Are you trying to say that a 1" bigger hard drive would cause people not to buy the machine? I think that's rediculous.
Yes, that's what I'm trying to say. I think it's ridiculous as well, but a lot of what people do is ridiculous, and I don't have any say over it. Part (certainly not by any means all) of the reason the XBox failed in Japan was its size. MS is trying to make it smaller. I'd rather have an extra inch and pay less for it, but if the people around me would rather it be smaller, there's not much I can do about it.
Plus it still doesn't get around the fact that they're overcharging for the 2.5" drive.
It doesn't try to get around the fact. I was not supporting MS's pricing. I was just talking about why using a 2.5" instead of a 3.5" disc is not necessarily a bad value proposition.
If it makes it easier to understand, imagine if someone had said, in a thread, "The sun is hot! I know it, because the plasma in my blood is hot, and plasma comes from the sun!" What I'm saying is "the plasma in your blood is not the same as the plasma in the sun". That is not refuting the first argument, that the sun is hot, but that's because it isn't about that argument.
Yes. And if I'm a diabetic, I want insulin. That's exactly what pharmaceutical companies want me to think.
If we're discussing whether memory card prices are justified, I believe they're overpriced. But since we're apparently discussing whether it's a better deal to buy a $40 memory card or pay $60 more for a hard disk, wireless controller, etc., then the fact that MS marketing wants us to think a certain purchasing choice is a better value than the other does not mean that it is not, in fact, true.
True, but I already have a computer that can do those things. To beef my computer up to a gaming system would require probably more than $400 of investment (new power supply, new memory, new video card. Maybe new CPU, but I'll be generous and go with the current one). To buy a new XBox instead will cost $400. If you don't have a computer, buying a great gaming rig is a much better investment. As the years pass, and that gaming rig becomes useless for newer games, but remains useful for the other functionality, the better investment is to keep using the computer and buy a console.
Really? All of those components can be shipped within a week to my door, then assembled and installed within a day, how long until your Xbox launch?
True. If your goal is to play right now, making your own computer is a much better proposition. Once the next consoles come out, that will no longer be true. And the longer they are out, the more true it will become again, and on and on forever. It all comes down to your timing in buying a new system.
When comparing value the 1" difference in physical size is indeed irrelevant.
And when comparing sales, the 1" difference in physical size is relevant. So the question comes down to: should MS make the best value-providing product and not sell any units, or should they provide a not-as-good value product and sell some units?
As a previous owner of a Japanese XBox, I can partly field that question: if a console doesn't sell, hardly anyone makes any games for it...making it pretty valueless. A $400 console that plays a large range of games is a much better value proposition than a $100 dollar console with no games.
Alternatively, make a humor site, write some random stuff, and watch as a bunch of Slashdotters read it as some sort of serious article. Sit back and enjoy watching people spending time picking apart your jokes as "not being sound from a mathematical or scientific standpoint".
I haven't played Half-Life or Sim City. I'm right-handed, thanks. Nor have I played Tetris or Minesweeper. My favorite color is blue, thanks. Never really got into Street Fighter or Civilization either. I like fried shrimp, thanks.
>It is illegal to deal with mod chips for commercial purposes (ie, selling and >advertising them). It is not illegal to buy and install them for your own use.
> Well, you have to keep in mind that Nintendo sells a huge portion > of their system in Japan, who don't have such legislation forcing > the move yet.
> Because the copyright infringement is already illegal. > ELSPA want modding your console to become illegal as well, > and to that end they claim that it is illegal at every turn.
Er, no. If you had actually read the article, you'd know that modding your console with a mod chip is already illegal.
>Remember that if you repeat a big lie loud and often enough, >people eventually start to believe it.
True. And that would pertain, if this were a lie. However, in the UK, mod chip use is already illegal, which makes your statement more than slightly unrelated. It's like saying "Remember that pepper can be used to make bland food hotter" in a discussion about thermal paste. True, but almost completely unrelated.
Actually, it's more like cable pay-per-view. You pay a monthly fee with a contract and you get the hardware for free, some freeware/shareware games for free, and access to the network for free. However, to play conventional games (non-shareware), you have to pay an additional one-time fee for the game, and Infinium has stated that they don't want to undercut the normal market prices for games. So in order to play, for example, Half-Life 2, you have to pay for the Infinium gaming service monthly, and an additional $40 for Half-Life 2 itself.
The only thing remotely hard-core about it is a stubborn refusal to commit to anything more than finding a fun game and playing it for only as long as it remains interesting.
Yes, they get it. In fact, they wrote a whole article about just that. It's helpfully linked to at the top of your screen.
The overall Halo franchise, which includes predecessor "Halo: Combat Evolved" for the PC and Xbox, has sold a collective 12.8 million copies in just three years. Where can PS2 or GameCube boast a system only title selling like that?
Well, since Halo is both on the Xbox and the PC, the question goes right back at you: Where can XBox boast a system only title selling like that?
Depends what you consider "bugged". Do "glitch" style bugs count? If so, every time I've seen a boom, or a reflection of a camera man, or a continuity problem, I've seen a bug.
That said, they're all really minor bugs compared to the kinds of bugs that can happen in games, and while I've seen a movie crash (or, rather, melt), that was entirely the fault of the projectionist, not the movie itself.
"I see you're looking for porn. Couldn't your penis stand to be larger? Click here!"
(Both side-jokes in that sentence unintentional and realized on preview)
Re:Disconnect and motivation
on
The Music Man
·
· Score: 4, Insightful
It is odd, but if you think in terms of conventional media, it's pretty accurate. For example, if a guy in China makes bootlegged Holywood DVDs, we call him a "pirate", but we generally don't call the person who bought the DVDs "pirates". I'm not addressing if it's wrong or right, I'd just never noticed until now that with physical objects, the producer is normally called a "pirate", the item a "pirated item", and the purchaser a "purchaser of pirated goods", but with data, both the producer and receiver are called "pirates".
If you're going to be stuck with adverts, wouldn't you prefer they were relevant to what you're doing, rather than just constant penis enlargment spam (unless of course your browsing penis enlargment sites;)
No.
Considering that I don't intend on clicking through on any ads, making them both equally irrelevant, the choice becomes "irrelevant ads that don't track you" and "irrelevant ads that do track you". Would I give up my browsing habits so that my email spam is better targetted? No way. The same goes for browser ads.
Nope. I know the mainstream ones, but they aren't necessarily "good".
Actually, the only gaming site that I really, really pay attention to is gamerankings.com. Since very few games sell out completely, I don't need to keep my finger on the pulse of what's coming out. If I find out about a great game a whole month after it comes out, it's no skin off my back. As such, I try to keep away from hype and discussion of upcoming games as much as possible. The problem is, I also read gaming forums, and that is where you can tell the real anticipation levels. This year the biggies seem to have been Doom3, HL2, and Halo2.
Are you trying to say that a 1" bigger hard drive would cause people not to buy the machine? I think that's rediculous.
Yes, that's what I'm trying to say. I think it's ridiculous as well, but a lot of what people do is ridiculous, and I don't have any say over it. Part (certainly not by any means all) of the reason the XBox failed in Japan was its size. MS is trying to make it smaller. I'd rather have an extra inch and pay less for it, but if the people around me would rather it be smaller, there's not much I can do about it.
Plus it still doesn't get around the fact that they're overcharging for the 2.5" drive.
It doesn't try to get around the fact. I was not supporting MS's pricing. I was just talking about why using a 2.5" instead of a 3.5" disc is not necessarily a bad value proposition.
If it makes it easier to understand, imagine if someone had said, in a thread, "The sun is hot! I know it, because the plasma in my blood is hot, and plasma comes from the sun!" What I'm saying is "the plasma in your blood is not the same as the plasma in the sun". That is not refuting the first argument, that the sun is hot, but that's because it isn't about that argument.
Yes. And if I'm a diabetic, I want insulin. That's exactly what pharmaceutical companies want me to think.
If we're discussing whether memory card prices are justified, I believe they're overpriced. But since we're apparently discussing whether it's a better deal to buy a $40 memory card or pay $60 more for a hard disk, wireless controller, etc., then the fact that MS marketing wants us to think a certain purchasing choice is a better value than the other does not mean that it is not, in fact, true.
True, but I already have a computer that can do those things. To beef my computer up to a gaming system would require probably more than $400 of investment (new power supply, new memory, new video card. Maybe new CPU, but I'll be generous and go with the current one). To buy a new XBox instead will cost $400. If you don't have a computer, buying a great gaming rig is a much better investment. As the years pass, and that gaming rig becomes useless for newer games, but remains useful for the other functionality, the better investment is to keep using the computer and buy a console.
Really? All of those components can be shipped within a week to my door, then assembled and installed within a day, how long until your Xbox launch?
True. If your goal is to play right now, making your own computer is a much better proposition. Once the next consoles come out, that will no longer be true. And the longer they are out, the more true it will become again, and on and on forever. It all comes down to your timing in buying a new system.
I'd rather be able to play online with multiple people than be stuck with only 4 on a split screen...
Then do it. XBox has an ether port, you know.
When comparing value the 1" difference in physical size is indeed irrelevant.
And when comparing sales, the 1" difference in physical size is relevant. So the question comes down to: should MS make the best value-providing product and not sell any units, or should they provide a not-as-good value product and sell some units?
As a previous owner of a Japanese XBox, I can partly field that question: if a console doesn't sell, hardly anyone makes any games for it...making it pretty valueless. A $400 console that plays a large range of games is a much better value proposition than a $100 dollar console with no games.
Yeah, you wouldn't use that kind of bad statistical analysis unless...well, unless you were a joke site.
Alternatively, make a humor site, write some random stuff, and watch as a bunch of Slashdotters read it as some sort of serious article. Sit back and enjoy watching people spending time picking apart your jokes as "not being sound from a mathematical or scientific standpoint".
I haven't played Half-Life or Sim City. I'm right-handed, thanks.
Nor have I played Tetris or Minesweeper. My favorite color is blue, thanks.
Never really got into Street Fighter or Civilization either. I like fried shrimp, thanks.
>It is illegal to deal with mod chips for commercial purposes (ie, selling and
>advertising them). It is not illegal to buy and install them for your own use.
Not correct
No one is allowed to dictate to me what I can do with my own property, and any attempt to do so will end up before the EU Court of Human Rights.
The attempts have already been made, so I presume you already have your court date set?
> Well, you have to keep in mind that Nintendo sells a huge portion
> of their system in Japan, who don't have such legislation forcing
> the move yet.
Huh? Yes, we do. July, 2011.
> Because the copyright infringement is already illegal.
> ELSPA want modding your console to become illegal as well,
> and to that end they claim that it is illegal at every turn.
Er, no. If you had actually read the article, you'd know that modding your console with a mod chip is already illegal.
>Remember that if you repeat a big lie loud and often enough,
>people eventually start to believe it.
True. And that would pertain, if this were a lie. However, in the UK, mod chip use is already illegal, which makes your statement more than slightly unrelated. It's like saying "Remember that pepper can be used to make bland food hotter" in a discussion about thermal paste. True, but almost completely unrelated.
Actually, it's more like cable pay-per-view. You pay a monthly fee with a contract and you get the hardware for free, some freeware/shareware games for free, and access to the network for free. However, to play conventional games (non-shareware), you have to pay an additional one-time fee for the game, and Infinium has stated that they don't want to undercut the normal market prices for games. So in order to play, for example, Half-Life 2, you have to pay for the Infinium gaming service monthly, and an additional $40 for Half-Life 2 itself.
Do they not get it?
The only thing remotely hard-core about it is a stubborn refusal to commit to anything more than finding a fun game and playing it for only as long as it remains interesting.
Yes, they get it. In fact, they wrote a whole article about just that. It's helpfully linked to at the top of your screen.
Nobody bought an xbox for watching DVD's
I did. At the time, DVD players cost only $40 less than XBoxes. $40 for the ability to not only watch DVDs but play games was a great deal.
It's an unveiling, not a launch. Unfortunately, techies don't always have the best grasp of the English language, and marketers live to pervert it.
Huh? Read the article, please.
The overall Halo franchise, which includes predecessor "Halo: Combat Evolved" for the PC and Xbox, has sold a collective 12.8 million copies in just three years. Where can PS2 or GameCube boast a system only title selling like that?
Well, since Halo is both on the Xbox and the PC, the question goes right back at you: Where can XBox boast a system only title selling like that?
When was the last time you saw a "bugged" movie?
Depends what you consider "bugged". Do "glitch" style bugs count? If so, every time I've seen a boom, or a reflection of a camera man, or a continuity problem, I've seen a bug.
That said, they're all really minor bugs compared to the kinds of bugs that can happen in games, and while I've seen a movie crash (or, rather, melt), that was entirely the fault of the projectionist, not the movie itself.
My guess is that it's just taken from the Japanese word "mook" (same derivation: magazine/book) that's existed for years if not decades.
Shoot for the stars, land on the moon, perhaps? Seems like an overaccomplishment the other way.
"I see you're looking for porn. Couldn't your penis stand to be larger? Click here!"
(Both side-jokes in that sentence unintentional and realized on preview)
It is odd, but if you think in terms of conventional media, it's pretty accurate. For example, if a guy in China makes bootlegged Holywood DVDs, we call him a "pirate", but we generally don't call the person who bought the DVDs "pirates". I'm not addressing if it's wrong or right, I'd just never noticed until now that with physical objects, the producer is normally called a "pirate", the item a "pirated item", and the purchaser a "purchaser of pirated goods", but with data, both the producer and receiver are called "pirates".
If you're going to be stuck with adverts, wouldn't you prefer they were relevant to what you're doing, rather than just constant penis enlargment spam (unless of course your browsing penis enlargment sites ;)
No.
Considering that I don't intend on clicking through on any ads, making them both equally irrelevant, the choice becomes "irrelevant ads that don't track you" and "irrelevant ads that do track you". Would I give up my browsing habits so that my email spam is better targetted? No way. The same goes for browser ads.
Nope. I know the mainstream ones, but they aren't necessarily "good".
Actually, the only gaming site that I really, really pay attention to is gamerankings.com. Since very few games sell out completely, I don't need to keep my finger on the pulse of what's coming out. If I find out about a great game a whole month after it comes out, it's no skin off my back. As such, I try to keep away from hype and discussion of upcoming games as much as possible. The problem is, I also read gaming forums, and that is where you can tell the real anticipation levels. This year the biggies seem to have been Doom3, HL2, and Halo2.