Do Gamers Really Need HDTV?
Gamasutra has up an article, their latest in the 'Analyze This' series, exploring whether gamers are really clamoring for the HD era ... or if the only people looking forward to HD gaming are the game makers. All three analysts seem to think HD is very important, but with varying levels of fervency. From the article: "On the Nintendo front, Nintendo has sacrificed graphics that can be viewed by the minority for a price that can benefit the majority. So, no, I don't think that they've made a mistake in the short run. Over the long run, we'll have to see: If HDTV adoption rates accelerate, the differences between the Wii and the Xbox 360 and PS3 may become more important, and it may end up that sell-through of the Wii begins to decline. That's a couple of years away, and my crystal ball isn't quite that clear."
Wide-spread HDTV penetration will happen when they become commonplace in a variety of retail outlets for a comparable price to what one could purchase a classic CRT-based TV now. Maybe in 4-6 years??? (pure speculation there on my part) By then, Nintendo would recongize that trend and have thier next console take advantage of HDTV resolutions.
go ahead and ask any PC gamer if to choose between 640x480 or 1600x1200.
disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
S-Video on a standard definition set should suffice. However, now developers are making games on a HDTV's and don't realize that some things that are made super fine, such as text, can't be made out on a regular set. This can make games very hard to play. I think the biggest push for HDTV is coming from the companies, not the people playing the games.
The answer:
No.
No, but it's nice to have. I didn't really realize what I was missing until I had HD.
...gamers who want HD have been using their PCs as their primary platform with a phat 20"+ LCD attached that can do 1680x1050 or more widescreen. The only thing the next gen consoles promise different from this are console experiences (gamepads, Xbox Live, etc.) and higher poly counts - which we get every 8-12 months when the next generation of video cards come out. But come on, I ran Red Alert 2 at 1280x1024 5 years ago - isn't that technically HD? Running at high res is not going to be some grand new thing to the majority of hardcore gamers.
Since when does anything about gaming have anything to do with need. The question is whether or not gamers want HDTV. And you only have to look at the history of increasing PC graphics resolutions to get the answer to that.
Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
Disclaimer: I have an "HDTV" in the form of LCD hooked up to Xbox360.
The whole HDTV argument is kind of moot. The status quo of video gamings certainly do not demand HDTVs, but IMHO that's a limitation that game developers are trying to overcome. For years we've been stuck in the world of ultra-huge text just so it's readable on a crappy tube set. We've been unable to communicate detailed information to the gamer. Think about the resolution as a mode of information bandwidth. The more resolution you have to work with (within limits) means the more data you can pass to the gamer. This is why RTS games work on PCs but not on consoles (beyond the obvious control difficulties) - these games demand that a lot of information (unit health, unit selection, unit status, squads, tactics, waypoints, etc) be visible all at once, which before the HD era has simply not been possible.
The way I see it, the HDTV thing is good. It further reduces the gap between PC and console gaming, allowing game developers to put games that would never have worked on a 480i tube TV on a console. To me this is a lot more than being able to see the tiny glint on a suit of armour - there is more to the HD issue than mere aesthetics.
or photography at least. Not sure what you would call a bad screenshot. But on the second page they complain for the second time about how Capcom's Dead Rising had illegible print on standard (even 480p) TVs. Yet, they do not show what the text looks like, just a shot of Frank smooshing some zombies with a park bench. I'm not in need an example, I've played it on a 36" 480p TV (and yes it's still very difficult to decypher most of the words). The game has text on the bottom of the screen well over half the time you're playing, it wouldn't be hard to get a screen capture of the script.
This sig isn't original enough, it's time to come up with something witty...
I've seen King Kong running on the XBox 360 on an LCD screen at Walmart and was underwhelmed. Everything looked "sharp but jaggy". We can't even get HD in our rural area, so I'm not even looking at HD televisions. That, and everything is either humungous (40"+) or small (20" LCD screens). I can't put the first set in my house, and I can't view the smaller ones. I'm sure they're out there, but where's the 27"-32" screens? Anyway, HD isn't going to catch on overnight just because our high overlords in Congress have made a mandate (No Foley jokes, please!). Bravo to Nintendo on putting gameplay above graphics!
Taking guns away from the 99% gives the 1% 100% of the power.
One of the things I've wondered is if Nintendo has looked into the feasibility of releasing the HDWii in, say, three years. The Wii is supposed to already support widescreen at 480p (I think; google searching was a bit inconclusive but pointed to widescreen support), and the hardest part of upscaling to HD resolutions would be handling varying aspect ratios sanely in the game, as there would be no way whatsoever to hack that in later. (You can handle them non-sanely, but not sanely.)
If they decided to design a new graphics card that was designed from day one to have the exact same performance as the current one, only at a higher resolution, it could be feasible.
Then, once HD adoption has improved and once the graphics card prices have dropped, they could release an HD Wii that played the old games, only at higher resolution, and the games should mostly work. (A few small patches may be needed, and the odd game may not work at all.) This way, they don't go to market with expensive new features most people can't use until most people can use them; best of both worlds.
Polygon-based 3D game scale up really nicely. You wouldn't get higher-resolution textures magically out of the deal, but just actually rendering the whole HD space, rather than upsampling an SD-sized signal, would look much sharper. You might see a bit more pop-in and it's faintly possible the balance of some games might be broken by being able to see a bit farther, but mostly it ought to work.
Yes, there are technical issues, but I don't think they are insurmountable, and even if there is some set of games that just don't work in HD, you can always just run them in SD mode, which the HDWii would need to support anyhow. (Especially if they completely replace the Wii with the HDWii, instead of maintaining two product lines.) Probably the biggest issue would be if games strongly assume SD resolution with some sort of pointer, although it's still possible that such games would still work, it's just that you'd still only be able to point with SD-pixel resolution, which probably most people wouldn't even notice. (Any game that asks for pixel-perfect pointing almost certainly won't be fun anyhow...)
640k ought to be enough for everyone.
I was thinking the same thing. Look at the Gameboy Advance to Gameboy Advance SP cycle or the DS to DS Lite. What is to say that they won't release a minor update that enables HD and just plays SD games the same way ESPN shows SD TV (with bars on either side of the widescreen)... Oh, and the new video card (that I would imagine would be necessary) could do slick pixel shading or upconverting like the Bleem could do on Gran Turismo I...
To harp entirely on the semantic, there is probably a near zero number of gamers who "need" HDTV. These people should be found and given treatment for their unhealthy obsession.
For the rest of us, we'll either make do without and enjoy looking like a nutcase swingling an oblong white doohickey around or we'll get 57.352" wide screen dilithium concentrate HD TVs and enjoy killing zombies in glorious resolutions.
Either way I'm stoked.
Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
Note: I just bought an HDTV on Saturday.
I really don't care. I'm glad I can play Dead Rising in HD (as soon as I buy it and a 360). But I don't really care that much. The 'cube looks fine already, and it would actually look BETTER on my new TV because I could run it in progressive scan. Then again I still thing Super Mario World and Yoshi's Island are two of the best looking games ever. I wouldn't care if new games were released that looked just like those. If they were just as fun, I'd be thrilled.
I'm glad I got an HDTV, and I'm sure it will make games look pretty. I think the biggest difference HDTVs will have over SD with games is the extra screen realestate afforded by being 16:9 instead of 4:3.
An extra sharp picture is nice, but having a new TV isn't going to make ME go out and buy a new console just so games look better, just like buying a new console wouldn't make me go buy a new TV just so games look a hair better (if we were going from B&W to Color, that would be different).
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
IMHO, it's TV viewers that will drive this whole HDTV-debate, not gamers. So to talk about whether or not gamers really need HDTV is moot.
We all seem to forget that the primary use for the TV in most households, is to view TV shows. If Joe Bob is going to get an HDTV, it's not because he or his kids want to play video games in HD, but because the whole family has this need: Mom wants to see her prime-time shows in all HD glory, Dad wants to catch his football shows in HD, the kids want to play games in HD, etc.
So, is HD adoption in general growing in the US? It certainly is. Every holiday season, it seems like HDTV is the "big gift" to save up for. If not then, its the tax-return season. Or around the time of the Superbowl (guys want to get a new TV in time for the "big game"). Eventually we'll get to the point where half the country now has some sort of HD TV set. It's anyone's guess how long it will be (I'm betting it won't be for another 5-10 years).
-- jchenx
I'd use 512*384 if more games supported it. (For better frame rate; my eyes don't notice much of a difference in IQ.)
Do Gamers Really Need HDTV?
I think the question is obvious and pointless. Of course we can live without it, but what we all have in common is that we're paying for what we're getting. Nintendo isn't launching a high-end station and this reflects the price of the console too. So a person who is willing to piss away $500 on a graphics card is also more likely going to need HDTV resolution on a gaming console, while a guy who spends $100 on a GeForce 6600GT can settle for less.
No one really needs anything. We don't need to play games. We don't need fast cars. We don't need a THz CPU. But when it all comes down to it, it just shows that what we're getting is what we're ready to pay for. If nVidia can ship and sell expensive graphics cards and if Sony can sell the PS3, then there's surely a request for HDTV, but certainly no need.
Full Tilt
Thing is, if you have a SD TV in the UK, you can have your 360 connected via a scart cable. Which is as sharp a picture as you can get on a SD telly, and the text is entirely legible in that mode. As for HD games, my thoughts on it mirror my thoughts on HD movies. If a game needs to me HD to be worth playing, then it isn't worth playing at all.
Need? No. I don't need HDTV. I don't need games. But once you've played games in HD or seen TV/movies in HD, it's difficult to go back. Certainly, I still play a lot of games not in HD but beyond the increased resolution there's also a wider canvas, which makes any good game better.
Small potatoes make the steak look bigger.
Silly in the sense that it's just a natural progression of technology. Do we need broadband instead of dialup? Need? No. Want? Hells yeah! Need isn't an appropriate word when talking about playing games. I will tell you one thing though, try playing Dead Rising on a regular TV and then on a HDTV. If you want to read anything on the screen then you NEED HDTV.
Terrible karma and aiming lower, which in this environment of one-sided reason, is higher.
I bought a 15" LCD HDTV for a few different reasons, I had a decent sized (27") CRT TV in the living room already, and a 5 year old bulky 13" TV from college in my room (which I was replacing). I wanted to maximize space and get something that will still be useful in the future (in 10 years I can see this TV being mounted in the wall in my bathroom.) It's useful as a midrange computer monitor with cable TV picture in picture while surfing the web, and HD cable is only a $5 a month more. Going HD is 100% worth it if you're buying new stuff, but if you're content with what you've got, stick with it.
Bury me in mashed potatoes.
Having hd output at least would certainly future-proof the console, and thats never a bad thing. Nintendo should have at least given the wii the ability to output in hd, a feature that existed on both the ps2 and xbox. Obviously it doesnt have the power to drive games all the time in it but for certain features like the basic user interface, marketplace, and web browsing, it would have been much appreciated. After using it in high res once, I couldnt stand running the menu-intensive gui for xbmc on my modded xbox below 1080i ever again. For this reason dont expect much from web browsing on wii, even aside from the text input situation.
That having been said, better graphics and better gameplay do not have to be mutually exclusive. Call me old fashioned, but I want both.
The 360 in standard definition is not all that impressive of a jump but in hd it most certainly creates a far more immersive gameplay experience in a way that the wii simply cannot match. Thats not all there is to a game, obviously, but lets be real- the wiimote does not inherently improve gameplay, contrary to what many seem to be saying. In either system's case its the developers that make that happen. I'm just sick of hearing people yell about how hd is worthless and gameplay is more important like for some reason we cant have both. I think the wiimote could make for some drastically different gameplay experiences, but for that reason I'm also withholding my judgement on it until I *gasp* actually play some of the games. Some developers are guaranteed to make some real stinkers that make you wish you had a powerglove.
Oh and on hdtv pricing- with a little shopping around, you can find tons of excellent 32" lcds, a very good living room size (~8' viewing distance) and big enough to start seeing a major difference in hd, for $700-800. With the holiday season approaching dont be surprised to see some absolutely smoking deals.
All in all, I see lots of people complaining about hd/gameplay advances/new consoles when they havent tried or properly researched anything about them whatsoever...hey, just like pretty much everything else in the world.
It's the game companies pushing for HD, and they're missing the point. They've been missing the point for years.
:)
Here's the point: If I want to play Half-Life 2, or some kind of crazy WW2 shooter, I will go buy it for PC. If I want to play a game like Resident Evil 4, Dead or Alive 4, Eternal Darkness or Madden 05, I will go buy a console.
Others have already illustrated part of this by saying that they would rather use 1600x1200 on a PC rather than 640x480 on a console. Although the resolutions do get a bit higher..
The prices of consoles are getting to the point where one could buy a PC for relatively the same price or cheaper. Nintendo is doing the right thing by keeping the line between console and PC gaming crystal clear, where as Sony and MS are blurring that line, and want to continue to blur it to the point it can no longer be seen.
I for one will be buying the Wii, and boycotting the PS3, at least until they come to their senses and release one that ONLY plays games and doesn't cost a fortune, and well if any great games that are exclusive to the 360 come out then I may buy a 360, but for now Wii is the only thing I'll be buying because I already have several PC's with graphics cards that destroy what the 360 and PS3 are capable of.
It's also worthy I think to say that Nintendo is creating a platform for games that PC can't even begin to touch currently, and thus they are really creating something here. With the XBox 360 and PS3 they're basically creating a souped up version of something that has been done over and over and over again, and can be done better on a PC you probably already own. The Wii is breaking away from that redundant cycle.
Nintendo haters talk about how many times can you rehash Zelda and Mario.. how many times can you make a bloodily-shoot-everything-on-the-screen game and then throw a new name on it. There's redundancies on both sides. At least it appears Ubi-soft is taking a stab at true innovation with Assassin's Creed
- Alex
Long answer: Game Boy.
Do keyboards really need 104 keys?
Do tvs really need 547 channels?
Do cars really need stereo systems?
Does the world really need Zonk?
The answer to these questions is a resounding NO!!!
Personally I always thought the console manufacturers should have "enhanced" the rumble feature (if you know what I mean, nudge, nudge, wink, wink).
I own two HDTVs, so I'm biased. Since I've gotten them a lot of my attention has been "What can get me the most HD?" First I contemplated Voom. Then once Dish acquired them and offered locals in HD I went to Dish. Now I'm all upset that I have to watch Battlestar in standard def.
I digress... once Xbox360 announced HD, I knew I'd be onboard. Same with PS3 (then not so much when i saw the price). I held off for awhile waiting for consoles to show up on shelves and then for friends to get 'em. I was impressed when i saw the 360 on a standard def tv. Xbox-live, download demos, etc etc, but when i saw it on my friend's DLP, I had one within the week. I'm all about the eye-candy, and theres plenty of it.
But again, its all preference right? Some people really dig the Wii's controller and want that system very badly. To me, the graphics just weren't up to what the 360 could do, so I didn't feel the need to wait. Neithers better per say.
So yes, I'm glad they're out there. I hope more and more games with better and better graphics come out. At the same time I hope more innovative games and interfaces come out as well. Is it too much to expect both nowadays?
No, there's no need to lock out SD sets right away, but if the US TV is ever going to move to an HD economy gaming will be a large reason why it does. HD gaming will mean HD programming on TV and sales of HDTV's.
Next generation gaming can't be complete without HDTV. I think it is smart to fall back to SD for now, and ween people off those terrible SD sets. While I don't advocate shutting out the SD players of the world for numerous reasons, I think HD is the very definition of next generation gaming. As such, I do not view the Wii as a next generation console. It's an interesting new console, but it's essentially a GameCube. That's not to say it won't be nice for what it is, or even successful in it's own way-- but it simply can not become as ubiquitous as the 360 or PS3 can become because of this missing feature.
As many posters have mentioned before, he gaming resolution consoles in their current generations can output is paltry. Going to HD is critical for entire genre's of gaming to be successful. Ask any sports fan if watching a game in HD is comparable to SD and they will likely laugh. HD is like watching the game. SD is like getting a telegraph of the results.
"Politicians find new names for institutions which under old names have become odious to the people."
Will people have a HD display? Maybe so, but it won't really be mainstream any earlier than 1-2 years from now. Will people want a new console? Ya bet. Do people buy more than one console? Some do, if they have the dough. If they don't, they don't buy consoles costing 600 bucks in the first place.
What I see happen is that people will buy a Wii now and a PS3 later. Because the choice is to either throw down 600 bucks for a console now and have a PS3, or lay down 200 now for a Wii, enjoy it for the 2-3 years 'til they have a HD display and get a PS3 then, when it costs about 200 bucks.
That in turn means that if there's a title available for Nintendo and PS3, Nintendo will get to harvest the royalties. 'cause I doubt many people would buy the same game twice.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
Yoshi's Island was fun in 320x240, I dont see how it could be more fun in 720x1280.
Revolutions in graphics can drive innovation (see 2d -> 3d), but HD, while nice, does not change anything.
Graphics are nice, but eventually you stop noticing because youre either having fun playing or you turned it off because it isnt fun.
High definition television, while quite impressively crisp, clear, and sharp, is about as necessary for gaming as it is necessary for watching television. The only people I know who actually own or want to buy high definition televisions are sports buffs, oddly enough, and like to use their screens to view an entirely different kind of game. You know, a real one. Most people I know, gamers included, not only don't care about high definition televisions, they don't want them. They're too expensive, and there's too little special programming available to justify owning them. The promise of HD-Gaming doesn't seem to be swaying my acquaintances much if at all.
The problem here as I see it is that there's just a diminishing return on graphical improvements. We're really getting to the point now where the graphics of most game titles are 'almost real'. (I can think of a few 'almost real' titles from the past couple years right off the top of my head, including Half-Life 2 and Resident Evil 4.) This comes over ten years after we first started seeing rendered 3-D graphics in games featured on consoles and computers. What I'm saying is that I honestly think people are too used to this stuff to really want to dump that much money into a new television for it. Back in 1994 or 1999, this might've been a different story, but let's face it. Titles don't sell anymore just because they have '3-D' in their name, so why the hell is a game console going to sell a television for essentially the same reason?
That high definition television might make the game look better, but until it is a required pre-requisite for playing any and all games for a particular wave of consoles, it's just a selling point - an expensive and unnecessary luxury at best. As for me, I'll stick with my shitty analog television for now. I kind of like how it didn't cost me an arm and a leg and still looks dandy when I play stuff on it.
It does, and Nintendo announced that 'the majority' of all 1st party games will support both (and Dolby Prologic II). Also it is possible For the Wii to do 720p, or 1080i just as the X-box did for some games.
Not really, so why would we *NEED* HDTVs either.
But then, I want to play games and I want to play them on an HDTV.
In Soviet Russia, I ruled you
asking "do gamers really need..." is really stupid. gamers don't even really need games! shock! shock! they won't die without them. i imagine though that gamers make up a higher fraction of hd owners than the general population.
I want to play games on whatever I have available... handheld, older systems, PC, etc. I want to watch football and movies in HD. Just because a game is pretty doesn't make it good. Of course, same goes for football and movies.
Multi-player games of the split-screen type benefit greatly from high definition.
Finally! A year of moderation! Ready for 2019?
No. Next!
F-Zero GX is glorious in 16:9 + 480p and it STILL pushes 60 FPS. If you don't have the component cables for the GC, I'd recommend them for the Wii and to replay some of the GC games that support it.
I can say that, as a usually fairly casual gamer, high-definition gaming is interesting, but not required. After actually managing to get a pair of component cables for the Gamecube (it's really, really frustrating that these are so hard to get ahold of; I think Nintendo really dropped the ball on this one), I can honestly say that, after playing several games on the systems of the Gamecube's generation, it looks the best. Games on the XBox are generally (even at 480p, which is the highest any of the games we felt like playing supported; I'm sure 720p games would probably look pretty good) not any more attractive than a regular SDTV, and obviously more pixelated. The PS2, aside from a few games that actually look nice, tends to look a bit crappy (disclaimer: this is an older PS2; the newer slim models might be better). The Gamecube? We've played several different games on it now, and every response has been something along the lines of "That's so pretty".
Going into the next generation, assuming the Wii looks as good with its games, there shouldn't be much to complain about on either an HDTV or SDTV. However, there *have* been complaints about games on the 360 not looking right on SDTVs, which, even if they'll be going out of style, are still going to be used for a good number of gamers for a few years to come; that's only going to hurt it. Perhaps the PS3 will be better, though. I probably won't know for a while, however, since I don't know anyone who wants to actually buy one.
My $800 gaming PC plays FEAR with the standard settings at 1280x720(I use my 50" HD set for PC gaming) at an almost constant 60 FPS. FEAR is not considered "last gen" by any stretch, not yet anyway. Oblivion runs very well too, at 720p.
Macs are shit for gaming, BTW, since they don't come with highish-end video cards, which run about $300 retail.
So while PC gaming is still definately more expensive... it's not even close to your ridiculous $4k.
Sticking feathers up your butt does not make you a chicken - Tyler Durden
It's interesting to see what people are saying here, especially when people go on to talk about "sales of HD will outpace SD for the first time this year".
For starters, remember that the various companies are generally counting the "ready" sets in their "HD" sales - so HDTV Ready, EDTV Ready, DTV Ready, etc - or at least they use to be. Any where that they are kind of invalidates those figures as those sets do not actually have a tuner - they just have a display capable of showing what they are rated for. Big whup.
There really is no advantage to HDTV/EDTV/DTV/etc over SDTV other than that the Nascar/NFS/NBA/RIAA/MPAA/etc can now control what you can record to your DVR, VCR, DVDRecorder, Computer, etc. Oh - and that stuff won't be going out to all those "ready" boxes should the "broadcast flag" get implemented because they would constitute an 'analog hole'.
Most will not be able to see any difference in color, resolution, etc. (And by most I am talking about the 99% of people in the world that really can't!) I know very few people (perhaps 1 or 2) that can actually see a difference at all - but they also claim to be able to see each individual frame of a 24fps system.
So yeah - Nintendo made the right choice. And they'll reap lots of $$ for it. And they are set up to succeed should HD completely flop - which is highly likely once people realize what is going on with the stuff and older sets. (No, not everyone will be able to afford to upgrade, and even of those who can, not everyone will.)
Truth is like the sun. You can shut it out for a time, but it ain't goin' away. - Elvis Presley (source: imdb.com)
Maybe it's just because I'm in Silicon Valley, but when I go to the various major electronics retailers (Best Buy, Fry's, heck even Sears), it's getting more and more difficult to even purchase a new SDTV. Sure they're there, but they're tucked down the isle at the end of the TV area or someplace else inconvenient. Most of the floor real estate has gone to HDTVs. I bet SDTVs will be even more difficult to find a year or two from now.
So then the question becomes whether you want your console to take advantage of the new HDTV you just bought to replace your old aging/dead SDTV.
As a PC and Console gamer (XBox 360), and an HDTV owner, I can say that consoles at 1080i are still disappointing, not so much for how they look, but for how they perform. Several of the BIG xbox 360 titles show signs of slowdown when run at 1080i. Need for Speed: Most Wanted gets really nasty if you try to play split screen at 1080i. Madden 07 seems a little bit slower at 1080. Not all games slow down, but the fact that 1080 is pushing the "next-gen" console system's abilities reflects poorly on rushing to be first to market. I don't run any games under 1280x1024 on my PC, and several games at much higher resolutions, so who's the winner there?
IMHO POST.
As far as I'm concerned, games DO need HDTV - we look at games far more than we do movies.
When I say look I mean examine the finer detail, need the ability to look at clear, crisp inventory menu's for example.
Need to distinguish between a bad guy in light green with a small yellow * on his uniform or a good guy in dark green with a small red * on his uniform.
Etc, etc etc.
Also sometimes the pictue is sitting still, same scene for a minute or two, a movie however is generally always moving and you absorb atmosphere, storyline and other such things in a different fasion to a game.
All that being said, Sony pushing 1080p in my opinion is totally dense, 720p is fine by me and I'd love it if all consoles used it (Wii) but that being said if the machine doesn't have the power for mandatory 720p like the X360's requirements then don't force the devs to do it, so I spose Nintendo have made the right move, I'm sure some of their 480p games will look quite good.
But do PC games support more than one monitor? Can I plug in four joypads and have players 1 and 2 look at monitor 1 and players 3 and 4 look at monitor 2?
Anti-aliasing! I hope at least ONE next gen system will make good use of it, because the jagged edges are quite noticable in some games. (It would be hilarious if the PS3's games bypass FSAA for speed.)
For the last three years, LCD 'generations' have been advancing quickly. Gen 6 and 7 allowed LCD's to start encroach on Plasma-sized screens. Now with Sharp, Sony/Samsung and the other biggies opening/starting production of Gen 8 screens, we are most likely going to seeing prices continue to drop across all flat-screen markets even through next year (when those 8th gens ship). If you've been following the steep drop of LCDs (and as a result, the Plasma and DLPs), you've seen crazy 50%-60% drop of prices in the last year. Where even 3 years ago, HD sets were only aroudn 2500 or so, now they lower end 'big screen' ones are droppign to near 1000 levels (admittedly the short-life DLPs). But you can get 40" for 1000 now.
It sounds unreal, but I'd guess that the 42" plasmas might even hit 1200 next year. Maybe not the 1080's but at least 720's might.
Based on that, parents and other buyers that haven't jumped on the HDTV bandwagon will surely switch.
And once they switch, they'll notice that systems like Wii without even 720p, their games will look like crap on their brand new affordable HDTV units. So that segment might be tempted to go with the PS3/XBox360. Premium HDTV owners, owners of the latest 7th gen 1080p $3000+ LCD screen will not notice, as not only will their screens make any resolution look good, but they will probably go with their PS3/Xbox fix anyhow.
So really, with the HDTV market dropping, the Wii might only have a small window before HD adoption will start pushing them out. And that window really seems like it's shutting (search for Samsung or Sharp on bensbargains or techbargains for a quick look, or look at something like nextag and see those bearlike prices for any flatscreen in the last few years)
0- Eamonman Proud member of DNRC
No, gamers are perfectly happy playing their Atari 2600s on their black and white Zeniths.
No, I will not work for your startup
I've tried HD. It's good, it's really worth it, it really makes a huge difference in graphical quality. Of course gamers want HDTV, they just might not be able to afford it. But they will be within 2 years, guaranteed. Heck, HDTVs are already available at walmart for less than $500.
yes, I need HD. I hate sports, love movies and national geographic.
/37" widescreen HD CRT with monster cables all around
do you still buy full screen dvds? I know for sure I dont. Progressive scan player, wide screen only please.
There is a kind of games that certainly need HD...these games are those that offer a view of action from a distance: sports games, strategy games, FPSs with lots of open spaces and others. In these types of games, high definition certainly plays a role: it allows the player to see what the enemy is up to from far away, thus affecting the gameplay.
Minimum wage just doesn't cut it when you're 30 years old.
The Dreamcast, while not outputting to HD had the VGA option, which let users connect their DC to a VGA monitor. It offered a very crisp picture in comparison to standard television. I played my Dreamcast more often from my computer desk, than I did from my television set.
Now if I had a HDTV, and I had a console that output to a computer monitor(HDMI, or VGA), I would pick the computer monitor without even thinking about it. I already have a decent gaming set up for my PC that meets my needs. I have a desk I can place a keyboard, mouse, gaming joystick(I don't play fighting games with a handheld controller), etc. onto. It is the closest to the arcades without having to have a cabinet.
I've had an HDTV for a few years now, and I still couldn't care less about console gaming in HD. Sure, I like watching movies and sports in HD, but that doesn't mean everything else is garbage now.
There are a lot of people now trying to justify their Xbox360 and future PS3 purchases by telling everyone that we need HD and that HD is the future of gaming. It doesn't make a difference gameplay wise. You're not going to get some life altering experience from playing games at higher resolutions.
We don't need it and it's not what the majority of people have, or will have in the next 5 years. When they can deliver consoles that support HD for a reasonable price to consumers who actually have HDTVs, then obviously things will be different...but for now it's just not worth it for the average consumer.
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"There are people who do not love their fellow human being, and I _hate_ people like that!" - Tom Lehrer
I just bought a plasma, and it really irks me that many gamecube games (running at 480p over component cables)have black bars on the left and right hand sides. I have heard that this is intentional underscan, but it messes with my plasma burn-in to have unused areas of the screen like that. I really hope that their widescreen wii games fix this.
Short answer: yes.
... anything else! I need razor sharp, crystal clear text/models/textures.
Longer answer: Depending on the type of gamer you are, PC or console, you would have different opinions. Being a PC gamer, I run everything at relatively high res, 1280x1024 usually. That's technically HD right? Considering most SD TVs are 320, or 480 in res, the difference is like looking at smooth blobs vs
It also depends on the equipment. I recently got an HD TV, and hooked it up to my 7900GTX. All looked pretty darn good on the 50in screen, but still not the best. In the end, I opted for my much smaller, low response rate, sharp edged LCD instead. I'll stick with the TV to watch movies and BSG.
To all you console gamers with no HD, you have no idea what you are missing.
Don't get me wrong though, games still need to be fun. With all the advanced hardware out there nowadays, why are some still in SD?
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For me.. pretty much YES. HD is needed NOW that I have used it for a while. It's similar to going back to 8 bit from an Amiga it makes that much difference to my discerning eyes! ;)
For the next person? It depends, some will consider it vital some won't care a bit.
For Games themselves? No. A good game is a good game even if on a tiny LCD (DS).
However resolution is always important and IF the game can be clearer and more detailed then great.
HD is here to stay and is only going to become more common. And it's not before time.
Dead Rising ( http://sharpfish.realityfakers.com/?p=85 ) on the Xbox 360 showed us that HD can make a big difference (even if it was only to counter a QA mistake on Capcom's part which could have been avoided). Having played the game on a SD and HD set it's like it's running on a different system alltogether!
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