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AO Rating Basically Bans Manhunt 2 From Release

Yesterday we discussed Manhunt 2's AO rating, and what it meant for the game's retail outlook. Gamespot points out that effectively an AO rating means that the game will never be released in the first place. "Both [Nintendo and Sony] forbid licensed third-party publishers from releasing games rated AO for Adults Only on their various hardware platforms. Though Manhunt 2 isn't slated for any of Microsoft's systems, the company has also confirmed that it does not allow AO-rated titles on the Xbox or Xbox 360. The sole exception to this rule was in 2005 when the already released Grand Theft Auto: San Andreas was retroactively rated AO, at which point retailers pulled it from shelves and Take-Two suspended production of the game."

295 comments

  1. What? by SatanicPuppy · · Score: 5, Insightful

    Wait...So console makers do the whole "morality police" thing regarding what games are released on their consoles? WTF? So much for catering to the only demographic that actually has the money to buy one of their consoles. I've got about as much desire to play Manhunt 2 as I do to attach electrodes to my nuts, but it still pisses me off that they would pull crap like this.

    Chalk up another one for PC gaming.

    --
    ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    1. Re:What? by thetroll123 · · Score: 5, Funny

      I've got about as much desire to play Manhunt 2 as I do to attach electrodes to my nuts

      What, only at weekends?

    2. Re:What? by the_humeister · · Score: 2, Insightful

      You apparently don't remember the time back in the early '90s when Nintendo wouldn't allow the release of Mortal Kombat on the SNES. And then it was finally released without blood or the gruesome fatalities. Back then, no one played Mortal Kombat for the fighting aspect: we wanted to see Sub-Zero rip someone's head off with the spine still attached!

    3. Re:What? by Tangent128 · · Score: 0, Troll

      They are catering to the demographic with the money to buy the console- from what I've seen, far more adults buy game systems for their children than buy the system to play themselves.

    4. Re:What? by Anonymous Coward · · Score: 2, Insightful
      So much for catering to the only demographic that actually has the money to buy one of their consoles.

      The one demographic that cares least about "Adults Only" rated games are actual adults.

    5. Re:What? by plague3106 · · Score: 1

      You need to open your eyes wider then.

    6. Re:What? by Red+Flayer · · Score: 3, Insightful

      Wait...So console makers do the whole "morality police" thing regarding what games are released on their consoles? WTF?
      No. Console makers do the whole "sales protection" thing regarding what games are released. Their motivation is not to police morality, but to ensure they don't alienate a large portion of the market.

      Like it or not, a lot of parents factor in whether content is appropriate when deciding what to buy their kids. And if one console says they won't allow AO content, then a lot of parents will choose that console. This is especially relevant since kids are able to download content for the 360.

      The simple fact is that a significant portion of the US market responds well to actions like this. If you don't like it, then your options are to not buy that console, or to change the viewpoint of the market.

      My point is that you shouldn't get annoyed with MS for this; you should be annoyed with the segment of the US population who factor it into their purchase decisions.
      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    7. Re:What? by MobileTatsu-NJG · · Score: 3, Interesting

      "You apparently don't remember the time back in the early '90s when Nintendo wouldn't allow the release of Mortal Kombat on the SNES. And then it was finally released without blood or the gruesome fatalities. Back then, no one played Mortal Kombat for the fighting aspect: we wanted to see Sub-Zero rip someone's head off with the spine still attached!"

      Interesting that you bring that up. MK caused such an uproar that Nintendo reversed that policy for MKII. The SNES ended up with the best version of it.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    8. Re:What? by bri2000 · · Score: 1
      And what's the basis for their position? They allow 18 certificate (i.e. adult only games) to be released in the UK/Europe so why aren't Americans allowed games which aren't suitable for children (beyond the obvious satiric answers)? Is it the same non-logic as is applied by US cinemas to X (or NC-17) rated titles i.e. pornography is always rated X, therefore anything rated X is pornography, we don't show pornography therefore we don't show anything rated X.

      I find it particularly odd that Sony would ban games which aren't suitable for children given all their efforts to get consoles out of the "kids only" ghetto and the fact they're now trying to sell us a £425 "digital entertainment hub" which (realistically) can only be afforded by an adult with a reasonable amount of disposable income.

    9. Re:What? by merreborn · · Score: 5, Interesting

      Wait...So console makers do the whole "morality police" thing regarding what games are released on their consoles? WTF?


      Believe it or not, this is a huge improvement over the way things were back in the day of the NES. It used to be far worse. Nintendo wouldn't even publish NES games containing the word "Kill".

      More here:

      http://www.crockford.com/wrrrld/maniac.html

    10. Re:What? by dlZ · · Score: 3, Interesting

      They are catering to the demographic with the money to buy the console- from what I've seen, far more adults buy game systems for their children than buy the system to play themselves.

      I'm 28, and I own a PS2, Wii and a 360. I have no children. It's just myself and the fiancee. We have a lot more expendable income on average than our friends with children, and we buy a lot more games because of it. Out of all the people I know buying games, most are buying for themselves and not children (including our friends with little ones.) Most of the kids old enough to play games just have some form of GameBoy, while the consoles are for the adults.

      On a side note, the new Paper Mario for the Wii is great. It's not quite as hard as I'd like platform wise, but it's still been grabbing most of my game attention lately. A lot of the humor in the game children wouldn't get, and for a Mario game the story is pretty grim and complex.

      --
      rm -rf ./evidence @ punkcomp
    11. Re:What? by Shadow+Wrought · · Score: 1
      Wait...So console makers do the whole "morality police" thing regarding what games are released on their consoles?

      Its just business. Call it the Custer's Revenge Rule.

      --
      If brevity is the soul of wit, then how does one explain Twitter?
    12. Re:What? by Verteiron · · Score: 1

      But you can watch a guy's head explode fairly graphically at the end of Bionic Commando.

      --
      End of lesson. You may press the button.
    13. Re:What? by Opportunist · · Score: 4, Funny

      Was thinking pretty much the same. Electrodes ain't just for breakfast anymore!

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    14. Re:What? by christus_ae · · Score: 1

      I wonder if the AO version of the game will make it on to the internet (via BT, what have you). It'd be a shame to have to play a "kiddied-down" version of the game due to the morality police.

    15. Re:What? by Opportunist · · Score: 4, Insightful

      Console makers do the whole "sales protection" thing regarding what games are released. Their motivation is not to police morality, but to ensure they don't alienate a large portion of the market.

      But that's exactly what's going to happen. Consoles ain't kid's toys. Yes, Gameboys and DSs are. PSPs may be. But a PS3 for 600 bucks with games costing in the 60 bucks range? If that's targeted at kids, how much allowance do they have today, and could I get adopted please?

      The average console freak ain't the 14 or 16 geeky, light-shunning hermit anymore, I'd rather think I'll find him in the 20-30 year old crowd. No kids, expendable income, party person. The success of "party console games" like SSBM or Mario Party (or whatever the name was) suggest that, if nothing else. I know a fair lot of very dedicated console players, none of them having kids but they usually have the dough to buy about 2-3 games a month on average. And they do. And they do enjoy "mature" games.

      I'd rather see this move as one that might alienate the core buyer population. I don't really think the majority of games sold these days are bought by parents. Most are bought by the ones that want to play them.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    16. Re:What? by bdjacobson · · Score: 1

      Wait...So console makers do the whole "morality police" thing regarding what games are released on their consoles? WTF?
      No. Console makers do the whole "sales protection" thing regarding what games are released. Their motivation is not to police morality, but to ensure they don't alienate a large portion of the market.

      Like it or not, a lot of parents factor in whether content is appropriate when deciding what to buy their kids. And if one console says they won't allow AO content, then a lot of parents will choose that console. You know, as opposed to the PARENTS not allowing the AO content or something. No, we can't have that. That would be too difficult. As for downloadable content, if the parents are so lazy as to not fire up the console every weekend themselves and check it out, Microsoft has you covered...
    17. Re:What? by Red+Flayer · · Score: 1

      If that's targeted at kids, how much allowance do they have today, and could I get adopted please?
      Well, first off, it's very common for parents to buy the console as a birthday/holiday gift. Second, kids have *loads* of discretionary income -- why do you think the music with the highest sales is geared towards teens? Kids don't pay rent, don't pay utilities, etc. If they work, then what they take home is gravy. Even 20 years ago, I took home over $60 a week working weekends only as a kid.

      I don't really think the majority of games sold these days are bought by parents.
      True, which is why parents want a console that has no AO content -- their kids are buying the games, not them.
      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    18. Re:What? by Thansal · · Score: 1

      ummm.

      the 18 raiting in the UK/Aus/other places seems to line up with the M raiting in the US.

      M is 17+

      AO is Adults Only, aka what would get not rated (and thus be illegal to sell, aka banned) is the UK and AUS and other such countries.

      Oh, and Manhunt 2 is atm not being rated in the UK, and thus will not be released unless they win their apeals.

      --
      Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
    19. Re:What? by secolactico · · Score: 1

      and for a Mario game the story is pretty grim and complex

      I hear ya. For a game that is almost a platformer, the story is rather involving. I will say no more lest I give out any spoilers.

      --
      No sig
    20. Re:What? by HTH+NE1 · · Score: 4, Funny

      Electrodes ain't just for breakfast anymore!
      Well slap my capacitor and call me crispy!
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    21. Re:What? by Anonymous Coward · · Score: 0

      It was Hitler, it was ok.

    22. Re:What? by Misch · · Score: 1

      Unless they're thinking "IT'S FOR THE CHILDREN!"

      Or they're Mark Foley.

      --

      --You will rephrase your request for me to go to hell. Goto statements are not acceptable programming constructs
    23. Re:What? by Doc+Lazarus · · Score: 2, Interesting

      Same here. All this is going to do is drive games like Manhunt 2 for online purchase and even then some group is going to whine and complain when one of their precious unique-as-a-snowflake Ritalin addicts happens to see five seconds of it. This is all so very pointless. Plus, I'm guessing Microsoft is going to port it out to the 360. Why not? This would finally establish them as the Adult Game System for the Next Generation.

    24. Re:What? by 7Prime · · Score: 1

      Oh, man... world 7... *sob*

      One of the SADDEST video game scenes ever, and I've played some really sad games.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    25. Re:What? by 7Prime · · Score: 1

      Bingo...

      Adult Video Game consumers = 13-18 year olds (for the most part)

      Actual adults don't feel they have a point to prove. On the contrary, many of us which we were kids.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    26. Re:What? by 7Prime · · Score: 4, Interesting

      No. Console makers do the whole "sales protection" thing regarding what games are released. Their motivation is not to police morality...


      Sure it is, and I'm glad. If you haven't noticed, Nintendo has been very candid about how they feel videogames should play a role in our lives. Miyamoto, whose philosophical ideals make him about the equivalent, for video games, as Frank Zappa was for music, is basically at the heart of their message. They don't send him out to talk about his philosophy for nothing.

      I have to dissagree. Maybe Sony and Microsoft have little ethical mission, but you can bet your ass Nintendo does. I happen to agree with them 100%, so I'm just going to cheer them on (I'm glad to see a company really have an overall "vision" the way they do), but I can understand that others might be pissed.
      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    27. Re:What? by 7Prime · · Score: 1

      Fuck that. No-one's denying the right for parents to not allow AO content. And what's worse is, parents are NOT taking responsibility these days, so someone has to. And lack of responsibility is not being caused by some kind of Nany-state scenario, it's a side effect of a deeper problem in our culture: laziness, we just tend to blame the government for it.

      We have one of the least socially involved governments on the face of the planet, yet WE'RE the lazy ones. Maybe having a Nany-state would force people to wake up and realize that SOMEONE has to take responsibility for their actions.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    28. Re:What? by reidconti · · Score: 1

      Games in the $60 range aren't targeted at kids?

      I begged an 8-bit Nintendo out of my parents for Christmas in about '89 if memory serves.

      I remember saving up for Super Mario 3. List price was $65. I think I got it for $59.

      $59 in the Super Mario 3 release year of 1990 was $92.52 in 2006 dollars (most recent data). The MSRP of $65 was $101.93 in 2006.

      Source: http://www.westegg.com/inflation/infl.cgi

    29. Re:What? by vux984 · · Score: 1

      This whole issue is overblown.

      Manhunt 2 got an AO rating, and bottom line is that Manhunt 2 wasn't intended to be an "AO" game. And its probably NOT really an AO game in its entirety. I suspect it 'crossed the line' in a couple places. AO is a designation generally reserved for porn or sex. Manhunt 2 isn't a porn game, so it shouldn't be an issue.

      So why EXACTLY did MH2 get rated AO? Is there something that crossed the line? Implied rape? Implied or on-screen S&M or bondage with sexual overtones? Does any body KNOW what the ESRB objected to?

      I suspect its a relatively minor part of the game, that they'll work with the ESRB to remove that bit of over the top content and then it will be M, which is what was intended.

      Movies have the same kiss-of-death when they get rated X. And they invariably cut, edit, or re-shoot a scene or two and it heads to theatres with R or NC-17 or whatever they are using in your area. The odds of the game isn't getting cancelled.

      And the whole console makers doing the whole 'morality police' thing is really blowing it out of proportion.

      The local big theatres don't show x-rated films. The vast majority of mainstream studios won't make X-rated film at all. I can't buy X rated movies at Walmart or any where else in the local Mall for that matter. Where is the big outcry about all these people conspiring to be my 'morality police'?

      There's nothing stopping people from making AO games or X movies, but yeah, your distribution channels are going to be more limited, in large part because that's how the overall market WANTS it.

    30. Re:What? by sortius_nod · · Score: 1

      bahahaha... you have to be kidding...

      can you hear us way back there in the 80's?

      most adults I know have consoles and/or computers for gaming. if you look at the way games are marketed nowerdays, it's not toward teens and pre-teens. it's toward adults... why you may ask? we have money, kids don't... check the number of adult styled games vs teen or younger games on systems like 360 & PS3...

      all aboard the logic train, next stop, reality...

    31. Re:What? by grumbel · · Score: 1

      ### So why EXACTLY did MH2 get rated AO?

      No idea on the details, but AO is not just for sex. Right from the ESRB page:

      """Titles rated AO (Adults Only) have content that should only be played by persons 18 years and older. Titles in this category may include prolonged scenes of intense violence and/or graphic sexual content and nudity."""

      ### Where is the big outcry about all these people conspiring to be my 'morality police'?

      There recently has been a movie about the issue, This Film is Not Yet Rated, so it is not like it doesn't bother any one, its just that people have gotten used to it.

      ### And the whole console makers doing the whole 'morality police' thing is really blowing it out of proportion.

      Console makers not even allowing AO titles in the first place is a pretty big issue if you ask me. If it would be just Walmart blocking the sales, that would be a huge annoyance, but if the console makers are doing it, it means that it doesn't just get harder, but that its flat out impossible to make a game for that platform. There is still the PC, so its not yet the end of the world, but we are getting there, censorship imposed by big cooperations who have a monopoly in their area can be just as effective as a state driven one, except that you can fight the later one with your constitution, while you are pretty defenseless against the monopoly one.

      And beside AO doesn't mean just porn or overuse of violence, just a little sex or nudity is enough, the same kind of sex that you get to see in every other random hollywood movie, but those don't get NC-17, games on the other side with the same content get AO, see Fahrenheit for a good example.

      The real issue with all this rating stuff isn't so much if Manhunt2 gets released or not, the real issue are all those games that don't even get created in the first place due to the rating system making them impossible to sell.

    32. Re:What? by westlake · · Score: 1
      But that's exactly what's going to happen. Consoles ain't kid's toys.

      That is not what is going to happen. Precisely because console gaming is attracting more adults.

      The new catch phrase for ultra-violent movies and games is "torture porn." But porn in all its aspects is an essentially adolescent obsession.

    33. Re:What? by Anonymous Coward · · Score: 0

      Which witch is wish?

    34. Re:What? by Talgrath · · Score: 1

      Well, let's put it this way: it's their console, they control what goes on it. Let's face it, the console companies aren't being "morality police", they're doing what's good for their bottom line. Manhunt 2 (and any other AO game released on a console) is sure to cause a hellstorm of lawsuits, and the consoles don't want to be hit with one. The other thing is that if they release one AO game on their console, they open up their console to many more AO games; the vast majority of which are porn games. Porn games means cries that consoles are "porn machines" and God knows that no console company currently in existence wants to see cries of that (though with internet connectivity...they already have begun to see such cries). In essence, the console makers are looking at the bottom line, and AO games don't look to really boost that bottom line, compared to all the crap they'll receive in return.

    35. Re:What? by Anonymous Coward · · Score: 0

      Games like Manhunt 2 are not going to get adults to buy games. The only people who actually play these games are people who buy every year's Madden and 16 year olds who think that ultra gore is so awesomely cool. I'd rather have a game with a good storyline and gameplay than just straight up gore.

      Litte rant: In fact, I'm getting pretty tired of overly gory games. It seems to me that the really gory games are just trying to make up for the fact that they're generic as hell. I'm assuming Manhunt is basically run through some missions and kill people and then kill the end guy as sadistically as possible. Been there, done that a million times over. And don't get me started on "sandbox" style games like the GTA series and its clones. JESUS CHRIST, those games get old in a day now.

    36. Re:What? by LKM · · Score: 2, Insightful

      Consoles ain't kid's toys. Yes, Gameboys and DSs are.

      Yeah, beause kids just love Brain Training and Yoga Lectures.

      "Mature" games like Manhunt aren't targeted at adults. They are targeted at teenagers.

    37. Re:What? by Ravenger · · Score: 1

      I worked on SNES games and had a list from Nintendo of the things you weren't allowed to have in the games. I wish I'd kept it, because nowadays it'd be hilarious.

      Characters could never 'kill' anything or anyone. They could 'terminate', or 'defeat', but not 'kill'.

      Characters could not drink alcohol. If a character entered a bar and ordered a drink it had to be non-alcoholic.

      You couldn't refer to churches, only 'temples'. Characters could not pray, they had to 'meditate'.

      You couldn't have blood. One game I worked on which had tiny characters fighting in battles had to have the little blood splats changed to yellow dust clouds.

      Ironically Nintendo tended to be more lenient with more high profile games, so Street Fighter had blood splats, but we weren't allowed them.

    38. Re:What? by AvitarX · · Score: 1

      So why EXACTLY did MH2 get rated AO? Is there something that crossed the line? Implied rape? Implied or on-screen S&M or bondage with sexual overtones? Does any body KNOW what the ESRB objected to? Hot Coffe (I bet R* is goingt o have a hard time with games anywhere close to the edge now).

      Movies have the same kiss-of-death when they get rated X. And they invariably cut, edit, or re-shoot a scene or two and it heads to theatres with R or NC-17 or whatever they are using in your area. The odds of the game isn't getting cancelled. Movies don't get rated X. Anybody can make there movie X if they please. NC-17 is a kiss of death for a rating, it can't advertise, and most theatres won't show it.

      The local big theatres don't show x-rated films. The vast majority of mainstream studios won't make X-rated film at all. I can't buy X rated movies at Walmart or any where else in the local Mall for that matter. Where is the big outcry about all these people conspiring to be my 'morality police'? I'm pretty sure most main stream studios are members of the MPAA, and would get there stuff rated, so it would be NC-17.

      There's nothing stopping people from making AO games or X movies, but yeah, your distribution channels are going to be more limited, in large part because that's how the overall market WANTS it. Nintendo, Sony and MS are a little bit more than a "distribution channel".
      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    39. Re:What? by dlZ · · Score: 1

      The scene that got to me the most out of any game was in Phantasy Star II when Nei dies :( The scene in Mario is right up there, though.

      --
      rm -rf ./evidence @ punkcomp
    40. Re:What? by DerekLyons · · Score: 1

      Console makers do the whole "sales protection" thing regarding what games are released. Their motivation is not to police morality, but to ensure they don't alienate a large portion of the market.

      But that's exactly what's going to happen. Consoles ain't kid's toys. Yes, Gameboys and DSs are. PSPs may be. But a PS3 for 600 bucks with games costing in the 60 bucks range? If that's targeted at kids, how much allowance do they have today, and could I get adopted please?

      Just because it is targeted at kids - doesn't mean that kids are buying. Kids have this thing called 'parents', remember?
    41. Re:What? by Das+Modell · · Score: 1

      I don't have a problem with console manufacturers not allowing AO games since they are, to my understanding, mostly pornographic. The problem is that Manhunt 2 got rated AO by the ESRB.

    42. Re:What? by Anonymous Coward · · Score: 0

      yeah, i always thought it was funny how many kids used to walk into classrooms and murder their fucking classmates back when nintendo was so stringent about not making violence realistic ... oh, wait ...

  2. We won't ban you by techpawn · · Score: 1

    We'll just make it so you'll never work in this town again. Wow! Someone call McCarthy!

    --
    Ask not what you can do for your country. Ask what your country did to you
    1. Re:We won't ban you by morari · · Score: 1

      It's no different than the MPAA... They're just a little more heavy handed about their control of the market.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
  3. Company rights? by Tebriel · · Score: 1, Insightful

    What about the rights of the company? Why do they have an obligation to let any particular company develop against or game be released for their platform?

    --
    The Blaster Master Fighting for Truth, Justice, and Evil Pie since 1979
    1. Re:Company rights? by Anonymous Coward · · Score: 5, Insightful

      Nobody said they had any obligation, of course, so the strawman aside...

      People are merely expressing their outrage - as is THEIR right - at the censorship.

      They have every right to do things that make people angry, that's just not normally good business policy. The only message this sends to me, for example, is "don't buy a Wii or PS3 because we might just decide you're not allowed to play games you like because we personally find them too 'offensive'".

      Hey, whatever. More power to you if you think you can maintain a "kiddy system" by eliminating adult games from it, but I'm the adult holding the purse strings here, and this doesn't make me want to open them up.

    2. Re:Company rights? by grub · · Score: 1


      The only message this sends to me, for example, is "don't buy a Wii or PS3

      Yep. I was pricing out the Wii just to play Manhunt 2 as I loved the original on the xbox. Nintendo can chalk up one lost Wii sale.

      --
      Trolling is a art,
    3. Re:Company rights? by Anonymous Coward · · Score: 0

      Well, I personally never did think Manhunt looked like that great of a game, but that's not the point anyway. Even if it was just the companies saying "hey, look, it's just not a good game and we're not going to license it" that would be fine. It's the whole "no AO at all, regardless of the merits of the title".

      I wouldn't say this news would cause me to completely discount a Wii purchase, but it does give me pause. If you'll recall, Nintendo was embroiled in a similar controversy before over Mortal Kombat. When they ported it to the SNES, they replaced the blood with white "sweat" and muddled a bunch of the finishing moves. They've also made other changes like recoloring blood green in some games and turning dogs into giant rats in Wolfenstien 3D.

      Mario Party and the like are great and all, but I'm not going to shell out a couple hundred dollars on a system when the company behind it - with a track record of fun-sapping censorship - is telling me right up front that there are perfectly marketable games that they won't even look at. It seems to me that they should be working with retailers to secure a more reasonable position on AO titles that are marketable rather than just clapping their hands to their ears and screaming "LALALALALA" at the top of their lungs.

      Sure, I don't want Manhunt 2 anyway, but that doesn't mean this policy won't impact games I want in the future.

    4. Re:Company rights? by moderatorrater · · Score: 1

      I'm guessing that there will be a huge backlash against sony and microsoft if they ban manhunt 2. Nintendo, keeping up the family friendly perception, will keep the policy.

    5. Re:Company rights? by Hatta · · Score: 1

      What about the rights of the company? Why do they have an obligation to let any particular company develop against or game be released for their platform?

      Their platform? Once I pay for it, it becomes MY platform. What about my right to use my property as I see fit without being controlled by corporations?

      --
      Give me Classic Slashdot or give me death!
    6. Re:Company rights? by Alchemar · · Score: 1

      So Ford and GM should have the right to limit which brands of after market stereo that you purchase because some are capable of having a higher than recomended dB level, and they are looking out for your interest. Maybe they should also select who you are allowed to give a ride to to make sure that you don't hang out with the wrong people. Once it is sold, it is not their platform, but your console. If a third party wants to sell you software that runs on your hardware they should have the right to sell it, and you should have the right to buy it. If MS, Sony, & Nintendo do not want their name associated with it, then they have the right to limit the use of their name to anything beyond "This game works on 'X' Consoles" Maybe ask nicely for a disclaimer that says, "This game is not endorsed by 'X' console manufacturer" The console manufactures rights to limit what type of media end up on their systems should end there. If they still insist on policing what content the consumer is allowed to use on their personal system, then it also needs to be possible to hold the console manufacturer criminally and finacially liable if someone underage manages to play a game that is not rated for them.

  4. Game Morality by G1369311007 · · Score: 0

    Keep your Bible off my game and I'll keep my game off of you.

    --
    "Don't blink. Don't even blink. Blink and you're dead."
    1. Re:Game Morality by Nazlfrag · · Score: 0

      Rating a snuff simulator Adults Only has nothing to do with Bibles. Anyway, if you are not a minor then nothing is 'on' your game anyway.

    2. Re:Game Morality by oddfox · · Score: 2, Insightful

      Snuff simulator? It's a game. I suppose Doom 2 was a combat simulator that helped train Eric Harris & Dylan Klebold and that music drives kids to shoot up their school? This isn't something like Microsoft Flight Simulator for killing people. Rating this AO has everything to do with Bibles (and every other religious prude who thinks everyone should think the same way they do) and the busy-bodies in this country and others who love to play moral police whenever given a chance like this. The distinction between an M and an AO rating, given the relevant context, seems to be decided arbitrarily (seems to be how they're all decided though).

      M: Contains content that may be suitable for ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content and/or strong language.

      AO: Contains content that is suitable only for adults. Titles in this category may include prolonged scenes of intense violence and/or graphic sexual content and nudity.

      Anyone who says there's a real, easily distinguishable line between "intense violence" and "prolonged scenes of intense violence" is fooling themselves into thinking there's something inherently worse in prolonging the scene and that it's worth defining a prolonged scene of violence. Seeing a bunch of pixels comprising a fictional character brutally murdered in the blink of an eye is no different to any reasonable adult than seeing those same pixels brutally murdered in a "prolonged scene". They're also fooling themselves into thinking that there was some great leap in maturity between the age of 17 and 18 that will suddenly help shield you from the bogeyman of violent video games.

      Does Nintendo, Sony, and Microsoft have the right to restrict sale of AO titles on their systems? I'd say yes, it's their loss if they want to be hardasses about that and it's perfectly fine. The problem I see isn't that, the problem I see is that the ESRB killed this game in its current form before it even arrived, unless the developer decides to move it to the PC platform, appeal the rating (Good luck on that in the USA at least, maybe the UK will be more cooperative) or water down the content to appease the raters. The ESRB had no good reason to do this, Manhunt is rated M and unless Manhunt 2 was loaded up with a few free pornos on disc, I really don't think that there could have been much of a change to the dynamics of the game to qualify the sequel getting an AO. This is bad politics, bad for the economy (Stifling something that need not be stifled) and ultimately bad for gaming in general if a precedent is set. I can easily see the USA adopting the strict attitude Germany has towards this kind of stuff, and that won't bode well at all for creative and innovative game concepts seeing the light of day.

      Anyway, if you are not a minor then nothing is 'on' your game anyway.

      The important thing to remember about this particular situation is that it's not about preventing minors from getting ahold of the game, an M rating is sufficient for that. This is about preventing the game from seeing wide distribution in the first place whether you're a minor or an adult, and that's just plain wrong.

      --
      "We invented personal computing." - Bill Gates
    3. Re:Game Morality by RexRhino · · Score: 2, Interesting

      Rating a snuff simulator Adults Only has nothing to do with Bibles. Well, the Bible is full of murder, genocide, underage sex, slavery, etc.

      The bible says that owning slaves is OK, it is OK to stone people to death for eating shellfish or working on the sabbath. God told the Jews to commited genocide of the people of Jericho. Look into the old testimat, and you can find all kinds of crazy stuff.

      Should we give the Bible an "Adults Only" rating?

  5. There's always.... by Dragon+By+Proxy · · Score: 0

    There's always PC gaming, right?

    1. Re:There's always.... by Jackie_Chan_Fan · · Score: 1

      The PC is becoming the last battle ground for freedom and you can see how hell bent they are at ending ALL freedoms relating to PC use. Even Microsoft is trying to turn the PC into a console and a TV device.

      These companies dont even want you to be able to invent on your PC anymore, unless you invent what they are willing to allow you to invent.

  6. Ok.... by TKOTolman · · Score: 1

    I can see Nintendo with the kid friendly Wii not wanting AO games but the PS3 and the 360? what about Dead or alive volley ball or BMX-XXX I for one have a Wii and would love to play this game on it, but I guess big brothers "Nintendo, Sony, and MS" know whats best for me.

    1. Re:Ok.... by Big+Boss · · Score: 1

      Not really, they know what is best for THEM. Nintendo in particular has cultivated a reputation for being a "family friendly" console. They want parents to think that they can be safe with most any game for a Nintendo platform for little Jimmy without really having to do much research into it. Maybe look at the box art/description/rating, but not much more than that. If Nintendo were to let a bunch of ultra-violent, sex ridden games out on the Wii, DS, GBA, whatever, they would lose that reputation overnight. Nintendo wants to be known for FUN games that the whole family can play. That is their marketing image, and that means a LOT to many people out there that are looking to purchase consoles and games. They have spent a lot of time and money getting that image to where that want it to be and they aren't going to want to throw it away just because a few "hardcore" gamers want to play those kids of games. That isn't even the market Nintendo is targeting, they want the casual gamers and those that don't play much at all. They are leaving the "hardcore" crowd to Sony and Microsoft. And that strategy is working VERY well. My mother, that has never played video games before, wanted me to get her a DS and Brain Age. My parents also really liked the Wii and Wii Sports. That says a lot to me about Nintendo's marketing strategy.

      Bottom line, if you are the kind of gamer that wants this sort of game, you really aren't Nintendo's intended target. I'm sure they are happy you bought a Wii anyway. :)

      As for Sony and MS, I'm kind of surprised they aren't all over this game, at first glance anyway. They cater more to the "hardcore" gamers. Nobody else is willing to drop $600+ on a PS3, for example. Perhaps they don't think they will get good press either. And they might be right. The last thing a game console maker wants to be known as to the soccer mom crowd is the guys that have nothing but sex and violence on their console. And you know that's what the thought-police crowd does, they will run around screaming to anyone that will listen that the PS3 (for example) is all about sex and violence and you should protect your children and keep that smut out of your house or your kids will turn out to be serial killers or rapists or something. It doesn't matter that maybe 1% of the games for that platform have AO ratings, they will act like they all do because of that 1%. And many people will believe them. So is it any wonder that manufacturers are being cautious? I would too if I had millions on the line tied up in a next-gen console!

    2. Re:Ok.... by Anonymous Coward · · Score: 0

      Ironically, when BMX XXX was released, it was Sony, and not Nintendo, that censored content. If you want a fully uncensored version, you had to go with Xbox or GameCube. This is an issue of not alienating the larger user base. Also, it's mostly irrelevant, since practically no retailers would be willing to stock an AO game anyway, though this is more due to the fact that AO has historically been associated exclusively with pornographic content.

    3. Re:Ok.... by StocDred · · Score: 1

      Hey, nice way to sideline the tired old "Nintendo is for Kiddies" argument into this... but all three have announced they don't allow AO games. That's Nintendo AND Sony AND Microsoft. Notice how none of them said word one about Manhunt 2 UNTIL the ESRB gave it the AO. Had it been given an M, Nintendo and Sony would have happily released it. Don't try to see more into Nintendo's marketing strategy than there is. There is plenty of violence available on Nintendo systems. When Mom goes to the store to buy a Wii game, she has to look right at Call of Duty and the Godfather to get to Mario Party 8 and Surf's Up. You're only correct in your point to the extent where it covers Nintendo's already-established family-friendly brands. They protect Mario, but if Nintendo keeps up their momentum and becomes the top dog in the new-gen, you can bet that Rockstar would do a GTA game for Wii and Nintendo would absolutely let them do it. Because everybody likes money. The real issue is that the ESRB says that Manhunt 2 went over the M-rated line (however "correct" that assertion may be) and that means no retailer wants to sell it. We need to confront society's perceptions of the kinds of content video games can explore, and the opinions of ESRB, Wal-Mart, Sony, Nintendo etc will follow. These companies don't give a shit about morals, they care about not getting dragged down into bad press and Moral Majority fights.

    4. Re:Ok.... by ElleyKitten · · Score: 1

      I can see Nintendo with the kid friendly Wii not wanting AO games but the PS3 and the 360? what about Dead or alive volley ball or BMX-XXX I for one have a Wii and would love to play this game on it, but I guess big brothers "Nintendo, Sony, and MS" know whats best for me.
      DOA Volleyball and BMX-XXX are rated M, not AO, and for DOA at least the rating was too high. There was no nudity, no sex, just volleyball. And gambling, but I don't think fake gambling needs to be restricted to those 17 and older.
      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    5. Re:Ok.... by Anonymous Coward · · Score: 0

      DOA Volleyball (is) rated M, not AO [...]. There was no nudity, no sex, just volleyball.[...]


      Which is the sad part in this. Had they released something with at least nudity and an AO rating, I'm betting the sales could've been a lot more. But then, if you got an AO game, just add the sex to increase sales even further.

      Where's my Dead or Alive XXXtreme Volleyball 3? :p
  7. Perfect Time to change the model? by svendsen · · Score: 2, Interesting

    Could this be the time to change the console video game distribution model? Let the customers buy directly from them. The game cases can be very simply [one slip of paper in the from stating the game name], manual could be downloaded form their website in PDF format, etc. If they save all this money of the case/printing manual/cutting out the middle man could they sell the game for 30 or 40 bucks and still profit?

    If they tried this model I would more then likely buy the game to support it.

    1. Re:Perfect Time to change the model? by SatanicPuppy · · Score: 3, Informative

      The consoles make all their money from licensing. So, in order to develop for a console you have to get a license to do so (and then split your profits with the console maker). They can refuse to license anything they want to, so there is effectively no legal way to release content for a console that the manufacturer doesn't want released.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    2. Re:Perfect Time to change the model? by SighKoPath · · Score: 1

      Correction: The console manufacturers, except for Nintendo, make all their money from licensing. Nintendo makes profit on the hardware, too. Of course, Nintendo also makes money on the licensing, but unlike the others, it is not their only source of profit.

    3. Re:Perfect Time to change the model? by Anonymous Coward · · Score: 0

      I agree with your comment, but would anyone know if there is something in the license agreement that states they have to get the game rated? Last I checked the ESRB was voluntary, I know at BBFC is mandatory, and I'm not sure of other Asia and European martkets, but couldn't they get around the ban that way?

    4. Re:Perfect Time to change the model? by yanos · · Score: 3, Informative

      The distribution model is only relevant when big store like Walmart refuse to sell such titles. The main problem here is that console manufacturers refuse to even *licensed* those AO titles. You still need to go through Nintendo/Sony/MS in order to have your game published, online or not.

    5. Re:Perfect Time to change the model? by SatanicPuppy · · Score: 1

      There is nothing that says that consoles can't license AO games, but historically they have chosen not to. It seems way unlikely that Nintendo will ever cave on that one, but I think Sony very well might in the long run, depending on how the ratings trend in the future.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    6. Re:Perfect Time to change the model? by *weasel · · Score: 1

      All the console manufacturers make money from hardware and licensing.
      Some sell their consoles for a loss early on (Nintendo doesn't), but they all turn a profit later in the console's life. Not to mention absurd profit made from day 1 on hardware like memory cards, cables, controllers, network adapters, etc.

      --
      // "Can't clowns and pirates just -try- to get along?"
    7. Re:Perfect Time to change the model? by Altus · · Score: 2, Insightful


      Doesn't this seem wrong though? I mean I can see needing a license to say that a game is an official Nintendo Wii game with the logos and all that shit. But what is to stop them from selling me a disk that happens to work with the wii and then with me actually putting it in the wii and playing it?

      This would be like saying certain music cant be released on CD because its offensive to the group that holds the CD trademark.

      I'm sure it has something to do with the licensing on the SDK or something like that, but it still seems totally absurd. Didn't there used to be unlicensed games for the original NES? How did that work?

      --

      "In America, first you get the sugar, then you get the power, then you get the women..." -H. Simpson

    8. Re:Perfect Time to change the model? by zarkill · · Score: 1

      Didn't Atari v. Activision in 1982 decide that you didn't need a manufacturer's permission to publish a game for their system?

      Maybe I misunderstood the results of that lawsuit, but I thought it required the publishers to pay royalties, but the console maker couldn't stop you from releasing your game.

    9. Re:Perfect Time to change the model? by morari · · Score: 1

      They could sell it for a lot cheaper than thirty or forty dollars. Of course, they can already. Greedy media pigs.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    10. Re:Perfect Time to change the model? by sesshomaru · · Score: 3, Insightful

      But what is to stop them from selling me a disk that happens to work with the Wii and then with me actually putting it in the wii and playing it?
      The Digital Millenium Copyright Act. This is because you'd need to sign your disks without having legitimate signatures from Nintendo. You aren't allowed to circumvent an encryption system. It's not a problem with regular DVDs because all DVD players will play unencrypted DVDs, as far as I know. For a Nintendo, it's bypassing a content control system, which is illegal.

      Oh, also, you'd have to do that for every game your company produced from then on, good luck getting Nintendo to agree to let you produce licensed software after you've produced one unlicensed game.

      The original NES wasn't protected by the DMCA... because at the time there was no DMCA.

      --
      "MIT betrayed all of its basic principles."
    11. Re:Perfect Time to change the model? by Pluvius · · Score: 3, Interesting

      The DMCA has nothing to do with why there were plenty of unlicensed games on the NES but only one on the SNES. This is the answer that the GP is looking for. Lock-out chips basically have gotten a lot better since the 10NES; now-a-days the big reason why no one will commercially release an unlicensed game for an active console is because the methods required to get around the DRM (usually involving a modchip) aren't practical for most consumers. Obviously the DMCA makes circumventing a lock-out illegal to begin with, but that's not even necessary to keep unlicensed games off of the shelves anymore.

      Rob

    12. Re:Perfect Time to change the model? by Cecil · · Score: 3, Insightful

      Legally they can't stop you. You're welcome to release your game. The trick is, it will only run on modded hardware, same as any other homebrew game. They're not preventing you from *releasing* it, it just won't run on most hardware without the magical cryptographic signature that licensed games get.

      So, they can't sue you to stop you from releasing it. But they don't need to, because it won't work anyway. And if you manage to break the cryptographic signature and release it in a manner that actually works, well, that's where the DMCA comes into play. Nintendo/Sony/et al. have all their bases covered.

    13. Re:Perfect Time to change the model? by xtermz · · Score: 1

      No. Everybody is missing the point. In order to develop for most consoles, you need to purchase the developers platform from the manufacturer. These run upwards of several thousands of dollars. In addition to this, you also must sign a contract with the console maker to abide by their rules of distribution.

      You can't, or should I say it would be very hard to, develop a game for a console without purchasing the required documentation and testing hardware. And console manufacturers love to keep a tight lock on this stuff. Every once in a while a dev kit will show up on eBay and the manufacturers pretty much lose their minds.

      They have pretty much rendered it almost impossible to program for their consoles as a hobbyist or small business.

      --


      I lost my concept of community when my community lost all concept of me.
    14. Re:Perfect Time to change the model? by MeanderingMind · · Score: 1

      If it weren't for the stores not wanting to carry the title, this would be an easy way for the PS3 to get a free exclusive.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    15. Re:Perfect Time to change the model? by MikeBabcock · · Score: 1

      Ironically (and off-topic), this is one of the reasons Sony is suffering with the PS3 -- it uses standard memory cards if you want to transfer your games off-system (so you don't need to buy expensive Sony-branded flash memory). Almost every PS2 sold was sold with at least one memory card adding about $40 to the purchase price.

      --
      - Michael T. Babcock (Yes, I blog)
    16. Re:Perfect Time to change the model? by Jackie_Chan_Fan · · Score: 1

      Yeah but Xbox 360 controllers work on the PC... so why not just release the game on the PC. It's that simple. Its the same fucking thing as a 360 anyways and far better

    17. Re:Perfect Time to change the model? by h4ck7h3p14n37 · · Score: 1

      But didn't Nintendo lose that lawsuit relating to their lockout chips for the NES? Isn't this the same situation all over again?

    18. Re:Perfect Time to change the model? by Coopa · · Score: 1

      Wasn't this one of the advantages of the Wii dev kit? I read articles saying it was 'only' around $2000, compared to the $20-$25k of the PS3 dev kit. (My numbers could be off, but for the small business/hobbyist it's going to be easier to raise $2k than $20k)

    19. Re:Perfect Time to change the model? by Anonymous Coward · · Score: 0

      Actually, Nintendo WON their lawsuit against Tengen, who made the better version of NES Tetris. American Video Entertainment, who made a patented lockout zapper (US patent 5,004,232) sued Nintendo and lost.

  8. Won't somebody please think of the adults! by LighterShadeOfBlack · · Score: 4, Insightful

    So first we've got the BBFC and now Sony, Microsoft, and Nintendo who have decided that adults aren't capable of deciding if they can play a game. That's gotta be the most patronising thing I've come across in quite a while. "Oh sure you can go out and die for your country, but we've decided this game isn't suitable for you. We think this is for the best". Thank God we've got NGOs and multi-national corporations to protect us from this immoral world of mature themes.

    --
    Spelling mistakes, grammatical errors, and stupid comments are intentional.
    1. Re:Won't somebody please think of the adults! by *weasel · · Score: 1

      Frankly I'm much more comfortable with Microsoft, Nintendo and Sony playing morality police than I am with the BBFC/FCC/etc making similar decisions.

      I can boycott the corporations that seek to drag the form into a "comic's code"-like ghetto. And I can still buy whatever AO or unrated title I like on my PC. This isn't nearly as bad as judgement passed by those who have the power to fine and jail you for disobeying.

      It's still unfortunate, but it's the way console games have been since Nintendo revived the market.

      --
      // "Can't clowns and pirates just -try- to get along?"
    2. Re:Won't somebody please think of the adults! by LighterShadeOfBlack · · Score: 2, Insightful

      Stick BBFC in Wikipedia and what do you get? "British Board of Film Classification"
      Stick BBFC in Google and what do you get? "British Board of Film Classification" x1000

      I "arrogantly assumed" people would know what it stood for because there was a /. article on the subject of this exact game being banned by the BBFC not more than two days ago.

      --
      Spelling mistakes, grammatical errors, and stupid comments are intentional.
    3. Re:Won't somebody please think of the adults! by Anonymous Coward · · Score: 0

      Oh, how I love playing the "Guess what the Hell this acronym stands for, because the poster just arrogantly assumed that everyone knew it" game!

      This site will tell you.

    4. Re:Won't somebody please think of the adults! by zoney_ie · · Score: 2, Insightful

      Give over. I'm certainly in favour of using censorship very sparingly indeed, but this seems to definitely be a game deserving of being the first computer game ever banned in my own country, Ireland. It is entirely sensible for a government to decide that it's not particularly good for society if some adults let alone kids play a computer game where they pretend to use "a saw blade to cut upward into a foe's groin and buttocks, motioning forward and backward with the Wii remote as you go". In fact, it would probably better for them to allow people to buy this and keep tabs on people who are happy to be entertained by such violence.

      Let this go and what happens when something worse again is published? What about the time after that? Is it perfectly fine to allow society to go in a direction where such "freedom" is allowed? The ultimate end would be the destruction of society. We're already on the road to that - people still have strong values concerning protection of children for example, but for how long? Already much of the public are allowing commercial forces to deliberately market sex fashion to lower and lower age groups.

      With the banning of this game in Ireland and the UK I'm glad to see that the issue of violence in "entertainment" isn't a lost cause.

      --
      -- *~()____) This message will self-destruct in 5 seconds...
    5. Re:Won't somebody please think of the adults! by LighterShadeOfBlack · · Score: 1

      Give over. I'm certainly in favour of using censorship very sparingly indeed, but this seems to definitely be a game deserving of being the first computer game ever banned in my own country, Ireland. It is entirely sensible for a government to decide that it's not particularly good for society if some adults let alone kids play a computer game where they pretend to use "a saw blade to cut upward into a foe's groin and buttocks, motioning forward and backward with the Wii remote as you go". In fact, it would probably better for them to allow people to buy this and keep tabs on people who are happy to be entertained by such violence.

      Let this go and what happens when something worse again is published? What about the time after that? Is it perfectly fine to allow society to go in a direction where such "freedom" is allowed? The ultimate end would be the destruction of society. We're already on the road to that - people still have strong values concerning protection of children for example, but for how long? Already much of the public are allowing commercial forces to deliberately market sex fashion to lower and lower age groups. I'm sorry I see a complete absence of logic here.

      What's the difference between a game that allows you to cut into someone's groin and one that allows you to shoot someone in the face? I don't see one. The idea that extreme or sadistic violence is any more dangerous to the player than "clean" and gore-reduced mechanised killing seems absurd to me. Either you're mature and mentally stable enough to deal with these games or you're not.

      If you're an adult you are responsible for your own actions and if you're allowed out on your own it's assumed you are mentally capable and can tell fiction from reality. If you cannot do either of those things there's a failing in the system to identify a mentally unwell person. That failing should be addressed of course. Assuming that those failings exist (which inevitably they do), if that unstable person plays a game where they methodically shoot people (something that is generally accepted to not be banworthy) why would they not respond to that if they would then respond poorly to a game like Manhunt?

      Even if you subscribe to the idea that games can turn stable people into vicious killers the same rule applies. Why is some digital murder OK but extreme murder not? Either way the person *becomes* a murderer, right?

      With that in mind I can only see two camps for the concept of digital violence: Those who think it's all fine, or those who think it should all be banned. By taking some murky middle road the BBFC is providing no logical attitude to the idea of digital violence. Given that violent computer games have been around for decades without the "destruction of society" and given that there has been no conclusive evidence to suggest that digital violence affects adult minds, I can't see any reason to decide that a game should be banned on the grounds of violent content, no matter what the extremity of that violence may be.
      --
      Spelling mistakes, grammatical errors, and stupid comments are intentional.
    6. Re:Won't somebody please think of the adults! by bogjobber · · Score: 1
      It is entirely sensible for a government to decide that it's not particularly good for society if some adults let alone kids play a computer game where they pretend to use "a saw blade to cut upward into a foe's groin and buttocks, motioning forward and backward with the Wii remote as you go".

      No, it most certainly isn't sensible. If there is someone picking and choosing what you can or can't publish, then you don't have a free press. It's that simple. What if they banned it for containing nudity or dangerous political ideas? Would you still feel the same?

      Attempting to prevent children from buying it is one thing. Preventing adults from doing the same is another issue entirely. If you find it disgusting, don't buy it. If you really don't like it, take other action (boycotts, etc.). But fuck you if you are going to tell me what I can or can't see.

      I'm certainly in favour of using censorship very sparingly indeed,

      I think what you meant to say was "I'm certainly in favour of using censorship very sparingly, unless I'm offended, in which case it's ok."

    7. Re:Won't somebody please think of the adults! by Peter+La+Casse · · Score: 1

      What's the difference between a game that allows you to cut into someone's groin and one that allows you to shoot someone in the face?

      Killing someone by sawing into their groin is worse than killing someone by shooting them into the face. Neither is necessarily ok (it depends on circumstances). People are desensitized to what they observe, and it is reasonable to choose to not desensitize oneself to certain things. Arguably, there is a societal interest in not desensitizing citizens to certain things; for example, if I am desensitized to poor people dying all around me, then I might not support measures to prevent poor people from dying, which are arguably in society's interest.

    8. Re:Won't somebody please think of the adults! by asdfghjklqwertyuiop · · Score: 1

      People are desensitized to what they observe, and it is reasonable to choose to not desensitize oneself to certain things.


      To choose not to desensitize oneself is one thing. To have someone else deciding what you should or should not be sensitized to and what sorts of matierals are doing the densitizing is a completely different situation. The later situation is not in society's interest.

    9. Re:Won't somebody please think of the adults! by LighterShadeOfBlack · · Score: 1

      Well you're assuming that games can desensitize someone to violence or murder. I'd say that if you were capable of being desensitized to those things by a computer game it would be because of some underlying mental instability or flaw - ie. the inability to separate reality for imagination.

      Even if computer games did desensitize people in that way it still doesn't explain why those two situations (crotch sawing vs face shooting) should be treated differently. Surely you wouldn't want people desensitized to either of those experiences?

      --
      Spelling mistakes, grammatical errors, and stupid comments are intentional.
    10. Re:Won't somebody please think of the adults! by HTH+NE1 · · Score: 1

      What's the difference between a game that allows you to cut into someone's groin and one that allows you to shoot someone in the face?
      Killing someone by sawing into their groin is worse than killing someone by shooting them into the face.
      Yet both are allowed in movies.

      "Do you expect me to talk?"
      "No, Mr. Bond. I expect you to die!"

      Or is a laser to the groin considered more humane than a saw?
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    11. Re:Won't somebody please think of the adults! by Peter+La+Casse · · Score: 1

      Well you're assuming that games can desensitize someone to violence or murder.

      I know it can, because I've experienced it myself. Movies and TV and books can, too. Being sensitive to something is not a matter of black and white, it is a matter of degrees. The more someone is reminded of something, the less sensitive to it they are, be it TV commercials or bloody murder.

      I'd say that if you were capable of being desensitized to those things by a computer game it would be because of some underlying mental instability or flaw - ie. the inability to separate reality for imagination.

      If you're not, then you probably can't enjoy a computer game or TV show as much as I can. You win some you lose some, I guess. I don't have any reason to believe that most people don't imagine themselves in the place of the protagonist when they play a game, watch a movie or read a book. It would be foolish to claim that there is no link at all between the media an individual consumes and that individual's life henceforth, so why give violent media a bye?

      Note that I'm specifically not claiming that violent media, or any media, should be censored; the negatives usually outweigh the positives, but the positives do exist.

    12. Re:Won't somebody please think of the adults! by Peter+La+Casse · · Score: 1

      To choose not to desensitize oneself is one thing. To have someone else deciding what you should or should not be sensitized to and what sorts of matierals are doing the densitizing is a completely different situation. The later situation is not in society's interest.

      A good case can be made that it is in society's interest to encourage things that are in society's interest. Few of those things are clearly black or white; they are arguable, which is why I used the word "arguably". Censorship is usually bad, but not always; the pluses and minuses of individual cases should be examined. One case, government censorship of political speech, is clearly bad. Another, parental censorship of what their four year old watches on TV, is clearly good. Maybe society would be better off if more people imagined themselves participating in mass murder, but maybe not; it's arguable.

    13. Re:Won't somebody please think of the adults! by LighterShadeOfBlack · · Score: 1

      It's not a matter of putting yourself in the place of the protagonist or not, or otherwise fantasising about performing violent acts, it's the ability to know the difference between fantasy and reality. The violence itself is not something we should fear imagining or worry about being desensitized to, it's the consequences of that violence which we must remain wary of. If you punch someone in the face in real life the problem is not the action of the punch itself but the fact that you hurt someone in the process. A computer game has no such consequence and so punching a computer generated character in the face needn't be considered some kind of balancing act between entertainment and murderous insanity but rather a situation where you can release certain fantasies. As long as the player understands that the game has no consequences while real life does, there is no problem. It could be argued that violent games are therapeutic and if anything just might stave off real life violence in people who might otherwise have no other outlet for those tendencies.

      --
      Spelling mistakes, grammatical errors, and stupid comments are intentional.
    14. Re:Won't somebody please think of the adults! by Peter+La+Casse · · Score: 1

      I agree that knowing the difference between fantasy and reality is important, but people can still be desensitized to elements found in fantasy. You know that it's a video game and you're not really shooting somebody, but you're still reminded that the concept of shooting somebody exists, so if you're ever in a situation where you have the option of shooting somebody, you'll be familiar with the concept and you'll have trained yourself to think that it's sometimes OK ("when they're not really a person" or "when they really deserve it").

      I recently realized that I feel bad when I raze cities and backstab allies in Civ4. Maybe I'm just getting soft in my middle age, but I can see a clear connection between what a person is willing to do in fantasy and what they're willing to do in reality. Another example: I don't like playing RPGs with people who commit atrocities in-character. I don't want to hear how you're raping the horses and riding off on the women, etc. I know it's not real, it's fantasy, but it's not good for people to have fantasies about certain distasteful things. It's worse for them to act out on those in real life, but that doesn't necessarily make it ok to act them out in a fantasy world.

      I agree that violent games can be therapeutic; what if Hitler had had Civ4 to distract him? If someone is inclined to fantasize about violence, it's much better for them to distract themselves with a game than to go do it in real life. But, if someone isn't inclined to fantasize about violence, is it healthy to play a game that leads them to do so? I don't know.

  9. This whole thing by Mr_eX9 · · Score: 2, Insightful

    ...is just a masterful marketing campaign. Rockstar has always been brilliant with finding ways to piss people off to generate all kinds of press for their games.

    1. Re:This whole thing by Anonymous Coward · · Score: 0

      Yeah, because that worked SO well for them with the Hot Coffee scandal, when:

      - their board of directors got sacked (http://www.1up.com/do/newsStory?cId=3158369)
      - their CEO was listed as worst of 2005 (http://www.gamespot.com/news/6140903.html)
      - they cut earnings forecast by $50 million after the GTA:San Andreas recall (http://money.cnn.com/2005/07/20/technology/person altech/gta/)
      - their stock price fell through the later half of 2005 (even before the SEC investigations began) (http://finance.google.com/finance?q=TTWO)

      Truly "masterful".

      D.

    2. Re:This whole thing by Anonymous Coward · · Score: 0

      Exception to the rule, really.

  10. Stop whining about Sony, Nintendo and MS by EveryNickIsTaken · · Score: 2, Insightful

    They're not allowing a release of any AO titles simply because they won't make any money off them - The major retailers (Walmart, Target, Best Buy) and game stores (Gamestop/EB/etc) have their own company policies of not stocking AO titles. What sense does it make for the three console manufacturers to allow a game to be released on their system if it won't sell? It'd only make *their* system look bad, and none of them (especially Sony) can afford that right now.

    1. Re:Stop whining about Sony, Nintendo and MS by LighterShadeOfBlack · · Score: 2, Informative

      You're assuming that the moral majority situation you have in the US applies to the rest of the World. It doesn't. In Britain at least I'm not aware of any major games retailer who doesn't distribute 18 Certs (no such thing as AO here) and I'll bet it's the same in just about any other country too.

      --
      Spelling mistakes, grammatical errors, and stupid comments are intentional.
    2. Re:Stop whining about Sony, Nintendo and MS by EveryNickIsTaken · · Score: 1

      Given that both the UK and Ireland banned the game outright, I'm not sure what point you're trying to make here.

    3. Re:Stop whining about Sony, Nintendo and MS by LighterShadeOfBlack · · Score: 1

      This specific game, yes. That's the second one ever. The first one was was Carmageddon, which was overturned on appeal. Hopefully the same thing will be happening this time too.

      --
      Spelling mistakes, grammatical errors, and stupid comments are intentional.
    4. Re:Stop whining about Sony, Nintendo and MS by Code+Master · · Score: 1

      Wow, I didn't realize Carmageddon was banned in the UK. I specifically got the UK version because the blood was read (it was green in the US version).

      --
      The Code Master
    5. Re:Stop whining about Sony, Nintendo and MS by LighterShadeOfBlack · · Score: 1

      Well originally it was green blood in the UK with an 18 Cert after the BBFC refused classification of the red blood version. SCi took their case to court and won using the EU Convention on Human Rights which requires that any banned material must be proved to have a "devastating effect on society". I imagine that Rockstar could do exactly the same thing if they wanted to.

      --
      Spelling mistakes, grammatical errors, and stupid comments are intentional.
    6. Re:Stop whining about Sony, Nintendo and MS by Khaed · · Score: 1

      Didn't we have an article just the other day about Britain banning Manhunt 2?

      I know it's hip to hate on the "moral majority situation" in the US but c'mon, your governments are dictating the rules. And believe me, govt has more power than Walmart.

    7. Re:Stop whining about Sony, Nintendo and MS by Anonymous Coward · · Score: 0

      blood was read ...

      Wow.

      Just wow.

      That's fucking impressive.

    8. Re:Stop whining about Sony, Nintendo and MS by LighterShadeOfBlack · · Score: 2, Insightful

      Like I said to the other replier, Manhunt 2 is the second game to be refused classification by the BBFC. Carmageddon was the first and the ban was revoked on appeal. I have a sneaking suspicion there are more than two games that have been given an AO rating in the US.

      If the government are dictating the rules I see no reason why companies should play any part in the situation. If the government wants to make bans certain things it should be forced to come out and do it. The companies that either refuse to sell adult games or allow them to be developed on their console are doing one of three things:
      - Trying to impose their morality on people
      - Being patsies for their government to avoid them having to issue bans and risk the wrath of censorship groups and a possible public backlash
      - Playing a cheap marketing trick to try and win over the morally self-righteous demographic of the public, with the undermining of freedom of expression simply a non-profit-making side-issue that can be ignored

      I don't see a single thing on that list which shouldn't earn each of these companies the contempt of every person who gives even the slightest of shits about freedom of expression and censorship.

      As a side-note the BBFC is a non-government organisation.

      --
      Spelling mistakes, grammatical errors, and stupid comments are intentional.
    9. Re:Stop whining about Sony, Nintendo and MS by Anonymous Coward · · Score: 0

      Oh c'mon, we all know Sony is the king of putting things in stores that don't sell...UMDs anyone?

    10. Re:Stop whining about Sony, Nintendo and MS by Khaed · · Score: 1

      I don't see a single thing on that list which shouldn't earn each of these companies the contempt of every person who gives even the slightest of shits about freedom of expression and censorship.

      I have no problem with AO games, but: Nintendo doesn't owe anyone free expression. They're a business, and we're talking about their product. Same for Sony. If they don't want to license the games, that's their right. It'd be great if there was a way for the game to be made without the license, but they don't have to license a game if they don't want, and Wal-Mart/Target/etc don't have to sell anything they don't want. Their choice.

      Very few, if any, companies actually care about freedom of expression. Why should they? They're not under any mandate to care about what I want them to care about. I don't have to buy their products. It's their right to express whatever they want. If the market wants it bad enough, then some competition will sprout up.

      But the majority apparently don't. Or they just don't care.

    11. Re:Stop whining about Sony, Nintendo and MS by LighterShadeOfBlack · · Score: 1

      I'm aware they don't owe it to anyone. But that doesn't mean we have to accept what they're doing and it certainly means that anyone who cares about these issues should take action. Even if that action is simply not buying those consoles or those companies' other products, or even if it's just arguing the case on /. of why these companies are absolute shits for doing this. Will a handful of people on /. not buying consoles be anyone's downfall? Probably not. But at least those people will know they did what they could. That's more than most people can say.

      --
      Spelling mistakes, grammatical errors, and stupid comments are intentional.
    12. Re:Stop whining about Sony, Nintendo and MS by necronom426 · · Score: 1

      I'm from England, and I find it very strange that putting a minimum age of 18 on a game causes a problem. Seven out of twenty-nine PS2 games I have are 18 Certificate. It's normal for games with lots of violence and swearing to be an 18, and rightly so in my opinion.

    13. Re:Stop whining about Sony, Nintendo and MS by LighterShadeOfBlack · · Score: 1

      The thing is that we don't really have an equivalent to the American's AO rating here in the UK. Basically most of the stuff that gets an 18 Certificate here gets a "17+ Mature" rating in the US. I think there's only around 20 or so games that have ever received the AO rating, I believe most often it's for pornographic content rather than violence. In the UK I guess we have a more relaxed/apathetic view towards sexual content so it's all given 18 Certs here anyway.

      --
      Spelling mistakes, grammatical errors, and stupid comments are intentional.
    14. Re:Stop whining about Sony, Nintendo and MS by Anonymous Coward · · Score: 0

      You'd never hear SLAYER on the radio but yet they are one of the most famous bands ever. I'd buy Manhunt 2 online or at some smaller store.

    15. Re:Stop whining about Sony, Nintendo and MS by Khaed · · Score: 1

      Nintendo has always had rules about the content -- everyone who has owned a Nintendo console owns this. But the games are still fun enough, and I enjoy them. I don't expect Disney Pictures to release hardcore anime tentacle porn any more than I expect AO games on a Nintendo console -- they've never went for that market (anyone remember when "Holy" was changed to "Pearl" in FF6 because holy was a religious reference?), so they're at least being honest about who they are and it's the same as it was back when they brutalized Wolfenstein 3D.

      This isn't to say I don't think it's silly of them. I think it's ridiculous of all of them involved (well, except Rockstar). I think it's silly that Walmart won't sell AO games (they sell R rated movies!).

      Unrelated rant:
      Sony has presented themselves as being "cooler" than Nintendo. All I've heard from Sony fans for like, ten years now is how "kiddie" Nintendo is. I had a PS2 and PSX, and yeah, they had some violent games Nintendo didn't, but: Kind of interesting now to find Sony balking at AO games after all the hype.

  11. If this is on p2p networks by Joe+The+Dragon · · Score: 1

    they better not say that this is why the game is not selling.

  12. It's a shame, twice over. by The-Bus · · Score: 1

    On, one hand, I would love to see more serious AO-rated games. On the other, I think if that would happen, 95% of them would be silly exploitation games like Manhunt 2.

    --

    Small potatoes make the steak look bigger.

    1. Re:It's a shame, twice over. by Anonymous Coward · · Score: 0

      wouldn't you rather they weren't rated AO in the first place.... they're fucking video games, 18+ MA should be good enough. the only AO games should be the porn games, and those aren't too popular are they.

  13. How big is the problem? by g051051 · · Score: 1

    Just how many AO titles are produced each year? And is there anywhere that lists all the AO games?

    1. Re:How big is the problem? by superbus1929 · · Score: 1

      Two console games have ever gotten AO: This, and GTA after Hot Coffee. And Hot Coffee was more or less rated by politicians.

      --
      Let's stop dilly-dallying and just change "-1: Overrated" to "-1: Disagree" or "-1: Doesn't Subscribe to Groupthink".
    2. Re:How big is the problem? by deadmantyping · · Score: 3, Informative

      There are only 23 games with an AO rating. They can be seen here

    3. Re:How big is the problem? by deadmantyping · · Score: 1

      Actually, there have been two other console games with an AO rating, Thrill Kill for the Playstation, and The Joy of Sex, for CD-i, if you consider that a console.

    4. Re:How big is the problem? by superbus1929 · · Score: 1

      I think those might have been before the ESRB went with their current ratings standards (as in, "E" was "KA" back then), but then, we're getting into semantics.

      --
      Let's stop dilly-dallying and just change "-1: Overrated" to "-1: Disagree" or "-1: Doesn't Subscribe to Groupthink".
    5. Re:How big is the problem? by springbox · · Score: 1

      If there are AO games I bet they're only sold for personal computers since everyone seems to be too afraid to make a game with AO content for other systems because it appeared to be assumed that it would cause problems like this - limited distribution or not being sold at all.

    6. Re:How big is the problem? by snuf23 · · Score: 1

      Thrill Kill was never released. EA canceled it shortly before the release date. It was leaked and bootleg versions can be downloaded but it was never sold in stores.

      --
      Sometimes my arms bend back.
  14. It's in the hands of the console companies by Kelbear · · Score: 4, Insightful

    The AO rating is appropriate.

    Denying them the ability to release for the console is silly, though obviously within their rights. I wish they would reconsider, because that's a kick in the balls after so much money, time, and effort has been sunk by developers to create this.

    I expect the developer to leverage the power of their other games to convince these companies to relax this AO-ban on their consoles in order for them to at least recoup some of the costs of making Manhunt II.

    That said, Manhunt was a terrible game. I'm a gamer, not a violencer. I'm entertained by the gameplay not the violence. It was a severely dumbed down Splintercell, but instead of grabbing and incapacitating guards, it tried to sell itself by incapacitating them with snuff-film kills. Whoop-de-freaking-doo, it adds up to the same thing. The violence doesn't excite me, nor does it repulse me. It -nothings- me, and since that was the main draw of this game, it is filled with mainly nothing. I'm still open to the idea that Manhunt II could improve on this formula, but its predecessor leaves me with little confidence. I'd be more upset about this game not getting released if the first wasn't so boring.

    1. Re:It's in the hands of the console companies by The+Real+Toad+King · · Score: 1

      I'm a gamer, not a violencer. Jack Thompson would say you're contradicting yourself. And also make fun of you for making up a word. I really think we should just do away with the AO rating. The M rating pretty much says the exact same thing.
    2. Re:It's in the hands of the console companies by rlp · · Score: 1

      Denying them the ability to release for the console is silly

      Companies spend years and millions of dollars promoting a brand image. Nintendo is the only pure-play console maker left and they've actively cultivated an image of a 'family friendly' gaming platform. This positions Nintendo as a safe choice for parents to choose their console and games as holiday and birthday gifts for their children. Nintendo is currently pursuing a 'blue ocean' strategy of going after casual gamers. This has led to the wildly successful DS handheld and Wii console and non-traditional games like Brain-age, Nintendogs, and Cooking Mama. But they've apparently decided that going after the 'adult' game market would damage their existing brand image for relatively small market gain. I think they made the correct business decision.

      --
      [Insert pithy quote here]
    3. Re:It's in the hands of the console companies by drinkypoo · · Score: 1

      Denying them the ability to release for the console is silly, though obviously within their rights. I wish they would reconsider, because that's a kick in the balls after so much money, time, and effort has been sunk by developers to create this.

      It's also a kick in the balls that guarantees that publishers will think hard before signing off on development of a potentially controversial Xbox title. That will have a chilling effect on the quality of storylines on Microsoft consoles, which translates into reduced quality of games overall.

      Xbox fans should be writing in to Microsoft right now and complaining. If there's any left. Because otherwise you're going to see a paucity of games worth playing in the future.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:It's in the hands of the console companies by Altus · · Score: 1


      Its true on all titles. Ive not heard much good about manhunt but its entirely possible to create a very good game that has a very adult story line. I, for one, wouldn't mind having a few games like that available, but who would dare develop one for any of the consoles?

      --

      "In America, first you get the sugar, then you get the power, then you get the women..." -H. Simpson

    5. Re:It's in the hands of the console companies by Anonymous Coward · · Score: 0

      Denying them the ability to release for the console is silly, though obviously within their rights. I wish they would reconsider, because that's a kick in the balls after so much money, time, and effort has been sunk by developers to create this.

      It's their own fault for writing a shitty game they knew would be lame enough to earn the AO rating.

    6. Re:It's in the hands of the console companies by jez9999 · · Score: 1

      I wish they would reconsider, because that's a kick in the balls after so much money, time, and effort has been sunk by developers to create this.

      A kick in the balls? Do it with style. More like a rusty poison-tipped razor thrust through the spleen.

    7. Re:It's in the hands of the console companies by westlake · · Score: 1
      I wish they would reconsider, because that's a kick in the balls after so much money, time, and effort has been sunk by developers to create this.

      Then maybe a kick in the balls is what Take Two and Rockstar need. I'll take the odds that Take Two promised its "partners in crime" a crisis-free summer and a glitch-free launch of GTA IV -- and that ain't gonna happen.

  15. Bullshit by Moraelin · · Score: 1, Insightful

    Bullshit. While I enjoy a good emotional appeal like McCarthyism as much as the next guy, in this case it's just bull.

    1. During the McCarthy era the government actually sent letters to businesses and otherwise bullied them into toeing the party line. In this case I don't think it's the ESRB who's telling Nintendo and Sony to not publish AO games. You know, what with both being Japanese companies and all.

    2. McCartyism made sure that you'll never work again, while this at worst means not publishing a game. For extra points: a game they should have had a good idea from the start that it'll get an AO rating. I'm sorry but there's a freakin' massive difference between the two.

    And incidentally: no, you don't have a sacred right to make a profit at all cost. There's a difference between freedom of speech, which is what the McCarthy era was infringing on, and the right to make a profit by selling ultra-violent games to kids. I mean, what next? The right to open a cocaine stand in a school?

    3. Sorry to dawn some reality upon your self-righteous parrade, but the ESRB is the gaming industry's own organizations. It's not like that AO rating came from some oppressive congressional comission. It's the gaming industry's own organization, and it uses people who are unaffiliated with either the government or the devs to judge a game's suitability for kids. So basically it's some people like you and me who judged that, nope, a game where extreme violence is the _whole_ game is unsuitable to kids.

    And let me say that again: I'm a gamer too, but I _don't_ think it sounds like a game I'd buy for my kids.

    And finally, lemme say another thing: I'm sick and tired of the whole retarded hypocrisy. Whenever someone complains about kids and violent games, what's the standard retort? "Yeah, but it wasn't for kids, most gamers are adults, adults have a right to buy a violent game if they want to, blah, blah, blah." Then the game gets an Adults Only rating, and what happens? "Auugh, censorship! McCarthyism! The government is trying to stop me from selling the game at WalMart! We'll be ruined without them selling our game!"

    Well, the industry should freakin' make up its mind already. Either A or B, not both. Either you're genuinely making games for adults, in which case freakin' learn to live with a rating that says just that: "Adults Only." Or you want to sell those games to kids, in which case freakin' learn to live with what's considered apropriate for kids. Neither is wrong by itself, but choose _one_. One or the other, not both.

    Because the distinct impression I'm left with, is that they want to both make a "duh, it was for adults game" _and_ then sell it to kids anyway.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Bullshit by thebdj · · Score: 5, Insightful

      And incidentally: no, you don't have a sacred right to make a profit at all cost. There's a difference between freedom of speech, which is what the McCarthy era was infringing on, and the right to make a profit by selling ultra-violent games to kids. I mean, what next? The right to open a cocaine stand in a school? The problem is, if the game is effectively banned because Nintendo won't allow an AO rated game, it isn't the kids I would be upset about, but the adults who wanted to play the game. While this doesn't amount to government censorship, it is effectively banning a game from a platform. No one ever said they were marketing this game to kids, and I am sick and tired of everyone saying "only kids play consoles."

      That rhetoric is old and bullshit. You now have a fresh generation of adults who grew up on consoles and arcades during the '70s and '80s. You have people who are now in the 18-34 demographic (one of the largest targets for advertisers, especially the male side) that are not only buying consoles for themselves but buying video games to play for themselves. Video games are a new form of entertainment which are gaining a widespread appeal, in large part because consoles like the Wii have made games more enjoyable and are not focusing on the hardcore gaming crowd that MS and the X-Box line have been accused of going after.

      You see, the problem with your whole argument is that the console makers have decided they do not want these AO games on their consoles; probably for one of two reasons: 1) the stigma around AO has always been sex, sort of like NC-17 to the movies and/or 2) they do not want their consoles directly attached to these rated games because of the crap they have to put up with from the zealots (and we do not need to name them).

      Because the distinct impression I'm left with, is that they want to both make a "duh, it was for adults game" _and_ then sell it to kids anyway. Please explain to me how you came to this conclusion? The game would have gotten an 'M' rating otherwise, which for those keeping score, stands for Mature and mentions for 17+. AO increases that required age by one year to the whopping age of 18+, so what difference does this one year make? If they were ranking it 'T', I could see more anger because that would carry a much lower age. However, it should also be noted that not all 'M' rated games are created equal.

      This is slashdot, so let us use an analogy (and one that hopefully isn't too bad). There are many 'R' rated movies that I would not want my children to see (assuming I had any) until they were probably 18 or older. Some of them are movies that I myself cannot even stomach to watch (the Saw series and Hostel come to mind). While other movies are far more acceptable in my eyes because their violence content is much lower and the worst thing some of them have is foul language (Lethal Weapon series comes to mind). Look at another 'R' rated movie, "The Passion of The Christ". People took their kids to this movie (some rather young), despite it being considered somewhat graphic by people. I doubt these same people would be quick to let their children watch other 'R' rated movies. If we are to agree that 'M' most closely related to an 'R' movie rating, then how can a game whose violence level has been compared Saw and Hostel be given a rating that denotes anything worse? In the end, ratings should be only a guide for parents and other consumers in the purchase of a game, whether it be rated 'E', 'T', 'M', or 'AO'.
      --
      "Some days you just can't get rid of a bomb."
    2. Re:Bullshit by techpawn · · Score: 2, Informative

      I hate to defend sarcasm, but I was directly referring to the Hollywood Blacklist. This was NOT imposed by the government, but the entertainment industry because of a select few in power. I agree that it's an abhorrent game and children (and adults) should not emulate it in any way. But even if I disagree with what people say, I defend their right to say it. They wanted to ban the game; AO gives them a backdoor to do so without the bad press of the outright ban. Just like how they did not want people to speak propaganda for communism so they got rid of the alleged supporters.

      --
      Ask not what you can do for your country. Ask what your country did to you
    3. Re:Bullshit by twistedsymphony · · Score: 2, Interesting

      ...the distinct impression I'm left with, is that they want to both make a "duh, it was for adults game" _and_ then sell it to kids anyway.
      My sentiments exactly. In part I can understand why Rockstar might not want an AO rating. There are a number of store that refuse to carry it such as Walmart, Best Buy, etc. and if you're product isn't available for sale it makes it a whole lot harder to sell.

      The no licenses for AO games from the big 3 console makers seems quite two-faced to me. That is definitely a case of selling an "adult product" and then intentionally blocking products designed just for adults. I guess I don't understand why it would matter for content you view in the privacy of your own home.... What about all of those "unrated" DVDs that sell so damn well.

      When it comes down to it the difference between an M and an AO rating is one freekin year... 17 or 18 years old... you can't tell me that SO much of their market rides on customers between those ages that they have to outright ban the deny the content on their platform...

      You can guarantee that with all this press once the game does get toned down to an M rating it will sell like hotcakes... people love their barely legal.

      Personally I have no interest in an AO game, but I would buy one if one were made available that interested me.... I would also go to see an NC-17 movie if I saw advertisements for one that interested me. While I can understand the reasoning behind extreme violence getting that kind of rating I find it quite troubling that so much as a single pixelated nipple is capable of breaking that point.... I mean it's not like it's something no one has ever seen before.
    4. Re:Bullshit by djasbestos · · Score: 1

      It isn't hypocrisy. Kids can't buy porn (but like guns, alcohol, drugs, and cigarettes, they can still get it). I'm a little annoyed with the console companies (I'm mostly a PC gamer / ye olde school console gamer (Colecovision, NES), and a little modern console). Given the licensing model (another topic to debate), the console manufacturers have the privilege of controlling the content, and I think self policing (US) is far better than government censorship (as in the UK). I am still going to call them pansies for not releasing it, but it's a far cry from fascism. ESRB is a private group that rates things...and even if it's industry practice not to release AO games, it's still not LAW that bans them (at least in some relatively free countries).

      It's a parent's responsibility to censor their kids (if their so crass as to do that). If a title is just completely absurd in its level of gratuitous violence (like Postal 2 if it weren't so damn funny), it will tank. Manhunt 2 sounds like that title from what I've heard. Bad games kill themselves, no need to help 'em when a phenomenal game that might get an AO rating could be out there (like if Fallout 3 gets a little more detailed on New Reno life than its predecessors...while retaining what made the series great). And what's to stop some asshat at ESRB from rating something like Resident Evil as AO?

      WHAT IF they finish DNF (unlikely) and it just gets AO (not unlikely)?!?!?!?! THAT would piss me off!!!!

    5. Re:Bullshit by plague3106 · · Score: 5, Insightful

      1. During the McCarthy era the government actually sent letters to businesses and otherwise bullied them into toeing the party line. In this case I don't think it's the ESRB who's telling Nintendo and Sony to not publish AO games. You know, what with both being Japanese companies and all.

      Right, because Sony of America and Nintendo of America don't need to rate their games.

      2. McCartyism made sure that you'll never work again, while this at worst means not publishing a game. For extra points: a game they should have had a good idea from the start that it'll get an AO rating. I'm sorry but there's a freakin' massive difference between the two.

      You're right, all the development effort put into the game is worth nothing after all. Also, when you release a game that's actually tamer than the first version (and much tamer than many R rated movies), you expect to get an AO rating.

      And incidentally: no, you don't have a sacred right to make a profit at all cost. There's a difference between freedom of speech, which is what the McCarthy era was infringing on, and the right to make a profit by selling ultra-violent games to kids. I mean, what next? The right to open a cocaine stand in a school?

      Ahh, I'm glad we have you to decide what is an infringment of free speech and what is not. Who said this game was marketed at kids? The previous version was rated MA, which is also not for children. Take your 'think of the children' argument and shove it up your ass. Its the parents job to keep inappropriate things from thier kids, not society's. Finally, there's no proof that kids playing violent games has any real effect on them. I imagine there are millions of kids that grew up playing things like Mortal Kombat, and turned out just fine.

      3. Sorry to dawn some reality upon your self-righteous parrade, but the ESRB is the gaming industry's own organizations. It's not like that AO rating came from some oppressive congressional comission. It's the gaming industry's own organization, and it uses people who are unaffiliated with either the government or the devs to judge a game's suitability for kids. So basically it's some people like you and me who judged that, nope, a game where extreme violence is the _whole_ game is unsuitable to kids.

      You need to research why the ESRB came to be. If the industry didn't build the orginaization, there would have been laws passed banning or putting restrictions on the games. You don't seem to remember Congress debating Mortal Kombat in the 90s do you? MA also indicates a game isn't sutible for kids as well, but stores don't have policies against those ratings.

      And let me say that again: I'm a gamer too, but I _don't_ think it sounds like a game I'd buy for my kids.

      Fine, then don't. But don't pretend that you aren't supporting this to prevent adults from buying the game too.

      And finally, lemme say another thing: I'm sick and tired of the whole retarded hypocrisy. Whenever someone complains about kids and violent games, what's the standard retort? "Yeah, but it wasn't for kids, most gamers are adults, adults have a right to buy a violent game if they want to, blah, blah, blah." Then the game gets an Adults Only rating, and what happens? "Auugh, censorship! McCarthyism! The government is trying to stop me from selling the game at WalMart! We'll be ruined without them selling our game!"

      Its not just Walmart that won't sell AO games. You realize its possible for citizens to attempt to censor each other right, and that its just as wrong. Unfortunately our consitution doesn't provide for protection against that, probably because our founders never imagined that we as a country would be trying to strip others rights..

      Well, the industry should freakin' make up its mind already. Either A or B, not both. Either you're genuinely making games for adults, in which case freakin' learn to live with a rating that says just that: "Adults Only." Or you want to sell those games to kid

    6. Re:Bullshit by Anonymous Coward · · Score: 0

      There's a difference between freedom of speech, which is what the McCarthy era was infringing on, and the right to make a profit by selling ultra-violent games to kids. I mean, what next? The right to open a cocaine stand in a school?

      You lost the argument for yourself. Congratulations, stupid.

    7. Re:Bullshit by aichpvee · · Score: 1

      Manhunt 2 is a lot less violent than many movies released with an R-rating. If the video game industry really wants to be taken seriously they need to stop bowing to pressure from fringe "morality" groups. Most people in the United States, and I'll assume elsewhere, don't give a rip about whether crap like this is out there or not and just won't watch/read/play it if they don't like it.

      Sure, I don't think kids should be allowed to purchase it. But I don't think kids should be allowed to purchase video games at all. They should be outside playing soccer or something. Or mowing the fucking lawn.

      --
      The Farewell Tour II
    8. Re:Bullshit by Khisanth+Magus · · Score: 1

      1. During the McCarthy era the government actually sent letters to businesses and otherwise bullied them into toeing the party line. In this case I don't think it's the ESRB who's telling Nintendo and Sony to not publish AO games. You know, what with both being Japanese companies and all. Sorry to burst your bubble, but Sony of Japan for sure, and probably Nintendo of Japan, have 0 problems allowing adult only games on their systems in Japan. Know what? They are even on the shelves at game stores with the regular games. Its only Sony of America and Nintendo of America that are placing these restrictions. Same as Sony of America restricting a lot of Japanese games from being released over here for whatever reason.

    9. Re:Bullshit by aichpvee · · Score: 1

      Maybe they'll tone down the content to get release and then some *intern* just might find a copy of the original lying around and *leak* it to the Internet. Maybe Nintendo should think about that before banning shit, because I highly doubt that encouraging large numbers of people to chip their Wii is really what they're looking to do.

      --
      The Farewell Tour II
    10. Re:Bullshit by Anonymous Coward · · Score: 0

      There is nothing inherently wrong with AO games. The problem is with retailers and console companies refusing to license/sell AO games. The game is for adults, but the industry treats AO games like kiddy-porn. What we want is for AO games to be AO, and available at the goddamn store to those of us who are fucking adults.

    11. Re:Bullshit by SDuensin · · Score: 1

      I mean, what next? The right to open a cocaine stand in a school?

      Ooo! Dibs!

      Scott

    12. Re:Bullshit by wakingrufus · · Score: 1

      Thank you! someone please mod AC parent up.

    13. Re:Bullshit by RexRhino · · Score: 1

      During the McCarthy era the government actually sent letters to businesses and otherwise bullied them into toeing the party line. And the government told the video game industry to create the ESRB, and told the industry to respect those standards. The government threatened to regulate the video game industry if the video game industry didn't adhere to the standards.

      And incidentally: no, you don't have a sacred right to make a profit at all cost. There's a difference between freedom of speech, which is what the McCarthy era was infringing on, and the right to make a profit by selling ultra-violent games to kids. I mean, what next? The right to open a cocaine stand in a school? Actually, McCarthy era blacklisting infringed on your right to make a profit. At no time where the people blacklisted forbidden from speaking, publishing political material, etc.. At no time where they thrown into prison. They weren't even forbidden from having normal jobs like factory worker, lawyer, etc - they where only banned from lucrative things such as writing hollywood scripts, producing movies, etc.

      Of course, threatening someone's profit is the same as censoring their work, since everyone needs money to survive. When you are threatening people's profit, you are threatening their livelyhood, and essentially forcing them into poverty unless they shut the hell up. It is absolutly censorship.

      It's not like that AO rating came from some oppressive congressional comission. The ESRB came down from some oppressive congressional comission. Congress demanded video games be regulated, and gave the ESRB the choice of doing it themselves or having the government do it.

      Not only that, AO games are pretty much banned in the U.S., because AO games are considered "pornographic" in most areas, and so if a store wanted to sell it, in most areas it would have to register as an "adult buisness", which means that you can't legally sell them at normal video game retailers. For all intents and purposes, AO games are illegal.

      And let me say that again: I'm a gamer too, but I _don't_ think it sounds like a game I'd buy for my kids. Then don't buy it for your kids.
    14. Re:Bullshit by wolfing · · Score: 1

      That's all good and dandy but, let's say you make up your mind and decide for your option "A": I am genuinely making games for adults... How can I learn to live with a rating that says 'Adults Only' when there are only 3 consoles out there and the 3 of them won't allow AO games in it? The way things are now, there is just no option "A". Sometimes I wish consoles were just like PCs. Nobody, not Microsoft, nor Dell or Intel is telling anyone what programs they can run in the machines. Why are consoles any different? All 3 consoles can play DVDs, they can't stop people from inserting an "AO" movie in the drive... What's the difference?

    15. Re:Bullshit by deltatype0 · · Score: 1

      Problem is we're still under the shadow of the previous two generations whom were around while the current one grew up with video games in the 80's and 90's who either didn't understand video games, or denounced them based on their "profound psychological effects" on kids. In short, our parents and grandparents STILL don't approve of video games, and they're the ones still controlling state and social services.

      The thing we need to get out of these people's heads is that video games are not "children's toys" as everyone back then labeled them. Video games have evolved as any other form of entertainment has done over their years. The problem is, entertainment and arts evolve faster than social perception of those arts. Video games are still for children to many people, and oh god if that Rabbit can't have Trix, then adults can't have video games. They're for children!

      I think that parents need to start realizing that there are millions of other people out there who want and CAN enjoy these games and should be able to do so freely just as they have the right to not buy said games and not allow their children to. Parents have little to no social responsiblity anymore because they've turned it mostly over to either the TV, the previous generations, or anything else so that they don't have to be responsible for their kids' actions anymore. Frankly I find it absurd and that's one of the reasons I don't have kids yet, because when I do, I fully intend to instill upon them the responsiblity that is needed in order to make the differences of right and wrong and show them that they can still enjoy all these forms of entertainment that are out there without harming themselves or others. Obviously I can do this, and I came from a divorced family where my mother used the internet to chat with other men while my father was away.

    16. Re:Bullshit by Anonymous Coward · · Score: 0


      I imagine there are millions of kids that grew up playing things like Mortal Kombat, and turned out just fine.


      I used to play MK a lot, and sometimes, just sometimes, I get this urge to reach out and rip somebody's heart out, immediately followed by a proclamation in a deep booming voice: "FATALITY!"

      Or maybe it was because I used to watch Indiana Jones and the Temple of Doom a lot...

    17. Re:Bullshit by Anonymous Coward · · Score: 0

      And incidentally: no, you don't have a sacred right to make a profit at all cost. There's a difference between freedom of speech, which is what the McCarthy era was infringing on, and the right to make a profit by selling ultra-violent games to kids. I mean, what next? The right to open a cocaine stand in a school? Who the hell said anything about selling to kids? We're talking about not being able to sell AO console games at all.
  16. Same Old Crap by Anonymous Coward · · Score: 0, Flamebait

    Maybe it will teach Rockstar to be more original

    1. Re:Same Old Crap by Jackie_Chan_Fan · · Score: 1

      Maybe Rockstar should just say "Well fuck all of you" and take GTA to the PC ONLY, and take Manhunt 2 to the PC as well.

      Beleive me, the fucking masses will follow GTA wherever it goes. Thats why MS just paid 50 million for episodic GTA content on the 360.

      Just fuck Sony, Nintendo and Microsoft in their wallets. Take GTA to PC only, and those companies might just realize how much of a bad idea it is to fuck with the will of the people.

  17. Maybe this is why PC gaming should be more popular by jZnat · · Score: 3, Interesting

    With PC games, since you don't need Microsoft's, Apple's, NVidia's, ATI/AMD's, or Intel's blessing (dev kits and graphics hardware) to release games, ratings can actually be relevant (or irrelevant) since there are far more methods of distribution for the games (e.g., Steam, selling it online in general whether it be a downloadable or from a site like Amazon). With PC games, you don't need to self-censor yourself in order to publish the game (e.g., JFK Reloaded, all H-Anime games). Hell, you don't even need to get it rated by the ESRB! Just look at all the mods for games (e.g., Half-Life/2, Doom, Quake, Wolfenstein, Unreal Tournament, The Sims) and games themselves (mainly indie games) that people play or buy that aren't rated.

    As an argument against the ESRB's practises, however, look at other art and entertainment. Books aren't rated, yet they can be as grotesque (if not more) than Manhunt. Movies more grotesque and violent than Manhunt get away with an R rating (MPAA != ESRB, though). Not only that, but movies can be released as "unrated and uncut" (i.e., all extras haven't been MPAA-rated), yet the stores will still sell them. Hell, the news can be more grotesque on a regular basis than Manhunt, yet that doesn't get rated as TV-MA or anything like that!

    If anyone has examples of other arts that have been effectively self-censored due to its rating system (e.g., a movie that was originally rated as NC-17 that had to tone it down to get R for a theatre release), please provide them. This is quite a hypocritical situation going on in the videogame world, but perhaps it used to be like this in another art and I'm just too young to have experienced that.

    --
    'Yes, firefox is indeed greater than women. Can women block pops up for you? No. Can Firefox show you naked women? Yes.'
  18. A standard...? by steveo777 · · Score: 3, Interesting
    Can't really hold Nintendo responsible for Rockstar's entanglement with the ESRB. Rockstar will always be under more thorough scrutiny because of the GTA:SA ordeal. Neither Nintendo or Microsoft allow the AO rating games to sell on their systems and Rockstar and all the other publishers ought to know this.


    Rockstar can chalk up the loss of a Wii sale.

    The real problem here is will this set a standard for the future of ratings on the Wii. If a game like Manhunt can't appear on the Wii because of the way that you swing the controller to kill your pray is AO, then why wasn't Zelda? Because you're not killing humans? Okay, fine. Why not Medal of Honor? Red Steel? Personally I have no interest in playing any of the Manhunt series of games, but I believe the ESRB knows what they're doing.... I just hope this isn't the new precedence for rating Wii games. I don't want to play Manhunt, but I would love a Tenchu game or similar.

    --
    This sig isn't original enough, it's time to come up with something witty...
    1. Re:A standard...? by grub · · Score: 1


      If a game like Manhunt can't appear on the Wii because of the way that you swing the controller to kill your pray is AO, then why wasn't Zelda? Because you're not killing humans? Okay, fine. Why not Medal of Honor? Red Steel?

      Because some countries with a military-heavy mentality teach that killing in war is glorious and just and honourable. But showing a pixelated sex scene ala Hot Coffee is hurting the children.

      --
      Trolling is a art,
    2. Re:A standard...? by springbox · · Score: 1

      Nintendo is to blame since it's apparently their policy not to allow AO games on their system. The game could have been sold through alternative channels but it seems like Nintendo is going to refuse to license the game, which means that it most likely won't be sold at all in its current state.

    3. Re:A standard...? by steveo777 · · Score: 1
      That's terrible logic. Nintendo sold the tools to Rockstar, who would have agreed to the terms of the contract. Rockstar is aware that they will not be allowed to release a licensed copy of any AO rated game by the ESRB for Nintendo systems (perhaps they can release an unlicensed version, but I don't know anything about that). It's Rockstar's problem if they take the time and money to make a game that will receive the AO rating.

      Whether or not it was Rockstar's prerogative to make an AO or a borderline M-AO game, it is Rockstar's problem. Rockstar can be indignant with the ESRB or themselves, they can't blame Nintendo for any of that because knew that any money spent on making an AO game was money wasted.

      --
      This sig isn't original enough, it's time to come up with something witty...
    4. Re:A standard...? by Anonymous Coward · · Score: 0

      Definitely a very good point. Ultimately Rockstar is to blame for their own failings.

      However, I still maintain that all the people who wage a crusade against violent video games and preach that to save the children this content must be censored are misguided. They are the same people who think that terrorism is something that only Islamics do, and not something that possibly a large number of bombs dropped from a foreign plane could inspire. No thats the sweet whistle of freedom. EMBRACE IT!!!

      Seriously though, each person or entity must be responsible for themselves. Parents need to instill this mentatlity in their children and teach good habits and provide a strong ethical compas. This pertains not only to violence, but sex, food, drugs, politics, religion, and pretty much everything else that society will through at them.

      In no way should a child play manhunt, but if an adult wants to purchase the game that should ultimately be up to the adult. The ESRB knows the stakes, and the lobbiests that are pressuring the ESRB to maintain an AO rating for manhunt must also, know the stakes.

      This is a slippery slope. Where do you draw the line if one thing is okay to censor, then everything is okay to censor. While it is still a matter of contractual obligation between the designers and the producers, we can not be so neive to think that the buck stops there. The contractual obligations are a result of a third parties agenda.

      However, I do believe it is the console manufacturers right to refuse content that breaks a certain ratings barrier, but I would like to see consistency in upholding those rights. I also would like to see Rockstar reevaluate their contract and possibly persue another avenue for their games release, PC perhaps. I would not purchase the game, but I would like to see them successfully release the game they designed.

      However, if they are obligated to rework certain aspects of the game to make it under the AO threshold I feel they should be told what those aspects are specifically and allowed to rework the game. While this could be costly it is preferable to scraping the project all together based on bad press. Although I am sure that rockstar knows what they are doing and will release a version of the game which offers mature rateable content for the consoles, and possibly a version that offers even more graphic content for the PC later.

      And I suppose we can all laugh a bit at the notion presented by, I believe it was, Oscar Wilde, "there is no such thing as bad publicity."

      Kudo's to the Mothers Against crowd, but kudo's as well to everyone else for playing the game and playing it well enough to make an interesting fervor develop.

  19. ::wretch:: by manowar821 · · Score: 1

    I cannot stand big brother.

    --
    Internet: Serious Business
  20. Mod parent funny by elrous0 · · Score: 1, Offtopic

    Wish I had some points for you.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  21. Give me a break by Wylfing · · Score: 2, Insightful

    This story is already tagged "censorship." It's filed under Your Rights Online. There are already a bunch of posts about how adults should be able to decide for themselves what they want to play, so Nintendo and Sony have no right to refuse to carry it.

    To all this I say Give Me an F'ing Break. I suppose by this logic movie theatres should run gruesome scat-fetish porn because, hey, otherwise they're denying you your right to see what you want! Please. How about this: maybe Rockstar should try making a game that isn't so horrifyingly gory, brutal, and cruel that it can't be justified for sale into a market heavily populated by 15-year-olds? I mean, really, there are a lot of games that get the M rating that have gibs and spurting blood all over the place. You have go out of your way to make something exceptionally vicious and sadistic in order to get an AO.

    Now, should people be allowed to make gruesome scat-porn if they want? Well, I guess so. Should people be allowed to make video games that are outrageously brutal? Sure, why not. But by the same turn, Rockstar has no right to expect that the marketplace will greet them with open arms. They made the decision to go for console licensing, and then they intentionally put content into the game that they knew would be too offensive to be widely released. That's their fault.

    There's no censorship or foul play of any kind here. Just Rockstar making dumb decisions.

    --
    Our intelligent designer has never created an animal that we couldn't improve by strapping a bomb to it.
    1. Re:Give me a break by abaddononion · · Score: 3, Interesting

      You say that now, and it's simple enough it seems. However, what if in the future, AO ratings start getting handed out more and more easily, due to people being paranoid over "the influence on children?" I mean, AO *does* stand for Adult-only, right? So maybe things might get to a point where any game that seems inappropriate for children will start getting AO ratings. For example, I could easily see God of War 2 having earned an AO rating, under a little more harsh of a comity. Now, so far, that right hasnt been abused. But people like Jack Thompson are pushing awfully hard to see that it IS abused. For example, the Grand Theft Auto: San Andreas being retroactively tagged "AO".

      And I say your movie-theatre comparison is flawed. It's more like if someone made said snuff film, and then were told they werent allowed to put it on VHS, DVD, HD-DVD, or Blu-ray, because they all had proprietary licensing schemes to them. Once you've eliminated someone from using any accepted form of distribution for a product... it's simply a lockdown. Censorship always start out small. It's the future implications of it that I think people are so concerned over. Maybe it's time to put some limits on the outdated notion that once someone makes a console, they have control rights over all the media that comes out for that console (maybe not, Im not saying Im on that side, just playing devil's advocate). Also, this is exactly why people here are/were so against blu-ray for so long, because of the proprietary licensing control Sony has over blu-ray. If proprietarily licensed mediums become all of the prominent ones, then we could very realistically reach a case where movies were declared "Too inappropriate", and werent allowed to be distributed at all.

      An inch at a time, my friend. An inch at a time.

    2. Re:Give me a break by Stopher87 · · Score: 1

      I understand why they made this AO. It is very violent and young children should not be exposed to this kind of stuff with out their parents consent. What I don't understand is why this game receives an AO rating but the movies like SAW and Hostel are not NC17. They are very grotesque and feature scenes of people with their limbs chopped off. If it is only for the money I guess it makes sense from a financial prospective, but if the rating system is about keeping people out of movies that they are not ready to watch then this practice is wrong.

    3. Re:Give me a break by Fross · · Score: 4, Insightful

      Now, should people be allowed to make gruesome scat-porn if they want? Well, I guess so. Should people be allowed to make video games that are outrageously brutal? Sure, why not. But by the same turn, Rockstar has no right to expect that the marketplace will greet them with open arms.

      The ESRB has effectively made it so the marketplace CANNOT embrace or reject it. It IS censorship, as much as the full ban on the game in the UK is.

      I have no taste for these sorts of games, I'd be happier if they got released and failed. But Sony and Nintendo are shielding themselves from lawsuits from BAD PARENTS, who will try to sue them when they buy Little Johnny "Evisceration 4", and try to blame the companies for their own lax attitude and lack of involvement. These people expect the products to take care of their kids for them, figuring "video games = for children", which is why Nintendo and Sony have taken the policy of "No AO games". The parents+kids demographic is much larger than the AO one.

      The policy that needs to change is Nintendo's and Sony's, to allow an AO market to happen, whether it's horror, vulgar, pornographic or whatever content. They won't shift until they have evidence that they will be protected from lawsuits from idiot parents, that is, until when the courts determine that parents are responsible for their own decisions in bringing up their children, and that they can't blame the government or product creators for not protecting their kids. Until then, we'll all be treated like 10 year olds, incapable of making our own decisions or deciding for ourselves what we want.

    4. Re:Give me a break by mqduck · · Score: 2, Insightful

      I suppose by this logic movie theatres should run gruesome scat-fetish porn because, hey, otherwise they're denying you your right to see what you want! Please.

      Poor analogy. This is much more akin to Sony or whoever (I don't know who, don't beat me up about it) forbidding the creation of scat porn DVDs because they hold a monopoly on DVD players... or whatever. More to the point, is censorship not censorship if it's not done by the government? Corporations scare me much more than (supposed) democratic bodies.
      --
      Property is theft.
    5. Re:Give me a break by Anonymous Coward · · Score: 2, Insightful

      I suppose by this logic movie theatres should run gruesome scat-fetish porn because, hey, otherwise they're denying you your right to see what you want! Please. How about this: maybe Rockstar should try making a game that isn't so horrifyingly gory, brutal, and cruel that it can't be justified for sale into a market heavily populated by 15-year-olds?
      10 years ago, Mortal Kombat was "horrifyingly gory, brutal, and cruel". So in 10 years this game will be laughably rated down, or at least considered "tame."

      There was a point early in movie history where a "horror film" was a villain pointing a gun at the audience and firing.

      Censorship is not something that really progresses us as a people.
    6. Re:Give me a break by OMEGA+Power · · Score: 4, Insightful

      "I suppose by this logic movie theatres should run gruesome scat-fetish porn because, hey, otherwise they're denying you your right to see what you want!"

      If by "movie theaters" you mean private screening rooms and home theaters where people can view content that they have purchased without anyone else seeing it then yes.

      A much better analogy would be should DVD players refuse to play NC-17 or X rated movies, or any other content that the hardware maker doesn't approve of. Why should I need corporate permission to, in the privacy of my own home, use a piece of hardware I've purchased (video game console, DVD player, VCR, etc) to access content I've purchased (game, movie, music, etc). If a individual store wants to refuse to stock it that's there right but a hardware manufacturer shouldn't be able to dictate what content you can watch (or do you want to have to buy a Sony licensed DVD player that plays only Sony movies, a Fox licensed DVD player for Fox movies, etc)

    7. Re:Give me a break by asuffield · · Score: 1

      How about this: maybe Rockstar should try making a game that isn't so horrifyingly gory, brutal, and cruel that it can't be justified for sale into a market heavily populated by 15-year-olds? I mean, really, there are a lot of games that get the M rating that have gibs and spurting blood all over the place. You have go out of your way to make something exceptionally vicious and sadistic in order to get an AO.


      The reality is that this isn't true, and AO ratings are only given out for two reasons: sex and politics. Everything else gets an M rating, regardless how "horrifyingly gory, brutal, and cruel" it is. Violence and cruelty are the American way, sex is the enemy.

      Manhunt 2 got rated AO because of Jack Thompson's crusade against Rockstar, so this one falls under "politics".
    8. Re:Give me a break by Wylfing · · Score: 1

      I have no taste for these sorts of games, I'd be happier if they got released and failed. But Sony and Nintendo are shielding themselves from lawsuits from BAD PARENTS, who will try to sue them when they buy Little Johnny "Evisceration 4"

      I totally agree with this, and is what I was really aiming at. Nintendo and Sony are not the government. They don't even have anything close to a monopoly on the console market. What we're seeing is the marketplace refusing to carry the product. Tough luck, Rockstar.

      --
      Our intelligent designer has never created an animal that we couldn't improve by strapping a bomb to it.
    9. Re:Give me a break by Anonymous Coward · · Score: 0

      You don't get it. Sony and Nintendo and Microsoft are not "the marketplace". They are players in the marketplace acting effectively as an oligarchy to refuse the sale of AO games.

      'The marketplace' clearly wants this product. Rockstar wants to produce it and others presumably want to buy it.

    10. Re:Give me a break by Anonymous Coward · · Score: 0

      Sorry, are you a large corporation? We only listen to large corporations around here. They're the only ones telling the truth, and they always tell the entire truth. They are also the only things that matter- people do not matter at all.

    11. Re:Give me a break by Jackie_Chan_Fan · · Score: 1

      "To all this I say Give Me an F'ing Break. I suppose by this logic movie theatres should run gruesome scat-fetish porn because, hey, otherwise they're denying you your right to see what you want!"

      EGG FUCKING ZACTLY.

      Now you're understanding freedom and Free Markets. YES... Hollywood shouldnt be so fucking monopolistic, and neither should console companies or anyone else distributing content because the overall goal is to provide content that people want.

      That may be shit fucking honeys up and down a dark alley... and it may be stick in the ass Jesus propaganda. The door swings both fucking ways you good 2 shoes

    12. Re:Give me a break by Anonymous Coward · · Score: 0

      There's no censorship or foul play of any kind here. [...]


      I suggest you look up the definition of "censorship", and/or read the story again.
       
       

      [...] Just Rockstar making dumb decisions.


      While this may be true, and certainly Rockstar could have predicted this outcome, especially after the release of the first Manhunt, this doesn't make censorship right. It doesn't mean I shouldn't be allowed to make my own informed decisions about the games I play. I've seen far, far worse than anything that could ever be in Manhunt II, and I don't need someone standing over me telling me what I should or shouldn't view/play/experience.

      And, for the record, there's no reason "gruesome scat porn" should be censored either. Although, I wouldn't expect or want to see it in theatres. You have little worldly experience if this is the limit of your tolerance. :-)
    13. Re:Give me a break by Anonymous Coward · · Score: 0

      The console is a home entertainment device and as such is not a place of "public entertainment" such as a movie theater. A movie theater would need a specific license in many cities to play pornographic films, whereas you can watch whatever (legal) materials you want within your own home. There's nothing standing in the way of gamers from playing this game except the console companies who exercise so much control over what gets released..it would be like your DVD player's manufacturer telling you what movies you can watch. Honestly the rating system is in place for a reason, so why even have a legitimate "adults only" rating if you won't even allow games with such a rating to be played?

      The problem is that there is not a strong demand for most of these games, and there are very few games with an adult only rating to begin with, so its definitely not enough to build a business around. Until there is a large enough market for games with prolonged scenes of intense violence, nudity or sex then you won't see people actually challenging the console makers censorship here. And it is censorship..the console companies refuse to allow this title to be bought by those legally allowed to purchase it, and will not allow the game to be played because they object to its subject matter. It certainly is allowed, but honestly I wouldn't want my DVD player to tell me which movies it did and didn't think I should be able to watch.

    14. Re:Give me a break by MorpheousMarty · · Score: 1

      I agree with you sentiment, but the console business model is built around the idea that they create the platform and nurture it, in exchange they get a cut of every game sold on it. I wish consoles were like DVD players and all you had to do was license the format and you can do whatever you want, but as is, Nintendo won't publish AO games and the ESRB decides what games are AO. There is no legal argument that either Nintendo or the ESRB need to do anything different. Oh well, it will still work for the PC, and I can use the Wiimote there too.

  22. "Die for your country" vs "society chooses"... by WIAKywbfatw · · Score: 2, Insightful

    There are a great many things you can't do while still being able to die for your country.

    For example, in the US you can die for your country but you can't drink a beer - service personnel don't have to be at least 21 years old to enlist, but you do have to be 21 to drink legally. And the same is true in the UK and most other countries. And it's not just buying a beer, it's stuff like being able to smoke, being able to drive, being able to vote, being able to stand for election, being able to marry without parental consent, etc.

    In fact, I bet that there are very few nations (if any) that give you every adult right before they'll willingly let you die for your country.

    But back to the topic at hand...

    There is nothing wrong with society in general deciding which forms of entertainment are acceptable and which aren't. In some places cock-fighting is legal, in others it's not. In some places certain sexual acts between consenting adults is legal, in others it's not. In some places portraying certain historical figures as heroes is legal, in others it's not. Somewhere out there, using your neighbours kids for target practice might be legal, but (thankfully) most places it's not. In many aspects, this is no different.

    At least in the BBFC's case, those deciding what's acceptable and what's not are following certain criteria in making their judgements, rather than handing down arbitrary decisions. Every film shown in the UK goes through their hands for classification and I don't see film makers complaining that the BBFC is over-zealous about its job, so why assume that this case is any different?

    You might not like the idea of any watchdogs but at least the BBFC is a publicly accountable watchdog and will tell you why a certain classification was merited. In the case of Nintendo, Sony and Microsoft, well, who knows how they decide what's OK and what's not.

    Every society has rules. We don't always like them all (Please tell me why I should have to endure others poisoning me with their tobacco smoke when I wait for my train?) but it's the price we pay for being members of our communities.

    If you really feel so strongly about it then I suggest you do something concrete about it: take part in the BBFC's appeals process or write to Nintendo, Sony and Microsoft and express your concerns.

    --

    "Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
    1. Re:"Die for your country" vs "society chooses"... by Anonymous Coward · · Score: 0

      For example, in the US you can die for your country but you can't drink a beer - service personnel don't have to be at least 21 years old to enlist, but you do have to be 21 to drink legally.

      No. You have to be 21 to purchase alcohol. Most states do not prohibit minors from drinking, especially with family members present. So buy your son a beer on his 18th birthday.

    2. Re:"Die for your country" vs "society chooses"... by asdfghjklqwertyuiop · · Score: 1

      There is nothing wrong with society in general deciding which forms of entertainment are acceptable and which aren't.


      If said forms of entertainment involve only consenting adults, then that's only acceptable if fascism is acceptable to you.

      In some places cock-fighting is legal, in others it's not. In some places certain sexual acts between consenting adults is legal, in others it's not. In some places portraying certain historical figures as heroes is legal, in others it's not. Somewhere out there, using your neighbours kids for target practice might be legal, but (thankfully) most places it's not. In many aspects, this is no different.


      Some of those acts involve non-consenting people (or, animals if you want to consider that) while the rest of these acts only involve consenting adults. Very big difference. The sale of a video game to a minor is one thing. The sale of a video game to an adult is another. Not only that, but ESRB ratings are not laws. The rest of your examples are.

      We don't always like them all (Please tell me why I should have to endure others poisoning me with their tobacco smoke when I wait for my train?)


      Depends. Is the train public or private property? Big difference.
    3. Re:"Die for your country" vs "society chooses"... by WIAKywbfatw · · Score: 1

      By that rationale, any law that prevents one person giving another person permission to do him/her serious bodily harm (or even commit his/her murder) would be fascism. Are you OK with that? Comfortable with the idea that some mentally deranged person could let himself be harmed because to stop him from doing so would be a restriction of his "rights"?

      There are fine lines with everything. It's easy to shout "fascist" in my direction but you need to realise that all I've done is pointed out that lines do exist and, perhaps, in the case of Manhunt 2, that fine line was crossed. Not having played the game or seen all of its content, how can you be so certain that this game didn't cross the BBFC's commonly accepted line?

      Do try to remember that most laws aren't made to hinder or benefit an individual, they're made to benefit society as a whole.

      Let me illustrate what I mean with another simple example. Professional racing drivers would have no trouble zooming along a road at 200 miles per hour even in the rain. However, the average guy would just get himself killed in those same conditions. Is it asking the pro has to stick to the speed limits that will keep the average guy from becoming a grease spot a form of fascism? Or is it just common sense?

      That's the kind of situation we have here, one where dedicated professionals that have studied the content at depth and come to the conclusion that it exceeds the levels of acceptable violence for a computer game for public consumption, as described by the under the current guidelines.

      I don't think that I'll convince you of anything, to be honest. And, to a certain extent, I admire your idealism. But, in the real world, pragmatism trumps idealism, and sometimes that's a good thing. Personally, I'm of the opinion that this might be one of those times but, of course, you're free to disagree.

      --

      "Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
    4. Re:"Die for your country" vs "society chooses"... by asdfghjklqwertyuiop · · Score: 1

      By that rationale, any law that prevents one person giving another person permission to do him/her serious bodily harm (or even commit his/her murder) would be fascism. Are you OK with that?

      Yes. Including assisted suicide.

      Comfortable with the idea that some mentally deranged person could let himself be harmed because to stop him from doing so would be a restriction of his "rights"?

      Yes. Unless they had some serious psychological problem such that they were institutionalized, constantly monitored, and basically treated the same as a young child - no responsibilities, no rights.

      Not having played the game or seen all of its content, how can you be so certain that this game didn't cross the BBFC's commonly accepted line?

      That's not really my point. The BBFC can have whatever opinion it wants. It should not be able to say what free, responsible adults can and cannot look at. Noone should be able to.

      That the adults in question are responsible and sensible may be an assumption, but to have a free society we have no choice but to assume members of it are responsible people until they prove otherwise.

      Assuming it even is possible for someone to watch a video game and become brainwashed into real violence, ocasional outbursts of that are a tradeoff I'm willing to make for an absolute freedom of speech.

      Professional racing drivers would have no trouble zooming along a road at 200 miles per hour even in the rain. However, the average guy would just get himself killed in those same conditions. Is it asking the pro has to stick to the speed limits that will keep the average guy from becoming a grease spot a form of fascism? Or is it just common sense?

      I assume this is a public road you're talking about. But speed limits (a preventative law) would be a compromise I'm willing to make because it is very clear that driving 200MPH down city streets poses a huge danger to non-consenting people. Not only that, but public property is involved in this case.

      And I don't accept speed limits to keep average joe from making himself a grease spot, I accept speed limits to keep other people from becoming grease spots.

      If this is private property where he can't harm anyone who doesn't accept that risk, Average Guy can drive as fast as he pleases.

    5. Re:"Die for your country" vs "society chooses"... by MullerMn · · Score: 1

      For example, in the US you can die for your country but you can't drink a beer - service personnel don't have to be at least 21 years old to enlist, but you do have to be 21 to drink legally. And the same is true in the UK and most other countries.

      Actually, in the UK you can buy alcohol at 18 and although you can sign up for the army at 16 (I believe) we have a policy of not sending under 18s in to combat, apparently.

    6. Re:"Die for your country" vs "society chooses"... by WIAKywbfatw · · Score: 1

      I'm aware of the legal ages for drinking and signing up in the UK. It's the principle that I was saying was the same, not the exact ages.

      If there is any criteria that prevents under 18s from going into combat then I'm unaware of it, but my point still applies - even an 18 year-old soldier would be expected to die for Queen and country before he was considered old (and presumably mature) enough to do some other things. Until last year, that included becoming an MP.

      --

      "Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
    7. Re:"Die for your country" vs "society chooses"... by DerekLyons · · Score: 1

      For example, in the US you can die for your country but you can't drink a beer - service personnel don't have to be at least 21 years old to enlist, but you do have to be 21 to drink legally. And the same is true in the UK and most other countries. And it's not just buying a beer, it's stuff like being able to smoke, being able to drive, being able to vote, being able to stand for election, being able to marry without parental consent, etc.

      At least in the US, you _can_ do most of those things at 18. (The minimum age for enlistment without parental consent.) I think drinking is the only thing you universally cannot, while smoking and driving vary by state (and most states are either 16 or 18 for the latter).
  23. Re:Outrageous by abaddononion · · Score: 2, Insightful

    Well, it's more like not allowing an XXX rated flick on any channel. And, even further, it's more like not allowing XXX rated flicks to really exist, because it's like saying "We wont allow your XXX rated flick to exist on VHS, HD/DVD, or Blu-ray. Maybe try betamax?". And it's not that XXX rated flicks are illegal. Adults are allowed to watch them. Developers are just being barred at the door from getting them out there. If they arent allowed to produce the game on any Sony, Microsoft, of Nintendo console... they're almost without option.

    Now, there might still be the option of making it a PC game. But once the game has already been developed, I dont know how practical that is or isnt, without some initial console sales to recoup their development losses.

  24. why bother with consoles anymore by Floritard · · Score: 1

    I gave away my Wii and was gonna buy another one when more games came out for it. This was one I was really looking forward to on the Wii. I love the original, and it would have been great with the Wiimote. One less reason to get another Wii. One less reason to get a PS3. One more reason to stick to upgrading my PC. One less reason to give a fuck about this generation of consoles. More expensive, less reliable, and now more censored. Consoles are losing their relevance much like arcades before them. Most are just trying to be PCs anyway, why even mess with them at all. Have fun playing Madden '20 and The Sims Paris Goes to Jail Edition. I think the platform has lost its appeal.

  25. Let the market decide by Enderandrew · · Score: 3, Insightful

    Personally, Sony has the right to decide what is on the hardware, as does Nintendo and Microsoft.

    The ratings board just rates games.

    Honestly, I have nothing wrong with this whole scenario.

    I say Rockstar should release the game on the PC and sell it on the cheap, say $35-$40. Let people download it through Steam since most major retailers probably won't carry it.

    Between people buying it through online retailers, and Steam, if the game still manages to sell, it will be an object lesson to those who won't carry AO titles.

    More adults game than children. As a parent, I want to keep content like this from my kid's hands.

    But I'd like the opportunity to play it myself.

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    1. Re:Let the market decide by Yuan-Lung · · Score: 1

      Personally, Sony has the right to decide what is on the hardware, as does Nintendo and Microsoft.

      Just like HP has the right to dictate what ink goes into the printer they made, but you own? What's next? Panasonic deciding your MP3 player should only play songs by bands that they endorse? You blue-ray player only play Hollywood movies with certain ratings? Kenwood requires that you only buy Dempster's bread for it? IE displays only non-porn sites (yeah, imagine that one)

      Can't wait for the day where the manufacturers get to call the shots how everything we buy is used for.

    2. Re:Let the market decide by MorpheousMarty · · Score: 1

      Companies do that all the time and it is their right. Seeing as you are not forced buy anything, you got to let it slide.

    3. Re:Let the market decide by grimdawg · · Score: 1

      You know why that won't happen? Rockstar likes to make money.

      --
      There are 10 kinds of people in this world: those who understand binary, and nine other kinds of people.
    4. Re:Let the market decide by Enderandrew · · Score: 1

      So Rockstar makes more money by not releasing the game?

      The only way Rockstar can make money off the game now is doing a PC port. And given that most major retailers like WalMart and BestBuy refuse to carry AO titles, they'd be forced to release it via digital distribution.

      Thusly the only way they can make any money is to follow what I suggested.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
  26. I don't care by mwvdlee · · Score: 4, Insightful

    The game is worthy of an AO rating, nobody has any doubt this game deserves an AO rating.
    Rockstar knew it would get an AO rating.
    Rockstar knew no console maker would allow an AO rated game.
    So basically; where's the news?

    --
    Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
    1. Re:I don't care by Anonymous Coward · · Score: 0

      Didn't the original Manhunt get an "M" rating?

    2. Re:I don't care by Anonymous Coward · · Score: 1, Insightful

      The game is worthy of an AO rating, nobody has any doubt this game deserves an AO rating.

      Manhunt II is porn?

      M is 17yo+.
      AO is 18yo+.

      Why the one year difference? Because AO is intended for porn games. You can't sell porn to a 17yo, but (in most states) you can to an 18yo.

      The only reason it received an AO rating was to prevent it from being released. It's not like an 18yo magically can handle things a 17yo can't.

    3. Re:I don't care by jez9999 · · Score: 1

      Agreed, 17 year olds should be able to buy Manhunt 2. It only contains cruel, excrucuating, sadistic violence. How can that corrupt someone like sex?

    4. Re:I don't care by Rhone · · Score: 1

      The game is worthy of an AO rating, nobody has any doubt this game deserves an AO rating.

      Maybe you should familiarize yourself with the ESRB ratings.

      As a simple but applicable analogy, M for Mature is generally analogous to R ratings for movies, and the AO/Adults Only rating is more analogous to X ratings for movies (i.e. generally reserved for porn).

      Rockstar knew it would get an AO rating.

      No, Rockstar expected it would be rated M for Mature (17+), just like all of their other violent video games.

    5. Re:I don't care by Jackie_Chan_Fan · · Score: 1

      You are right. There is nothing new here. America is broken and has been for a long fucking time now.

      It's just nice to point out the evidence everyday. Hopefully someone will start to see the picture clearer.

    6. Re:I don't care by necro2607 · · Score: 1

      Come on, are you kidding? The big deal here is that a fairly appropriately-rated game that has had thousands of dollars and thousands of work-hours spent on it will never be published in its current form. This is one of the larger videogame development companies effectively being told "oh, sorry, your game won't be accepted for publishing on ANY PLATFORM because it's a bit harsher than some people are comfortable with - sorry you just spent years and $thousands+ developing it, but yeah have fun with that, thanks for coming out eh". That's a pretty fucking big deal, if you ask me.

    7. Re:I don't care by mwvdlee · · Score: 1

      Rockstar has been pushing the envelope regarding violence with every new release; it couldn't have come as a surprise that they pushed over the edge.
      AO isn't just for porn, it's also for extreme violence. (not commenting on whether I'd rather expose my child to X-rated porn or R-rated horror).

      --
      Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
  27. Re:Maybe this is why PC gaming should be more popu by Anonymous Coward · · Score: 0

    You're joking, right?

    Okay, a short list of artistic media whose producers alter content for ratings purposes:
    Film, Television, Music, Radio.

    When was the last time you saw a nude woman on a non-cable TV channel? Or a DJ swearing? Do you think the producers of Shrek 3 wanted it to have an R rating?

    You may be young, but THINK. This happens in every medium, every day, all the time. It's utterly inherent to how these industries work. Grow up, people. This isn't censorship, it's not overblown morality, it's just normal economics. In fact, now that I think about it... just about the only medium that seems to allow TRULY free expression is literature. Go read a book.

  28. You still don't seem to get it by Moraelin · · Score: 2, Interesting

    You still don't seem to get it.

    Talks about how "they" wanted to ban it, "they" found a back door, etc, are good and fine until you realize who "they" are. _Again_, it's not some government organization that gave that AO rating: the ESRB is the gaming industry's own voluntary asociation. It answers to noone else.

    So who are "they"? You're trying to tell me that the rest of the game producers were conspiring against Take Two? Or what?

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:You still don't seem to get it by Anonymous Coward · · Score: 0

      Let's make a clear link for the naive young man.... (With a cynical twist)

      Parents want to protect their children (based on religious imposed morality).
      People wanting power turn this into an lobbying industry
      Lobbiest pressure representatives to "protect the children".
      These representatives threaten to impost (Let's not call it censorship...) restrictions on games.
      The industry panics and implements ESRB similar to the Movie rating system.

      At the same time, Sony and Ninetendo (and MS) feel they need to pander to the above mentioned parents, and therefore say they will not publish AO games for the above mentioned reasons...

      So it's worse than government censorship. It's everyone pandoring to a small group of power brokers who are taking advantage of Parents wanting to protect their children. It's worse because we don't have a mechanism to fight against it. We can't vote the bums out for implementing censorship because they will use your argument... "It's the industry's own system...." So it becomes defacto censorship (See hollywood blacklist). And now this company is out their development costs because some wank group in the EU got their knickers up.

    2. Re:You still don't seem to get it by aichpvee · · Score: 1

      I'm pretty sure it answers to whatever dipshit politician (I'm looking at you Joe Lieberman) who decides they want to gain a few points by attacking video games. That's how we got the ESRB in the first place, or did you forget?

      --
      The Farewell Tour II
  29. Comic Books had this problem by Anonymous Coward · · Score: 0

    There were many early horror comic books that were banned due to extreme violence. Now you don't have such restrictions. It's all a matter of Video Games maturing and gaining acceptance.

  30. Leverage GTA IV? by FreeKill · · Score: 2, Insightful

    I don't see why Rockstar doesn't try to leverage GTA IV in order to get this sucker released. Just got to Sony or Microsoft and tell them which ever one lets Manhunt play on their console gets something exclusive in regards to GTA IV. These big companies treat rockstar like they have the bird flu for every other game, but when it comes to the GTA series, they are bending over backwards to accomodate them.

    1. Re:Leverage GTA IV? by springbox · · Score: 1

      Microsoft already paid a large amount of money for exclusive GTA IV content

    2. Re:Leverage GTA IV? by westlake · · Score: 1
      I don't see why Rockstar doesn't try to leverage GTA IV in order to get this sucker released

      Rockstar will be damn lucky if GTA 4 doesn't get the kiss of death rating --- now that the ESRB and the British are on a roll.

      If the new execs at Take Two have any sense at all they will have begun a frame-by-frame analysis of every move, every scene, every line of dialogue in GTA 4 that might sink the franchise.

      Manhunt 2 is a write-off.

  31. Re:Their policy makes sense by Anonymous Coward · · Score: 0

    Come on, don't run around shouting censorship. Sony and Microsoft have a completely legitimate cause: Business.
    What would the Jack Thompson crowd do if this got released? By denying to license AO games for their consoles, they can avoid bad press. Bad press = less sales. Which parent would buy a console for playing snuff games?
    As a bonus, they can claim having done a thing about violence. "But look, it's only aliens or terrorists or nazis that get killed, not real humans. It could be much worse, just look at what games we had to ban from getting to our systems!"

    As for the negative effect on developers: Rockstar knew about this beforehand. They decided to do this game anyway, fully knowing that an AO rating would lead to financial disaster. Perhaps they underestimated the risk, but anyway they lost the gamble. Tough shit.

  32. Re:Maybe this is why PC gaming should be more popu by wamerocity · · Score: 0

    The movie Team America: World Police was original given an NC-17 rating if you can believe that because the puppet sex scene was too long. You can see the original version on the Unrated and Uncut edition. The only addition is about 20 seconds which includes a scene of anilingus, the Gary pissing on Lisa's face, and Lisa shitting on Gary's face. Either way, it's still one of my top ten favorite movies of all time.

    --
    "Thank you for using Stop-n-Drop, America's favorite suicide booth since 2008"
  33. Odd logic... by C10H14N2 · · Score: 1


    So, you're more comfortable with people you have no control over controlling your life than those over whom you exert direct control...and this makes you feel sublimely free from oppression. This, I hope, will soon be recognized as one of the greatest propaganda successes in history, wherein the populace has inexplicably been convinced that feudalism is preferable to democracy.

    1. Re:Odd logic... by *weasel · · Score: 1


      We theoretically have direct control over both the US Government (via voting) and Microsoft (via voting with our dollars). Trick is, if we disagree with the US Government, people can go to jail for finding alternative ways to purchase/play the game.

      I prefer Microsoft's censorship over the government's purely because of how it impacts my life during the time that my views are at odds with the rules' makers. The net effect is pretty similar for the bulk of the populace, but the personal effect on me and my liberty is far, far less when it's Microsoft, Nintendo and Sony - than when it's Uncle Sam.

      --
      // "Can't clowns and pirates just -try- to get along?"
    2. Re:Odd logic... by RexRhino · · Score: 1

      So, you're more comfortable with people you have no control over controlling your life than those over whom you exert direct control... A. I don't exert direct control of elected officials. My vote only exists in aggregate with 300 million other votes: That kind of power is too microscopic to have any real meaning. Even then, I am only allowed to select from pre-approved candidates, and those candidates must have their speech, finances, etc., carefully regulated by those in power. In modern states with huge federal governments and hundreds of thousands of regulations, Democracy is meaningless. On the huge vast national scale that Democracy now takes place, it is Feudalism.

      Democracy only exists when the government is small, limited, and decentralized. Anything else is, at best, popular dictatorship. Once government is all powerful, there is no such thing as free elections... elections are just theater to keep you passified.

      B. Corporations have no direct control over me. Corporations can not send me to jail. They can not send a SWAT team to invade my house. They can't invade other countries nor draft me into the military. They can not censor my speech. And I always, always have the right to boycott a company (i.e. I can choose not to give it any money... try boycotting the government and see what happens).

      The only power that a corporation has over me, is the power it can exercise through the government. Which is why, if you support big government, you support big corporations.
    3. Re:Odd logic... by C10H14N2 · · Score: 1

      "My vote only exists in aggregate with 300 million other votes:"

      Sort of like your dollars. But, no, in fact, it exists in the aggregate of roughly 645,000 (your district). Which given the rough number of participating voters really comes out to about a power of about 1:129,000. Now, sure, that's just one seat. So, to be fair, 129k*435, your power is about 1:56M. Now, Microsoft pulls in about $44.5 billion per year. You'd have to send Microsoft $800 per year, every year, to exert that kind of power. Some people certainly do, but put in perspective, you certainly don't have much of an edge on any private corporation over your influence in government. That is, in both cases, unless you do a much larger amount of, ahem, "business" with them than the average person... I mean, let's face it, they're mutually corrupt to precisely equal degrees (for reasons that should be obvious). ...and on that note:

      "Corporations can not send me to jail."

      Baloney. DMCA, anyone? The charges that send you to jail will come from a corporation. Corporations lobbied HARD to make it possible for them to extend what should rightfully be mere torts into crimes--and if convicted, you'll likely end up a guest of the Corrections Corporation of America.

      The government is merely the arbiter. Do not be fooled as to who is really locking you up.

      "They can not censor my speech."

      Strangely enough, the general thrust of this entire thread is precisely to the contrary. CERTAINLY they can censor your speech. That's precisely what the ESRB and MPAA are designed to do. Remember the Hays code? That wasn't a law, it was an industry standard -- and to say it wasn't censorship would be a stretch. Whether that's infringing on your right to freedom of speech, well, no. They can't taken away your right, but they can certainly censor you should your expression of speech require the use of their property.

    4. Re:Odd logic... by RexRhino · · Score: 1

      Sort of like your dollars. But, no, in fact, it exists in the aggregate of roughly 645,000 (your district). Which given the rough number of participating voters really comes out to about a power of about 1:129,000. Now, sure, that's just one seat. So, to be fair, 129k*435, your power is about 1:56M. Now, Microsoft pulls in about $44.5 billion per year. You'd have to send Microsoft $800 per year, every year, to exert that kind of power. Some people certainly do, but put in perspective, you certainly don't have much of an edge on any private corporation over your influence in government. That is, in both cases, unless you do a much larger amount of, ahem, "business" with them than the average person... I mean, let's face it, they're mutually corrupt to precisely equal degrees (for reasons that should be obvious). ...and on that note: You are missing the point. I can REFUSE TO DO BUISNESS WITH MICROSOFT!!! If I don't like the policies or actions of Microsoft, I can purchase a Mac, or use Linux. If I don't like the policies of the U.S. government, I have no out.

      Baloney. DMCA, anyone? The charges that send you to jail will come from a corporation. Corporations lobbied HARD to make it possible for them to extend what should rightfully be mere torts into crimes--and if convicted, you'll likely end up a guest of the Corrections Corporation of America. There are more than 2 million people in prison in the U.S.. Most are there for victimless, non-violent activity (prostitution, drugs, etc.). I am willing to bet that there is no one currently incarcerated on DMCA charges... but if there are, it is certainly fewer than 10 people. Clearly, the most horrible and abusive example of corporate abuse is microscopic compared to the extent of government abuse. And the DMCA still has to be enforced by government - with a limited government (one that sticks to the functions strictly specified in the constitution), there would be no DMCA. The DMCA is GOVERNMENT REGULATION!

      Strangely enough, the general thrust of this entire thread is precisely to the contrary. CERTAINLY they can censor your speech. That's precisely what the ESRB and MPAA are designed to do. Remember the Hays code? That wasn't a law, it was an industry standard -- and to say it wasn't censorship would be a stretch. Whether that's infringing on your right to freedom of speech, well, no. They can't taken away your right, but they can certainly censor you should your expression of speech require the use of their property. Both the Hayes code and the ESRB were essentially created under government pressure. In both cases, the industries were given a choice of "regulate yourself, or the government will do it for you". The ESRB is not any more independent from the U.S. government than Komsomol was from the Soviet government. The ESRB is only a proxy for the U.S. government that makes it easier to side step the first amendment.
  34. Ridiculous. by Inoshiro · · Score: 2, Insightful

    This smacks of the stuff they talked about "This Film Is Not Yet Rated" in relation to Hollywood. Self-censorship that ends up growing and becoming a lot worse.

    The US MPAA film rating system is setup with R and NC-17. R means that people under 17 need someone to be there (an escort), while NC-17 is supposed to stop anyone under 17 from being in the theatre (which is a joke and useless, since you can just watch it on DVD in the comfort of your own home within 6-8 months). An NC-17 rating no longer allows a movie to be an adult movie for adults; it means you can't be shown on a number of screens, and you won't be allowed to advertise to your potential audience. It's a kiss of death done by the MPAA board to censor what the US people see.

    The ESRB M and AO ratings are both like R because any adult can purchase the game for people under 17 and 18, respectively, and be well within the law. Yet here we have console makers saying that while they allow people to have games on their consoles, they don't allow AO games on their consoles. This is outright ludicrous. Microsoft and Nintendo both had some fairly explicit nudity on the Xbox and Gamecube with BMX XXX (the Sony PS2 version was censored and did not have the stripper videos uncensored like the other two versions). There has also been plenty of explicit violence (Manhunt is a good example; you sneak up and brutally murder people!).

    To say that they won't carry AO is just a way to start enforcing other people's views on the views of people who are actually interested in purchasing the games mentioned.

    A further thought: is it really wise to control so much what children see and do? In the UK, it's very legal for a 16-year-old to drink. France as well. A normal, moderate consumption with a meal is not looked down on. Their percentage of binge drinking of young adults is nothing compared to the US. It seems that by keeping these things unaccessible for a longer period, people don't build up the understanding needed to deal with these situations when they are old enough to be in them. Imagine if the first time you were allowed to play Doom or Duke Nukem 3D was when you were 18 or 19 -- how would that change your outlook on those games?

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    1. Re:Ridiculous. by BobMcD · · Score: 1


      This line of reasoning only works inside a very narrow set of rules.

      The 'kiss of death' argument assumes that the MPAA controls the entirety of what someone living in the US is allowed to watch. This, at a minimum, completely dismisses the entire adult film industry, as though it did not exist at all. One can't even make the argument that porno _theaters_ are banned, because they do still exist. The fact that you can't find them on every corner is likely more that of market forces than overt censorship.

      In the console market, this is slightly more applicable. The console companies do dictate what they license for their products. There is however no law that I am aware of that requires them to do so. In a free market one could simply find a console platform that does meet their needs, or in the extreme case even develop their own console platform. Again, this is all within the confines of the law.

      You're also asking the reader to assume that these ratings are a surprise to the content authors, or are otherwise being applied unfairly. This isn't the case. The content providers know exactly what flies and what does not. Some of them, like Rockstar, make a considerable living skirting that line. The problem with skirting a line is that you occasionally find yourself on both sides of it. Such is the case with Manhunt II.

    2. Re:Ridiculous. by SuiteSisterMary · · Score: 1

      The 'kiss of death' argument assumes that the MPAA controls the entirety of what someone living in the US is allowed to watch. This, at a minimum, completely dismisses the entire adult film industry, as though it did not exist at all.

      Well, there are two classifications of movies; that which the MPAA blesses, and "adult films." If something is rated NC-17, most theaters won't carry it. Most stores won't stock it. This is why you don't see NC-17 films at, say, Blockbuster, but tons and tons of 'unrated' films.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    3. Re:Ridiculous. by BobMcD · · Score: 1


      True. But the position above is one of censorship and dictating what people get to watch. That oversimplifies things by only representing the (non-adult) theater, (non-adult) rental, and major retail markets. When you take into account the economic size and health of the adult film industry this argument no longer works.

      There's not exactly a censorship conspiracy here. It's just the current state of that segment of the industry. If you want to sell a product of a very specific type, you simply have to select the segment that caters to your needs.

      That's all I'm saying.

    4. Re:Ridiculous. by flink · · Score: 1

      One can't even make the argument that porno _theaters_ are banned, because they do still exist. The fact that you can't find them on every corner is likely more that of market forces than overt censorship.
      In many (most?) municipalities, adult entertainment can only take place in areas that are zoned for it or have entertainment or cabaret licenses. So historically, the lack of adult venues has been the result of censorship on the local level. These days, I imagine that DVDs and the internet have supplanted theaters.

      I bet you'd see a lot more strip bars if zoning weren't an issue though.
    5. Re:Ridiculous. by Doctor+Faustus · · Score: 1

      R means that people under 17 need someone to be there (an escort)
      Wait, so when I saw Dracula (the Gary Oldman version) in the theater when I was 16, I was supposed to hire a hooker?

    6. Re:Ridiculous. by MorpheousMarty · · Score: 1

      If you can still legally access the content, is it censorship? It is not like every media outlet must run every piece of media available for it. If my local theater doesn't want to show something, oh well, if I can still access the media through another theater or on the web or on dvd etc, I can live with it.

  35. Religion has nothing to do with it by Moraelin · · Score: 4, Insightful

    Parents want to protect their children (based on religious imposed morality).


    Heh. Trust me, religion for a change has nothing to do with it. It makes for some popular bullshit rhetoric in some circles to blame everything on religion, but it's rarely that simple.

    Let me say it loud and clear: fear of violence has _nothing_ to do with religion, and wanting to protect your kids has _nothing_ to do with religion. If you think society fears murder and murderers only because of some arbitrary commandment in the bible, then, sad to say, you may be a psychopath. No, seriously, medically speaking. Ditto if you think that it's only some arbitrary religious commandment that makes people try to protect their kids.

    Now whether censoring games actually helps with either, that's not clear indeed. But a religious thing it isn't.
    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Religion has nothing to do with it by DrxLecter · · Score: 1

      Your logic is flawed, fear of violence and murderers has absolutely nothing to do with video games. Murderers are real, video games are not. Also, this does actually have something to do with religion. Lets look at this further. You are correct is saying that people should fear violence and murderers. Pain hurts. However a video game has no effect on reality. When a murderer kills someone they are dead. You 'kill' someone in a video then press reset, viola, they are 'alive' again. Basing your fears and protecting your children from realistic killers and violence is one thing, but again video games aren't real. Now, how does this relate to religion? A number of ways: First religious people do not base their lives in reality. Religious people can not determine reality from fantasy. This may sound harsh, however i say this because a large number of people in this country believe the bible is real. Logic shows that their religion is no different from the beliefs of ancient cultures like Greece who believed Zeus sat on Mount Olympus. Now I am not just picking on christianity this goes for all religions. Read Dawkins for more on this, far to much to post. Now to speak about the perceived effect of simulated violence. Have you ever thrown darts at a picture? pretended a punching bag was someone you hated? used a voodoo doll? These are all outlets for aggression that have no actual impact on the source of your anger. They have no effect on reality, however they allow you to unleash a bit of that pent up aggression. Video games play the exact same role. The 'level of realism' has no impact on this, they still are not real. Now to talk about how the rating system specifically has to do with religion, we will make comparisons to the movie industry. They are remarkably similar since they both have adopted a multi-tiered ratings system that are almost identical, there are three major exhibitors for each industry (Nintendo, Sony, Microsoft for games and Regal, Cinemark, and AMC for movies), and most of those companies listed will not show the most extreme rating for their respective rating system. Now the decision for these companies not to allow products with extreme ratings have been made public. For example Nintendo has stated it will not allow AO games on their console. Hence, the ratings board knows this. If the board does not want a product released it can simply give it an extreme rating. What does all this have to do with religion? Watch 'This Film is Not Yet Rated' for a glimpse at the MPAA ratings system. If a movie is given an NC-17 rating it is given the chance to appeal that decision. Who is present at this appeals meeting? Yup, members of the clergy. As for your psychopath statement, remember this: "when one person suffers from a delusion it is called insanity. When many people suffer from a delusion it is called religion."

  36. Re:Outrageous by Anonymous Coward · · Score: 0

    Brilliant theory troll, I'd love to subscribe to your newsletter.

  37. Hypocrites by jswigart · · Score: 1

    Yet the 'major retailers' that are cited as being extremely important to game sales(Walmart, Target, etc), will happily sell you Hostel and other such gory shit that is much more realistic than any game will ever be. Way to be a hypocrite you fuckers. The horror game genre is just as much of a niche as horror movies. "But they are interactive", is nothing but a bullshit fantasy that means nothing at all.

    1. Re:Hypocrites by Anonymous Coward · · Score: 0

      Yet the 'major retailers' that are cited as being extremely important to game sales(Walmart, Target, etc), will happily sell you Hostel and other such gory shit that is much more realistic than any game will ever be. Way to be a hypocrite you fuckers. The horror game genre is just as much of a niche as horror movies. "But they are interactive", is nothing but a bullshit fantasy that means nothing at all.

      What makes it worse, is not only will they sell you those movies, they'll happily sell you the *UNRATED! MORE NUDE GIRLS! MORE BLOOD AND GORE! MORE OF THE STUFF THAT WOULD GET US AN NC-17 RATING* version and not think twice about it.

      I'll add a bit more insult to that injury. As of recent, I have been carded more for buying used M rated games than I have for buying cigarettes and alcohol. I'll type that again, my gentle snowflakes, I get carded more for video games than smokes and booze.

      Wait... what?

    2. Re:Hypocrites by Anonymous Coward · · Score: 0

      "But they are interactive", is nothing but a bullshit fantasy that means nothing at all.

      Yes, indeed, you are right. Please call the Air Force immediately, and tell them that they're wasting money on flight simulators. Cadets can learn how to land a plane by watching a video about it instead.
    3. Re:Hypocrites by Darlantan · · Score: 1

      Parent is totally right. Games are murderer training tools! I can vouch for this personally, as years of gaming have made me a bloodthursty homicidal maniac, and I've been quite successful in my killing spree so far. In fact, I've found that murder is amazingly easy to pull off.

      Personally, I think finding the X button on the victim is the hardest part. Once you press that, then hit their circle button to hide the body, you're golden.

      --
      Fill in your four or five-letter word of wisdom here _ _ _ _ _.
    4. Re:Hypocrites by Jackie_Chan_Fan · · Score: 1

      I wish i could elect you president! I wish i could give birth so you could fuck me and we would create the ultimate super child that would save the universe. I'll go gay for cause. It's not gay if its for freedom. :)

      You're so right on. We're all fucking doomed. I'm serious. I get such a headache when anyone ever mentions "America" and "Freedom" together these days. There is no such.

  38. Actually, YOU decided... by nick_davison · · Score: 1

    So first we've got the BBFC and now Sony, Microsoft, and Nintendo who have decided that adults aren't capable of deciding if they can play a game.

    Sony, Microsoft and Nintendo didn't decide adults aren't capable of deciding if they can play a game...

    Sony, Microsoft and Nintendo decided that they didn't want to get sued, win, but still pay a hell of a lot of money and take a hell of a lot of bad press for that win, when Jack Thompson or similar sued over the next publicised murders.

    Their view isn't that you can't play the game - it's simply that they're not going to do anything that'll get them sued for aiding you in playing the game.

    Does that suck? Absolutely. But you've got to question where the blame lies for that? With the companies for recognizing the system they live in or the system itself?

    When it comes down to the system itself, who's responsible for the massively abusive legal system where getting sued in the first place is often the real loss? That'd be the politicians who wrote the abusable laws and the ones that followed who failed to tighten them. Why haven't they addressed it? Because their voters haven't told them they'll kick out anyone who doesn't address it. And who are the voters? Oh, yeah, you.

    Sony, Microsoft and Nintendo are corporations. They're not moral police, they're not immoral police. If anything they're amoral - they don't give a shit about morals either way except for where pretending to either makes or loses them money. If they could profit (and profit overall, so factor in lawsuits, bad press, etc.), they'd sell crack to babies and more than happily let the babies choose for themselves.

    The problem is, they exist in a system where they can't sell crack to babies without hurting overall and they can't realease Adult Only titles for the same reason. That's not their judgment of you... That's yours, your parents, your friends, your neighbors faults for letting that world happen. Good work on stopping them selling crack to babies though.

    Sure, it's easier to blame people who respond to a system rather than look at who created the system that makes it an inevitability in the first place. Still, until you address real causes, you'll never change anything. And the reason AO titles don't get launched by console companies is they know the system people like you, me, and everyone else have created will punish them for it overall.

    1. Re:Actually, YOU decided... by LighterShadeOfBlack · · Score: 1

      I'm not aware of a console developer ever having been taken to court over the games someone else developed for their system. Not even Jack Thompson has tried to stretch the limits of culpability that far. So your reasoning lacks any basis. The legal system may be wrong, but as far as I'm aware it isn't wrong in this partcular to way this particular extent.

      Even if I am wrong and a console manufacturer has been taken to court in this way, I assume they won? Otherwise I doubt anyone would even be developing 18 certificate games. Assuming they won then there's legal precedent meaning it's even less likely to happen again in the future.

      --
      Spelling mistakes, grammatical errors, and stupid comments are intentional.
  39. Re:Maybe this is why PC gaming should be more popu by Anonymous Coward · · Score: 0

    Clerks was originally rated NC-17. They had to cut it down by 5-10 minutes to reduce the rating to R. Note that this is a movie with no nudity, no gore, only talking.

  40. Re:Outrageous by joystickgenie · · Score: 1

    "Gaming consoles are used mostly by children"

    That is an outright lie. The average game player is 33 years old and has been playing games for 12 years. http://www.theesa.com/facts/top_10_facts.php

    Let me inform you on something that everyone should know at this point. Games are not just for children.

    "I bet most of the time parents do not know what games their children are playing."

    Eighty-seven percent of game players under the age of 18 report that they get their parents' permission when renting or buying games, and 89 percent say their parents are present when they buy games. http://www.theesa.com/facts/top_10_facts.php

    "This is why both Nintendo and Sony do not allow AO games and that gives a peace of mind to millions of parents who do not want to go through their children possessions to look for 'adult' games."

    Well parents really shouldn't have to go though their child's possessions to look for them. Where was the parent when the kid was buying the game? How did the kid get money to buy the game? Where is the kid playing the game? Now if you are worried about your child earning enough money themselves to buy the game, getting to the stores without relying on you, only play the game when you are not around, well then perhaps you could talk to them.

  41. Manhunt 2 Petition by DragonBomber · · Score: 1

    http://www.petitiononline.com/4manhunt/petition.ht ml
    I have created the following petition after being wholly unsatisfied with the current state of game ratings affecting console licensing, Manhunt's AO rating being the most recent example. I have sent an email to Nintendo, Sony, Microsoft, Wired.Com, the ECA, Rockstar Games, Take-Two, and await response. If you support the petition, please sign it and pass it along to others. Thank you.
    L. Ray Porter

    --
    Bomberman is a robot engaged in the production of bombs. Any robot that could escape the underground compound and make
  42. Wii on the BBC by unapersson · · Score: 1

    When they did an article about it being banned on the BBC breakfast news a lot was made of the fact that it was on the Wii and that the Wii's controller actually made it more imersive. As though the player was actually performing the act. A piece aimed at a casual non-tech audience saying that the Wii version of the game was the most disturbing. You could easily see it having a negative impact on the Wii's kid/casual gamer friendly image.

    I was surprised it was coming out on the Wii, considering the audience they are targeting with their ads, the original hit the news here for all the wrong reasons as well (implicated in a murder it had nothing to do with).

  43. Re:Maybe this is why PC gaming should be more popu by Anonymous Coward · · Score: 0

    South Park movie was nc-17 and recut too, as someone else stated team america, hell all of Matt & trey's films are nc-17 only the later films got recut because they're so popular and they need the R rating to make the product more available.

  44. What if there were no porn DVDs? by HTH+NE1 · · Score: 1

    Imagine if the DVD CCA decided that anything above R and Unrated content would not be permitted to press disks. I'd suspect the MPAA, wanting NC-17 to succeed, would put pressure on them to allow it.

    Do the ESRB have equal power? I don't think they do. And anyway, they would appear to have no incentive.

    I'd hope R* would at least push up the release date of Manhunt 2 for PC, at least while that platform is still open.

    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    1. Re:What if there were no porn DVDs? by Red+Flayer · · Score: 1

      Do the ESRB have equal power? I don't think they do.
      No, you're right, they don't have that power, since participation by member publishers is completely voluntary, whereas the DVD CCA member orgs are contractually bound.

      Although, should be said that the DVD CCA has nothing about content standards in its organizational notes, so it would be hard for them to justify it without a new agreement by the member companies.
      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    2. Re:What if there were no porn DVDs? by HTH+NE1 · · Score: 0, Flamebait

      I meant, do the ESRB have equal power to the MPAA? The DVD CCA is equated to the gaming console makers in the analogy.

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    3. Re:What if there were no porn DVDs? by HTH+NE1 · · Score: 1

      Flamebait? WTF?!

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
  45. Don't blame the console makers by Ogive17 · · Score: 1

    It was well known the console makers would not sell a game with that rating... so don't blame them when a game comes out with an AO rating and they announce they won't sell it.

    I'm sure some of you will say that rule is dumb to begin with.. but hey, you aren't the ones running the company. Put it to a shareholder vote, and the rule would probably remain.

    Rockstar needs to work with the rating agency to see if there is anything they can do to get it downgraded to a Mature rating without modifying too much. I'm not familiar with the game, so I'm unsure if it's even possible.

    --
    "Action without philosophy is a lethal weapon; philosophy without action is worthless."
  46. Wii, PSP, PS2 ONLY? by Anonymous Coward · · Score: 0

    Manhunt 2 released on consoles only... yes its a much bigger share of the market, more people play your game, but if they were worried about this being an AO and getting slammed against the wall of Nintendo and Sony saying no dice... they should have made sure there was a PC release to at least recover some losses... because it can be rated as 'Seriously Fucked Up DO NOT PLAY' and still be released to the public... granted Walmart wouldn't carry it, but more and more people are finding its just easier to get it direct or at least through Amazon these days... Nintendo and Sony can say yea or nay to anything they desire to and no law in the land can say they have to change that decision. So Rockstar loses this title as it stands, and either seriously retool it to get an M so they can recoup their losses or eat the loss... I suspect the latter is not the course that will be taken. But with the re-tooling one could beat the just plain bad game rap with the "Well the game was much better before but blame the ESRB for us having to change it."

  47. Almost right... by StressGuy · · Score: 0, Troll

    "I'd rather think I'll find him in the 20-30 year old crowd. No kids, expendable income, party person."

    Replace "Party Person" with "Virgin"

    That should do it

    --
    A goal is a dream with a deadline
  48. The "Jack Thompson" Card by HTH+NE1 · · Score: 1

    What would the Jack Thompson crowd do if this got released?
    If you're going to bring Jack Thompson in this, then consider what hay he can make out of this already. If the console makers ban AO titles from their consoles to make them "family friendly", then they're also saying that M-rated titles are family friendly as well, thus marketing M-rated games toward kids.

    Imagine a world where Jack Thompson goes after console makers for banning AO games yet not banning M games, resulting in the console makers caving on their ban of AO games.
    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
  49. Corporate Censorship by nrozema · · Score: 1

    These ratings might as well not exist. Sure, feel free to make an NC-17 movie - just don't expect anyone to see it in theaters, be able to rent it, or even purchase it from retailers for fear of an imminent lawsuit, or worse, a moral-majority boycott.

    Corporate censorship is alive and well.

  50. My thoughts exactly! by metamatic · · Score: 1

    If I were Rockstar, I'd say to Sony "Release Manhunt 2, or GTA IV is exclusive to Xbox 360".

    Sony are in no position to be dictating what does and does not get released, given their terrible sales.

    --
    GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
  51. ESRB by larpon · · Score: 1

    I'd guess someone at ESRB didn't complete the game :P

    1. Re:ESRB by Anonymous Coward · · Score: 0

      You're right, they couldn't have completed it. The ESRB didn't exist then!

  52. The power of names by SuiteSisterMary · · Score: 1

    I wonder what would have happened if they'd called the game pretty much anything other than 'Manhunt 2.' Say, 'Asylum' or 'Blackout.'

    --
    Vintage computer games and RPG books available. Email me if you're interested.
    1. Re:The power of names by sesshomaru · · Score: 1
      Well, I think it would be even more apt to say, "I wonder what would've happened if this game hadn't been called Manhunt 2... and had been released by Activision or Electronic Arts."

      Probably an 'M' rating.

      --
      "MIT betrayed all of its basic principles."
    2. Re:The power of names by rav64 · · Score: 1

      I think this is where the real issue lies.

      I don't have a problem with ESRB rating something AO, but if this leads to Sony and Nintendo not granting any licensing this is effectively censorship and _that_ I have a problem with.

      I've been going over this in my head for the past day and I came to this conclusion as well. It's a sequel to Manhunt, a game which got blamed for a murder in the UK (unfairly, according to Wikipedia but I can't find any actual news-sources confirming this) and that is the real problem. Ireland followed suit, since they can't be allowed to release a game that the UK banned and ESRB obviously lost it's nuts somewhere in between the GTA: SA and Oblivion debacles and can't loose any more face. So, if the UK hadn't banned this game I'd be shocked if anyone else would've. Except for Australia, of course, because if you ban a game like Marc Ecko's Getting Up then you'll just pull out the banhammer for anything.

      This is your tax dollars at work, and if nothing else big happens that catches the great guiding hands of our societies attention then we'll have to put up with this bullshit for a good while longer.

      I also don't think there's anything that Rockstar really can do to fix this, and it's probably just best for them to release a PC version and then forget about it. I do know that Nintendo won't be getting any money from me buying a Wii unless this game gets released as-is, because that was what I was planning to do until this shit hit the fan.

      I'm _very_ interested in seeing what, if anything, will happen to The Club from Bizarre Creations since it seems to be dealing with a very similar subject to Manhunt.

      Well.. whatever. Fuck 'em.

  53. What is their target demographic anyway ? by billcopc · · Score: 1

    Now I may be an idiot, but there is one thing I am not, sir, and that, sir, is an idiot.

    This is just as lame as movie ratings. Blockbuster, Wal-Mart, and any other big name stores and rental clubs refuse to carry "NC-17" films for reasons that are deeply entrenched in the cosanguine roots of America. Now game retailers refuse to carry "AO" games. What was the point of rating it in the first place ? Seems to me that from a business perspective, if I were running the shop, I'd sell whatever the customers want. If there's a market for Manhunt 2, then I'll happily sell it for profit! I'll even put in the extra effort to ask for ID if a ten year old tries to rent it. The fact is that the huge retail chains hire the dumbest of the dumb, who lack the cerebral activity to stop kids from buying games and films with explicit and gratuitous violence/nudity. Rather than solve the staffing problem, they'd rather punish the creators and "protect our youth" by not showing them what mentally and morally inferior people end up doing for money in the real world.

    It would be nice if they could just print the rating on the box, like they already do, then let the consumer make an educated decision based on that information. God forbid someone would actually have to think before buying some shiny crap for their prepubescent child.

    Unfortunately for now, the only solution to this fountain of stupid is to get your "obscene" goods from Europe or Asia, where civilization comes from!

    --
    -Billco, Fnarg.com
    1. Re:What is their target demographic anyway ? by nrozema · · Score: 1

      "Unfortunately for now, the only solution to this fountain of stupid is to get your "obscene" goods from Europe or Asia, where civilization comes from!"

      Actually, it's been banned in the UK and Ireland, and Italy's Communications Minister has asked that Rockstar cancel their planned release. Might want to scratch Europe from that list.

    2. Re:What is their target demographic anyway ? by Corvass · · Score: 0

      What? Because Europe is only 3 countries now? Funny, here I was thinking that the EU alone consisted of 25 countries, with a few additional European countries not even being in the EU.

  54. Hey Rockstar by aztektum · · Score: 1

    Put it on PC. I will buy 2

    --
    :: aztek ::
    No sig for you!!
  55. Fifteen Year Olds? by Anonymous Coward · · Score: 0

    So your objection stems from the fact that the market is "heavily populated by 15 year olds"? What about heavily populated by twenty something white males sine it is closer to the truth?

    What about the fact that there are parental controls on *ALL* consoles in the current generation that can be set by either ESRB rating or by individual game?

    What about the fact that not only am I not a child I shouldn't have to suffer because some parent is unwilling to get off their ass for the *FIVE MINUTES* it would take for them to RTFM and set the parental controls?

    Don't tell me that censorship, in whatever form, is acceptable when there are already ways to keep this content out of the hands of children.

  56. This is great for the company. by Colin+Smith · · Score: 1

    Assuming they can get it out on the PC sometime soon.

    --
    Deleted
  57. Rate this dickwads by Anonymous Coward · · Score: 0

    It sounds like the "Adults Only" rating is a little misleading.
    How about "NO" for Nobody
    or "F U" for Fun is Unacceptable

    God damn I hate these morons
    Fucking America.

  58. Missing the point??!!!?!?! by Anonymous Coward · · Score: 0

    I think many people who are championing the cause for keeping kids off violent video games are missing the entire point.

    There are restrictions already in place to prevent your children from purchasing these types of video games. Just as an "R" rated movie or a pornographic DVD requires Identification and verification of age, so does an "M" or "AO" rated video game. The penalties for any retailer caught selling these games to minors are as stiff if not worse than selling alcohol to a minor.

    The anology of a cocain store in a school yard is purely rehotric used to insite emotional response and has absolutely no bearing on reality. Even if cocain were made legal, which it was at one point, there would be strict regulations surroundings its distribution and use.

    In short, to have a world where we are free to choose for ourselves what is right and wrong, we are required to spend a bit more time in making those decisions. Parents who purchase just any video game for their kid because they have some ridiculous notion that all video games are mario or pong, need to wake up and join the 21st century.

    If you are not aware of the things your children are doing under your own roof you have no one to blame except yourself when they go out into the world and do something messed up.

    I abhore games like manhunt, I refuse to watch movies like saw or hostile, and I do not enjoy satanic rock or other angry music. However, I believe that it is up to a ratings board to preview these things and then the responsability falls upon the consumer to pay attention.

    Art often imitates life and not the other way around. If you want to ban violent video games, then ban the war in Iraq, ban hate of any kind, ban anger, ban greed, ban every bad emotion, idea, thought, or feeling that any human being has ever had and will ever have. But if you did that, we would lose sight of what is actually good and have nothing worthwhile to compare it too.

    The moral minority is always wrong when they force their brand of mindlessness on others. I prefer to make my own decisions, but thank you anyway.

    1. Re:Missing the point??!!!?!?! by Jackie_Chan_Fan · · Score: 1

      Kill all of the fucking children and burn all of the churches. Its that simple.

  59. Re:Outrageous by NonSequor · · Score: 1

    That is an outright lie. The average game player is 33 years old and has been playing games for 12 years.


    In all likelihood, ESA is using the broadest definition of game player conceivable in order to support their position. The statistic isn't really meaningful if you count people who do online crossword puzzles as game players. Also, they say "average game player" not "average console game player".

    Games aren't just for children, but to try to suggest that the children aren't the largest segment of the console market is just silly. Think about it: when you go to the video game section of a store, do you usually see more kids or adults browsing through the games?

    If Nintendo allowed an AO game on one of their systems, they would likely face a boycott from parents' groups. And while there are a significant number of adult gamers, the lost sales from not releasing the game aren't as big as the lost sales from a boycott. It's not really fair that adult gamers have to suffer just because parents' groups overreact, but them's the breaks.
    --
    My only political goal is to see to it that no political party achieves its goals.
  60. Game consoles are for kids, real men use a PC by Anonymous Coward · · Score: 0

    Fuck em', where's the PC version?

  61. Censorship?! Fuck Microsoft, Sony and Nintendo! by Jackie_Chan_Fan · · Score: 1

    Fuck them all if they are going to dictate what games get released. FUCK THEM ALL RIGHT IN THE ASS.

    Here's a fucking Idea. Release it for the PC and never have to pay Microsoft, Sony, or Nintendo a fucking dam thing.

    Oh and btw.. People are Jacking off and flopping their dicks around all over Xbox360 live, in games like Uno and private chat. Some 14 year old flashed her fucking cunt the other day. Some 30 year old guy whipped out his ball bag and played with it, then took his camera and controller to the toilet and pissed in it while on mic and cam. So....

    Where's the moral high ground? PEOPLE ARE ANIMALS.. LET THEM BE ANIMALS. Fuck microsoft, Sony, and Nintendo. Sony was the company that put an end to the years of Nintendo censorship. Sega had the balls to push content beyond where Nintendo would. Although i remember importing Street Fighter 2 from Japan for the SNES because i was an insane SF2 player... and then when i saw the US release for SNES.. they took out the blood and puke.

    Fuck them. What world are they fucking living in? Who gave them high horse to tell people what to do with their lives? FUCK THEM. BURN THEM TO THE GROUND.

  62. censorship by EdelFactor19 · · Score: 1

    does it bother anyone else besides me that any company can say that they won't allow games to be made for their system if the rating exceeds X? what is the point, and how is this not illegal censorship. If the game companies won't allow such a rating, then why have a rating system in the first place.
    I also love how THEY can make them, just not third parties. Decision on whether to buy a game based on its ratings should be left to the buyers, much like movies. If walmart doesn't want to carry it, fine. I'll buy it somewhere else.

    here's a better idea, instead of targeting the game platforms and industry, target the people who are respobnsible for the games reaching underage kids (as deemed by their sometimes appropriate, often moronic parents) the STORES.

    you don't fine budweiser when jonnny teenager gets busted for drinking underage, you bust him and possibly his provider if you catch them. Go bust the stores who sell games to underage kids ignoring the ratings, and the moron parents who ignore the ratings and by games rated inappropriate for their 7 year old kid. If they can't read the box then they probably shouldn't be either a. buying anything or b. be parents.

    this might just cause me to buy a 360, not because i want this game, or because i want an AO game, but because the dev's should have the freedom to produce whatever game they think will sell. If i like it i'll buy it. leave your morality for your family please, I am intelligent enough to have my own set of ethics and morals.

    --
    "Jazz isn't dead, it just smells funny" ~Frank Zappa
    EdelFactor
  63. Exactly what Rockstar wanted by grapeape · · Score: 1

    Its amusing the way some people are jumping on this like it's a censorship issue. Check

    http://en.wikipedia.org/wiki/List_of_AO_rated_prod ucts

    As long as there have been ratings there have not been games released on any major console that have been rated AO. The closest would be GTA San Andreas which was rated M, changed to AO after the Hot Coffee incident and edited to be re-released at M again. Its been that way since the begining of video games, back in the Atari day's they were highly pissed off but had no control over unauthorized games such as custers revenge today there is better control over content. The anger directed at the ESRB is ill founded, if anything it shows that the ESRB is working and should be left alone. Would people really rather see government intervention (which would most likely result in what would essentially be a ban on M rated games as well, think black plastic wrappers like they use in the adult magazine industry) than a standalone ratings system?

    I wonder how many people would be up in arms over this if the game was Woman Hunter and the point of the game was to rape as many women as possible? I would imagine the outcry would be fairly minimal in fact I would guess that the voices of those wanting the publishers to die in a fire would be more visible than supporters. What makes one more socially acceptable over the other. From what I have seen from rockstar itself, this really is the "Murder Simulator" Jack Thompson has tried to turn every other game into. At least GTA had a point other than banging hookers and killing people. For me the test is can the game stand on its own without murder, GTA could, nothig I have seen indicates that Manhunt2 can.

    Rockstar took a rather poorly recieved game made a sequel as over the top as possible and submitted to the ratings board to get avertising the cheap and easy way. Now everyone is talking about manhunt 2 and I'm sure sales will go through the roof for the no doubt intended M version soon to follow. All the teenage crowd will see it as the cool game to get cuz its so "edgy" in the meantime gameplay will be crap the violence gratuitous and the actual entertainment value will be next to nill...but hey at least we get to see heads explode.

  64. Crazy situation, but very interesting as well.. by necro2607 · · Score: 1

    I've been following this very closely. I find the "double standard" presented here amazing and disturbing. As I said in an earlier slashdot comment where I was feeling rather pissed off, it bothers me greatly that this game can be effectively banned from even being published because of a rating, while other extremely psychologically disturbing games (Silent Hill for example) are sold and available everywhere, undoubtedly being sold to people under the age of 17 or 18.

    Personally I have a huge interest in these games that push the boundaries of what is socially/morally "acceptable". Going onto a bit of a tangent here but when I was 13, I bought the game Postal, which my parents totally amazingly allowed. I was of course happy as hell since I had played the beta and was STOKED about the extreme violence and harshness in this game! I was going through really rough times at school and had a really hard time handling it - until high school I was really socially accepted and quite popular, but that changed and became quite the opposite, which I had never dealt with before... Anyway so I pretty much took out my anger in games like Postal and Quake all the time. For me (and probably many others over the years), it was about the only option to deal with anger and stuff - either that or I'd end up kicking the shit out of people at school who picked on me. I'm pretty sure playing some violent video games (and hugely improving my hand-eye coordination and stuff) was a pretty good alternative to getting expelled or having some assault charges on my record, because I can guarantee some serious shit would've happened had I not had some non-harmful way to cope with how I was feeling.

    OK, so my whole point is that these kind of "barely acceptable" games really gave me a chance to live out my anger in a harmless manner. It probably wasn't the most efficient way to deal with things but honestly being able to go into a virtual world and blow people away was a very satisfying experience. This stuff kept me from having anger build up to the point where I'd just resort to violence and end up snapping on some asshole fellow student one day. Yeah yeah, I can hear you saying "you just have anger issues" but considering I am doing totally fine now, it's pretty safe to say the school environment is what the root problem was here. ;)

    So, I'm not trying to say that games like Manhunt are going to keep kids from committing violent acts, but the point is that some people really value these types of games. Of course not everyone is going to value such a game the way I did back then (some will just find it entertaining in a less serious way), but...:

    How are developers expected to push the boundaries of creativity and come up with games that challenge ideas and push the envelope, when they're just going to be told "oh, no platform in the world is going to release your game because some ratings board gave it the Adults Only rating"? Are we just going to be kept in a closed shell of only being provided with confirmist politically-correct entertianment for our entire lives, even as fully grown self-aware and responsible adults? Is it really acceptable that, despite the creative goals of some software developers (and huge $$ expenditure), we're not even being given the chance to experience or observe the creations of these people even if we have full interest in them?

    It seems small enough of an issue when it's just some random guy on Slashdot saying it, but when you really take a minute to think about this, the implications regarding the video game & entertainment industry are quite serious...

    1. Re:Crazy situation, but very interesting as well.. by Doctor+Faustus · · Score: 1

      until high school I was really socially accepted and quite popular, but that changed and became quite the opposite
      How did you manage that? High school kids are normally far more accepting than Jr. High.

    2. Re:Crazy situation, but very interesting as well.. by necro2607 · · Score: 1

      no Jr. High here in western Canada. I don't know. I noticed between gr 7/8 that kids were all dressing "cool" and trying to be "popular" and being about 500x more judgemental. All of the kids I used to be friends with started acting like I wasn't "cool" enough and I was too much of a geek, or something, I don't even know. I just saw everyone around me acting pretty damn superficial (or maybe they all always were, and I was just becoming more aware of it as I got older?)... Kind of just gradually increased and I was always a pretty nerdy kid to begin with, so I got made fun of in high school quite a lot (which had never happened in elementary school actually, at all). I also started things off pretty bad when I walked into the library one time to talk to a friend of mine and some guy went "Who's that Bryan, your little bum buddy?" to my friend, and I yelled something like "shut the fuck up!" to him (I was pretty astounded by this random assclown insulting my friend and I like that and rightly pissed, especially considering I was used to people greeting me with total friendliness as opposed to shit like that). Turns out this guy was some kind of y'know ultra-popular cool kid, star of the basketball team etc. I guess I'm supposed to just sit there and take any uncalled for insult and just ignore it? I was like 12 or something, come on. Yeah, fuck all that. I guess I instantly became some outcast loser because I wasn't friends with those fucktards. No loss, since it's not like I want to be associated with people who just dish out harsh insults for no apparent reason.

  65. Agreed by el_munkie · · Score: 1

    I bought each GTA game twice. Once on the PS2, and then once when the superior version came out on the Xbox.

    I've sort of wanted to get a next-gen console. I haven't been able to find a Wii yet, and I will get one if they ever become available. I also want a high-end console such as the 360 or PS3. My sole criterion for this decision is which console has the better version of GTAIV. Game companies should realize the influence of this franchise.

  66. Am I The Only One... by h4ck7h3p14n37 · · Score: 1

    Who yearns for the days of old when the ESRB did not exist?

    Back in the day, I got an Atari 2600 for Christmas. I was five. When the Nintendo NES came out I bought that, then the Sega Genesis, etc. There was no ESRB and we liked it!

    Why do we need an ESRB now? To prevent the government from stepping in and censoring games? If the government did it, we'd at least be able to sue them for violating citizens' civil rights. What's the problem with a retailer carrying Adult Only rated titles? If that's what the people want to buy, then sell it to them!

    Also, what's with this crap about the console makers dictating which games they will and will not allow console owners to play? The VCR and DVD manufacturers don't get to tell you which videos you can and cannot view on their devices. Why should Nintendo, Sony and Microsoft have the privilege?

    I imagine it's unlikely, but I really wish Take2 would simply sell the game directly to consumers. With all of the controversy surrounding it, I'm sure it would sell like mad. Hell, I own the first Manhunt and found the gameplay boring, but would buy two copies of this game out of protest.

    1. Re:Am I The Only One... by Mike+Buddha · · Score: 1

      what's with this crap about the console makers dictating which games they will and will not allow console owners to play? The VCR and DVD manufacturers don't get to tell you which videos you can and cannot view on their devices. Why should Nintendo, Sony and Microsoft have the privilege? Console manufacturers (ever since Atari was run into the ground by crap games) have put into place schemes to keep unauthorized software from running on their machines. It's not a privilege, as you put it, it's a design that's intrinsic to the systems. If you don't like, you can opt to not buy a console, plain and simple.

      Ask yourself: what attracts gamers to one console over another? For the most part, it's the games. Some people buy consoles based solely on the specs (we'll call them PS3 owners) but for the most part, people buy consoles to play a game that they've seen and want to play. The games are the thing, and it's in the interest of the console manufacturers to make sure that every game makes the platform more desirable.
      --
      by Mike Buddha -- Someday the mountain might get him, but the law never will.
  67. You didn't answer the question.. by TheCouchPotatoFamine · · Score: 1

    Its the parents job to keep inappropriate things from thier kids, not society's.

    So we'll be having the cocaine stands for the high school prom then? Fantastic! And E. coli? It's the parent's job to test that stuff! Let's pit each and every family up against corporations with $$$ and drugs and sex and heavy-metal laced foods!

    I know what you're thinking, "centipedes, in my vagina?" But it can happen to you.

    --
    CS majors know the time/space tradeoff, but they never get taught the 3rd, crucial, tradeoff of the set: comprehension!
    1. Re:You didn't answer the question.. by plague3106 · · Score: 1

      I didn't answer the straw man, no. There are no video game systems in schools that are provided by the schools. Nor will the school be setting up consoles with Manhunt 2 at the prom either. Given that first version of the game was rated MA (which is the equivolent of a movie's R rating), the claim that the game is being marketed to children is absurd.

      Further, people actually DO have a right to put what they want into their own body, contrary to what the "War on drug" people believe. Also, contrary to what many parents think, its NOT societies job to provide an education to children. That's the parents job as well, and as long as they pay for it themselves, they have every right to pick a school which forbids drugs.

      I think I've wasted enough time with your nonsense.

  68. There will be an M version by Grave · · Score: 1

    Take Two confirmed to at least one retailer that the title will ship with an M rating, even if that means changing it and resubmitting to the ESRB. It might delay the game another month, but I suspect this AO rating was just a way to get ridiculous amounts of free publicity.

  69. Re:Outrageous by joystickgenie · · Score: 1

    I am suggesting that. The last few times I went to a game store there was 1 child a few teenagers and a few adults. This has always lead me to think the largest demographic of console gamers are young men (16-30). Here is another tid bit 60% of console gamers are over 18. http://www.theesa.com/facts/gamer_data.php

    I tell you what I cited a source, why don't you?

    If nintendo allowed an AO game on their system is may lead to some bad press thats true. Even though the wii is supposed to be a console for everyone it has been holding on to it's console for kids image. This might go to sway that image. But what is sony's and microsoft's excuse?

  70. angry at who? AO violence targeted to minors? by lpq · · Score: 1

    So you are saying if "Disney" had a "Mick-Box" gaming system, you would be "pissed off" that they didn't port an XXX-rated game to their family-aimed gaming system?

    Which proprietary gaming system manufacturers do you feel should be forced to carry titles that they don't wish to carry?

    They are "Proprietary Platforms" (PPs) -- first you buy their platform, then, you and publishers have to abide by the hardware company's 'rules'. The game publisher, "Take-Two Interactive Software"studio still has the the option to release it for the PC. However, it appears they were only planning to release for the PPs (PS2, PSP, Wii) on their Release Date, july 10, as the PC platform isn't mentioned on their website in their list of available platforms.

    So kick the publisher, maybe, for not releasing on the PC? At least then you would be free to buy it. Seems weird to not release to the PC-market where "% owners over 18 (or 21)" would be greater than "% owners over 18 (or 21)" for game consoles. Statistically. Seems like their age-group focus was for "17 and under". It's one thing to restrict adult-violence games to adults, but quite another to target adult-violence games to the "17 and under" market.

    This isn't about "adult's rights", it's about restricting adult content to adults while Take-Two and Rockstar were marketing adult content to minors, from whom they expected the highest payback.

    So who do we be "pissed-off" at here? The ratings board? It sounds like they may have given an accurate rating. Should it be the "PP's" for being family-image conscious - maybe, but their customers give that power to them. Or do you blame the game's producer and creators who were marketing "adult-only violence" to minors?

  71. NO! by LKM · · Score: 1

    I haven't yet played Super Paper Mario (I'm in Europe, the Ass of the videogaming world), but nothing can beat the ending of Link's Awakening!

  72. Nahhh...VR games are worse (was Re:Bullshit) by lpq · · Score: 1

    If we are to agree that 'M' most closely related to an 'R' movie rating, then how can a game whose violence level has been compared Saw and Hostel be given a rating that denotes anything worse?
    The level of violence experienced by the watcher/player is generally much greater when playing than passive watching. People can watch TV with half a brain or no brain (asleep) -- makes no difference, the program continues and ends. You put people in a "VR" to teach people skills. VR is strongly successful in teaching the skills employed. First Person [Shooter or other] Games teach reflexes, techniques, emotional detachment, etc. All great things if you want to learn to be a psychotic. Very few people are 100% effective or even close in compartmentalizing. In stress situations people sometimes don't think, they just act as they have been trained. If they have been heavily trained to do harm in a VR environment, their first reaction might be to respond with training.

    Some people can compartmentalize -- most of the time -- maybe 99% of the time but the more the "training", the greater chance of going past one's safe limits -- but worse -- what about those "not so good" at compartmentalizing? Can we tell in advance when something will override our "squick" point? If some random "VR" game is focused on violence wouldn't it be better to restrict it to adults or not release it at all? Do we really need more people trained as killers?

    I suppose one could try to claim that VR training doesn't work or wasn't "real" or that it doesn't work for everyone. However, relying on someone's inability to learn in a VR environment as being the "Green Light" for being "unaffected" by FPS or Violence-practicing VR doesn't seem like it would be good policy.

    1. Re:Nahhh...VR games are worse (was Re:Bullshit) by sesshomaru · · Score: 1
      Hmmm...

      I wonder how long it will be before the above stupid theory goes the way of phrenology.

      It's been thoroughly debunked, along with it's origins in that professional liar S. L. A. Marshall's works. Grossman-ism: Media Violence and Mad Social Science

      I suppose it will have to wait until the current witch-hunt is over, the same sorts of things were said about Jazz, Comic Books and Dungeons and Dragons, it's typical witch-hunter boilerplate.

      Honestly, it's obviously lost most of it's pull against First Person Shooters, which are more plentiful, and violent, than they've ever been. In fact, I say with confidence that if Manhunt 2 were a First Person Shooter, rather than a third person stealth game, it wouldn't have gotten an AO rating (Note: the only exception here is if it just got an AO because it's a Mature game called Manhunt, and it was switched to First Person after making the first one Third Person.) I mean a guy eats a corpse in the F.E.A.R. demo, and no one is getting upset about that, except panty waists like the above loser.

      Politically, it's a fact that the games that are most attacked lately, GTA, Manhunt, and Rule of Rose are all Third Person Adventure type games. If people were swayed by the above garbage, it'd be stuff like Far Cry, F.E.A.R., Painkiller, Halo and Half-Life getting trashed.

      Well, Resistance got bashed by the CoE, but that's just because the Bishop of Manchester is a reincarnation of Titus Oates and he figured he could grandstand because "his" cathedral was used without permission and that's mainly about selling lucrative film rights.

      Imagine if no one ever needed to pay Manchester Cathedral because they could just create a digital simulation, horrors, the Bishop would lose lose out on bags and bags of money. It's sacreligious I tell you!

      Of course, it's always possible that someone will figure out a way to make FPSs controversial again, but so far if you want to make a political witchhunt agains your game, it's third person all the way.

      --
      "MIT betrayed all of its basic principles."
    2. Re:Nahhh...VR games are worse (was Re:Bullshit) by thebdj · · Score: 1

      First Person [Shooter or other] Games teach reflexes, techniques, emotional detachment, etc. All great things if you want to learn to be a psychotic. The simple fact of the matter is this is not true. I know plenty of well adjusted people who play first-person shooters and are not any better reflex wise or anymore emotionally detached because of it. I do not know what techniques you speak of, but if you are talking about shooting a gun or using a weapon, then you are far off base. As a person who has played first-person shooters and has shot a variety of real firearms, let me say that there is almost no correlation between being good at shooting people in the virtual FPS world and shooting anything in the real world. Video games do not usually represent things like re-coil and some even perpetuate stupid techniques like shooting "gangsta" style.

      Very few people are 100% effective or even close in compartmentalizing. In stress situations people sometimes don't think, they just act as they have been trained. If they have been heavily trained to do harm in a VR environment, their first reaction might be to respond with training. Except, people playing video games are not in some VR simulation. Most people I know who play video games are more likely to run and hide in a real life shooting incident then they are do respond with gun fire. The fact is at some point people's survival instincts come into play, and if my survival instinct told me it was better to run then to fight, odds are I probably would run. We also need to stop comparing video games to VR for a few reasons, but most importantly, video games are not a truly immersing experience you still have confines to what you see and hear and controls are hardly realistic. There is even a big difference from a Wii controller to using a real life firearm or weapon, including re-coil for firearms and weight and handling for blade weapons.

      I suppose one could try to claim that VR training doesn't work or wasn't "real" or that it doesn't work for everyone. However, relying on someone's inability to learn in a VR environment as being the "Green Light" for being "unaffected" by FPS or Violence-practicing VR doesn't seem like it would be good policy. I would love for you to find someone who will say that 100% VR training is all anyone would need. If this were the case, all pilots would just fly in sims and never see a real aircraft until it was time to go up in the air. The same for other types of training. The fact is that there is a big difference between doing something in VR and doing it in real-life, a rather large difference actually. Another point is that video games are not VR any more then TV is. You are a long way from the VR implementations of today when you are playing a video game.

      The simple fact is some people are going to be violent with or without video games. For every mass murdered in the world who might have even played Pac-Man as a kid, I could find you twenty who never knew what a video game was. The simple fact is that we as a species have been finding ways to kill and murder each other for a VERY LONG TIME. We had mass murderers and serial killers before we had violent video games, we had them before we had television, and we had them before we electricity. The times may have changed and the methods we use may have changed, but the simple fact is some people are just "crazy" and with or without video games they are probably going to hurt themselves or others without proper treatment.
      --
      "Some days you just can't get rid of a bomb."
  73. I may have dreamed this by Joker1980 · · Score: 1

    as i cant seem to find a link at the moment, but im sure i read a release from rockstar a while ago that said they had done the deal with nintendo to release manhunt 2 and a (cut down) GTA 4ish for the wii. As for nintendo they stated that they would publish adult games (if not in mass quantities) as part of there gaming is for everyone stance. Oh and slightly off topic im extremely vexed to see the uk papers running the "manhunt killed my son" story AGAIN.

    --
    Well, Bart, your uncle Arthur used to have a saying: "Shoot 'em all and let God sort 'em out."
  74. How does this affect the UK by Joker1980 · · Score: 1

    In the UK we dont have an adult only rating, over here they get a (legally binding) BBFC 18 cert. im just interested how this self policing works here as i have plenty of 18 games hell i even got a couple of gamecube games that are rated 18, and an 18 cert here basically makes them Adult Only.

    --
    Well, Bart, your uncle Arthur used to have a saying: "Shoot 'em all and let God sort 'em out."
  75. Microsoft? by (A)*(B)!0_- · · Score: 1
    Now, my understanding is that both Sony and Nintendo have decided that Manhunt 2 won't be released on their systems in the AO form. While I didn't really think the first Manhunt was a great game, I think Microsoft could score a major coup if they swooped in, told Rockstar to port Manhunt 2 to the 360 as is, and sold the game through the Xbox Live website or some other retail channel.

    It's not going to help MS move away from the adult male demographic that they are stuck with but I think it would move systems. No one likes being treated like a child. The rating tells me what is in the game. Nintendo and Sony should let me decide whether I want to buy that or not.

    Come on Bill - step up to the plate, the world needs some torture porn.

  76. And also by Anonymous Coward · · Score: 1, Interesting

    You could not have crosses or other recognizable religious symbols. They also had a list of "dirty words" you could not use... Not even something like "ass".

    If you had a high score table and permitted the player to enter a name, you had to do a "bad word" check to prevent dirty words from being entered as a name.

    This even applied to password codes. They made you remove some letters, like F, so that there was no chance of an algorythmically generated password ending up spelling "fuck", "fuk", "fuc", or "fuq" (or other such words).

  77. ESRB's Purpose? by Jural99 · · Score: 1

    Why even have the ESRB if console makers are going to police what we play? Console makers are simply looking to avoid the next suit because some parent blames there child's actions on a video game that was clearly rated for them not to play and the parent bought it anyways. How often do you see triple x rated movies next to sponge bob square pants? (wow thats a setup for a flame) never. The corner store has that little room in the back covered with beads, and we have whole stores dedicated to adult material. The reality of the matter is if the console makers are going to say what we can and cannot play, ESRB ratings really don't matter and the console maker might as well slap whatever they want as a rating on the game. The purpose of the ESRB is so we the consumer can make decision on if this game is appropriate for us. If a store does not wish to carry such material so be it, fully within there rights. Personally this game looks like crap to me, and the idea of a snuff film as a game sounds wrong, but that's my opinion and my choice. It's a game, disturbing as the content may be to some people no laws we're broken during the making of it, and no person we're harmed... well we hope not. Console makers need to get there act together the ESRB is the rating system let it do it's job.

  78. Do a 'Kill Bill' by Taulin · · Score: 1

    "kill bill" got by without getting a tougher rating by turning its bloodiest scene into black and white. Manhunt should do the same at bloody times if parental control is on, or something like that. If I remember correctly, Mortal Kombat for the arcade had a setting where the blood could be green or red too. The Wii has a global parental control on it, so as long as parents take control, just like cable, then there isn't a problem. I don't blame Sony or Nintendo for saying no, it is too much of a hassle getting sued. People like Clinton are trying to get these laws passed so Sony or the game makers can not get sued, and for some reason people hate her for it. Too many double standards right now.