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The Future of Holograms

D3 writes "A Slate article talks about the failure of holograms to really catch on and the future of using computers to create true holographic video ala Princess Leia. The article covers some history such as the fact that holograms have been around since 1947. Lots of great geek-pop references as well."

248 comments

  1. Holograms by Dance_Dance_Karnov · · Score: 5, Funny

    all i care about is....is it a holodeck? if not then bleh.

    1. Re:Holograms by networkBoy · · Score: 5, Interesting

      I've long said if you give me a holodeck and replicator I'm never (ever) coming out. If you cut the power I will kill myself rather than facing the real world again.

      Sadly I think this would actually happen to more people than just myself, which would eventually erode teh human specis into non-existance.
      -nB

      --
      whois gawk date unzip strip find touch finger mount join nice man top fsck grep eject more yes exit umount sleep dump
    2. Re:Holograms by Stone+Rhino · · Score: 4, Interesting

      Well, Scott Adams once predicted that the Holodeck will be the last invention that humanity ever creates. Wouldn't surprise me if he turned out to be right.

      --


      Remember, there were no nuclear weapons before women were allowed to vote.
    3. Re:Holograms by delibes · · Score: 2, Interesting
      Sadly I think this would actually happen to more people than just myself, which would eventually erode teh human specis into non-existance.

      I agree that it'd happen to others, but not the whole species. It'd just get rid of those prone to being addicted to living in a fantasy. So that's all the D&D geeks, video gamers, /. readers, crazy liberal artists - we'd be left with a world full of dull suits. Great.

      Of course, some would argue that TV has already started the process...

      --
      This is not a sig
    4. Re:Holograms by dan14807 · · Score: 1

      That's a little pessimistic. A holodeck could be used for creative exploration and discovery as well as... less noble schemes. Think about what you could discover or learn if you could simulate anything?

    5. Re:Holograms by Kenja · · Score: 1
      "Think about what you could discover or learn if you could simulate anything?"

      You could discover what a vigina looks like and learn what super model #613 looks like naked.

      --

      "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
    6. Re:Holograms by oexeo · · Score: 2, Funny

      > Think about what you could discover or learn if you could simulate[sic] anything?

      I misspelled stimulate

    7. Re:Holograms by Tenebrious1 · · Score: 2, Funny

      I've long said if you give me a holodeck and replicator I'm never (ever) coming out.

      The holodeck, when it comes out, will be just an engine, and will probably have some military simulation since they're the ones who probably paid for most of it.

      After it's out, people will write mods, and you'll have to leave the simulation at some point to search for and download. I mean, maybe you'll be happy with Natalie v1.0, but could you stay in there knowing that the soon to be released v1.5 comes with hot grits? And who knows what v2.0 will bring. Sooner or later you'll want to check out the latest mods and updates.

      --
      -- If god wanted me to have a sig, he'd have given me a sense of humor.
    8. Re:Holograms by oexeo · · Score: 1

      Damnit "you" meant you not "I"

    9. Re:Holograms by Anonymous Coward · · Score: 0

      Of course, some would argue that TV has already started the process...

      Except that's generally targetted at the people in suits. The reason these people are out playing D&D, videogames, reading slashdot, making art in the first place is because television doesn't hold their attention...

    10. Re:Holograms by Mr_Icon · · Score: 3, Interesting

      I'm coming up on 30 years of age. A couple of weekends ago I had a choice of whether to play a video game or to catch up on my language exercises. Believe it or not, declining Latin nouns appealed as something far more fun than whacking monsters, casting spells, or jumping ladders. This is not a decision I would have made when I was 20 or even 25.

      To some people, a holodeck, by the virtue of being a fake replica, can never replace the real world; and this will hold true for the time to come--as long as you are able to tell apart the real world and the world of make-believe, some people will voluntarily not partake in whatever the technology of play has to offer simply because they will perceive it as ultimately fruitless.

      Now, whether they will choose to procreate is an entirely different matter. :)

      --
      If you open yourself to the foo, You and foo become one.
    11. Re:Holograms by oexeo · · Score: 1

      > Damnit "you" meant you not "I"

      That's wrong as well. I think maybe I should stop now.

    12. Re:Holograms by Snowdog668 · · Score: 1

      The location of the elusive g-spot?

      --
      I wouldn't say I'm a bad gambler but the last time I went to Vegas I even lost a buck on the soda machine.
    13. Re:Holograms by smooth+wombat · · Score: 1

      Ya know, if you use the holodeck for only that purpose (you know which one), things would get awfully sticky and smelly in there awfully quick.

      --
      We will bankrupt ourselves in the vain search for absolute security. -- Dwight D. Eisenhower
    14. Re:Holograms by eric76 · · Score: 1

      If the holodeck were invented, think of all the pimps and prostitutes who would go out of business.

    15. Re:Holograms by yorkpaddy · · Score: 1
      I mean, maybe you'll be happy with Natalie v1.0, but could you stay in there knowing that the soon to be released v1.5 comes with hot grits? And who knows what v2.0 will bring. Sooner or later you'll want to check out the latest mods and updates.
      In later years you would have retro natalie sites. Who would want to play with 50 year old Natalie Portman simulations. "I played with version 3.0"
      --
      "brxref .k.p ,.by xprt. gbe.p.oycmaycbi yd. cby.nci.bj. ru yd. am.pcjab lgxlcj" don'
    16. Re:Holograms by pixelpusher220 · · Score: 1

      It's not about recreating the world directly outside your window. It's about recreating places you *can't* go to that fascinates people (and me!).

      Of course this also applies to all the pr0n jokes as to most /.'s since getting jiggy with Ms. Portman qualifies as a place they will *never* be anyway ;-)


      --
      People in cars cause accidents....accidents in cars cause people :-D
    17. Re:Holograms by 87C751 · · Score: 4, Funny
      you'll have to leave the simulation at some point to search for and download.
      You have updated your simulation environment. For these changes to take effect, Microsoft Holodeck must be restarted.

      Of course, the rest of us will just do

      rmmod nportman
      modprobe nportman grits=hot
      --
      Mail? Put "slashdot" in the subject to pass the spam filters.
    18. Re:Holograms by Anonymous Coward · · Score: 0

      ...and maybe, just maybe, someone like you could learn enough about them to realize it's spelled VAGINA!

    19. Re:Holograms by Anonymous Coward · · Score: 0

      All the recent 3rd party reports clearly point out that the TCO of Microsoft Hot Grits 2036 is on average 42 % lower than that of its closest competitor, GNU/Hot Grits.

    20. Re:Holograms by trs9000 · · Score: 3, Funny

      If the holodeck were invented, think of all the pimps and prostitutes who would go out of business.

      man, that messes with me.... conjures up images of signs like:

      Holodeck Sale! Going Out Of Business! Everything Must Go! Total Liquidation of Stock!

    21. Re:Holograms by danila · · Score: 1

      That's not true. Hopefully, other technologies would advance at a similar pace, so that there are things for us to do besides spending time in VR.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    22. Re:Holograms by Woogiemonger · · Score: 1

      Well, Scott Adams once predicted that the Holodeck will be the last invention that humanity ever creates. Wouldn't surprise me if he turned out to be right.

      Who says it'll be humanity that invents the holodeck? It may just as likely be an artificially intelligent scientist grown from our genetic algorithms that invents it for us.

    23. Re:Holograms by Anonymous Coward · · Score: 0
    24. Re:Holograms by Anonymous Coward · · Score: 0

      No, I will continue on my other computer!

      Haha! Where did my pants go?

      - oexeo

      --
      Note to self: Must dispose of Johnson's corpse
      Note to self: Must not use public sig for notes to self

    25. Re:Holograms by Anonymous Coward · · Score: 0

      I wonder what will happpen when the top selling holodecks becom infected with the PAR(Prison and Anal Rape) virus.

    26. Re:Holograms by Anonymous Coward · · Score: 0

      And now my coworkers computer! This is fun.

      Oh shit... i'm still bent over!

      - oexeo

      --
      Note to self: Must dispose of Johnson's corpse
      Note to self: Must not use public sig for notes to self

    27. Re:Holograms by NanoGator · · Score: 1

      "Sadly I think this would actually happen to more people than just myself, which would eventually erode teh human specis into non-existance."

      I think people would get bored with it pretty quick, just like every other entertainment device out there. Mainly, though, I just don't imagine the software being that perpetually compelling.

      --
      "Derp de derp."
    28. Re:Holograms by orion024 · · Score: 4, Insightful

      Really, it goes beyond games. I can see many instances which even "older people" who aren't interested in games might be interested.

      Imagine books and movies that are played out in 3D before your eyes.

      Imagine that your kids are now married, and have kids of their own. Now imagine they live on the other side of the the country. Wouldn't it be nice to see your kids and grandkids in 3D? You would actually be able to sit in the "same" room together to talk. Or holographic conferencing while at work with your employees 2 states away.

      You say you were studying languages? Imagine practicing your language of choice with a fluent artificial intelligence who is standing right in front of you. Or, heck, from a real person who is transmitted as a 3D holograph into your living room.

      Imagine building your "house" holographically first. You'd be able to see how it would look from the inside and out before the ground was even broken.

      Car manufacturers would be able to holographically build cars and get driver feedback on design issues before they cut a single piece of metal.

      Beyond all the porn jokes and the games, the applications for everyday people are numerous and limited only by your imagination.

    29. Re:Holograms by Mr_Icon · · Score: 1

      Sure, I'm not arguing the usefulness of technology. The original post was stating that "if holodecks are invented we'll spend all our time in them thus ending as species, since nobody would care about the real world any more."

      I can see myself using holodeck technology for recreation, visualisation, sexual gratification, etc, but I doubt it will consume much more of my time than I spend now on reading slashdot, browsing for porn, and renting movies.

      --
      If you open yourself to the foo, You and foo become one.
    30. Re:Holograms by Anonymous Coward · · Score: 0

      Good.

    31. Re:Holograms by kettch · · Score: 1

      Holodecks incorporate replicator technology for many objects that interact with the user. Therefore, a meal eaten on a holodeck is a 'real' replicated meal. Replication is used for other things such as sand, clothing, etc...

      Yeah, don't say it, I know...too much time poking around DITL.

      --
      Opportunities multiply as they are seized. --Sun-Tzu
    32. Re:Holograms by mOdQuArK! · · Score: 1

      Make it like some of the public toilets in Paris - when you leave the toilet, the door closes automatically & _everything_ is sprayed, disinfected & the waste is washed down the drain. After a quickie dry cycle, the door can be opened again.

    33. Re:Holograms by supermonkeyball · · Score: 1

      If you had that.. couldn't you have perpetual energy by having the holodeck create a nifty little cold fusion power generator (hey, its the holodeck, if it can create a female of your choice, it should be able to create something a bit more simplified ;-)), then replicated it and hook it back up on to the holodeck itself before someone cut's your power??

      --
      My sig can beat up your sig
    34. Re:Holograms by Moofie · · Score: 1

      You might read the Golden Transcendence trilogy by John C. Wright. It gets a little Objectivist-y in the second book, but it deals with this issue.

      Interesting stuff.

      --
      Why yes, I AM a rocket scientist!
    35. Re:Holograms by IronChef · · Score: 3, Interesting

      Classic Star Trek predicted it long before Scott Adams.

      The bulging-skull Talosians destroyed their society because they mastered the power of illusion. The Federation considered the technology so dangerous that Talos IV was off-limits. (Spock illegally took the crippled Capt. Pike there so he could have some semblance of a normal life, even if it was an illusion.)

      Jebus, I am a geek for knowing that.

    36. Re:Holograms by Moofie · · Score: 1

      How would that scientist be not human?

      --
      Why yes, I AM a rocket scientist!
    37. Re:Holograms by arodland · · Score: 1

      The holodeck would be a real replica. A fake replica would be something real trying to pretend that it's fake.

    38. Re:Holograms by SiO2 · · Score: 1

      Screw the holodeck. Give me Better than Life from Red Dwarf!

      SiO2

    39. Re:Holograms by Anonymous Coward · · Score: 0
      Sadly I think this would actually happen to more people than just myself, which would eventually erode teh human specis into non-existance.

      Or it might make it stronger... ;-)
    40. Re:Holograms by sandwiches · · Score: 2, Funny

      But think of the demand for janitors and holodeck cleaners.

    41. Re:Holograms by Anonymous Coward · · Score: 0

      Sounds like someone is trying to get the attention of a girl.

    42. Re:Holograms by JudgeFurious · · Score: 2, Interesting

      Erode the human species into non-existence? I think you greatly overestimate the value in the (relative) handful of persons who'd rather live in a holodeck with a replicator.

      The rest of the human race will go on doing exactly what they always did and move forward (slowly of course) sans-holodeck.

      And I'm not trying to belittle you in any way. I'm possibly going to end my days in a holodeck with a replicator too in your scenario.

      Computer. "Load program Swedish Bikini Team number 14 please. "Irresistable Me" protocol will be in effect and crank me up some waffles while you're at it!"

      --
      Appended to the end of comments you post. 120 chars.
    43. Re:Holograms by IthnkImParanoid · · Score: 1
      And who knows what v2.0 will bring.
      Petrification, obviously. I'm holding out for v3, though, which will surely consist of Natalie welcoming Soviet overlords while peterifying the user.
      --
      It's nothing but crumpled porno and Ayn Rand.
    44. Re:Holograms by ShawnDoc · · Score: 1

      I'm with the original poster. If given a choice between the real world (with all of its dangers, stress, etc) or a holographic world that can take me any place I can imagine, I'm choosing the holographic world each and every time.

    45. Re:Holograms by Mr_Icon · · Score: 1

      Fine, but you're not everyone. People go bungee jumping, run with bulls, climb cliff faces with no safety line, and so on precisely because it has real dangers, stress, and your basic survival in its primal gore. To them, a holodeck will never "cut it."

      --
      If you open yourself to the foo, You and foo become one.
    46. Re:Holograms by patchgirl · · Score: 1

      Is "fake replica" redundant? In any case I agree- a replica (fake or otherwise) can never be quite the same. Who cares if you can sit in the room with a 3D projection of your long-distance family? It's really what's being exchanged between you that matters. There are those who have said that eBooks will someday replace hard copies, but there's something so lovely about touching the pages and smelling the paper. I don't think of technology as fruitless, necessarily, but inadequate. We were meant for more than keys and codes.

    47. Re:Holograms by patchgirl · · Score: 1

      Yes and I should have read your reply before I posted. So much more succinct.

    48. Re:Holograms by Anonymous Coward · · Score: 0

      To some people, a holodeck, by the virtue of being a fake replica, can never replace the real world

      Two dimensional static images of naked girls (or boys, depending on personal preference) seem to be pretty successful. What makes you think that 3d, animated, interactive ones will not be?

    49. Re:Holograms by DM9290 · · Score: 1

      You say you were studying languages? Imagine practicing your language of choice with a fluent artificial intelligence who is standing right in front of you.

      that presumes the invention of a fluent artificial intelligence. And if there were a fluent artificial intelligence, why would it want to waste its time teaching some clueless mortal how to speak latin.

      --
      No one has a right to their *own* opinion. They have a right to the TRUTH.
    50. Re:Holograms by rich3rd · · Score: 1
      If you cut the power I will kill myself rather than facing the real world again.

      What's to stop someone from hacking your holodeck and putting you into a nested or virtual holodeck which tricks you into thinking that the power has been cut, getting you to kill yourself over nothing? That would be a cool Darwin Award.

    51. Re:Holograms by networkBoy · · Score: 1

      Harsh. Funny, but harsh. -nB

      --
      whois gawk date unzip strip find touch finger mount join nice man top fsck grep eject more yes exit umount sleep dump
  2. HOLOPR0N!!!! by tonywestonuk · · Score: 3, Funny

    Yeahhhh Babyyyyy!!!

    1. Re:HOLOPR0N!!!! by mschoolbus · · Score: 5, Funny

      I have something like that, its called a girlfriend...

      Although I think holopr0n would be better, more willing... ;-)

    2. Re:HOLOPR0N!!!! by gcaseye6677 · · Score: 1

      Holopr0n would truly be the last invention ever. How could anyone be convinced that they should be doing something other than fucking an image of [insert hottie's name here] in their holodeck? It would be the downfall of industrial society, but at least we'd all die happy.

    3. Re:HOLOPR0N!!!! by Anonymous Coward · · Score: 1, Funny

      > I have something like that, its called a girlfriend...

      Nope, he got it right, it's a hologram

    4. Re:HOLOPR0N!!!! by rackhamh · · Score: 1

      Last I checked, holograms are rather... ummm... unyielding to the touch.

      Kind of anticlimatic, if you'll pardon the pun.

    5. Re:HOLOPR0N!!!! by rackhamh · · Score: 1

      Oops. Make that "yielding", not "[b]un[/b]yielding".

      Whatever, you know what I meant. ;)

    6. Re:HOLOPR0N!!!! by Fr05t · · Score: 2, Funny

      But girlfriends are so expensive! serves you right for being an early adopter of this new technology.

    7. Re:HOLOPR0N!!!! by UnknowingFool · · Score: 1
      Although this is funny and ironic, it probably will take the pr0n industry to move along this innovation. After all, necessity is the mother of invention.

      Much of the pioneering advancements in internet in the last decade were driven by the needs of the industry:

      Streaming, secured content,
      large scale content distribution,
      instant online transactions with authentication and security, etc.

      I'm not saying that the pr0n industry was the only industry to want and need these things, but they were the early pioneers of using the internet this way.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    8. Re:HOLOPR0N!!!! by Hobadee · · Score: 1

      If you have a girlfriend/wife, and you have holosex, is it considered cheating on them?

      --
      ...Had this been an actual emergency, we would have fled in terror, and you would not have been informed.
    9. Re:HOLOPR0N!!!! by Mr+Guy · · Score: 5, Funny

      Mine has glitches too. Most of her permissions are all set to user only, even though I'm in her group. Her interfaces are nonintuitive - half the time I end up turning her off by accident. I guess I should be glad she doesn't have world permissions enabled by default, like some people's models. My biggest complaint though, is that her volume control is broken, but that didn't show up until AFTER I married her.

    10. Re:HOLOPR0N!!!! by doublem · · Score: 1

      More likely to give you a paper cut.

      If not on paper, won't do anything during a power outage.

      Can't cook or help you do laundry.

      Can't go to plays with you without making you look like a noob.

      Didn't you ever see Cherry 2000?

      --
      "Live Free or Die." Don't like it? Then keep out of the USA
    11. Re:HOLOPR0N!!!! by DarkEdgeX · · Score: 2, Insightful

      In all seriousness though, I imagine it will be the porn industry that pioneers this. You can talk all day about it being a scientific aid for engineers or doctors, but the possibilities of holo-porn will probably be one of the initial driving forces.

      Scientists may use any technology they develop to demonstrate it's normal day to day applications, but getting it cheap for the masses will be the porn industries doing.

      Never underestimate the millions of horny men around the world.

      --
      All I know about Bush is I had a good job when Clinton was president.
    12. Re:HOLOPR0N!!!! by Fr05t · · Score: 5, Funny

      "AFTER I married her" - I bet that came with one heck of a EULA.

    13. Re:HOLOPR0N!!!! by Spy+der+Mann · · Score: 1

      My biggest complaint though, is that her volume control is broken, but that didn't show up until AFTER I married her.

      And Wife 1.0 was born.

    14. Re:HOLOPR0N!!!! by Tink2000 · · Score: 1

      And good luck trying to take it back to the shop. You face the restocking fee from hell, and sadly they don't give store credit or even exchanges.

    15. Re:HOLOPR0N!!!! by xSauronx · · Score: 1

      yeah, but you still dont bother reading it and always wish you had

      --
      By and large, language is a tool for concealing the truth. -- George Carlin
    16. Re:HOLOPR0N!!!! by Anonymous Coward · · Score: 0

      ahh, just imagine, no more "headaches"! You could fsck until your wee-wee hurts!

    17. Re:HOLOPR0N!!!! by Slarty · · Score: 1

      Wow, thanks for that! I've been wondering for years what that movie was... saw it probably a decade ago on cable when I was home sick from school... and I've never been able to find it again.

      I remember some great scenes (as in bad)... the robot electrocuting herself as they rolled around in dish suds about to have sex... "Cherry, I want you to get me a Pepsi!"... horrible movie! I'd love to see it again.

      Anybody know where I could get a copy?

      --
      Hi... I'm Larry... the shivering chipmunk... brrrrr!... I'm cold... I need a sweater...
    18. Re:HOLOPR0N!!!! by Anonymous Coward · · Score: 0

      >[Cherry 2000] Anybody know where I could get a copy?

      It's out on DVD. Try Half.com.

    19. Re:HOLOPR0N!!!! by Mr+Guy · · Score: 1

      Actually she came with a fairly short list of exclusive cases: Better/worse, richer/poorer, sickness/health. My understanding is it's fairly boilerplate in the industry.

  3. remember that silly 3d hologram game by Anonymous Coward · · Score: 2, Funny

    that invaded the arcades around 1991 or so?

    Hey remember those arcade places?

    1. Re:remember that silly 3d hologram game by Anonymous Coward · · Score: 0

      Remember when people used to post valid comments on /.? Hey?

    2. Re:remember that silly 3d hologram game by Anonymous Coward · · Score: 0

      yeah i almost remember it, give more details
      to jog my memory heh.

      I remember it was big, and cost at least double a normal quarter or token game, and wasnt very exciting, but i'm having a hard time remembering what the purpose of the game was.

      Some arcade freak will have to help out, as i've spent lots of time in arcades and not seen many hologram games, well to answer your question yeah i sort of remember it, 'member...

    3. Re:remember that silly 3d hologram game by matth1jd · · Score: 1

      Yes -- you were a cowboy time traveler, and Merlin was there. He used to keep telling me "Turn before you shoot!". Here's a PS2 version you can play at home with 3d glasses.

      *Sigh* I miss good arcades...

      --J

    4. Re:remember that silly 3d hologram game by Anonymous Coward · · Score: 0

      Merlin: Don't forget your time reversal cube!

    5. Re:remember that silly 3d hologram game by natron+2.0 · · Score: 1

      I think it was made by Sega...

    6. Re:remember that silly 3d hologram game by SpooForBrains · · Score: 1

      Ugh, that was rubbish. You could only see it if you were exactly the correct height, if you were too short, or too tall, you couldn't see a thing.

      --
      "The dew has clearly fallen with a particularly sickening thud this morning"
    7. Re:remember that silly 3d hologram game by Anonymous Coward · · Score: 0

      here is the page with the arcadeinfo :
      http://www.klov.com/game_detail.php?letter=M&ga me_ id=10124

    8. Re:remember that silly 3d hologram game by !ucif3r · · Score: 2, Interesting

      I remember that it seemed rigged. It never played quite the same way twice despite being totally linear like their other rigged game Dragon's Lair. Those things were quarter eating monsters.

      The games flashed when you need to press the button or move the stick, and even if you could do a particular sequnce perfectly, after three or so successful sequences you would always die in the next one no matter what. When you went to do it again it would work fine. You would loose all your lives pretty quickly and have to put in more quarters to continue the game.

      Did anyone else find that was the case, or is there some geek out there who was actually able to play one of these games all the way through without paying out repeatedly?

      --
      "Take that Lisa's beliefs!" - Homer Simpson
  4. Ugh... by ErikTheRed · · Score: 4, Funny

    Combining "holograms" and "geek-pop" in the same article summary conjurs up some awful visuals....

    --

    Help save the critically endangered Blue Iguana
    1. Re:Ugh... by networkBoy · · Score: 1

      [OT] Replying to sig:
      I think that would present a very interesting dynamic in the Karma system. Maybe a weighted blend of your posts' moderation combined with reply moderation?
      -nB

      --
      whois gawk date unzip strip find touch finger mount join nice man top fsck grep eject more yes exit umount sleep dump
    2. Re:Ugh... by ErikTheRed · · Score: 1
      [OT] Replying to sig: I think that would present a very interesting dynamic in the Karma system. Maybe a weighted blend of your posts' moderation combined with reply moderation?
      Remaining [OT]... Yeah, but it's still wishful thinking, of course. The moderation system favors highly polarized comments that appeal to specific groups, rather than intellectual analysis that encourages polite or at least respectful discussion. Intellegent discourse is still likely when the subject matter is extremely technical and in areas where political / religious differences are unlikely to inflame things. Otherwise, posts usually start in the gutter and go down from there.
      --

      Help save the critically endangered Blue Iguana
    3. Re:Ugh... by gad_zuki! · · Score: 1

      Like this?

      All I can think is "Help me Lord Vader," when I see that pic.

  5. Safety Note: by Dorsai65 · · Score: 5, Funny

    Do not look into laser with remaining eyeball!

    --
    --- Asking inconvenient questions for over 30 years...
    1. Re:Safety Note: by celerityfm · · Score: 1

      Couldn't come up with the exact quote but figured this picture will explain what I intended

      Those buttons are red! You'll destroy us all!

      --
      ...unfortunately no one can be told what The Mat^H^H^HGoatse is...they must experience it for themselves...
  6. Finally by neverutterwhen · · Score: 1

    Finally my R2D2 prototype will be fully functional! You see I left the plans for my death star on them, but I can't see them.

    --
    My appreciation of Douglas Adams is far deeper than yours.
  7. Sega Hologram by hal2814 · · Score: 2, Informative

    Sega Hologram. I can't believe the article actually went there. At least they pointed out that it was not in fact a 3-D picture. If you don't believe me, try playing one where someone removed the colored blocks.

    1. Re:Sega Hologram by cosmol · · Score: 1

      Funny (to me) that this got mentioned. I was just messing around with a "Holosseum" this afternoon at work. The game totally sucked, so we started plugging other arcade boards into the jamma connector just for fun. Other games looked really funny on the display because they use the whole screen instead of just showing the characters against a black background. I think tetris looked the best, even though it was upside down :)

  8. Now you needn't ask by earthforce_1 · · Score: 4, Interesting

    You need not ask anymore why somebody would ever want a 500 TFlop graphics card that runs at 4 THz with a petabyte or more of video RAM. Imagine the computational power needed for high FPS first person holographic virtual reality games!

    --
    My rights don't need management.
    1. Re:Now you needn't ask by Guppy06 · · Score: 3, Informative

      I'm not sure you would need as much graphical processing power that 2D renditions of 3D scenes. A lot of the math involved is for the "camera" and answering the question "What would element X look like when viewed from angle Y?" If you're dealing with holograms, there is no "camera" angle to worry about, since that's determined by where your eyes are in The Real World.

    2. Re:Now you needn't ask by Swamii · · Score: 2, Informative

      Actually, DirectX, OpenGL, and other rendering engines used in most games today put a lot of processing power into converting 3d points to 2d screen points (i.e. rendering the 3d scene to a 2d surface).

      I really don't think the computational power would be much extra, other than the physical beaming of lights in 3 dimensions rather than 2.

      --
      Tech, life, family, faith: Give me a visit
    3. Re:Now you needn't ask by Meostro · · Score: 1
      Imagine the computational power needed for high FPS first person holographic virtual reality games!
      Or if you want to take the rest of the comments on this article into account, just imagine the computational power necessary to simulate that holopr0n chick's interest in a slashdotter!
    4. Re:Now you needn't ask by techno-vampire · · Score: 1

      By the time the technology is ready for that, the price will have come down to the point that the average FPS addict can pretend to afford one.

      --
      Good, inexpensive web hosting
    5. Re:Now you needn't ask by System.out.println() · · Score: 1

      Yes, which must be multiplied because a generated hologram has to generate the image for a *lot* of vieewing angles. And your eyes will arbitrarily find two of these "cameras", however, all will still have to be rendered (unless someone incorporates some eye-tracking thing, but then it might as well not be a hologram at all but a stereogram.)

    6. Re:Now you needn't ask by mikael · · Score: 1

      You can buy a single VGA projector for something like 500 pounds. For just 3000 pounds, you can build your own virtuality cave. That is assuming you can modify your application to display all six views (six sides of a cube = 2400x 1200 framebuffer). For me that is the ultimate game system with full 360 x 180 visual field.

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
    7. Re:Now you needn't ask by Anonymous Coward · · Score: 1, Interesting

      Depending on how you do it. I believe that a 3D monitor may work much like a 2D one where each pixel (scultel?) effectively occupies a physical location in 3-space. At that point, much of the processing work dissappears: viewing angles, hidden surfaces, etc. are all handled by real world physics. It would be even better if these elements had reflective properties so that lighting effects could also be handed off to physics.

      The real trick appears to be devising some 3D version of an "ultra-LCD" that can be changed from very transparent to opaque and back.

    8. Re:Now you needn't ask by Have+Blue · · Score: 1

      Right now, the major obstacle that will face 3D graphics in the future is storage space. A 3D bitmap, like a voxel image, takes up a vast amount of storage- imagine it as a stack of several thousand flat images at a decent resolution. Not only do you need enough VRAM to hold all that, you also need to be able to process it very, very quickly to be able to update the display without artifacts and fast enough for nontrivial real-time use.

      Of course, these problems will be solved like everything else. Remember when game consoles didn't have enough power to touch every single pixel on the screen during a frame?

    9. Re:Now you needn't ask by Moofie · · Score: 1

      Yeah, except for the hard part nobody's figured out how to do yet, it's simple.

      --
      Why yes, I AM a rocket scientist!
    10. Re:Now you needn't ask by forkazoo · · Score: 1

      Actually, on one of the really old consoles like an Atari 2600, there was no frame buffer, so the console *had* to draw every single pixel every field. And, it had to draw it in sync with the TV's raster scan.

      That said, regarding the grandparent : one of the main reasons that hidden surface removal is such an important part of 3D graphics is that actually calculating the lighting and shading at a point is very slow. Switching to a voxel display where you shade every single point in the view volume would *not* be a speedup! Of course, the march of progress will indeed solve the problem of shading massive scenes quickly. :)

    11. Re:Now you needn't ask by cylcyl · · Score: 1

      Actually, 2D rendition takes less calculation than true 3D holograms because 3D requires calculation of EVERY pt, where as 2D just need to present the parts of the element that is facing the viewer

    12. Re:Now you needn't ask by Guppy06 · · Score: 1

      "2D just need to present the parts of the element that is facing the viewer"

      Yes, but first it needs to figure out what parts are facing the viewer and what arent.

  9. It's not that they haven't caught on yet by Weaselmancer · · Score: 2, Insightful

    It's that they aren't really useful yet. Yeah, we do have the technology to simulate a 3d image. You need shutter glasses or a bizarre narrow-field LCD display or some other fairly clumsy way to get at the 3d-ness of the image.

    We do not have the holographic projector R2-D2 used for the famous Leia scene yet.

    And that's why they haven't caught on. They're not convenient enough yet. I guarantee if you can duplicate R2's projector, they will catch on.

    --
    Weaselmancer
    rediculous.
    1. Re:It's not that they haven't caught on yet by delibes · · Score: 3, Funny

      I guarantee if you can duplicate R2's projector, they will catch on. Nah, if they can duplicate Leia in a gold bikini, they will catch on.

      --
      This is not a sig
    2. Re:It's not that they haven't caught on yet by bloggins02 · · Score: 5, Insightful

      I guarantee if you can duplicate R2's projector, they will catch on.

      The problem is, that's hard to accomplish. I would really love to see the same thing (i.e., a real holographic projector, just like in Sci-fi), but the problem is this: how do you tell the light when to stop?

      If you'll remember, R2's style actually projected the image in mid-air. So in order for a viewer to see that image, it meant that the light from the projector had to be sent to the viewer's eyes. Now a normal stream of photons from a projector would hit the floor, then bounce every which way. But no, what happened with the projector is that the photon stream somehow STOPPED in midair and then started radiating everywhich way so that your eye could see it. Not only that, but the light from the OTHER side of the image (relative to the viewer) somehow didn't interfere with the light on this side (or else you could see, for example, both sides of her face at once).

      Now as soon as you can figure out how to make THAT happen (not counting cheating by using fog or spinning mirrors), then you've got something.

    3. Re:It's not that they haven't caught on yet by Xzzy · · Score: 3, Funny

      Microscopic torpedos that blow up with little flashes of light at carefully measured distances, of course. Think of it as a really small fireworks show.

      Just don't make the mistake of standing in the projector beam.

      As the act of "seeing" relies on having light reflected into our eyes, and we're not allowed to give the light anything to reflect against by cheating with smoke and mirrors, we have to devise some mechanism to emit the light from where we want it to be seen, in all directions so it can be seen on all sides.

    4. Re:It's not that they haven't caught on yet by yorkpaddy · · Score: 1

      What would the problem with using fog be? If it works, cool. You could have an extraction hood above the display area.

      --
      "brxref .k.p ,.by xprt. gbe.p.oycmaycbi yd. cby.nci.bj. ru yd. am.pcjab lgxlcj" don'
    5. Re: It's not that they haven't caught on yet by Anonymous Coward · · Score: 0

      You need shutter glasses or a bizarre narrow-field LCD display or some other fairly clumsy way to get at the 3d-ness of the image.

      I think you mean LSD, not LCD.

    6. Re:It's not that they haven't caught on yet by Christianfreak · · Score: 1

      Microscopic torpedos that blow up with little flashes of light at carefully measured distances, of course. Think of it as a really small fireworks show.

      In some ways this is not a bad idea. Not torpedos but little nanobots with light-emitting diodes. Then you could have a mechanical aspect to the picture as well, instead of directing the light, you move the light. With advances in nano-tech it doesn't seem that far-fetched. (of course we'll still talking decades at least).

    7. Re:It's not that they haven't caught on yet by peragrin · · Score: 1

      Nanobots, with some form of hovering engine to deal with minor(5 mph) wind. it would for the most part be reusable(you could call them back to the source) so you would only have to replace a minor number of them each time.

      Now if we can only get nano bots to build nano sized neutron bombs and load them into hand held size weapons. That would be fun.

      --
      i thought once I was found, but it was only a dream.
    8. Re:It's not that they haven't caught on yet by evilmousse · · Score: 1


      just have r2 also emit a diffuse mist through which it projects.
      the atlantis ride in universal's islands of adventure down in orlando uses this techniqueto great effect.

    9. Re:It's not that they haven't caught on yet by arodland · · Score: 1

      you should try reading the article. Or knowing a little bit about what you're talking about, because most of it has nothing to do with holograms at all.

    10. Re:It's not that they haven't caught on yet by youknowmewell · · Score: 1

      What about somehow concentrating light at X distance from the light source?

    11. Re:It's not that they haven't caught on yet by lawpoop · · Score: 1
      Couldn't you do some light wave interference technique to get the light to show up in the right spot? E.g. you have a bunch of emitters in different places, and align them so that their light interferes in the right spot to create the correct visible color.

      I remember something a while ago about an inventor that created a kind of speaker like this -- he used two (or more) speakers to create the actual sound by aiming the sound waves to interfere with each other in a particular location. So you could only hear the sound if you stood in the right spot.

      --
      Computers are useless. They can only give you answers.
      -- Pablo Picasso
    12. Re:It's not that they haven't caught on yet by Have+Blue · · Score: 1

      You're actually not too far from something feasible (given pie-in-the-sky future technology)... How about microscopic nanite "fireflies" that actively maintain their location in space and receive wireless signals from the projector?

    13. Re:It's not that they haven't caught on yet by Anonymous Coward · · Score: 0

      True, but that system is still highly directional. You can only hear it if it's aimed at you, and the source seems to emanate from somewhere along the beam. The apparent source can be changed by aiming the beam at an accoustically diffusive surface (in other words, a wall). Essentially, you hear the sound by listening to the source or to a reflection.

      Just like video.

    14. Re:It's not that they haven't caught on yet by Anonymous Coward · · Score: 1, Funny

      It's based on the same technology that lets lightsaber beams stop at a certain distance. Once our scientists crack the lightsaber nut, the holographic display will be sure to follow.

    15. Re:It's not that they haven't caught on yet by Anonymous Coward · · Score: 0

      It's certainly within the realm of physics -- air can and does refract light. Ever see it shimmer above hot pavement?

    16. Re:It's not that they haven't caught on yet by jakuaii · · Score: 1

      What about sending out small atomic particles that decay in the right distance? The problem would be to find something that only decays to photons, not other harmful radiation (gamma radiation etc.)

    17. Re:It's not that they haven't caught on yet by julesh · · Score: 1

      we have to devise some mechanism to emit the light from where we want it to be seen, in all directions so it can be seen on all sides.

      Or from somewhere else but in a fashion that tricks the eye into thinking it originated from that point.

      Now, that's tricky, but I see no reason it couldn't be done. It'd probably have to be controlled by a system that tracked the location of your eyeball and made a lot of very fast calculations in order to project a beam of coherent light to exactly the right point on it, but I see nothing _totally_ infeasible about it. :)

    18. Re:It's not that they haven't caught on yet by evilviper · · Score: 1
      but the problem is this: how do you tell the light when to stop?

      Obviously, trying to "stop" light is not the answer, but to have the light being invisible in all but one point...

      I happen to have been envisioning a setup where two lasers intersect at the same point in space, at exactly the same time... for each and every pixel.

      We surely don't have the technology to do very high-res holographic images at the present time, but I can't imagine why anyone hasn't started down this path yet. Surely low-res holographic images are feasable at this point, using this technology.
      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
    19. Re:It's not that they haven't caught on yet by Anonymous Coward · · Score: 0

      > I happen to have been envisioning a setup where two lasers intersect at the same point in space, at exactly the same time... for each and every pixel.

      Light goes through light. If you can't see one laser beam until it hits a surface, what makes you think you'd be able to see two?

    20. Re:It's not that they haven't caught on yet by Anonymous Coward · · Score: 0

      It's not impossible. The trick is, you only need to create the illusion.

      Have a camera with a wide-angle lens next to a projector. The camera figures out where everybody's eyes are, and what it would have to look like from that eye position to make it appear to be floating in air at point X. Then project the appropriate image (slightly different for each eye) directly onto their retinas.

      It requires good image recognition algorithms, extremely fast and precise optics, and gobs of processing power, but it's not inconceivable.

  10. woo by nomadic · · Score: 3, Insightful

    A Slate article talks about the failure of holograms to really catch on and the future of using computers to create true holographic video ala Princess Leia.

    Larger image, higher resolution, and less clothing, and they've got my consumer dollars.

    1. Re:woo by Anonymous Coward · · Score: 1, Funny

      Request to moderators: Mod down anyone who says "I know I'll be modded down for this."

      Request to moderators: Mod down anyone who uses their sig to tell you their job.

  11. Slate links to... by matth1jd · · Score: 1

    TFA links to a company (holophile) which has a decent history section, and decent about section. Not great, but not shabby.

    -J

  12. Holograms...they are everywhere by teiresias · · Score: 4, Insightful

    So one day holograms became apart of our daily life.

    Say you leave a hologram away message. You're not just going to stand their and recite your message/joke/song. You're going to have to put in some inflection, some hand movements, and some facial gestures etc. Pretty soon, we'll have hologram blogs with people acting out their favorite movie scenes. Hologram ads will be next. Than hologram porn. Than hologram gaming.

    The future looks bright.

    --
    -Teiresias
    1. Re:Holograms...they are everywhere by user32.ExitWindowsEx · · Score: 2, Funny

      wait...you're saying that holopr0n won't be *first*?
      if anything, holopr0n will make hologram technology finally mass-available

      --
      "Evil will always triumph because good is dumb." -- Dark Helmet
    2. Re:Holograms...they are everywhere by shadowsurfr1 · · Score: 1

      No kidding.

    3. Re:Holograms...they are everywhere by BenHall · · Score: 1

      You're right, except for the order: first we'll have holographic porn, then ads, then gaming, then blogs.

      I'd be surprised if porn and advertising didn't lead the way.

    4. Re:Holograms...they are everywhere by doublem · · Score: 1

      You got the order all wrong.

      Hologram Porn will come first.

      Military use of Holograms MIGHT be first, but it's unlikely.

      --
      "Live Free or Die." Don't like it? Then keep out of the USA
    5. Re:Holograms...they are everywhere by nEoN+nOoDlE · · Score: 1

      You put hologram blogs in front of hologram porn in the holography timeline? When holograms are cheap enough to reproduce in the consumer market, hologram porn will be the first use of it.

      --
      Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.
    6. Re:Holograms...they are everywhere by Anonymous Coward · · Score: 0

      You're going to have to put in some inflection, some hand movements, and some facial gestures etc.

      I agree. Porn will be the primary use for holograms.

  13. Hologram Article: Failure to catch on too... by Saltine+Cracker · · Score: 1

    Apparently, not to many /. readers care judging by the lack of posting activity.

    1. Re:Hologram Article: Failure to catch on too... by rusty0101 · · Score: 1

      I think that the issue is that the site is not slashdoted, so /. readers are either hung up on actually reading TFA, or are in shock that they can't complain that TFA has been slashdoted.

      Silly MSN admins, don't they understand that /. readers need to experience the /. effect so that they have something to really complain about?

      --
      You never know...
    2. Re:Hologram Article: Failure to catch on too... by oexeo · · Score: 1

      > Apparently, not to many /. readers care judging by the lack of posting activity.

      No, It's just all the Holopr0n jokes have been exhausted.

  14. Help Us! by Tackhead · · Score: 1
    > Of course, the whole field that will be able to make a profit will be the adult film industry.

    Hmm, NASA spent how much on SHIVA and got a grainy 1cm^3 image at 30fps?

    Solution? Outsource it!

    "Help us, holographic pr0n industry! You're our only hope!"

  15. obligatory by DeusExMalex · · Score: 1

    i find your lack of faith disturbing. how can a community of self-professed nerds *not* care about holograms?

  16. Dont eat anything from holodeck by Anonymous Coward · · Score: 2, Funny

    The ingested food after some time will become part of your body. When you leave holodeck suddnely this part will disappear causing serious medical complications.

    1. Re:Dont eat anything from holodeck by Tongo · · Score: 1

      Except that the holodeck used transporter and replicator technology to create the small physical items in the holodeck. Only the surroundings and people were holograms. The apple created on the holodeck is the same one that is created in the replicator.

      Sorry to ruin the funny.

    2. Re:Dont eat anything from holodeck by Charvak · · Score: 1

      Except that the apple will no longer exist as soon you switch off the holo emitter/projection/matrix. This has been documented in several episodes.

    3. Re:Dont eat anything from holodeck by Tongo · · Score: 1

      This is true, but the computer would be smart enough to realize that the apple was inside the person and not dematerialize it. At least I would hope :).

    4. Re:Dont eat anything from holodeck by Charvak · · Score: 1

      Thats not how thing work in star trek universe. All things in holodeck goes away as soon as you step away from the holo emitter. The apple you see in the holodeck is not the actual physical object but the emitter is projecting a force field of the same shape size/texture/color of the apple. Thats the diffenece in replicator and holodeck.

    5. Re:Dont eat anything from holodeck by cosmol · · Score: 1
      Thats the diffenece in replicator and holodeck.

      Yeah, but we are talking about using a holodeck in conjuction with a replicator. The holodeck program could be set up in such a way that the apple (or any item that needs to be "real") could be fabricated in a replicator and transported into the holodeck seamlessly.

    6. Re:Dont eat anything from holodeck by errxn · · Score: 1

      Well, I guess we now know how bulimics operate in the 24th century.

      --
      In Soviet Russia, Chuck Norris will still kick your ass.
  17. Since the article refers to the holodeck... by dema · · Score: 5, Funny

    ...we need a Futurama quote (:

    Kif: This is the Holo-Shed. It can simulate anything you desire, and nothing can hurt you. Except when it malfunctions and the holograms become real.
    Amy: Well, that probably won't happen this time.
    Kif: Computer; Run program Kif-1.
    Amy: This is so beautiful!
    Kif: Yes. I programmed it in for you! 4 million lines of BASIC!

    1. Re:Since the article refers to the holodeck... by powerlinekid · · Score: 1

      Amy: Kif... I'd love to live with you, some day. But before then,
      there's still lots I wanna do on my own. [Flickering] What was that?

      Kif: Oh dear. I fear the Holo-Shed might be broken again. Well, as
      long as we don't cross paths with the tele... Oh...

      Amy: Look! Spirit!

      Kif: And there's Professor Moriati! Jack the Ripper! Evil Lincoln!

      Moriati: Right'o, gents, it's another simulation gone mad, so it's
      murder and mayhem, standard procedure.

      Evil Lincoln: Real Holographic Simulated Evil Lincoln is BACK!

      Kif: The Holo-Shed's on the fritz again, the characters turned real!

      Branigan: Damn, the last time that happened, I got slapped with three
      paternity suits! Listen up, history's greatest villains, get back into
      the Holo-Shed before I start blasting.

      Attila the Hun: Stop! No shoot fire-stick in space canoe! Cause explosive
      decompression!

      Branigan: Spare me your space-age techno-babble, Attila the Hun!

      --

      can't sleep slashdot will eat me
  18. Hmmm. by Pxtl · · Score: 1

    After reading the article on Firefox, the same sort of browser I use to read Slashdot, I found that the best part of the article were the apparently random and inexplicable links. But the best part was how it obsessed over a theoretical far-off pie-in-the-sky technology of pure holography instead of focussing on the up-and-coming developments in 3d display.

  19. They have failed because of price by yorkpaddy · · Score: 1

    Once they become ubiqitous (?) they will succede. I guess thats the definition of success though. I think it all has to do with price. Its a bit of a chicken and egg situation. They would be cheap if they were on every computer, but they won't be on every computer until someone writes the killer app. It is much less likely that someone will write the killer app until they are on every computer.

    --
    "brxref .k.p ,.by xprt. gbe.p.oycmaycbi yd. cby.nci.bj. ru yd. am.pcjab lgxlcj" don'
    1. Re:They have failed because of price by Anonymous Coward · · Score: 0

      NO! Beware of the ubiquitous killer app holograms ...

  20. Re:remember that silly 3d hologram game ... by frisbeeforfido · · Score: 1

    that was mentioned in the article?

    --
    "If it wasn't for my horse, I wouldn't have spent that year in college."
    -Lewis Black
  21. Re:But... by cmuncy · · Score: 0, Offtopic

    My gazpacho soup is cold!!!

  22. Storage? by Zugot · · Score: 4, Interesting

    What happened to the promised hologram storage?

    --
    -- Bryan
    1. Re:Storage? by Have+Blue · · Score: 1

      Refinements to existing technology happened. Back when holographics were in vogue, nobody could have predicted that Winchester drives would scale to 400 gigabytes in less space than a paperback book.

    2. Re:Storage? by RichardX · · Score: 1

      It'll be with you in 5 years.. ..and you'll need it to run Duke Nukem Forever.

      --
      Curiosity was framed. Ignorance killed the cat.
  23. Wrong order by Anonymous Coward · · Score: 1, Funny

    Yea but you've got the order wrong.
    1. pr0n
    2. ads
    3. games
    4. blogs
    5. ???
    6. profit

  24. I can't believe the article didn't mention by Tuki · · Score: 4, Interesting

    The cheapest way to make a hologram: http://www.amasci.com/amateur/holo1.html

    --
    robots obey what the children say - TMBG
    1. Re:I can't believe the article didn't mention by Hal-9001 · · Score: 1
      The cheapest way to make a hologram: http://www.amasci.com/amateur/holo1.html
      How exactly are you going to hand-scratch 30 holograms per second for holographic video?
      --
      "It take 9 months to bear a child, no matter how many women you assign to the job."
    2. Re:I can't believe the article didn't mention by Tuki · · Score: 1

      The same way that they make cartoons: HOMER Uh, I guess. Is this episode going on the air live? BELLAMY No, Homer. Very few cartoons are broadcast live, it's a terrible strain on the animators' wrists.

      --
      robots obey what the children say - TMBG
  25. Print your own hologram (after calculating it) ! by chipwich · · Score: 3, Informative

    Speaking of holograms... for generating holograms without a laser (just your PC, a laser printer, and a transparency), check out the MedCosm CGHmaker.

    Anyone know of a really hi-res output device?

  26. ". . .have to hold your breath . . .20-30 yrs" by 93,000 · · Score: 3, Funny

    From TFA: "You'll just have to hold your breath for another 20 or 30 years."

    A drop in the bucket, baby. I'm living to 1000!


    1. Re:". . .have to hold your breath . . .20-30 yrs" by Anonymous Coward · · Score: 0

      Will you be moving to Korea as well?

    2. Re:". . .have to hold your breath . . .20-30 yrs" by 93,000 · · Score: 1

      Yup, and once I pass 500 I'll start using e-mail to beat hell.

  27. They have caught on! by Anonymous Coward · · Score: 2, Funny

    Holograms haven't caught on? They're used every day in vital economic activities. For example, without holograms, it would be impossible for Microsoft to produce legitimate copies of Windows; Microsoft would only be able to make worthless warez copies. The computer industry would grind to a halt.

    1. Re:They have caught on! by Anonymous Coward · · Score: 0

      What holograms ?

  28. Money by rumblin'rabbit · · Score: 1
    Countries are beginning to issue money with holograms on it, presumably to foil conterfeiters. New Canadian $20 bills are pretty nifty looking, perhaps to celebrate the fact that they're almost worth something these days.

    They've also released limited edition $20 coins with holograms of Niagara falls and icebergs and such.

    I'm sure other countries are beginning to do the same.

    So when are they going to produce bills with hologrammatic movies on them? Or would a 3D clip of the Mounties's Musical Ride be way too annoying?

    1. Re:Money by Anonymous Coward · · Score: 0

      Or would a 3D clip of the Mounties's Musical Ride be way too annoying?

      I'm stuck with an image of a loop culminating in that horse dropping a load (sorry non-Canadians, I couldn't find a picture of the old fifty...).

    2. Re:Money by Anonymous Coward · · Score: 0

      New Canadian $20 bills are pretty nifty looking, perhaps to celebrate the fact that they're almost worth something these days
      It's not the canadian dollar that's gone up in value, it's the american dollar that has plumeted, while the canadian dolar remained constant ;)
      thank dubya's lack of any real economic understanding for the devaluation of the dollar, greenspan isn't a miracle worker after all..

    3. Re:Money by Anonymous Coward · · Score: 0

      Ideally, they should have a holographic clip of 'The Lumberjack Song' looping over and over again on all Canadian currency. All currency, for that matter.

  29. Tinfoil Hat Time by Malicious · · Score: 1

    We all know that "they" have already created the technology, but based on the fact that it would undoubtedly end humanity as we know it, "they" choose to not release the technology to the public and "they" stifle any attempts to broaden reasearch in said field.

    --
    01101001001000000110000101101101001000000110001001 10000101110100011011010110000101101110
  30. Re: Once they become ubiqitous (?) they will... by guet · · Score: 1

    Dear god, I hope you're a script.

    On a related note - what happens when Slashdot is taken over by scripts? Will they talk amongst themselves? Will they dream of other scripts?

  31. Re:But... by Anonymous Coward · · Score: 0

    Stoke me a clipper - I'll be back for Christmas!

  32. holodeck = regulation =! fun by Brigadier · · Score: 1


    yea but the FCC or whatever regelatory agency that the goverment creates will stop you from doing anything really fun.

  33. Eye-sight by Anonymous Coward · · Score: 0

    You need shutter glasses or a bizarre narrow-field LCD display or some other fairly clumsy way to get at the 3d-ness of the image.

    I think you mean LSD, not LCD.

  34. Here is a big hint by John+Sokol · · Score: 5, Interesting


    Most things labeled as holgrams are crappy 3D effects. Such as those lenticular sheet 3D effects on magazine covers and breakfast cerial boxes.

    This word missuse has really discredited those who have real holograms.

    Then there are still image holograms such as the cheap Mylar prints that aren't too bad if lit right, but most people can't or aren't willing to get up proper lighting to display them effectivly. The fact that I can't just put a nail in the wall and hang it is a large setback.

    The glass plate holograms are very expensive but when done right are frightenly real. Like one a friend of mine made of his head with a pulsed ruby laser. I really looks like a decapitated head in a box, in almost any lighting. He was showing it at a fleamarket and people would call the cops, or completely go histerical in horror screaming and crying, thinking is was a real head in a box (except it was just a flat glass palate)

    Here is the big hint now.

    Did you know you can digitaly generate a hologram compulationaly and print it on a laser printer, photographicaly reduce it and have it work as a hologram!

    A hologram is really just a black and white print of the light interferiance patterns (that are much larger then the wavelength of light used).

    You can even display these interference patterns in realtime using a LCOS chip if it's illiminated correctly,(mono chrome only) and product true holographic image. Limited to 1 inch across through and $5000 at the moment.

    So if it were possible to get an LCOS that was 14 inches across it would litteraly be like a red tinted glass porthole into another universe. Will all the detail and resolution of looking out side the window of your office!

    There was some very interesting experiments we did with this a few years ago. Maybe someday I'll have the time to write these up in more detail.

    --
    I am always doing that which I can not do, in order that I may learn how to do it. - Pablo Picasso
    1. Re:Here is a big hint by multiplexo · · Score: 1
      So if it were possible to get an LCOS that was 14 inches across it would litteraly be like a red tinted glass porthole into another universe. Will all the detail and resolution of looking out side the window of your office!

      You have a window ? You have an office ? Luxury! Sheer Luxury! With luxuries like that who needs holograms? Of course if holograms get cheap enough they'll probably be used to develop the holocubicle. It's a 5' x 5' office cubicle that looks as if it's much, much larger.

      --
      cheap labor conservatives - they want to keep you hungry enough to be thankful for minimum wage.
    2. Re:Here is a big hint by Lord_Dweomer · · Score: 1
      "So if it were possible to get an LCOS that was 14 inches across it would litteraly be like a red tinted glass porthole into another universe."

      Oh god, the Virtual Boy, REBORN!

      --
      Buy Steampunk Clothing Online!
  35. Great Geek References by suso · · Score: 1

    Lots of great geek-pop references as well.

    You mean like Gem and the Holograms.

    oh wait...

    1. Re:Great Geek References by Rogue+Leader · · Score: 1

      Gem? She's truly outrageous! I could write a whole paragraph about that show. That's so sad. Damn you memory; why do you work best for only the most useless information? Now, where'd I put those car keys?

      --

      worst sig ever. . .

  36. Not a hologram, try again by System.out.println() · · Score: 1

    That's a stereogram. The biggest difference is that a stereogram offers exactly two points from which you can see it, one for each eye. A hologram has ? (infinity, if slashdot breaks my character) points.

    As long as you don't move, they're functionally identical. :)

    1. Re:Not a hologram, try again by MenTaLguY · · Score: 1

      No, the stereogram on the page is just a stereogram reproduction of the actual "hologram" inscribed in the black plastic.

      With the original plastic object you can move relative to it and the viewpoint will appear to change smoothly.

      --

      DNA just wants to be free...
  37. R2D2's Camera? by bill_mcgonigle · · Score: 1

    I guarantee if you can duplicate R2's projector, they will catch on.

    That's the easy part - I want to know how R2D2 recorded her backside when he was in front of her. Sure, maybe be bounced some scatter-EM off of the walls, but that implies his camera wouldn't work outside.

    Maybe he doesn't record at all - he just has a good semantic model and a hell of a nice rendering engine.

    --
    My God, it's Full of Source!
    OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
  38. Holodeck by Traa · · Score: 3, Funny

    [Engineering Log: Somewhere in the future]
    "Well, we managed to create a holodeck with completely convincing graphics. The problem is that the AI chick we where all dying to meet has fallen for the marketing guy and claims not to be interested in nerds. Well, damn."

  39. Volumetric displays, memories, etc by lgreco · · Score: 5, Informative

    Real time, photorealistic holographic imaging is quite difficult. For one it requires more than just on color. Holograms are produced and re-created using monochromatic light sources. Not only you cannot have multiple colors you cannot even have different shades of the same color! Another complication is that for a sizeable holographic image you'll require substantial amounts of energy focused on relatively confined space. Your fire insurance premium are sure to rise faster than USS 1701D hops across the galaxy at warp 9.

    Years ago I saw some work from Stanford (Bert Hesselink's lab, if I remember right) on volumetric displays. Basically they used a crystal as a "screen" for holographic projection. The density of the crystal was better than that of air and it represented a stable medium (compared to water mist of other vapors) to project a hologram. It sounds like smoke and mirrors but it was quite impressive and you could see the hologram in normal light conditions, not only in darkened rooms.

    I think that with present technology, holographic imaging is not possible. Holograms, however, are a good basis for developing new kinds of dense data storage systems with true associate recall capabilities. Interesting work on this subject was done by groups at Caltech, Stanford, Colorado State, and UC San Diego in the 1990s. The February 1998 issue of the IEEE Computer magazine features a special section on this kind of technology.

    1. Re:Volumetric displays, memories, etc by lgreco · · Score: 1

      To correct myself, when I write I think that with present technology, holographic imaging is not possible above, I mean holographic imaging in the context of the article under discussion and of course in the context of expectations that were created by Gene Rodenberry.

  40. Re: Once they become ubiqitous (?) they will... by Rev+Wally · · Score: 1
    Will they dream of other scripts?

    Do you dream of other /. posters?

    --
    LOAD "SIG",8,1
  41. Thing that makes holograms neat by jd · · Score: 1

    The interference pattern for the whole image is stored on every part of the image, from that part's perspective. In other words, if I had a true holographic photograph and cut it in four, I'd have four complete images. Just four complete images from four different angles.

    --
    It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
    1. Re:Thing that makes holograms neat by multiplexo · · Score: 1
      The interference pattern for the whole image is stored on every part of the image, from that part's perspective. In other words, if I had a true holographic photograph and cut it in four, I'd have four complete images. Just four complete images from four different angles.

      Cool! This means that when holo displays come out I'll be able to take my chainsaw and cut my holo display into four smaller holo displays. I tried doing that with my CRT, but it was really messy, and I got to go to the hospital and learn a new medical term, "debridement".

      --
      cheap labor conservatives - they want to keep you hungry enough to be thankful for minimum wage.
    2. Re:Thing that makes holograms neat by Anonymous Coward · · Score: 0

      Yes! Thanks for pointing this out.

      I often hear (or read) the comment that "every part of a hologram contains an image of the whole." That isn't true, strictly speaking. When you break a hologram apart, each piece contains less information than the whole hologram did.

    3. Re:Thing that makes holograms neat by MenTaLguY · · Score: 1

      No, they'd all be identical, and each one would be 1/4 as sharp than the original (since only 1/4 of the information would be available).

      So, (true) holograms are even neater than you think.

      --

      DNA just wants to be free...
  42. NanoTechnology by xetaprag · · Score: 1

    I wonder what application NanoTechnology could have in the display of holographic images. The tiny robots could server to form the shape of the 3D object, and allow light to reflect from them, or better yet product the light themselves. Or maybe I've read one too many Crichton novels.

    1. Re:NanoTechnology by Anonymous Coward · · Score: 0

      Nah, Crichton got the idea from others who thought up the concept of Utility Fog. You are thinking along the same lines as people who have written about the concept of utility fog, except that the fog is used to *create* the actual object, not just a holographic image. Read a bit more here.

  43. Heliodisplay by killdashnine · · Score: 2, Interesting

    In Issue 205 of ZZZ Online, we discussed the HelioDisplay. There are some really cool holographic systems out there, but they're expensive and not quite what I think anyone expected.

    The cool think about things like the HelioDisplay is that it uses water vapor to make the projection. I didn't see any of that around Princess Leia. I think the biggest obstacle has been trying to make holographic projections appear in space without having some kind of hard media (glass, crystal, etc.) surrounding it.

    It's coming, just give it some time. If someone ever discovers Hard Light, I'd like to talk to them.

  44. This is possible now with $$$$ by MacDust · · Score: 1
    This is possible now, but the cost would be too much to make it cost-effective.

    I think there are 2 parts of this that have to be developed: How the image is captured, and how the viewer will see the image.

    There already is a way to capture the image. You would have to have a special room with numerous cameras around a the subject- ala Matrix. The different angles could be done via a liver version of QuickTime VR, or a similar product, both which do not exist, but would need a very high powered server to process all the images.

    The downside to this is, who would want to have a special booth setup just to have a live holographic chat? That seems backwards, its like having a phone booth in your house in order to make a call. But I don't see how else your image could be captured in 360.

    As far as viewing the holograph, the image would have to be projected on a surface, which is less like Princess Leia, but more like Orlando Jones in Time Machine. The image would not be a true holograph, but if there are sensors on the projected surface, they could sense the viewing angle of the person watching. Of course this means the viewer would have to wear some type of reflecting headgear to send info back to the sensors, but the viewer would not have to wear any type of glasses.

    The main part that would be tough to develop is how to capture the 3D image without having to have a special booth setup.

  45. Obligatory by Anonymous Coward · · Score: 0

    In Korea only old people use Holograms

  46. planar camera arrays by peter303 · · Score: 2, Informative

    There were some interesting papers at the 2004 Los Angeles SIGGRAPH on using planar arrays of cameras. Lots of people have tried stereo vision- because we have two eyes- but why stop at two? Cameras, projectors, and PCs have been inexpensive enough that you can experiment with redundant arrays of these, much like RAID revolutionized disk storage a decade ago.

    Now what can you do with a planar array of cameras? You are seeing one viewpoint, or two, but *all* viewpoints, coarsely sampled. In some respects this is like a realtime hologram.

    Marc Levoy's group at Stanford constructed an image "cube" of a scence- all depths of view and points of view. You can pluck out individual objects in a congested space like cocktail party or animals in a cornfield by computer synthesizing the appropriate focus. It almost seems like you can see through objects or arround corners.

    Two other groups performed wide-angle realtime 3D TV (without eyeglasses). You have all the viewpoints all the time. Another group used an insect-eye approach using a special lense array and camera on each arrays. Then realtime computing would rearrange the pixels to present a 3D image.

    Theres many other ideas to explore out there, if you liberate your thinking from the point of a view of a one or two eye creature.

    1. Re:planar camera arrays by Anonymous Coward · · Score: 0

      When i was looking at the article it reminded me of the spacial 3D sphere that was shown at SIGGRAPH 2004.

      They've made Tetris for this machine, but when do we get spacial 3D p0rn?

    2. Re:planar camera arrays by Effugas · · Score: 1

      I personally saw the 3D TV, it used 16 cameras. It was...OK. Really only impressive because it was semi-realtime (5 second lag). The lenticular approach is nice because we really, really want autostereoscopy, but that's about it. None of the displays impute more than a couple inches of depth, and it hurts your eyes when you move your head.

      The polarized light projectors work really well. It'd be very cool if polarized contacts could work. Past that, though, it's all very very overrated.

      Even holograms, in the interference-pattern-on-metal-film sense, are wuldly overrated. They're not Princess Leia out of R2-D2, they're not even close.

    3. Re:planar camera arrays by metlin · · Score: 1


      I saw something else at SIGGRAPH a couple of years ago - a 3d Spatial Visualization Monitor of sorts.

      Actuality Systems, Inc. came up with something called Perspecta 3D, which will allow 3d spatial visualization of things, but contained in a nice bubble of sorts.

      You can see some of their gallery images.

      It was really cool, and I think that something like that is a lot more likely to become commonplace than other 3d display techniques.

      But it's probably going to be very, very expensive initially.

  47. Holography limitations by ted_the_canuck · · Score: 2, Interesting

    The strict conditions under which holograms are made greatly limits what you can generate images of. It isn't hard to make holograms, but to make bright, interesting holograms is more of an effort. If you only have a continuous source (such as a laser diode) the hologram has to be made in darkroom conditions, and vibration and temperature changes must be kept to a minimum. Exposures are quite long too - with the process I use, small plates are exposed around 10-15 seconds. Holographic Optical Elements and interferometry are some useful things that can be done, however a 2 1/2 x 2 1/2 inch reflection hologram holds limited fascination for most people, regardless of what you have recorded there. Some people are amazed when they see holograms, others couldn't care less.

    --
    ==
  48. Hologram tech needs porn support! by Anonymous Coward · · Score: 0

    I thought porn industry always supported technology! Where is porn is when you need it!

  49. g-spot not elusive, says AC by Anonymous Coward · · Score: 0

    It's really not that hard to find with fingers.
    It's a firm sort of ridge on the front wall of the vagina.
    The biggest problem I've had is women that think
    they don't have one. All women have one,
    but there is much variation in size. It's important
    that she's already aroused, as it's erectile tissue.

    1. Re:g-spot not elusive, says AC by Anonymous Coward · · Score: 0

      That's not the "g-spot". That is the clitoris.

  50. You don't want holograms by slashdot_commentator · · Score: 1

    This is quaint nostalgia from limited imaginations. What you want is The Matrix.
    With holograms, you can see it. But you can't smell, taste, or touch it.

    Yeah, watching Angelina Jolie strip in 3 dimensions is sweet, but with the Matrix, you can be doing AJ.

    Take it from Cypher:

    You know, I know this steak doesn't exist. I know that when I put it in my mouth, the Matrix is telling my brain that it is juicy and delicious. After nine years, you know what I realize?
    [Takes a bite of steak]
    Ignorance is bliss.
    --
    There is no America. There is no democracy. There is only IBM and AT&T and DuPont, Dow, General Electric, and Exxon
  51. Re:But... by the+real+darkskye · · Score: 1

    Just because you don't get the reference it doesn't mean its off topic, do a searching before modding.

    Viva La Red Dwarf!

    --
    Music is everybody's possession.
    It's only publishers who think that people own it.
    Fuck Beta
    ~John Lenno
  52. It was called Time Traveller by Aropax20 · · Score: 1
    The game was Time Traveller, released by Sega in 1991, and was the first ever holographic game, created by the same guy who did Dragon's Lair, another classic :)

  53. Holograms Now by hisstory+student · · Score: 1

    You're living in one right now. Why be concerned about how long the program will take to get to the part where the inhabitants learn how to do real time holograms? Just enjoy the trip. Heheh.

    --
    Heard any good sigs lately?
  54. Light Control by CaptScarlet22 · · Score: 1

    As far as I know, we can not control light, like R2D2. Until that feat is completed, I don't see how holograms can be THAT cool. It would be just all smoke and mirrors...

    Of course I could be wrong.

    --
    It's left blank because I have nothing to say to you punks!
  55. Where's my CD hologram? by Bitmanhome · · Score: 1

    I (and others) have theorized that it should be possible to burn a holographic image onto a CD or DVD. Yamaha demonstrated it could be done for plain images, but I was disappointed when I found it wouldn't burn pit-level resolution.

    Unfortunately, standard interfaces don't give pit-level control, so you'd have to hack the firmware. Surely that can't be too hard, can it?

    --
    Not that this wasn't entirely predictable.
  56. We need a surface by xRelisH · · Score: 1

    because I think that's exactly what we need for a "walk around" type holograph that we see in movies. The problem is that most hologram solutions right now are on a flat surface.

    However, in the movies, the hologram appears to be suspended in mid air, and people are actually around it. The problem with creating such a thing here is bouncing the light off a surface, and also making it so that each angle produces a different image.

    The only way I can see anything close to this being produced is if we have something like a cylindrical tank made out of low-reflectivity glass full of little particles, and a laser shines beams off whatever's in the tank to produce an image that "appears" to be suspended in air. I'm sure someone's tried something like this before, anyone know of such attempts?

  57. FPS by Anonymous Coward · · Score: 0

    Stereo goggles have been with us for many years. Why, oh why, can't I get a cheap commercial set and play Doom 3 with them?

  58. Time Traveler, Sega, 1991 by blues5150 · · Score: 1

    Does anyone remember this game Time Traveler from Sega I never played it, but I recall it being a holographic video game.

    --

  59. Star Wars Holographic Table by jacobrich · · Score: 1

    I want that holographic table from Star Wars (either episode 1 or 2). The table that had the projectors above that displayed the battle... That would be cool!

  60. Re:Print your own hologram (after calculating it) by Ignignot · · Score: 2, Funny

    Anyone know of a really hi-res output device?

    How about a dvd burner? That has some pretty damn good resolution.

    --
    I submitted this story last night, and it didn't get posted.
  61. Re:But... by Anonymous Coward · · Score: 0

    In Soviet Russia, kipper smokes YOU!

  62. The forgotten movie hologram by CompaniaHill · · Score: 2, Interesting

    Everybody remembers the Pricess Leia "hologram" that was really just a movie optical effect. But nobody remembers the REAL hologram that appeared in a major movie in 1975, two years BEFORE the first Star Wars.

    Near the end of Logan's Run, Michael York's character undergoes an interrogation surrounded by surrogate projected heads that rotate and repeatedly drone catchphrases like "There is no sanctuary." Those heads are not optical effects. They are real, physical holograms of Michael York, made earlier and installed and properly lit on-set as the scene was filmed. Although they give the appearance of being animated, they are really a standard mylar-based hologram which was captured using a rotating slit; on-set, walking around the hologram would make it appear to move.

    I've always wondered why this technique was never expanded upon. It satisfies the basic criteria, of being mounted into a cylindrical shape so that the entire audience may surround it. Surely by now some clever folks should have been able to figure out some way of using double-scanning slits or somesuch to allow each horizontal slice of the cylinder to represent one moment in time, while the entire cylinder was pulled vertically like movie film. Is there some elusive but fundamental piece of hologram physics that prevents this? Or it is just that nobody has actually tried it yet?

  63. lightspace depth cube by Anonymous Coward · · Score: 1, Interesting

    Actually there currently are true 3D volumetric
    displays availible. Check out the Lightspace
    Depth Cube.. it has 4 inches of true depth.
    It has five layers per inch of depth and pixels
    are interpolated between layers to give the
    illusion of a seamless surface.

    I've seen real time apps run on it such as quake
    and they look great.

    This guy needs to do his homework b4 saying
    that nothing will be availible for 30 years

    Jake

  64. THe explanation is simple, really by Anonymous Coward · · Score: 0

    It was the headphone-hair Leia and not the prisoner-of-Jabba slave-girl Leia that appeared in the hologram. Otherwise those pernicious perpetrators of porn would have clawed their way to being first out of the gate...

  65. The problem with real holovideo... by tgibbs · · Score: 1

    Is that it requires highly sophisticated nanotechnology. Holography actually recreates the original wavefront of the light reflected from an image. To be able to diffract light in the way a hologram does, a holographic videoscreen would have to have pixels smaller than the wavelength of light.

    1. Re:The problem with real holovideo... by John+Sokol · · Score: 1

      No this is not true, a hologram is a recording of the interference patterns of light, these interference patterns are larger then the wavelength of light, several lambda.

      Diffraction grating work on the same principal as a hologram. A diffraction grating is just a series of black and white lines scribed on a flat surface. Or could be slits or even a series of find parallel wires.

      http://www.eio.com/repairfaq/sam/diffract.gif

      The first practical diffraction gratings were made in 1820 by Joseph von Fraunhofer. He stretched fine, parallel wires between two parallel threaded rods, and was able to resolve the sodium D spectrum lines

      So if you read my earlier post I have more info there,
      http://slashdot.org/comments.pl?sid=131623&cid=109 90450

      --
      I am always doing that which I can not do, in order that I may learn how to do it. - Pablo Picasso
  66. Haven't caught on? by HEbGb · · Score: 1

    I just counted a dozen holograms in my pocket, right now, on all my credit cards. There's another on my laptop, and my server. Perhaps they aren't used in the ways people originally imagined, but they've definitely caught on.

  67. Not a hologram by Anonymous Coward · · Score: 0

    Time Traveler didn't have a real holographic display. Its 3D display was done with simple parabolic mirrors, instead of diffraction (the way holograms work).

  68. reminds me of futurama quote by TheLittleJetson · · Score: 2, Funny

    Robotic instead of holographic sex, but you get the point:

    Mother: Billy, do you want to walk your dog?
    Billy: No thanks, mom, I'd rather make out with my Monroebot.
    Father: Billy, do you to get a paper out and make some extra cash?
    Billy: No thanks, dad, I'd rather make out with my Monroebot.
    Girl: Billy, do you want to come over tonight, we could make out together.
    Billy: Gee, Mavis, your house is across the street. It's an awfully long way to go for making out.

  69. Entertainment industry will drive this. by bs_02_06_02 · · Score: 1

    The entertainment industry will drive this technology. And, if the MPAA and/or RIAA have anything to do with it, it'll be EXPENSIVE.
    It won't be like VHS movies.
    It'll be more like your PCS phone. Per minute useage sound familiar? Or pay-per-view?

    --
    -- No sig for you!
  70. Mods - Ask for a Red Dwarf boxset for xmas by nodnoL · · Score: 1

    I'll be in my room covered in maple syrup if your interested.

    What a guy!

  71. Re:Print your own hologram (after calculating it) by wildsurf · · Score: 1

    How about a dvd burner? That has some pretty damn good resolution.

    The parent deserves to be taken seriously... Might it be possible to produce meaningful interference patterns using a DVD burner?

    On two-sided DVD's, then, one could burn one's own holographic label on the front...That would be a very cool hack.

    --
    Weeks of coding saves hours of planning.
  72. Re:Print your own hologram (after calculating it) by RichardX · · Score: 1

    *blinks*
    I know that's modded funny, but... it's just crazy enough that it might work (always wanted to say that!)

    Seriously, would it be possible to figure out a way to write a particular interference pattern to a DVD to burn a hologram?

    --
    Curiosity was framed. Ignorance killed the cat.
  73. Are Holograms Really Necessary? by Arkaein · · Score: 1
    Before reading to much into my subject line, I want to make it clear that I'd love to have fully immersive, true 3D imaging and video as much as anyone. But are holograms the best way to do it?

    Holograms are synonymous with "real" 3D images. They've been around a long time because they don't rely on computer tech like almost everything in 3D imaging. They also provide a closed loop solution, they cover both image capture and display in a single medium, which has an elegant appeal to it.

    The problem is theat they've been around such a long time and we haven't figure out a way to get around some very difficult limitations. The article points out that holographic video is years away at best. Live image capture will be very difficult. Meanwhile huge advances are being made in other 3D image captue methods. Real time surface capture is becoming a reality. Alternate the structured light patterns with natural light at about 120 FPS and you have full color 3D video. This requires a digital projector and digital video camera which are synchronized, a standard PC, and not much more. Other methods use laser, invisible infra red light patterns, and so on. Reasearch projects exist which seek to combine human 3D image capture and virtual reality display already exist. Holography was likely not even a consideration.

    Holography is synonymous with real 3D in many people's minds, but there are many other ideas out there that could hold much more potential. Display is an issue, but even today's VR displays are likely better than any true holographic technology, and quickly improving.

    1. Re:Are Holograms Really Necessary? by cr0sh · · Score: 1
      Yes. Two words define why: focal plane.

      One of the current, biggest issues with VR technology, that we have yet to overcome, is the issue that when you design a VR HMD (or a CAVE, or anything else where 3D is a 2D representation on a flat image plane), is that the eye focuses on that image plane (ie, the screen in a CAVE, or the LCD/CRT of an HMD), even if the optics are designed to be "focused at infinity". The eyes, being fixed at this focus, quickly tire, and eye strain results, leading to a number of issues in VR use (headaches, tired eyes, itching, dizziness, etc).

      In augmented reality (AR) systems, this is less of an issue (at least with ones which utilize "see-thru" HMDs) - because the eye can now focus on other "real world" objects located at different distances (and not just the one fixed distance of the image plane).

      Some VR technology holds the promise/possibility of being able to change this - direct retina painting via lasers may work better in this regard (while possibly introducing other issues), adaptive optics might hold another possibility as well.

      Holograms, on the other hand, are a much different subject: there is no "image plane" - the holographic image holds all the information about the object, your eye is able to focus on any one point on the object image, just as if it were the real object itself instead of an image. When you think about it, this is a crazy and weird thing - we should be truely amazed that we as humans know how to do this, and understand the workings behind it, enough to the point where we have computers able to make the interference patterns from virtual 3D models (like GM or Ford did using CAD models a few years ago). With a high enough resolution LCD system, it might be possible for this to be done real-time (shine the laser through the LCD interference pattern to get the hologram).

      On another note, the 3D "projection" systems, like that of Actuality Systems and others - do approximate holograms in that because they are painting voxels in a 3D volume, they too have multiple image planes, and thus there isn't any eye fatigue problems with them, either. But they suffer from their own issues which limits their use.

      I think there is still much to be done when it comes to 3D and representations of it - all currently existing technologies still have a place and use. We have only begun to scratch the surface of what can be achieved...

      --
      Reason is the Path to God - Anon
    2. Re:Are Holograms Really Necessary? by Arkaein · · Score: 1
      One of the current, biggest issues with VR technology, that we have yet to overcome, is the issue that when you design a VR HMD (or a CAVE, or anything else where 3D is a 2D representation on a flat image plane), is that the eye focuses on that image plane (ie, the screen in a CAVE, or the LCD/CRT of an HMD), even if the optics are designed to be "focused at infinity"

      I don't believe this statement is accurate. In HMDs where the the focus is fixed at infinity cybersickness (the symptoms you mentioned) is believed to be more strongly related to mismatches in perception, particularly accomodation (the eye is focused at infinity) and depth perception (the user sees objects closer than infinity). Eye strain itself is not a significant factor here. At least this is my understanding from the class in Virtual Environments I'm taking this semester. If you have a further argument contrary please elaborate.

      In any case, VR displays are just one possible solution. I was mainly concerned with the image capture process. The nice thing about digital polygon mesh capture and similar methods is that it decouples video capture from display. A digital computer graphics representation of real 3D video can be displayed on one of those 3D projections systems you mention (I assume that is one of those bubble dome type devices). A hologram cannot be used with such a device.

      One other issue worth mentioning is color. AFAIK all holograms are monochrome, because lasers are monochrome. I suppose a color representation could achieved in video with high speed alternation of holograms captured with red, green and blue lasers, but this could get tricky.

    3. Re:Are Holograms Really Necessary? by cr0sh · · Score: 1
      What is generally thought of as cybersickness is not caused (in the most part) by focal plane issues, but focal plane issues can make it worse. Cybersickness is most generally caused by sensory mismatches occurring, especially in a fully immersive environment. Things like lag (where your eyes see one thing, but you feel like you are doing something else, like turning your head and the tracking not keeping the image up to date), or general motion-sickness issues make up the majority of cybersickness problems.

      It is a fact that even when the optics are focused at infinity, the eyes still focus on the image plane of the LCD - which may only be inches (in optical path length) from the eyes. The further "back" you can move it, the better - but the eyes will still be focused on it, and not on the virtual distances of the objects/environment being represented. Prolonged use will lead to eyestrain, which causes headaches and such, and may may other cybersickness issues more acute.

      This is generally not seen in simulators (like flight and driving simulators), nor in AR setups - because there are other things for the eyes to focus on, other than the screen (either real world objects, or the cabin of the vehicle being simulated).

      I encourage you to research this topic - cybersickness, eyestrain in HMDs, causes, possible fixes, etc - there are many papers on the internet and in books, etc - that have been published in the past 10-12 years.

      You are correct in the fact that a hologram cannot be used in a 3D projection system - at least currently. I could see a future where a hologram could be reversed scanned (ie, the interference pattern scanned), to yield the 3D points - all the information is there to do it, and we can already create simple holograms by printing with a laser printer on transparencies from a 3D model - so the reverse should be possible. Whether it would be useful or practical is another matter.

      Finally, yes - color will always be an issue with true holograms - because of the monochromatic nature of laser light (not to mention the coherence and purity) - true holograms tend to by monocromatic by nature. I have heard of true color holograms being possible, but I have never seen one.

      Finally, realize that I never said that there should only be holograms and nothing else, nor vice-versa - but that I think there is a place for all of the technologies currently...

      --
      Reason is the Path to God - Anon
    4. Re:Are Holograms Really Necessary? by Arkaein · · Score: 1

      Thanks for your input. There are probably more details on the specifics in eye strain in the paper on cybersickness we read this semester. I had thought that the eyes focused exclusively based on the perceived distance to the virtual image, but I can kinda see how this wouldn't be the case. Just need to think about it a bit more to fully get my mind around the idea.

  74. More on holograms... by d474 · · Score: 1

    UFO's are holograms. Military has had the sky projection technology for years. Lockheed Martin developed it in the 70's - projecting from either ground based mobile units or C-130 type aircraft. Over America they use the images of UFO's - over third world countries they use religious icons over towns to impose fear...

    Don't take my word for it. Scroll down to the "K-Holograms..." section to get an idea of how the military thinks and operates.

    --
    Authority questions you. Return the favor.
  75. Commercial Studio by gr8_phk · · Score: 1
    If you're ever in the SF area, I would highly recommend stopping in Laser Reflections . These guy operate a holographic studio and do portraits. They also have a large selection of stock holograms you can purchase. I have not seen them in person (yet). For you pervs out there, they do have some holopr0n - Playmates.

    Just check out the web site. They ROCK. Gotta be the best job in the world.

  76. Wireheads. by Grendel+Drago · · Score: 1

    Kinda like the wireheads from 'Metamorphosis of Prime Intellect'. Though, I'm sure the idea was around long before localroger made it the linchpin of his story.

    --grendel drago

    --
    Laws do not persuade just because they threaten. --Seneca
  77. It's here, it work, you can buy one. by sammyo · · Score: 1

    Well, not a true hologram but a great 3D display that you can walk around from all sides: http://www.actuality-systems.com/

  78. Does no one else realise... by gazz · · Score: 1

    We ARE holograms...

    --
    it's the taking apart that counts
  79. MOD PARENT DOWN !!! by Anonymous Coward · · Score: 0

    Mod parent down: -1, E-e-e-ew-w-w-w-w !

  80. Re:Print your own hologram (after calculating it) by Khashishi · · Score: 1

    mod parent Ingenious

  81. i took the GP to mean by Anonymous Coward · · Score: 0

    front [inside] wall of the vagina, which allowed me to easily picture what they were talking about. I don't think they were stupid enough to confuse the two. I'm not so sure about you, though.

  82. roswell? by xpyr · · Score: 1

    Well gee look at that. 1947 is when holigrams originated from. And that same year we had a mysterious event happen in Roswell, New Mexico. Part of what was recovered was laser technology.