Traffic Management Authorities would jump head over heals for the ability to see real-time position of all cars on the expressway.
They're pretty close already: http://www.southflorida511.com/Cameras.aspx has pretty extreme coverage of highways in South Florida, and it could easily be upgraded to real-time tracking of cars with higher-definition, faster, and more low-light capable cameras. There's already enough camera coverage to do Open Road Tolling, by license plate tracking or an in-car transponder in the same lane.
Relying on each car to transmit their own position correctly isn't something that will work at highway scales; only now is it proving workable for commercial aircraft (see ADS-B).
Mac widgets are basically tiny HTML/Javascript applications, with the option of using native code and certain JS functions to access system stuff normal web pages shouldn't.
They're rendered and run by WebCore (derived from KHTML), so adding them to KDE is simply getting KHTML to support transparent windows and the extra JS stuff. Getting them to run the widgets with native code parts probably won't ever be a priority.
"The biggest tragedy is Lucas had so much going for him despite how little directorial experience he had and after IV,V, VI, seemed to have burned out on the experience before trying to eke out I, II, III."
While the business does run on money and reputation, I'd hardly say Lucas has much more than that going for him.
Right, but now that he's basically paid his dues and demonstrated that he can work within tight constraints of story and whatnot, he's well-known enough to do something different that might be more in line with his other movies.
They're talking about publisher costs, not end-user costs. I highly doubt that prices are going to return to the highs seen in the pre-PSX days, simply because publishers don't want to price themselves out of the mainstream acceptance they've been working on for two decades.
What might happen is that bigger publishers will concentrate their funds on fewer titles at a time, or license more of their development, and by that I mean spend some money for the "keep cliffyb in hair dye and trendy t-shirts" fund.
Source is based on lessons learned from the HL engine (which was based on Quake with about 50 lines or so from Q2), not actual code from any preexisting engine.
I wouldn't associate Doom 3 with a brightly lit operating theater. Not one bit.
Re:The funniest part of this technology
on
Havok Team Profiled
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· Score: 2, Interesting
"You don't think you need 3d when you talk about basic stuff, but if you remember to when you were a kid and just learning basic problem solving, you'd remember you'd even use objects to count."
That's because animals have evolved to understand 3D space, because that's what we live in. If we could snatch pieces of information out of thin air, silently issue commands to devices across the globe, and such, it wouldn't be advantageous for us to try and visualize a network of computers in a 3D way, because we'd have our own internal representation of it in the form it most easily takes.
From what I can tell, it's supposed to be a building that reacts to the occupants - if you don't walk through a given corridor, the building would theoretically detect the lack of wear and seal up the hole. Similarly, if you kick a hole in the wall from your dining room to your kitchen that makes a more direct path that gets used frequently, it'd keep that area clear as long as it sees it get used.
It would probably be more suitable for a workplace type setting, because room specs have been basically standardized in the Western world for a few hundred years, but cubes and factories are a pretty recent invention.
"Bnetd are your friends? They publish a public server to bypass the copy protection on Blizzard games and they're your friends?"
The Bnetd people are like your friends that always bail you out of attending your 6-year-old niece's terrible birthday party to instead film a car chase on the interstate and then all go to an action movie with Samuel L. Jackson followed by Steak n' Shake.
Here's a list of the online gaming communities that are stupider than battle.net:
Not necessarily - if another project will generate a better return on your capital resources, it's only prudent to axe the project that isn't profiting as much.
"This is their first foray into the MMORPG world, and they don't want what has happened to the others to happen to them: a launch disaster, leading to public embarassment and thousands of angry subscribers."
Wouldn't huge stability issues, outages, and login queues two months after release construe a disastrous clusterfuck launch?
"Nobody screamed when Blizzard's datacenter was down after a hurricane."
The same way nobody cheered when Microsoft abandoned software to make heavy masonry for public building projects, yeah. There have been no active hurricanes since the WoW release fyi.
Traffic Management Authorities would jump head over heals for the ability to see real-time position of all cars on the expressway.
They're pretty close already: http://www.southflorida511.com/Cameras.aspx has pretty extreme coverage of highways in South Florida, and it could easily be upgraded to real-time tracking of cars with higher-definition, faster, and more low-light capable cameras. There's already enough camera coverage to do Open Road Tolling, by license plate tracking or an in-car transponder in the same lane.
Relying on each car to transmit their own position correctly isn't something that will work at highway scales; only now is it proving workable for commercial aircraft (see ADS-B).
Mac widgets are basically tiny HTML/Javascript applications, with the option of using native code and certain JS functions to access system stuff normal web pages shouldn't.
They're rendered and run by WebCore (derived from KHTML), so adding them to KDE is simply getting KHTML to support transparent windows and the extra JS stuff. Getting them to run the widgets with native code parts probably won't ever be a priority.
12 games, that's one game for every Xbox sold in Japan!
"You have not gained the right to review anything other than the smell of your own farts."
Dude, if somebody posted that in my blog, I'd be proud. That line is excellent and I can only hope to some day inspire that much hilarious nerd rage.
"The biggest tragedy is Lucas had so much going for him despite how little directorial experience he had and after IV,V, VI, seemed to have burned out on the experience before trying to eke out I, II, III."
While the business does run on money and reputation, I'd hardly say Lucas has much more than that going for him.
Right, but now that he's basically paid his dues and demonstrated that he can work within tight constraints of story and whatnot, he's well-known enough to do something different that might be more in line with his other movies.
It's like that, but not as gay because there's no purple elves.
Funny, because recently Nintendo's been talking about the casual gamer more than their normal demographic.
It certainly can't be a problem with your hardware.
your alarm clock isn't ready for the desktop
They're talking about publisher costs, not end-user costs. I highly doubt that prices are going to return to the highs seen in the pre-PSX days, simply because publishers don't want to price themselves out of the mainstream acceptance they've been working on for two decades.
What might happen is that bigger publishers will concentrate their funds on fewer titles at a time, or license more of their development, and by that I mean spend some money for the "keep cliffyb in hair dye and trendy t-shirts" fund.
Source is based on lessons learned from the HL engine (which was based on Quake with about 50 lines or so from Q2), not actual code from any preexisting engine.
I wouldn't associate Doom 3 with a brightly lit operating theater. Not one bit.
"You don't think you need 3d when you talk about basic stuff, but if you remember to when you were a kid and just learning basic problem solving, you'd remember you'd even use objects to count."
That's because animals have evolved to understand 3D space, because that's what we live in. If we could snatch pieces of information out of thin air, silently issue commands to devices across the globe, and such, it wouldn't be advantageous for us to try and visualize a network of computers in a 3D way, because we'd have our own internal representation of it in the form it most easily takes.
From what I can tell, it's supposed to be a building that reacts to the occupants - if you don't walk through a given corridor, the building would theoretically detect the lack of wear and seal up the hole. Similarly, if you kick a hole in the wall from your dining room to your kitchen that makes a more direct path that gets used frequently, it'd keep that area clear as long as it sees it get used.
It would probably be more suitable for a workplace type setting, because room specs have been basically standardized in the Western world for a few hundred years, but cubes and factories are a pretty recent invention.
"Bnetd are your friends? They publish a public server to bypass the copy protection on Blizzard games and they're your friends?"
The Bnetd people are like your friends that always bail you out of attending your 6-year-old niece's terrible birthday party to instead film a car chase on the interstate and then all go to an action movie with Samuel L. Jackson followed by Steak n' Shake.
Here's a list of the online gaming communities that are stupider than battle.net:
Not necessarily - if another project will generate a better return on your capital resources, it's only prudent to axe the project that isn't profiting as much.
I lolled, but I don't have the points today either :(
All I'm saying is that there haven't been any hurricanes to hit their datacenter, and won't be for several months.
"This is their first foray into the MMORPG world, and they don't want what has happened to the others to happen to them: a launch disaster, leading to public embarassment and thousands of angry subscribers."
Wouldn't huge stability issues, outages, and login queues two months after release construe a disastrous clusterfuck launch?
"Nobody screamed when Blizzard's datacenter was down after a hurricane."
The same way nobody cheered when Microsoft abandoned software to make heavy masonry for public building projects, yeah. There have been no active hurricanes since the WoW release fyi.
Yourself maybe? My machines are rock solid except for that time I dropped my old powerbook and it landed right on the 802.11g card.
"Not to mention, the internet is open 24/7."
Where I come from, so is Wal-Mart. And they have more rare and hilarious movies in their $5 bin that you could find on any bittorrent site.
Or buffer overflow exploits. Code never written is the most secure.
Oddly enough, Trillian Pro supports Jabber with a plugin.
I'd say that Trillian is about on the level of (open-source) Adium on Mac.