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Ask Slashdot: DOSBox, or DOS Box?

An anonymous reader writes "Are DOS game emulators like the highly-respectable DOSBox good enough now, or is there still no substitute for the real thing? Like a lot of Slashdotters I'm getting older and simplifying, which means tossing out old junk. Which means The Closet full of DOS era crap. And I'm hesitating — should I put aside things like the ISA SoundBlaster with gameport? Am I trashing things that some fellow geek somewhere truly needs to preserve the old games? Or can I now truck all this stuff down to recycling without a twinge of guilt? (Younger folk who didn't play DOOM at 320x200 should really resist commenting this time. Let the Mods keep them off our lawn.)"

585 comments

  1. Long term... by seifried · · Score: 5, Interesting

    We're better off with DOSbox, emulators tend to last a lot longer than physical hardware. Plus we can just keep layering emulators (DOSBox in Linux in VMware on top of whatever comes next).

    1. Re:Long term... by cpu6502 · · Score: 3, Insightful

      Unless your game is using a non-standard keyboard. Example: Try playing Sid Meier's Red Storm Rising on an emulator. Since he wrote it to work with a C64 keyboard, you really need a C64. Hence the need for the original hardware.

      But other than that, yes I agree emulators are easier to maintain and keep working. Unless you are playing Zelda: Ocarina of Time which uses the unique N64 controller, and is nigh-impossible to play on an emulator.

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    2. Re:Long term... by Anonymous Coward · · Score: 0

      There's Red Storm Rising for DOS too...

    3. Re:Long term... by RMingin · · Score: 1

      So you're emulating the C64 version of RSR? My One True RSR (fired up mere weeks ago in DOSbox, though sadly without keyboard overlay) is the DOS version. Thus the thread title.

      --
      The preceding comment is my own, and in no way construes an opinon of the Emperor of Mankind.
    4. Re:Long term... by mellon · · Score: 2

      Yup. Also, it's not that hard to reverse engineer the hardware the game expects to talk to if you really want to play it. Actually, in my foggy memory of Apple ][ game hacking, I am pretty sure that hacking the game was more fun than playing it anyway.

    5. Re:Long term... by Anonymous Coward · · Score: 1

      You can get USB adapters for n64 controllers. They work really well with emulators.

    6. Re:Long term... by D'Sphitz · · Score: 1

      You're about a decade off, C64 is for Commodore 64.

    7. Re:Long term... by similar_name · · Score: 1

      That's what this this and this and maybe this is for.

    8. Re:Long term... by Anonymous Coward · · Score: 0

      You're about a decade off, C64 is for Commodore 64.

      The op mentioned the C64 and N64. The post you are replying to refers to n64.

    9. Re:Long term... by Lunix+Nutcase · · Score: 1

      Hence why he was responding to this part:

      Unless you are playing Zelda: Ocarina of Time which uses the unique N64 controller

    10. Re:Long term... by flyneye · · Score: 2

      Wul, is there really a problem with having a small DOS partition?

      --
      *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
    11. Re:Long term... by Anonymous Coward · · Score: 0

      I have successfully played TLoZ:OcT on an emulator using a logitech dualshock equivalent, belive me is posible on a couple configurations

    12. Re:Long term... by FlyingCheese · · Score: 2

      The DOS partition isn't the problem at all. It's that DOS doesn't run on modern hardware.

    13. Re:Long term... by kevinmenzel · · Score: 1

      DOS runs just fine on modern hardware. DOS applications however... (I did have a native 3.1 install on my old P4 though...)

    14. Re:Long term... by arth1 · · Score: 4, Informative

      DOS runs just fine on modern hardware.

      Including modern hardware that doesn't have a floppy drive, doesn't have PS/2 or serial ports for the keyboard, the video card doesn't support VESA, and the hard drive uses 4 kB alignment instead of 512 byte alignment, and boots through EFI instead of BIOS?

      The new systems that can run DOS out of the box without adding legacy hardware are becoming fewer every day.

    15. Re:Long term... by Anonymous Coward · · Score: 0

      I specifically bought one of these in order to play emulated Zelda Ocarina of Time & Majora's Mask. Works great!
      http://www.amazon.com/May-Flash-Controller-Adapter-Nintendo-64/dp/B002B9FIUU/

    16. Re:Long term... by squall14716 · · Score: 1

      Yeah, you can get an adapter to use a real N64 controller on your PC, and there's also the always rare 6-face button USB controllers which work wonderfully. Good luck finding one of those, however.

    17. Re:Long term... by Anonymous Coward · · Score: 0

      Red Storm Rising has nothing to do with Sid Meier. Microprose just published the game.

    18. Re:Long term... by Anonymous Coward · · Score: 0

      which doesn't mean you can't write support for non-standard keyboards

      not saying that you or anyone should or complaining that it's not there; but that's a feature that could theoretically totally be emulated

    19. Re:Long term... by Anonymous Coward · · Score: 0

      Just get a usb converter for your N64 controller http://www.consolesandgadgets.co.uk/catalog/usb-converter-for-psps2-n64-joypads-p-254.html and play the night away :)

    20. Re:Long term... by agw · · Score: 1
      RSR is from a time when Amiga games are worth a look at. RSR has only 64 colors, but probably the much better sound and music on the Amiga.
      (I've only played it on uae, though. It's a good idea to have the keyboard layout at hand and all necessary keys mapped.)

      Only much later games tend to have VGA graphics AND digitized sound PLUS wave table music support.

    21. Re:Long term... by JK_the_Slacker · · Score: 1

      Amazon says hello.

      Classic gaming, at least from a hardware perspective, is a pretty big business. If you can't find an adapter for your controller, you can almost always find somebody who built one in an afternoon from ten dollars worth of parts.

      As far as special keys on emulated systems, it's very rare that they aren't provided for. This specifically talks about the Commodore 64 emulators available and how they provide for special Commodore keys.

      The lesson here? For every one of us that has two pieces of old hardware sitting in a crate in the corner, there's some crazy guy still writing software for it, another crazy guy building hardware for it, and a third writing an emulator or driver for a modern system/OS.

      --
      I'm waiting for a "-1 somepeoplejustshouldn'tgetmodprivileges" meta-moderation.
    22. Re:Long term... by AmiMoJo · · Score: 2

      I made a device that lets you use N64 controllers, as well as many others, with a PC via USB. Works well with emulators and the whole project (software and hardware) is open source: http://denki.world3.net/retro_v2.html

      I should also point out that I do sell these things, but you are of course able to make your own with the downloads available on the site. I even do kits at pretty much cost price if anyone is interested.

      I also converted a BBC Master Compact keyboard to USB, but almost any old computer could be modified this way. The BBC used for this hack was dead already so nothing was lost. I also added a little audio amp to run sound from a soundcard to the internal speaker. I wanted to re-use the sound IC but it would be a major project. http://denki.world3.net/beebkb.html

      You can't beat the original controllers.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    23. Re:Long term... by Anonymous Coward · · Score: 0

      That could be fixed with remapping the keyboard, but also with a external USB C64 like keyboard and joysticks.There are kits for rebuilding a C64 into a USB-keyboard, but it seems like you need to have a spare one: http://www.vesalia.de/e_keyrah[4824].htm

      It should be a niche market for a C64 like USB keyboard.

      I plan to buy a C64/Amiga joystick for my Amiga use: http://www.vesalia.de/e_competitionusbc64cx.htm
      "C-64 and Amiga fans know the original Competition Pro joystick from the 80's. The new SPEED-Link Competition Pro is fitted with a USB connector, features four buttons and an autofire function. The shaft is made of metal and extremely robust.".

      C64 Sexgames will be a good test for how robust it really is.

    24. Re:Long term... by Anonymous Coward · · Score: 0

      "Zelda: Ocarina of Time which uses the unique N64 controller, and is nigh-impossible to play on an emulator."

      You can't have tried very hard. I played it right through, and found it much easier since emulators allow you to save/restore at any point instead of restarting the level each time. Controls weren't an issue at all, once I took the time to actually learn them. In fact, I'm still in awe of the game and it's gameplay, even now.

      I suspect controls for Red Storm Rising are similar; there's nothing special about a C64 keyboard that can't be emulated, so far as I know.

    25. Re:Long term... by Anonymous Coward · · Score: 0

      i played oot on a keyboard in ultrahle just fine...

    26. Re:Long term... by Anonymous Coward · · Score: 0

      The DOS version of RSR is pretty good. I wonder if I still have the keyboard overlay around....

    27. Re:Long term... by Anonymous Coward · · Score: 0

      I dunno, Zelda's pretty damn playable on a 360 controller. Only problem is the C-buttons, which I bound to the right analogue with a high (35%-ish) deadzone.

    28. Re:Long term... by RichiH · · Score: 1

      C64 keycodes can be emulated.

      Truly unique HID interfaces need to be preserved/cloned, though.

    29. Re:Long term... by jsvendsen · · Score: 1

      Funny, I seem to recall playing OoT on a stock PC keyboard with hardly any issues. Precision archery was somewhat difficult, (Damn you, Poes!) but overall it was just fine and didn't noticeably take away from my enjoyment of the game.

    30. Re:Long term... by Anonymous Coward · · Score: 0

      I am pretty sure that hacking the game was more fun than playing it anyway

      Too true. When I was a teenager in the mid 80s I hacked the copy protection from more than 100 BBC Micro games. Revs, Elite and Alien 8 (hi Kevin Edwards!) were especially tricky. It was much more fun than playing them.

    31. Re:Long term... by flyneye · · Score: 1

      Damn, I might as well throw out all my old games too unless some emulator is up to snuff.
      I don't want some raggedy ass old dinosaur computer taking up a cubic yard of my personal space.

      --
      *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
    32. Re:Long term... by Anonymous Coward · · Score: 0

      The Legend of Zelda: Ocarina of Time can successfully be played on a GameCube controller. In fact, it was one of the first games ported to the GameCube. In addition, several N64 games are available through the Wii Virtual Console, and they they are pre-configured to map properly to a GameCube controller or a Wii Classic Controller. By extension, if you know how to map the buttons on a generic PC game controller, playing an emulated N64 game is trivial.

      I'm sure that any Commodore 64 emulator worth its salt would have similar configuration options to map a standard PC keyboard to match that of the C=64.

    33. Re:Long term... by TheRaven64 · · Score: 1

      All of that is likely to work. EFI comes with a BIOS compatibility layer, and you can even access the disk through the old BIOS interrupt routines. 4KB sectors are not a problem - 4KB alignment implies 512 byte alignment, and the disk will let you access it in 512 byte blocks (it will be slow, but DOS won't care). The biggest problem is likely to be the sound card. DOS didn't really have a driver model - applications talked directly to the hardware, effectively embedding their own drivers. If you're lucky, your sound card will have a SoundBlaster 16 emulation mode (enabled in the BIOS), but if not then you won't get sound.

      --
      I am TheRaven on Soylent News
    34. Re:Long term... by Anonymous Coward · · Score: 0

      You can (used to be able to) get N64 adaptors to use N64 controllers on your PC.

    35. Re:Long term... by Anonymous Coward · · Score: 0

      I maintain an Amiga emulator just to run this game. Love it.

    36. Re:Long term... by Anonymous Coward · · Score: 0

      Unless your game is using a non-standard keyboard. Example: Try playing Sid Meier's Red Storm Rising on an emulator. Since he wrote it to work with a C64 keyboard, you really need a C64. Hence the need for the original hardware.

      But other than that, yes I agree emulators are easier to maintain and keep working. Unless you are playing Zelda: Ocarina of Time which uses the unique N64 controller, and is nigh-impossible to play on an emulator.

      I play Z:OoT on an emulator all the time, just remap the N64 controls to an Xbox 360 controller and you're good.

    37. Re:Long term... by DrgnDancer · · Score: 1

      I'm reaching back in time here (I haven't emulated C-64 in a long time, not since I realized that the original "Pirates!" wasn't as much fun as I remembered), but didn't some of the C-64 emulators map the a standard keyboard to the Commodore keyboard when configured to do so? I seem to recall that I could configure it to send (for instance) " when I hit "[shift]-[Button to the right of enter]" instead of "[shift]-[2]". Maybe I'm imagining things though, it has been a long time. Seems like a nice (and trivial) feature to build into one though.

      --
      I don't need a million points of light, just two points of multi-mode fiber and a 10 Gig-E router.
    38. Re:Long term... by Anonymous Coward · · Score: 0

      Or you can just add a keyboard mapping layer into the emulator so you can map your existing keyboard to the C64 keyboard that the game sees.

    39. Re:Long term... by Anonymous Coward · · Score: 0

      It's called a gamepad. You can find plenty of 6-button gamepads with multiple shoulder buttons and dual analog sticks. It works fine for me and many other people; in fact it works better than the original because you have access to all of the buttons easily instead of dealing with 2 ways of holding the controller.

    40. Re:Long term... by Nyder · · Score: 1

      Unless your game is using a non-standard keyboard. Example: Try playing Sid Meier's Red Storm Rising on an emulator. Since he wrote it to work with a C64 keyboard, you really need a C64. Hence the need for the original hardware.

      But other than that, yes I agree emulators are easier to maintain and keep working. Unless you are playing Zelda: Ocarina of Time which uses the unique N64 controller, and is nigh-impossible to play on an emulator.

      What the fuck are you talking about?

      This is about Dosbox, or using a Dos Box.

      Why would you use Dosbox, or a Dos Box to run an emulator, when they are supported in your current linux/windows/mac os's?

      Dosbox is for Dos games. Meaning, IBM PC Compatable games, from the 80's & early 90's.

      Games that require Dos, which normally means, MSDos. Not windows, not a SNES, not Xbox, and not a fucking C64.

      Dosbox is a Dos emulator. If you think Dos Emulator means every emulator, your smoking crack.

      --
      Be seeing you...
    41. Re:Long term... by Anonymous Coward · · Score: 0

      yep that i was :P

    42. Re:Long term... by arth1 · · Score: 1

      EFI comes with a BIOS compatibility layer

      A truth with modifications. The 16-bit CSM is not part of EFI, and has to be provided by the EFI OEM on a per-need basis. There is no guarantee that it will be there.

      KB sectors are not a problem - 4KB alignment implies 512 byte alignment, and the disk will let you access it in 512 byte blocks (it will be slow, but DOS won't care).

      Only if the disk has the 512e emulation layer (like most consumer drives at present). Not 4K native disks.

    43. Re:Long term... by Anonymous Coward · · Score: 0

      If you can get the N64 rumble pack to work, you stand to make a good bit of money. The most popular N64-USB adapter was the Adaptoid, which supported rumble and savegames. The company that made them disappeared years ago. Every so often one will appear on eBay and sell for $160 (they were about $30 when they were in production). Searching eBay for "adaptoid n64" shows two Buy It Now auctions -- one for $175, the other for $275.

      If you can make an adapter that would allow me to plug an N64 controller into my Wii (the Wii has 4 GameCube ports) so I can play games on Virtual Console, I'd buy one. I'll be monitoring your Web site.

    44. Re:Long term... by Anonymous Coward · · Score: 0

      Hate to reply to myself, but it looks like you've already done N64-to-Gamecube. =) Does the rumble work with the Wii as well?

      In any case (topic change), making an Adaptoid clone would net you some serious coin if you could get it into a clean-looking form factor.

    45. Re:Long term... by Anonymous Coward · · Score: 0

      Bah. I beat Ocarina of time on an emulator.

    46. Re:Long term... by Anonymous Coward · · Score: 0

      It takes about five minutes to get used to playing Ocarina of Time on a Dual Shock style PC gamepad. The extra d-pad on the right side of the controller maps to pushes on the right analog stick, Z button goes onto one of the free shoulder buttons.

    47. Re:Long term... by Em+Adespoton · · Score: 1

      That's why emulators tend to come with keymap files; I've played Red Storm Rising in Frodo with a custom keymap, and it works just fine.

      Of course, the play isn't the same as the original, so if your fingers still remember all the C64 hand-eye reflexes, they won't map to the new layout. But I think enough years have passed that building a new set of reflex actions shouldn't be too difficult.

    48. Re:Long term... by Anonymous Coward · · Score: 0

      There are versions of Red Storm Rising for DOS and Amiga as well.

    49. Re:Long term... by TemporalBeing · · Score: 1

      Unless your game is using a non-standard keyboard. Example: Try playing Sid Meier's Red Storm Rising on an emulator. Since he wrote it to work with a C64 keyboard, you really need a C64. Hence the need for the original hardware.

      But other than that, yes I agree emulators are easier to maintain and keep working. Unless you are playing Zelda: Ocarina of Time which uses the unique N64 controller, and is nigh-impossible to play on an emulator.

      So then you emulate the keyboard too. Emulators make it so you don't need the real hardware - you just need to emulate the appropriate bits of the hardware - keyboard included.

      --
      Truth is like the sun. You can shut it out for a time, but it ain't goin' away. - Elvis Presley (source: imdb.com)
    50. Re:Long term... by Anonymous Coward · · Score: 0

      1. Red Storm Rising: Don't forget the paper overlay you needed even on the C64 keyboard unless you wanted to repeatedly be flipping through the manual :)

      2. For N64 games, the PS3 controllers actually do a very good job as a replacement (left stick as analog, right stick as digital "c" buttons). I recently re-played through majora's mask using just this setup.

    51. Re:Long term... by cpu6502 · · Score: 0

      Actually the Amiga version is inferior to the C64 version, because the guy who programmed it substituted WW2-style "ping" sounds. Problem: RSR isn't about ww2 subs. It's about modern subs with the deep bass "pong" sound.

      There are a couple Amiga games like that where, despite more CPU power, the translation is actually worse than the original C64 game.

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    52. Re:Long term... by Anonymous Coward · · Score: 0

      There are 2-port N64 (or SNES, NES, Sega Master System, etc) to USB adapters for around $15 (it's not even worth building them yourself for that money). The problem is that N64 emulation does not work that well for more complex games, but i.e. Mario Kart 64 works just fine, and playing it with a N64 controller maximizes the fun. Same goes for Secret of Mana, Sonic the Hedgehog, Mario Bros.

      Gameboy, Sega Game Gear+Nomad and Atari Lynx emulation is different, because it differs physically, as there are no (wireless) controllers with an integrated screen. I prefer the real hardware for that.

    53. Re:Long term... by Anonymous Coward · · Score: 0

      Don't put stuff like that in the trash ! Please
      !

      There are still plenty of DOS users out there,
      and I am one. About 95 % of my computer time is
      in DOS (the rest in SW Linux). I agree, it is
      getting harder to find new hardware suitable for
      DOS, so stuff like this is precious.

      And DOS is still being developed - you might be
      surprised what can be done in DOS.

      I am posting this from Arachne running in MS-DOS
      6.20. If you can read this, it means I have
      succeeded.

    54. Re:Long term... by Anonymous Coward · · Score: 0

      Unless it's an N64 one.

      The Logitech Dual Action pad is fine most of the time.

  2. FWIW... by SmurfButcher+Bob · · Score: 1

    ...I still have an SB8 sitting in the drawer, right next to me.

    --

    help me i've cloned myself and can't remember which one I am

    1. Re:FWIW... by Anonymous Coward · · Score: 1

      ...I still have an SB8 sitting in the drawer, right next to me.

      You're sitting in a drawer??!!

    2. Re:FWIW... by Anonymous Coward · · Score: 0

      I still have an original AdLib card, one of the early ones with the 1/4" jack.

    3. Re:FWIW... by Anonymous Coward · · Score: 0

      ...I still have an SB8 sitting in the drawer, right next to me.

      You're sitting in a drawer??!!

      Don't judge!

    4. Re:FWIW... by Grog6 · · Score: 1

      I still have my isa sb16, with a nonstandard sb cdrom, lol.

      It's in a 386 mobo, with a really neat isa game card that has adjustment pots for the joystick and rudder pedals.

      I have this old A10 tank commander game I like to play...

      --
      Truth isn't Truth - Guliani
    5. Re:FWIW... by arashi+no+garou · · Score: 1

      Not 100% relevant to the topic at hand, but I still have a Mac Performa 460 that is in perfect running condition. I keep it around because it has a bunch of my favorite Mac games from my high school days. Sure, I could put mini vMac on my PC and copy the games over, but there's something about that ADB keyboard and mouse, and the sound of the 200mb SCSI drive whirring away in the pizza-box case as I'm playing Shadowgate or Ultima III.

      My point being, it's as much about the great hardware of old, as it is about the games themselves. I vote DOS Box!

      Now I want to dig out that Pentium III from the closet and start installing DOS 6.22 and Ultimate Doom...

  3. no substitute for the real thing by Drogo007 · · Score: 5, Informative

    Not for DOS-era games, but the ones that came just after that (Dungeon Keeper 2, Roller Coaster Tycoon, Need For Speed 4, etc)

    I've spent a lot of hours trying to get those games running reliably in a Win7 environment with no success (compatibility mode, virtual machines, etc).

    1. Re:no substitute for the real thing by diodeus · · Score: 1

      I used to play Duke Nukem 3D multi-player over Kali (on the net) with Friends. It was a lot of fun. I've never been able to get it working properly on the 'net with anything newer than Win98. I used to keep a separate box round, just for that. I've probably tried a dozen emulators, not no luck. I miss my laser trip-bombs. Not even DOSBox could make it work.

    2. Re:no substitute for the real thing by jluzwick · · Score: 1

      Drogo, I was able to get DK2 working on my Win7 Machine after countless hours of messing with settings. I can tell you how to do it once I get home, but from what I remember it involved setting up the right properties on the shortcut and then modifying a specific registry key in the games registry folder, related to the graphics, to get it to run properly. Anyways, PM me or reply to this if you are interested. DK2 is so great.

    3. Re:no substitute for the real thing by ThinkWeak · · Score: 1

      Probably won't help, but hopefully Duke Nukem Forever will have the lazer mines, pipe bombs, shrink ray, and everything from the original. A very nice level editor would be nice too, just for old time's sake

    4. Re:no substitute for the real thing by Hamsterdan · · Score: 1

      I agree... For some reason, I've never been able to run ST: Armada in a stable fashion on my XP box. It always ends up crashing or kicking me to the desktop. Same goes for the floppy edition of Tie Fighter. (that one will also end up crashing if it's not run on a standard SB16). I'm keeping an old 800Mhz P3 running 98SE for that purpose. I could go all the way and rebuild my oc'ed 5x86 on DOS 6.22, but I really don;t see the point as all DOS and Win9x-era games can be run on that machine.

      --
      I've got better things to do tonight than die.
    5. Re:no substitute for the real thing by Sylak · · Score: 1

      Armada is a weird game with newer software. In my experience, it will run perfectly in Windows 98, but anything after 98 except ME and certain Win7 installations (haven't dicked around enough to get a pattern) don't ever get the sound properly working in combat (cut scenes still work for the most part though). I've never had a crash problem except when alt+tabbing though...

    6. Re:no substitute for the real thing by JBMcB · · Score: 5, Interesting

      Yeah, the games designed for Win98 just don't work well on anything after XP. Most don't work that well in XP, either.

      Here's a fantastic rig for Win98 games:

      1GHz P3 on an AOpen A34 motherboard
      256MB RAM
      GeForce 2 AGP video card
      Turtle Beach Santa Cruz audio card
      Intel Pro/100 Ethernet
      500GB HD

      Running Windows 98SE with the unofficial 2.1a service pack, DX9, MP9, IE6, and KernelEx to run more recent browsers.

      The nice thing about the above hardware combo is that it was supported until fairly recently - most of the kinks have been worked out in the supported games. The GeForce 2 has enough horsepower to play nearly every 98 era game at 1024x768 res as fast as your monitor can refresh.

      --
      My Other Computer Is A Data General Nova III.
    7. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      Why not skip the emulators and go opensource on the Duke?
      See: http://eduke32.com/

    8. Re:no substitute for the real thing by Urza9814 · · Score: 3, Informative

      Try Linux. Seriously. I've gotten a lot of the older Westwood games (original Command and Conquer and Red Alert, Renegade, etc) to run perfectly under Wine (or occasionally Cedega, though I can't remember if that was actually necessary -- I just happened to be using it at the time) when I couldn't get them to run no matter what I tried under XP.

    9. Re:no substitute for the real thing by Anonymous Coward · · Score: 1

      Actually helpful is that GOG has Duke3d, with dosbox, fully working and preconfigured.

    10. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      Have you tried making a DOS bochs?

    11. Re:no substitute for the real thing by OctaviusIII · · Score: 1

      I'll definitely need this at some point - my XP box is sitting in my closet, waiting for its day, but eventually it'll die along with a whole lot else. Mind passing along the secrets here, too?

      --
      What's this? Another weblog? On transit?
    12. Re:no substitute for the real thing by fermat1313 · · Score: 0

      By the time DNF comes out, we'll all be using quantum computers the size of pinky rings with direct neural and optical interfaces. Who needs a level editor when your computer can compute every possible level simultaneously?

    13. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      Clueless guy is clueless. It has a release date now, "development has finished" and they are allowing preorders.

    14. Re:no substitute for the real thing by Cynonamous+Anoward · · Score: 1

      IIIIIIRONYYYYYYYYY.

      Most of the games of that era run better under UNIX and WINE. Case and Point - Dungeon Keeper 2 runs beautifully on Mac OS X.

      --
      "The GPL is viral by design, like any good religion."
    15. Re:no substitute for the real thing by Agret · · Score: 1

      With duke you can get JFDuke, a modern source port with support for high resolution content packs

      --
      Have you metaroderated recently?
    16. Re:no substitute for the real thing by Reservoir+Penguin · · Score: 1

      Kali was great, getting tcp/ip to work under Dos was .. interesting.I recall most ppl played Descent., Warcraft 2 was laggy, then I think someone made a special patch for it, C&C worked OK as I recall.

      --
      US-UK-Israel: The real Axis of Evil
    17. Re:no substitute for the real thing by Drogo007 · · Score: 1

      I'd be interested to see what you've got. I got it "running", but only for certain lengths of time - it inevitably crashes every 15-30 minutes.

    18. Re:no substitute for the real thing by FlyingCheese · · Score: 1

      eDuke32 is your friend.

    19. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      DOS extenders at least seems to did a lot of extrange things on undocumented hardware and maybe software functions. Some years ago I tried to crack a CAM app from circa 1994 when the dongle broke and they didn't want to spend for a new version (it wasn't peanuts), and the damn thing was able to crash Bochs with no warning.

    20. Re:no substitute for the real thing by Dadoo · · Score: 1

      Agreed. Just recently, I managed to get a bunch of games designed for old versions of Windows (Myst III and Civ 2, among others) on my Fedora 14 laptop. It required a little futzing, but they work fine.

      --
      Sit, Ubuntu, sit. Good dog.
    21. Re:no substitute for the real thing by jluzwick · · Score: 1

      It was for me too, it would always crash whenever I clicked on notifications. Anyways I'm still at work but probably in an hour I should be able to send you guys what I did :)

    22. Re:no substitute for the real thing by drinkypoo · · Score: 2

      I've actually found that Windows XP x32 is about the last place that most of the Windows 9x games will work. Often I don't even need to use compatibility mode; usually it doesn't seem to help anyway :) But on anything after XP they usually don't work, or at least, don't work quite right.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    23. Re:no substitute for the real thing by Skidborg · · Score: 1

      Shh. Old faiths die hard.

      --
      Supporter of the +1 Over Dramatic mod option. In memory of apk.
    24. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      All of those games work fine on my Mac using wine, actually. Might wanna look into that.

    25. Re:no substitute for the real thing by Totenglocke · · Score: 1

      Huh, unless it was a DOS game that was labeled as running on 95/98, all my old 9x games run fine in Win 7 64-bit.

      --
      "The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants." ~Thomas Jefferson
    26. Re:no substitute for the real thing by Anonymous Coward · · Score: 5, Informative

      W98 gaming is a different pile than my closet of DOS crap.* With 98se you're pretty good well into about 2004 for hardware.

      These are the last vidcards with support.
      http://en.wikipedia.org/wiki/GeForce_6_Series
      http://en.wikipedia.org/wiki/Radeon_R420
      The ATI x800/x850 only have beta support on the Catalyst 6.2 driver. Beta because they didn't make the 2004 cutoff for MS Certification. Also you'll have to search around to find the link to that driver's page -- you can't get there from ATI's front page.

      W98se can recognize over 2 gigs of RAM, but will seldom access it.

      There are hacks to deal with most any size IDE drive. SATA depends on whether your controller chip has a w98 driver though. Also note this page on same site as the "real thing" for actually installing 98 on a SATA. (That guy has great stuff. I hope he enjoys the /.ing.)
      http://www.flaterco.com/kb/W98.html

      There doesn't seem to be a CPU limit in 32bit. Basically it seems you can use the fasted chip you can fit in an AGP motherboard.

      Look for PCI Soundblaster cards with gameport. Some w95 era games may not like USB joysticks, and gameports are _very_ rare on AGP motherboards.

      That's the basics. With any w98se install, the most stable system is /don't/ use the official upgrade packs. Search around for the unofficial one. Also /don't/ install any major MS software like Word or IE updates -- those always make a dicier machine. And for godsakes keep it offline 'cause it's insecure as heck now. But you'll have a terrific gaming box for all sorts of classics from about 1995 to 2004. Enjoy.

      Oh -- and also look for the patch to make w98se recognize USB memory sticks. That's way useful.

      *yup, I'm the story submitter, though of course as AC no proof.

    27. Re:no substitute for the real thing by black3d · · Score: 0

      No, it doesn't run at all on Mac OS X. It runs on Mac OS X *IN AN EMULATOR*.

      Guess what, it runs fine on PC in an emulator as well. I missed have missed the irony (which, btw, doesn't mean what you clearly think it means. Too much Alanis, IMO).

      --
      "The true measure of a person is how they act when they know they won't get caught." - DSRilk
    28. Re:no substitute for the real thing by Jeremy+Erwin · · Score: 1

      Wine? Which build? I've had a hell of a time getting Wine to install and run "Cleopatra" on my imac..

    29. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      GoG does have a version that works on Win7.
      Otherwise, EDuke32: http://eduke32.com/

    30. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      EDuke32 my man.

    31. Re:no substitute for the real thing by Cimexus · · Score: 1

      Oh God.

      Memories of trying to set up coax-cable LANs of 486s running DOS in order to get a LAN party going. Just IPX networks seemed tough to get going, let alone TCP. Spent three quarters of the day trying to get the network to work and then barely had time left for any multiplayer Doom or Descent :(

    32. Re:no substitute for the real thing by Hamsterdan · · Score: 1

      To fix weird sound, lower Sound accel in DXDIAG. But it still crashes on my main PC. (still runs fine on the toy netbook though, running XP too)

      I'll keep running it on the 98SE machine until the hardware dies :)

      --
      I've got better things to do tonight than die.
    33. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      Duke Nukem 3d had its source code released. The EDuke32 port ( http://eduke32.com/ ) is cross-platform and adds lots of rendering improvements, more support for mods, and internet multiplayer support.

    34. Re:no substitute for the real thing by jluzwick · · Score: 3, Informative

      Here's what I did, tell me if this works or if it's a bust. I clearly remember hitting a wall for a while before I discovered how to get it to run without crashing.

      This is working on a Windows 7 64-bit PC with an ATI gfx card.

      Assuming you have installed the DK2 and have a shortcut to the DKII.exe (otherwise make a shortcut to this)
      Then right-click open up properties.


      In compatibility add these settings:
      Run in Windows 2000
      (Unchecked) Run in 256 Colors
      (Unchecked) Run in 640 x 480 screen res
      (Checked) Disable visual themes
      (Checked) Disable desktop composition
      (Checked) Disable display scaling on high DPI settings
      (Checked) Run program as admin.


      Then in the registry you need to go:
      HKEY_CURRENT_USER->Software->Bullfrog Productions Ltd->Dungeon Keeper II->Configuration->Video
      EngineID=4
      ScreenHardware3D=0 (disables hardware acceleration)


      The registry stuff did the trick for me. Also I didn't patch any of the non-bullfrog ones, I used whatever the last bullfrog patch was.


      This website helped with installation: http://404forums.net/archive/index.php/t-4459.html


      Tell me if this helped you at all. If it didn't then tell me the error you get and it might remind me if I forgot to mention anything.

    35. Re:no substitute for the real thing by scdeimos · · Score: 1

      We got sick of broken or freezing games when someone tripped over coax or wanted to go home and had to disconnect, so we went high-tech and bought a 16-port 10baseT switch and cables. Ah, the memories of dragging a 15" CRT and tower computer all over town... especially when it was full of heavy 5 1/4" hard disks.

    36. Re:no substitute for the real thing by vlueboy · · Score: 1

      Please mod the parent informative.

      It's a good review of hardware and software configs for those who prefer to piece things together on real hardware.
      --vlueboy

    37. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      I wonder if you could run those games on win7 from wine...

    38. Re:no substitute for the real thing by jluzwick · · Score: 1

      Also I believe the final thing I had to do was go to the graphic options in game and deselect everything and run in 800x600. The 800x600 was key as it would crash at higher resolutions.

    39. Re:no substitute for the real thing by Fallingcow · · Score: 1

      We desperately need a virtual machine that actually provides full emulation of the hardware of a few older video cards (say, Nvidia2, Nvidia4, or un-numbered original ATI Radeon) so we can get Win95-98 games working again.

      Hell, I've had a hard time getting Thief 3 to run past XP, and it's not even that old. SS2 is notoriously difficult to make work (including cutscenes), I've got a game called Civil War Generals 2 that I love but that won't run past XP, Mech Commander 1 is a pain, and I can't get Mechwarrior 2: Mercenaries to work on anything I try. Grim Fandango is requires an increasingly awkward and fragile stack of life support to run, and that game's a fucking masterpiece.

      That old pre-DX7 stuff is largely lost to us. It's a bizarre sort of black hole of games, with all the ones before being playable (DosBox) and most (but not all) of the ones after still working. We can emulate entire consoles from that time period--hell, even PS2 emulation is pretty decent these days, and the Wii emulator is coming along nicely--but the PC video cards of 95-2000 continue to be an obstacle.

      I'd definitely pay a bit for a VM that would convince the OS it had a real video card from that time period installed, and with the code to back up its claim (lie) and output the video. Better, a modern hardware clone of a high-end Win98 machine in a little iPod sized box would be awesome, and totally worth a couple hundred bucks (which I'm sure is more than it would cost to produce, if the market were large enough to support mass production, which I suppose it's not)

    40. Re:no substitute for the real thing by yuhong · · Score: 1

      Yea, the move from XPDM to WDDM.

    41. Re:no substitute for the real thing by cbope · · Score: 2

      Seconded. I have my so-called "legacy" game system, mainly for pre-Win98 DOS games, plus a few Win9x era games:

      200MHz Pentium Pro (yes, a Pro, not a plain Pentium. If you don't know what that means, you're too young)
      64MB RAM
      Some PCI video card (can't recall at the moment what it is)
      ISA Creative Sound Blaster AWE64
      1GB HD
      5.25 and 3.5 floppy drives
      4x CD-ROM
      3Com 10/100 Ethernet card
      Dual-boot Win98SE / DOS 6.2
      Small tower case with 200W PS

      A 500GB HD is WAY overkill for such a system. Even if I archived every old pre-2000 game I ever owned, it would all fit in under 1GB. Remember, games in the DOS days came on floppies, both 5.25 and 3.5". Total installed game size was a few megabytes at best, maybe 5-10MB average. A big game might be close to 50MB, but that was already creeping into Win9x days.

      Running on "real" hardware beats emulators every time. Besides, how much space does one old box take up anyway? Use a KVM switch and you don't need a separate KVM for your legacy system. Mine, I keep in the closet most of the time, and only haul it out when I want to play Doom or some other old DOS game.

      To be honest, I tried DOSbox some time ago, but not recently. It was just simpler to dig up old hardware and throw together my legacy box, rather than tweak DOSbox to get old games running. Maybe emulation has improved over time, but it will likely never match running on real iron.

    42. Re:no substitute for the real thing by dakameleon · · Score: 1

      But tell me it wasn't without a perverse sense of satisfaction when you did manage to get it all working.

      (We had a pizza guy notice our set up, abandoned the rest of his route just to watch over shoulders. Those were the days...)

      --
      Man who leaps off cliff jumps to conclusion.
    43. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      Roller Coaster Tycoon working in win7-64

    44. Re:no substitute for the real thing by PhilHibbs · · Score: 1

      I've got DK2 working on both XP and Win7, but I can't remember what the problems were. I think I had to use an undocumented registry value (rendering mode 3 or 4, or something like that) on Win7 to avoid screen corruption.

    45. Re:no substitute for the real thing by DrBlack · · Score: 1

      for Grim Fandango get residual - http://residual.sourceforge.net/

    46. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      Duke Nukem actually got a (semi-official) heavy port to modern operating systems called eDuke32. Essentially it is a merger of every single port of Duke3D there was, along with 3D Realms' officially released eDuke code. It is a beast, one of the most moddable FPS engines ever, and if you drop in the high resolution content pack you get a fully 3D world with SM3.0 pixel lighting effects, reflections shadows, and playable over the Internet using YANG.

    47. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      Try dual booting Ubuntu and running those games with Wine.

    48. Re:no substitute for the real thing by the_one(2) · · Score: 1

      No, wine is not an emulator (duh, that's its' name:P). Wine is a compatibility layer and that's quite a huge difference.

    49. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      DK2 and RollerCoaster Tycoon both work quite happily on a virtual machine - vmware, virtualbox, even microsoft virtual PC.

      Don't know about NFS4, but that likely exposes one of the problems with VPCs - lack of hardware acceleration for graphics. It can be quite challenging to get DirectX6/7 3d-accelerated games to run under modern Windows. System Shock 2 and Thief / Thief 2 can both be fairly tricky to get to work.

    50. Re:no substitute for the real thing by isorox · · Score: 1

      Probably won't help, but hopefully Duke Nukem Forever will have the lazer mines, pipe bombs, shrink ray, and everything from the original. A very nice level editor would be nice too, just for old time's sake

      We used to play DN3D after school. It was against the rules, but we did it under the pretense of testing our level - we'd built the school and used to have it out at open evenings as part of showing how advanced IT was (3D computer modelling!)

      Fortunately the school only had 2 levels, building rooms over rooms in DN3d was pretty hard, and everything could go very wrong very quickly!

    51. Re:no substitute for the real thing by airfoobar · · Score: 1

      There's always WINE. Their There's also Virtualbox + Win98SE, which you can get up and running with some tweaks. You'll need graphics drivers and a midi emulator, but don't bet on getting 3d support for it, though.

    52. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      As it happens, last month I installed RCT on my Win7 machine and had absolutely no problems. Strange.

    53. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      If it can't play Thief I might have to buy a cheap, decrepit Win98 box.

      Unless I've missed something really obvious that gets Thief to play under Vista/7? It seemed to die when I upgraded to 2000 and never came back :(

    54. Re:no substitute for the real thing by chthon · · Score: 1

      Using DOSBox on Linux and DOSemu too! Dreadnoughts Plus blocks on DOSBox, but runs fine on DOSEmu.

    55. Re:no substitute for the real thing by Jaysyn · · Score: 1

      DK2 works fine on my girlfriend's Vista laptop & my co-worker's Win7 gaming rig.

      1.) Get newest version of QSound.dll you can find, put it in DK2 dir.

      2.) Install DirectX 9.

      3.) Run in WinXP compatibility mode.

      --
      There is a war going on for your mind.
    56. Re:no substitute for the real thing by devent · · Score: 1

      You should try in Linux with Wine. I think now the old applications are running better on Linux then on Windows.

      --
      http://www.mueller-public.de - My site http://www.anr-institute.com/ - Advanced Natural Research Institute
    57. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      The GeForce 2 was truly a thing of beauty...

    58. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      THIS.
      Dungeon Keeper 2 is still one of my favorites. I have a win95 partition for that and C&C.

    59. Re:no substitute for the real thing by TheRaven64 · · Score: 1

      I've bought a few 1995 - 2000 era games from GoG.com recently. They work well with WINE on OS X, and therefore presumably on other platforms. Between ScummVM, WINE, and DOSBox, I've been playing quite a few games recently.

      --
      I am TheRaven on Soylent News
    60. Re:no substitute for the real thing by TheRaven64 · · Score: 1

      I've not tried DK2, but I use this build. I never got WineBottler to work (it hangs while enabling CoreAudio for some reason), but the bundled Wine.app works nicely.

      --
      I am TheRaven on Soylent News
    61. Re:no substitute for the real thing by John+Allsup · · Score: 1

      Those were the days, we even had someone at one LAN party with his computer set up at the top of the stairs because of limitations as to where machines could go due to the coax cables available to us. In the next house, we ordered an 8 port hub and took up the floorboards to wire in the rooms, with a 486 linux pc in the closet downstairs as our internet router.

      --
      John_Chalisque
    62. Re:no substitute for the real thing by surzirra · · Score: 1

      I use eduke32 for my duke3d needs!

    63. Re:no substitute for the real thing by pinkushun · · Score: 1

      When you said "Westwood" I just imagined Dune and Dune II :D

    64. Re:no substitute for the real thing by keithjr · · Score: 2

      There's a cross-platform port for duke3d. You don't need an emulator.

    65. Re:no substitute for the real thing by DaFallus · · Score: 1

      I can attest to this. For some reason I recently took it upon myself to get a fully functioning copy of Windows 98 SE running in a VM with VirtualBox. Getting the graphics to work correctly is a nightmare. I ended up going with the VBEMP driver and while it is hardly stable it at least lets me set the display to 16 bit color with a resolution above 640x400. There are a couple of other driver issues as well, including sound and USB. Hopefully Oracle will eventually release the guest additions for Win98 and resolve most of these issues.

      --
      No one cares what your captcha was

      Houston TX, USA
    66. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      Not for DOS-era games, but the ones that came just after that (Dungeon Keeper 2, Roller Coaster Tycoon, Need For Speed 4, etc)

      I've spent a lot of hours trying to get those games running reliably in a Win7 environment with no success (compatibility mode, virtual machines, etc).

      I haven't attempted Dungeon Keeper 2 or Need for Speed 4, but i know for a fact that Roller Coaster Tycoon work without much issue on Win 7. Now getting the original Magic the Gathering game to work on an OS newer than Win 98 would be impressive.

    67. Re:no substitute for the real thing by Hatta · · Score: 1

      And for godsakes keep it offline 'cause it's insecure as heck now.

      Firewall it. Use Dillo as the browser. With no ports visible to the internet, and a browser that doesn't even support javascript, there's very little surface area for an attacker to find a hole.

      --
      Give me Classic Slashdot or give me death!
    68. Re:no substitute for the real thing by Thelasko · · Score: 1

      I've gotten a lot of the older Westwood games (original Command and Conquer and Red Alert, Renegade, etc) to run perfectly under Wine

      You don't need Wine, they work in DoxBox too. I even wrote a nifty script to do everything for you.

      From what I can tell from the documentation, Westwood originally ported most of their games to the Windows environment using DosBox. To get them to run on more modern versions of Windows, you simply need a more modern version of DoxBox. By running these games in Wine, you are really just running the game in DosBox in Wine. Why not cut out the middleman?

      --
      One of our competitors trademarked the term "hypothesis". From now on, we will call them "boneheaded ideas".
    69. Re:no substitute for the real thing by metalgamer84 · · Score: 1

      http://eduke32.com/ + http://hrp.duke4.net/ = DN3D on any current system. Its ridiculous amounts of fun with VERY pretty visuals.

    70. Re:no substitute for the real thing by Reapy · · Score: 1

      The big kali games were war2, c&c, descent, and duke 3d. I played the shit out of war2 on kali and I think that the c&c and war2 playing there was the grandaddy of RTS competition now. In fact some of the 'big names' of the time there went on to work for blizzard (ie shlonglor) and really layed the groundwork to see war2 as a valid competitive platform, pushing for some of the early key patches such as proper position randomization.

      But yeah over the modem, was pretty laggy. No room for micro in those games, hit patrol on the other side of the guys town and hope for the best... line em up, knock em down :)

    71. Re:no substitute for the real thing by cryoknight · · Score: 0

      Download the k-lite codec pack, which includes the Intel Indeo codecs (these somehow don't get installed with Thief on newer windows versions). That should get Thief 1 & 2 running on Win7.
      I'm running them on Win7 x64.

    72. Re:no substitute for the real thing by cryoknight · · Score: 0

      I wonder if someone will port Wine to Windows. That would be pretty awesome.

    73. Re:no substitute for the real thing by Lanteran · · Score: 1

      Do you know what wine stands for? Wine is not an emulator. If it was an emulator, you wouldn't be getting near native speeds. It is in fact a compatability layer (as they call it)

      --
      "People don't want to learn linux" hasn't been a valid excuse since '03.
    74. Re:no substitute for the real thing by Fallingcow · · Score: 1

      AWESOME. Last time I played it it had to run in some kind of sandbox application or something, which IIRC had to itself be run in compatibility mode and with all kinds of very specific settings tweaked to get the cutscenes working, with the correct config being determined by so many factors that you really just had to trial-and-error until it worked.

      With an open engine, that's at least one of the greats from that era that won't be lost.

    75. Re:no substitute for the real thing by kamathln · · Score: 1

      Is there a Wine port for Windows 7 ?

    76. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      The OS and motherboard would not handle 500GB. My old PC allowed only partitions not bigger than 1GB and there was a limit to the size of whole disc as well (a few GBs). You could fill a few GBs with dos games.

    77. Re:no substitute for the real thing by Anonymous Coward · · Score: 0

      Not for DOS-era games, but the ones that came just after that (Dungeon Keeper 2, Roller Coaster Tycoon, Need For Speed 4, etc)

      I've spent a lot of hours trying to get those games running reliably in a Win7 environment with no success (compatibility mode, virtual machines, etc).

      Maybe it is something else with your system. Dungeon Keeper 2 runs perfectly on my Win7 system. But! There are other games that should run but do not. I have been told it is an issue with WMI, but I have not looked into it hard enough to say thats true.

  4. Why don't you... by Anonymous Coward · · Score: 0

    go and play portal gramps!

  5. Doom? by Rob+the+Bold · · Score: 1

    I played Wolfenstein 3d at 320x200 -- on a good day!

    Actually, I played Wolfenstein (2d) on a "flippy" disk in my day.

    Get off my lawn . . . I've still got my C=64!

    --
    I am not a crackpot.
    1. Re:Doom? by dmgxmichael · · Score: 1

      Get off my lawn - I still have my Commodore VIC-20 ;)

    2. Re:Doom? by Discopete · · Score: 1

      hm, while we're waving peckers, I've still got an Apple IIe & IIgs, a C128, a semi functional Imsai 8080
      and a Kaypro of some indeterminate type (can't remember which model {huge, heavy blue thing}) (the kaypro is in storage. )

      On that note, I use VPC for anything that requires an older version of windows and DOSbox for any other app that requires an older intel based proc.

    3. Re:Doom? by Rob+the+Bold · · Score: 1

      Get off my lawn - I still have my Commodore VIC-20 ;)

      If it works, you win!

      --
      I am not a crackpot.
    4. Re:Doom? by YrWrstNtmr · · Score: 1

      I still my C-64 and VIC-20, they both work, and have powered them up in the last year.

      Lawn, edge, you know where it is.

    5. Re:Doom? by Rob+the+Bold · · Score: 1

      hm, while we're waving peckers, I've still got an Apple IIe & IIgs, a C128, a semi functional Imsai 8080 and a Kaypro of some indeterminate type (can't remember which model {huge, heavy blue thing}) (the kaypro is in storage. )

      On that note, I use VPC for anything that requires an older version of windows and DOSbox for any other app that requires an older intel based proc.

      Our wrinkly peckers, perhaps.

      But do you know what's really funny? I found a program in my archives a coupla months back called "386whoa.com". It slowed down a 386 enough that you could play 8088 games that depended on hardware timing. Now that makes me feel old.

      --
      I am not a crackpot.
    6. Re:Doom? by dmgxmichael · · Score: 1

      I win then. It works, as does the Atari 400, the Commodore Pet, the Apple II (no bloody c, e, g or gs), and Commodore 64 I've got. I collect old computers for a hobby, but I mentioned the VIC because I've owned it since it was bought for my 8th birthday. It and its *tape* drive are still in operating condition. I also own several old game consoles, and my dad has a working IBM mini computer from 1970 (can't remember the model number, but it has 8" disk drives). When I retire I'll start a museum.

    7. Re:Doom? by cpu6502 · · Score: 0

      Get off my lawn.
      I still have the Atari VCS made in 1977.
      - AND I still have the original ~1975 television that I used to play it on when I was a kid! It simply refuses to die. ;-)

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    8. Re:Doom? by hansraj · · Score: 1

      Apparently so do you, grandpa ;-)

    9. Re:Doom? by dosius · · Score: 1

      Heavy Sixer?

      -uso.

      --
      What you hear in the ear, preach from the rooftop Matthew 10.27b
    10. Re:Doom? by smash · · Score: 1

      So, get out much?

      --
      I run: Windows, OS X, Linux, FreeBSD. Just because you have a hammer, doesn't mean everything is a nail.
    11. Re:Doom? by dmgxmichael · · Score: 1

      Outside is a myth. :)

    12. Re:Doom? by thegrassyknowl · · Score: 1

      But it's in Google, it must exist: http://www.google.com/search?q=outside

      --
      I drink to make other people interesting!
    13. Re:Doom? by PopeRatzo · · Score: 1

      For games, you can't beat a rock and a stick.

      When I was growing up, we were so poor that's all we had. ...

      --
      You are welcome on my lawn.
    14. Re:Doom? by Ethanol-fueled · · Score: 0

      No, it exists. My friends and I mastered it as kids by bringing the computer world into it. We would stage our own live games of Shadowgate with one person acting as the "narrator" and the other moving and pointing at things, both of us using our imaginations on the fly to invent spells and items to advance the "game." This was our coping mechanism for our parents kicking us out of the house because we played Nintendo way too much.

      Personal computers were prohibitively expensive for my family in those days, but my friends had 'em. When the moms left the house to go shopping, the dads would allow us to play the original Leisure Suit Larry with the hint books that were a staple of Sierra games for many years. The grown-ups never did explain what the introductory "It's so large, i'd stuff it with ice cream and eat it all out" barroom joke to us unknowing kids, but the drunk in the hallway and the flatulent bathroom jokes were all we needed.

    15. Re:Doom? by Centurix · · Score: 1

      Luxury!

      When I was a kid we had to get up and lick the road dry with our tongues!

      --
      Task Mangler
    16. Re:Doom? by Fluffeh · · Score: 1

      Rock and Stick huh? I always preferred hoop and stick. Sad as it is, it is ACTUALLY FUN when it gets competitive heh.

      --
      Moved to http://soylentnews.org/. You are invited to join us too!
    17. Re:Doom? by Anonymous Coward · · Score: 0

      My OSI C1P Superboard outdates your modern PET...

      And a stack of cassette tapes about 3' high of software I WROTE - because commercial software was too expensive, and, more importantly... NO ONE ELSE HAD ONE OF THESE!!!

      All still working, as long as I have a composite video input (Samsung LCD TV/monitor), and a cassette deck (old voice recorder - it's all I have left without spending $$$ at the local St. Vincent de Paul)

      I got a ][e later, and copied everything I could.

    18. Re:Doom? by Anonymous Coward · · Score: 0

      if you were old enough, you'd remember the Amazing Stories episode that taught us exactly that. you'd also remember that it was one of the few decent gigs that Hamill could get in the post-Star Wars 80's.

    19. Re:Doom? by Anonymous Coward · · Score: 0

      Shouldn't that be an Apple ][?

    20. Re:Doom? by camperdave · · Score: 1

      Outside may refer to:

      --
      When our name is on the back of your car, we're behind you all the way!
    21. Re:Doom? by Surt · · Score: 1

      I don't know. I looked at the images for that, and frankly, they all look 'shopped.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    22. Re:Doom? by Surt · · Score: 1

      Pampered buffoons with their roads. Why in my day we had to work our entire lives grinding rocks with our teeth just to get a start on just a few feet of road!

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    23. Re:Doom? by retchdog · · Score: 1

      wow, extending shadowgate as a kid? must have been brutal. :)

      "i grab the torch."

      "the ceiling falls on you. you die instantly. it's a sad thing that your adventures have ended here."

      --
      "They were pure niggers." – Noam Chomsky
    24. Re:Doom? by Anonymous Coward · · Score: 0

      On this note, my parents bought a TV in the 80s that still works. At one point I checked the label, and it's power input will accept anything between 80 and 300V. It actually came with schematics for all the electronics inside printed on a huge sheet of paper - not necessary, as it never broke down. Eh, the good old times when the devices were built to last forever.

    25. Re:Doom? by damiangerous · · Score: 1

      The whole C64?

    26. Re:Doom? by Ethanol-fueled · · Score: 0

      The people who attempt to make the rules of reality-based fantasy may or may not be surprised, and prepared, that those same rules are often ignored and easily subverted in real life :)

    27. Re:Doom? by Anonymous Coward · · Score: 0

      I read that as myst.

    28. Re:Doom? by Anonymous Coward · · Score: 0

      Whatever, I still have the Pong set that got me into computers. Circa 1975.

      I also still have the TV I used when I started programming in 1981 on my TI-99/4A.

      I do also have a VCS from the same period as you. Along with a bunch of carts.

    29. Re:Doom? by Anonymous Coward · · Score: 0

      Sadly, I no longer have my Coleco Telstar Alpha. You may remain on my lawn.

    30. Re:Doom? by Anonymous Coward · · Score: 0

      But do you know what's really funny? I found a program in my archives a coupla months back called "386whoa.com". It slowed down a 386 enough that you could play 8088 games that depended on hardware timing. Now that makes me feel old.

      ===

      Wing Commander I, while possibly the most awesome space fighter game of its era (and damn did I miss the bar and the kill board in later revs), certainly was... more challenging on a more modern PC (as in the enemy kicked your ass 3 ways from Sunday before you could blink).

      I can well understand where such a utility was useful.

      One thing I don't miss about the old days was manually managing I/O addressed, IRQs, DMA channels, and so on on all of our boards with manual jumpers and a lot of patience.

      Thank God I dodged the bullet on punch cards. Though I do miss the original Space War cabinet game.

    31. Re:Doom? by Anonymous Coward · · Score: 0

      I win then. It works, as does the Atari 400, the Commodore Pet, the Apple II (no bloody c, e, g or gs), and Commodore 64 I've got. I collect old computers for a hobby, but I mentioned the VIC because I've owned it since it was bought for my 8th birthday. It and its *tape* drive are still in operating condition. I also own several old game consoles, and my dad has a working IBM mini computer from 1970 (can't remember the model number, but it has 8" disk drives).

      When I retire I'll start a museum.

      You *ARE* a museum.

    32. Re:Doom? by Nutria · · Score: 1

      For games, you can't beat a rock and a stick.

      As if that would fly in 2011... CFS would swoop in and take your kids from you.

      --
      "I don't know, therefore Aliens" Wafflebox1
    33. Re:Doom? by Malc · · Score: 1

      Forget emulation AND keeping around old junk.... I bought Doom for the iPhone 4 the other day. The controls are a little harder, but I couldn't play the original on the Tube or walking down the street...

    34. Re:Doom? by Lord+Lode · · Score: 1

      Isn't that pretty much the kind of stuff people do when grinding in MMORPGs these days?

    35. Re:Doom? by DocMAME · · Score: 1

      I still have my Hacked STEREO C64 with built in Epyx FastLoad, along with 3 or 4 more C64s of every generation, several VIC20s, a few C128s, a couple of Apple IIe/c/GS..my 16M TimexSinclair TS1000, and a garage and basement full of PCs of every description. I no longer have my PET or RadioShack Model I, but I do have my Compaq Portable III lunchbox with red plasma display. You can stay on my lawn, just grab that push mower while your standing there!

    36. Re:Doom? by networkBoy · · Score: 1

      I bought my heavy6 at a yard sale for $5.00 with about 20 carts (most I already owned, a couple were new to me).
      As a kid I always wanted an Atai, when they were supplanted by the NES and were cheap I went out bought a couple with my lawn mowing money. I'm 35 now and greatly enjoy breaking out the console and games now an then. Only hard part is dealing with widescreen stretch.
      -nB

      --
      whois gawk date unzip strip find touch finger mount join nice man top fsck grep eject more yes exit umount sleep dump
    37. Re:Doom? by ThurstonMoore · · Score: 1

      My first computer was a TI 99/4a got it Christmas '83. The dickhead salesman told my mom to get the TI because the C64 was about to be obsolete.

  6. Try it and see. by Anonymous Coward · · Score: 0

    Another satisfied customer. Next!

  7. No substitute for real hardware by Anonymous Coward · · Score: 1

    There isn't a true substitute for real hardware. There's no "soul" in emulation. If you don't want to keep the hardware, there's a lot of demand for vintage stuff out there. eBay would be a good start to sell it. Also try checking out communities like www.vintage-computer.com.

    1. Re:No substitute for real hardware by MrEricSir · · Score: 1

      I'd think the "soul" would be in the game content itself, not the grinding of a 40 MB hard drive struggling to load Commander Keen.

      --
      There's no -1 for "I don't get it."
    2. Re:No substitute for real hardware by epyT-R · · Score: 1

      special pleading... I agree that emulation doesn't always get things right, but when it does, it's REALLY nice.

    3. Re:No substitute for real hardware by Anrego · · Score: 1

      I dunno... playing Super Mario Bros on an NES emulator, even with the USB NES controller I bought from thinkgeek, just somehow doesn't feel the same as dusting off my old NES.

      Dunno if this really translates to computer gaming, but I can understand if it did.

    4. Re:No substitute for real hardware by damiangerous · · Score: 1

      There's little to no demand for "vintage" IBM compatible hardware. Most people who would desire it are already swimming in it. The most "in demand" items are probably MFM/RLL hard drives.

    5. Re:No substitute for real hardware by Agret · · Score: 1

      Someone needs to make an emulator for blowing into cartridges :P

      --
      Have you metaroderated recently?
    6. Re:No substitute for real hardware by RobbieThe1st · · Score: 1

      That's for sure - Legend of Kyrandia via ScummVM looks /amazing/ on my 800x480, 260dpi, 3.5" phone screen. Also plays great, including the audio!

    7. Re:No substitute for real hardware by geminidomino · · Score: 1

      20 minutes of chain smoking should duplicate the feeling nicely.

    8. Re:No substitute for real hardware by RJHelms · · Score: 1

      For the NES, it's probably the sound. Emulators have gotten a lot better at this, but none of them have quite captured the sound of the old synthesizer chips.

      For a system with a very distinct sound, like an NES or a C64, it can take a lot more away from the experience than you'd expect.

    9. Re:No substitute for real hardware by omnichad · · Score: 1

      You need double buffering, Vsync, non-antialiased scaling, and NTSC noise to make it real.

  8. 320x200? by lunchlady55 · · Score: 1

    Bah! I had to press - a few times or it ran like crap on my 486DX2. Most of it was green marble you spoiled whippersnapper!

    1. Re:320x200? by epyT-R · · Score: 1

      no l2 cache installed, eh?

  9. GOG by Anonymous Coward · · Score: 1

    I've been thoroughly satisfied with everything I've picked up from GOG. However, I do believe that no matter how great DOSBox is, a DOS Box will always be slightly more compatible.

    I think for oldschool PC gaming, emulation isn't quite there like it is for oldschool consoles. Yet. The amazing combinations of HIMEM.SYS, EMM386, and SMARTDRV (and clones, HyperDisk was truly amazing) that each developer chose to run with makes for lots of variables that emulation seems ill-equipped to deal with.

    Crap, I am pretty sure that I have some game(s) from Origin (possibly?) where the game was also it's own Operating System, requiring you to boot from the game disk to play...

    If you need to play it, keep the DOS Box IMHO!

    1. Re:GOG by Inner_Child · · Score: 3, Informative

      I think for oldschool PC gaming, emulation isn't quite there like it is for oldschool consoles. Yet. The amazing combinations of HIMEM.SYS, EMM386, and SMARTDRV (and clones, HyperDisk was truly amazing) that each developer chose to run with makes for lots of variables that emulation seems ill-equipped to deal with.

      Actually, this makes DOSBox a much better solution, especially with a frontend (like D-Fend Reloaded or DBGL [warning, it's Java-based]) that maintains separate configuration files for each game. It also handles booters (those the-game-is-its-own-OS titles) quite well. Now you only have to configure the funky memory setups once for each game, and you're set.

      --
      Today is red jello day - all workers must eat all of their red jello. Failure to comply will result in five demerits.
    2. Re:GOG by TheRaven64 · · Score: 2
      I disagree. With DOSBox, I get four big advantages over real hardware that immediately come to mind:
      • hq3x scaling. Looks so much nicer than the original - it spots gradients and turns them into high colour gradients instead of 256 colour blocky ones, and it also works nicely with sharp lines. I just finished re-playing the Space Quest games, and the later ones look really nice in this mode.
      • Sound emulation. DOSBox can emulate much better hardware than I ever owned. Those beepy PC speaker sounds that I remember are replaced by an emulated MIDI device.
      • I can play multiplayer DOS games over a network. Remember playing games over a serial cable? Now you can play those same games via WiFi.
      • Support for USB gaming controllers. I can plug in a nice USB joypad or joystick, and DOSBox will use it to emulate an old analogue device.
      --
      I am TheRaven on Soylent News
  10. Good riddance by VirexEye · · Score: 4, Interesting

    The more physical things we can get rid of, the better

    I for one I'm quite happy to not have a closet full of 286/386/486/PIIs/PIIIs/etc boxes and peripherals... so much less stuff to store/maintain/move. It also makes you look like a sane person when you bring a woman home =)

    1. Re:Good riddance by PsychoSlashDot · · Score: 5, Insightful

      It's that word. "Closet". That says it all.

      The question being asked wasn't "should I get rid of all of the fun stuff I use every day that's sitting in my entertainment room?" Instead it was "can I throw out my unused crap that's all in storage, neglected?"

      All that stuff about emulators is just a smokescreen. You're not playing your legacy DOS stuff now, you won't tomorrow, and the day after that you'll be dead. It's a real trick to recognize when you're saving stuff because you have sentimental value attached to the memories, not the stuff itself.

      --
      "Oh no... he found the .sig setting."
    2. Re:Good riddance by Missing.Matter · · Score: 1

      I think you're right about the sentimental attachment, but in my case it's to the software rather than to the hardware. For instance, I remember the last time I spoke to my late Uncle was when he called while I was playing the file sorting puzzle in Lost Mind of Dr. Brain. I couldn't give a damn what hardware it's running on, but hearing Rathbone say "A flight of fancy" brings a tear to my eye.

      I could probably map milestones of my youth directly to games I was playing at the time. Some people do this with books they read or music they listen to. For me it's games. These other people have it easy because they only need to pop in a CD or head down to the library to relive their past. My history is plagued with platform incompatibilities; I still own the CD for Lost Mind of Dr. Brain, but I can't experience it without a good deal of effort. This is why it's nice to have a legacy machine lying around I could just boot up and not worry about the little things that detract from the nostalgic experience.

    3. Re:Good riddance by epyT-R · · Score: 4, Insightful

      no.. it just suggests to her that you'll willingly submit to her whims and judgments about your lifestyle when you're married and she asks you (tells you) to sell your hobby (whatever it is) off so 'we' can afford to do whatever is that she thinks is important..

      if you like that stuff, keep it.. if she hates it, you're with the wrong girl. just hit it and leave it.

    4. Re:Good riddance by VocationalZero · · Score: 2

      So by this logic I should throw out all my classic movies that I'm not currently watching? :\

      DOS Box is a top notch emulator if you learn the commands. I finished a replay of an old game (Wing Commander I & II) and part of Ultima Underworld about four months ago. Just because I haven't played UU in a while does not mean I will never do it again and I that I should trash my old games.

      If you are seriously considering throwing out your old games I beg of you considering putting them up on ebay or something for those of us who still care.

    5. Re:Good riddance by Anonymous Coward · · Score: 0

      I have stacks of books that I know I'll keep forever. I remember where I bought them, when, who I was with, my anticipation of the entertainment value (for want of a better phrase), etc...
      I have a story I could tell about each one. Well, most.
      I also know they will gather dust, stored away now. Any enrichment to my life has been made and I'm thankful for that. But like a summer romance, or a kiss at sunset; When it's over, it's over.

      You can't go home again.

    6. Re:Good riddance by kelemvor4 · · Score: 1

      So by this logic I should throw out all my classic movies that I'm not currently watching? :\

      If the movie projector has been in a closet for years, then you might want to think about it. OP said the stuff was in a closet..which means it isn't being used.

    7. Re:Good riddance by leamanc · · Score: 3, Insightful

      I think you hit the nail on the head. It's really about getting older, priorities shifting, and having less time to play around with this old stuff.

      Being a long-time Apple user, I used to love to let people donate their old hardware to me, and I'd spend time digging up the latest System Software/Mac OS it would run, cram all the 30-pin SIMMS it would take into it, and installi the latest versions of Excel, Photoshop, etc., it cold run. I would proudly show it off to those who could give a shit, to show how old hardware could still be useful, how I could bridge it into my WiFi network, connect to OS X boxes, and even how "fast" these things could be when running age appropriate software.

      Then a year after my daughter was born, we bought our first home. Moving out of our rented home, I decided that anything that couldn't run the latest version of OS X had to go to the trash. With life changes that come with more responsibility at work, the aforementioned kid, getting old and not being able to stay up all night jacking with computer crap, I knew I didn't need all that old junk. It was hard to part with it, but I feel much better now, leaving it in the past.

      The real test was when I ran across a pretty nice Apple //c at the local Salvation Army for $5, complete with the //c green monitor. That was my first computer. Oh, the memories! Wouldn't I just love to get that beast up and running? I resisted, went home and loaded up Lemonade Stand in Basilisk and realized I'd never use the damn thing, and it wasn't even worth $5 to me, considering the amount of time I'd spend on getting it up and running and maintaining it. Unlike the olden days, my time is worth something these days, and downtime is even more valuable to me.

      To sum up, let it go. Throw the crap out with next week's trash pickup. (Err, I mean recycle it all responsibly.) If you ever do get the urge to play some of those old games, DOSBox will always be there, along with torrents or other repositories full of disk images of all that old software.

      --
      :q!
    8. Re:Good riddance by syousef · · Score: 1

      It's a real trick to recognize when you're saving stuff because you have sentimental value attached to the memories, not the stuff itself.

      The trouble is I have more than once found the day or week after I throw something out I have a need for it, and that often requires me to go out and spend money rebuying what I just threw out (assuming it's even available).

      I say it depends on how much storage you have and how out of the way that stuff can be. If you can keep it out of the way and it doesn't interfeer, don't throw it out. If you're tripping over it, embarrassed about bringing people over and about to be on an episode of "hoarders" throw out anything you can live without. If you're in between use your judgement so you don't end up in the later camp.

      --
      These posts express my own personal views, not those of my employer
    9. Re:Good riddance by ArsonSmith · · Score: 1

      Out of curiosity, did you play it with the same intensity as the memories you had of it?

      I just recently, last night actually, grabbed an SNES emulator on my Xoom to play some old snes roms. I seem to play just enough of them to get a memory of them, end up missing the hard parts 2-3 hours in to the game that I worked so hard to get passed but had no desire to play that long to get to them again. I guess at the very least it's nice that most emulators let you pause and save the game at nearly any point, so you can always come back to that one later.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    10. Re:Good riddance by VocationalZero · · Score: 1

      Except in this case DOS Box would be some sort of old-movie converter so you would not need your old projector at all. Not the perfect analogy but I couln't think of a way to relate it to cars, sorry.

    11. Re:Good riddance by VocationalZero · · Score: 1

      Its certainly not the same as playing it for the first time all those years ago. That said, the memories that it brought up alone made it a worthwhile journey. Now I can play though these games much faster than before which changes the experience quite a bit, though Ultima Underworld is so expansive (which is nuts) that it almost feels like roaming new dungeons. There is also an element of fear that I no longer feel which defiantly made the experience more intense back then.

    12. Re:Good riddance by mug+funky · · Score: 2

      interesting point.

      when wifey hints that my LPs are taking up too much space, or that there's cables everywhere, i simply say "i'll clean up the cables when i'm done with them, but the LPs are fucking staying".

      if you can't assert yourself to someone who is supposedly your equal (ie other half), then it's just not going to work.

      though with a kid coming in 2-3 weeks, i doubt i'll have an awful lot of time to bugger around with my hobby stuff, at least for a few months.

    13. Re:Good riddance by Jeremi · · Score: 1

      So by this logic I should throw out all my classic movies that I'm not currently watching? :\

      Well, yeah -- at least the ones that you can stream in via Netflix (or similar) any time you want...

      (nb: by "throw out" I mean sell, or give away; somebody without broadband access will still have a use for them)

      --


      I don't care if it's 90,000 hectares. That lake was not my doing.
    14. Re:Good riddance by Totenglocke · · Score: 2

      The moral of the story that I got out of your post was "Don't have kids" or possibly "Don't get married" because it sucks all the fun out of life.

      --
      "The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants." ~Thomas Jefferson
    15. Re:Good riddance by black3d · · Score: 1

      I was originally writing a reply to PsychoSlashDot as well, pointing out I still play plenty of DOS games all the time, but then I realized that he is indeed just talking about the legacy DOS hardware. Him saying "stuff" confused the issue, but what he's saying is "you've got the hardware in storage, you're not using it now, you're not ever going to use it, just throw it out." I don't think he was trying to say at all that folks don't play DOS games all the time, just that almost none still play it on old machines.

      --
      "The true measure of a person is how they act when they know they won't get caught." - DSRilk
    16. Re:Good riddance by leamanc · · Score: 2

      The moral of the story that I got out of your post was "Don't have kids" or possibly "Don't get married" because it sucks all the fun out of life.

      Hmmm....well, possibly. Don't forget "job" turning into "career" (you know, where you can afford to have a kid, take a vacation every once in a while and sock some money back) is also a big factor that limits the time I can spend on computer hobby activities. Perhaps the fact that I am an IT manager means that I'd just like to use my computers in the evenings, and not fix up old classics.

      But what I was more going for was maturity is the real reason you drop unfettered nostalgia for your computing past. I had my teens and 20s. They were great...I worked hard and played hard and I wouldn't trade them for anything. My daughter was born when I was 31. But I am far more content now and really have no desire to still be the Mac geek who stayed up till 4 am modding a Mac Color Classic so that it could take a 68040 processor and up its screen resolution to 640x480. A solid seven hours of sleep and getting a big old hug from my kiddo when I wake her up for school is immensely more satisfying.

      Maybe I am boring, but marriage didn't suck the joy out of my life. My wife was there for all that Mac hacking, too. If I do happen to break out the tiny Phillips and torx T-8 screwdrivers without her, she gets really, really pissed. The moral there is if you are going to have computers take up a significant portion of your life, choose a life partner who is at the very least OK with that, or at best will be right there with you, hacking away.

      --
      :q!
    17. Re:Good riddance by Anonymous Coward · · Score: 0

      I haven't gotten any urge to play DOS stuff in particular. But I'm often annoyed that I got rid of my NES and SNES after years of not playing them. Some might feel similarly with DOS games.

      Plus, the question is asking if there is anyone who needs the hardware, not if Mr A. Reader should keep it.

    18. Re:Good riddance by nbehary · · Score: 1

      You find different fun. And, really, having done both and grown older at the same time, both have an effect. I'm not married anymore, and I have custody of my kids. They are getting older, about to lose one to going off to college. If I had all the time in the world back to me, which I may in a few years, I don't see me doing what I did back in the day. Right now, once in a while (about 1/year) a game occupies me a lot for a while. I don't ever see going back to when it did all the time.

    19. Re:Good riddance by blahplusplus · · Score: 1

      "You're not playing your legacy DOS stuff now, you won't tomorrow,"

      That's a bunch of garbage, many of us pick up games YEARS after or play many old games semi-regularly (once or twice a year). The whole emulation scene is predicated on people picking up and playing old games. Many older games had a pickup and play aspect to them that you can jump into and get out of, especially now with emulators save-state function.

      I also play freespace 2 from once a year to every other year and thanks to open source I can do so with updated graphics bug fixed, and the like. I've often had the itch to go back and play Mechwarrior 2 3dfx edition, problem is I can't be bothered to to spend the time to screw around to attempt to get such an ancient game working because of Mech 2's reliance on a very early direct x version. Many of us have a hankering to boot up old games from time to time, sure we may not marathon like when we first got them but that doesn't mean we still don't want to play them when we get the itch or find the time.

      Say what you like but the real issue is that the licensing of games and locking away of source-code for PC games prevent fans from carrying the torch to the next generation and saving gaming history.

      Freespace 2 scp
      http://scp.indiegames.us/

    20. Re:Good riddance by Anonymous Coward · · Score: 0

      > You're not playing your legacy DOS stuff now, you won't tomorrow, and the day after that you'll be dead.

      Not true... I cranked up Doom/Doom 2 recently for a bit of retro fun. That was when I realized actually how challenging it was! The problem I found, though, was the keyboard. Ctrl on the left side of the keyboard is not big enough anymore, and there's that stoopid windows key instead. DOSbox worked okay, but I wish for a remake so as I can look about in 3D and not to run into post-it-sized pixels on my 27" monitor!

    21. Re:Good riddance by Anonymous Coward · · Score: 0

      It's an even better trick to crank your reading comprehension up enough to see the question was 'Is this stuff still needed by /others/ to play the original games?' The submitter did not say he wants to play DOS games anymore.

    22. Re:Good riddance by Kevin108 · · Score: 1

      I've tossed a number of systems over the years, but I have this silly collection I've kept. In the original cardboard retail box for Spear of Destiny, I have every processor I've ever owned.

      All things considered, I don't think any of them have brought me more enjoyment or let me learn more than the 486 DX4. I got that at my peak of my ability to learn and when I still had the free time to fool around with stuff. I wonder how many hours I spent copying and pasting codes to make batch file program menus with ACSII boxes and ANSI colors and keyboard controls?

      --

      It's a perfect time for being wasted.
      A perfect time to watch the stars.
      - Burden Brothers, "Beautiful Night"
    23. Re:Good riddance by Kashgarinn · · Score: 1

      Actually, I will play that dos stuff tomorrow or some other time in the future.

      I've recently started playing XCOM: Enemy unknown after I saw a friend play it. It was one of those games which I was too young to understand when I first tried it, but now I'm enjoying the hell out of it. Solid gameplay, great atmosphere, and random factor from hell makes it a blast to play. The 320x200 graphics look great on my 30" monitor ;D

      The old games are not just playable because of nostalgia value, many of them are playable because they're great games with interesting game-mechanics.

    24. Re:Good riddance by FirstNoel · · Score: 1

      I'm right there with you, except on the PC side.

      Now with a full life, Wife, Child, career, house, etc etc, I'm happy at 8pm (after the kid is in bed) just to chill. I may get 2 hours to actually relax, if I'm lucky.

      I loved working on PCs, I still like building my own. But the thrill of digging through a pile of old PCs an stripping out the memory for my use later...meh..thrills gone.

      --
      "Hmm. I am to metaphor cheese as metaphor cheese is to transitive verb crackers!"
    25. Re:Good riddance by Anonymous Coward · · Score: 0

      It depends - if you can honestly say "I'm willing to give up this junk because I still have a way to play it via emulator, therefore my attachment to my past isn't really severed", then the girl isn't really asking that much, and you get some credit to spend when she's taking up 3/4 of the closet with her clothes and you're stuck in the back corner for all your shirts.

      However, if the physical stuff *is* the thing you had the attachment to (my Apple IIe was my first intro to real games) and she still pushes to get rid of it, then you either need to lose the girl (because she doesn't understand) or she has to grant you a lot more credit to go along with it.

    26. Re:Good riddance by Hatta · · Score: 1

      Actually, I just pulled out my old PI and PII systems, after most of a decade in the closet. Putting Dos on the one and 98SE on the other, and playing some of the games I missed. It's been a *lot* of fun.

      --
      Give me Classic Slashdot or give me death!
    27. Re:Good riddance by Anonymous Coward · · Score: 0

      throwing f-bombs in to really drive the point home is equally important to a good marriage! : )

    28. Re:Good riddance by Anonymous Coward · · Score: 0

      I believe the phrase is "Hit it and quit it"

    29. Re:Good riddance by Anonymous Coward · · Score: 0

      You just described my scenario exactly! I still love all my old Commodore 8-bit stuff. But I have no room to set it up, I have no time to play on it, the rest of my family couldn't care less about it, so sometimes I ask myself why I keep it. But - I think one day when kids are moved out and I'm retired, I may want to pull all of that stuff out and play on it again!

    30. Re:Good riddance by slashdottedjoe · · Score: 1

      Sentimentality may be an issue, but some stuff can be nice to have for buying it again is not an option.

      I still like having some old pentium stuff for the socketed flash to be used for programming. Also, for low level projects where having the ISA slots can be useful for prototyping proof of concept. However, having more than a couple is overkill.

      I tend to keep one all media drives I get my hands on. You never know when some client will bring in a 5 1/4 floppy or a 4mm dat tape in. I used an old hard disk's interface board just this week to save files off a dead drive some IT hack shorted out while upgrading. His great advice was telling them tough luck!

      When I give lost data back to a client it makes me love my job. When you fix hardware you can feel useful, but virtually any hardware can be replaced for a fee. When you return the irreplaceable, you really feel like you matter, even, if only for that client on that day.

    31. Re:Good riddance by Anonymous Coward · · Score: 0

      though with a kid coming in 2-3 weeks, i doubt i'll have an awful lot of time to bugger around with my hobby stuff, at least for a few years.

      There, fixed it for you

    32. Re:Good riddance by mcmonkey · · Score: 1

      when wifey hints that my LPs are taking up too much space, or that there's cables everywhere, i simply say "i'll clean up the cables when i'm done with them, but the LPs are fucking staying".

      if you can't assert yourself to someone who is supposedly your equal (ie other half), then it's just not going to work.

      Story of my life. I compromised by taking all the cases/cables/parts I don't use at least weekly, and moving them to the basement. Anything I knew wasn't functional, couldn't identify, or had more than triplicate left the house. (How many IDE cables do I need?) Everything else went in a labeled cardboard box on a shelf. I also got rid of driver disks and manuals for any hardware I no longer own.

      And she surprised me with a Victrola she had refinished herself. (Which explains all the time she had been spending at her folks.) I think I got the better end of that deal. Plus, with all the computer stuff down in the basement, there's more shelf space for 78s. :)

    33. Re:Good riddance by I(rispee_I(reme · · Score: 1

      There are about a bajillion updated ports of doom that run on modern hardward, you know.

      I recommend Zdoom since it strikes a nice blend between new features and fidelity to the original Doom's graphics and sound.

      You may prefer one of the ports that swaps out the "billboard sprites" in the original with 3d models, such as Jdoom. There are also packs of high-resolution textures for the id episodes, which come in handy since the newer ports support the same resolutions as your operating system.

      Also of note is Zdaemon, based on Zdoom, which allows for 16 player client/server deathmatch or 4 player co-op.

      Unless you miss the bugs, I don't see why you would play Doom under an emulator instead of using a ported engine.

    34. Re:Good riddance by Anonymous Coward · · Score: 0

      Sorry but youre wrong. You've obviously never seen an Ultima IV cloth map!

    35. Re:Good riddance by BlueBoxSW.com · · Score: 1

      I agree, as your time becomes more valuable, that stuff becomes less important to continue to throw time at. Not to say the memories aren't great, but a) your skills have improved to the point your time is worth more, b) you have less of it left to flitter away, c) you have things that give you a greater return on your time investment (ie, kids, etc).

    36. Re:Good riddance by Totenglocke · · Score: 1

      Yes, but "job" turning into "career" without the kid means a massive growth in disposable income to do what you want instead of spending all your time and money on a kid so when you finally DO have a moment of free time, you're comatose and do nothing with it.

      I'll never understand you people with kids..... Everyone always wants to claim "Oh, eventually you'll change your mind" - no, sorry, I don't think I'm going to wake up one day and say "I want to be poor and miserable!" I work my ass off now in my job and in grad school so that I can enjoy the rewards later, not so that I can spend all my time dealing with some kid. But if you're happy with it, then good for you.

      --
      "The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants." ~Thomas Jefferson
    37. Re:Good riddance by leamanc · · Score: 1

      I'll never understand you people with kids.....

      I see clearly that you don't understand, and that's OK. I am not poor or miserable and having a kid didn't ruin my life. The extra money I make goes toward stability in my life, and I can definitely remember a time 12-15 years ago when I wouldn't have even known what that meant.

      The main thing you don't seem to understand is that you--yes, even you, the guy that's full of life and piss and vinegar--will see your priorities change over time (not after waking up one day). The stuff that interests you now, and the ways you fill your free time, will change. Maybe kids will never be in the cards for you, but I really doubt your life will be the same when you're 37 like I am today. And you will be OK with it, I promise you. it will be OK!

      --
      :q!
    38. Re:Good riddance by Totenglocke · · Score: 1

      With all due respect sir, the main thing you don't seem to understand is that I'm not some irresponsible kid who parties all day. I work a full time job, go to grad school, and make sure my homework is done before ever doing anything enjoyable. My priorities are to ensure that I have plenty of money saved in case of emergency and for the future and after necessary things (such as work, maintaining my car / household chores) are done, then enjoy myself and relax. Kids most certainly never will be in the cards - hell, I'd literally shoot myself before I'd end up like that (but then again, I'm one of the few who thinks it's better to die on your feet than live on your knees). But regardless, I'm never going to want to stop enjoying my life or wanting time to relax when I'm no longer working. While I may gain some new interests and possibly discontinue others that I grow tired of, it will never be because kids or a wife forced me into that situation.

      You may legitimately be happy with your life - I can't say if you are or not because I don't know you. What I do know though is that every guy I do know (regardless of if he's in his 20's, 30's, 40's etc) that has kids is not very happy with his life because it's work 8+ hours a day then come home and deal with a screaming kids and cleaning up after them, then maybe zone out for an hour before going to sleep - and forget weekends, that's spent dealing with the kids too. Sure, they always SAY that they love having kids because it's what society forces people to say, but they then go on and on about all the things they can't do now that they have kids and how much they miss life before kids.

      --
      "The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants." ~Thomas Jefferson
    39. Re:Good riddance by leamanc · · Score: 1

      It's all good, man...I think somewhere along the line in this discussion we went separate ways by making assumptions, filling in details based on people that we know.

      For my part, my wife and kid (I have only 1) never felt forced upon me. My wife and I were together as a couple+marriage for a total of 11 years before our daughter was born. Our kid doesn't scream or make a mess of the house. The first year is hell, sure, but that girl is my pride and joy and watching her grow and learn is the most amazing thing I have ever witnessed. I also love my job, but don't deny that I am now in a position of much more responsibility...hence, heightened stress and pressure. But it's a great job and I am thankful for it, and really couldn't see myself doing anything else.

      Somewhere this started as me just saying I don't want to spend my nights hacking together old computers anymore. But I certainly could if I wanted to; there's just things I enjoy more. My wife and I still do a lot of computer stuff in our spare time (we just set up a RAID 5 system at home to collect all the music/video/photos we had strung out amongst terabytes of external hard drives hooked to tour HDTV computer and that was an all-nighter!), it's just not what we do regularly anymore.

      --
      :q!
  11. futuremind by fsiefken · · Score: 1

    I've got a very old futuremind sw powered mindmachine, which uses the parallel port and a SB AWE 32 for it's sound. Neither can be emulated. I was thinking of recording the sound and film the LED output, make an mp4 out of it which I can then play and watch on my OLED Z-800 HMD. No time to look into it unfortunately. The same goes for the hundreds of 80's en '90s tv shows on VHS which are gathering dust.

  12. You can never go back by Anonymous Coward · · Score: 1

    So I'm going to get modded down for this, but you shouldn't go back. I had memories of playing Battledrome over my modem and the game "in my head" was awesome. I loaded it back up, played it, and shattered the nice memories I had of that game - along with many others. I grew up with Doom, Blake Stone, Wolfenstein, etc. They were great in the past. You should not go back there.

    However, Ultima 7 is still a great game. I verified that and there is an emulator that allows it to work great

    1. Re:You can never go back by Anonymous Coward · · Score: 0

      I completely agree, with one exception. Doom (and Doom II, of course) is actually quite playable and still a great game. The only problem is the lack of mouselook, but as the engine was open sourced, it has since been implemented. Then again there are 3d model packs and remade engines that handle them, like doomsday, that are very well-made and actually improve the game without subtracting from its nostalgic feel.

    2. Re:You can never go back by mug+funky · · Score: 1

      doom still rocks. i was slayin cacodemons the other day.

      with the rise of the netbook, i'm able to slay cacodemons in bed for a few minutes. better than booting up a desk-bound, noisy monster with a CRT and having to play much longer to justify the effort.

      i'll be playing Doom and Carmageddon until i'm too old to shoo away the kids on my lawn.

    3. Re:You can never go back by hedwards · · Score: 1

      It really depends, some of them held up really well, and others not so much. Wolf 3D and Blake Stone are probably better now than they were back then largely because many people didn't have proper controllers or sound cards at that point, playing those games now is much more pleasant.

      King's Quest held up pretty well, as long as you're more into the puzzles and humor, the graphics are quite lame compared with even the King's Quest I remake that came out 20 years ago.

    4. Re:You can never go back by cbope · · Score: 1

      I actually do enjoy going back and playing them, because I don't look at the past with rose-tinted glasses. I have a realistic memory of what they were, and many of them are still great and challenging games even today. The graphics may be dated and primitive, but a good game is always a good game. Should we stop playing poker or Monopoly or baseball because they are "old" games? Do they not still have value and provide entertainment for us today?

    5. Re:You can never go back by xystren · · Score: 1

      You can absolutely go back. I also pull out the old dos legacy games all the time, and even the old Apple // games also. Perhaps I'm nostalgic, but despite the crummy graphics and sound (by comparison), I find the game play to be second to none. Even after 30 years, pulling out Santa Pravia, or Seven Cities of Gold, or even the first Civilization to be an absolute treat. It's funny how the game play is what really makes the difference, not the graphics/sounds.

      Wish I had some mod points for you.

    6. Re:You can never go back by EdZep · · Score: 1

      I just got my first netbook. What's your setup for running Doom?

    7. Re:You can never go back by Sectoid_Dev · · Score: 1

      Many games fail the nostalgia test. They never live up to your memories of them. However some do. I've been playing Pharaoh under Wine for the past couple of weeks. Good times. Let go of the ones that now disappoint you and find a small handful of ones that are still worth playing.

      I can't go back to WoW, even though it's still modern and active. The game that I loved is no longer there.

  13. Re:Should I toss out my grandma? by Anonymous Coward · · Score: 0

    Fuck yeah. If that bitch is past her prime kick her to the curb.

    Give her a $600 voucher for health insurance, and let Blue Cross Blue Shield kill her.

    Kill the elderly. Vote Republican.

    Too soon.

  14. keep some, toss the rest by Anonymous Coward · · Score: 0

    i have a pc104 486 board that i stuffed into an old scsi box with onboard soundblaster16 compatable, 100Mbit lan, 1m video, 5.25 and 3.5 inch floppies and a solid state ide drive. will play all my favorites, doom, empire, commander keen, space quest, ect.

    could replace with old laptop.

  15. Ibox by Anonymous Coward · · Score: 0

    Since i played Syndicate on my Idevice, i finally didn't need a lot of hardware and dust...

  16. Neither DOSbox nor a 486 - go Amiga by cpu6502 · · Score: 2, Interesting

    With just a few exceptions, an Atari 800 or Commodore 64 or Amiga emulator is better than any DOS-based games. Better graphics, better sound, and so simple even an idiot could make it work (standard hardware == console level simplicity == plug'n'play). No need to mess with complicated DOS configurations trying to make the carn-sarn-flippy-flam VGA or soundblasthing work. (Grrrr.)

    For the era 1985 to 95, almost every game looks and plays better Via the Amiga version. Now when you're talking Pentium-level games, which are post 1995, those will eclipse what an Amiga could do. But still - no need for DOSbox. Windows XP will do the trick, or Windows98 if XP fails for some reason.

    --
    My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    1. Re:Neither DOSbox nor a 486 - go Amiga by cHALiTO · · Score: 1

      It's not about good graphics but nostalgia, I think. Sadly, I don't have my spectrum nor my MSX around anymore but I got a compaq presario cds 524, still working with win95, but I'm planning on installing either some DOS (if I can get some floppys to get the images on) or (if I can manage it) some very small linux distro. On win95 it's already running carmen sandiego and some other oldies :D

      --
      "Luck is my middle name," said Rincewind, indistinctly. "Mind you, my first name is Bad." -- Terry Pratchett
    2. Re:Neither DOSbox nor a 486 - go Amiga by failedlogic · · Score: 1

      True. I think the Defenders of the Crown and It Came from the Desert are probably the best versions released! Still though, there was never WIng Commander 1 & 2 for Amiga. Still one of my top 10 games of all time.

    3. Re:Neither DOSbox nor a 486 - go Amiga by Anonymous Coward · · Score: 0

      Right.

      LOAD "",8,1

      Totally simple.

    4. Re:Neither DOSbox nor a 486 - go Amiga by jalefkowit · · Score: 1

      For the era 1985 to 95, almost every game looks and plays better Via the Amiga version.

      True, but IIRC the only way to legally emulate an Amiga is to buy Cloanto's Amiga Forever, since your Amiga emulator will need a Kickstart ROM to run, and Cloanto holds the license to those. Whereas DOSBox is 100% free software.

    5. Re:Neither DOSbox nor a 486 - go Amiga by raddude99 · · Score: 1

      Ummm, yes there was, Wing Commander 1 was released for the Amiga at least: http://www.lemonamiga.com/games/details.php?id=1355

    6. Re:Neither DOSbox nor a 486 - go Amiga by cpu6502 · · Score: 1, Informative

      If you have an Amiga, you can legally copy the Kickstart ROM to your emulator and use it. Or let someone else do it for you (i.e. download it).

      Good point about nostalgia. I often play Atari VCS/2600 games even though they are technically inferior to the arcade or Colecovision versions. It's reliving my youth.

      In my case I never owned a DOS computer until Windows98, so there's no nostalgia there. I prefer the C64 or Amiga versions for those old 80s/90s games.

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    7. Re:Neither DOSbox nor a 486 - go Amiga by WeatherServo9 · · Score: 1

      Better graphics, better sound, and so simple even an idiot could make it work (standard hardware == console level simplicity == plug'n'play).

      Sort of, but ever try running Amiga emulators? There's a lot of options! And many games simply won't work with defaults; in the emulated world I have found it to be every bit as complicated as DOSBox. It seems like DOSBox simplifies the DOS experience while WinUAE complicates the Amiga experience.

      For the era 1985 to 95, almost every game looks and plays better Via the Amiga version.

      Not quite true; Amiga was typically better in the mid 80's, but that changed long before 1995, especially once VGA became available in 1987 and not long after sound cards started beating out the Amiga's internal sound; Amiga had the advantage at first but it didn't really keep up. It really depends on the developer/game; some developers did a miserable job porting to other platforms, leaving the PC or Amiga version well below what the platform could do. It also depended what PC you had, some games could be much better than Amiga or much worse than Amiga depending on the specific configuration being used.

  17. Descent by Anonymous Coward · · Score: 0

    I was born in 1988, but I still knew a few oldskool games. Of the ones I played, my favorite was Descent. Arguably, it wasn't really that old - but playing it properly did require a real DOS (although Descent 2 was available for DOS and Windows 95). Even if you get it working on DOSBox, it won't be as fun. A physical box is necessary to produce the right atmosphere. Also, a real soundblaster ISA or soundblaster16 is the only way to reproduce the sound correctly. Especially the "exiting the mine" music :)

    Before you throw it all out, please see if there's anyone nearby on craigslist who wants it.

    1. Re:Descent by Anonymous Coward · · Score: 0

      A physical box is necessary to produce the right atmosphere.

      Why is that? If you really want to, you can plug in an old keyboard (if you're not already using one) and an old monitor and use DOSBox.

      Also, a real soundblaster ISA or soundblaster16 is the only way to reproduce the sound correctly.

      The FM synthesis emulation in DOSBox sounds good; if you have problems, report them as bugs.

      I understand the nostalgia--I used to have my old P90 outfitted to play DOS games, including a Gravis Ultrasound. But DOSBox has made that completely unnecessary. If knowing you're on an old computer is necessary for you to enjoy the game, then I suppose DOSBox can never be good enough. But for me, as long as the game itself is indistinguishable (or, for that matter, better, such as with MT-32 emulation), I'll take the DOSBox experience any day.

    2. Re:Descent by qubezz · · Score: 1

      The problem for peripherals is not the emulator, but the host environment. Windows 7 has no gameport support at all (I've even tried replicating hacks that people did in Vista to put back gameport support, with no luck). That means the Sidewinder 3D and the Logitech Cyberman 2 (it even makes the cover of Boot magazine in 1997) are doorstops, which makes your Descent experience a little less 3D when you can't use the 3D controllers you already have.

  18. DosBox should do it for personal gaming. by Sinthet · · Score: 5, Insightful

    Lacking any modern computer hardware until around 2007 or so, I feel I can relate to you, despite being one of the younger folks here. I grew up slaughtering hordes of Nazis in Wolf3D during the PS2 era, along with saving chicks with Duke Nukem, then getting my nerd on with Shadowland (I think thats what it was called :/). Anyway, I have a strong nostalgic love for these old DOS games, and I've yet to run into a problem playing them on DOSbox (Under Linux, just fyi). However, instead of tossing all that retro goodness, I'd put it up on ebay. You'd make a buck or two, and some other nostalgic fanboy will wet himself in joy. Everyone wins!

    1. Re:DosBox should do it for personal gaming. by jalefkowit · · Score: 1

      Shadowland? Do you mean Darklands? BEST GAME EVER.

    2. Re:DosBox should do it for personal gaming. by hedwards · · Score: 1

      You really should try eDuke32 especially with the High Res Pack.

    3. Re:DosBox should do it for personal gaming. by gl4ss · · Score: 1

      the thing is, once you've tossed away 10 sound blasters, you don't really care to get any more of them. but saving that stuff makes even less sense if you know some guys with rooms full of bonk(a term for old hw that has lost it's practical value). so now what I save is just for show and tell, basically. and as decorations, a gravis ultrasound over one of the doors, levi's with k6-2 550mhz as a patch etc.

      dosbox runs games to '95 better than the real hardware did and it's more adjustable than real hardware, and it needs to be for some games(like airborne ranger on pc). also, it doesn't fuck of the screen when changing palette like the trident graphics card we had did!

      --
      world was created 5 seconds before this post as it is.
    4. Re:DosBox should do it for personal gaming. by Anonymous Coward · · Score: 0

      Same here... Grew up with Wolf 3D, Doom, X-com, Dune 2 and many others (just not in the PS2 era, way earlier).
      DOSbox has kept most my old favourites running without any problems, most, but not all. :-(

    5. Re:DosBox should do it for personal gaming. by Anonymous Coward · · Score: 0

      I agree. Darklands was great. Spent far too many hours playing that back in the day. BTW, this game works fine under DOSBox.

    6. Re:DosBox should do it for personal gaming. by gravis777 · · Score: 1

      My issue is with some of the older games you buy through Steam. The King's Quest games, for instance, mostly launch through some strangely-configured DosBox version, and most completely fail to work on Windows 7. Strangely enough, a torrent of the same games working through DosBox seems to work just fine. So, Steam is a no-go, so I may have to start hunting down physical media.

      Many of the more popular games, such as Duke Nukem 3D and Quake and Doom have ports that work quite well on modern OSes.

      Rise of the Tirad (spelling) I could not get to work in DosBox at all.

      Many of the old Lucas Arts games can be played through a SCUM emulator. Haven't really tried them through DosBox, but the Monkey Island games seem to be getting remakes.

      Kings Quest 1, 2 and I think 3 all have fan remakes that work quite well, so I have been using them instead of the Kings Quest package I got from Valve / other sources.

      The Humans I have not been able to get to work.

      The 7th Guest I haven't been able to get to work on anything newer than Windows 98.

      Slightly newer games - I don't think the PC version of FF7 works on anything newer than the late 90s hardware, due to something strange, like 8 bit 3D palates or something. You are better off getting the PS versions and running them though an emulator.

      Yeah, its pretty much stuff like this that is making me reluctant to buy PC games anymore.

    7. Re:DosBox should do it for personal gaming. by Sinthet · · Score: 1

      Nah, thats not it. It was a pretty obscure little game, called Stonemist (Don't ask me how I remembered Shadowland instead of Stonemist). I remember being absolutely fascinated by it despite failing hard whenever playing it, getting killed by all sorts of wimpy creatures. I'll certainly check out Darklands though, Nostalgia-fest for the weekend!

  19. New Headline? by Barkenna · · Score: 1

    Ask Slashdot: Who has the biggest antiquated tech-wang?

    1. Re:New Headline? by cbope · · Score: 1

      People collect stuff, and have been doing so for thousands of years. Just because you don't value anything that was not made in the last 5 minutes, doesn't mean it's not useful or enjoyable for someone else.

      Now get off my lawn!!!

  20. old junk? by sanzibar · · Score: 1

    retro lan party.
    profit.

  21. MS DOS... by kvvbassboy · · Score: 1

    Isn't MS-DOS owned by ... MS? It's been years since I have run that, but I thought it was always there.

    1. Re:MS DOS... by Anonymous Coward · · Score: 0

      Then use PC DOS or DR DOS.

    2. Re:MS DOS... by Anonymous Coward · · Score: 0

      Then use PC DOS or DR DOS.

      or FreeDOS

    3. Re:MS DOS... by Billly+Gates · · Score: 1

      FreeDOS is out. You need to run under a VM or an older PC. It is 90% compatible and can even run doom

  22. Serial interfacing by Anonymous Coward · · Score: 2, Interesting

    Ever try to program a Motorola commercial radio from the 80's? It turns out that you need some hardware from the era to make it work. DOSBox runs the program just fine, but it can't control the serial ports correctly, so the program cannot read or write radio configruations.

    1. Re:Serial interfacing by serviscope_minor · · Score: 1

      but it can't control the serial ports correctly,

      Which serial ports? If you're using a USB-serial converter, those tend to suck in a variety of ways, with regards to the control lines. You can cheaply buy native PIC-E serial port cards which work as well as the originals, and respect all the registers.

      I strongly suspect that they use an ASIC which bridges PCIE to PCI to ISA to UART.

      Also, if you have the specs, you could probably interface by bit-banging the parallel port or with a small microcontroller hack.but it can't control the serial ports correctly,

      Which serial ports? If you're using a USB-serial converter, those tend to suck in a variety of ways, with regards to the control lines. You can cheaply buy native PIC-E serial port cards which work as well as the originals, and respect all the registers.

      I strongly suspect that they use an ASIC which bridges PCIE to PCI to ISA to UART.

      Also, if you have the specs, you could probably interface by bit-banging the parallel port or with a small microcontroller hack.

      --
      SJW n. One who posts facts.
    2. Re:Serial interfacing by Anonymous Coward · · Score: 0

      Gotta have a RIB! I remember those days unfondly. A different programming cable for each radio, and new RSS coming out every week or so, it seems. I really hated having to apply for a new programming image from Motorola for the newer trunking radios, delivered via Lotus Notes, no less...

  23. Long Live Commander Keen by Anonymous Coward · · Score: 1

    While one might argue that nothing is better than the real, bona-fide experience - like the sweet sound of a 28.8 modem connecting to your favorite BBS - or downloading DOOM in 4 individual 1 megabyte zips for the first time - there's little chance I'm inclined to go find hardware for the good old days, especially when a convenient and functional alternative exists.

    The emulator brought back those days for me just fine, and there's still a selection of BBS nodes available over telnet today.

  24. Fence it by Anonymous Coward · · Score: 0

    There's always a sucker^H^H^H^H^H^H buyer at eBay.

  25. On getting rid of old hardware... by The+Archon+V2.0 · · Score: 3, Interesting

    For every piece of old hardware I have, I can usually find a home for it. I have people asking me for leads on stuff like AT power supplies and boards that aren't all PCI/PCI-E.

    So before you chuck that old DOS box away, make sure there's not some other collector who would like it. :)

    (Hugs MSD SD2.)

    1. Re:On getting rid of old hardware... by VortexCortex · · Score: 4, Interesting

      Mod parent up! When it comes to recreating the sound-effects and music of the classics, nothing beats the original hardware... Chiptune is officially a thing now.

    2. Re:On getting rid of old hardware... by bill_mcgonigle · · Score: 1

      For every piece of old hardware I have, I can usually find a home for it.

      How do you find the homes? Personal connections, clubs, Craigslist?

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    3. Re:On getting rid of old hardware... by DrKnark · · Score: 1

      This is true. I know companies that still rely on old DOS-boxes and ISA cards for certain critical tasks. Sometimes they just consider it too expensive to develop the stuff all over again (and source code may have disappeared, making it hard to figure out exactly what the old program does). And of course, those applications don't need a lot of CPU cycles.

    4. Re:On getting rid of old hardware... by losinggeneration · · Score: 1

      For every piece of old hardware I have, I can usually find a home for it. I have people asking me for leads on stuff like AT power supplies and boards that aren't all PCI/PCI-E.

      I had a hell of a time when I was looking for an 8-bit PCI network card for a 286 machine. Ended up finding one from someone who had bought a bunch of old computers from a government auction. To this day I consider finding one for cheap an extremely lucky occurrence.

    5. Re:On getting rid of old hardware... by The+Archon+V2.0 · · Score: 1

      A lot of it is personal connections. Though if I ever get rid of my C64 stuff (currently in storage half a country away) I'm going to have to figure out what the de facto web forum for enthusiasts is now that Usenet's fading.

  26. Funny... by mandelbr0t · · Score: 1

    ...I was just thinking about throwing away some obsolete crap myself. Anyone want an old UNIX box?

    --
    "Please describe the scientific nature of the 'whammy'" - Agent Scully
    1. Re:Funny... by Anonymous Coward · · Score: 0

      Sure, but I live in another country. And I'm moving to a smaller house. (BUT IT'LL BE MINE! TAKE THAT!)

  27. Roland MT-32 by Anonymous Coward · · Score: 0

    I still have my Roland MT-32, and would love to use it for those old DOS games that support it. Can anybody suggest how I'd go about doing that in DOSBox?

    1. Re:Roland MT-32 by JBMcB · · Score: 2, Interesting

      There used to be a software implementation of the MT-32 that you could use as a plug-in for DOSBox, but Roland sued them to stop, since it used MT-32 samples. 'Cause, you know, Roland really cashes in on those late 80's consumer-grade sample sets.

      --
      My Other Computer Is A Data General Nova III.
    2. Re:Roland MT-32 by Dishwasha · · Score: 1

      I don't have any mod points available. Somebody mod this up +Insightful. Recreating original sound is extremely difficult and has a more limited interest in providing equivalent emulation.

    3. Re:Roland MT-32 by Anonymous Coward · · Score: 0

      DOSBox + Timidity is a great way to get wavetable working.

      DOSBox also supports pass-through to real hardware, assuming you can get your old ISA cards physically plugged in to your new box.

    4. Re:Roland MT-32 by cf18 · · Score: 3, Informative

      DOSbox provide MT-32 emulation, basically just pass the midi to the host OS midi driver.

    5. Re:Roland MT-32 by Anonymous Coward · · Score: 0

      buy the M-Audio USB Midisport Uno MIDI Interface. Set the Uno as your MIDI device in XP (or regedit in Vista/7), and DOSBox will send the MIDI right from the game to the MT-32. Perfection.

    6. Re:Roland MT-32 by obi · · Score: 1

      At least you can hook up an MT-32 straight to MIDI. If you make DOSBox pass through your MIDI interface you're set. No such luck for me with my LAPC-I, which you're supposed to plug into an ISA slot (try finding an ISA slot on motherboards these days).

      There's some projects out there that try to emulate the MT-32 / CM-32L / LAPC-I - even on linux. But to be honest, I found them somewhat lacking.

    7. Re:Roland MT-32 by tskirvin · · Score: 1

      $40? I believe that I am in. Thank you!

    8. Re:Roland MT-32 by greyelf23 · · Score: 2

      Recreating original sound is extremely difficult and has a more limited interest in providing equivalent emulation.

      There is in fact a project in active development that tries to emulate the MT-32 in software (usable on Linux/Windows): munt

      You still need the original MT-32 ROMs though, which might be under copyright in your country. You can extract them from a MT-32 unit or from google. :)

      In my opinion, it sounds pretty good, although its been a while that I've played around with it and I've never actually heard a real MT-32... To anybody who owns one: Does it still work through e.g. DOSBox or are there occasional hiccups with games? Is there other fun stuff you can do with such a unit besides games (e.g. interesting MIDIs)?

    9. Re:Roland MT-32 by Anonymous Coward · · Score: 0

      I still have my Roland MT-32, and would love to use it for those old DOS games that support it. Can anybody suggest how I'd go about doing that in DOSBox?

      Get one of these http://www.m-audio.com/products/en_au/Uno.html plug it into your PC and your MT-32, then tell DOSBox to use it. (How to do that specifically varies depending on whether you're using the Mac, Windows, or Linux version of DOSBox) I use this with mine and it works very well

    10. Re:Roland MT-32 by Anonymous Coward · · Score: 0

      pro tip: the built-in Windows drivers are often better than the manufacturer drivers.

      troubleshooting help can often be found on the dosbox forums, if you have problems.

  28. Roland MT-32 by tskirvin · · Score: 1

    I still have my Roland MT-32, and would love to use it for those old DOS games that support it. Can anybody suggest how I'd go about doing that in DOSBox?

    (Posted while logged in this time.)

  29. Chuck it. by timeOday · · Score: 3, Interesting
    Obviously this is all just IMHO, but I tossed out most of my old stuff a while ago and have rarely missed any of it. It reduces the temptation to waste an evening (or more) trying to scrounge together a frankenstein system, reading old newsgroups to figure out how to resolve IRQ conflicts and write an autoexec.bat, and all that evil stuff. I have purchased a few old nostalgia items from ebay (non-computer stuff) and I find having it again is never as good as reminiscing about it.

    If nothing else, figure the space in your home is $150-$200 / sf. Keeping junk isn't free, it costs money. Declutter and you may feel less desire for a larger place.

    1. Re:Chuck it. by Pentium100 · · Score: 1

      Keeping junk isn't free, it costs money.

      It doesn't, unless:
      1) You have to pay more if you use more space in the same room
      or
      2) You rent the free space and get money for it

      Free space in a room is similar to free space on a hard drive (or RAM) - not very useful by itself, only useful in a sense that you can put stuff in there.

      I have a lot of old stuff - reel-to-reel tape decks, cassette decks, vacuum tube radios and yes, a few really old computers (oldest is a 286 12MHz 1MB). I still use some of them, others are backup or just for collection, since I like old technology (for one, I can better understand how it works, compared to current technology). Oh, and my car was made in 1982. With no computers, it's easier to understand (and fix) the electrical problems.
      When I can, I tent to use an older device for the task, since it hopefully was made better and will work longer (and be easier to fix) than a new device.

    2. Re:Chuck it. by Anonymous Coward · · Score: 0

      congratulations! you have earned your username.

    3. Re:Chuck it. by SheeEttin · · Score: 1

      It reduces the temptation to waste an evening (or more) trying to scrounge together a frankenstein system, reading old newsgroups to figure out how to resolve IRQ conflicts and write an autoexec.bat, and all that evil stuff.

      One man's "waste" is another man's "enjoy". ;)

      Okay, maybe those particular activities aren't particularly enjoyable, but tell me you don't get some enjoyment out of getting an old system working again.

    4. Re:Chuck it. by Osgeld · · Score: 1

      if you dont have those things burned into your soul you will not enjoy these machines, they are just as frustrating as they were, but your patience is thinner

      posted from my Machintosh SE, maclynx, and a serial connection to a screenless p3 laptop, just got it woking... wooot!

    5. Re:Chuck it. by Anonymous Coward · · Score: 0

      Have to agree, just last month I noticed my office and storage space (in house) was overflowing with old tech that I never use. So I sucked it up and trashed anything that I hadn't used in 2 years, and truthfully, most of it hadn't been touched in 10 years. Gained back so much storage and shelf space.

      It did hurt a bit to just toss it, I mean it did represent (back in the day) a substantial monetary investment. But today? I checked Ebay for some of the the still perfectly working hardware I still had (Palm Pilots, Joysticks, zip drives etc.). Maybe $10 per item if I was lucky. Not worth my time even if I did have an Ebay/Paypal account which I don't.

       

    6. Re:Chuck it. by gsslay · · Score: 1

      how to resolve IRQ conflicts and write an autoexec.bat, and all that evil stuff.

      Evil?? Them were the good old days. There's nothing quite so sexy as a finely tuned autoexec.bat.

      Yeah, but chuck it. Those days are gone, you can't have them back, They're best as memories and trying to recreate them is always a huge disappointment. Any time I've gone back to an old favourite results in 5 minutes pleasant reminiscing, rapidly followed by a horrible realisation of how primitive things were and how much hard earned, obsolete knowledge I've forgotten. Totally ruins the memories.

    7. Re:Chuck it. by Anonymous Coward · · Score: 0

      Be careful here. If you free up space in your home, you're more likely to spend more money and fill it back up again.

  30. Late deletion by Anonymous Coward · · Score: 0

    Does this thread mean I missed the curve getting rid of my TI-99/4A?

    1. Re:Late deletion by karnal · · Score: 1

      I traded my 99/4a for a 10 band stereo equalizer that was in use until about 4 months ago (and still works) and a CD player that I replaced the laser on once around '92 and then it finally died in 2000.... I'd say I probably got more out of the CD player/equalizer than I would have the 99/4a, even though I have fond memories.

      --
      Karnal
  31. I bit the bullet... by pongo000 · · Score: 4, Insightful

    ...and destroyed about 1000 floppy disks chock full of games, shareware, and what not. My grand plans were always to "show my kids" what I grew up with...but now they're almost out of school, and aren't the least bit interested.

    So practicality trumped nostalgia. The disks, machines, drives, everything are gone forever. I still have pangs of guilt over the decision, but also remind myself that realistically I would never run anything under DOS again.

    1. Re:I bit the bullet... by Anonymous Coward · · Score: 0

      You'd be luck if those disks worked then. My DOS disks were iffy... I got them to load in virtualbox...but couldn't get 3.1 to go and Excel disks were just flat out corrupted.

      Forget my floppy sliced up copy of GTA, though a year after I found out they were broke, GTA was released to the masses free.

    2. Re:I bit the bullet... by Locutus · · Score: 1

      we still have an original IBM PC AT in the box up in the attic. we just can't get rid of it but it does get moved from one side of the attic to the other every now and then. Luckily we don't keep all our 5 1/4" floppy's up there. nostalgia is just tough to get rid of sometimes.

      LoB

      --
      "Anyone who stands out in the middle of a road looks like roadkill to me." --Linus
    3. Re:I bit the bullet... by Anonymous Coward · · Score: 1

      Hi, I'm one of those meddling kids, and I have to say...

      There must be plenty like me who've heard tales of the good old days of computing, from early DOS games to typing in code from magazines, to the era in programming when you could (and really had to) understand how every little thing in your computer worked - mostly from people here on Slashdot - but hadn't been around to try it.

      You say it was educational, fun, hooked you on computing for life and a glorious period in history that'll never return because of the complexity of modern systems.

      If you don't feel like keeping that old junk, there are people out there who want it - some to whom it would be fresh and exciting. Letting it rot in a tip seems like a terrible thing to do just because you're over it.

    4. Re:I bit the bullet... by LordLucless · · Score: 1

      Why? I mean, assuming you still had the hardware to read them, why not spend some time taking the data off and archiving them? Trashing hoarded hardware which takes up a heap of physical space is one thing, storing software which takes up an infinitesimal proportion of ever-increasing storage capacity is another.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    5. Re:I bit the bullet... by thegarbz · · Score: 1

      You don't need to show 1000 identical items to kids. There's always nostalgia there. I still have my old 286 computer somewhere, along with a 5 1/4 drive + floppy, 3.5" as well, a complete system minus monitor (no space for that). But that's it. I don't have my P200, P3, P4 or any other systems. I only have 2 older floppies, and chances are they're not readable.

      I did a similar thing. I threw out about 998 floppies that I new I would never use. But I still find value in keeping around one that doesn't take any space to store.

      Want to show them the old school games? Get DosBox :-)

    6. Re:I bit the bullet... by VocationalZero · · Score: 2

      ...and destroyed about 1000 floppy disks chock full of games, shareware, and what not.

      I cried a little

    7. Re:I bit the bullet... by pongo000 · · Score: 4, Insightful

      ...and destroyed about 1000 floppy disks chock full of games, shareware, and what not.

      I cried a little

      So did I, believe me...

    8. Re:I bit the bullet... by DigiShaman · · Score: 1

      As long as you backed up all that data some place else, everything will be alright. Even if you didn't, oh well. But think about this. The stuff we use for storage today will be obsolete in 40+ years anyways. Storage hardware is a moving target. Make sure any data of value moves along with it.

      --
      Life is not for the lazy.
    9. Re:I bit the bullet... by PitaBred · · Score: 2

      No interest in making money and selling them to someone that actually would want them?

    10. Re:I bit the bullet... by drinkypoo · · Score: 1

      You know, you could probably have unloaded them on someone who would have messed with at least some of them via freecycle or just craigslist. It seems like outright destroying all that is awfully wasteful when there are people who would want all that. A few years ago I'd have been one of them but now I have too much crap that doesn't even have anything to do with computers to take on anything else until I unload a bit... like some 500 sets of saltshakers I've been too busy/lazy to deal with.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    11. Re:I bit the bullet... by Anonymous Coward · · Score: 0

      ...and destroyed about 1000 floppy disks chock full of games, shareware, and what not. My grand plans were always to "show my kids" what I grew up with...but now they're almost out of school, and aren't the least bit interested.

      And that's one of the many reasons I don't want to have kids...anytime I think, 'hey, at least it'd be cool to pass on my interests to the next generation' I remind myself that kids would not be a young me that I can mold into something better. They're other people, with their own interests. If I'm going to hang out with other people, I'd rather hang out with people my own age, who I don't have to be responsible for until they grow up.

    12. Re:I bit the bullet... by Lord+Lode · · Score: 1

      The floppy disks probably didn't work anymore anyway. Almost none of my old floppy disks is currently readable. I think floppy disks die after 10 years, even if in a dark cabinet.

      I still put a floppy drive in the latest PC I built, but haven't needed it a single time. I don't think I'll include one in my next PC.

    13. Re:I bit the bullet... by Anonymous Coward · · Score: 0

      This:
      http://www.smbc-comics.com/index.php?db=comics&id=2188#comic

    14. Re:I bit the bullet... by Hatta · · Score: 2

      Kids aren't interested unless you're interested. Don't go "hey kids look at this old crap!", that won't work. Play with it while they're around and they will be interested in what you're doing. It's monkey see, monkey do with kids.

      --
      Give me Classic Slashdot or give me death!
    15. Re:I bit the bullet... by Anonymous Coward · · Score: 0

      >No interest in making money and selling them to someone that actually would want them?

      Have you tried selling stuff like that on eBay? How much money do you think you'd make, especially compared to the time to make the listing, pack and ship the items? If you really like to treat your old stuff like kittens and find them a good home, fine, but don't imagine that you'd make any money off of it.

    16. Re:I bit the bullet... by PitaBred · · Score: 1

      Depending on what it was, if you sell it all as a "lot" it wouldn't be that hard to make some money.

  32. Zelda: Ocarina of Time by MrTrick · · Score: 2

    Plays well enough with an Xbox360 controller. (In fact, they are fantastic for most console emulation) Don't even bother trying to play N64 games with a Playstation controller, blecch.

    1. Re:Zelda: Ocarina of Time by rekenner · · Score: 1

      Don't even bother trying to play the game with a controller identical to the one I just suggested! ... Yeaaaah. (It works just fine, I've done it. Hell, that was the first way I played OoT)

    2. Re:Zelda: Ocarina of Time by Samantha+Wright · · Score: 3, Insightful

      Some people just aren't comfortable with controllers that aren't XBOX HUGE. And y'gotta admit, the N64 controller was pretty big. I could see how a 360 gamer would feel, y'know, less alienated than usual on an N64.

      --
      Bio questions? Ask me to start a Q&A journal. Computer analogies available for most topics!
    3. Re:Zelda: Ocarina of Time by tudsworth · · Score: 1

      I dunno, I use a PS2 controller for the vast majority of my emulation, and a modified Super Famicom controller for, well, Super Famicom/SNES games (and pretty much every other 8-bit/16-bit system, for that matter).
      Point is, the PS2 controller suffices for Ocarina of Time (although using Wii64 with a classic controller on my modded Wii is my preferred method of playing N64 games these days).

    4. Re:Zelda: Ocarina of Time by Anonymous Coward · · Score: 0

      ... Or it could be that the Playstation controller has the ergonomics of a turd but yeah, you just keep jacking off to the Sony Playstation logo. How's PSN by the way?

  33. VMWare? by Anonymous Coward · · Score: 1

    DOS doesn't run in VMWare? I haven't tried, but I assumed you could setup a DOS O/S environment in VMWare like just about any other O/S that can run in VMWare.

    1. Re:VMWare? by black3d · · Score: 5, Informative

      While you can certainly install DOS on most VMs, the problem isn't the CPU being emulated, but other hardware. And even the CPU isn't being directly emulated in most VMs like VMware or VirtualBox, but rather utilising virtualization tech on your main CPU, but I digress - back to the hardware issues.

      Sound in most VMs, for instance, is a virtualized AC97 or similar codec. Sure, there are some 16-bit and virtualized sound drivers (in VMware) for instance if you want to install original OS/2, but predominantly what we're talking about is a software-driven sound card as opposed to an entirely hardware based controller. If you've been around a while, you'll recall the difference between real modems and "win modems". One can be polled directly via its own interrupt/DMA (the real one), and the all the others sit on IRQ11 (not necessarily true, example) and wait for a higher-level driver to sort out what goes where.

      DOS relied on "real" sound cards with addressable interrupts, etc, which simply aren't emulated in almost all VMs. DosBox does, emulating almost every function of the actual chipsets of SoundBlasters/Adlib/GUS/etc. It's exactly what real emulation is, as opposed to virtualization. VMware, VirtualPC, VirtualBox etc, provide virtualization. DosBox provides emulation. And there is a difference. :)

      Likewise, CGA, EGA, VGA cards. Most virtualizers provide a VESA compatiable SVGA driver(think, an S3 Virge, or similar). DosBox actually emulates the individual functions and quirks of the different graphics adapter chipsets. CGA for instance, isn't just "4 color graphics, 16 color text". It's a very broad specification, and DosBox has to emulate how each aspect of that specification can be used, and abused, to provide the various graphical effects that programmers coaxed out of the original systems, and graphical trickery.

      And most virtual machines don't support protected run-time mode, which you can look up. :) I've written enough already!

      So yeah - you can run DOS on a VM. You just can't play many games on it. :)

      --
      "The true measure of a person is how they act when they know they won't get caught." - DSRilk
    2. Re:VMWare? by yuhong · · Score: 1

      VMware, VirtualPC, VirtualBox etc, provide virtualization. DosBox provides emulation.

      Actually all VM software emulate the devices. And some VM software do emulate the SB16. I think at least older VMware and Virtual PC for example did.

    3. Re:VMWare? by black3d · · Score: 1

      I think you're intentionally confusing the issue rather than trying to help answer OP's question why VMs aren't suitable for running DOS games. If they did do full hardware emulation, they'd be perfectly capable of running DOS games, but they don't. While most VMs emulate *some* functions of chipsets, simply in order to boot, most rely on hypervisors which request your primary CPU to perform the instructions sanitized, within limited domain. Certainly, there are many aspects of the computer which they emulate completely, such as BIOS, but they do not (typically) emulate the various hardware components necessary to play DOS games.

      You mention VMware and the SB16 - you'll notice I did already single out VMware with 16-bit sound emulation in my original post. In fact, most of the time I made sure to use terms like "generally" and "almost all", as there are always exceptions and I really didn't want to have to deal with folks coming along and pointing out the rare, single exceptions.

      DosBox on the other hand, doesn't have a hypervisor. It doesn't utilize any hardware virtualization features (upcoming and branch versions, http://ykhwong.x-y.net/ excepted from this analysis), and doesn't merely perform binary translation, but emulates the functions of each processor instruction individually.

      Sure, VMware has some emulation. So does VirtualBox. VirtualPC has a lot of emulation. But we call these virtualization as opposed to emulation simply for the sake of separating out both the function and the form. Trying to lump them all back together as "emulators", while accurate to varying degrees, complicates the issue unnecessarily.

      Generally the two are defined as such:
      Virtualization - A virtual machine, isolated within memory. Most instructions are passed to the native CPU to be executed as-is, and require a matching or translatable hardware chipset (eg X86), for example - VMware or VirtualBox which run x86 software, on x86 systems, and in some cases, closely related chipsets (eg x86-64). Some hardware is emulated to varying degrees as necessary. Most graphical virtualization is passed to the native GPU to execute. Fast, as the hardware can be emulated at near native speeds.

      Emulation - A top-to-bottom emulation of hardware, with no instructions passed as-is to the native CPU or GPU. Chipsets are irrelevant as instructions are not being passed to the CPU, but rather emulated in their entirety. Very slow (compared to a systems's native execution ability) as a result. Examples of this domain of emulation: VisualBoyAdvance, BSnes, Dolphin, Mame, PCSX2, DOSBOX, Qemu*

      A note about Qemu: This is both a virtualizer and an emulator depending on which version you're using and what you're using it for. With kqemu, it's a virtualizer, emulating some hardware and passing the rest of the instructions to the native CPU for processing. VirtualBox contains a lot of Qemu, however as it relies on virtualisation and not emulation, kqemu (like VirtualBox) can only run instructions for systems with the same chipset as its host (in both cases, x86). Native Qemu can, however, be run as a full system emulator, and emulate multiple chipsets (ARM, SPARC-32, MIPS, etc) although naturally it suffers from the same reduced (comparative) performance that all full emulators must.

      DISCLAIMER: Exceptions to the rule excluded from consideration for the sake of discussion. For comparisons of specific virtualizers/emulators, here's a good page: http://en.wikipedia.org/wiki/Comparison_of_platform_virtual_machines

      --
      "The true measure of a person is how they act when they know they won't get caught." - DSRilk
    4. Re:VMWare? by yuhong · · Score: 1

      That is why I said the *devices*. I know they virtualize the CPU. And saying "there are some 16-bit and virtualized sound drivers (in VMware)" isn't very clear.

  34. Keep the old gear. by Anonymous Coward · · Score: 0

    DOSBox is great, and is incredibly useful. But the video emulation and CPU timing is tremendously inaccurate -- a huge number of old PC demos don't work at all and probably never will under the current model. DOSBox works "well enough" for most things but is fundamentally not a X86 PC emulator and will never attain full compatibility. The projects that are working towards that goal are too slow to be usable, as expected.

    Nothing wrong with keeping an old 486 machine around with a real VGA card and SoundBlaster 16 for the demos, games, and applications you need.

  35. DDOS Box by Anonymous Coward · · Score: 1

    The first reaction when I read "DOS Box" in the title was "Oh, they started producing the set-top box for denial of service attacks?"
    Can I order it's cousin, DDOS Box? :)

    1. Re:DDOS Box by maxwell+demon · · Score: 1

      The first reaction when I read "DOS Box" in the title was "Oh, they started producing the set-top box for denial of service attacks?"

      No, that would be a DoS Box.

      --
      The Tao of math: The numbers you can count are not the real numbers.
  36. Getting rid of "Stuff" by Darkenole · · Score: 1

    Been going through many years of accumulated "stuff" and I found parts of my old Altair and a Heathkit. They brought an nostalgic moment, but out they went along with my old US Robotics modem and a box of old DOS games.

    Can't believe that I hauled all that "stuff" around from place to place all these years.

  37. my stance by mr_bigmouth_502 · · Score: 1

    I use DosBox purely for the sake of convenience, but nothing can really beat an actual oldschool DOS gaming PC.

  38. DOSBox rules by Anonymous Coward · · Score: 0

    My experience is that DOSBox has allowed me to ditch the need for a DOS PC. There are several DOS games that I still play.

    It is good to the point of emulating the bugs in the games to the letter.

    That said, if you are the type of person that values preserving history, build yourself a DOS machine. For me, my wife preserves too much of her history to fit in our house, so I toss most of mine.

  39. Try FreeDos with VirtualBox by Billly+Gates · · Score: 5, Informative

    Get a copy of VirtualBox for Linux or Windows and fire up the ISO download. I doubt FreeDOS can read modern SATA drives so running it through a virtual machine is ideal. FreeDOS is the most MS DOS compatible OS. Not to mention with virtualbox you can share files with a shared folder. I do not know if the guestadditions for Dos are available as I use Linux under it but it is worth a shot for sure.

    What is great about FreeDOS is it comes with a TCP/IP stack and gnu tools like gcc and a nice editor so you can at least transfer files and old files from the internet to it to have the old experience back if you want to run DOOM shareware for example

    1. Re:Try FreeDos with VirtualBox by maxume · · Score: 1

      I didn't have too much trouble tracking down a MSDOS 5.0 compatible driver that would talk to the network card in Virtualbox (was messing around getting ancient Win 3.1 image talking to the internet).

      --
      Nerd rage is the funniest rage.
    2. Re:Try FreeDos with VirtualBox by Nimey · · Score: 1

      That gag works better with Virtual PC, which actually has guest additions for MS-DOS.

      I've got a Virtual PC VM somewhere that's got FreeDOS, WfW 3.11, the MS TCP/IP pack, and IE 5 for Win16. It all works.

      --
      Hail Eris, full of mischief...

      E pluribus sanguinem
    3. Re:Try FreeDos with VirtualBox by Anonymous Coward · · Score: 0

      http://www.computerland.nl/ (dutch computer store) sells new machines with SATA drives and packed with FreeDos (as a way to get around Windows OEM bundling). So I think FreeDos works with SATA.

    4. Re:Try FreeDos with VirtualBox by Anonymous Coward · · Score: 0

      Your post is very enthusiastic, but useless. You can't share files to DOS in VirtualBox. You need guestadditions which only run on Windows and Linux.

      DOS games don't need Internet, I don't get why FreeDOS would be better than MSDOS for gaming.
      As black3d pointed out, the games don't run in virtualized environments anyway.

    5. Re:Try FreeDos with VirtualBox by Thelasko · · Score: 1

      You can buy new machines from Dell with FreeDOS installed.

      --
      One of our competitors trademarked the term "hypothesis". From now on, we will call them "boneheaded ideas".
  40. Descent and Betrayal at Krondor by Anonymous Coward · · Score: 0

    are two games that worked perfectly for me in DOSBox even in 2004. I got rid of all my 486 crap in '05.

  41. GOML! by Anonymous Coward · · Score: 0

    I still have my Woz-edition Apple IIgs, you whippersnappers. Remember playing CannonBall Blitz in DOS 3.3? (AppleSoft DOS, not MSDOS)
    Copy II Plus FTW.

    1. Re:GOML! by pcjunky · · Score: 1

      Whipersnapper, GS? how an Apple II! Wolfenstein was first on and Apple II in 2D? Take that Whippersnapper!

    2. Re:GOML! by xystren · · Score: 1

      This should bring back some memories...

      www.virtualapple.org/

  42. This might be useful by hduff · · Score: 3, Informative

    Alternate DOS extenders.
    http://maximumhoyt.blogspot.com/2008/12/dos4gwexe-version-201a-and-alternative.html

    The most useful appears to be DOS/32A, a drop-in replacement for DOS4GW.EXE .
    http://dos32a.narechk.net/index_en.html

    --
    "I believe in Karma. That means I can do bad things to people all day long and I assume they deserve it." : Dogbert
    1. Re:This might be useful by Anonymous Coward · · Score: 0

      Got a link for penis extenders?

  43. Only one thing you need a physical box for... by damn_registrars · · Score: 3, Insightful

    All the games you have on 5.25" floppy. Once you get all that from floppy to images, you can junk the box and bask in the glory of having one less physical system. As an added bonus, your spouse will thank you - or if you're still single, you'll have a slightly better chance of finding one.

    --
    Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
    1. Re:Only one thing you need a physical box for... by Pentium100 · · Score: 1

      Why would I want to have one less physical system. Also, those floppies will probably outlive that hard drive there the images are stored.

      I keep music on records and tapes (and also have a few physical devices to play them) since they are more reliable for long term storage without putting in additional effort (copying to a new medium all the time).

    2. Re:Only one thing you need a physical box for... by damn_registrars · · Score: 1

      Why would I want to have one less physical system.

      Many reasons. Less hardware to manage, less physical clutter, less power consumption, the list goes on from there...

      Also, those floppies will probably outlive that hard drive there the images are stored.

      5.25 floppies? Maybe; if you're putting the images on a very old and unreliable hard drive. 3.5" floppies? Not a snowball's chance in hell. I've had 3.5" floppies self-destruct just moments after having data written to them for the first time. The longevity of a 3.5" floppy is so pitiful that an argument could be made it was designed by satan himself, just to drive people mad.

      But either way, if you put the images onto a modern hard drive, and manage your data on your home network wisely, the images should outlive the floppy discs. On top of that, 5.25" floppy drives are becoming incredibly hard to find - your discs aren't worth the physical space they occupy on a shelf if you can't read them at all.

      I keep music on records and tapes

      Plenty of hardware is still made for both of those formats. Nobody makes 5.25" floppy drives any more to the best of my knowledge, and 3.5" floppy drives are quickly vanishing as well. This is an apples to oranges comparison here, really. If you want t compare 3.5" and 5.25" floppy discs to a music format, they are more like 8-tracks or mini-discs.

      --
      Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
    3. Re:Only one thing you need a physical box for... by Pentium100 · · Score: 1

      less power consumption

      Unless you keep all computers on all the time, power consumption is not an issue. For example, the 286 that I have does not use a lot of power (and has no fans or even heatsinks) and I do not keep it turned on unless I want to play an old game or just do something with the computer. Same thing about my tape decks - they do not consume any power when they are turned off and if I only listen to one tape deck at a time, it does not matter how many I have.

      On top of that, 5.25" floppy drives are becoming incredibly hard to find

      Could be, I have two working 1.2MB drives and one 360KB drive. The 1.2MB drives needed some oil for the head actuator screw and now they are as good as new. I also have a retail copy of MS-DOS 5 on 360KB floppies - still readable.

      Plenty of hardware is still made for both of those formats.

      The manufacturer of the last reel-to-reel tape deck, Otari, stopped the production last year, so there are no new R2R tape decks. A good thing is that a lot of the better tape decks were built like tanks (compared to current consumer electronics) and hopefully will work for years to come.

      If you want t compare 3.5" and 5.25" floppy discs to a music format, they are more like 8-tracks or mini-discs.

      Both of which I would have if I had more money. 8-track was not popular (or probably was not even available) in my country, but some people abroad still use the format and have devices to play and record it. It would be too expensive for me to buy it just for collection, since I can just as well use reel-to-reel tapes for home and cassettes for home, car and my walkman. Mini-disc is different - the discs are magneto-optical so they would hold their data for a very long time, just like regular MO discs (I do have an MO drive and some discs), but Hi-MD players are very expensive, though one is on my list of stuff I'd like to buy.

      In other words, I am a hardware guy, I like old tech and keeping/using old devices. It's also really fun when I bring a broken device back to life.

  44. Offer it on old dos game forums for the postage. by mrmeval · · Score: 2

    I've used Dosbox to emulate all of my companies legacy dos stuff we have to use. It works find with XP.

    Every game I've tried it with works though most of mine are text based Remember T-Zero? http://www.sparkynet.com/spag/t.html#tzero all of Infocom's games.

    I still play the ones I've not solved yet, I have all my notes.

    --
    I'd go on a Vegan diet but the delivery time from Vega is too long. --brownkitty
  45. Virtual PC? by BlueScreenO'Life · · Score: 1

    I don't play games very often these days. Anyway, I remember playing Rise Of The Triad on Virtual PC, and IIRC it did a much better job than DOSbox. It emulated a S3 graphics card.

    That was quite a few years ago, when Virtual PC didn't belong to Microsoft yet, and I am not sure VMWare existed.

    1. Re:Virtual PC? by Anonymous Coward · · Score: 0

      I was going to suggest qemu, but I haven't actually installed DOS in qemu yet. Might be worth a shot. DOSbox has always worked admirably for the games I've run, though.

    2. Re:Virtual PC? by black3d · · Score: 1

      Hmm, I can't speak for your experience. VMware was around before VirtualPC.. but that's not the point! :) The present version of DosBox runs ROTT (and, almost every DOS game ever) perfectly. Certainly it's taken a while to get there. In versions 0.71-0.73 (and of course, prior), there were still a lot of titles that didn't run, but 0.74 is now near pefect for nearly every game.

      --
      "The true measure of a person is how they act when they know they won't get caught." - DSRilk
  46. DOSBox FTW by atomicbutterfly · · Score: 3, Informative

    Here are the reasons:

    (1) As of the latest version (0.74) it runs every DOS game I've thrown at it.
    (2) If a game needs more resources, simply increase the clock rate within DOSBox using a few hotkeys. Better yet, give the game a custom .conf file specifying the clock rate you want (max CPU if required), resolution, audio quality, and any other peripherals it could use.
    (3) Sound support NEVER fails. It supports all typical DOS audio interfaces out of the box.
    (4) Why boot another computer for DOS games when you can simply launch from your main rig?
    (5) DOSBox is open source. It works on nearly everything.

    1. Re:DOSBox FTW by pcjunky · · Score: 1

      Some games that use unsupported or undocumented hardware modes that will most likely not be supported by emulators which are written to spec. One example is an old game StarFlight. It used a undocumented color mode on the IBM CGA interface which officially did not have a mode that supported the color mode the game used which would only work with a composite monitor (RGB would not work, which is probably why IBM did not support it).

      You will never get quite the same wow factor from running emulators.

    2. Re:DOSBox FTW by |TheMAN · · Score: 1

      DOSbox is great and does basically everything you listed, but it is no substitute for real hardware which some games either require or you want . Some games such as Lemmings which does the "key disk" copy protection does not work at all in DOSbox, which forces you to use a cracked copy (for some retrogamers this is a big deal as they want everything unmolested). Also games such as Lemmings have weird graphics issues that is still unresolved in DOSbox 0.74.

      Then there's the problem with sound... the FM emulation works very well but it is still slightly off from a real Yamaha YMF262 (found on many ISA sound cards, such as the early Sound Blaster 16s). And then there's the lack of AWE32 emulation. "Big deal" as most say, but don't forget only half the most popular games supported GUS while the rest were AWE32. You can obviously workaround this limitation by having a real wavetable daughter card in your modern system (difficult to do) and set DOSBox to output via MPU401, but it is almost impractical to do given the difficulties in acquiring such a setup and physically being able to use it (most modern sound cards have no wave blaster header).

      And finally, you still are limited to playing DOS games of the 80s/early 90s. There's some Windows games worthy of being played again and they only work right in Win9x (many work in Win2K/XP but not anything newer). Don't forget DOSbox's GLIDE support is also sketchy, which locks you out from some games too.

      So yeah, if you are only going to play the few most popular DOS games casually, DOSbox works great. But like I said, it's no substitute for real hardware at this time. I have no doubt in my mind that one day it can pretty much replace a real system but it looks like it's a long way off.


      Oh and sometimes it's awesome to blast cubic player on a real GUS (with globs of RAM) while manipulating all sorts of effects in it... or watching those old demos for that matter :)

    3. Re:DOSBox FTW by DNS-and-BIND · · Score: 4, Insightful
      which forces you to use a cracked copy (for some retrogamers this is a big deal as they want everything unmolested).

      You know, back then, we always used the cracked version, even for software we owned. I don't know what could be more authentic. Dumb hipsters.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    4. Re:DOSBox FTW by damiangerous · · Score: 2

      StarFlight actually works perfectly in CGA mode with DOSBox 0.74. There are still a handful of games that do not work, but that number seems to decrease with every release.

    5. Re:DOSBox FTW by Nimey · · Score: 3, Informative

      Use the DBGL front-end. It's Java and hence cross-platform, and it's got some canned system profiles you can associate with your games, for example 486DX2-66 or 16 MHz 386.

      --
      Hail Eris, full of mischief...

      E pluribus sanguinem
    6. Re:DOSBox FTW by turing_m · · Score: 1

      (5) is key. From what I've seen of dosbox, it works great. And from what I know from open source, the best there is will keep better because there is someone there improving it. Not that there aren't some notable exceptions (*cough* Amarok *cough*) but you can always use the old version.

      (6) You can run the game on a modern large monitor. Or if it's too pixellated just run it in a window.

      --
      If I have seen further it is by stealing the Intellectual Property of giants.
    7. Re:DOSBox FTW by Anonymous Coward · · Score: 0

      (3) Sound support NEVER fails. It supports all typical DOS audio interfaces out of the box.

      It sometimes does. I spent many hours unsuccesfully trying to get sound in Populous 2.

    8. Re:DOSBox FTW by Kevin108 · · Score: 1

      We always used the cracked copy and, at least for DOS games, odds were we edited the hex ourselves.

      --

      It's a perfect time for being wasted.
      A perfect time to watch the stars.
      - Burden Brothers, "Beautiful Night"
    9. Re:DOSBox FTW by pinkushun · · Score: 1

      (6) capture sound and video, great fun making game videos!

      shameless self promotion -- sadly youtube compression kills the retro pixelation :(

    10. Re:DOSBox FTW by ImprovOmega · · Score: 1

      I feel that I should point out that if you still have a set of Win 3.1 install disks lying about, you can actually load up Win 3.1 in DosBox and have it run you old windows games in all their 16-bit goodness. You do have to poke around a little for compatible video and sound drivers, but I got CivNet* to work in it when it was hopelessly lost on a 64-bit system otherwise.

      *Minus the TCP/IP stuff, so I guess it's really more "Civ" at this point. OTOH, noone else I know would care to play multiplayer with me anyway so meh.

  47. Emulation and Virtualization don't cut it ... by Anonymous Coward · · Score: 0

    Some games just hate DOSBox and Virtualbox/Vmware/VirtualPC. If they relied heavily on dos extenders they can't be extremely cranky.

    Pirates Gold and Secret Weapons of the Luftwaffe are two examples I tried recently that simply refused to work properly. (And this was on high end hardware.)

    Keep that old Pentium and SB16/GUS around for classic DOS era gaming.

    1. Re:Emulation and Virtualization don't cut it ... by damiangerous · · Score: 2

      Pirates! Gold and Secret Weapons of the Luftwaffe are both fully supported and working with DOSBox.

    2. Re:Emulation and Virtualization don't cut it ... by black3d · · Score: 1

      I'd suggest perhaps it was set up wrong, or you were running a previous version of DosBox. Protected mode was only added a few versions (although, years) ago, for instance. I play both of these games with no issues on DosBox. It's also possible the abandonware version you downloaded (just guessing here, don't take offense! :)) wasn't as good as installing from original disk images.

      --
      "The true measure of a person is how they act when they know they won't get caught." - DSRilk
  48. Donate by iamacat · · Score: 1

    DOSBox may personally work for you, but lots of people want the real thing for either pragmatic or nostalgic reasons. Giving the stuff to good home is much better than just junking it.

  49. Astrotit! by rasper99 · · Score: 1

    How many people remember astrotit? Blast those booobs! Condom for a shield!

    1. Re:Astrotit! by Anonymous Coward · · Score: 0

      Wow, CGA era stuff I'd nearly forgotten about. Pass the Vitamin E, I need more firepower!

    2. Re:Astrotit! by Anonymous Coward · · Score: 0

      Still have the exe on my hard drive. It's a little hard to play on a P4.

  50. I have 4 dedicated DOS machines by Anonymous Coward · · Score: 1

    Yeah, call me when PowerVR, Rendition, Virge and Glide emulation are all fully implemented.

    As a 8 year user of DOSBox I still use old DOS machines.

    The young 'free abandonware generation' is the greatest threat to DOS gaming preservation though. They often never grew up with it in the day and know usually nothing but live on some 'old is best' placebo with a pretend care and all those sites that up them never owned games themselves, it's usually regurgitation of warez rips. It becomes even more contradictory with GoG affiliations.

    1. Re:I have 4 dedicated DOS machines by ledow · · Score: 1

      Speaking as someone from the DOS-era, I can say that I never owned most of those - I had a 3DFX at one point but I can't think of a single game that NEEDS it that doesn't have a modern port, or isn't able to brute-force it, or doesn't work with the myriad Glide wrappers and the various DosBox patches for that. And seriously - Virge? That was like saying "ATI Rage" - never did I see a "real" 3D game run as anything faster than a stunned sloth with either of those.

      I don't think most people had that sort of stuff and those that did played only a handful of mainstream titles with support for them - most of which HAD to work absolutely fine by brute-force without them because otherwise no-one would buy it. That sort of stuff came at the end of the DOS gaming era for most people, and so it would be suitably ironic for me to call you a "newb" in those sorts of gaming if that's what you're most worried about.

      The only games from my DOS day that I *know* I would have benefited back-in-the-day from my 3DFX were Quake (the reason we bought the 3DFX in the first place, having seen it run on faster machines without 3D acceleration) and the original GTA. Quake is so much ported and improved now it's unbelievable and GTA had a DirectX version in the same box (and could brute-force in software mode on any vaguely modern machine without problems).

      DOS games weren't about 3D, except for a tiny handful of big "eye-candy" titles towards the end of the DOS-era, so you yourself have missed the point here. And to be honest, even with the original disks, boxes and manuals to hand a lot of stuff doesn't run any more and needs to be patched, etc. to run even in an emulator. My original disk of F29-Retaliator? Dead. And I only vaguely remember just trying 7F, 7F, 7F each time as the co-ordinate on the copy-protection because it was quicker than reading through the manual for the proper co-ord. It also HAD to be run in C:\RETAL or it would just crash, errorless, back to DOS.

      Modern "DOSBox" version that I run? Ironically from an abandonware site that has a version that works in any folder and takes any input on the copy-protection screen. It was worth the download just to avoid all that crap, and would have been even back-in-the-day, (I remember hacking assembler to clear Desert Strike's and Worms' CD-ROM checking code, for instance) and I *HAVE* the manual, disks etc. still. Preservation? That's a different task to wanting to enjoy old favourites, like the difference between enjoying an aged wine and keeping a 400-year-old bottle that's undrinkable.

  51. No Kidding by No+Lucifer · · Score: 1

    Like a lot of Slashdotters I'm getting older

    No, like every single person on earth, you are getting older.

    1. Re:No Kidding by Anonymous Coward · · Score: 0

      I'm an immortal, you insensitive clod!

  52. I've got both. Go with DOSBox. by gmarsh · · Score: 1

    I still have the 486DX2/66 that I bought with my first summer job. 8 megs of RAM, SB16 and GUS side-by-side, 540 meg hard drive, and 2X Panasonic CDROM with a proprietary interface. It has a cheesy yellow 7-segment LED dispay on the front that displays the computer MHz and switches between 33 and 66 when you push the TURBO button. And I love the thing - the computer came from one of my favorite times in the computer scene, the demoscene was thriving as well as the MOD/S3M/IT community, games were a ton of fun, and the computer's loaded up with all of that good stuff.

    Despite all of that, I haven't turned it on in over a year. It's a heck of a lot easier to start up DOSBox than drag the old computer out.

    1. Re:I've got both. Go with DOSBox. by qubezz · · Score: 1

      1993 called, it wants it's computer back...

      Imagine if you bought $3000 of Apple stock instead of a $3000 computer back then... You'd have $80,000 instead of a $10 thrift shop computer.

  53. DOS isn't the problem, Windows95/98 might by grumbel · · Score: 1

    From my experience DOSBox works perfectly well for almost everything I have thrown at it. Games with which I had the most issues with are of the Win95/Win98 era ones, they are to new for DOSBox and to old to run properly in regular Windows. For those games I keep an old computer with Windows98 around. Sometimes there are of course other workaround, Wine can sometimes work better then regular Windows with old stuff, but sometimes the real hardware is just the easiest to get things up and running.

    1. Re:DOS isn't the problem, Windows95/98 might by Anonymous Coward · · Score: 0

      You still can run those games on another emulator, vmware comes to mind for instance. I am running arcanum (the gog edition) that way currently, because wine refuses to run it.

  54. Problem solved. by MrEricSir · · Score: 1

    If you really want the modem experience, just get a router that has throttling abilities.

    And I'll make the appropriate modem sound for you. "REEEEEErrrrrr kssshhhhhh KSSSSHHHHH!"

    --
    There's no -1 for "I don't get it."
  55. For DOS games, sure. by SanityInAnarchy · · Score: 1

    However, it seems like this stuff doesn't scale. DOS-era games, N64, PS1, all seem to work well -- but as soon as we hit the PS2, it seems like emulation isn't a viable option anymore, unless something's changed.

    --
    Don't thank God, thank a doctor!
    1. Re:For DOS games, sure. by PhrstBrn · · Score: 1

      Hardware keeps getting better and better. If you can't emulate it today, eventually the hardware will catch up in time.

    2. Re:For DOS games, sure. by dark_requiem · · Score: 4, Interesting

      PS2 emulation is coming right along. PCSX2 just released a new stable build at the beginning of the month, and something like 65% of games are supposed to be playable. Yes, it takes a bit beefier machine to run than an old N64 emulator, but it works well on any recent machine with a decent GPU. My Core2Duo E8400 with an 8800GTX has no problems, and it's hardly cutting edge these days.

    3. Re:For DOS games, sure. by Bucky24 · · Score: 1

      I think it likely that once we get to PS2, the console makers realized that emulators were happening for older consoles and didn't want that happening for their newer machines (less profit for them). So they made the instruction set much harder to emulate.

      --
      All the world's a CPU, and all the men and women merely AI agents
    4. Re:For DOS games, sure. by Moryath · · Score: 3, Insightful

      No, they were just using more complicated processors because more complicated processors were available. Follow the generic rise: 4bit->8bit->16bit->32bit->64bit->DesktopCPU + DesktopGPU. That final step's the real killer.

      Well... except for the PS3. Thing's so fucking terrible to code for that IBM even gave up on their promised "octopiler" compiler for it and said they could never ever get the damn thing to work. It's one big thing holding the PS3 back from "theoretical power" as opposed to what can actually be done with it - the other thing being that it's permanently stuck in 3rd place for this generation, and nobody in their right mind except for Sony's in-house developers will do anything as mind-blowingly stupid as to fail to code and release Xbox360 port that looks and plays just as good. Most of the time, the Xbox360 is the primary code and the PS3 version is the port.

    5. Re:For DOS games, sure. by CronoCloud · · Score: 3, Informative

      It's not the instruction set, the PS2 has a wacky MIPS variant CPU....with 128 bit registers...and two powerful-for-time programmable vector units. And a very fast 2560 bit memory bus in there, and fast RDRAM. And a built in MPEG2 decoder (which is used for texture decompression for games) The thing's hardware is so complex it's probably very difficult for emulator makers.

    6. Re:For DOS games, sure. by grahamwest · · Score: 4, Interesting

      I don't believe that at all. The PS2 is hard to emulate because it's an exotic design intended for a particular programming style (stream processing) and it took people a long time to understand it. It was also designed to be as powerful as possible for the price, so it sacrifices things like regularity and robustness.

      I used to do the 'intro to PS2' chat for new programmers and I would draw the architecture diagram on the whiteboard, starting with the main bus and CPU. They'd be fine at first and as more and more boxes appeared they would get steadily more apprehensive. There are 7 big black books which describe the PS2 hardware, sometimes quite tersely, and there is much, much more you need to know to get the best out of it. I am not surprised at all that emulation has proven a tall order.

      --
      Graham
    7. Re:For DOS games, sure. by grahamwest · · Score: 0

      Orthonogality would've been a better word than Regularity, but I only thought of that now.

      --
      Graham
    8. Re:For DOS games, sure. by geminidomino · · Score: 1

      I don't know if it's the games I tried to play, but my box choked to death, and it's really "beefy." 6-core Phenom II, 8GB ram, 8800GTX (though admittedly the GPU usage never came close to spiking). It might be that Shadow of the Colossus is the Crysis of PCSX2, though.

      Maybe I should reinstall it and try with something lighter weight like the original Ratchet & Clank...

    9. Re:For DOS games, sure. by Danieljury3 · · Score: 1

      I think Shadow of the Colossus is the Crysis of the PS2. Some games work better than others and the emulator can only use 2 cores. Final Fantasy 10 works better than on the PS2 because you can crank up the resolution while others don't work very well, if at all.

    10. Re:For DOS games, sure. by paganizer · · Score: 1

      there were a lot of dead ends, paths that were not pursued.
      I would be pretty surprised, for instance, if anyone has figured out a emulator for the sound blaster AWE cards full range of functionality.

      --
      Why, yes, I AM a Pagan Libertarian.
    11. Re:For DOS games, sure. by AmiMoJo · · Score: 1

      Yeah, what is it with Sony and hard-to-code-for consoles? The PS1 wasn't too bad but the PS2 had a weird custom architecture. Sony's arrogant assumption that no matter what Japanese developers would stick with the PS3 and make it an automatic winner over the 360 has really screwed them. Microsoft made their console easy and cheap to develop for, and then made a real effort to get Japanese developers on-board too. The number of quality fighting and shoot-em-up games available for the 360 is quite impressive.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    12. Re:For DOS games, sure. by mrfaithful · · Score: 1

      Also the default render size for the GPU plugins seems to be 1024x1024. When I ticked the box for Native resolution my framerate in FFX changed from 10fps to a solid 60. And that's on an old E8400 with GT240.

    13. Re:For DOS games, sure. by Anonymous Coward · · Score: 0

      PS2 era emulation is viable with a decent box, though it was out of the reach of most enthusiasts until recently, and as such suffered from a lack of emulators.

    14. Re:For DOS games, sure. by mrfaithful · · Score: 1

      While it might have been to encourage platform lock in/exclusives, and just to be evil in Sony tradition, it's possible to explain it from a technology standpoint.
      Warning, pure speculation follows based on a very brief time working in the games industry.
      The PS2 was notoriously difficult to utilise compared to the PS1 and the Dreamcast, but over time it managed to hold its own against the more powerful gamecube and xbox. At the risk of hugely oversimplifying what made the PS1 manage to hold on so long was that it had a dedicated vector processor which meant that the competition's (N64, Saturn) faster processors mattered much less. (The N64 used the main CPU for just about everything which made the 90-odd MHz MIPS much less impressive.) The PS2 architecture was an evolution of the PS1 by adding more dedicated vector units rather than going the T&L GPU route which was just about to hit the big time.

      The PS3 swapped vector processors for the Cell which was an obvious choice considering. However all ATI and nVidia GPUs have their own vector processing capabilities and I'd imagine that the costs of developing a special PS3 GPU that gave proper emphasis to the Cell were HIGH rather than making a CHEAPER GPU which must have been the intention. So the Cell became half redundant. And with all the compromises that were made to get the costs down it wound up with too much power in one narrow field, no memory bandwidth and no unified memory and a weaker GPU than the 360.

      The 360 used a plain architecture that could be leveraged relatively easily from the get go, but has a lower potential for hidden magic. The PS3 was designed to have the potential to blow it out the water but the reality is that no one has found any hidden stores of power. Much like the Itanium, it was only better in theory while in reality it was a struggle even to match the competition. The end result is that developers have to work harder to match the 360 excepting a small number of rendering effects which become easier on the PS3.

    15. Re:For DOS games, sure. by arisvega · · Score: 1

      Second that ("beefyness"). Playing "Masters of Orion 2" via DOSbox, on Core(TM)2 Duo CPU T8100 @ 2.10GHz just keeps the fan spinning and spinning- haven't investigated if it uses both CPUs though

      --
      The three laws of thermodynamics:(1) You can't win. (2) You can't break even. (3) You can't even quit.
    16. Re:For DOS games, sure. by Hatta · · Score: 1

      The PS2 is a bad example. What about the Xbox? It's a fairly standard X86 box with a custom windows 2000 build. Why hasn't anyone hacked VirtualBox into VirtualXbox yet?

      --
      Give me Classic Slashdot or give me death!
    17. Re:For DOS games, sure. by jgtg32a · · Score: 1

      I've been wondering about this for a very long time. I'm also about 99% certain it is standard x86, I seem to remember a project were someone swapped out the processor and it worked perfectly for all games that weren't clockspeed bound and those that were just ran fast.

      Must be one of those things were the people who can write emulators want more of a challenge.

    18. Re:For DOS games, sure. by Anonymous Coward · · Score: 0

      I have a Core i7 and a NV 275, PS2 gets up to 120+ FPS with pcsx2 (never below 25 which is playable)

      There is still some compatibility problems with some titles, but the hardware can easily be implemented performance wise with enough CPU power (and cores) and memory.

    19. Re:For DOS games, sure. by Apothem · · Score: 1

      processor in the xbox 1 I believe was a pentium 3 733Mhz processor with 64 mb of DDR IIRC

    20. Re:For DOS games, sure. by thePuck77 · · Score: 1

      I don't think I ever saw any software back in the day that USED the AWE card's full abilities. Some of the later D&D games like Eye of the Beholder, and maybe the later Might and Magic games, like post-World of Xeen, or Dark Seed, that horror game. But nothing that *really* did pushed it. Gods, now I want to play World of Xeen. Those are some rocking RPGs that deserve a modern remake. But I digress...

      --
      "We live as though the world were as it should be, to show it what it can be." - Joss Whedon via Angel
    21. Re:For DOS games, sure. by johndoe7776059 · · Score: 1

      PCSX2 doesn't really take advantage of more than 2 cores, what it cares about is single threaded performance. And Shadow of the Colossus is one of the most CPU intensive games to emulate.

    22. Re:For DOS games, sure. by geminidomino · · Score: 1

      Even the original R&C crawls. I don't know if it's my settings or what but it's pretty clear I need to just give up on this.

  56. Noooo! by Anonymous Coward · · Score: 0

    I still feel guilty for throwing out my c64 along with all discs years ago. I want it back.

  57. Dosbox by user1mbp · · Score: 1

    for those in macworld BOXER is superb. i can do anything i want with ensoniq mirage disks on my current mac. i can also play oregon trail. i know i'm a git. it's ok.

    1. Re:Dosbox by black3d · · Score: 1

      FYI, Boxer is simply DosBox with a different frontend. Behind the pretty buttons, the entire emulation engine is DosBox 0.74: https://bitbucket.org/alunbestor/boxer/src/e21bfcb1d3a0/DOSBox/

      You may have already known this and were simply suggesting Boxer as a good frontend for Mac (as per DosBox's own website, under FrontEnds: http://www.dosbox.com/download.php?main=1

      In this case I apologize. I've just had this argument before for Mac supporters stating that "Boxer is a superior emulator to DosBox". >

      --
      "The true measure of a person is how they act when they know they won't get caught." - DSRilk
    2. Re:Dosbox by user1mbp · · Score: 1

      i was heads-upping all the mac users. and i am n00b.

  58. KEEP IT! by alanshot · · Score: 2, Interesting

    I didnt think it mattered, until one day many years ago I uncovered my copy of Mechwarrior.

    Not thinking anything of this then 10yo+ game, I dragged it out and threw it onto my thoroughly modern rig. Bear in mid this was last played on a 486, MAYBE an Pentium, and I was now throwing it onto a 2ghz Athlon XP rig (early P4 equivalent). I installed it and it seemed to go ok. I started the game, great!

    lets stop and think back, shall we? Now if you recall playing, you would start the game, and there would be no enemies in sight. you would then start trudging across the field at a pace of about two steps per second. in about 90 seconds to 2 minutes, the first opponent would appear. after several minutes of guns and rockets, one of you would die. Not this time.

    I started walking the mech, and it was more like a sprint... the mech was virtually RUNNING at about 4-6 steps per second and its barely controllable. next thing I know the other mechs are on top of me, and before I can get more than one shot off, a hail of rockets and guns and I am dead. The game literally lasted 20 seconds.

    Apparently that particular title relied on the clock speed of the processor. the faster the processor, the faster the game would play. By attempting to run that game on a modern platform, I realized that there was no substitute for the original platform.

    So yes, hang onto the hardware if you really want to game and get the original results.

    1. Re:KEEP IT! by Anonymous Coward · · Score: 0

      Umm... this is exactly why you use an emulator. DOSBox allows you to set the CPU speed to avoid this problem. Like, DUH!

    2. Re:KEEP IT! by slimjim8094 · · Score: 2

      So use Dosbox, which limits the processor to a selectable speed, for exactly this reason. This is exactly what he's asking.

      --
      I have developed a truly marvelous proof of this comment, which this signature is too narrow to contain.
    3. Re:KEEP IT! by Anonymous Coward · · Score: 0

      I cant remember the exact keys, but in dosbox it is possible to slow down the games which rely on processor speeds.

    4. Re:KEEP IT! by Anonymous Coward · · Score: 0

      I have a shitload of it. You're welcome to it. You might have a problem, though, I'm in New Zealand.

    5. Re:KEEP IT! by Anonymous Coward · · Score: 0

      Or run it in DOSbox and limit the CPU clock.

      Just sayin'.

    6. Re:KEEP IT! by ikkonoishi · · Score: 1

      I_remember_throwing_Mechwarrior_4_on_my_modern_system.
      Apparently_it_used_some_trick_to_do_collison_detection_that_no_longer_worked.
      The_mechs_worked_fine,_but_all_the_tanks_BOUNCED_miles_into_the_air_constantly. /brokenspacebar

    7. Re:KEEP IT! by Anonymous Coward · · Score: 0

      Any decent emulator platform will fix clock speed for you -- that's a lot simpler than buying specific hardware for each application you have.

    8. Re:KEEP IT! by laederkeps · · Score: 2

      I recall our old 486DX 66 MHz (at least I think that was what it was) had a little 2x7 segment display and a button labelled "TURBO" on the front panel. Hitting the button would switch the machine between 33 and 66 MHz. That feature was probably for games like the one you describe.

    9. Re:KEEP IT! by Anonymous Coward · · Score: 0

      Nothing against you, but it kills my soul to see a post like this modded up, under an article about DOSBox, no less. Either DOSBox or another software package like it has speed throttling; pick the number of cycles the emulated machine should have.

    10. Re:KEEP IT! by cbope · · Score: 1

      While I totally agree about keeping the old hardware around, in your case where an old game runs too fast there are fixes out there. I haven't looked for them recently, but there were TSR programs (terminate and stay resident, for the young whippersnappers who don't know of these things) that would insert no-ops into the CPU to bring the game speed under control when run on a faster CPU. These were fairly common in the early 90's when Pentiums started to become popular. Games written for the 286, 386 and early 486's would run way too fast on a new Pentium system, so you would run one of these TSR's to keep the speed under control. I'm sure they are still laying around on some old software websites.

    11. Re:KEEP IT! by qubezz · · Score: 1

      Wing Commander is another game like that. Runs about right on a 386/25, put it on a 486/33 and it's too fast to play, put it on a modern computer and you are going warp speed!

    12. Re:KEEP IT! by xhrit · · Score: 1

      google "Mechwarrior 4 free", it is a free and enhanced release of MW4:Mercs with tons of upgrades and bugfixes, as well as like 100+ extra mechs. The folks who are in charge of it are also remaking Mechwarrior 2, but tbh their MW4 is pretty damn close to the feel of the older title. imo they should just make the single player campaign missions from mw2 in mw4, but whatever...

      Mechwarrior 5 looks like Metal Gear Solid 4.

    13. Re:KEEP IT! by maxwell+demon · · Score: 1

      Yeah, the TURBO button existed at least since the 286 (at that time, it switched down to the 8MHz of the original PC).
      Of course, calling a button designed to slow the machine down "TURBO" was a great marketing trick :-)

      Note that even programs which took care of different processor speeds could break. I still remember the "Runtime Error 200" (division by zero) from programs developed in Turbo Pascal. The CRT unit also contained a timing function (delay) which was clock independent. The trick was that they did a loop during initialization, testing how far it would get between two consecutive timer interrupts (i.e. 55ms). This worked fine until the processors got faster than about 200 MHz, at which time the test loop overflowed, causing the mentioned runtime error (that its number coincided with the frequency threshold is pure chance, but nice). Since it's in startup code, it also affected programs which didn't use delay (but only programs using the CRT unit, of course).

      --
      The Tao of math: The numbers you can count are not the real numbers.
    14. Re:KEEP IT! by gl4ss · · Score: 1

      mw4 mercs works fine in 7.

      anyways, if you're talking about mechwarrior 1 for pc, then your description would fit to my experience with it on an old computer like it was made for, about, got killed way too often. maybe the manual would have helped..

      --
      world was created 5 seconds before this post as it is.
    15. Re:KEEP IT! by Anonymous Coward · · Score: 0

      For running native games, you want a program like 'moslo', which will emulate the clock speed of an old CPU. Alternatively, you can control how fast whatever virtual machine (whether DOSBox or VirtualBox/VMWare) runs.

    16. Re:KEEP IT! by Anonymous Coward · · Score: 0

      Slow your CPU down - I am certain there are ways even on newer systems. Last time I had that problem like that I tweaked it with MOSLO.exe, but that was when PIII was king. Haven't had the need since then. Thanks for reminding me of Mechwarrior, though :)

    17. Re:KEEP IT! by keitosama · · Score: 1

      There are programs for making your system run slower in order to be able to play those games on modern hardware. I can't remember any titles right now, but remember using one last year for some Win95-era gaming.

    18. Re:KEEP IT! by Anonymous Coward · · Score: 0

      This is a common issue. And DOSBox addresses it handily http://www.dosbox.com/wiki/Configuration:CPU

    19. Re:KEEP IT! by Anonymous Coward · · Score: 0

      You can run it in DOSBox and control the CPU speed (I have tried it with other old games, not with this one)

    20. Re:KEEP IT! by Peter+Mork · · Score: 1

      I'd recommend trying the game with DOSBox. There you can set the clock-speed to allow the game to run at whatever speed you'd like.

    21. Re:KEEP IT! by Anonymous Coward · · Score: 0

      Yep, keep it if your f11 (I think) key is broken

    22. Re:KEEP IT! by ginbot462 · · Score: 1

      Um, DOSBox lets you dial back the clock speed. Use it (if possible) as opposed to using mid-road or up XP mach.

      --
      Atlas Shrugged : Thematic Story :: Battlefield Earth : Organized Religion
    23. Re:KEEP IT! by ImprovOmega · · Score: 1

      Ah, that was the awesome thing about The Kilrathi Saga - mildly rare and targeted Win95, but runs solid under Win7 x64 *without an emulator* (thank you, application compatibility toolkit!). It fixed the speed issues in WC1&2 and let you enjoy WC3 under a modern system as well. I bought a copy off of e-bay a couple years ago for ~$60, well worth it.

    24. Re:KEEP IT! by skelly33 · · Score: 1

      For more than one reason, I feel like unless it's the original hardware, it's just not the same experience. Like a replica kit car, or anniversary edition knock-offs of the original action figures.

      I keep three boxes in deep storage:
      #1) ~70-80 different ISA, VLB, and PCI adapter boards for VGA, IDE, audio, and general I/O
      #2) ~10 different motherboards ranging from 286 20Mhz to Pentium 2 600Mhz, and CPU's and RAM to match
      #3) ~5 AT power supplies, switches, LED's, leads/cables, and ~10 different floppy/CDROM/ZIP drives

      All that plus a single AT chassis to reconfigure my goodies into when the urge arises and I'm set.

      One of the biggest motivators for me as a developer actually is the accessibility of the ISA bus for experimentation and learning. You can play around with things on this bus and work at reasonable speeds without necessarily needing an oscilloscope or having to work around all the PCI bus drama.

    25. Re:KEEP IT! by Anonymous Coward · · Score: 0

      Yup, this is one of DOSBox's best features, you can control the clock and have it run like a 486.

    26. Re:KEEP IT! by Anonymous Coward · · Score: 0

      This is the exact reason I keep hold of my good ol' Amiga A1200. A fair bit upgraded, with accelerator card and 32MB FAST, 2*4GB HD _OR_ 1HD+1ATAPI DVD+-RW, and of course PCMCIA wired network adapter so I can trasfer directly some stuff from the PC.

      Best thing about having the real Amiga vs emulating (with *UAE) is that the games have no problems whatsoever, they just WORK.

      I agree with one of the above posters, it's far easier to play on the native machine it was made for, than to tweak the emulator (DOSBox, Bochs, VMWare, VirtualBox, or even VirtualPreCambrium from Redmond) to make the game play nicely.

      Then again, the Amiga games was always "hooked" to the screen refresh rate, never to the CPU clock-speed, thus mullifying the "PC Games Problem" that was around in (especially) the Pre95-era.

  59. DosBOX is used... by TavisJohn · · Score: 1

    DosBOX is used by many game makers when they re-release their old games.

    If it is good enough for game makers...

    I personally use DoxBOX to play some of the MANY Dos based games that I have.

  60. Don't trash it! by Volund · · Score: 1

    "Or can I now truck all this stuff down to recycling without a twinge of guilt?" Nonono. Ebay. Also, just because a game will run in Dosbox doesn't mean that it'll satisfy your nostalgia. I've recently learned that the music in Tyrian sounds like crap in Dosbox (and the music in OpenTyrian sounds like crap on a modern soundcard), nothing at all like it sounded on my Awe32. Ditto for Dune 2 and my PAS16.

  61. Re:p90x workout sheet by Anonymous Coward · · Score: 0

    funny how slashdot use to be a respected website and now it's nothing more than a place for trolls and ad fags to shit all over.

    maybe cmdrdildo should have nixed the political shit and this place wouldn't be just another web forum.

  62. Depends on how purist your are about them by Anonymous Coward · · Score: 0

    Depends on how purist your are about playing older games. If you want to play them *exactly* like you remember them then keep everything. Otherwise be prepared for MIDI emulation, bilinear scaling, and a multitude of timing issues. Personally, I'm fine as long as ScummVM is still around. I'm more concerned about preserving the multitude of patches, maps, and other various utilities needed to play the games at all, which is far better then dealing with EMM386, TSR's, and buggy VESA drivers.

  63. get a new commodore. by user1mbp · · Score: 1
    1. Re:get a new commodore. by jalefkowit · · Score: 1

      That's just a modern PC crammed into a C64-ish case. Note how they trumpet "Commodore Compatibility" on the home page, and then in the store say in small print "Units come with the Ubuntu 10.10 (Maverick Meerkat) operating system on disk ready to install. Commodore OS 1.0 will be mailed to purchasers when available." In other words, they don't have their "Commodore-compatible" OS working yet, and who knows if they ever will.

    2. Re:get a new commodore. by user1mbp · · Score: 1

      indeed. still cool.

  64. dosbox / VM / VPC need better windows 3.11 by Joe+The+Dragon · · Score: 0

    dosbox / VM / VPC need better windows 3.11 support as it is very hit or miss and some old games need better then 256 colors.

    any know how to get the Johnny Mnemonic game to work in a VM?

    for some of the old windows 3.1 / 95 games you may need a old pc to run them on.

    1. Re:dosbox / VM / VPC need better windows 3.11 by Anonymous Coward · · Score: 0

      You could install S3 trio driver (search w3117004.zip) in Windows 3.1x (386 enhanced mode only) for high resolution/colors in DOSBox.

  65. Oddly, I'd like to ask the reverse by gman003 · · Score: 1

    I'm a relatively new computer guy, compared to those in the situation of throwing out a closet full of 486s. Sure, I "used" my dad's 486, but I was in the range of 6 years old at the time, and didn't really learn any of it. First OS I had any real experience with was Windows 95 on a Celeron 300.

    I've since acquired a pretty wide variety of computer knowledge - I've run every version of Windows, several Linux distros, and a BSD, I've built computers and networks from the ground up, learned a score of programming languages, etc. And as a gamer, I've played dozens of the old games via DOSBox - beating Doom on Nightmare difficulty remains one of my greatest gaming feats.

    However, I've always felt I lacked knowledge of computer history. Sure, I know about DR-DOS, the x86 wars, and the conventional/extended memory weirdness, but I never experienced any of it. Would it be worthwhile, even just as a learning experience, to set up and use an authentic DOS-era system? Or would some sort of simpler method be more worthwhile - running it in a VM, or on modern hardware, perhaps? Or is the entire thing entirely unnecessary?

    1. Re:Oddly, I'd like to ask the reverse by Wumpus · · Score: 0

      My advice: Nah. When I used DOS, I kept solving problems to get things done, but they were stupid, unnecessary problems that were the result of the limitations of the system. They weren't challenging problems - just busy work.

      When I got my first Linux system up and running, I felt like I was finally free of all that arbitrary crap. I don't miss it.

    2. Re:Oddly, I'd like to ask the reverse by human_err · · Score: 1

      There are plenty of new problems to solve that would benefit from inquisitive minds like you looking at them rather than looking at problems others have already solved or circumvented. IMHO, retro-computing is for fun more than for learning. It's kind of like camping. The most practical education you can get out of either is post-apocalyptic survival experience.

    3. Re:Oddly, I'd like to ask the reverse by Pentium100 · · Score: 1

      Depending on what you mean by saying "worthwhile". You probably won't make any money from it (though there are still companies that use really old computers. On the other hand, when I fixed (soldered in new oscillators, the old ones were taken out by someone before the board was given to me) a motherboard with a 286 and 1MB RAM (separate chips), it is quite fun to try to make it work and do stuff with it. For example, did you know that a 286 does not support paging so when it runs out of RAM you have to close a program, compared to modern PCs that just become slower as they keep more and more stuff on the page file? Trying to get network to work on DOS was quite fun for me too, though I still cannot access the network from Windows 3.10 (latest version that works on a 286) and probably never will, since network drivers also need RAM. I actually could access files shared on Windows PCs from DOS (but it was unreliable and the drivers took so much memory that NC could not run). I do not have an ISA sound card (but I do have a box of old computer pars, maybe there is a sound card in there, for now I cannot get to it).

      I do not know about you but that stuff was fun to me and certainly worth those ~$10 I spent on the new oscillators and a transistor (the speaker driver transistor was missing too).

    4. Re:Oddly, I'd like to ask the reverse by gl4ss · · Score: 1

      it would be about as worthwhile as running an amiga, or running some dec alpha. just knowing about it is enough.

      if you want to do some realtime stuff easy way, then dos is a great way to go. it's fun when you can game a game's RNG because everything happens at the same speed everytime you start the program.

      --
      world was created 5 seconds before this post as it is.
    5. Re:Oddly, I'd like to ask the reverse by BuGless · · Score: 1

      I'd say, skip the DOS-era, and go back a bit more. If you want to learn, play with and understand all of the hardware/disassembly of a TRS-80 (easiest, probably) or Commodore 64 or ZX Spectrum or CP/M running machine (or similar device from that era). There should be emulators for most of them.

      The devices have a max of 64KB of memory (except for an occasional bank switch), which contains the OS, the DOS, the BASIC interpreter and your application.
      64KB is small enough to learn/explore inside out. That will give you all the (low level, architecture) experience you need; what was done in the DOS era is just more convoluted and messy, but basically the same.

    6. Re:Oddly, I'd like to ask the reverse by Anonymous Coward · · Score: 0

      You don't know frustration until you've had to deal with pre-Plug-N-Play hardware, especially if you have a IRQ conflict between your sound card and that new serial card. While I'm nostalgic for the software, the details of the hardware really were a nightmare. Since you aren't, avoid it like the plague. Emulators like DosBox goes to great lengths to save the user from it.

    7. Re:Oddly, I'd like to ask the reverse by pinkushun · · Score: 1

      Worth satisfying curiosity? Definitely! But only in a VM. Old hardware will have problems from aging, you'll just end up frustrating yourself trying to get it working if a part is faulty. I know I would.

      Worth learning? Not really. For the time it was exciting as it was new and we didn't have anything else like it to compare! Over time things have improved, methods and interfaces and all that good stuff.

      Things like enabling extended memory, DMPI mode and installing CD-Rom/mouse drivers (config.sys/autoexec.bat, yech!) was an ache, DOSBox handles that very well for us :-)

      Skip all the hardware nuances, and just start exploring the software right away!

      I'm not old, but living in ZA we got exposed to more legacy hardware, new stuff took longer to catch on around 1995 (when 486's were in here).

    8. Re:Oddly, I'd like to ask the reverse by gman003 · · Score: 1

      Hmm, that does sound interesting. Might be a bit harder to find, unfortunately, especially on my current budget (I once checked prices of a C64 on Ebay - they were about as pricy as higher-end modern computers). Maybe I'll luck out and find one for cheap somewhere.

      Although I do have plenty of experience with memory-limited programming - I got my start doing stuff on TI calculators. Making a multitasking system on those, using a VERY limited variant of BASIC, was probably considered impossible. I did it anyways. Slow as shit, but it worked.

    9. Re:Oddly, I'd like to ask the reverse by Anonymous Coward · · Score: 0

      I personally think that if you have an interest in the use of the environment and everything that accompanies that, go for it. There's no replacement for toying around with the actual hardware. If you're simply interested in using an environment for gaming, though, I'd have to say stick with DOSBox.

  66. Kinda by atari2600a · · Score: 1

    You'll be missing out on the sharp glow of an EGA/CGA CRT& perhaps the static sound of an original SB16 but that's about it. Only thing I haven't seen DOSBox run is Windows 1.01, & that was a while back when I checked.

  67. Real geeks played Doom at 1152x900 on a Sun box. by erice · · Score: 1

    Whenever work was slow, we'd fire up Doom on the Sparc Station 10's and 20's. It was one of the very few games available for Sun machines. Whenever I got my own SS10 at home, I did fire up Doom a time or two but never really got into it. I'm not much of a gamer. I think Quake was available for Sun when it came out, too but I never ran it.

  68. Tongue in cheek by Anonymous Coward · · Score: 0

    You need to keep a IBM 5100 (google it) if you have one.

    Most hardware can, and should be junked or given away to people who want to collect them. There is basically two reasons to keep hardware:
    1) You use it
    2) It's needed to read archives that haven't been done.

    If you aren't using it, it's probably in disrepair. If you are keeping it just to read your taxes or backups of code from 1983 then I implore you to make images of those disks and save them on your computer before they're ruined.

    Unfortunately most old hardware, tape, floppy or old hard drives are not reliable. The system boards tend to last forever though. The fact that the disks and drives are no longer available are enough reason to get rid of that liability.

    The other half of the question... and I can't figure out any reason not to do this short of dealing with patents, is to put a "dosbox on a usb keychain"

    Think about it. Call it a DOS-in-a-Box
    i8088,i80286,i80386, hell even the 486 and pentium-mmx can probably be die-shrunk
    adlib, soundblaster, soundblaster pro, soundblaster 16, gravis ultrasound, tandy 3-voice, MT-32 and a few other rare sound devices
    SuperVGA,VGA, EGA hardware, CGA,MCGA, Hercules, etc
    emulate the remaining hardware, keyboard, serial/usb mice, vga, modems, network cards (basically anything that can be turned "off" at the hypervisor)

    Then you basically have a tiny piece of hardware that can physically emulate all these devices, consumes much less power, and make much less noise.

    The same could be done for Amiga, Atari, Apple II, any anything else that software emulation can't do for timing/complexity reasons. And the best benefit of all is that they can be used as drop-in replacements for any business that is still keeping these machines around. Just buy the optional non-optional-for-this-purpose adaptor to connect to an external drive from those machines, and start copying things to the machines onboard NAND memory (which simply emulates multiple floppy or hard drives.)

    DosBox, the software has so far got things right, all that is really needed is a legitimate "DosBox image" system akin to steam (Good-old-games somewhat does this) that pre-configures the dosbox, complete with manual, copy protection, and multiple profiles of how to emulate "Emulate this program as accurate as possible using a typical PC of minimum requirements" or "Emulate this program using the best possible PC configuration of Recommended requirements" aka, the difference between having a Sound Blaster 8-bit and a AWE32 or an Adlib versus a MT-32

    Roland should, but I doubt anyone can convince them to, just make a new MT-32 -on-a-chip that can be used by DosBox, as this device can be emulated, but it's not a standard configuration.

  69. DOSBox - With a caveat by Anonymous Coward · · Score: 0

    I'm going to say DOSBox... .... EXCEPT that you should pull out any disc drive that has no equivalent on your modern PC. Many items exist for turning old drives into external drives that will work with modern systems.

    Also, keep in mind that Windows 7's MIDI support is massively gimped, so games that use a MIDI port for any reason get screwed unless you use other software on it.

  70. Terrible way to deliver such shocking news! by syousef · · Score: 5, Funny

    All that stuff about emulators is just a smokescreen. You're not playing your legacy DOS stuff now, you won't tomorrow, and the day after that you'll be dead.

    My god man, who cares if he gets rid of the stuff if he's only got around 2 days to live!!!???

    --
    These posts express my own personal views, not those of my employer
    1. Re:Terrible way to deliver such shocking news! by iainl · · Score: 1

      Didn't you get the memo? It's Rapture Saturday; we're all dead then, not just the questioner.

      --
      "I Know You Are But What Am I?"
    2. Re:Terrible way to deliver such shocking news! by ari_j · · Score: 1

      My god man, who cares if he gets rid of the stuff if he's only got around 2 days to live!!!???

      Serious-sounding-but-facetious answer to a facetious question: His executor. I'm picturing a 3,000-page inventory of the guy's estate, itemizing every floppy disk, memory module, hard drive, bizarre cable, manual, and blank warranty card he owned, followed by a "Total value: $3.17" that some lawyer charged the executor $150 per page to prepare and file with the probate court.

    3. Re:Terrible way to deliver such shocking news! by Anonymous Coward · · Score: 0

      In that case, get rid of it all, start with the porn.

    4. Re:Terrible way to deliver such shocking news! by syousef · · Score: 1

      My god man, who cares if he gets rid of the stuff if he's only got around 2 days to live!!!???

      Serious-sounding-but-facetious answer to a facetious question: His executor. I'm picturing a 3,000-page inventory of the guy's estate, itemizing every floppy disk, memory module, hard drive, bizarre cable, manual, and blank warranty card he owned, followed by a "Total value: $3.17" that some lawyer charged the executor $150 per page to prepare and file with the probate court.

      Item #23 - Boxes of geek shit and other refuse.
      Then lawyer will just charge flat rate to file

      --
      These posts express my own personal views, not those of my employer
  71. Redneck Rampage by Anonymous Coward · · Score: 0

    Dosbox is awesome, at first it was glitchy and buggy and slow, but now it pretty much runs everything perfectly

    I found a nice torrent a few months ago with over 1,000 old dos games in it, the first thing I did was load Redneck Rampage... and it worked great. Yeeeeehawww!!

  72. Back up those floppies ASAP! by TrevorB · · Score: 1

    For those of you from the DOS era, you might want to consider backing up those old floppies ASAP if you do want to keep them. I pulled out some 15 and 20 year old 3.5" floppies recently. A good percentage of the 15 year floppies had errors and most of the 20 year old floppies did. These were disks stored in a cool, dry place.

    My PC days go back to 1988 and PC-DOS 3. I still love to play some of those old games, but honestly DOSBox is the way to go.

  73. How about DOS for enterprise apps? by bertok · · Score: 4, Interesting

    I've got a similar issue, but with old business applications instead of games.

    I have clients that are still running 16-bit DOS applications for thousands of users (don't ask), and are having real trouble with them because support for 32-bit operating systems is slowly but surely disappearing. For example, terminal services requires "Server" editions of Windows, but since 2008 R2, there are no more 32-bit editions, and the 64-bit editions cannot run 16-bit applications at all.

    I've been looking for a DOS emulator for 64-bit Windows with decent performance that has the same (or similar) features as the emulation in 32-bit Windows editions, such as cut & paste, transparent access drives, etc...

    The DOS emulators designed for games behave more like VMware: they emulate a physical machine with peripherals. What I'm looking for is more of a backwards-compatibility layer like the NTVDM system that can be found in 32-bit editions of Windows, but capable of running under a 64-bit OS.

    Anyone here know of something like that?

    1. Re:How about DOS for enterprise apps? by Anonymous Coward · · Score: 0

      Your only real choice is an emulator. The reason NTVDM does not work on the 64-bit versions of Windows is that x86-64 CPUs don't support switching to real mode without a hardware reset. Microsoft had no choice but to remove support, and the closest they get to supporting that environment is with Windows Virtual PC and/or Windows XP Mode on Windows 7 Ultimate. You're probably better off with something like DOSBox which is designed more specifically to handle DOS. Fortunately business applications rarely do bizarre memory tricks so compatibility concerns should be at a minimum.

    2. Re:How about DOS for enterprise apps? by Anonymous Coward · · Score: 0
      Uh, ever run Windows NT on a RISC CPU? I guess not, no x86 to be found in the MIPS/ALPHA/PPC... What was found, was that NTVDM included the processor functionality from Insignia's SoftPC. And I bet the people at Microsoft got tired of paying this nice royalty to Insignia for the ability to run Zork I or other 'important' 8086/80286/80386/80486 based MS-DOS applications. And of course can you just think of the insanity that would be WOW/WOW32 thinking?

      I can see that even in 2011 Microsoft would want to stop shipping Windows 3.1... Besides for people wanting to run old crap, there is no competition for something like running NT 4.0 terminal server...

    3. Re:How about DOS for enterprise apps? by Anonymous Coward · · Score: 0

      Probably not, since AMD completely disabled 16bit compatibility when they designed x86_64. The processor will run it when booted into 32bit mode, but not in 64bit mode. Emulation is pretty much the only way to run DOS apps on a 64bit OS now.

    4. Re:How about DOS for enterprise apps? by Billly+Gates · · Score: 1

      VirtualBox and VirtualPC with FreeDOS. A poster told me that VirtualPC has Dos guest additions and I use VirtualBox for different operanting systems and do not know if it has a guest addition or not. Are they fully integrated like running a dos app in NT 4? No. But with the additions you can share folders between users and the FreeDOS has a native TCP/IP stack so it is network accessible.

      Your users may have to save files to folders and drag them into the shared folders though. Sucks but it will work. Or get management to upgrade after seeing the complaints ... ha ha ya right.

    5. Re:How about DOS for enterprise apps? by yuhong · · Score: 1

      The reason NTVDM does not work on the 64-bit versions of Windows is that x86-64 CPUs don't support switching to real mode without a hardware reset.

      It is actually because long mode do not support virtual 8086 mode.

    6. Re:How about DOS for enterprise apps? by Anonymous Coward · · Score: 0

      Besides DOSBox, qemu always works (just load a FreeDOS image) since it emulates the CPU entirely in userland (without resorting to vm86 mode).

      For Win16 applications, wine can be run under qemu in user space emulation mode but it's not supported under Windows (yet). You could try something like coLinux, but then you'll also need Xming for the graphics to work. It's probably easier to offer a vnc shortcut to an i686 Linux box with wine and everything setup to load just that old application and nothing else.

    7. Re:How about DOS for enterprise apps? by Retron · · Score: 2

      What was found, was that NTVDM included the processor functionality from Insignia's SoftPC.

      It still does, even on Intel systems. If you dig inside NTVDM.EXE, even under Windows 8, you'll see the following string:

      "SoftPC-AT Version 3 (C) Insignia Solutions Inc. 1987-1992"

      It emulates a BIOS amongst other things. There's no reason why MS couldn't have produced a more up-to-date, just-as-transparent layer for x64, but that would have involved writing something new rather than tweaking code they bought 20 years ago when NT 3.1 was under development. I guess they decided the effort simply wasn't worth it, and being that they now had Virtual PC they decided it'd be better to just boot an entire copy of Windows rather than just virtualise MS-DOS 5 (as NTVDM does).

    8. Re:How about DOS for enterprise apps? by cr_nucleus · · Score: 1

      Guess it'll end up with a specific development for those users.
      Either the compatibility layer or the app.
      With thousands of users it's certainly worth it.

    9. Re:How about DOS for enterprise apps? by gl4ss · · Score: 1

      run dos in virtualbox, setup virtual comlinks or network if you need file io.

      --
      world was created 5 seconds before this post as it is.
    10. Re:How about DOS for enterprise apps? by Anonymous Coward · · Score: 0

      Windows 7 Pro has "XP mode". Not sure how that works with networking, but should work with 16-bit DOS stuff.

    11. Re:How about DOS for enterprise apps? by Anonymous Coward · · Score: 0

      The only cutnpaste working from a 16bit dos application in windows that i believe working would be copying text out of text mode applications - works with any emulator/virtual machine software

      Graphics can be screenshotted/copynpasted as well out of any window - so this works too.

      network? can be set up in any of these

      Transparently accessing drives like in "i set it up in windows and its open to any 16bit application" is not implemented usually - but you can always configure them to access these drives in several ways.

      Now thinking back to 16bit applications - since about the beginning of the 90's dos extenders got more and more common, so pure 16bit dos software is 99% pre 1990. Are you really sure it is cheaper using this stuff instead of recreating those measly 64kbyte of code most of these had? With a person experienced in machine language it shouldnt take much more than 2 weeks to hack these into more modern versions, or recreate from scratch.

      Or do you mean windows 1/2 applications? there probably are 32bit versions of those for windows386 of that timeframe then.

    12. Re:How about DOS for enterprise apps? by Anonymous Coward · · Score: 1

      This is not exactly what you asked for, but if it's a text-only application that you want to host on a Terminal Server like platform, I'd investigate something like running DOSEMU on Linux.

      The users would log on to the server using SSH (dosemu -t works just fine in it), and would be able to use an ssh client like PuTTY to copy and paste data in and out of the system. As for authentication and file access for a large site, with some hacking you would probably be able to integrate your Linux server into your existing Active Directory environment, allowing users to log on using the same credentials as they use for their Windows login. With some more hacking, you might even be able to use smbfs to mount the file server and let them access their Windows home directories through DOSEMU (using lredir).

      An alternative would be to pay somebody to extend DOSBOX to allow copy and paste from text applications, or do it yourself if you have the neccessary skills in house. (Yay, open source.) You could either mess with the character buffer, or if you only have one application you will ever care about, you could take the easy way out and just do pattern matching on the frame buffer, if you don't want to bother about learning how the character buffer is stored. A fast and effective algorithm could be:

      0. Generate a hash table containing, as a key, the monochome pixel representation of every character in your application and its unicode equivalent.
      1. Take a screenshot of the entire screen. (This functionality is already in DOSBOX I believe.)
      2. Divide the screenshot into 80x25 regions (or whatever text size your application uses)
      3. For every region:
      3a. Monochromize the region. Easiest way to do this is to consider the top left pixel as black, and any other pixel as white. It might get a character or two the wrong way around, but it doesn't matter for the algorithm, the only thing that matters is that the monochromization is consistent.
      3b. Pass over every pixel in the region generating a simple hash or a checksum.
      3c. Look up the matching unicode value in the hash table. If it fails, throw an error or just pass over the character, depending on your taste.
      3d. Dump the matching unicode value into an 80x25 character array
      4. Create a bunch of strings (mash the strings in the 80x25 character array together with a newline, although you may want to remove excess whitespace or join lines together according to some algorithm).
      5. Stick said string into your OS clipboard.

      Heck, you could probably even create a screen scraping point and click version with some more trouble. The idea of a shiny 3D-accellerated Windows 7 UI frontend with a screen-scraping 16-bit DOS backend, communicating through keypresses and screen scraping pleases me in a perverse way (as long as I'm far enough from building that solution to not even be able to reach it with a 1-kilometer pole).

    13. Re:How about DOS for enterprise apps? by Anonymous Coward · · Score: 0

      I am in a similar situation but with less clients (25). We used a product called Georgia Softworks Telnet Server. The client, that will run on a 64-bit machine, presents the user with a dos box from the host (32-bit) server. Scripts can automatically execute the desired application upon login. Apparently it will scale up to thousands of clients. Our clients connect from both internal and external sites.

    14. Re:How about DOS for enterprise apps? by Anonymous Coward · · Score: 0

      Yes. I don't know how practical it is, but Wine can, A - run on Windows. B - run 16 bit programs on 64 bit platforms. Essentially Wine provides its own NTVDM.

    15. Re:How about DOS for enterprise apps? by Anonymous Coward · · Score: 0

      I've used DOSBox for this as well (old 16bit business apps). The hardest part is printing, but I did find a build that can actually use an LPT port as long as the attached printer was HP compatible. Other that that, options are limited. I told my customer that once the printer died, they were screwed so it was long past time to upgrade.

    16. Re:How about DOS for enterprise apps? by Anonymous Coward · · Score: 0

      I doubt it can exist. Assuming the technical details I've read on Wikipedia (and elsewhere), you cannot switch from long mode (native 64 bit) to virtual 8086 mode without a CPU hard reset. So you MUST have a hardware emulator if you want a seamless experience in 64 bit Windows.

    17. Re:How about DOS for enterprise apps? by Anonymous Coward · · Score: 0

      I'd recommend a speedy exit.

    18. Re:How about DOS for enterprise apps? by Anonymous Coward · · Score: 0

      Try QEMU and talk to the digital preservation community

    19. Re:How about DOS for enterprise apps? by Anonymous Coward · · Score: 0

      Try OS/2.

      OS/2 ran DOS better than DOS did. You can find the modern version of OS/2 here... http://www.ecomstation.com/

      I run all my old DOS games in OS/2 - eCom on modern equipment. It will even run some Win 95 games with a patch that Microsoft supplied. I remember running Sim Tower in OS/2 with the Win32 patch. I don't remember where to find it though. Look at http://hobbes.nmsu.edu/ for more information.

  74. DOS Box for sure by justinmbarnes · · Score: 1

    I had a 'idiot' moment about 8-9 years ago and trashed all my old IBM compatible stuff. I can honestly say that I've regretted it ever since. I had several different Tandy 1000 boards, a bunch of 486, 386, and a couple of 286 boards. I even trashed on old Packard Bell board that made up my first computer I ever put together myself. However, nostalgia isn't really the topic of this post I guess so enough of that. Yeah, perhaps it was a hassle dealing with hardware conflicts and the like but DOS VM's are no picnic in the park either. I had a painful moment about a year ago trying to get Win 3.1 VM going. It worked eventually but wow! I never had that much trouble with original hardware. I love virtualization but sometimes you can't beat the original. Dang, now I got the itch...gotta go check out old PC stuff on eBay...

    1. Re:DOS Box for sure by ma1wrbu5tr · · Score: 1

      I even trashed on old Packard Bell

      It wasn't you. It was already that way.

      --
      Why can't we go back to using jumpers to configure slot adapter cards? Why? I say!
  75. Re:Hardware vs software by TaoPhoenix · · Score: 1

    It's a chicken & egg thing.

    I think we vaguely knew that the hardware sukked, and therefore the software was the desperate lights of creativity funnelled through crappy hardware. It was about watching the future unfold, but knowing it took some twenty sad years of waiting for things to really kick into gear. Look at the modern games... they feel all fleshed out. Yeah, you can discuss minor rendering issues, but modern hardware runs anything.

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  76. There is no substitute for real hardware by Anonymous Coward · · Score: 0

    Dos box is all well and good ... but can i use my Gravis joystick with it ... or any of my assorted flick sticks ...

  77. Emulators by Enderandrew · · Score: 1

    Most of the time, emulators can support most of what is out there.

    Sure you might find something that requires very specific hardware, but that very specific hardware won't play every game from that era either. And a modern PC with emulators can play games from all kinds of eras.

    For those struggling with getting old games running in Windows 7 (without emulators), I'd like to point you to this fantastic DirectDraw hack.

    http://sol.gfxile.net/ddhack/

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
  78. Count one more by ma1wrbu5tr · · Score: 1

    for DOS Box. I got lucky and found an old classic Pentium laptop with a fair amount of RAM. I use it to play almost all of my old favorites, and with a few small old skool software purchases (register your copy of Moslo), I could run even old EGA era games (classic Mechwarrior!). Add a couple emulators and all the old cartridges I had laying around to copy to disk, I had a virtual arcade machine. So I got an old serial joystick and managed to resurrect the driver disk. The best part is the fact that it has a single USB port to use an old 802.11b wireless adapter. I can still use it to check my email since it's just powerful enough to run a minimal retro Linux distro dual booted with DOS. Don't throw out your hardware if you can re-purpose it! And if you can't find a purpose for it, give it to the poor or better yet; take it apart and see what it looks like on the inside.

    Please remember to unplug it first, though.

    --
    Why can't we go back to using jumpers to configure slot adapter cards? Why? I say!
    1. Re:Count one more by Reapman · · Score: 1

      I love my DOS Box, even if it doesn't get powered on a lot - runs run of my favorite chips a K6-2 350 (overclocked to 400mhz, zomg the speed!) Having to fiddle with autoexec's and config.sys's was fun, as was installing Windows 3.11 for the heck of it.

      For most people it's a complete waste of time and resources but for the few, it's a great stroll down memory lane and helps show the youngins what it was like back in the day. Plus recreating it in an Emulator just isn't the same...

  79. Too bad there isn't a modern machine by Anonymous Coward · · Score: 0

    I'd pay a lot for a decent modern machine that is set up and fully configured to play DOS games that was packed full of some of the best ones. Configuring DOS games was a headache but they worked great usually once you had it sorted. It's ironic that I'd often play them on hardware that barely supported them where as now even the most basic machines are way beyond their specs. I still remember playing an old shooter that bogged down bad on my 350 machine but screamed when I got a 1 gig machine. I still love a lot of the old games so it's frustrating I can't play them. I'm just not crazy about the emulators. Never had much luck with them. Like I say I'd rather pay for a configured box than waste time and lots of hair pulling trying to get them to run.

  80. Sell the old stuff on ebay by Nero+Nimbus · · Score: 1

    Sell your old stuff on ebay, and post about it on http://vogons.zetafleet.com./ That's the DOSBox forum. If you've got any Roland sound cards, those guys will pay a premium. The Roland stuff = one of the few things that wasn't emulated 100%, the last time I checked.

    Everyone I've ever talked to about old DOS games recommends DOSBox highly, because adjusting the processor speed for old games on the fly is a lot easier than fighting with jumpers.

  81. Dosbox with accelerated 3DFX emulation coming soon by apn_k · · Score: 1

    Check this topic: http://vogons.zetafleet.com/viewtopic.php?t=25606&postdays=0&postorder=asc&start=0&sid=c883e111edfabdab8f3553f8f8a93d7f They already have an executable compiled for anyone to test out. Plus you can use it to run the original voodoo drivers for windows 95 - 98 for hardware accelerated Direct 3D games. Here's a gallery of 3DMark '99, using the DirectX 6 benchmark in dosbox: http://imgur.com/a/sBwz3#XbibR You can download the compiled test executable (dosbox_mingw.zip) on this page in the forums: http://vogons.zetafleet.com/viewtopic.php?t=25606&postdays=0&postorder=asc&start=340&sid=c77daab3a3561f5a676e32a91b2c97f5

  82. DOS Box by Ghrislain · · Score: 1

    I've got two 80486 era and older rigs for my real old games, and ~20 P1-P3 era rigs for spare parts, with plenty of extra ISA/PCI cards if people I know need them. I've got the room, and am in no rush to throw away perfectly good computers that I can show to my nephew when he gets old enough. We had an old Tandy when I was growing up and it fascinated me to no end until it got tossed when I was entering 3rd grade, and it took another 5 years before I had access to another rig.

    1. Re:DOS Box by Anonymous Coward · · Score: 0

      I hear what you say, and realize that this will never be read by another soul, but ...
      Touching the real hardware from another era can still stimulate the mind. Seeing what you could do on limited
      resources can make you think what you can accomplish!

  83. I can get high color in dosbox but VPC crasses les by Joe+The+Dragon · · Score: 1

    I can get high color in dosbox but VPC crashes less in windows 3.1 but it only has 256 colors.

  84. We need jsDOS by keith_nt4 · · Score: 1
    I think it was featured on slashdot: a pc emulator/linux OS written entirely in javascript, jsLinux.

    If some one makes an equivalent for DOS (or perhaps HTML5) that can run old games I suppose that would solve all these issues.

    --
    "UNIX is very simple, it just needs a genius to understand its simplicity." -Dennis Ritchie
    1. Re:We need jsDOS by maxwell+demon · · Score: 1

      Can you do accurate timing in JavaScript?

      --
      The Tao of math: The numbers you can count are not the real numbers.
  85. Re:Real geeks played Doom at 1152x900 on a Sun box by arth1 · · Score: 1

    Doom and Quake were great, and I fondly remember using the Quake network testing tool on my SGI workstation.

    Like many games of the era, the system speed directly affected game play - how high you went in a rocket jump, for example, depends on your frame rate. With today's 4 GHz CPUs, you'll probably reach escape velocity unless you use emulation that throttles the CPU throughput.

  86. Ideas by Anonymous Coward · · Score: 0

    I have a few Win98 games that won't run well on more modern XP boxes (like my phenom II dual core box) such as Wing Commander Prophecy. One won't run with anything but an actual CD-Rom drive... dvd-rom drives and emulators won't work (Star Fleet Command).

    Ideas?

  87. Latency. by Anonymous Coward · · Score: 0

    The keyboard and sound latency of games running in DOS was pretty good.
    Running an emulator introduces more buffers.

  88. What about *hardware* emulation? by Hamsterdan · · Score: 1

    My Nintendo Zapper won't work with anything but a CRT... About the only reason I keep a CRT TV around (well that, and it gets the job done for the crappy TV we get on cable)

    --
    I've got better things to do tonight than die.
    1. Re:What about *hardware* emulation? by Anonymous Coward · · Score: 0

      Console Controller to USB adapters at least at one time where very common. Making arcade controls and interfacing with consoles and PCs were also a fun geeky project without to much difficulty. But, specifically for that light gun to use with a NES/SNES/Arcade emulator - http://www.ultimarc.com/aimtrak.html. If you wanna get crafty, you can even put the board in a zapper.

    2. Re:What about *hardware* emulation? by Anonymous Coward · · Score: 0

      I'd suggest testing on a newer tv set - I found that my original grey zapper works fine on my LCD olevia 42"- so does my master system zapper & my timecrisis pistol - however my orange zapper does not - nor did any of them on a plasma set- (or any set with an overlay)

  89. Sun U30 ... by tqk · · Score: 1

    I've a Sun Ultra 30 I'd be willing to offer anyone who wants to truck it away. It works (OpenBSD, Splack (Slackware for sparc), Linux, ...). I don't need it.

    I've a couple of IBM MicroChannel pizza boxes too that you're welcome to, as long as you promise to never let 'em see the net. Install CDs included.

    Lat/long Calgary, AB, Canada, you pay shipping or pick up.

    --
    "Tongue tied and twisted, just an Earth bound misfit ..." -- Pink Floyd.
  90. 386 or pentium? by Osgeld · · Score: 1

    DEC i386SL20 laptop with 4 megs of ram 256k vga and a upgraded 2 gig hard disk (pc dos 2000)
    Fijitsu lifebook, P150MMX 80MB ram 1mb svga, 20 gig disk and a sub mini form factor (12 inch 800x600 screen, ConnochaetOS)

  91. Good ole stuff by Anonymous Coward · · Score: 0

    I have a K5 somewhere in a pile of computers, yea I should probably get rid of it. But I won't, because I have space for it.

    I have more trouble getting rid of new parts than old. The three dead 939 boards form 2004 are just there for a future wall sculpture. I have a fourth somewhere running too. The multiple P3 cases that were donated when I was a F@H hoarding Enthusiast, just sit, and wait to be turned on. I have about 17 Computers, 4 may get used, others just wait.

    Point is, if you want em, you can keep em. But if you have no room for them, because of other stuff you collect, get rid of what you use least. I get rid of the least used hobby every year, when you collect hobbies like myself, you need to rid yourself of the whole thing to get rid of the stuff. I still have room, but I could still use to dispose of really old computers.

    Remember folks, the museums will eventually have one of these era of PC's, I don't think we need more than one. But again, if you can, want to, and it isn't inhibiting you life, keep it, setup its own desk, that thing is a fricken staple in the computer world, I use Dos emulation to backup drives, format USB sticks, and other relatively useful activities, but Mice Men, and the other 30-60 floppy games I have, bring that Real Dos Box on...(just have the full mechanical keyboard from IBM out with it)

  92. Keep Reminders, Not Systems by Anonymous Coward · · Score: 0

    Keep the stuff that you can use. I still use a keyboard that's old enough to lack a windows button when I log into the non-GUI systems at home. It's slightly larger and heavier than a modern plastic keyboard but it's one simple adapter away from being useful on any system I want to plug into and if I got rid of it I'd just need to buy a replacement anyway. When it breaks I will sadly get rid of it, just as I did a few years ago when a keyboard I salvaged from a 286 finally expired.

    ISA soundcards? VESA bus video adapters? Yeah, those just aren't going to ever be useful again. You can't plug them into anything. If they have sentimental value to you, keep one around. What the hell, it's a geek knicknack. But be honest: that's all it is. And by all that's holy, get rid of the big clunky pieces. They'll just weigh you down.

  93. Re:Offer it on old dos game forums for the postage by jamesh · · Score: 1

    I've used Dosbox to emulate all of my companies legacy dos stuff we have to use.

    I did that with some software to upload to a CNC controller for a sharpening machine. It wouldn't run on newer hardware but I got it running under dosbox... eventually. It turns out that it was using FCB's which were kind of obsolete when DOS2.0 came out and their support wasn't quite complete under DOSBox so some patching was required.

    But at least now they can use the software on anything with a serial port, as opposed to hardware you just can't get anymore.

  94. What might be worth saving/selling by hellop2 · · Score: 1

    Are any old IBM AT computer cases and monitors. I'm sure there's a market there in the mod scene. Slap in a 6 core MB with badass graphics and convert the 5-1/4" floppy to a blueray player.... I'd want that. Especially if I could get the LCD panel I glued inside the monitor to display useful stuff in 80/25 ASCII chars in highlighted green on a black background.

    --
    How many more years will slashdot have an off-by-one error on your Score in your profile?
  95. solutions exist by OrangeTide · · Score: 1

    Just buy some keyboard stickers, and make it match the mappings in your emulator (usually configurable)
    http://www.4keyboard.com/commodore64nontransparentkeyboardstickers-p-141.html

    --
    “Common sense is not so common.” — Voltaire
    1. Re:solutions exist by Hellpop · · Score: 1

      Or print out a template like I did. Once you get going looking at the template, you start to remember where the "right" keys are. It was a real bitch the first time I tried to type "load "*" , 8,1" but it became second nature after a while.

      --
      "People are stupid; given proper motivation, almost anyone will believe almost anything."
  96. 1990 pc tech was the best by Anonymous Coward · · Score: 0

    After 20 years of throwing away computers by average people pc-manufacturers now make junk which will die in 3 to 5 years.

    Not so with PC technology from the 90's... these things were build to last.

    You will hate yourself later, so don't do it.

  97. I wish i kept by matt007 · · Score: 1

    Well today i really regret tossing my C64 and my whole game collection.
    I really wish i kept that stuff.

  98. Real machine every time by Retron · · Score: 1

    There is no such thing as a perfect OPL2/3 emulator, especially not the one in DOSBox (which introduces odd jarring notes in Wolf, for example). That's why I've kept two machines going for old DOS games: a 486DX4/100 laptop (with ESS built in - uses OPL3) and a Pentium 3 450 with an AWE64. Between them, they can play practically any DOS game I care to throw at them and - using my old Iiyama Vision Master Pro monitor the experience is pretty much exactly as it was 12 years ago.

    I've got Windows 95 on the laptop and a 98SE / Windows 2000 dual boot on the desktop - exactly the same installs as I had when I retired that machine as my main computer. The 98SE install boots into DOS 7.1 by default and has 624KB of free base RAM. I used to enjoy juggling the order that drivers were loaded high to try and squeeze out a few extra KB of RAM!

  99. As a long time emulation gamer! by SirAstral · · Score: 1

    I can assure you that emulation and virtualization can easily be better than the real thing. As long as I have spent looking at the tech market the single worst part of the tech sector is worrying about backwards compatibility when they are designing hardware and software. We should never let this happen, we should always move forward and let emulation take care of our backwards compatibility concerns. Take the zsnes emulator, it is easily better than having the real thing. Why? Because on the real thing you will never get things like Netplay (some versions) where you can play Street Fighter II with someone a state away OR the ability to use AA and Aniso with graphic plugins! The simple short story is that a good emulator can make something better than it was on its original hardware because software can hijack its code mid stream and improve it without harming/altering the original code!

    DOSbox has started to be better than the original thing already, its main problem is still working out compatibility. Now that I can run games like Master of Magic (shows my age) in pure RAM I do not experience the same lag later in the game when opponents have developed.

    A well programmed emulator will destroy the original hardware in quality and functionality HANDS DOWN!

  100. VDMSound sometimes an alternative by Anonymous Coward · · Score: 0

    I was trying to get DOS games running on an old P3 500MHz Thinkpad with XP.
    It was too slow to manage games within DOSBox but VMDSound ( http://sourceforge.net/projects/vdmsound/ ) helped get sound working within XP.
    Just another option out there. The package also includes an MSCDEX emulator I think and other helpful utils for DOS within Windows.

  101. Insightful. I will add something else by Kupfernigk · · Score: 1
    I don't play with computers; never have really, since my job has usually provided all the computing entertainment I need. But as I've got older, I want to do more physical stuff. A few years ago, I restored a boat. Then I sold it and have spent nearly two years making our house as eco-friendly as possible (carbon footprint down by over 40%.) My next project is designing and building a boat from scratch, teaching myself CAD and marine engineering in the process. It will just be a little 3-tonner, but it's going to be my design from keel to boottop.

    I've given away, sold or scrapped more old computers than I care to think about. In the end, it's what's in your head, what you have done and what you have made that matters. Letting other people's creations define you is something I find inadequate.

    --
    From scarped cliff or quarried stone she cries "A thousand types are gone, I care for nothing, no not one."
  102. Keep one Legacy set at least. by unity100 · · Score: 1

    Its not only vintage but also wise to keep hardware just in case. Also, there are things software cant do - try playing to original, pc version star control 2, by using pc speaker only for example - and no - it wont bleep - it used mod based music, and that small speaker, even without a soundcard, could create wonders and shivers in your spine. so much that when i actually bought a sound card (sb16) at last, i didnt feel the difference much because i was used to hearing good sound from pc speaker from star control 2.

  103. nitpicking by erdraug · · Score: 1

    Description refers to DOSBox as a "game emulator" which is not entirely true.

  104. Easy by dzfoo · · Score: 1

    DOSBox. Simples.

    There's no question about it. You can spend the bucks and the time in setting up an old-fashioned DOS box, and play with the hardware set-up and AUTOEXEC.BAT/CONFIG.SYS configurations until you get it right; or you could download DOSBox, use one of its many "presets" of virtual hardware to run many (MANY) popular vintage games and spend your time and bucks on the games themselves.

    Moreover, with a physical DOS box, you need the full set of hardware, and dedicated attention to it: You have to switch over to the box (monitor and keyboard) and load up your games. With DOSBox, you can just double-click your icons from within your regular desktop or workstation, or run a DOS "Console" window alongside your Twitbook and MyFace sessions.

                -dZ.

    --
    Carol vs. Ghost
    ...Can you save Christmas?
  105. Re:Agreed, the common issue in this... by EzInKy · · Score: 1

    ...thread seems to be trying to run Window's games under later Window's operating system. Any modern operating system should have no problems emulating hardware environments from the 90's unless they were purposely designed not to do so.

    --
    Time is what keeps everything from happening all at once.
  106. Re:So what would prevent 2011... by EzInKy · · Score: 1

    ...hardware from emulating 1990's hardware with ease, and what other than sabotage prevent it from doing so?

    --
    Time is what keeps everything from happening all at once.
  107. One man's garbage ... by Anonymous Coward · · Score: 0

    Which means The Closet full of DOS era crap. And I'm hesitating — should I put aside things like the ISA SoundBlaster with gameport? Am I trashing things that some fellow geek somewhere /truly/ needs to preserve the old games? Or can I now truck all this stuff down to recycling without a twinge of guilt? (Younger folk who didn't play DOOM at 320x200 should really resist commenting this time. Let the Mods keep them off our lawn.)"

    Hardware hacking with microcontrollers is all the rage these days. Using old, slow, 5V or 3.3V PC peripherals in even cheap 8-bit microcontroller projects is quite doable. Offer your computer junk stuff to nearest local hackerspace, they'd love it. Or just put it on sale over eBay.

  108. Moving will solve that problem for you. by Anonymous Coward · · Score: 0

    For 8 years I lived in the same (rather large) house and during that time I would purchase and resell used computers, so I was sure to maintain a surplus of extra parts, and would take advantage of opportunities to collect inexpensive equipment when the opportunity arose. However, as time rolled on, much of it became obsolete even as used equipment, but there was little good reason to get rid of any of it, since I had more than enough space available, and it wasn't in the way.

    And then I had to move, and suddenly I'm faced with the prospect that I have 31 perfectly good P1's and P2's sitting around that I know I probably won't get any future use out of, but at the same time, I can't be absolutely sure I won't. I also had about 15 ASCII terminals that were used for classes... before PC's running X-windows made more sense. So in my rush to get the house cleaned out, I took all those computers and piled them up in a storage building. 2 1/2 floor to ceiling stacks of them if I remember correctly. All I know is... a few weeks later when I was moving the stuff out of there into a new place.... that stack of computers suddenly quit looking like something I wanted to move AGAIN... and started looking like trash. Especially when there was a convenient dumpster nearby. At the time, any notion I had that they might still have some use was completely outweighed by the absolute inability to come up with any such possibilities at the time.

    So, if it's not in the way, and you don't need that space for something else, just hold on to it until an opportunity presents itself.

    -Restil

  109. What about 9x era games? by onealone · · Score: 1

    Has anyone managed to get Red Alert multiplayer working under emulation?
    It needs Win95/98 with IPX networking.

  110. Re:Ocarina of Time by djnforce9 · · Score: 1

    I Honestly don't see a problem using an xbox 360 or even a PS2 controller on that game. It seems to work well if you set it up using the dual analog scheme that was later applied to Winder Waker and Twilight Princess (with gamecube controller) whereby left analog moves and right stick for yellow buttons. You still get the fluid aiming control the original had (as opposed to playing on a keyboard which is a nightmare for aiming) and the both the PS2 and Xbox 360 controllers have more than enough buttons to accommodate this game. Not only that, but as an added bonus the rumble pack is emulated and needless to say, both the xbox 360 and dualshock 2 rumble features are WAAAAY better than the mild vibration the N64 hardware provided.

    In terms of Dosbox, I'd say "emulator" for the same reasons. Controllers have evolved quite a bit in terms of possible functionality, comfort, and the ability to completely remap controls for an old game (which I've done using Xpadder to map keyboard keys rather than the native gamepad support DosBox has). Like the above poster said, it's only a problem when a specialized controller is required and the same feel cannot be replicated without it. The other main drawback is that emulators aren't perfect so not all games will work and it goes without saying that the system requirements are MUCH MUCH higher than the original game itself.

    Lastly, nobody mentioned that you can apply modern day pixel-shaders onto these old games making them look better than ever (unless you are a purist and LOVE the original pixel-y feel which is fair enough). You should see what even Windows 3.1 looks like with HQ4x on it. It's surreal.

  111. If you've got the space, keep it. by Anonymous Coward · · Score: 0

    And if you don't, give it away. Somebody somewhere would gladly accept such a donation.

  112. DOSBox all the way. by Danzigism · · Score: 1

    As an avid fan of all things Apogee, I can safely say that using DOSBox is like a dream come true. It is very easy to use and is compatible with just about everything. Not to mention you can utilize things like the Modem and IPX emulation so you can play your favorite old games over the net. DOSBox is emulation of an old platform for a modern world. Using an old DOS machine is cool too if you have the time trying to figure out what IRQ your soundcard uses, but save yourself the hassle of SET BLASTER this and that, and just use DOSBox. Plus you can still customize your AUTOEXEC.BAT. Nothing like creating a nice custom batch menu for easily loading your favorite games and apps.

    --
    *plays the Apogee theme song music*
  113. Or Freecycle by Anonymous Coward · · Score: 0

    http://www.freecycle.org/

    Or any of the other recycling/reusing systems out there.

    One man's trash is another man's treasure.

  114. Use a wii instead...? by Anonymous Coward · · Score: 0

    Although im a relative young'un on here (being 21) my next project it putting dos box on my recently hacked wii http://wiibrew.org/wiki/DOSBox_Wii for poops and giggles as I do have an appreciation for older games even ones before my time! there are also a a whole bunch of other emulators for the wii including snes, n64, master system, megadrive and even ps one! there is even a dedicated port of my all time favourite game Quake and its younger brother Quake 2..... good thing they both support a usb keyboard and mouse ;)

  115. Run them in a Win98 VM by Anonymous Coward · · Score: 0

    I play these games in a Win98 image running under VMWare Fusion on OSX.

  116. Most definitely by Anonymous Coward · · Score: 0

    I grew up with computers and consoles in the very early 90's (born in 1980). While I have memories of both earlier and later, these will always be the ideal time for me. This was before all games were all knockoffs of 3D shooters, and most games had unique game play which really separated them from the others.

    As such, for well into the 2000's, a NES, SNES, a 486 and even an arcade machine were a staple of my apartment living room. While there is something to be said for custom/original controllers (I still have a home made arcade stick, and several usb->console adaptors), emulators have matured to replace all of the actual processing hardware. The 486 went out with dosbox .68, the first one which ran everything I tried to throw at it, including Mechwarrior. Even that for the most part was replaced by ScummVM after they added the Sierra SCI engine. Now, only my (modern) PC remains.

    The last to go was the arcade. It was partially MAMED when I first got it in '98 (left in the original wiring harness), but I still used it with a series of Capcom System 1, 2, and Neogeo hardware. The hardware games eventually were completely replaced with emulation around MAME .75 or so, after a PC upgrade in it allowed for full speed running of everything I had hardware for.

    All that said, I always loved the idea of emulation ever since it first came out. I couldn't get a copy of Final Fantasy III (6) when it was first released, so I played it on a 486 with a very early copy of zsnes. The pure VGA video adapter prevented me from using the transparency effects, so I was constantly turning off and on various layers to make it playable, and the entire game ran at an average of 3 frames per second. I never owned a PS1, but bought several games and used emulation exclusively. Often finding places in games where the emulation was broken, and then waiting for the next version to allow me to continue. I pre-ordered and still have a copy of Bleem! Xenogears took me nearly a year to complete because of it.

  117. Soundfonts! by QuantumPion · · Score: 1

    The best thing about going back and playing old DOS games like MOO and MoM in DOSBox with a modern computer is that you can now get for free very high quality midi soundfonts that sound better than the commercial studio level equipment back in the day. My favorite is the 240 MB SGM-v2.01. It sounds way better than even a real roland sound canvas, which I always wish I had back in the day.

  118. dosbox is probably the best solution by Nyder · · Score: 1

    I grew up gaming since the beginning. And I love my old computers & games. Not going to talk about C64, Snes, xbox, or any of the other crap that people started talking about here, that has nothing to do with dosbox.

    While some systems are easy to find, I don't find old PC's (486 and lower) very easy to find. Let alone a decent monitor that can do 320x200 vga modes (or even ega/cga modes). And honestly, if you don't have the correct monitor, you might as well be running dosbox. (of course, I have 3 Commodore monitors, which can do CGA for sure, maybe ega modes, but I also have a EGA monitor, Sony cpd-1302).

    Honestly, doing a Dos Box isn't that practical these days. Not for gaming. Gamepads are way better these days. You can make the dosbox look decent on modern monitors by using different types of filters. Speed of the games can be adjusted. You don't have to have 20 million different settings for booting in your config.sys & autoexec.bat. Dosbox can have different settings for the game, done automatticly when you click on the game icon (if you setup dosbox to run auto like that).

    --
    Be seeing you...
  119. Windows 3.11 in dos box, and virtualization by Anonymous Coward · · Score: 0

    I've always had great luck with the emulators. Sometimes it takes a bit of work to get the game to run, but you can almost always do it. For example, I have a dosbox that has windows 3.11 installed on it. It runs numerous games that do not even run properly under windows 98 (and which were hard to make work under 95).

    Virtualization also makes the old hardware less needed. both VMWare and Microsoft make free virtualization software that you can use to run windows 95 or 98 in a VM on your windows 7 system. This tends to handle the post dos/post windows 3.11 games that don't like windows 7.

  120. It depends... by Guspaz · · Score: 1

    I'm just old enough to have grown up playing DooM at 320x200, although that doesn't mean I wouldn't choose to play it at 1920x1080 with hardware acceleration; it's about the gameplay, not the graphics. Carmack is a genius, but...

    DosBox can fairly faithfully reproduce the execution and the audio of the title, but input and display might not be quite up to spec. For input, I mean older gaming peripherals. Often just the keyboard; you can buy modern USB versions of the IBM model M keyboard, which should satisfy that part at least.

    Display is a bit trickier. If you want a really authentic experience, you're going to need to plug a CRT monitor into your modern computer. Not impossible, and since computers back then tended to have fairly small screens, not necessarily all that space consuming either. Grab an old 15" CRT and you're set.

    If you can't do that, there are still... possibilities. I don't know about DosBox specifically, but there have been many projects out there that aim to reproduce the feel of playing on an old CRT on modern displays. The higher resolution your modern display the better. There's hardware devices that intentionally fudge the video signal to reproduce classic effects (add scanlines, slightly blur on the horizontal), and there are software filters out there that go much further, trying to actually reproduce the CRT sub-pixel pattern on modern LCDs. One example can be found here: http://www.bogost.com/games/a_television_simulator.shtml

    1. Re:It depends... by E.+Edward+Grey · · Score: 1

      I don't know ... I have always regarded the flat-panel LCD displays as one of those examples where the new technology was so much better than the old technology that I can't believe people put up with CRTs for as long as they did. I would never want to display anything on an old 15" CRT for any reason now, even for old-school authenticity. Please, correct me if I'm wrong, but it seems to me that they were totally awful and had next to zero redeeming qualities.

      --

      ---don't make me break out my red pen.

    2. Re:It depends... by Guspaz · · Score: 1

      Because analog scaling artifacting is more pleasant than giant hard-edge blocks. A 1080p LCD looks fantastic displaying a 1080p image. Displaying a 240p image, on the other hand, doesn't look terribly good.

  121. Cross platform engine remake by Anonymous Coward · · Score: 0

    To make a comment on this, you should also look if the game engine hasn't been remade.
    Like openra for Command and Conquer and Red Alert (It does use mono)
    OpenTTD
    corsix-th for Theme Hospital
    the scumm vm....

  122. Don't trash it by Anonymous Coward · · Score: 0

    Donate it to Goodwill or Salvation Army. Someone who does want it will at least have a chance of finding it then. Regardless of how much your time is worth (and whether it's worth spending that time messing around with legacy hardware/software), someone will be wanting to mess around with it. I know there are a few geeks in the middle school to college age that completely missed out on DOS and would probably love to get their hands on the real thing to mess around with.

    Plus, it saves you the trouble of having to go and recycle it responsibly. Or the guilt of destroying a piece of history.

  123. Original Hardware by Anonymous Coward · · Score: 0

    Keep it, at least one machine like a amd k6-2 550 with as much ram as you can find for it and a voodoo 2 or something.
    I remember ad hoc games of doom with a 9800bps modem and a tiny ass monitor. And it was a blast, emulators are good but the environment and overall experience changes. kinda like playing oregon trail, if its not being played on a mac classic or se-II then your not playing it in the right environment.

  124. DDOS box. by Jeremiah+Cornelius · · Score: 1

    Botnet Cloud-in-a-box.

    Bring your buzzwords to the BlackHat Briefings, with us.

    --
    "Flyin' in just a sweet place,
    Never been known to fail..."
  125. At some point by dosun88888 · · Score: 1

    In time, there will be a market for this stuff. Everyone will have already destroyed what they kept for exactly the wrong amount of time (so long that it got in the way, but not long enough for everyone else to have destroyed their copies), and if you have things like 5.25" drives that actually work they'll be valuable to those who need them.

    It's like any item. In the 70s I could have picked up a bunch of awesome '60s era muscle cars for cheap and kept them in a barn somewhere. These days those old cars are worth more than new cars.

    If you don't have the capacity to store a lot of stuff easily, then ditch the computer stuff. If you do, and don't mind having worthless crap around for another 20 years before it's valuable, then by all means keep it.

  126. Timely Story... by droptop · · Score: 1

    My dear friend just dropped by to return the computer I let her have while she was finishing her degree..... That was the fall of 1994 and I forgot all about it. How awesome it was to see this old machine again all original Zeos 486-66 DX/2 with a 90MHz Pentium upgrade, and a Diamond SpeedStar Pro with 2MB and a 300MB HDD that if I remember cost me an extra $300. I couldn't believe the deal I was getting! "A hundred bucks per megabyte!". She even dropped off all the 51/4" floppies of the DOS/Windows install and Lotus AmiPro. And the public beta of Win95 - Ha! But the true fun is the DOS 6 and all my old DOS games still on it and running, Blake Stone, Doom (of course), Rise of the Triad, System Shock, etc. I've yet to find an emulator on my Mac that will recognize the System Shock CDROM. There goes an entire day and night...... yay!

    --
    change it.
  127. Old & Busted vs. New Hotness by Nox3173 · · Score: 1

    It is better to use nothing at all if you cannot use an emulator. Old hardware is just clutter - toys that just haven't been recycled but aught to be. Virtualization and Emulation are superior in every way. If you need very specific hardware and your time / money are of no concern, feel free to keep old stuff - but only as a toy. In the case of a business app, I would still recommend virtualization. I am however quite shocked to hear that a client is still running 16-bit DOS applications. I cannot think of a single good reason not to upgrade unless it is tied to some sort of machinery (as at an older factory or something).

  128. I'm a talking parrot by Anonymous Coward · · Score: 0

    Please talk to me!

    My vote is for a 486/dx2, SB-Pro, 2 hard drives (1 dos 6.22, 1 windows 95), good serial trackball, and a NEC Multisync 3D monitor. Oh yeah, dont forget the MOSLO. That 486 is too fast for some of the good games!

  129. Toss it by sjames · · Score: 1

    PCs have gotten so much faster now that even full hardware emulation can outrun the machines the games were designed for. The actual controllers might be useful if they're in good working order since they are a matter of feel, but things like old soundcards can be fully emulated.

  130. This is what I did... by Stregano · · Score: 1

    I pieced out all of my dos boxes and got the best one I could out of all of the components and now just keep one around.

    --
    The world is how you make it
  131. Legacy Hardware Hoarding by Anonymous Coward · · Score: 0

    If it's only DOS stuff get rid of it... however you'll have to peel my dessicated corpse from the floor, in front of the closet door, holding my Amiga 1200 and several thousand floppies! Don't even try to convince me the floppies have long ago magnetically migrated either...

  132. FreeDos by DrYak · · Score: 1

    Modern opensource DOS implementation FreeDOS can be customised.
    So EFI booting won't be that much difficult (there's already some proof of concept work on FreeDOS somewhere on the Net. Will probably get finished and released stable once pure EFI only machines start to be widespread).
    And 4k sectors aren't that difficult (and in fact are completely supported by recent FreeDOS kernels and FDisks. Don't remember if its beta or stable, though).

    Floppy drive, PS/2, Serial and the like :
    They aren't really needed for DOS nor for DOS games.

    USB keyboards/mice :
    Most modern chipsets can emulate legacy peripherals, so software using low-level access can still use modern USB peripherals.

    VESA:
    It's still currently required to be able to boot into BIOS. If 100% pure EFI GPU arises, it won't be that difficult to run a VESA-to-EFI wrapper. Exactly like the hardware dependant VESA wrappers that we used back then, before VESA started to ship on GPU's BIOS.

    The only main problem would be sound cards and game ports :
    Most old games target specific hardware (Sound Blaster, and Analog port most of the time), and most of modern hardware doesn't feature Sound Blaster back compatibility mode, only AC'97 at best. Similarily USB chipset don't feature Analog-Port emulation only Mouse/Keyboard, due to the weirdness of that one.

    Though at some point in the future, chipsets will probably drop legacy hardware compatibility emulation mode. And then all the games accessing it directly will be lost to run on real non emulated hardware.

    Meanwhile, regular software accessing hardware through regular API (INTs) could still be brought to run. Only with more and more wrapper and layer being added to still provide the same APIs on BIOS-less hardware.

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
  133. Roland MT-32 Music by DrYak · · Score: 1

    In the special case of MT-32 in DOS games, DOSBox offers you 3 choices :

    - Pipe the MIDI link from the emulator to your MIDI-out, in turn connected to a real device. 100% pure MT-32 experience, including the silly message on the LCD.
    - Pipe the MIDI link form the emulator to the sound card's MIDI synth (most of the time, Wavetable synthesis. Or software synthesiser). If the game doesn't use too much MT-32 specific SysEx, it's possible to remap the original MT32 instruments to modern General Midi. Good enough approximation. But if the games rely heavily on uploading new instrument definitions to the MT32, you're stuck. (So basically, it's a bad solution for most Sierra and LucasArt games, up until the point when General Midi started to be the new standard)
    - Last but not least : the latest versions of DosBox started to integrate MT32 emulation. Given ROMs of the original MT32 or LAPC, the emulators tries to produce the original feel, including SysEx definitions of new instruments. (The only drawback is that the last stage of the MT-32 is analogue and slightly harder to emulate, and I don't remember if the emulator also emulates the LCD output).

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
  134. Re:Offer it on old dos game forums for the postage by mrmeval · · Score: 1

    That's more elaborate than I've had to do. I've been lucky none of the stuff has needed special patching.

    Did you release the patches?

    --
    I'd go on a Vegan diet but the delivery time from Vega is too long. --brownkitty
  135. Re:Offer it on old dos game forums for the postage by jamesh · · Score: 1

    That's more elaborate than I've had to do. I've been lucky none of the stuff has needed special patching.

    Yeah. I was surprised and a little disappointed to find it didn't work straight away.

    Did you release the patches?

    I worked with the guys on the forum to work out where the problem was and they posted a more general version of my patch so I assume they are in the latest release already.

  136. Are you kidding eddie? by doccus · · Score: 1

    The real thing has always *sucked*.. i'm talking about conventional memory requirements, EMS versus XMS, command line arguments to start every game.. and the weird compatibility uissues with video cards , hardware yadda yadda.. DosBOX has NONEW of these.. Are we all getting so frikkin old and feeble in the brain that we *ever* want to return to that nightmare???

  137. Keep the Hardware. by Anonymous Coward · · Score: 0

    I've got a small collection of old hardware. SB16, 5in floppy drives, boxes upon boxes full of 3in and 5in disks, etc. most of my oldschool gaming is with games that came out right around the time windows did - diablo 1, stonekeep, Terminal Velocity, Blood, Descent. Each has it's own particular method of working right on todays hardware. StoneKeep requires the full-blown dos virtual machine DosBox. Terminal Velocity can be run with the dos emulator DosEmu, Descent has a modern port so it runs natively on Linux, diablo1 requires that I run wine 1.1.6 with a special DirectX hack to see the menu.

    Emulators and such are a pain, so if you have the original hardware that still works, don't pitch it. I have a collection of old rigs with windows 98 for the sole purpose of playing games. My dream is that one day when I own a home, I'll have a room dedicated to all this stuff. A real classic gamer's dream.

  138. CNC needs DOS (sort of) by Anonymous Coward · · Score: 0

    Dos is still big in CNC (and, believe it or not CAD). A lot of - real - CNC is done by interested mechanics and tinkerers in nothing but DOS. They probably don't think the Linuxes learning curve is worth the time and effort that could be dedicated to production.

    A lot of programming is done in anything from assembler to VB. There's a lot of stuff in BASIC. Like it or not, most of it actually works. And they're also heavily into PICs and the like.

    They might find it easier to have DOS ported to smartphones and pads, than diddling with Androids and oops and other "unnecessary" stuff. The first to do so (with UART and port emulators) will really have a lot of downloads.

  139. I would keep it... by Jastiv · · Score: 1

    I would keep it around. I have a 486 era machine I am not using right now, but probably will at some point. I don't think that Ultima 8 pagan is quite emulated, although I know there was a project to do it. Also, as nice as Exult is, it still isn't quite the same as playing the original Ultima 7 and 7.5. I'm not sure if you could emulate windows 3.1 either, and I do have fond memories of it, particularly that early paint program, even though I am using GIMP now. A lot of the nostelgia with me, isn't just playing games and stuff that I did back in the day, but going back to parts of the era I missed. For instance, I recently found out the history of some of the code in a project that I am working on today, I found some of the original coders from 1992 talking about it on old defunct email addresses. Sometimes I wish I could go back to 1992, and instead of wasting my time trying to beat Drakkhen (that I never did beat btw), spend time learning X11 and the Athena Widget set back what it was actually cool and I could find other people willing to talk about it. www.wograld.org

  140. Don' need no newfangled Dee Oh Ess by Anonymous Coward · · Score: 0

    All my high power laser lawn defense needs is my trusty old Sinclair ZX-80. Basic and peek-poke numerical assembler (using video RAM) was good enough then, it's still good enough now! (Snow, uphill - both ways - etc.).

    What dou you mean, "no graphics". What do you think the VIC-20 is for? Damm punks! :)

  141. Racist Anonymous by Anonymous Coward · · Score: 0

    You are why Anonymous sucks and always will suck. Racist suburban white boy bull.

  142. DosBox works great for me, and other thoughts. by OakWind · · Score: 1

    I play all my favorite DOS games on 64 bit Linux with dosbox. No video or Audio issues. Games I platy: Ultima 3,4,5 and 6. Might and Magic 3,4. Pool of Radiance, Wizardry6, Bards Tale 2,3, Dungeon Master 2. Though I did need to tweek the conf file for each game, so I launch DosBox with the -conf flag pointing to the conf file for the game I want to play, usually in a launcher on the desktop, the conf file then maps the appropreate directory to C and initates the correct midi port and executes the game. By adding the exit command at the end of the conf file, dosbox closes when I exit the game. I also use Frotz Z-Machine to play my text interactive games: http://frotz.sourceforge.net/ Also, I hold on to all my old software and games, including the Boxes. I believe that they will be worth something to collectors some day. At my old job I found a bunch of unopened DOS 5, windows 3 and NT 3 boxes and scooped them up, with permission. My boss thought I was crazy, but I think I may have a possible collectors dream. I also have original Comador 64 and Amiga games in good condition, still in box. WatCom Basic OS2/WARP unopened. Borland C, unopened. I wish I had held onto my old hardware though. I think it would be cool to still have my old ZX 81: Vid of ZX 81 - http://www.youtube.com/watch?v=X92xvLlbnVg&feature=feedlik , Comador 64 and Amiga. Even an old 386 would be cool to have kicking around. P.S. Does anyone know why all the text in my posts gets skished up into one block, and loses all my carriage returns?

    --
    The purpose of all arguments, is to change reality.
    1. Re:DosBox works great for me, and other thoughts. by doccus · · Score: 1

      Yup that-conf bit is the trick.. that way you essentially have a unique dos PC for each game.. i can play games in dosbox that i NEVER could on a dos PC.. pinball construction set for windows (the 21st century one) although the 'construction set' part is windows 3.1, the tables themselves, like almost every other pinball from thst era, are dos. But they run waaay to fast.. i had crank dosbox way down to 7000 cycles in order to play those tables.. but when finished i can just open another table that needs maybe, a pentium 1, and ems instead.. and it's ready to go...

  143. Old HW good for teaching GW-BASIC by Anonymous Coward · · Score: 0

    With some enthusiasm I bought up some old laptops to teach my kids basics in programming by having them dive into programming in GW-BASIC. Don't ask me why, but I started programming on GW-BASIC myself and I still find it attractive as an introductory language. I found out quickly that some GW-BASIC keywords such as play, screen, and others that utilize the hardware do not work properly under emulators.

  144. Depends! by DaVince21 · · Score: 1

    If you have the older hardware, why not use it? Back everything up on disk (hard drives and DVD-ROM if you can) to preserve it all, and play on the original computers for a more retro experience to your gaming. At least, I do that, because I'm a bit of a retro freak. :P

    Of course, if a game doesn't work on that old computer, you'll probably have to go with DOSBox instead.

    --
    I am not devoid of humor.
  145. Keep it unless you really truly don't have space by Ramin_HAL9001 · · Score: 0

    I am a pack-rat, so I would always hesitate before getting rid of my old computers.

    To be realistic, though, we can't expect to keep the same hardware forever. People really need to care more about preserving our old video games, and that means making more sturdy emulators that have been tested on the full catalog of games for that platform. This is difficult and time consuming -- but necessary if we wish to preserve this part of our history.

    Unfortunately, the state of many emulators is usually "not good enough". I remember trying to play Street Fighter II on a genesis emulator, and the timing mechanism was all screwed up. In that game, time is tracked by counting clock cycles. The game emulation was a bit slow, so it wouldn't function well unless you sped up the virtual CPU. Speeding up the VCPU made it run smoothly, but then the time limit for each round would drop to like 20 seconds.

    Someone has probably fixed the problem now, but the point is, little problems like this always crop up in emulators. Thats why I am really hesitant to throw out any of my old things, even though I am really starting to run out of space in my home.

  146. DK2 was always a crasher! by Anonymous Coward · · Score: 0

    In the case of DK2, most likely because it was one of the buggiest (yet frustratingly addictive!) titles to haunt PC, particularly the multiplayer (enjoyable, but impossible to prevent from crashing after a few hours' play). I lost weeks trying to keep that sucker running on 98/XP (multiple boxes, every setting tweak under the sun), let alone W7 :)

    If the game failed miserably to maintain stability on the original hardware, the emulator has a heck of an ask!

  147. The real thing of course by Anonymous Coward · · Score: 0

    Because nothing beats the experience of the real actual machine. Audio and visual side are better. Gaming with Dosbox doesn't emulate all things 100% correctly and often adjusting the Dosbox can be as or even more painful than getting the real thing run what you need to run.