Spore DRM Protest Makes EA Ease Red Alert 3 Restrictions
Crazy Taco writes "The heavy Amazon.com protest of Spore's DRM appears to have caught the attention of executives at EA. IGN reports that DRM for the upcoming C&C: Red Alert 3 will be scaled back. Unlike previous Command and Conquer games, the CD will not be required in the drive to play. The online authentication will be done just once (rather than periodic phone calls home), and up to five installations will be allowed, as opposed to three for Spore. While I still think five installations is too few (I've probably re-installed Command and Conquer: Generals 20 times over the years for various reasons), EA says they will have staff standing by to grant more installations as necessary on a case by case basis. So, while this still isn't optimal, at least we are getting a compromise. Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future."
They are just saying 'OK, Spore hurt too much and the customers are making too much noise. Let's use a smaller dick with the next game'.
What they should do is be honest and describe the limitations in the box.
-Warning: Zero resale value.
-This game can only be installed 5 times.
-This game will refuse to run when other applications are running or installed.
-Some applications will be installed to verify playing rights. These applications will be running even when the game is not.
Would that hurt sales? If they think they are offering a reasonable 'compromise' then they should just do it, and no one will have a reason to complain.
If they think it would be suicidal to do it, then they know they are still fucking their customers. So expect no sympathy.
No, securerom is a resident program on your computer, I should also not have to get permissions to install more than a few times. Spores limit of one account as well is ridiculous. I will not buy another game with securerom ever.
Hehe you know what I'd do if I had the game?
Install it again and again, then call them to be able to reinstall it once a week (back up your saved games of course). Tell them it's because of windows and you had to reinstall it since some other unstable programs tend to screw the OS.
Lulz for everyone!
But they'd get the message ;)
I don't see how that affects their decisions. Spore has reportedly been pirated half a million times - how has the DRM changed that? All it's done is piss off the paying customers, who are being treated like criminals.
DRM doesn't work against pirates. It only works against the honest people. When will companies learn that?
Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future.
That's not how it works. If the piracy rate is low, they will herald their measures as a success, and it will only serve to increase the amount of DRM in the future.
-G
Their may be a grammatical error, misspeling, or evn a typo in this post.
Worthless.
As if these restrictions won't be/haven't been cracked.
Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future.
No, thats not how it works. Such hope should be placed with a company who has their customer's best interest as a priority. Not EA. Customer Service is the tenth thing on their list-to-do. They are geared to do the least amount of work possible to keep the customers from bitching. I can't say that I blame them, but I can say that having hope in them to pull back restrictions after everyone has quieted down is crazy. If they had that faith in their customer base, they wouldn't have gone the DRM route in the first place, now would they?
Not requiring the CD is nothing new - Spore doesn't need it nor does anything downloaded from the digital store - hasn't for years. The 5 activation thing is more, but 3,5, what's the right number? 100? I think people's issue is with the SecurRom stuff that is resident while you play the game right? Anyways, unless people protest every single game that comes out (including Steam!) from the game industry, this is a small isolated, and quickly forgotten event. The industry is moving past CD checks, and for most people 5 installations, no CD check and a one time activation is not a hassle. They're probably still running bonzai buddy, do you really think they give a rat's ass about securom?
I'm not really sure what's the way to go on it, but I know posting some BS FUD on Amazon like "SONY ROOTKITTED ME OMG!" and claiming victory when they raise the install limit to 5 is not the way to go.
it's a step. keep protesting and keep pirating and one day we'll see a more consumer-friendly business model.
Why would such a marginal "improvement" make the slightest difference in how many people decide to actually buy the game?
At some point, the intelligent game publishers are going to realize that they're spending a lot of money in copy protection licensing fees and extra customer service, while the pirates are entirely unaffected. Spore already had the online service as a major component of the game; that can be easily and naturally restricted to paying customers only. There was absolutely no sane justification, aside from the usual corporate feel-good CYA bullshit, to incorporate any kind of copy protection.
I actually was going to spend my 50 Euro on Spore until I heard about the DRM. I'm not a fanatic, but *three* installs before I have to deal with customer service? That is absolute bullshit. I dual boot XP and Vista64, I reinstall frequently, I have multiple machines. No way was I spending money for the privilege of experiencing major headaches when I try to install a fucking game. Turns out I'm glad I didn't spend the money, because it's a nice LEGO-y toy, but as a game it's pretty crap.
No airtight DRM is possible (and Spore's already been cracked). But content producers are so obsessed with absolute control that they'll beg people to take money to sell them snake oil. Of course, this always works. Yeah.
Others speculate the real target of game DRM is to kill the second-hand market. But, of course, that does no good when the competition is the cracked copies. Piracy: The Better Choice.
http://rocknerd.co.uk
The version I just got off of usenet didn't ask me to... oh, nevermind, that's right, DRM is only meant to piss off ACTUAL customers.
I'll be enjoying my drmFREE game now. kthxbye.
Having to have a CD in the drive is a minor inconvenience. Easily solved (put the CD in the drive. any legitimate user will have one).
Having to call EA to persuade them to let you install the game a sixth time is a potential inconvenience. EA may not exist in a year or two. I might still want to play the game if EA doesn't exist! We're still leasing. Just because we're leasing on more generous terms doesn't mean we're getting a better deal. They've clobbered any potential resale value.
If piracy is low, EA will assume this works and use this scheme every time.
Pirate this as well!
Because there are reports circulating that Spore actually has five activations.
In any case, "relaxing to five" is still a kick in the crotch, or would be if EA didn't censor that part of my creatures.
That comment 'Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future' really rankles for some reason. It's as though we're being told 'You were all very naughty for making Spore the most pirated game in history. EA has compromised a little, so perhaps if you're all good little boys and girls EA will compromise even more.' How about no DRM, since it's only the paying customers who are inconvenienced by it.
You want to make it inconvenient for pirates, go ahead. You want to make it inconvenient for paying customers, you end up with more pirates. How about EA puts no DRM on it and maybe consumers will be comfortable enough to buy it?
Limited installs is not acceptable. I am off to cancel my Red Alert preorder and leave a nasty review.
what's the right number? 100?
Well, there's the point. If I need to install it 101 times, why should they stop me? There shouldn't be a limit. I can get hold of a pirated copy really quite easily. What this does do is prevent resale. I can get a copy of C&C3 quite easily off ebay. EA aren't going to make a penny from this sale. This is the point. This reduces the value to the customer. It removes the customer's ownership.
"I'm not really sure what's the way to go on it, but I know posting some BS FUD on Amazon like "SONY ROOTKITTED ME OMG!" and claiming victory when they raise the install limit to 5 is not the way to go."
I buy from Amazon a lot.. and I've also been waiting anxiously for Spore. So I went on over to Amazon the other day to pre-order it and was a little shocked to see 1 star ratings. So I read the reviews. They were a very far cry from "SONY ROOTKITTED ME OMG!". They were thorough, intelligent, well thought-out and actually educated me on the whole securom thing as I haven't been on /. that much lately and missed the article(s) about Spore's DRM.
Anyway, the comments actually persuaded me to not buy the game. I don't feel like paying hard-earned money for something that will only install X number of times (even if the number is 1,000 I don't care. Like other people I've still got games that are 15+ years old that I install every once in a while for old-time's sake) and will phone home and require an Internet connection every time I play it etc.
Customer feedback is the single most important thing that a business needs to pay attention to in order to succeed. Restaurants can not grow without reading comment cards and responding to their customers complaints and suggestions. Game companies can not grow by pissing off their customers. If EA ignores the negative feedback about this DRM then they deserve to be out of business in a couple of years. I was going to e-mail them to explain why I decided not to buy Spore but I couldn't find a contact address. Stupid, stupid, stupid.
"Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future."
It's NOT about piracy, it's about removing the ability to transfer your game to someone else (used game sales, lending to a friend, etc).
(including Steam!)
When and if VALVe falls over dead, they will release a patch that will allow you to play your games unauthenticated.
Ah, the good old Baid and Switch trick, but this time done in reverse.
First they try to force-feed us with some outright horrible DRM, and now they try to sell us a slighly lighter variant of this DRM as an "improvement".
I promised myself never to buy a DRM laden "can't ever resell" game. That's also the reason why I never bought HL2 or Bioshock. If I BUY a game I want to OWN it, and not only be able to install and/or play the game at the publisher's pleasure.
+++ MELON MELON MELON +++ Out of Cheese Error +++ redo from start +++
Why is it we still have silly piracy protection like starforce and securom? Just the other day I was fighting with Crysis, it suddenly would hang when launched. What was worse was that damn securom CD icon that hijacks your mouse cursor wouldn't go away until a reboot. So what did I have to do? Go to game copy world and download a patched "no DVD" exe for a game I BOUGHT WITH MY MONEY! Now what is sad. The execs should pull their heads out of their asses and see that they are wasting dev time and money with buggy and possibly destructive DRM. Piracy cant be defeated with silly cd check mechanisms, cd keys, phone homes, or dongles. It just doesn't work and will be cracked within days. Please stop screwing us after we already paid for the software.
Fuck EA and all their studios that bow under pressure to "protect" their IP. Spore sounds like an amazing game but that will be marred for many who have to fight with suckrom constantly crashing. Looks like another legit game that will have to be cracked to work. And ONLY 5 installs? What happens after 5 years if I want to play again? Will there be someone at an EA support desk to give me a new key? What if EA goes under? Unbelievable.
Spore gave us infinity minus three too few installs.
Red Alert 3 will give us infinity minus five too few installs. Not an improvement in my book.
I don't think the install limit is really about piracy anyway, it's a method to force you to buy the game more than once and to prevent you from buying it second hand.
short of the difficulty of offline play, I don't know too many people with genuine complaints about Steam. It doesn't mess up your computer, it doesn't limit how many different machines you can play your games on, it allows for easy access to all the software you have purchased regardless of machine or how many times you may have changed "critical components".
Contrast to having to call to beg for more reinstallations for something as simple as having upgraded your graphics card or needing to reformat...
Everything on RA 3 is exactly the same as Spore, except with a 5 instead of a 3. Nothing has changed. Its clear that EA doesn't get it, and they'll need a few games to completely bomb before they do.
-- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
EA says they will have staff standing by to grant more installations as necessary on a case by case basis. So, while this still isn't optimal, at least we are getting a compromise.
This is like a rapist saying that instead of anally violating you, he'll settle for oral. It's a shitty compromise.
LK
"Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
I can see a tiny bit of a case for the CD-check (though quite honestly, no, I do not agree with it -- it's YET ANOTHER thing that pirates don't have to deal with. If you have kids, you will definitely not want them to handle unprotected (physically) media too much -- the scratches will be a killjoy; Legitimate owners of games have been using NoCD-patches for AGES; it's ineffective, it inconveniences your customers (the ones that PAY you for the game, no less), etc.
The leasing is not really on any "generous" terms; 5 installs is exactly as bad as 3. 10 would be as bad as 5. Having to justify why you want to install the game again in a few years' time is laughable. Again, pirates do not have to deal with that crap. At all. Generosity would start at services such as you being able to download the entirety of the game if your media is scratched, perhaps by way of submitting your CD key or a picture of the receipt. But hell, that would actually make life easier for customers. Can't have that.
Yes, the submitter seems to be a shill for EA, painting this in a positive light and encouraging not to pirate to show them we appreciate it. No. I do not appreciate it. I own several C&C games. I will not be buying the next one. Congratulations EA, you just lost another sale.
Plus it works under wine. My pirated versions of Valve games don't. It's more I'm too distrustful of anyone but myself managing my digital rights after too many burns.
The companies are saying trust us. My response is, trust me. You trust me and I won't spread your game. I won't steal it. I have never pirated a game without DRM when I could still buy it legally (sorry Microprose games from '85)
Raise arms against me and see what someone of even average intelligence can do to all your best-laid plans.
93rd rule of Slashdot: No matter how obvious my sarcasm is, my comment will be taken seriously by someone.
another plus, unlike securom and other DRM's, it doesn't hide in the background when you arn't playing games. well it can run in background obviously, but it won't be hiding.
When and if VALVe falls over dead, they will release a patch that will allow you to play your games unauthenticated.
That's what they say, anyway. We don't know if they really will do that until it actually happens.
Hopefully you've made backups of all your games since you won't be able to redownload them anymore. You could download someone elses backup, which anyone could do. With Steam no longer checking to see if you own the game, I guess that means every game on Steam will be free to anyone that wants it. No cracks. No hacks. Do you think all the publishers that have games on Steam would let that happen?
I would gladly take CD checks over limited installs any day. Red Alert series is known for its replayability and people play it for years on end, unlike most games. Limited install don't cut it.
EA, let us pick our poison. Enable limited installs only if the I choose the disk check to not bother them. However, the problem seems to be that disk checking is now seen as an unreliable method by the companies.
Also, do these companies plan to ultimately release patches that remove DRM after a set period of time?, say 3-5 years when they won't be running authentication servers or just simply decide that you don't own the game anymore?
How on earth will this make any more money to them? Do you think that the lawyers that will handle the closure of the company will care a single bit about releasing a patch? Do you think the programmers that has not been payed for 3 months will care to help out the company one more time? I'm sorry, but you seem to live in some strange universe. Unless there's a signed contract between you and the company, there's a very small chance that they will do anything at all just for goodwill, when they are already in debt and shutting down.
c++;
Think about all the class action level law suits and everyone's possessions that worked for VALVe being sold off at auctions to get funding for money to pay out to people.
I liked that on Earth 2160 and I think it's good here too, it even has a positive in the form of not needing the disc to play.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
EA says they will have staff standing by to grant more installations as necessary on a case by case basis. So, while this still isn't optimal, at least we are getting a compromise. Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future."
No. Not even in the face of Armageddon. Never compromise.
COMPROMISE? Yeah, instead of renting a game for 3 installs, you're renting it for 5. WELL WHOOPDEEDOO. I'm not paying for what amounts to a RENTAL. Maybe EA thinks they can buy copyright legislation and force DRM down our throats, but I won't be a part of it. They've pushed me too far.
If the piracy rate is low for their DRM'ed program perhaps they will have one with no DRM? What is wrong with you? NO! If there is ANY DRM AT ALL then it is fair game to pirate. I won't pay for a refrigerator with a lock on it that I can only get food out of if its plugged in to a GE power supply. Screw DRM. Any limits on our consumer rights are crimes against humanity.
This was the stupidest, worst reasoned article I've ever read on slashdot. And I remember the days of Jon Katz.
Unless DRM is dropped, I'm not buying games anymore. It was painful enough to deal with "CD must be in drive" hoping for a good no-cd crack to be released by the community; but now this... XP style activation? Limited number of activations? Unacceptable.
Artix
Your Linux, your init.
I don't understand why they are fixing the DRM problem with Red Alert if its the people who want to buy Spore are complaining. I wasn't intending to buy Red Alert anyway...so them easing the restrictions on it isn't going to make me want to play it.
Lunacy.
If EA wants a good reason to get rid of its poorly-implemented, rights-infringing crap, it couldn't ask for a much better one than "customers hate it and hate you for it".
"If we don't change direction soon, we'll end up where we're going." - Prof. Irwin Corey
I want the DRM with Spore Fixed. How does appeasing the angry people who want Spore have anything to do with the Red Alert?
I wasn't planning on buying Red Alert with 3 installs, 5 or an infinite number.
I would have considering buying spore without the phone home, the CD but fixing Red Alert doesnt make me want to buy it since I didn't want it in the first place.
Exactly. I was interested in this game and I surely would have bought it had I not learned of the DRM issues. Thank goodness for all of the outcry and press on this otherwise I might have fallen into the trap. I'm not much of a gamer, but the reviews of this game made we want to get it (the complaints hard-core gamers had of it actually made it appeal to me). I like how Will Wright's games are about "playing" rather than "winning".
But the DRM issue made me reconsider. I surely wasn't going to just buy it and install it. I'm just fundamentally opposed to buying things that would prevent me from exercising first sale doctrine. To me, I had two options. Buy it but download the non-crippled pirated version or do nothing. I've decided to do nothing. Buying it would give them $ and they won't learn. Instead, they don't get $50 from me.
EA has done nothing to prevent piracy and by doing this they lowered the intrinsic value of the game and pissed off would-be paying customers. Nicely done, EA. This issue is costing them millions. Good.
-S
--- What parts of "shall make no law", "shall not be infringed", and "shall not be violated" don't you understand?
"if the piracy rate for the game is low"
Why the hell do they think Spore is the #1 pirated game? Because of DRM! Why can't they use NO DRM, and see how that goes?
It still will be using SecuROM, which blows out your DVD drive, to the point of not letting you play the darn game if you have a DVD-writer that falls under certain conditions.
The problem is not authentication and so on. The problem is the DRM software is inherently broken.
Also, the DRM in Spore actually breaks the game: you can only have one Spore account per copy of the game. So your little brother can't have his own account, contrary to what it says in the manual. This is solely an adaptation because of the DRM.
No sodding SecuROM. No breaking our computers to play your games.
For the first time, we have had the slightest impact on a manufacturer by spreading the truth.
I bet you anything I know what the next step is.
Within a year, mentioning DRM problems in a review on Amazon will be cause for removing your comment.
In the meantime, they will just chalk up their drop in sales to pirating.
Bend over, it's on the way.
EA did it again... They didn't learn anything from the Spore fiasco they caused and now Red Alert 3????
Ok... one game I'l NOT buy. I will not buy never again a game with DRM, limited installations or online activations. NEVER AGAIN!
Looks like EA isn't learning from the the Amazon protest, and they complain about piracy? C'mon! Don't be stupid!
EA: Value your customers! Until you remove all those crap from games, I and a bunch other will not buy from you anymore.
It's all about one thing. Absolutely killing the rental and resale market. You can't even give it to your kid brother when you're done with it.
Be honest! Spore is nothing more than a very expensive rental game now -- not a purchase.
And the only way to make this all go away is to absolutely refuse to buy their product because other manufacturers will follow suit.
I've never pirated a game, but if I wanted to try out Spore I'd pirate a cracked copy of this one.
"It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
Can one install this game in a VM so as to limit the spread of its DRM to just that VM? If not, then there's yet another reason not to buy.
"It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
"What's your plan to minimise piracy of Spore?" said the EA executive, pursing his lips at the greasy looking man in the corner.
"Hsss- we'll bundle it with a giant, stinking turd!" the greasy man replied, grinning triumphantly.
The executive paused a moment. "How will that help us sell more games?" he asked, leaning forward in his chair with interest.
The greasy man just chuckled. "It's a magical turd," he answered, "it prevents the user from installing it more than three times!"
"Genius!" beamed the executive. "I'm sure nobody will mind the smell all that much..."
Two months later...
The executive frowned. Sales were down- the reviews were bad. Customers didn't like paying money for a box with a turd in it, and his sales weren't going up at all- in fact they were doing the opposite! He called the greasy man back to his office for a chat.
"Don't worry," said the greasy man, his wide, inviting smile ever so placating, "You'll still retain control. We'll bundle Red Alert with a smaller turd- less smell that way!"
The executive frowned again. "Will this work?" he asked, "What if there are more complaints?"
The greasy man just grinned ever-wider. "A turd is still a turd... we'll bundle ever smaller ones, until we find out what people are willing to accept... then we'll gradually pick it back up again." The man's voice was soothing, the power his words promised seductive. "It'll work eventually... I promise."
Just link us to this promise, there's a good chap.
The last 2 big games I bought was Doom 3 and Return to Castle Wolfenstein.. and the expansion pack for Doom 3.
And that's been a while, I know, I know.
But whatever the protection on these games are, I certainly don't mind. Got to register, have the CD in the first time, that's pretty much it.
But paying for a game, and having the amount of times I can re-installed it controlled is not good, and forcing the CD in the game at all times, without being able to even make a legitimate backup isn't good either.
I will never buy games like that. This DRM is causing pirating in the first place, that and the high cost of the games.
Because I loved the Doom franchise, I didn't mind forking out the 70$ back then, when it came out. Same for Wolfenstein, although as I recall, I only paid about 45$ for the game.
But in the end, when a game is more than 30$ for PC, Unless it's got a killer review and I mean a KILLER review, I will more than likely not going to buy it and no matter how cheap the game is in price, if I have to suffer that level of DRM, such as limited amount of installs and having the CD in at all times, I'm keeping my money and spending it on console games like the Wii.
Anyways, that's how I see it.
I was in an Apple store, cash in hand, ready to buy Spore as a gift for someone else. Fortunately for me, the store didn't have Spore in stock yet, and I went home empty-handed. Since then, I've had the opportunity to read a lot of your comments and have realized how terrible a gift Spore and its ridiculous DRM would have been.
Thanks, Slashdot, for having my back on this one. Any alternate gift ideas?
Sometimes I get the feeling that the management of a company seems determined to undermine their position and drive their company to the ground... ... or maybe the EA execs never played a game in their life.
Take Red Alerts' main competitor: Starcraft. There are people still playing it, now, more than 12 years after its release (and I understand there'sa huge community). I still have Red Alert 1 on a shelf and I actually played it a little last year, just for the good time's sake.
I have many games I cherish, despite not having a lot of time to play. Last month I replayed Lucas Arts' Full Throttle (through Dos Box).
Limiting a game to 5 installs is more idiotic than limiting a movie to 5 viewings (I don't watch again 90% of the movies, and there are only 1 or 2 I saw 5 times) and I doubt that those who actually bought Spore were fully aware of the implications. Not to worry, they will learn. And when they do, EA will have less customers...
Depends on who you talk to. Personally I'm going to go with:
Version 3: Wait for Starcraft 2 to come out from Blizzard, but I might just pick up a used disk from RA3 and use "Version 2" once I have the legit media.
First let me be clear, the way EA is handling DRM with Spore and various other titles coming out soon, is absolute crap. That being said, let me offer my two cents. Even though I follow sites like Slashdot with a fair bit of regularity, I had never even heard of Spore's overkill DRM until after I installed the game.
My point is, you're all looking at it from the standpoint of well-educated, technical people. Everyone is saying this is a big deal and the world is going to end, when in reality, the average person probably has absolutely no clue of what's happening behind the scenes. The vast majority are going to purchase Spore, or Red Alert 3 and they will never have a negative thing to say about the whole process, or EA themselves.
At the end of the day I doubt EA is overly concerned with the number of people threatening to no longer purchase their products. Their moves here were probably more about trying to fix a bit of bad PR than anything else. That definitely doesn't make their actions right, but that's the way it is currently.
Of course, now that I've learned about the DRM "features" in Spore, I'm pretty much convinced that buying *any* PC games these days is simply a bad idea. I doubt I'll be buying a PC game from any supplier in the near future.
I often run Process Explorer instead of Task Manager in Windows. Do securom products work with process explorer running or do I need to reboot and not load process explorer in order to play a game?
By keeping and not eliminating DRM, they have ensured that it will continue to rise for their products.
---- Booth was a patriot ----
Actually, this is no change whatever from what the restrictions were BEFORE Spore was released.
This is no change. This is EA saying 'You didn't buy our last shit pie. WTF? BUY THE NEXT ONE OR ELSE.'
Little easings of DRM restrictions are just cops loosening the cuffs. You're still getting screwed, just a little more lube.
SAY NO.
I just sent off an e-mail to the president of EA telling him I'll never purchase one of his products that includes DRM.
The address didn't bounce immediately so it might actually be good.
John.Riccitiello@ea.com
Your turn. Flood the fscker with messages telling him we don't want DRM.
They seem to be allowing it with Steampac.
Change is certain; progress is not obligatory.
Having to have a CD in the drive is a minor inconvenience. Easily solved (put the CD in the drive. any legitimate user will have one).
Why should I have to carry an external drive, which adds weight and drains my computer's battery, just to play games? Or do you think any owner of a MacBook Air or other personal computer without a built-in optical drive is not a "legitimate user"?
Not to mention lowering the life of your optical drives...
But it does have one advantage; you can have a massive game split across the hard drive and CD.
So...what does "case by case basis" mean? They might give you more installations but don't have to if they don't want to? oO"
Anyone that try's to control how someone else uses a thing does not deserve to be apart of the world community at large. Weather its 3 activations or 5. You don't have a right to dictate those terms onto peoples lives, and it doing so you make the things worse in the world by preventing freedom at large. No product or revenue stream is worth that price, and its mindset is insane.
This is a tiny compromise, and doesn't do anything to address the legitimate concerns voiced by everyone over Spore and other DRM-infested games.
Apart from the fact that I have to reinstall windows every few months because I frequrently upgrade my hardware, and that windows is so badly architected that it gets slower and fills up more and more diskspace on its own over time, I have a moral issue too: Why should I ever have to seek someone elses permission to use a product I already paid for?
Consequently I refuse to buy any software that has any installation counters/limits at all because of the fear that at sometime in the future its down the continued existence of EA and some arbitrary corporate decisions that allow me to reinstall my own game.
You may think that EA won't ever stop you reinstalling Spore or other DRM'd games if you make a ligitimate case, but thats probaby exactly what all those customres who bought DRM'd music from Microsofts MSN music store thought too. Then Microsoft arbitrarily changed their DRM scheme and left millions of customres unable to play music files they had paid for. My point is we've already seen one giant corp do it.
Pirate Bay was not really an option for me before, but this kind of DRM is really making it one.
How generous, i can Install RA3 a whole Five Times! Wow! Just, like, i'm in awe man! EA - You've just lost another customer. I was going to buy RA, not now though. Idiots.
A Dog isn't just for Xmas. With luck there will be some left over for Boxing day as well.
I try not to get too caught in the DRM flamewar, but I think this is fine. I'm more than happy to activate a product once (I'm used to it from playing online; in fact it helps keep the online market cleaner). Also 5 installs (before calling) is.. just fine actually. I'm upgrading my PC in December, so if everything fails that's 2 installs total.
I'm not averse to actually calling a person to explain why I've upgraded my PC 5 times, or reformatted 5 times, or X or Y. I'd imagine the VAST majority of people or even gamer's aren't reinstalling their OS or games even once every 6 months.
Why is it so hard for EA to understand why people are upset about an install limit? It is not at all uncommon to install a computer game at least five or ten times. There are plenty of instances where people will even install their games more often for perfectly legitimate reasons. Yes, it would be nice to not need a crack to play without the disk, but what good is that if 5 installs later I can't even play the game. It is completely unacceptable to be required to call EA and beg to be able to play what I payed for. I read an EA employee's comment that said something along the lines of Spore has only had a very small number of people need more than 3 installs. I think they're missing the point. If your game hasn't even been out a year and you already have people hitting their limit, then that should be a clue that you don't have a long term solution. Saying, "our bad, we'll update it to a max of 5 installs and you can negotiate with us for more on a case by case basis" is like trying to fix a hole in the space shuttle's insulating tiles with a layer of duct tape.
Waiter! There's SHIT in my soup!
I'm sorry sir. Let me fix that for you.
Here you go sir! All fixed.
What the FUCK! This is the same goddamn bowl of soup with the exact same fucking piece of shit in it!!
Yes sir, but now there is slightly less shit in your soup.
-
- - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
It's time to use Big Content's methods against them. Will Wright and Maxis should file suit against EA for illegally damaging the sales of this game through the use of malware. Find every 1-star review of the game that pledges not to buy the game on every online retailer that carries the title. Treat EVERY one of these as a lost sale. Is it really a lost sale? Probably not. But if they want to argue that 1 download = 1 lost sale, then they should adhere to this as well. And since merely giving money equal to the sale is not enough, according to the industry, set the damages at some arbitrary level. Let's say $5000 per lost sale due to DRM issues. From Amazon alone, that should be about $10,000,000 USD in damages.
If the content industry wants to ruin people's lives under the assumption that downloading games/movies/music inderectly harms the artists that create them, they need to be held accountable by the same rules. People refusing to buy due to publisher meddling is DIRECTLY harming the artists and developers in this case. They (the publisher) need to either admit that they were wrong and greedy, or be painted with the exact same brush they seem to want everyone else painted with.
Someone needs to send a message to these assholes that treating your PAYING CUSTOMERS like criminals will NOT be tolerated.
"So after all this, you make my case for me. To end this stalemate, you must die..."
Since they are relaxing their restrictions, we can relax our complaints:
This game should get thousands of TWO (2) star reviews on Amazon!
http://brandonbloom.name
This is the magic of running a business as something than a sole proprietorship (which I assure you Valve is doing). Customers can sue the company for whatever reason, but the employees themselves and their assets (from the janitorial staff through the C-level execs) are completely protected*. If the company falls over dead one day, precisely what do you expect to receive as the result of winning a class-action? They have no assets for you to collect on. Maybe you could pick up a cardboard cutout of Gordon Freeman that was inadvertently left in a closet. They may not even have enough remaining infrastructure to release that patch that frees everything, never mind have any money left to pay out lawsuit winnings (oh the beauty of bankruptcy). With luck, one of their former coders could whip something together and throw it on TPB, but that could well be the extent of it.
I don't see this happening to Steam for quite some time, but it applies pretty much everywhere. Dealing with a dying company isn't likely to accomplish a whole lot.
*Protected from lawsuits relating to their employer, anyways. Obviously if they've personally wronged you, it's a different story.
How are sites slashdotted when nobody reads TFAs?
"Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future." Lemme correct that for you: "Hopefully, if the piracy rate for the game is HIGH ENOUGH, perhaps EA will get THE MESSAGE to ship with even less DRM in the future." There you go. Much better.
Long time pirate here, posting as an AC for obvious reasons. I've bought some stuff over the years but for the most part my software, and for damn sure nearly every game, has been warez. As time went by I did start to notice that not only was it cheaper, duh, to pirate stuff but my warez tended to work better.
This is going back a long time when I would watch my Apple II disk drive slave over when trying to load some DRM hacked up game vs the pirated copy of it. To when I had to dig though my Simcity manual to find some activation code vs just playing the game with a warez version. To today with things trying to 'phone home' and this latest nonsense of limited installs?! Wow.
I've been out of 'the scene' for a while, WoW got it's claws into me, but recently have kicked that habit and was looking for something to play. After having paid for WoW for so long, and now not having to, I even thought about buying Mass Effect as it looked pretty damn good. I then noticed the DRM that went along with the PC version of ME...
Needless to say that given the option of paying for a game that was going to in effect rootkit my computer or dusting off some of my old warez skills I went with the latter.
There will always be pirates. It's the customers you're supposed to care about.
EA you are doing it wrong
Zero resale value is exactly the point of this. EA knows they can't prevent piracy. This is not about turning pirates into paying customers. This is about turning second-hand buyers into new copy buyers.
The whole point is you need to contact DRM servers.
There is no guarantee they will be up on the day you want to install. It is as simple as that. I will never BUY a game that requires this.
Why should EA install Securom AND limit the number of installs? If EA doesn't trust Securom to do its job, then why are they using it at all?
Here's my proposed "compromise": Permit the end user to select whether he/she wants Securom on their computer.
1. If I refuse to install Securom, give me limited #s of installs based on hardware profile. Use the online authentication for installation authorization. If the system for the 'new' install closely (>90%?) matches the most recent previous submitted hardware profile, give me a free re-install.
If the install doesn't match the hardware profile, allow me to cancel it without using up the installation credit. Allow me to see what the hardware profile is, and how much of it matches, so that I can see why I'm not getting a "free" re-install. If needed, allow me to buy (at a reduced price) more installation credits.
And, most importantly, **TRUST ME** when i'm trying to be an honest consumer.
2. If I accept Securom on my computer, give me unlimited installs regardless of hardware configuration changes. Period.
present day... present time... hahahaha...
Dear EA,
I hope you get this. I was unable to find an email address on your web site.
I have been waiting for Spore for years. However, now I will not buy it. It still appeals to me. I've got the money all ready and waiting, however I will not deal with the restrictive DRM. Not on Spore. Not on Red Alert 3. I have better uses for my time and money.
Goodbye,
Miles Johnson
I purchased it from the EA website, unaware that there was an install restriction on it.
I will be returning the unopened box and won't bother playing Spore.
I notice that the tags on Amazon feature a new addition to the English language -- the new verb "to spore", as in "prepare to be spored". There it appears to mean "to have your reputation shredded by customers infuriated at your shitty treatment of them". Personally I feel it also needs to have a transitive sense, viz. "to cheat your customers by treating them as pieces of shit who don't deserve to get anything for their money".
Either way, I'm in favour of keeping this new verb.
... because of the updated SecureROM! See this old EA Forum thred for the details. EA still won't fix it even with the fixed file. I had to use a noDVD patch. No RA3 for me since beta sucked for me (not fun and cool).
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
If that is indeed their plan, the right way to do it would be to have already created the patch, and placed it in escrow with a neutral third party who has been paid in advance to keep the patch secure until such time as they go out of business or for any other reason no longer provide authentication. This third party would then be required to release the patch.
This sort of thing is done all the time by closed-source software vendors when their (big) customers demand access to the source in case they go belly-up, this sort of patch would not be much different.
If the patch does not already exist, in escrow, they are not serious about releasing it.
EA's website Terms of Sale do not allow returns in the US:
There are no refunds for products or servicees purchased on our Websites.
. The EU countries get a 14-day grace period.
However, they do allow exceptions for "fraudulent misrepresentation".
I would think that failing to fully inform the purchaser of the DRM limiting the number of times that the game can be re-installed (even if they will extend that on a case-by-case basis) is a misrepresentation since knowing that the DRM existed in that manner would have changed my decision to purchase the game.
Has anybody taken this approach with them before (or with the credit card company) and been successful?
Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future.
Bull crap. Piracy is not the problem and DRM certainly is not the solution. I will not purchase any game forcing a DRM, spyware or limited installation (WTF - this is just stupid. F**K you EA) scheme; period. I really wanted Spore too... there is no way whatsoever I will be purchasing it now as long as it's infected with EA greed. That goes for C&C too.
EA: destroyer of great games.
IMHO of course.
I am Jack's smirking revenge.
Hypthotically speaking, from what I've heard about the game, even my youngest (6) would enjoy the game (and would even progress this past weekend to the start tribes level herself). My second youngest would also love the game, and make it even further than that, loving the game. My 15 year old would also enjoy many hours in the game. Myself and my girlfriend would also have truly enjoyed the game, and make it to the tribes level, although not as far as my kids, and are looking forward to playing it further. All ages would seem to enjoy the game, and find value in it. Hypothetically.
If it were sale for $30, and no silly DRM, we would have bought a copy, but we didn't. The online game play looks very interesting, but with the DRM we won't bother to find that out, sadly. The torrented version (I hear) plays fine for single player, with no authentication hassles.
I bought Half-Life 2 a few years back, when I was living in a small cottage. Years later, no chance in hell of finding the box, my son asked me to play the game. After failing to find the original discs, I started a torrent going (I mean at least I could, hypothetically), but remembered that along with the lost boxed copy of Half-Life was an associated Steam account. I guessed at my probable username/password, and got in successfully. I realized I could now not just download patches (which used to take forever on my satellite internet in the boonies :), but I could also install the whole game from scratch. On multiple computers in the house. (With four kids, mobility between the PC's is very helpful). I ended up installing it on four different computers. We never used (and presumably couldn't) use more than one copy at once. That's fine. We weren't looking to abuse our purchase. We weren't looking to run more than one copy at once. We just wanted to play our one copy, when and where we wanted, and Steam allowed just that, and with very fast downloads. We had many, many hours of enjoyment going through the levels together, taking turns. If they had chosen EA/Spore-like DRM, this would have never happened. That has a *huge* amount of value to me.
Plus, there was a fair bit of additional content (forgotten highway, Counterstrike, etc...) that weren't in my original box. And some pretty reasonably prices for some additional promotional games they had running.
To even lump Steam into the pile of steaming DRM out there seems insane to me, when I see someone criticize it. It lets me download and play the game I bought, anywhere, anytime, even though it's a big honkin' game.
I wish EA would wake up and smell the roses. Steam has proven that license management doesn't have to be offensive to users, but they still persist. Such a waste, especially for such a cool game. Sure, check my account's validity and in-use status when I run it (no two-copies-at-once for a single account) but let me download and run it from anywhere. I'm happy, you're happy. It's not freakin' rocket science in this day and age...
Love many, trust a few, do harm to none.
short of the difficulty of offline play, I don't know too many people with genuine complaints about Steam.
My biggest beef with Steam is that Valve has a kill switch that they could use if they want to. That's far more control over my purchase than they should have.
http://crummysocks.com
When are companies going to realize people do not want to license or rent software?
All you old-school gamers out there stop for a minute and think -- if these schemes were in effect back in the 90's, your game collection would effectively be garbage. How many times have you gone back to your "X-com UFO Defense", or an old "Ultima" title to relive those glory days? With these schemes in play, you would find their product activation lines not in service, as the companies no longer exist (EA disbanded Origin some years back). At which point, ironically, the only way to play the game you bought would be to pirate it. I'll just cut out the middle-man and pirate it in the first place thank-you.
I've already been screwed over by bugs/DRM from EA as a paying customer. Because of not being able to play games I actually paid for, I have already vowed the pirate all EA games I deem worth a damn as a way to get my money back. This way, I might get a game I paid for.
My thought - The protests didn't make EA "ease" restrictions on Red Alert 3.
Perhaps EA had always planned on having 5 authorization tokens with RA3, as they see Spore as a higher-profile title (and therefore have tighter restrictions). They just figure we'll see it as "hey, 5 is greater than 3... OMG OUR VOICES WERE HEARD!", and that we'll all suddenly quiet down.
At least that's what I think. I'm probably wrong. Either way, it still not good enough. Boycott this game like you boycotted Spore (1-star on Amazon and whatnot). Screw 'em.
All they're doing is increasing the install limit from 3 to 5. I would hardly be so generous as to calling that 'ease'.
...if they only charged, I dunno, three bucks for the game. Because that's what it'd be worth to me to try a game to even see if I'll install it more than once. Which is usually never, as most games suck.
expandfairuse.org
It was rather on topic in the way that DRM or no-DRM a game which is shit won't sell well in any case.
It's a license. You never owned it in the first place. At least that's what their lawyers tell them.
Let the bad reviews start. Well, here's the discussion forum until then:
http://www.amazon.com/Command-Conquer-Red-Alert-3-Pc/forum/Fx1HJE2RTRO2AI9/-/1/ref=cm_cd_dp_sap?_encoding=UTF8&cdAnchor=B0016BVY7U&asin=B0016BVY7U
I wish EA would smarten up - I really would have liked to play^H^H^H^Hpay for this game.
No deal. I will never buy a game where I might have the ability to play it taken away from me depending on how many times I installed it. I have games from the early 90's that I might still install and play. I've gone through at least 8 computers since then! In 15 years should I be locked out of playing Spore or Red Alert 3 just because I installed them more than once or on new computers I've bought since then? HELL NO! According to all those reviews about Spore on Amazon, the pirate version doesn't have that problem. Sounds like it's a much better value for my money to me! EA will never reduce the DRM if the game is pirated less. The DRM is not to prevent piracy, it's to milk legitimate customers of their hard earned cash by forcing them to buy the same game over and over again. This will probably be people who don't know any better, have little or no anti-virus software on their computer, and are prone to run things like "paris hilton brittney spears vagina party sex fuck teens whores pool party.jpg.gif.exe".
What I DO NOT WANT is to fart around trying to get it working in a few years time after I've bought a new Mac. I want to be able to potentially play it in 5, maybe 10 years time.
I've recently started playing the Monkey Island Series again via ScummVM. I paid for these games way back when and still had them. It was a joy to load them up and just play them. The same went for Broken Sword. Can I do this in the future with all the DRM and restrictions placed in to these titles? When that time comes, I'll have to use a 'pirated' copy I expect because the original ones are too crippled to permit this kind of re-use.
Even today the first thing I do is get a No-CD crack for ligitimately owned games, so I can play them on the move without having to carry all the CD's with me and risk damaging/losing them. Really easy for the studios to overcome, but instead I have to look for these pirates.
The worry is then that I depend on the studios to create these games, but also the pirates to make them playable for me in the future and also bearable today! In other words, I feel almost like I have to pay the studios to ensure my moral obligation to pay for what I use is settled, but then download the pirate copy anyway to get a decent experience! Given that the former are being so ridiculous, guess which one I'm less likely to continue doing?
Sigh.
Now there's one hoopy frood who really knows where his towel is!
And when you do have to call, they should stop acting like their customers are criminals. I got a bad disk from EA a while back; and when I called to report it, they accused me of damaging the disk myself. I had to send a picture of the disk to show that there was no physical damage before they reluctantly sent me a new one. Since then, I avoid EA games.
But Officer, I DID read the f**king article!
Oh well.
If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
I never had any interest in Spore. I never planned to buy it. I'll probably never play the game. I'm downloading the pirated version now because I hate EA. Screw you and your DRM EA.
This game will self destruct after 5 activations. How dumb do you need to be to become an EA Executive? I wanna sign up and get a kewl car, nice office, fat salary and increase activations to 6!! There .... I'm a genius!
no, and fuck you.
i'll just buy games that have no DRM. it's too bad, too. i was really looking forward to spore.
I think some people are missing the fact that if you uninstall the game while online, your serial gets the install credit back on the auth server.
DRM still sucks, but given this fact- it is pretty much exactly like iTunes which is probably the most consumer friendly implementation. It has DRM- but it is much better than it has been before- and there's something to be said about that. Maybe this is one step closer to ditching the thing altogether...
chances are if valve is gonna go under some other maker probley will by the company out and most likely they will keep it goin and maybe merge their stuff with it.
"Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future."
The use of DRM and the rate of piracy has nothing to do with eachother. Pirates will find a way to crack any DRM, as history shows only too well.
In effect, all DRM does is annoy people who choose to pay for the product instead of downloading it from one of the gazillion torrent websites who has a non-drm version ready for download.
Send Will and the team 50 bucks and tell them you're sorry you had to pirate the game because you can't support DRM but you want him to keep making games.
Heck, if half the people who read this did it, I'm sure he could afford a new Corvette ;)
Mind the frickin' laser...
Pay 'em with DRM'd money. Put the bucks in a plastic bag with a EULA on the outside they can read that tells them under what conditions they can use the money you're sending in exchange for their DRM'd game.
When they receive enough DRM'd bucks they'll get the message.
In fact, I propose paying for all DRM'd media that way.
Fuck 'em. If they can do it to us, we can do it right back.
How hard is it just to let go of DRM isntead of trying to keep it aboard? We clearly know it hasnt stopped a single copy of any game spreading over internet. Only thing it makes hard is for average Joe to play the actual game.
Pain in the ass? I simply visit thepiratebay.org and type in the title of the product I want. No nasty going around the shops trying to find the title with annoying music blaring in the background.
Quick? The shops are 15 minutes away, that is 40 minutes if I hurry. I download a DVD easily in that time with bittorrent. All with me doing nothing but clicking the link.
Risky? No securerom side installs, the scene has better quality control then any company and if there is a problem patches are released in a matter of hours not years.
I get the uncensored proper release, not some localized version that can't take the official patches
No, sorry, spore is the prime example. I downloaded it in about 15 minutes, had it installed FAR quicker because it was installed from HD not DVD. No Securom was installed along side. Didn't help that the game itself can be played in a couple of hours. My god did that game suck, sure the design was fun, but so hopelessly limited that I got the distinct impression this game came directly from the 1990's with just a slightly improved graphics engine.
Oh, and if you mean to warn me about virusses, yes, some try to get people to install trojans but frankly, anyone with an IQ above room temperature can spot this easily. Hint, spore does not fit in a 300k exe.
Modern games have very succesfully managed to suck so badly, be so little fun long term, create so much hassle for the legit buyer and give no 'goodies' in the box like say a printed manual, to make piracy the clearly superior method.
For me as well it ain't the money. I buy new MP3 players because the battery ran down and a new phone because the old one is just to last week. But the PC game industry, mostly, has very succesfully managed to make piracy just the superior shopping experience.
I don't do Securom or anything like it EVER! I have all my old CD's (and used to have a huge box of floppies) all bought full price. It is a meter high stack. Do the math on how much money that has been since games started coming on CD's.
My recent game purchase was Age of Conan + 1 gamecard and Lotro CE (lifetime subscription) both at launch.
Companies can still get my money, but only if they offer me a reason and Securom is NOT that reason.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
"Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future."
This is one of the things that exactly causes piracy. I will not 'rent' a game. A pirated copy is 10x easier to install, no activation bullshit... Yes I would be perfectly willing to buy the game - I have original copies of almost every 'westwood' and C&C game. I was tempted to buy Spore when I saw it in the shop, but the DRM shit stopped me from taking it. I think we should make the message more clear.
Why don't they have a good look at DRM licensing schemes that actually worked and still work (mainly iTunes and Steam). They exist and are virtually no hassle to the customer, I can perfectly live with them because I have control over them. I can install my Steam games on as much PC's as I want. iTunes does have DRM, but is pretty easy to manage - and much of it's content is moving to the "iTunes+" without DRM anyway. The DRM which is used in iTunes can be perfectly managed by me - the user.
When they would finally realise that ppl are willing to pay for something as long as it's easier than pirating (buying on iTunes has to be THE perfect example), gives significant benefits (log in on Steam, install&play anywhere with your account) and/or wouldn't have such serious drawbacks - they wouldn't have all this trouble.
But well, EA's top still is a bunch of idiots that doesn't understand the concept of 'customers'... The fact that you don't get one of your 'install rights' back when uninstalling is I think the biggest problem. While still not perfect, I would probably have bought Spore on-the-spot if it simply did this. But it doesn't - so I'll gladly be a pirate.
It's clear to me that this new DRM scheme has nothing to do with users and everything to do with the used game market. Spore would be pirated whether it had DRM or not, EA aren't stupid. Those are lost sales either way. However, the DRM scheme basically removes Spore from the used game shelves so any potential players that come along later on when it hits the bargain bins, will have to buy the legit EA copy and not the five dollar cheaper used. That's money out of Gamespots pocket and into EA's.
Online activation will be a win for EA and developers, they just have to get the balance right, and/or for the users to get used to it. Meanwhile, EB and Gamespot will be hurting.
Call me when they release with ZERO DRM. Until then I'm not interested.
I'll only even buy games with copy protection (CD insertion type) AFTER I find that there's a NoCD patch available. I've done this from the beginning; back in the '80s I only bought floppy-based games once I'd found a working pirated copy which ran OK without copy protection; THEN I'd go out and buy a copy (and never install it) and I'd write a note saying what I'd done and sent it in with the registration card.
I WILL give them money for their games, but NOT if there's DRM. I am not a huge game purchaser, but I've skipped both of the games I thought I'd be guying this year due to them having DRM. So far this year no game maker has gotten a dime from me, when if they'd not had DRM, they could have had $100 or so of my money.
Was that supposed to be a funny post? If so it failed, and if not then you completely missed the point. Either way, your comment was useless.
It seems like such poor business practices to include these draconian anti-piracy schemes. They are broke within hours and at most a few days (some even before initial release). As a result, any DRM at all is as good as a super-duper DRM in that they're all useless. All they do is get the most loyal customers, who will buy the game, pissed off. So EA is getting a large amount of negative press and requiring extra people to handle additional installations and other customer service issues. I was thinking of getting Spore, until I heard you only get 3 installs. No way I'm going to mess with that.
They don't seem to understand that a large portion of those who pirate the game, will never buy it anyway. If a person doesn't feel like the game is worth $50 to them they won't buy it. It is not a lost sale. They may download it for free and try it, but no DRM will change that into a sale.
Music industry has been really bad about it. Piss off all your customers, then complain they don't buy your stuff.
Honestly, as much as I hate the idea of steam, at least I don't have to call them at 3 in the morning to install my f'ing game. They also don't care how many systems I install their games to, just as long as I'm only logged into Steam on one.
I was actually looking forward to Red alert 3. I loved the original and 2 wasn't bad. But forget it now. Any game that is going to restrict how many times I can install it is not worth the money. Hell I think I've reintalled windows more times than I can install the game.
I dream of the day when all these companies begin to realize the pirates will always break the DRM and by using it they do more to aggravate their honest customers than they do to deter the pirates. Based on how fast they've learned everything else I am guessing we've got another 5 years minimum, most likely 10.
steam is awesome, just install the client and download any game in my steam account to that computer to play.
beats the hell out of having to keep a CD in the drive.
Get your Spore RELOADED release from piratebay or mininova.
FLAWLESS.
I would gladly take CD checks over limited installs any day.
That's not so convenient for owners of new computers without optical drives.
Dewey, what part of this looks like authorities should be involved?
"Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future."
Well if I would by a music CD or DVD movies, I want to listen to it more than 5 times.
Limiting the numbers of installations, is enough to raised piracy of that game because people feel justify to do it.
They paid 50$+ to get a game, they own it in their mind. No matter what, that kind of system, encourage people that had buy the game to cut off the protection. In doing so, EA give more incentives to cracker to do their work. Because a lot more people want to crack that game, because they had paid to own it and feel justify to used it.
Actually, They should listen to Stardock. They get a nice model, that is not crackable and do wonders without giving sh*t to their customers.
Oh HO EA! Thanks to make the world better by being rude and harsh morons with your customers, in that way, crackers get more knowledge, customers more knowledge, bringing more lights in people brains. Yes!!! More controversial ideas bring more freedom of the mind, bring less sheep in the court yard.
Jourdespoir
p.s. and i don't care to get a slashdot account.
You know the best part of this whole Spore issue? EA doesn't even want to hear from us about it. They simply don't care.
Try finding a way to tell EA that you're not interested in buying their games with the current DRM scheme. Or try telling them you like it! It doesn't matter, they don't want to hear from you.
Every contact us button I have found requires you to have an account and login. There is no forum on the official Spore website. The EA website has forums, but none for Spore. Do a search for "Spore Forum" on the EA site and you find NOTHING.
It's pretty clear they want to hear from us. That's fine. I no longer want to hear from them. I'm self-imposing a 2 year ban on ALL EA games. I have purchased many over the years, and I had planned on purchasing several this year. Now, I will neither purchase new ones or play old ones.
I can understand EA wanting to put DRM on their games, I really do. I don't understand them not wanting feedback from long-time customers.
got back to house, installed it, spotted the securerom sh@t that has infested my computer aftewards.
went to web, searched securerom fixes, removed securerom filth, acquired a 'fix' for spore, and now im playing smooth.
oddly though, i dont see the point in practicing that much paranoia for a game like spore. i mean, the game is cute and all, and fun the first time, but the gameplay grows stale after some point, and i dont see myself playing it for more than 2-3 times. apparently they knew of this, and limited the installs to 3.
well. them morons. instead of investing in securerom sh@t, they should have spent that funds in developing the game further. 10 years, and this is what we get ?
Read radical news here
Thank you for letting me know RA3 limited the number of installs as well as Spore.
I back up and reinstall my computer every 3 or 4 months for various reasons, and limiting me to 10 installs isn't enough on any game. Once I pay the money, its my damn game and I should be able to install it as many times as I damn well feel like on my own computer.
If I'd have had any idea that RA3 did the same crap as Spore did, I wouldn't have ordered it either. I just cancelled my RA3 preorder.
Hey EA?!!! You know how you guys keep saying the PC Gaming industry is dying? Guess what. You're the ones killing it.
And I got a news flash for you. I'm not switching to the latest and greatest console and just spending my money there, I stopped buying your crap altogether.
No one to blame but yourselves.
I didn't realize there was drm in spore.
I just downloaded, installed, then played it.
Maybe you only get the crippled drm version if you pay for the game...
Just because the DRM is too irritating. I haven't been into RTS since about when Starcraft was big, so I'm a bit out of the loop and being interested in this game is about 50/50. However, when dealing with games, I don't like all the stupid DRM crap. Steam was about the most I can tolerate, and if it wasn't for HL2 I wouldn't have bothered.
We all know that the pirate groups will have a 0-day cracked release out. It's just how it works. So if I decide I want to play this game, I'll still buy it, but I'll download and play the "pirated" version because the DRM pisses me off. The box might look nice on my shelf for a while though. :)
I personally have no problem with 3, 5 times limitation (although I think it's very annoying), but I have problem with the crapware that DRM is gonna put on my computer, period. If Spore, or any other games in that matter, is great and have many online-content that only available to customer via legit key (like WoW, you can't generate the key to play WoW servers), I'd buy the game just to enjoy the online content. Right now, Spore has online content it is not enough to overcome the crapware. Nothing is anyway, so I won't buy it and just enjoy the offline content with the Reloaded copy.
I have been reading lots of things about Spore and SecuROM and yes, I agree DRM is evil and only 3 activations sucks, but I want more technical information. What does the version of SecuROM in Spore REALLY do to your computer? Does it leave a continuously running process or service? How much CPU does it use? How much RAM does it use? Does it affect other DVD burning or copying in any way? What other definite technical information about the SecuROM in Spore can the /. community provide other than just anti-DRM messages and hear-say?
Nevermore.
well, another drm loaded nightmare from EA, looks like I'll have to wait for Starcraft 2 to get my RTS fix on . . . .
The day EA ships its games DRM-free is the day I purchase one to support them. Until then, if I have an urge to play an EA game (which hasn't happened since Road Rash was still top-of-the-line), EA won't get a penny from me.
Have you driven a fnord... lately?
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Generally speaking hard-core gamers would usually get the latest hardware they can. That usually means changing a PC or PC parts every 1-2 years. Not counting the number of PCs, Laptops you have already, a license restriction is really not a viable option.
The last game I bought from EA was CNC3 and it was a nightmare to install. At that time I had a BFG 7900GT vid card, which came with a virtual drive software. Bad idea since CNC3 doesnâ(TM)t allow you to install if you have a virtual drive. Even when I already uninstalled the virtual drive the game still wouldnâ(TM)t play. The only way I was able to play the game is to download a crack and used it to play the game. Now that just sucks big time to have to find a pirated copy just so I can play a game I paid for legally.
Bottom line EA is DRM software of any kind will kill your market. Believe me I know because Iâ(TM)m a big CNC fan but thereâ(TM)s no way Iâ(TM)m buying anything from EA again. Thatâ(TM)s already one less customer for you!
My big beef with Spore is the online authentication. I see DRM! DRM! posted everywhere but I bought the game after CAREFULLY READING the system requirements on the box. They DO NOT list online access as a requirement, although in another section it notes that an online connection is required to play. Well, I bought it and tried to install it on my laptop so that I had something to play away from home. Lo and behold not only will it NOT FULLY INSTALL, but once I realized the problem and got internet connection, I STILL cannot install the game. I've tried uninstalling and reinstalling a couple times now but there are apparently some evil tendrils still floating around in the registry marking me as a demonic pirate since I didn't have a connection my very first try.
I emailed EA for a refund or help of some sort two days ago and haven't heard a peep back yet. I was able to install it to my desktop but frankly I've got better looking games to play there.
I agree about the aim, but don't about it being a win.
This is based on the faulty assumption that every prevented used sale results in another new retail sale. This is the same faulty logic that claims multi-billion dollar losses from "piracy" because every download = a lost sale.
It is clear that this is not the case. Games are desired items, not needed items, and they can easily be done without. Price it too high and it won't sell, piss off your customer too much and they won't buy.
In this case I won't buy anything that I can't, in a nostalgic mood, re-install on my system and play in 5 or even 10 years from now. Anything less is a rental and an overpriced one at that. So the game is overpriced and not worth buying.
Furthermore. EA just destroyed resale value with this move. Resale value is also a part of perceived value. So again EA has reduced value of the product.
So by shortening the life of the product if I keep it and destroying the resale if I don't, EA has greatly reduced the value of the product, while keep the same pricing.
It is now overpriced to the point of being off the table as a purchase. It will be interesting to see how this plays out. I am joining the Anti-EA crusade and will warn everyone I know away from their games pointing out that it is essentially a $50 rental.
From the post: "Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future."
So, we are down to HOPING that the publishers will allow us to install the product we paid good money for as many times as we want on our own PC? EA can eat a flaming sack of dog shit, I will never purchase another single product that they are even remotely involved in.
"I have never pirated a game without DRM when I could still buy it legally (sorry Microprose games from '85)"
huh, without DRM?
Don't feel bad...That key disk from Microprose in 1985 probably wouldn't authenticate anyways......... :/
Very few of my retail games work on my 386 because of said disks, but the pirated and shareware games do with very few exceptions. Still need to find some cracked versions of Microprose and others :(
So i was typing my spore serial key in accidently, without realising that a notepad opened up. I typed the entire serial key into notepad... However i noticed that i could simply copy and paste the key directly into the spore installer..... It's almost like they're making it easier for pirates.. I heard NFO's contain serials
I was looking forward to Spore more than anything else since it was first announced.
I put aside money specifically for it.
I will pirate it. Intentionally. Specifically because of the Orwellian "copy protection".
Prevent copying media? Not a problem.
Limited reinstalls? Problem.
Phoning home? Problem!
Mandatory DRM drivers? PROBLEM!
Pirate all software that uses methods like these.
Buy those which are reasonable and responsible.
I *was* going to buy Crysis: Warhead. But because of this, I'm going to pirate it with zeal--just to punish them for being so colossally stupid.
And I hope LOTS of people follow my example.
Uhm...what? Wouldn't less piracy of Spore along with decent sales indicate to EA that they should do this type of bull more often? Personally, I hope they make plenty of money on Spore, and I also hope that everyone and his brother gets a cracked copy of it so that they see their sales numbers insanely high, and nothing approaching a match to that in activations. Maybe that would send a better message.