Even though a large part of Schofield's "whole product" theory seems tailored to match the situation, he does have one thing very right - consumers as a whole usually focus on non-technical aspects of products.
What would have been much more interesting would have been thoughts as to why people acted this way, not just sitting back and saying that they did. Hindsight is 20/20 after all.
Ya, I know someone close enough could just knife 'em, but for some reason I'm envisioning a whole bunch going at once, perhaps the result of military testing like what was setting off those car alarms...
Just out of curiosity, why'd you go for the Taito F-3 and not the MVS?
First, it was slightly cheaper than the same game on MVS.
Second, it is a bit different - has scaling backgrounds as opposed to just sliding ones, and IMHO the game looks a bit more colorful.
The only thing lost is convenience - I can swap the carts out of the front of my 6-slot NeoGeo cabinet, whereas I'd have to open up the back of one to put the F-3 motherboard + game in.
There are other good F-3 games, but it seems there are almost as many motherboards out there as are games as I don't see as many cartridges for sale by themselves as for MVS and CPS-2.
Seeing a PC rip-off of a game that has been released on the NeoGeo, Super Nintendo, PS1, Game Boy Advance, and really almost every console and handheld game system released in the last decade referred to as an original game disgusted me.
...and hardly a game that "gets no respect" (assuming he means this type of game, not Snood alone.)
Do the makers of Bust-A-Move have a legal case here?
Copyright usually protects elements of a game, not it's mechanics. This is why Wizards of the Coast started patenting game mechanics for Magic: The Gathering.
As long as the clone games are at least moderately different from Puzzle Bobble/Bust-a-Move, they will remain legal.
Someone needs to set up a Geek Gut Transplant Program so that us fat guys can share experiences with the skinny ones (and hopefully both come out of the program looking better than before...)
What I can't get about this is from the article I got the impression that all they credited GTA3 with was being "mature"
What about the excellent gameplay? GTA3 is one the the best video games I've played, ever - and I've been playing games since the Atari 2600 VCS was new.
Taking the hookers and gansters out of GTA3 would not have made the game any less enjoyable to me. Swap in pong bazookas and um, masage artists (?!?) and the game would be just as fun to play...:)
Hrm.
For some reason I seem to recall at one point an Electronic Arts logo with the sun rising between two mountains fashioned as an E and an A, which then got modified......but maybe I'm just getting old and my brain is just making stuff up.:)
Perhaps it comes from staring at that color-scrolling "EOA" loading screen for 5 minutes at a time over and over again...
Naturally, I'm speaking about the less-used, second definiton...:)
Personally I see no reason why Nintendo shouldn't keep on making "kids" games for their systems, especially for the GameBoy, which I'm sure is mostly played by the younger sort.
What really needs to happen is for some more "adult" games to be made for the GameCube. (And here I'm thinking along the lines of GTA3, not BMX XXX...)
It will probably take a handfull of really good games to change the Big N's reputation from being a kiddie console. Which shys away older gamers, which keeps the necessary games from being made for the system, which just reinforces the status quo...
I don't know if they will ever be able to pull it off. Having as much 3rd party support from companies like Capcom and SEGA will help.
And a Virtua Fighter would put Xbox squarely in the sights of many fighting game fans, since then DoA, VF, and Soul Calibur would all be available on one system. Add online opponents and tourneys, and they could potentially hand out more hats of money.
Wasn't all of the above allready avaliable on the Dreamcast some time ago? (And I don't need to remind anyone what happened to that system!)
Didn't SEGA allready try this?
on
Borrowing ROMs
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· Score: 2, Interesting
Does anybody remember the SEGA Interactive cable thingy which plugged into your Genesis and let you download games for a period of time?
Or am I mis-remembering a vaporware concept - I remember seeing it listed as an option by my cable company, but never saw anybody using it.
(My appologies for the double post, I hit the return key prematurely!)
Doesn't this show up with other products as well (at least to some extent?)
Look at cars for example. 10 years ago I can remember replacing being able to to basic repair on my cars, nowadays about all I can do is check/replace fluids.
Open the driver side door, HAL...
...because good is dumb!
Even though a large part of Schofield's "whole product" theory seems tailored to match the situation, he does have one thing very right - consumers as a whole usually focus on non-technical aspects of products.
What would have been much more interesting would have been thoughts as to why people acted this way, not just sitting back and saying that they did. Hindsight is 20/20 after all.
Could this be used to pop tires?
Ya, I know someone close enough could just knife 'em, but for some reason I'm envisioning a whole bunch going at once, perhaps the result of military testing like what was setting off those car alarms...
Rogue is an ancestor of sorts to Net Hack, hence the term "rogue-like games"
More information, including a timeline, can be found here.
Just because you can emulate arcade roms, snes roms and psx discs, doesn't mean it's legal to do so, or that they're somehow 'open'.
And what if I'm using legitimate PSX cds?
Or have read data from my arcade boards?
Just out of curiosity, why'd you go for the Taito F-3 and not the MVS?
First, it was slightly cheaper than the same game on MVS.
Second, it is a bit different - has scaling backgrounds as opposed to just sliding ones, and IMHO the game looks a bit more colorful.
The only thing lost is convenience - I can swap the carts out of the front of my 6-slot NeoGeo cabinet, whereas I'd have to open up the back of one to put the F-3 motherboard + game in.
There are other good F-3 games, but it seems there are almost as many motherboards out there as are games as I don't see as many cartridges for sale by themselves as for MVS and CPS-2.
Seeing a PC rip-off of a game that has been released on the NeoGeo, Super Nintendo, PS1, Game Boy Advance, and really almost every console and handheld game system released in the last decade referred to as an original game disgusted me.
...and hardly a game that "gets no respect" (assuming he means this type of game, not Snood alone.)
Prowd owner of an F-3 system with Puzzle Bobble 2 [www.vaps.org]
Do the makers of Bust-A-Move have a legal case here?
Copyright usually protects elements of a game, not it's mechanics. This is why Wizards of the Coast started patenting game mechanics for Magic: The Gathering. As long as the clone games are at least moderately different from Puzzle Bobble/Bust-a-Move, they will remain legal.
Someone needs to set up a Geek Gut Transplant Program so that us fat guys can share experiences with the skinny ones (and hopefully both come out of the program looking better than before...)
Once again MS will embrace a standard, only to warp it enough that you get stuck using their version anyway...
All the spare metal taken to reduce the body from Arnold-size had to go somewhere.
Not just the text messages, but any ads.
I've only got 2 hours a month on my cell as I really only use it for emergency stuff, and retrieving extra messages like this really adds up quickly.
What I can't get about this is from the article I got the impression that all they credited GTA3 with was being "mature"
:)
What about the excellent gameplay? GTA3 is one the the best video games I've played, ever - and I've been playing games since the Atari 2600 VCS was new.
Taking the hookers and gansters out of GTA3 would not have made the game any less enjoyable to me. Swap in pong bazookas and um, masage artists (?!?) and the game would be just as fun to play...
Hrm. For some reason I seem to recall at one point an Electronic Arts logo with the sun rising between two mountains fashioned as an E and an A, which then got modified... ...but maybe I'm just getting old and my brain is just making stuff up. :)
Perhaps it comes from staring at that color-scrolling "EOA" loading screen for 5 minutes at a time over and over again...
hentai (noun, Japanese)
:)
1) pervert, perversion
2) metamorphosis
Naturally, I'm speaking about the less-used, second definiton...
Personally I see no reason why Nintendo shouldn't keep on making "kids" games for their systems, especially for the GameBoy, which I'm sure is mostly played by the younger sort.
What really needs to happen is for some more "adult" games to be made for the GameCube. (And here I'm thinking along the lines of GTA3, not BMX XXX...)
It will probably take a handfull of really good games to change the Big N's reputation from being a kiddie console. Which shys away older gamers, which keeps the necessary games from being made for the system, which just reinforces the status quo...
I don't know if they will ever be able to pull it off. Having as much 3rd party support from companies like Capcom and SEGA will help.
And a Virtua Fighter would put Xbox squarely in the sights of many fighting game fans, since then DoA, VF, and Soul Calibur would all be available on one system. Add online opponents and tourneys, and they could potentially hand out more hats of money.
Wasn't all of the above allready avaliable on the Dreamcast some time ago? (And I don't need to remind anyone what happened to that system!)
Does anybody remember the SEGA Interactive cable thingy which plugged into your Genesis and let you download games for a period of time? Or am I mis-remembering a vaporware concept - I remember seeing it listed as an option by my cable company, but never saw anybody using it. (My appologies for the double post, I hit the return key prematurely!)
I dunno, CD+G playback was a big seller for the SegaCD for me - and they're even less plentiful than SegaCD games...
I thought that was the point of the whole story - or am I mis-remembering Return of the King? :)
Doesn't this show up with other products as well (at least to some extent?) Look at cars for example. 10 years ago I can remember replacing being able to to basic repair on my cars, nowadays about all I can do is check/replace fluids. Open the driver side door, HAL...
This scene was worked in because they developed the arcade game at the same time, which had a grid bug sequence in it...