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Sphere XP Makes GUI 3D

Cypherus writes "I came across a link for a 3d desktop environment. "The SphereXP is a 3D desktop replacement for Microsoft Windows XP. Taking the known concept of three-dimensional desktops to its own level. It offers a new way to organize objects on the desktop such a icons and applications. Check the videos and screenshots to get the idea.""

99 of 386 comments (clear)

  1. /. effect by Professor+Cool+Linux · · Score: 3, Funny

    IMAGES & VIDEOS!!!
    Let the melting begin...

    1. Re:/. effect by net_oholic · · Score: 2, Informative

      It was over before it even started.

      Google cache of the front page, for what its worth - http://216.239.39.104/search?q=cache:www.hamar.sk/ sphere

    2. Re:/. effect by LostCluster · · Score: 4, Informative

      I'm a subscriber, and the videos were already non-responsive before this story even went from red to green...

    3. Re:/. effect by JPriest · · Score: 2, Interesting

      Well here is a link, while you are google, please do a search for HTML in 10 minutes

      --
      Saying Java is nice because it works on all OS's is like saying that anal sex is nice because it works on all genders.
    4. Re:/. effect by Curtman · · Score: 2, Funny

      Hrmm. So is 3Dwm's page. Is this the first sympathetic slashdotting?

  2. Old != Bad by sinclair44 · · Score: 4, Insightful

    Do people actually think these are EASIER to use than the traditional 2D/command line interfaces? Or is it just coolness?

    --
    Omnes stulti sunt.
    1. Re:Old != Bad by xactoguy · · Score: 4, Insightful

      It would be easier in the fact that effectively it gives you more desktop space, and without the complete separation of virtual desktops. Say you have a document, a calculator, and an IDE open. You want to use the calculator with both the IDE and the document. With a virtual desktop you couldn't do that, and with a traditional desktop you'd constantly have to be switching, because most likely you'd have the IDE and document fullscreened. With this, you merely put the calculator between the IDE and document, and rotate your view accordingly.

      --


      And so we go, on with our lives
      We know the truth, but prefer lies
      Lies are simple, simple is bliss
    2. Re:Old != Bad by badriram · · Score: 2, Insightful

      With this, you merely put the calculator between the IDE and document, and rotate your view accordingly.
      And that is easier than hitting Ctrl-Tab or Alt-Tab... give me a break

    3. Re:Old != Bad by tweder · · Score: 4, Informative

      I've found Apple's Exposé works wonders for the tried and true Desktop metaphor.

      Throughout my workday, I've got dozens of PSDs open in Photoshop, twice that many documents open in BBEdit, plus other essentials like Safari, Firefox, Explorer, VirtualPC, Suitcase iChat, iCal, iTunes and Mail.

      Exposé helps me find exactly what I'm looking for. Fast.

      It's truly one of the few things I never knew I always wanted once I started putting it to use.

    4. Re:Old != Bad by BandwidthHog · · Score: 2, Interesting

      I purchased CodeTek's Virtual Desktop a while back, and basically ignored Exposé when 10.3 came out. I decided to give it a shot a few weeks ago, and am now in the "how the hell did I live without it?" camp. It's even better when you've got some spare mouse buttons to dedicate to it.

      --

      Quantum materiae materietur marmota monax si marmota monax materiam possit materiari?
    5. Re:Old != Bad by gooser23 · · Score: 2, Interesting
      With a virtual desktop you couldn't do that, and with a traditional desktop you'd constantly have to be switching, because most likely you'd have the IDE and document fullscreened.
      The problem isn't traditional desktops, but the MS Windows-like multiple document interface that demands to take up the whole screen. I have no problem in OS X using Xcode, gimp, and SubEthaEdit simultaneously, with multiple windows/tool bars open for each app/document window. I suppose it also helps that there's only one menu bar, not to mention Exposé.
      --
      "Dying tickles!" -- Ralph Wiggum
    6. Re:Old != Bad by metlin · · Score: 3, Informative

      3d interfaces will be harder to use than traditional 2d interfaces. Its only the coolness factor, for the most part.

      To look for an object, you will have the difficulty increasing exponentially in the third dimension.

      Its an extension of Fitts Law - effectively, people are more likely to choose a stable 3d configuration and use it as a 2d interface.

      Although, I guess that would entitle you to theoretically call it a 2.5d interface.

    7. Re:Old != Bad by Anonymous Coward · · Score: 2, Insightful

      And that is easier than hitting Ctrl-Tab or Alt-Tab

      Alt-Tab for switching breaks down when you have 10 things open.

      (I make no comment on whether the 3d desktop thing would help that or not)

    8. Re:Old != Bad by AndroidCat · · Score: 4, Interesting
      Play a game like Black & White for a few hours straight until you don't think about your mouse/wheel motions to move around in the 3D world. Then switch right back to the desktop and see if you don't try to grab the screen to rotate your view or zoom in/out. It's a very strange sensation.

      I'm not sure if a desktop that worked that way would be any easier, but to really use it, you'd have to change over all your normal reflexes. (There is no "try".) That would be a hard sell--which is where the coolness comes in, I suspect. :)

      --
      One line blog. I hear that they're called Twitters now.
    9. Re:Old != Bad by 3770 · · Score: 2, Interesting

      Just because you can doesn't mean that you should.

      Other people smoking is not an argument for you to start smoking as well.

      I saw a demo by Jonathan Schwartz from Sun, they are doing the same thing. They had _one_ feature which I thought was nifty, if you were looking at a web page you could turn your browser around and make notes about that web page. But mostly I thought it was cumbersome. But pretty. And therein lies the problem. People will be awed, and fooled into believing that it actually is an improvement.

      Maybe I will be quoted 10 years from now in the same breath as when people talk about IBM predicting that there only was a need for 5 computers in the world and Bill Gates saying that 640KB will be enough memory.

      Maybe so, but I think that there is a good chance that this is a technology looking for a solution, rather than the other way around.

      I don't think that this is innovation. I think it is a _lack_ of innovation. "We can't think of anything better to do with our time and we have all this nifty technology and nVidia is releasing their Ultra 6800, we gotta do something".

      --
      The Internet is full. Go Away!!!
    10. Re:Old != Bad by jafomatic · · Score: 2, Insightful
      MS Windows-like multiple document interface that demands to take up the whole screen

      Demands what? Windows MDI, since win2000 (office 2000, I think?) hasn't required a full screen (if it ever did) at all. There are plenty of apps that will even let you detach a window from the MDI if you feel that's even necessary (delphi4 and up, mIRC, trillian?).

      Considering those, I'd suggest it's the application developers among us who are making MDI become a problem; it isn't the OS.

      --
      ::jafomatic
    11. Re:Old != Bad by fucksl4shd0t · · Score: 2, Interesting

      What's really needed is a new input device. Mouse + Keyboard is *really* shitty. I'd like something better. I'd like to just wave my hands around and have the stuff I'm using move around. I'd like to just put my finger on the window I want and either write on a pad or just talk into it (yes, I like writing better than typing) and have it take dictation.

      How far are we from being able to just wave our arms around as part of our ui?

      --
      Like what I said? You might like my music
    12. Re:Old != Bad by Lumpy · · Score: 2, Insightful

      Say you have a document, a calculator, and an IDE open. You want to use the calculator with both the IDE and the document. With a virtual desktop you couldn't do that,

      I do this every day.. I have 3 monitors on my development PC at work.

      "rotate your view" is worthless to me. I need to see all three at the same time, multiple monitors is the only solution to that. Actually I can do the above with only 2 monitors, something that is far simpler and dirt cheap on a PC today.

      --
      Do not look at laser with remaining good eye.
    13. Re:Old != Bad by rishistar · · Score: 3, Funny
      It really depends on what kind of work you do. If you have dozens of widows with

      If I had dozens of widows I'd be a dead bigamist.

      --
      Professor Karmadillo Songs of Science
    14. Re:Old != Bad by kabocox · · Score: 2, Insightful

      I may be alittle slow. What is the logical difference "from rotating your view" from "switching apps"? I still have to take some active input to change the screen. What is so hard about using alt-tab?

  3. Dade Murphy... by Seoulstriker · · Score: 5, Funny

    Finally, the technology of the 1995 movie "Hackers" meets the present. ;-)

    --
    I am defenseless. Use your button. Mod me down with all of your hatred.
    1. Re:Dade Murphy... by badriram · · Score: 2, Informative

      Oh and dont forget the UNIX system in Jurrasic Park either.

    2. Re:Dade Murphy... by ActiveSX · · Score: 3, Informative

      That was an actual program. 3D File System Navigator.

    3. Re:Dade Murphy... by Filecore · · Score: 2, Informative

      Shame is that you need IRIX 5.3 or below to run. All my systems are 6.5+

      However there is fsv - 3D file system visualiser available for Unix/Linux.

  4. Frustrating by lukewarmfusion · · Score: 2, Informative

    I can imagine using this and always turning my monitor or my head so I can see the ones that aren't exactly lined up straight. Sorta like an older laptop LCD that loses brilliance when the angle's off. Since the desktop's concave, I'd also expect my windows to "slide" around toward the middle.

    Of course, it might just be a matter of adjustment.

    1. Re:Frustrating by CTho9305 · · Score: 4, Informative

      The focused window comes up and is displayed in the normal "2d" manner. You can't even interact with windows that aren't on the 2d plane beyond dragging them around, and their window contents don't update realtime.

    2. Re:Frustrating by Thing+1 · · Score: 2
      I can imagine using this and always turning my monitor or my head so I can see the ones that aren't exactly lined up straight.

      So not only do your wrists get RSI, but now your neck does as well? Count me out...

      --
      I feel fantastic, and I'm still alive.
  5. 3D input devices by Matt+Moyer · · Score: 5, Interesting

    I really don't think the 3d desktop will be feasable until we have some form of useful, cheap, and easy to use 3D input device. Anyone work with this sort of thing?

    1. Re:3D input devices by ewhac · · Score: 4, Informative

      There used to be one: The SpaceORB 360. Sadly, it's not made any longer. SpaceTec later folded and had its assets acquired by LabTec, who still manufacture high-end 3D input devices, mostly targeted at the CAD market.

      Schwab

    2. Re:3D input devices by Bobdoer · · Score: 2, Insightful

      What? Joysticks aren't cheap enough for you? If you can use it in Quake, why can't you rig it up to work the same way for your 3D desktop?

    3. Re:3D input devices by sadangel · · Score: 2, Informative

      Cheap: no. Easy to use: fairly. 3D: oh yeah.

      The phantom is the darling device of many haptics researchers right now. It is pretty much exactly what you'd expect a 3D mouse to be. It's price pretty much limits its market to researchers and serious artists at the moment. I've had the chance to play with it and I can tell you that it's a fun little toy. No one has built a desktop for it yet though.

    4. Re:3D input devices by Arkus · · Score: 4, Interesting

      Check out this glove from Essential Reality. It reminds me of the powerglove from the original nintendo, but includes source code for Linux and M$ Windows. I've been considering picking up one just to try my hand at some 3D desktop interface programming.

      --
      -- Just my $0.02 worth...
    5. Re:3D input devices by Moofie · · Score: 2, Informative

      Trackballs are two-axis only. No yaw. So, therefore, there would be no functional difference between a trackball and a mouse.

      Labtec still makes the Space Orb, which is a three-azix device. Logitech also has a division that does three- and six-axis input devices for CAD.

      --
      Why yes, I AM a rocket scientist!
    6. Re:3D input devices by empaler · · Score: 2, Insightful

      It's called gorilla arm (the Jargon Dictionary)

    7. Re:3D input devices by adamfranco · · Score: 4, Insightful

      while a GUI allows you to do common things faster.

      I think that this is where we are having a slight misunderstanding. The 2D GUI isn't faster than the CLI, but has other added benefits (easier to see relationships, ability to see multiple outputs on the screen at the same time, viewing of fonts/markup, etc) that outweigh the added slowness. For a speed comparison, several common tasks are below:

      Copying a file:

      CLI:
      1.type $ cp /home/adam/mypaper.txt /somewhere/else/

      GUI:
      1. Go to "MyComputer" or "Finder"
      2. [Double]Click on "Documents"
      3. Go to "MyComputer" or "Finder" again or move hands to keyboard for CTRL+N to get a second window
      4-6. click several times to browse the second window to /somewhere/else
      7. Drag the icon for mypaper.txt from the first to the second window.

      Playing resizing an image:

      CLI:
      1. type $ mogrify -resize 640x480 cockatoo.jpg

      GUI:
      1-3. Open a filebrowser and browse to the image
      OR
      1. Go to "StartMenu" --> applications --> Adobe --> Photoshop
      2. Click File --> Open
      3+. Browse to cockatoo.jpg, click ok
      4. Click Image --> Image Size
      5. enter your resize values in the fields, click ok
      6. Click File --> Save
      OR
      6. Click CTRL+S

      In these and most other situations, the CLI will be much much faster, however, the added value of the 2D GUI is huge. For instance, being able to see what your image looks like when its resized is a great added value. Likewise, being easily able to see the hierarchy tree when using the filebrowser means that you don't have to keep as much in your head. How this applies to the 3D desktop is that the 3D interface does not have to maintain or reduce the overhead of interaction over the 2D environment, but it must add enough value to the environment to make that extra interaction overhead worth the trouble.

      I have yet to try a true 3D desktop and will wait until I have to make judgements on whether the interface overhead is worth the benefit.

      --
      "When ideology and theology couple, their offspring are not always bad but they are always blind." -- Bill Moyers
    8. Re:3D input devices by master_p · · Score: 2, Insightful

      Not really:

      CLI:
      1.type $ cp /home/adan/mypaper.txt /somewhere/else/
      file not found
      2.type $ cp /home/adam/mypaper.txt /somewhere/else
      (oops..i just copied it to a file instead of a directory)
      3. rm /somewhere/else/
      file not found
      4. rm /somewhere/else
      5. type $ cp /home/adam/mypaper.txt/ /somewhere/else
      directory not found
      6. type $ cp home/adam/mypaper.txt/ /somewhere/else
      file not found
      7. type $ cp /h -TAB
      8. type $ cp /home/a -TAB
      9. type $ cp /home/adam/ -TAB
      (TAB brings nothing because the directory contains mypaper.txt and mypaper1.txt.
      10.type $ cp /home/adan/mypaper.txt /somewhere/else/

      GUI (MS Windows):
      1. click 'my documents' from the taskbar (with folders view on)
      2. click and drag 'mypaper.txt' to /somewhere/else/

      Playing resizing an image:

      CLI:
      1. type $ mogrify -resize 640x480 cockato.jpg
      file not found
      2. type $ mogrify -resize 640x480 cockatoo.jpg
      640x480 is not supported at this color depth
      3. type $ mogrify -resize-help
      4. type $ mogrify -resize-help | more (since the help did not fit on the screen)
      5. man mogrify (since the command line help was inadequate)
      6. hit space - space - space to reach the desired section
      7. read the options
      8. note down the available options
      9. type $ mogrify -resize 640x480 -dither cockatoo.jpg

      GUI:
      1. open photoshop from start menu
      2. open image
      3. select resize from menu - observe 640x480 greyed out
      4. click dither check box
      5. select 640x480

  6. Google cache.. by Pranjal · · Score: 4, Informative

    ..two posts and it's slasdotted. Here is the Google Cache.

    1. Re:Google cache.. by Nick+Harkin · · Score: 2, Interesting

      Sadly it would be all too easy to run into copyright problems here, it's been discussed before tho...

  7. OT: What I want from a 3D GUI project by aliens · · Score: 4, Interesting

    What I have yet to see on any sort of 3D gui, is a thought out plan. (If anyone has please link)

    I would like to see some thought like a list of limitations that the 2D GUI paradigm currently has and how a 3D GUI could address these issues while not producing a huge long list of its own problems.

    Until then, this looks cool, but is in no way a step forward, back, up or down. It's just kinda there.

    --
    -- taking over the world, we are.
    1. Re:OT: What I want from a 3D GUI project by MBCook · · Score: 3, Interesting
      I know what you mean. I've seen a few 3D desktops before (I've seen this one before, plus Sun's 3D demo which I liked) and they all seem to be pushing the 2D paradigm into 3D. No one is really "using" 3D, they all seem to be making a 2D desktop where the 2D windows can be put "in the background" or something like that for the use of 3D. Nothing really "innovative".

      Like I said, I really like the way Sun did their 3D desktop demo, but it's still not really a 3D desktop, just a 2D desktop with a 3rd deminsion.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    2. Re:OT: What I want from a 3D GUI project by LostCluster · · Score: 3, Insightful

      Any 3D GUI is going to have to account for 2D programs running around its environment, just like Windows had to account for DOS programs and Linux GUIs always let you have command line windows.

      Somebody's got to get a 3D desktop environment stable before anybody bothers developing on top of that platform.

    3. Re:OT: What I want from a 3D GUI project by LostCluster · · Score: 2, Informative

      Apple's present use of 3D and 2D scaling seems to indicate they have the code written to do some cool 3D stuff, but they have to use it sparingly because all graphics rendering is alaways resource-intensive.

      Truth be told, we do have a lot of 3D killer-apps.. first person shooters, and 3D medical images. The thing is, you end up there with applications who like to be modal in controling the screen in part because they don't really want you running another high-graphics app at the same time. An FPS-in-a-window seems to be too much to ask sometimes...

    4. Re:OT: What I want from a 3D GUI project by zytheran · · Score: 5, Insightful

      Problems with 2D paradigm.
      1 The real world isn't 2D. People have to learn that icons mean things and all about clicking and double clicking to make it do stuff (i.e. run) So there is this whole training thing. Those who have helped show the older generation how to use PC's know all about this.

      2 2D is really limited space. You have a 15"->20" display that has borders.Unless windows go wrong you can't put things off screen. The real world is not like this, I can turn around and put stuff on the table behind me, or on the floor, or on the shelf. I don't have a tiny little workspace, no-one does. Yes , Linux, Irix can have multiple "windows", but the whole thing doesn't scroll, you just choose another rectangle to look at. Although we accept this , take some time to look around your cube, office or kitchen. The real world is not so constrained, why should the virtual one???
      3 In the real world I like piling things so I put related things together. This requires 3D. Try this on 2D and you either get a mess or require "folders" to put things in. These folders are just more 2D..
      4 Relationships between objects. Our whole brain has evolved to handle 3D relationships. e.g. the files are on the table, the calender is near the phone, the phone is near the window. Our brains thrive on this and it works really well because our brains are good at 3D mapping. Living in a 2D icon based world is mentally crippling. We have to label things with words to know what they are, we need folders and tree structures for directories. These might have seemed a good idea at the time but did anyone ever do some testing to see how effective these paradigms were? Anyone?? Of course we (and in particular younger people) take this all for granted but who says it is any good? Think outside the square people. Icons, folders, windows??? Come on!!

      What do people think about having a UI which is a window into a 3D world. It looks 3D because it really is. The calender looks like a calender and is where you would expect it. The Inbox looks like an inbox and is on your table. Your diary is on the table and open to today. You software manuals are on the shelf and look like books, when you move closer you can read the spines.No training required.When you move an cursor (think focus of gaze) over what you want to do icons appear near the object with a list of tasks it can do appear. Move your icon/point of interest away and they go away. Walk down the hall and there is Fred's office , there's Freds stuff. Fred might let you borrow his stuff or he might not. Walk out of that door over there and anything and everything changes and your in the middle of a game. It's ALL transparent and like the real world. (Ok, the game bit is an extension but think local paintball)

      Well, anyway, been there, done that, got funding, got business plans, no-one was really interested (including Microsoft). They all like little 2D screens and icons.No-one could clue out a 3D based UI. Search for Cyberterm in the archives and the VR print magazines from the early 90's. (Our 3D interface actually preceded Windows 3.1)
      After 10 years of taking it from a hobby to a company and then nowhere we have given up.
      (PS The company wasn't called Cyberterm, thats some dude in Florida who got the name before us)

    5. Re:OT: What I want from a 3D GUI project by RESPAWN · · Score: 2, Informative

      The calender looks like a calender and is where you would expect it. The Inbox looks like an inbox and is on your table. Your diary is on the table and open to today. You software manuals are on the shelf and look like books, when you move closer you can read the spines.No training required.When you move an cursor (think focus of gaze) over what you want to do icons appear near the object with a list of tasks it can do appear. Move your icon/point of interest away and they go away. Walk down the hall and there is Fred's office , there's Freds stuff. Fred might let you borrow his stuff or he might not. Walk out of that door over there and anything and everything changes and your in the middle of a game. It's ALL transparent and like the real world. (Ok, the game bit is an extension but think local paintball)

      Isn't this what Microsoft tried to do with Bob? I may be thinking of another UI that tried to do the same thing, but I distinctly remember at one point using a UI similar to what you describe... and I think it was Bob.

      --

      If Murphy's Law can go wrong, it will.

  8. Not impressed by Lurgen · · Score: 4, Insightful

    3 Dimensional interfaces like these (especially Suns new project) are just annoying. They don't represent any signficant increase in productivity, they aren't going to make your system easier to use - they just look cool, and that's enough to grab attention.

    The downside of these interfaces is the ridiculously high processor and memory requirements. All that extra graphic manipulation comes at a price, and I for one don't see any reason to waste processor cycles. What I'd much rather see is somebody developing a faster, more lightweight UI that is a nice combination of OSX and Windows XP. One that chews up LESS memory (instead of more, like this), one that speeds things up.

    Then I'll be impressed.

    1. Re:Not impressed by epiphani · · Score: 3, Insightful

      I accually think that this is more a "Cargo before the boat" type thing. 3D interfaces would be great. If I could interact with them in a 3D manner.

      Take a look at the interfaces used in the matrix 2 and Minority Report for examples of what I mean by 3D interfaces.

      --
      .
    2. Re:Not impressed by JohnnyCannuk · · Score: 2, Interesting

      Ok, so don't use it. You don't have to use Windows or X or OSX today either. You can stick with the command line, or fvwm or something nice and lite so you can use your processing power as you see fit.

      But since hardware is cheap, and most regular users don't use the power of the machines they have anyway, why not let them choose a desktop like this? For them it could greatly increase the easy of use of a computer, perhaps letting them do their jobs better or enjoy their experience on the computer more.

      Isn't that more important than wheter YOU think Looking Glass or this particular 3D desktop is annoying? If this thing really is annoying and hard to use, it'll go the way of NextStep, and AmigaOS and all the other desktop systems that nobody in mainstream society uses.... ...but what if it really does work better than what we have now?

      --
      Never by hatred has hatred been appeased, only by kindness - the Buddha
    3. Re:Not impressed by Lurgen · · Score: 3, Interesting

      People who said that about Windows were obviously not paying attention. Being able to carry out multiple tasks in parallel, to have several applications available to facilitate workflow, that's dead simple to justify.

      Bear in mind that the windowed nature of the Windows GUI wasn't the big step forward - the multiple application, flexible workflow side of things is what truly mattered (working in windows had been around for ages, just look at the Mac, or even better GEOS on the C64!).

      Having a pretty 3D interface to do the same thing? I'm not convinced. Gimme something truly revolutionary.

    4. Re:Not impressed by Jack+Porter · · Score: 3, Insightful

      The downside of these interfaces is the ridiculously high processor and memory requirements. All that extra graphic manipulation comes at a price, and I for one don't see any reason to waste processor cycles.

      Yeah, the 2D GUI will never take off - what a waste of CPU and memory! Remember when 2D graphics acceleration was a selling point of video cards? They relieved your CPU of the burden of the 2D GUI's bitblits and fills.

      These days many people already have a 3D accelerator capable of doing all the 3D number crunching required - "wasting CPU cycles" is a moot point.

    5. Re:Not impressed by Eil · · Score: 4, Interesting


      The downside of these interfaces is the ridiculously high processor and memory requirements. All that extra graphic manipulation comes at a price, and I for one don't see any reason to waste processor cycles.

      They also said that "glass teletypes" would be too bulky and difficult to read. They said that color graphics were a perfectly good waste of video RAM. And 2D graphics with a mouse would never catch on because pointing and clicking at rectangles all day long would get much too tedious.

      Of course the 3D desktop comes at a price. It's not practical these days anyway, but it might be in the future. That "might" is very much the key. Even if this is all smoke and mirrors (doubtful, but possible), it makes the company look good. It's "innovation." It might become the next trend.

      This Sphere XP is not in use right now because there are significant limiting factors. Computing resources, navigation, ease of use, etc. The whole purpose of research like this is to try to find new ways over those hurdles. If they just sat around all day shaking their heads and saying, "this is pointless, why don't we combine OS X and Windows XP instead?" they... well, they'd end up being you.

      What I'd much rather see is somebody developing a faster, more lightweight UI that is a nice combination of OSX and Windows XP. One that chews up LESS memory (instead of more, like this), one that speeds things up.

      Better get coding, because if what's currently out there doesn't suit your needs, it's highly unlikely that someone's going to rap on your chamber door and volunteer to sit down and start banging out customized software just for you.

    6. Re:Not impressed by whig · · Score: 2, Funny

      Yes, what I definitely want to happen is that when I make a selection, a little marble gets imprinted and rolls down a chute, which then conveys the response.

      How's that for a 3D interface?

      --
      Peace and love, y'all
    7. Re:Not impressed by panaceaa · · Score: 2, Funny

      No increase in productivity?!

      Say that after you can turn your monitor around during Solitaire and see where the aces are hiding! That's what I call productivity!

      Sheesh.

    8. Re:Not impressed by Anonymous Coward · · Score: 3, Interesting

      Spoken like a true newbie. GEOS didn't come along for the C64 until way late in its life cycle (long after Macs). Windows wasn't able to "carry out multiple tasks in parallel" (non-preemptive multitasking) until 1995, 10 years after the Amiga did it.

      You'll be so busy waiting for something "revolutionary" that you won't be paying attention when such evolutionary technologies as this roll right past you. It's not what it can do that you should be seeing, but what it will be capable of someday (the guy says it's research and a work in progress). GUIs have always been evolutionary - you said it yourself.

    9. Re:Not impressed by some+guy+I+know · · Score: 2, Interesting
      Take a look at the interfaces used in [...] Minority Report
      That was a bad interface.
      If I want to dismiss a window or move it to the next virtual screen, it's only one or two keystrokes/mouse clicks/drags, requiring the movement of a few fingers and maybe a slight movement of my forearm(s) or wrist.
      In Minority Report, T.C. was wildly waving his arms about.
      I would be very tired after a few hours of that.
      --
      Those who sacrifice security to condemn liberty deserve to repeat history or something. - Benjamin Santayana
    10. Re:Not impressed by pigeon768 · · Score: 2, Funny
      In Minority Report, T.C. was wildly waving his arms about. I would be very tired after a few hours of that.

      Yes, but you're not Tom Cruise. Fatty.

    11. Re:Not impressed by Quixadhal · · Score: 2, Interesting

      If I were a windows programmer, I'd try to implement my idea for a "3D" window manager... namely just using alpha-transparency and the mouse scroll wheel.

      You make whatever window is "active" 100% opaque, and anything above it is set to some very low level, perhaps 10% opaque. Thus, you can still see updates to the upper applications, but should be able to concentrate on the one you're actually using without having to move and reposition anything. Scroll the mouse wheel to change focus up or down the stack -- normal click-to-focus for things at different X/Y coordinates of course.

      That, and find some way to keep friggin' windows apps from stealing keyboard focus away from each other while I'm typing!

  9. I used it last week... by Jack+William+Bell · · Score: 5, Informative

    I used it last week for a day and was quite impressed. It isn't perfect, some major bugs, some missing features and a slow memory leak that requires you to stop and start it every hour or so. But very usable.

    What I thought was most cool about it was that it is very close to something I have been saying I wanted for a long time, except that I want to rotate the 'world' around me using a foot controller. In any case Sphere might just be pointing the way to a new GUI paradigm we can use for real work, something other than the 'desktop'.

    --
    - -
    Are you an SF Fan? Are you a Tru-Fan?
  10. Its not a bad idea by voss · · Score: 2, Interesting

    Imagine if someone came up with a VR desktop for linux that would work with those 3d goggles...you would finally have something jaw dropping to talk about that would be really cool. Instead of a clunky mouse, use a goggle to grab your windows with get this ...handles...not some silly virtual hand like in the olden crappy vr days...combine that with a virtual keyboard and youve really got something.

  11. Superstring XP by Anonymous Coward · · Score: 5, Funny

    Next comes Superstring XP, which works in 26 dimensions.

    1. Re:Superstring XP by GregChant · · Score: 2, Informative

      I know this was supposed to be a joke, but come on, M-Theory (and subsequently superstring theory) is 9+2 dimensions.

    2. Re:Superstring XP by two_stripe · · Score: 5, Funny

      I know this was supposed to be a joke, but come on, M-Theory (and subsequently superstring theory) is 9+2 dimensions. Here i was trying to convince my housemate that slashdotters do have a life, and then he read this. You just set me back 3 years.

  12. Project Looking Glass by dominator2010 · · Score: 3, Insightful

    What about Sun's Project Looking Glass that's on their Java Desktop System?

    Here's a link

  13. Hmm, 3D Desktop... by lightknight · · Score: 4, Interesting

    This (SphereXP) is almost painful to use. Not that it's a bad design (it's very interesting), but I've seen the videos from a while back (I'm working on something that competes along these lines, have to keep tabs...). Two things I would say to the coder: 1.) CSGL is no longer being developed. Switch to Tao (http://www.randyridge.com). 2.) Try and keep the amount of effort (moving around, switching tasks) to a minimum. Download the videos, you will see what I mean. Lots of bad clicking and scraping while moving around the sphere.

    The biggest problem I've run into (again, I'm working on something in the 3D Desktop arena), is that in windows, you cannot jack the Paint APIs (easily). So you can't just grab a window and throw it into OpenGL. Additionally, you can't modify the source (closed-source) to grab the windows...Which I am attempting to rectify with some assembly code, but it's still a pain.

    The nice thing about Tao? Cross-platform (somewhat). As for my program? It will be released after I finish the assembly.

    --
    I am John Hurt.
  14. Re:3D? by CTho9305 · · Score: 3, Informative

    You can use the mouse wheel to move windows closer/further, or to move the camera position in and out. It is in fact 3d.

  15. Why not try some of the alternatives by women · · Score: 5, Informative

    Why not investigate some of the alternatives while the site is ./ed.
    http://desk3d.sourceforge.net/
    Sun's attempt
    http://www.cs.ucl.ac.uk/staff/A.Steed/3ddesktop/

    --
    If you're a fan of women, add me to your friends list.
    1. Re:Why not try some of the alternatives by dhuber · · Score: 2, Informative

      About Sun's attempt (Project Looking Glass), you can find a demo video here and the project's site here.

  16. Another 3d desktop by Anonymous Coward · · Score: 3, Informative

    Rooms3d is a very immense desktop environment that views each "room" as a folder, with clickable objects as the items in the folder.

    For example, a cool-looking dungeon would be the Control Panel, and wooden crates would be display, hardware configuration, etc. Like I said it's very immense and thourough but extremely cool.

  17. Site Digest: /. compensation by WasteOfAmmo · · Score: 2, Informative
    Here is what I could grab from the site before it fully succommed:

    http://www.hamar.sk/sphere/

    Overview: The SphereXP is a 3D desktop replacement for Microsoft Windows XP. Taking the known concept of three-dimensional desktops to its own level. It offers a new way to organize objects on the desktop such a icons and applications. Check the videos and screenshots to get the idea.

    The project was under "heavy" construction, but now it is open for testing. Everybody is free to try it out. Every response (sphere@hamar.sk) is appreciated.

    Please keep in mind that project is more of a vision. Due to the limitations of Windows I'm not able to do everything as I would like to. I know it is still not very usable, but I'll try to make it work as I can. I hope when there's time for it, this theory will have a satisfying implementation.

    http://www.hamar.sk/sphere/info.htm

    PROJECT INFO

    IN THE BEGINNING THERE WAS THE COMMAND LINE....

    The interaction human-computer has gone a long way since the invention of personal computers. In the beginning there was only a simple command-line interface (CLI), which was not a very intuitive interface. The only widely used device that you could use to interact with the computer was the keyboard. People needed a lot of skills to operate computers. New ways have been opened with the evolution of hardware and software. Inventions such as mouse or graphical user interface (GUI) changed the way we interact with the computer and allowed massive spread of computers. Working with the computer got easier, faster and more effective. The two-dimensional graphical user system is now established as the preferred interface for most users. It can be found in any of the major operating systems like Microsoft Windows, Mac OS and the X Window System. There has been made only a little progress since its invention. Declining hardware prices and increasing hardware capabilities allow us to make the next step and make interfaces more intuitive and more effective.

    A core part in creating any new environment is to provide a metaphor for intergrating visual elements into a recognizable and copmprehensive framework. The name of the application is "The Sphere". This name encapsulates the main idea behind the project. I'm not trying to simulate reality. The main inspiration comes from the way we recognize reality. My design is based on the human perception of the world.

    THE CONCEPT

    The Sphere is theory of an 3D workspace. The SphereXP is an example of the theory. The environment is user-centered. It is represented by a sphere. The user is exactly in the middle of it. All objects are situated around the user. He can easily turn around and manipulate with the objects. All the objects that users are used to having on their regular desktop are now integrated in a three-dimensional environment. . There are icons and applications. They can be move around according to some rules. You can bring them closer to the view port or send them back.

    THE APP

    Too much freedom of movement may cause disorientation. Therefore I chose to apply strict rules for moving in the environment. The user cannot go outside the designated area - the sphere. I call this type of navigation spherical. The view port is always facing apart from the sphere center. Once the user sets the distance from the center, the view port can be only rotated around it. This makes the navigation easier and prevents the user to get to an angle where he cannot see anything. A simple tool is used to ensure effective navigation and to prevent the user to get lost. It is a minimized version of the sphere situated in the right bottom corner. It provides an overview of where the view port is pointing and where all the objects are.

    Limited control of the layout

    The only thing that the user is allowed to change is the background image. This ensures that this environment will have the same functionality and layout on every com

  18. That says it all... by PhuckH34D · · Score: 2, Funny
    "Please keep in mind that project is more of a vision. Due to the limitations of Windows I'm not able to do everything as I would like to."
    That says it all...

    --
    You're old school? I beta tested the motherf***ing abacus!
  19. Mirror of program by CTho9305 · · Score: 3, Informative

    The site is pretty thoroughly slashdotted. I grabbed it a few days ago, so... mirror. You'll want one of the sphere zips and the cgsl library.

  20. 3d browsing comes and goes by dj245 · · Score: 3, Insightful
    These thing have come, and they go just as quick. I've seen 3d browsing being pimped at the internet browsing crowd, the hard disk space hogging investigating tools, and various other browsing tools. It always fades away because people hate it. It takes students an entire semester to get comfortable modeling in 3d and thinking in a three-dimensional space. Some don't even get it after the semester is up. I know a couple students that will never really get it. They are pushing this on Joe Average?

    In 3d rendering enviroments and cad programs, a sharp and tough learning curve is anticipated and acceptable. But in web and file browsers it is not. File and web browsers must be intuitive. Ittuitiveness is a myth however, there is no human instinct that associates double-clicking with running a 'program'. It is merely congruent with expected behavior. Same with volume controls where increasing volume is anticlockwise. If I made a volume dial where increasing volume was clockwise, people would be righteously pissed because it clashed with expected behavior.

    And that, in a nutshell, is why it will fail.

    --
    Even those who arrange and design shrubberies are under considerable economic stress at this period in history.
    1. Re:3d browsing comes and goes by ashot · · Score: 2, Informative

      I think you got the clockwise/anticlockwise backwards as many have pointed out.

      But more importantly, the statement:
      It takes students an entire semester to get comfortable modeling in 3d and thinking in a three-dimensional space. Some don't even get it after the semester is up.

      is ridiculous. We live in a 3D world, and our minds and phyche are wired for three dimensions both through life experience and also some through evolution.

      --
      -ashot
  21. 3dwm by Anonymous Coward · · Score: 2, Interesting

    remember 3dwm anyone? looks like its dead now. 3dwm website

  22. first impression - sucks by knodi · · Score: 2, Interesting

    I tried this out last week, it relatively sucked. Framerate was about 0.5 per second, visual defects were everywhere, just seemed like an interesting concept wrapped in bare proof-of-concept code.

    --
    Austin is more fun than Dallas.
  23. Screenshots since main site is down by wo1verin3 · · Score: 3, Interesting
  24. I Have a 3-D desktop at work and at home! by JoeCommodore · · Score: 3, Funny

    ...I wonder if the digital version has the same problem of all the piles of documents spilling to the floor now and again?

    --
    "Enjoy what you're doing! If it becomes drudgery, you're doing it wrong!" - Jim Butterfield
  25. well, about that... by trs9000 · · Score: 2, Interesting

    they all seem to be pushing the 2D paradigm into 3D. No one is really "using" 3D

    i get what you mean and i agree
    however:
    it seems to me that what you describe probably wont be feasible until we are using something other than a flat screen as our display, donchathink?
    (and i realize this is not necessarily the case but it would have to be a dramatically new paradigm and i cant imagine an alternative)
    i suspect that the innovation is going to have to come from a hardware / input side of things to get that going. in the mean time though, im glad that theyre pushing things forward and trying it out (i only saw a brief glimpse cause of slashdotting but seems interesting from a research pov at least)

    a

  26. Mirror Available by baximus · · Score: 3, Informative

    Although it's probably not needed anymore, there's a mirror of the software, movies and shots at PlanetMirror. Available via HTTP or FTP. They also have the .NET Framework available.

  27. 3d add on for Linux by blizzard854 · · Score: 2, Interesting

    Not sure if anyone has seen this but... Linux 3d add on [sourceforge.net] This program allows a 3d environment to appear when you want to change between virtual desktops... Once again looks cool... But useful? Not really...

  28. We need a /. Torrent tracker by The+Rizz · · Score: 4, Interesting

    As soon as I saw this on slashdot, I thought I'd quick take a look at it before it got swamped - I actually got all the images and videos downloaded before the site went down due to /. effect.

    I was thinking I could put a .torrent of it up for download, but realized that I didn't have any tracker to post it to if I did make one...

    Perhaps Shalsdot needs to look into providing a public tracker for backups of video/images/etc. from sites they link to.

    --The Rizz

    "The girl who swears no one has ever made love to her has a right to swear." --Sophia Loren

    1. Re:We need a /. Torrent tracker by FreeForm+Response · · Score: 2, Informative

      Like this one?

  29. This is useless to me. by ChaoticLimbs · · Score: 5, Insightful

    I don't want new WAYS to use the existing functionality of my computer. I want new TOOLS, new things I can do that I could not do before, or things which were complex now made simple. I want my computer to understand spoken instructions in sentence form. I want to tell my computer " Find all of the image files in the computer where the majority color is orange". I want to tell my computer "Show me a list of all of the files on my computer which have been modified or accessed by a user process in the last 15 minutes." and get no system and log files as a result. I want my computer to actually know the purpose of each file its OS is built from. I want to ask it if anything is different between this bootup and last. WHY is the industry looking to add superfluous eyecandy to the same functionality?
    It's like being sold a 1930 Ford with a new, prettier body for 2004 but still having the old rattletrap engine.
    Those apps that need 3d will HAVE it (Quake) Find ways I can do things FASTER with less effort!!

  30. Not an original idea by luckyguesser · · Score: 2, Informative

    Much like anything else I've seen Microsoft make / do, this is NOT their original idea. I saw this feature demoed on a Linux machine at Comdex last winter.
    Here's a link to a story about the linux feature.

    Ah! Can't post!: "Database maintenance is currently taking place. Some items such as comment posting and moderation are currently unavailable."
    Oh well, I'll keep trying.
    "And the monkey flips the switch."

    --


    The power of Christ compiles you.
    A Random Blog
  31. Proably not, however... by Sycraft-fu · · Score: 2, Interesting

    I think research in this area is great. I do not believe that we have currently found the be-all, end-all of user interfaces. I mean the metaphor came about when display technology was far more primitive than today, which imposed limits to what could be done. Most of the enhancements to this metaphor have been making things prettier. We see higher resolution icons, with more colours, drop shadows, animations, etc. No real change to the fundimental way things work.

    That's because, so far, we haven't found a better, more intutitve way to do things. That doesn't mean that there isn't a better way we haven't yet discovered. While this probably isn't it, that doesn't mean it isn't useful research along those lines. I really do believe that a better interface is possible by exploiting the 3d capabilities of modern systems. I, of course, don't know what it is or I'd be working to make it a reality, but experimental new interfaces like this is one way to work on finding out. Try it, see what's good, see what bad, try and revise, etc.

  32. Um...WHY? by penginkun · · Score: 2, Informative

    Oh, goodie, another "reinterpretation" of the UI involving '3-D'. This has been done before and this doesn't look any better than earlier efforts. Tell me why this is supposed to be revolutionary/fresh/insert meaningless buzzword here?

  33. Not necessarily any better, IMHO. by mikehoskins · · Score: 2, Interesting

    Of course, we'd have to use it awhile and study it, to make a real comparison. I can't actually see this site, because of the /. effect, so I'll ramble and speculate....

    Visualizing this in my puny little brain, I "see" a problem -- 3D clutter. If you think your current 2D desktop is cluttered, because of hidden stuff sitting behind stuff, then wait for the 3D effect.... On the other hand, the holy grail of 3D interfaces -- hologram projection and the like -- might have the problem of seeing through the object....

    If you do real/semi-real 3D with actual depth, there could be problems with users having headaches or blurred vision, or flicker, as well, possibly, depending on implementation, yada, yada.

    I think alpha-blending, if done properly, is a better way to unhide relavent information. Dual monitors, wide-screens, or really large screens with a lot of resolution are others.

    I think 3D would look cool, though.

  34. heh by krappie · · Score: 4, Funny

    some major bugs
    some missing features
    a slow memory leak that requires you to stop and start it every hour or so
    But very usable.


    BAHAHAHHAHAHAHhahahahhahahahhahahaha :D

  35. 2d effects by qqqqarl · · Score: 2

    as a visual effects developer, i'd like to point out that there are some very nice (better?) effects that can be achieved with 2d effects. eye candy that would make you drool.

    check out my burning dialog box movie.

    K.

  36. Not all its cracked up to be by NoWhere+Man · · Score: 4, Informative

    I got a chance to look at this program about a week ago when a friend installed it on my gaming PC I leave at his house.

    To say the least the program has a long way to go before it can become a useful product. I admit that it has potential, but it has some issues.

    Firstly, the images it produces are really choppy. It doesn't recreate the graphics of the apps in the background with enough detail. And I am not just talking about legability either. I had calc running in the background and the bottom of the application was cut off.

    The next thing was the interaction in switching the applications from being into the foreground to the background. You have to click on the top of the app, just a pixel above the title bar. It, needless to say, took awhile to get the hang of it.

    Another problem I had was applications that would disappear within the middle. You can zoom in and out of the 3d space, and its easy to lose an application that is in the middle. I managed to place a program in the middle of the desktop so that when I spun around you still could not find the application. One would assume I would eventually find it 180degrees around, but I didn't until I zoomed all the way out.

    The last thing would have to be the fact that its not a true 3d environment. The desktop does not wrap around to the other side. When navigating all the way around, its not possible to come to a full loop.

    Don't get me wrong though. I think this is quite an achievement for who designed it. And I think it deserves all the merit it can get.

    --

    "Imagination is the only weapon in the war against reality." -Jules de Gautier
  37. Oh neato! by NeoGeo64 · · Score: 2, Funny

    This new interface reminds me of Minority Report!

    *Starts making quick hand motions in front of screen*

    Dammit, it doesn't work...

  38. I work with 4-D input devices by Pan+T.+Hose · · Score: 2

    I really don't think the 3d desktop will be feasable until we have some form of useful, cheap, and easy to use 3D input device. Anyone work with this sort of thing?

    I do. Actually, it's a 4-D input device. I have two mice.

    --
    Sincerely,
    Pan Tarhei Hosé, PhD.
    "Homo sum et cogito ergo odi profanum vulgus et libido."
  39. Intel and 3D OS Product Demo by lxt · · Score: 2, Insightful

    I once saw an UK Intel executive showing a video of a proposed OS, which was 3D and based around hexagons. In theory it looked like a nice idea, but five years later and I've heard nothing of it since. Users simply prefer working in 2D.

  40. I think you are still not taking it far enough by SmallFurryCreature · · Score: 2, Insightful
    The desk anology is a flawed one. Desks are not easy or efficient to use. Hunting for a calculator just to do a sum. Searching for the stapler then hunting for staples just to attach an image to a document. TOO MUCH WORK.

    Of course the PC desktop (2D or 3D) is exactly the same. Hunting in the start menu (or whatever you call it) for the calculater. Hunting in the menu for the option attach image.

    Ideally there would be no apps for me to start and stop. Rather the OS would "know" what I am trying to do and do it for me. Kinda like a real secretary does (a really good one). Real spellchecking, real document formatting, real dictation, real file retrieval, real fact finding.

    Currently that seems impossible. Even a simple thing as spell checking is so complex most people don't even bother with it. Computers are not just dumb they are moronic.

    The entire 2D desktop interface is just gludges to get around the moronicness of the OS. We got a HUGE taskbar taking up valuable space just because the OS has no clue as wich app we want to use and wich we don't, we add shortcuts constantly on screen just because noone has found a way to launch the right app at the right time.

    I am not saying I got the answer or even that there is an answer. But just like drawers, putting things behind you, extra large desks, etc are in ways of getting around the limitations of a desk. All current desktop designs are just ways of getting around the limitations of the OS.

    Ideally we want a star trek like computer. One wich "magically" can detect what we want to do and do it. Until then all we got is gludges.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  41. Problem is, monitors aren't 3D by blorg · · Score: 2, Interesting

    I've got 26 things open right now and between a multi-tabbed browser, taskbars over two monitors and a sidebar I don't have any problem getting to what I want. The Alt-Tab Replacement helps too.

    Part of the problem with 3D GUIs is that monitors are 2D devices, not 3D. Give me a workable 3D display device and manipulation tools (hint: I'm thinking of 'give me the real world' here) with my 3D GUI and you might have something. Even in the 'real world' however, 2D is often a most useful abstraction. Jakob Nielsen has an interesting column (with rebuttals) on the problems of 3D interfaces.

  42. A 3D version of Windows XP? So it has to have... by Polaris · · Score: 2, Funny

    The BSOD: Blue Sphere Of Death

  43. Yes, it's the coolness... by Lorem_Ipsum · · Score: 2, Insightful

    because it is really no easier to switch between items in "3D" than with the other types of control features (taskbar, "virtual" desktops, etc.). They all require a physical action by the user to move the focus to the wanted item. Having a 3D desktop is just another take on the "virtual" desktop idea.

    It really comes down to the question of how you want to deal with partitioning your work space when you have more items than can be effectively displayed at one time. Your best options are to:

    1. Increase the screen size (multiple monitors, elumens VisionStation, Liebermann Inc.'s Grand Canyon monitor, etc.
    2. Go with the desktop metaphor that has the best "virtual" desktop interaction mechanism, i.e., the one which makes it easiest for you to navigate among your various items.

    Now a truly useful and cool interface would be to have the large thin panel display from "The Minority Report" with complete and accurate voice and gesture recognition.

    --
    --- Void where prohibited. Your mileage may vary. ---
  44. Sun has a similar system in the works.... by orion41us · · Score: 2, Interesting

    Sun has a simmelar project in the works. Codenamed Project Looking Glass. They have a nifty Vid. Based on their Java Desktop.....

  45. Not a 3d desktop, but... by cubiceye · · Score: 2, Interesting

    CubicEye is a 3d web browser. It lets you drill through every link from any given page in a tunnel-like structure.

  46. Mirror of movies & screenshots by drunkenbatman · · Score: 3, Informative

    It's a cool project, but the poor guy's server is getting killed. :(

    Here is a mirror to the movies & screenshots.