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The End of E3?

Ground Glass writes "Next Generation is reporting that E3 as we know it is finished. The games industry has lost its most glamorous show." Update: 07/30 21:18 GMT by Z : A reader wrote in with a link to an Ars Technica story saying that the event is to be downsized, not cancelled. From that article: "At the end of the day, the reason is very simple: ten years ago, you needed a big trade show to generate buzz and hype. It used to be that COMDEX was a special event because so much new stuff was unveiled, and this was the only way to see it. Now, however, information comes down the pipe faster than ever, and companies are wondering if there's really any benefit to spending the big money on displays only to share the floor with other competitors looking to out-wow attendees." I guess we'll see in a day or two what the future of E3 looks like.

164 comments

  1. Well I guess this means... by Stormwave0 · · Score: 0, Troll

    that Spaceworld will be making a return!

  2. PAX to fill void? by aapold · · Score: 4, Interesting

    Wonder if PAX could sort of by default become the big gaming convention...

    PAX

    --
    "Waste not one watt!" - CZ
    1. Re:PAX to fill void? by rsmith-mac · · Score: 1

      PAX's space isn't nearly big enough; just trying to turn it in to such would kill it too.

    2. Re:PAX to fill void? by badboy_tw2002 · · Score: 3, Informative

      Remember, E3 is NOT supposed to be a convention. Its a PRESS event. GDC is a convention. It has "convention" in the name even. The general public is not invited, though generally anyone who wanted to go could get in. I've always thought its a pretty terrible event and generally not a good face for the industry as a whole. Most of the real stuff happens behind closed doors, and a lot of the big publishers have their own press days anyways. The real losers here are the small developers or hardware manufacturers (yay Kentia Hall) who are trying to a) get exposure, b) get funding. The indy show at GDC doesn't really fit the role unfortunately, but it tries. I think what's really needed is a serious event for indie developers where both publishers and press attend without some dufus walking around in elf armor.

    3. Re:PAX to fill void? by KDR_11k · · Score: 1

      Or perhaps the GC could take that role?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:PAX to fill void? by Anonymous Coward · · Score: 1, Informative

      Actually PAX should be moving to a larger space next year.

      Oh, and by the way, last year Nintendo brought their E3 kit to PAX.

    5. Re:PAX to fill void? by Overloadplanetunreal · · Score: 3, Informative

      The C stands for "conference" not "convention".

    6. Re:PAX to fill void? by Daysaway · · Score: 1

      "It has "convention" in the name even."

      That 'C' would be for Conference. But close enough.

      --
      Colonel Cranium this is Rectal Reconnaissance, we are on a collision course sir, Abort Abort!
    7. Re:PAX to fill void? by JorDan+Clock · · Score: 4, Funny

      Actually, the "C" is for "Cookie," which is good enough for me. P.S. This is a joke on the other replies...

    8. Re:PAX to fill void? by adam31 · · Score: 2, Insightful
      Remember, E3 is NOT supposed to be a convention. Its a PRESS event.


      Exactly. And this is a huge smackdown of the gaming press. This is the big publishers saying very simply "We don't need to impress you. It's much cheaper to buy you." And it's true! Publishers that spent huge $$$ on E3 can instead spawn publicity that times with game releases much better. They don't have to waste time on demos of half-finished games that will be shown side-by-side to titles almost ready to ship.

      Or they can go directly to retailers with game demos. Imagine more console set-ups at your local gamestop or best buy. Next-Gen consoles all have downloadable demos, so publishers can hit gamers directly. E3 just makes no sense anymore (did it ever?). This is just further marginalization of a gaming press whose credibility has long been withering.

    9. Re:PAX to fill void? by Anonymous Coward · · Score: 0

      I thought E3 was supposed to be a trade show.

  3. Massive damage = walkout? by Lave · · Score: 5, Interesting
    Hmmmm, Should I say it? Hmmmm,

    Do I dare?

    So.... these rumours, I think, that maybe, the "big-player." Pulling out. Could be.

    Based on no evidence other than historical battles, giant crabs and real time weapon change

    ....Sony?

    Too much public MASSIVE DAMAGE? It pretty much provided a focus point for the interweb community (aka early adopters) to turn against them. Maybe they don't want anymore showcases where they have to say words like "six hundred and ninety nine united states dollars" to the world anymore - when a press release would be nicer.

    *runs and hides*

    --
    http://skeptobot.blogspot.com/ - A site for the Renaissance man and woman
    1. Re:Massive damage = walkout? by Lave · · Score: 3, Insightful
      Redundant? Hmm, ok. I thought it was a fair point - but maybe it was more obvious than I thought. Bad me.

      Anyway just correcting my post that should be $599. Sony aren't that mad.

      --
      http://skeptobot.blogspot.com/ - A site for the Renaissance man and woman
    2. Re:Massive damage = walkout? by TheFlamingoKing · · Score: 0, Flamebait

      Sorry man. I don't think you deserve it but Sony bashing has jumped the shark on Slashdot...

      You are redundant because everyone has already said anything bad that can be said about Sony.

    3. Re:Massive damage = walkout? by KDR_11k · · Score: 1

      Maybe they don't want anymore showcases where they have to say words like "six hundred and ninety nine united states dollars" to the world anymore - when a press release would be nicer.

      Marketing managed to confuse you with that 99 crap, it's 599 (or 600 as sane people say), not 699.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:Massive damage = walkout? by Lave · · Score: 2, Interesting
      Yeah - I know - but I was trying (badly) to make that point. Sony must realise how silly they looked with all the memes that came out of there conference. I think the same information they showed at E3 presented in press releases and "exclusives" would have worked much better for them. And I'm sure they had too.

      I wasn't even bashing Sony - just pointing out all the ridicule that come to them from E3.

      My personal feelings on the cancellation are actually really positive. Hopefully games like PoP; Sands of Time won't get lost amongst the crowd anymore. Which will stop more "eXtreme" remakes like Warrior Within - in order to make them more E3 friendly.

      --
      http://skeptobot.blogspot.com/ - A site for the Renaissance man and woman
    5. Re:Massive damage = walkout? by ichigo+2.0 · · Score: 4, Informative

      Here's the funny vid he is referring to for those 40% that modded him troll. I liked the "innovative gameplay" and "realtime weapon change" myself. 30% Redundant? Maybe. All this sony bashing is starting to sound redundant.

    6. Re:Massive damage = walkout? by servognome · · Score: 1
      Too much public MASSIVE DAMAGE? It pretty much provided a focus point for the interweb community (aka early adopters) to turn against them. Maybe they don't want anymore showcases where they have to say words like "six hundred and ninety nine united states dollars" to the world anymore - when a press release would be nicer.

      Or they will just focus on the Tokyo Game Show, which provides a similar spotlight, but on friendlier turf.
      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    7. Re:Massive damage = walkout? by Psychotext · · Score: 1

      You seem to have a strong opinion. Have the conviction to post without hiding behind AC.

      --
      People that believe in their opinions don't post AC.
    8. Re:Massive damage = walkout? by MobileTatsu-NJG · · Score: 1

      " I must have missed it. It sort of seems like you were trying to say something about Sony, but it's not clear what that might have been. They're expensive? That would seem to deserve a -1 redundant, right there..."

      The point was simple. This last E3 was a PR fiasco for Sony, so maybe they're pulling out. I had no problem extracting this point from his post, not sure where your failure was.

      Anyway, I don't personally follow this line of logic. Afterall, it wasn't E3's fault that they fumbled the ball, tripped over it, cartwheeled into rose bushes, and used poison ivy for toilet paper. But maybe I just need to think about this a little more. I can imagine after this little fiasco that Sony would consider dropping E3 and hosting their own show like Spaceworld. The advantage there is that they could give themselves an extra month or two to polish up their act after the competition has thrown down its cards. It'd certainly be a better use for the millions they spend on these events, but that would also be bad news for E3.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    9. Re:Massive damage = walkout? by Ohreally_factor · · Score: 2, Funny

      The historical battles with giant enemy crabs was pretty good, too. Maybe the speaker meant hysterical battles.

      --
      It's not offtopic, dumbass. It's orthogonal.
    10. Re:Massive damage = walkout? by Anonymous Coward · · Score: 0

      Do you smoke crack?

      And no, I'm not offering any. Just trying to understand where you're coming from.

    11. Re:Massive damage = walkout? by paedobear · · Score: 1

      Tokyo Game Show isn't really an industry event, like E3 was. Also, it's been refocusing on mobile phone games and "the family" for the past few years.

    12. Re:Massive damage = walkout? by Anonymous Coward · · Score: 0

      And, having watched the real presentation in real-time, I can assure you that none of the quotes in there are taken out of context. It really was that strange. The several-minutes-long presentation of GT4 (at a higher resolution) kinda took a fair bit of the funnyness out of the whole affair, though.

    13. Re:Massive damage = walkout? by Frightening · · Score: 1

      The difference between a press conference and a showcase is that with the former you can make $599 announcements without the press taking pictures of gaping gamers (GG Copyright@2006) who are quietly urinating in their pants.

  4. Interesting twist.. by d_jedi · · Score: 1

    For this generation of consoles... esp. given that E3 is where a lot of the big annoucements are made, and hype generated (or lost)..

    --
    I am the maverick of Slashdot
    1. Re:Interesting twist.. by intrico · · Score: 3, Insightful

      But you can argue that such venues for making announcements, have become irrelevant in this era of multimedia web content. All a Major Industry Company has to do is make press releases that get published on all of the major gaming and tech/new sites and reach a lot more people, much more quickly and efficiently with their big announcements. I think it's realistic to say that the web generates the vast majority of hype for pretty much all things tech nowadays. I'm sure if some sort of measurement was done, you would find that the number of game players that actually go to E3 is probably miniscule in comparison to those that surf the gaming/tech news sites.

    2. Re:Interesting twist.. by Babbster · · Score: 2, Interesting

      I think you're right on the money here. While the week of E3 is obviously big in terms of the amount of game information, screenshots, etc. released, the number of people who actually get hands-on with the stuff at the convention is rather small. With the continued increase of non-industry people attending, it becomes an even worse deal with the "important" people (read: the representatives of the big gaming news outlets and the retail executives who might influence what gets put on store shelves) either being squeezed out or attending the semi-private showings off the floor. The big publishers would be far better off focusing their E3 money on flying the press to their locations and demoing the games more intimately. They'd spend less money and probably make a bigger splash with the games on which they want to focus, spreading out over the rest of the year.

      I don't know how bad it would be for the small, independent developers to lose E3, though I have to say I don't think it would matter much. When I've followed E3 via the Interweb, I rarely, if ever, find out about the "tiny" games anyway. A much smaller convention consisting entirely of those small developers would probably work better for them in any case.

      If it's true, I don't think it will be a big loss. As a non-attending consumer, without E3 I'll probably end up with the same pre-release information that I've gotten for years. It will probably be more timely as well given the number of times E3 coverage has made me excited for a game, only to wait another two or more years before it gets released.

    3. Re:Interesting twist.. by jpardey · · Score: 1

      I don't think it's going to be particularily visually interesting untill E11R6.

      --
      I have freaks! I did something right...
    4. Re:Interesting twist.. by jpardey · · Score: 1

      Oh wait, wrong thread

      --
      I have freaks! I did something right...
    5. Re:Interesting twist.. by Elektroschock · · Score: 1

      Hype? I never heard of E3 before. E3 as an shortcut of EEE whatever that stands for?

      And I don't know ESA. Ehmm, wrong. European Space Agency == ESA. And Microsoft created the European Software Alliance (ESA) in order to look more European in lobbying, yet another hat for consultations.

      So it is rather surprising to me. 'The End of E3', sorry. Does it make a difference? Will I have to miss E3 I just learned about? Will my children ask me about the good old days of E3?

    6. Re:Interesting twist.. by DDLKermit007 · · Score: 1

      Yeah...as an industry outsider your thoughts are about as off as can be.

      1) Buyers/Big Press & such have ALWAYS had private behind closed doors meetings. Just developers are begining to allow smaller press into these things which big press has always had no need to brag about (they are big press).
      2) Big developers don't just have one massive fsking studio they could fly every fuckwit press person to and it's so not cheaper btw when at E3 you just pay for space, pretty crap & employees, and the press foots thier own bill.
      3) Developers don't necicarily want to have masses of press they usualy don't know how they'll act in the studio (I know this very well).
      4) Small developer conventions would just end up fragmenting media coverage for them because there could never be just one by your thinking otherwise you'd get one that grew to the point big developers would come to and you'd have E3 just under another name (E3 started out extremely small with small developers back in the day as part of CES btw).
      5) E3 requires developers to put up or get shut up. Read PS3 V Wii this past year. Any developer that wants to pull out of E3 pretty much is a developer that either had a WEAK to NO show at this E3 and is worried about the same problem this next year.

      Personaly if the bigger developers want to pull out it's fine by me. Far too many are smoke & mirrors anyways, but in reality Next Gen published this story to get some page hits. Thier reputation as a news source is anything, but what I'd call good.

    7. Re:Interesting twist.. by Anonymous Coward · · Score: 0

      Just fucking google it.
      Or wiki it.
      Or whatever...

      http://en.wikipedia.org/wiki/E3
      http://www.google.ca/search?hl=en&q=e3

      And on an article posted by Zonk, too.
      Please mod this guy to -(infinity). thank you.

  5. What will it become? by VTMarik · · Score: 0

    Because it says "as we know it" so that means that E3 is evolving. What is it evolving into? Perhaps E3R1? The Electronic Entertainment Expo Revisited? Only time will tell.

    1. Re:What will it become? by KDR_11k · · Score: 4, Funny

      Or perhaps Computer and Console Convention, Press Only?

      (if you don't get it, abbreviate that)

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:What will it become? by SB5 · · Score: 1

      Why was this marked funny? I came here for the funny, and I find it not funny.

      CCCPO makes no sense. Or if it does please explain. CCCP makes some sort of lame sense, but why is the old name for the former Russian goverment funny?

      --
      If what you are reading sounds funny, or sarcastic, lame, or stupid
      it is because it is supposed to be. just laugh
    3. Re:What will it become? by RsG · · Score: 2, Informative

      We tend to abbreviate EEE as E3. Ergo CCC turns into C3... I admit it took me a minute too. :-)

      --
      Erotic is when you use a feather. Exotic is when you use the whole chicken.
    4. Re:What will it become? by SB5 · · Score: 1

      We tend to abbreviate EEE as E3. Ergo CCC turns into C3... I admit it took me a minute too. :-)

      Oh, well then, that joke was almost as bad as Episode 1.

      --
      If what you are reading sounds funny, or sarcastic, lame, or stupid
      it is because it is supposed to be. just laugh
    5. Re:What will it become? by 10Neon · · Score: 1

      Add the Press Only and you get C3PO. Come on guys...

      --
      The Guide is definitive. Reality is frequently inaccurate.
    6. Re:What will it become? by SB5 · · Score: 1

      I think we got it by now... You might notice my reference to Episode 1... You know the worst Star Wars movie ever made.

      --
      If what you are reading sounds funny, or sarcastic, lame, or stupid
      it is because it is supposed to be. just laugh
    7. Re:What will it become? by Anonymous Coward · · Score: 0

      Um, I think you're forgetting the Ewoks movies.

      P.S. It's a bit weak to miss a joke then get all defensive and claim it was bad. Yes, it was bad, but pointing it out made you look like a tool. HTH. HAND.

    8. Re:What will it become? by Anonymous Coward · · Score: 0

      Since many people on here and scientists believe that something non-living can evolve into something living I'd have to guess that E3 must be evolving into another species of animal. If it is smart enough maybe it will become another species of human.

    9. Re:What will it become? by VTMarik · · Score: 0

      This is what happens when a comment is posted under the influence of Fight Club and Mitch Hedberg.

  6. I welcome the exit, if true... by RomSteady · · Score: 4, Insightful

    Given the amount of money spent trying to get E3 builds ready, stabilize those builds, then strip out the hacks so that people can get back to work, this may actually be a good thing.

    If I have to choose between E3 and essentially getting an extra month of productivity a year...farewell, E3, I barely knew ye.

    --
    RomSteady - I came, I saw, I tested. GamerTag: RomSteady / http://www.romsteady.net
    1. Re:I welcome the exit, if true... by MBGMorden · · Score: 2, Informative

      What idiot whould put in "hacks" and have to strip them out before begining real work again? You can make copies of a source tree. Fork the code, get it ready for E3, and keep the untouched code in the main development cycle.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    2. Re:I welcome the exit, if true... by RomSteady · · Score: 2, Informative

      A lot of companies want the work to go on as long as possible before forking to reduce integration downtime afterwards.

      While a pure branch with regular merge-ins from the main tree is ideal, there are many times where it can be impractical.

      --
      RomSteady - I came, I saw, I tested. GamerTag: RomSteady / http://www.romsteady.net
    3. Re:I welcome the exit, if true... by Anonymous Coward · · Score: 0

      Spoken like someone who has never prepared a build for E3....

    4. Re:I welcome the exit, if true... by Second_Derivative · · Score: 0, Offtopic

      Sorry, but can someone explain to me how this is "impractical"? This is the core functionality of an SCM. What exactly is the point of using an SCM then, you may as well just use a shared network drive.

      Do you guys all use ClearCase or something? Even ClearCase, despite being a horrendous pile of shit, can manage branching and merging decently.

    5. Re:I welcome the exit, if true... by Daysaway · · Score: 1

      "What idiot whould put in "hacks" and have to strip them out before begining real work again?"

      The kind of idiot who is being paid (By the publisher or otherwise) to do it.

      "keep the untouched code in the main development cycle."

      And who is continuing the "Main development cycle"? The E3 build takes every person in the office throwing everything they got at it, or you wont have a good showing. So what is the point of a fork? I suppose you could roll back, but some of the content from E3 builds may stay in the game.

      Forgive me for not working for a huge developer who keeps crack teams on reserve for such occasions.

      --
      Colonel Cranium this is Rectal Reconnaissance, we are on a collision course sir, Abort Abort!
    6. Re:I welcome the exit, if true... by Kenshin · · Score: 1

      Actually, the way I see it, E3 can provide valuable feedback on games that are still in development.

      Look at Red Steel for the Wii: Nearly everyone who played it was quite vocal about the game's flaws, so they went back to the drawing board to re-work it.

      --

      Does it make you happy you're so strange?

    7. Re:I welcome the exit, if true... by Daniel+Phillips · · Score: 1

      What idiot whould put in "hacks" and have to strip them out before begining real work again? You can make copies of a source tree. Fork the code, get it ready for E3, and keep the untouched code in the main development cycle.

      Dropping the fork counts as "stripping out" and of course there will be work done in the E3 build that is decent and needs to be merged back to the trunk. Choose your poison, I would not be surprised at all if it is easier to continue the fork. Side note: maybe you should consider not calling somebody an idiot while in the same sentence demonstrating your own failure to grasp the concept?

      --
      Have you got your LWN subscription yet?
    8. Re:I welcome the exit, if true... by cgenman · · Score: 1

      If it weren't for the galvanizing effect of E3, I doubt many games would get finished. First you build a demo for a publisher. Then you make some progress, polish that up, and call it an E3 Demo. Then you slam a lot more content into it, make some last minute additions / polish, and release it to the public.

      If it weren't for E3, way too much of the development cycle would take place pie-in-the-sky.

    9. Re:I welcome the exit, if true... by MBGMorden · · Score: 1

      I understand the concept quite well, and reverting to an earlier fork in no way counts as "stripping out". If there's valuable code in the new branch, it can be added back to the stable codebase (which is a merge in, not stripping out anything). If the code is properly modularized, then this shouldn't be too big of an issue.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    10. Re:I welcome the exit, if true... by SirSlud · · Score: 1

      SCMs in the game industry tend to be pretty specialized because they have to deal with graphic assets, integrate with artistic asset production software (maya, 3dmax, etc) and do a whole bunch of things I never thought of before I started working in the game industry.

      Don't get me wrong, in theory, it should be easy. When you're working 50 hours a week just to stay on scheduale, preparing an E3 build while attempting to fix bugs both in the E3-bound build and in the main trunk, with more than 30 non-technical artists also contributing to the 'codebase' (because thats what it is .. they contribute to revisions of model/animation/texture assets that contibute or solve bugs in the game), its not quite the same as working with a bunch of programmers on a well organized tree.

      Mind you, AlienBrain *is* a piece of shit, but once you've worked in the game industry, you earn a little more appreciation for the combination of being over-worked and having to work with SCM software that must be usable by non-technical folks.

      Its always a lot simpler when you're looking from the outside in, and its been this way no matter which industry I've worked in.

      One last tidbit, conference builds include different features and different code paths that can make forking a tree signifincantly more complicated. It gets to the point, near the final conference build where you really have to do some investigation to figure out if a bug in the E3 build, or the main build, affects the other branch. The disperate builds really can differ that much, and as I noted above, when you're working so much overtime you stop looking for the 'correct' fix and start looking for an ugly line or two of code in the specific branch the bug was reported in that will let you go home that night. To give you an idea of how bad it is with alien-brain, you need to purchase a seperate diff client from a 3rd party to handle merges in a reasonable feasible fashion. Its enough to make me cry for joy when I come across the text ">>" online. Those were the days.

      Limited search capabilities, lack of a decent command line client .. I miss CVS, and even its severe limitations would be preferable to what game companies use. Still, its a fun job, massive overtime be damned.

      --
      "Old man yells at systemd"
  7. It figures, really... by FlyByPC · · Score: 4, Funny

    When you go and ban booth babes, what's the point of going to E3, anyway?

    --
    Paleotechnologist and connoisseur of pretty shiny things.
    1. Re:It figures, really... by Pao|o · · Score: 2, Insightful

      this makes sense actually. if you start forcing your personal morals on others those oppose often vote with their feet and walk away.

    2. Re:It figures, really... by Anonymous Coward · · Score: 0

      Thanks for your input Mr. Thompson.

    3. Re:It figures, really... by Psychotext · · Score: 1

      Of course, you could also try a lapdancing club instead and have more fun. =)

      --
      People that believe in their opinions don't post AC.
    4. Re:It figures, really... by Jackie_Chan_Fan · · Score: 1

      Do i know you? .. holy crap...

      Stop describing me.

    5. Re:It figures, really... by Overly+Critical+Guy · · Score: 1

      Personal morals. Yeah, heaven forbid we stop treating women like objects in the male-dominated, stunted-growth industry that is gaming.

      --
      "Sufferin' succotash."
    6. Re:It figures, really... by Pao|o · · Score: 1

      Oh please, i'm sure you've looked at porn more than enough not to objectify women. :)

    7. Re:It figures, really... by steveo777 · · Score: 1

      I agree, but at the same time, I don't always feel bad for women (or men) who don't mind selling their dignity. (obviously there are situational problems and the like, it's always case by case)

      --
      This sig isn't original enough, it's time to come up with something witty...
    8. Re:It figures, really... by Pollardito · · Score: 1

      exactly, think of the models people! starving models need our help

  8. question! by Awod · · Score: 0, Offtopic

    Why is FP Redundant?

  9. Good Riddance by ObsessiveMathsFreak · · Score: 4, Insightful

    E3 represented everything that was wrong about the games industry. The hype. The focus on graphics. The sexualisation. The sequelisation. The CG sell. The marketers.

    Playing a video game can be a serene repose from the world, not unlike a quiet read of a good book. But you'd never gather than from the Festival of the Casual Gamer that was E3. There games are presented like six-packs and waxed over automobiles. E3 was like an arms or car show. Games deserve better.

    --
    May the Maths Be with you!
    1. Re:Good Riddance by nick_davison · · Score: 2, Interesting

      E3 represented everything that was wrong about the games industry.

      Playing a video game can be a serene repose from the world, not unlike a quiet read of a good book.

      And you'll notice just how popular novels have become compared to videogames in terms of mass market. I've lost count of the number of times I've heard people say, "Why must kids waste their time on novels. If only we could get them to embrace videogames in the same way!"

      Don't get me wrong: I love books and my wife's a writer. That doesn't change the simple fact that people vote with their wallets and videogames as they stand, however much elitist views may wish otherwise, are dramatically more popular with the average young person than books are right now.

      I am glad there are great novels out there. I am glad there are great, deep, meaningful gaming experiences to be had too. But I'm also enough of a realist to accept that forcing such experiences on the masses that simply don't want them - and lamenting an industry that successfully targets what they do want as "everything that's wrong" - isn't that sensible.

      About the best I can really say is, "E3 symbolizes everything that appeals to the masses but I personally don't like."

      At the end of the day, it's an industry: It will attempt to make as much money as possible. If the masses want something, it will figure that out so it can profit from it and thus morph in to it. If the masses hate something (and really vote with their wallets rather than writing whiney posts and then still buying Halo 17), the industry will figure out how to sell them what they want then too. That the industry continues with bloated E3 shows and the like implies, ideals aside, it is exactly what the masses want. If anything, I think it's telling the biggest complaints were that this year's E3 had less booth babes (a decision made to chase ideals, ignoring how people actually act) and totally drowned out the righteous but ultimately not backed up by real action complaints about excess.

      It's interesting to me: In Buddhism, in psychotherapy, in Dr Phil's books, you name it, they always talk about the error of making "should statements" - judging how the world should be and getting upset when it isn't, rather than accepting how it is.

      Me, I accept the industry is simply how it is and, accepting that, enjoy finding great games within its breadth, enjoy reading great novels, enjoy watching my wife's writing process, and then - accepting E3 - go have fun with the excess on the years that entertains me too.

    2. Re:Good Riddance by Anonymous Coward · · Score: 0

      The fun.

    3. Re:Good Riddance by Planesdragon · · Score: 1

      That doesn't change the simple fact that people vote with their wallets and videogames as they stand, however much elitist views may wish otherwise, are dramatically more popular with the average young person than books are right now.

      It's not just the young people. It's the middlemen.

      In the absolute best-case situation, your wife's novel will sell at $35 for about eighteen months. Most of that cost is going to be in distribution and manufacture. Some of it will go to the, perhaps, 10 people who edited it and laid it out, and the rest to her.

      A typical video game in the same demographic will have the same development time in real years, a much higher cost, a much lower "re-sale" loss, far less manufacturing costs, and will employ at least an order of magnitutde more people.

      And most of the time, one of those people is a storywriter, who finds a more consistent (and bigger) paycheck being a "developer" rather than a "writer."

    4. Re:Good Riddance by JFMulder · · Score: 1

      Halo 17?

      Hum. Considering the Bungie guys intend the FPS games as a trilogy (tough we'll probably have some sort of RTS game or MMORPGish game someday). If I wanted to express sequellitis, I would mention a game series that's actually not too far from there, Final Fantasy, now 13 and counting, not counting the Game Boy games and other derivative games that bear no ressemblance to the Final Fantasy mythos or gameplay except for the name and chocobos.

    5. Re:Good Riddance by Wes+Janson · · Score: 1

      E3 represented everything that was wrong about the games industry. The hype. The focus on graphics. The sexualisation. The sequelisation. The CG sell. The marketers.

      Wait, I thought you said it represented the bad things?

    6. Re:Good Riddance by Anonymous Coward · · Score: 0
      E3 represented everything that was wrong about the games industry. The hype. The focus on graphics. The sexualisation. The sequelisation. The CG sell. The marketers.

      It represents everything that is commercial about the games industry.
      Look on the brightside, since the commercial market is dominated by sex, violence, & graphics; throwback style games are released free.
    7. Re:Good Riddance by master_p · · Score: 1

      Why do you consider sexualisation wrong? Sex is what defines us humans, above all. It is really weird to deny the most foundamental human characteristic.

  10. Gamespot is reporting it as well by Suddenly_Dead · · Score: 4, Informative
  11. Re:ESA? by Anonymous Coward · · Score: 1, Funny

    Because a Star Wars game is the closest thing they will ever have to actually putting a man in space!

  12. Just tweek $x/sq.ft. and $y/visitor by Anonymous Coward · · Score: 1, Insightful

    It's all economics. If large exhibitors think that it's too expensive, E3 could charge less per square-foot of show floor ($x/sq.ft.), and compensate with a higher attendance fee ($y/visitor). Surely there are some values of x and y that make the show viable.

    1. Re:Just tweek $x/sq.ft. and $y/visitor by Kalewa · · Score: 2, Interesting

      Are you kidding me? It's already ridiculously expensive to get in. No, E3 has always been a big self-centered circle jerk for the game industry and media. I won't be at all sad to see it go and be replaced with something more gamer-oriented. The "gaming media" is a joke, and doesn't need a special event in their honor.

    2. Re:Just tweek $x/sq.ft. and $y/visitor by Babbster · · Score: 2, Insightful

      The cost of the actual space on the convention floor is probably a tiny consideration to the big developers/publishers. It's often the cost of the "spectacle" that the marketing people feel they need which costs a lot. There's also lost time to developers when they have to put together playable demos of games that might still be two or more years from completion.

      Increasing the cost to attendees would end up a losing proposition because you'd end up decreasing the number of press and retail people who would actually attend - those people shouldn't have to pay for a game's advertising (neither should I, which is why I haven't blown cash on subscriptions to any of the big gaming sites).

      It could be argued that EA, Microsoft, Sony and the rest could just show up with a display made of pressboard and a couple of LCD monitors on which to show videos of gameplay. But, while that might work once, the next year everybody would try to outdo themselves and their competitors, and you end up with the flashy, noisy, expensive debacle which E3 has become.

  13. private presentations by fcheslack · · Score: 1, Insightful

    From most of the game news I read I've always been under the impression that most of the actual media coverage comes from the exclusive back room presentations/demos along with keynote types and private interviews. For the past few years it seems like E3 has been getting bigger and bigger while yielding less and less real media coverage (coverage of stuff being presented rather than on the convention itself). Is it really surprising that the companies spending a ton of money on huge booths and rediculous displays while not getting equivalent returns would pull out? Thats more the fault of the exhibitors than E3 itself, but the result is the same.

  14. I'm relieved by raezr · · Score: 1

    All the hype E3 generates is pretty stressful, I'm still getting over this year's event.

    There are other ways that games can be displayed that don't create a hype explosion.

    1. Re:I'm relieved by rtrifts · · Score: 1

      The ESA just made CMP order a case of Dom Perignon. It is high-fives and giggles in San Francisco today.

      If the plan is to downsize it to meeting rooms and developers and a few members of the press, why bloody bother?

      That gig already exists - it's called GDC and it's growing strong. If E3 gets cancelled, GDC will begin its inexorable rise and before you know it - GDC won't look like GDC at all anymore. They'll leave that for their semi-monthly "Serious Games Summits" and they'll be right back in the Bling-Bling in a year or three.

      If the public and gamers is the target - they'll go to Comic-Con in San Diego or GenCon in Indy (as many of the publishers already already do). Or stop pretending and ante up the big bucks for CES.

      I really don't understand this move. Worse, the entire game development cycle is premised on E3. E3 is a date that developers can't control and which does not get moved. Without E3, a lot of game developers admit that it is often difficult to achieve the necessary focus to get things done. No E3? Producers will **FLIP**.

      If some bean counter suggests you cna achive this focus by getting reeady for the publishers own media events, (Which they can control the timing of and delay if need be) I doubt it. I doubt it a lot.

      --
      .Robert
  15. They actually HAD something like that recently... by Svartalf · · Score: 4, Informative

    ...I was just broke and couldn't attend. It was called the Texas Independent Games Development Conference and it had all kinds of people that were sponsoring the thing- according to the promoters, it was a stunning success and they're doing it again next year (And I HOPE to be able to attend the next time...). It was intended for Texas indie studios for the large part, but it's a good start in the right direction- and I don't think we need to see something like GDC or E3 (GDC's good for meeting up with the tech companies supplying the resources to make the games happen and seeing the people face- but if it were to shrink or go away, it'd only be mildly annoying. E3, on the other hand... That was a massive resource sink, in all honesty- it may be that it is its time to go.)

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
  16. E3 has been going downhill for a while by Agrippa · · Score: 2, Insightful

    E3 has been going downhill for a while. Back in 1999 I found 2 days worth of stuff to do. In 2005 I found about 2 hours. Booths are now packed with demo reels instead of hands on play, booth babes have been outlawed, no one gives a shit about you unless you are press, and waiting 2 hours to get into an exclusive area to spend 5 minutes watching a trailer or looking at some new molded plastic isn't my idea of fun. I didn't go this year even though one of my ex girlfriends is head of press relations for E3 and has printed me up any badge I wanted.

    E3 has gotten so boring that most of my friends in the industry don't care to go anymore - its viewed now as a chore.

    1. Re:E3 has been going downhill for a while by Anonymous Coward · · Score: 0

      Truer words...

      E306 was colossally dull. Horrendously long lines, beyond even last year... everything was uninspired, and it felt like they turned the heat on in the staples center, so mere minutes after doors opened the place had an unbearable nerd funk hanging over it.

    2. Re:E3 has been going downhill for a while by diamondmagic · · Score: 1

      And yet it was widly regarded as the biggest, best year yet (*Wii*cough*)... That might account for the long lines.

    3. Re:E3 has been going downhill for a while by Anonymous Coward · · Score: 0
      And yet it was widly regarded as the biggest, best year yet (*Wii*cough*)

      Only by Nintendo fanboys, because it's the first time since the SNES that Nintendo has a credible contender for the top console spot. I plan to buy a Wii before a PS3, but to be honest, the reason Nintendo has a shot this round is specifically because they didn't try anything big or technically amazing. Their much-vaunted new controller is really only going to have one major impact on games—force massive simplification of control schemes, and thereby encourage much simpler games. Complexity != fun though, and simpler games are much better suited to their relatively underpowered hardware. Instead of pushing developers to compete on polygons, high-res textures, and ever more realistic rag-doll physics, they will have to compete with the PS3 and 360 offerings with superior gameplay.
    4. Re:E3 has been going downhill for a while by Anonymous Coward · · Score: 1, Insightful
      no one gives a shit about you unless you are press


      ZOMG! An industry-only show doesn't give a shit about people who aren't supposed to be there! IT HAS FAILED AT LIFE!!!
  17. Siggraph by Anonymous Coward · · Score: 1, Interesting

    Odd that this comes out right as Siggraph 2006 starts up

  18. I've been ignoring E3 in favor of TGS for the past few years. I'm not sad to see E3 go.

    --
    I have nothing to say.
  19. Oh no! by ronz0o · · Score: 1

    I can't wait to see this week's CTRL ALT DEL! Ethan will be so upset. Thats like a game that will make you cry.... =(

    1. Re:Oh no! by amrust · · Score: 1

      Ethan could always start his own expo, like Tycho and Gabe.

      Maybe even... ACROSS THE STREET!

      --
      VOTE!
    2. Re:Oh no! by ClamIAm · · Score: 1

      There's no convention center in the world big enough for Absath's ego.

    3. Re:Oh no! by Anonymous Coward · · Score: 0

      amen, nothing too much against him but from what i hear that seems to be the case.

  20. The fun is just beginning by Anonymous Coward · · Score: 2, Funny

    The show is moving to the Pentagon, and will be held outdoors in a special mock-up of Tehran. Salon.com reports that the centerpiece of the convention will be the sequel to America's Army, Rove: Eternal War. It's a fusion title that melds RPG, strategy "tactics", FPS, and even sports, in a sex-free romp through the Middle East that's suitable for all ages. Those who complete the title are treated to a sneak peak at one of three expansion packs: Syria, North Korea, and China!

  21. It's Because they Banned Booth Babes by Ryouga3 · · Score: 4, Interesting

    I'm not joking about this(see title). Booth babes are tremendously important to bringing in customers, and if E3 sends the message that they're taking a puritanical attitude, they only tick off the vendors who spend lots of money to set up booths, and discourage people from coming to the show.

    1. Re:It's Because they Banned Booth Babes by TheZorch · · Score: 1

      What really needs to be done is to open the show to the public. That is what needs to be done. Right now its just for industry insiders, that has to change in order for E3 to grow.

      --
      Michael "TheZorch" Haney
      thezorch@gmail.com
      http://thezorch.googlepages.com/home
    2. Re:It's Because they Banned Booth Babes by Anonymous Coward · · Score: 0

      I'm not sure it could be any more open to the public than it already is. The "industry" vetting is a joke, as is the "18+ only" limit.

    3. Re:It's Because they Banned Booth Babes by Anonymous Coward · · Score: 0

      Did they really ban booth babes? I thought they just required them to have a normal level of clothing, rather than having people standing around half-naked.

      How is that a bad thing? Sure, some pervs don't get to take their little snapshots. But on the other hand, it becomes more welcoming to one of the fastest growing segment of gamers: women.

      I'm a guy, and I think getting rid of skimpy-costumed women was a damn good idea. Call me puritanical if you want, but it's more about being grown up, and not an adolescent sleaze bag.

  22. So now what? by Anonymous Coward · · Score: 0

    Now what? Everyone hosts their own separate show, such as Nintendo's SpaceWorld? Different events different times of the year, hosted in their 'home base' where they can limit who enters/exits, where they can fill the place with their own shills, where they can rig any kind of fake demo they want?

  23. Booth bunnies by iliketrash · · Score: 0, Redundant

    This, following on the heels of outlawing booth bunnies--coincidence?

  24. E3 NOT cancelled by xXShadowstormXx · · Score: 1

    E3 is not cancelled. http://www.clubskill.com/Game_News/3998/E3%20cance lled%20for%20upcoming%20years It's even on their official site: "It has been marked on the official E3 website: Planning is already underway for E3 2007. Mark your calendars: E3 2007 May 16-18, 2007 Los Angeles Convention Center"

    --
    I see dead pixels!
  25. E3 = useless by ichigo+2.0 · · Score: 1

    Good riddance. If "the larger software publishers and hardware manufacturers" aren't interested in presenting information about new games instead of showing off boobs and hyping their games then this is only a good thing. Maybe they could spend the marketing money on more finished products instead (I'm looking at you EA and BF2). E3 is a good example of everything that's wrong with the industry.

  26. As Tseric might have said... by Jeian · · Score: 1

    This convention needs a proper burial. /bagpipes

  27. I have found the culprit by Aexia · · Score: 2, Insightful
    1. Re:I have found the culprit by Anonymous Coward · · Score: 0

      Congratulations, hyperlink master!

  28. Awesome! No G4 coverage by PoderOmega · · Score: 3, Funny

    This is great news, no E3, no G4 coverage!

    1. Re:Awesome! No G4 coverage by Anonymous Coward · · Score: 0

      G4 is still out there? Man, I figured they would have merged with the sci-fi channel by now.

    2. Re:Awesome! No G4 coverage by Anonymous Coward · · Score: 0

      I wish they'd just cancel G4 instead.

  29. Hmm. by SphericalCrusher · · Score: 1

    So, either they are basically saying that certain companies are pulling out or it's just a big rumor. If you go here http://www.e3expo.com/default.aspx you'll see that E3 2007 is already underway.

    --
    "Instant gratification takes too long." - Carrie Fisher
    1. Re:Hmm. by Kenshin · · Score: 2, Insightful

      That's not news. At EVERY E3, at the main exit, they have a big banner with the date of the next year's event.

      --

      Does it make you happy you're so strange?

    2. Re:Hmm. by SphericalCrusher · · Score: 1

      Well, that's true, but don't you think they would still have it if they plan to cancel next year's event? I think not. That seems a little towards false advertising to me. Even if some companies drop out, I'm sure they would try to do something at least... especially while they are giving an exact date.

      --
      "Instant gratification takes too long." - Carrie Fisher
    3. Re:Hmm. by Kenshin · · Score: 1

      The E3 organizers' PR team are in damage control mode right now. They're gonna leave their website exactly as it is until they have some sort of official announcement to make.

      This is standard operating practice in EVERY industry. Even e-commerce sites will keep selling stuff right up until they officially shut down.

      --

      Does it make you happy you're so strange?

    4. Re:Hmm. by SphericalCrusher · · Score: 1

      Well, luckly Digg has an article stating that it was not cancelled -- just toned down. It's still sad news though.

      --
      "Instant gratification takes too long." - Carrie Fisher
    5. Re:Hmm. by Anonymous Coward · · Score: 0

      Yep ... Digg's article had more detail and better spelling than Slashdot. And OSDL might take notice that Digg's people don't even have to be paid.

  30. Not being open to the public probably didn't help by Runesabre · · Score: 2, Insightful

    E3 used to be a fun public event. This made it as much of a marketing/advertising tool as a publishing and development tools for making new deals. A few years ago, they decided to make E3 off limits to the general public and only available to developers and the media. I'm not surprised companies no longer decided the expensive booths was no longer worth the time, effort and development disruptions. If you've ever worked inside a game company, often times you lose one or two months out of the year just working on throwaway demos to play at E3 and is often some of the worst crunch and chaotic times only reivaled by the emminent release of a new product.

    --
    Runesabre
    Enspira Online
  31. Wow... by Zimnick · · Score: 2, Insightful

    To everyone who's saying "E3 is not canceled!!!" and giving your "proof" as being the E3 website saying, "Planning is already underway for E3 2007. Mark your calendars: E3 2007 May 16-18, 2007" I have something to share with you: that has been listed on the website since E3 2006 ended. They announced those dates, and have said that exact same thing ever since E3 2006 was going on. I was there, I saw the banners all over the exits. Granted, I'm not exactly glad that this could be happening to E3, but at the same time, it's a shame that you're all using something like that as a proof to defent its existance.

  32. But... but... but... by Sage+Gaspar · · Score: 1

    What will all the smallfry gaming sites do with their $200 yearly ad revenue besides subsidize a party weekend at E3? Where will we get entertaining drama if we don't have all their editors sharing a hotel room? WHAT WILL HAPPEN TO PICS 344 THROUGH 500 OF THE NEXT GTA?! Oh, the humanity!

    1. Re:But... but... but... by Anonymous Coward · · Score: 0

      We smallfry sites don't go there for you, you know. Being a small media guy is a lot like having a booth in Kentia.

  33. Re:Not being open to the public probably didn't he by Runesabre · · Score: 0, Offtopic

    I apologize for the extremely poor grammar and bad spelling above. Poetic, I reckon, rushing a response about E3 without reviewing it while trying to do other things.

    --
    Runesabre
    Enspira Online
  34. Anyone remember Comdex? by Pitr · · Score: 1

    Comdex was once a prestigious event, now it's basically gone due to the same forces. Large companies backing out. Why? 'cause they messed with something that worked. Kick out the public, ban booth babes (restrict how I can use the space I pay for, and I stop paying), etc. Rather than keep things fresh, and trying to raise the bar each year for the show, it's the same thing, with less "fun" each year.

    I have a hint for anyone organizing any such event; Don't try to make it "better" by restricting it. You aren't going to make it seem any more exclusive or elite, and you're not going to draw any more media attention, or exhibitors.

    Another thing that's probably hit E3 is the SAME GAMES being exhibited several years in a row. Companies drag devel for games out over 2 or 3 years now(I have no idea how this can make ANY business sense), which means seeing the same game 3 or 4 times at comdex. If a games been demoed so many times you've basically finished it, there's a problem.

    The only reason for these shows, is for big companies to hype their new stuff to the public. That's about it. If you've got to the point where the public is bored with your offerings, big companies are better off spending their money on billboards and commercials.

    --

    --Not to be worried, Pitr fix.
    1. Re:Anyone remember Comdex? by ClamIAm · · Score: 1

      restrict how I can use the space I pay for, and I stop paying

      Yeah I really miss the free heroin and uranium they used to give out at E3. But don't worry, someday The Market (tm) will prevail and Freedom (r) will abound.

    2. Re:Anyone remember Comdex? by Anonymous Coward · · Score: 0

      Kick out the public

      I would like to point out that the public should never have been there, E3 started as a PRESS event, and just because anybody who really wanted too, could get a pass these past few years has no bearing on the fact they shouldn't have been there.

  35. Multiple Stories by Fo0dNippl3 · · Score: 2, Informative

    GameSpot's story on this says that E3 is downsizing and moving. Other sites say it will be split into publisher specific expos. Some sites are even saying it's cancelled completely. I think the "cancelled" camp are just sensationalists trying to get hits. A downsize seems more likely.

  36. So much for my hopes and dreams... by Anonymous Coward · · Score: 0

    It's to bad for all those poor youngsters like myself, who have never had the chance to go see E3. I'm only 15, I've never been near california, I always wanted to go to E3, but never got to!

    They banned booth babes... I feel sad.
    Fuck that, let's make a new E3, fuck the ESA!

    1. Re:So much for my hopes and dreams... by Anonymous Coward · · Score: 0

      They banned booth babes... I feel sad.
      Fuck that, let's make a new E3, fuck the ESA!


      It's fairly obvious from these statements alone that you're only 15 and you have no money.

  37. I'm really at a loss here... by CaseM · · Score: 3, Funny

    How the hell is a serious gamer like me gonna to get to see boobs?

    1. Re:I'm really at a loss here... by Anonymous Coward · · Score: 0

      Go to Vegas and hire a hooker? That's what most of those ladies do the other 364 days of the year...

    2. Re:I'm really at a loss here... by master_p · · Score: 1

      You want to see boobs? my God! you are a sinner! repent before it is too late.

      On the other hand, if you want to slaughter, kill, set on fire, stab and decapitate your enemies in a game, that's ok. You are a normal person.

    3. Re:I'm really at a loss here... by the_soulman · · Score: 1
  38. Humility by comanderlink · · Score: 1

    I think E3 needed a little humility. It was just getting way out of hand. From what I've heard, you spent most of your time looking at demo reels and waiting in line then playing games. This has probably been said before, but this will also give small developers a chance to shine. Developers who might of not had the finances to create a big E3 booth now don't need to worry about it. The pressure to make big publicity is lessened. Publicity can be good, but at a trade show like E3, where big name developers take the spotlight, it can be very hard to get your name out without something big and flashy.

  39. Uh huh. by stonecypher · · Score: 1

    I'm calling bullshit. E3 had twenty seven major vendors last year. Twenty seven vendors do not pull out of the major global conference simultaneously. I just don't believe this is true. Sony has increased the size of their show every year for the last five years, because it's making them a ton of press. Nintendo had booths in all three major halls. Even software vendors like Konami plunk down for huge booths.

    This is just another "hi we're going to lie to get traffic then dust it under the rug" tactic, as is becoming frustratingly common with online news sources.

    --
    StoneCypher is Full of BS
  40. Mod Parent Up by p0tat03 · · Score: 1

    I too feel that a gamer-oriented convention would do much more good for the industry. Gaming is now enough of a part of American culture that one can reasonably market directly to the consumer instead of feeding a bunch of talentless hack writers who probably should've failed first-year English.

    The thing is that most gamers don't *read* game rags like PCG or Gamespot or IGN. That media is strictly for the enthusiast. Most gamers see nice shiny explosions during the commercial break in between segments of The OC, and that and word-of-mouth is what sells most games. The enthusiasts already dig up every morsel of info about an exciting upcoming game as it is, they don't need billions of useless game "media" hacks to regurgitate it to them.

    Many of my non-hardcore gamer friends know about E3. When I mention it to them they go "oh, it's on now eh?", but never follow any of its going-ons. E3 has failed spectacularly at gaining the type of mainstream media hoopla they wanted, and really, it was an absurd proposition to begin with. The average car-buying public doesn't watch the Detroit or New York auto shows with irresistable interest... No, they wait until the slick marketing shots come out on TV. Conventions are a terrible way to market to Joe average.

    That is... Unless you let them come to said convention. Thousands upon thousands of people flock to the Detroit Auto Show every year, to sit in the new cars, stare at the Ferraris fenced off behind very scary looking guards, etc. Why can't we have this for the game industry? A week-long convention where people get to strut their products out in front of the very people who will be buying them? Why does it have to be one single event? Can we not have the LA Game Show, the New York Game Show, etc etc? Why is that we're the only ones who aren't marketing to the buying public, despite the fact that our "buying public" is a huckuva lot larger than the car-buying public in the US?

  41. Am I the only one... by east+coast · · Score: 2, Interesting

    I think this proves that I'm no longer a geek: While I appreciate the newsworthiness of this article, am I the only one who has absolutely no sense of loss? Frankly the comings and goings of the e3 thing never really made a difference to me. If I'm looking for gaming news I go to game sites, granted, there is trickle down but I've never once went to a site to see their e3 coverage.

    As for booth babes? Please. Being all hot and bothered over women in bikinis and such at a gaming convention is along the same lines as beating off to a Victoria Secrets catalog. I have an internet connection if I was really that desperate for boobs.

    --
    Dedicated Cthulhu Cultist since 4523 BC.
    1. Re:Am I the only one... by swordgeek · · Score: 1

      Welcome to maturity, at least in one sense.

      I remember when I realised that I wasn't hot and bothered over gaming news anymore, and in fact, realised that 99+% of the 'news' in the computer industry as a whole were breathless PR releases, masquerading as reports.

      Now I read computer info as a job, and not as a hobby. I also rarely play games anymore. I suspect that you're on the same path.

      --

      "People who do stupid things with hazardous materials often die." -- Jim Davidson on alt.folklore.urban
    2. Re:Am I the only one... by quintesse · · Score: 1

      And welcome to cynisism I'd day ;-)

      Yes, when you grow up you learn to take the whole PR-thing with a very large grain of salt, but that's of course not limited to games.

      On the other hand I can tell you from experience that you definitely do not need to let go of games. I can still enjoy them immensely, I just don't get into the "OMG I *must* have this game!"-shock anymore after seeing a couple of screenshots in a glossy mag. Now it's more: "yeah looks good, now only hope they didn't forget to make a good game".

  42. Yes!, Mod parent up by Antiochius · · Score: 0

    Quote: I too feel that a gamer-oriented convention would do much more good for the industry

    Ah man, you still don't get it.(or you really do get it, but you're dissimulating for some reason)

    The only reason video games became a viable form of entertainment is because they were looked down upon in the begining as "a novelty" or as "kiddy fare" and not taken seriously by the corporate casholes.

    That has changed, however, to the permanent detriment of quality.

    Any "gamer" convention that becomes popular will be infested with insiders, shills, and casholes faster than you can say "Pac-Man"

    --
    I tried and tried, but the VG industry still died
  43. Something Comes to Mind by KU_Fletch · · Score: 1

    E3 is dead! Long live E3!

    --
    It's not stupid. It's advanced.
  44. Say no more! by Ohreally_factor · · Score: 1

    Your wife, Squire . . . is she a writer? Nudgenudge winkwink!

    --
    It's not offtopic, dumbass. It's orthogonal.
  45. on a more serious note by bitt3n · · Score: 4, Funny

    if there are any out-of-work booth babes out there who need a place to stay while they're getting back on their feet, my basement apartment, several bulk packages of Ho-Hos, and a rack of size-2 Seven of Nine uniforms is available to provide you with shelter, food and clothing during this trying ordeal.

  46. Comic-Con... by MsGeek · · Score: 1

    ...has been having more and more gaming content as time goes on. With E3 "retooling" Comic-Con may get more and more important for consumer-directed news about games. Unfortunately this year Nintendo focused on DS and DS Lite and didn't bring the Wii kit. I predict this will change.

    --
    Knowledge is power. Knowledge shared is power multiplied.
  47. The real reason by Glacial+Wanderer · · Score: 1

    I wonder if the big companies that are leaving happen to be Microsoft and Sony. I could see them wanting to pull out after what happened with Nintendo at the last E3.

    1. Re:The real reason by Anonymous Coward · · Score: 0

      I haven't been able to access the internet for the past few months... what exactly happened?

  48. E3! by achacha · · Score: 1

    It's not a convention, it's not about unveiling new stuff... it's about free stuff, booth abes and after parties! It's a fricken junket for the overworked and underpaid.

  49. The value of E3 is underrated by grapeape · · Score: 1

    It may not make sense from a game companies point of view but only in the sense of tangibles, the intangible value is being largely ignored. I have a feeling the "dissatisfaction" with e3 was brought on by the larger companies such as EA or Sony. E3 can be a scary place for them because with the exception of booth size advertising dollars mean nothing there, its put up or shut up. Look at the results of this years E3, Nintendo gets a huge boost, Sony pisses down its leg, a few small developers get some much needed press and the rest is pretty much business as usual. Scaling down just means more expensive real estate for the big guys and no room for the little ones.

    The hype that surrounds E3 is viral and the show and attendees are only the begining. Websites basically shut down for a week covering nothing but news from the show. The Wii has gone from complete underdog to possible champion mainly due to E3 so how can it no longer be valuable for a company that actually has something to prove? The bottom line is if you cant stand up to your own hype then E3 is a disaster waiting to happen, if you let the products do the talkig and have something to show E3 can be all the difference in the world.

  50. E3 a big sinkhole for gaming companies? by WML+MUNSON · · Score: 1, Insightful

    I wonder if Nintendo feels that way.

    Press releases don't let people try out hardware.

  51. exactly... by YesIAmAScript · · Score: 3, Insightful

    That is the biggest problem with E3 right now. It's full of gamers. The fact that the GP thought PAX would be the replacement for it shows how off track it is.

    I know that sounds stupid, but hear me out.

    The cost to the exhibitors (Sony, MS, EA, etc.) of putting on E3 is huge. They spend far too much money to piss it away on gamers who will only sway themselves and 2 friends. The show was originally envisioned to be attended by buyers and other high ups, whom if you convinced of buying/distributing your game would result in thousands of sales.

    If an attendee is going to deliver 1,000 sales, you can afford to spend up to $50-$100 on them. If an attendee is going to deliver 2 sales, you can only afford to spend $0.10.

    Companies are paying per sq/foot charges and booth construction and design charges more in line with the 1,000 sale attendee, but the show is full of 2 sale attendees.

    You could see this with the Thursday this year where only conference ($1,000 fee) attendees could enter before noon. You could also see it with the prohibition of retail associates (Gamestop mall employees) from attending without special permission this year.

    E3 probably needs to change to keep the riff raff out if it wishes to survive in its current form.

    On the other hand, there is a void in shows for the actual gamer. These can be made to work, with the proper cost structure. I wouldn't be surprised to see the ESA (people who put on E3) create a gamers convention or at least associate themselves with one. These shows work well in Japan, and PAX is off to a good start in the US. Many of the larger exhibitors will likely welcome a show of this sort, whereas the people with under development games would rather have a true industry only press event/trade show.

    E3 sure has changed a lot. The action truly did used to be in the back rooms. That's where you had to go to see Penn & Teller's Smoke and Mirrors back in the day.

    --
    http://lkml.org/lkml/2005/8/20/95
    1. Re:exactly... by ArmyOfFun · · Score: 1

      E3 can fill both roles. Since I live near Detroit, I'm more familiar with how the North American International Auto Show is run. They have about a week where the show is only open to the suits and/or the press. This allows all the big deals to happen and allows the press to get their stories/pictures without any problem.

      Then, the show opens up to the public for a couple weeks (who are also charged admission). This is when the show gets crowded to E3 proportions. Some press stick around to get "the public's" impression of new cars, but for the most part, any serious business is already done by the time the public comes. This way, the crowds don't interfere with the suits and the press, but the public is still allowed to go check out new cars and concepts. As a result, none of the problems of E3 seem to affect the auto show.

  52. Down the pipe... by Anonymous Coward · · Score: 0

    Don't you mean down the tube?

  53. Wheel of incarnation in action. by dbrower · · Score: 1
    Every computer show has a lifespan, and each burns out not shortly after a peak when vendors find there is too much noise and too much riff-raff to get a message out effectively. Among the first major victims was the National Computer Conference (NCC) which died around 1984; one I attended in Anaheim had spread all over the convention center and into tents in the parking lot. Similarly the West Coast Computer Faire a few years later. Comdex and E3 are only the latest victims of their own success (and excess).

    The things that run a long time and don't die are Mumble World conferences run by MumbleCo as a combination conference/marketing event for Mumble and it's partners.

    Something else will come along. Don't worry.

    -dB

    --
    "It if was easy to do, we'd find someone cheaper than you to do it."
  54. No, it just costs $5000 by Anonymous Coward · · Score: 0

    Send your booth babes in wearing bikinis made out of $100 bills.

  55. Consumer attendance by teflaime · · Score: 1

    doomed E3. When more consumers than press people started going to E3, there had to be a decline. All those consumers meant that E3 was more expensive (concessions, security staff, etc had to be increased with relatively little gain on the other end). And then E3 came to rely on the consumer attendees as much as the press attendees. And then they did away with the booth babes, causing consumer attendence to plummet. Thus, good bye E3. In it's present form anyway.

    1. Re:Consumer attendance by Roguey · · Score: 1

      2006 is the only E3 I've attended but honestly if that was an example of getting rid of booth babes then people must have been tripping over them in previous events. There were scantily-clad girls everywhere, and I'm not just talking about the ladies room either.

    2. Re:Consumer attendance by teflaime · · Score: 1

      I went to E3 in 2004, 2005, and 2006. The number and daringness of the booth babes in 2006 was way down from 2005. The aggressiveness in 2006 was actually up a little bit, though. And, compared to 2005, the gals in 2006 were down right conservatively dressed, in most cases.

  56. MOD PARENT UP... by Anonymous Coward · · Score: 0
    Hopefully games like PoP; Sands of Time won't get lost amongst the crowd anymore. Which will stop more "eXtreme" remakes like Warrior Within - in order to make them more E3 friendly.
    Mod parent up for the most intelligent explanation of the "new" Prince of Persia games that I've ever heard!
  57. E3 simply got too big. by DeeDob · · Score: 1

    In the months before and after E3, there's hardly anything released anymore.

    It just takes too much time on everybody in the market that they have to stop and work on their E3 presentation / demo / trailers in double overtime to get their things done.

    Then after/during E3, they get a small vacation before resuming normal operations (which is understandable).

    I'd go to say it's near two months of time taken from the entire industry from preparation to the end of vacation time which could be spend on game development rather than fancy trailers and demos that are gonna be almost nothing like the final product.

    However, for the biggest titles, E3 is one heck of an hype machine. It jumpstarted the expectations of millions of fan that are pre-ordering before they even saw the cover of the game's box.

  58. No more money for the show by Hylis · · Score: 1

    The number of "million sellers" of next year is going to be a big joke and every title will lose money. Say bye bye to E3 waste of money and to the old industry.