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MP3's Loss, Open Source's Gain

nadamsieee refers us to a piece up at Wired on the fallout from Microsoft's recent courtroom loss to Alcatel-Lucent over MP3 patents. From the article: "Alcatel-Lucent isn't the only winner in a federal jury's $1.52 billion patent infringement award against Microsoft this week. Other beneficiaries are the many rivals to the MP3 audio-compression format... Now, with a cloud over the de facto industry standard, companies that rely on MP3 may finally have sufficient motivation to move on. And that raises some tantalizing possibilities, including a real long shot: Open-source, royalty-free formats win."

331 comments

  1. is storage that big of an issue anymore? by User+956 · · Score: 3, Insightful

    And that raises some tantalizing possibilities, including a real long shot: Open-source, royalty-free formats win.

    Why is it always Ogg Vorbis? What about FLAC?

    --
    The theory of relativity doesn't work right in Arkansas.
    1. Re:is storage that big of an issue anymore? by Smallest · · Score: 2, Insightful

      storage might be less of an issue, but streaming .WAV files would suck suck suck

      --
      I have discovered a truly remarkable proof which this margin is too small to contain.
    2. Re:is storage that big of an issue anymore? by CRCulver · · Score: 5, Insightful

      Because lossy and lossless formats fill different niches.

    3. Re:is storage that big of an issue anymore? by Anonymous Coward · · Score: 4, Funny

      Yeah! And what kind of name is Ogg Vorbis anyway!? ..

      Stupid stupid name!

    4. Re:is storage that big of an issue anymore? by mumblestheclown · · Score: 3, Interesting

      Why not? Beacause at some point you reach the point of diminishing returns. There is always the next great format that is n% better. But at some point people just don't care any more. Do you look at the file size of your mp3s any more? can you REALLY tell the difference between 256khz and 512khz (hint: if you say 'yes', you are lying). At some point you have to stop fighting over that last n% and start working towards what is achievable. To put it another way, you have to stop playing theory (the art of the theoretically possible), and start playing politics (the art of achieving the practically doable.)

    5. Re:is storage that big of an issue anymore? by garcia · · Score: 4, Interesting

      can you REALLY tell the difference between 256khz and 512khz (hint: if you say 'yes', you are lying).

      If you can't then your hardware for listening sucks. Put on a set of great headphones and tell me you can't hear the noise in a 256k lossy music file created from a CD. Make a FLAC of that same file and tell me if you hear that noise.

      FLAC is far superior to any lossy formats but it creates absolutely huge files and yes I do pay attention to the size of my music collection because it's all in FLAC or SHN.

    6. Re:is storage that big of an issue anymore? by Nexx · · Score: 3, Funny

      256kHz and 512kHz? I can't hear much above 20kHz, nor do I think my computer can produce that sound in the 16bit-44kHz audio formats, given Nyquist limits.

    7. Re:is storage that big of an issue anymore? by Elder+Entropist · · Score: 1

      Considering that according to surveys most people who own an iPod have filled up their storage space on it with compressed music, I'd say storage still is a big issue.

    8. Re:is storage that big of an issue anymore? by e4g4 · · Score: 3, Funny

      can you REALLY tell the difference between 256khz and 512khz (hint: if you say 'yes', you are lying) I sure can, 512khz is an octave higher than 256 khz :P (I know, i know, you meant kbps).
      --
      The secret to creativity is knowing how to hide your sources. - Albert Einstein
    9. Re:is storage that big of an issue anymore? by Sciros · · Score: 2, Informative

      Yes, storage is still a big issue. CDs still hold 700 megs, meaning that the number of FLAC songs they can hold (as opposed to compressed songs like ogg or mp3) is much smaller.

      CD players would all have to become DVD players to make up for the difference.

      Hard drive space may be cheap, but recordable media hasn't grown in size (well, there is Blu-Ray but the cost is prohibitive to the point of not being worth discussing). So yes, file size is still a big deal unless you don't listen to music on recorded CDs (for instance, mp3 CD in the car).

      --
      I like basketball!!1!
    10. Re:is storage that big of an issue anymore? by dextromulous · · Score: 4, Informative

      can you REALLY tell the difference between 256khz and 512khz (hint: if you say 'yes', you are lying).
      What the hell are you talking about? Nobody in their right mind would use a sampling rate of 256khz for so many reasons I won't even start listing them here... Since you are probably referring to kbps, I am still confused. 512kbps is not a valid rate for an "MP3" file.

      can you REALLY tell the difference between 256khz and 512khz (hint: if you say 'yes', you are lying)
      YES, I can REALLY tell the difference between a filtered audio file and a compressed audio file. Some people still listen to music that was created by real instruments, you know. The easiest way I have found to hear the difference is when listening to various cymbals and string instruments. When filtered, the high frequencies sound like they are eminating from a tin-can. Maybe your high-frequency range has been too damaged because the volume on your iPod is set too high...
      --
      There are two types of people in the world: those who divide people into two types and those who don't.
    11. Re:is storage that big of an issue anymore? by Maxo-Texas · · Score: 2, Informative

      Some people can.

      I have a friend who can see the difference between 60fps and 72fps in online games and 60fps bugs the crap out of him.

      I can hear the difference if i put on a CD and listen to it side by side- but not otherwise. MP3's - regardless of how good sound a little "muddy" compared to a CD.

      However you are probably right that 256kbps vs 512kbps are basically the same (both will have some muddiness compared to a pure cd but be similar to each other).

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    12. Re:is storage that big of an issue anymore? by PopeRatzo · · Score: 3, Interesting

      This leads me to a question I've wanted to ask the Slashdot community:

      When music files are available on a website, which format makes you happiest?

      I've considered all the usual suspects, mp3, ogg, flac, even wma. If you were visiting a website of a favorite musician, in which format would you prefer to see the music offered? DRM is absolutely not an issue, but I might attach a small digital "tag" or signature (audible or inaudible at the end of the file), not to prevent copying, but rather to identify the piece's author.

      If you have time I'm even interested in knowing which bitrate you'd prefer and whether 5.1 surround vs regular stereo is important to you.

      Thanks.

      --
      You are welcome on my lawn.
    13. Re:is storage that big of an issue anymore? by LunaticTippy · · Score: 2, Insightful

      I like 128k mp3 AND either high-bitrate mp3 or flac. Even on a modem a 128k mp3 is downloadable and they sound ok. If it's really good I like to see a high quality option. You'll probably lose some interest if people have to download 50MB just to see if they like it. I don't care about 5.1 surround. Too much music I already have is stereo.

      I used to prefer ogg on principle, but frankly I'm too lazy. I have a swim-proof mp3 player and anything can play mp3s. I got tired of fighting $5 mp3 players, mp3 players in cars, and mp3-only device categories.

      Alternatively, I would like some mid-quality stream with a high quality download option. If you're setting up a streaming server anyway why not have 2 or 3 quality settings?

      --
      Man, you really need that seminar!
    14. Re:is storage that big of an issue anymore? by Anonymous Coward · · Score: 0

      Definitely the highest quality possible. If 5.1 is available, offer it, in a lossless format. From there, I can always go down in quality (for a portable player, for a stereo instead of 5.1 system, etc.) myself.

      Quality trumps everything.

    15. Re:is storage that big of an issue anymore? by FunkyELF · · Score: 3, Funny

      Years from now when you can buy multiple terrabyte portable mp3 players, someone will still choose to store 10 million ogg/mp3 files instead of 1 million FLAC files. All legal files of course.

      I'm sure the math of off but you get the point.

    16. Re:is storage that big of an issue anymore? by NMerriam · · Score: 4, Informative

      If you can't then your hardware for listening sucks. Put on a set of great headphones and tell me you can't hear the noise in a 256k lossy music file created from a CD.


      All the double-blind tests by audiophiles at Hydrogenaudio and other sites that due true ABX testing disagree with you. For most people, most of the time, with most types of music, pretty much every modern codec is transparent well below 256kbps.

      Yes, people can train themselves to listen for the specific artifacts of different codecs, but if you're not an audio engineer, why would you want to?
      --
      Recursive: Adj. See Recursive.
    17. Re:is storage that big of an issue anymore? by hkgroove · · Score: 2, Informative

      can you REALLY tell the difference between 256khz and 512khz (hint: if you say 'yes', you are lying).

      It's already been established you meant kbps.

      But, yes, you can. Instead of your iPod headphones or car stereo, listen to the difference in an actual studio or club with a properly tuned sound system. And I don't mean self-powered Mackies or Yorkvilles running off of a Pioneer 600. Try something with a Rane or Allen & Heath with Turbo Sound, then we'll talk!

      The difference between 256 and 320 and WAV is noticeable in both the crispness of high-hats and the warm of the mids / synths of a track. Under 320 it almost seems logarithmic how quickly the sound deteriorates.

    18. Re:is storage that big of an issue anymore? by roscivs · · Score: 1

      Ditto here. 128k mp3 AND flac/zipped wav. The latter is a hassle if I just want to straight away listen to the song, but the former is just not suitable for format-shifting.

      --
      ~ roscivs
    19. Re:is storage that big of an issue anymore? by Bert64 · · Score: 1

      DVD writers today are cheaper than CD writers were when mp3 files first became widely available, and broadband is far more widespread and faster than it was back then too.
      Why not download FLAC files, and burn them to DVD... It won't cost you more or take more time than it did when you were downloading MP3s over a modem a few years ago and burning them to CD.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    20. Re:is storage that big of an issue anymore? by Anonymous Coward · · Score: 0

      Sorry, I don't take their word when I can tell IMMEDIATELY when I'm listening to an MP3. Their double blind test sucked apparently.

    21. Re:is storage that big of an issue anymore? by QuasiEvil · · Score: 3, Informative

      The obvious answer is lossless (FLAC, etc.) so that I can store it perfectly and then recompress it into whatever I need. However, that takes a lot of bandwidth to distribute, so I'd have to say my next choice would be high bitrate MP3s (256 or 320kbps) because they work *everywhere*. (I can't tell the difference, so I stick to 256kbps myself. I'd like to see a statistically valid double blind test that shows any difference in perception.)

      I admire the Ogg Vorbis project for creating a free codec that may not be patent-encumbered, but my cars and my iPod don't play ogg files. Considering that I think of my cars as my personal listening studio, well, they're first on the importance list when it comes to compatibility. MP3 for me, and it will be for the foreseeable future.

    22. Re:is storage that big of an issue anymore? by oggiejnr · · Score: 1

      Nobody in their right mind would use a sampling rate of 256khz

      Not entirely true. DSD uses sample rates of the order of 4MHz but at only one bit and many sound cards internally use an oversampling technique at the frequency range you talk about, but only a handful of bits.

    23. Re:is storage that big of an issue anymore? by NMerriam · · Score: 4

      Sorry, I don't take their word when I can tell IMMEDIATELY when I'm listening to an MP3. Their double blind test sucked apparently.


      You don't have to take their word for it -- take the tests yourself. Or make your own, install ABX software and see if you can tell to any statistically significant consistency when you're listening to the original CD rip vs a 320kbps MP3. You'll be in a pretty small group if you can.

      It's not like this is all being done in a dark room by a cabal somewhere. Put your ego where your mouth is -- lots of people "know" that they have to have the best possible quality, and then find out the hard way that they can't tell a 128kbps AAC from a DAT master when asked to prove it in a double-blind ABX test.
      --
      Recursive: Adj. See Recursive.
    24. Re:is storage that big of an issue anymore? by greed · · Score: 1

      There are a LOT of crap MP3 encoders and decoders.

      Stuff that deals with Other Formats (Ogg, FLAC, AAC, ALAC) tends to not be as crap, just for the simple reason that they are going to the trouble of making something better than lowest-common-denominator.

    25. Re:is storage that big of an issue anymore? by TeknoHog · · Score: 1

      Why not? Beacause at some point you reach the point of diminishing returns.

      If you start with CD quality audio (or any given uncompressed digital format), lossless is the absolute best you can do quality-wise while saving some space. There's nothing subjective about lossless formats, they don't try to second guess anything about human hearing or your audio gear. I like them for this concept, they're like unix in the sense that they do the job with no fuss.

      There's no 'point' of diminishing returns about lossy formats, there's just a vast grey area that depends on lots of subjective factors.

      --
      Escher was the first MC and Giger invented the HR department.
    26. Re:is storage that big of an issue anymore? by Petrushka · · Score: 1

      Er, you're wrong.

    27. Re:is storage that big of an issue anymore? by CRCulver · · Score: 4, Informative

      Ogg Vorbis is the Xiph.org foundation's lossy format. FLAC is the Xiph.org foundation's lossless format. Clear now?

    28. Re:is storage that big of an issue anymore? by Sciros · · Score: 1

      Basically, because my car can't read mp3 DVDs. (*let alone* FLAC files altogether!) If all "data CD" players were replaced by "data DVD" players, then I would care less about file size.

      As for size vs quality, well, with the speakers I usually use (or headphones), I honestly can't tell the difference between lossless and well-compressed music. But that's another topic.

      --
      I like basketball!!1!
    29. Re:is storage that big of an issue anymore? by 91degrees · · Score: 1

      Well, I can't. Even a bat doesn't have sensitivity past the 100KHz range.

    30. Re:is storage that big of an issue anymore? by Mex · · Score: 1

      Mp3, hands down. I tried using Ogg for a while, but there's just no support. When the iPod supports it, then Ogg wins.

      I saw some games using Ogg, and I thought that was super cool. I think Unreal used it.

    31. Re:is storage that big of an issue anymore? by dvNull · · Score: 1

      For a good majority of the people who have portable mp3 players, lossy vs lossless does not matter. I have a great set of headphones for my gaming system because yes sound does matter there. I listen to music on that machine as well and the difference is night and day.

      However when I am out for a walk listening to my mp3s, the earbuds etc are not of high enough quality where lossy vs lossless matters that much. Most of my music is 320kbps so I do like better bitrates but a 20mb VBR mp3 or ogg file does not sound that much different than a 40mb FLAC file of the same song.

    32. Re:is storage that big of an issue anymore? by Anonymous Coward · · Score: 5, Funny

      So I should buy better hardware so I can hear the noise in my MP3s?

    33. Re:is storage that big of an issue anymore? by Anonymous Coward · · Score: 0

      As opposed to MicroSoft? Bad name for any guy to have in any language.

    34. Re:is storage that big of an issue anymore? by fangorious · · Score: 1

      160/192 AAC and FLAC. You could also stream a lower bitrate (128) AAC for people to sample the tracks. I personally will always go for the lossless option if it's something I like enough to keep (I'd rather buy a used CD and rip it myself then use a free lossy file).

    35. Re:is storage that big of an issue anymore? by Dan+Ost · · Score: 0

      Ogg makes me happy since it's better quality for similar file size as mp3.

      If I have to pay for it, make it lossless like flac.

      --

      *sigh* back to work...
    36. Re:is storage that big of an issue anymore? by Stephen+Williams · · Score: 1

      Speaking personally, as a Linux user with stereo speakers and somewhat ropey hearing:

      I'm happy with anything that Audacious and/or mplayer can play. Given the choice, I'll take Vorbis first, MP3 second. FLAC is total overkill for the quality of both my ears and equipment. Bitrate-wise, whatever oggenc produces at quality 5 or 6 is more than fine; or, for MP3, lame --preset standard. Plain stereo is perfect for music; it's what CDs provide, and it's all my equipment can cope with.

      HTH,

      -Stephen

    37. Re:is storage that big of an issue anymore? by jZnat · · Score: 1

      For free: Ogg Vorbis. If I'm paying for the songs and it costs more than the bandwidth costs are, FLAC.

      --
      'Yes, firefox is indeed greater than women. Can women block pops up for you? No. Can Firefox show you naked women? Yes.'
    38. Re:is storage that big of an issue anymore? by dfgchgfxrjtdhgh.jjhv · · Score: 1

      offer different formats. do mp3 (lame abr/vbr) & flac, 5.1 too, give people a choice.

    39. Re:is storage that big of an issue anymore? by Yvanhoe · · Score: 1

      Just don't use wma, you never know what happens behind the scenes. And please, *please*, make it easy to download it as a file. mp3 ogg or FLAC is then fine by me.

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    40. Re:is storage that big of an issue anymore? by JohnnyLocust · · Score: 5, Informative

      Ogg Vorbis is the Xiph.org foundation's lossy format. FLAC is the Xiph.org foundation's lossless format. Clear now?


      Ogg is Xiph.org foundation's streaming container format. Vorbis is Xiph.org foundation's lossy audio codec. FLAC is Xiph.org foundation's lossless audio codec. Everyone's clear now :)
    41. Re:is storage that big of an issue anymore? by richlv · · Score: 0

      since you asked... i personally would prefer a good quality ogg.
      flacs might be lossless, but i don't have equipment or hearing to distinguish a flac from 192 vbr ogg or something :)

      of course, providing both could please also audiophiles, while allowing to keep diskspace requirement and download time lower.

      --
      Rich
    42. Re:is storage that big of an issue anymore? by pkulak · · Score: 1

      Why yes, it is. I can get a lot more music on a 4-gig iPhone with a lossy codec then a lossless one. All my music compressed with FLAC wouldn't even fit on an 80-gig iPod. Portable storage doesn't tend to get much bigger then it needs to, and it needs to be large enough for lossy codecs.

    43. Re:is storage that big of an issue anymore? by imbaczek · · Score: 2

      google rockbox.

    44. Re:is storage that big of an issue anymore? by softchill · · Score: 1

      can you REALLY tell the difference between 256khz and 512khz (hint: if you say 'yes', you are lying).
      Of course, I can (-256khz), I've been in elementary school ! Dont you ?
    45. Re:is storage that big of an issue anymore? by Anonymous Coward · · Score: 0

      I chatted to a studio engineer once, and he basically said (we were down the pub so I cannot remember exactly) that the microphones used for recordings do have limitations at the top and low frequency ranges. So, even if you do take a perfect 1024kbps recording, you *still* won't be getting the kind of sound you'd get if you were listening to the music live. so you can compress music a fair bit without losing anything. He was particularly scating about audiophiles who have the kind of super cables, super speakers et al, as the sound source isn't good enough for them.

    46. Re:is storage that big of an issue anymore? by Random+Destruction · · Score: 0

      Mp3 encoded at -V0 with lame 3.97.

      --
      :x
    47. Re:is storage that big of an issue anymore? by Hatta · · Score: 1

      can you REALLY tell the difference between 256khz and 512khz (hint: if you say 'yes', you are lying).

      If you can't then your hardware for listening sucks. Put on a set of great headphones and tell me you can't hear the noise in a 256k lossy music file created from a CD. Make a FLAC of that same file and tell me if you hear that noise.


      So what you're saying is, you're a liar. Try using your oh-so-great headphones with an ABX comparator and tell me where that noise is.
      --
      Give me Classic Slashdot or give me death!
    48. Re:is storage that big of an issue anymore? by TheRaven64 · · Score: 3, Insightful

      Most of my music is 320kbps so I do like better bitrates but a 20mb VBR mp3 or ogg file does not sound that much different than a 40mb FLAC file of the same song. If you are using a hard-drive based player, however, then the number of disk reads is directly proportional to your disk rate, and your battery life is inversely proportional.
      --
      I am TheRaven on Soylent News
    49. Re:is storage that big of an issue anymore? by mackyrae · · Score: 1

      I'd like to see ogg more (and I was very happy to see 20 songs for download in .ogg format on Bijelo Dugme's website), but I know my mp3 player doesn't support it. As soon as the firmware is totally cracked on it, I'm Rockboxing it and making it ogg-compatible though. Why not offer high-bitrate mp3 and average-bitrate oggs? The sound quality will be high on both. The mp3s may be a bit bigger of files, but users of mp3 players can use them, and then if people who keep their music on their computers can use ogg and have smaller files with the high-quality sound.

      --
      look! it's a bird, it's a plane, it's....a girl? yes, a girl browsing Slashdot on Linux
    50. Re:is storage that big of an issue anymore? by alx5000 · · Score: 3, Funny

      I want my... I want my Mp3...
      I want my... I want my Mp3...

      Now look at them Lucents
      That's the way you do it
      You play your music on your Mp3
      That ain't workin'!
      That's the way you do it
      Get your money for patents
      and your suits for free

      Now that ain't workin'
      That's the way you do it
      Lemme tell you these guys ain't dumb
      Maybe get a lawsuit for your little codec
      Maybe get a lawsuit for your Zune

      We gotta install class action lawyers
      Custom codec circuitery
      We gotta move these patent infringements
      We gotta move these Alcatel bills

      [...]

      --
      My 0.02 cents
    51. Re:is storage that big of an issue anymore? by mczak · · Score: 4, Funny

      I sure can, 512khz is an octave higher than 256 khz Oh a bat reading slashdot. You sure have good ears if you can hear those frequencies!
    52. Re:is storage that big of an issue anymore? by dosius · · Score: 1

      I have a site under construction that offers 192 kbps ogg vorbis Sailor Moon music (competing with a much older and more established site offering 64 kbps ogg vorbis). In my IRC channel I offer FLAC of everything on the site.

      -uso.

      --
      What you hear in the ear, preach from the rooftop Matthew 10.27b
    53. Re:is storage that big of an issue anymore? by indigest · · Score: 1

      This page lists a bat's hearing range as 2KHz to 110KHz. The human is listed as 64Hz to 23KHz. The 256KHz and 512KHz sampled recordings can fully represent frequencies up to 128KHz and 256KHz respectively, making them indistinguishable to all but the porpoise.

      Anyhow, I suspect the GP and GGP are either porpoises or accidentally referring to bitrate instead of sampling frequency.

    54. Re:is storage that big of an issue anymore? by Delkster · · Score: 1

      I admire the Ogg Vorbis project for creating a free codec that may not be patent-encumbered, but my cars and my iPod don't play ogg files.

      If you admire the project and its achievements, why did you buy a player that won't play but a couple of more or less non-free formats? This isn't a troll, it's a honest question.

      I can see it that it may be very difficult to find a car audio system that will play vorbis (or anything even remotely modern), and that many people actually have quite old systems in their cars that they aren't willing to replace yet. However, there's a variety of portable players available, and I'm sure the average Slashdotter is knowledgeable enough to understand that the iPod isn't the only thing there is. Many other players probably have enough features, at least compared to the iPod. I don't know about audio quality -- I've been led to believe that the iPod is actually quite decent at that, for a portable player -- but I find it hard to believe that it's impossible to find a player that both supports the features you need (including file and audio format support) and provides decent quality.

      If the true reason is that you just don't care, hell, say so. It's not like anyone -- even a zealot like me -- will come and attack you over it. But I don't understand why people who claim to care still never make their choices based on that.

    55. Re:is storage that big of an issue anymore? by Frank+T.+Lofaro+Jr. · · Score: 2, Funny

      It's a better name than GIMP.

      --
      Just because it CAN be done, doesn't mean it should!
    56. Re:is storage that big of an issue anymore? by Jesselnz · · Score: 5, Informative

      iPods can play ogg/flac files, as can any mp3 player supported by Rockbox.

      http://rockbox.org

    57. Re:is storage that big of an issue anymore? by drix · · Score: 1

      Egg-zactly. Think about how far storage and bandwidth have come in the last five years and then ask yourself if you really see the need for lossy audio compression continuing indefinitely. While it may always be the case that you can store/stream twice as much using a lossy format, sooner or later the difference will be pointless. The way things are going, the iPod of 2012 is going to hold a couple hundred gigs of music, possibly even a terabyte. Do I really care if I have one or two years of continuous portable audio at my disposal? Similarly, even now the difference between downloading a full FLACd album and a full VBR MP3 version on a broadband link is about 30 minutes. Put simply, MP3 et al. are headed the way of the dodo (except maybe for mobile devices.)

      --

      I think there is a world market for maybe five personal web logs.
    58. Re:is storage that big of an issue anymore? by iMySti · · Score: 1

      I like just a standard mp3, its common, its compatible, its nice. If I want the absolute best in sound I'll generally buy the CD (as directly from the artist as is possible) then rip it to FLAC myself.

    59. Re:is storage that big of an issue anymore? by dextromulous · · Score: 1

      DSD uses sample rates of the order of 4MHz

      <flamebait>Yes, and DSD is not what people in their right mind use ;-)</flamebait>

      From Why 1-Bit Sigma-Delta Conversion is Unsuitable for High-Quality Applications :

      The manufacturers of high-quality converters struggled mightily to produce 1-bit devices that met the performance goals of the industry. But, they could never eliminate all the undesirable artefacts of such converters, and after more than a decade of trying, they came to the realization that they could produce better performance by using multi-bit converter architectures in their products.

      Anyway, you are technically correct in pointint out the flaw in my wording. People use multi-gigasample ADCs when doing things not related to audio. And yes, many audio-frequency ADCs do oversampling internally... but the output is still on the order of 44 to 96 kHz at full-bit width (16/24 bits).

      --
      There are two types of people in the world: those who divide people into two types and those who don't.
    60. Re:is storage that big of an issue anymore? by Dantu · · Score: 1

      why did you buy a player that won't play but a couple of more or less non-free formats? .....If the true reason is that you just don't care, hell, say so

      I can't speak for the grandparent, but I'm in the same situation. I wanted a player that would handle ogg Vorbis, and I had dozens to chose from a local shops, and none of them did. The problem is that you don't just have to want Vorbis to get it, you more-or-less have to demand it, and be willing to sacrifice convenience (when buying) and possibly price/form-factor to get it. Granted that was about a year ago. I hope things have/do change.

    61. Re:is storage that big of an issue anymore? by Frank+T.+Lofaro+Jr. · · Score: 3, Funny

      I have a patent pending algorithm that allows reproduction above the Nyquist limit by using a reverse-aliasing predictor transform.

      It can represent up to the sampling rate, instead of half the sample rate.

      Using complex elements in the transformation matrix one can get 2X, but that causes many terms in the transform to not cancel out until the end, and thus uses too much RAM (O(N^2)) for embedded applications. I've even got it up to 8X the sample rate using quaternions, but the exponentially increased complexity makes it impractical even for the desktop (slower than real-time on a 3 GHz PC).

      --
      Just because it CAN be done, doesn't mean it should!
    62. Re:is storage that big of an issue anymore? by Anonymous Coward · · Score: 1
      If you admire the project and its achievements, why did you buy a player that won't play but a couple of more or less non-free formats? ... But I don't understand why people who claim to care still never make their choices based on that.

      First, I'm not the original poster

      That said, I also admire the program, but the reality is its not a high priority. My music collection isn't Ogg, it was MP3, fully supported by the iPod. And now that I've ripped my CD collection, its in a mix of Apple Lossless (also an open standard, supposedly Apple considered FLAC but found it lacking a few desired features) thats then re-encoded to DRM free 192kbps MPEG4 AAC files. I like the interface, having suffered through 2 earlier digital music players (Sony & Dell), I can assure you I'm not driven by silly ads to buy my player (though I have purchased the "Fratellis" song "Flathead", man thats addictive).

      Now, if Apple asks me, I say yes, I want Ogg support. I submit that request every time I get a chance. But I care more about the interface than the brand of tire, if you know what I mean. This isn't a religious war, and its not a fight for musical freedom; its a format that promises better sound quality than MP3...

    63. Re:is storage that big of an issue anymore? by afidel · · Score: 3, Informative

      Yep, MP3 only sucks with a bad encoder (most of them). Using Fraunhoffer or LAME you can get files that 99+% of the time can't be distinguished from the original at ~220Kbps VBR. AACPlus amazingly sounds good (not great) at 48Kbps (see somafm.com), we've come a long way since the days of 128Kbps CBR MP3's from crappy encoders.

      --
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    64. Re:is storage that big of an issue anymore? by charlieman · · Score: 0

      Yeah, couldn't they just call it media? i mean it's just a container and 8.3 days are over... a .media file would make much more sense than .ogg

    65. Re:is storage that big of an issue anymore? by brezel · · Score: 1

      can you REALLY tell the difference between 256khz and 512khz (hint: if you say 'yes', you are lying) don't you think it's kinda arrogant to call people liars just because your hearing sucks? also you're confusing khz with kbps so i doubt you have any idea what you are talking about.

    66. Re:is storage that big of an issue anymore? by electrosoccertux · · Score: 1

      I usually choose MP3, simply because I know it will work with anything/everything that I buy (including some cheap $20 cd player from walmart; I can just burn a data disc of the MP3's and boom there's 700MB worth of compressed audio right there on one disc). Until Vorbis becomes a de facto standard I won't be downloading/ripping in it. WMA is a NO, for the same reason AAC is IMO: doesn't play on everything. Vorbis and Flac are the only formats I can imagine becoming universal-- if there aren't licensing fees associated with their support then there's no reason not to include them.

      Bitrate-- I've found 256kbps CBR, or the "extreme" VBR setting (~240kbps IIRC) to be nearly indestinguishable to the CD. Only one time have I ever noticed a difference-- when a cymbol is a solo instrument for a few moments and slowly fades out. For this, even 320kbps MP3 won't cut it. Haven't ripped it to Vorbis so I can't comment on the sound quality there. While the difference between my CD and the MP3 is pretty large, that _is_ the only time I've noticed a difference between the CD/MP3 from CD I make. So it's really not a big deal; certainly a large enough one to make me consider FLAC or even want to be able to download it.

      Surround sound? Meh...only have two ears and most of the time I'll be listening to the music I'll only be using two speakers/headphones. I have a surround sound system, and while I haven't heard many songs made specifically for 5.1, the ones I have heard were not special enough for me, if I were a writer/band tech guy, to bother putting in the extra effort (how much?) to split the audio into 6 channels. I don't know the specifics but I can imagine splitting the audio into specific channels would only detract from a "standard" listening experience (different recievers, different speaker to subwoofer frequency cutovers, etc.). I'm not an expert so I may be wrong, but I imagine the effect would be similar to what you get when you master tracks on speakers with a non linear amplitude frequency response-- your speakers might be lacking is bass, so you turn up the source bass, and then when somebody puts it into their system (that has good bass) the music sounds distorted.

      Of course the most important thing would be to look at your audience and cater to their desires. Do you attract the techno-and-audiophile sort that will spend $1200 on his copper wires (and refuses to use optical) so that he can "feel" the music? If so, providing your audio in FLAC is a must; 96khz sample rate, too. Otherwise I imagine a 256kbps MP3 would be fine. But then again, 640K should have been enough for anyone. :)

      Would there be anything keeping you from providing it in multiple formats? Then people could get the one they prefer. Put in a FLAC recording and perhaps charge a little extra for it and then the buyer can convert the lossless to any bitrate he desires.

      Hope this has been of help; good luck.

    67. Re:is storage that big of an issue anymore? by Jherek+Carnelian · · Score: 2, Informative

      Do like that site in Russia does - keep a lossless copy on the backend and then allow the customer to specify the format and bitrate and then do a transcode on the fly. You can make it simple for non-geeks by providing a short list of typical encodings with short descriptions as to what they are good for, and then charge less for the lower-quality versions (or charge more for the higher-quality, just depends on you look at it). You could even pre-encode a couple of common formats if you worry about cpu utilization on the server.

      5.1 is nice - you would have to go with AC3 and DTS (preferrably full-bitrate DTS) to have a chance of any wide-spread interest but it is only nice if mixed by someone who knows what they are doing, otherwise it is just a gimmick.

    68. Re:is storage that big of an issue anymore? by Anonymous Coward · · Score: 0

      Bullshit.... they both are methods to encode music so they are smaller than the original files, they both can be played back via software and hardware. I think that's all a user wants... oh and the best quality they can get for the smallest file size. But since storage isn't really an issue much these days that only leave best quality encoding. Since lossless and lossy are just competing for quality then it becomes obvious the the lossless option is the best. FLAC being optimized for easy playback makes it a perfect choice for portable hardware playback and hence for distribution via web stores.

    69. Re:is storage that big of an issue anymore? by tcc3 · · Score: 1

      I may admire Volvo's dedication to automotive safetly, but that doesnt mean I want to drive a boxy, ugly car.

      Liking the benefits of an open standard doesnt help that most of us have hundreds of mp3 files that need to be supported by whatever device we choose.

      Unfortunately its a chicken and egg scenario - not many people will have very many ogg vorbis files as long as there are few players. Companies dont want to make a player that supports a format with limited consumer interest.

    70. Re:is storage that big of an issue anymore? by Anonymous Coward · · Score: 0

      wow, you must be a dog from another planet to hear that!

    71. Re:is storage that big of an issue anymore? by tcc3 · · Score: 1

      I second that. I used to have an encoder that would produce a 128k mp3 that was superior to many people's 192k. You cant beat good encoding.

    72. Re:is storage that big of an issue anymore? by JebusIsLord · · Score: 1

      I'm so glad I don't have to come on here and preach this stuff anymore! Yay! People are learning!

      --
      Jeremy
    73. Re:is storage that big of an issue anymore? by fyngyrz · · Score: 1

      128k MP3 here as well.

      --
      I've fallen off your lawn, and I can't get up.
    74. Re:is storage that big of an issue anymore? by ElBeano · · Score: 2, Insightful

      I've been encoding to ogg vorbis for several years, for personal use and for streaming media servers I manage. I occasionally use mp3 (lame encoded) for compatibility with other devices and for podcasts. I have no problems with playing my ogg files since I use compatible players from iriver and will not own a car audio system without a stereo mini plug. Because I care, others have seen the advantages and converted too. From reading the posts below, there are a lot of sheep reading slashdot.

    75. Re:is storage that big of an issue anymore? by obarthelemy · · Score: 1

      FLAC.

      I'm not paying for compressed music, especially, I'm not paying full price for compressed music. I'd rather compress it myself if and when I went to travel with it.

      --
      The Cloud - because you don't care if your apps and data are up in the air.
    76. Re:is storage that big of an issue anymore? by Anonymous Coward · · Score: 0

      I think the point is that if you can hear the difference between MP3 and uncompressed PCM, you might enjoy the music more.

      You can buy studio monitors for less than a grand nowadays (ATC,KRK,ADM whatever). People spend twice that on a computer screen that will last them two years and don't bat an eyelid. Decent speakers are for life and bring much more joy.

      People forget that there is more to high fidelity than audiophile bullshit.

    77. Re:is storage that big of an issue anymore? by Anonymous Coward · · Score: 0

      "I chatted to a studio engineer once, and he basically said (we were down the pub so I cannot remember exactly) that the microphones used for recordings do have limitations at the top and low frequency ranges. "

      The problem is not the frequency response. Check out the sennheiser MKH 800. Clean up to 50Khz.

      The problem is the terrible distortion all loudspeaker systems have, and the limitations of capturing a three dimensional space with a couple of two dimensional, one inch size mic diaphragms.

      Anyway, even with the best monitoring rigs I've heard, the illusion is ruined once you turn your head and the recorded room does not respond as it would if you were actually there.

    78. Re:is storage that big of an issue anymore? by Johnny+O · · Score: 1

      iriver FTW

    79. Re:is storage that big of an issue anymore? by JAFSlashdotter · · Score: 1

      When music files are available on a website, which format makes you happiest?
      I'd like one lossless (I'd prefer FLAC) and the lossy form of your choice (I suggest OGG at a decent bitrate, but if you feel comfortable with MP3, that's fine). I will grab the FLAC and encode to OGG myself if I need it compressed.
      --
      We apologize for the preceding message. All those responsible have been sacked.
    80. Re:is storage that big of an issue anymore? by fucksl4shd0t · · Score: 1

      I can see the difference between 60fps and 72fps too, as long as my monitor has a refresh rate that handles both, of course. The human eye can see up to about 90fps, anything between actual frames is blurred. So a human eye can distinguish between 90fps games and 90fps games with motion blurring (good motion blurring, mind you). So that's not really surprising that you have a friend that can tell the difference. What's more surprising is that you can't...

      --
      Like what I said? You might like my music
    81. Re:is storage that big of an issue anymore? by Yartrebo · · Score: 1

      And I'm sure it'll work on any input, including random data.

      Then again, considering what has been issued by the Patent Office in the past, I wouldn't be surprised if you get the patent, but I will be about as shocked if it works as if entropy were shown to be false.

    82. Re:is storage that big of an issue anymore? by ouachiski · · Score: 1

      To me the easiest way to pick out a lossy codec from a lossless is to listen to the symbols. Most head phones ear buds or bundled component speaker systems cant reproduce extreme highs clearly and thats why most people cant tell the difference between lossy and lossless but get your self a decent set of speakers, a decent player to play them on (MP3 players wont cut it) and any audio file that you have in original quality and compressed in a lossless format and listen to the symbols. There is a huge difference.

      --
      sorry for my comments, I'm drunk
    83. Re:is storage that big of an issue anymore? by HeroreV · · Score: 1

      Vorbis is an audio codec. Ogg is just a container format. "Ogg Vorbis" refers to Vorbis audio in an Ogg container. The term "Ogg Vorbis" is about as stupid as "MP4 AAC" or "AVI ASP".

    84. Re:is storage that big of an issue anymore? by Vintermann · · Score: 2, Insightful

      These days I'm grateful if it plays non-DRM-encumbered formats, let alone open formats :-/

      --
      xkcd is not in the sudoers file. This incident will be reported.
    85. Re:is storage that big of an issue anymore? by Vintermann · · Score: 1

      Installing Linux on a latest-firmware 1G nano is perhaps a bit of an adventure? I couldn't even find out for sure if it was possible, so I decided I hadn't time to spend a day trying. That said, I know non-geek, non-linux thirteen-year olds who have managed to install it on their older models with no trouble. GameBoy emulator as well, apparently.

      --
      xkcd is not in the sudoers file. This incident will be reported.
    86. Re:is storage that big of an issue anymore? by bzipitidoo · · Score: 2, Interesting

      Yes, and I'll add that vorbis has superior sound quality. mp3 degrades rapidly when you go below 128kpbs while vorbis is still very good at 96kbps. To get transparent sound out of the mp3 format, some people feel they have to push the bitrate all the way up to 320kbps. With that high a bitrate, might as well just use FLAC. For most music, vorbis achieves transparency at 192kpbs.

      I keep an eye on http://wiki.xiph.org/VorbisHardware . Next time I get a car radio, I'd like one with an input jack but without a CD player. Take some of the complexity and expense out of the car radio and let the portable music player handle the decoding and reading of media be that from a CD, or flash memory or a mini HD. I'd like the car radio to be like a home stereo amp and tuner and nothing more. So far, I haven't seen anything that fits.

      --
      Intellectual Property is a monopolistic, selfish, and defective concept. It is "tyranny over the mind of man"
    87. Re:is storage that big of an issue anymore? by Alphager · · Score: 1

      The real answer is: let me choose. Offer me -a lossless format -low-quality mp3 (192 kb/s) -high quality mp3 (320kb/s VBR) -low quality OGG Vorbis -high quality OGG Vorbis

    88. Re:is storage that big of an issue anymore? by Bert64 · · Score: 1

      Most cars didn't have CD players a few years ago, and still most don't support data CDs containing mp3s by default. You have to install a third party player into your car, which most people do anyway because the default ones fitted by vehicle makers are often rather poor.

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    89. Re:is storage that big of an issue anymore? by Delkster · · Score: 1

      Very true, but I'm not sure I'd want to buy an iPod just so that I could install third-party firmware on it to get support for features that some other players offer out of the box. (It's true, though, that Rockbox has more features than probably the official firmware of any portable player, but still.)

      If the part of the price that accounts for the development costs of the original firmware could be directed to the Rockbox developers rather than to Apple (whose firmware I wouldn't be using anyway), it'd be a clear deal.

      If I already owned an iPod, I'd be very interested in Rockbox, though, and it's one of the projects that would definitely deserve my support.

    90. Re:is storage that big of an issue anymore? by caluml · · Score: 2, Insightful

      I used to prefer ogg on principle, but frankly I'm too lazy. I have a swim-proof mp3 player and anything can play mp3s. I got tired of fighting $5 mp3 players, mp3 players in cars, and mp3-only device categories.

      Yep. And the date that the patent expires isn't that far away now.

    91. Re:is storage that big of an issue anymore? by caluml · · Score: 1
      I gave up on a separate player once I bought my latest phone.
      • FM Radio.
      • Wireless LAN.
      • Bluetooth
      • SIP client. (See my homepage for details on how to get this).
      • 3G.
      • MP3 player.
      • 3MP camera/video
      • Safari Browser
      Lots of other stuff. Oh, and it makes phonecalls too.
      The only thing I would like is a GPS receiver that I could access from within Java on the handset.
    92. Re:is storage that big of an issue anymore? by Ithika · · Score: 1

      Liking the benefits of an open standard doesnt help that most of us have hundreds of mp3 files that need to be supported by whatever device we choose. Oh no! My ogg-playing device won't play all my mp3s! Eh? I think the only device in the history of the universe not to play mp3s was that ridiculous ATRAC thing that Sony came out with.

    93. Re:is storage that big of an issue anymore? by Anonymous Coward · · Score: 0

      FLAC is far superior to any lossy formats

      Apples and oranges. Of course lossless compression is "superior" to lossy if you need an exact bit-for-bit copy of your master -- it's the only solution, unless you can deal with uncompessed audio. On the other hand, lossy is clearly "superior" when you need to save bandwidth or disk space. Likewise, it's the only solution for that application. There's nothing to argue about: they are simply different tools for different jobs.

      To be clear, lossless compression is typically used for archiving (permanent storage), while lossy compression is typically used for portability (temporary storage). For example, I have my entire cd collection archived in FLAC format: exact, bit-for-bit copies of my original masters. I wouldn't even think of using a lossy format for this purpose -- that wouldn't really be "archiving", would it? However, when I want to take my music on the road, I convert to a lossy format and use those copies. Why? Because I can hold probably 5-10x as much music that way.

      Again, different tools for different jobs. They're not at odds with each other; there's no competition here. So for christ's sake, let's stop arguing over whether one can tell the difference between 256Kbps MP3 and FLAC. It doesn't matter, because regardless of whether you can tell, the fact is that one is bit-for-bit identical to the master when you decompress it, and the other is not, and there's a very good reason for that!

    94. Re:is storage that big of an issue anymore? by Demerara · · Score: 1

      ....on iTunes, no-one knows you're a dog....

      --
      Backward%20compatibility%20is%20over-rated
    95. Re:is storage that big of an issue anymore? by Anonymous Coward · · Score: 0

      Really? Hmmm... I somehow doubt it. Try some double blind testing and see how you do. Encode some track with LAME VBR at different rates from 128 up to whatever the max is and see if you can rank them correctly. I would be really impressed if you could tell the difference, whether on an iPod or with Wilson WATT/Mark Levinson/$1 million dollar per foot cables.

    96. Re:is storage that big of an issue anymore? by tuffy · · Score: 1

      Not to mention WAV files can't be streamed at all as-is. Miss the "fmt" chunk at the front of the file and you're out of luck. It should be easy enough to build a PCM container format which can be streamed (complete with sync bits, frame headers and so forth) but FLAC's done all of that already.

      --

      Ita erat quando hic adveni.

    97. Re:is storage that big of an issue anymore? by Sloppy · · Score: 1

      When music files are available on a website, which format makes you happiest?

      It depends on why and how the music is being offered.

      If it is for sampling, e.g. "Check out our band" then lossy is fine. Compress the hell out of it. 64 Kbps. Vorbis preferred, but frankly, even mp3 is ok.

      If it is for long-term use, e.g. "Buy our music," then FLAC is the best way to go, with wav/aiff being second best. Let the end-user decide how/if they're going to compress it for their playback device.

      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    98. Re:is storage that big of an issue anymore? by Cadallin · · Score: 2, Interesting
      No, you buy better hardware so that when you listen to high quality classical or other acoustic recordings, you have the dynamic range and frequency response to actually hear both the loud and the quiet parts of the music. The sounds of violin, cello, cymbals, or piano (as in a real concert grand) get damaged by lossy encoding.

      When listening to hyper-compressed pop or electronica, yes, there's no point. I do indeed doubt its possible to tell the difference between such music encoded lossily at reasonable bitrates and lossless encodings. Enjoy. Those of us who enjoy classical need better equipment, of course our equipment also tends to be brutally revealing of the poor mastering practices used for pop music.

    99. Re:is storage that big of an issue anymore? by tcc3 · · Score: 1

      Of course youre right. Its suicidal to make a player that doesnt play mp3s. But my point is that OV doesnt see wide adoption because it isnt a major player feature and vice versa.

      Most people arent going to hamstring their player choice just to support a new format.

      As a side note I always found it amusing that Sony named their crappy proprietary audio format ATRAC - which is phonetically very similar to 8-track. Try it, say it fast. =)

    100. Re:is storage that big of an issue anymore? by VincenzoRomano · · Score: 1

      Storage can be an issue everywhere storage is limited and not implemented as hard disks or other similar media.

      --
      Maybe Computers will never be as intelligent as Humans.
      For sure they won't ever become so stupid. [VR-1988]
    101. Re:is storage that big of an issue anymore? by babyrat · · Score: 1

      but your iPod could... http://www.rockbox.org/twiki/bin/view/Main/Feature Comparison

      ipod+rockbox+(line in | fm transmitter) = ogg in car

    102. Re:is storage that big of an issue anymore? by Bob+Uhl · · Score: 2, Informative

      I'd like to see a statistically valid double blind test that shows any difference in perception.

      Better than a simple double-blind test: a (double-blind, of course) triangle test. In a triangle test, each subject is given three samples of two substances and is asked which two are the same, and which he prefers. Answers to the second question are only counted if the first question is correct.

      This is used a lot of in beer tastings, in order to help eliminate a little bit of untrustworthiness from the results.

    103. Re:is storage that big of an issue anymore? by Anonymous Coward · · Score: 0

      FLAC or SHN. They're lossless, meaning I can convert them to any damned format I want without losing any more quality than I would lose converting from WAV. And the higher the sampling rate (not bitrate, that's for compressed files), the better.

      But then, I have a pair of good speakers. If all you have is the speakers that came with a PC, converting from WMA to OGG probably won't be audible.

      The mind reading capcha is "forsakes", I forsake surround sound. It's as stupid a concept in 2007 as it was when they came out with "quadrophonic" in the 1970s; worse, in fact, since they've done away with woofers and substituted a single "sub" woofer.

      When I'm in a club or a concert, the band is in front of me. Sound reflects off the walls on the sides and in back. When I'm in my living room, the speakers are in front of me, and the sound reflects (again) off the walls.

      Four channel sound (whare does the 5.1 come from anyway?) could be good in a movie, but they slavishly and stupidly followed the 1970s "quadrophonic" model of having two channels in front and two channels behind. When I saw the Star Wars movie with the wintery planet, the explosions behind me made me look in that direction and completely spoiled the immersion of the movie, as I was no longer on a wintery planet but instead inside a movie theater.

      They need to put a channel at each corner of the screen. When the guy falls off the building screaming, the scream should fall, too. When the rocket blasts off, the sound should rise with the rocket.

      But for music, I only need two channels. I'd rather spend my money on two good components than four components that each only sound half as good.

    104. Re:is storage that big of an issue anymore? by LunaticTippy · · Score: 1

      Ugh, I hope that isn't the way we're headed. I guess I've been lucky. Every audio device I've dealt with plays mp3s just fine. I haven't bought a new one in a while though.

      Before I get depressed about the future of portable audio, I just want to say how happy I am to have low-power no moving part devices. I'd never go back to portable CD players or cassette decks. I used to blow through 4 AAs a day, more for rechargeables. All those motors and belts broke down a lot. Now one AAA and I'm good for several days, and I have never had an mp3 player stop working. There is the 64MB one with no display that I don't use anymore, but it still works. Heh, I paid $60 for that and thought it was a steal.

      --
      Man, you really need that seminar!
    105. Re:is storage that big of an issue anymore? by Yvan256 · · Score: 1

      Because I can still fit about 5 times more content into the same space if I use Vorbis instead of FLAC.

    106. Re:is storage that big of an issue anymore? by Maxo-Texas · · Score: 1

      Well-- out of seven of us, he was the only one that complained about it. Said the game felt jerky and choppy when the rest of us felt it was smooth. I guess my eyes were educated on movies. B) Who needs more than 24fps?

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    107. Re:is storage that big of an issue anymore? by Yvan256 · · Score: 1

      I'm on OS X. If it's not AAC or MP3, I won't bother with it. Sure there is plug-ins to make iTunes compatible with Vorbis, but that won't make it onto my iPod, I'll have to re-encode it to AAC or MP3. As for WMA, I'm not touching that with a 10 feet pole.

      As for bitrate, I'll be ok with 128kbps AAC or 160/192kbps MP3. As for 5.1 surround vs stereo, I'm always using a headset, so 5.1 would be a waste on me.

      As always, the best bet is "lowest denominator". Which would mean MP3, good encoder+good bitrate for the content, and stereo. It will play the same (and with no problems) on pratically any modern computing platform or device.

    108. Re:is storage that big of an issue anymore? by wakingrufus · · Score: 1

      Ogg vorbis is my favourite. my mp3 player (cowon iaudio) supports them. i generally liek 160-192 kbps in mp3s. i think i usually encode my ogg vorbis files at .7 quality i think.

    109. Re:is storage that big of an issue anymore? by zukakog · · Score: 1

      I think that's all a user wants... oh and the best quality they can get for the smallest file size. But since storage isn't really an issue much these days that only leave best quality encoding.
      Based on what? I know plenty of people that are still concerned primarily with storage. I use my Axim X51v as my portable music player. I have a 4GB SD card and a 4GB CF card. I have lossless archives of all my music, but there's no way I could take even 1/8 of it with me on my PDA in that format. I can, however, take it all with me when I convert those archived files to .ogg.
    110. Re:is storage that big of an issue anymore? by fucksl4shd0t · · Score: 1

      Aha, it's not that he could tell the difference, it's that he wanted to whine about it! :) Thanks for clearing that up!

      The other thing is that video games, even near the maximum of what the eye can see, still feel a little weird. They're actually jerky, but the action's so fast it can be hard to identify what's wrong. Hence my brief discussion about motion blurring...:)

      --
      Like what I said? You might like my music
    111. Re:is storage that big of an issue anymore? by Just+Some+Guy · · Score: 1

      If you are using a hard-drive based player, however, then the number of disk reads is directly proportional to your disk rate, and your battery life is inversely proportional.

      Are you sure about that? The platters will be spinning anyway in either case, and both involve long streaming reads of contiguous data. Would it really make a difference if a drive spent 2% of its available time reading FLAC blocks compared to 1% of its time reading an MP3?

      --
      Dewey, what part of this looks like authorities should be involved?
    112. Re:is storage that big of an issue anymore? by TheRaven64 · · Score: 1

      Most of the time, the drive is spun down. My iPod (3G) has a 32MB buffer; it spins up the disk, reads 32MB, then spins it down again. The spin up is the bit that uses the most energy. If you use twice the data rate, you need to spin up the disk twice as often to keep the buffer full.

      --
      I am TheRaven on Soylent News
    113. Re:is storage that big of an issue anymore? by Anonymous Coward · · Score: 0

      In my own blind test that I did with a friend, the LAME MP3 192Kbs file I created was rated the worst by my friend. The Ogg and FLAC file I created were much better. The WMA I made was also better but not dramatically so. Interestingly, I rated the quality of the recordings in the same order he did but I knew how they were encoded and he didn't. Granted, it's not a a scientific test but you would of had to be deaf not to tell the difference. However, I've found the average person can't seem to tell jack shit about the quality of video or audio unless someone points out to them what to listen or look for.

    114. Re:is storage that big of an issue anymore? by DeafByBeheading · · Score: 1

      In case you're wondering, parent is not just talking out of his ass. Mod up.

      --
      Telltale Games: Bone, Sam and Max
  2. The title of the post makes no sense whatsoever... by garcia · · Score: 4, Informative

    And that raises some tantalizing possibilities, including a real long shot: Open-source, royalty-free formats win."

    Yet the title of the article says it's "Open Source's Gain"?

  3. the problem with format patents by timster · · Score: 4, Interesting

    We shouldn't pretend that a patent cloud over MP3 means that everyone will move to Vorbis. The trouble is that the numerous patents for audio compression aren't limited to any specific format; they are patents on ideas and mathematical functions, like all software patents. So it's hard to say that Vorbis doesn't infringe just because it's open. Remember with patents, you are still liable even if you come up with the same idea independently.

    So does anybody really know if there are any patent issues with Vorbis? Has an audit been done somewhere that I haven't heard about?

    --
    I have seen the future, and it is inconvenient.
    1. Re:the problem with format patents by mrchaotica · · Score: 1

      So does anybody really know if there are any patent issues with Vorbis? Has an audit been done somewhere that I haven't heard about?

      I was under the impression that the people who made Vorbis specifically designed it to avoid infringing on any patents.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    2. Re:the problem with format patents by nadamsieee · · Score: 2, Informative

      The trouble is that the numerous patents for audio compression aren't limited to any specific format...

      You mean patents like these..? :(

    3. Re:the problem with format patents by Hrodvitnir · · Score: 4, Funny

      That's what you think! They could be infringing on stuff that hasn't been patented yet. Then they'll be screwed.

      --
      "There are more important things than stopping terrorism. Upholding the Constitution is one of them." - Ars Forumer.
    4. Re:the problem with format patents by massysett · · Score: 4, Informative

      Wikipedia article has a link and says "Although Xiph.Org states it has conducted a patent search that supports its claims, outside parties (notably engineers working on rival formats) have expressed doubt that Vorbis is free of patented technology."

    5. Re:the problem with format patents by Overzeetop · · Score: 2, Insightful

      I understand the attempt at humor, but you may be more correct than you intended. Without really knowing the details, my understanding of this patent was that everybody thought they have already complied, but some portion of the patent was effectively backdated and became a "new" requirement for full licensing. There may yet be patents that Vorbis violates that have not surfaced, which are applicable to the code base and predate the Vorbis development. That would suck.

      --
      Is it just my observation, or are there way too many stupid people in the world?
    6. Re:the problem with format patents by jfengel · · Score: 1

      And they're missing the patent that's relevant to this case: 5341457. Sounds like everybody who uses mp3licensing.com could be in for a nasty surprise.

    7. Re:the problem with format patents by _KiTA_ · · Score: 1


      Wikipedia article has a link and says "Although Xiph.Org states it has conducted a patent search that supports its claims, outside parties (notably engineers working on rival formats) have expressed doubt that Vorbis is free of patented technology."


      Given that the USPTO seems to like giving patents for, you know, anything as long as it says "software", "internet", or "paradigm shift", I have no doubt at all that someone has a patent on something stupid, like "creation of music using digital file input" which would cover it.

      Oh snap, I'm now an outside party that has expressed doubt that Vorbis is free of patented technology*.

      * Note: The patents involved are probably stupid, invalid, submarine patents that would be thrown out if the USPTO wasn't intentionally under-funded.

    8. Re:the problem with format patents by Chryana · · Score: 2

      I was going to post something to that effect, but you beat me to it. So I will add to what you just said the following.
      - as soon as Vorbis gains popularity, you can expect every patent troll out there to search for conflicting patents, so Vorbis may not be any better than another proprietary format in that regard. At the very least, choosing a proprietary format gives you someone to sue if the format you chose is infringing.
      - furthermore, Vorbis is not such a hot choice for portables right now because of poor battery life.The playback time when playing Vorbis may be reduced by as much as 33% as compared to mp3 playback.

    9. Re:the problem with format patents by iminplaya · · Score: 1

      Remember with patents, you are still liable even if you come up with the same idea independently.

      That's sick. It's yet another reason to abolish IP law.

      --
      What?
    10. Re:the problem with format patents by jonwil · · Score: 3, Informative

      I seem to recall that before AOL would allow Nullsoft to add OGG to WinAMP, AOL carried out a through patent search and declared OGG "safe" from patents and therefore safe to include in WinAMP.

    11. Re:the problem with format patents by Anonymous Coward · · Score: 0
      when you can patent stuff like "a method to arithmetically add two integers" everything is automatically suspected to be infringing any patent anywhere. if this continues, than maybe i'll quit IT and go to law school?

      -jl

    12. Re:the problem with format patents by Technician · · Score: 2, Insightful

      We shouldn't pretend that a patent cloud over MP3 means that everyone will move to Vorbis.

      The chilling effect is the fact Microsoft did pay for the MP3 format. Even though they had a fully paid up license, another party claimed otherwise and won. It would be just like having a fully licensed copy of Windows Vista and Apple winning a lawsuit against you for the 3D desktop effects and winning.

      It calls questions the liability of propery licensed software of any kind and expecialy software codecs. Having a license from the license holder is not good enough anymore. This alone may drive the move to formats without such an obvious liability.

      --
      The truth shall set you free!
    13. Re:the problem with format patents by kripkenstein · · Score: 1

      The chilling effect is the fact Microsoft did pay for the MP3 format. Even though they had a fully paid up license, another party claimed otherwise and won.
      No. Well, not unless you believe Microsoft's lawyers. If you believe Alcatel-Lucent's lawyers and the court, then Microsoft did not have a 'fully paid up license'.

      What Microsoft had (according to the ruling) was a license from one body that covers some aspects of MP3. Other aspects of MP3 were covered by other patents, which Microsoft did not have a license for, and for which they refused to pay. The best defense they had seems to be to look pitiful and say 'but we paid!' But finding some kid on your block to license MP3 to you for cheap isn't worth squat if that kid doesn't actually own all the relevant patents. Yes, Fraunhofer was the 'industry-recognized licenser of MP3'. But the fact that most people agree paying Fraunhofer is the thing to do doesn't make it so. The patents are what count, not community opinion.

      At least that is how things work with the patent system in the US. Being a strong supporter of that system, Microsoft have nothing to complain about, I would say, they got what they deserved. So, I would say that there is nothing 'chilling' about this at all - Microsoft did not have licenses, and they got sued, and lost. End of story (for now).
    14. Re:the problem with format patents by Technician · · Score: 1

      If you believe Alcatel-Lucent's lawyers and the court, then Microsoft did not have a 'fully paid up license'.

      So why didn't they sue Fraunhofer for selling the license in the first place? I would hate to buy a copy of Vista and have Apple sue me for having a 3D desktop.

      This is like SCO suing Auto Zone instead of suing Novell, Red Hat, Ubuntu, Knoppix,...

      They sued a licensee, not the licensor. I smell a rat.

      --
      The truth shall set you free!
    15. Re:the problem with format patents by kripkenstein · · Score: 1

      So why didn't they sue Fraunhofer for selling the license in the first place? I would hate to buy a copy of Vista and have Apple sue me for having a 3D desktop.

      Perhaps I don't understand your point (please explain again if so), but why sue Fraunhofer? Fraunhofer do have patents to part of MP3 functionality, and they are fully capably of licensing them. Fraunhofer can license their patents, and Alcatel-Lucent can license theirs; apparently, both are needed for a complete system (both encoding and decoding, etc. etc.). So Alcatel-Lucent has no beef with Fraunhofer; in fact, the set of patents derives from work done in cooperation with them.

      Now, if Fraunhofer claimed they were selling complete licenses to MP3 functionality, then Microsoft could, theoretically, sue Fraunhofer (for fraud). Yet Fraunhofer's defense might be, in such a case, that they acted in good faith and were not aware of the implications of the Alcatel-Lucent patents - which might be the complete truth; only fairly recently have Alcatel-Lucent themselves claimed their patents were of relevance.



      This is like SCO suing Auto Zone instead of suing Novell, Red Hat, Ubuntu, Knoppix,...


      Well, this is part of the problem with the patent system. SCO can sue people that use systems, and not just those making them. Since, in fact, the people using the patented systems are committing actual infringement (i.e. using a system that is under patent, without a license).

      As I see it, there are only 2 fishy things about this entire case: (1) Alcatel-Lucent waiting so long to demand their patents be licensed, and (2) that the entire patent system is fishy. Aside from these two things, the case is cut-and-dry: patents were infringed upon, a company refused to pay up, and got sued. The enormous amount of money involved also makes perfect sense, considering that it is for every single Windows user.
    16. Re:the problem with format patents by Anonymous Coward · · Score: 0

      There were some issues with regards to bundling ogg, I'm not sure if a patent search was done, or if it was assumed safe due to its use in many more third party products at that later date (remember, it wasnt included for months/years).

      There is also the issue that patented audio encoding/decoding technologies may have already been licensed when licensing other technologies. Say for example MPC may well utilise many mpeg1-layer2 patented technologies, but if Winamp has already licensed mp2 playback, it may be clear to utilise mpc assuming any other technologies are similarly already licensed, or those technologies are OSS and licensed appropriately.

    17. Re:the problem with format patents by Technician · · Score: 1

      Well, this is part of the problem with the patent system. SCO can sue people that use systems, and not just those making them. Since, in fact, the people using the patented systems are committing actual infringement (i.e. using a system that is under patent, without a license).

      If that is the case, then I better stop using Windows as it is very clear I do not have license to use all the patented systems in it. I need to stop using a DVD player for the same reason.. Um Apple, Sans Disk, RCA, Iriver, and any other MP3 player.. Do any of them have proper licenses to play MP3 files? How is an end user to know?

      Hopefully this case will show how this whole patent thing is wrong and steps will be taken to fix it.

      For those who think the MP3 patent will expire in 2010, you better have old codecs handy. New patented improvements have been rolled into the format. Check the Fraunhofer website for a list of the patents they have in the MP3 format.

      I don't have deep pockets, so I don't expect to be sued for the MP3 players I have.

      --
      The truth shall set you free!
    18. Re:the problem with format patents by kripkenstein · · Score: 1

      If that is the case, then I better stop using Windows as it is very clear I do not have license to use all the patented systems in it. I need to stop using a DVD player for the same reason.. Um Apple, Sans Disk, RCA, Iriver, and any other MP3 player.. Do any of them have proper licenses to play MP3 files? How is an end user to know?

      Exactly, the end-user cannot know such things. To prevent these issues, generally the vendors promise to indemnify their customers. This is exactly why Microsoft is in the lawsuit with Alcatel-Lucent (hardware vendors were targeted first; Microsoft stepped in). Likewise, in recent years we have seen more Linux vendors offering indemnification. Sadly, under the current patent system, this is necessary.
    19. Re:the problem with format patents by tim90402 · · Score: 1

      Yes, it could well go in the opposite direction: small companies using Vorbis can't afford royalties and get shut down; Microsoft pays the settlement/royalties on mp3 etc. and passes the cost on to all Windows users.

  4. Everyone's thinking this ... by iknowcss · · Score: 4, Insightful

    If mp3 gets fazed out, doesn't any one else get the sick feeling that the next "de facto" may be an inherently DRM encumbered format? This could be terrible. Hopefully ogg will take off more.

    --
    Life is rarely fair. Cherish the moments when there is a right answer.
    1. Re:Everyone's thinking this ... by Anonymous Coward · · Score: 0

      My thoughts exactly - mp3 replaced by wma laced with shards of DRM. Great.

    2. Re:Everyone's thinking this ... by Gibberx · · Score: 0

      Portable players are going to play a big part in this. The reason that Apple's DRM isn't a "de facto" standard is because the more people Apple shares their secrets to, the bigger the possibility of an exploit being found. If we were to move away from MP3 completely (which is a long shot, considering the number of players out there that only support MP3), the new "de facto" couldn't be DRM unless some company managed to get a monopoly on the entire market.

      My personal guess is that MP3 is going to stay as the standard for some time now, just like people still use .gif images even though there are patent issues.

    3. Re:Everyone's thinking this ... by koreth · · Score: 1

      Well, there were patent issues -- the GIF patent expired in 2003.

    4. Re:Everyone's thinking this ... by blowdart · · Score: 1

      the more people Apple shares their secrets to, the bigger the possibility of an exploit being found.

      Oh please, when people argue that Windows is targeted more because it's popular slashdot dismisses that, but suddenly it's acceptable when it refers to Apple's DRM scheme. Microsoft's DRM is licensed, and used by numerous third party players (both hardware and software) and it has stood up better to cracks than FairPlay

    5. Re:Everyone's thinking this ... by Have+Blue · · Score: 2, Informative

      The natural successor to MP3 is AAC. And before someone starts complaining about Apple, AAC is just as much of an open standard as MP3 is, and does not include any DRM.

    6. Re:Everyone's thinking this ... by steelfood · · Score: 4, Interesting

      Yes and yes!!! Bingo!

      A bit of strategic nudging from the RIAA here and there with their lawyers, and we might just see many of the large commercial audio tools (rippers and players) entirely drop non-drm format support in an upcoming version. iTMS for example, might entirely drop their mp3 encoding support.

      Of course, in reality, mp3's won't be going anywhere, patent violation or not; it's far too established. We'll see wma's more often, but private music collections will still be mp3.

      --
      "If a nation expects to be ignorant and free in a state of civilization, it expects what never was and never will be."
    7. Re:Everyone's thinking this ... by fangorious · · Score: 1

      To expand on this AAC is the audio layer of MPEG-4, and requires no licensing for streaming or distributing content using this encoding.

    8. Re:Everyone's thinking this ... by labnet · · Score: 1

      I believe MP3 patents will expire in 5 to 7 years time... so it will all be a moot point by then.

      --
      46137
  5. the big problem by niloroth · · Score: 2, Insightful

    of course is the fact that most people simply refer to digital music, regardless of format, as MP3's. Most people already have a digital music player that will not play FLAK or OGG. People have no desire, or know how to turn their multiple gig music collection into a new format.

    Trust me, i would rather FLAK was the standard, but at least for the moment, it seems to have missed the boat.

    I may of course be entirely wrong.

    --
    09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    1. Re:the big problem by LunaticTippy · · Score: 1

      Trust me, i would rather FLAK was the standard, but at least for the moment, it seems to have missed the boat.
      I may of course be entirely wrong.
      You're definitely wrong about how to spell FLAC.
      --
      Man, you really need that seminar!
    2. Re:the big problem by Anonymous Coward · · Score: 0

      Kut the guy some flak.

    3. Re:the big problem by TheCoelacanth · · Score: 1

      It's only called FLAK by KDE.Everyone else spell codec with a C.

    4. Re:the big problem by LunaticTippy · · Score: 1

      Now THAT is some lossy compression!

      --
      Man, you really need that seminar!
    5. Re:the big problem by Keiseth · · Score: 1

      I don't know about you, but FLAC as wonderful as it is, isn't all that nice for MP3 Players. If you have a 40gb iPod or something, then I'm wrong, but I use and I assume plenty of others use, small, cheap flash based MP3 players that range from 512mb to 8gb, I hear. 1gb seems pretty common; FLAC files will fill that VERY quickly. Is a marginal increase in sound quality worth losing half of the music you could put on the player? Ideal I think would be a high quality lossless format for your PC (FLAC) and a high quality lossy format for MP3 players (Ogg?) and the ability to convert lossless to lossy quickly. Of course, throw in a lack of DRM into that and "ideal" is lost instantly.

  6. Re:The title of the post makes no sense whatsoever by Anonymous Coward · · Score: 1, Informative

    Actually the patents are more broadly defined than just MP3. FLAC, Ogg etc can also be affected.

  7. War war is stupid by Anonymous Coward · · Score: 0

    And that raises some tantalizing possibilities, including a real long shot: Open-source, royalty-free formats win

    Aaaand the more likely possibilty is: more fucking format wars. What fun. Good thing I don't listen to music anymore.

  8. am I the only one who hates forced subject? by Dance_Dance_Karnov · · Score: 1, Troll

    This is all just so much noise and fury signifying nothing. MP3 will never die. Vorbis will never become ubiquitous.

    1. Re:am I the only one who hates forced subject? by bigtangringo · · Score: 1

      Never say "never", grasshopper.

      --
      Yes, I am a smart ass; it's better than the alternative.
    2. Re:am I the only one who hates forced subject? by NDPTAL85 · · Score: 2

      You just said it twice.

      --
      Mac OS X and Windows XP working side by side to fight back the night.
    3. Re:am I the only one who hates forced subject? by Anonymous Coward · · Score: 0

      You quoted Shakespeare!

      Dirty Dirty!

    4. Re:am I the only one who hates forced subject? by Trogre · · Score: 1

      Well mp3 really does need to die. It was a nice wee novelty back in 1997 (yes, ten years ago) when most computers had crappy little multimedia speakers and we didn't care about audio quality at usable bitrates. But, like with XGA screens, the world has moved on and there are much, much better alternatives that are less encumbered with patent evils.

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    5. Re:am I the only one who hates forced subject? by petermgreen · · Score: 1

      no there are slightly better (yes lots of codec authors make claims of same quality at half the bitrate but afaict theese are widely regarded as bullshit) alternatives with far worse hardware and software support.

      just as png has not killed gif and rar/bzip2/7zip have not killed zip it seems unlikely to me that mp3 will die any time soon.

      also patents do expire, this means that old (greater than one patent lifetime) formats have a distinct advantage patent wise as the format itself would be prior-art that could be used against any patent claims. MP3 isn't quite that old yet but when it is that will become a powerfull reason to use it over newer alternatives.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
  9. Microsoft doesn't care by Anonymous Coward · · Score: 0

    They have WMA.

    1. Re:Microsoft doesn't care by fangorious · · Score: 1

      Perhaps you missed the part about MS being on the losing end of a $1.5 billion patent infringement lawsuit. The very event that sparked this whole discussion, subsequently heated up by the addition of a company in Texas suing a handful of companies, including Apple, for what seems to be a patent on portable MP3 players (I could be wrong about what the patent covers, but the patent was originally held by Sigmatel, who makes chips that handle MP3 playback and other stuff).

    2. Re:Microsoft doesn't care by Anonymous Coward · · Score: 0

      Didn't apple dump sigmatel from the iPod last year? If that means that they no longer have the right to make ipods using other chipsets, they may regret that decision :-)

  10. i'm not a fan of microsoft but... by someone1234 · · Score: 4, Insightful

    I don't believe they did any wrong. They even paid Fraunhofer, who were widely known as the owners of the mp3 patent. Not telling anyone that they own any mp3 patent and then jumping at the biggest user is simply evil. This kind of abuse should be punished, even if it was not a pure software patent. M$'s WMP is pure software, so if the patent isn't one, then they wouldn't infringe it! The only good thing was in this that an american company was beaten american style. This might lead to some patent reform.

    --
    Patents Drive Free Software as Hurricanes Drive Construction Industry
    1. Re:i'm not a fan of microsoft but... by Trogre · · Score: 1

      Until you find out that Microsoft's WMA licence for players is an exclusive one, only allowing for inferior (ie higher-bitrate needed for the same quality) formats such as mp3. If your player does Vorbis for example, you can forget about getting a licence for WMA.

      (Personally, I see that as a plan with no drawbacks, but others might see it differently)

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    2. Re:i'm not a fan of microsoft but... by jumpingfred · · Score: 1

      My Iriver plays WMA and vorbis. The current ones seem to as well.
      http://www.iriveramerica.com/prod/ultra/clix/clix- 4GB-white.aspx

    3. Re:i'm not a fan of microsoft but... by the_greywolf · · Score: 1

      Samsung's Yepp (I have a YP-F1XB) plays Vorbis and WMA just fine, TYVM.

      --
      grey wolf
      LET FORTRAN DIE!
    4. Re:i'm not a fan of microsoft but... by pembo13 · · Score: 1

      I believe you speak the truth, I just don't feel sympath for Microsoft: their employees maybe, but not the company.

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    5. Re:i'm not a fan of microsoft but... by ADRA · · Score: 1

      The fact that patents can and will be enforced seemingly at will indicates that the system is broken beyond all control. A better approach would be something a little closer aligned to the trademarks.

      In my ideal word, when someone invents a new technology they should be able to publish the entire specification to a published channel for open scrutiny. Then, there is a fixed amount of time that any patent holders can come forward and say "you're using process X which I've patented". After that set amount of time, the holders patents who don't declare the patent's applicability can never be enforced. They've effectively lost the right to enforce their patent since their window of opportunity to respond lapsed.

      There are three important things that make this effective:
      1. The parents claimed to be infringing doesn't need to be court confirmed, just voiced. This eliminates the 'stealth' patent claims since all enforcible patents are on the table.

      2. It allows for a very very simple process of innovation while leaving the burden of enforcing the patents completely on the patent holders, where I think it should be anyways.

      3. The entire process is an opt-in affair to the innovator because if they choose not to 'publish' their technology, they don't have to share their secrets, but they are not protected from the patent attacks that would surely follow.

      --
      Bye!
    6. Re:i'm not a fan of microsoft but... by farlukar · · Score: 1

      They even paid Fraunhofer, who were widely known as the owners of the mp3 patent.

      The MPEG standard was developed with the help of several companies, and there are a lot of patents involved. Fraunhofer has a patent on a part of mp3 technology, it's just that (until now) they were the only ones to make direct financial gain from it.
      --
      Ceci n'est pas une .sig
    7. Re:i'm not a fan of microsoft but... by Anonymous Coward · · Score: 0

      Fraunhofer has a patent on a part of mp3 technology, it's just that (until now) they were the only ones to make direct financial gain from it.

      Since quite some time licensing of MP3 is handled by Thomson (via mp3licensing.com), on behalf of various patent holders, including Fraunhofer. So saying that only they made a financial gain from it is surely wrong.

  11. Hardware prices are the real issue by ZachPruckowski · · Score: 3, Insightful

    Portable Music Players will play whatever it's cheapest to get hardware for. Hardware decoders for WMA, AAC, and MP3 are easy to find and often high-quality because they're sold in high-volume. By contrast, decoders for Ogg Vorbis are harder to come by, and are less efficient because they're not high-volume (and thus competitively improved). Thus it may be worth it to just take a few-cent royalty hit as opposed to switching to a more expensive, less-efficient hardware decoder.

    1. Re:Hardware prices are the real issue by swimin · · Score: 1

      And yet I have a great device that plays ogg files.

    2. Re:Hardware prices are the real issue by maeka · · Score: 1

      Portable Music Players will play whatever it's cheapest to get hardware for. Hardware decoders for WMA, AAC, and MP3 are easy to find and often high-quality because they're sold in high-volume.


      Try again.

      Name me one of the top 10 selling players that use a hardware decoder.
      Hardware decoders have largely gone the way of 2.5" hard drives.
    3. Re:Hardware prices are the real issue by John+Whitley · · Score: 3, Interesting

      Portable Music Players will play whatever it's cheapest to get hardware for.


      Which is exactly why iPods all use software decoders on general purpose embedded cores. Having a codec-specific chunk of silicon fails to be a solution the instant you want to do anything other than decode (or encode) one specific format. As soon as you need to handle a number of different encoded formats or do both decode and encode, that codec-specific hardware doesn't look so spiffy anymore.
    4. Re:Hardware prices are the real issue by Bertie · · Score: 3, Interesting

      I believe it's also more processor-intensive, so you need faster hardware to do the decoding. It's certainly harder on the batteries in any device that can handle it. On the upside, it's more space-efficient and sounds massively better bit-for-bit, even compared to LAME's best efforts.

      Anyway, moral of the story is: go buy a Samsung Z5. Near enough the same size as an iPod Nano, more solidly built, and just as nice UI-wise, but with more functionality, and about twice the battery life. Sounds great, too. Oh, and it's a fair bit cheaper. Yes, it does Ogg.

    5. Re:Hardware prices are the real issue by MooUK · · Score: 1

      To the best of my knowledge, every single one of the higher-end players including the ipod uses software codecs and a standard processor, rather than hardware decoders. Only the smaller cheapest players, and most flash players, use hardware decoders.

    6. Re:Hardware prices are the real issue by MtViewGuy · · Score: 1

      Two questions need to be asked if we phase out MP3 in favor of Ogg Vorbis format:

      1) Who will provide professional quality tools to encode audio into .OGG format?

      2) Will makers of portable music players offer firmware upgrades to play .OGG files? If not, it could get VERY expensive quickly because people will have to replace their current portable music players with devices designed specifically to decode .OGG files at a cost of anywhere from US$40 to beyond US$300 per player. (ouch!)

    7. Re:Hardware prices are the real issue by Anonymous Coward · · Score: 0

      Hardware, yes, but not portable music players...

      Its too bad that Nortel or JDS could not have made such claims in an attempt to bail themselves out of the flooded optical components market. Its just finally hitting Lucent now. We have warehouses full of this stuff, enough to last decades, perhaps centuries.

      Alcatel makes great pumps, they should split while they still can, before Lucent sucks the remaining life out of them while clinging to a horrifically oversupplied market.

      If you have Lucent stock, sell it now. If you're smart you already have. Should Alcatel split to save itself by all means buy Alcatel, great pumps, steady market (though relatively small).

      Fiber to the home may never happen for the majority. Bye, Bye Lucent.

      In the long run, the use of the mp3 audio file format will be unaffected. It was Fraunhofer's 15 years ago (and Lucent did not object), it will still be Fraunhofer's next year once the death throes of Lucent's optical components divisions have played themselves out.

    8. Re:Hardware prices are the real issue by Anonymous Coward · · Score: 0

      addendum: Edwards is the real name in pumps, with Alcatel as a contender for quality and Varian pulling up the rear in economy and innovation.

    9. Re:Hardware prices are the real issue by evilviper · · Score: 1

      I believe it's also more processor-intensive, so you need faster hardware to do the decoding. It's certainly harder on the batteries in any device that can handle it.

      Vorbis is, but Musepack isn't. Quite the opposite. MPC is faster than MP3s for both encoding and decoding. It's patent-free, and sounds slightly better than Vorbis in most cases... Significantly better in certain cases.

      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
    10. Re:Hardware prices are the real issue by Anonymous Coward · · Score: 0

      iPod. iPod Nano. iPod shuffle.

    11. Re:Hardware prices are the real issue by Anonymous Coward · · Score: 0

      Very interesting how the actual situation you have described which explains this story perfectly is completely ignored while discussions of ogg go on and on and on.

      Clearly this story is not about Lucent vs Microsoft, it is about pushing the ogg format for some strange reason.

    12. Re:Hardware prices are the real issue by maeka · · Score: 1

      iPod.

      Nope - iPod has always used a dual-core ARM PortaPlayer general purpose chip.

      iPod Nano.

      Nope - First generation iPod Nano used a dual-core ARM PortaPlayer general purpose chip. Second generation iPod Nano uses an Apple branded ARM core general purpose chip.

      iPod shuffle

      Nope - First generation iPod shuffle used SigmaTel D-Major STMP3550 general purpose chip with a DSP56004 core. Second generation iPod shuffle uses an unknown chip, but there is no reason to believe they went to a hardware decoder.
    13. Re:Hardware prices are the real issue by Bertie · · Score: 1

      Yeah, Musepack's great, but if you thought Ogg Vorbis was poorly supported on hardware, you ain't seen nuthin' yet...

    14. Re:Hardware prices are the real issue by evilviper · · Score: 1

      Yeah, Musepack's great, but if you thought Ogg Vorbis was poorly supported on hardware, you ain't seen nuthin' yet...

      Sad but true... HOWEVER, rockbox firmware supports musepack, and works on almost all models of iPod (which has, what? 80% of the market or so?).

      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
  12. OGG tried to kill the MP3 by Anonymous Coward · · Score: 1, Funny

    you cant kill the mp3
    the mp3 will live on

    ipod tried to kill the mp3
    but they failed as they were SMITE to the ground

    metallica tried to kill the mp3
    but they failed as they were STRICKEN down to the ground

    RIAA tried to kill the mp3

    ha! ha! ha! ha!

    they FAILED as they were thrown to the ground!!

    aaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAA! yeaaaAAAAAAAAAAAAAAAAAAA!
    aaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAA! yeaaaAAAAAAAAAAAAAAAAAAA!

    ledi aw ledi aw ledi aw ledidii awwwawww

    No one can destroy the mp3
    the mp3 will strike you down with a vicious blow

    we are the vanquished foes of the mp3
    we tried to win for why we do not know ...

  13. Re:standard vs chaos by neutrino38 · · Score: 1

    No: the deal here is to make sure that patent applying to MP3 are expirering someday and that this widespread format can finally used without restriction.

  14. There's a worry here by heretic108 · · Score: 2, Interesting

    Would I be right to worry that when I upgrade to the next Ubuntu release, or update within the release I'm running, that I might find several programs and libraries quietly dropping their MP3 support, leaving me with gigs of unplayable files?

    Are linux distros about to get hit with a torrent of C&D letters?

    OGG won't be able to take over completely from MP3 until most/all home stereos are able to play ogg CDs in the same way they can now play MP3 CDs, and until most/all personal music players can work with ogg files.

    --
    -- In the beginning was the WORD, and the WORD was UNSIGNED, and the main(){} was without form and void...
    1. Re:There's a worry here by dave420 · · Score: 1

      And that's not going to happen. By the time MP3 disappears, something newer will have taken over. Ogg Vorbis has hit a plateau from which it's unlikely to move up from.

    2. Re:There's a worry here by imbaczek · · Score: 5, Funny

      Are linux distros about to get hit with a torrent of C&D letters? Nah, nobody will seed.
    3. Re:There's a worry here by heretic108 · · Score: 1

      This does kick my butt - I need to convert all my MP3s to OGG, and have both formats of every song on disk. Until, of course, some ogg-compatible home stereos and personal players come on the market.

      --
      -- In the beginning was the WORD, and the WORD was UNSIGNED, and the main(){} was without form and void...
    4. Re:There's a worry here by despisethesun · · Score: 1

      Hell would freeze before you're left with "gigs of unplayable" mp3s. Remember that software patents only affect certain parts of the world. There would still be a Free mp3 codec available for Europe, for example. It would technically be illegal for you to install it if you're in a country that has software patents and the creators haven't paid the requested royalties (if any), but I really don't think too many people are going to care.

      --
      This poo is cold.
    5. Re:There's a worry here by dave420 · · Score: 1

      I don't get what the issue is - will all your MP3 players suddenly stop working?

    6. Re:There's a worry here by boojit · · Score: 1

      AFAIK, these patent issues only apply to encoding, not decoding (so rippers, not players). If that's true you'll probably never have to worry about playing your mp3s.

      For encoding, though -- yeah, I think there could be an issue here. Most of the open-source/Linux stuff out there for encoding mp3's uses the LAME encoding stuff (which, don't forget, is widely recognized as the _best_ mp3 encoder there is -- at any price). If patent-holders went after that project, you could well start to see mp3-creating stuff drop from your favorite distros.

      And if that happens, well good riddance, in my book. I've been encoding to ogg Vorbis for years, and I've never looked back. It's just better.

      --booj

    7. Re:There's a worry here by Anonymous Coward · · Score: 0

      I'm in OpenSuSE 10.2. Amarok (and anything else working with xine) does not play MP3 out of the box. It does play OGG though. You have to go out to the Packman repo and grab the mplayer and updated xine-lib packages to get your system to decode MP3.

      I'm currently in the middle of ripping my owned CDs to OGG for playback in Linux.

      Wouldn't this qualify for a Linux distro that doesn't distribute MP3 software?

    8. Re:There's a worry here by orzetto · · Score: 1

      Would I be right to worry that when I upgrade to the next Ubuntu release, or update within the release I'm running, that I might find several programs and libraries quietly dropping their MP3 support, leaving me with gigs of unplayable files?

      You should not worry as this software-patent madness is only about the US, Japan, Australia and few other countries. Europe, India and South Africa (where Ubuntu is from) are still free.

      And, anyway, you can simply write a script to convert all your mp3s into wav and then into ogg: it should not take more than 10 lines in bash, and if this were ever to be a problem such a script would be made available in 10 minutes on Ubuntu's forums.

      --
      Victims of 9/11: <3000. Traffic in the US: >30,000/y
    9. Re:There's a worry here by Trogre · · Score: 2, Interesting

      While not prevalent in the industry yet, but this chip is a start.

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    10. Re:There's a worry here by Max+Littlemore · · Score: 2, Insightful

      ...you can simply write a script to convert all your mp3s into wav and then into ogg

      BZZZZZZZZZZT! No way! At least not for anyone who enjoys listening to music, as distinct from people you enjoy carefully discerning something vaguely musical from a bunch of garbled noise. MP3 and vorbis are both lossy codecs, so the mp3 you start with is already missing information, you convert that to wav, you're still missing that information, you convert that to vorbis, you throw out more information and degrade the audio.

      It's worse than dubbing tape to tape because of the nature of the formats. With tape you get a bit of hiss and mild degradation for each generation, subject to the quality of the equipment you use for dubbing. With lossy digital compression you get crappy sounding artifacts, in the same way as heavily compressing a jpeg gives you visual artifacts. Even though vorbis is technically better than mp3, and subjectively sounds better, it doesn't improve an mp3 sample, it kills it and that's not an option.

      In my case, the only reason I use mp3 at all is that there is a player in my phone. IIRC vorbis is more complicated to decode and therefore more of a drain on power. This may have changed with hardware decoders, but if everything switches to vorbis, I'll need a new player or a new phone and mp3 player because a firmware upgrade wont cut it.

      --
      I don't therefore I'm not.
    11. Re:There's a worry here by incripshin · · Score: 1

      If I can remember way back when, I think redhat 9 was released w/o mp3 support. It certainly has happened, though after using gentoo and slackware (in the case of slackware, I compiled most stuff myself) over the years, I have forgotten the details.

  15. convert by Cytlid · · Score: 3, Interesting

    time sox song.mp3 song.ogg
    22.845u 0.336s 0:23.19 99.9% 0+0k 0+0io 0pf+0w

    Not bad, cpu is only 2.4ghz. This was a 3.5mb mp3 and it ended up as a 2.9mb ogg.

    --
    FLR
    1. Re:convert by goarilla · · Score: 1

      that's nice and all but you're still transrating your file
      and what if say in 3 years after you've deleted your mp3-files the ogg vorbis format is being
      attacked by another money grubbing prick ... what are you gonna do then ?
      convert to yet another lossy format ... and in a decade or so all your music will sound like crap except the albums you've actually bought and can rip at any given time
      Little tip: don't use cd's as coasters!

      just hope some people will have the balls to keep hosting libmad, win32codecs, ...

    2. Re:convert by Anonymous Coward · · Score: 0

      Uh... you're transcoding a file to a lower bitrate, then remarking that it has a small size?

      That means nothing. That, and the lower sound quality, would be the same for any format. Hell, you could just convert it to a lower bitrate MP3 with the same result.

  16. AAC is the most likely winner by TedTodorov · · Score: 5, Insightful

    As much as we may wish for Ogg Vorbis to succeed, the most likely beneficiary is AAC, simply because of iTunes' default settings. I strongly suspect AAC has already caught up to MP3 in popularity.

    Most people just rip their CDs using the defaults, and thanks to the iPod, iTunes is surely the most popular digital audio program out there. I haven't heard with any patent threats to AAC, so I would suspect that more companies and people will move in that direction.

    Bonus: AAC sounds better than MP3 at the same bit rate.

    1. Re:AAC is the most likely winner by Anonymous Coward · · Score: 0

      I strongly suspect AAC has already caught up to MP3 in popularity Haha.

      Do you really?
    2. Re:AAC is the most likely winner by beavioso · · Score: 1

      You do realize that MP3 is part of the MPEG-1 Standard, and that AAC is part of the MPEG-2 standard. Furthermore, the MPEG-2 standard builds on the MPEG-1 standard, so I don't think that would save it from these troubles. Of course, I didn't look at the claims of the patents that were mentioned in the article, but AAC is built upon MP3.

    3. Re:AAC is the most likely winner by stu42j · · Score: 1

      Just because MPEG-1 and MPEG-2 both start with the same 4 letters doesn't mean that the formats are at all similar on the inside.

    4. Re:AAC is the most likely winner by swilver · · Score: 3, Insightful

      I strongly suspect AAC has already caught up to MP3 in popularity.
      Reality check needed here, AAC has nowhere near the penetration of MP3 just because iTunes uses it as a default. People were ripping CD's and playing MP3's long before iTunes even existed (I think I started in 1995 or so), building HUGE collections of MP3's which were shared by the harddisk load (because downloading an MP3 over the internet still took like 15 minutes using a 56k modem). Even now I hardly encounter AAC's (unless they're encoded into an AVI stream).

      As for the story that MP3 infringes on some patents, well it has no impact on how I will use my music. I also seriously doubt AAC will be patent free (or any other audio compression format for that matter), it's just that MP3 is popular right now and it's a nice big target.

    5. Re:AAC is the most likely winner by Sithgunner · · Score: 1

      > I strongly suspect ...
      > iTunes is surely ...
      > I haven't heard ...
      > I would suspect ...
      > AAC sounds better ...

      You are talking in pretty much on your own first person perspective here.

      Just like securities, if there aren't enough attention to that specific thing, it is less exposed to the public for good analysis.

    6. Re:AAC is the most likely winner by Anonymous Coward · · Score: 1, Informative

      I also seriously doubt AAC will be patent free (or any other audio compression format for that matter), it's just that MP3 is popular right now and it's a nice big target.

      It's certainly not patent free, but the licensing is simpler:

      I *believe* that the big problem with MP3 is that it requires licensing fees to distribute/stream (percentage of revenue - http://www.mp3licensing.com/royalty/), whereas AAC does not - you just pay for the license to use the encoder, with the encoder writers paying the fees for licensing to the holders (www.vialicensing.com).

      So, iTunes and Real which both use AAC under their encryption layers and the music companies which distribute through them don't have to pay, except for the one-off encoder licenses for however many simultaneous encodes they need to run.

    7. Re:AAC is the most likely winner by beavioso · · Score: 1

      But Mpeg-2 refers to the Mpeg-1 standard. You need the first to understand certain aspects of the second (e.g. Mpeg-4 standard refers back to the Mpeg-2 standard). However, I am not an expert on what is contained in both, and I was just alluding to the fact that, since TFA doesn't go into detail on what Alcatel-Lucent's patents pertain to, we cannot say that AAC is in the clear.

    8. Re:AAC is the most likely winner by Anonymous Coward · · Score: 0

      "Most people just rip their CDs using the defaults, and thanks to the iPod, iTunes is surely the most successful virus ever."

      There, fixed that for you.

  17. Or just WMA by phorm · · Score: 2, Interesting

    And that raises some tantalizing possibilities, including a real long shot: Open-source, royalty-free formats win.

    What about WMA, since it's an MS format I'm assuming that they don't have to deal with the same issues as mp3, and many other companies already support it on their products (car stereo, portable players, dvd players, etc). I'm not sure what the licensing terms are, but even if mp3 disappears it doesn't mean that an open format will automatically be the one to take the stage (not that I would mind in the least if ogg/flac support did increase)

    1. Re:Or just WMA by denis-The-menace · · Score: 1

      You are still paying a license.

      MP3 will stick around just like jpg.

      --
      Obama's legacy: (N)othing (S)ecure (A)nywhere and (T)error (S)imulation (A)dministration
  18. How to play Vorbis on an Ipod? by maynard · · Score: 1

    I seem to remember that there are alternative firmwares floating out there for various ipod models. Would someone be kind enough to reply with a comprehensive explanation for where to get these alternate firmwares, what's involved in installation, and what benefit us ipod owners can expect?

    1. Re:How to play Vorbis on an Ipod? by teslar · · Score: 1

      The answer is Rockbox. Which you could easily have found on Google, even if your search query had just been alternative ipod firmware :)

    2. Re:How to play Vorbis on an Ipod? by damien_kane · · Score: 2, Informative

      www.rockbox.org

      Howtos are on the site.
      You flash the bootloader (using a tool they provide), then extract the daily-built rar file to your iPod (which you have to have formatted and enabled for Windows USB Mass-Storage compatibility).
      Then, just start copying your music to your iPod/harddrive in whatever format/directory structure you want.
      AAC, MP3, FLAC, OGG, etc, all supported

    3. Re:How to play Vorbis on an Ipod? by Anonymous Coward · · Score: 0

      rockbox. Google it. I'm not doing all the fucking work for you.

    4. Re:How to play Vorbis on an Ipod? by maynard · · Score: 1

      Actually, I was hoping you would "do the work" for every reader, not just me. Then you might get modded to +5, Informative for helping everyone else in the forum. And you would have done a good deed in the process.

    5. Re:How to play Vorbis on an Ipod? by maynard · · Score: 1

      Thank you very much. Are there any compatibility issues with Apple updates? Do I risk bricking my ipod by installing this?

    6. Re:How to play Vorbis on an Ipod? by Anonymous Coward · · Score: 0

      A four digit UID and you post offtopic crap like this? What's /. coming to?

    7. Re:How to play Vorbis on an Ipod? by PenGun · · Score: 1

      It's an old troll for sure .....

    8. Re:How to play Vorbis on an Ipod? by maynard · · Score: 1

      Oh noes! Another 4digit UID has squandered precious /. bits! Where will we store it all!?!?!?!

    9. Re:How to play Vorbis on an Ipod? by bogjobber · · Score: 1

      I haven't used the Apple software at all (either on the iPod or iTunes) after the first day using Rockbox on my Nano so I can't say whether it causes any conflicts, but I doubt it. You make a backup of all your original firmware files, and I've never heard of anybody bricking their player. I suppose it's possible, though. The folks over at the forum are really helpful if you have any questions.

      There are some great features other than playing alternate formats. It comes with a ton of free games (I'm addicted to sodoku). You can drag files onto the iPod and it will play them without having to use iTunes. As you would expect there's also a ton of different themes available so you don't have to have the simple black/white Apple theme. I switched almost immediately after getting my Nano and haven't looked back. They have a great tutorial and the forums are helpful and newb friendly so it was a painless process getting it set up.

  19. Created Issue by twitter · · Score: 4, Informative

    M$ forbade ogg to users of their "plays for sure" DRM. This blatantly anti-competitive action was slapped down in the EU, and lamely explained as a "mistake", but is a reason every cheap "mp3 player" does not also play ogg vorbis like my Trekstore or my Zaurus does. The hardware issue is spurious and there are low resource vorbis codecs.

    Software patents suck and I'm happy I have mostly avoided mp3. It was a pain to get in the first place and it's still a pain. Too lame will give you "mp3" for your cheap player without patent problems, but vorbis is technically superior. Most of my music is ogg and I don't have any real problems enjoying it.

    --

    Friends don't help friends install M$ junk.

  20. I don't care. Re:Microsoft doesn't care by twitter · · Score: 1

    They have WMA.

    and they can keep it. Low quality, large file size, DRM, mixed content executable, what's to love?

    --

    Friends don't help friends install M$ junk.

  21. Portable turntable by theshowmecanuck · · Score: 4, Funny

    I prefer to keep a portable turntable in my pants. The vinyl tends to skip when I fart, but I can really hear the difference between crappy digital and the analog. The vinyl record sounds better too.

    --
    -- I ignore anonymous replies to my comments and postings.
    1. Re:Portable turntable by I+Like+Pudding · · Score: 1

      I prefer to keep a portable turntable in my pants

      Thank you and goodnight!
    2. Re:Portable turntable by kbielefe · · Score: 5, Funny

      I can really hear the difference between crappy digital and the analog
      That's why I got one of those new-fangled mp3 players that converts the digital music to analog when outputting it to the speakers.
      --
      This space intentionally left blank.
    3. Re:Portable turntable by rickb928 · · Score: 1

      All your music are crappy to us....

      (insert rim shot here)

      -rick

      --
      deleting the extra space after periods so i can stay relevant, yeah.
    4. Re:Portable turntable by Eric+Pierce · · Score: 1

      There's usually some pretty excellent humor on Slashdot (with threshold at 5), but leave it to a fart joke to actually get me to laugh out loud.

      Good work!

    5. Re:Portable turntable by Anonymous Coward · · Score: 0
      I prefer to keep a portable turntable in my pants.

      Me too! Right next to my "monster cable".

    6. Re:Portable turntable by Anonymous Coward · · Score: 0

      What's funnier, is that someone marked this as flamebait after four or five comments showing that most people get this as a joke. Too bad some moderators don't have a sense of humour... or maybe just intelligence. :-D

  22. Why sue Microsoft? by BobPaul · · Score: 3, Insightful

    This is probably really obvious, but why did they sue Microsoft instead of Fraunhaufer? It seems Fraunhaufer is the one selling a product based on Alcatel's patents. Wouldn't it make more sense to go to the source of the infringement instead of suing the customers?

    1. Re:Why sue Microsoft? by theshowmecanuck · · Score: 1

      Who has more money?

      --
      -- I ignore anonymous replies to my comments and postings.
    2. Re:Why sue Microsoft? by Dan+Stephans+II · · Score: 2, Informative

      FTA Lucent and Fraunhofer worked together to develop a patent suite for MP3. The question is raised ITA regarding whether ALU should be seeking its cut of the revenue stream on MP3 licensing from Thomson and not from M$. I presume M$ will prevail on appeal, hard to root for them but it's hard to root for a broken patent system that rewards "Intellectual Property Portfolios" (also FTA Lucent was looking to sue on their patent portfolio to shore their finances up...)

    3. Re:Why sue Microsoft? by Frenchy_2001 · · Score: 1

      One word: Money.
      You dont sue where the wrong is, you sue where the money is.

      As they are using the technology without authorization, ALL licensees from Fraunhofer are guilty of the same infringement. Now, depending on the contract of the license, the licensees *COULD* turn around and sue Fraunhofer for the problem.

      Eventually, it will come down to the courts and patent laws. Expect a lenghty battle...

    4. Re:Why sue Microsoft? by ThePengwin · · Score: 1

      Bill gates is richer

    5. Re:Why sue Microsoft? by BobPaul · · Score: 1

      I had read the article when it was on digg a few days ago... I guess I missed/forgot about the question raised. The whole mixed portfolio thing throws me, though. It sounds to me like they co-developed MP3 and agreed that either of them could sell it to customers. Only one decided to sell it, and now the other is suing customers because they decided not to. Sounds almost like a bait and switch!

  23. Re:Sure. What ever you say... by vux984 · · Score: 1

    All WP is claiming is that Xiph.org claimed it was patent free. Hardly 'final word' stuff. Especially given that it even admits their is some dissent (although from parties with an vested interest in saying so).

  24. No, you just don't know by Anonymous Coward · · Score: 0, Interesting
    > Low quality,

    Huh? WMA at 64kbps sounds almost exactly like MP3@128kpbs. For the vast majority of people this is good enough - it's a lossy codec, for sakes.

    > large file size,

    OK now, WTF??

    > DRM,

    Well, um... if you enable a checkbox. I guess. Anyone can add DRM to any format, up to and including OGG. Are you expressing your dislike for the company or are you just ignorant about what DRM is?

    > mixed content executable,

    Excuse me?

    > what's to love?

    Well, your post here - that's for sure. FUD much?

    1. Re:No, you just don't know by Anonymous Coward · · Score: 2, Funny

      WMA at 64kbps sounds almost exactly like MP3@128kpbs

      You have my sympathy. How did you lose your hearing?

    2. Re:No, you just don't know by Anonymous Coward · · Score: 0

      "Huh? WMA at 64kbps sounds almost exactly like MP3@128kpbs. "

      You mean in the same way that a Jet Airliner sounds almost exactly like a propeller plane?

      WMA doesn't sound good until it hits 192kb/s. MP3's start sounding good around the same point.

      WMA is just another example of Microsoft's proprietary NIH Bullsh*t.

    3. Re:No, you just don't know by Anonymous Coward · · Score: 0
      > WMA doesn't sound good until it hits 192kb/s. MP3's start sounding good around the same point.

      You are comparing losless to lossy? Way to go, genius. On a portable device with average consumer-level headphones or an MP3 boombox, 128MP3 is for all practical purposes just fine, and 64WMA is as well. I sure as hell can't tell the difference between a VBR 320 MP3 and a 128 under those conditions. On my $10K home entertainment system it's another thing, but we're not talking about that here, are we?

      > WMA is just another example of Microsoft's proprietary NIH Bullsh*t.

      What, you mean a corporation invented a sound format and won't give you the blueprints? And you feel insulted by that? It must suck to be you. Instead of being angry just use OGG or FLAC and shut the fuck up.

  25. MP3 is the *standard* because of users ... by AHumbleOpinion · · Score: 1

    If mp3 gets fazed out ...

    MP3 will not get phased out, every digital device supports it, vast personal libraries are primarily MP3. To introduce a player on the market that does not play MP3 is suicidal. All that someone could do is not rip to MP3, but that will largely just push customers to use 3rd party apps. Both MS and Apple have failed to convince a large segment of their respective users to stop using MP3, even though they both have alternative DRM-free formats. Why use DRM-free AAC when storage space is cheap and MP3 has far better compatibility?

    1. Re:MP3 is the *standard* because of users ... by CaymanIslandCarpedie · · Score: 1

      Why use DRM-free AAC when storage space is cheap and MP3 has far better compatibility?

      That is true today, but you have to wonder how long that will remain if every company with products that provide that compatibility are sudden hit with billion dollar judgements like MS just was for using MP3.

      --
      "reality has a well-known liberal bias" - Steven Colbert
  26. Open source != unencumbered by patents by Anonymous Coward · · Score: 0

    Just because formats are open source doesn't mean that they don't infringe on patents, it just means they haven't been sued yet.

    Why? Because patent holders that litigate tend to do so because they're waiting for the pot to be big enough to be worth litigating over. It's not like someone defending a trademark, at least not under US Patent law.

  27. Why only Vorbis (link im article) by NekoXP · · Score: 1

    AAC is royalty free and better than MP3. You only need a license for certain purposes, which your computer manufacturer, media player etc. probably has bundled just fine (iTunes for example, which is .. for free)

    Arguably it's better quality and smaller than Vorbis too, which for all intents and purposes could well be patented somehow somewhere, just hasn't been tested yet. At least you know where you stand with AAC.

    1. Re:Why only Vorbis (link im article) by Anonymous Coward · · Score: 0

      At least you know where you stand with AAC.

      Permit me to call bullshit here. With current patent law being how it is, even a properly researched and verified patent has the chance for some asshat troll coming in somewhere down the road and making a legal mess of things.

      You want to be sure your format is free of patent infringements and legal hang-ups? Get patent law reformed and patent office staff levels fixed. I know a patent clerk, her decision when facing a patent for a codec formula or something like that is "Mathematical formula. Exists in nature, not invented. Patent refused." If companies weren't flooding the patent office so much that such careful analysis can't occur or such well trained employees can't be kept, then laws need to be created to stem the flood of patents.

      This article isn't so much concluded with "X format is superior to Y" as it is "patents are fucking everything up". Stop touting formats and work toward patent reform.
    2. Re:Why only Vorbis (link im article) by Dr.+Spork · · Score: 1

      Yeah, I thought the same thing. But if AAC really is such an open standard, why are there no LAME-like OSS projects to build a good encoder based on that standard? I doubt it's for lack of interest, so I thought it was for lack of legality. AAC would totally make sense if it really is as open as you say. After all, the iPod supports it!

    3. Re:Why only Vorbis (link im article) by Anonymous Coward · · Score: 1, Informative

      There is! http://www.audiocoding.com/

      Though, you do have to pay for a license to use an AAC encoder, so using this commercially you take your chances (though you get a licensed encoder with iTunes so business can just use that or go buy Coding Technologies encoder). You don't have to pay royalties for your content though.

  28. if (!playsonipod){format.languishInTheMargins();} by nixkuroi · · Score: 1

    Let's face it, there won't be a wide adoption for Ogg or FLAC until it's easy to File>Import one of those formats in iTunes. The fact that Microsoft/Zune is fighting Lucent/Alcatel is a non-issue. Zune is not likely to challenge iPod anytime soon. After years of using winamp, I finally caved and am using iTunes only because it's the only portal into my beautiful Video iPod. Windows Media Player isn't generally the media player of choice for anyone I know and neither is the Zune player. So what if MS is having trouble with the MP3 crowd. That's like saying Konquerer is having trouble integrating Flash player. They're not the market leader, so who cares?

    Now if it were Apple vs Alcatel/Lucent...

  29. All formats may be in danger by Anonymous Coward · · Score: 3, Informative

    Acutally, all formats may be in danger. The Alcatel-Lucent-Bell Labs patent is very generic and can theoretically be applied to all digital audio formats.

    http://crunchgear.com/2007/02/24/patent-monkey-det ails-on-alcatels-15-b-win-against-microsoft/

    1. Re:All formats may be in danger by Frank+T.+Lofaro+Jr. · · Score: 2, Insightful

      Time to go back to .au files.

      --
      Just because it CAN be done, doesn't mean it should!
    2. Re:All formats may be in danger by N+Monkey · · Score: 1

      Acutally, all formats may be in danger.

      I don't think so.

      Having quickly looked at those claims, I would think that at least some lossless compressors (e.g. Monkey's Audio in particular) would be fine since at least some do not transform the signal into the frequency domain.
    3. Re:All formats may be in danger by Joey+Vegetables · · Score: 1

      If that's what the patent covers . . . transforming signals into the frequency domain . . . isn't there about 200 years of prior art in the form of Fourier transforms???

    4. Re:All formats may be in danger by jwo7777777 · · Score: 1

      DISCLAIMER: Do not construe the following as legal advice.
      The claims (at least in the reissued patent) are narrower than simple time-to-frequency transforms. To infringe, an invention must possess the qualities or features of one or more of the claims of a patent. The claim that contains the reference to the transforms (claim 1) also has other requirements that must be met by an invention before it should be found to be infringing that particular claim.

  30. Ya, it is by Sycraft-fu · · Score: 4, Informative

    So suppose I'm making a videogame, one area I find that OGG is popular in. You are absolutely limited to a dual layer DVD for storage space, no publisher will go over that. In reality, I probably have to try to fit it on 4 or 5 CDs and/or a SL DVD. There are still plenty of computers with CD-ROMs only, with otherwise new hardware, so DVD only releases are somewhat rare. Ok so we have to consider the audio assets. Sound effects are a big deal, they are often stored in a lightly compressed or uncompressed format. However music and voice, well that's another thing entirely. Suppose you want a fairly robust soundtrack at like 2 hours and you want a lot of voice acting, which pushes 10 hours (not at all hard to do).

    So the music is 44.1khz, 16-bit, 2-tracks, the voice you cut down a bit and do 22khz, 16-bit 1 track. That's about 2.6GB uncompressed. FLAC tends to get around 50% compression, so 1.3GB or so. Ouch. That requires over 2 CDs to do. If I'm on a DVD it's still a good amount of space. If we want to stick to a SL DVD, that means only 3.4GB for all other assets.

    Now what if we go OGG? Well for speech we can easily go 64k. We can probably even push it to less if we want but 64k should give great speech quality. For music we could go pretty low since it is in game (UT 2004 is only 96-128k) but heck, we'll be generous and say 256k which is "CD Quality" on everything but the very best gear. That totals about 500MB. Much better, under a single CD now and nearly a 3x savings over FLAC. We can easily halve that again by going 32k and 128k respectively and still probably sound great to the vast majority of users.

    For a music collection, sure use FLAC. It's your drive, you determine how much space you want to buy. For games, however, you need to be economical about it. You don't want your assets taking up more space then they have to, that can artificially limit your market.

    1. Re:Ya, it is by tepples · · Score: 1

      Now what if we go OGG? Well for speech we can easily go 64k. We can probably even push it to less if we want but 64k should give great speech quality. You might be able to push it lower if you use Speex, the Xiph.org codec optimized specifically to represent human speech.
    2. Re:Ya, it is by dodongo · · Score: 1

      Speex is pretty weak for studio production quality audio. At least in my experience, it's most fantastic for, e.g., VoIP applications and the like. It's tremendous at reproducing identifiable and intelligible speech at extremely low bitrates (like 4 - 15 kbps, or their wideband that can go, I think to 32). See http://www.speex.org/samples/.

      The fidelity is remarkable when your standards of comparison come from telephony. However, using Speex for studio-quality apps isn't ideal. You'd be better off, as grandparent pointed out, at a low-bitrate, mono, 22 - 33 kHz Vorbis file, which goes easier on the high- and low-pass filters.

    3. Re:Ya, it is by Sycraft-fu · · Score: 1

      I'm sure. For that matter the GSM encoding is an option, and it is 13kbits. However I'm being more liberal with estimates because one advantage FLAC would provide is ideal quality. In my experience, 64kbits is essentially transparent for speech. I'm sure there are situations where you'd notice problems, but you can effectively call it "CD Quality" and not have people bitch. Likewise with 256k music. 128k or less is probably just fine in game, you have other sound effects going on, the sound card is doing 3D processing, etc. However at 256k it is going to be basically the same as FLAC for even people with pretty good setups.

      Also most of the voice codecs, including speex, focus on intelligibility not sound quality. That is to say they make sure the speech is easy to understand, but you often sound like, well, you are on the phone. Though you don't really need harmonics much above F2, and even F4 is unlikely to be much above 5khz, you can still hear the difference between a signal with and without those higher harmonics.

    4. Re:Ya, it is by Anonymous Coward · · Score: 0

      The goal should be not using audiofiles for games at all but instead calculating all the sounds via a hardware synthesizer.
      I mean, most games aren't using video files for graphics, too.

  31. Oh the inhumanity! by Anonymous Coward · · Score: 1, Funny

    Although I'm essentially a moderate person, I do believe that some sociopathic behavior does merit capital punishment for the pain and suffering that it can inflict on the innocent. The act of casually converting one lossy audio format to another passes my personal litmus test in that regard.

  32. run out by hey · · Score: 1

    So when does the MP3 patent(s) run out anyhow?
    Seems like its been around for a while.

  33. Re:standard vs chaos by Dan+Ost · · Score: 2, Interesting

    Out of curiosity, when does this patent expire?

    --

    *sigh* back to work...
  34. Not quite by charnov · · Score: 1

    Not quite. AAC is both patent AND license encumbered. You don't have to pay anyone to distribute or stream in AAC format, but you sure do if you want to make a decoder or an encoder. Incidentally, fraunhaufer and others made AAC.

    You are incorrect on your second count, too. Until you get above 128Kb rates Ogg beats AAC and MP3. Above this rate, most people cannot tell the difference between any of them.

    On a side note, the AAC-HE encoder from Apple is excellent and on par with the best available for lossy encoding.

    --
    [RIAA] says its concern is artists. That's true, in just the sense that a cattle rancher is concerned about its cattle.
  35. Most interesting tidbit from the article by Optic7 · · Score: 2, Informative
    Was what they said about Ogg Vorbis patent-free claims. I hadn't thought about this before, so it takes off a little bit of the worry-free feeling I had regarding Ogg Vorbis previously:

    Vorbis is not a slam-dunk, however. Notably, its royalty-free claims have not been sanctioned by MP3 patent-holders and companies that adopt it could wind up with exactly the same legal headaches that Microsoft suffered this week over MP3. In fact, despite its longstanding regard among digital music aficionados, Ogg Vorbis has been unable to make serious commercial in-roads.
    and

    The second is that the same patents now being squabbled over by licensors of the MP3 codec could eventually threaten Ogg Vorbis. "To this day, we still have lawyers tell us they won't support Ogg because Thomson would come after them," Montgomery said.
  36. Re:standard vs chaos by mackyrae · · Score: 2, Informative

    Patents are good for 20 years.

    --
    look! it's a bird, it's a plane, it's....a girl? yes, a girl browsing Slashdot on Linux
  37. Threaten Ogg Vorbis by Anonymous Coward · · Score: 0

    FTA (last paragraph)
    The second is that the same patents now being squabbled over by licensors of the MP3 codec could eventually threaten Ogg Vorbis. "To this day, we still have lawyers tell us they won't support Ogg because Thomson would come after them," Montgomery said.

    Why would this threaten Ogg Vorbis? Seriously I am not trolling.

  38. Boots use flac by PenGun · · Score: 1

    Pretty near all the concert recordings are .flac these days and many of the CD rips are flac too. I have almost no lossy codecs in my music collection. It does span many gigabytes but they are not expensive. I can squeeze a .wav about in half with HQ settings.

  39. Re:if (!playsonipod){format.languishInTheMargins() by MooUK · · Score: 2, Informative

    iTunes is by no means the only way to get content onto your iPod. There are multiple ways for multiple platforms; all you need to do is look.

  40. Can't be true by tkrotchko · · Score: 2, Informative

    WinAmp plays all formats including WMA, WMP, MP3, MP4, ACC.

    I'm not sure what you're saying is accurate.

    --
    You were mistaken. Which is odd, since memory shouldn't be a problem for you
  41. I want my mp3! (song) by Frank+T.+Lofaro+Jr. · · Score: 1

    Repost:

    by alx5000 (896642) Alter Relationship on 03:10 PM February 27th, 2007 (#18174468)
    (http://vistoenbp.net/)

    I want my... I want my Mp3...
    I want my... I want my Mp3...

    Now look at them Lucents
    That's the way you do it
    You play your music on your Mp3
    That ain't workin'!
    That's the way you do it
    Get your money for patents
    and your suits for free

    Now that ain't workin'
    That's the way you do it
    Lemme tell you these guys ain't dumb
    Maybe get a lawsuit for your little codec
    Maybe get a lawsuit for your Zune

    We gotta install class action lawyers
    Custom codec circuitery
    We gotta move these patent infringements
    We gotta move these Alcatel bills

    [...]
    --
    http://finance.google.com/finance?q=Compuglobalhyp ermeganet
    [ Reply to This | Parent ]

    --
    Just because it CAN be done, doesn't mean it should!
  42. Nothing (new) to worry about. by pavon · · Score: 1

    The open-source programs that use MP3 have always been on uncertain legal ground in many countries including the US. Many of them have received C&D letters from Fraunhofer - the other patent holder, and recognized licenser of MP3 related patents. The way that LAME gets around this is by choosing a license that only allows use for non-commercial research purposes (allowed by US patent laws). Others get around it by basing their operations in countries where the laws are different. It has been this way for years.

    That is why Ogg vorbis development was started over decade ago. That is why the codecs for MP3 and other proprietary formats are no longer included in the base install of many distros (including ubuntu last I checked). It is up to the user to install the packages from the non-free repository, and they are responsible for determining if those packages are legal in their country.

    In the end the liability is most likely on the user (the Microsoft vs ATT case will make that more clear), not the developer or distributer. The distros and projects may be hit with C&D letters, but there is no reason to think that they will stick anymore than than the ones in the past.

    This ruling primarily affect companies that had been paying patent royalties to Fraunhofer, and thought they were in the clear. Groups that have never payed royalties are in the exact same position that they have always been always in.

  43. Someone tried! by matt+me · · Score: 3, Funny

    Yeah! And what kind of name is Ogg Vorbis anyway!? .. You think Moving Picture Experts Group-1 Audio Layer 3 has a certain buzz to it?
  44. Sorry, MP3 is here to stay... by dexomsrc · · Score: 2, Informative
    At this point it should be obvious to anyone that a victory over the omnipresence of the MP3 format in the realm of digital audio formats is a mere pipe dream, at least within the next few years. The Slashdot headline for this story is obviously pandering to the affinity that many technology literate people have for digital formats unencumbered by patents, in this case the Xiph.Org offerings of Vorbis for lossy and FLAC for lossless audio compression (there also exists Theora for video, but this discussion revolves only around audio, specifically lossy compressed audio, so we'll limit the scope of discussion to that category of digital media format).

    It is obvious that the core of the current dilemma with respect to the MP3 format revolves around patents, patents that are licensed across national borders no less (Fraunhofer IIS being the German research organization previously recognized as the sole patent holder for the technology involved in encoding and decoding MP3s). But within the framework of discussing a movement away from the MP3 format as a result of ambiguity on the legal weight behind Alcatel-Lucent's claims (which were obviously convincing enough to defeat Microsoft's well-funded lawyer teams in a United States federal court of law), we must examine the source of the format's omnipresence in the first place. Yes, $1.65 billion USD is nothing to sneeze at, and if Microsoft's appeal doesn't go through, there will very well be a motivation for other big players on the market to drop MP3 encoding support from their audio products (it remains to be seen if Alcatel-Lucent's patents also cover decoding).

    But why is MP3 the de facto audio format in the market? The true reason has nothing to do with Fraunhofer, their patents, and especially not Alcatel-Lucent. It was merely the only viable format for copying and transferring audio files at the pivotal point in the evolution of the Internet when it become viable to do so. Nullsoft's Winamp provided out-of-the box support for MP3s in 1997, followed by the release of Napster in 1999 which kickstarted the real explosion of music trading, almost solely in MP3 format. The average person today who has a digital music collection has the majority of their files in the MP3 format. This lawsuit will not compel them to covert these files to Ogg Vorbis, especially if the much more tangible benefits of higher quality per filesize ratio has not already enticed them (not to mention the quality degradation of conversion from one lossy format to another).

    So, Microsoft got nailed for including MP3 encoding support in Windows Media Player. But in all of this speculation about the industry migrating away from MP3 as a result of this lawsuit, did anyone stop to consider that MP3 is not even the default format that WMP encodes to? And sure, iTunes has support for encoding to MP3 as well, but is the default not to rip to MPEG-4 AAC from digital audio CDs? And even so, none of this changes the fact that MP3 is still the most commonly used file format for audio files on Bit Torrent, Usenet, IRC, etc. Most organized ripping groups use LAME anyway, so it's not as if they aren't already using software that infringes upon patents once compiled. No, it's quite obvious that patents have little to nothing to do with MP3's claim to fame as the most popular digital audio format, just as it should be readily apparent that dubious patent claims by Alcatel-Lucent will have nothing to do with any sort of mass migration away from the MP3 format in the next couple of years.

    It's 2007. Any significant gains for the Free/Open Source community will come when the MP3 patent expires in 2010 and GNU/Linux distributions can include support for the format by default, sans royalties. It's naive to think that anything significant will happen with respect to some sort of organic migration away from one of the most classic examples of "format inertia" within the next three years, be it corporate-backed or not.

    1. Re:Sorry, MP3 is here to stay... by Anonymous Coward · · Score: 0

      ergo
      digital music = ipod

      i think the ipodlinux project would be mouch more supported
      http://www.ipodlinux.org/

    2. Re:Sorry, MP3 is here to stay... by Teancum · · Score: 4, Interesting

      The only comparison that I could possibly give here is with the GIF image standard that also had nearly identically widespread use by nearly every website, dial-up BBS, and computer lab. It was The Image Standard that all other image file formats were compared to, and several graphic image manipulators only dealt with the GIF format at all.

      And then came Unisys, who instituted insane royalty policies that effectively killed the format for anybody who wanted to create software that used the format or even post GIF images on their websites. I know this first hand, because I tried to obtain a license for a software package that I wrote that would display GIF images on stadium scoreboards. Unisys was insisting on a 5% royalty for the entire system, meaning the entire scoreboard. Needless to say that other than as a demonstration to prove the software could be written (it was anyway, but not sold until the patent expired), we didn't sell the GIF codec with the stadium software. BTW, that was 5% of $20 million, which was considered insane by my supervisors for just a few stupid images that could easily be converted to other formats instead.

      If you look around today on the web, the GIF format, even now that the patent has expired, is largely a minor file format and its use is largely fading still. Jpeg files largely took over the slack, although file formats like PNG and others did come up to help take up the slack from GIF as well.

      In this situation, it is up to those stakeholders of the MP3 file format to see just how far they will try to milk their patents and attempt to extort those companies who have published MP3 players. If the royalties are modest and they use their head (like not going after FLOSS developers), you may be right that the MP3 file format is so entrenched that there will not be any other file format. But if they get a case of greed and stupidity, it will mean the death of the file format.

    3. Re:Sorry, MP3 is here to stay... by GauteL · · Score: 1

      "If you look around today on the web, the GIF format, even now that the patent has expired, is largely a minor file format and its use is largely fading still. "

      Can you back up that statement? I don't think you can.

      I checked a couple of semi-random big websites:
      BBC News has lots of Gifs. I stopped counting after 10 on the front page.
      The Times has lots of Gifs. I stopped counting after 10 on the front page.
      Yahoo has lots of Gifs. I stopped counting after 10 on the front page.
      Google has one picture on the page and it is a Gif.
      Slashdot.org has lots of Gifs. I stopped counting after 10 on the front page.

      These were the five first pages I tested. The first four are examples of massively popular pages and all of them uses Gifs. The last one is an example of a anti-patent zealot page. It uses Gifs.

      Gifs are still everywhere and Gif is not at all a minor format, so your example is actually showing the opposite of what you were trying to say.

    4. Re:Sorry, MP3 is here to stay... by Teancum · · Score: 1

      It is hardly the pervasive and nearly only graphical file format that existed 15 years ago. And the patent issues did cause a huge downturn in the use and application of GIF files.

      And if you look at where those GIF images are being used: Clipart, buttons, and design elements. They are not really being used for new image content. It is a dated file format that is not getting additional support precisely because the developer mindshare simply isn't there to work on it and everybody has moved on.

      I didn't say that you couldn't find GIF images on the web still, but it isn't the #1 dominant file format like it used to be. In time you will notice that it will be used less and less often, even though now the patent issues no longer apply. I dare you to show me a graphical manipulation software package that brags about its ability to edit GIF images as a major feature, or uses that file format as the default image format. Oh, sure, you can find GIF formats listed with 30 other image file types in a feature list, but as something singled out it is hardly likely at all.

      In the mid-1990's, there were several graphical editing tools that focused exclusively on GIF images and did use that file format as the default format for saving the data. And programming books of the era also had source code for how to manipulate GIF images and add them to your own software. You just don't see that anymore.

  45. Re: The title of the post makes no sense whatso... by Dolda2000 · · Score: 4, Interesting
    Not only that, but I suspect that it is in fact far from what the title appears to want. The fact that it is Microsoft which has lost the lawsuit makes me think that it's just going to get worse for everyone instead. I mean, think about it for just a millisecond: Microsoft loses the right to distribute MP3 decoders with Windows -- What do you think will happen:
    1. They turn around 180 degrees and include a Vorbis decoder with every version of Windows.
    2. They advertise WMA even more than before.
    Emphasizing, again, that this is Microsoft, which do you think seems more likely?
  46. Handheld? by tepples · · Score: 1

    But what handheld device runs Winamp software?

    1. Re:Handheld? by tkrotchko · · Score: 1

      That, I don't know. But clearly, there are many devices that play WMA and MP3. I just don't know of a device that plays WMA, MP3, and AAC. The rumor is that the ipod has the hardware support for WMA, but Apple has chosen not to support it.

      --
      You were mistaken. Which is odd, since memory shouldn't be a problem for you
  47. Even more anal retentive by DrYak · · Score: 5, Informative

    Ogg is Xiph.org foundation's streaming container format. Vorbis is Xiph.org foundation's lossy audio codec. FLAC is Xiph.org foundation's lossless audio codec. Everyone's clear now :)


    - Ogg is a container like Matroshka (MSK) or AVI (but better than that one. Almost anything is better than AVI)
    - Vorbis is a sound codec, just like AAC.

    FLAC is a format that considers both the compression codec AND the container (something like MPEG : you have both codecs, like MPEG-2 MPEG-4, MPEG Audio Layer III, and containers like MPEG Programm (MPG files)).
    You can have a stand alone FLAC file (with one given container format) or by using another switch on the command line, you can have FLAC compressed audio inside an OGG container.
    The first is called "Native FLAC", the second "Ogg FLAC". See here

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
    1. Re:Even more anal retentive by evilviper · · Score: 4, Informative

      - Ogg is a container like Matroshka (MSK) or AVI (but better than that one. Almost anything is better than AVI)

      Gah!

      First of all, it's Matroska and the extension is MKV.

      Second, whether AVI is better or worse than Ogg is debatable. Any who has ever written an Ogg (de)muxer curses it's name frequently. It's extremely codec-specific, and the format is rather loosely defined, with no consistent standard way to do much of anything....

      AVI has it's limitations, but they are few. Most of the problems people experience with AVI is due entirely to limited software which doesn't properly handle AVIs. The rest of the problems tend to be a result of lack of standards... For instance, Vorbis can fit into AVI just fine, but unfortunately, Xiph didn't define HOW exactly, so everyone has started doing it in their own, mutually incompatible way. Ditto for subtitles, and other meta-data.

      So, the biggest problem with AVI is lack of any single official standards authority. Ogg has the same problem, but worse, since Xiph have ignored all efforts to extend Ogg to handle other formats, and now nothing is compatible.
      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
    2. Re:Even more anal retentive by Anonymous Coward · · Score: 0

      You've never heard of Matroshka (*.msk)?

      You're just young. I bet you've never had a Big Mick under the Golden Arcs at McDowell's, either.

  48. What's unprofessional? by tepples · · Score: 1

    1) Who will provide professional quality tools to encode audio into .OGG format? What do you consider unprofessional about the OggDropXPd front end or the oggenc back end?

    Will makers of portable music players offer firmware upgrades to play .OGG files? If not, it could get VERY expensive quickly because people will have to replace their current portable music players with devices designed specifically to decode .OGG files at a cost of anywhere from US$40 to beyond US$300 per player. Not a problem. People replace their iPod player with iPod mini and again with iPod nano.
  49. Estop right there. by tepples · · Score: 1

    patent holders that litigate tend to do so because they're waiting for the pot to be big enough to be worth litigating over. Though it's not as strict as with trademarks, patent holders who harm an alleged infringer by waiting to litigate may still have damages estopped by laches.
  50. OGG is spreading. by DrYak · · Score: 2, Informative

    In addition to several "no-name" asian breand, most of current Samsung models play OGG (next to MP3 and WMA) out-of-the-box. And that's a brand that is quite widespread in shops.

    Several older asian player, that were mostly pure software player, with a general purpose processor and decompression implemented as a interger/fixed-point software in the firmware, can be flashed to add support for additional formats (ie.: using official plugins from the constructor, no need to completly replace the firmware with RockBox).

    Also, most PDA and SmartPhone (except the future locked-iPhone) can install software player that support playing OGGs from the flash media (or from the internal drive if you happen to have some model like the LifeDrive). TCPMP is such an example for Palm OS and Win CE.

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
    1. Re:OGG is spreading. by ozzee · · Score: 1

      I bought the Samsung player exactly for that reason. OGG support was a great thing - at 64kbps it sounds better than a 128kbps mp3 (IMHO). That means I can stick twice the music on the player!

    2. Re:OGG is spreading. by xtracto · · Score: 1

      I second that, I bought a YP-Z5 with 4GB. It is a small cute little piece of hardware that sounds very nice playing OGGS at Q3. Some people say that the [file] size does not matters now but I believe it does still matters for the portable music players. Of course I could always go for a player with more memory but that would mean buying a hard disk based player which has much much much less battery life time than my Samsung YPZ5 (the specs say 35 hours, my maximum has been 30 hours, quite good IMO).

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    3. Re:OGG is spreading. by badasscat · · Score: 2, Informative
      I bought the Samsung player exactly for that reason. OGG support was a great thing - at 64kbps it sounds better than a 128kbps mp3 (IMHO). That means I can stick twice the music on the player!

      I suppose if you're happy, that's all that matters, but your personal opinion doesn't really hold up against a double blind test. The summary:

      The first (obvious) conclusion is: No codec delivers the marketing plot of same quality as MP3 at half the bitrates.
      Lame MP3 at 128kbps wins, followed by Ahead/Nero HE AAC on 2nd place, CodingTechnologies' MP3pro on 3rd place, Ogg Vorbis on 4th place, Real Audio, QuickTime AAC and WMA9 tied near the middle of the graph, and FhG MP3 definitely at the bottom.


      I just get sick of this continuing myth that any modern lossy compression format can sound "twice as good" as any other, or "just as good" at half the bit rate. No proper test has ever borne any of that out, and in fact, it seems like more often than not the formats touted as the best end up doing the worst in these tests. mp3 always seems to come out near the top even when comparing at the same bit rate, at worst in the middle, despite being among the "oldest" formats of the bunch.
    4. Re:OGG is spreading. by Runefox · · Score: 1

      MP3's sweet spot is 128kbps-192kbps, 44.1KHz, stereo. AFAIK, MP3 can't go beyond stereo for audio, and thus is a terrible choice for anyone needing 5.1, unless you want to play 3 MP3's at once. The only reason MP3 sounds even remotely good right now is because of LAME, which provides a massive quality boost over the Fraunhofer codec, as well as all those other MP3 codecs (Blade, Xing, etc), as well as incorporating very advanced encoding methods. It takes much longer to encode in LAME in comparison, but it sounds much better.

      I personally like AACPlus(v2) for low-bitrate (CT encoder at 24kbps, Nero at 48-64kbps), since it sounds acceptable in this range, and is perfect for streaming media, like on my webserver.

      I use AoTuV Ogg Vorbis for mid-range (64kbps - 160kbps), and, personally, I cannot find a difference between 96kbps Ogg Vorbis and 128kbps LAME MP3, and I have the feeling that Ogg Vorbis is just plainly more efficient at this range than MP3 is - Thus, I save a third of the filesize per file, which, for albums, is a lot. However, the distinction blurs after 128kbps, I'm told. Like AACPlus, it's optimized for sub-128kbps bitrates. That said, bitrate is a poor measure of quality, anyway, though like MHz/GHz, you can usually tell which file is of higher quality within the same class. The other reason I use Ogg Vorbis is that the P4-optimized encoder encodes in single-digit seconds.

      As for high-range lossy, nothing beats MusePack. I personally use Monkey's Audio for lossless, though, even if there's no real difference in compression ratios across formats.

      There are only very rare occasions where I will encode to MP3, which include portable media and uploads to sites that require the MP3 format. Call it a matter of taste.

      --
      Screw the rules, I have green hair!
  51. H'audio has lots of THIRD-WORLD users, so by Anonymous Coward · · Score: 0

    Hydrogenaudio has lots of THIRD-WORLD users, whom readily admit they use cheap headphones and cheap computer sound gear. They can notice the different grades of crap, but that's all. They can never experience the true clarity of what I call Hi-Fi.

  52. spelling nazi post by Anonymous Coward · · Score: 0

    that due true ABX

    No! It's "do"! In some parts of the world they sound very different ("do" is "do", but "due" is "jew") and such spelling mistakes can make it very difficult to understand.

    One quick way of getting it right is if you can change it to "did", then it's "do". (The reverse isn't always the same.)

    1. Re:spelling nazi post by Hatta · · Score: 1

      In some parts of the world they sound very different ("do" is "do", but "due" is "jew")

      "Do" and "Jew" rhyme exactly, so I don't know wtf you're talking about.

      --
      Give me Classic Slashdot or give me death!
  53. Re:if (!playsonipod){format.languishInTheMargins() by nixkuroi · · Score: 1

    True, but the average iTunes user will never look. They have 11457 mp3's from the Napster days and are interested in whatever is easy.

  54. Re:Which format to offer on a website? by WK1 · · Score: 0

    Offer all of it. mp3, ogg vorbis, and flac. Maybe I missed a popular one. In each lossy format, offer, 128, 192, 256, and 320 bit rates. Maybe only two of those bit rates.

    Yes, this means 9 files (4 mp3, 4 ogg, and 1 flac) per file. But it won't affect your bandwidth much, since each person is only going to download one file anyway, maybe two if they try out the low quality ones before downloading the flac. Hopefully, space isn't a consideration for you. It usually isn't when hosting. And you can use a script to rip all of the songs in all nine formats.

    Your customers/viewers/friends won't all be happy with the same format. Make them all happy by offering everything. There is little to no reason not to.

  55. Confidence in claim? by bill_mcgonigle · · Score: 1

    I was under the impression that the people who made Vorbis specifically designed it to avoid infringing on any patents.

    That's the claim, but I don't think it's mathematically possible to ensure that any creation doesn't infringe on at least one of the claims of the quadrillion patents out there, especially ones issued on the obvious. A keyword search probably isn't sufficient, especially if the claims might be in patents in only tangentially related fields.

    As long as patent examiners are financially penalized for questioning or initially rejecting patents (they only get paid for opening and disposing of a case) while at the same time there aren't nearly enough examiners - this ain't gonna change.

    Even if vorbis could be cited as prior art against a newly awarded patent, there's nothing to stop the patent holders from filing infringement suits against the vorbis folks and costing them a ton of money in defense ($1M average).

    --
    My God, it's Full of Source!
    OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
  56. Patented ideas are not singletons. by jbn-o · · Score: 1

    But that's part of the problem with the USPTO and software patents in general: "the mp3 patent" doesn't exist, just as the LZW patent didn't exist. There were at least 2 patents covering something one would do with LZW compression (one held by Unisys, the other by IBM). This simultaneously points to the incompetence of the USPTO and the ridiculous difficulty of their task.

  57. I point it out because I care. by Anonymous Coward · · Score: 0

    We are sheep because we don't share your opinion? Interesting classification. It contains the self-contradictory notion that if everyone did as you wished, they would just be sheep with a different shepherd.

    1. Re:I point it out because I care. by fourchannel · · Score: 1

      Damn...that's some good argument logic. /applaud

      --
      ---FourChannel---
  58. Marketing problem by mgiuca · · Score: 1

    The way I see it, there is no "lock-in monopoly" of the MP3 format. Any MP3 player company could easily switch their entire player to play the OGG format, and have their software convert music to OGG instead of MP3 (of course, you've still got the problem of the software having to read MP3, but at least that's a lot less problematic than having the actual device do it).

    I foresee one huge problem though for anyone switching their player to OGG: This industry has the fatal problem of being called "MP3 players", not "digital music players" or anything of the sort. Therefore any "OGG players" would likely be seen as a "cheap knockoff". Why did we create this industry and call it after a patented format?

    (In other words, we're not technologically constrained by the format, but market-wise constrained).

    The only player who is really in the clear of this is Apple - it's not an "MP3 player", it's an "iPod". They could jump out of MP3.

  59. Steeve Jobs... Is that you? by Shark · · Score: 1

    Just kidding...

    --
    Mind the frickin' laser...
  60. It is all a question of frequency you can hear by aepervius · · Score: 2, Insightful

    If you are anywhere above 15 year old, chance is that above 40khz you hear nothing (which is why the "teenager supressor" function so well : they emit very high frequency that anybody with hair beside above the head cannot hear, or at least the majority). No transform that 40khz back to a number of bit per second, and you will see that anybody hearing a difference is either fooling itself, or has not yet reached drinking age, or is one of those rare 1 out of 10000 which keep a good hearing above that frequency for a few years more. Seeing that the third case is a rarity, chance is that if you hear a diffrence, and have a real driving licence, then you are fooling yourself.

    --
    C. Sagan : A demon haunted world:
    http://www.amazon.com/gp/product/0345409469/
    visit randi.org
    1. Re:It is all a question of frequency you can hear by hcdejong · · Score: 1

      This is modded Insightful?

      There is an age-related hearing loss at the high end of the spectrum, but it has little to do with being able to hear the difference between an MP3 and the original CD.
      When encoding to MP3, information is lost across the entire frequency spectrum, making artifacts audible regardless of age.

      The upper limit of human hearing (for young people) is around 20 kHz, not 40. "transform that 40khz back to a number of bit per second" is gobbledegook: to be able to do that, you need to know at least the bit depth in addition to the highest frequency to be sampled.

      Whether or not an MP3 of a given bitrate is transparent, depends on two things:
      - the recording method and encoder used,
      - the complexity of the music involved.

      I've done some comparison tests. Using LAME, and some simple music (Norah Jones, IIRC), a 128 kbps MP3 was transparent. In contrast, the 128 kbps MP3s of the Beethoven symphonies that were published last year by the BBC contain clearly audible artefacts, especially in the more complex passages.

  61. I think I will just ignore this by kimvette · · Score: 1

    . . . and continue using grip and lame.

    --
    The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
  62. Oh, fuck ogg vorbis by afroblanco23 · · Score: 0, Flamebait

    I'm serious, if I'm trading music with you and you give me some neckbeardy ogg vorbis shit that is supported by nothing, I'm going to be pissed. Seriously, you can whine on for hours about why your shit is better, but that won't make me care. Give me mp3, it's supported by everything, and I get a secret amount of glee from the fact that the self-righteous shits on slashdot want me to use something different. Bite me!

    1. Re:Oh, fuck ogg vorbis by Anonymous Coward · · Score: 0

      If you have been invited to copy files off someone's machine, it is surely very bad manners to insult their choice of codec. I'm not fond of the WMA codec but I'm not going to insult someone for having a WMA-format collection. Even if I couldn't play WMA files, it would still be rude to do so.

      I remember that I once gave a guy access to a private FTP server, and one of the first things he said was something along the lines of "Oh, you've got loads of shitty OGG files". Fuck off. Fuck right off. This isn't allofmp3: if you want the files, you get them in the format that they're in.

  63. I think AAC is encumbered by jd · · Score: 1
    Either way, however, I do not believe for one moment that AAC and Ogg Vorbis are the only unencumbered audio codecs out there. Besides, last I heard, Ogg Vorbis had limited value when you start pushing the envelope on sounds, whilst AAC is only good at certain frequency bands and can't encode sound "textures" at all. True audiophiles loath and detest CDs because 16 bits stereo at 44.1 KHz over variable latency circuits accumulates just too much distortion. Professional digital instruments now all work at 24 bits, and top-end analog-to-digital converters are 26-bit. (IIRC, the top-of-the-top-end is 26-bit, 1 gigahertz.) Professional sound systems are now 11 speakers plus 1 subwoofer, and most movie DVDs these days are at least 5.1.

    These are the targets to hit. Never mind uncle Billy's 78s, or cousin Joe's 45s. Sure, encoding those is cool, but your average user is infinitely more likely to be watching the latest movie or a trailer for the IMAX down the street.

    IMHO, MP3 is so wide of the real mark that it's not worth bothering to consider as competition. People listen to MP3s for the same reason they watch camcorder-copied movies - it sucks so bad it's not funny but realistic alternatives aren't always available. If you gave them a realistic alternative that could play professional-quality sound at very close to professional quality without requiring them to buy terabytes of extra space, I'm as certain as I can be that people would adopt it. What is the point in them buying high-end professional sound cards if there are no sounds to play? It's as simple as that.

    --
    It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
  64. I can already tell you what they will "move on" to by Caspian · · Score: 1

    "Now, with a cloud over the de facto industry standard, companies that rely on MP3 may finally have sufficient motivation to move on..."

    Correct. And, knowing MS's pervasive influence, they'll just move to WMA, and call it a Good Thing(TM).
    --
    With spending like this, exactly what are "conservatives" conserving?
  65. Everything + FLAC by SanityInAnarchy · · Score: 1

    The two essential ones are 128k mp3 and FLAC. The mp3 is for streaming, to see if I like it, and because everyone else uses them. The FLAC is so I can have the full quality, and re-encode to Vorbis when I start running out of space.

    Really, unless you're going to tweak the encoders by hand, you should just go with pretty default settings for anything you can legally and automatically encode to. I'd like a 128k mp3, a VBR mp3, a Vorbis at default settings, an AC3 if you've got surround, and a Flac -- but feel free to throw up Speex, whatever.

    --
    Don't thank God, thank a doctor!
  66. And if you're dual-layer? by SanityInAnarchy · · Score: 1

    1.3 gigs starts to look a lot less significant, unless you're worried about disk space once people actually install it.

    But even on single-layer, consider -- I seem to remember Half-Life 2 was around a gig, and still looks damned good.

    It's a problem if you're still using CDs, sure, but that depends on the game you're making. If you're indie, then you need to keep it under 50 megs, so people can download it. If you're mainstream and trying to make it look good, you probably want to at least offer a DVD version. DVD drives cost maybe $10 more than CD drives now -- maybe -- and come with most new computers unless you build your own, and (stupidly) stick to a CD drive only. Switching CDs during an install is just damned annoying, but with a DVD, I can even see being able to play a game while it installs, and when it's done installing, you just pop the disk out and keep playing, uninterrupted.

    Really, if you spend $200 on a video card, you can afford to spend $50 on a DVD drive. And if most gamers don't bother with DVD drives, maybe developers need to force the issue -- it would be a lot more helpful than what you already do with forcing people to upgrade their video card every couple years.

    --
    Don't thank God, thank a doctor!
  67. Re:if (!playsonipod){format.languishInTheMargins() by MooUK · · Score: 1

    Maybe so. But you said you'd caved in, and since you're here I assume you have the ability to go out and look for such things.

  68. Re:standard vs chaos by CaptainZapp · · Score: 1
    If I recall correctly by 2010.

    Take it for what it's worth: You have it from a guy on the internet :)

    --
    ich bin der musikant

    mit taschenrechner in der hand

    kraftwerk

  69. offtopic: by Anonymous Coward · · Score: 0

    are you a hot?

  70. problem.. by SuperDre · · Score: 0

    Some people think the formats are really open.. but because many of those so called opensource formats haven't been checked to see if it really is patentfree.. And I bet my money that a lot of formats think they are patentfree, but in fact aren't... ofcourse patentfree formats are the way to go...

  71. Re:standard vs chaos by Don_dumb · · Score: 1

    Out of curiosity, when does this patent expire?

    Patents are good for 20 years. So how long do the patents of all of these various mp3 technologies have left?
    --
    If this were really happening, what would you think?
  72. What you gonna do? by Anonymous Coward · · Score: 0

    Call the cops?

    You can get players for Ogg. You can transcribe to MP3 (since MP3 has lower fidelity, you don't see quite the degradation as MP3->Vorbis).

    So what are you bitching about, goober?

  73. Re:standard vs chaos by mackyrae · · Score: 1

    If I recall correctly, mp3 itself is up in 2009 or 2010. I don't know about the rest.

    --
    look! it's a bird, it's a plane, it's....a girl? yes, a girl browsing Slashdot on Linux
  74. Re:Why sue Microsoft? (sniff...conspiracy?) by cdnbacon32 · · Score: 1

    Bait and switch indeed, I'm becoming a conspiracy theorist. To me, the patent game is just part of the strategy room of big (tech.) business. It is the place where the largest companies flex their muscles and use business and political clout to negatively influence the ecosystem and ultimately penalize the consumer. In this case big business, and I'd argue Microsoft wins regardless. If they pay the unreasonable and discriminatory damages they set precedent and leave Lucent to follow suit with software, and consumer electronics manufacturers worlwide. Think about: 1. The hundreds of millions or billions of devices that have added mp3 playback to leverage our (the consumers) interest in open, interoperable digital audio. - Does Pioneer stop adding mp3 compatibility to car stereos? - What happens to the iPod? - Certainly we pay more, a lot more if M$ was paying $16M to Thomson. - This damages bill is 100x and could push pricing out of reach for use. 2. Who looses if the record labels can't make content available in mp3, sans DRM. - I noticed EMI was asking too much for the right to distribute their songs in mp3 for Microsoft and Apple to pay. http://yro.slashdot.org/yro/07/02/26/164210.shtml - What happens here if Microsoft pays the damages? Forget about mp3 for a while 3. Who looses if the mobile phone industry starts arguing about which audio compression technology to use. Consumers. Everyone in the business of closed networks (Lucent, ATT etc.) wins. Oh...wait, doesn't Microsoft own a big stake in ATT...come on.... Ultimately, by manifesting this decision, big business has once again conspired to ensure consumers lose. We'll pay more than ever for the ability to play and create digital audio that moves freely from one device to another. Either that or we'll have to use something other than mp3, and try to get it penetrated from PC, to Consumer Electronics. A new solution would have to be something other than open source, because manufactures will look for legal protection from whoever they license this crap from. If they use open source, or proprietary technology they're nearly guaranteed to use essential patents, and this equates to screaming, "me next, I want to pay a billion." No doubt, Dolby will offer us AAC, or Dolby Digital. Microsoft will offer wma(I hope they get nailed with antitrust here too). Either way we're stuck with supporting the monopoly, increasing fees, and increasing lock-in of big business because "our" court system supports unreasonable and discriminatory patent claims made for the benefit of big biz! Time for a revolution in patent law and time to change our government. One day, someone will figure out how to free the media from this crap and everything will change.

  75. How to drop 20 pounds quickly? by jagdish · · Score: 1

    No gym for home, work out floor with 30, but is it for 20 like 30 lb when you no lift it to be for men, for 30 lbs instead? or half is 10 for 20 pounds?

    let me simplify
    u take 20 lbs no lifting for 30lb if guy, so divide 2 u dont sit, u get 10 but for guy it no 30, so 20 would be for guy if u werent a girl ?

  76. Aren't there MP3 decoder chips in some of these? by Kazoo+the+Clown · · Score: 1

    For example, I have an Archos somethingorother (I forget the model #). As I recall, it uses a commercial chip MP3 decoder. Who would be in patent violation in this case, Archos or the chip vendor? I would think the chip vendor might have an agreement with Fraunhofer, which might let Archos off the patent hook? Or is it not strictly that it's MP3, but that it's MP3+hard disk+battery+display+audio_in/out ? In which case, I'd be surprised they didn't specify audio_codec+hard disk+battery+display+audio_in/out in the patent and cover ALL codecs, not just MP3. Also, wouldn't a laptop qualify for those conditions? The Windows case appears to be a matter of simply MP3 software, while the case described in the OP would appear to be hardware connected...

  77. Re:Aren't there MP3 decoder chips in some of these by Kazoo+the+Clown · · Score: 1

    Wak! I wrote that after reading the Register article about Texas MP3-- which is what I was thinking when I said OP... At any rate, the two cases seem to have some similarities but also some important differences as I tried to point out in my post...

  78. Re:Just to add to this... by N+Monkey · · Score: 1

    DISCLAIMER: Do not construe the following as legal advice.
    The claims (at least in the reissued patent) are narrower than simple time-to-frequency transforms. To infringe, an invention must possess the qualities or features of one or more of the claims of a patent. The claim that contains the reference to the transforms (claim 1) also has other requirements that must be met by an invention before it should be found to be infringing that particular claim.

    IANAPL but...

    Just to add to this, for an invention to infringe a particular claim, it must be doing all the things stated in that claim. If at any stage one can say "this invention does not do that" then one can ignore that claim.

    For the grandparent poster, in this instance I was just pointing out that some compressors don't transform into the frequency domain and thus the claims can be ignored.