Duke Nukem Forever Release Date Revealed
stupid_is writes with news that Duke Nukem Forever has now gotten a firm US release date: May 3rd. It will release worldwide three days later. The game was resurrected last fall by Gearbox Software and 2K Games after 3D Realms' 12-year attempt at development came to an end in 2009 when the company closed its doors.
Well done to Gearbox for finishing this off - it would have been a sin if it didn't see the light of day in the end. The previews look good and I'm looking forward to picking it up when it reaches Europe on 6 May (PC version, of course, the Duke doesn't need some stinking console). I'm hoping for a shooter which emphasises funky weapons, crazy situations and bad jokes over "balance" and other hardcore trappings. Back when I was a student, DN3D was always the game for a fun blast while Quakeworld was for whose who took things a bit more seriously.
Anyway, Gearbox, how about you get cracking on Aliens: Colonial Marines now - or will that be done "when it's ready"?
It must have been 10+ years ago since I last played a game on the PC, switching over to consoles. Damn right I'm gonna be picking this up. Think I'll break out my original copy of DN3D and give that a play-through as well. Hmm...wonder if it plays okay in DOSBox...
Piss off*. Not everything needs to be like Apple.
*no offense
Living With a Nerd
I'll believe it when the credits are rolling past my screen.
I have not touched a duke nukem game since HEAT was around. Can't wait to get in and kick ass and chew bubble gum! All out of gum!
~Bchickens
Scared the hell out of me. It's 2AM here, and I use that as my ring tone.
It's GNU/Linux dammit!
They should let the release date slide a few times, for old times sake.
"I use a Mac because I'm just better than you are."
Practical nuclear fusion is always 30 years away.
Fast non-volatile memory tech to replace RAM and HD is always 10 years away.
Duke Nukem Forever is forever 6 months away.
Kudos for Gearbox in keeping the myth alive.
Hell, yeah!
My brain just divided by 0.
Has anyone seen Rod Serling around here?
If "disco" means "I learn" in Latin, does "discothèque" mean "I learn technology"?
So the world ends in 2011????
If only they'd managed to make the release date April 1. That'd have been awesome.
Actually there is a very large likelihood that a lot of the buzz around Apple products is from deliberately leaked information. That way Apple gets a ton of free press, and can keep their image squeaky clean.
.: Max Romantschuk
Death before Disco! I still have my old Duke CD as well as the Plutonium Pak! Might just have to break them back out! I think I may need to get the PS3 and PC versions. It's time to kick ass and chew bubble gum, and I'm all out of gum!
NTN
I don't care if it's terribad.
I don't care if it's Borderlands2 with a Duke skin.
It's Duke, it's 2011. I always bet on Duke and I'm letting it ride.
Better be playable at PAXeast, though, god damn.
--- Do you believe in the day?
I'm not quite sure how to process this. Could it even be true?
So is my Pre-Order from Electronics Boutique still good?
Requires Windows 98, Windows 98 SE or Windows ME with an AGP video card capable of 16-bit color in 320x240 resolution.
I refuse to miss what may be my last chance to make the same horrible joke I made 10 years ago.
Duke Nukem Forever? More like Duke Nukem Fornever!
There, I feel better now.
Wrigley has announced that they are closing up shop, as they are running out of gum. They expect the world's gum supply to reach critical levels by late April; by the start of May we'll be all outta gum...
Shouldn't this be an April 1st post on Slashdot ?
Those who can do. Those who can't sue.
Never 'erd of it.
(just joking)
.
My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
Special report coming to us from hell this evening, it seems that satan, lord of darkness, has been seen getting out his winter clothes and polishing the blades on his ice skates. We are still unaware of the cause of this behavior.
Monstar L
Hell just dropped 10 degrees...
If they were smart, they'd have picked 12/21/2012. Either the world ends, or we get Duke Nukem Forever.
or as I like to call it, DINO (Duke in Name Only).
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
It's a joke, surely...
No sig today...
Not sure if everyone heard, but the game will be a first of it's kind as far as how you control the FPS character. Rather than "up key for move forward" you will need to move each body part individually... Check out one of the :
earlier reviews
Repeat after me.
Until it ships, it is still VAPORWARE!
Chas - The one, the only.
THANK GOD!!!
" .... what do you wait'n for, christmas ?
the death of an internet meme? Well, maybe I shouldn't get ahead of myself. They should have held out for a December 20th, 2012 release date and really freak people out when they actually released it. Maybe their plan is to keep letting the date slip until then.
Its about time damn it!
It is expected low temperature records this May. Satan blames global warming while others think it is an excuse to cover something else.
Yeah... when I was watching trailers for this game I had never heard of Linux.
Since then, I went and got a computer science degree, and now run nothing but Linux at home.... on my laptop, workstation, SheevaPlug, Xbox, PS3, router, and phone.
Gentoo, Gentoo, Gentoo, Gentoo, Gentoo, OpenWrt, and Android respectively.
I stopped using Wine too... don't think there will be a Linux port.
At most I could hope for a PS3 version (maybe there is.... I didn't RTFA).
I thought the apocalypse was scheduled for 2012, not 2011!
...because they planned on taking forever to NOT release it?
Oh, and one more thing... (pulls out BFG and mows down audience)
Hail to the king, baby.
#naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
This is kind of far out when you think about it. We got GNR's Chinese Democracy, and we are getting DNF.
10 years ago I would never have believed it. The 90's still live!!!
But seriously, is there anything else left from 1997 that is still pending release? Can we get a trifecta?
Looking forward to the game though. I wonder if Duke will poke fun at his own lateness, in-game. :)
Huh?
So does this mean we can't make DNF jokes about software development timelines anymore?
Congrats on becoming awesome, Jaryn. Welcome to the club. ::rolls eyes::
"US release date: May 3rd. It will release worldwide three days later"
Games companies are forever bleeting on about piracy, so why the hell do they release a game in one country and tell everyone else in the world that they have to wait THREE days? As if loads of those people aren't going to pirate the game, when they may well have gone and bought it if they'd had the chance.
.... holding breath .... now.
DN3D wasn't just a shooter. It was a shooter with a certain "attitude". It certainly set no hallmark for graphics or physics, but it sure was one for political incorrectness in games. Duke was a sexist, macho, bubblegum chewing (ok, ok, he was constantly out of gum, but he tried) pig. Not really the usual shining hero of shooters at this time.
What defined Duke was the wisecracking and the comments, the quite nonlinear levels and the blatant sexism. Let's be honest here, guys, that was part of the appeal. It was not the usual squeaky-clean world we usually got from shooters.
I hope that in our PC world there's still place for a sexist dinosaur like the Duke. It just wouldn't be Duke without tipping the strippers.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
"In the most eagerly awaited game since Daikatana..."
"It is our blasphemy which has made us great, and will sustain us, and which the gods secretly admire in us." - Zelazny
Hah, no offense taken. Better to be pissed off than pissed on.
Apple was the example because they're the most visible. Google sometimes does unannounced releases, but they tend to be quiet about it. Is there a generic term for that tactic? "Surprise release"? "Controlled leak"?
DNF has had so many failed and delayed releases that every announcement about it is justifiably treated like a joke. If some company is actually working on it and plans on releasing it, they should keep quiet about it.
When they come out and say "You can buy this game on Steam NOW" the internet will shit its pants and drop its Cheetos and rush to buy it. An announcement about a release data is greeted with a yawn and a snarky joke if its acknowledged at all.
Oh, and one more thing... (pulls out BFG and mows down audience)
Wrong series, man. :-)
Demanding constant attention will only lead to attention.
I would personally pay full price if they never released this game, but kept putting out trailers every few years, and saying it was almost done, just switching to the latest engine, etc...
http://www.gucomics.com/comic/?cdate=20051005Pigs Fly!
http://www.gucomics.com/comic/?cdate=20060602Bleeding Employees
http://www.gucomics.com/comic/?cdate=20071220Threatening Moves
http://www.gucomics.com/comic/?cdate=20080207So close!
http://www.gucomics.com/comic/?cdate=20090507Awwwwwww
http://www.gucomics.com/comic/?cdate=20090519Dead Or Not?
http://www.gucomics.com/comic/?cdate=20100903No one can stop The Duke!
Coz eternity my friend, is a long *ing time.
pulls out BFG and mows down audience
Uhhh... you know the BFG is from DOOM, right?
Surely you mean a shrink ray! That was the most fun from Duke 3D. *squish!*
Scientists point out problems, engineers fix them
altslashdot.org: The future of slashdot.
The marble tomb of Pope Julius II will be finished later this year. Sure, it won't be by Michaelangelo. It won't necessarily be his vision. It is being rushed to completion by people who had no previous connection to the early 16th century project. And no one knows or cares who Pope Julius II is anymore, but it will be finally finished.
http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
Ah, so what you'd have is QWOP: The FPS?
...okay, honestly, that would be hilarious.
Demanding constant attention will only lead to attention.
The franchise is more than stale by now.
GNU Hurd.
"Flyin' in just a sweet place,
Never been known to fail..."
without windows I cannot tell whether pigs are flying or the end of the world is approaching.
Two of my imaginary friends reproduced once
Which is arguably a good thing!
Let the rumour mill say what it wants, get DNF back in the public eye, get people talking about your company and watching it. You get gobs of free press and no pressure to make a release date.
This is be a bit off the Duke Nukem release date topic. But I work on the gameinformer.com site and just wanted to mention how freakin' excited I am that we got Slashdotted. Some people go their whole lives without ever feeling the Slashdot Effect. Wooohoooo!
jg
April fools on January 21st. Niiiiiice!
It's impossible to take offense by somebody so intellectually challenged that they find victory in insulting people's sexuality.
In other news, hell has frozen over.
No game support
Awww man! We'll not be able to use that racing acronym anymore.
If it doesn't...I can see if 2K and GearBox would be interested in a reasonable deal to make it so...
I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
What's with the delays?
When travelling, it's ok if the airlines lose your emotional baggage.
both links point to youtube.
http://www.dukenukemforever.com/#?trailer
http://www.youtube.com/watch?v=1-b78TKZIyw
Cthulhu is rising and we're all gonna die
Da do run run run
Da do run run
Nyarlathotep is piping as my brain starts to fry
Da do run run run do
In other news, stocks for "When pigs fly" are at an all time low as customer trust wavers, and demand for freezing equipment hits an all time high as a certain not to be named power figure decides he's had it up to here with the heat. If you'll excuse me, I'm off to eat my hat.
We don't stop playing because we grow old, we grow old because we stop playing.
Well then:
1. fuck you.
2. Victory
3. Profit!?
NO SIG
No thank you, I appreciate the advance notice that the end times are at hand.
Back when shooter titles were released at the rate of one per year(is it 365 per year now?), I used to get up about 3am to try to catch the news hot off the press. Sites like Voodoo extreme and bluesnews were my favorites. And they updated often in the early hours for breakfast reading.
Billy "Wicked" Wilson(voodoo extreme) was often up, and sometimes I'd fire him an email to which he replied usually. I guesstimate I got up 30 times for DN4 updates.
I followed intently the news when they changed from the Quake 2 engine to Unreal in 1998. They had been in development(supposedly) with Q2 for 2 years. The unreal announcement was the death knell for me. The disruption to the workflow could not support a valid business case?
Man, I nostagia'd
In post Patriot Act America, the library books scan you.
This is sort of interesting...
In the years between the last release of Duke Nukem, there's a new force in town called the ESRB. I'm going to be curious if we'll see it rated "Adults Only."
Actually, that seems like a fun idea. Make a "Mature" version and an "Adults Only" version. Sell the AO version exclusively through the website (since GameStops, etc. won't want to carry "Adults Only" games).
Well, technically, he didn't even insult their sexuality. He misidentified it. That's my favorite part about people calling each other gay. They seem to think it is self-evidently an insult when it is actually no more an insult than telling a person he's redheaded when he happens to be blonde.
Good news everybody! We now know the date when hell will freeze over.
You mean they are making a new Duke Nukem? First I ever heard of it. I hope they don't do some rush job on it. May 3rd sounds like it would be too soon of a release date, that is a little over three months from now. I really think they should take their time on this one, spend some time developing it.
Dr. Peter Venkman: This city is headed for a disaster of biblical proportions. ... mass hysteria!
Mayor: What do you mean, "biblical"?
Dr Ray Stantz: What he means is Old Testament, Mr. Mayor, real wrath of God type stuff.
Dr. Peter Venkman: Exactly.
Dr Ray Stantz: Fire and brimstone coming down from the skies! Rivers and seas boiling!
Dr. Egon Spengler: Forty years of darkness! Earthquakes, volcanoes...
Winston Zeddemore: The dead rising from the grave!
Dr. Peter Venkman: Human sacrifice, dogs and cats living together, Duke Nukem Forever released
Mayor: All right, all right! I get the point!
The party's over
Well it looks like Duke Nukem Forever WILL release before Half Life 2 Episode 3.
It will never happen. If they say the game will come out on say, March 16th, this just means the end of the world will happen on March 15th. (Beware the Ides of March, Caesar...)
Gearbox is going to bring about the end of the world by releasing this game. The Universe just doesn't want it to happen.
HA! I just wasted some of your bandwidth with a frivolous sig!
> stupid_is writes with news that Duke Nukem Forever has now gotten a firm US release date: May 3rd.
Yes, but which firm?
> It will release worldwide three days later.
Release what?
I thought "DNF" stood for Did Not Finish.
--Bud
There will never be an Episode 3. The Gordon Freeman story will continue in Half Life 3.
A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
Or even better is when they call a gay person gay, when they are indeed gay. That is so insulting when that happens, right?
There is no cold beer in Hell.
1) acquire warm embalming fluid which smells suspiciously of malt and hops.
2) ???
3) Hell freezes over.
4) Cold beer.
Until it ships, it is still VAPORWARE!
Thank you, Edward Snowden.
"Arguments from authority are worthless." —Carl Sagan
there are mod's everywhere that pooled together independend developments that added such environmental effects; even Doom1/Doom2 had bullet-marks mod and various other overlays for the main game "wad."
You can't get bullet marks in Doom by modifying the WAD files - those are pure resource containers, and such a change requires hacking the actual game scripts. Maybe DEHACKED could work, I don't know - that patched the .EXE itself.
Modern Doom ports do add those features, yes, but they have the complete source code of the game. It was still long before that source would be made available when Duke3D was released, and I don't recall any "bullet marks" mod for Doom back then.
the marine in Doom was focussed more at his weapon to a 45-degree angle at the sky or directly forward.
You couldn't aim the gun up in Doom, it was always horizontal. The ability to look up & down was only added by later Doom ports (and the first game other than Doom but on the same engine to have it was Heretic, and it did let you look down as well as up).
You just didn't want to address the fact that Quake1 was true 3D graphics made for a Pentium-classic 90MHz or a 486 133MHz computer limited to 24MB of RAM while Duke Nukem 3D was 2.51D for the same Doom-class that any 386 50MHz computer could play.
He did address the fact. The point is that Quake may have an awesome engine for its time (but we've seen Descent before it), but it didn't really translate to an awesome image. As a player, I don't care about true 3D vs 2.5D - I care about "shiny". And Duke had that. Mirrors were awesome. Blowing holes through walls was awesome. Shooting missiles through teleports was awesome.
I never got scared playing Duke 3D as a kid.
But I repetitively shat myself playing Quake as a kid.
Also, after I did get internets, I quickly began playing Quake online with QuakeWorld, and when QuakeWorld TF came out, I played that for years and years later. Even after Half-Life TF came out.
This is my footer. There are many like it, but this one is mine.
Well crap, I had my money on Perl 6.
Use Ctrl-C instead of ESC in Vim!
I bought a commercial package of "Pwads" and "Iwads" known as D!ZONE that was the best of the Multiplayer and Singleplayer scene for offline clients, and mods were able to overlay eachother
IWAD is the primary WAD for the game, and there can be only one loaded at the moment - you cannot have multiple "overlaying" each other. That's precisely what PWADS ("patch WADs") are for. If you replace an IWAD, you're pretty much replacing all game resources. You could take the original game IWAD and several PWADs and merge them into a single modded IWAD - that's what D!ZONE tool did.
there was a utility even that converted a wad for Doom1 to run in Doom2 and vis versa
Making such a conversion was trivial, because Doom 2 was, in modern terms, more like an expansion pack for Doom 1. Same engine, all the same original enemies and items and weapons, some extra new things, and all new maps. Since Doom 1 items were all there, you could convert directly. Going Doom 2 to Doom 1 merely required replacing the new textures, items and monsters with something more or less analogous from the older game (more advanced tools would let you customize mappings).
Anyway, I'll assume that you're confusing the terminology because it all was so long ago. But you still haven't explained where the "bullet holes" mod comes from. I'll repeat again: it is not something that can be done with Doom without modding the engine, because the game does not contain the logic for it. You can't just hack resources (which is what WADs are) to make something appear that simply isn't there. And, unlike Quake, which had QuakeC in external resources, Doom had it all baked into the executable. The earliest tool that let you hack some of it (specifically, the item tables, which were really a bunch of static struct arrays) was DeHackEd. But I haven't ever heard of a .DEH that would add bullet holes, and everything I know about the internal workings of Doom engine implies that it is impossible.
auto-aim always shifted the sprite up to make it obvious
Auto-aim in Doom did not shift weapon sprites - it simply adjusted the vertical aim. The weapon did shift when you move, for the "weapon bob" effect, which is probably what you're confusing auto-aim with.
The average top-tier computer when Doom1 came-out was a $2k Pentium 90 with 128MB of RAM If I remember correctly, while business workstation tier was a 486 SX 80MHz or something like that.
Nope, sorry. Doom 1 was released in 1993. The very first Pentium CPU was released that same year - it wasn't "average top-tier", it was the absolute best you could get in a PC then. That's also why Doom was written to be playable on a 33MHz 80386, which was a pretty common PC at the day. 80486 was also common, but already getting into "powerful workstation" / "gaming rig" territory, and certainly not average even for a business workstation.
And 128Mb RAM, really? Doom required a minimum of 4Mb, and, when released, it was one of the most demanding PC video games in terms of both CPU and RAM. 4Mb was also fairly typical for a home or office PC - in 1993, it'd cost you ~$100; 8Mb was also common enough, though already noticeably above average. 16Mb was pretty much top of the line for a PC and very rare - you'd have to pay $500 to get that much!
These were the days when Radio Shack stocked American computer software (Apogee) next to their Tandy computers
There were several models in the Tandy line, but they were all contemporaries of IBM PC XT and AT - the most powerful Tandy had a 8MHz CPU and less than 1Mb RAM even when fully expanded. By 1993, they were already as outdated as, say, a Pentium 3 is today.
was pointing to the fact that the image of the HUD-weapon was always pointing slightly up
It wasn't pointing up,
Hey, didn't you get the MPAA memo? Blood and gore is fine, just no tits and no ass!
Or, in the timeless words of Jack Nicholson: Kiss a pair of tits and it's X-Rated. Chop 'em off and it's PG13.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
I don't want to argue things about Doom, frankly. If you want to check, you can go ahead and run it in DOSBox or whatever and see for yourself.
Well, it seems that I was kinda wrong about Tandy, in that they did indeed have a 25MHz 486 (if Google is to be trusted, it was their last model). I didn't realize they were still around by then. I don't think many people knew that, either. The Tandy that I knew about, and the one which made them popular, was that PC-compatible-but-not-really one back in 80s.
As for Descent being "2.5D". It was not - it had sprites for pickups, yes, but enemies were true 3D models, which was blatantly obvious when you saw one turn - mostly because they had on the order of 20 polygons (hence probably why they were all mining robots... 20 polygons makes a decent robot but a lousy humanoid). I really don't know what else to say here, except that clearly you either don't remember it all that well, or, more likely, you simply didn't play the game (they've made a very big deal about being "true 3D", unlike Doom, before Quake came out; that comparison was even in the manual). There are videos of Descent gameplay on YouTube - go look them up or something. Or get it from GoG and give it a try.
Oh, and "2.5D" that preceded Descent - which is to say, Doom and others on its engine - actually only had sprites for 8 different angles, so perspective changed only when you rotated around by 45 degrees, not by 15. Again, trivially checked by either playing the game, or opening the resource file and looking at what sprites are there.
Canadian much?