EA Caves: SimCity Offline Mode Coming
iONiUM writes "After EA staunchly denied any offline mode, it would seem the disastrous SimCity launch and continual gamer community anger (as well as a CEO firing), EA finally caved and has now going to make an offline mode. However, the obvious question still remains: is it too little too late?"
Why buy an EA game unless you're a masochist?
I might actually buy it now. That was a ridiculous policy.
Lack of offline play kept me away. I'll likely purchase a copy now.
I tend to agree it's probably too little too late for SimCity, but hopefully EA and other game companies will learn a lesson from this disaster. The fact that they are willing to release an offline mode hints that such hope is not completely unrealistic.
You mean there was someone EA hadn't terminally pissed off before this debacle? Could have fooled me.
-Charlie
Oh and by the way.... haha.
With offline mode, EA can now shut down the servers that were once required while still selling the game. Since SimCity isn't subscription based, the servers are just a drain of money for them at this point since the hype died down and not many are going to pirate it.
Come a few months they'll be announcing that the online portion will be shuttered, but look forward to the next great EA release!
Since they're not going to increase the city size, perhaps EA should consider rebranding it as "Sim Village".
You mean the size of the city plots, right?
And I can't see why anyone else would.
Politics; n. : A religion whereby man is god.
They're still in business? I walked away and never looked back. Don't see any reason to do so now either.
What would EA have to do to get me to ever buy another EA game again?
1. Atonement: They could become a nonprofit organization and only come out with open source games that ran on linux with all profits going to charities to help children in 3rd world countries learn to program.
2. Deception: Change their name, and payoff every website that I visit and everyone I know not to tell me that they changed their name.
3. Coercion: Kidnap someone I care about and threaten to kill them if I don;t buy one of their games.
4. Temptation: Start some crazy PR stunt where if EA sells X copies of a game, the CEO will literally eat the collectors edition of the game (the disc, the box, the manuals, the collectible miniatures, and any cancer causing chemicals, etc), and by some arcane loophole in the law this turns out to be enforceable by by the courts.
"hopefully EA and other game companies will learn a lesson from this disaster"
Keep it in Pandora's box dude!
If EA was gonna learn, it would have happened a LONG time ago.
They are essentially a holding company of intellectual property, not an actual game maker, and their management will always be "holding company" type of executives that manage brands. Like a magazine holding company.
Priest: "Universe from nothing, no laws of physics, sped up time"+ huge discrepancies. Creationism? No. Big Bang Theory
too late...
Here was I thinking they'd released a Minecraft clone.
Quattuor res in hoc mundo sanctae sunt: libri, liberi, libertas et liberalitas.
Day late and a dollar short is an understatement here.
I might buy it if I remember. I definitely would have bought it a few weeks ago to play on the plane during Christmas travel season.
Because EA owns exclusive rights to professional and collegiate football. Last time I checked, EA was the exclusive licensee of NFL, NCAA, and FIFA rosters.
Even with offline mode, you're still limited to a small city and forced to make multiple cities in order to meet the needs of one bigger city...
Keep it in Pandora's box dude!
What makes Pandora's box any better than, say, Spotify's box?
</groan>
Yes it is. Even on Android their game development is just....sad. You turn on The Simpsons: Timehole or whatever & it spends the first 10 minutes updating (what's the point of using Google Play package management if you pull shit like this?) & you spend the next 30 minutes trying to get your phone to charge after dropping from 50% to 2% before the opening cutscene finishes. It's sad & it's fucking disgusting.
Since they're not going to increase the city size
The original Micropolis-based SimCity limited cities to 120 cells by 100 cells, where each cell is the size of one house in an R zone, one patch of road, etc. Are cities in the new SimCity even smaller than that?
perhaps EA should consider rebranding it as "Sim Village".
Except that concept is taken. Nintendo calls it Animal Crossing.
Now need network Addon Mod and bigger maps as a start to maybe make me want to buy this game. also simcity 4 zoning as well.
now what about giving out the source code for simcity 4?
Atonement: They could become a nonprofit organization and only come out with open source games that ran on linux
EA has taken one step toward that, donating the original Micropolis-based SimCity to One Laptop Per Child under a free software license.
You turn on The Simpsons: Timehole or whatever & it spends the first 10 minutes updating (what's the point of using Google Play package management if you pull shit like this?)
Let me explain: Google Play can distribute APKs up to 50 MB. This is big enough for the executable but not big enough for the graphical and audio assets of any game bigger than an N64 game, and a lot of games download these assets from the publisher's server to the game's private folder on first run.
Including this.
"I believe in Karma. That means I can do bad things to people all day long and I assume they deserve it." : Dogbert
they put it on steam for 5 bucks and it has offline play.
The most desirable single-player games from big publishers have a history of suffering such DRM schemes on initial release- and a history of the torturous DRM being removed later in the game's life, when further sales need more consumer friendly incentives. The ONLY thing that would dissuade EA from doing the same thing all over again with their next similar title would be if THIS SimCity had flopped, but actually it did very well indeed. So well, that its secondary and tertiary sales periods expect great sales too- hence this puff piece on Slashdot.
Here's a clue for the clueless. When a blockbusting Hollywood movie hits the big screen, the industry moves heaven and Earth to try to minimise piracy. Three years later, the SAME product is playing for free on broadcast TV, and Hollywood couldn't care less about what people are doing with it.
EA GAMES - we fuckup everything
Seriously. They killed a giant cash cow with the death of simcity. 2k and 4 are still in the most popular games of all time catagory. How they managed to fuck that up is simply amazing. That took serious work and skill to fuckup so completely! They even had the perfect model handed to them with all the custom mods out there for simcity4. All they had to do was grab a few of those. Slap it on a new compile that plays happy and nice with vista+. Upgrade the graphics some. And bam. Continue to rake in millions for another decade or more!
The fact they could not do this is astounding.
And now? Fuckem.. Simcity is dead to me.. (anything after 4 anyway) A game i have paid for a total of 9 times because i LIKED it and wanted it everywhere.
Dead. Not one cent will they ever get again from me.
Hopefully a bunch of stupid fuck managers get fired over all the monumentally stupid things that killed the simcity cash cow. Because they deserve it.
(still blows my mind how they managed to fuckup something so completely like that. when they had how many years of past code and experience and customer feedback to build upon)
Sweet, now I can pirate it. Suckers.
sometimes a publisher contracts/purchases a development studio that actually knows it's shit?
Well that would be the case for EA. I imagine most development studios "know it is shit" by now. You did mean to include that apostrophe right?
First, how did you make that miracle happen? I was told time and again by your spin department that it is utterly, hopelessly impossible to even fathom thinking about pondering creating something that could resemble something akin to an offline mode, and now you simply snapped your fingers and it comes into existence? You definitely are geniuses, the wizards of software development. Just outta curiosity, did you hire off the miracle workers from MS that managed to untie IE and the underlying OS?
Second, did the plot size grow? Or will we still be limited to towns, erh, villages the size of the average Texas backyard?
And finally, will you have the audacity to try to charge premium price again for that ancient piece of software or will we find it priced for the bargain bin, i.e. where we should've found it in the first place?
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
The only ones affected by offline mode are the guys who bought the game...
The limit in the new Sim City is 2km x 2km. That is pathetic. Literally all you can create is a couple city blocks, or a very tiny small town. I mean I live close enough to work to bike in, and I live a good deal further than that (8km).
While there are always limits as to what you can do reasonably in a game, this limit is way too small to be fun. It isn't a matter of being able to create a "big city" it is a matter that almost all small towns are far larger than that.
Apparently they aren't fixing it either. They say the performance isn't good on larger cities, which translates to "We fucked our engine up bad so it can't scale at all."
Unless that is fixed as well, I wouldn't get it. Offline mode is a requisite for sure, but if gameplay is still broken then it isn't worth money.
You take life way too seriously.
PS, gay males cannot get pregnant, thus males in such a state has, quite literally, nothing to do with homosexuality.
Are we still on this fantasy?
If you think that the CEO of EA was fired due to SimCity teething problems, then you are suffering from delusions regarding the nature of the business.
Not just the video game business. Any business.
If anyone is willing to give any money to EA... i've got a bridge i wanna sell to you.
I don't care how many donations they make to charities, most of their games, especially Sim City, are shit - and not only because of the always online mode. Remember the old Bioware RPGs? Now they're cover based linear erm... something. Not shooter, not RPG, less than either.
And those games somewhat worth playing are tied into their useless online service, for which I can't be bothered to sign up.
I apologize for the lack of a signature.
My son's sim (male) got pregnant and had a baby (he told me that it was with aliens).
It wouldn't get them off my no-buy list, but Sims: Alien Nation Ed. does sound intriguing.
Might even buy it, if they put it on GoG.
I wonder how this game would actually scale on multiple cores if they increased city size. Mostly everything mentioned from electrcity, to water to traffic all sound like they can be split across multiple CPU Cores. I feel that it is actually possible to have a larger city size. The question truly is "Is it possible with how poorly EA programmed the engine?"
Nothing but a complete re-working of this game can fix it.
Honestly EA, the task before you was not that big. Basically:
Sim City 4 + Remove the Grid = Greatest Game Ever.
Sure it was Bioware before they go bought out, but I'll be getting that as soon as it comes out. Not a huge fan of EA, but I am a huge fan of Mass Effect, so there you go.
Why do you think your kids would care?
Homophobia is well on the way to being consigned to the dustbin of history where it belongs.
See the 'race mixing' protests of 50 years ago for an example.
Please stop with the "gay is the new black" assertions. They're offensive.
LK
"Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
I'll give them my money if they let me play it offline.
If only Blizzard will follow suit and give D3 an offline mode.
Because racism has been consigned to the "dustbin of history"?
Well, perhaps not
But there's a lot less of it these days, here in the UK at least.
Mind you, we don't have a government/(in)justice system that seems to lock far more blacks up than whites and is someting like 8 times more likely to execute blacks for identical crimes, so YMMV, particularly in the USA
That isn't exactly what I said and your strawmandering is offensive.
Also, there is no gay propaganda, grow the fuck up, what is it, american southern hick day on here or something?
Tapped Out can't be more complex than, say, that pokemon tetris-jewel-whatever game on N64
Pokemon Trozei (DS): 128 Mbit.
let alone Ocarina of Time
The Legend of Zelda: Ocarina of Time (N64): 256 Mbit. Ocarina of Time 3D (3DS): 3646 blocks.
That pokemon game had roughly the same full-motion video quality
The DS display is two 256x192 pixel screens with an 88px gap between them. It roughly compares to a WQVGA (240x400 to 240x432) phone display. But phones nowadays have displays at least twice as fine as that: WVGA is 480x800 to 480x864, iPhone is 640x960 to 640x1136, and HD phones are 720x1280 to 800x1280. Tablets have become as big as 1536x2048 (iPad) or 1600x2560 (Nexus 10). A bigger display needs bigger textures to match.
Besides, I thought of another reason for updates. Often these games are released in parallel on Google Play Store and Apple's App Store. It takes a lot longer for Apple to approve updates then for EA to self-publish its own updates. So I guess EA might be pushing asset updates as a separate download because it can push asset updates faster than Apple's reviewers can push executable updates.
If I'm a tool then that means someone must think I'm useful.
I heard other companies were working on alternatives to SimFarm. Marvelous+Natsume has Harvest Moon, Slashkey has Farm Town, Zynga has FarmVille, and Goodgame has Big Farm.
Stop bullying gay people?
Ambiguous English for the win! :D
Unity? Screw that: XFCE. Slashdot Beta? Screw that: SoylentNews. Australis? Screw that: Pale Moon. UX developers DIAF
I'm, happily, from the north.
Your attempt to juxtapose gay rights with civil rights is offensive.
I'm all for equality for everyone. Just argue your position on its own merits.
LK
"Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
Offline play and offline saving has been available via a mod for quite some time.
Pirate yourself a copy and try it out.
And then I got a shitty netbook that couldn't play any games more demanding than NetHack, found out in a third world country what real hardship was like, learned programming, improved my station, and acquired a deep and abiding disgust for gamers as a class.
Yes, life sucks. You have all your limbs, all the teeth in your head? You haven't had your skin eaten away by MRSA, don't know what the petechiae of a hemorrhagic fever look like, and your biggest danger in life is diabetes from your fast food diet? Oh, I'm sympathetic. What a miserable existence you must have, poor lost lonely son of the first world!
Sure, if rural Alaska counts as the first world, I get that card too. You want to complain about your McJob, put down the goddamn game controller first, jackass. You have all the music and art and literature from a thousand generations past at your fingertips, gratis. You are scion of an unprecedented empire, and you're unhappy? unfulfilled? inactive to remedy such? Stop trying to fill your vacuity with video games, and take two strong doses of perspective. If your symptoms don't improve, end your existence.
I don't understand how this took an entire studio 6.5 months of engineering work? I'm probably oversimplifying but, start by running a local instance of the server, then point all queries to 127.0.0.1. Is it working? Great. Now make changes to the server or client as necessary to suit a single player mode. Like allow mods and such. Sounds like they are not keeping things simple, if that's the best explanation they have.