Hey, nice way to sideline the tired old "Nintendo is for Kiddies" argument into this... but all three have announced they don't allow AO games. That's Nintendo AND Sony AND Microsoft. Notice how none of them said word one about Manhunt 2 UNTIL the ESRB gave it the AO. Had it been given an M, Nintendo and Sony would have happily released it. Don't try to see more into Nintendo's marketing strategy than there is. There is plenty of violence available on Nintendo systems. When Mom goes to the store to buy a Wii game, she has to look right at Call of Duty and the Godfather to get to Mario Party 8 and Surf's Up. You're only correct in your point to the extent where it covers Nintendo's already-established family-friendly brands. They protect Mario, but if Nintendo keeps up their momentum and becomes the top dog in the new-gen, you can bet that Rockstar would do a GTA game for Wii and Nintendo would absolutely let them do it. Because everybody likes money.
The real issue is that the ESRB says that Manhunt 2 went over the M-rated line (however "correct" that assertion may be) and that means no retailer wants to sell it. We need to confront society's perceptions of the kinds of content video games can explore, and the opinions of ESRB, Wal-Mart, Sony, Nintendo etc will follow. These companies don't give a shit about morals, they care about not getting dragged down into bad press and Moral Majority fights.
More than likely the supposed real-world buildings will all have "hilarious" names like Horney Island, the Crappler Building, Ball Street, and don't forget the statue that has welcomed immigrants to Liberty City for over 200 years, the Statue of Cuntery.
Just that the game is pretty much as non-RPG as it could get. You level up more or less automatically just by doing everything you're supposed to do. The only user-controlled element is the badges... and if he walked into the end boss without equipping useful badges, he's an idiot. I'm not saying it's easy, just that, as far as RPGs go, the game does everything it can to help you win.
Super Paper Mario isn't out yet. He's talking about Paper Mario 2 for GameCube. And it is very sad that he couldn't beat one of the most linear RPG experiences of all time. Jeez, how can you screw that up?
Because Nintendo is still selling Super Mario Advance 4: Super Mario Bros. 3 for Game Boy Advance and the Nintendo DS's GBA compatibility mode. Nintendo is selling N64 titles on the Nintendo DS.
I agree with your sentiments, but that reply is a tad flip. The GBA version of SMB3 was released in October 2003, hardly a sales threat to a VC release and not even a blip on the DS scene. And the only N64 game on the VC - Super Mario 64 - was already released for the DS anyway! Looking at the DS library, I don't see a lot of straight N64 games on the DS that people would want on the Wii... as far as ports/sequels go, it's mostly SNES-style stuff (Castlevania) or new games with N64 graphics (Starfox Command).
And then there's all those awful $20 NES retro-releases for the GBA... several of them are already on the VC, and I'll bet that by this time next year, ALL of those retro-releases will be on the Virtual Console. So Nintendo doesn't seem too terribly concerned about the GBA/DS stuff creating a sales conflict. They seem more interested in releasing everything twice (or more) in hopes you pay for it both times.
The point is that distributing the games on a weekly trickles creates anticipation. It sucks, but that's marketing for you.
"and no one being able to find a Wii after the initial shipments"
Huh? Nintendo has had Wiis out there every Sunday since launch. They sell out right away. What are you trying to say?
You know, I read your point, but all I can think is "Who cares?"
Who decided that kids have to play outside every night to "be normal"? The pioneers who had kids working in the fields?
Who decided that I have to go talk to my neighbors every night to "be normal"? The same thinktanks who used to enforce homogenous communities?
This is the same kind of anti-progress fear that we had as our society changed from educating-kids-at-home-to-work-on-the-farm to sending-kids-off-for-the-day-to-state-run-facilies .
Times change, and technology is awesome. Don't weep for the next generation; they're fine. They will adapt and thrive in ways that our time will not be able to fathom. Because that's what EVERY generation has done since time began. Our only moderation should be to avoid blowing the whole planet up first, but that's rarely the fault of the kids, is it?
Dude, can you stop ending every teaser paragraph with some lameass variation of "read on for my awesome review." We all understand what the fucking "read more" link means.
I can't figure out who you're calling the asshole. Because being selfish is at the core of your argument, not mine. I'm not the guy saying that any ol' jerk in the world should be able to copy and distribute something that they did not make and do not own. Selfish people want what they cannot have.
And I never argued against the legal import of games. I think you're misreading me on this. If you live in the US and want to legally pay for and import games that were never released in the States, that is awesome. See, you're paying for the actual product, you're paying the import company who legally distributes that product. The original declaration stated that it should be okay for a fan to take something that Nintendo might actually maybe someday intend to use as a revenue source. It doesn't matter that TODAY they say they're not going to bother. Someday they may, and, sorry, but it's their property.
But as I said before your panties bunched, Nintendo may not give a fuck. They have not shown to be the type to voraciously shut down fan sites and such, to date. Nintendo may, secretly, be totally cool with the Earthbound thing. But in the larger scheme, your Free Information argument is bullshit in the real, non-Matrix world. Companies own things. Someday, should you own something, you may understand this.
Right. Fans who now see your unnamed translater as the progenitor of the work, not you. Fans who might start paying that guy for it, if he starts whinging about his server costs or his paper costs or whatever. Fans who might have no idea that you are the actual writer, and were just stupid enough to not bother to secure the international publishing rights.
Sorry kids, but if Company A owns something, they deserve the right to decide how it is disseminated and who disseminates it. Just because you want it really really bad does not mean that you should instantly have it delivered to you.
Now, that's not to say Nintendo actually gives a shit about it. But you're just talking like another no-talent asshat who has never created anything of your own. Go write that French masterwork first, go create something that you care about and that other people want to take from you without due compensation, and then come back and talk knowledgeably about the topic.
Hey asshole
on
Game Breakers
·
· Score: 0, Flamebait
Developers like Metal Gear's Hideo Kojima insist on cramming their games with cut-scenes that are often inscrutable, occasionally entertaining, and almost never interactive. Sometimes, you can't even press the Start button to skip them."
Hey asshole, how about you go buy games that don't have cutscenes. There's enough to go around. I hear Lumines is pretty cool.
Anyone who picked up a Metal Gear game in the last decade and was surprised to find lots of lengthy cutscenes, obviously doesn't know very much about what they're buying.
Why is it that everybody has to sound off about this, when it's really easy to just buy games that are not story-driven.
To review:
not all cutscenes are bad
not all cutscenes are good
not all games have cutscenes
you don't have to buy the games that contain cutscenes that you do not like
if you did buy a game that has cutscenes you don't like, please return/resell it
stop being such a whiner and don't wreck it for those of who like carefully orchestrated, cinematic cutscenes
There's a couple guys you can kiss... probably one with each faction, I would guess. My boytoy is Trent, one of the bullying bastards who endlessly hassles you in the game's first chapter. Irony.
Why is everybody quoting this guy? He made ONE good game and now he's some sort of expert???
Bingo. Sony is marketing this choad as some kind of gaming rockstar, because they don't have anybody of any real stature. They don't have a Miyamoto; they don't have a Cliffy B; they don't even have a Major Nelson. The closest they came was with the guy who first did Crash Bandicoot years back... or maybe the artist behind PaRappa... but since no "real gamer" is going to respect a dude who did a mascot game, they needed to manufacture someone more hardcore, more "mature." Sony must have trolled around their dev offices for a new gaming god to anoint and Jaffe was the first asshat to apply.
In related news: the new, next-gen Splinter Cell is totally and forever a 360 exclusive! You will be able to play it ONLY on the 360! This is so true! And there will be downloadable content that will be exclusive to the Xbox! You can definitely believe Microsoft in this one, everybody! The Xbox is your only place for the intense excitement of Tom Clancy's Splinter Cell!
*Disclaimer: all mentions of exclusivity are valid for only three months.
Hey, the wireless 360 controller is $50, and that doesn't include a built-in speaker or a tiny bit of memory to hold your player data. So it seems like Nintendo is pretty much right in line, with their $40 remote + $20 nunchuk. I'm sure we all wish everything was less expensive.
Maybe this could be one of those theoretical remote "shells" that slip over the Wii remote.
Or, more likely, you get a WiFi guitar controller like all the other versions... but the Wii version comes with the exclusive feature option of a second player on drums, using the Wii remotes, natch.
This is officially no longer newsworthy, and I would like to request that slashdot stop posting stories like this.
One week, everyone is panicking over soft sales and lessened interest in video games in general. The next week, sales are booming and we're all expecting the Best Year Evar.
There is nothing of any importance to articles like this. Activate filter, please.
Hey, nice way to sideline the tired old "Nintendo is for Kiddies" argument into this... but all three have announced they don't allow AO games. That's Nintendo AND Sony AND Microsoft. Notice how none of them said word one about Manhunt 2 UNTIL the ESRB gave it the AO. Had it been given an M, Nintendo and Sony would have happily released it. Don't try to see more into Nintendo's marketing strategy than there is. There is plenty of violence available on Nintendo systems. When Mom goes to the store to buy a Wii game, she has to look right at Call of Duty and the Godfather to get to Mario Party 8 and Surf's Up. You're only correct in your point to the extent where it covers Nintendo's already-established family-friendly brands. They protect Mario, but if Nintendo keeps up their momentum and becomes the top dog in the new-gen, you can bet that Rockstar would do a GTA game for Wii and Nintendo would absolutely let them do it. Because everybody likes money. The real issue is that the ESRB says that Manhunt 2 went over the M-rated line (however "correct" that assertion may be) and that means no retailer wants to sell it. We need to confront society's perceptions of the kinds of content video games can explore, and the opinions of ESRB, Wal-Mart, Sony, Nintendo etc will follow. These companies don't give a shit about morals, they care about not getting dragged down into bad press and Moral Majority fights.
More than likely the supposed real-world buildings will all have "hilarious" names like Horney Island, the Crappler Building, Ball Street, and don't forget the statue that has welcomed immigrants to Liberty City for over 200 years, the Statue of Cuntery.
The actual linked story headline is "DS Could Be Best Selling Video Game Platform Ever". Adding the PSP to the Slashdot version is a little skewing.
Bonus Round: I read it on my Wii and didn't rush out to buy a PC or a PS3!
Just that the game is pretty much as non-RPG as it could get. You level up more or less automatically just by doing everything you're supposed to do. The only user-controlled element is the badges... and if he walked into the end boss without equipping useful badges, he's an idiot. I'm not saying it's easy, just that, as far as RPGs go, the game does everything it can to help you win.
Super Paper Mario isn't out yet. He's talking about Paper Mario 2 for GameCube. And it is very sad that he couldn't beat one of the most linear RPG experiences of all time. Jeez, how can you screw that up?
I agree with your sentiments, but that reply is a tad flip. The GBA version of SMB3 was released in October 2003, hardly a sales threat to a VC release and not even a blip on the DS scene. And the only N64 game on the VC - Super Mario 64 - was already released for the DS anyway! Looking at the DS library, I don't see a lot of straight N64 games on the DS that people would want on the Wii... as far as ports/sequels go, it's mostly SNES-style stuff (Castlevania) or new games with N64 graphics (Starfox Command).
And then there's all those awful $20 NES retro-releases for the GBA... several of them are already on the VC, and I'll bet that by this time next year, ALL of those retro-releases will be on the Virtual Console. So Nintendo doesn't seem too terribly concerned about the GBA/DS stuff creating a sales conflict. They seem more interested in releasing everything twice (or more) in hopes you pay for it both times.
The point is that distributing the games on a weekly trickles creates anticipation. It sucks, but that's marketing for you.
"and no one being able to find a Wii after the initial shipments" Huh? Nintendo has had Wiis out there every Sunday since launch. They sell out right away. What are you trying to say?
Who decided that kids have to play outside every night to "be normal"? The pioneers who had kids working in the fields?
Who decided that I have to go talk to my neighbors every night to "be normal"? The same thinktanks who used to enforce homogenous communities?
This is the same kind of anti-progress fear that we had as our society changed from educating-kids-at-home-to-work-on-the-farm to sending-kids-off-for-the-day-to-state-run-facilies .
Times change, and technology is awesome. Don't weep for the next generation; they're fine. They will adapt and thrive in ways that our time will not be able to fathom. Because that's what EVERY generation has done since time began. Our only moderation should be to avoid blowing the whole planet up first, but that's rarely the fault of the kids, is it?
Dude, can you stop ending every teaser paragraph with some lameass variation of "read on for my awesome review." We all understand what the fucking "read more" link means.
And I never argued against the legal import of games. I think you're misreading me on this. If you live in the US and want to legally pay for and import games that were never released in the States, that is awesome. See, you're paying for the actual product, you're paying the import company who legally distributes that product. The original declaration stated that it should be okay for a fan to take something that Nintendo might actually maybe someday intend to use as a revenue source. It doesn't matter that TODAY they say they're not going to bother. Someday they may, and, sorry, but it's their property.
But as I said before your panties bunched, Nintendo may not give a fuck. They have not shown to be the type to voraciously shut down fan sites and such, to date. Nintendo may, secretly, be totally cool with the Earthbound thing. But in the larger scheme, your Free Information argument is bullshit in the real, non-Matrix world. Companies own things. Someday, should you own something, you may understand this.
And you can drive two vehicles at once!
MEGATON!
Right. Fans who now see your unnamed translater as the progenitor of the work, not you. Fans who might start paying that guy for it, if he starts whinging about his server costs or his paper costs or whatever. Fans who might have no idea that you are the actual writer, and were just stupid enough to not bother to secure the international publishing rights.
Sorry kids, but if Company A owns something, they deserve the right to decide how it is disseminated and who disseminates it. Just because you want it really really bad does not mean that you should instantly have it delivered to you.
Now, that's not to say Nintendo actually gives a shit about it. But you're just talking like another no-talent asshat who has never created anything of your own. Go write that French masterwork first, go create something that you care about and that other people want to take from you without due compensation, and then come back and talk knowledgeably about the topic.
Hey asshole, how about you go buy games that don't have cutscenes. There's enough to go around. I hear Lumines is pretty cool.
Anyone who picked up a Metal Gear game in the last decade and was surprised to find lots of lengthy cutscenes, obviously doesn't know very much about what they're buying.
Why is it that everybody has to sound off about this, when it's really easy to just buy games that are not story-driven.
To review:
But really, it's just for the life-up, I swear!
Bingo. Sony is marketing this choad as some kind of gaming rockstar, because they don't have anybody of any real stature. They don't have a Miyamoto; they don't have a Cliffy B; they don't even have a Major Nelson. The closest they came was with the guy who first did Crash Bandicoot years back... or maybe the artist behind PaRappa... but since no "real gamer" is going to respect a dude who did a mascot game, they needed to manufacture someone more hardcore, more "mature." Sony must have trolled around their dev offices for a new gaming god to anoint and Jaffe was the first asshat to apply.
*Disclaimer: all mentions of exclusivity are valid for only three months.
And as long as the games as good, I think most gamers would disagree with you.
Hey, the wireless 360 controller is $50, and that doesn't include a built-in speaker or a tiny bit of memory to hold your player data. So it seems like Nintendo is pretty much right in line, with their $40 remote + $20 nunchuk. I'm sure we all wish everything was less expensive.
Or, more likely, you get a WiFi guitar controller like all the other versions... but the Wii version comes with the exclusive feature option of a second player on drums, using the Wii remotes, natch.
Oh, I doubt it will be obscene, but it will definitely require a thesaurus.
Yes, they mentioned the midnight announcement and - in the same story - declared that it was not going to be anything major. Not hyped at all.
One week, everyone is panicking over soft sales and lessened interest in video games in general. The next week, sales are booming and we're all expecting the Best Year Evar.
There is nothing of any importance to articles like this. Activate filter, please.
Hell, forget making a new one, I'd take a simple DS port.
Agreed!