Fahrenheit 9/11 is not a documentary. Documentaries are supposed to be objective and let the audience come to their own conclusions. Moore force feeds us his opinion.
No. Defrauding someone like the guy in this article did is illegal. Show me a court case or law proving that selling virtual goods is illegal. Simply put, it isn't. There is a difference between being against the EULA (which selling money and items in MMOs usually is) and being against the law.
Halo was good for a console fps. Go and compare it to any pc fps and it lacks far, far behind. I think the PC port showed that well enough. Besides, Quake1 has physics and movement far and beyond anything Halo could ever dream of.
Just because it exists doesn't mean games are made to use them. And games don't use them because they haven't been adopted by most console users. One of the benefits of a console is not needing a desk to play. A small controller is a lot easier to handle as opposed to finding a place to put a mouse and keyboard. Keyboards and mice have been out for consoles for some time but have yet to be adopted. Lastly, this still doesn't change the really low resolution on consoles, and a HD TV is still a hell of a lot more expensive than a computer and monitor.
Certain types of games play better on one system over the other. Take RTS games. Trying to manipulate multiple units like in Warcraft3 would be extremely hard with a gamepad. Compound that with low resolutions on consoles and it becomes apparant why RTS favor PCs.
Same goes with a FPS. You can get away with a slower style of FPS on the console (Halo), but no game like Quake3 or UT2004 is going to play well on a console. The controls just aren't there. The good FPS games allow for different movement speeds based mostly on the skill of the player. This is seen in Quake3 with "strafe jumping" and UT2003/4 with double jumping. Those types of physics just cannot exist on a console. Take the PC port of Halo. It worked well on the console but the port is just a bland and boring PC game compared to what exists.
Consoles are great for third person games and fighting games, but I just don't see them taking over all of gaming anytime soon. Maybe if HD TVs become standard and consoles start coming with a keyboard and mouse that will change.
"Nvidia said it had already won the backing of Far Eastern ODMs like Quanta, Wistron, FIC, Uniwill, Clevo, AOpen, Tatung, Arima, Asustek and Mitac, all of whom have said they will offer MXM-based notebooks. Since these ten already account for many of the world's name and no-name notebooks, MXM is likely to grow by stealth, becoming a de facto standard."
I have yet to see 8x media either. All you do is go and see which media can burn better than others. There is a quality scale on media. Makers like Taiyo Yuden are known for making high quality media, and I know personally know that their 4x badged media works fine burned 8x. I have also had cd-r media rated @ 40x on the box burn no faster than 32x. It's all in the maker, not what the box says.
Since I already got mine, Newegg has a 50 pack of Taiyo Yuden badged as Samsung for $60 shipped. This is the exact stuff I currently use and burn at 8x fine.
If you go check out SCO's and Microsoft's company profiles it seems that Darl is taking home more than Bill. How can a shareholder see the CEO of a 300 employee company take home over $1 million when a company is in the red and be confident is beyond me. Looks like Baystar is coming to its senses.
The reason why religion seems to be such a good argument to people like these is because there really is no way to effectively argue against it. The difference between religion and science is that only science can be proven wrong. Religion can't.
These record companies are getting absolutely sickening. I mean, the legitimate file sharing companies are making next to no profit thanks to the already high licensing fees from the RIAA. Prices for legitimate songs off these networks is close to the same as buying the CD even though the overhead for distribution is much less, and now they want to raise prices. Keep it up RIAA, can't wait to see your sales go down by another 7% next year.
Looking at your article, PC game sales account for $1.2 billion (52.8 million units). Sure, maybe sales decreased from $1.4 billion, but that doesn't change the fact that selling 52.8 million units of games, which are some of the most demanding applications out for the PC, will effect hardware sales. It is as simple as that.
Ok, so I specced out two computers with similar performance yet one will last longer than the other? Please explain other than it's too expensive to upgrade the Mac as much people do to PCs. The old PC stuff can hold up just as well as old Mac stuff.
Once again you are making an analogy with a much smaller percentage of the population. If you go check Gamespy Stats and add up the number of players currently playing it comes to about 200,000 concurrent users right now. That is just online multiplayer games that can be tracked (and during non-prime hours). It doesn't even include single player PC games or MMORPGs which would be considerably larger. So no, I'm not just talking about my friends.
The number of PC gamers is in the millions, and they do make an impact on hardware sales. How else could NVIDIA and ATI afford to do the research and development on new GPUs every 6 months if the people that bought them (the PC gamers) were negligible when it comes to sales?
First off, the price thing is most definentely true still. A quick check shows a G5 1.6GHz w/ 512MB ram @ $1874. A Dell Dimension 4600 with a 2.8Ghz P4 and 512MB ram is $967. They both have a FX5200 video card, DVD burners, and an 80GB harddrive. I would be happy to see your justification for a Mac costing the same as a similiarly equiped PC.
Second, your analogy would be true if the same percentage of the population that drove Nascar cars played games. That is simply not true. The game industry is bigger than both television and movies. A LOT of people play games. I'm not even saying it's the majority, but those people that do play the latest games are upgrading their hardware 2-3 times more than the average user. I mean how much CPU power do you need for email, internet, and quicken vs UT2004 and Battlefield 1942.
I never said there were no good games for Mac, I said most don't run on Mac. The three most popular games (arguably), Counter-Strike, Battlefield 1942, and Call of Duty, don't run on Mac.
Games are what are driving most new PC sales. Most games don't run on macs. Even if they do, the needed hardware is just too damn expensive. Apples are nice computers but they are in a niche market, and that market doesn't really have a need to buy a faster computer every year or two.
Everytime I see a statement from the MPAA/RIAA they always feel the need to play the child porn card. Considering that child porn makes up what looks to be about 1% of all content from a quick search (no I didn't download anything), that is pretty sad to be calling it "widespread." I haven't bought a CD in about 2 years. It might be time to do the same with DVDs.
Check it out at nV News.
Apparently you have never been to Quakecon. We don't drink that wussy mountain dew. It's all about the Bawls.
Fahrenheit 9/11 is not a documentary. Documentaries are supposed to be objective and let the audience come to their own conclusions. Moore force feeds us his opinion.
No. Defrauding someone like the guy in this article did is illegal. Show me a court case or law proving that selling virtual goods is illegal. Simply put, it isn't. There is a difference between being against the EULA (which selling money and items in MMOs usually is) and being against the law.
And yet AMD64 series has managed to be the fastest out there. For much less too.
Halo was good for a console fps. Go and compare it to any pc fps and it lacks far, far behind. I think the PC port showed that well enough. Besides, Quake1 has physics and movement far and beyond anything Halo could ever dream of.
Just because it exists doesn't mean games are made to use them. And games don't use them because they haven't been adopted by most console users. One of the benefits of a console is not needing a desk to play. A small controller is a lot easier to handle as opposed to finding a place to put a mouse and keyboard. Keyboards and mice have been out for consoles for some time but have yet to be adopted. Lastly, this still doesn't change the really low resolution on consoles, and a HD TV is still a hell of a lot more expensive than a computer and monitor.
Certain types of games play better on one system over the other. Take RTS games. Trying to manipulate multiple units like in Warcraft3 would be extremely hard with a gamepad. Compound that with low resolutions on consoles and it becomes apparant why RTS favor PCs. Same goes with a FPS. You can get away with a slower style of FPS on the console (Halo), but no game like Quake3 or UT2004 is going to play well on a console. The controls just aren't there. The good FPS games allow for different movement speeds based mostly on the skill of the player. This is seen in Quake3 with "strafe jumping" and UT2003/4 with double jumping. Those types of physics just cannot exist on a console. Take the PC port of Halo. It worked well on the console but the port is just a bland and boring PC game compared to what exists. Consoles are great for third person games and fighting games, but I just don't see them taking over all of gaming anytime soon. Maybe if HD TVs become standard and consoles start coming with a keyboard and mouse that will change.
Really?
"Nvidia said it had already won the backing of Far Eastern ODMs like Quanta, Wistron, FIC, Uniwill, Clevo, AOpen, Tatung, Arima, Asustek and Mitac, all of whom have said they will offer MXM-based notebooks. Since these ten already account for many of the world's name and no-name notebooks, MXM is likely to grow by stealth, becoming a de facto standard."
Since I already got mine, Newegg has a 50 pack of Taiyo Yuden badged as Samsung for $60 shipped. This is the exact stuff I currently use and burn at 8x fine.
If you go check out SCO's and Microsoft's company profiles it seems that Darl is taking home more than Bill. How can a shareholder see the CEO of a 300 employee company take home over $1 million when a company is in the red and be confident is beyond me. Looks like Baystar is coming to its senses.
http://finance.yahoo.com/q/bc?s=SCOX&t=1d
The reason why religion seems to be such a good argument to people like these is because there really is no way to effectively argue against it. The difference between religion and science is that only science can be proven wrong. Religion can't.
Since when has asking a head employee at a company whether they think their competitors products are good ever been a good idea?
These record companies are getting absolutely sickening. I mean, the legitimate file sharing companies are making next to no profit thanks to the already high licensing fees from the RIAA. Prices for legitimate songs off these networks is close to the same as buying the CD even though the overhead for distribution is much less, and now they want to raise prices. Keep it up RIAA, can't wait to see your sales go down by another 7% next year.
I think it's safe to say that MS isn't going to be able to touch SCO with a 10 foot stick anymore, much less give them...er buy more licenses.
He's a CEO? I wonder who's really paying for this mission.
The new influx of skinny white, 18-25 year old males is sure to make the current prison population happy.
Looking at your article, PC game sales account for $1.2 billion (52.8 million units). Sure, maybe sales decreased from $1.4 billion, but that doesn't change the fact that selling 52.8 million units of games, which are some of the most demanding applications out for the PC, will effect hardware sales. It is as simple as that.
Once again you are making an analogy with a much smaller percentage of the population. If you go check Gamespy Stats and add up the number of players currently playing it comes to about 200,000 concurrent users right now. That is just online multiplayer games that can be tracked (and during non-prime hours). It doesn't even include single player PC games or MMORPGs which would be considerably larger. So no, I'm not just talking about my friends.
The number of PC gamers is in the millions, and they do make an impact on hardware sales. How else could NVIDIA and ATI afford to do the research and development on new GPUs every 6 months if the people that bought them (the PC gamers) were negligible when it comes to sales?
First off, the price thing is most definentely true still. A quick check shows a G5 1.6GHz w/ 512MB ram @ $1874. A Dell Dimension 4600 with a 2.8Ghz P4 and 512MB ram is $967. They both have a FX5200 video card, DVD burners, and an 80GB harddrive. I would be happy to see your justification for a Mac costing the same as a similiarly equiped PC.
Second, your analogy would be true if the same percentage of the population that drove Nascar cars played games. That is simply not true. The game industry is bigger than both television and movies. A LOT of people play games. I'm not even saying it's the majority, but those people that do play the latest games are upgrading their hardware 2-3 times more than the average user. I mean how much CPU power do you need for email, internet, and quicken vs UT2004 and Battlefield 1942.
Oh, and consoles are great. No arguments there.
I never said there were no good games for Mac, I said most don't run on Mac. The three most popular games (arguably), Counter-Strike, Battlefield 1942, and Call of Duty, don't run on Mac.
Games are what are driving most new PC sales. Most games don't run on macs. Even if they do, the needed hardware is just too damn expensive. Apples are nice computers but they are in a niche market, and that market doesn't really have a need to buy a faster computer every year or two.
Everytime I see a statement from the MPAA/RIAA they always feel the need to play the child porn card. Considering that child porn makes up what looks to be about 1% of all content from a quick search (no I didn't download anything), that is pretty sad to be calling it "widespread." I haven't bought a CD in about 2 years. It might be time to do the same with DVDs.