Homer: So, a graduate student, huh? How come they can send a man to the moon but can't make my shoes smell good? Ashley Grant: I'm sorry? Homer: Ah, nobody's blamin' you.
While I'm not certain that the "episodic content" model will work in the long run, I'm very excited about these new chapters in the Half-Life universe. Half-Life 2 was an excellent game and I'm looking forward to playing through Episode One (an odd name if ever there were one). Hopefully the content in this expansion will match HL2's quality.
I whole-heartedly agree with this entire article. I used to subscribe to Computer Gaming World, one of the finest computer gaming rags I was ever exposed to in the early 90s. But the writing degraded into juvenile drivel; employees were seemingly let go (Loyd Case being one fine example), and fewer and fewer staff members had to cover more and more stories. The apathy of these people was apparent, as each article got dumber every month.
So I stopped my subscription. I was unwilling to put up with the crap I was reading. Many of today's websites aren't that much better, and I only glance at reviews now (usually by zipping to the end to get the "final verdict"). Here's to hoping that someone will catch on and start writing a decent magazine (or whatever other piece of media) so that consumers can make sound, educated decisions.
It looks like some sort of weird dual-orange juicer.
Has anyone else noticed how popular the "shiny orb" look has become recently? There are a lot of places now using the "shiny round button" as their logo. Weird.
I think one of the main problems with this game was that it was clearly developed for a console. The lo-res cut-scenes and horrific user interface just scream "console controller". Cro-team simply forgot where they got their start, and showed absolutely no love to PC owners (other than an extra boss at the end of the game - IIRC, console versions of this don't include the Mental Institution boss).
I really liked the colorful worlds (no boring grays and browns like virtually all shooters available today), and the turrets and vehicles were a welcome addition. But otherwise, the whole thing seemed like a let down. I guess I was expecting a "Third Encounter" rather than a true sequel.
IMO, the goal isn't to please people with a new interface, but rather to give something people are used to. I use an old version of Photoshop (5.5) fairly regularly, so I'm used to its interface. When I switched over to the Gimp recently to do some work with transparent PNG's, I had an extremely difficult time getting around. Had I known about this at the time, I would have probably used this instead.
How does one find out what the various teams did wrong to see why they placed where they did? It would be interesting to see where the various schools made mistakes, but I don't see any such information on the website. My alma mater (NCSU) finished poorly in 18th place! At least we weren't last...
I prefer PC gaming mostly because of the difficult time I have in using the console controllers. My Nintendo 64 controllers are fairly difficult to use, and the XBox controllers are gargantuan! The mouse + keyboard combination just feels better to me. Plus, it's a much better setup to use in FPS games.
One other reason I prefer the PC is the available resolutions. IIRC, most conventional TV's can only do 640x480, which results in clunky looking textures and geometry (although consoles are definitely improving on this). There's not much on a console, if anything, that beats Far Cry or Half Life 2 at 1280 x 1024 (or higher) on a PC. Just my $0.02.
Although it seems that questionable was (intentionally or not) included in GTA: SA, how far does this kind of thing extend? If the ESRB has to change the rating for GTA because of something found after the game's release, then why not do retro-active reviews of every game with questionable content? If this logic holds, then little Susie shouldn't be playing The Sims, as there are a number of sites out there that offer equally "questionable" content.
Well why wont they stock them, do they have a problem with making sure that the people buying them are over 18?
I think the main problem is that Deer Hunter XXX: Does Go Wild has too small a target audience. Perhaps something like Redneck Rampage: Spring Break Edition will have a warmer, Wal-Mart-shopper reception.
Does anyone else find it ironic that the name of the commissioner involved in this case is named Mr. Work? Perhaps we should monitor his activity to see what his productivity is like...
Another case of The Simpsons come to life.
Homer: So, a graduate student, huh? How come they can send a man to the moon but can't make my shoes smell good?
Ashley Grant: I'm sorry?
Homer: Ah, nobody's blamin' you.
I wonder if G-Town will have a hammock district?
Of course holes will be found. It's made out of a lattice!
While I'm not certain that the "episodic content" model will work in the long run, I'm very excited about these new chapters in the Half-Life universe. Half-Life 2 was an excellent game and I'm looking forward to playing through Episode One (an odd name if ever there were one). Hopefully the content in this expansion will match HL2's quality.
Is there a SongSomething extension to rename this program? I prefer Songfox to Songbird...
I whole-heartedly agree with this entire article. I used to subscribe to Computer Gaming World, one of the finest computer gaming rags I was ever exposed to in the early 90s. But the writing degraded into juvenile drivel; employees were seemingly let go (Loyd Case being one fine example), and fewer and fewer staff members had to cover more and more stories. The apathy of these people was apparent, as each article got dumber every month.
So I stopped my subscription. I was unwilling to put up with the crap I was reading. Many of today's websites aren't that much better, and I only glance at reviews now (usually by zipping to the end to get the "final verdict"). Here's to hoping that someone will catch on and start writing a decent magazine (or whatever other piece of media) so that consumers can make sound, educated decisions.
Q: What do Swedish pirates say when they find a film good enough to pirate?
A: Der flim is okee-dokee!
Ba-dum tsss!
Here's one congress-critter's contact information:
Mayor McCheese
1600 Happy Meal Avenue
McDonaldland, USA 00000
Of all the days to receive 5 moderator points! I guess there won't be any "comment reviewing" for me...
What happens if a hydrogen-powered car is in an accident? Can the fuel cell 'rupture' and explode, ala The Hindenburg? If it can, then ...
Oh the humanity!
It looks like some sort of weird dual-orange juicer.
Has anyone else noticed how popular the "shiny orb" look has become recently? There are a lot of places now using the "shiny round button" as their logo. Weird.
I think one of the main problems with this game was that it was clearly developed for a console. The lo-res cut-scenes and horrific user interface just scream "console controller". Cro-team simply forgot where they got their start, and showed absolutely no love to PC owners (other than an extra boss at the end of the game - IIRC, console versions of this don't include the Mental Institution boss).
I really liked the colorful worlds (no boring grays and browns like virtually all shooters available today), and the turrets and vehicles were a welcome addition. But otherwise, the whole thing seemed like a let down. I guess I was expecting a "Third Encounter" rather than a true sequel.
These complaints come as no surprise, according to inside sources.
Is there a picture of it anywhere? I didn't see one in the article (although I did only glance at it).
For the uninformed among us (myself included), what is PeerGuardian?
IMO, the goal isn't to please people with a new interface, but rather to give something people are used to. I use an old version of Photoshop (5.5) fairly regularly, so I'm used to its interface. When I switched over to the Gimp recently to do some work with transparent PNG's, I had an extremely difficult time getting around. Had I known about this at the time, I would have probably used this instead.
There's no way Nintendo can patent insanity. Susan Powter's diet mantra of the early 1990's is a clear example of prior art...
How does one find out what the various teams did wrong to see why they placed where they did? It would be interesting to see where the various schools made mistakes, but I don't see any such information on the website. My alma mater (NCSU) finished poorly in 18th place! At least we weren't last...
I prefer PC gaming mostly because of the difficult time I have in using the console controllers. My Nintendo 64 controllers are fairly difficult to use, and the XBox controllers are gargantuan! The mouse + keyboard combination just feels better to me. Plus, it's a much better setup to use in FPS games.
One other reason I prefer the PC is the available resolutions. IIRC, most conventional TV's can only do 640x480, which results in clunky looking textures and geometry (although consoles are definitely improving on this). There's not much on a console, if anything, that beats Far Cry or Half Life 2 at 1280 x 1024 (or higher) on a PC. Just my $0.02.
Given these new close-up images, I wonder if anyone will be able to find where Wallace and Gromit landed...
Although it seems that questionable was (intentionally or not) included in GTA: SA, how far does this kind of thing extend? If the ESRB has to change the rating for GTA because of something found after the game's release, then why not do retro-active reviews of every game with questionable content? If this logic holds, then little Susie shouldn't be playing The Sims, as there are a number of sites out there that offer equally "questionable" content.
Let me guess... Too busy duping items? No. I'm too busy duping comments...
I think the main problem is that Deer Hunter XXX: Does Go Wild has too small a target audience. Perhaps something like Redneck Rampage: Spring Break Edition will have a warmer, Wal-Mart-shopper reception.
I'll allow the following snippet from The Simpsons to answer this question...
Marge answers the door early in the morning. It's Maude and Helen, recruiting Marge to protest with them against David.
Helen: You've got to lead our protest against this abomination! [shows newspaper article]
Marge: Mm, but that's Michelangelo's David. It's a masterpiece.
Helen: [gasp] It's filth! It graphically portrays parts of the human body, which, practical as they may be, are evil.
Marge: But I like that statue.
Helen: [gasp] I told you she was soft on full frontal nudity! Come on, girls...
-- Itchy and Scratchy and Marge
Does anyone else find it ironic that the name of the commissioner involved in this case is named Mr. Work? Perhaps we should monitor his activity to see what his productivity is like...