bigger issue -- irresponsible children with guns.

    To me, giving either a Mature game, or a gun, or even a license or whatever to a child who is not old/mature enough to handle it properly are equally dangerous, but everybody decides to pick one and try to get it off the market. Conversely, a responsible human being can safely operate a car, gun, or video game, and have a helluva lot of fun doing it. Why should the responsible ones suffer because some idiot let their kid screw around with something they weren't ready for?

    If some negligent parents let their 10 y/o kid drive, and that kid killed someone, who is at fault? The car manufacturer? I think not! Okay, you don't need a license to play a video game, but the rating on it (just like a R-rated movie) should be just as effective. In most places you also need a license to handle a gun.

    I've reiterated my point several times because it just bothers me when people misplace blame -- which in this case should go first to the kids, second to the parents, and third to the store who sold the game to the kids (unless the parents bought it, in which case the parents take another hit on the blame). NEVER, under (at least) these circumstances should the game maker or sony be at fault.

    That said, maybe Sony could have done something about it -- put a v-chip-like device on the console, thereby rendering it unusable for Mature games w/o parental consent (though I imagine those are less effective than they claim).

  47. The reason is guns by CCRancor · · Score: 1, Insightful

    Why does everyone try to blame everything but the the absolute fix-factor: If the kids hadn't had access to guns they couldn't have shot anybody.

    Why look beyond this painstakingly obvious solution?
    The only reason powerful enough to keep a gun law (written at the days before automatic weapons and when a marksman was someone who could hit a barn door at 100 meters) that results in ~9000 US deaths, more than the normal/capita in the western world, is money for the gun industry.
    The right to own a gun is useless without the right to shoot the people who gave you that right.

    --
    Open source is the art of letting other people write your bad code.
  48. Let me play devil's advocate by automandc · · Score: 3, Insightful
    OK, I'm bored, since my office is dead due to the little wind storm going on, so I'll take a long walk of this short intellectual pier for fun...

    Let me start by saying: (1) Yes, I am a lawyer; (2) yes I think these lawsuits are silly; (3) I don't believe the parents have a very good chance of winning.

    Whenever this issue comes up, there is the inevitable deluge of virulent "where were the parents!" and "why weren't you teaching your kids values" type posts/comments/rants. Despite the mind numbing banality of most of these, people seem to continue to harp on about it over and over.

    What I find particularly interesting is the attempt to ascribe these types of lawsuits to "liberals" and "the left", and the rabid conservative mantra that liberals have "destroyed personal responsibility." (Like fiscal responsibility? largest deficit in history)

    I am wary of these "where were the parents" type simplifications. It seems to me that these are all based on a mythical image of the American Family that is taken straight from 1950's television, and has little (or no) bearing on today's society. Where were the parents? Working two jobs that require 60+ hours a week so they can continue to enjoy the "middle class" life in some suburban development near a semi-decent school. By the time Mom & Dad have come home at 6:00 or 7:00 pm and made dinner, they are probably way too strung out from a 14 hour day to be providing much useful moral guidance.

    Don't get me wrong, I support working Mom's and Dads. My family is a two-job deal, but we are lucky in that, because I have a high-priced legal education, we can afford full time child care for our tots. Most parents in the U.S. can't do that.

    Meanwhile the kids are sitting around at home from 3pm when schools let out, thanks to shorter school days brought about by reduced budgets. There aren't too many organized, safe after school programs anymore (especially for kids who aren't athletic, or aren't into sports, which I'd be a large number of /.'ers can relate to).

    Sure, 99% of the people smart enough to read this site were smart enough to separate fact from fancy at a pretty young age. But ask yourself: didn't you do anything stupid at the age of 14 (or 24) that you now look back on and go "whoa...I was an idiot..." The thing maturity brings is an ability to think through the potential consequences of your actions. That's what "learning from experience" is all about. Now, none of us (hopefully) ever decided to shoot at trucks on the highway. But I'll bet a few people here tossed things off an overpass...or put things on the train tracks...or stole a stop sign (guilty)...or any of a hundred things that could have caused serious injury. The kids involved in the GTA case are probably particularly sub-par in the brains department, but they didn't set out to hurt people, they just didn't consider that if you shoot at the side of a truck (a supposedly destructive but not dangerous act) it might have dire consequences if you MISS. (After all, how many of us miss all that often using the sniper rifle in GTA?) So, bad decision on their part.

    People are incensed that TakeTwo and Sony are sued. It is descried as evidence of the out of control courts. However, what conservatives never seem to point out is that almost all of these suits are dismissed early on (and if you dig into the ones that aren't, like the infamous McDonald's coffee case, you find the facts aren't as cut-and-dried as you think). In other words, the courts aren't out of control; they are doing exactly what they are designed to do: adjudicate the rights of parties who feel they have been wronged.

    One last (semi-random) point. Someone raised a first amendment issue below. That isn't really relevant here. Whether TakeTwo has a right to publish GTAIII is different from whether they can be held responsible for consequences that naturally flow from their decision to do so. (I'm not saying that shooting at trucks is a natur

    --
    I'm a lawyer with excellent karma. Something's gotta be wrong.
  49. Re:Military Training? by Eil · · Score: 2, Insightful


    IAXM as well (though that doesn't really apply here...), but this argument oringally came from Army psychologist Lt Col David Grossman, who has been the flag-carrier for the whole anti-violent video game movement, if you want to call it that. He says that games like DOOM are murder simulators (and I paraphrase here) because the games teach the same killing techniques that the military does.

    There was a school shooting, can't remember exactly where, where the kid shot and killed like 7 out of 8 of the students that he aimed for using the same methods that soldiers are taught. Witnesses said that while he was shooting, he had a blank expression, stood in one place with a sturdy stance, and fired exactly one shot at each target. This from a kid who had never touched a gun in his life prior to that morning. Grossman went on to say that this was how first-person shooters like DOOM and Quake teach one how to play: you stroll around corridors armed to the teeth, cleaning out room after room and firing at absolutely anything that moves.

    This sounds a little chilling to a master Quake player like myself, but a little critical thinking dispells this entire notion. First, like the parent post mentions, sighting a 3D target and pulling the trigger on a gun is absolutely nothing like training your crosshairs on a demon in a 2D window and pressing the mouse button. Second, no FPS that I'm aware of lets you kill an enemy with one shot. (Exceptions: Quake when you happen to grab the Quad and Unreal when you aim for the head with the sniper rifle.) Third, in every FPS game out there, standing still and living are mutually exclusive.

  50. Counter Lawsuit by Anonymous Coward · · Score: 1, Insightful

    Sue the kids for copyright infringement.

  51. That's it. I'm suing ... by Kazuko · · Score: 2, Insightful

    Planned Parenthood for not stepping in, there were undoubtedly warning signs (like the parents wanting a label on the bottom of soda bottles stating -OPEN OTHER END-)

    Charles Darwin (his estate) for not living long enough to personally talk to these parents and convince them to put a deer slug through their skulls

    The parents themselves for not noting that their kids had been playing a Mature rated game while they were under 17.

    If I had my way, there would be no lawsuit. At the first motion to bring such action, the parents should be investigated and the kids be placed in state custody, preferably in a JDC.

    Why so hard?

    I was raised in a single parent home and I have played every form of violent, bloody, rip-your-opponent's-whatever-off game relesed since I was, oh, say, 7 years old.

    I'm 19 and now studying Journalism at UCF.

    Never got around to killing anyone "just like in GTA!!" since it's easy to point out that plasma blasters and one-man-portable railguns (that fire every 2 seconds) do not exist IN REAL LIFE.