I think the focus for most programmers (and game programmers included) is to go multi-threaded since both AMD and Intel are really pushing this solution for speeding up programs.
There is also a movement to make Multi Threading easier with things such as Open MP http://www.openmp.org/ . It looks like the future will be good for SMP applications.
The two processors are going to have seperate L2 cache, but share the memory controllers and HT links. So it will work just like todays chips except for it will have two cores.
I totally agree, at this point the only way to play all your old DOS games (and nicely) is to have an older computer. It is a big pain to have a seperate box just to play a few minutes of an old game. I dont see "Most" people holding on to old hardware just to play games.
How many people do you know still play DOS games? After 10 years support for the API's and the old hardware disappears. Realisticly most people dont want to put up with the issues of playing older games, so if steam disapears most people wont care.
What I dont like about steam is the fact it will automaticly update you game, if that game update is bad then your stuck with the update till the next update.
If you really put effort into this it doesn't really seem worth it. Consider the time it takes for a few people to make models, textures, write code, play test,, $500 dollars is a drop in the bucket compared to how much there time is worth. They really need to raise the prize amount if they want to attract outside people.
This thing does sound really cool for people already into Second Life though.
I think the constant rate of post on Slashdot is a April Fools Day prank. I bet it is just a big shell script that keeps them coming, and they just still there and watch how stupid we are.
I had a hard time pulling up the article, here is what came up after 5 minutes. I want my time back.
Abstract
We proffer an epistemological, ontological, and ecumenical analysis of the informatics zeitgeist surrounding librarians and so-called information scientists. A fuzzy systems tautomerism and transformative hermeneutic lexiae with stemming metadata shows that behind an axiometric normalization of mutually reinforcing moieties, institutionalized metaphors, and naïve liturgical dogmas lies nothing more than gormandized aphorisms and pseudoscientific quanta. This endemic helix permeates the koans of nacirema determinates and quidditative paradigms alike. The operationalized gestalt is collapsed, as with its photonic counterpart, via an interaction among the cromulent a priori of epiphenomenal knowledge management and the parsimonious lorem ipsum of atomistic artificial intelligence and its ilk. Neither the nascent yet positivist hyperliteracy movement nor the transactive pedagogical convergence of jingoistic multiliteracies possess the constituent wherewithal for explicating the existence of information per se or affirming the verstehende of contemporary librarianship; you can't eat your cake and have it too. Ramifications for string theory and consciousness studies are also addressed.
All they have to do is make a law that says you can't sell M rated games to minors. That's it, then you can't say it is effecting kids, becuase kids can't get this games. Why can't they do this? Is there something wrong with the ESRB. http://www.esrb.org/
Show me a state that is doing this? Illinois isn't, they are trying to ban all types of games (not just M rated ones) with vague discrition of what is bad. Why can't they just use the esrb standard. The developers like it, the parents like, the only person who doesn't like it is the Government.
Re:Maybe because it was meant for DEVELOPERS
on
The Best Of GDC
·
· Score: 1
In the GDC schedule it was clearly noted that it was in the Game Design Track. So if you were looking for developement information(specs) you knew it wasn't going to be there. Also they had a nice write up about it on the GDC site http://www.gdconf.com/conference/keynotes.htm.
Clearly you had enough information to judge wether or not you want to go to this session. If you didn't want to go to this session you could of also gone to the Sponsored Session "HackU: Beat the Hackers at their own game". There were plenty of things to do such as go to the Expo, IGF at the GDC and any numerous other things in San Francisco in you wanted a break from the Conference.
Everyone I talked to liked the Nintendo keynote a lot more then the Microsoft one (I couldn't get a flight to make it to the Microsoft one). I dont remember Sony having a keynote. Clearly I feel Satoru Iwata did a really great job, and I thank him dearly for giving me a good experience at the GDC.
Clearly I think you are just upset you didn't get a TV during the Nintendo Keynote.
Nintendo's new president actually seems driven to innovate new things. In the Keynote he mentioned he was the one that developed Super Smash Bros. and a few other games that were really different for Nintendo. NintenDogs and there crazy little puzzle game (with the blocks) seem like completely different games. I know the touch pad is kinda cheesy, but the games Nintendo is making are more for a totally new market, and not the normal gamer. From the development side the Keynote was not useful but from the few point of looking at games differently it was totally useful. There are so many people out there who dont play games, those are the people the industry needs to work hard to get.
There really isn't wrong with Java it is just a language. There is no reason Sun can't find people to spend the time and find ways to allow Java to compete with C in terms of performance. I think this would be a good starting point for them to realize Java gaming could be a possibilty if they only spend the time to find ways to implement faster code. Hopefully Carmacks influence is enough for them to add ablility to do lower level things in Java.
Don't you remeber in 1995 when they ran the song "Start Me Up" into the ground. They have 10 years experience with music, they might be able to do something right by now.
Simply put, flash memory players have no moving parts, meaning that you can take them jogging and your music won't skip.
Does anyone have a problem with there ipod skipping while they jog? I know the possiblity is there, but lets get real.
Some players have a built-in voice recorder, FM recorder, or stopwatch
I think Kmart is selling those FM headphones for 5 bucks, all those kids sure want that FM. That's what all the cool people have nowadays.
using a player with Windows Media Audio (WMA) support as well as MP3 support gives you the most music per megabyte
Too bad WMA sounds bad.. You will have cheap headphones on so it wont matter. The rest of the world that likes sound quality and compatility will go with higher bit rate mp3
If you need help from microsoft before you getting an Mp3 Player, I would suggest not getting an Mp3 player.
Thank you Slashdot for the luagh, now if you can only find a Microsoft guide on how to submit stories to Slashdot. I think it would be
1)Find the dumbest thing on the Microsoft Website 2)Submit to slashdot 3) Repeat
Re:Maybe im crazy too, but I loved that quote
on
PSP Launch Coverage
·
· Score: 1
ever had a remote controlled car? or one of those hovercars they brought out?? Battery life was even worse then those handhelds
Remote controlled cars get boring after 5 minutes, most good games dont get interesting till after 5 minutes. Yes I did have a remote control car, RC-10.
never had much of a problem with the 'huge' size, it only seemd large or heavy compeard to the GB
clearly you haven't carried around a GC for an extended period of time, it is a big pain to deal with becuase of the size, and the weight of the extra batteries. The GB was better, and every little bit helped.
And the Colour GB was more expensive then the GB, and the DS is more expsenive then the Colour GB.
The Color Game Boy didn't come out till after the Game Gear was pretty much dead. (We are talking color screen right, not color face plate). You can't compare these, totally different.
eveyone i knew wanted a GG not a GB
Everyone I knew wanted a Lynx, and a Neogeo. Only one person I knew had said devices. Everyone else was stuck with Game Gear or Game Boy. If you were lucky you would have a SNES too. What you wanted doesn't mean what you get. I bet you want a Plamsa TV hanging from your ceiling in your bedroom. Does that mean you have it?
I agree with you on the old school games, but I dont think people would be willing to pay for games like that accept for the old school games they remeber playing. Games have really lost a lot of their character as they moved to larger and bigger games. (I know there are exceptions, but games in general).
Re:Maybe im crazy too, but I loved that quote
on
PSP Launch Coverage
·
· Score: 1
I have played both Atari Lynx and Sega Game Gear. (I still play Game Gear every so often). There were a few problems with the systems that held them back.
1) Battery-Life: Both systems sucked batteries. Depending on the game (and lighting) you would be lucky to get a few hours out of a pack batteries (which aren't cheap for kids). Rechargable packs didn't last long, and needed to be recharged, (which takes forever). The first game boy would run forever on less batteries.
2) Size, Both of these systems were huge. The market for these systems were for kids. So something that big and heavy wasn't going to cut it. The game boy was still pretty big, but it was a lot smaller.
3) Game Gear, and Lynx were more expensive.
4) Marketing, Nintendo does a good job of selling there products to their ideal market. Something Atari and Sega didn't
Take in account all these things, it is no suprise the Game Boy took off, even though there system was slow, old, and had horrible graphics. It didn't matter becuase it was a well thought out product that meet a markets needs.
Imagine MS having held us back at Dos 5 for 10 long years as the default desktop OS,
The free market decide which system won, and not a Monoploy in the game console market
I think it has been like this for ages. Atleast I hope so(I know it is a fragment). Sometimes I screw up the spelling of the stupidist words. Maybe we just have so much on our minds that we tend to forget the little stuff like (Grammer and Grammar).
Most of the time I dont even see the mistakes either. I guess I need to prove read posts. (There is a Preview button).
I think the focus for most programmers (and game programmers included) is to go multi-threaded since both AMD and Intel are really pushing this solution for speeding up programs.
There is also a movement to make Multi Threading easier with things such as Open MP http://www.openmp.org/ . It looks like the future will be good for SMP applications.
The two processors are going to have seperate L2 cache, but share the memory controllers and HT links. So it will work just like todays chips except for it will have two cores.
Read more about it http://www.amd.com/us-en/0,,3715_11787,00.html?red ir=CPPA65
One more reason to use the Atari Mind Link
I totally agree, at this point the only way to play all your old DOS games (and nicely) is to have an older computer. It is a big pain to have a seperate box just to play a few minutes of an old game. I dont see "Most" people holding on to old hardware just to play games.
How many people do you know still play DOS games? After 10 years support for the API's and the old hardware disappears. Realisticly most people dont want to put up with the issues of playing older games, so if steam disapears most people wont care.
What I dont like about steam is the fact it will automaticly update you game, if that game update is bad then your stuck with the update till the next update.
This thing does sound really cool for people already into Second Life though.
I think the constant rate of post on Slashdot is a April Fools Day prank. I bet it is just a big shell script that keeps them coming, and they just still there and watch how stupid we are.
I had a hard time pulling up the article, here is what came up after 5 minutes. I want my time back. Abstract We proffer an epistemological, ontological, and ecumenical analysis of the informatics zeitgeist surrounding librarians and so-called information scientists. A fuzzy systems tautomerism and transformative hermeneutic lexiae with stemming metadata shows that behind an axiometric normalization of mutually reinforcing moieties, institutionalized metaphors, and naïve liturgical dogmas lies nothing more than gormandized aphorisms and pseudoscientific quanta. This endemic helix permeates the koans of nacirema determinates and quidditative paradigms alike. The operationalized gestalt is collapsed, as with its photonic counterpart, via an interaction among the cromulent a priori of epiphenomenal knowledge management and the parsimonious lorem ipsum of atomistic artificial intelligence and its ilk. Neither the nascent yet positivist hyperliteracy movement nor the transactive pedagogical convergence of jingoistic multiliteracies possess the constituent wherewithal for explicating the existence of information per se or affirming the verstehende of contemporary librarianship; you can't eat your cake and have it too. Ramifications for string theory and consciousness studies are also addressed.
Too late, I've already done it.
http://mnewberg.com/content/view/78/2/
http://blog.ask.com/ Ask Jeeves is playing around.. Time for bed
Looks like Lycos wants to be part of the April Fools Action.
??
How would this help Terri Schiavo?
She doesn't have brain function, what good would it be to hook her up to a computer if she would never have the ability to use it.
All they have to do is make a law that says you can't sell M rated games to minors. That's it, then you can't say it is effecting kids, becuase kids can't get this games. Why can't they do this? Is there something wrong with the ESRB. http://www.esrb.org/
Show me a state that is doing this? Illinois isn't, they are trying to ban all types of games (not just M rated ones) with vague discrition of what is bad. Why can't they just use the esrb standard. The developers like it, the parents like, the only person who doesn't like it is the Government.
In the GDC schedule it was clearly noted that it was in the Game Design Track. So if you were looking for developement information(specs) you knew it wasn't going to be there. Also they had a nice write up about it on the GDC site http://www.gdconf.com/conference/keynotes.htm.
Clearly you had enough information to judge wether or not you want to go to this session. If you didn't want to go to this session you could of also gone to the Sponsored Session "HackU: Beat the Hackers at their own game". There were plenty of things to do such as go to the Expo, IGF at the GDC and any numerous other things in San Francisco in you wanted a break from the Conference.
Everyone I talked to liked the Nintendo keynote a lot more then the Microsoft one (I couldn't get a flight to make it to the Microsoft one). I dont remember Sony having a keynote. Clearly I feel Satoru Iwata did a really great job, and I thank him dearly for giving me a good experience at the GDC.
Clearly I think you are just upset you didn't get a TV during the Nintendo Keynote.
Nintendo's new president actually seems driven to innovate new things. In the Keynote he mentioned he was the one that developed Super Smash Bros. and a few other games that were really different for Nintendo. NintenDogs and there crazy little puzzle game (with the blocks) seem like completely different games. I know the touch pad is kinda cheesy, but the games Nintendo is making are more for a totally new market, and not the normal gamer. From the development side the Keynote was not useful but from the few point of looking at games differently it was totally useful. There are so many people out there who dont play games, those are the people the industry needs to work hard to get.
There really isn't wrong with Java it is just a language. There is no reason Sun can't find people to spend the time and find ways to allow Java to compete with C in terms of performance. I think this would be a good starting point for them to realize Java gaming could be a possibilty if they only spend the time to find ways to implement faster code. Hopefully Carmacks influence is enough for them to add ablility to do lower level things in Java.
I have had people tell me they have done this atleast twice. It is becoming more of a reality everyday.
Don't you remeber in 1995 when they ran the song "Start Me Up" into the ground. They have 10 years experience with music, they might be able to do something right by now.
Simply put, flash memory players have no moving parts, meaning that you can take them jogging and your music won't skip.
Does anyone have a problem with there ipod skipping while they jog? I know the possiblity is there, but lets get real.
Some players have a built-in voice recorder, FM recorder, or stopwatch
I think Kmart is selling those FM headphones for 5 bucks, all those kids sure want that FM. That's what all the cool people have nowadays.
using a player with Windows Media Audio (WMA) support as well as MP3 support gives you the most music per megabyte
Too bad WMA sounds bad.. You will have cheap headphones on so it wont matter. The rest of the world that likes sound quality and compatility will go with higher bit rate mp3
If you need help from microsoft before you getting an Mp3 Player, I would suggest not getting an Mp3 player.
Thank you Slashdot for the luagh, now if you can only find a Microsoft guide on how to submit stories to Slashdot. I think it would be
1)Find the dumbest thing on the Microsoft Website
2)Submit to slashdot
3) Repeat
You can use Steam and Download the Half-life demo (and I think a few other things) without having any Half-life products.
They day is mine, Trebek. http://www.eonline.com/On/Snl/VideoGallery/
ever had a remote controlled car? or one of those hovercars they brought out?? Battery life was even worse then those handhelds
Remote controlled cars get boring after 5 minutes, most good games dont get interesting till after 5 minutes. Yes I did have a remote control car, RC-10.
never had much of a problem with the 'huge' size, it only seemd large or heavy compeard to the GB
clearly you haven't carried around a GC for an extended period of time, it is a big pain to deal with becuase of the size, and the weight of the extra batteries. The GB was better, and every little bit helped.
And the Colour GB was more expensive then the GB, and the DS is more expsenive then the Colour GB.
The Color Game Boy didn't come out till after the Game Gear was pretty much dead. (We are talking color screen right, not color face plate). You can't compare these, totally different.
eveyone i knew wanted a GG not a GB
Everyone I knew wanted a Lynx, and a Neogeo. Only one person I knew had said devices. Everyone else was stuck with Game Gear or Game Boy. If you were lucky you would have a SNES too. What you wanted doesn't mean what you get. I bet you want a Plamsa TV hanging from your ceiling in your bedroom. Does that mean you have it?
I agree with you on the old school games, but I dont think people would be willing to pay for games like that accept for the old school games they remeber playing. Games have really lost a lot of their character as they moved to larger and bigger games. (I know there are exceptions, but games in general).
I have played both Atari Lynx and Sega Game Gear. (I still play Game Gear every so often). There were a few problems with the systems that held them back.
1) Battery-Life: Both systems sucked batteries. Depending on the game (and lighting) you would be lucky to get a few hours out of a pack batteries (which aren't cheap for kids). Rechargable packs didn't last long, and needed to be recharged, (which takes forever). The first game boy would run forever on less batteries.
2) Size, Both of these systems were huge. The market for these systems were for kids. So something that big and heavy wasn't going to cut it. The game boy was still pretty big, but it was a lot smaller.
3) Game Gear, and Lynx were more expensive.
4) Marketing, Nintendo does a good job of selling there products to their ideal market. Something Atari and Sega didn't
Take in account all these things, it is no suprise the Game Boy took off, even though there system was slow, old, and had horrible graphics. It didn't matter becuase it was a well thought out product that meet a markets needs.
Imagine MS having held us back at Dos 5 for 10 long years as the default desktop OS,
The free market decide which system won, and not a Monoploy in the game console market
I think it has been like this for ages. Atleast I hope so(I know it is a fragment). Sometimes I screw up the spelling of the stupidist words. Maybe we just have so much on our minds that we tend to forget the little stuff like (Grammer and Grammar).
Most of the time I dont even see the mistakes either. I guess I need to prove read posts. (There is a Preview button).