72% of US Adults Support Violent-Game Ban For Minors
SpuriousLogic writes with an excerpt from GameSpot: "The US Supreme Court won't start hearing arguments over California's law banning game sales to minors until November 2. However, the ruling in the court of popular opinion is already in, according to a new poll. This week, parent watchdog group Common Sense Media released the results of a survey it commissioned on children's access to violent games. Conducted by polling firm Zogby International, the survey asked 2,100 adults whether they would support a law that 'prohibits minors from purchasing ultra-violent or sexually violent video games without parental consent.' Of those surveyed, some 72 percent said they would approve such a law. Common Sense Media CEO and founder James Steyer, whose nonprofit organization is lobbying for game-restriction legislation in many states, hailed the poll's findings. 'We hope the [state] attorneys general will take a look at these poll results and that they'll side with families over protecting the profits of the video game industry.'"
I have had to show an ID to get M rated games from stores here in Texas, does California not already do that?
Anything can be found funny, from a certain point of view.
This is why a lot of people distrusts pollsters. How people answer is dependent on how the question is written. The question that Zogby sent out here was whether people supported laws that "prohibits minors from purchasing ultraviolent or sexually violent video games without parental consent." Of course they're going to say they support the law - Zogby purposefully loaded the question against the opposing option! Do you think a lot of people are going to say that they support something that was just described to them as "ultraviolent" and "sexually violent"?
Imagine if Zogby asked a different question bent towards the other direction to the same 2000 people it polled for the first question - for example: "Do you think parents should be responsible for preventing their children from accessing video games containing violent content?" I would bet you that those same 72% are going to say "yes" to that as well.
My postings are informational and does not constitute legal advice. Act on it at your risk.
Is this an "all" or "registered voter" poll? What areas? But I won't find that out from this article.
Besides which, Zogby has been sucking hind tit in polling for at least the last decade. Blown calls of '04 and '08, badly blown ones on Election Day, come to mind.
I wouldn't trust him if he told me the sky was blue, without checking.
HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
I got carded when buying Modern Warfare 2 for PS3 at Target. I'm 22, and look the part, but the system still wouldn't let me purchase the game without scanning the barcode on my license.
Seems like there already are measures in place to keep minors from getting M rated games, so what is the issue here?
while(1) attack(People.Sandy);
The law doesn't ban the sale of such games, just bans kids from buying XXX-rated stuff? Okay, that's cool. As long as you can make and sell XXX-rated shit I'm good. If mommy buys you GTA4, your mommy's an idiot and deserves to be shot in the head when she takes away your copy of Halo 3.
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The trouble with these types of surveys is that the always ask a very specific question and then the media generalizes it. In this case, they asked about "ultraviolent or sexually violent" games and if those games should require parental consent to buy them.
The Slashdot headline broadens the games to simply "violent" and broadens the purchasing restriction to an outright "ban".
I suggest we give the same people a new survey, but ask about "a government ban on mature-themed video games" and see how many people are still for it.
Other polls show that more than 95% of US children are opposed to the ban. :P
And what's "ultraviolent" exactly? It's these kind of weasel-words that make these surveys dishonest. A reasonable person would probably support an age limit on games at the extreme end of the violence scale but with this vague description you can be guaranteed that if any action will be taken it'll just be on "anything with violence". What looks like a semi-reasonable idea will become an over-reaching all-encompassing bad on anything violent for anyone under 18.
What we really need is for this to be firmly the responsibility of the parent as it should have been all along. I remember a few years ago queuing for GTA:San Andreas after driving all over the city to try and get a copy on the release date. There was a fairly slovenly looking woman in the queue in front of me who asked my friend and I "Is this violent?". I replied "This is an outstanding game a revolution in gaming. It is quite violent; it involves drug-dealing, prostitution, murder and any violent rampage you can imagine any time you want. Are you buying this for someone young?". She answered "Yeah, it's my son. He's nine years old. I have to get it for him because he'll drive me mad if I don't". Now this is precisely the half-assed parent who doesn't care until their child gets into trouble and then gets to blame the game for all of the troubles. Instead of banning games we should be trying to figure out a way to have parents actually do some parenting. My own mother didn't mind me watching violent films when I was about ten or eleven years old because I had good grades, stayed out of trouble and didn't try to re-enact everything I saw on the big screen. The result of good parenting if I may be so bold. How about effective or not we put the onus back to the parents to decide what's appropriate.
I never get used to these constant resurrections
Enforcing rules such as this are always a joke. What ends up happening is that the state ends up hiring a whole bunch of cops who do nothing all day but roam around the area going to various stores and trying to get the overworked clerk to sell them one of these games. And if the clerk gets caught the corporations usually end up not having to pay a dime(thats why they hire lobbyists), it's the poor overworked kid who made an honest mistake while performing a job that is a lot more stressful than most people realize. So now instead of paying for school he winds up having to pay a huge fine, may have his name printed in the paper etc. And yet pretty much any kid that wants these games will still be able to get their hands on them.
Ugh, Americans really need to give up this law and order fantasy where they think they can modify people's behavior just by creating laws(attn pro-lifers and anti-drug crusaders, this means you)
Monstar L
How about "One in three wants children to have unsupervised access to ultra violence and sex!"
Some of my favourite people are from th US; Vonnegut, Chomsky, Bill Hicks.
You already can't sell violent games to minors in most places. Minors aren't buying the games, their parents are.
iburnaga.blogspot.com
I'm not entirely certain that requiring parental consent will do much more than it is now. At present, most video game retailers require ID to purchase M-Rated games, but requiring parental consent does not equate to requiring INFORMED parental consent. Plenty of minors I know who have copies of violent video games got them from their parents as gifts. I'd wager that the overwhelming majority of the parents who bought the games would reconsider if they sat down and actually played the game for 20 minutes. No chance of that happening though.
Sir Humphrey: "You know what happens: nice young lady comes up to you. Obviously you want to create a good impression, you don't want to look a fool, do you? So she starts asking you some questions: Mr. Woolley, are you worried about the number of young people without jobs?"
Bernard Woolley: "Yes"
Sir Humphrey: "Are you worried about the rise in crime among teenagers?"
Bernard Woolley: "Yes"
Sir Humphrey: "Do you think there is a lack of discipline in our Comprehensive schools?"
Bernard Woolley: "Yes"
Sir Humphrey: "Do you think young people welcome some authority and leadership in their lives?"
Bernard Woolley: "Yes"
Sir Humphrey: "Do you think they respond to a challenge?"
Bernard Woolley: "Yes"
Sir Humphrey: "Would you be in favour of reintroducing National Service?"
Bernard Woolley: "Oh...well, I suppose I might be."
Sir Humphrey: "Yes or no?"
Bernard Woolley: "Yes"
Sir Humphrey: "Of course you would, Bernard. After all you told you can't say no to that. So they don't mention the first five questions and they publish the last one."
Bernard Woolley: "Is that really what they do?"
Sir Humphrey: "Well, not the reputable ones no, but there aren't many of those. So alternatively the young lady can get the opposite result."
Bernard Woolley: "How?"
Sir Humphrey: "Mr. Woolley, are you worried about the danger of war?"
Bernard Woolley: "Yes"
Sir Humphrey: "Are you worried about the growth of armaments?"
Bernard Woolley: "Yes"
Sir Humphrey: "Do you think there is a danger in giving young people guns and teaching them how to kill?"
Bernard Woolley: "Yes"
Sir Humphrey: "Do you think it is wrong to force people to take up arms against their will?"
Bernard Woolley: "Yes"
Sir Humphrey: "Would you oppose the reintroduction of National Service?"
Bernard Woolley: "Yes"
Sir Humphrey: "There you are, you see Bernard. The perfect balanced sample."
http://www.yes-minister.com/ypmseas1a.htm
Yes (Prime) Minister
Watch it. Understand it. Remember it.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
Did they just ask
Do you think violent and suggestive games should not be sold to vulnerable young children ?
Or did they also ask
Do you think parents should supervise children in the playground ?
Do you think parents should prevent children from watching some TV shows ?
Do you think parents should prevent children from playing some violent games ?
Do you think parents should supervise children who play online games ?
I would like to see how the second set of questions line up with the first.
I guessing this is how the poll went-- Q: Do you play Halo on the xbox? Yes. Q: Have you been fragged repeatedly, pwned and called a ^^&(&T *, ()(*!@#$ , etc noob by a whiny preteen son of a &^TH? (Growl) Yes. Q:Would you support ritualistic disembowelment of minors who buy and play video games? (Nods enthusiastically) YES! YES! YES! Q: Whoops sorry, that might be illegal, would you instead support a ban on sale of violent games to minors? (Aww, shrug) I guess... are you sure ritualistic disembowelment is not an option?
Killing the hero (PacMan). Violent attacks by alligators (Frogger).
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I will rip those goddam adults' arms off! It will be a real-life Fatality! Where can I get a frickin' chainsaw and my BFG9000???
I'll leave them in worse shape than Romero left Daikatana!
So violence is ok so long as it isn't sexual? Double standard much? How is killing better than rough lay?
I support the Slashcott and will not be reading or commenting from 2/10/14 to 2/17/14. Beta is steaming pile of dog shit
How about a ban on violent behavior from adults in front of children? Or how about letting children opt out of religious organizations if they don't like being forced into one!!??
'prohibits minors from purchasing ultraviolent or sexually violent video games without parental consent.'
I have to wonder, remembering the hysteria that Janet Jackson's nipple caused at the super bowl, how much that one word there influenced the vote...
Conducted by polling firm Zogby International, the survey asked 2,100 adults whether they would support a law that 'prohibits minors from purchasing ultraviolent or sexually violent video games without parental consent.'
Please define the following:
Violent video games
Ultraviolent video games
Sexual video games
Sexually violent video games
I mean come on people when you lump a first person shooter in with games that allow you to rape people of course you are going to get the results you are seeking. That is the issue with polls like this.
Do you support equal rights for women and street gangs looting and pillaging your neighborhood?
A poll will have any question you want answered your way if you phrase it correctly.
"The word "genius" isn't applicable in football. A genius is a guy like Norman Einstein," - Joe Theisman
just like their parents.
Too much of the crap on TV is far worse than games, I doubt games can have a rape/child abuse/etc of the week type scenario and have it fly by.
* Winners compare their achievements to their goals, losers compare theirs to that of others.
When i read that that kind of polls, surveys and statistics are given it
always reminds me of this video:
http://www.youtube.com/watch?v=3gMcZic1d4U
If you don't like my sig then don't read it.
Give me a BREAK! How is it "common sense" to treat minors like idiots? Do the "adults" running that freakshow just want to feel superior to their kids? Do they seriously think that fake violence will corrupt their youth? Do they think those kids will not grow up if they keep them away from some kinds of stimuli?
There has never been a time when children were as shielded from violence as they are now, and violent video games are hardly the same as kids helping slaughter animals at dad's farm, or kids shooting enemy soldiers in the head.
Get off the console, kid, I want a go!
Quidnam Latine loqui modo coepi?
I am absolutely sick of new laws and regulations that do nothing but attempt to protect us from the stupid crap we to which we want to subject ourselves. Endless traffic regulations. Anti-smoking laws. Laws about exactly what we can and cannot snort, drink, smoke, or otherwise consume. Laws about whether the things we wear are flammable. Laws about how many rat turds and insect parts can be in our canned veggies. Laws that try and protect kids from seeing naked people or understanding what any farm kid knows about procreation. Laws about how fast we can go on the road. Laws about how *slow* we can go on the road. Laws about which direction and in what kind of vehicles we can go on the road. Laws about how old and experienced you must be to even think about using the roads. Laws that attempt to control what a woman can and cannot do with her raped and violated body after an attacker has fertilized her. Laws that attempt to prevent our children from learning actual facts about history and evolution and instead want them to learn religious fantasies. Laws that regulate how much crap our industry can pump into the air while our competition manufactures us into oblivion. Laws making it incredibly easy for a single asshole senator to hold up passing laws that might actually be useful, simply because they don't like the color or political party of our elected president. Laws that allow any special interest to pump money into lobbying to buy whatever stupid laws they want.
We have emasculated ourselves. We are dying a slow death of our own making while China eats our lunch and laughs. You look at pictures of happy people working and smiling in factories in this country around 1899 and you think, why in the hell did we do this to ourselves?
In the first, actual violence is occurring. People getting struck, etc. In the second, it's just flashing images on a TV screen depicting violence. Nobody gets physically struck. Yet both are called violent.
Games in the UK are given BBFC ratings (U, PG,12,15,18) like films and just like films you can only purchase them if you are over that age.
Seems pretty fucking simple, what's the big deal? I'd much rather a game was restricted to 18+s only than banned outright.
Really? You don't think economic pressures alter the content and destroy the artistic integrity of creative minds? Do you have any idea how much gets ripped out of movies and games to achieve 'desired ratings'? It may not be de jure censorship, but it is de facto censorship.
I support the Slashcott and will not be reading or commenting from 2/10/14 to 2/17/14. Beta is steaming pile of dog shit
"And now, they're thinking about banning toy guns - and they're gonna keep the fucking real ones!"
Why is violent video games a bad thing in a country where guns are the ultimate right?
We are all God's parents.
I would suggest that there are depictions of killing in a legal manner while there are no depictions of sexual violence in a legal manner. So there's no double standard there. Violence occurs far more often in a child's experience (broken bones, car accidents, etc...) than sexual violence and thus they are earlier prepared for the first.
Case 1: video game telling a WWII story. If accurate it will be (legal) ultraviolent, but also educational in a way that may inspire children to be interested in history and respect the sacrifices made by our fathers and grandfathers. I'd be ok with my child understanding these concepts at a somewhat young age (I suspect she'll be ready by at least 12).
Case 2: video game with a graphic rape scene. If accurately depicted it will be (illegal) sexual violence, educational about the horror of being powerless, and may cause the child to have compassion for those scarred by such violence if it is accurately understood. However, I do not think a child is capable of understanding the nitty gritty details until he or she comes to at least a moderate understanding of their own sexuality - and as such I don't think depictions of sexual violence are appropriate for children. If a parent thinks that a sexually violent video game is the best way to communicate about this issue, then it would still be within their prerogative to purchase the "game" as an educational aid. I for one plan on addressing issues of sexuality and rape with my daughter in a different manner and several different times in her upbringing at a level she is able to understand.
"prohibits minors from purchasing ultraviolent or sexually violent video games without parental consent."
I have no problem with this. Parents are supposed to be responsible for their children.
Thanks to file sharing, I purchase more CDs
Thanks to the RIAA, I buy them used...
Every go to one of those websites that ask for age verification? They use a drop box to select the year you were born. I often pick 1901 just wondering if it will skew their demographics. I know, offtopic.
Jealously hoarding mod points since 2007.
I support completely banning Minors from purchasing of playing M rated games, if only so I don't have to keep getting my ass kicked by 13 year olds in CoD.
.... Only so we have a chance to actually win at a cool video game.
A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.
"Are you in favor of, neutral to or against the potential sale and promotion of games that may occasionally exhibit mischief and violence to minors?"
Versus
"Are you in favor of games that expose children to graphic violence, or do you hate America? Why do you hate America?"
"Most people, I think, don't even know what a rootkit is, so why should they care about it?"
support a law that 'prohibits minors from purchasing ultraviolent or sexually violent video games without parental consent.'
Not the same as a "violent game ban".
Seven puppies were harmed during the making of this post.
Apparently you have a very narrow view of 'sexual violence'. Ever heard of BDSM? Some people do actually like and mutually consent to 'violent' sexual behavior, and this is unassailably morally superior to any kind of involuntary violence (and no, while reenacting historical battles may be enriching in some dimensions, it is not a voluntary event where one soldier asks the other if he would kindly please kill him).
It should be left to parents, not the state, to determine when and how their children are exposed and educated to these matters. I realize of course that the way this poll was worded the parents are still given an option, but I consider this a slippery slope. It's a law that would be unnecessary in cases where parents are already acting responsibly, and a law which is moot if the parents are irresponsible, but it still acts as a precedent for more draconian legislation down the road while achieving no positive effects in the immediate term.
I support the Slashcott and will not be reading or commenting from 2/10/14 to 2/17/14. Beta is steaming pile of dog shit
But who gets to classify 'ultraviolent' vs. 'violent' vs. 'comic violence'? If it's an industry body, then there's the same kinds of conflict of interest that leads to independent films getting 'worse' ratings than big studio releases. And the last thing we need is an Australia-style government run ratings board.
The obvious solution is to prevent children under 18 from buying any media at all. That way it's a content neutral restriction, and all the responsibility for what kids are playing, reading, or watching falls on the parent.
Have you been touched by his noodly appendage?
If you have an accurate WWII story that includes the rape of Nanking, the conditions at Auschwitz, Japanese keeping of "comfort women", or the Nazi experiments on Jews, you'll find that your imaginary distinction of war as violence that excludes the sexual goes pop like the foolishness it actually is. Not to mention current Islamic practices, any of the crusades, etc.
I've fallen off your lawn, and I can't get up.
One problem I have with regarding opinion poll results with any level of confidence is that no researcher has ever approached me to ask MY opinion about anything. 2100 is a fairly small number, and can be easily skewed.
bluHatter
The parents who complain are often the ones who do shit like this.
So one day a friend of mine asks me if I want to go see a movie at the dollar theater (which isn't a dollar anymore but hey). Sure, why not, I've got nothing better to do and cheap entertainment is fun. We go and decide to see Scary Movie 4. Nobody will confuse it for high art, but it is a funny movie. Theater is almost totally empty, which is pretty common for the dollar theater earily in the day. Just my friend and I, and a mother with 4 small (all pre-teenage) kids. We watch it, enjoy it, get our $2.50s worth of entertainment.
On the way out of the theater we pass the mother, now talking loudly on her cellphone to someone about "How inappropriate that damn movie was." I wanted to slap her and say "Look bitch, you were the idiot that took your kids to a fucking R rated film."
I'm quite sure that idiot would support a law restricting movies that are "bad for kids" in almost any way, including stopping their production, despite the fact that she took her kids to see them.
It's the parent's responsibility, not the state's, to decide what their children should be exposed to.
I'm trying to teach myself to set people on fire with my mind... Is it hot in here?
I hope this type of rule would only extend to brick-and-mortar stores. Outside of age restrictions on accounts, how can I sell a game on amazon or ebay without being sure that an adult is buying it and not someone's kid? It might be in the adult's name, but a child could easily order something from me or a retailer online just as they can use a parent's cash or debit card. But I'm sure this has been handled for other "adult" online purchases. Also, where do we draw the line of what is considered "ultraviolent" and just plain "violent"? ESRB?
the online survey collected the opinions of 2100 adults, with "slight weights" added to region, party, age, race, gender and education "to more accurately reflect the population."
http://www.zogby.com/Soundbites/ReadClips.cfm?ID=19402
Does anybody else not like how this sounds? They just admitted to purposefully changing the results to more adequately suit how they think they should have turned out. Granted, it may be less sinister than I just made it sound, but then again it may not be. I'd feel much better knowing what the raw data they collected was, and THEN seeing what the data was once it was altered to fit what they expect it should be based on whatever it is they base that on.
By federal law you must be 18 to own a long gun (shotgun or rifle or the like) and 21 to own a pistol. One of the very few areas, alcohol being the only other one I can think of, that being an adult isn't enough to purchase something. When you purchase, gun stores don't just check ID, they do a full background check. They take your ID and take down a good amount of additional information. Technically, you don't have to provide it, but if there isn't enough to uniquely identify you, you wont' pass the check. They then call the police who run all that info through the NCIC. This checks to make sure you are not a convicted felon, or convicted of misdemeanor domestic violence, or have been in a mental institution. If the check comes back good, the store then sells you the gun.
So no, kids are not walking in and buying a gun unless they have a really good fake ID, and that fake ID actually identifies them as a real person who is above 18 or 21, and they have all the information (like SSN) for that person correct.
Stores don't want to get sued, and they don't want more government regulation (because that is always more of a headache than it needs to be). So stores self police. Target is extremely strict, as far as I can tell they card everyone. I'm 30 and they card me when I go to buy an M rated game there.
For that matter the ratings themselves are all voluntary. The ESRB is a non-profit group setup by the video games industry, it isn't mandated and indeed indy titles sometimes don't submit for rating (though it is hard to sell in a store without it). So are movie ratings, for that matter.
The reason is because the various industries don't want the government involved. They know what happens down that road: Lengthy, problematic, ratings process with free speech restrictions. Just look at Australia where they do have government mandated ratings and games get banned or cut down because they "can't agree" on the highest rating so games can't get it so can't be sold.
It may sound benign, but behind this isn't is always someone trying to suppress speech. The groups who sponsor things like this aren't interested in good ratings or ID checks because we get that shit anyhow. They are interested in government control so they can then pressure the government to ban things they don't like.
2100 people is absolutely NOT a sufficient sample. If half the people in California are adult then that is a population of 18.5 million, my bet is its much higher than that. 2100 is 0.011% of that 18.5 million person population which nowhere near enough of a sample size. To get a sample that small also means that like 2 people were working the survey at 1 location. This is statistical maneuvering at its worst. Not only are they reporting a bogus survey but they assume we're all idiots who don't understand our mathematics. Where did this insufficient sample come from, hmmm? Outside Walmart on a Saturday afternoon in one location. Please quit insulting our intelligence and do something truly worthwhile like conduction surveys that aren't bull. Your opinion on video games is your own and I respect that. If you want to effect change in how the nation deals with something then act like you have some sense. Conduct real polls with good statistical analysis and stop yelling at the top of your lungs about nothing. In the end you come off sounding at best like ignorant stay at home Moms without any sense while at worst you sound like a strange desert religious cult screaming about being right without any good arguments that make sense to anyone but you. By the way, if the poll you commissioned was done this way without your approval, FIRE them and get a real company to handle it.
Really? You don't think economic pressures alter the content and destroy the artistic integrity of creative minds? Do you have any idea how much gets ripped out of movies and games to achieve 'desired ratings'? It may not be de jure censorship, but it is de facto censorship.
Don't you already have that de facto censorship in the US? I thought that Wal Mart prevents the sale of AO rated games, and cinemas don't take NC-17 rated movies.
Besides, many comments claim that the majority of US retailers already don't sell M rated video games to minors. Those are the only retailers that publishers really care about, so will this really change anything?
Every parent has the power to enforce a violent game ban -- in their own home. Forbid their kids from playing these games.
Better still they should talk to their kids about violence and it's implications. Perhaps point out the stupidity of turning violence into a fetish. Point out that violence does not a mature game make. This way, even if your kids are exposed to this stuff outside the home they'll at least be able to approach all this from a more informed perspective.
As a kid I enjoyed violent games, although many did pale in comparison to what's available nowadays. But the point is that I wasn't as fixated on excessive violence as so many kids seem to be. I could have a good time, but I didn't need my games to be violent and didn't have this immature expectation of blood and gore.
All these stupid parents clamoring for this ban are handing over power to the politicians. They're giving the government the power to control our lives and ultimately those politicians will decide they need to ban something these parents don't agree with.
prohibits minors from purchasing ultraviolent or sexually violent video games without parental consent
Pretty easy to get nice high poll numbers when you're asking people to think of the absolute worst example and ask if *that* should be banned
Also looking forward to seeing how they'd define "ultraviolent", or even "violent" for that matter - Mario's been torching and sitting on people's heads for 25 years now... could even call him a "repeat offender"...
And once again those horrible adults are trying to make the life of youngsters miserable. If only there was a way to get rid of the tyranny of adults...
I do not believe in karma. "Funny"=-6. Do good and forbid evil. Yours, Oft-Offtopic Flamebaiting Troll.
http://www.ftc.gov/opa/2008/05/secretshop.shtm This is the latest secret shop that the FTC has made available. Minors trying to purchase M- Rated games had the smallest success in doing so versus explicit CDs, R Rated Movies, Unrated DVDs, and R-Rated DVDs. So, if the SCOTUS is going to back a law that restricts the sale of M-Rated games to minors I want to see the same action taken on all similar forms of media. Government intervention isn't needed in the game industry as their self-policing has improved dramatically over the last few years.
Great cause it matters that our decision making should come from poll results. Of the 72% against video games, how many have played computer games at all other than solitaire at work when they are bored.
Upholding Logical Fallacy is definately how the courts should make decisions.
Polling is a terrible way to tell a story. So full our biases and the biases introduced by the line of questioning. With questioning you can lead folks to agree to so much and disagree with so much. It depends on what you are asking.
as others have posted:
http://www.youtube.com/watch?v=3gMcZic1d4U
Probably the bartender knows how to read a persons age while the borderline aspergers kid at the game shop has to check ID.
That or GameStop is a national chain that instituted a policy of carding everyone. Perhaps it got busted for selling to, say, an undercover child with a condition that causes the appearance of accelerated aging. A local bar is less likely to have been busted.
not if my firewall, the one that only allows the mac of my whitelist proxy server out, has any say in the matter.
With some parents, "it's for homework" is a magic word to get anything whitelisted. And as schools recognize video games as an art medium, this will only happen more often. For comparison, how closely do you monitor your children's teachers' reading lists to make sure that no R-rated classic literature is included? A high school teacher who assigns a book report on a war novel will often end up putting books with "fuck" in the dialogue in the hands of minors.
I will remove the central processing unit and memory from his motherboard and put it in my safe for a month.
At which point the school comes after you for modifying the laptop that it has leased to you for your child's use.
72%? Big deal.
In 2006 50% of the US thought Iraq had WMDs.
20% of the US now thinks Obama was born in Kenya.
6% of people still think the moon landing was faked.
Aren't numbers fun?
"But this one goes to 11!"
Then 72% of US Adults shouldn't buy the games for their children.
Just sell the damn games to the kids. If you don't, they'll find someone to buy it for them. The only thing this law is doing is wasting money, time, and about 30-minutes in the kids' lives to try and find someone to buy it for them.
the upcoming Zombie Apocalypse! Way to go California :(
I will not be pushed, filed, stamped, indexed, briefed, debriefed or numbered. My life is my own.
Anyone thinking such games have a truly adverse effect on more than a very small minority of kids (who likely already had problems) should go watch this "Penn & Teller's Bullshit!" episode: http://www.imdb.com/title/tt1471881/
Sadly there's no synopsis or the like on that URL but from memory one thing they did was have a 10 year old who loves playing something like Modern Warfare on his console go and actually shoot a rifle (AR-1 I think). The kid doesn't enjoy the experience at all. Yeah, the games sooooooo made him likely to grab a gun and go on a real killing spree....
Who cares what the adults think? The ban only applies to minors...
--Ariston
"I'm never wrong--sometimes reality just disagrees with me."
Never.
The Kruger Dunning explains most post on
This is one of those times where it's a very good thing that Supreme Court justices are appointed for life rather than needing to worry about getting reelected. They're supposed to decide cases on the merits of the law, and not based on whatever is popular at the moment, and this is especially true in cases involving the the 1st amendment. The whole point of guaranteeing free speech is to protect the right of people to say unpopular things. No one needs legal protection to say things that everyone else already agrees with. So it doesn't matter how many people agree with whatever some biased poll says, it only matters if the law infringes on 1st amendment rights.
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Just wondering since they do carry M rated games. (Originally they didn't but from what I remember that went out the window when Mortal Kombat came out. Wow surprise surprise they changed their policy when the stood to loose out on a large some of money.)
Did you know 80 to 90% of the moderators on slashdot wouldn't recognize a troll even if one dragged them under a bridge.
Instead of 'M' for mature, put a photo of a giant erect penis on the cover.
Are they looking to arrest parents that buy videogames for their kids? Because I don't buy the idea that parents don't know what games their kids are buying. Games are expensive. The parents give them the money or buy the game for the kid in most cases. They see them playing it. I think this is just an agenda for the holier-than-thou to force their views on others.
unless you can point to proof of a general appreciation among minors for abandonware
Games sold in the Virtual Console section of Wii Shop Channel were first published between 1983 and 2001. For the first year and a half of Wii Shop Channel, VC games were the only thing that Wii owners could spend Nintendo Points on. As I understand it, Nintendo sold points cards in big box stores primarily so that people without a credit card or checking account could buy points. If grown-ups were the only people buying points, Nintendo wouldn't have to go to the trouble of having stores stock points cards; instead, it could rely on the "buy points" button inside Wii Shop Channel. Therefore, we can conclude that minors bought points and spent them on VC games.
We can't stop heroin, coke, or pot nor millions of illegal immigrants from crossing the border. The chance of keeping violent games or sexually explicit material away from teens approaches zero. It might even make such materials even more interesting for teens. And you can bet that an illegal supply industry will instantly pop up to get those materials to the teens. There are a lot of hurting people right now and getting an adult with an ID to make purchases for a teen will require little effort at all.
So, what implications does a state or federal law have on independently published or distributed games? Its one thing if mainstream publishers and retailers along with the ESRB establish their own policies which already work fine.
But when the government says "this game is violent you can't sell it to minors"-who are they talking about? Do freeware game makers and hobbyists now need to watch their back lest our nanny state comes after them for "polluting the minds of our precious youth"?
This should not be about poll results but about the legality of the government stepping in and regulating the sale of this material. Video games should be treated the same way as movies. There is a self regulating body for both movies and games, the MPAA for movies, and the ESRB for video games. In both cases, ratings are applied to video games, and then the store decides what policies it wants to enact when selling them, and finally the choice of the customer whether or not to purchase the game or movie. Most stores that I have been to require an ID check for anyone appearing to be under the age of 18.
If it's a crime to sell video games with certain ratings to certain age groups, then it follows that the next step is to restrict the purchase of videos. After that the government will need to enact their own rating boards. And the final step is government censorship.
I think part of the problem is the game industry banks on children playing adult games. You can go back and look at things various company people have said about kids playing the games, the rules within communities makes assumptions that some are of the users will be kids and quite frankly I'm tired of it.
I do not hang out with children in real life, I don't play physical games, like pool or basketball, with kids and I don't want to play games online with kids. In the days of Quake it wasn't too bad but now you can hear them and it's annoying because it's not longer possible to pretend you're playing with all adults.
This was the summer camp range officer talking about shotguns and rifles, as opposed to handguns.
12 to shoot, 16 to own your own, 18 to buy your own (between 16 and 18, you could receive one as a gift)
Shotguns might have been older, whether de facto or de jure, because of handling the recoil.
There weren't age limits on shooting BB guns
Trained adult supervision of course.
Somewhat analogous to graduated driver licensing?
[In NY, the state]
I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
Parents already have control over their under-18 children.
Why would anyone have to pass a law to keep kids from getting information that parents don't want them to have?
Ohhhh... I get it. They already keep their kids from having it, and want to enforce that on your kids.
Never mind. Just another repudiation of the concept of America, perpetrated as an act of blatant tyranny, disguised as "family values".
Obviously the home life of those around alcoholics is kinda FUBARed, but the children of teetotalers haven't been taught how to handle the stuff if^H^Hwhen they get ahold of it.
All my relatives seem to drink decent stuff in moderation.
I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
Yeah you need to take a course in logic if you think possible = probable, let alone statistically significant.
I admit that I appear to have committed a fallacy of four terms. So let me express the term that I apparently neglected to imply properly: If retail points card sales were statistically insignificant, then they would be unprofitable for Nintendo to continue offering after the first twelve months. Yet Walmart* continued to carry points cards even through the release of the DSi.
Tyranny of the majority isn't better if the minority is minors. Parents should parent, and teach their kids how to make good decisions about what games to play. It is totally and completely not the government's job.
100% of me thinks you should give me money, but that doesn't mean it would make good law. I'm willing to try it out and see, though!
Next question: "Would you support a law that prohibits minors from purchasing A Clockwork Orange on DVD, Blu-ray, or its soundtrack on CD?"
(Analog media like VHS would be OK since the violent and sexual imagery would be sufficiently degraded.)
Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
I honestly think that this statistic is a misrepresentation. They surveyed a fairly small group to claim 72% of US adults. They also definitely surveyed people they knew would give them the answers they were looking for.
I'm surprised this isn't already in place. Here in the UK the existing age rating system that was devised originally for videos also applies to video games with certain adult themes, so they can be rated 15 or 18 if necessary, to prevent children under those ages buying those games - for instance, GTA4 on the PS3 is rated 18, so under-18's cannot buy a copy. Half the time when some boneheaded parent is going "Ban this obscenity!" in the pages of the Daily Mail, then the idiot parent bought it for them and failed to look properly, which is their own stupid fault. Better enforcement of the existing rules is the way to go.
that by itself does not demonstrate that those minors are using those points specifically for older games.
I thought I addressed that above: "For the first year and a half of Wii Shop Channel, VC games were the only thing that Wii owners could spend Nintendo Points on." WiiWare didn't come until May 2008.
I was raised by solid parents, but a good chunk of my safety was the fact that I couldn't buy jack as a kid. This was due to a lack of cash on my side.. But I was a nerd at heart and would rummage through trash to find electronics /motors and rip them apart for parts. I'm lucky that I avoided serious injury on way too many occasions. Amazing how fast a lawnmower engine can fly at your head when your 10 years old.
Anyway restricting minors from buying things that aren't innocuous is probably a good thing.
of course, this will eventually prevent game buying adults from easily getting their games at local retailers just because some fuckwits shouldn't have spawned in the first place.
...
siding with families over video game profits
...talk about your text book example of false dichotomy.
I play all kinds of games with my kids, some violent. I also have a very strong family.
Screw them if they want to tell me that a "good family" means "not playing violent video games".
No, really, I don't. How about instead of just a poll, they have to actually explain, in a logical fashion, *why* sales of these should be banned for minors. If they don't, their little opinion doesn't matter. They're ready to strip away someones rights or ability to buy something because of their little uninformed opinion. The least they should have to do is provide some evidence to back up their idiocy. Video games don't, and never have, caused violence. The people that can't differentiate between reality and a video game would likely have already been deemed "mentally unstable" by society in the first place, and would have committed these violent acts, anyway.
I also don't support the idea that parents will police what their children buy, because video games never hurt anything. They aren't slaves. Not buying them something is one thing, but preventing them from buying something with their own money is another. Sorry, but you people are complete idiots.
The fact that these idiots are even taken the least bit seriously is appalling.
Filthy, filthy copyrapists!
"Me... How about you 'Monitor YOUR Fucking Kids'... Christ on a stick...
God Dam Nanny State and a bunch of old bitches that have nothing better to do?"
Better idea: stop believing idiotic things such as "violent video games make people violent!" There is absolutely no need to "monitor your kids." People who can't differentiate between what we know as reality and a video game would have already been deemed "insane" by society, anyway. These people don't need to play video games to get their ideas.
Filthy, filthy copyrapists!
You must also ask yourself if any of these people have any evidence that supports their views beyond an illogical opinion. They'll planning on putting into place something that greatly affects other people, after all, and shouldn't be able to do that without sufficient evidence (read: there is none).
Filthy, filthy copyrapists!
Why do you need a law?
So that only the gov't is allowed to distribute weapons, train killers, and give them orders to kill. Its called terrorism agression and violence, when THEM, EVIL PEOPLE do it, but becomes peace-keeping, heroism, self-sacrifice, when WE, GOOD PEOPLE do it. Better known as police, crime fighting, army, and war -- or terrorism, criminals etc when it is THEM..
Sad to say, I do find some link between shooting in games and in real life. To verify, hang out in a games-cafe full of counter-strike kids, and look at police records for what happens in these places. Take the shooting games out, the fighting at the places stop. People have violence. The gov't sponsors violence. Corporations pay for enforcing their exploits through the use of violence, and enforce the law of their property rights by violence. Since the gov't sponsors violence, it's become very legal and fun and enjoyed by all. And a game.
Build your own energy sources from scratch. http://otherpower.com/
Seriously, I would be a huge fan of cutting back violent sport for anyone that has enough testosterone to believe that yelling at an inanimate device such as a TV set would have any impact positive or negative to the outcome of the event which they're watching.
How do you ban selling violent games to kids that have parents who will simply buy them for them? What defines a violent game? Super Smash Bros is EXTREMELY violent. Should that be banned? For tht fact, I remember "Nintendo Duck Hunt" having been quite violent as the only object of the game was to kill animals with a pistol. On the other hand, my 8-year son has friends who rush home each day to play Call of Duty. Their parents apparently didn't believe they were violent. Some of the 10 year olds in my neighborhood play Grand Theft Auto, their dads are sure they know that it's not real.
Why do we waste time on laws that are a waste of time outside of the theory. We're making laws that to try and do the things that parents should be doing instead. If the parent lets their kid go out and buy a violent game, and the kid almost definitely got the money for the game from mom and dad, how hard is it to get their mom and dad to simply buy the game for them? Of course, most of those kids can't get the money from mom and dad for the game, so they just pirate it instead. So what you're really saying is, to the few kids that are honest enough to actually buy a copy of the game, they should pirate it instead?
Tell you what... when you figure out a way to keep 11 year old kids from looking at porn, I'll support your bill.
Is the rating system for Movies "Law"? I don't see the distinction here.
The Crusades, Spanish Inquisition, Roman Gladiators, Holocaust, etc...= real human killing. Video Games = takes place after all these violent events, oh and its not real! As Bob Marley said lets not lie to our children. I think the Simpsons had an episode involving the banning of Itchy and Scratchy where the same idea was presented. Damn it Marge!
Dear bad parents,
a ban of violent video games does NOT free you from nurturing your children.
The MAFIAA is a bunch of mindless jerks who will be the first up against the wall when the revolution comes