Re:Too many pirates riding the snake...
on
Python 2.5 Released
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· Score: 2, Informative
I have been tutoring a 7th or 8th-grader in Python for several months now using the book How to Think Like a Computer Scientist: Learning with Python. It's released for free under the GFDL, and I printed up two copies of it via PrintFu, and it seems to be a pretty good text. However, it's primarily geared towards those with no prior programming experience. Regardless, I learned the language along with him as I tutored, and learned some general programming things from the book. I have no idea to what extent you are familiar with programming, but I was able to look at various things and think things like, "Oh, those are the equivalent of Perl hashes". I found that Python and Perl have a good deal in common when compared to a language like C (caveat: I am most familiar with C and Perl). But, it is indeed free, so it could serve as a simple introduction to Python before you spend money on something like the O'Reilly text.
I agree. I'm on a Pentium II 400 mhz with 384 MB of RAM, and I'm currently downloading three torrents (65.8 kb/s) and seeding two torrents (38-40 kb/s), and the CPU usage hovers around 0-2%, with 3-4 MB memory usage.
How are they arriving at this conclusion? Did they go through and review every single patent that's been issued? I doubt that somehow. I'd appreciate it if TFA made it more clear how they ended up with this statistic. My initial guess would be that they simply sampled a subset of the issued patents, and decided that this was representative of the entire body of issued patents.
I really think you're missing the point here. The old setup of SWG was not a "sandbox-style adventure" for reasons of political correctness, but instead to favor strategy and precise action over frenetic action. This just mentions one of the side effects of the "New Game Enhancements", which changed SWG into more of a "twitch" game. And no, this is not "reverse descrimination [sic]". Rather, I get the impression that the update mentioned in the TFA would simply offer players the option of greater customization of the controls.
Are bloggers and blog readers willing to accept rocky performance from popular services?
Like the legions of users who cope with the sometimes-rocky performance World of Warcraft? If some of these users are one and the same, the answer is yes.
A GP2X certainly is not a panacea for the issue of indie games, due to its small user base. However, it is a nice start on the path towards open development for console platforms.
And that's the reason why I plan on buying a GP2X. Open development platform, Linux-based, and you can put your games on SD cards.
http://www.gbax.com/aboutgp2x.html
This is why it's not always a good idea to throw a list of all the features a gaming console will have too far ahead of its release date. When you make a bunch of claims ahead of time and then are confronted by issues, it's time to eat some crow.
As a paradigm of your third example, the website run by Maddox is an excellent example. He does not run any ads on his website, and he gains more hits than many corporate websites, according to one article of his. With over 100,000,000 hits, his bandwidth bill certainly can not be cheap, yet he still manages to keep the site going entirely by donations and his own money.
Mass tagging, mp3/ogg/flac/speex support, regular expression support, freedb support, directory structuring by album/band/many other things, and more.
Free and open source. http://mp3bookhelper.sourceforge.net/
Apparently Google thinks otherwise. http://google.org/
Philanthropic = humanitarian.
Humanatarian = "[devotion] to the promotion of human welfare and the advancement of social reforms" (Thanks dictionary.com)
Honestly, there are easier, cheaper ways to get experience at actually making games.
While sometimes they lack the urgency or the structure of commercial projects, open-source projects can be a good way to gain experience. They don't cost five grand to work on, and you can experience some of the structuring of how tasks are assigned.
"Oceania was at war with Eastasia. Oceania had always been at war with Eastasia."
Reminiscent of 1984, no?
Everything upsets the Chinese government anyway.
Remember Falun Gong? Remember Tiananmen Square in 1989? This is nothing particularly new.
I have been tutoring a 7th or 8th-grader in Python for several months now using the book How to Think Like a Computer Scientist: Learning with Python. It's released for free under the GFDL, and I printed up two copies of it via PrintFu, and it seems to be a pretty good text. However, it's primarily geared towards those with no prior programming experience. Regardless, I learned the language along with him as I tutored, and learned some general programming things from the book. I have no idea to what extent you are familiar with programming, but I was able to look at various things and think things like, "Oh, those are the equivalent of Perl hashes". I found that Python and Perl have a good deal in common when compared to a language like C (caveat: I am most familiar with C and Perl). But, it is indeed free, so it could serve as a simple introduction to Python before you spend money on something like the O'Reilly text.
The United States government is no better.
NO U
They just spell "GNAA" six times. That's all.
I agree. I'm on a Pentium II 400 mhz with 384 MB of RAM, and I'm currently downloading three torrents (65.8 kb/s) and seeding two torrents (38-40 kb/s), and the CPU usage hovers around 0-2%, with 3-4 MB memory usage.
How are they arriving at this conclusion? Did they go through and review every single patent that's been issued? I doubt that somehow. I'd appreciate it if TFA made it more clear how they ended up with this statistic. My initial guess would be that they simply sampled a subset of the issued patents, and decided that this was representative of the entire body of issued patents.
You forgot Uwe Boll.
I really think you're missing the point here. The old setup of SWG was not a "sandbox-style adventure" for reasons of political correctness, but instead to favor strategy and precise action over frenetic action. This just mentions one of the side effects of the "New Game Enhancements", which changed SWG into more of a "twitch" game. And no, this is not "reverse descrimination [sic]". Rather, I get the impression that the update mentioned in the TFA would simply offer players the option of greater customization of the controls.
Are bloggers and blog readers willing to accept rocky performance from popular services?
Like the legions of users who cope with the sometimes-rocky performance World of Warcraft? If some of these users are one and the same, the answer is yes.
Why not just make this feature available to only those who have a Google account? I think that'd cut down on the amount of prank calls.
I managed to play it in VLC 0.8.2. And according to the stream info, it's Windows Media Audio/Video 9.
Well, the main focus of PDA is not gaming. The main focus of console platforms, however, is gaming.
A GP2X certainly is not a panacea for the issue of indie games, due to its small user base. However, it is a nice start on the path towards open development for console platforms.
And that's the reason why I plan on buying a GP2X. Open development platform, Linux-based, and you can put your games on SD cards. http://www.gbax.com/aboutgp2x.html
http://www.gbax.com/drmgp2x.html details the DRM in the GP2X. And plus, I'd imagine it somewhat tricky to implement on a Linux-based platform.
Take off the "@gmail.com." Worked for me.
This is why it's not always a good idea to throw a list of all the features a gaming console will have too far ahead of its release date. When you make a bunch of claims ahead of time and then are confronted by issues, it's time to eat some crow.
No, they copy SCO. :P
As a paradigm of your third example, the website run by Maddox is an excellent example. He does not run any ads on his website, and he gains more hits than many corporate websites, according to one article of his. With over 100,000,000 hits, his bandwidth bill certainly can not be cheap, yet he still manages to keep the site going entirely by donations and his own money.
Mass tagging, mp3/ogg/flac/speex support, regular expression support, freedb support, directory structuring by album/band/many other things, and more.
Free and open source.
http://mp3bookhelper.sourceforge.net/
Apparently Google thinks otherwise.
http://google.org/
Philanthropic = humanitarian.
Humanatarian = "[devotion] to the promotion of human welfare and the advancement of social reforms" (Thanks dictionary.com)
How long will it take Monolith to abandon THIS game?
Wasn't Ion Storm already testament to this fact? If memory serves, the Daikatana team was large, and everyone knows that game's saga.
Honestly, there are easier, cheaper ways to get experience at actually making games. While sometimes they lack the urgency or the structure of commercial projects, open-source projects can be a good way to gain experience. They don't cost five grand to work on, and you can experience some of the structuring of how tasks are assigned.
"Oceania was at war with Eastasia. Oceania had always been at war with Eastasia." Reminiscent of 1984, no? Everything upsets the Chinese government anyway. Remember Falun Gong? Remember Tiananmen Square in 1989? This is nothing particularly new.