Microsoft To Offer Flight For Free This Spring
hypnosec writes "Microsoft's Flight Simulator series, which was in dormant state until now, will see a re-launch this spring and that too for free. The name of this series will be simply Flight, and players will have free access to the digital sky with this simulator. In other words, it will be available as a free download; however, the user would need to buy additional content to enhance their experience. The content that can be purchased includes aircraft as well as new environments. Microsoft states that the most amazing part of this game is the user can experience some real life locations like Big Island of Hawaii along with 'region-specific weather patterns, foliage, terrain and landmarks.'" [Video demo here.] I'd like to know where the ESRB finds "crude humor" or "mild violence" in there.
And I have to say I'm really impressed with the game. The free model seems great too, especially considering that there has always been a huge market place towards Flight Simulator aircrafts, scenery etc. Maybe they will work out some deals with third party developers too. But as I'm under NDA I wont say too much, but you can sign up for beta here. I suggest you do!
the user would need to buy additional content to enhance their experience. The content that can be purchased includes aircraft as well as new environments
Flap your arms all you want, cowboy, you're not leaving the ground.
SJW: Someone who has run out of real oppression, and has to fake it.
...where you bought the game and then picked up community-created addons for free.
"When information is power, privacy is freedom" - Jah-Wren Ryel
Railworks 3 on steam has $1561.15 worth of DLC and you know more than just someone bought all of that. Giving away the base game and selling DLC is a sound idea.
no put meigs field back in as the default airport
Mild Violence: It's possible to die. But if anything, you'll see the plane break apart, or the windshield crack.
Is this game going to be MMO? Otherwise it's hard to envision the pay-for-content-as-you-go model working out. It kind of made sense to have to pay for big fat scenery packs, but who wants to get nickel-and-dimed piecemeal? On the other hand, they'll probably sell bundles anyway. If the news here is that they're doing away with physical media (well, besides that ms flightsim is coming back in some form) then I guess there's a little bit of it.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
Microsoft states that the most amazing part of this game is the user can experience some real life locations like Big Island of Hawaii along with 'region-specific weather patterns, foliage, terrain and landmarks.'
You mean just like Microsoft Flight Simulator?
The only games I play are on XBox360. I might be interested in that game/simulation. If I needed to buy some fancy control devices, so be it. But having my nice big TV and all it would make the flight simulation pretty nice. And doing the the Live networking would be kinda fun too where you could join groups of flyers and such... interacting with them and all.
Not long ago, I saw my brother doing the flight sim thing on his PC. It was impressive enough, but not impressive enough for me to want to buy and set up a Windows PC... game system? Okay. But my stuff is Linux. I'm comfortable there... got some Apple stuff collecting dust but otherwise all Linux. A free game isn't enough to pull me back to Windows at home.
I would say the "Crude Humor" and "Mild Violence" come from the "Enhanced Experience" which probably involves making a pass/grope at the stewardess and spanking unruly passengers back in coach.
Sounds like they are taking a page right out of Zynga's playbook. Offer a game for free, get a user addicted, and then convince that user to spend money on "improve their game experience." I know a few people that have spent quite a bit of money on farmville, mafia wars, etc. with in-app purchases. Way more than anyone would spend to download a full version of a game.
I'd rather pay up front for something and have a complete product (or at least, know how much of that product I'm getting). I'm real aversive to Zynga's model, because there is no way, up front, to know how much you are going to spend to get a good experience playing the game. You just have to keep buying more and more credits as time goes on.
No man is an island, But if you take a bunch of dead guys and tie them together, they make a pretty good raft.
To me this is a great opportunity to sell advertising in a virtual world. Just like billboards on highways, they can advertise everything inside the game. I know it's nothing new, but has anyone done it with this model before or with a flight simulator?
It's probably the inflatable auto-pilot and the nun with the baseball bat.
microsoftword.mp3 - it doesn't care that they're not words...
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Support Right To Repair Legislation.
Since Microsoft likes simple words, "Office", "Windows", calling it "Flight" actually makes sense. But will they be able to trademark it?
They're actually saying that it's built for gamepad, joystick and keyboard + mouse? It makes sense that they dropped the "Simulator" part of the name :'(
The good part is that it might fit into my economy in a better way than if I actually had to buy a joystick-kit (...yay for being a student!)
I'd like to know where the ESRB finds "crude humor" or "mild violence" in there.
"Attention, this is your Captain speaking. Today's flight will take us straight between the Grand Tetons. *snicker*"
At least, it would have been funny at the age when I played one of the earliest versions...
09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
If you are interested in a more free experience. There is an excellent OSS flight simulator out there, with tons of aircraft, scenery for the whole planet, etc... There are a number of people who have used it to build their own home walk in simulators. There was one guy a while back who had somehow acquired the front end of an F15 who was working on building it into a simulator environment in his garage. There was some cool stuff going on around this project.
I wonder how this new version will compare to FlightGear ?
http://www.flightgear.org/
Don't blame me, I voted for Kodos
File under 'M' for 'Manic ranting'
As an airfield?
Too soon?
Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
no put meigs field back in as the default airport
You won't be able to take off with the giant X's carved into the runway.
The MSFS series has unfortunately never been procedure approved. However, I'm pretty sure that X-plane has a special version which is procedure approved (I don't know what the difference between this and the standard version is though). I don't think flightgear is, but i've not followed them in a while.
You mean like X-Plane Pro? It'll cost you $5,000+ in FAA Certified hardware, in addition to the software, to be able to use the simulator to log some actual hours.
Learning HOW to think is more important than learning WHAT to think.
Signed up for the beta test. I have Microsoft Flight Simulator FSX and FS2004 - Century of Flight and have enjoyed flying with my CH Flight Sim yoke.
Who plays these? I can understand aviation buffs and maybe even people that are pursuing a license but I have never understood it aside from that. I've played all manner of them since the old days of CGA monitors and while the graphics have gotten better it still is like mediocre masturbation at best. Taking off and landing are fun but the 1:1 realtime flight in between is kinda silly to me.
http://teasphere.wordpress.com - A little spot of tea
"I'd like to know where the ESRB finds "crude humor" or "mild violence" in there." Crashing planes into oceans, into each other, or... into buildings is considered mild violence and crude humor?
That was a sad day when the default was no longer Meigs. I think that was a throwback from Sublogic days when the developers were based in Champaign-Urbana.
"He's lost in a 'floyd hole"
I don't see the point in flying around without shooting and blowing shit up.
Confucius say, "Find worm in apple - bad. Find half a worm - worse."
When Flightgear 2.0.0 was released, it was released with a new system that more-slickly rendered runway lights -- it used a so-called "point sprite approach." However, Flightgear's implementation of point sprites did not accommodate ATI's non-standard spec, so airports were 100%-dark for all those using ATI hardware. Who is at fault -- whether the Flightgear developers or ATI -- doesn't really matter to me. Why? It's fairly rare for other software vendors to ignore a quirk in a very popular piece of hardware -- ie. the runway lights have worked just fine in every MSFS version I have played.
And this went on for months with no word of a fix or a patch from Flightgear. In fact, I'm not sure that it's fixed even today.
There's no more special X-Plane version - you do have to unlock the approved version though by buying a USB license key.
Basically it reconfigures it to FAA requirements for flight training devices. More details
Don't be fooled by "unlock" - traditional X-Plane has a DVD check to get it out of demo mode. The USB key just ensures you don't have to buy a copy of X-Plane AND the USB key for every computer - the USB key will bypass the DVD check.
I hope that like with the MSFS series before it [having legit 2002, 2004 disks, and having torrented 95 for the hell of it] that even though THIS will be DLC driven that users can still do their own addons [scenery, airports, models, AI, etc] - and that there will be backwards compatability for aircraft models.
If you believe in privacy, and believe you have "nothing to hide" at the same time, you're a goddammed idiot
the user would need to buy additional content to enhance their experience.
Just wondering what that might be, what you might discover once you start enjoying your flight...
Radar... Oxygen... Landing Gear....
"Waste not one watt!" - CZ
...when I can look out the cessna's window and see my actual house when I fly over my block.
Seriously, for all it's technical accuracy, the scenery in MSFS is kind of dull and unrealistic. Sure I can fly around somewhat a somewhat real looking NYC (home) but 9 miles to the west, and my town looks like flat grassland. It gets old fast.
I want to take off from Princeton Airport, head southwest and see Princeton. And then New Brunswick and Cranberry. Not random dirty green flatland.
So yeah, I'll pay for another version of flight sim when (if ever) it will look something like really flying over the landscape. Houses, fields, etc.
Huh?
If you really like flight sims, X-plane is the way to go. They have lots of free 3rd party content. If cheap is what you like, FlightGear is the way to go - open source with tons of add-ons, downloadable scenerey, but the graphics are not as pretty. Both have a linux (and mac?) version of course.
The engine has had a lot of work done to it and the 3D cockpits are very nice. The main issue is currently its a flight simulator with the features of an arcade plane game, if you free flight in a plane there are no features to use to navigate, just your basic plane controls and your eyes. This is understandable as the BETA seems to focus on missions. Assuming they add all the features FSX has, I don't mind buying the airline jets and my country. I have a feeling I might be disappointed though.
Why aren't they releasing this on XBox 360? Seems like a missed opportunity.
Twinstiq, game news
Point your finger to crappy ATI support.
I could point the finger to crappy ATI support, or I could just pay $30 for a copy of FSX that will run just fine. One alternative would be to learn to program and contribute to FlightGear, but my hobby is flight simulation -- it's more effective for me to just pay the $30.
Someone asked what the difference between flightgear and MSFS is -- I'm providing my perspective that MSFS is a far-ahead of flightgear.
Microsoft re-launch flight simulator? It will probably crash.
I have a monster PC, built specifically to run the latest games at eye-shredding resolutions. Crysis 2, 1920x1080, Ultra everything, DX11 - 80fps. FSX, 1920x1080 everything maxed, 4fps. Even when it's running like a slide-show, it looks like an 8-bit game. And when I dial everything back to playable levels, it still looks like an 8-bit game, only with more movement.. Fly low, and buildings pop in randomly around city centres, and nowhere else. Despite being in the UK, where we don't use such things, everywhere is dotted with water towers.
Pilotwings looked better on the N64 10 years ago. What is FSX doing (or not doing) that makes it run like a 3-legged dog stapled to a table?
I could crash my plane horrifically into the Sears Tower using MS Flight Simulator 1.0 for Macintosh. My little turbo-prop airplane started out at Meigs Field. Mayor Daley was correct to close that airport, he just did it ham-handedly. Will Microsoft's downloadable content prevent wannabe terrorists from crashing planes into buildings? What if, as in my case, you just suck as a pilot? I never did learn how to land that thing reliably.
Remember kids, if you're not paying for the service, YOU ARE THE PRODUCT THAT IS BEING SOLD.
A flight simulator that works in the cloud.
The only surefire protection against Microsoft infections is abstinence. - The Onion
It was all mayor Daleys doing when he ordered crews of bulldozers to destroy the runway in the middle of the night back in 2003 - only in Chicago...
http://en.wikipedia.org/wiki/Meigs_Field