$90 Asus Sound Card Whips Creative's Best
EconolineCrush writes "Sound card giant Creative caught plenty of flak for its recent driver debacle, and has long been criticized for bullying competitors and stifling innovation. But few have been willing to compete with Creative head-on, allowing the company to milk its X-Fi audio processor for more than two and a half years. Now the SoundBlaster has a new challenger in the form of Asus' $90 Xonar DX, which delivers much better sound quality than the X-Fi, PCI Express connectivity, and support for real-time Dolby Digital Live encoding. The Xonar can even emulate the latest EAX positional audio effects, providing the most complete competition to the X-Fi available on the market."
I don't know why people spend tons of money on a computer only to throw in a cheap sound card, or even worse - rely on onboard sound.
My sound card - a Turtle Beech Catalina cost about what this does and was worth every penny, especially when teamed up with Bose PC speakers and sub.
Am I paranoid to think that these hardware companies who are stingy with their drivers are mostly on Microsoft's tit, being subsidized to keep drivers out of the hands of free software developers?
Freedom is free.
All Asus products I have used have been greatusually cheaper than the competion and beating them seriously on price, they seem to be on a roll (or on a bun)
Does it work in Linux? X-Fi on Linux is terrible at best and doesn't exist at normal. Can someone some insight as to whether it works in Linux or not?
The last creative sound card I bought was the audigy 2 platinum. After putting up with the drivers for a year I ditched it because it was really dragging down my system. I vowed at that point I'd never buy another creative product again. I'm glad to hear there's a sound card out there that can compete with them at a decent price.
I don't know about everyone else here but I for one am happy to see someone bringing the competition to Creative's front door. I can remember resentments towards them from my ms-dos childhood. As a matter of fact I don't think I have any good memories of Creative driver experiences... Hmmmm. I wonder if the emulated EAX drivers can replicate the awesome sound effects like in this video though http://www.youtube.com/watch?v=oHg5SJYRHA0
does it run linux??
Why UNIX?
Since EAX doesn't work in Vista anymore, does this really matter anymore?
i will buy one as soon as i see it in the alsa-driver source package...
Politics is Treachery, Religion is Brainwashing
Can anybody clue me in on the state of ALSA support for this card?
Have you got your LWN subscription yet?
Good competition is wonderful.
Need an automatic screenshot taker? Try here.
i haven't been able to tell the difference between my old live and my brandnew supposed "HD" soundcard. maybe on some seriously expensive speakers and a full THX system i could, but who needs to spend $300 on one of these cards creative put out?
If you mod me down, I will become more powerful than you can imagine....
At last a half decent card at a reasonable cost too.
Shame it has no SP/DIF in and the SP/DIF Out is shared with Line and Mic (I hate shared connectors they are a real pain as you can't have permanent connections at the rear). Looks better than my old Soundblaster AWE32 (which I remember only buying because DOS games wanted all things Soundblaster and the card had pretty good S/N ratio for it's day).
As for using it in Linux, ALSA support would be nice, and hope PulseAudio can use it too...
Take Nobody's Word For It.
since we seem to be slashvertising, I vote for M-Audio:
Audiophile, or
http://www.m-audio.com/products/en_us/Audiophile192-main.html
Gamer/Home Theatre
http://www.m-audio.com/products/en_us/Revolution71-main.html
Words to men, as air to birds.
It must be press release Tuesday at Slashdot.
Good heavens Miss Sakamoto - you're beautiful!
You can't make the voice sound any better.
Twitter supports and protects racists - by smearing their critics with the "Hate Speech" label.
It's a PCI device that requires a bridge chip to work on PCI Express ... but there's no PCI version to be found, unlike its more expensive D2X cousin (which lacks front-panel connectors). Bah. One of the reasons for me to buy a nicer soundcard is to take the load off my aging CPU.
Done with slashdot, done with nerds, getting a life.
Ballmer's boobs...
Ballmer's boobs...
jiggling as he does a dance, a raving monkey dance. sweaty and jiggly, hairy and flabby...
need.mind.enema
need.thehun.now.net
glassed babe from Boris, pose for me? smile for me? oh god, i still see his boobs
-- How I want a drink, alcoholic of course, after the heavy lectures involving quantum mechanics.
Creative sound cards, even the highbrow models, have always been junk. Ask any audio enthusiast. Poor 44.1 -> 48kHz resampling was forgivable in the 90s, but not anymore. They'll do for casual music/game/internet usage, but if you want to record anything or do some serious listening, there are better cards out there for less than what Creative is pushing, which is pretty much just a fancy box and a well-known name.
If Asus's new product really does live up to the hype that's wonderful. I'd love to have an alternative. The problems with creative's products going all the way back to the original PCI live are well known and don't need to be covered.
Unfortunately, if this actually turns out to be a competitive product, Asus (Or more likely whoever makes the chip) will soon be the target of a lawsuit from Creative (Weather there is any merit or not). This is Creative's favorite way of dealing with their competitors.
I would suck the hell out of that MS Man Boob... aka the MSMBN - Microsoft Man-Boob Network -.... I mean seriously, how good would that milk be? Seriously.
WWPD - What Would Picard Do?
Um... er... kinky?
"Let's face it, it's a good story. Accuracy would kill it."
So, the current list of half-decent cards to choose from is:
Creative X-Fi (PCI, $60+)
Auzentech Prelude (PCI, uses the X-Fi chip, but should be better, but $180+)
Asus Xonar DX (PCIExpress 1x, $90)
Asus Xonar D2X (PCI, $200)
The X-Fi cards are nice, but not worth the price. I'm looking for some Linux support. I'm looking to hook it up to a digital 5.1 set of speakers and a headset on the front-audio of my case. I play 1st-person shooter games, so good DirectX support is required.
I currently have an X-Fi, with a hobbled front-audio solution, but decent windows support (both games and OS). But, it just is cranky to do anything with front-audio. Drivers suck, etc.
Hmmm. What to do.
Don't steal. The government hates competition.
So, where are the midi inputs?
I think I'll pass.
Please don't mod me funny, I'm asking quite seriously. If it runs with open source drivers, does 7.1 and has hardware mixing so that I don't have to bother with dmix, I'm buying it tomorrow morning.
I'm currently working my head around making an ideal (Linux-based) PC for my various needs. I've found good components for most of these needs, save one. A decent sound card.
The story of my current PC and sound is a real horror story. An integrated RealTek ALC861VD that has never worked properly. For two Ubuntu releases, it didn't work at all. Even now, setting sound output to ALSA gives me no sound at all for some reason. Setting it to OSS gives me sound, but only one application at a time, nothing from Flash player, and with constant errors from TiMidity. I've been trying to work with this situation for months now.
I'm fairly determined to avoid this situation happening twice, but I've absolutely no idea what I should buy to guarantee Linux compatibility. Should it be integrated or not? What manufacturer? I don't have particularly trained ears. All I really want is simple 2 channel sound (possibly with a sub-woofer), from as many applications at a time as I want, at a reasonably low price. In other words, exactly what Windows XP could give me right fucking now. But the situation of sound on Linux seems so bad that no one can give me a straight answer!
Some of you saying onboard sound is aceptable clearly haven't had the pleasure of the likes of: ASUS A7V8X-X and Foxconn GMX boards which have terible terible sound that makes creatives driver problems look tame and come complete with crackles @ disk access and mouse movement. I currently have a crative 24bit sound blaster it sounds pretty good works with ASIO4ALL and linux and cost £4 inc P+P from ebay. I would rather have a pro audio card but they are far more expensive and only marginaly better quality.
The article's author has posted a short follow up piece after someone pointed out that some of the RightMark Audio Analyzer results don't make any sense. The X-Fi's frequency response is all over the place in the loopback (and only the loopback) tests, which causes most of the RMAA results to come in far lower than they should, or indeed where they did score when the card was initially reviewed a couple of years ago. The Xonar still does well regardless, but the RMAA results are effectively useless right now. I suspect the issue is that they used Vista; RMAA is a very peculiar program and has not been certified for use on Vista in all cases because of the UAA screwing with things.
Also, for the sake of being pedantic, the X-Fi they used isn't Creative's best (hence the submission title is wrong); the Xtreme Music was the low-end model and was discontinued last year, to be replaced by the Xtreme Gamer. The Elite Pro is still Creative's highest-end X-Fi.
Improved sound quality? What for? I've got tinnitus you insensitive clod.
To do something right, you often have to roll up your sleeves and get busy.
Works 99.999% awesome with ALSA (then again, I haven't experienced the rare problem that the cs46xx driver had in a very long time, so maybe I should say 100%), has hardware mixing (though I am using PulseAudio now; perhaps in the future soundcard manufacturers would be so nice as to have per-mixer-input volumes in hardware---not that it really matters), and generally Just Works.
Of course, maybe if sound starts to recover from the crap Creative has done to it (maintaining OpenAL is the only halfway-decent thing they do now), I could always get a newer one.
I got a top-end XFi package and it costs flippin loads but the crystalizer worked very well with MP3's through my Samsung home cinema box, and there was a noticible performance gain with FS2004 as the on-board sound driver (it's an Abit board) was fairly resource intensive and caused frame rate issues with the simulator. That all cleared up with the Xfi. Problems began when I changed my PC and had a dual boot Vista/Ubuntu setup. Anyone following the driver issues will know what I mean when I say I felt like putting the Xfi on the floor and stamping on it. So Asus have pulled out a decent sound card eh? Me very interested.
Why shouldn't all decoding be moved out to the speakers? Just send them binary data and let
the analog rendering be done as far from the noisy elements of the computer as possible.
I like good sound and I haven't bought a sound card in 6 years or so (Nforce came out with very good integrated sound). Since then I run a single optical cable from my motherboard to my AV receiver; PERFECT sound. Even the HP at work driving my headphones from analog sounds great.
I really see zero need to get a soundcard these days.
Eh, at least it's ASUS and not another Apple spoogefest.
Buckle your ROFL belt, we're in for some LOLs.
Any GPL2 drivers out there?
It's been over 15 years of web advertizing for 16 bit soundcards. Didn't 24 bit 192khz sound cards already beat Creative at something?
I fought Linux sound problems with my integrated optical audio for the longest time. Nobody would help on the Ubuntu forums, but I eventually studied enough about .asoundrc to configure ALSA to work correctly. It was a pain, and in the end everything was working aside from the Rhapsody plug-in for Flash (flash uses an odd wrapper for audio in certain cases; YouTube worked, Rhapsody didn't).
.asoundrc files and documentation and configuring your own. It'll let you define a mixer and select the correct audio device for output, at which point ALSA will use it to properly mix.
It'll take a little learning and trickery, but if you want to fix this, you should be able to by scanning a few example
Maybe the new PulseAudio stuff in Ubuntu works better. I have yet to test it.
Once you get around Creative's patents it is not hard to make a better card for less. Since Creative has a history of spectacularly bad sound cards.
“Common sense is not so common.” — Voltaire
And how many people are latched onto them. Just look at all the Microsoft-friendly interlopers who are trying to subvert the free software movement. These people are suckling at the M$ teats.
Freedom is free.
As mac desktops don't come with PCI slots it is very difficult to find a better sound card than the onboard crap for Mac, only ones available are USB and Firewire and I haven't found an external one with sufficient sound quality.
Since this is PCI Express, does anyone know if Asus will be releasing Mac drivers?
High quality 'Chocolate Rain' at a price that won't make me turn my head the other way!
The new release of Ubuntu comes with PulseAudio by default; it's a much better software mixer than ESD, and has ALSA and OSS emulation. Give it a shot.
Yeah, pulseaudio's working pretty well for me on Hardy. Flash even works well with pulseaudio with the libflashsupport package. There are some apps, such as Wine and some SDL apps that still have trouble, though.
The noise floor is going to be at least -66dB, so 57dB of dynamic range is lost to noise. That means the noise level is at least 724 times higher than the lowest discernable sound the card can process. If you're going to spend a penny to improve your computer's sound, it should go towards an external USB or Firewire device.
And don't get me started on "computer speakers". Try this: knock on the sides of your speakers. That resonance is added to every sound emitted from your speakers. Think a better sound card is gonna help?
War as we knew it was obsolete
Nothing could beat complete denial
- Emily Haines
Why can't we have something like soundstorm in new MB and where are the real pci-e sound cards no ones that use bridge chips.
Get a used-in-good-condition Audigy2. Pretty good driver, hardware mixing galore, and some other stuff that you don't think you want but may find out you actually do. And without the upsampling stupidity of the original Audigy.
How much CPU does it use up like on an old Athlon 64 X2 4600+ 939 system with Windows XP Pro. SP2 (IE6.0 SP2; all updates)? The reason I bought an Audigy 2 ZS card was because of games that use EAX, especially v4.0.
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
Wow! Quality in a consumer sound card?! This is a dead issue. The problem has been solved for years by brands building semi-pro and pro cards such as RME. Anyone with half-decent speakers who expects to enjoy music from a PC will not even begin to entertain the thought of using a Creative or an Asus card. Great AD/DA converters do not come for anywhere near $90.
I was going to plug the Chaintech AV-710, but it's apparently been discontinued - http://www.newegg.com/Product/Product.aspx?Item=N82E16829120103
:)
A real shame - in audiophile circles, this was known as a great value card. Its heart was the Via Envy24 chip, which M-Audio uses (used?) in a number of their audiophile cards. If you spend most of your time listening to music and not necessarily producing it (the AV710 doesn't have any ins), for a mere $30, you got 24-bit/192KHz audio!
AV-710 + M-Audio Studiophile Monitors = awesome sonic accuracy on a relatively tight budget.
(for the uninitiated, Accurate Sound != Good Sound. Flat frequency response makes most overproduced music sound a bit weird
When it comes to sound quality, IMHO (not that I've ABX'd, so please take with a grain of salt), the AV-710, like all Envy24 cards, eats Creative cards for breakfast.
Anybody know of a currently available Envy24 card for cheap?
Does this also go in an x4 slot? Or if worse came to worserest, an unused full-size x16, and if in the x16 does it use the full 8 lanes or just the 1? Thanks, Geek!
My main concern is OpenAL and Linux support. First off, Creative is pretty much the only company maintaining OpenAL, so what happens if they go down? OpenGL provides an alternative to Direct3D in the graphics area, and at the moment OpenAL provides the best alternative to DirectSound in the audio area, especially since it's cross-platform like OpenGL.
And more importantly, do these alternatives to Creative, such as MAudio and Asus, provide the same support for OpenAL that the Creative cards do? What about Linux? Creative is hardly the best example of cross platform audio drivers (see the X-Fi on Linux issues), but what about MAudio and Asus?
As much as I'd like to move on from Creative and use my consumer voting powers on a brand that's better for the consumer, I'm hard-pressed to find an alternative.
There are better devices available for recording. They typically include a high quality preamp, which is not something you'll find on a sound card. I use Konnekt 8 from TC Electronic. It's less than 300 bucks, it provides multichannel recording, XLR inputs with phantom power and monitor out.
I've followed Creative Labs and the PC sound card evolution since the early 80's, before there was an ADLIB and I was trying to get my PC speaker to produce music. My first sound card was a Sound Blaster like a lot of people at the time. The card worked great, replaced ADLIB as the de facto standard, of which I never owned, and brought PC games into realistic sound reproduction.
..... STEREO, minor multi out functionality and a 16 bit slot.
Fast forward 5 years, creative still dominates the market with their sound blaster offering and now there are a few competitors that claim 'sound blaster compatible' to work with existing games, still DOS games mind you. Most of these cards were fine replacements for the creative offering at the time, an ISA slot Sound Blaster 16 (which was stereo!), some were garbage, but most worked just like the creative card.
Along comes windows95 and DirectX API to unify sound programming in games for windows! Yay, no more need for 'sound blaster compatible' any card with a functioning windows driver will work for any game. During over a decade of existence creative thus far has done nothing to make their sound card better than offer 'stereo' and a 16 bit ISA adapter to replace their original 8bit adapter. Now at this point the only 16bit card you've got in your system is the stupid creative SB LIVE!, or another competitor's card that might be PCI but otherwise the same.
Everything is about to change though, a new company enters the scenes, Aurel. Right off the bat the Aureal sound card is obviously superior to every sound card on the market. They only have PCI cards and they boast something that no other card has had thus far, real time effect processor! Now you can have reverb and parametric EQ's and time delays and any sort of crazy effect you can dream up! AND IT REAL TIME! All the processing is done on the card, so no extra CPU overhead, multichannel in/multichannel out, multichannel SPDIF out, the friggin works, and this is going up against the sound blaster live which boasts
This is where the story gets juicy and I'm sure quite a few people recall it. Creative backwards engineered or maybe just ripped off the processor design of the Audigy card, got sued for doing so, bought Aureal, stuck the almost EXACT same chip in their emuX series (Audigy) cards and haven't done a god damn thing since then and that was almost 10 years ago! All they seem to be able to do is make continuous copies of the chip Audigy designed almost a decade ago and sit on their asses while another company surpasses them in whatever the next PC sound evolution will be, then I guess they will buy them out and stop the innovation!
Took the risk. The fiber connection to my Z-680's make a world of difference. Their software kills creative's suites of useless included apps too, in terms of audio options.
I bought the more expensive Asus D2/PM in my HTPC last year and the quality of the thing just blows me away.
Whilst I'm mainly in Dolby Digital Live mode, I've switched to analogue out a few times for extra nice sound quality when playing back lossless CD rips (my entire collection of ~500 CDs, which are now suitably boxed up!). Now, in this case, up to 118db SN/R is better than anything I've played on the Rotel system before - cleanly blowing the old Rotel CD player out of the water; the sound quality is just pristine. Things are still good in DD mode and I must admit I mainly leave it there for all purposes.
Speaking of which, for playing back multi channel content (blurays, 720p H264s etc), the DD Live works _flawlessly_. My old Rotel preamp only accepts multi channel imput from an external DD decoder, and I'm holding out on an preamp upgrade as long as possible - hopefully until TrueHD is fully supported in the PC world - and with the Asus soundcard I can just play everything without having to worry about switching settings and the like. Whether it is DTS, DD, stereo or whatever, Asus tells Vista that "I'm a multi channel analogue soundcard - please send me 5.1", this happens, and then everything is real time encoded to DD. Perfect.
Having used Creative a lot before, I too got incredibly peeved off with their lack of driver support and many other issues - complete lack of respect for their customers being the #1 thing. I don't think I'll give them any more money for a long time. If nothing else, it's great that Asus delivers some serious competition to the market.
Having said all that, I'm looking forward to HDMI based soundcards that add TrueHD support. The difference in sound quality is said to be stupendous; with cheap TrueHD receivers outplaying high end non-uncompressed hifi gear costing many, many times their price.
ISO certified == THX certified
I picked up a Razer AC-1 card from Woot- you can find these for under $50. Works GREAT under Ubuntu- sounds much better than under MS Windows XP even though the Windows provides pop environments and such. I use drivers from the OSS project.
My front speakers cost about $1500 total, never mind the amp that drives them or other things. I don't think it is unreasonable that I get a decent soundcard for them.
Not everyone hooks their PC up to cheap speakers. If you do, wonderful, use the onboard sound. It is there so that people who don't need the best don't have to spend money on a separate soundcard. However there are plenty of people who use home theatre systems as their PC sound. For them, maybe a higher quality card is worth it.
Same thing with a monitor. If you are using an old CRT, ok sure the Integrated video is probably fine. However if you have a new professional LCD, maybe it is worth the money to buy a graphics card that properly supports it (for example has enough RAM to run at native rez and has a DVI port).
Along the graphics card line, there's the gaming thing to consider. One of the reasons you get a GPU is that it processes graphics faster, and can do better effects. Well, same deal with soundcards. Have a look at some of the tests comparing the X-Fi and ASUS cards with a Realtek chip (which is a popular onboard chip). You notice that the REaltek hits the CPU harder, supports less sounds at the same time, and doesn't support the advanced game features like EAX.
So even if your audio setup isn't high quality, maybe it is worth it just for better game experience.
I don't know where this idea comes from that you can't have good conversion inside a PC. Why not? For one, most of the electronics noise people fret over is waaaaay outside of the audio range. You find me a card that is even using opamps that respond at 2GHz, much less if you could hear it or not. However even for noise in the audible range, it isn't as though you can't design your card to simply deal with it. Take a Lynx Two, for example. That's a $1000 pro card that goes in your PC. RMAA rates the noise level at -115dB in loopback mode. That means in reality it is even better than that since in loopback you get all the noise of the outputs plus the inputs. I can't find any tests on an Audio Precision to show how good it really is, but suffice to say even better than the RMAA loopback (Lynx themselves says -117dB).
So really, it isn't an issue. There's nothing wrong with having an external soundcard, but the idea that you can't have very high quality in the PC is false.
are the answer, and most motherboards have one or both of these built-in these days.
Never output an analogue signal from a PC, if you've got a choice. Internal D/A sucks, so do it externally. Either use decent powered speakers or an inexpensive integrated receiver, and the PC is removed from the sound quality equation completely.
Why would anyone engrave "Elbereth"?
Had a soundblaster, soundblaster live, awe64 gold, and after all those years of driver hell, swore I'd never give Creative another penny. 15 years later, not one more penny for any product any time.
If you believe in karma, it's great to see these rip-off bastards get pinched on a driver issue, and take a well-earned walloping. Couldn't have happened to a more deserving company. I'm lovin it Creative. Here's some more bullets... pick a foot.
- The Kessel run is for nerf herders. I can circumnavigate the entire Central Finite Curve in a lot less than 12 parse
Isn't any ad for Apple also a spooge for Asus?
"The Adobe Updater must update itself before it can check for updates. Would you like to update the Adobe Updater now?"
An x1 card will fit in any PCIe slot, and it will only use one lane.
Give a man fire, and you warm him for the night. Set a man on fire, and you warm him for the rest of his life.
Neat! I look forward to the day when the electrolyte capacitors go the way of the Dodo.
(Emphasis added.)
I think I just now died a little bit on the inside.
Think of it this way: The PFY at bestbuy will tell you Monster is the best, but he'll also try to sell you a Creative soundcard in the same breath.... do you see the pattern now?
All the audiophiles I've known said coat-hangers *did* sound better than monster cables, and that cables are a very important component of a quality system.
There are many reasons soundstorm died. But there are two major ones.
1) very few MB manufactures did soundstorm right. Most of them tacked on cheap DSP's which would negate soundstorm quality. Fortunately if you had a digital speaker system you could get around this issue and talk directly to the MCP-T.
2) Nvidia didn't cover themselves. Basically they licenced part of their technology from Sensaura. Creative saw this so they did what they do best and bought them. This halted development of soundstorm drivers and eventually soundstorm itself. if Nvidia bought out Sensaura I doubt soundstorm would have been shelved. Apparently they learned something since they didn't mess around with Aegia once Intel bought Havok and basically killed off GPU software accelerated physics. They bought Aegia for it's software and are integrating it into their cards now.
In Soviet Russia, Trojan exploits YOU!
But we'd all have to buy them "for work".
LK
"Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
The Chaintech AV-710 has been kept a secret by many audiophiles (the ones with a brain). It could be had for as little as $15 and was favorite on HydrogenAudio for a long time.
I just don't understand why would anyone in this age of decent built-in sound cards would get dedicated "premium" sound card without optical out? Please explain this to me.
In my time at university, I've participated in a group of hi-fi enthusiasts who were, among other things, building a high quality 2-way loudspeaker. During development, at one point we tried assembling the crossover with alligator clips to save time in testing.
As a result, the perceived sound quality took a nosedive. Soldering the same components together gave much better results. Lesson learned: substandard connectors will make a difference you don't like.
But then again, you should get a set of gold-plated connectors for much less than $300. I went with 4mm gold plated lab connectors for my own rig, soldered to no-name coax cables (cannibalized from some defunct PA equipment). The whole stuff cost maybe $40 in today's prices, and I'm quite happy with the results.
C - the footgun of programming languages
I fail to see how the fact that some onboard sound solutions suck equates into all onboard sound solutions sucking? I've never had any problems, driver or quality wise, with the onboard sound on any of my PC's.
Unless you're an audiophile, you normally get what you pay for. If you pay for cheap sound, you get cheap sound.
The onboard sound causes the CPU to work overtime. If you have a good external sound card then you can increase FPS in games by about 5fps and reduce the CPU load because the load is run by the external card.
Just look at the Realtek vs Creative or ASUS CPU/gaming comparisons in the article. They both blow Realtek out of the water when it comes to helping your computer run faster.
but creative disabled it in drivers
Make sure the appropriate SDL package with PulseAudio support is installed (libsdl1.2debian-pulse in universe). As for the "problematic" apps, there's always pasuspender (e.g., `pasuspender -- skype'. The Ubuntu Studio guys already do this in a jackd wrapper for qjackctl).
A sound card is a sound card is a sound card. If it quacks like a duck and I can hear it, then I am perfectly happy. Seriously guys, looking at the graphs in the link I see minor differences between the cards. However, I didn't see anything that indicated that I would "hear" any difference.
I have a used Audigy 2 ZS pro hooked up to a Creative 7.1 surround sound speaker system. My MP3s (384K VBR), games, apps, etc. all sound perfectly fine. As other posters have stated, if I want to have a quality listening experience, I'll use my digital optical out to my Denon receiver. The sound is just too limited and distorted by computer speakers.
In fact, it's always good for a laugh to listen to the infomercials tell the audience that a pair of small speakers and a subwoofer will equal the quality of a decent 5.1 surround setup. But that's another topic....
David
But I think the real problem here is that just about every sound you're going to be listening to is already compressed mp3, range-compressed to hell. It's kind of like suggesting upgrading your monitor or video card if you're only going to be watching YouTube. Hopefully at least a few developers are using high quality sounds in their games... (^-^) some people use their computers for more than just gaming. (^-^)
I hear that there are some people who use their computer to, like, MAKE games. for real!!!
They might even, like, have the original CDs & everything, like before they became
thx e
You're missing the main point, which was central to Shannon's theorem from way back in 1948: an optimal digital encoding process will achieve 100% quality up to, but not exceeding, channel capacity as dictated by the noise model.
Corrupted bits are easy to detect on the receiving side of any digital channel with a relatively trivial modicum of error correction.
If the receiving end of the digital channel sucks so bad it doesn't have a way to report that bits are being dropped or corrupted due to a substandard link, why not just randomly spend three to ten times as much to buy a possibly superior cable, and still be uncertain at the end of the day if you solved the problem, or even if the problem originally existed.
While you're at it, take a walk through the wild side.
http://en.wikipedia.org/wiki/List_of_cognitive_biases
Now why is it that all this high end digital audio equipment can't be equipped with a little orange LED that signals digital link fault (lost or corrupted bits)?
Gosh, could it be that it's just not possible to run a mid-grade LSFR in silicon at audio data rates to detect channel bit errors?
The consumer audio industry is built on the fundamental premise: at every juncture, remain subjective.
My DVD player doesn't report bad frames or bit recovery statistics. Internally, the stupid thing knows. It just refuses to say. If I could stick a balky DVD into a couple of different players to see if I get the same error profile, it would be pretty easy to figure out whether the disk or the player was at fault. I guess that would only benefit the consumer, not the vendor.
I don't care whether your amp cost $20k. If it doesn't have an indicator for link faults concerning its digital inputs, the company isn't in the business of enabling objective decisions.
A properly engineered digital channel exists in an objective evaluation space. It's impossible to stress this strongly enough. No matter how much the equipment costs, if the quality of the digital channel is not reported objectively, either the equipment was badly engineered, or engineered to an agenda that conflicts with objectivity.
If you find that hard to swallow, consider the PRML algorithm used to recover bits from the analog signal reported by your drive head. Bit error rates of 10^-14 from an analog signal that is at best only a weak facsimile of the signal originally recorded, extracted at Gbits/s by a chip the size of your fingernail, in a product costing under $100.
The disk drive people find solutions, where the audio people facing a problem three orders of magnitude less difficult manufactures vagueness.
Guess which group read and understood Shannon's theorem, and wished their customers to benefit from this excellent piece of work. Before Shannon's paper, smart engineers did suffer from confusion about whether digital perfection was a reality or a chimera. Sixty years later, it's sadly ignorant that this is still debated.
Why does no one mention the fact that this card has ASIO 2.0 support? Does anyone know if WaveRT is supported? I don't use Cakewalk Sonar, but Xonar in Sonar with WaveRT might get some people moist in their nether regions.
proof [at least, the PCI-E version]: http://usa.asus.com/products.aspx?l1=25&l2=150&l3=0&l4=0&model=2015&modelmenu=2 [under driver features]
I have to decide between this and the M-Audio Revolution [I need ASIO support]. Any suggestions either way?
I was basing this on the "people who spend tons of money on a computer only to throw in a cheap sound card" -- that doesn't sound like a gamer to you?
Someone who makes games would still likely fit my description -- apparently, plenty of games still use mp3, which is really strange, when better codecs are available for free (flac, ogg). In addition, if they're employed, they probably don't buy their own computer.
And someone who has the original CDs is kind of rare now, vs someone who just has everything in iTunes, and couldn't tell you what format it's in.
Don't thank God, thank a doctor!
Your CPU have RAM in amounts which matters? Cool, most people in here probably use something x86-based thought ..