I'm 30 too, and I think that way. I only really want to play games with nudity/violence/adult language/people smoking cigarettes.
I think it was Super Mario Sunshine that was the tipping point for me on this. All that fucking happiness and jumping around. I grew up on this sort of thing, but give me a break, I'm not 8 anymore (I think that's how old I was when the first Mario came out). After playing it for about 3 hours I realized I never again wanted to play another kid game. So now I only play stuff like God of War, Gears of War, Grand Theft Auto, etc. And I would definitely like to see a lot more games like these.
I want to play games where the hero fucks the princess after he rescues her. And I think I'm not alone here.
...Microsoft will have an 8 Million unit lead worldwide. This lead would mean that Sony would have to sell (about) 333,000 more PS3 systems than Microsoft sells XBox 360 systems for the next 2 years to catch up to Microsoft
No, it means they'll have to sell 8 million systems to catch up to Microsoft.
"Long-term, Bush has done quite a bit about abortion laws, by putting conservative people on the Supreme Court. That's where the battle ground is on that issue, and it's not a battle to be won overnight"
I don't really understand why everyone says this. Do you realize what happens when, 20 or 30 years from now, the supreme court overturns Roe v Wade? Does abortion suddenly become illegal nationwide?
Nope. It becomes a state issue. And probably less than half the states have the right demographics (Evangelicals per capita) to keep their current anti-abortion laws or pass new ones.
Also, you can't dump this movie on eBay when you get sick of it like you can with a regular DVD. You should think of this as adding $5 to $10 to the cost of the download because a real DVD has a resale value.
Can someone explain what they meant about only being able to use S-Video with an MS Media Center PC? Don't Media Center PCs have DVI like every other computer in the world built in the last 3 years?
I think Phil is referring to a downloadable competitor to Uno (which has made a big splash on XBox Live Arcade) that they are developing. The technical requirements are phenomenal, even the PS3 will barely be able to run it.
As someone pointed out earlier, if I come in at the last second and bid 20.02, then I win. This doesn't work if the price is currently at $20 ($1 min bid increment), but if the price is currently at $17 and you're winning with you max bid of $20, then I come in, bid $20.02 and win. Game over bitch, you've been sniped.
I'm not paying any developer, publisher, or hardware maker more money for a game I bought (non subscription, I do play WoW) just so I can get a better gun, or a new level, but I am okay with real expansions.
Similarly, I won't eat anything with onions or mushrooms on it, but I'm okay with red peppers.
It's spacious relative to bandwidth. Suppose you were to download content to you PS3 at 30KB/s. (Obviously the limiting factor here would be the server sending you the data not your bandwidth, but 30KB/s seems pretty generous to me, based on my experiences d/ling torrents). It would take 3 weeks and 2 days of continuous downloading to fill the hard drive.
But I've found bugs in every game I've played on the XBOX lately. Prince of Persia 3 has sound bugs (sound doesn't stop playing even after you've left behind the area that was 'generating' the sound - e.g. a water fountain), game-freeze bugs, and control bugs. Lego Star wars has a game-freeze bug - very reproducible, just hang out outside the Cantina long enough. Tomb Raider has "Lara gets stuck" bugs. I could go on.
Bugs, bugs, bugs. They're everywhere. You know how some sites break down their scores - Audio, Graphics, Tilt, etc? They should add another one that conveys how many bugs you are likely to encounter per hour of gameplay, and how catastrophic they are.
For several years I lived in a small town in the middle of nowhere (Wilmore, KY - ever heard of it? Thought not.) The only store for miles - I think it was actually called Pa's Country Store - was a total shithole. It wasn't staffed with friendly people, but mean "ya'll ain't from around here, is ya?" types, and it wasn't clean and the prices were ridiculous. Why do people remember this sort of place with fondness? There's nothing that says small store == good service, or that big store == bad service. There's just good people and assholes and Walmart isn't part of that equation.
>(Just to forestall the trolls, we also go swimming, camping, biking, and the 5-year-old loves his karate class. It's winter so no soccer or baseball, but we do that too.)
This would be an interesting post if what you described was not actually physically impossible given the basic constraint of 24-hour days, and the need to eat, sleep, and work for money.
the issue isn't that they're losing money, or even that they're just breaking even. They're upset because they're not making insane profits
The psychology is easy to understand. It is like the little boy who is given a slice of cake and then told he has to share it with his sister. Instead of being grateful for the cake he does get he is bitter and resentful. And like that little boy, the RIAA, MPAA, and these whining game developers need to be told to not be so goddamn selfish all the time.
The RIAA, the MPAA, and all software companies want to make money off you every way possible and they are pissed off at any potential revenue stream that gets choked off by fair use. They need to be thoroughly spanked every time they throw a temper tantrum over it.
I met Richard Garriot at a science fair that year. I noted to him how Ultima just wasn't as fun despite all its content and graphics. That a (relatively) simple text game had trumped it due to one very important aspect - muti-player environment. And, by the way, wouldn't it be cool if Ultima could be like that? Richard seemed to like the idea and invited me to call him at a later time... but I never did manage to get ahold of him again. Years later, and more likely due to natural progression rather than anything I said, Ultima Online made its debut.
That reminds me of a conversation I had with Thomas Jefferson. Tom, I said, wouldn't it be cool if there was a country where people elected their leaders and had basic rights like no unreasonable search and seizure, right to face their accusors, right to own guns, etc?
Some years later I had an interesting conversation with Henry Ford. Henry, I said, it takes too long to build cars, maybe someone should build them the way meat is slaughtered, little bits cut off by each person in the line. Wouldn't that be an improvement?
Maybe later I'll tell you about conversations I had with Bill Gates and Steve Jobs.
Why is everyone falling for the nonsense that the cost of the games has anything to do with the cost to develop them?
Since the cost of the discs themselves is virtually zero, the cost of the games has to do with how many disc they can sell. Let's suppose that if the price is $60 they sell 300,000 of a given game and if the price is $20 they sell 600,000 of a given game. Which price point will bring in more revenue? (for those of you who can't do the math in your head, total revenue higher at $60 per game in this example)
It's just that simple.
So obviously someone made some estimates, crunched some numbers and decided that total revenue would be higher at $60 per game. Your job as a consumer is to let them know that they are wrong, and not buy the game until you can get it for $30 or less. Then the prices will come down.
Re:National Institute on Media and the Family
on
The ESRB Gets An 'F'
·
· Score: 2, Funny
Agreed.
I think NIMF was just the sort of organization the founders wanted to protect us from when they forged the 1st amendment in the fabled city of Philadelphia. If you encounter a NIMF in a dark alley or shadowy forest, hold the constitution aloft in front of you and shout "get ye behind me Satan!" or something of that nature. They have no defense against this weapon.
I think they have mostly good intentions, but often select the wrong solution - not because of evil intentions, but because of short-sightedness, lack of understanding of consequences, wrong priorites, lack of respect for the indidual's right to autonomy and so-on.
As an earlier reply-er noted, that's because you live in Norway. Where I come from (U.S.A.) we call those types of politicians Democrats. They arrive at the wrong solution with good intentions
The ones with bad intentions we call Republicans. Usually they arrive at the wrong solution too, but not always.
I hate to be the one to defend Microsoft, but your comment makes no sense.
First of all they aren't Microsoft's preorders - individual stores do pre-orders - and they usually start accepting preorders before they even know how many of a particular item they'll actually get.
Second, Microsoft could only make a finite number of Xbox360's between when they finalized the hardware and the launch date. They finalized the hardware something like 6 months ago. They could have moved the launch date up and had fewer 360's available, they could have moved it back and had even more ready. The truth is that there won't be enough 360's to meet demand all the way through the end of this year, and why would Microsoft wait till the end of the year to do their launch? That would make no sense.
Consoles always launch before they have produced enough to meet initial demand. It makes perfect sense to do so.
I hope Fermilab doesn't lose it's funding like the super monkey collider did: http://www.theonion.com/content/node/30420
I don't know about cake, but I do know that if you want to make an omelet you have to break a few legs.
I'm 30 too, and I think that way. I only really want to play games with nudity/violence/adult language/people smoking cigarettes.
I think it was Super Mario Sunshine that was the tipping point for me on this. All that fucking happiness and jumping around. I grew up on this sort of thing, but give me a break, I'm not 8 anymore (I think that's how old I was when the first Mario came out). After playing it for about 3 hours I realized I never again wanted to play another kid game. So now I only play stuff like God of War, Gears of War, Grand Theft Auto, etc. And I would definitely like to see a lot more games like these.
I want to play games where the hero fucks the princess after he rescues her. And I think I'm not alone here.
No, it means they'll have to sell 8 million systems to catch up to Microsoft.
Geez. Nice "arithmetic"
"occurred chronlogically before" is not equal to "paved the way for". I would not say, for example, that I paved the way for my younger siblings.
"Long-term, Bush has done quite a bit about abortion laws, by putting conservative people on the Supreme Court. That's where the battle ground is on that issue, and it's not a battle to be won overnight"
I don't really understand why everyone says this. Do you realize what happens when, 20 or 30 years from now, the supreme court overturns Roe v Wade? Does abortion suddenly become illegal nationwide?
Nope. It becomes a state issue. And probably less than half the states have the right demographics (Evangelicals per capita) to keep their current anti-abortion laws or pass new ones.
Also, you can't dump this movie on eBay when you get sick of it like you can with a regular DVD. You should think of this as adding $5 to $10 to the cost of the download because a real DVD has a resale value.
Can someone explain what they meant about only being able to use S-Video with an MS Media Center PC? Don't Media Center PCs have DVI like every other computer in the world built in the last 3 years?
I think Phil is referring to a downloadable competitor to Uno (which has made a big splash on XBox Live Arcade) that they are developing. The technical requirements are phenomenal, even the PS3 will barely be able to run it.
It's called Skip-Bo.
As someone pointed out earlier, if I come in at the last second and bid 20.02, then I win. This doesn't work if the price is currently at $20 ($1 min bid increment), but if the price is currently at $17 and you're winning with you max bid of $20, then I come in, bid $20.02 and win. Game over bitch, you've been sniped.
There are two types of men: those that wash their hands hands before they piss and those that wash their hands after they piss. Think about it.
Apparently there are also some that don't wash their hands at all. Usually these individuals have careers in food preparation.
abstract out each layer! That's brilliant! If only someone had thought to do that all of this could have been avoided!
Similarly, I won't eat anything with onions or mushrooms on it, but I'm okay with red peppers.
You do see my point, I hope?
It's spacious relative to bandwidth. Suppose you were to download content to you PS3 at 30KB/s. (Obviously the limiting factor here would be the server sending you the data not your bandwidth, but 30KB/s seems pretty generous to me, based on my experiences d/ling torrents). It would take 3 weeks and 2 days of continuous downloading to fill the hard drive.
Thusly, 60GB is spacious.
That used to be true.
But I've found bugs in every game I've played on the XBOX lately. Prince of Persia 3 has sound bugs (sound doesn't stop playing even after you've left behind the area that was 'generating' the sound - e.g. a water fountain), game-freeze bugs, and control bugs. Lego Star wars has a game-freeze bug - very reproducible, just hang out outside the Cantina long enough. Tomb Raider has "Lara gets stuck" bugs. I could go on.
Bugs, bugs, bugs. They're everywhere. You know how some sites break down their scores - Audio, Graphics, Tilt, etc? They should add another one that conveys how many bugs you are likely to encounter per hour of gameplay, and how catastrophic they are.
So was Jesus.
It's a weird coincidence, that's all I'm saying...
I'm with you, man.
For several years I lived in a small town in the middle of nowhere (Wilmore, KY - ever heard of it? Thought not.) The only store for miles - I think it was actually called Pa's Country Store - was a total shithole. It wasn't staffed with friendly people, but mean "ya'll ain't from around here, is ya?" types, and it wasn't clean and the prices were ridiculous. Why do people remember this sort of place with fondness? There's nothing that says small store == good service, or that big store == bad service. There's just good people and assholes and Walmart isn't part of that equation.
>(Just to forestall the trolls, we also go swimming, camping, biking, and the 5-year-old loves his karate class. It's winter so no soccer or baseball, but we do that too.)
This would be an interesting post if what you described was not actually physically impossible given the basic constraint of 24-hour days, and the need to eat, sleep, and work for money.
The psychology is easy to understand. It is like the little boy who is given a slice of cake and then told he has to share it with his sister. Instead of being grateful for the cake he does get he is bitter and resentful. And like that little boy, the RIAA, MPAA, and these whining game developers need to be told to not be so goddamn selfish all the time.
The RIAA, the MPAA, and all software companies want to make money off you every way possible and they are pissed off at any potential revenue stream that gets choked off by fair use. They need to be thoroughly spanked every time they throw a temper tantrum over it.
This sounds similar to how it is not difficult to get out from under a tree that falls on your leg - you just have to cut your leg off.
That reminds me of a conversation I had with Thomas Jefferson. Tom, I said, wouldn't it be cool if there was a country where people elected their leaders and had basic rights like no unreasonable search and seizure, right to face their accusors, right to own guns, etc?
Some years later I had an interesting conversation with Henry Ford. Henry, I said, it takes too long to build cars, maybe someone should build them the way meat is slaughtered, little bits cut off by each person in the line. Wouldn't that be an improvement?
Maybe later I'll tell you about conversations I had with Bill Gates and Steve Jobs.
Why is everyone falling for the nonsense that the cost of the games has anything to do with the cost to develop them?
Since the cost of the discs themselves is virtually zero, the cost of the games has to do with how many disc they can sell. Let's suppose that if the price is $60 they sell 300,000 of a given game and if the price is $20 they sell 600,000 of a given game. Which price point will bring in more revenue? (for those of you who can't do the math in your head, total revenue higher at $60 per game in this example)
It's just that simple.
So obviously someone made some estimates, crunched some numbers and decided that total revenue would be higher at $60 per game. Your job as a consumer is to let them know that they are wrong, and not buy the game until you can get it for $30 or less. Then the prices will come down.
Agreed.
I think NIMF was just the sort of organization the founders wanted to protect us from when they forged the 1st amendment in the fabled city of Philadelphia. If you encounter a NIMF in a dark alley or shadowy forest, hold the constitution aloft in front of you and shout "get ye behind me Satan!" or something of that nature. They have no defense against this weapon.
As an earlier reply-er noted, that's because you live in Norway. Where I come from (U.S.A.) we call those types of politicians Democrats. They arrive at the wrong solution with good intentions
The ones with bad intentions we call Republicans. Usually they arrive at the wrong solution too, but not always.
It's hard to know who to vote for.
I hate to be the one to defend Microsoft, but your comment makes no sense.
First of all they aren't Microsoft's preorders - individual stores do pre-orders - and they usually start accepting preorders before they even know how many of a particular item they'll actually get.
Second, Microsoft could only make a finite number of Xbox360's between when they finalized the hardware and the launch date. They finalized the hardware something like 6 months ago. They could have moved the launch date up and had fewer 360's available, they could have moved it back and had even more ready. The truth is that there won't be enough 360's to meet demand all the way through the end of this year, and why would Microsoft wait till the end of the year to do their launch? That would make no sense.
Consoles always launch before they have produced enough to meet initial demand. It makes perfect sense to do so.