Does it really matter anymore? My theory is that due to the massive budgets that modern game development requires, publishers want to maximize their audience by going cross-platform. Sure, each console has its one or two "mascot" exclusives, but most of the game last generation ended up being either cross-platform, or ported to the PC.
Note: I am not counting Nintendo in this, as the Wii control scheme probably makes porting games to other systems counter-productive.
Anyone else find it funny how all the Asian people are shown playing as a happy group in a bright clean, well lit room, playing colorful games that look super-happy fun; while all the American dudes have greasy hair, and disturbing expressions while the play violent games in a dark, cave looking rooms?
Actually that isn't true everywhere. I was just told by a police officer to call 911 for any reason (no matter how trivial) whenever you wanted to speak to a police officer. The non-emergency numbers are often not staffed 24/7, and even if you call that number you will just be transferred to 911 by the operator.
Not that mainframers will grasp "linked list" or "array". Actually, they won't really get any of what we call the standard data structures and algorithms learned in the first year of any CS program.
That isn't actually true. I got my MS and BS degrees in Computer Science from a University where we had to create the same data structures that everyone else creates in C, except we had to do it on an IBM 360. COBOL was a pre-req for Assembler, which was a pre-req for an advanced data structures on the mainframe course. And this was in the year 2000.
EA tried something similar to this, it was called Majestic, or Majestic-12 I think. It involved e-mails, IMs, phone calls, faxes, and fake web pages. It was cool for a little while, but the novelty wore off fast.
The anger of Google apologists is truly amazing. God forbid someone brings up an issue related to Google that doesn't sing their holy praises. Instead of debating the merits of the story everyone just says "It isn't a tax issue, any idiot can see that, this story sucks." Way to point out exactly how it isn't a tax issue for those that question it (which, if you read the F'in summary you would see was the whole point).
I'm not even going to get into this: "Update: 04/09 13:11 GMT by H:And don't trust the above tax lines; it all depends on how sales are done; moreover when you are worth X amount with stock, I suspect the "tax burden" of what is, relatively speaking, a salary that's small compared to networth isn't a substantial impact. Sorry folks; poor story."
WTF does that even mean? This was an update posted by an editor? Jeeze. Sorry folks, poor sentence (if you can call it that).
Bottom line, even though these guys are worth a gazillion dollars, they went out of their way to reduce their taxable income, even if only by a small amount. (I think that might be what "H" was trying to say, but I can't be sure.) They may not be evil, but they sure are cheap.
Too bad the game didn't look that good on my non-HD TV. Has anyone played it in HD/1080i/best graphics mode? Does it really look as good as those screen shots, or are those heavily retouched/marketing BS?
I hope the hold true to the awesome storyline told in Halo 2. They could use the plant from Little Shop of Horrors, and the climax would be when the movie just abruptly ends 22 minutes into it!
I discovered Penny-Arcade around the time of the infamous strawberry shortcake debacle. As I went through the old strips gradually working my way towards present day I noticed a huge increase in the quality of the artwork. So here is my question:
What would you attribute the noticeable improvement in art and design to? Just the fact that you are doing this everyday and getting better at it? Or did you pursue some formal education?
As the owner of a launch Xbox, that is sorely on its last legs, I can say with certainty that I would have purchased Xbox 2 on its launch day if it were backwards compatible. One of the main selling points would be the fact that my current crop of Xbox games would still be usable long after my crap Thompson DVD drive finally dies.
Now however I will evaluate all the consoles throughly and make my choice based on all factors since I will have to start from square one anyway. There is a real good possibility that I will be the owner of a PS3, something I would never even consider if Xbox 2 went backwards.
About the only good thing for gamers I see coming out of this is that when Xbox 2 comes out, the Xbox 1's will fly off the shelves. Bad thing for Microsfot, b/c they will be in essence competing with Sony, Nintendo, and themselves. Not a good spot to be in.
www.drudgereport.com seems to have a figured out a way to get a pop-under window around the google toolbar. (Even though the google tool bar says it is blocking). Is anyone else having this problem? Any ideas for a solution?
I just had this bizarre dream. I floating in empty space, bored, so I decided to check Slashdot to relieve the monotony. But all the stories were duplicates! Even the comments were just cut and pasted from old stories. That's when I realized, I was dead and in hell. Luckily I woke up and escaped the tedium... OR DID I???
The nightly news does a pretty good job of portraying muslims as terrorists. Why complain when a video games does so as well? In my eyes it was a pretty accurate comparison, and not too wildy spectacular to label them as such. The difference between a terrorist and a freedom fighter is that a freedom fighters goal is freedom, and a terrorists goal is terror.
I love Xbox, love it, love it, love it. But even in my fanboy state I still have to question how many of these reduced price Xboxes are being purchased to replace broken First Generation Xboxes that shipped with the faulty Thompson DVD drive?
Another reason is that anything with the "DVD" logo on it has to pay a fee for the trademark and technology to the companies that own the "DVD" trademark and technology. (I believe this may actually even be Sony, among others). Nintendo and even the Xbox left this out to keep the price down. The xbox doesn't have to pay this fee until you buy the remote control. (Notice the logo on the remote and not the Xbox). This is actually a good thing, as those of use who have no interest in playing DVDs do not have to pay the fee without a choice in the matter.
Lucasarts did this ages ago (when they were still cool). I cannot remember the name of the system they used (IMUSE maybe?), but basically it would ramp up the music to match the on screen action. Two titles that I know had this were X-Wing and Tie Fighter. By my nostalgia colored recollection, it seemed to work pretty well. You would hear the standard "nothing is going on, here are some chimes" melodramatic Star Wars music until you engaged the Star Destroyer. At that the point the music ramped up to the "DAMN THE SPACE BATTLE IS ON" Star Wars music. It was pretty cool, at least 10 years ago.
I am a huge Xbox fan, and even I can see that this strategy of overlapping systems and backwards compatibility is why Sony has dominated the market. I wonder, why can't Microsoft or Nintendo* see this?
*I realize Nintendo uses this strategy with great success with the Gameboy(s), why can't they adapt it to their consoles as well?
Again, this is a true statement. But they did not add anything that has not been seen previously in an existing Metal Gear game. If you ask me, it is kind of a waste of a talented developer. George Lucas changed a lot in the Star Wars special editions. But was it changed enough to warrant calling it a brand new movie?
The record isn't actually way they talked about...
...it's what they want you to THINK they talked about.
0 6/05/31/myths_and_lies_on_the_record
http://www.townhall.com/columnists/JohnStossel/20
Does it really matter anymore? My theory is that due to the massive budgets that modern game development requires, publishers want to maximize their audience by going cross-platform. Sure, each console has its one or two "mascot" exclusives, but most of the game last generation ended up being either cross-platform, or ported to the PC.
Note: I am not counting Nintendo in this, as the Wii control scheme probably makes porting games to other systems counter-productive.
Anyone else find it funny how all the Asian people are shown playing as a happy group in a bright clean, well lit room, playing colorful games that look super-happy fun; while all the American dudes have greasy hair, and disturbing expressions while the play violent games in a dark, cave looking rooms?
Actually that isn't true everywhere. I was just told by a police officer to call 911 for any reason (no matter how trivial) whenever you wanted to speak to a police officer. The non-emergency numbers are often not staffed 24/7, and even if you call that number you will just be transferred to 911 by the operator.
Don't buy it.
Not that mainframers will grasp "linked list" or "array". Actually, they won't really get any of what we call the standard data structures and algorithms learned in the first year of any CS program.
That isn't actually true. I got my MS and BS degrees in Computer Science from a University where we had to create the same data structures that everyone else creates in C, except we had to do it on an IBM 360. COBOL was a pre-req for Assembler, which was a pre-req for an advanced data structures on the mainframe course. And this was in the year 2000.
EA tried something similar to this, it was called Majestic, or Majestic-12 I think. It involved e-mails, IMs, phone calls, faxes, and fake web pages. It was cool for a little while, but the novelty wore off fast.
I have an ameritrade account and I am neither reasonably wealthy nor do I have over $5000 in my "basic account".
The anger of Google apologists is truly amazing. God forbid someone brings up an issue related to Google that doesn't sing their holy praises.
Instead of debating the merits of the story everyone just says "It isn't a tax issue, any idiot can see that, this story sucks." Way to point out exactly how it isn't a tax issue for those that question it (which, if you read the F'in summary you would see was the whole point).
I'm not even going to get into this:
"Update: 04/09 13:11 GMT by H:And don't trust the above tax lines; it all depends on how sales are done; moreover when you are worth X amount with stock, I suspect the "tax burden" of what is, relatively speaking, a salary that's small compared to networth isn't a substantial impact. Sorry folks; poor story."
WTF does that even mean? This was an update posted by an editor? Jeeze. Sorry folks, poor sentence (if you can call it that).
Bottom line, even though these guys are worth a gazillion dollars, they went out of their way to reduce their taxable income, even if only by a small amount. (I think that might be what "H" was trying to say, but I can't be sure.) They may not be evil, but they sure are cheap.
Too bad the game didn't look that good on my non-HD TV. Has anyone played it in HD/1080i/best graphics mode? Does it really look as good as those screen shots, or are those heavily retouched/marketing BS?
I hope the hold true to the awesome storyline told in Halo 2. They could use the plant from Little Shop of Horrors, and the climax would be when the movie just abruptly ends 22 minutes into it!
I discovered Penny-Arcade around the time of the infamous strawberry shortcake debacle. As I went through the old strips gradually working my way towards present day I noticed a huge increase in the quality of the artwork. So here is my question: What would you attribute the noticeable improvement in art and design to? Just the fact that you are doing this everyday and getting better at it? Or did you pursue some formal education?
As the owner of a launch Xbox, that is sorely on its last legs, I can say with certainty that I would have purchased Xbox 2 on its launch day if it were backwards compatible. One of the main selling points would be the fact that my current crop of Xbox games would still be usable long after my crap Thompson DVD drive finally dies.
Now however I will evaluate all the consoles throughly and make my choice based on all factors since I will have to start from square one anyway. There is a real good possibility that I will be the owner of a PS3, something I would never even consider if Xbox 2 went backwards.
About the only good thing for gamers I see coming out of this is that when Xbox 2 comes out, the Xbox 1's will fly off the shelves. Bad thing for Microsfot, b/c they will be in essence competing with Sony, Nintendo, and themselves. Not a good spot to be in.
www.drudgereport.com seems to have a figured out a way to get a pop-under window around the google toolbar. (Even though the google tool bar says it is blocking). Is anyone else having this problem? Any ideas for a solution?
I just had this bizarre dream. I floating in empty space, bored, so I decided to check Slashdot to relieve the monotony. But all the stories were duplicates! Even the comments were just cut and pasted from old stories. That's when I realized, I was dead and in hell.
Luckily I woke up and escaped the tedium... OR DID I???
The nightly news does a pretty good job of portraying muslims as terrorists. Why complain when a video games does so as well? In my eyes it was a pretty accurate comparison, and not too wildy spectacular to label them as such. The difference between a terrorist and a freedom fighter is that a freedom fighters goal is freedom, and a terrorists goal is terror.
I love Xbox, love it, love it, love it. But even in my fanboy state I still have to question how many of these reduced price Xboxes are being purchased to replace broken First Generation Xboxes that shipped with the faulty Thompson DVD drive?
Why yes, my login name is rm -R *. It was my mother's maiden name.
Another reason is that anything with the "DVD" logo on it has to pay a fee for the trademark and technology to the companies that own the "DVD" trademark and technology. (I believe this may actually even be Sony, among others). Nintendo and even the Xbox left this out to keep the price down. The xbox doesn't have to pay this fee until you buy the remote control. (Notice the logo on the remote and not the Xbox). This is actually a good thing, as those of use who have no interest in playing DVDs do not have to pay the fee without a choice in the matter.
Since when was Ps2 the original platform for any Splinter Cell game? You need to get your facts straight before you jump to conclusions.
How is Wilbur's story different from yours? I didn't really detect much differance.
Lucasarts did this ages ago (when they were still cool). I cannot remember the name of the system they used (IMUSE maybe?), but basically it would ramp up the music to match the on screen action. Two titles that I know had this were X-Wing and Tie Fighter. By my nostalgia colored recollection, it seemed to work pretty well. You would hear the standard "nothing is going on, here are some chimes" melodramatic Star Wars music until you engaged the Star Destroyer. At that the point the music ramped up to the "DAMN THE SPACE BATTLE IS ON" Star Wars music. It was pretty cool, at least 10 years ago.
I am a huge Xbox fan, and even I can see that this strategy of overlapping systems and backwards compatibility is why Sony has dominated the market. I wonder, why can't Microsoft or Nintendo* see this? *I realize Nintendo uses this strategy with great success with the Gameboy(s), why can't they adapt it to their consoles as well?
Didn't Orson Scott Card have Ender use a system like this in one of the Ender's Game books? (I think it was Speaker for the Dead).
Again, this is a true statement. But they did not add anything that has not been seen previously in an existing Metal Gear game. If you ask me, it is kind of a waste of a talented developer. George Lucas changed a lot in the Star Wars special editions. But was it changed enough to warrant calling it a brand new movie?