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User: steveo777

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  1. Re:Ahh, Quenya. on Ten Years of FFXIII? · · Score: 1

    I believe that XIII sold well because of the success and word of mouth from VII. VII definitely saw a much larger release (EVERYONE knew VII was coming out). And the graphics were better on XIII (I didn't like them). But the combat system was counterintuitive. WTF? Magic gives you bonuses, but you have to grind it and if you use it you have to grind more to retrieve your bonuses. It turned into an endless cycle of attack->attack->attack... Boring. The story was worse. Felt like a cheesy teenage drama. But maybe that, too is why it sold well.

  2. Re:Probably not tidally locked. on Earthlike Planet Orbiting Nearby Star · · Score: 1

    2.25 gees is uncomfortable but tolerable (carry someone your own weight piggyback and you're almost there), and largely irrelevant to any water-dwelling critters.


    Pretty sure it's going to matter a hell of a lot to water creatures as the water pressure will be 2.25 times higher. I know that Earth has organisms surviving in much more extreme conditions, but fishing for them might require a slightly higher test line (posting from Minnesota here). I also believe that the human body, and most other organisms could easily adapt to a gradual increase of G forces, but to go from zero to 2.25 (after 20+ years at near light) is going to take more than a slight toll on whoever gets there first. And the cardiovascular system is going to have a hell of a time adapting. People might grow up looking like dwarves, but the heart would have to be significantly more hardy to withstand the pressures.

    I suppose a giant Babylon 5 esque ship might help by rotating everyone, but then every one's dizzy when they get there. :)

  3. Re:I disagree on Ten Years of FFXIII? · · Score: 1

    Silly attacks? Yet another could be the guy from Chrono Cross. Attacks with a f---ng guitar. Wouldn't be so bad if he bashed a monster across its head, but no, he runs up to the monsters, does a quick pelvic thrust, and strums the thing at them. That was enough for me. To be fair, I didn't like the way the "Spoony" bard in FFIV attacked either. But he was always hiding anyway.

  4. Re:Foolish assumption on Ten Years of FFXIII? · · Score: 1

    It would be kind of fun to play games that would take place in individual eras of a fantasy world. 100's or 1000's of years apart. The games could read save files and import the names of your characters and use parts of save data to see who won what battle and insert it into the lore of the game you are playing. Would be rather interesting.

  5. Re:FFXIII part 10 on Ten Years of FFXIII? · · Score: 1

    I'm just afraid we'll get more Xeno-sequel quality games. Xenogears? Amazing. Xenosage Ep 1? Crap. Ep 2? Worse... Is there a 3 out yet? I don't know because I lost interest during ep2. The game was over hyped, and over FMVed... Kinda like FFX. But much worse. I may be able to handle multiple games in the same universe, but I've had quite enough of Ivalice.

  6. Re:I disagree on Ten Years of FFXIII? · · Score: 1
    The FF series seems to be riddled with ridiculous characters. Cait Sith and FFIX's Quenya being the worst. Thankfully, neither game required the use of either character, thus, I never used them. Though I almost threw out IX because of Quenya. I hated that character with a passion.

    At least FFIV had Porom and Palam, but they were very enjoyable. People will have to forgive me, but I never played through XIII as I hated every second of it. X was playable, but the story line was weak, and I'd say that Wakka was the ridiculous one there. But that's only because he threw a frickin ball at his enemies. I haven't gotten my hands on XII yet.

  7. Re:Which kind of games? on Ten Years of FFXIII? · · Score: 1
    So is FFTA2 going to be as annoying as the first? I enjoyed FFTA, but ended up putting it down for a while, only to finish it because... well, I bought it and I needed to finish it. I just hated that it took so damn long for the computer to take it's turns. It was so annoyingly slow that I just ended up getting frustrated with it over and over again.

    I'll have to check out the link when I'm not blocked at work.

  8. Re:Can't dial "while driving".... on AT&T to Target iPhone to Enterprise · · Score: 1
    I'd mod you up if I had 'em... and if you weren't responding to my post.


    I didn't think about that second set of eyes you might have, and that makes a big difference. The comparison I was thinking about was when you've got another driver and are engaged in conversation vs on the phone, you might be focused on your conversation with your passenger more. More likely to look at them, rather than the road (Personally, I can't stand not looking some one in the eye when I talk with them). As for myself, I make it bloody clear that I'm driving and have no problem ignoring people on the phone if I'm in tricky traffic. Though I'd say it's a case-by-case basis. My brother, for instance, makes a better door than a window, and blocks my view more than he could hope to help.

  9. Re:Oblig... on Pokemon Diamond/Pearl Released in U.S. · · Score: 2, Funny

    "...And we had to use WIRES to make 'em fight!"

  10. Re:Can't dial "while driving".... on AT&T to Target iPhone to Enterprise · · Score: 1
    We've got that law in Minnesota. Drivers under 18 are strictly forbidden from using a phone while operating a vehicle. It makes no sense because they're not going to get pulled over for it. They're just going to cause accidents. I know it's stupid for anyone to be looking at their phone for any length of time and have been guilty of shooting off a text message rarely when I drive. Of course, you can't read them because I'm not looking when I type them out. But that's no excuse.

    At any rate, I've got not problem with the hands/wires free devices being used as long as the button pressing is at a minimum. IE, don't dial out, just use voice dial. That's the same amount of attention lost from monkeying with the radio. But the iPhone (and EVERY other phone with bluetooth) has voice dial. A since phone conversation while driving is equally distracting as a conversation with a passenger, I've got little problem with that. Some people just can't/shouldn't drive and should never have received licenses. (but that's a completely different discussion)

  11. Re:Ridiculous on several counts on When Tax Day Comes to Azeroth · · Score: 1
    Speculation:
    3) Players would actively reject having to pay out for in Game transactions as no definitive model seems liable for the 'real market' value of in Game items and taxation thereof. The hassle will be too much for subscribers. Thus dropping subscription rates drastically and possibly crippling the industry. (which, with how things appear to be going in China's government, may seem like a good thing)


    also
    4.???
    5. Profit

  12. Re:This makes me happy on Donkey Kong Recreated Using 6,400 Post-it Notes · · Score: 1

    The article didn't say if they were using all 5 hours to just stick the post-it's up there, but I'm sure it required some set up on site. I imagine the easiest would be a painter's laser level and a few other gadgets, but it isn't just walk up and start.

  13. Re:They make great coasters on Can CDs Be Recycled? · · Score: 3, Informative
    I've used them to hold big candles. They reflect the light and make some pretty cool looking candelabras when you use a bunch of different colored CD's at varying heights.

    On the other hand they don't tend to stop the wax from flowing all over the place.

  14. Re:Silly question on Publishers Scrambling for Wii Titles · · Score: 1

    But that 4000 yard put sure makes up for it.

  15. Re:Only one answer on Taxes, Second Life and Warcraft · · Score: 1
    I'd say that, legally, the stuff in WoW has no value because Blizzard doesn't allow for the sale of the goods for actual cash. Who knows, maybe the government could partition the value of PC equipment and the like by auditing what they have every month and splitting it up by subscription fees vs. time played, yadda yadda..., but other than that there is no real way to track it. And it would cost more than the collected taxes.

    I see the idea of taxing WoW and other MMORPG (save for Second Life, which allows sales of virtual goods for real cash) transactions as absurd as taxing people (kids or adults) who trade sports collector cards, or some CCGs cards.

  16. Re:You get to be an innocent child ONCE! on You Played Violent Games - Why Can't Your Kids? · · Score: 1

    Agreed. Just let your kids be kids. Let them play in the sand. Let them eat a bit of dirt. Let them run around screaming outside. Let their imaginations abound. And then teach them about life as it comes. All these people preaching that we need to prepare our kids for their distant futures drive me nuts.

  17. Re:WC2 on An Easter (Egg) Holiday? · · Score: 1

    I don't remember if it was all Warcrafts or just WCIII, but if you clicked any 'critter' 60 times, it would explode. Rather funny if you did it in mutiplayer to opponents' bases. In III it would take a chunk out of the ground with it.

  18. Re:Resident Evil for families? on Resident Evil 4 Waggles To the Wii · · Score: 1

    My personal favorite would be when little Billie screams in horror as the blind creature in the prison gores Leon with his Wolverine-like claws. Or when little Sue passes out after seeing the female villager impaled through the face with a pitch-fork.

  19. Re:The Beginning of the End? on The Elite's Sour Side · · Score: 1

    A larger HDD won't suddenly make games incompatible with older 360s. In fact, Microsoft *REQUIRES* all 360 games to be playable with - OR WITHOUT - the HDD. Granted, it'll be a little difficult to download demos without a HDD but your games will all still work.


    Check out FFXI Online for the 360. Requires the HDD. Sorry, bud, but they're making exceptions all over the place to their original requirements. They've realized that they'll miss out on a huge market share if they don't. You can also take a looksie for Castlevania: Symphony of the Night on their Live! Arcade or whatever it is. It's HDD compatible only. Which violates their Arcade filesize limit of 40MB. MS doesn't seem to care too much about its "Core" owners.

  20. Re:finally, one big enough for regular use on Samsung's 64-GB Solid-State Drive · · Score: 2, Interesting

    That's actually 4GB larger than my current Notebook HDD. I'm pretty excited to see what the pricing will be.

  21. Re:WhaHuh? on Samsung's UpStage Looks To Trump iPhone · · Score: 1

    iPhone: 4GigaBytes
    Upstage: 2GigaBytes + 64MegaByes = 264GigaMegaBytes

    I see no flaw with this math.

  22. Re:Price on Will The iPhone Kill The iPod? · · Score: 1

    I guess that now Apple brings the 'Drunken Dial' to a new level with 'iDrunkenDial'. Complete with pre-recorded drunken insults and more.

  23. Re:The Real Question Now on PS3 Folding@Home Begins with Impressive Numbers · · Score: 1

    You would also have to be able to itemize the PS3's time spent folding and gaming and present it as a percentage to the IRS. Same thing with work computers that have WoW installed on them.

  24. Re:Looking forward to... on Nintendo, GameSpy Collaborate on Wii Service · · Score: 1

    I like it with the tactical games like Ghost Recon, but when it comes to Halo and the like, I hate it. I hate hearing kids whose parents aren't home cuss and swear worse than construction workers on a Monday. I still have fond memories of using Roger Wilco VoIP with Rainbox Six back in college. (I think it was Roger Wilco).

  25. Re:developing nations?! on Wind, Solar & Biofuels to Power Remote Cell Towers · · Score: 1

    Try getting cell phone reception in the Freeways of Appalachia. I would have been screwed when driving through eastern Kentucky and Tennessee on I75 if my car had died.