DS Flash Carts Deemed Legal By French Court
Hatta writes with a snippet from MaxConsole: "Nintendo has today lost a major court case against the Divineo group in the main court of Paris. Nintendo originally took the group to court over DS flash carts, however the judge today has ruled against Nintendo and suggested that they are purposely locking out developers from their consoles and things should be more like Windows where ANYONE can develop any application if they wish to."
This is a precedent I approve of, and would like to see the trend continue in the consoles market - if we make access to the tools easier for game devs, we'll end up with better games... win-win so far as I can see.
This post was made in complete sincere seriousity; as such any attempts to derive humour are doomed to instant failure.
When someone holds up Windows as the standard for openness that you should strive for, you have to be really messing up!
Maybe its time that Nintendo opened up the market to game developers such as those currently targeting the iPhone and the Android platforms. Yes they will loose profits, especially when the DS is still working so well, but maybe forcing them to open up will encourage more innovation?
Jumpstart the tartan drive.
Please excuse my ignorance, but what exactly is a flash cart?
If you've read the initial requirements for getting a Nintendo dev kit, you know this is a Good Thing!
At least the result is right.
A famous Chinese proverb: "I don't care if it is black cat or white cat. If it catch a mouse, it is a good cat."
New Economic Perspectives
You can buy an Apple with OS X and program on it. You can't (couldn't) do that with Nintendo.
Le DS nintendo le garbage le stinko !!
Hackintosh seems to be more along the lines of hacked hardware to get apple software running. This is the reverse, its hacking into nintendo's hardware (admittedly hacking is limited to custom add-on hardware) to get non-nintendo software to run. Apple allows you to run whatever you want on their computers (handhelds is a different story).
Having worked in the game industry, I can attest that this may not be the best solution. The current measures are in place to hoard revenue for Nintendo, Microsoft, and Sony, but a side benefit of this is usually higher standards of quality in the games (not content, but code...trust me, you'd be surprised). First party requirements for many of these new systems are very stringent and help, in many ways, to protect consumers and the products they buy. As it stands all games published for an Xbox 360, a PlayStation®3, or a Nintendo system must be tested and approved by the companies' own QA team. Does this catch all bugs and potential issues in a game before it hits market, hell no. It does, however, ensure that a lower number of games are released with game-crashing bugs, progression stoppers (bugs that leave a player unable to finish the game no matter what they do), and bugs that can damage the system's internal software. If the format is opened to anyone who can make a flash cart, etc., you will, most likely, begin to see a higher number of games with these show-stopping bugs hitting the market in the rush to lower standards in order to maximize profit.
Does one automatically follow the other, not at all. The chance, however, is a high one. Potential backlash from this could see a return of the "Nintendo Seal" type of licensing for other game companies for games that were actually published through the first party, which would cost more to pass through QA process and in turn raise the price of the game. Opening the field for other companies isn't a bad thing, but people will definitely have to be more careful as to what software they buy for their game consoles. With fewer first party blocks in place I would expect to see a game on the market within six months that at least corrupted system software. I've seen software like that in my job already, and the companies may not be willing to fix things like that on their own.
Actually entities have occasionally (though it is rare) been sued by the FSF for doing "anything" with Linux; violating the GPL. I think that actually BSD is the platform that lets you do ANYTHING.
When the decision will be appealed, everything will change: French judges uses RNGs to decide which one is right (except if you attack the government; in that case, you're always wrong).
Somebody should thank the folks who write these judges' paychecks, thank them for having the ethics to not make them sing somebody else's tune in return for their supper.
They're legal, as are modchips in some other countries, but it doesn't stop Nintendo or anyone else from deploying updates that cripple hardware that legally has modchips or whatever. This law isn't really a solution unless it compels Nintendo or any other console manufacturers from treating customers with modchips or whatever differently.
People who develop WGA cracks get hounded like crazy.
Actually, it is the distribution of the WGA cracks that will get you hounded. If people only developed these cracks for their own use then Microsoft would bother trying to stop them.
Similarly, Nintendo wouldn't care about the DS flash cartridges if people only backed up games to which they physically had access, because that kind of piracy doesn't have a great impact on sales. But when the ROMs are so easy to find on the net, it has got to make them pay attention.
Mind you, DS titles feature very well in the game charts, so they still make a hell of a lot of money. It's hard to feel too sorry for the publishers.
The FSF doesn't sue over GPL violations that relate to the Linux kernel. They don't have standing, as they do not hold any copyrights over that code. Now the GNU toolchain that typically lives on a Linux system - that they can sue over.
Kernel developers, however, do have standing, and hence can sue over copyright infringement.
If this is done against the wishes of the console-maker, than you can claim, that they are "winning" too. However unreasonable their wishes may be, they ought to be respected, period. They created the product, they licensed their use to others (of whom nobody was unduly coerced into agreeing) on certain conditions.
You — or this judge — then coming around and saying, you know, we think, those conditions should be changed, and we are going to force you to change them, is just not how things ought to be done in a free society.
In Soviet Washington the swamp drains you.
And not too long ago in Spain, a case against a flashcart seller was dismissed since it was rationalized the hardware had legitimate uses. link
> If this is done against the wishes of the console-maker, than you can claim...
What in the wide wide world of sports does the 'wishes' of the console maker matter? I have never understood how this came to be. I though we (here in the US at least) had already had this fight. Atari v Activision supposedly settled this matter. Atart couldn't decide who could or could not sell software for their system. Case closed, the Supremes had SPOKEN.
Then the video bust came and a few years later Nintendo introduced the NES and it was like nothing had ever been decided, they blessed your title or you didn't ship, and f**k the Supreme Court if they don't like it. And they got away with it and it has since been thus on the console market and now the handset market, the home video market and if the major players ever thought they could get away with it on the PC as well.
And now on the console (but especially Nintendo fanbois) and with Mac the users have been abused so long they have fscking Stockholm Syndrome or something and not only accept it they LIKE getting hosed by their vendor now.
Clue time. When I BUY a computing device off the shelf I BOUGHT it, I didn't LICENSE it and I couldn't give a good god damn what the vendor of that product WANTS me to do with it. If I want to hack it up and use the individual components in a project I'll do that. If I wanna put NetBSD on it thats exactly what I'll do and screw em if they don't like it.
Democrat delenda est
Consoles make very little money on the hardware. In fact, some of them even take a loss. If you look at the money made through hardware sales, they'd really not be a worthwhile proposition. Way to risky given the meager returns when they succeed compared to other consumer electronics.
Where consoles make their money is games. Every copy of every game sold generates licensing revenue for them, because you need to be licensed to produce games. That's where the cash is. Game sales far outstrip console sales and the license fees they collect are little cost to them.
So, unlicensed development would be a real problem. Previously, it might not have been such a big deal. You could probalby strong arm a lot of retailers in to not carrying unlicensed games. Ok but now, those games could be sold over the Internet. You buy the game online, download it to your flash card and go. It would be rather easy to bypass Nintendo entirely.
Yes I realize people can and do use the carts to copy games but who really cares? All systems suffer from people doing that, back in the SNES days people did it with cart to floppy copiers. Copyright infringement is a fact of life on all platforms, and they do fine even so. Look at the PC, the one that is the easiest. It still has over double the games revenue of the biggest console platform.
The real concern for Nintendo is that they'd lose control on their platform and lose out on license fees.
Similarly, Nintendo wouldn't care about the DS flash cartridges if people only backed up games to which they physically had access, because that kind of piracy doesn't have a great impact on sales.
I'd say that wouldn't have any impact on sales.
512 MB RAM, 20 GB disk, 200 GB transfer, five datacenters. $19.95/month.
Simple logic here;
If it has a license, it limits you in some way.
The limit may be trivial or unenforcable, but it's still a limit.
Only public domain allows you to do anything.
Well, atleast anything within the limits of law.
Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
How about people having to replace a cartridge because the specific damage isn't covered by warranty? Not much sales, but I dare bet it's more than "not any". Rather it'd be "not a great impact", which is coincidentally what the GP said.
Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
I can go with that.
512 MB RAM, 20 GB disk, 200 GB transfer, five datacenters. $19.95/month.
Actually entities have occasionally (though it is rare) been sued by the FSF for doing "anything" with Linux; violating the GPL.
Actually those entities have not been sued because of the type of application they developed or who they were. Those entities have been sued because they violated the license of the code they used but didn't develop themselves -- an entirely different thing.
Then who would we hate? If everything was like liunx it would become fedora vs opensuse ubuntu vs mandravia ... havoc would rule... ohhhhh the humanity
You are entitled to your own opinions, not your own facts.
Mod"Chips" might be legal, but selling or installing them for money is not.
Likewise, selling "100GBA games" for 5$ is not legal.
Go look on any asian equivalent of eBay. You will see only pirated games for SALE, usually as a "xx games in 1" cartridge.
These are nothing more but the R4 and equivalent with a sticker on them.
I like Nintendo, but if I ever had to live in Hong Kong or South Korea, I don't think I would be able to find a legitimate game let alone a legitimate DS Lite.
I'd say that wouldn't have any impact on sales.
When I said "only backed up games to which they physically had access" I included games that were owned by friends. This casual piracy would obviously reduce sales (especially in clusters like schools), but nowhere near to the extent allowed by being able to easily download every game every made from a stranger across the globe.
Let's hope we get a similar ruling in this country some time (seems unlikely under the yoke of Mandelson, but still).
Get developing!
If people only developed these cracks for their own use then Microsoft would bother trying to stop them.
If they did bother, I suppose they could stop them. Although of course I could care less.
[hint: in English, "not" doing something is the opposite of doing it, it's a useful word]
Gravitation is a theory, not a fact.
Maybe where you live it is illegal but it is perfectly legal here in Australia and other countries to sell and install modchips. Piracy isn't legal though, but that's not what the French case is about.
Not as full as the iPhone perhaps, but really whether I have to look for a couple of games in a hill of shit or a mountain of shit really doesn't matter much. Without going on reviews (or reputation of the developer) the platform will not give you a very good experience, and if you go on those the amount of shit really doesn't matter.
"their" computers?
Hehe, you've already lost when you believe a device sitting in your home is "theirs".
Science : Proprietary , Knowledge : Open Source
Perhaps if Nintendo gave us hardware that was easier to back up, they wouldn't have these issues.
It's not really Nintendo's responsibility to do this. Back in the GBC and GBA days, flash cartridges came with cables to connect to PCs which enabled you to rip games. Modern DS ones don't seem to have this. They are designed to only be used with development kits and Internet download.
Perhaps if Nintendo gave us hardware that was easier to back up, they wouldn't have these issues.
It's not really Nintendo's responsibility to do this.
That's questionable and luckily questioned constantly: why the content has to be bound to a medium?
As sole distributor of DS games they might be made responsible with direct positive impact to consumers.
As video game market widens (and we have in greater part Nintendo to thank for that), their argument that consoles are their own proprietary technology and intellectual property would be loosing weight. It is not uncommon for state to force commercial companies to open up widely used market-enabling technologies to create new markets and spur better service to customers.
P.S. Heck, even console SDK licensing is discriminatory. If somebody would sue Nintendo over opening up DS/Wii in Europe, provided the two's popularity, Nintendo would have hard time coming up with arguments why it should remain closed in face of popular pressure. Luckily for Nintendo, they should have already a licensing agreement with pretty much every publisher around the world...
All hope abandon ye who enter here.
Don't worry, there's always vi vs emacs if everything else fails.
Mada mada dane.
... oh wait... hackers do install GNU/Linux on their DS!
Hm, word "apple" comes to my mind... I wonder, why...
Why would they need it? If you go to the shop and buy, for example, a media/dvd/etc. player, which uses GPL code, you're entitled to get the source to the program. If the company doesnt give you the source, you could sue. Or can anyone prove me otherwise?
i read your email
If Nintendo were smart they'd offer a full lifetime warranty on their carts - return any damaged cart and they replace it for you free, any time. Cartridges, especially DS carts, are practically indestructible. It would strengthen their frothing-at-the-mouth argument against flash carts and emulators.
"When information is power, privacy is freedom" - Jah-Wren Ryel
If people only developed these cracks for their own use then Microsoft would bother trying to stop them.
If they did bother, I suppose they could stop them. Although of course I could care less.
[hint: in English, "not" doing something is the opposite of doing it, it's a useful word]
Quite so. Which is why the phrase (in english) is "I couldn't care less".
You can't win Darth. If you mod me down, I shall become more powerful than you could possibly imagine
But if there's only 1 good game then no one would buy a console.
People bought the original Xbox just to play Halo.
Pretty much all future consoles will only be able to download content from the hardware manufacturer's website, making this a moot point. We ought to be asking the EU to force Apple, Nintendo and MS to open up the market for downloadable apps. I guess someone is doing this at the mo?
psystar should move there as well as the iphone jail beakers and unlockers.
You mean the same PC gaming that gets about 8 "major titles" per year (mostly delayed console ports with some features stripped out), has been occasionally declared dead over the last 8 years or so, requires a system that costs at least twice as much as a gaming console (and you may have to assemble and configure it yourself), and where split-screen multiplayer is a thing of the past?
I'm a PC gamer but it's a niche market these days...that said, I think it has nothing to do with the number of games out there and more to do with Microsoft's failure to promote Windows as a gaming platform (Microsoft being the de-facto "gatekeepers" of PC gaming) ever since the Xbox came out, which is quite stupid since PC gaming is Windows' strongest (IMO, only) selling point to home users. Also, lock-in makes money, and the PC is still practically an open platform, while console users are totally locked in. It doesn't help that games are so damn expensive - those "major title" games can run $50+! Steam sales have proven that cheap games make more money than expensive games, period. The rest of the industry should take a hint.
"When information is power, privacy is freedom" - Jah-Wren Ryel
Most PC gamers I know don't tend to have lots of USB controllers lying around, because they prefer mouse and keyboard. Would you like to have 4 mouse/keyboard sets plugged in at once so you could do splitscreen?
Apparently wizard is not a legitimate career path, so I chose programmer instead.
Re don't have the band with of that and do want to download a 6gb+ game? and still you will need a Local flash ram, flash card, hdd to store it.
o.0
You - "No it wouldn't." No mod
mwvdlee - "Yes it would and here's why." No mod
You - "Oh, yeah I see your point" +1 Insightful
"I'm not sure I like the fugnutish tone you used in your post!" -RogL (608926)-
I think the question isn't whether that action makes them liable, but to whom. If it's a violation of terms of a copyright license, I'm pretty sure (IANAL) that it's only actionable by the licensor.
"The use-mention distinction" is not "enforced here."
http://en.wikipedia.org/wiki/PSP_Go ?
I could go out, find the appropriate hardware to do so myself
If you have a DS and a wifi access point, then you already have the appropriate hardware to do so yourself. Do a search for Rudolph's DS wifi backup tool. I'd provide the specific link I used, but do not have it handy at the moment. Though it is dog-slow in my experiences.
And to backup GBA games, if you've got a DS or DS Lite and a slot 1 flash card, you can use Rudolph's GBA backup tool.
Best part about both? You don't have to start over from scratch, you can copy the save file as well.
"I'm not sure I like the fugnutish tone you used in your post!" -RogL (608926)-
Well, for just using the application they don't have to accept the license.
For changing it I guess it depends whatever the license file actually holds any legal power or not.
If they are bound to it and sorta have accepted it I guess you can sue. But if not they are just violating copyright and then only the copyright holder would be able to sue.
...if the major players ever thought they could get away with it on the PC as well.
Actually this is happening..."Games for Windows" is just Microsoft's version of the "Nintendo seal of approval." The Xbox 360 controller for the PC, the most popular PC control device since the Gravis Gamepad, is also basically just a physical lock-in device - games must support it to get the Games for Windows label, and it doesn't play nice with games that weren't specifically designed to support it (and I'm not even getting into the circular vs. square stick travel issue).
"When information is power, privacy is freedom" - Jah-Wren Ryel
Would you like to have 4 mouse/keyboard sets plugged in at once
Except the operating system installed on most PCs doesn't provide an easy way for apps to read four mice and four keyboards plugged into USB hubs. DirectX combines all keyboards' keypresses into one event source and all mice's movements into one event source.
so you could do splitscreen?
The screen needs to be split only if each player needs a separate view. That's good for auto racing games or first-person shooters but not needed for games like Bomberman, Street Fighter, and Smash Bros., for instance.
This is a rather dangerous precedent. A completely open system would eliminate any need for licensing which is the console manufacturers bread and butter. Most consoles at least in the first couple years sell at a significantly subsidized loss. The PS3 for instance was broken down by isupply shortly after release and was determined to cost around $800 to manufacture, its alot cheaper now as parts and components have come down in price but still supposedly sells at a small loss. How many console manufacturers are going to want to sustain a product model with no clear way to make a profit? If they changed the model to something more like the computer industry will consumers be able to accept at $1000 gaming device?
Homebrew is great, but for the vast majority its just an excuse for piracy. If homebrew were the be all end all...the gp32 would be the top selling handheld in existence rather than a platform no one outside the geek community has heard of. So far no attempts at a truly open console have been successful. I havent seen people beating down the doors to own a Pandora or Evo yet, and if the past is any indication they will never amount to more than an interesting footnote in gaming history.
If anything the only thing that will happen if this holds up is consoles will move even further towards a physical media-less system. Downloads only will eventually replace disks and cartridges eventually being replaced by streaming services like OnLive as manufacturers and developers try to maintain some semblance of control. In the end the "everything should be open" crowd might win but the result would be that we all loose.
The Kung-Fu Action Ballmer(tm) action figure! Press the button on his shoulder and he throws Windows logo shurikens! Squeeze his chest and he yells "Developers!" 14 times in a row and secretes authentic Ballmer Sweat(tm) from his armpits!
slow-motion scene of Kung-Fu Action Ballmer throwing shurikens at Linus Torvalds, Sergey Brin and Steve Jobs action figures, sold separately
Kung-Fu Action Ballmer is Bluetooth-enabled and will comment on nearby devices!
(Near iPhone) This thing has no chance! It's the most expensive phone in the world and it has no keyboard!
(Near Android phone) I'M GOING TO FUCKING KILL GOOGLE!!!
(Near Maemo device) Linux is a cancer! It infringes on our patents! Name one? Fuck you, that's one.
Plus, Kung-Fu Action Ballmer(tm) still works with the original Ballmer Office Chairs(tm)!
*Accessories sold separately. Ballmer Sweat(tm) refills available at leading toy stores. Batteries not included.
"When information is power, privacy is freedom" - Jah-Wren Ryel
I'm frankly pretty confused by that as well.
512 MB RAM, 20 GB disk, 200 GB transfer, five datacenters. $19.95/month.
"They would have seen the light on Atari 400 or 800 home computers or perhaps Apple or Commodore machines, not the Atari 2600 VCS, but they would have seen the light of day nonetheless."
The number of Atari 2600s sold was at least an order of magnitude more than the Atari 400 and 800 combined.
Besides, many of the best games were created specifically for the 2600 and wouldn't be any big deal on more capable machines.
In any case, the vast majority of early home computer users didn't have any mass storage device so games came on a cartridge. So we're back to the same issue.
the vast majority of early home computer users didn't have any mass storage device so games came on a cartridge.
And the cartridges for a lot of these home computers were literally just a standard mask ROM (and possibly bank switching logic) on a PCB. There wasn't any sort of DRM like that seen on Atari 7800 or NES.
Quite true although I don't get the point.
The point is that there was nothing legal in the way of publishing a game on cartridges for a home computer if the console makers rejected your game.
The fact is 99.99% of the people using them are doing so for piracy. Just like anything else, people aren't interested in the little guy's efforts. They're interested in pirating the big name popular stuff. This is why, despite how easy it is to discover new and legal music, most people are downloading shit from Beyonce and Brittany Spears.
Secondly, saying people should have free access to develop on the system, like a PC, ignore the fact that PC gaming is dying. Part of the reason for this is piracy and part of this is because anyone can do anything on it and we receive a glut of half baked titles that just plan suck or won't be any good until they're patched.
I know the pre-Nintendo days of console gaming had some decent games but forgetting the rose tinted glasses, there was a glut of utter shit out there and that sank console gaming (just as it's killing real PC gaming).
Bill Gates was so certain he could beat consoles with PCs but I think MS realised it was working against them to have a platform where any numbnuts can release something and the decided to give in and go down the console route.
It would be nice to have freedom and in an ideal world the PC would be on top. It would have an excellent wide spread system to promote good games from people while allowing people, if they so choose, get onto Google and hunt down the rubbish as well. There were decent sites, even ages ago (like Happy Puppy) that helped find good games but I don't think, like the games, there were too many shit sites.
France has good intentions but this decision was a cock-up.
Exactly and Nintendo will do it and I think we're never going to get a region-free Nintendo hand-held again. The Gameboy and DS were as open as you could get for a console as they were region free.
All the jack asses downloading DS roms and shitty rulings like this are going to ruin it for those of us who do take a real interest in homebrew and importing legal games.
Once again the mouth breathers ruin something for the rest of us.
entry-level Wintel PCs can't display on an SDTV without a $40 adapter.
They usually can't display anything at all without that $40 adapter.
entry-level Wintel PCs can't display on an SDTV without a $40 adapter.
They usually can't display anything at all without that $40 adapter.
The video chipset in an entry-level PC displays the Windows desktop and web sites just fine. It just generates VGA signals, which are too fast for an SDTV to process. The "$40 adapter" I mentioned is a VGA to S-Video scan-converter; which adapter did you have in mind?
the software required to develop your own windows apps (in c, c++, or C#) is a FREE DOWNLOAD from M$! Granted for free you don't get the "enterprise" version of the thing, but all you are missing is the mission critical networking stuff that only server apps need.
The Windows Mobile SDK explicitly does not support the free "express" edition of Visual C++.
"... things should be more like Windows where ANYONE can develop any application if they wish to."
So he meant more like Linux.
<start flamewar>
I am not devoid of humor.
I've already explained why this doesn't matter.