I also think that sequels coming out have a big effect on the price drop of the originals. Halo would still be selling well at $50 right now, but it being cheap, as well as on the PC, ensure the largest possible audience for Halo 2.
Yeah, I read this story on Gamespot the other day and thought "Hmmmm, seems like they're after the wrong next gen handheld." The PSP is a system of ports. The DS is going to be where all the groundbreaking, innovative games are born.
I believe the current date for the PSP is next spring. Wouldn't count on it though, since some Square Enix people were complaining that Sony still hadn't finalized the specs right before E3. Come to think of it, I never saw a PSP actually playing games, just video. The games were all played off a computer emulating specs near what Sony had announced.
Mods are a very good thing, yes, but the companies should not leave it to the fanbase to run all the game's servers. EA runs many Battlefield Vietnam servers, without any sort of tweaks or oddball mods, so I know I can play there if I have a free half hour or so.
For the second time in as many days, a GameCube-exclusive studio has revealed it is developing games for other consoles. Yesterday, Metal Gear Solid: The Twin Snakes creator Silicon Knights announced the end of its second-party deal with Nintendo, but stressed it was still on good terms with the publisher.
Today, similar noises could be heard emanating from the offices of San Rafael, CA-based Factor 5. Word leaked today that the creator of the Rogue Squadron series--the GameCube's premiere Star Wars franchise--had ceased development for the console. Even though Factor 5 was technically not second-party developer--"We've never been a Nintendo shop," president Julian Eggebrecht told GameSpot--the studio was perceived as such. Its last non-Nintendo game was 1999's Star Wars: Rogue Squadron 3D for the PC.
However, Eggebrecht was quick to dispel any "doom" that might surround Factor 5's announcement. Echoing Silicon Knights founder Denis Dyack, he emphasized his enthusiasm for Nintendo's future console efforts. "We are extremely excited about both DS and GCNext, so any talk of us abandoning Nintendo platforms altogether is just not true," he told GameSpot.
According to Eggebrecht, the only reason Factor 5 has stopped making GameCube games was that they've abandoned current-generation hardware altogether. "It is simply because we have moved into next-generation development," he said.
As for which future console Factor 5 was creating games for, Eggebrecht was unspecific, saying only "there might be a surprise [announcement] coming from us."
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Man, I hate the media spinning stuff like this into gloom-and-doom Nintendo stories.
Well, with the GC deal, at the end, you could choose between Zelda: Wind Waker, Metroid Prime, Super Mario Sunshine, Star Fox Adventures, Mario Party 4, and the GB player. Admittedly, Star Fox and Mario Party are "Meh" and "More of the same", respectively, but Zelda and Metroid Prime are two of the best titles of this generation.
Bundled games or accessories don't really increase percieved value. Before the Gamecube dropped to $100 last year, it was selling for $150 with a free game or GB player. Price drops, free stuff deal ends, sales quadruple. There was really NO DROP at all. Interesting situation there.
We don't have to know she's a chick right away. It could be told in flashback. Get a nice James Bond style opener with some Samus ass-kickery, then we find out she's a chick, then we get a origin story flashback.
Slow is an understatement. More accurately, it makes smoothly scrolling a web site with the process running in the background impossible. More accurately, it sucks balls.
See, Clippy was a pain in the ass to get rid of, and he was everywhere. Apple hasn't dumbed down the user interface, they've just left the advanced features there for the taking, assuming you know you want them. If you want to use UNIX in OS X, go to the terminal, but my mom never has to know about it. If you want to use a mouse with five buttons, have at it, but my mom's perfectly happy with the one that came in the box.
It's best to just order iPods from Apple. You can get engravings on the back for free at the moment, and if you're a college student there's a discount.
Good point. You can talk all the technical shit you want, but the fact remains that most PS2 games look like complete shit compared to GC and Xbox games, and even some Dreamcast games.
I also think that sequels coming out have a big effect on the price drop of the originals. Halo would still be selling well at $50 right now, but it being cheap, as well as on the PC, ensure the largest possible audience for Halo 2.
Except, I dunno, a TOUCHSCREEN? Besides, who the fuck wants to use external peripherals in a handheld?
Yeah, I read this story on Gamespot the other day and thought "Hmmmm, seems like they're after the wrong next gen handheld." The PSP is a system of ports. The DS is going to be where all the groundbreaking, innovative games are born.
I believe the current date for the PSP is next spring. Wouldn't count on it though, since some Square Enix people were complaining that Sony still hadn't finalized the specs right before E3. Come to think of it, I never saw a PSP actually playing games, just video. The games were all played off a computer emulating specs near what Sony had announced.
Donkey Konga was regular priced in Japan.
Those thing'll wear out really fast, but are good to see if you'd want to commit to a pair of real Maracas off eBay.
Oh yes. This is one of my favorite games of all time. I've been through several pairs of maracas I've played this so much.
I was hoping it was some kind of sequel to War of the Monsters.
Oh come on, man, you can sum up any game like that.
GTA: Walk around city, shoot at people, get in car, get out, repeat.
Mario: Enter level, jump around, jump on enemy, collect stuff, repeat.
Halo: Run around, shoot at enemies, drive a jeep, repeat.
Mods are a very good thing, yes, but the companies should not leave it to the fanbase to run all the game's servers. EA runs many Battlefield Vietnam servers, without any sort of tweaks or oddball mods, so I know I can play there if I have a free half hour or so.
For the second time in as many days, a GameCube-exclusive studio has revealed it is developing games for other consoles. Yesterday, Metal Gear Solid: The Twin Snakes creator Silicon Knights announced the end of its second-party deal with Nintendo, but stressed it was still on good terms with the publisher.
Today, similar noises could be heard emanating from the offices of San Rafael, CA-based Factor 5. Word leaked today that the creator of the Rogue Squadron series--the GameCube's premiere Star Wars franchise--had ceased development for the console. Even though Factor 5 was technically not second-party developer--"We've never been a Nintendo shop," president Julian Eggebrecht told GameSpot--the studio was perceived as such. Its last non-Nintendo game was 1999's Star Wars: Rogue Squadron 3D for the PC.
However, Eggebrecht was quick to dispel any "doom" that might surround Factor 5's announcement. Echoing Silicon Knights founder Denis Dyack, he emphasized his enthusiasm for Nintendo's future console efforts. "We are extremely excited about both DS and GCNext, so any talk of us abandoning Nintendo platforms altogether is just not true," he told GameSpot.
According to Eggebrecht, the only reason Factor 5 has stopped making GameCube games was that they've abandoned current-generation hardware altogether. "It is simply because we have moved into next-generation development," he said.
As for which future console Factor 5 was creating games for, Eggebrecht was unspecific, saying only "there might be a surprise [announcement] coming from us."
-
Man, I hate the media spinning stuff like this into gloom-and-doom Nintendo stories.
PSO for the Dreamcast and Gamecube let you move a little ball of light around the loading/dialing screen.
Well, with the GC deal, at the end, you could choose between Zelda: Wind Waker, Metroid Prime, Super Mario Sunshine, Star Fox Adventures, Mario Party 4, and the GB player. Admittedly, Star Fox and Mario Party are "Meh" and "More of the same", respectively, but Zelda and Metroid Prime are two of the best titles of this generation.
Bundled games or accessories don't really increase percieved value. Before the Gamecube dropped to $100 last year, it was selling for $150 with a free game or GB player. Price drops, free stuff deal ends, sales quadruple. There was really NO DROP at all. Interesting situation there.
We don't have to know she's a chick right away. It could be told in flashback. Get a nice James Bond style opener with some Samus ass-kickery, then we find out she's a chick, then we get a origin story flashback.
Maybe the reason you don't is that it's kind of a pain in the ass to check.
Slow is an understatement. More accurately, it makes smoothly scrolling a web site with the process running in the background impossible. More accurately, it sucks balls.
See, Clippy was a pain in the ass to get rid of, and he was everywhere. Apple hasn't dumbed down the user interface, they've just left the advanced features there for the taking, assuming you know you want them. If you want to use UNIX in OS X, go to the terminal, but my mom never has to know about it. If you want to use a mouse with five buttons, have at it, but my mom's perfectly happy with the one that came in the box.
It's best to just order iPods from Apple. You can get engravings on the back for free at the moment, and if you're a college student there's a discount.
Yeah, until I saw GTA3, I really didn't want a PS2. I had seen a few games I wanted to play, like Devil May Cry or MGS2, but GTA3 is what sold me.
Good point. You can talk all the technical shit you want, but the fact remains that most PS2 games look like complete shit compared to GC and Xbox games, and even some Dreamcast games.
As you can see, no one gives a rat's ass about the N-Gage! They don't even care to insult it any more!
A lot of people consider custom soundtracks a sufficient edge for the Xbox. Only one game does this for me, though. True Crime.
(Whisper: Does it even have a custom soundtrack? I don't even know!)
I would argue that Soul Calibur II > DOA and SSX 3 is miles ahead of Amped, but they're on the Xbox anyway.
Perhaps you'd be interested in the similarly titled epic "Quest for the Crown," found at http://www.lanceandeskimo.com/flash/quest.html