I don't see what the big deal is.
I reckon that if it helps a game get made, it's a good thing, and frankly, I am not stupid enough to be swayed by advertising. Yes, adverts on TV piss me off, but seeing them in the background in a position where you'd see them in real life is well, what I expect. It just adds realism.
I'm not going to go buy a McDonalds if I see an advert for it, because I hate them. I'm not going to go buy a Honda if I see an ad for one, 'cause I can't afford it, and don't want to. The only time advertising might work, is if it reminded me of something I do like. And, well, I don't remember that ever happening.
Try living 60 miles from anywhere that has anything to do, with a broken down car. Oh and ME.
Without the internet I'd go insane. At least this way I can keep in touch with my friends, leaving it on to see if they come online, as well as various things to do - gaming, finding random crap online and, well that's most of it.
And it's not like I don't get out, but the fact that there are strings of several days at a time when for some reason I can't means that prolonged use of the internet can be a very good thing.
"From the release of Doom (94), to the release of The Matrix (99) the number of victims of violent crimes fell from 51.2 per thousand to 32.1, droping steadily each year, for a decrease of 37 percent. The total number of killers under 18 [...] dropped by 46 percent."
And maybe it's risen slightly since, I don't know off hand, but not by a huge amount, and not thanks to one game.
You can pretty much assume, as games did back on the Sega consoles for instance, that it will, regardless of the title, trigger these responses in certain individuals.
I haven't seen a single game that I would play had I epilepsy or some other photo-sensitive syndrome.
Yes. And if people who are writing condemning articles about violent videogames come out having a problem about strips like that, it not only goes to show they don't understand gaming, or sociology and psychology, but that they have no fucking idea about sarcasm.
I agree with a couple of the other points made by other replies to this.
Also - his biggest point was the cutting of the Heston speach, and the fabrication of the message. But if you read the actual transcription, is it not just as disgusting and sickening as the Moore cut?
He really didn't change anything about the man, only the order of the words.
Everyone is going to exaggerate facts. Doesn't make it fiction. And frankly, I suspect Moore is doing a hell of a lot more for the wellbeing of people everywhere than you are!
Yes, and it was funny, and better written. And didn't have shitty puppets and toilet humour...
I never got Farscape. Tried to, since it was so much better than Star Trek and it's clones, but FireFly was the one that got me.
I don't know if it's quite what you mean, but I have really bad tendenitis in my left thumb now. Causes me to drop things sometimes cos it just gives out under strain, and it can pop nastily when playing guitar or gaming.
I don't know what's caused it, since I used to use a PS controller loads in mammoth GT2 sessions, and it was fine, but it's not got any better in the last 6 or 7 months now. Might do if I let it be, and while I could survive without using a controller for a month or two (no Vice City... Arg!) I couldn't not play guitar for more than two days.
Yea, I consider Royal Mail as poisonous...
But seriously, a mongoose might be put off by Mozilla's logo, but I think people have long since moved on. It stands out, once you know what it is, you don't forget.
And lots of people count red as their favourite colour... Does that seem like something everyone's put off by?
First thing I'd ask is which version of the game they played. Just since if they said GTA3 then, well, you couldn't shoot people in cars until Vice City and that would get the case dismissed easily.
Only thing I'm scared of is that because they claimed it was GTA that inspired them, and because in Vice City you can do exactly as they were, that it may end up differently this time. Oh, dear god let's hope not!
Some guys tend to have played females in traditional roleplaying. I think it's like writing female characters in a book. I have on occasiona played female characters, if I come up with a really good background for the character. But then I tend to play light, fast characters, rather than big, burly fighters. So it makes little difference to me.
As for females playing male characters, part of me wonders whether it's to avoid men being all sleazy?
They're porting the PC versions to X-Box.
I guess, they're adding wide-screen and env-mapping, but they're both present in the engine for Vice City, so it can't be that difficult to essentially swap 3 across to the updated engine.
Now, I wonder if they're going to offer us an up to date 3 for the PC. I'd shell out for it, since even on my up to date machine, 3 runs like a dog compared to VC, as well as not having especially nice texturing or reflections.
But still, it's not a huge advancement. Worth it for X-box owners I admit.
It'd be worth a try I guess.
Only downside might be that you can only tell what the on screen colour is by knowing (and remembering) which way round the colours are on the glasses...
It is an outdated game, but it is still one of the nicer engines around at the moment. I mean when we have HL2 and Doom3 released it won't be able to hold up quite so well, but with the engine source released surely someones going to update it to compare.
I look forward to seeing if someone can do something nice with this. And, if only I could get a team together any time soon I'd make use of this!
It's a stupidly small number considering how many old games there are.
How else am I supposed to play things like the C64 version of Paradroid, or the old, old version of Neuromancer?
If it was possible to buy these games at a low price, let alone at all then I'd be more than happy to, but for the moment I have no choice but to break the law. Which sucks when all you want to do is reminisce.
Indeed, he has left to go on with his next album.
There is unconfirmed talk that Chris Vrenna (ex drummer - PHM-TDS era) is taking over. He also worked on American McGee's Alice, and is now doing Area 51 as well as his second album (Tweaker.net).
Or Hitman 2 with it's superb and very filmic music by Jesper Kyd.
Also, the one that impressed me most for having incredibly filmic music was Mafia. I forget the name of it's composer, but it was wonderful. Yes you still have games like UT which don't go in for filmic music in any way, but there are many now which are really trying to bridge the gap and are seeing how integral a great score is to an atmospheric gameplay experience.
I'd also cite Grim Fandango as another example.
Yes it had it's serious plot aspects, but the speech and the storyline must have been a spoof to some extent, part of what made it so fun.
All you have to do is look at the section where he gets drugged up on Valkyr, and in his dream is told that he is in both a game, and a comic book. If that doesn't prove it what does?
Much as I enjoyed it I'm still a little bitter. Not only do I know one of the guys who worked on it, but it came out long enough after I posted the outline for my HL mod (Gotterdammerung) that I can believe they may have read it. Basically I wanted to do the dreams, though in a slightly different way, and they even had the club - the Ragnarok, which was the subtitle of my mod.
Yes... Anyone else think they really ought to deal with that graphite before they put people on it? It just seems like stupidity to be trying to put a payload up in it when every test I've seen the graphite ring has corroded.
Nope. Lombardi himself, even in this months PCZone in the UK, (after the interviewer was advised by PR staff the interview would be cancelled immediately if he asked - suspicious...) said that Sep 30th was still the release date. Now, anyone in the last few days thought it could go gold and out in 5 days?
Not really so easy a solution. This would create more work for the developers of the game, and frankly, when I'm waiting as long as I'm bound to for Half-Life 2, Doom3 or X2, I don't really want anything that creates even more work for them.
It would also create more packaging for a game, and as I am grateful for DVD packaging cutting out the huge cardbaord boxes surrounding the cd cases.
I don't see what the big deal is.
I reckon that if it helps a game get made, it's a good thing, and frankly, I am not stupid enough to be swayed by advertising. Yes, adverts on TV piss me off, but seeing them in the background in a position where you'd see them in real life is well, what I expect.
It just adds realism.
I'm not going to go buy a McDonalds if I see an advert for it, because I hate them. I'm not going to go buy a Honda if I see an ad for one, 'cause I can't afford it, and don't want to.
The only time advertising might work, is if it reminded me of something I do like. And, well, I don't remember that ever happening.
Try living 60 miles from anywhere that has anything to do, with a broken down car. Oh and ME.
Without the internet I'd go insane. At least this way I can keep in touch with my friends, leaving it on to see if they come online, as well as various things to do - gaming, finding random crap online and, well that's most of it.
And it's not like I don't get out, but the fact that there are strings of several days at a time when for some reason I can't means that prolonged use of the internet can be a very good thing.
"From the release of Doom (94), to the release of The Matrix (99) the number of victims of violent crimes fell from 51.2 per thousand to 32.1, droping steadily each year, for a decrease of 37 percent. The total number of killers under 18 [...] dropped by 46 percent."
And maybe it's risen slightly since, I don't know off hand, but not by a huge amount, and not thanks to one game.
You can pretty much assume, as games did back on the Sega consoles for instance, that it will, regardless of the title, trigger these responses in certain individuals. I haven't seen a single game that I would play had I epilepsy or some other photo-sensitive syndrome.
Yes. And if people who are writing condemning articles about violent videogames come out having a problem about strips like that, it not only goes to show they don't understand gaming, or sociology and psychology, but that they have no fucking idea about sarcasm.
Does anyone else get the feeling that the authors of all of these anti-GTA articles... are retarded fuckwits with no clue?
Ugh. I'm so fucking sick of this gaming is destroying society bullshit. And films. And music.
I agree with a couple of the other points made by other replies to this. Also - his biggest point was the cutting of the Heston speach, and the fabrication of the message. But if you read the actual transcription, is it not just as disgusting and sickening as the Moore cut? He really didn't change anything about the man, only the order of the words. Everyone is going to exaggerate facts. Doesn't make it fiction. And frankly, I suspect Moore is doing a hell of a lot more for the wellbeing of people everywhere than you are!
Plus the Cockney girl, is called Eliza.
From memory (not very good) It was Eliza Hinkley or something similair.
Yes, and it was funny, and better written. And didn't have shitty puppets and toilet humour... I never got Farscape. Tried to, since it was so much better than Star Trek and it's clones, but FireFly was the one that got me.
I don't know if it's quite what you mean, but I have really bad tendenitis in my left thumb now. Causes me to drop things sometimes cos it just gives out under strain, and it can pop nastily when playing guitar or gaming. I don't know what's caused it, since I used to use a PS controller loads in mammoth GT2 sessions, and it was fine, but it's not got any better in the last 6 or 7 months now. Might do if I let it be, and while I could survive without using a controller for a month or two (no Vice City... Arg!) I couldn't not play guitar for more than two days.
Yea, I consider Royal Mail as poisonous...
But seriously, a mongoose might be put off by Mozilla's logo, but I think people have long since moved on. It stands out, once you know what it is, you don't forget.
And lots of people count red as their favourite colour... Does that seem like something everyone's put off by?
First thing I'd ask is which version of the game they played.
Just since if they said GTA3 then, well, you couldn't shoot people in cars until Vice City and that would get the case dismissed easily.
Only thing I'm scared of is that because they claimed it was GTA that inspired them, and because in Vice City you can do exactly as they were, that it may end up differently this time.
Oh, dear god let's hope not!
Yes... Sure...
I tend to play a half-elf theif-mage (in D&D terms), or dark-elf in Morrowind.
I just don't like being a fat bastard that's all.
Some guys tend to have played females in traditional roleplaying. I think it's like writing female characters in a book.
I have on occasiona played female characters, if I come up with a really good background for the character.
But then I tend to play light, fast characters, rather than big, burly fighters. So it makes little difference to me.
As for females playing male characters, part of me wonders whether it's to avoid men being all sleazy?
They're porting the PC versions to X-Box. I guess, they're adding wide-screen and env-mapping, but they're both present in the engine for Vice City, so it can't be that difficult to essentially swap 3 across to the updated engine. Now, I wonder if they're going to offer us an up to date 3 for the PC. I'd shell out for it, since even on my up to date machine, 3 runs like a dog compared to VC, as well as not having especially nice texturing or reflections. But still, it's not a huge advancement. Worth it for X-box owners I admit.
It'd be worth a try I guess. Only downside might be that you can only tell what the on screen colour is by knowing (and remembering) which way round the colours are on the glasses...
It is an outdated game, but it is still one of the nicer engines around at the moment. I mean when we have HL2 and Doom3 released it won't be able to hold up quite so well, but with the engine source released surely someones going to update it to compare.
I look forward to seeing if someone can do something nice with this. And, if only I could get a team together any time soon I'd make use of this!
It's a stupidly small number considering how many old games there are.
How else am I supposed to play things like the C64 version of Paradroid, or the old, old version of Neuromancer?
If it was possible to buy these games at a low price, let alone at all then I'd be more than happy to, but for the moment I have no choice but to break the law.
Which sucks when all you want to do is reminisce.
Indeed, he has left to go on with his next album. There is unconfirmed talk that Chris Vrenna (ex drummer - PHM-TDS era) is taking over. He also worked on American McGee's Alice, and is now doing Area 51 as well as his second album (Tweaker.net).
Or Hitman 2 with it's superb and very filmic music by Jesper Kyd.
Also, the one that impressed me most for having incredibly filmic music was Mafia. I forget the name of it's composer, but it was wonderful.
Yes you still have games like UT which don't go in for filmic music in any way, but there are many now which are really trying to bridge the gap and are seeing how integral a great score is to an atmospheric gameplay experience.
I'd also cite Grim Fandango as another example.
I am fairly confident it was a joke.
Yes it had it's serious plot aspects, but the speech and the storyline must have been a spoof to some extent, part of what made it so fun.
All you have to do is look at the section where he gets drugged up on Valkyr, and in his dream is told that he is in both a game, and a comic book. If that doesn't prove it what does?
Much as I enjoyed it I'm still a little bitter. Not only do I know one of the guys who worked on it, but it came out long enough after I posted the outline for my HL mod (Gotterdammerung) that I can believe they may have read it. Basically I wanted to do the dreams, though in a slightly different way, and they even had the club - the Ragnarok, which was the subtitle of my mod.
Maybe it's all coincedence, but I'm still bitter!
Yes...
Anyone else think they really ought to deal with that graphite before they put people on it?
It just seems like stupidity to be trying to put a payload up in it when every test I've seen the graphite ring has corroded.
Morrowind?
The upcoming Fable?
Probably others that I, as a non X-Box owner know about?
Nope.
Lombardi himself, even in this months PCZone in the UK, (after the interviewer was advised by PR staff the interview would be cancelled immediately if he asked - suspicious...) said that Sep 30th was still the release date. Now, anyone in the last few days thought it could go gold and out in 5 days?
Not really so easy a solution. This would create more work for the developers of the game, and frankly, when I'm waiting as long as I'm bound to for Half-Life 2, Doom3 or X2, I don't really want anything that creates even more work for them.
It would also create more packaging for a game, and as I am grateful for DVD packaging cutting out the huge cardbaord boxes surrounding the cd cases.