Pixels Are Driving Out Reality (vice.com)
An article on Motherboard today investigates the reasons why people didn't go "oh-my-god, that was awesome" looking at the CGI-based scenes in the recent movies such as Independence Day: Resurgence, Batman v Superman and X-Men: Apocalypse. Though the article acknowledges that this could be the result of some poor-acting, spotty storyline, or bad editing, it also underscores the possibility that this could be the aftermath of a "deeper mechanism that is draining all substance from our cinematic imaginary worlds?" The author of the article, Riccardo Manzotti to make his case stronger adds that the original Alien movie was able to impress us because what we saw was strongly linked to actual life. From the article: The humongous spaceship Nostromo -- a miniature model -- provoked awe and respect. When the creature erupted from Kane's abdomen -- a plaster model encased in fake blood and animal entrails -- people were horrified. The shock was registered on the faces of the actors, who, per Ridley Scott's direction, weren't told ahead of time that the moment would include a giant splatter of blood. "That's why their looks of disgust and horror are so real," producer and co-writer David Giler said. Manzotti further argues that some of the modern movies haven't left us awe-inspired because there is just too much CGI content. Compared to 430 computerized shots in the original Independence Day movie, for instance, the new one has 1,750 digitized shots. "People have been looking at pixels for much too long," the author argues, adding: Our imaginary world has been diluted and diluted to the point that, so to speak, there is no longer even a stain of real blood, love, and pain. Nowadays, when spectators see blood, they see pixels. [...] VR and augmented reality and the steady pace of CGI have pushed the process of substitution of reality to a higher level. At least, movies were once made using real stunts and real objects. Now, the actual world is no longer needed. The actual world, which is the good money, is no longer required. The virtual world, the bad money, is taking over. Yet, it lacks substance. The author makes several more compelling arguments, that are worth mulling.
I stopped feeling things when I was four. Thanks to Mickey Mouse and Bugs Bunny, my perceptions were all made of ink.
Cloudiot: A person who does not see offsite storage as a way to lose control over access to his or her own data.
> Compared to 430 computerized shots in the original Independence Day movie, for instance, the new one has
> 1,750 digitized shots.
I don't have a fucking clue what a "computerized shot" is or how you add them up but I know that i'm not amazed by anything in movies any more. Not visually, anyway. Nobody is amazed by something they've seen before. Computer graphics are part of the language of movies now; you can't make a sci-fi movie without them, so the focus should be on the story, acting, pacing etc. A lot of movies use graphics the way a lot of movies use car chases - to replace any vaguely meaningful plot. Graphics aren't going to go away, but i'm not sure it's possible to read anything into how no-one really cares about them; it should be obvious.
Challenges and limitations keep things interesting. In a world where the screenwriter can rewrite every rule of the real world, and the CGI folks make it happen, there is no wonder, no surprise, no "how is that possible?" Everything's possible, so everybody's prepared for everything. *Shrug*, oh, he went there, whatevs. It's like playing in the sandbox, where no rules are made to be followed, just to exist until they're in the way and superseded at the whim of a kid. It's arbitrary.
Mad Max is an example of CGI used right. Almost all of the stunts and scenes involved real actors and practical effects while computer imagery was used to put everything together and fill in backgrounds.
A bullet may have your name on it but splash damage is addressed "To whom it may concern."
Adam Sandler is a crime against Humanity.
Maybe this will get us back to the idea that movies should portray a story instead of a bunch of action shots blowing things up and a line or two of dialog here and there.
--- Keep the choice with the user..
Go watch 2001, a Space Odyssey again. It was done with miniatures and painted glass mattes. It still feels a lot more real than a lot of modern movies.
Play it cool, play it cool, 50-50 fire and ice.
"An article on Motherboard today investigates the reasons why people didn't go "oh-my-god, that was awesome" looking at the CGI-based scenes in the recent movies such as Independence Day: Resurgence, Batman v Superman and X-Men: Apocalypse. "
Out of those three I only saw Batman v Superman. The problem was that it just wasn't good. Yes we are past the point where CGI alone will make us happy. Take a look at Captain America Civil war for example. It was chocked full of special effects but it also had some kind of story and frankly a sense of humor.
See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
blue screen whippersnappers
per James Cameron's direction, weren't told ahead of time that the moment would include a giant splatter of blood....
Um, James Cameron didn't direct Alien, Ridley Scott did. Basic factual errors like this make me wary.
People fail to learn the Stargate lesson. Stargate being the first movie IMHO, that had significant CGI effects, was fragged down by a lackluster story line. It had beautiful imagery but that doesn't carry a movie. Conversely take Forest Gump where the CGI was so good that you didn't even know it was there and took its rightful place as a tool to tell a story, not the star of the film.
lots of movies come out and the reason people like them has nothing to do with how much is life-like and everything to do with how it's presented.
this article is bullshit about nothing.
Anons need not reply. Questions end with a question mark.
While the point is valid, the 3 movies listed were hot garbage for reasons completely divorced from their special effects.
Though ... there could be a correlation. CGI effects are cheap, plentiful and ultimately disposable. Didn't like a shot? Just tweak a few setting and re-render. Try it 10 more times. Did an actor screw up? Just fix it in post.
Conversely, something like Mad Max: Fury Road, Alien, or Nightmare Before Christmas all require meticulous planning, careful coordination and the utmost dedication to each and every take. Things are literally blowing up, there's tangible blood splashing across the actors faces, and every scene in a stop-motion movie is hours and hours of tiny movements that can't be easily reshot.
So, I don't think it's the CGI itself causing this problem, but rather the environment it fosters.
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SPOILER ALERT: they beat the aliens again with impossible technological crossover and obscene luck. Really, it was ID4 again only this time they fixed the tidal influence issue (and made a major plot point out of it yet STILL managed to fuck it up), stretched the suspension of disbelief thing WAY too far by trying to have us believe that surviving aliens built a twenty mile wide, five high structure out in the middle of the desert and in twenty years NOBODY spotted it... there's so much wrong with the movie, not least the terrible acting, you could run a thirty minute Youtube video and probably gross more.
Political debates have me rolling my eyes so much I think I got optical whiplash. I should sue. - Foamy The Squirrel
I have a moderate fear of heights. I nonetheless flew in an ultralight aircraft once, in which there is no cockpit or other physical separation between you and several hundred or thousand feet from the ground. I recommend it - the purity of that form of flight is really something.
During this flight, I discovered an interesting phenomenon: up to a certain point, the distance between me and the ground was causing me quite a bit of unease. As we climbed higher, that unease went away. My working hypothesis was that my brain, evolved for life close to the ground, was able to comprehend distances of a few hundred feet, but after that it became unable to and everything became pretty abstract at that point.
Same thing with movies and CGI: once you leave the scale that represents actual human reality, you lose the emotional connection. Seeing ONE building fall down, or a chestburster popping out of ONE guy's chest is comprehensible. It's relatable. Your brain can connect to that. When entire cities are blown up or the world ends for the umpteenth time on film, it's just pure spectacle. It's not a relatable experience, and you'll never be able to emotionally connect to it in the same way.
The Hobbit vs Dragonslayer . I remember thinking while watching District 9, wow this is like watching a video game, how boring.
The first Alien movie... the one with Kane and the Nostromo... was directed by Ridley Scott, not James Cameron.
FFS, Slashdot. Why the head do you call yourself editors if you can't be bothered to, you know, edit. If you're going on posting this luddite, "Oh noes, substanceless technology is disconnecting us from reality." crap, at least get the basic facts upon which you're basing your argument correct.
Imagine all the people...
CGI is to the point that pretty much nothing is interesting any more. "How did they do that" is no longer a question, the answer is the same: CGI.
When you have entire virtual worlds like Avatar and Jungle Book, where anything goes, there's nothing out of the realm of possibility for a modern director, save budget. I appreciate that modern CGI is not drag and drop. Jungle Book was not a cheap movie to make. But the better things like Jungle Book get, the cheaper everything else gets until CGI is flat out everywhere and ho hum.
It used to be that the Special FX were part of the draw of a Special FX movie. Good effects could overshadow poor scripts or acting. But not anymore.
I'd rather watch a bad Jackie Chan movie, knowing that what I'm seeing is what was done (at least it used to be, until he started doing wire work).
So, for me, the summer movie season, is pretty much dead. I wait for the dramas of the Fall, and the also rans of the spring. Try to get a good story.
They purposefully limited the views of the creature itself to build mystery and suspense.. a technique that seems to have been lost on most contemporary directors.
love is just extroverted narcissism
It's all pixels. Anything you watch on any pixel-based display will be pixels.
If you mean CGI, say CGI.
It's a simple recipe: have an opinion and then mine the past for confirmation of this opinion. If the amount of CGI in a film is inversely proportional to how much audiences like it, then Avatar should have been a failure and Waterworld should have swept the Oscars. You can make the exact opposite argument just as well by simply picking different films.
If the author wants to test this theory he needs to find a way to predict the success of the film based on his hypothesis before the fact, not after.
Remember when Jurassic Park came out, how impressed we all were with the dinosaurs?
Remember when T2 came out, how impressive the liquid metal man was?
The problem isn't that CGI is "bad". It's just a technique, that can be used well or poorly like anything else. It's mature enough now that you can use it a whole lot. But there's nothing intrinsic about it that makes it less impressive or less verisimilitudinous or less worthwhile to watch than other filmic techniques.
The real problem is that "lots of things moving at once look at the spectacle!" is no longer novel. We have scads of movies every year come out that show us that. So, when Jurassic Park had cool dinosaurs, it was *the* movie that had that. When Return of the Jedi had fighters flying all over the place in a massive space battle that upped the ante from the previous two Star Wars movies, it was fresh and cool and new.
Nowadays, that's just same old, same old. You can no longer impress by having lots of specatcle out there, because audiences have been there and seen that. it doesn't matter how you accomplish it -- CGI or otherwise. CGI only gets blamed because that's how people usually accomplish it nowadays. Maybe you can blame CGI because that's what made it cheap engouh to be overused so much. But it's not CGI itself.
Done well, it still entertains. Somebody else has already mentioned Mad Max. As another example, the speedster running through the exploding house scene from [i]X-Men: Apocalypse[/i] was a lot of fun, because there was more to it than just spectacle. The same movie at the end had lots of crap flying all over the places in a special effects spectacular, and it was kind of boring, because it was just gratuitous spectacle for the sake of spectacle, and that's old hat.
The secret sauce is noise.
Here is a picture of Star Wars: The Phantom Menace
Top: Real
Bottom: CG
They have both the SAME number of pixels, which means it must be the colors which are different.
Peter Jackson (used to) deeply understands using miniatures and bigatures to convey the "warmth" and "depth" with unique texturing and realistic lighting.
George Lucas on the other does not understanding anything about noise. Notice how the bottom textures look all bland. Everything looks fake and plastic. The word "Sterile" comes to mind.
It isn't about less, but more. Namely adding noise so objects look more realistic.
If the summary is even remotely close to what this and is suggesting, then it appears he really thinks that an overabundance of CGI is what makes people indifferent to films, and not the complete dearth of decent storytelling, character development, acting, and direction. I cannot RTFA...if I do I'll spend every 3 sentence griping to myself about what a useless idiot the author is, and how the article is pure tripe...
This would not be good for my mood or my evening. I'll pass.
I could make a sci-fi movie without having to resort to computer generated visual effects.
It's not all flying saucers and shit.
1984 being right in there with a movie you could shoot with one camera and no computer to be seen.
Political debates have me rolling my eyes so much I think I got optical whiplash. I should sue. - Foamy The Squirrel
Mad max was also filmed in actual colors, not that horrible blue-gray dreary palette that makes everything look dark and all movies look the same.
Seven puppies were harmed during the making of this post.
Well, District 9 did arise out of a desire to make a Halo movie, so it makes sense you would feel that way. As a side note, really wish they had made areal Halo movie. Forward unto Dawn wasn't bad for what it was, but it was too short.
The only thing necessary for evil to triumph is for it to be pitted against a slightly greater evil
This reminds me of why 3D has never really impressed me that much, because it is used as the end all be all, instead of something to enhance a story that is good on its' own right. The CGI in the battle sequences of the Lord of the Rings movies is very impressive and was just used as an aid to a critical part of the story rather than for the wow effect. With the ability to animate effects and the entire world of literature to draw on, why is it Hollywood seems to just reboot the same lame crap over and over again ?
Who ya gonna call, Ballbusters ? Why isn't the 'new' Ghostbusters a new standalone story, rather than a reboot with 4 women ? 4 women could just as easily carry off a good new expansion to the franchise.
errr....umm...*whooosh* *whoosh* Is this thing on ?
That's a silent film (1924) by Harold Lloyd. Funny as hell and a fantastic 20 minute chase scene at the end of the movie that still holds my attention especially when you consider he's doing his own stunts and it is as real as it can be 92 years ago.
Why? Because you know damn well it isn't CGI. You don't even notice it is a silent movie. It's available on Youtube. If you don't want to watch the whole thing starting at 56:00.
Lloyd has to stop his girl from marrying the villain so he's trying to get to the ceremony to stop it.
I'd cite Avatar as another example. Not great writing but good use of CGI in a movie that is filmed almost entirely in a CGI world. But it's not easy, it demands an extra effort from the actors (VERY noticably lacking in films like the Phantom Menace), and Cameron employed some innovative techniques to make the camera movements believable, as it things were filmed using a camera on a dolly or boom in a real world.
Getting creatures right isn't easy either. Again Avatar did a decent job, but look at the more recent Star Wars movies, even the latest state-of-the-art production, and compare the creatures to the puppets from the original movies. The CGI looks plastic and faky in comparison.
If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
That may be part of it too. I compare the space battle for Star Wars Episode IV with Episode III, and you can see the problem. The final Death Star battle scene sequence feels a lot like a WWII air battle (I'm sure that was intentional). There are quite a few fighters, but not huge numbers, and the shots aren't filled with wall to wall laser blasts, explosions and other visual noise. Compare that to the opening battle of Episode III, and it's like watching a film directed by someone with ADD. And the reason is, of course, that with models, there's significant cost to having multiple models for a single dogfight, and even where you have just a few models, it takes effort to cut and edit together various shots to create the illusion of lots of spacecraft. With CGI, particularly as the technology matures, you can just make as many spaceships as you want, as many laser blasts as you want, as many explosions as you want. I like to refer to it as the Michael-baying of special effects. Shots are so short, and speeds so fast that it becomes incomprehensible. Craft no longer seem bound by the even iffy laws of physics as found in your average science fiction epic.
The world's burning. Moped Jesus spotted on I50. Details at 11.
The best part of a Jackie Chan flick is the credit sequence out takes. In them you get to see how they filmed jackie chan jumping off a bridge onto a moving overcraft, how he lept between two buildings and nailed the fire escape, or how they made it look like he sledded off a cliff and grabbed a helicopter landing rail.
answers: He sledded off a cliff and grabbed a helicopter landing rail. No nets. He jumped off the building. No nets. he jumped off the bridge onto the hovercraft. he broke his leg. So they re-shot it with him doing it again this time in a cast that had been painted to look like the tennis shoe he was supposed to be wearing.
Seriously, when you know the guy is doing an insane stunt in a cast, one doesn't really need more and more and more to make it exciting. Watching Iron man plummet from the vacuum of space just isn't very thrilling compared to any dumb stunt jackie pulls off. I really dont' even mind he wears a safety wire when they are spinning him around at the end of ladder on a flying helicopter. it somehow doesn't ruin it for me. :-)
Some drink at the fountain of knowledge. Others just gargle.
The whole article reeks of "fake effects were so much realer in my day". While his underlying point about ongoing desensitisation in society is valid, the focus on "pixels" as the new bad guy is merely echoing the same old complaints about new-fangled technology that we've heard since Plato.
At the time, when spectators saw red stuff, they saw blood.
No, they saw fake blood, as stated a couple sentences earlier. Imagine how much more genuine the actors' expressions would've been with REAL blood! But that isn't used because it has a few notable drawbacks, so a realistic fake is acceptable. Does it really matter what medium is used to produce the fake effect, if it's realistic?
Take explosions. People have been blown up (unconvincingly) in movies for a long time, but because setting off large pyrotechnics next to your talent is generally frowned upon by their agents, those are shot separately and composited later despite the extra acting challenge this requires. But if modern CGI allows us to send limbs flying without crippling insurance payouts, could this not be more realistic than practical effects?
But it's the movie examples TFA gives that really undercut the whole argument. Claiming that the biggest problem in Bats vs Supes was the pixels is going to induce severe rolling-eyes damage in anybody who's actually watched it.
Why would anyone engrave "Elbereth"?
I loved Mad Max, but it's in the same blue and orange palette hollywood is obsessed with. Mad Max scenes were shot in full [Namibian desert] daylight, so it looked brighter, but undeniably blue and orange. Read here: http://priceonomics.com/why-ev...
See also Jackie Chan, the inheritor of Harold Lloyd's mantle.
Some drink at the fountain of knowledge. Others just gargle.
more to do with China. Movies have to be watered down until they translate across cultural boundaries. That plus there was a golden age in the 70s and 80s when directors like Ridley Scott were given carte blanc to make whatever they wanted. A few high profile bombs and some focus groups later and everything was crap.
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
Close Range
If you're afraid of heights, don't even think of watching Lloyd's famous clock scene
The new independence is bad and unengaging because it is bad and unengaging and a sequel to a movie that wasn't that great.
It has nothing to do with CGI vs Practical effects.
I doubt it. Some people just hate everything.
Required reading for internet skeptics
Oh, yes the Portal colour scheme. That annoyed the crap out of me, too.
Having said that, to be fair, there are only so many ways you can adjust Namibia to look like country Australia minus all the plants. Do an image search for "Coober Pedy" or "Mallee" some time and you'll see what I mean.
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As a side note, really wish they had made areal Halo movie.
I think they should make fewer movies of video games (or, if you must, do something like the upcoming Assassin's Creed and set a new story in the same universe). Movies are too short to get across the amount of story that you can fit into a video game.
A better alternative would be the epic TV genre which is all the rage at the moment. Imagine the Halo trilogy told over three seasons, 13 episodes each.
sub f{($f)=@_;print"$f(q{$f});";}f(q{sub f{($f)=@_;print"$f(q{$f});";}f});
You could shoot 1984 with a piece of clear glass....
Can you be Even More Awesome?!
"A large part of the beauty of a picture arises from the struggle which an artist wages with his limited medium."
Creativity comes not from the ability to do absolutely anything you want, but from the restrictions put on the process of what you are creating.
The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
Do an image search for "Coober Pedy"
I'm half afraid to. Should I set the browser on safe search?
The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
This is just like the way people whined that color film had ruined the medium, and the ones before them who whined about talkies and yearned for the days of silent films.
I started at the NYIT Computer Graphics Laboratory in 1981 and left Pixar in 2000. These days I produce or am on screen once in a while.
While I was at NYIT they weren't story oriented, and thus all you see of them is demos. Pixar, on the other hand, always put story first. We knew that we could not make a film stand up on effects alone.
Today, a good 3D animation house can make absolutely any scene they like. And thus there isn't anything special about doing so. It's there if it needs to be there to tell the story, and not otherwise.
Bruce Perens.
I watch movies with my friends, usually old ones, and usually bad ones. We recently watched Rambo: First Blood Part 2, and while I can easily say that it's a bad movie, "Real explosions will always look good" and as a result, the action was still engaging. Likewise, the tanker explosion in The Terminator is still gorgeous. The explosions in such movies have so much more "physicality" to them, which seems to lack in modern CG. Especially how the fire works. I'm not saying that they *can't* make CG look that good, but it isn't there yet.
1984 being right in there with a movie you could shoot with one camera and no computer to be seen.
Except if you make it look like 2016 New York people won't buy it because it's present day and they know that the present day isn't exactly like the film. It will look like their known universe while existing in a future or alternate universe.
So unless you set your entire film in-doors with slightly different fashion or you have a massive budget to build a slightly alternate reality technology/architecture/fashion world for them to visit outside it's going to feel claustrophobic. CG will make your film better. CG made Children of Men *better*. You could tell the whole story of a near-future without CG but imagine children of men without his drive through London--but-not-London-as-you-know-it.
For instance take a look at this shot from Children of Men where they added a video sign to the bus. Sure they could film in London, but why bother, the end result is perfect and it is substantially cheaper. Or you could cut the 'gag' but you miss out on a nice subtle homage to children of Men's encouragement of suicide which enriches the immersion into the world.
https://www.fxguide.com/wp-con...
I liked the cracked.com take on it which was written when the trailers for Jurassic World and the new Terminator movie came out. It pointed out six big mistakes that many CG-heavy movies make, and many times it's not just the effects shots that are to blame for why it looks unrealistic. Summarized:
6) Lack of visual restraint where you can make objects move in unrealistic ways when everything else in the movie obeys the laws of physics.
5) Color grading nightmares. Jurassic World had this dreary blue/grey sheen over every shot, digital or not. It made the whole movie look poor.
4) CGI was originally used as a last resort. Entire scenes weren't created CG, you had, say, close-ups of the T-Rex from Jurassic Park using animatronics, and that gave CG artists a baseline to match when lighting their digital creatures.
3) Most films forget a camera needs to exist. In wholly-digital shots, many directors feel the need to zip the virtual camera around in ways we couldn't possibly move -- and again, it just adds to sense of unrealism. I liked the Misty Mountains bridges/etc sequence from the first Jackson Hobbit movie as an example.
2) Uncanny Valley -- this can be triggered by miniatures as well. We also knew when CG didn't look quite right, so Jurassic Park did the smart thing by hiding most of it in the rain and dark. Some of the daytime outdoor scenes look terrible by today's standards, while the T-Rex rain attack still holds up.
1) I'm not sure the author really made his point well here, but it was something about how big effects sequences should have a build-up (first two Jurassic Park movies) and awe.
After a horrific indoor studio accident involving a real helicopter crashing to the ground and killing two actors,
https://en.wikipedia.org/wiki/Twilight_Zone_accident That sounds like what you are talking about, but it was outdoors, and 3 dead (two children). Not an exact match, but close.
Learn to love Alaska
In no particular order, Blade Runner, Dark Star, Planet of the Apes (w/ Charlton Heston), Silent Running, Donnie Darko, Metropolis, Alien, Aliens, The Terminator, Terminator 2, The Man who fell to Earth, Solaris, Serenity (+Firefly) for starters.
They sentenced me to twenty years of boredom
Seriously, it's a dying art form. Thank glub for folks like Olaf Ittenbach who maintain the faith.
smilies are for reetards
I wish more film makers would use 48 frames per second. When I saw the Hobbit in the IMAX I was awestruck. I felt like I was watching a stage production. The fast pace action of modern CGI is just too blurry at old school rates. (And forget the haters who panned it. That's just the tired refrain that always comes out against anything new.)
:T:R:A:N:S:
Don't be afraid to identify the enemy, Radical Hollywood pixels.
OMG Ponies!!! with Glitter!!!! I miss Pink
location location location. If you want a built-up ruin, there's that beach resort Hitler had built to house workers on holiday that wasn't occupied for what, forty years? Most of it's still empty. You could basically walk in and shoot a movie in there. If you don't fancy a trip to Germany, there's wilderness locations everywhere. Seven miles up the road from me there's an abandoned railway station, and right next to that there's a spot where it's so quiet you can hear your own heartbeat. The 2006 Shane Meadows movie "This Is England", set in 1983, was filmed in Lenton, Nottingham, among other places - with no set dressing and no CGI. I know this because I saw them filming it. All they did was put up a windbreak and a video camera, that was it. You don't even have to be in the place your movie is set in. All of the outside scenes in Doctor Who which were *apparently* set in London were in fact filmed in and around Cardiff.
Political debates have me rolling my eyes so much I think I got optical whiplash. I should sue. - Foamy The Squirrel
and by Solaris he meant Solyaris (unless you prefer American remakes of foreign films)
to toss a few more Akumulator 1, Brazil, Kin-dza-dza!, On The Silver Globe, Seksmisja, Tomorrow I'll Wake Up and Scald Myself with Tea, The American Astronaut
On the rare occasion I watch TV or go to a movie, I can't help but realize that none of that shit is real, none of it. The actors are just jumping around in a big green room 99% of the time, and everything is added later- the set, the background, the other "people", the sky, walls, buildings, traffic....everything.
Watching the green screen show reels on Youtube has ruined it for me. I still enjoy the movie (usually) but deep down I know they're almost never actually on location or even on a stage set...they're just in a big green room and everything is filled in later.
Just cruising through this digital world at 33 1/3 rpm...
So CGI has stopped selling. What a surprise.
Things that have been forgotten by tv and movie industry:
- Best actors aren't always young and pretty. Characters need character.
- Good scripts cannot be mass produced with real time ratings as a driving force.
- Best tv series usually have a bad first season, maybe even second season. Tv series is a long time investment.
-- NEVER just pull a plug on series. NEVER. Always make a closing episode. Always bury your creations properly.
- Staying true to the genre creates markets. You cannot please everyone at the same time. Specially important when designing spinoffs.
Just my opinion. I'm usually more wrong than right. But I keep changing my opinion until I'm right.
Today, with the amazing compositing and rendering software we have at hand for filmmaking, it's no longer a question of whether we can, but rather whether we should. The storytelling skill needs to have mastery over the tools.
CGI should be used to enhance a movie, not be the point of it. Its more a reflection of the poor scripting/producing going on these, a good movie should stand on its own, the cgi should only be icing on the cake, unless the whole thing is shot in cgi,(Like Avatar).
Computer graphics are part of the language of movies now; you can't make a sci-fi movie without them
I'm currently in the middle of watching Space Milkshake and I can tell you that there aren't any CGI in it more elaborate than matte paintings. And it's still very enjoyable. Will finish watching tonight.
Non-Linux Penguins ?
There is no such thing as "actual colors" in film. A camera and your eyes don't react to the same wavelengths and displays are also different. Additionally, your brain preprocesses what your eyes see in a way that is adapted to the real world, not a movie screen.
Colors are not realistic to begin with, so what you see on film are either an artistic choice or the result of technical limitations. Probably more of the former than the latter in any movie worth its salt.
That's one of many reasons "The Force Awakens" was so much better than Episodes 1-3. Heavy use of practical effects.
Team America was visually exciting though.
He was fabulous in Twelve Angry Men Inside Amy Schumer. Nice out take at the end too.
So I'm not the only one who hated CGI Yoda (Clone Wars series exempted).
Time to offend someone
I would add GATTACA to that list.
Time to offend someone
No, it isn't real blood, it's fake blood.
“Common sense is not so common.” — Voltaire
The stewardess with the velcro shoes? Sublime?
John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
Thing is that Avatar was just a shit film.
Fucking pretty, but shit.
Step 1 : Make a great film
At no point in that guide to making great films did "do lots of CGI" appear, pretty, shitty or otherwise.
If you really want beauty in a great film, try The Fountain. That's a beautiful film, and despite being made in the CGI era didn't need it. If Aronofsky can do it, why can't the cunts with massive budgets?
No challenge to any of those. A couple I didn't like but that's me, not the film.
I was about to ask which Metropolis, but both the old Lang one and the very different Japanese Manga version count as sci-fi, and are both worth seeking out.
The Japanese Manga one is extraordinarily rare in that it's pretty much the only non-English film for which I'd recommend watching the dubbed version rather than the original with subtitles.
I think parts of This is England were filmed in Grimsby weren't they?
Great film though :)
Story should always be the primary focus, but lets not forget that CGI can help if done right.
Not to switch away from the big screen to the small screen, but take a look at either Game of Thrones or The Expanse.
Both definitely have their share of CGI scenes, and when they DO go CGI, they go heavy, but in both cases, even if the CGI scenes are sometimes meant to "ooo" and "ahhhh" the audience, they are also in service of the story ... not the other way around.
The simple fact is that way too often a director gets his mind around an action/fight/chase/whatever that will wow the audience, and tries to deliver a bunch of these instead of a good story. Summer blockbusters have usually been especially egregious of forgetting this.
http://fivethirtyeight.com/features/the-11-defining-features-of-the-summer-blockbuster/
This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
"Fucking pretty", yes. That was what we were talking about; effective or not so effective use of CGI. Not about the other qualities of the movie. Avatar did cgi well, really well, even though it was a shallow (but very enjoyable) movie otherwise. The Fountain? A beautiful movie with great visuals and a great soundtrack based on an interesting premise. But even so I thought the execution was average. A lot of it was just eye candy in another form, art for arts sake, a convoluted telling of a Ho hum tale.
If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
probably... they also filmed in Leeds and Sheffield.
Political debates have me rolling my eyes so much I think I got optical whiplash. I should sue. - Foamy The Squirrel
oh, claim to fame: the short-lived reboot of the ITV soap "Crossroads" had some scenes shot in my old apartment (Willoughby Court, Lenton, which is no longer there having been demolished).
Political debates have me rolling my eyes so much I think I got optical whiplash. I should sue. - Foamy The Squirrel