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Simulating the Whole Universe

Roland Piquepaille writes "An international group of cosmologists, the Virgo Consortium, has realized the first simulation of the entire universe, starting 380,000 years after the Big Bang and going up to now. In 'Computing the Cosmos,' IEEE Spectrum writes that the scientists used a 4.2 teraflops system at the Max Planck Society's Computing Center in Garching, Germany, to do the computations. The whole universe was simulated by ten billion particles, each having a mass a billion times that of our sun. As it was necessary to compute the gravitational interactions between each of the ten billion mass points and all the others, a task that needed 60,000 years, the computer scientists devised a couple of tricks to reduce the amount of computations. And in June 2004, the first simulation of our universe was completed. The resulting data, which represents about 20 terabytes, will be available to everyone in the months to come, at least to people with a high-bandwidth connection. Read more here about the computing aspects of the simulation, but if you're interested by cosmology, the long original article is a must-read."

326 comments

  1. Obligatory question by BinBoy · · Score: 4, Funny

    Does the simulation include simulated scientists simulating the universe?

    1. Re:Obligatory question by SilentChris · · Score: 3, Funny

      At least you didn't read it incorrect like I did. I thought it said "stimulating the universe". That's tough. All those weird fetishes and everything. And who knows what aliens like. (Although I guess if someone has an alien fetish we can kill 2 birds with 1 stone).

    2. Re:Obligatory question by maxwell+demon · · Score: 5, Funny
      Does the simulation include simulated scientists simulating the universe?
      From the summary:
      The whole universe was simulated by ten billion particles, each having a mass a billion times that of our sun.
      I somehow doubt that there are scientists which have such a large mass.
      --
      The Tao of math: The numbers you can count are not the real numbers.
    3. Re:Obligatory question by Gyan · · Score: 5, Funny


      I somehow doubt that there are scientists which have such a large mass.

      How much can hot air weigh?

    4. Re:Obligatory question by skraps · · Score: 1
      They are simulating using particles that have the mass of ten billion Sun's. The article clearly shows that they are not using Sun machines. Nor ten billion of them.

      So, they aren't simulating *this* universe. That makes it ok. Trust me.

      --
      Karma: -2147483648 (Mostly affected by integer overflow)
    5. Re:Obligatory question by yintercept · · Score: 1
      I somehow doubt that there are scientists which have such a large mass.

      ...now, if we were talking about the weight of egos...

    6. Re:Obligatory question by Anonymous Coward · · Score: 1, Interesting

      Does the simulation include simulated scientists simulating the universe?


      Yes, and it also includes simulated scientists simulating simulated scientists simulating the universe. But no more levels of scientists after that --- from there on, it's turtles all the way down.
    7. Re:Obligatory question by Anonymous Coward · · Score: 0
      So, doing thus will involve the simulation of the universe by simulated scientists, which will, initiate simulation of the universe by the simulation of simulated scientists, etc. And, definitely its take most of the calculation resources, so, why should you actually bother with the least important program parts if it's possible to regain the sim of every internal level of simulations of the universe by simulating the simulation itself? Here goes a part of reverse-engineered program source, in which, by using an innovative l33t diz-C++-ing tech, we were able to also reverse-engineer the comments (!!!).

      #include <stdio.h>
      #include "un-misc.h" // simu_step function

      // Simulation of the universe, main sequence;

      int simu_universe(void)
      {
      simu_step(-1); // Not implemented yet, therefore - not important
      return simu_universe + simu_step(1); // Simulation of the simulation, main cycle
      }

      // Prog initialization

      int main(void)
      {
      return simu_universe;
      }


      Ahh, what could be better than a good old infinite recursion ;-)
    8. Re:Obligatory question by meringuoid · · Score: 2, Funny
      How much can hot air weigh?

      Quite a lot, if you get the thermal kinetic energy up into the relativistic territory... once you stop thinking in kelvin and start using teraelectronvolts, you're getting warmer.

      --
      Real Daleks don't climb stairs - they level the building.
    9. Re:Obligatory question by JamesTRexx · · Score: 2, Insightful

      Aren't scientists nerds too?

      --
      home
    10. Re:Obligatory question by Anonymous Coward · · Score: 0

      Parent, Grand-Parent, Great-Grand-Parent, all rock. MOD UP THE WHOLE LINE!

    11. Re:Obligatory question by Anonymous Coward · · Score: 0

      No, because they are charlatans.

      I on the other hand am currently --- as a hobby project --- working on a perfect simulation of the whole universe in my basement. If I may say so myself the project is going great. So far I have already covered the basement itself.

    12. Re:Obligatory question by carcosa30 · · Score: 1

      That depends if they are or are not COMPUTER scientists.

      --
      Intolerance for ambiguity is the mark of the authoritarian personality.
    13. Re:Obligatory question by Anonymous Coward · · Score: 0

      you, sir... are not alone.

    14. Re:Obligatory question by aceat64 · · Score: 1

      Nothing quite like an anecdote from Stephen Hawking.

    15. Re:Obligatory question by mnmn · · Score: 1

      I thought there were tortoises on elephants back, or the other way round...

      Damn, now we have to send someone to check.

      --
      "Give orange me give eat orange me eat orange give me eat orange give me you." -Nim Chimpsky
    16. Re:Obligatory question by aspx · · Score: 1

      Well, I was planning on living my life, mostly to see what happens. But now I'll just wait for the movie. I'm excited. My life could go a lot of ways. I might use a doomsday device. I might even get married.

    17. Re:Obligatory question by Micro$will · · Score: 1

      Somethings wrong with this program. It compiled and ran for a while, but all it outputs is "42" ... WTF?

  2. Dr. Mike Johnson claims dibs on God by Anonymous Coward · · Score: 5, Funny

    "I always wanted to be God." said Dr. Johnson. "When they announced this project, the first words out of my mouth were 'Dibs on God!' I even have plans to introduce a son in a few billion simulated years. This is going to be exciting."

    1. Re:Dr. Mike Johnson claims dibs on God by pugnatious · · Score: 0

      Did he also introduce fake fossils, to
      fool the archaeologists?

  3. NOT AN ADVERTISMENT FOR THINK GEEK !! by Anonymous Coward · · Score: 0, Insightful

    This isn't an ad for anything on think geek !

    Has a mistake been made?

    NOT AN ADVERTISMENT FOR THINK GEEK !!

    1. Re:NOT AN ADVERTISMENT FOR THINK GEEK !! by Anonymous Coward · · Score: 0

      Are you suggesting that Slashdot has lost editorial integrity, and is instead planting advertisments as news items?

      Slashdot has about 172,000 unique hosts per day. That's a good reason to get loose around the underpants when it comes to forgetting about principles.

    2. Re:NOT AN ADVERTISMENT FOR THINK GEEK !! by Anonymous Coward · · Score: 0

      Oh god. Oh god. Please mod this up. Oh god.

    3. Re:NOT AN ADVERTISMENT FOR THINK GEEK !! by Anonymous Coward · · Score: 0

      They have a figure of 250,000 in their heads though. But I think that's been seasonally adjusted to take into account the fact that maybe that's what they'd like it to be. If I had an audience of "250",000 , then I'd advertise think geek, and pretend to 250,000 people that it's a real article.

      Also, I make the first comment have a link that points to think geek. Not only would I plant the story, but I'd plant the first comment as well.

    4. Re:NOT AN ADVERTISMENT FOR THINK GEEK !! by Anonymous Coward · · Score: 0

      Also, the average slashdot reader looks at 1.7 pages. That means most people only look at the first page , and don't bother looking at the forum postings. So nobody much sees these comments, apart from the moderators who work 24 hours a day.

      Speaking of lose underpants, if your a moderator looking at these words now. How come we just managed to meet right now, at this moment in time.

      Here's your message: It's ok to be a girl in a mans world. Because your emotions rule your head.

    5. Re:NOT AN ADVERTISMENT FOR THINK GEEK !! by Anonymous Coward · · Score: 0

      I'm in the market for a product which will my "offshore" development more visibility. I want to make it easier to move those jobs to india.

      Do you think that the advertisments on slashdot for a product produced by it's owners , which promises to give give those projects more "visibility" actually works.

      Because I don't trust those offshore workers. I want them to be more visible. But at the same time I want to fire you all, and give them your jobs.

      Do you think customers like me are slashdot's target audience?

      Just a thought. But a spikey thought.

      Like the serious man with glasses looking at this comment.

    6. Re:NOT AN ADVERTISMENT FOR THINK GEEK !! by Anonymous Coward · · Score: 0

      Oh Jesus. Oh god. Oh God. Oh God. Please mod this up. Oh God. You think this is an inside joke.

    7. Re:NOT AN ADVERTISMENT FOR THINK GEEK !! by Anonymous Coward · · Score: 0

      Slashdot's reach is 430 per million. So for one (real) million people, slashdot reaches 430 of those.

    8. Re:NOT AN ADVERTISMENT FOR THINK GEEK !! by Anonymous Coward · · Score: 0

      "Only if you blow me" - Jesus.

    9. Re:NOT AN ADVERTISMENT FOR THINK GEEK !! by Anonymous Coward · · Score: 0

      If this isn't an ad for anything on think geek how will how will all the paid moderators working at odsn get paid? onsd I mean.

    10. Re:NOT AN ADVERTISMENT FOR THINK GEEK !! by Anonymous Coward · · Score: 0

      Oh christ! I don't believe this, please mod this up. I can't believe that this is happening, and now of all time.

      Just when I didn't want it to. Oh christ no. Not now. Oh god. Please mod it up. Oh god no.

    11. Re:NOT AN ADVERTISMENT FOR THINK GEEK !! by Anonymous Coward · · Score: 0

      note how all 6 posts to this level from grandparent were made by AC's.

    12. Re:NOT AN ADVERTISMENT FOR THINK GEEK !! by Anonymous Coward · · Score: 0

      Bill? Is that you?

    13. Re:NOT AN ADVERTISMENT FOR THINK GEEK !! by TarlCabbot · · Score: 0

      But, it is another advert for Roland Piquepaille and his Radio WebLogs. Bumps his web hits by posting crap like this.

    14. Re:NOT AN ADVERTISMENT FOR THINK GEEK !! by Anonymous Coward · · Score: 0

      Monica?

  4. Great, so maybe. . . by Sialagogue · · Score: 3, Funny

    I can search it to find out where I left my cell phone last night.

    --
    The only acceptable defense of scientific results is to say that they were the product of the Scientific Method.
    1. Re:Great, so maybe. . . by JUSTONEMORELATTE · · Score: 1

      I can search it to find out where I left my cell phone last night
      Have you tried calling it to see who answers? I've recovered mine three times that way (over the years, not in the last week!)

      --
      GMail invites for iPod referrals

    2. Re:Great, so maybe. . . by accelleron · · Score: 1

      I've been told to f*** off 3 times that way.

      --
      Genius may have its limitations, but stupidity is not thus handicapped.
    3. Re:Great, so maybe. . . by Anonymous Coward · · Score: 0

      Yeah, that didn't work for me either. Had to swallow cost of a $500 phone (this was back a few years, Nokia 6160). Doesn't hurt to call your cell when you lose it, but hardly a guarantee of return. The guy better be careful next time, I think he's used up all his luck.

    4. Re:Great, so maybe. . . by PingPongBoy · · Score: 1

      Any simulation depends on the initial conditions. Since we all hardly know very much about reality - you for instance don't even know where your cell phone is - any result is acceptable.

      The idea of a simulation is useful for insight into possibilities but not for specifics. We can focus the simulation into a personal world where initial conditions are meticulously gathered. This can only go so far since outside influences cannot be fully observed or predicted. Even the imposition of boundaries will skew results to reflect the unreality of boundaries.

      A simulation of the universe ought to point out the possibility of the basics in our understanding of science and nature. The simulation might be deemed to fail if it cannot predict the formation of stars. It's all speculation.

      Can science fiction do just as well as any simulation of the universe? Much science fiction is based on abilities that do not exist. Both have the same unreality. The simulation may be far more conservative.

      --
      Know your pads. One time pad: good for cryptography. Two timing pad: where to take your mistress.
  5. bittorrent by dioscaido · · Score: 1, Funny

    Fire up your bittorrents, people!

  6. Why bother? by sometwo · · Score: 4, Funny

    The answer is 42. Just google it

    1. Re:Why bother? by maxwell+demon · · Score: 2, Funny

      Well, maybe they hoped to find the question?

      --
      The Tao of math: The numbers you can count are not the real numbers.
    2. Re:Why bother? by kerskine · · Score: 1

      The minute one of you start seeing pan-dimensional mice - I'm outta here

      --
      ****

      "I'd never want to join a club that would have me as a member" - G. Marx
    3. Re:Why bother? by Anonymous Coward · · Score: 0

      You are so funny.

    4. Re:Why bother? by Anonymous Coward · · Score: 1, Insightful

      The answer is 42. Just google it

      Might as well go with that. Trying to simulate the whole universe with a computer is like trying to simulate all data on earth with an md5 checksum.

    5. Re:Why bother? by joelanders · · Score: 2, Funny

      the answaer to what? what was the question...

    6. Re:Why bother? by rch1025 · · Score: 1

      Where are the white mice?

    7. Re:Why bother? by sharkey · · Score: 1

      After all, isn't that why we're on the Earth?

      --

      --
      "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
    8. Re:Why bother? by Anonymous Coward · · Score: 0

      Ah, but then they'd only have to simulate the earth.

    9. Re:Why bother? by Dizzle · · Score: 1

      I'm sorry, I wasn't paying attention... was the the question?

      --
      -Dizzle
      "I most likely AM so interested in myself."
  7. From the library reference desk by Anonymous Coward · · Score: 5, Funny

    Do you have a 1:1 scale map of the world I can use?

    Uh yes, but it's being used right now.

  8. LMAO by JUSTONEMORELATTE · · Score: 1

    I was going to comment on the absurdity of the claim to simulate everything, but due to a slashcode hiccup, I got "nothing to see here, move along." What The? I thought that EVERYTHING was here?

    Oh, and the ObStevenWright: You can't have (simulate?) everything. Where would you put it?


    --
    GMail invites for iPod referrals

  9. great stuff... by pyce · · Score: 1

    "time to put this 56.7k line to work"...

    --
    Hellenologophobia, n. -- a fear of Greek terms or complex terminology
  10. Imagine? .-) by Libor+Vanek · · Score: 2, Funny

    Now just imagine a beowulf cluster of... damned!

    1. Re:Imagine? .-) by Solder+Fumes · · Score: 1

      Why do you have to bring Doom 3 into every conversation?

  11. Douglas Adams !?! by jrl87 · · Score: 1

    Does anyone else see the striking similarities to the Hitchikers Guide?

    Simulating the Universe to find answers and the number 4.2 can't be a coincidence, can it?

    1. Re:Douglas Adams !?! by Anonymous Coward · · Score: 0

      "Simulating the Universe to find answers and the number 4.2 can't be a coincidence, can it?"

      Yes.

    2. Re:Douglas Adams !?! by skraps · · Score: 1

      Official answer: YES, it can. :-)

      --
      Karma: -2147483648 (Mostly affected by integer overflow)
    3. Re:Douglas Adams !?! by Anonymous Coward · · Score: 0

      That's the "official" answer. LOL!!

      That's because THEY don't want you to KNOW! LLOOLL!!

      They don't want you to know that they're huge geeks too!! LLLOOOLLL!!!

    4. Re:Douglas Adams !?! by pavese · · Score: 0

      Guess the rhetoric question they're after was: "For tea two?" or something... Only they should have left the numbers out of it since that was the answer already... Then again, I might be a bit off ofcourse... :P

    5. Re:Douglas Adams !?! by rizzo5 · · Score: 1

      i'm just surprised no one has yet referenced the total perspective vortex zaphod was subjected to, which extrapolated the whole of existence from a piece of fairy cake.

    6. Re:Douglas Adams !?! by Anonymous Coward · · Score: 0

      "laugh laugh laugh out out out loud loud loud"?

      Gotta love those semi-literate slashdotters.

    7. Re:Douglas Adams !?! by DaneM · · Score: 1

      All they need to do now is make a movie of it and play it every night in a largish restaurant! Now THAT would be progress.

    8. Re:Douglas Adams !?! by Kippesoep · · Score: 1

      It's not impossible, just very very improbable.

  12. Hit it, chewie! by mercutiojb · · Score: 2, Funny

    Sounds like the first Hyperspace Nav-Computer to me...

    1. Re:Hit it, chewie! by accelleron · · Score: 1

      are they going to make an SWG expansion with this?

      --
      Genius may have its limitations, but stupidity is not thus handicapped.
  13. NOT cosmetology by rbruels · · Score: 0, Troll

    Before you non-astrophysics types start trying to be clever, it's "cosmology" not "cosmetology." Stars, not pop stars.

    You can tell, I get this one a lot. :P

    --

    "All your base are belong to this file I send in order to have your advice."
    1. Re:NOT cosmetology by Anonymous Coward · · Score: 0

      will someone explain how correcting a commonly-made, ignorance-based mistake, would make a troll?

  14. Umm, Paradox? by Lord+Kano · · Score: 2, Interesting

    How can you accurately simulate the computer that is simulating the entire universe?

    Basically, you'd end up infinitely short on processing power. The faster you make the computer, the faster you need the computer to be. It's like working out so that you can get strong enough to pick yourself up by the bootstraps. The stronger you get, the more you weigh and you make the impossible less possible.

    LK

    --
    "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    1. Re:Umm, Paradox? by Anonymous Coward · · Score: 0

      Clearly you don't understand what the point of this research is. Nor do you understand the manner in which it was carried out, nor how to use the data. What do you understand? Oh, that's right. Third-rate recurvsive arguments showing how something worthwhile really isn't. Whoo-hoo, good luck in life with those skills.

    2. Re:Umm, Paradox? by Anonymous Coward · · Score: 0

      Right you are my friend. The problem is that you would then have to simulate the simulation which would lead to another power issue. This requires a simulation of a simulation of a simulation. This would go on and on until you finallly converge on a simulation point. This would be a quantum singularity where time and anti-time meet in an annihilation. Your only hope now is that Q shows up and gives you a chance to make sure those amino acids do come together.

    3. Re:Umm, Paradox? by jyda · · Score: 1

      It's like working out so that you can get strong enough to pick yourself up by the bootstraps. The stronger you get, the more you weigh and you make the impossible less possible.

      I think you need to take another thought about what the real reason is why you can't pick yourself up... ;-)

      --
      "Just because I don't care, doesn't mean I don't understand." - Homer Simpson
    4. Re:Umm, Paradox? by Anonymous Coward · · Score: 0

      How can you accurately simulate the computer that is simulating the entire universe?


      You obviously don't understand what a simulation is. You abstract away details such as some computer on a tiny little planet. Why do you think people do simulations of computer systems instead of just implementing?

    5. Re:Umm, Paradox? by LucidBeast · · Score: 1

      I would think that they are trying to see if their favourite models of universe actually produce something similar to what we currently are experiencing. Article didn't mention if that was the case.

    6. Re:Umm, Paradox? by wviperw · · Score: 1

      That is why you've got to put limits on the universe that you create. You think God didn't think about this when creating his Universe v1.0? Of course he thought of it. That is why we have Heisenberg's Uncertainty Principle, the speed of light, etc. as limiters.

      --
      Nothing disturbs me more than blind loyalism towards some unrealistic and over-idealistic notion of one's nationality.
    7. Re:Umm, Paradox? by Lord+Kano · · Score: 1

      Why do you think people do simulations of computer systems instead of just implementing?

      Because you can sometimes make a simulator that is better than the real thing.

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    8. Re:Umm, Paradox? by owlstead · · Score: 1

      If the computer does things that can be simplified then you could make smart, but simple, algorithm to simulate the computer. If you do this multiple times, you end up with 0 processing power.

    9. Re:Umm, Paradox? by k98sven · · Score: 1

      How can you accurately simulate the computer that is simulating the entire universe?

      How can you draw an accurate world map? It wouldn't fit on the planet?!

      The (obvious) answer is: Abstraction, my friend.

    10. Re:Umm, Paradox? by holderofthering · · Score: 1, Interesting

      this is one of the fundemental problems with science today, the open system observation paradoxes.

      you cannot observe every single part of an open system, it is beyond you.

      You can see, cophrehend any closed system, if you have enough time.

      this is why physics can be so interesting, and frustrating, your dealing with half-assed solutions all the time, becuase there is no way, ever, you can create a fool-proof answer system. its always your beset guess, becuase you can't do trial and error for ever.

    11. Re:Umm, Paradox? by Anonymous Coward · · Score: 0

      Because you can sometimes make a simulator that is better than the real thing.

      There is a difference between a simulator and a emulator.

      They are very different. When you make an emulator you know behavior of the real device. Therefore the emulator reproduces the behavior except for the timing.

      When you make a simulator you may not know the behavior of the device. Maybe because the device doesn't yet exist or we just don't understand it enough. Therefore some randomness is programmed in . Systems like large collections of servers may be simulated because we don't understand how they will react with many simultaneous connections. Also some systems may be too large to completely simulate like the Universe. Therefore we cannot make the simulation fine-grained or it would take forever. Simulations are approximate behavior.

    12. Re:Umm, Paradox? by AlphaJoe · · Score: 1

      No, no paradox here...does the computer weigh any more than it did before starting the simulation...no.

      --
      A computer once beat me at chess, but it was no match for me at kick boxing.
    13. Re:Umm, Paradox? by geekoid · · Score: 1

      recursion

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    14. Re:Umm, Paradox? by Creedo · · Score: 1

      You think God didn't think about this when creating his Universe v1.0? Of course he thought of it. That is why we have Heisenberg's Uncertainty Principle, the speed of light, etc. as limiters.

      You know, that may have been a flippant, tongue-in-cheek comment, but mix in some beer(or other "interesting" substance) and some college buddies, and you have one hell of an interesting Friday night discussion.

      --
      All that is necessary for the triumph of good is that evil men do nothing.
    15. Re:Umm, Paradox? by Lord+Kano · · Score: 1

      No, no paradox here...does the computer weigh any more than it did before starting the simulation...no.

      Technically, yes. As the computer heats up there is a very small increase in the mass of the components. With a sensitive enough scale that change in mass is measureable.

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    16. Re:Umm, Paradox? by DavidTC · · Score: 1
      I don't see how you can make the impossible less or more possible. That's nonsensical.

      You would not be 'more' able to pick yourself up if you weighed two pounds instead of two hundred. It's not impossible because you aren't strong enough, there are plenty of people strong enough to lift their entire body from that point, it's impossible because you have to push against something when you lift things.

      --
      If corporations are people, aren't stockholders guilty of slavery?
    17. Re:Umm, Paradox? by accelleron · · Score: 1

      not neccessarily. At that point, they could simply copy the process which is running on the real-world computer onto the simulated computer, a means which would effectively double the processing power needed for the simulation to exist. But at the point where you are simulating individual processes on individual CPU's, you likely have nearly unlimited processing power as it stands, and even THAT would be assuming you are leaving the CPU's etc. as solid objects and emulating the processes externally, then bringing their result into the world. If you are at the stage where you are simulating individual particles (i.e. energy particles, neutrons/electrons/positrons), you would theoretically have infinite processing power at your disposal [inside the simulation set the temperature to 1 Kelvin, and overclock the sim CPU near-infinitely.

      Side note: is it just me, or are we seeing the beginning of a program that will eventually simulate the chaos theory?

      --
      Genius may have its limitations, but stupidity is not thus handicapped.
    18. Re:Umm, Paradox? by Poeir · · Score: 0, Redundant

      It's actually very easy. You just define the universe to be the computer.

      --
      Sigs are like bumper stickers.
  15. Is it just me? by Anonymous Coward · · Score: 0

    Or does this sound like the movie "The Thirteenth Floor"? More importantly, does this guy have the power to crash the universe?

  16. But did they try... by Avian+visitor · · Score: 1

    But did they try to build a simulator that would simulate the entire universe in the simulated universe?

    Did they get a giant sign million light years across floating in space, saying:

    Simulating universe in a simulated universe is not going to work.
    You just have to try it, didn't you?

    1. Re:But did they try... by Cyberdork · · Score: 1

      But it will work if you use a different universe simulator inside the first, and then another copy of the first inside the second, and so on towards infinity... ohh, imagine that. (try running Virtual PC inside VMWare inside VPC... yes, I just had to try :P)

    2. Re:But did they try... by Fractal+Dice · · Score: 1

      Actually, if the universe turns out to be a giant fractal, you would potentially be allowed to model the entire thing with arbitrary precision within a small amount of time and space right down to the simulation of the simulation.

      (of course, based a layman's understanding of the uncertainty principle, we might have some difficulty taking any measurements of such a simulation - but if I had an answer to that, I wouldn't be just tossing it out in a slashdot post :)

    3. Re:But did they try... by DavidTC · · Score: 1
      Why would we need a simulation in such a case? Why not just look at a small part of the actual universe and extrapolate from there?

      And why do we keep getting back to Douglas Adams no matter what we do?

      --
      If corporations are people, aren't stockholders guilty of slavery?
  17. Finally! by borgdows · · Score: 0

    We know when The Internet Meltdown predicted on Slashdot will arrive.

    When THAT 20 terabytes result data will be linked on /.

  18. So, by noselasd · · Score: 1

    that should only take around 6 and a half minute to download

  19. heh. by TWX · · Score: 1

    How long before denizens of the simulated universe start demanding equal rights and for our universe to stop negatively impacting their destiny?

    I wonder if our universe is just a simulation sometimes...

    --
    Do not look into laser with remaining eye.
    1. Re:heh. by shutdown+-p+now · · Score: 1

      Just before the Flood.

  20. so explain to me how... by Nik+Picker · · Score: 1

    they recreated the universe [1], and gave it away to anyone who was interested !

    so somehow the big news will be the big news and not how some amazingly large amount of unique and never before constructed data will be given away free and not copy writed !

    my mind simply implodes like some thing out of a capital punishment device ina HHGTTG story .

    [1] I now it was simulated.

    --
    And thats why Firecrackers and kittens don't mix.
    1. Re:so explain to me how... by Anonymous Coward · · Score: 0

      Easy, because we pay it... so it's only fair, when we __can__ download/get the results...
      but it's not possible either, or did you have
      a > 20 tb disk?

  21. Shortcuts by Anonymous Coward · · Score: 1, Interesting

    "the computer scientists devised a couple of tricks to reduce the amount of computations..."

    Somehow I don't see how adding a few more shortcuts to the assumptions made matters, since they convienently decided to "reduce" mass to particles a billion times the mass of our sun. Really, what kind of useful calculations can you make when you vary that significantly from your target system.

    Or did they assume the mass of each scientist's brain was also a billion times the mass of our sun?

    1. Re:Shortcuts by jpflip · · Score: 1

      It's pretty much just a resolution issue. This sort of simulation is like looking at the universe through very blurry glasses - you can study the big features, but not the small ones. In this case, "small-scale" features include planets, stars, or even the inner structure of galaxies. These simulations can, however, tell us fairly reliably about the formation of large galaxies, galaxy clusters, and superclusters - the really big stuff in our universe. One other interesting approximating simulations like this often make is to completely neglect ordinary matter (gas, dust, stars, etc.) and study only the behavior of dark matter. The dark matter outweighs the ordinary matter by so much that this is a reasonable thing to do. The structure of galaxies themselves, however, depend a great deal on the behavior of this ordinary matter, so such simulations are unable to study this very well anyway.

    2. Re:Shortcuts by mnmn · · Score: 1

      I think the tricks included say, you take a pizza-cut section of the universe, and just duplicate the results to make a complete universe.

      If theres a certain type and amount of gravitational interaction in one half of the universe, its safe to assume the sames happening in the other half. Because the universe started from such a tiny point, its very much rotationally symmetrical on a larger scale.

      Secondly, random quantum events early during the boom caused the varied stars, galaxies, black holes etc. So the software takes one section, runs random numbers and stores the results, and moves to the next section of the universe. If a certain number of random interactions create the same type of results, the calculations are redundant.

      And then each section or "cube" sample of the universe would also be rotationally symmetrical depending on the random initial conditions. For example, if you imaging a sample cube of space, early fluctuations in one corner of that cube would produce a galaxy there. Now if the exact same fluctuation happens in another corner instead, it might produce the same galaxy.

      Such redundant calculations can be omitted with the proper algorithms. Dont spend your money on server farms, spend it on math consultants.

      --
      "Give orange me give eat orange me eat orange give me eat orange give me you." -Nim Chimpsky
    3. Re:Shortcuts by andy55 · · Score: 1


      If there's a certain type and amount of gravitational interaction in one half of the universe, its safe to assume the same is happening in the other half.

      Your comment can be condensed the above except I took, and I will make my comment on that. It's worth reminding ourselves that nothing can be assumed in the realm of the fringes of physics (Einstein had a quote about throwing all assumptions and common sense out the window). Granted, it's intended for the subatomic world (and rightfully so), but there are equally mysterious and counterintuitive things which happen on large scales as well (ex, relativity, the mysteries of dark energy and dark matter). This is to say that the gaps of our knowledge are so large in physics (ex, lack of unification of all forces & energy, the universe's origins, the mystery of dark matter, the mystery of dark energy--just to name a few), that it's self-defeating to make assumptions right and left. In fact, one of the present mysteries is that there are cases of non-chaotic measurements of visible matter or energy (ie, the fact that some distributions of what we can measure strays from normal statistics in some places--such things are very hard to explain with pure rotational symmetry & chaos such as you assume we should model).

  22. Admit it... by Zygote-IC- · · Score: 1, Funny

    How many of you read that as "stimulating the whole universe" and immediately thought of pr0n?

    Oh...

    just me...

  23. How about Boinc? by djsmiley · · Score: 1

    "a task that needed 60,000 years, the computer scientists devised a couple of tricks to reduce the amount of computations"

    OR

    60,000 Computers all running accrros the globe in a simulated computing project.

    http://boinc.berkeley.edu/

    Now i know theres problems with this. They were using a more powerful computer than any of us have in our homes, plus the problems with simulations going wrong but overall its possible i think.

    http://climateprediction.net/ manage to predict the the weather (well, we think they have!).

    --
    - http://www.milkme.co.uk
    1. Re:How about Boinc? by HeghmoH · · Score: 1

      Most likely it was not parallelizable enough for a distributed-computing solution to help.

      --
      Mod down posts with a "Free Mac Mini/iPod" sig, they're spam!
    2. Re:How about Boinc? by Yavi · · Score: 1

      The problem is that, to be accurate, you would have to calculate the gravitational forces on any given point by all other points. Now this diminishes according the inverse square law as distance increases, but it's a factor none the less. If you break the job into workloads, how do you accuratly simulate particals from outside your workload?

    3. Re:How about Boinc? by djsmiley · · Score: 1

      These are problems which i think are the reasoning that they didn't apply this method, one which i haven't yet worked out a cure for.

      How ever, i started thinking over a new way of running DC projects, with the idea of very small work units (10min ~) each. These would work really well with any computer thats online all the time. I think you can see where this would be going. More of a on demand computing set.

      Shame that it seems most DC users dont have machines yet upto this standard. (i.e. dsl lines etc).

      --
      - http://www.milkme.co.uk
    4. Re:How about Boinc? by EugeneK · · Score: 1
      They already solved that problem; read the article or the other link.

      1. break the universe into a billion units, and compute the interactions among those only
      2. within each unit, use a tree to group smaller mass aggregates and compute interactions between nodes in the tree

      So this could be done on a distributed system if you allocate the billion units across your individual processors.


      If that's not efficient you could get more fine-grained and allocate subtrees of the individual trees to individual processors.

  24. And in a month... by LordHatrus · · Score: 1

    They'll have a slashdot link to a 20 terrabyte file. Server PWNAGE. :)

    1. Re:And in a month... by joelanders · · Score: 1

      coralize it

  25. cosmetology by racerxroot · · Score: 1

    wait... what does makeup have to do with the universe? cosmetologists figured this stuff out? ooooh... cosmologists... nevermind, i get it... yea, very cool.. i still think it would have been more interesting if cosmetologists had figured the universe out though...

    --
    --- Caffeine is directly responsible for some of my greatest ideas, and some of my most embarrassing moments...
  26. Let's look upward instead by Teekayfortoowon · · Score: 2, Funny

    It's turtles all the way down.

    Now, where can I find the scientists working on a reality-hacking machine?

    1. Re:Let's look upward instead by marvinalone · · Score: 1

      They're called physicists. Contact your local university for more information.

    2. Re:Let's look upward instead by sharkey · · Score: 1
      It's turtles all the way down.

      The Turtle couldn't help us.

      --

      --
      "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
    3. Re:Let's look upward instead by krymsin01 · · Score: 1

      I thought it was just a bunch of concentric shells with all the stars painted on. How hard could THAT be to simulate?!

      --
      stuff
  27. Great by commodoresloat · · Score: 1, Funny

    We slashdotted the entire universe. Way to go.

    1. Re:Great by JamesTRexx · · Score: 1

      Talk about Slashdot overlords...

      --
      home
  28. One of the tricks by hrieke · · Score: 2, Funny

    Dim UNIVERSE AS INT

    --
    III.IIVIVIXIIVIVIIIVVIIIIXVIIIXIIIIIIIIVIIIIVVIIIV IIVIIIIIIVIII...
    1. Re:One of the tricks by Anonymous Coward · · Score: 0

      This is probably the wrong place to throw Visual Basic jokes ;-)

    2. Re:One of the tricks by Anonymous Coward · · Score: 0

      "God created Integers, the rest is work of men." - Leopold Kronecker.

  29. Now we can get to the tough questions by Anonymous Coward · · Score: 1, Funny

    Now that the hard simulations are out of the way maybe the simulations can work on other tough issues. For example, why is it that bacon makes other foods taste so much better?

    Ummmmm, baaaccoonnn (obligatory simpsons quote)

  30. eh? by awx · · Score: 0

    Directly from the article: The machine, a cluster of powerful IBM Unix computers, has a total of 812 processors and 2 terabytes of memory, for a peak performance of 4.2 teraflops, or trillions of calculations per second. It took 31st place late last year in the Top500 list, a ranking of the world's most powerful computers by Jack Dongarra, a professor of computer science at the University of Tennessee in Knoxville, and other supercomputer experts.

    But as it turns out, even the most powerful machine on Earth couldn't possibly replicate exactly the matter distribution conditions of the 380 000-year-old universe the Virgo group chose as the simulation's starting point.


    Slight failure of basic logic here...

    --
    Feel that power? That's mah MOUSING FINGER
    1. Re:eh? by iroll · · Score: 1

      Only if the most powerful machine on Earth could replicate exactly the matter distribution conditions of the 380,000-year-old universe. Which it could not.

      --
      Repetition does not transform a lie into the truth. - FDR
    2. Re:eh? by Anonymous Coward · · Score: 0

      yep, your logic.

      they're stating that even a machine faster than their machine, in fact, the most powerful machine on earth couldn't...

  31. And in other news... by mikael · · Score: 4, Funny

    ... the intergalactic branch of the RIAA has filed a "Cease and Desist" order against the scientists, citing Copyright law; that anyone giving out free copies of the universe without first seeking permission from the copyright holder is a violation of intergalactic intellectual property rights.

    --
    Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
  32. Is this like... by Anonymous Coward · · Score: 0, Offtopic

    ...downloading naked pictures of everyone?

  33. Kind of useless? by Anonymous Coward · · Score: 0

    "These results, which represent 64 snapshots of a virtual universe, will be available to all of us in the months to come."

    Wow, only 64 snapshots, and all they simulated is gravity. What exactly will anybody find out this? That the particles attract each other?

    It seems like an incredible waste of time and computing power.

    Furthermore, the algorithmic tricks they used don't sound like anything new. Ask one of the top 10 on http://www.topcoder.com and they'll probably find out a couple more tricks that would reduce the running time required by 100x.

    I think they would've done a much better job with 1 million particles of possibly different types, simulating several other forces.

    1. Re:Kind of useless? by Anonymous Coward · · Score: 3, Interesting

      Wow, only 64 snapshots, and all they simulated is gravity. What exactly will anybody find out this? That the particles attract each other?


      They learn how large-scale structures formed in the universe ... galaxies, galaxy clusters, etc.


      It seems like an incredible waste of time and computing power.


      It is, if you don't care about how the universe as we see it came to be. If you do, it isn't.


      Ask one of the top 10 on http://www.topcoder.com and they'll probably find out a couple more tricks that would reduce the running time required by 100x.


      People have been developing and enhancing codes like this for decades. They're already extremely well-tuned.


      I think they would've done a much better job with 1 million particles


      Pulling a figure out of your ass ...


      of possibly different types


      As far as structure formation goes, all you need to know is that there's a chunk of mass.


      simulating several other forces.


      Largely irrelevant to the effects they're trying to model. Obviously, you aren't a topcoder.
    2. Re:Kind of useless? by mangu · · Score: 5, Informative
      I think they would've done a much better job with 1 million particles of possibly different types, simulating several other forces.


      No. Of the four known forces in the universe, only gravity is important in the long range, which defines the overall structure of the universe.


      The other three forces are electrical, and two nuclear forces. The nuclear ones are *very* short range, acting only in the atom nucleus. The electrical force is long range, but because there are two different electrical charges, which balance out, there isn't any perceptible electrical attraction in the long range.

    3. Re:Kind of useless? by Anonymous Coward · · Score: 1, Insightful

      You're forgetting the Big Bang, which is the most interesting part of the history of the universe. That's when forces other than gravity had a significant impact. Of course, you'd also need to simulate different types of particles to get this right (first protons/neutrons then atoms were being created, lots of light was emitted, etc).

      Using a full 10 billion particles for just gravity also makes very little sense because the distribution of matter in the universe is quite homogeneous. That is, although there are lots of particles pulling on you from far away, you're being pulled from all directions pretty much equally. The only groups of particles that really matter are those that are very close to you (the Earth, Sun and Moon in our case). A lot more insight could've been gained by focussing on a smaller subset of the universe.

      What they're doing is like simulating a glass of water using 10 billion water molecules. You can do this, or you can just look at the interesting parts like the air/water interface and the meniscus around the sides of the glass, and either get the same results faster or use more particles and a more detailed model to get more detailed results.

    4. Re:Kind of useless? by Anonymous Coward · · Score: 1, Informative

      You're forgetting the Big Bang, which is the most interesting part of the history of the universe.


      Nobody knows how to simulate the Big Bang; nobody knows even what laws applied then. The researchers started out 380,000 years after the Big Bang for a reason: it's the time at which we have a lot of information about the laws and the initial data (the CMBR spectrum at that time). Gravity is what is relevant afterwards.


      Using a full 10 billion particles for just gravity also makes very little sense because the distribution of matter in the universe is quite homogeneous.


      This is wrong. They needed ten billion particles precisely because they needed to model the inhomogeneity, which increases with time as locally dense regions cluster under their self-gravitation.


      A lot more insight could've been gained by focussing on a smaller subset of the universe.


      That kind of computer time ain't cheap to go squandering on pointless precision. If they could have gotten by with fewer particles, they would have. Trust me, these guys knew what they were doing.


      What they're doing is like simulating a glass of water using 10 billion water molecules. You can do this, or you can just look at the interesting parts like the air/water interface and the meniscus around the sides of the glass, and either get the same results faster or use more particles and a more detailed model to get more detailed results.


      No, they needed to simulate the entire volume to find out the interesting bits. This isn't like Monte Carlo in stat mech, where everything's in equilibrium and you can study representative samples. This is like molecular dynamics, where you have to follow each individual particle step by step to figure out what happens.
    5. Re:Kind of useless? by Illserve · · Score: 1

      As I understand it, Gravity is not inherently more long range than the other forces, rather it doesn't balance itself out locally the way electrostatic forces do.

      I'm guessing that if you crammed an earth sized lump of protons together somehow and kept electrons out, the positive field it produced would far exceed the its gravity.

    6. Re:Kind of useless? by esonik · · Score: 1

      You're forgetting the Big Bang, which is the most interesting part of the history of the universe.

      That's a matter of taste. These scientists find the later periods more interesting.

      ...lots of light was emitted, etc).

      They plan to include this effect in subsequent simulations.

      Using a full 10 billion particles for just gravity also makes very little sense because the distribution of matter in the universe is quite homogeneous.

      This is just plain wrong. Read the article.

      The only groups of particles that really matter are those that are very close to you (the Earth, Sun and Moon in our case).

      How do you explain the formation of galaxies and clusters of galaxies then?

      ...or use more particles and a more detailed model to get more detailed results.

      The important issue is to run sufficiently fine grained simulations to capture the effect that one is interested in (here: large scale distributions of matter). Typically, to verify whether effects are affected by simulation granularity, scientists run several simulations at different levels of granularity and compare whether the results are qualitatively the same or not.
      Note, that 10 billion simulated mass points is the currently largest simulation anyway. This is the frontier of research. If they could simulate significantly larger systems, they probably would. Even in research, you have to limit yourself to challenges that are feasible.
      Also, sometimes it is more interesting to run several smaller simulations with different initial conditions and study the effect of those on the result, rather than running just one large simulation. A simulation that is finished in only 26 days certainly opens this opportunity.

      You can do this, or you can just look at the interesting parts like the air/water interface and the meniscus around the sides of the glass, and either get the same results faster...

      I don't understand how you can easily deduce the dynamics in the volume of a glass of water by just looking at the surface. Even if you could, there are many assumptions involved in such a reasoning. You would have to perform a full simulation at least once to verfiy that your assumptions are correct.

  34. Wait wait wait by Darkman,+Walkin+Dude · · Score: 1

    The last time I checked, we didn't know a whole lot about the nature of the universe as it stands... how the hell are these guys claiming that they

    a) Know how it was at the start

    and

    b) can compare it to whats out there already when its done?

    1. Re:Wait wait wait by rokzy · · Score: 2, Funny

      well was the last time you checked in 1930?

    2. Re:Wait wait wait by iroll · · Score: 2, Informative

      The article answers said questions nicely.

      a) They didn't start at the beginning; they started at 380K years--the "snapshot" of which has been developed by looking at cosmic background radiation.

      b) Using telescopes, they've observed very large-scale structures in the universe (arrangements of clusters of galaxies), and they are hoping to see similar large-scale structures in their model.

      --
      Repetition does not transform a lie into the truth. - FDR
    3. Re:Wait wait wait by Darkman,+Walkin+Dude · · Score: 1

      Hahahah, ah my sides... okay oh great sage and eminent scholar, what shape is the universe? Fairly simple question you might think. I mean, geometrically, what shape is it? Is it spherical? Cone shaped? What was the latest one... oh yeah its shaped like a horn...

      Do try to keep up with current findings, eh?

    4. Re:Wait wait wait by rokzy · · Score: 1

      if you RTFA you'd realise they are testing many different model universes to see which most accurately represents our own Universe.

    5. Re:Wait wait wait by Kent+Recal · · Score: 1

      It's turtle-shaped.

    6. Re:Wait wait wait by DavidTC · · Score: 1

      And what's below that?

      --
      If corporations are people, aren't stockholders guilty of slavery?
    7. Re:Wait wait wait by Anonymous Coward · · Score: 0

      Why, it's turtles all the way down, silly!

    8. Re:Wait wait wait by Anonymous Coward · · Score: 0

      My friend, it's turtles all the way down...

  35. I got the first post... by Draknek · · Score: 0, Offtopic

    But due to space restrictions, mine and the one you see had to be represented as one post.

    --
    Self-referential sigs do not a humourous poster make.
  36. Man these guys should have just waited... by Anonymous Coward · · Score: 0

    Sounds like that MultiTheftAuto engine can do all this AND support drive-bys!

  37. RTFA (Re:Umm, Paradox?) by kirkjobsluder · · Score: 5, Insightful
    How can you accurately simulate the computer that is simulating the entire universe?

    The same way you simulate anything else. You simplify the problem down to a manageable number of particles that represent larger units of whatever you are simulating. Since in looks like they are interested in mass and gravity at the galactic supercluster scale, they can use particles that weigh much more than any individual star.

    So the fundamental challenge for the Virgo team is to approximate that reality in a way that is both feasible to compute and fine-grained enough to yield useful insights. The Virgo astrophysicists have tackled it by coming up with a representation of that epoch's distribution of matter using 10 billion mass points, many more than any other simulation has ever attempted to use.

    THESE DIMENSIONLESS POINTS have no real physical meaning; they are just simulation elements, a way of modeling the universe's matter content. Each point is made up of normal and dark matter in proportion to the best current estimates, having a mass a billion times that of our sun, or 2000 trillion trillion trillion (239) kilograms. (The 10 billion particles together account for only 0.003 percent of the observable universe's total mass, but since the universe is homogeneous on the largest scales, the model is more than enough to be representative of the full extent of the cosmos.)

    1. Re:RTFA (Re:Umm, Paradox?) by curious.corn · · Score: 1

      Sorry but the universe is not homogenous on the largest scales. It is not so at the planetary, interstellar, intergalactic, intercluster, intersupercluster, inter-Great Wall scales. The basic cosmological assumption that the universe is homogenous has been falsified by observation. Of course someone can claim that it would be if seen at an even larger scale but at this point it feels improbable and scientifically questionable. I personally cringe on the "creationist" big bang theory but I won't get into that matter... let's just agree that data says the universe is not homogenous.

      --
      Mi domando chi à il mandante di tutte le cazzate che faccio - Altan
    2. Re:RTFA (Re:Umm, Paradox?) by soyuz_2 · · Score: 0

      but since the universe is homogeneous on the largest scales

      But what if it isn't? Think about it, what if our part of the universe works like we suspect ("know"..) it does, and everywhere else is totally different, like, a region the size of out observable universe full of antimatter planets and stable isotopes of element #600 or something, or

    3. Re:RTFA (Re:Umm, Paradox?) by johnrpenner · · Score: 1


      > The basic cosmological assumption that the universe is homogenous
      > has been falsified by observation.

      true! everywhere it is differentiated at every level of detail.

      j.

  38. Tree / Multipole expansion by Anonymous Coward · · Score: 5, Informative

    The article indicates that the "tricks" these researchers used were the octree and multipole expansion--both of which have been used in gravity and potential theory for many years. They reduce the N^2 interaction problem to N or N Log(N), depending upon implementation. The story makes it sound like these researchers invented the technique; I assume the writer misunderstood the scientists, because it certainly predates them.

    1. Re:Tree / Multipole expansion by mgarraha · · Score: 1

      Joshua E. Barnes published a paper on it in 1986. Here he describes his current treecode.

  39. Sim proves universe never ends... by Anonymous Coward · · Score: 0

    ...just an infinite number of expansion packs. Sims: Makin Mulitverses!, Sims: Hot, Naked Sinularities, etc....

  40. Second gunman with JFK? by floridagators1 · · Score: 0

    Couldn't we just go back and look to see if there really was a second gunman? __

  41. Stack overflow by Anonymous Coward · · Score: 3, Funny

    Apparently this requires more stack space than exists in this universe.

    1. Re:Stack overflow by roadrunnerro · · Score: 1

      Hey, 640K should be enough for everyone! 640K of 640K of 640K of...

  42. Instead of simulating the universe, it would be... by Anonymous Coward · · Score: 0

    more fun to sinulate it. That would also fit with some new theories about "action at a distance".

  43. thinking too hard by HBI · · Score: 1

    You are assuming that the author is stating that the machine in question is the most powerful in the world. Those three sentences do not convey that meaning, however. The author is stating that 'even [if we were using] the most powerful machine on Earth'.

    --
    HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
  44. Research in Virginal Territory? by Anne_Nonymous · · Score: 2, Funny

    Given that this group is called "the Virgo Consortium", is it any wonder that they have to resort to a "simulated" "Big Bang"?

  45. Include unknown stuff? by oneandoneisten · · Score: 1

    Did these guys also simulate intelligent life on other planets? If so, it would be nice to see if we humans will contact them in the next decades. And what about black holes and other fuzzy things? How can you simulate something without knowing how it works?

  46. Finally, the next version of Elite! by mark0 · · Score: 1

    Perhaps now David Braben and Frontier Developments will be able to write the long-awaited next version of Elite!

  47. Apparently, this will be the physics engine... by Anonymous Coward · · Score: 2, Funny

    ...used by Duke Nukem: Forever.

  48. Correction... by Anonymous Coward · · Score: 0

    They simulated a universe. They didn't simulate the universe. Unless our universe suddenly only has a subset of the laws it used to and now consists of nothing but a billion very massive particl[NO EXISTENTIAL CARRIER]

  49. get your 42 here! fresh 42! by Anonymous Coward · · Score: 2, Funny
    The best part is that if you search for "42", you don't get calculator results, but you do get the ads:
    42
    Buy 42 on ebay. Low
    prices. Wide selection. aff
    buy.ebay.com

    eBay: 42
    Low Prices, Huge Selection, Easy to
    Shop. Get Started on eBay Now! -Aff
    www.eBay.com/42

    I know eBay ads come up often, but I just find the fact that ebay bought ads for "42" (and apparently other numbers) just astounding. Do they really think a lot of people want to buy numbers on eBay? I, for one, buy my numbers down on the corner from a guy named Mickey.
  50. Hey! by Anonymous Coward · · Score: 0

    A lot of Slahdotters live in the US you insensitive clod.

  51. define "significantly" by mangu · · Score: 5, Insightful
    what kind of useful calculations can you make when you vary that significantly from your target system.


    To you and all the other (-1, Redundant) posts on how the system can't simulate every single detail in the Universe: it's a *simulation*, not the real thing, OK?


    The first thing you need to do when you plan a simulation is to determine exactly what's significant or not. In this case, they decided that a set of particles with a billion times the mass of our sun would be appropriate. That's because what they are studying is mostly the long range effects of gravitation, where "long range" is defined as a sphere that contains a mass of ten billion suns.


    When and if someone wants to study the workings of the Universe at a smaller scale than that, then they will have to simulate at a smaller scale. Phew, people are so dense! Next thing they will say that because a photograph didn't capture every single hair in a person's head or every single pore in their skin, that photo doesn't represent that person at all...

    1. Re:define "significantly" by kirkjobsluder · · Score: 1

      And just to add to this, most computer simulations work the same way, whether we are talking about thunderstorms, the collision that broke the moon away from the earth, or even crowds in CGI animated films. Abstraction can certainly be quite useful when what you are interested in are the forces that dominate the system at a specific scale.

    2. Re:define "significantly" by Tablizer · · Score: 1

      What if our own universe is just a simulation?.........and what if funding is about to end?

    3. Re:define "significantly" by Donny+Smith · · Score: 1

      First it is likely that it is (see Simulation Argument paper on the Web).

      Secondly, it's not going to be the funding but the increasing computing power inside the simulated universe that will make the simulating computer unable to keep up with Moore's law active within simulated universe(s).

    4. Re:define "significantly" by DerWulf · · Score: 1

      Occams razor says you are wrong. Otherwise, can you come up with any predictions from your theory that can not be explained by this universe being the first level of 'simulation', the original computer if you will?

      --

      ___
      No power in the 'verse can stop me
    5. Re:define "significantly" by Donny+Smith · · Score: 1

      Actually these aren't my arguments - I don't think I could come up with any on my own.

      http://www.simulation-argument.com/simulation.ht ml

      Somewhere I read that our universe would require about 10^40 operations per second to simulate (maybe in the URL above, I am lazy to go thru it again) which won't be out of human reach by 2050.

      There's no special explanation for that question, though - _if_ it was a good simulation, how would you know?

      The moment objects inside a simulation become aware that they're simulated, one would usually stop the simulation since awareness of being simulated would ruin the basic asumption of causality.
      I, for one, would just quit my job and start thinking how I can hack the system instead.

  52. threads? by graveyhead · · Score: 1
    First, the researchers divided the simulated cube into several billion smaller volumes. During the gravitational calculations, points within one of these volumes are lumped together--their masses are summed.
    ...
    a tree algorithm to simplify and speed up the calculations for this realm of short-distance interactions. Think of all 10 billion points as the leaves of a tree. Eight of these leaves attach to a stem, eight stems attach to a branch, and so on, until all the points are connected to the trunk. To evaluate the force on a given point, the program climbs up the tree from the root, adding the contributions from branches and stems found along the way until it encounters individual leaves

    Wow. What did the threads look like in this app?! The article describes it as a 'simple program', but concurrency over these data structures is very impressive :)

    Also, I wonder if they used GMP for their math?

    --
    std::disclaimer<std::legalese> sig=new std::disclaimer; sig->dump(); delete sig;
  53. Oh Joy! Another Roland Piquepaille post! by Jeremy+Erwin · · Score: 3, Insightful

    The Read more here link leads to a few pity sentences framing lengthy excerpts from the IEEE article.

    BTW, the machine in question, the Max-Planck-Gesellschaft MPI/IPP, is currently ranked 66th. It looks to be a fairly ordinary cluster with none of the exoticism that Cray says we so desperately need

    1. Re:Oh Joy! Another Roland Piquepaille post! by Anonymous Coward · · Score: 0

      The #1 supercomputer on the list has the exoticism that Cray says we so desperately need, and it has been #1 for 3 years. Think about that. Moore's Law for supercomputers has doublings faster than Moore's Law for desktop processors, and this thing is more than three years ahead of its time on that crazy exponential scale. Obviously, Cray is right.

    2. Re:Oh Joy! Another Roland Piquepaille post! by Anonymous Coward · · Score: 0

      I wonder how a community that so hates spammers can't seem to figure out what this guy is. He's a POS, and he needs to get dumped.

  54. My Computer... by Anonymous Coward · · Score: 0

    Can't even simulate a game of Counter Strike source. Damn scientists get all the good hardware.

  55. yeah right by Anonymous Coward · · Score: 0

    scientists cant even simulate a hurricane and where it is going, but they can simulate the whole universe? waste of time and resources.

  56. Simulation of the universe by ifwm · · Score: 0, Troll

    my ass. This is just a simulation of what would happen if our univers was made up of a bunch of particles a billion times more massive than our sun. Last time I checked, it's not, and to try to pass this simulation off as representing how the universe would behave is silly.

    Why sell it as something it's not? Oh grant money, right...

    1. Re:Simulation of the universe by Anonymous Coward · · Score: 0

      Maybe you should read the article to find out what value the simulation has, even though it's been simplified so that it's possible to compute.

  57. Requirements by Lord+Kano · · Score: 1

    The resulting data, which represents about 20 terabytes, will be available to everyone in the months to come, at least to people with a high-bandwidth connection.

    And a lot of fucking storage.

    LK

    --
    "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    1. Re:Requirements by nr · · Score: 1

      gzip -9 hugh_m*_f*ing_simulation_of_the_universe.dat

  58. You are Here -- by Ira+Sponsible · · Score: 3, Funny

    I just hope it has a "You are Here-->" indicator so we all know where we are.

    --
    1.Netcraft confirms:In Soviet Russia all your base welcomes a beowolf cluster of CowboyNeal overlords. 2.? 3.Profit!!1!
  59. int? by Anonymous Coward · · Score: 0

    something tells me that the ANSI int DWORD won't cut it.

  60. MOND by sagman · · Score: 2, Interesting

    Someone had to ask: wonder if anyone's simulated the universe using MOND. How did the researchers account for all this dark matter that's supposed to be around? It's far more likely that we got the force law wrong. Do these dark matter guys still believe in Santa Claus? BTW has anyone successfully simulated a galaxy and produced results that correspond to observations? I think this problem is still open...

    1. Re:MOND by Anonymous Coward · · Score: 0

      wonder if anyone's simulated the universe using MOND


      No.


      How did the researchers account for all this dark matter that's supposed to be around?


      They put it in as input, using observational estimates of the amount of dark matter.


      It's far more likely that we got the force law wrong.


      How do you know? People could have said the force law was wrong when they noticed deviations from Newton's predictions for Uranus's orbit, but instead they went looking for "missing matter" -- and found Neptune.

      I know it's all trendy to be skeptical and buck the orthodoxy, but dark matter works better than MOND as an explanation, at least right now.
    2. Re:MOND by sagman · · Score: 1

      Points well taken, though I seem to recall that Newton's predictions for Mercury's orbit didn't really fit until Einstein's G.R. accounted for the difference, and the solution did not involve matter, "dark" or "missing".

  61. At this resolution by crisco · · Score: 5, Interesting
    that works out to 100 to 200 data points to represent our galaxy. I wonder if they will get recognizeable spiral structures, etc?

    Are they modeling any of the physical (star formation, etc) interactions of matter or just the gravitational interaction. It seemed like the latter, but the article did mention the apparent non-interaction of dark matter.

    --

    Bleh!

    1. Re:At this resolution by TMB · · Score: 3, Informative
      Are they modeling any of the physical (star formation, etc) interactions of matter or just the gravitational interaction. It seemed like the latter, but the article did mention the apparent non-interaction of dark matter.
      From the article:

      The recently completed Millennium Run gave them the universe's broad distribution of matter as dictated by gravity. In upcoming simulations, other forces will come into play. Onto the web of matter the scientists will graft the electromagnetic aspects of normal matter, which by radiating photons allows gas to cool down and condense into spiral disks that originate stars. At the same time, hydrodynamic pressure, which ultimately derives from the fact that two atoms cannot overlap each other because of repulsion between their electrons, redistributes matter along the cosmic web's strands and nodes.
      So this run is just gravity, but they will do more runs that include hydro, cooling, and presumably star formation. And to answer your first question

      that works out to 100 to 200 data points to represent our galaxy. I wonder if they will get recognizeable spiral structures, etc?
      Without hydro or cooling, all you get are ellipsoidal dark matter halos, no disks.

      [TMB]
    2. Re:At this resolution by Josh+Booth · · Score: 1

      Actually, in my previous post, I calculated that there would be much fewer points than that, as in 10 million Andromedas per simulation element. Andromeda is almost the size of our galaxy. So I would think that no, you would not get to see parts of our galaxy, and even if there were that many, I doubt it would appear since the input data is probably not nearly accurate enough.

    3. Re:At this resolution by Quaoar · · Score: 1

      I run some N-body simulations myself at UCI, and having dealt with systems that have run for eons with 100 - 200 bodies, I can say that these systems tend to take the shape of a blob with perhaps some overall rotation. The spiral arms form because of local interaction between bodies having more effect on the motion than the central gravitational attraction. This doesn't really occur until the numbers of bodies simulating the galaxy gets way up there (into the millions).

      --
      I'll form my OWN solar system! With blackjack! And hookers!
    4. Re:At this resolution by Anonymous Coward · · Score: 0

      Yeah, but your last post was mistaken; you found a mis-printed value for the mass of the Sun. Use the google calculator by searching for "solar mass in kg"

    5. Re:At this resolution by mark-t · · Score: 1
      that works out to 100 to 200 data points to represent our galaxy
      I would think you have vastly underestimated the number of galaxies in this universe. It's more on the order of several dozen if not actually several hundred galaxies being represented by just a single "particle". So no... no recognizable spiral structures will be happening, at least not any that correspond to any one particular galaxy.
  62. Why? Read Raymond Chandler by mangu · · Score: 1

    He wasn't a scientist, just a thriller writer, but sometimes he came with some brilliant phrases. Like: "If God were omnipotent and omniscient in any literal sense, he wouldn't have bothered to make the Universe at all."
    ("Playback", 1958)

  63. Keep clicking Roland Piquepaille spammer ! by Anonymous Coward · · Score: 1, Insightful

    he doesnt give a shit about the story, slashdot is just an ends to a means as long as people keep clicking he will keep spamming
    the dickhead is just a plagairist, steals content and then reposts it for profit, its pretty obvious the editors are getting kickbacks so just just add his site(s) to your hosts file and ignore the french fuck

    127.0.0.1 radio.weblogs.com
    127.0.0.1 www.blogads.com
    127.0.0.1 blogads.com

  64. Well, my numbers guy... by NarrMaster · · Score: 1

    ... gives me a discount on imaginaries and a good deal on irrationals. Buy 2 irrationals and your next trancendental is 1/2 off! He must be crazy!

    --
    That's right. All your base.
  65. 127.0.0.1 radio.weblogs.com by Anonymous Coward · · Score: 0


    goodbye roland

  66. Re:get your 42 here! fresh 42! by shawn(at)fsu · · Score: 1

    Everyone know you can't buy numbers, just vows. Sheesh, have they learned nothing.

    --
    500 dollar reward for tip(s) leading to the arrest of the person(s) who stole my sig.
  67. 127.0.0.1 blogads.com by Anonymous Coward · · Score: 0

    goodbye Rolands advertisers

  68. Re:Keep clicking Roland Piquepaille spammer ! by Anonymous Coward · · Score: 0

    mod parent up

  69. 127.0.0.1 www.blogads.com by Anonymous Coward · · Score: 0

    goodbye

  70. Speed of Gravitational attraction ? by tmortn · · Score: 3, Interesting

    Last I heard there was some question as to the speed of gravitational attraction. IE if the effect of gravity is only as fast as that of light then the earth is being acted on by the gravity from the point the sun was at 8 minutes ago or some such while the sun is similarly being affected by the earths poistion from 8 minutes ago.

    As these mass points get further and further apart this would have a huge effect on the results. Unless of course Gravity is instentaneous across any distance opening the door to some interesting possibilities. Namely the ability to communicate across large distances without delay. Perhaps even FTL travel.

    While I find this excercise interesting I also find it a tad ridiculose. So many simplifications have to be made to even attempt it and the whole thing is based on some assumptions that are not necesarrily cold hard fact... such as the mass of the universe. Theory says one thing, observation says another. Dark matter was invented to close the gap. Don't get me wrong, there are a lot of smart people that have come up with an awful lot of observation which seems to confirm its existence, but it could be that our point of veiw is insufficient. After all by all observations the Ptolemaic model of the movement of the heavens was accurate and it had all sorts of added rules for handling what was observed.

    Also there is the issue of the N body problem where N is greater than 2. Did you know we cannot accurately model our solar system just using keplers laws ? We have to create stabilising factors in the system to keep the planets paths from becoming unstable in their orbits. And yet here they are attempting to simulate an N body problem where N = 10 billion.

    http://www.lactamme.polytechnique.fr/Mosaic/images /NCOR.11.16.D/display.html

    That link shows what happens with a pure Keplerian system of equations for 9 bodies.

    Thus introducing such things as mass simplification for objects farther away ( creating groupings etc ) and the tree approach for close objects all creates an introduction of error into the equation. Further more they have to use some means of stabilizing the equations similar to solar system models which is a value based on observation but with no understanding for what really controls it ( if they don't do this then the system of equations can't model our own solar system much less 10 billion mass points expanding since 380k years after the big bang ). This is all chance for more error to creep into the equation. Then with all of this they run a simulation for a simplified mass points using simplified interactions with an unkown stabilizing force over the course of billions of years and then expect people to believe that what they wind up with has any significant correlation to reality.

    Do not be decieved by impressive things like 4 teraflops and 20 terabytes of information. To me this seems an interesting intellectual excercise, but the chances of the results being meaningful are pretty slim.

    --
    I don't ask you to be me. I only ask you not expect me to be you.
    1. Re:Speed of Gravitational attraction ? by NarrMaster · · Score: 2, Interesting

      You can model 3+ bodies with gravitation, its just not exact, with no "closed form" integral solutions like the two body problem. With a "simulation" like this basically, you have NxNxT calculations. T equals something akin to "time", where low T=low resolution, high T=high resolution. For example, say I wanted to run a calculation with for 60 seconds, with 20 calcs per second. 60x20xN^2 steps. If I increase it to 100 calculations per second, it will be more "accurate". etc, etc. So you don't have to use Kepler's equations to model these. You can "simulate" (I think that was the whole point) and reach a desired accuracy.

      P.S.- It is my personal belief that gravity is transmitted at the speed of light, if only because of what I have read and gravity being instantaneous making no sense to me.

      Great thinking though. Reply to me on anything you disagree with.

      --
      That's right. All your base.
    2. Re:Speed of Gravitational attraction ? by tmortn · · Score: 4, Interesting

      I am not real sure about gravity personally. Have seen pretty convincing arguments on both sides of the coin. Until we can detect and produce gravity waves its pretty open to question I think. In this case though the point is that we don't know and it is an integral piece of knowledge to accurately simulate the interactions of 10 billion mass points over time and significant distances.

      On the other I know about the increased accuracy from higher fidelity time samples but all that does is postpone the inevitable chaos in the equations. Most solar system models don't even use keplers equations. They use the information determined from solving them via a 2 body problem ( planet and the sun ) and then assume that orbital period is more or less sacrosacnt. This creates a stable model which accurately represents what we have observed... but does not allow for the chaos that creeps in when we try to replicate observed motions using Keplers laws to atempt to model all interactions. If your really interested (or already know alot about it) a fascinating subject based in reality is orbital mechanics... ie how do you accurately rendesvous with other planets when you are traveling in an N body problem where N is greater than 3 over periods of time that are too great to be able to avoid the chaos ? The simple answer is you make small corrective burns along the way based on observation to recalibrate the route. But the significance there is that you can't use Keplers equations for more than a rough estimation for navigating in space at N > 2 ( like landing the martian rovers ).

      Keplers laws work almost flawlessly for 2 bodies which is why they are so powerful. However I think that is the problem. They work flawlessly for N=2 even when there is no real world true N=2 problem to solve. Essentially to solve the N = 2 problem for any planet you assume the attraction from anything other than the sun is insignificant. This works amazingly well and is what led to the discovery of the last two or three planets if memory serves.

      But as accurate as that is there is no getting around the chaos of the 3 body equation no matter how fine grained your time samples are. This is not true of the 2 body problem.. IE it dosn't matter what your time sample is, the 2 body problem works. If it dosn't its because there is another source of significant gravitational attraction at work. However over a great enough time span my guess is even the 2 body equation has inherent chaos in reality.. IE a pure theoretical 2 body equation is perfect, but for the earth and the sun sooner or later what is deemed insignificant in the 2 body problem for practical purposes will become significant over a long enough time frame.

      All in all it reminds me of the old parallax problem that led the Greeks to dismiss a Heliocentric model of the solar system and choose Ptolemy's view of a an earth centered model. I think our frame of refference is such that the inherrent error in Keplers laws are not readily observable just the same as the greeks frame of refference was insufficient to observe parallax.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    3. Re:Speed of Gravitational attraction ? by TMB · · Score: 1
      Further more they have to use some means of stabilizing the equations similar to solar system models which is a value based on observation but with no understanding for what really controls it ( if they don't do this then the system of equations can't model our own solar system much less 10 billion mass points expanding since 380k years after the big bang )
      Actually, it doesn't work that way... we really don't care where each individual particle ends up, just what the overall phase space density is. The best way of thinking about it is as a Monte Carlo algorithm - the density and velocity fields of the original smoothly-distributed matter is sampled, and the evolution of each individual "particle" is such that the phase space densities that you reconstruct from the locations and velocities of all of the particles after the time step is the same as the actual phase space densities the real smooth matter distribution would have after that length of time (assuming the time step is short enough).

      It's quite a different problem from solar system mechanics, where the particles represent real objects, in which case you really need to use a symplectic high-order integrator to make sure each individual particle is as close as possible to the right position and velocity.

      [TMB]
    4. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      I can see where just wanting to know the density distribution would be good information. Seems on a smaller scale this is critical information for figuring out how a solar system forms and on larger scales how galaxies form.

      It seems to me your saying this should create a system that acts similar to the universe while it is not supposed to be an exact model. Sort of like the chaos anaology with the drop of water.. no matter how precisely you drop it there is no real predicting how it will fall but you can make generelizations. Bigger the scale gets the more accurate your generalizations can get....

      However, considering the same forces are at work both in the planetary system and the universe at large why would you use the results from one method that could not also be used for the other? To me that seems to be a case of not allowing observations interfere with theory.

      A perfect understanding of gravity would allow a system of equations that would predict both pieces of information equally well I should think. An imperfect understanding can only yield an imperfect answer. Nothings perfect but it seems to me there is no way currently to get this one out to any significant digits before you loose touch with reality.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    5. Re:Speed of Gravitational attraction ? by 6800 · · Score: 1

      I can't say I understand the speed of G eather. I do work with some PHD's who do precision orbital dynamics and they assure me that the orbits that can be observed (Earth for one) act to a great precision as though gravity is instanious. This is a rather strong observation and will take some doing to overcome and show that G is only dawdling along at light speed!

    6. Re:Speed of Gravitational attraction ? by Josh+Booth · · Score: 1

      For one, you aren't even simulating nebulas (to use English pluralization) or galaxies. In a rough calculation, Andromeda is roughly 1E12 Solar Masses and a solar mass is 2E20 kilograms. So Andromeda is 2E32 kg. Each simulation element is 2E39 kg. So each element is simulation 10 million Andromedas! For an element of scale, the Local Group contains 30 galaxies, while the Local Supercluster contains only 100 galaxies and galaxy clusters. It is estimated that the Local Supercluster's mass is 10E15 solar masses or 2E36 kg. Each simulation elemnt is then simulating 1000 Local Superclusters! Not only that, but they are not taking into account light or electromagnetism (AFAIK) and don't take into account the possiblity that an intelligent civilization has discovered the ability to teleport entire galaxies across the universe. But considering that the universe is, on the whole, fairly neutral (I think) and we have not detected such a civilization, the only force we have to worry about is gravity, and they are only trying to model the gross universe, not figure out whether John D. Customer will choose coffee or tea tomorrow to wake up with, and don't have sufficient data to make a starting point that would allow them to come anywhere close, I would say that it is a reasonable model with reasonable trade-offs in accuracy to efficiency. If it looks reasonably similar to our universe, they will probably get a more powerful computer to run the sim on.

    7. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      I have heard of that as well.

      I find it interesting because this means at great distances you could predict changes by detecting changes in gravitational forces. Also if you could manipulate gravity waves you could then instentaneously communicate over any distance.

      Further more if you could distinguish gravitational influences of very distant objects you could make current observations about it rather than observations that are years (millions of years in many cases) old based on the transmission of light. Also there would then be no theoretical limit to our observation. Supernovas when they happen instead of when they can be observed for instance.

      But its not prooven yet. If memory serves the argument against those observation has something to do with in a stable system its very hard to distinguish the difference and the only real way to test it is to induce a change at a significant distance and measure when it occurs. This is very difficult with the limitation of lightspeed communication. Could be talking out of my ass though. Has been known to happen.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    8. Re:Speed of Gravitational attraction ? by blue+trane · · Score: 1

      ok i'm just curious: does the heisenberg uncertainty principle apply to simulations? that is, if you start off a particle in a simulator, what prevents you from being able to determine both its position and velocity, since you're not actually observing the particle itself?

    9. Re:Speed of Gravitational attraction ? by Anonymous Coward · · Score: 1, Informative

      The Heisenberg uncertainty principle doesn't apply to classical simulations such as this one; it does apply to quantum simulations. In those simulations, a particle doesn't have a simultaneously well-defined position and velocity (just like in real life); instead, you're simulating its wavefunction (which describes the probability of it being somewhere, with some velocity).

    10. Re:Speed of Gravitational attraction ? by Anonymous Coward · · Score: 1, Informative

      The article says each simulation particle is a billion solar masses, that is, 1e9 M_sun, which immediately implies that Andromeda (with your mass) requires 1000 particles. And hence our galaxy would as well. I think your miscalculation comes from a mistake about the Sun's mass; the link you give is incorrect. The mass of the Sun is 2e30 kg.

    11. Re:Speed of Gravitational attraction ? by Quantum+Jim · · Score: 3, Insightful

      While I find this excercise interesting I also find it a tad ridiculose. So many simplifications have to be made to even attempt it and the whole thing is based on some assumptions that are not necesarrily cold hard fact...

      The primary goal for computer simulations such as these are to understand how and why they don't work - not to test current theories.

      For instance, many different attempts had be conducted before an computer model of Earth's magnetic field exibited magnetic field reversal - and even then, it wasn't exactly like how the geological evidence shows. However, it suggests a basic model that can be adjusted to more accurately describe our planet's core.

      It is the same with this attempt to simulate a Universe. The goal is to understand how things interact, how the simulated universe differs from our Universe, and why it differed. Some things would be due to problems running computer simulations with a Von Neuman Machine (such as the "three body problem"). Other errors will be caused by problems with our current model. If the two effect can be seperated and analysed, then advancements could be done in both computer science (e.g. weather forcasting) and cosmology. That's the point of this excersize.

      --
      It is impossible to enjoy idling thoroughly unless one has plenty of work to do.
      - Jerome Klapka Jerome
    12. Re:Speed of Gravitational attraction ? by stevelinton · · Score: 1

      General relativity gives a clear answer to the "speed of gravity" question. Essentially gravity does travel at the speed of light. However, it is not quite a simple "inverse-squared" attraction. Small corrections which you can think of as the properties of gravity waves mostly cancel out the "attracted to where the Sun was 8 minutes ago" effect, although a very tiny correction remains, so that the orbit of Mercury, for instance, is not exactly as predicted by Newton's laws -- although you need a good telescope and plenty of time to tell the difference.

    13. Re:Speed of Gravitational attraction ? by sploxx · · Score: 1

      Mod parent up!
      This discussion thread looks like if newton's law is the last theory there is about gravity. But Einstein has invented/discovered general relativity now nearly 90 years ago.

      And yes, gravitational waves have been at least indirectly observed (there was a nobel prize for that discovery!).

      So, general relativity has some experimental/observational data which supports it. It's probably not the last word about gravity, but it is a significant refinement of newton's theory.

      And, if you consider special relativity correct but you also want to have FTL gravity interactions, it follows pretty easily that you could transmit information backwards in time which would be weird and has not been observed.

    14. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      I am not sure I follow you on transmitting information backwards in time. What we observe in the night sky is from the past but does not represent current time/locations for what we see ( unless you extrapolate based on your observations for how far away the object is... and your extrapolations are limited in acuracy by the N > 2 problem ).

      If gravity is instentaneous then it would allow for concurrent communication even though our observations based on light transmission would indicate what we are communicating with would be in the past.

      For example lets say around Alpha centauri you have a parallel earth. Identical and concurrent to our own. Being some 7 (if memory serves) light years away however all our observations would be from 7 years ago. Thus recievced radio transmisions would be from 1997. However this would not indicate the current time on the parallel earth. If we were recieving transmissions from 1997 that would indicate that it was presently 2004 due to the time it would take for the transmissions to reach us.

      At the parallel earth they would in return observe us circa 1997 as our transmissions to them would experience a similar delay.

      Now due to lightspeed this means any communcations would face a 7 year one way delay and a 14 year round trip delay. Not very practical to say the least. Instant communications would not be communicating with the past but instead would be communicating with the present even though all our other observations would be from 'the past'.

      On a side note it is this reason I have always had trouble with the whole time dilation effect of light speed. In that same example if you left here in a ship traveling at light speed you would arrive on the parallel earth in 7 years time, or in the year 2011 on both planets. Its 2004 there now and in seven years you would be there in 2011. Many people seem to think you would get there in 2004.

      If you have twins, one set here and one set there where one makes the trip then according to relativity the twin that makes the trip will be the same age as when they left thus from their perspective making the trip instantly while 7 years would pass for the twins that remained on their respective planets.

      In the end the practical answer to the time dilation effect is how much food you need for the above example trip. My guess is if time dilation is correct then you don't need it, however if its wrong you had better have 7 years worth of twinkies for that trip and expect to be 7 years older when you arrive no matter what Einstien says. ( historical side note, the venerable ex-suisse patent clerk had his doubts about the dilation effect late in his life )

      Also as a side effect during the trip in the parallel earth example you could watch 14 years of tv in fast forward during your 7 year trip as you would be encountering the signals at 2X LS in transit. Also another funny would be that you would arrive shortly after the anouncement of your launch as you would be keeping pace with all the other information that occurs after you leave.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    15. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      "The primary goal for computer simulations such as these are to understand how and why they don't work - not to test current theories."

      And yet current theory is what has to be used to set up the simulation.

      Theories in use here include

      Creation theory, the big bang
      Theory regarding the age of the universe
      Theory of the mass of the universe
      theory of interaction of masses based on gravity

      If your not testing current theories then there is no point to the simulation as it won't tell you anything. IE the simulation is either going to disproove current theory or support current theory. IE its not right so how to we change it to match theory, or how to we change theory to match the results. FInally how do you change both to match observations such as was the case with creating a model that would experience field reversal.

      Simulation is ultimately about testing our understanding. ie if we can't simulate it well we don't understand it well. However the ability to attempt to simulate something is inherrently limited by our understanding of what we are attempting to simulate. This goes for negative ( keep changing the simulation till it matches observation ) testing as well.

      It just seems silly to me to attempt a N = 10 billion problem when we can't solve an N = ~70 ( roughly known objects in the solar system ) even though we have far better observations of the solar system to work with than we do of the universe at large.

      Even presuming to pick a starting point of 340k years after the big bang is arbitrary as the exact age of the universe will likely always remain open to debate. Even the most popular theory and observations have a huge margin of error a great deal larger than 340k years.

      I think this excercise would be better served by say using 10 billion points distributed in a solar system model to attempt to create a predictive model of the solar system.

      After all the same forces are at work at both levels according to theory and we have much better observational abilities with regards to the solar system for tweaking the simulation till it accurately reflects reality.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    16. Re:Speed of Gravitational attraction ? by at_18 · · Score: 1

      Dude, you're off by ten orders of magnitude. The sun is 2E30 Kg.

    17. Re:Speed of Gravitational attraction ? by TheManFromMars · · Score: 1
      I am not sure I follow you on transmitting information backwards in time. What we observe in the night sky is from the past but does not represent current time/locations for what we see ( unless you extrapolate based on your observations for how far away the object is... and your extrapolations are limited in acuracy by the N > 2 problem ). If gravity is instentaneous then it would allow for concurrent communication even though our observations based on light transmission would indicate what we are communicating with would be in the past.

      I believe I understand what the parent was trying to say, however the only way I am able to adequatly explain this is with a Minkowski diagram. I suggest you try googling it.

      On a side note it is this reason I have always had trouble with the whole time dilation effect of light speed. In that same example if you left here in a ship traveling at light speed you would arrive on the parallel earth in 7 years time, or in the year 2011 on both planets. Its 2004 there now and in seven years you would be there in 2011. Many people seem to think you would get there in 2004. If you have twins, one set here and one set there where one makes the trip then according to relativity the twin that makes the trip will be the same age as when they left thus from their perspective making the trip instantly while 7 years would pass for the twins that remained on their respective planets.

      Actually, due to the fact that the ship (and you) have mass, you cannot travel at v=c, however you can approach c. For the sake of example, let v=.99c. In that case, the trip would not be insantaneous,it would take t' = t*[(1-v^2/c^2)]^1/2. Take t = 7 years and we find t' = .7 years. As for your concerns, time dilation is an observable effect. It is quite real.

    18. Re:Speed of Gravitational attraction ? by Donny+Smith · · Score: 1

      Did you guys know that U.S. Patent No. 5255452 explains "Method and Means for Creating Anti-Gravity Illusion"? The patent holder is Michael Jackson et al.

      Recently I've read couple of articles speculating the possibility of gravity being faster than the speed of light and also that Kopeikin-Fomalot work on measuring speed of gravity (or rather propagation of gravitational force) is rather controversial.

      At the same time, I find this observation by Van Flaudern very interesting and logical (although logical isn't a necessary requirement here):
      "Problems with the causality principle also exist for GR in this connection, such as explaining how the external fields between binary black holes manage to continually update without benefit of communication with the masses hidden behind event horizons."
      (http://www.ldolphin.org/vanFlandern/g ravityspeed. html)

      I guess this means if gravity was tied to light, it wouldn't change outside back holes.
      What would be the reason for that unless gravity propagation independent of light (and therefore unrelated to its speed of propagation)?

    19. Re:Speed of Gravitational attraction ? by Anonymous Coward · · Score: 0

      I am not sure I follow you on transmitting information backwards in time.


      It's a theorem of special relativity that, if two events A and B are spacelike separated (i.e., if (xB-xA)^2 + (yB-yA)^2 + (zB-zA)^2 - [c(tB-tA)]^2 > 0), then you can always find two different observers O and O', one of whom says that tB>tA, and the other who says that tB'<tA'.


      If gravity is instentaneous


      It's not. Like the other poster said, the 1993 Nobel Prize in physics was awarded for (among other things) indirectly measuring the speed of gravity -- it equals the speed of light, to within a few percent. (Direct measurements will have to await the direct detection of gravitational waves.)
    20. Re:Speed of Gravitational attraction ? by Anonymous Coward · · Score: 0

      It just seems silly to me to attempt a N = 10 billion problem when we can't solve an N = ~70 ( roughly known objects in the solar system ) even though we have far better observations of the solar system to work with than we do of the universe at large.


      Of course, we can solve solar-system dynamics. The number of particles isn't the problem. The issue is that we can measure solar system dynamics very precisely, so we have to carry out the simulation at high accuracy to match observations. We can measure the large-scale structure of the universe only coarsely, so the simulations don't have to be as precise, although they do need to have many more particles.


      Even presuming to pick a starting point of 340k years after the big bang is arbitrary


      No, it is not arbitrary: they started the simulation at the photon decoupling time, when the cosmic microwave background radiation was produced. They used observations of the CMBR at that time as the initial data for their simulation.


      as the exact age of the universe will likely always remain open to debate. Even the most popular theory and observations have a huge margin of error a great deal larger than 340k years


      Actually, the WMAP estimates place the age of the universe at 13.7 +/- 0.2 billion years, but the time of photon decoupling is known to much better precision: 379 +/- 8 thousand years.


      I think this excercise would be better served by say using 10 billion points distributed in a solar system model to attempt to create a predictive model of the solar system.


      That would be absurd. What points would be model? We don't even have initial data that could be used for more than a hundred or so.

      Besides, the point of the "exercise" was to understand the formation of large-scale structure in the early universe. Studying solar-system dynamics doesn't tell us anything about that.


      After all the same forces are at work at both levels according to theory and we have much better observational abilities with regards to the solar system for tweaking the simulation till it accurately reflects reality.


      That would be useless. The things that would mess up a simulation of the early universe include uncertainty in things like the amount and distribution of ordinary and dark matter, large-scale fluid dynamics, etc. Studying the solar system doesn't help with that. Likewise, studying the early universe doesn't help with simulating the solar system, because what messes up the latter is imprecision in accounting for the configuration of all the bodies in the solar system. The problems the two simulations face are largely orthogonal to each other.
    21. Re:Speed of Gravitational attraction ? by Anonymous Coward · · Score: 0

      Recently I've read couple of articles speculating the possibility of gravity being faster than the speed of light and also that Kopeikin-Fomalot work on measuring speed of gravity (or rather propagation of gravitational force) is rather controversial.


      The 1993 Nobel Prize in physics was awarded for measuring the speed of light (indirectly, by inferring the rate at which gravitational waves were carrying energy away from a binary star system). It works out to be the speed of light, within a few percent error.

      Incidentally, it is now not controversial that Kopeikin-Fomalot did not measure the speed of gravity; the issue is considered settled within the gravity community, although Internet pundits still argue about it.


      At the same time, I find this observation by Van Flaudern very interesting and logical


      While van Flandern has done competent work in other fields, graduate students have a better understanding of general relativity than he does. van Flandern is actually a well-known Usenet crank. The errors in his work are pointed out here and here, as well as countless corrections by other physicists over the years on the sci.physics* newsgroups.


      "Problems with the causality principle also exist for GR in this connection, such as explaining how the external fields between binary black holes manage to continually update without benefit of communication with the masses hidden behind event horizons."


      van Flandern is confused, as usual.

      First, the mass of a black hole is a global property associated with the geometry of the entire spacetime (inside and outside the hole); it is not associated with any matter inside the hole.

      (In fact, standard black hole spacetimes have no matter in them anywhere; they are pure vacuum solutions of the Einstein field equation. The singularity, properly speaking, is not part of spacetime, and it is not possible to say whether there is any matter there or not. But since gravity gravitates in GR, matter is not required; even if the matter that formed the black hole disappears into the singularity, the gravitational field left behind is self-sustaining.)

      Second, van Flandern seems to mistakenly believe that changes in the gravitational field have to propagate from within the horizon to outside of it to influence other bodies. This is not true. As binary black holes orbit, changes in the gravitational field are carried away by gravitational waves at the speed of light; these waves are not emitted from inside the holes, but from points arbitrarily close, but external to, the horizon. This is not much different from the emission of gravitational waves from ordinary orbiting bodies (such as the neutron stars observed in the aforementioned Nobel-winning study).
    22. Re:Speed of Gravitational attraction ? by Quantum+Jim · · Score: 1

      "The primary goal for computer simulations such as these are to understand how and why they don't work - not to test current theories." And yet current theory is what has to be used to set up the simulation.

      --
      It is impossible to enjoy idling thoroughly unless one has plenty of work to do.
      - Jerome Klapka Jerome
    23. Re:Speed of Gravitational attraction ? by Quantum+Jim · · Score: 1

      Sigh, I hit enter after accidently typing tab and the form was submitted. /. really should make preview the default action for the form. Darnit!

      --
      It is impossible to enjoy idling thoroughly unless one has plenty of work to do.
      - Jerome Klapka Jerome
    24. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      I Understand you can't reach LS, was just using the easiest example. But even in that case, even considering H&K's flying clocks I still ask how much food you pack for the trip.. do I pack for .7 years or 7 years?

      Its a very practical concern and also holds the key to distant travel in the universe. If time approaches 0 as you approach LS then high percentages of LS could lead to travel to distant stars in human life spans. I for one am hoping it's the case but I just don't buy it.

      Also it seems to me this affects the issue of speed. Speed is a measure of distance covered in an amount of time. From the refference of the two earths in my example that ship traveling a .99 c covers 7 light years in a little over 7 years. By the frame of reffernce of the ship it covers 7 light years in .7 years. How fast was the ship traveling? If you figure the speed as distance covered over time from the frame of reffernce of the ship you arrive at a value far exceeding c ( roughly 7 * c actually ) which we just agreed is impossible.

      Which frame of refference wins ?

      In fact from the ships perspective you don't have to reach high percentages of LS for your speed to be determined as exceeding LS from the ships frame of refference. What is the dilation at 50% c ? No matter what the dilation effect is it will wind up in the ships frame of reffrence indicating it covered 7 light years worth of distance ( from the frame of reffernce of the earth ) before 7 years passed by the ships frame of reffernce which means it exceeded light speed by its refference. The same holds true for ANY clock running slower ( ie is accelerated) than a ( relatively ) fixed refference ( actually just slower ) clock used for defineing LS.

      SO either LS is variable or distance shortens the faster you go.. IE the ship at .99 only covered .99 of .7 light years worth of distance even though from the frame of reffernce of the earth it covered 7 light years thereby not violating c from either perspective.

      Of course the other possibility is that the trip took 7+ years and the twins show no difference in their ages whatever the clocks show.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    25. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      "Of course, we can solve solar-system dynamics. The number of particles isn't the problem. The issue is that we can measure solar system dynamics very precisely, so we have to carry out the simulation at high accuracy to match observations. We can measure the large-scale structure of the universe only coarsely, so the simulations don't have to be as precise, although they do need to have many more particles."

      I think you miss my point. We can indeed make systems that model what we observe in the solar system accurately. However we cannot do so based on the interaction of gravitational atraction of the known masses in the solar system. Systems that attempt to do so invariably devlove into chaos that have no ressemblence to reality.

      I keep re-iterating this point becasue this is what they are doing. Essentially they are calculating the effect of each mass point on all 9,999,999,999 other points over time given intial energy as determined by the amount of cosmic background radiation extrapolated back to 380k years after the big bang give or take 8k years. We can't make these kinds of equations reflect the observed reality of the solar system. Why would it reflect reality regarding early universe structure ?

      As for what you would model with 10 billion points in the solar system ?

      How about having more than one particle representing a single celestial body? Perhaps you have heard of tidal forces where one side of a body is more strongly attracted than the other ? MIght 10 billion particles split into even masses then distributed through those 100 known in proportion lead to higher acurracy in modeling gravitys effect in the solar system ? Then better understanding the interactions on a micro scale you just might be able to translate that into a better understanding of how they interact on a macro scale.

      "Besides, the point of the "exercise" was to understand the formation of large-scale structure in the early universe. Studying solar-system dynamics doesn't tell us anything about that."

      And yet again I stress that the forces at work in both are presumed to be identical. So equations that can model the large scale structure formation of the universe should also work for solar system dynamics. The scale is different not the equations.

      If the forces at work are indeed the SAME them then the issues of simulating them are by no means orthogonal.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    26. Re:Speed of Gravitational attraction ? by TMB · · Score: 1
      It seems to me your saying this should create a system that acts similar to the universe while it is not supposed to be an exact model. Sort of like the chaos anaology with the drop of water.. no matter how precisely you drop it there is no real predicting how it will fall but you can make generelizations. Bigger the scale gets the more accurate your generalizations can get....
      Yes, that's a great analogy.
      However, considering the same forces are at work both in the planetary system and the universe at large why would you use the results from one method that could not also be used for the other? ... A perfect understanding of gravity would allow a system of equations that would predict both pieces of information equally well I should think.
      It's not the system of equations that's important here. The force law is the same - it's the details of the numerical integrator that are very different. Whenever you evolve a system with a finite timestep, there will be errors. Depending on what information you want, you can tolerate different levels of error. So, for example, if you want to know the positions of planets in a few thousand years, you need to minimize the error on the evolution of each individual particle in order to get an answer to the question you're asking.

      In large simulations, the individual particles really represent some kind of smeared out density field. In fact, we "soften" the force law to take this into account - otherwise, when two particles get very close to each other, they receive huge gravitational kicks and fly far away from each other. This is unphysical - all that two particles very close to each other mean is that the density is very high there! So each "particle" really acts like a small sphere (densest at the center).

      This also means that the spatial resolution of the simulation is the size of these spheres (known as the "softening length"). It is pointless to talk about positions much more precisely than the softening length. That means that you choose how large an error you're willing to accept from your numerical integrator by making sure that the difference in position between the answer you get and the "right" answer is a small fraction of the softening length.

      [TMB]
    27. Re:Speed of Gravitational attraction ? by Anonymous Coward · · Score: 0

      I think you miss my point. We can indeed make systems that model what we observe in the solar system accurately. However we cannot do so based on the interaction of gravitational atraction of the known masses in the solar system. Systems that attempt to do so invariably devlove into chaos that have no ressemblence to reality


      Yes, but after a long time; see the work of Sussman and Wisdom. They were able to accurately take the simulation's predictions for the planets out to 4 million years before the onset of chaos. Every chaotic system has a characteristic timescale. For cosmological simulations, that timescale is even longer than that of the solar system, closer to a billion years -- at least, if you're only interested in dynamics on a cosmological scale.


      How about having more than one particle representing a single celestial body?


      That's unnecessary; people do take things like tidal effects into account in modeling the solar system. But you don't have to do it using multi-particle bodies; instead, you summarize the non-sphericity of the body in higher-order multipole moments associated with each "particle". (For instance, the Sussman and Wisdom paper needed to model the effects of the Sun's oblateness, which they took into account as a mass quadrupole moment.)


      And yet again I stress that the forces at work in both are presumed to be identical. So equations that can model the large scale structure formation of the universe should also work for solar system dynamics. The scale is different not the equations.

      If the forces at work are indeed the SAME them then the issues of simulating them are by no means orthogonal.


      I wasn't talking about the issues of simulating them, I was talking about the problems involved. For the solar system, the dominating uncertainty is chaos, because we know so much else to such high precision, it's all that's left. For cos
      mological simulations, chaos isn't the main problem in reproducing our coarse la
      rge-scale observations, it's uncertainty in the initial conditions.
    28. Re:Speed of Gravitational attraction ? by TheManFromMars · · Score: 1
      I Understand you can't reach LS, was just using the easiest example. But even in that case, even considering H&K's flying clocks I still ask how much food you pack for the trip.. do I pack for .7 years or 7 years?

      You would pack enough food for .7 years. That is the strange thing about special relativity, in one twin's reference frame, seven years have elapsed, in the other twin's frame, only .7 years have elapsed.

      With regards to the question of velocity, I am rather certain that in the ship's frame of reference it is stationary. The ship sees earth2 moving twoards it at v = .99c.

    29. Re:Speed of Gravitational attraction ? by Anonymous Coward · · Score: 0

      The speed of gravity is the speed of light. You're concerned with causality. Basically the gravity you feel now is a superposition of the force created by the distribution of mass around you in the past, with objects further away acting on you further back in the past. The important thing is that gravity force is proportional to the inverse of the distance away from the source squared. The further away you are from the gravity source, the less force you feel. So while it is important to know what is going on close to you with high detail, you just need to know how things average out on the long scale. As such the speed of gravity blurs into an average the further back you go.

      The reason why this is not important in the simulation is that the timestep updates are drastically shorter than the amount of time they actually cover. It's all averaged. It's kind of like taking snapshots of the universe and for each snapshot you calculate the forces and update. As long as you do it often enough to satisfy the accuracy of the force update scheme then you won't expect too much deviation from the continuum solution statistically. No one claims these are the "exact trajectories" of the universe.

      Basically the things that matter in this type of simulation are statistcal. No one is saying that this is "exactly" how the universe evolved. They just model the mass distribution based on the cosmic microwave background and propagate it forward in time, checking to see how the power spectrum of the gravitational potential varies over time, and other statistical values like how much the mass clumps up (the same thing really), how large the clumps are, angular momentum, etc.

      It's very sensational to claim that one is "simulating the universe". In a sense they are, but it is only on the coarsest scale. As far as the 10 billion particles, it's not like they've blown the previous simulations out of the water. While they do use a more computationally expensive force scheme (I'm only using a particle mesh scheme), I've been running 6 billion particle simulations for the last year, http://www.cita.utoronto.ca/webpages/code/pmfast/.

      For some really good examples of these kinds of simulations in action (including a movie of the universe!) check out the following: http://www.cita.utoronto.ca/~dubinski/nbody/

    30. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      but what of when you mix the frames of reffernces ?

      By the way I am not being argumentative, and not intentionally trying to be stubborn, just have never had this adequately explained and I really want to understand it. It has always seemed to me something dependent upon choosing the right frames of refference, or more specifically a single frame of refference.

      So if the frame of refference of the ship is earth 2 approaching at .99 c then why am I not eating for 7 years while watching an object 7 light years away approach at .99 c ? By this explination I would watch it approach at .99 c for .7 years at which point I would be there. Again for the frame of refference of the ship you cover 7 light years in under one year. That is faster than c.

      Lets go further, earth 2 also has the same orbital period. If I reach it in .7 years it stands to reason I would see it revolve around its orbit a little over 14 times to account for their frame of reffernce being 7+ years. Thus we once again exceed c and reach the issue of mixed frames of refference once again.

      If I watch it revolve 14 times and yet my frame of reffernce is of .7 years duration for these 14 revolutions then it should appear speeded up, ie time is moving faster for it than for me which would also seem to imply I would percieve it approaching at faster than .99 c.

      again this perception of exceeding c applies only if your frame of reffernce is for .7 years during the trip.

      You would HAVE to see it orbit 14 times... you start in the hole seeing what happend 7 years ago so its already orbited 7 times that you have yet to observe and by the time you get there it will have orbtied 7 more times to account for their frame of reffernce being 7 years so you would see it orbit 14 times while apporaching at .99 c for your .7 years frame of refference for the duration of your trip. Even if your frame of refference is of 7 years you would still see 14 orbits. The question is just how long it would take you to observe them.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    31. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      Thanks for the info.

      However I have to say from reading the article it still seems to me this is not what they are doing. Could just be due to an oversimplification by the article. It seems to me they just said they were assigning a given energy level based on the amount of background radiation back at the point it started then iterating ( and using various shortcuts ) to then calculate each individual mass points affect on all 9,999,999,999 other mass points over time based on Keplers laws. In other words at its most basic it is a n-body simulation where n=10,000,000,000

      Is it just over simplified ? That alone is a crapload of calculations, I would hate to have to figure out how to deal with a softening factor.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    32. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      well in that case it seems there are an infinate set of possibilities which you can manipulate at will to answer the known solution.

      ie

      x + y = known quantity has any number of solutions ( though in this case more like a + b.... + zz = kq )

      we can narrow down the range of solutions with ranges for what we do know about the unknown variables.... ok ok I see a bit more of the big picture now.

      One nit I can't resist though

      "I wasn't talking about the issues of simulating them"

      but this whole thing is about a simulation!!!

      Thanks for the info on Sussman and Wisdom, will have to look into that more. Out of curiosity did they extrapolate backwards ? Check their accuracy by comparing to known observations of the past ? Or just predict into the future? Eh probably answer my own question.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    33. Re:Speed of Gravitational attraction ? by Anonymous Coward · · Score: 0

      I'm not sure I understand the first part of your post ...

      Sussman and Wisdom's simulation integrated only backwards in time, from what I understand.

    34. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      thanks for the link.

      First part was just saying that if you have an equation with a known solution ( observations of the known universe ) and a whole buch of unknowns that lead to that solution then you can just plug in what you want so long as the end result matches the known solution. Or in the case the mix of knowns and unknowns matches the same form of the known solution.

      Dosn't mean any values that work are the 'right' values though.

      For instance we know clusters form, we know galaxies form, we know nebulas form.... thus any simulation using values that do not lead to similar structures ( in so much as the sample size allows ) needs work.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    35. Re:Speed of Gravitational attraction ? by mrzyx · · Score: 1

      Your example is analogous to the pi-meson experiment.

      The half-life of the pion is 1.77e-08 s (when it's not moving). You can accelerate the pions in a beam at 0.99c. So, the distance that the pions could travel after which their number is halved should be v*t = 5.3 meters. But their number is halfed at about 38 meters after exiting the accelerator. Here's what happens. Due the time dilation effect, the pion's clock, viewed from the laboratory's frame of reference, slows down. To cover 39 meters, pion needs about 1.3e-07 s of laboratory time. But, according to the formula t'=t*sqrt(1-u**2/c**2), only 1.77e-08 s of pion's time will pass. Viewed from the pion's side, the distance of 38 meters shortens to 5.3 meters which can be covered in 1.77e-08 s while moving at 0.99c.

      So if you are in a spaceship traveling at 0.99c, the distance of 7 LY shortens to about 0.99 LY (if my math is right). And you can cover it in about 1Y (of your own time). Viewed from earth, you need about 7Y but the clocks in your spaceship seem slowed down.

    36. Re:Speed of Gravitational attraction ? by Quantum+Jim · · Score: 1

      Note: I had a well written response; however, I lost it due to some slash bugs. :-( Kinda demoralizing

      It just seems silly to me to attempt a N = 10 billion problem when we can't solve an N = ~70 ( roughly known objects in the solar system )

      If you had a solution to N>3 problems, then you wouldn't need a simulation. The n-body problem involves getting exact equations of motion (e.g. x(t)=some polynomial) for non-trivial systems involving more than two particles (with only initial conditions and a few laws of physics as guides). If you could get a solution-equation, then just plug and chug until you get the answer you seek.

      Simulations help when you can only find approximate solutions (using things like, say, Euler's Method). They help you see general trends since you can't derive them. The point is to figure out the general trends and behavior of a system - not an accurate model of any kind.

      --
      It is impossible to enjoy idling thoroughly unless one has plenty of work to do.
      - Jerome Klapka Jerome
    37. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      I earased.. or put in another comment where I was thinking if c remains constant from both perspectives then both time and distance have to be relative... ie the shortening of the distance to keep c constant from both frames of refference.

      So time and distance are relative while c remains constant.

      as the rate of time goes to zero distance does as well.

      Interesting.

      Have to noodle on the pion experiment. That is fascinating.

      freaky too.

      So we know the speed of light, we know the speed we acclerate the pions to, we know the rate of decay thus you only have two options left.

      1) Distance is shorter.

      2) The decay rate is lower at high speeds.

      How do we eliminate the possibility that elements decay rates are tied to time and not to their speed... or more specifically to their mass. After all dosn't mass increase with speed and could not greater mass have a stabilizing effect at the atomic level thus slowing the rate of decay ?

      Ok I am just thinking out loud now....

      *mumble*

      * I belive you took my stapler....... I could set the building on fire*

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    38. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      wasn't really suggesting they are after an accurate model. ( meaning an exact replication of the creation of the universe )

      The ability to solve n-body aside they are limited in accuracy to what they know about the begining conditions and the ability to account for all mass at as close to the atomic scale as possible. By using .0003 of the hubble mass divided into 10 billion points they create a limit to their accuracy right there.

      My ultimate issue is they ARE using the n-body problem. As you just pointed out if you could solve it then it would be fantastic.. just plug and chug. But we can't so I don't see how this is supposed to even lead to a coarse model for understanding how the system behaves. IE if the coarse model dosn't behave roughly like the system you can't derive trends from it.... its just chaos inherrent in the method * inherrent error of the the unknown factors of the begining of the universe compounded over billions of years worth of modeling the 10 billion points interactions which equals nothing relavent to reality.

      I guess another way of putting it is it seems they are trying to walk before they crawl, run before they walk etc...

      Though perhaps they are not. I am trying to get a practical assesment of the longer duration sims of the solar system. They all talk about exponential chaos and repetitive aberations but not what it means in terms of where the planets go in their models... though some of the graphs look damn funky.

      Thanks for taking the time to respond. Everyone who has has given me a great deal of info to digest.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    39. Re:Speed of Gravitational attraction ? by Quantum+Jim · · Score: 1

      The ability to solve n-body aside they are limited in accuracy to what they know about the begining conditions and the ability to account for all mass at as close to the atomic scale as possible. By using .0003 of the hubble mass divided into 10 billion points they create a limit to their accuracy right there.

      I'm and engineering-physics undergraduate with a strong interest in programming, but astronomy is just a small hobby (I think I wrote astrology somewhere; <embarrassed>). Could you explain that again?

      I don't see how this is supposed to even lead to a coarse model for understanding how the system behaves. IE if the coarse model dosn't behave roughly like the system you can't derive trends from it.... its just chaos inherrent in the method * inherrent error of the the unknown factors of the begining of the universe compounded over billions of years worth of modeling the 10 billion points interactions which equals nothing relavent to reality.

      Can't that argument be applied to simulations of weather patterns? And they are reasonably predictive right now. Why do you think that cosmological simulations are different?

      --
      It is impossible to enjoy idling thoroughly unless one has plenty of work to do.
      - Jerome Klapka Jerome
    40. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      Hell, i've been out of my depth for a while. I am a poly sci grad with a comp sci minor and a serious jones for space science of any kind ( also work at MSFC in the ISS POIC... translation, marshall space flight center where they do space station payload ops.. don't ask how I still don't know myself ).

      Anyway Hubble calculated a mass of the universe that is fairly widely accepted, the model is using an amount that totals up to about .0003 of that mass. Also that .0003 is split into 10 billion equal masses.. and to give you an idea of the scale it would only take a handfull of them to equal the amound of mass that is in the milkyway, some of the other posts have argued about just how many.

      In other words all I said was since your starting from coarse information so you can only expect to derive similarly coarse results.

      We only know so much about the origins of the universe. However in a model like this that informatin is fairly critical to creating a usefull model.

      You could tweak those values untill you started seeing the results you expected.. ie density distributions that resemble what we have observed and inffer that those values have some realition ship with the real values at that point in time given your model of interaction works.

      Except for the problem of the n-body problem. Just doing the basic sumation of the affect of all 9,999,999,999 particles on each other individual paticle does not allow for the chaos that is inherrent in the n-body problem. IE those interactions go to hell in a hand basket pretty quick without some pretty niffty allowances based on observation. Meaning they DON'T reflect realistic interactions over time which means you don't get realistic results when using it, coarse or otherwise.

      as for the weather models...

      I belive weather models face a similar problem. You can guess realistic weather based on current measurements for a few days. You can guess seasonal trends for a few years but again as you attempt to model longer periods of time instability creeps in and disacociates the results with reality.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    41. Re:Speed of Gravitational attraction ? by Quantum+Jim · · Score: 1

      also work at MSFC in the ISS POIC... translation, marshall space flight center where they do space station payload ops..

      Cool! Are they looking for interns? ;-)

      Hubble

      I thought you were talking about Hubble-the-man or Hubble-the-astrological-constant and not Hubble-the-telescope. Now I understand, and it makes sense.

      In other words all I said was since your starting from coarse information so you can only expect to derive similarly coarse results.

      Well that's not a problem with this simulation! In fact, I think that getting a result, which coarsely correlates with the Universe on a very large scale, is interesting in itself. However, I hope that the results don't even correlate a little bit with our Universe - much more exciting trying to figure out what when wrong. 8-)

      We only know so much about the origins of the universe. However in a model like this that informatin is fairly critical to creating a usefull model.

      I suspect one purpose of this computer experiment is to determine if that is likely true or not.

      Except for the problem of the n-body problem. Just doing the basic sumation of the affect of all 9,999,999,999 particles on each other individual paticle does not allow for the chaos that is inherrent in the n-body problem. IE those interactions go to hell in a hand basket pretty quick without some pretty niffty allowances based on observation.

      I'm not sure if this is a precise enough description of the n-body problem. We talked a little about it in Differential Equations class. One major problem is that extimations have to be done using finite units of time instead as a continous variable. This means little errors tend to build up the longer that the approximation is done. However there are various different ways to model a system and minimize those errors. I don't see what a summation has to do with it.

      Meaning they DON'T reflect realistic interactions over time which means you don't get realistic results when using it, coarse or otherwise. ... You can guess seasonal trends for a few years but again as you attempt to model longer periods of time instability creeps in and disacociates the results with reality.

      How good is realistic? Simular behavior (between the simulation and the "real world") is realistic enough for me even if the weather patterns predicted are entirely different. That suggest that our models are somewhat on the right track. Most weather simulations don't blow up, I think (and there are ways for figuring out is some estimation functions are going to diverge).

      --
      It is impossible to enjoy idling thoroughly unless one has plenty of work to do.
      - Jerome Klapka Jerome
    42. Re:Speed of Gravitational attraction ? by mrzyx · · Score: 1

      Sorry for the misinfo. Pions are in fact not accelerated but crated by bombarding the target with accelerated particles. I was just... um... testing you... :)

    43. Re:Speed of Gravitational attraction ? by mrzyx · · Score: 1

      There's no need for the mass influence hypothesis.
      Whn you are moving at 0.99c, from a stationary reference frame your heart is beating about seven times slower. It's not beating slower because of the increase in your mass, but beacuse the slowing of the time in your frame, viewed from the stationary frame. Radioactive decay, heart beats, they are nothing but clocks. _Your_ heart beat has fixed number of beats in _your_ frame of reference. Your mass does not increase either. If the mass increase that the stationary observer would measure influenced your bodily processes (or decay times), ther would be a effect that wouldn't add up numericaly. The decay times would be even longer.

    44. Re:Speed of Gravitational attraction ? by esonik · · Score: 1

      In special relativity, concurrency is a local concept. You cannot define concurrency between far spaced objects (like earth and alpha centauri). In some cases, even the sequence of events at two far spaced locations depends on the frame of reference of the observer (this is the case if the distance between the events is space-like).

    45. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      Not many internships currently that I am aware of but if your really interested look out on www.nasa.gov and go to the primary contractors and look for jobs in Huntsvile/Houston etc... ( Boeing, Lockheed ). Now is not the best time for space jobs though, I'd check back after they decide about Shuttle.

      Agreed that you don't need %100 realisim for good results. However you have to maintain some relationship/corelation with reality for the information derrived here to be much use in determining the early formation process of the universe. So whats a strong enough correlation ? 90%, 50%.. 10% ? And I am not reffering to exact replication here, just correlation to realisitc application of the same forces to the chosen mass points.

      The process they are using seems to have an awful lot of room for loosing statisticly significant information due to the error of the process. So in the end it seems to me the density distribution ( which is what they are after ) is going to be ruled by the error inherrent in the problem rather than the rules of gravity as we understand them and they are atempting to apply them.

      That make sense ?

      I will have to look more into weather simulations but my understanding is that models for them have been improoving due to the applications of chaotic principles in attempting to simulate them. The methods for this problem are pretty simple and through the years have been all about limiting the chaotic influences so it seems a bit of apples and oranges to me.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    46. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      Thats assuming time dialation is correct.

      Why wouldn't they add up.. remember I am sorta suggesting that time dosn't slow down. So increase mass would lead to the longer decay time. Should add up nicely.

      Course it dosn't work. After all we have the cesium clocks running GPS to atest to that. Seems they wind slower, but man its weird.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    47. Re:Speed of Gravitational attraction ? by mrzyx · · Score: 1

      Time dilation is an effect totally independent of dynamic properties like mass. It works even for idealized massless points. It is a consequence of Lorentz transformations. You can deduce that the mass increases with speed only after having already established time dilation and length contraction. These two are the basic relativistic phenomena.
      If you knew that the mass increases with speed and nothing else, you could deduce almost nothong out of that info. How would you explain relativistic Doppler effect? The time dilation explains it. Mass is not a variable even in the classical Doppler effect.

    48. Re:Speed of Gravitational attraction ? by TMB · · Score: 1
      However I have to say from reading the article it still seems to me this is not what they are doing. Could just be due to an oversimplification by the article.
      Yeah, it's considered a minor detail that isn't important enough for the article. :-) If you're curious about the code, it was written by Volker Springel (one of the Virgo consortium members) and is called GADGET. (actually, the simulation they're talking about was run with version 2 of GADGET, which isn't yet publically available, but is similar to v1.1 which is on the GADGET webpage).
      It seems to me they just said they were assigning a given energy level based on the amount of background radiation back at the point it started then iterating ( and using various shortcuts ) to then calculate each individual mass points affect on all 9,999,999,999 other mass points over time based on Keplers laws. In other words at its most basic it is a n-body simulation where n=10,000,000,000. Is it just over simplified ? That alone is a crapload of calculations, I would hate to have to figure out how to deal with a softening factor.
      Setting the initial conditions is a little more complicated - they choose an input cosmological model, for which you can calculate the strength of density fluctuations as a function of size at early times (in this case, at t=340,000 years or so - we have a good idea of the fluctuation spectrum at that time because of the Cosmic Microwave Background), and then set up your initial conditions so that they contain the same spectrum of density fluctuations as the cosmological model you want to use.

      But the force softening is actually quite easy to implement - instead of the force falling off as 1/r^2, as it would for a point mass, it's slightly weaker at small separations, depending on the exact density distribution of your "spheres". There are a few different choices you can make, but most people use a two-component spline that looks kind of like a Gaussian except that it goes to 0 exactly at 2 softening lengths.

      [TMB]
    49. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      Da got that bit was just saying its weird.

      Anyway you slice it you still seem to break c if you choose differnt perspectives. I very particularly said "seem to" there so don't jump on it as impossible.

      distance/time = speed.

      example 100 miles covered in 2 hours = 50 mph

      From any single perspective you can make sure speed never breaks c. However if you mix refferences then you come back with speeds greater than c. And mixing refferences is pretty common. After all relativity affects you traveling on the highway and in the air when flying. Just at such small levels you can ignore it but your still measuring your travel based on a frame of reffernce other than your own.. IE highways with mile markers and rest stops. but technically from your frame of reffernce distance is getting shorter the faster your going and time is passing slower or faster (depending on direction of tavel) but you mark speed based on the other frame of reffernce. Speed up the car fast enough and the differnce becomes more and more pronounced until you have to come up with some other way of dealing with it.

      Distance from Earth refference/ Time from the ships reffernce = a speed greater than c.

      For example

      7 light years covered in .7 years = 10X the speed of light.

      not saying 7 years didn't pass at either end and that your only .7 years older. Just that by the combined frame of refference thats how fast you were going.

      Lets return to the two earth examples and instead of a featureless trip through the void lets say its got mile markers laid down and a half way point . From your frame of reffernce on the ship your clock slows down ( not that you notice it.. seems fine to you ) Your speedometer indicates .99 c but you look out the window and the markers are flashing by at an insane rate.

      Now all discussions about what looking out your window will actually be like you can't escape a very basic issue. With time dilation, at .35 years on the ships clock you pass the half way point of your trip.

      Now You climb into your car for a trip that covers 100 miles and you pass the halfway marker at 1 hour of travel.. how fast are you going ?

      You climb into your space ship for a trip of 7 light years and pass the halfway marker at .35 years. how fast are you going ?

      Now relativity and in particular time dilation is more or less established. Anyone that uses GPS uses its principles to a fairtheewell whether they realize it or not.

      Now if distance shortens from that ships perspective then its no wonder you can't exceed c becasue if you reach c all distance goes to zero and time stands still. Thus to travel at c is to travel through all points simultaneously because no matter where your traveling to or from it takes 0 time to get there and you didn't cover any distance because you didn't take time to go from point a to point b.

      Now is that the case or is it just a case where you wind up with division by zero because the clock stopped? After all it would still take a radio signal from alpha centauri ~7years to get here and thats hardly instentaneously whatever the radio signal itself thinks.

      In other words I am not really questioning relativity so much as our explinations of it with incompelte concepts that don't seem to apply once relativistic effects become aparant like speed/distance and time... at least do not apply as we generally understand them.

      However, that understanding is key to manned deep space travel. Me I don't give a rats ass if time dilates or you can break c as either allows you to do the same thing. Go farther than you would think reasonable with newtonian physics limited by c for your speed of travel.

      a 14 year round trip to alpha centauri is a difficult proposal
      a 1.4 year round trip to alpha centauri ( regarless of 14 years passing here ) is much more doable.

      The potential exists in fusion power plants to reach

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    50. Re:Speed of Gravitational attraction ? by TheManFromMars · · Score: 1

      You still fail to take into account length contraction! As mrzyx suggested, google for "Muon Decay" and "special relativity" and I believe that you questions shall be answered. If you are a university student, I suggest that you go to your physics library and check out a text on special relativity, I have heard French's text is reasonably good, although I have no personal experience with it. I will, however, suggest that you avoid Kogut's text like the plague.

    51. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      Will do that, have run across it in bits and peieces. Don't really have the math chops to really dig into it.

      Though on length contraction that only happens from the ships frame of refference does it not? Meaning (unless I am really wrong) that the length does not contract for earths frame of refference.

      So what I am saying still holds. It's a case of semantics really. If I understand it right then from the ships perspective the 'mile markers' would no longer mean the same thing. They are the same distance apart but what comprises that distance for earths frame of reffference and for the ships frame of reffernce are two different things.

      But you are still passing them at greater than light speed if you use the ships clock in reffernce to distance covered by earths frame of refference to determine how fast you are going.

      Its not that you break c. Its the fact your using non-relativistic math.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    52. Re:Speed of Gravitational attraction ? by TheManFromMars · · Score: 1
      Well, if you are using data from two different refernce frames, you can get some odd results.

      As for muon decay, I have a bit of time so I am going to tell you what Tipler & Llewellyn have to say about it (pg.41-42 in the Modern Physics 4th ed.):

      Muons decay according to N(t)=Noe^(-t/T) where No is the original number of muons at t = 0., N(t) is the number remaining at time t, and T is the mean lifetime (a proper time interval), which is about 2 microseconds for muons. Since muons are created high in the atmosphere, few muons should reach sea level. A typical muon moving with v = .998c would travel 600m in 2 microseconds. However, the lifetime of the muon measured in Earth's reference frame is increased due to time dilation by the factor gamma=1/(1-v^2/c^2)^1/2, which is 15 for this particular v. The mean lifetime measured in the Earth's reference frame is therefore 30 microseconds, and a muon with speed v travels about 9000 m in this time. From the muon's frame, it lives only 2 microseconds, byt the atmosphere is rushing past it at speed v. This distance of 9000 m in Earth's frame is thus contracted to only 600m in the muon's frame.

      It is easy to distinguish experimentally between the classical and relativistic predictions of the obersvations of muons at sea level. Suppose we observe 10^8 muons at an altitude of 9000m in some time interval. How many would we expect to observe at sea level in the same time interval? According to the nonrelativistic prediction, the time it takes for these muons to travel 9000m is (9000m)/0.998c = (approx.) 30 microseconds, which is 15 lifetimes. Substituting No = 10^8 and t = 15T into the equation for N(t) we obtain N = (10^8)e^-15 = 30.6. We would expect all but about 31 of the original muons to decay before reaching sea level.

      According to the relativistic prediction, Earth must travel only the contracted distance of 600m in the rest frame of the muon. This takes only 2 microseconds = 1T. Therefore the number of muons expected at sea level is N = (10^8)e^-1 = 3.68*10^7. Thus relativity predicts that we would observe 36.8 million muons in the same time interval. Experiments of this type have confirmed the relativistic predictions.

      The last line is rather important. The effects of special relativity are very real and very observable provided you have the proper equipment.

    53. Re:Speed of Gravitational attraction ? by tmortn · · Score: 1

      Gracias. Interesting stuff. I have never really had a problem with relativity per say, just some of the logical difficulties its properties present.

      Time dialtion is of course one of the biggest. I have never questioned the fact there is an effect. Like I said we have observed the effect and use technology that depends on it to function properly.

      HOWEVER, Just because an observed effect that can be predicted and used to perform mathmatic opeartions does not mean we actually understand it. The best example I know of this is the Ptolemaic system of explaining the motions of the planets. It worked from the premise the earth was the center and mathmatically worked just fine, and still does for that matter. Dosn't make it any more right in the end.

      Perhaps Einstien nailed it. Or perhaps he is just a damn smart guy that did what he could with what was available to him. He himself said he felt like he was a kid in a gigantic library and he had managed to decipher one page of one book. Would be nice if more people felt the same.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
  71. Misleading title by mentus · · Score: 1

    I often work with simulations and this matter of simulation the 'whole universe' had come across sometimes. The conclusion I always reached though, is that a simulation of the *whole universe* is by definition impossible.

    If we are to simulate the state of the *whole* universe up to the present moment, particle by particle, the storage space needed to save the simulations results would never be enough.

    Let's suppose for example that we were to be able to store the information about each particle in (really conservative assumption) 10 kbytes. And that these 10 kbytes were to be stored in some sort of media that took the physical space of 10 'particles' (pick whatever you want here, atoms, electrons). By definition, If we want to be able to store information about the evolution of every particle, we have to take in account the particles that are being used right now to store the state of the system, but then we would need to use the whole universe as a giant harddisk to store the data on the simulation, which of course would be impossible.

    RTFAing one sees that they're actually simulating 0.003 of the observable universe's total mass.

    1. Re:Misleading title by geekoid · · Score: 1

      or, you create a new universe and watch it...

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:Misleading title by Mikeydude750 · · Score: 0

      You could always create 10 extra universes and use those as hard drives.

      That is...until you realize you're not going to be able to even get every piece of information in the first place(uncertainty principle).

    3. Re:Misleading title by ktulu1115 · · Score: 1

      Yes, obviously it will be an approximation of the whole universe. It would be impossible to simulate the entire thing...

      I had this idea for my science fair in high school, I wanted to simulate the universe but in a slightly different manner (I knew it would be impossible to do a good computational simulation this way on my home PC). Rather than running gravational computations on massive amount of particles, instead I used each star (or stellar object) as a data point, and created a group of equations to simulate how they would age according to known laws of stellar evolution. I also included some basic work on nebulas, white dwarfs, and black holes.

      Since it took most of my time writing the equations to age my simulated universe, the graphics and front end were rather weak (320x200x256c). However, my sophomore year at NJIT I rewrote the stellar evolution part of my application in OpenGL with data from real stellar models computed at Geneva University.

      Check out the application here if you're interested.

      --
      # fuser -v /dev/attention | grep work
      #
  72. Hari Seldon by Isbiten · · Score: 1

    Hmm, is this the beginning of his theories? ;)

    --
    I fought the corporate America, and the corporate America bought the law.
    1. Re:Hari Seldon by FooAtWFU · · Score: 1

      No, psychohistory is all about people, crowds, civilizations, uninformed mobs. Billions upon billions upon trillions of people, really. And even them it was just one galaxy-full. Long-range gravitational simulation does not compare.

      --
      The World Wide Web is dying. Soon, we shall have only the Internet.
  73. Error in the article by Anonymous Coward · · Score: 0

    Cosmological redshift is *not* the same thing as the Doppler shift. Cosmological redshift occurs because space is expanding and as space stretches the waves of light embedded in it are stretched as well. A Doppler redshift occurs when an object is moving away from you *through* space, so that whenever, say, a peak in the wave is emitted, the object is a little farther away, thus stretching the perceived wavelength. Then there is gravitational redshift, where light loses energy climbing out of a gravity well, causing the wavelength to increase as wavelength is inversely proportional to the energy of the photon.

    --- Brian

  74. reminds me of by antimatt · · Score: 1

    quite a nifty java app.

  75. Why not work backwards? by James+Turpin · · Score: 1

    Since all the Hamiltonians involved are time-reversible, wouldn't it make just as much sense to start with the current conditions and work backwards? Unless they think they have a better understanding of the initial conditions than of the present conditions. Which seems quite unlikely to me.

    --
    Mathematics is not a crime.
  76. Warez Request by Proc6 · · Score: 2, Funny
    REQ: plz repost RARs 43,491,400 - 296,102,232 of "Whole.Universe.Simulation.FULL.DATABASE.WinALL.FA iRLiGHT"

    thx

    --

    I'm Rick James with mod points biatch!

    1. Re:Warez Request by Alsee · · Score: 1

      I am not accepting repost requests. Just use the PAR files damnit!

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  77. No Big Bang by Anonymous Coward · · Score: 0

    Too bad the "big bang" theory has been proven a fake!

  78. And the answer of the computer was: by Lispy · · Score: 1

    42.

  79. but by geekoid · · Score: 1

    will thay have enough power to similatate the similation of the ubiverse?

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  80. Really stuff that matters by Anonymous Coward · · Score: 0

    That's what I call "News for Nerds. Stuff that matters!
    Great story. Thanks.

  81. obligatory Spaceballs quote by brer_rabbit · · Score: 1

    Dark Helmet: What the Hell am I looking at?! When does this happen in the movie?!
    Col. Sandurz: Now! You're looking at "now," sir. Everything that happens now is happening "now."
    Dark Helmet: What happened to "then?"
    Col. Sandurz: We passed it.
    Dark Helmet: When?
    Col. Sandurz: Just now. We're at now "now."
    Dark Helmet: Go back to "then."
    Col. Sandurz: When?
    Dark Helmet: Now.
    Col. Sandurz: Now?!
    Dark Helmet: Now!
    Col. Sandurz: I can't.
    Dark Helmet: Why?
    Col. Sandurz: We missed it.
    Dark Helmet: When?
    Col. Sandurz: Just now.
    Dark Helmet: When will "then" be "now?"
    Col. Sandurz: Soon.
    Dark Helmet: How soon?

  82. brain the size of a planet... by Digitus1337 · · Score: 0, Redundant

    Brain the size of a planet and here I am with you suckers.

  83. Running it backwards? by Webs+101 · · Score: 1
    I'm no physicist or modeler, but this occurred to me.

    These guys modeled the universe, so lets use their model and fiddle with it. Gravity in our universe is an attractive force. Change it to a repelling force of the same scalar quantity with respect to mass, so the only thing that changes is the + sign becomes a - sign in the appropriate equations.

    Instead of using the model like these folks did, starting at 380,000 years aBB (after Big Bang), could you start in the present and apply this negative gravity instead?

    Would you then be watching the universe unfold - er, fold up, I guess - in reverse? Would it be essentially time travel (within the model, of course)?

    --

    "Even for Slashdot, that was a very obscure reference!" - Anonymous Coward

    1. Re:Running it backwards? by loqi · · Score: 1

      No, if you reversed gravity starting right now, Earth would fall apart right away. I don't think that'd be a very accurate model of its last 4.5 billion years of existence.

      --
      If other reasons we do lack, we swear no one will die when we attack
  84. Lots and lots of particles by TMB · · Score: 4, Insightful

    (disclaimer: I Am An N-Body Modeller, and although I'm not part of the Virgo collaboration, a large fraction of what I do is study cosmological models like the one described)

    It doesn't quite come out in the article, but what's really groundbreaking about this work is the number of particles they're using. When you make models like these, you always have to prioritize how large a volume you want to simulate (the more volume you have, the more representative a fraction of the universe you have and the larger number of structures you can analyze) vs how massive the particles are (the smaller the particles, the smaller structures you can analyze).

    The more total particles you have, the less you need to compromise your volume or particle mass. Until now, simulating such a large a fraction of the universe (NOTE: unlike what the submitter said, this is not the full universe; as the article itself says, it's about 0.003 of the Hubble volume) required such large particles that it was impossible to say anything about individual galaxies.

    However, with 10^10 particles, the mass of their particles is only about 10^9 solar masses, so they can reliably resolve structures of 10^11 solar masses. For reference, the mass of the Milky Way is roughly 10^12 solar masses. This is a fantastic leap forward - most other modern simulations have 10^8 - 10^9 particles, and so either can only simulate a much smaller fraction of the universe (like the simulations I study), or cannot say anything about galaxies, only massive galaxy clusters.

    [TMB]

    1. Re:Lots and lots of particles by Josh+Booth · · Score: 1

      (from the article)
      "Each point is made up of normal and dark matter in proportion to the best current estimates, having a mass a billion times that of our sun, or 2000 trillion trillion trillion (2^39) kilograms."

      Actually, there appears to be an error in the article, with the author leaving out a "*10^". 2^39 is supposed to be 2x10^39 and that is the number of zeros used in one of the excerpts(sp?). That works out to only 1E19 solar masses, significantly more than the mass of our galaxy by, oh, seven orders of magnitude. No insult to all those who thought differently, but there is no resolution of galaxy parts in this simulation.

    2. Re:Lots and lots of particles by Anonymous Coward · · Score: 0

      Confused. 2x10^39 kg is 10^9 solar masses, which coincidentally is what is said earlier in that sentence (for the few who read the article). Where are you getting this 10^19 solar masses from? The mass of the Sun is ~2x10^30 kg.

    3. Re:Lots and lots of particles by TMB · · Score: 1
      Actually, there appears to be an error in the article, with the author leaving out a "*10^". 2^39 is supposed to be 2x10^39 and that is the number of zeros used in one of the excerpts(sp?). That works out to only 1E19 solar masses, significantly more than the mass of our galaxy by, oh, seven orders of magnitude.
      As the AC below says, you're right that it should be 2x10^39, but that is equal to 10^9 solar masses, not 10^19 (1 solar mass = 2x10^30 kg)
      No insult to all those who thought differently, but there is no resolution of galaxy parts in this simulation.
      I'm sorry, but your math is wrong. Each particle is 10^9 solar masses, which is sufficient to reliably resolve halos down to 10^11 solar masses, roughly a factor of 10 smaller than the Milky Way.

      [TMB]
  85. An actually relevant Hitchhikers Guide comment by Anonymous Coward · · Score: 0

    I have a feeling somebody has some serious problems with his wife.

    This sounds like the beginning of the Total Perspective Vortex, they just need to figure out how to implement a piece of fairy cake now.

    But hey, you're all just figments of my derranged imagination anyway, so I'm not worried...

  86. Zaphod's Shortcut by Doc+Ruby · · Score: 1

    Those sissy Virgans are going about the sim backwards. Take their engine, plug in data on the Universe's particles' state now, and run the sim forward, discarding the data until they get to the simulated day after they publish the results. Then extract from that state the particles composing the simulated published report, and then actually publish it. By simulating only a few months, rather than 15By, they can increase the resolution enough that they won't even have to pick the font: it'll be in the simulation.

    You're welcome - all I ask in return is to grep ~= /stock market (.{999999999})/g as the discarded days go by to /dev/null .

    --

    --
    make install -not war

  87. Are you living in a computer simulation? by xtal · · Score: 2, Informative

    http://www.simulation-argument.com/

    This paper argues that at least one of the following propositions is true: (1) the human species is very likely to go extinct before reaching a "posthuman" stage; (2) any posthuman civilization is extremely unlikely to run a significant number of simulations of their evolutionary history (or variations thereof); (3) we are almost certainly living in a computer simulation. It follows that the belief that there is a significant chance that we will one day become posthumans who run ancestor-simulations is false, unless we are currently living in a simulation. A number of other consequences of this result are also discussed.

    --
    ..don't panic
    1. Re:Are you living in a computer simulation? by accelleron · · Score: 1

      so Agent Smith IS a mutant...

      --
      Genius may have its limitations, but stupidity is not thus handicapped.
    2. Re:Are you living in a computer simulation? by Anonymous Coward · · Score: 0

      You can tell our bodies are not living in a simulation because in a simulation the details that don't make a difference are ignored and our bodies live in a world of unending pointless detail. The first function of our nervous system is to ignore the vast array of irrelevancies and filter it down to a meaningful few pieces of information. In that sense, our conciousness lives in a world simulated by our subconcious. Artifacts like the eyes' blind spot can be demonstrated. Futhermore, if you want a realistic recreation down the smallest detail, the best recreation is actual and physical not just data fields in a giant program (WITH bugs). so maybe the whole universe was created with selected initial conditions but that is indistinguishable from a universe that has those initial conditions for other reasons (I like the idea that universes create other universes and so rules of evolution apply to them).

  88. Wow. by NarrMaster · · Score: 1

    Thank you for that whopping post of info. Makes me want to do some side research (more than the armchair varity) into orbital mechanics. On a side note, I have an (unlikely) suspicion that the 3+ body problem may have a perfect equation, but the mathematics are just not here yet. I say really unlikely because I'm under the impression that the 3 body problem was proven to be unsolvable this way. (within modern mathematics)

    --
    That's right. All your base.
  89. Re:Damned if you do, damned if you don't. by MmmDee · · Score: 1
    Of course the RIAA is going to be upset... there are only two possibilities:

    1) Either the scientists deemed the record industry too "insignificant" to bother with and didn't simulate music--don't ever let the RIAA catch you calling them, "insignificant"... or

    2) they simulated the music in which case they're in copyright violation--unless of course they paid simulated money.

    I vote we start paying everyone with simulated money (except for me naturally). "And one more thing, none of them ever wants to pay taxes again... ever." -- Bruce Willis (Armageddon).

    --
    No man's an island, unless he's had too much to drink and wets the bed.
  90. Re:Damned if you do, damned if you don't. by mikael · · Score: 1

    2) they simulated the music in which case they're in copyright violation--unless of course they paid simulated money.

    According to this article, Black holes produce the lowest note in the universe, at 57 octaves below middle C. It will be interesting to see what the movie of this simulation looks like.

    --
    Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
  91. big! by Anonymous Coward · · Score: 0
    a mass a billion times that of our sun, or 2000 trillion trillion trillion (239) kilograms. (The 10 billion particles together account for only 0.003 percent of the observable universe's total mass,

  92. Gravitation only? by rch1025 · · Score: 1

    The brief says 'gravitation'. I have a strong feeling that the points should be considered as charged particles in a cosmic magnetic field. See Alfven's later works.

  93. I knew it by bruce227 · · Score: 2, Funny

    Thought so. The universe is pre-alpha, which is why every feature sucks.

  94. Ridiculous... by neil.pearce · · Score: 1

    simulation of the entire universe
    Ok, very impressive...

    The whole universe was simulated by ten billion particles
    Hmm? Less than that contained in a grain of sand?

    each having a mass a billion times that of our sun
    WTF?

    the computer scientists devised a couple of tricks...
    Hmm...

  95. Curse the slow connections of us mere mortals by BillX · · Score: 1

    The resulting data, which represents about 20 terabytes, will be available to everyone in the months to come

    Indeed.

    --
    Caveat Emptor is not a business model.
  96. I wonder if I can dupicate their results ... by bruce227 · · Score: 1

    Hmm, lets see - will I use my Vic20 or drag out the Altair?

  97. Simulating the "universe" by hcg50a · · Score: 1

    10 billion particles cannot simulate a glass of milk, let alone the universe.

    Just in terms of mass, each particle in the "universe" simulation must represent between 10 and 100 galaxies.

    So the simulation actually represents the gravitational interactions of groups of early galaxies, not really the whole "universe".

    --
    HCG 50a = 2MASX J11170638+5455016
    11h17m06.4s +54d55m02s
  98. Sounds like a job for... by burns210 · · Score: 1, Offtopic

    Sounds like a job for...

    *duh duh duh-duh!*

    BitTorrent!

    That would be beautiful, thousands of HUGE files posted to one massive bittorrent tracker!

  99. Roland's mixing it up now by Anonymous Coward · · Score: 0

    Wow, Roland has actually posted a couple of articles where the blatant self-promoting links to his stupid blog now just say "read more" or "read more here", rather than his usual "this link contains more details and references", or "...this link for pictures and a summary". Maybe he knew people were recognizing his pattern too easily? Although I can still tell a Roland story when I read the summary, without looking at the name, and they still stink just as much.

  100. A mass a billion times that of our sun. by mpn14tech · · Score: 1, Interesting

    So they are simulating a universe full of black holes?

    1. Re:A mass a billion times that of our sun. by Anonymous Coward · · Score: 0

      No, they're not simulating black holes. Each billion-mass "particle" really represents the center-of-mass of a region of ordinary matter, such as part of a galaxy.

  101. Experiment for detecting the speed of gravity by shadow_slicer · · Score: 1

    It seems to me that if you you were to just modify an experiment I read about where they were measuring the gravitational force of the sun (or something like that). They had a few large rods with a precisely known mass, and measured the change in forces during the day.

    If you were to do something like that and take into account the change in distance from the sun and tidal effects, you could compare the force data to the observed relative position of the sun, find the amount of delay, and then calculate the speed of gravity.

  102. Downloading data by Anonymous Coward · · Score: 1, Funny

    What is the URL address to download that 20 TB data? Me and my 56K modem can't wait to start getting them. Preferably, the server supports resumable download, if you please.

  103. Even better question is by Anonymous Coward · · Score: 0

    Does the simulation simulate a computer that is simulating the universe which is simulating the universe that includes a simulation of the univer....

    My head hurts
    Now I know what an aneurysm feels like.

  104. Whew! by cmacb · · Score: 2, Interesting

    "The resulting data, which represents about 20 terabytes, will be available to everyone in the months to come, at least to people with a high-bandwidth connection."

    Well, at least we know that we will be around for a few months. Do we have to download the whole bloody thing to find out when the world ends?

  105. Pick yourself up by the bootstraps? by mnmn · · Score: 1

    Thats more than possible. The worlds weightlifting champion woman can life twice her weight, the camp man can lift more than 2.5 times his weight.

    Anyone who can do chin-ups can lift their own weight..

    There are other physical reasons why you cant lift yourself by the bootstraps, including the fact that you really have to push the earth downwards somehow.

    Beside that, your points taken.

    --
    "Give orange me give eat orange me eat orange give me eat orange give me you." -Nim Chimpsky
  106. Re:get your 42 here! fresh 42! by Dizzle · · Score: 1

    Well, that might be true in your country but here in the US, Microsoft has patented 0, 1, 40 and 64. Just in case you were wondering, this post cost me 40$.

    Oops, make that 50$!

    --
    -Dizzle
    "I most likely AM so interested in myself."
  107. PLEASE MOD UP by Anonymous Coward · · Score: 0

    Roland, apparently noticing that people are aware of his standard post, has changed his wording from "check the overview here" to "Read more", has changed his ways...

    But he's still the same spammer, and while I don't expect Slashdot editors who don't even check for duplicate postings to notice, *we* can at least make them aware of it.

    The guy gets a posting just about every other day (undoubtedly on something that gets him money) and I'm sick of Slashdot being the Roland fansite.

  108. Available for Download? by Anonymous Coward · · Score: 0

    After 10*15 hours downloading this file on my modem, I've got a pretty big movie on my laptop. I'm about to sit down to watch it. Might skip to our solar system. Play time is listed as 4.5 billion years. Popcorn?

  109. Re:get your 42 here! fresh 42! by Bayleaf · · Score: 1

    And politicians, don't forget them.

    --
    I might not be a wit, but at least I am more than half way there.
  110. Roland Piquepaille by Anonymous Coward · · Score: 0

    I am a little bit new here and haven't been able to locate the killfile.

    Is there some way I can block all articles that reference "Roland Piquepaille".

  111. A good job by Bayleaf · · Score: 1
    As far as I understand this, the team who are attempting to create this model are doing a good job. They are starting from a known point, 380,000 mill after the big bang, and working towards today. They are using current knowledge, then making assumptions, which they state, to make the problem workable in real time. So they run the simulation and, suprise suprise, it does not match what we can observe today. In which case they will go back to the drawing board and try again. Maybe in a few years time computers will have advanced enough that they can work with a much larger number of mass points, thus allowing them to refine the model even more. Nothing wrong with that, as far as I am concerned.

    As an aside, have those scientists who are predicting global warming in 50 years done the same kind of work with their models? They can't seem to get their local (micro) forcasts to work too well but maybe their global (macro) forcasts work better.

    --
    I might not be a wit, but at least I am more than half way there.
  112. I tried to simulate the universe... by Ancient_Hacker · · Score: 1

    I tried to simulate the universe on my Apple II. The simulation was amazingly accurate. Too bad it ran in roughly real time...

  113. Re:Chances of Life by gears5665 · · Score: 1

    Mass != Weight.

  114. Why using this system? by mattr · · Score: 1
    Consider these points (click on expert in the computing page):
    If similar to the compression rate quoted for smaller project on the homepage,
    60% compression of 20TB result set possible to 8TB. But this will still take a week to download at 100Mbps.
    Article quotes higher figures than I found on hompage, but says 4.2 teraflops, 812 cpus, 2TB memory.
    However in comparison, the GRAPE-6 (GRAvity PipE) system is 64 teraflops and a typical simulation is 1 million stars x 100 million timesteps (1.6 Tflops).
    So obviously why didn't they ask to use GRAPE-6 instead of this outdated equipment, is it because they needed more system memory?

    Requires 70 hours x 512 cpus x 128MB/cpu memory. Modelling 1 billion point masses I do not see any use of Gravity Pipe (GRAPE) hardware. Currently Japan's GRAPE has more computing power for gravitational simulations than any other Top 500 computer. Of interest in GRAPE: http://www.sit.ac.jp/user/kawai/pkg/grape5/g5catal og.text One objective is to make "synthetic galaxy catalogs" for comparison with results of Sloan Sky Survey and 2dF Survey.

    This page shows the kind of cones they are talking about (click for variations of the giant image below).

    The snapshots page (click on an image size, needs javascript) shows that they can test for different values of physical constants, this is when speed of light is infinite.

    So is this system used because of memory requirements or what? Sounds like If they asked to use the GRAPE-6 they would get another magnitude of resolution or more timesteps.

  115. I'm sorry, he's on an intergalatic cruise ... by n8willis · · Score: 1

    ... in his office.

    --
    -- Watch the REAL Jon Katz.
  116. gah... by tropavantgarde · · Score: 1

    coming next: the total perspective vortex.

    --

    --A witty sig proves nothing.--

  117. this puzzles me by Anonymous Coward · · Score: 0

    If we can simulate reality on a supercomputer, then what would human consciousness be structured as on it?

    If we can simulate reality on a supercomputer, and thus simulate thinking, conscious beings like humans, then why shouldn't we be able to do the same with pen and paper, or with some crude mechanical contraption with moving parts? Then *what* is the difference?

    How can consciousness be replicated on paper, assuming we're following simple algorithmic rules?

  118. Somebody stop me, please! by Anonymous Coward · · Score: 0

    I for one simulate a welcome to our new simulated overlords!

    (I hope those nerdy researchers remembered to at least make them simulated overlords, overladies.)

  119. Simulating what? by DerWulf · · Score: 1

    Not only did they start out with the preposterous assumptions of the universe consiting of mega massive particles, the didn't even do all the calculations. What the hell where they simulating? Sure not my universe.

    --

    ___
    No power in the 'verse can stop me