Can someone explain to me what this "^H^H^H" business is? Does anyone else see this, or is it just me? What is causing this? I try and search around and I only get results where the same thing is going on. I am really interested if anyone knows.
Actually, DON'T go there and post your eggs. Hopefully others will NOT follow. Let me explain...
I think this site is the most inaccurate, stupid, and mismanaged conglomerations of crap out there. Sure, there are a lot of cool and verifiable eggs on site that you will not find anywhere else, but if you actually take a minute to sit down and look closely at the content, you will see that it is often inaccurate and incomplete.
The site maintainers need to set up a system that is more rigid and structured for defining what an egg is and in what manner it gets posted. If you look at most eggs, they are lacking in many important details, such as:
What the egg is.
Exactly how to reproduce the egg.
What hardware/software versions does it work on?
Many of the eggs on the site are simply not eggs. Read the comments in the following egg to see how many people show the egg to be false, but yet the non-egg continue to stay posted:
This fridge is amazing, I'll give it that, but if you really want to have a f'in fridge then this, by Gaggenau is the god of fridges. I can't even explain, just go look.
IBM has phasing out intranet connectivity using MTS and SINE. They have been pushing AT&T Net Client for some time now. It works pretty good for me and seems secure enough (Managed VPN - IPSec Dual Access). Using SINE was so cool though; you got a RSA SecurID key fob that had a red LED display to show your (numeric) key.
I thought this was funny. In his response, he gave a link to "meager information that we put together during a meeting once" regarding getting Linux to run on ThinkPads. I think "Neat-o, I have a ThinkPad and would love some Linux configuration help for it." I follow the link, then I chose Networking. I see the option for
When I saw the layout, the first thing I thought about was the abcdef-type text input on TI calulators. I spent a lot of time in school putting _notes_ into my TI, and could never get used to the non-qwerty layout. I would not consider this as a time saver for myself.
This is IBM's store at eBay. The cool part is that you can get some really great deals on IBM equipment here. I have already bought from here twice. I work for IBM, and I can tell you that the deals here are better than the employee discount!
It does in fact work with Linux, It's just not officially documented or supported. Mac users are in the same boat for now, if not worse off--anyone know whether ethernet-over-USB is supported in Darwin/OSX?
OK, so it does work with linux, great! I just thought it strange for a product that is linux based to not have a linux based desktop requirement as a top priority. Maybe they weren't thinking straight. The whole point of the handheld is to embrace the idea that linux is a viable solution to PDA productivity. So is it better to have Microsoft for desktop connectivity? Surely it couldn't be that hard as they have the time to certify it on _6_ different versions of windows. I would have gone to linux, being that it is a linux device... huh?
I'm typing this post on my 802.11b-equipped Zaurus btw... The keyboard isn't so bad--easily 2x faster than Graffiti.
I would think that that this has been said before, but just in case... From the article:
Requires: 64MB RAM; 30MB free hard drive space; Microsoft Windows 98, 98SE, 2000 Professional, Me, NT 4.0 SP6, or XP
So they managed to get it working with practicallly every version of Windows, but they haven't even got anything to work with Linux, which it runs?[!] That's pretty absurd.
I work 50% of my day in a computer lab. The room contains ~1000 machines (huge server types), all in a 50x50 [foot] room. The amount of noise is intolerable, and it's _other_ effects are even worse. I have to stand up and get myself straight sometimes, because a thousand fans humming can do strange things. I was just complaining about this to a group of people the other day.
I like white noise, especially noise created by industrial machines and computers, but a lot of people do not. I cannot imagine what it is doing to people who dislike it to begin with (white noise being pumped throughout my company's cubicle farms). I will definately keep a close watch on this... anyone else have any suggestions for this type of environment ? (headphones are not an option)
Re:i replied to spam once
on
He Writes Back
·
· Score: 2, Interesting
Exactly. I agree totally. This guy is making light of spam, which is good, but he is feeding the spammers. A lot of spammers are not that smart, and if even a small amount of people reply, it is doing nothing but to make it look like the spamming industry actually has any business interests or profit.
I work for a small division in a large company. As soon as I started work there, I noticed that the guy who was naming all of the servers was doing it all wrong. He picked out the name EDUCATE for every server and simply appended a number to the end [EDUCATE63]. In other words, everything is named EDUCATE and you are forced to remember computers by a number. This defeats the whole point of having server names if you ask me.
This even came up at a meeting, but in the opposite way. Someone had taken it upon themselves to start naming servers after Star Wars characters, and one lady actually spoke out against it. I argued and said that this way we can actually start to identify computers around here instead of having to remember "Was it "EDUCATE68 or EDUCATE78?" No one in the room seemed to get it... We are now allowed to choose our own computer and server names, but I just thought that the original way this guy was doing it was, well, stupid.
(Also... try subsetuteing telephones for oil in the above post:-)
I hate to nitpick, but I can't help myself... I can't "substitute" telephones for oil in your post because you didn't mention oil anywhere. I think you meant to say "substitute oil for telephones"; that makes sense now.
Every time someone posts intelligently regarding Slashdot implementing some sort of mirror system, it always gets modded up. Look at the amount of posts here regarding slashdotting... more than half I would say [at this time]. We are speaking out, but no one ever seems to listen. What do we have to do to convince Slashdot that this _is_ a good idea and it is what the readers want?
As I was reading the article, I noticed an interesting sentence:
Although the water-cooling system is more efficient and less noisy, the bottlenecks to commercialization have been that the water-based solution tends to degrade and evaporate during operation.
Maybe it is just me, but the idea of fueling my laptop with water instead of electricity sounds great! I can't wait until I can say "Hold on a sec... I have to refill my CPU with this bottle of Evian..."
I have been interested in this topic for quite some time now, and I'd thought I'd share a white paper [PDF] from IBM Pervasive Computing that is along the same lines and goes into much greater detail. Enjoy
Everyone here seems to agree that the computer manufacturers should be shipping media with computers.
Someone above says that IBM does this also. I have an IBM that needed to reinstall just one program. There is no media to do this with, IBM doesn't even have a copy (so they say), and so I am stuck with thier only solution: restore the recovery partition. I am not going to revert back to ground zero for the sake of one program; it doesn't even make any sense.
When you buy a computer, you get licenses for your OS and all the programs, so why do the computer manufacturers have the right to control your usage of them? I own everything I paid for, and I should be able to do anything I want with it. If I get a Windows license with my computer then I should be able to reinstall the OS without the manufacturer modifications... very annoying.
Star Wars: Galaxies (PC)
A first-look at this online RPG set in the famed universe...
I really do like the idea of MMORPG's; they give you the chance to live another life, so to speak. It would seem that they are the 'way forward' too, what with titles such as Planetside and Final Fantasy XI on the way and superb games such as Dark Ages of Camelot and Everquest already here. The only thing that I really feel is lacking from these great games is a familiar setting, one that we all know and love; a setting with intense character and charm, somewhere that we have all wanted to be a part of... so what would you say if I told you of a MMORPG set in the Star Wars universe, with every detail complete (hopefully, anyhow) and all of your favourite characters? It seems too good to be true doesn't it? Well, LucasArts Entertainment (with Everquest creators, Verant) aim to deliver you the ultimate Star Wars experience, ladies and gentlemen, I give you: Star Wars Galaxies.
Star Wars Galaxies is currently under development by LucasArts Entertainment and Sony Online; with Verant lending their skills. It has a certain pedigree, too, with these developers behind it, can they pull off such a mammoth task without upsetting thousands of Star Wars fans? We'll take a look...
Obviously, the game will be set in the Star Wars universe (duh), but is not confined to just a single planet (hence the 'Galaxies' bit), LucasArts hint at many planets being used in the title, but as of the moment only Tatooine, Naboo and Yavin IV have been confirmed. I don't doubt for a second that all of the other famous Star Wars planets will make an appearance, I expect to see Hoth, Endor (I know it's a moon, really) and others popping up soon. LucasArts have stated that they want many smaller planets in the title (each one around 16km in size), rather than just one huge world to circumnavigate, which wouldn't give that Star Wars 'feel' to the game, instead giving a more diverse ambience to the proceedings. It would seem that LucasArts want you to explore in this title, but on a much grander scale than anything before it.
The planets themselves will be divided into many sections, but unlike Everquest, transition into another 'zone' will be completely seamless. LucasArts plan to have different sections for each different type of game mode, so separate zones for interaction (cities and living spaces), battles and travel. There will also be different sectors within each zone, such as wild (dangerous!), safe (errrmm) and truce. Truce is a sector where absolutely no fighting can occur even between rival factions, so in theory you can't just waltz up to someone and shoot them, ending any 'newbie' kills. It's generally not a good idea to randomly attack anyone in Galaxies at all though; as you never know if there's a Lightsaber somewhere under the enemy's cloak...
One feature of the game that will have fans back-flipping with joy is the timeline. Galaxies is set in what LucasArts call the 'Classic Era', as in between episodes IV and V. That places it somewhere between the destruction of the first Death Star and the Empire's attack on the Rebel base on Hoth. I am so glad that they didn't set this game in the Episode I era, the game would not have been half as interesting! LucasArts said that they had set the game in this so called 'classic' period so that they could have access to all of the main Star Wars characters, aside from Obi-Wan. This gives them a huge variety of NPC's at their disposal.... oh yeah.... that's the other point, the characters.
You may be disappointed to learn that you can't be Luke Skywalker, Darth Vader, Han Solo or Leia. In fact you can't take on the role of any of the Star Wars characters themselves, you can't even be a stormtrooper (not that you'd want to, because you wouldn't be allowed out of the barracks!). No, it would seem that you will have to create you own character, right from the beginning, but that's fine by me, I want to carve my own destiny, as should you all. This doesn't mean that you won't see the main characters, they will all be present as NPCs, hell, you may even get to interact with them, but killing them is impossible, as they are vital to plot-lines and such. As if your weak human avatar could kill Vader anyway...
When you actually get around to creating you character, you will discover that it's a little different from the likes of Everquest. In Galaxies, there is no level system, instead LucasArts have optioned for a 'Skill System'. The Skills system will utilise skill trees, as you start learning a skill, it will develop and branch out, giving your character a great many skills to master. The skills trees will not be linear either, LucasArts promise, as you can change to another skill at any point (you may feel that blaster repair is a lot more vital than crop-tending skills, for example). This 'system' should mean that your character will develop a great variety of skills and no two should be alike, meaning, hopefully, greater player diversity. It's also interesting to note that aside from the obvious allegiances (Rebel or Imperial); LucasArts seem to reward the player who prefers to go it alone. There are very few 'clans' within the original package. Obviously a great many will appear when the game finally goes online, but it's nice to see that the developers have gone for this approach for a change as it could lead to hundreds of warring factions... Which would be something to behold, certainly.
As for your character itself, you can choose from many different species for your avatar. At the moment Humans, Mon Calamari, Zabrak, Rodians, Twi'leks, Trandoshan, Wookies and Bothans have all been announced and expect more to appear. LucasArts have also revealed that you can be a Jedi if you wish, although all budding Obi-Wan's take note: the path of the Force will be most difficult, whichever path you choose! With all of these species and such to choose from and then their skill trees on top, you are presented with an immense variety of life. It will be incredible if LucasArts and co. can pull it off!
Equipment. Star Wars wouldn't be the same without all of the gadgets and gizmos, so it is no surprise that the programmers are ensuring that all of your favourite Star Wars goodies (including the rare Mandalorian Armour) will be included. Your character will be able to loot bodies and battlefields for such supplies, as with any MMORPG, however Galaxies hopes to introduce weapons building. Yes, your character can build his, or her own Lightsaber, to his your very own design (double ended?) as well as blasters and such, giving your character an arsenal that is unique. You can also buy droids to act as a sidekick, a star fighter to zip around in, build your own house, shop or farm (in space allotted to you by the server), you can even build yourself a Rebel base... this should make the experience unlike any other MMORPG before, if it all works. At the moment all of these promises look very distant indeed, I hope that LucasArts can deliver the goods.
So what of the nitty gritty details? The bits that are a little boring but a necessity? Well, I can tell you that the game will likely be utilising modems, so expect some slow play with all of those worlds to contend with... a similar problem to Planetside. Also, expect a subscription fee, it would appear that gaming of this quality will not come cheap (as if Mr. Lucas hasn't made enough out of Star Wars anyway!). However aside from a few minute creases, this is shaping up to be one of the heavy hitters in the MMORPG world. Let's hope that LucasArts aren't just jumping onto the MMORPG bandwagon to make a quick buck...
So, until we see Galaxies close up to determine just what life in a galaxy far, far away is really like, live long and prosper... No, wait, that's not right...
"Update: 02/04 16:54 GMT by T: Looks like the WinInfo site has gone down since the story was submitted, so you may have to content yourself in the meantime with the Bugtraq numbers."
I don't mean to complain, but this is an opportunity I can't sit on. Why is it important to update everyone that the site was slashdotted? Doesn't this happen to over 75% of the front page stories? Every time I come to Slashdot to read a few interesting articles, I can't because they always get slashdoted. Isn't it about time to implement some sort of mirror system? Maybe some readers can donate some time and resources to get this started (I would...). What fun is it to keep "wishing" that I could read all these interesting articles, when the whole point is to have stories that people can actually read? Is anyone with me here?
Why does Jamie Hyneman own only one type of outfit?
I got one of those also... it still bugs me to this day. This was upon bootup:
The dump
I think this site is the most inaccurate, stupid, and mismanaged conglomerations of crap out there. Sure, there are a lot of cool and verifiable eggs on site that you will not find anywhere else, but if you actually take a minute to sit down and look closely at the content, you will see that it is often inaccurate and incomplete.
The site maintainers need to set up a system that is more rigid and structured for defining what an egg is and in what manner it gets posted. If you look at most eggs, they are lacking in many important details, such as:
What the egg is.
Exactly how to reproduce the egg.
What hardware/software versions does it work on?
Many of the eggs on the site are simply not eggs. Read the comments in the following egg to see how many people show the egg to be false, but yet the non-egg continue to stay posted:
http://www.eeggs.com/items/16200.html
The webmaster even admits it for this one:
http://www.eeggs.com/items/22634.html
Here is the same exact egg, listed twice (also try reading the comments for some highly intellectual discussion):
http://www.eeggs.com/tree/1243.html
I think the site sucks, because it doing a less than half-ass job. It's not worth doing if you're not going to at least _try_ to do it right.
Here is the correct Google cache:
: razor.bindview.com/publish/papers/tcpseq/print.htm l
http://216.239.51.100/search?q=cache:pIKhdPlNqPYC
This fridge is amazing, I'll give it that, but if you really want to have a f'in fridge then this, by Gaggenau is the god of fridges. I can't even explain, just go look.
IBM has phasing out intranet connectivity using MTS and SINE. They have been pushing AT&T Net Client for some time now. It works pretty good for me and seems secure enough (Managed VPN - IPSec Dual Access). Using SINE was so cool though; you got a RSA SecurID key fob that had a red LED display to show your (numeric) key.
"That sounds pretty interesting", I thought. Try it for yourself. No soup for you!
When I saw the layout, the first thing I thought about was the abcdef-type text input on TI calulators. I spent a lot of time in school putting _notes_ into my TI, and could never get used to the non-qwerty layout. I would not consider this as a time saver for myself.
http://www.stores.ebay.com/ibm
This is IBM's store at eBay. The cool part is that you can get some really great deals on IBM equipment here. I have already bought from here twice. I work for IBM, and I can tell you that the deals here are better than the employee discount!
... Principal Skinner?!?!
- It does in fact work with Linux, It's just not officially documented or supported. Mac users are in the same boat for now, if not worse off--anyone know whether ethernet-over-USB is supported in Darwin/OSX?
OK, so it does work with linux, great! I just thought it strange for a product that is linux based to not have a linux based desktop requirement as a top priority. Maybe they weren't thinking straight. The whole point of the handheld is to embrace the idea that linux is a viable solution to PDA productivity. So is it better to have Microsoft for desktop connectivity? Surely it couldn't be that hard as they have the time to certify it on _6_ different versions of windows. I would have gone to linux, being that it is a linux device... huh?- I'm typing this post on my 802.11b-equipped Zaurus btw... The keyboard isn't so bad--easily 2x faster than Graffiti.
It is a great handheld by the way.- Requires: 64MB RAM; 30MB free hard drive space; Microsoft Windows 98, 98SE, 2000 Professional, Me, NT 4.0 SP6, or XP
So they managed to get it working with practicallly every version of Windows, but they haven't even got anything to work with Linux, which it runs?[!] That's pretty absurd.I work 50% of my day in a computer lab. The room contains ~1000 machines (huge server types), all in a 50x50 [foot] room. The amount of noise is intolerable, and it's _other_ effects are even worse. I have to stand up and get myself straight sometimes, because a thousand fans humming can do strange things. I was just complaining about this to a group of people the other day.
I like white noise, especially noise created by industrial machines and computers, but a lot of people do not. I cannot imagine what it is doing to people who dislike it to begin with (white noise being pumped throughout my company's cubicle farms). I will definately keep a close watch on this... anyone else have any suggestions for this type of environment ? (headphones are not an option)
Exactly. I agree totally. This guy is making light of spam, which is good, but he is feeding the spammers. A lot of spammers are not that smart, and if even a small amount of people reply, it is doing nothing but to make it look like the spamming industry actually has any business interests or profit.
I work for a small division in a large company. As soon as I started work there, I noticed that the guy who was naming all of the servers was doing it all wrong. He picked out the name EDUCATE for every server and simply appended a number to the end [EDUCATE63]. In other words, everything is named EDUCATE and you are forced to remember computers by a number. This defeats the whole point of having server names if you ask me.
This even came up at a meeting, but in the opposite way. Someone had taken it upon themselves to start naming servers after Star Wars characters, and one lady actually spoke out against it. I argued and said that this way we can actually start to identify computers around here instead of having to remember "Was it "EDUCATE68 or EDUCATE78?" No one in the room seemed to get it... We are now allowed to choose our own computer and server names, but I just thought that the original way this guy was doing it was, well, stupid.
(Also... try subsetuteing telephones for oil in the above post :-)
I hate to nitpick, but I can't help myself... I can't "substitute" telephones for oil in your post because you didn't mention oil anywhere. I think you meant to say "substitute oil for telephones"; that makes sense now.
Every time someone posts intelligently regarding Slashdot implementing some sort of mirror system, it always gets modded up. Look at the amount of posts here regarding slashdotting... more than half I would say [at this time]. We are speaking out, but no one ever seems to listen. What do we have to do to convince Slashdot that this _is_ a good idea and it is what the readers want?
As I was reading the article, I noticed an interesting sentence:
Although the water-cooling system is more efficient and less noisy, the bottlenecks to commercialization have been that the water-based solution tends to degrade and evaporate during operation.
Maybe it is just me, but the idea of fueling my laptop with water instead of electricity sounds great! I can't wait until I can say "Hold on a sec... I have to refill my CPU with this bottle of Evian..."
I have been interested in this topic for quite some time now, and I'd thought I'd share a white paper [PDF] from IBM Pervasive Computing that is along the same lines and goes into much greater detail. Enjoy
Everyone here seems to agree that the computer manufacturers should be shipping media with computers. Someone above says that IBM does this also. I have an IBM that needed to reinstall just one program. There is no media to do this with, IBM doesn't even have a copy (so they say), and so I am stuck with thier only solution: restore the recovery partition. I am not going to revert back to ground zero for the sake of one program; it doesn't even make any sense. When you buy a computer, you get licenses for your OS and all the programs, so why do the computer manufacturers have the right to control your usage of them? I own everything I paid for, and I should be able to do anything I want with it. If I get a Windows license with my computer then I should be able to reinstall the OS without the manufacturer modifications... very annoying.
Plan to do this every week on all your critical servers...
Who is running Messenger on their critical servers?
Star Wars: Galaxies (PC)
A first-look at this online RPG set in the famed universe...
I really do like the idea of MMORPG's; they give you the chance to live another life, so to speak. It would seem that they are the 'way forward' too, what with titles such as Planetside and Final Fantasy XI on the way and superb games such as Dark Ages of Camelot and Everquest already here. The only thing that I really feel is lacking from these great games is a familiar setting, one that we all know and love; a setting with intense character and charm, somewhere that we have all wanted to be a part of... so what would you say if I told you of a MMORPG set in the Star Wars universe, with every detail complete (hopefully, anyhow) and all of your favourite characters? It seems too good to be true doesn't it? Well, LucasArts Entertainment (with Everquest creators, Verant) aim to deliver you the ultimate Star Wars experience, ladies and gentlemen, I give you: Star Wars Galaxies.
Star Wars Galaxies is currently under development by LucasArts Entertainment and Sony Online; with Verant lending their skills. It has a certain pedigree, too, with these developers behind it, can they pull off such a mammoth task without upsetting thousands of Star Wars fans? We'll take a look...
Obviously, the game will be set in the Star Wars universe (duh), but is not confined to just a single planet (hence the 'Galaxies' bit), LucasArts hint at many planets being used in the title, but as of the moment only Tatooine, Naboo and Yavin IV have been confirmed. I don't doubt for a second that all of the other famous Star Wars planets will make an appearance, I expect to see Hoth, Endor (I know it's a moon, really) and others popping up soon. LucasArts have stated that they want many smaller planets in the title (each one around 16km in size), rather than just one huge world to circumnavigate, which wouldn't give that Star Wars 'feel' to the game, instead giving a more diverse ambience to the proceedings. It would seem that LucasArts want you to explore in this title, but on a much grander scale than anything before it.
The planets themselves will be divided into many sections, but unlike Everquest, transition into another 'zone' will be completely seamless. LucasArts plan to have different sections for each different type of game mode, so separate zones for interaction (cities and living spaces), battles and travel. There will also be different sectors within each zone, such as wild (dangerous!), safe (errrmm) and truce. Truce is a sector where absolutely no fighting can occur even between rival factions, so in theory you can't just waltz up to someone and shoot them, ending any 'newbie' kills. It's generally not a good idea to randomly attack anyone in Galaxies at all though; as you never know if there's a Lightsaber somewhere under the enemy's cloak...
One feature of the game that will have fans back-flipping with joy is the timeline. Galaxies is set in what LucasArts call the 'Classic Era', as in between episodes IV and V. That places it somewhere between the destruction of the first Death Star and the Empire's attack on the Rebel base on Hoth. I am so glad that they didn't set this game in the Episode I era, the game would not have been half as interesting! LucasArts said that they had set the game in this so called 'classic' period so that they could have access to all of the main Star Wars characters, aside from Obi-Wan. This gives them a huge variety of NPC's at their disposal.... oh yeah.... that's the other point, the characters.
You may be disappointed to learn that you can't be Luke Skywalker, Darth Vader, Han Solo or Leia. In fact you can't take on the role of any of the Star Wars characters themselves, you can't even be a stormtrooper (not that you'd want to, because you wouldn't be allowed out of the barracks!). No, it would seem that you will have to create you own character, right from the beginning, but that's fine by me, I want to carve my own destiny, as should you all. This doesn't mean that you won't see the main characters, they will all be present as NPCs, hell, you may even get to interact with them, but killing them is impossible, as they are vital to plot-lines and such. As if your weak human avatar could kill Vader anyway...
When you actually get around to creating you character, you will discover that it's a little different from the likes of Everquest. In Galaxies, there is no level system, instead LucasArts have optioned for a 'Skill System'. The Skills system will utilise skill trees, as you start learning a skill, it will develop and branch out, giving your character a great many skills to master. The skills trees will not be linear either, LucasArts promise, as you can change to another skill at any point (you may feel that blaster repair is a lot more vital than crop-tending skills, for example). This 'system' should mean that your character will develop a great variety of skills and no two should be alike, meaning, hopefully, greater player diversity. It's also interesting to note that aside from the obvious allegiances (Rebel or Imperial); LucasArts seem to reward the player who prefers to go it alone. There are very few 'clans' within the original package. Obviously a great many will appear when the game finally goes online, but it's nice to see that the developers have gone for this approach for a change as it could lead to hundreds of warring factions... Which would be something to behold, certainly.
As for your character itself, you can choose from many different species for your avatar. At the moment Humans, Mon Calamari, Zabrak, Rodians, Twi'leks, Trandoshan, Wookies and Bothans have all been announced and expect more to appear. LucasArts have also revealed that you can be a Jedi if you wish, although all budding Obi-Wan's take note: the path of the Force will be most difficult, whichever path you choose! With all of these species and such to choose from and then their skill trees on top, you are presented with an immense variety of life. It will be incredible if LucasArts and co. can pull it off!
Equipment. Star Wars wouldn't be the same without all of the gadgets and gizmos, so it is no surprise that the programmers are ensuring that all of your favourite Star Wars goodies (including the rare Mandalorian Armour) will be included. Your character will be able to loot bodies and battlefields for such supplies, as with any MMORPG, however Galaxies hopes to introduce weapons building. Yes, your character can build his, or her own Lightsaber, to his your very own design (double ended?) as well as blasters and such, giving your character an arsenal that is unique. You can also buy droids to act as a sidekick, a star fighter to zip around in, build your own house, shop or farm (in space allotted to you by the server), you can even build yourself a Rebel base... this should make the experience unlike any other MMORPG before, if it all works. At the moment all of these promises look very distant indeed, I hope that LucasArts can deliver the goods.
So what of the nitty gritty details? The bits that are a little boring but a necessity? Well, I can tell you that the game will likely be utilising modems, so expect some slow play with all of those worlds to contend with... a similar problem to Planetside. Also, expect a subscription fee, it would appear that gaming of this quality will not come cheap (as if Mr. Lucas hasn't made enough out of Star Wars anyway!). However aside from a few minute creases, this is shaping up to be one of the heavy hitters in the MMORPG world. Let's hope that LucasArts aren't just jumping onto the MMORPG bandwagon to make a quick buck...
So, until we see Galaxies close up to determine just what life in a galaxy far, far away is really like, live long and prosper... No, wait, that's not right...
Worst, cancellation, ever!
"Update: 02/04 16:54 GMT by T: Looks like the WinInfo site has gone down since the story was submitted, so you may have to content yourself in the meantime with the Bugtraq numbers."
I don't mean to complain, but this is an opportunity I can't sit on. Why is it important to update everyone that the site was slashdotted? Doesn't this happen to over 75% of the front page stories? Every time I come to Slashdot to read a few interesting articles, I can't because they always get slashdoted. Isn't it about time to implement some sort of mirror system? Maybe some readers can donate some time and resources to get this started (I would...). What fun is it to keep "wishing" that I could read all these interesting articles, when the whole point is to have stories that people can actually read? Is anyone with me here?