This is completely backwards. Infact, it's exactly the opposite. It's quite simple to tell how many people view your webpage, and hell of alot easier (and more accurate) than radio or TV.
This is the source of the problem with web advertising, your numbers fairly accurate and based on actual events, not some satistically questionable sampling method. There's little room for fudging.
Demographics on the other hand are a little more complicated. There, you actually have to ask.
...Al Qaeda is registered on terrorister.com somewhere. To be honest, I'm not so paranoid about my information being gathered. I expect it, and in a wired society, where money is falling out of use, and being replaced by electronic transactions the only difference between an 'honest' corporation and an 'dishonest' one is who admits they're selling your information and one who lies about it. When you pay for that porn DVD with your ATM card, it's inevitable, despite any legal safeguard, privacy policy, or semantic assurance this information will be leaked, stolen, or sold.
What do I do mind, however, is that this information would be used against me in a legal or civil manner. In the world we live, we have to accept that we're going to have collotoral damage on our privacy, but we DO NOT have to accept it's use against us.
Should "accidentally" gathered information should not be admissible in a court of law. Companies that violate stated privacy policies on their own websites should be financially liable for these transgressions.
Our Constitution provides us with some of these protections, but not all. Take this matter seriously, and ask the person you vote for, before you vote, what they think.
3.1. Common Internet Scheme Syntax
While the syntax for the rest of the URL may vary depending on the
particular scheme selected, URL schemes that involve the direct use
of an IP-based protocol to a specified host on the Internet use a
common syntax for the scheme-specific data:
//<user>:<password>@<host>:<port>/<url-path>
...and so on. The RFC seems to allow indicate this indeed is a valid URL contruction.
If it's windows patch early, and patch often. If anyone asks why you rebooted a box, lie about it and say "It crashed." That's one everyone will believe.
Graphics don't make gameplay, conversely gameplay doesn't make graphics.
What Graphics do is help or hinder your ability to immerse yourself into the game. Good gameplay with bad graphics can be just as hard to "get into" as bad gameplay with good graphics.
Congress shall make no law respecting an establishment of religion, or prohibiting the free exercise thereof; or abridging the freedom of speech, or of the press; or the right of the people peaceably to assemble, and to petition the government for a redress of grievances.
Actually, writing an EverQuest client (first revision) is something Java could do quite nicely. The demos Java3d I saw at QuakeCon (and what you'll be able to see at GDC) are pretty convincing.
Everquest's client was really that complicated, and Java3d is more then capable of rendering those types of scenes.
I feel almost guilty over this, as I'm rooting for the game companies here. As an alienated EverQuest player (what do you mean the stats don't matter?), this is difficult to stomach.
As a casual player, its hard enough playing against people with no lives who play 12 hours a day, muchless the farmers who play for a living.
Money not a major motivator? I wonder how honest that statement is. More importantly, where can Id be going with Carmack's other "attitudes?"
No, money isn't a major motivator for Mr. Carmack, and as for his attitudes, I've found him to be one of the most even tempered people I've ever met.
Rest Assured...
on
Pay to Play
·
· Score: 4, Interesting
... someone is already paying. When you refresh GameSpy and see all those servers, someone is paying for all the hardware and bandwidth. Sometimes people are generous with their resources, be they time or money, but someone is still footing the bill.
Speaking as a former EverQuest Player and a First Person Shooter Fan, the game type will tend to dictate what pricing model is used. FPS shooter servers tend to be fleeting, both in terms of GamePlay and server support. Would such a model work for EverQuest or DAoC? No, of course not.
People who want a persistant gaming experience are gonig to wind up paying for that security and certainity.
I can also see some interesting things happening in the future with Never Winter Nights. I mean, would you pay ten bucks a month if someone wrote a compelling story would you consider paying for access to a private NWN server? I would, if it was good enough. Creativity will be rewarded, I think.
John Carney
Executive Director - QuakeCon 2002
eviljohn@quakecon.org
The Doom3 tournament is played on QuakeCon supplied computers, and they'll be able to run Doom3 without any problem.
John "EvilJohn" Carney
Director of the BYOC
Quakecon 2004
What was it he said?
"There's nothing more exhilarating than pointing out the shortcomings of others."
This is completely backwards. Infact, it's exactly the opposite. It's quite simple to tell how many people view your webpage, and hell of alot easier (and more accurate) than radio or TV.
This is the source of the problem with web advertising, your numbers fairly accurate and based on actual events, not some satistically questionable sampling method. There's little room for fudging.
Demographics on the other hand are a little more complicated. There, you actually have to ask.
---
I invited a friend to my gmail account, sending the invite to her hotmail account. It worked perfectly.
...a practical use for tongue piercings.
So we've gone from trolls to dwarves?
Dude, do you have any idea how much a good plumber makes?
Scary.
...Al Qaeda is registered on terrorister.com somewhere. To be honest, I'm not so paranoid about my information being gathered. I expect it, and in a wired society, where money is falling out of use, and being replaced by electronic transactions the only difference between an 'honest' corporation and an 'dishonest' one is who admits they're selling your information and one who lies about it. When you pay for that porn DVD with your ATM card, it's inevitable, despite any legal safeguard, privacy policy, or semantic assurance this information will be leaked, stolen, or sold.
What do I do mind, however, is that this information would be used against me in a legal or civil manner. In the world we live, we have to accept that we're going to have collotoral damage on our privacy, but we DO NOT have to accept it's use against us.
Should "accidentally" gathered information should not be admissible in a court of law. Companies that violate stated privacy policies on their own websites should be financially liable for these transgressions.
Our Constitution provides us with some of these protections, but not all. Take this matter seriously, and ask the person you vote for, before you vote, what they think.
About Friggin' Time.
What's the point of overclocking to 5ghz, writing an article, and NOT RUNNING ANY BENCHMARKS?
Sigh.
Ironically, I DO get advertised speeds on my Time Warner Cablemodem.
I feel so dirty saying that.
If it's windows patch early, and patch often. If anyone asks why you rebooted a box, lie about it and say "It crashed." That's one everyone will believe.
... I just save it all to SourceSafe.
Graphics don't make gameplay, conversely gameplay doesn't make graphics.
What Graphics do is help or hinder your ability to immerse yourself into the game. Good gameplay with bad graphics can be just as hard to "get into" as bad gameplay with good graphics.
How about combining BitTorrent file distribution with WASTE like-control (and encryption) for file searching?
I highly recommend Ventrilo.
// EvilJohn
Are you kidding? He hasn't even started the script for Episode 2.
Call me an idealist, but....
Amendment I
Congress shall make no law respecting an establishment of religion, or prohibiting the free exercise thereof; or abridging the freedom of speech, or of the press; or the right of the people peaceably to assemble, and to petition the government for a redress of grievances.
Actually, writing an EverQuest client (first revision) is something Java could do quite nicely. The demos Java3d I saw at QuakeCon (and what you'll be able to see at GDC) are pretty convincing.
Everquest's client was really that complicated, and Java3d is more then capable of rendering those types of scenes.
... at this point, I wish I had a job.
Does anyone know what this stuff costs?
I feel almost guilty over this, as I'm rooting for the game companies here. As an alienated EverQuest player (what do you mean the stats don't matter?), this is difficult to stomach.
As a casual player, its hard enough playing against people with no lives who play 12 hours a day, muchless the farmers who play for a living.
Money not a major motivator? I wonder how honest that statement is. More importantly, where can Id be going with Carmack's other "attitudes?"
No, money isn't a major motivator for Mr. Carmack, and as for his attitudes, I've found him to be one of the most even tempered people I've ever met.
... someone is already paying. When you refresh GameSpy and see all those servers, someone is paying for all the hardware and bandwidth. Sometimes people are generous with their resources, be they time or money, but someone is still footing the bill.
Speaking as a former EverQuest Player and a First Person Shooter Fan, the game type will tend to dictate what pricing model is used. FPS shooter servers tend to be fleeting, both in terms of GamePlay and server support. Would such a model work for EverQuest or DAoC? No, of course not.
People who want a persistant gaming experience are gonig to wind up paying for that security and certainity.
I can also see some interesting things happening in the future with Never Winter Nights. I mean, would you pay ten bucks a month if someone wrote a compelling story would you consider paying for access to a private NWN server? I would, if it was good enough. Creativity will be rewarded, I think.
John Carney
Executive Director - QuakeCon 2002
eviljohn@quakecon.org