Valve Announces Massive Steam Server Intrusion
SKYMTL writes "Valve has revealed that hackers have gained access to the Steam database and have pulled a variety of information. A statement from Gabe Newell reads in part: 'Dear Steam Users and Steam Forum Users, Our Steam forums were defaced on the evening of Sunday, November 6. We began investigating and found that the intrusion goes beyond the Steam forums. We learned that intruders obtained access to a Steam database in addition to the forums. This database contained information including user names, hashed and salted passwords, game purchases, email addresses, billing addresses and encrypted credit card information. We do not have evidence that encrypted credit card numbers or personally identifying information were taken by the intruders, or that the protection on credit card numbers or passwords was cracked. We are still investigating.
We don’t have evidence of credit card misuse at this time. Nonetheless you should watch your credit card activity and statements closely."
As a show of good will, how about something extra? We trusted steam, now they have our encrypted credit card info and billing addresses. Origin looks mighty tempting right about now.. with BF3 and all... =)
Awesome. Sounds like they were doing things right.
Valve gets hacked, account details likely stolen, account information hashed and salted, Gabe still praised.
Sony gets hacked, accounts details stolen, account information hashed and salted, Sony ran through the ringer.
Love to see the hivemind at work.
Your hair look like poop, Bob! - Wanker.
and I just joined Steam recently.. damn.
Why isn't EVERYTHING on their server encrypted?
Sounds a bit quicker (once they discovered the problem) and sincere from what I remember of Sony's 'efforts' when PSN got hacked.
Thank god I had to sign up to STEAM and give out my personal information to play a game I had already purchased otherwise I might never have become a victim of identity theft...
Funny that I had to read about this on Slashdot. You think they could send out a mass email to everyone with a Steam account, especially when credit card numbers are involved (even if they're encrypted). I hate inbox clutter as much as the next guy, but Gabe himself says to watch your credit cards for suspicious activity (which is never a bad idea), but how are Steam users supposed to know to do so if we don't read the Steam forums, or read Slashdot? Seems like they kinda dropped the ball on the whole communication thing here...
"To confine our attention to terrestrial matters would be to limit the human spirit." -Stephen Hawking
SQL Injection? Come on Valve. Get your Database Specialist some training.
I accidentally just like Sony!?!
I'm not worried about my Steam password, I can go change it when I get home, it was fairly complex, and it's not a reused password anywhere else, but how hard would it be to crack these?
For those of us who aren't cryptography experts, does cracking one of the easy passwords (love, password, money) then help crack the more complex ones (m4sT3rm!nd)? I'm guessing this is crypto 101 stuff.
I am glad I no longer store credit card information with steam, and only used PayPal (and have an authentication card attached to my PP account.)
I hate you too.
please don't make me use Steam to use a game i've bought disks for.
I really love Steam. I can't recount the number of times someone broke into my house, stole my entire game library, AND my credit card, and then used my credit card to buy tons of other games on it, and send mail to all my friends posing as me. Steam is so worth the convenience of not having to get out of my chair, go to a store, and pick up a physical copy of entertainment that I will probably revisit for years on end.
Thank you Valve!!
Secretly stabbed in the back, huh Valve? See Spies are overpowered and DO indeed, SUCK. Jerkwads.
The Kruger Dunning explains most post on
You could learn about bias confirmation and statistics,. Then you would realize that the vast majority won't do something like that.
The Kruger Dunning explains most post on
I'm a fan of Steam but I am a mad as hell that they let this happen. It is not as if they weren't an obvious target given the number of game companies that have been hit before.This is Valve's fault. They screwed up big time and a limp apology from Gabe Newell doesn't make me feel any better.
Why does Valve store Credit Card numbers? I thought this was a big no-no.
Before you respond, credit card profiles (name, address, cc#) can be stored by the secure merchant gateway rather than your local database. You only store a unique key like a GUID that can only be used by your merchant account.
Today's daily deal on Steam is: Day of Defeat.
Couldn't have made a better choice myself.
I refuse to use
In this thread, bias confirmation and statistics prove that people are good. Don't hate them!
So, how's that Steam requirement for your single player game working out for you, Bethesda?
Good thing I just followed the e-mail that just arrived and changed my password then! I'm fortunate to have found it in my junk mail. Weird that Steam is requiring social security numbers to change passwords now.
I trust no company to hold my data on the internet, plain and simple. I hope I'm not alone in stating that quality and security on the Net took a back seat long ago to IP law, and profit margins. If you put it on the Interwebtube, expect that a bad guy has it. It's a sad reality, but still a reality.
And yes, shame on Steam for not notifying users the day they discovered the problem. Finding out 4 days later, from an external company is not excusable. I'm sure they will blame a 3rd party for the break in claiming it's not their code or design that's the problem too.
-The wise argue that there are few absolutes, the fool argues that there are no probabilities.
Like most other "too big to obey rules" companies Valve just ignores PCI standards of keeping credit card information. PCI standards require that adherents not keep credit card information in a digital format, making it impossible to steel. Of course Valve can't be bothered to allow the annoyance of filling out a credit card form to break the urge to buy their [another persons] software. Now if you've ever used steam your credit card data is most likely compromised.
It sounds to me like they don't have a clue how many servers were compromised so I'll just go ahead and assume the hackers have the encryption key for the CC data and salt for the hashes. Now a simple rainbow table is required and then the hackers have your password/email - hope you don't use the same password on your banking site! Valves way of saying "thanks for using Steam".
I reiterate for posterity: I will never buy any game that requires Steam or any other DRM that prevents me from installing it twenty years from now or forces me to give up personally identifying information (especially CC numbers).
Do I get a hat for having to go through this?
-- botsex is {grep;touch;strip;unzip;head;mount}
I wonder how long this will delay the release of Half-Life 3? Or Half-Life 2 Episode 3? Left 4 Dead 3? Portal 3?
/oblig game delay post
Hmm, thats alot of 3 games Valve could be working on....
Gabe only said the passwords were hashed and salted. Apparently the credit card number database was only encrypted? Although they've been relatively open about this hack I'm sure people with credit card numbers stored there would be comfortable with more information.
as a developer why did the servers hosting the user forms have access to steam application databases . really the forums should be in on a different server on a different db cluster in a different data center. This is something I see missed every time we do security audits on other companies , they keep servers up to date but everything is on a flat /24 network, even worse I have seen users able to route to server s will out touching a fire wall .
I won't have to worry about my credit card information being stolen, since my credit card has already been compromised since the last time I used Stream!
...
Twice.
Hooray for the credit card system! And the dependency on stupid companies to maintain this information!
(And no, I don't shop around on "suspicious" websites or anything. But, because they'll never tell me who compromised my information, I can't determine which merchants to no longer use.)
You might have thought that getting burned badly once already might have lead to a renewed emphasis on security and a commitment to best practices in securing important data. Huh. I guess the "can't happen here" clock must have reset already (as well it might have, since I only see one other comment here on Slashdot, of all places, indicating that anyone else remembered the kerfuffle over the Half-Life 2 source theft).
No relation to Happy Monkey
Not a single mention of it on the Steam Portal just now. Criminal. They should have it on the front fucking page.
All you need to see about EA's security is how they deal with "lost passwords"
Last time I did a lost password request with EA, they happily sent me my password in email. No, not a "password reset request", but my actual password.
This tells me that:
a) They're dumb enough to send passwords in plaintext via email
b) They're dumb enough to store plaintext-retrievable passwords instead of doing a hash comparison.
FAIL!
There are many companies that allow you to save your card for later use. I personally find this dumb and avoid doing such as a rule, but I'd imagine that if they have the ability to do so, there must be some rule which allows them to do so under certain conditions.
Got hit with this one!
On the morning of Nov 7th I started getting e-mails from Steam Support with confirmation codes when someone was trying to change my password and e-mail. Reinstalled Steam after a year or more of non-usage only to find that someone has been playing TeamFortress 2 on it, the same day. Changed my passwords. That evening received a number of angry e-mails from a Russian guy ( [www.crazy_denis@mail.ru]) demanding that I put the passwords back so he can use the account he bought and paid for. Used Google Translate into Russian sometimes Ukrainian to string him along through 12 short e-mails and got him to reveal and confirm that he actually had my username and password in clear text. Opened up a support case with Steam and forwarded the entire e-mail chain to them to start investigating. Got a form letter back, replied again asking them to check their systems for intrusion... today Slashdot story breaks about Steam being compromised. I wasn't the only one I guess!
PasswordMaker - Storage-less and per-site unique hash based password scheme
Changing all my passwords now to a PasswordMaker scheme for unique passwords for every single site based on a storege-less system that uses a master password + URL + other info you choose -> MD5 sum -> alpha-numeric symbols -> length limit to generate a unique password for every site and account based off your own single or multiple master passwords. You have to remember your own password and the settings you used and generate the same password every time that is unique and there is no secret data file to steal from you or for you to lose on a USB disk or upload to the net. This way your password is already hashed when you submit it to a site, it is unique per site, you don't have to store a list of passwords in any file, and you can regenerate your password on any browser, mobile phone, programming language since this app has been ported to practically everything.
I was thinking of something simpler such as "echo MyPassword69! slashdot.org|md5sum" and then "aaa53a64cbb02f01d79e6aa05f0027ba" using that as my password since many sites will take 32-character long passwords or they will truncate for you. More generalized than PasswordMaker and easier to access but no alpha-num+symbol translation and only (32) 0-9af characters but that should be random enough, or you can do sha1sum instead for a little longer hash string.
Here's the conversation for all of you.
How do we know this is Gabe? It could be that the hackers took over again and wrote it like they were Gabe. Maybe Valve never even regained control of the forums! They could still be in control at this instant!
Valve gets hacked, account details likely stolen, account information hashed and salted, Gabe still praised.
Sony gets hacked, accounts details stolen, account information hashed and salted, Sony ran through the ringer.
Valve = Valuable contributor to healthy, competitive market. Cares about customers.
Sony = Anticompetitive lockdown ensures that a great many games are unplayable as they take a month to sort out the problem. Doesn't give a shit about customers.
Why is the concept that people will treat companies in the same way that those companies treat them such a strange and unusual concept to some people?
Calling someone a "hater" only means you can not rationally rebut their argument.
This is breaking news so the details are not all there. What if they also got to the databases that push updates? I would like to know the definitive answer to that because Steam is one of the few things that I allow to send me automatic updates. I sure would hate to get a virus via steam. Fortunately, Steam runs as a non-administrative user but it still has write access to all the binaries in my steam folder, so that is still a lot of potential damage.
Good thing my Steam password is unique to my Steam account, and the credit card associated won't work because I changed banks...
Furries make the internet go.
Since I never understood the need for Steam in the first place, maybe I'm not worthy of a notification.
Sorry, but gray text on gray background is making my eyes bleed.
Or steal your money when you buy rehashed pork
Here is a gem - http://www.youtube.com/watch?v=b5dsOn06w1s
EA is weird
Not sure if this is a coincidence, but the credit card that I had on file with Steam got billed with a fraudulent charge on Nov 6. Any other steam users experiencing anything like this?
At the times when Half-Life 2 source was leaked, the cracker said that along spectating the development process he actually made some small changes to the code. Is it possible that some of these made their way to the final product or if there is even some hidden malicious code included? Paranoid, but interesting.
They shouldn't store credit card numbers in the first place! It might be easier for people to purchase stuff but it's situations like these that should give customers the posibility of whether they want it saved or not.
I bought the orange box a few years ago now, along with a new system.
I had a gmail account tied to the steam account, both accounts had extremely strong random passwords for them.
In 2008-2009 I had quite a bit of fun playing Left 4 Dead online and Team Fortress 2 and Half Life 2 and Portal.
2010 was the first intrusion on the account, don't know how they got in! after that I just really didn't care, I knew this kind of shit was going to happen.
So I shutdown the gmail account associated with the steam account.
I logged into steam support helpdesk, and no matter what I did I couldn't get them to change the email address over, nothing I did helped me, I even gave them a photograph of the orange box and the serial number on the box! with my account information written on it. (sent via email)
So what is the point exactly of DRM? Is it there to take away my rights? to steal from me? Because right at this moment this Orange box is totally worthless to anyone.
EA hands you that glass of purple kool-aid and you just drink it without a second thought?
Given what these corporations have done in the past you HAVE GOT to be drinking the kool-aid to believe they won't sell any information they get, to third parties. They may even do so illegally.
"The illegal we do immediately; the unconstitutional takes a little longer." - Henry Kissinger. And it applies to Corporations, too.
Never, ever give sensitive information to anyone you do not trust. Always monitor every app you use and know fully what information it transmits. Paranoia? Hardly. It's the most basic law of survival.
--- Grow a pair, liberals... stop letting the Republicans bully you!
I don't know how things work in other countries but all banks in Portugal allow you to link your account to a service called MBNet, which allows you to create a virtual CC number with the balance that you need to make a purchase and it expires in 2 days or after it's used.
Ever since I got to know about it, I don't use anything else and I don't know why someone would. You don't even need a CC, it's linked to your bank account.
So every time you need to make a purchase, you create a CC number on the fly, with the spending limit of the purchase you want to make and this CC information will be useless after you complete the purchase.
That's all hackers will ever get from me, a bunch of useless CC numbers.
Excuse me, nobody has explained why the existence of XBL or GFW makes Steam not require personal details for a game you already bought, as per OP statement.
I also fail to see why Securrom is worse than Steam. At least with securrom you can give your game away afterwards, you're not region locked, and you can play the game as soon as you have the disk.
This has been annoying the shit out of me. I've been meaning to check the forums to see if other people have problems running SEGA Genesis & Mega Drive Classics, and I simply can't. Forums are always the quickest and easiest ways to solve these kinds of problems, but I guess I'll just contact SEGA support or whatever.
Thanks, intruders.
I am not devoid of humor.
Interesting how we have drm on the games to protect game rights / data, but when it comes to consumer data there isn't much concern for our information's protection.
I've only bought two games off Steam; one with Paypal, and one with a CC. I did NOT check off "save" for my CC info, so would it still be in their database from the initial order?
Valve say that passwords were salted and hashed in the db and CC info was encrypted. It sounds like they followed best practices in storing this info. Can we at least give them some kudos for doing this? It would be a lot easier for them to store that info in clear text, so it seems like the least we can do is thank them for taking appropriate security precautions.
The difference is that EA would have hidden it, and unlike Sony they would have been successful in doing so. Then they'd probably lock down their forums after banning anyone questioning such actions.
Well, so far we have Valve's word. And while I don't question their word on principle, I'll hold my kudos 'til some audit came and went and confirms that.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.