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Comments · 335

  1. The number 3 on Brains Hard-Wired for Math · · Score: 1

    I can think of at least 2 reasons why monkeys may prefer the number 3, and it has nothing to do with numbers.

    o3- (boobs)

    o-3 (butts)

  2. Re:tax evasion on Ecuador Tax Agency Closes Microsoft Branch Offices · · Score: 1

    He's not only evading taxes, but the /. lameness filter!

    That little guy is my hero.

  3. Re:Interesting? Maybe... but overly simple. on A Chat with EVE's Economist · · Score: 1

    Having played both, and in fact WOW much more than EVE, I will say that WOW's market has nothing on EVE's. As stated in the article EVE's PVP results in the destruction of items, which gives crafting and finding new items some point - where in most mature WOW servers you'll find 90+% of the items that can drop find themselves recycled via enchanting into essences/dusts, or sold to a vendor for raw currency. In addtion, EVE puts a lot more focus on WHERE a commodity is. In WOW, a shared auction house functions as the basic market, players can teleport themselves between major trade hubs with relative ease, your goods carried are completely safe, and on most servers trade between enemies is minimal and not a big aspect of the game. In EVE the dangerous act of transporting a commodity from one point to another, and potentially through hostile territory, creates an entire career in the game.

  4. Re:Not to a schmo' and broken idea on Bill Gates Should Buy Your Buffer Overruns · · Score: 1

    "MS is better off not encouraging more exploits."

    What, you mean like releasing a secure operating system?
    Rubbish!

  5. The problem with drug companies: on Nicotine Is the New Wonder Drug · · Score: 1

    "The company is also in Phase I trials for a compound that treats pain from molar extractions. The drugs both resemble nicotine in their molecular makeup, but are missing nicotine's addictive properties and toxicity"

    Anyone else a little concerned that they are in Phase I, but have drawn the conclusion that their drug is neither addictive nor toxic?

    Also, for those that didn't read the full article, they are talking about creating synthetics based off of nicotine, not using nicotine itself. Straight nicotine is rather toxic, 40-60mg is considered a lethal dose, they are trying to create something with similar properties without this toxicity. I'm wary of any research performed by a drug company, but I wouldn't say it's an impossible feat.

  6. Re:I work at the IRS on Is Cash No Longer Legal Tender? · · Score: 1

    "Income tax should only be paid for profits and gains, not labour or income.

    You Americans are retarded. Revolt!"

    It would no longer be income tax then. More correct would be tax shouldn't be paid for labor/income, only profit/gain. Which is a luxury businesses get to enjoy, but not individuals.

    Yea, it kinda irks me. But the system is also set up to allow the poorest to not pay taxes, and in many cases they actually get tax money back from the government each year in various credits. This gives the system enough supporters that a revolt will never happen.

  7. Re:i look at it this way on The Life of the Chinese Gold Farmer · · Score: 1

    The problem with gold farming is that it extends the available currency through the possible additional "real" currency, thus contributing to inflation. IE, if a player would only reasonably have 2000 virtual gold through normal game mechanics, one wouldn't ordinarily be able to market them a fancy sword of +1000 stuff for 5000 gold, however, if they can essentially buy the sword for 50 dollars of real currency, or 5000 gold of purchased currency, then the sword will be sold for more, and the in game currency thusly devalued.

    Ultimately, I think it's going to happen in one form or another anyways. It's a joke and a shame, really, because people that buy their best epics, or worse their max level characters, miss out on a big chunk of the game, quickly become bored with it, and then all that time and their money is wasted.

  8. Re:Official "In Soviet Russia..." thread on Putin Threatens US Missile Bases In Europe · · Score: 1

    Yea, and the US declared victory in Iraq in what, 2003?

    The government starts and stops wars all the time. It does nothing to change to diplomatic issues on the ground, it's just a go ahead to test the newest weapons on each other.

  9. Eleven sequels later on FF XII Re-make, New RPG Announced By Square/Enix · · Score: 1

    Final Fantasy is finally reaching finality. Now they are just remixing the already made games and stories.

    I will hand it to them, they managed to come up with 12 different worlds, storylines, etc, and several different combat and character building systems over the years. For the most part, all enjoyable games.

    But I for one hope they close it off and leave it decent, rather than trail off creating worse and worse games as they run dry on ideas, taking a once great game and destroying its legacy in the time honored tradition of good video games gone bad.

  10. Re:And there you have it on Google Shareholders Reject Censorship Proposal · · Score: 1

    Evil, like freedom, like truth, is not always black and white. Sure, information is censored in China via google. But a lot of information gets through to the civilians, information that they otherwise wouldn't have, information that might lead them, through curiousity, to discover whatever was censored through their own pursuits. If google cuts and leaves China, they can wash their hands of those practices we in the US, and many around the world consider wrong. However, they could just as easily say they should pack up and leave the US, due to the invasive nature of the Patriot Act and their inability to do anything but hand over people's personal and private information to the government so long as they operate under US law.

    Also, a publicly traded company can easily keep 51% of it's voting shares in the hands of the original private company owners, so as to maintain control of the direction of the company, if they so choose.

  11. Re:wtf? on Blizzard Confirms New Product, May Be Starcraft 2 · · Score: 1

    Diablo really wasn't an original either - it was just Rogue(the original dungeon crawl, not the fps) dumbed down so the masses could pick it up quickly and yet had just enough depth that you didn't realise you were playing candyland for grown ups. And they added real time, which is what made it all flow, but certainly a game running in real time isn't original...

    Basically, like WOW did with EQ. They didn't create a new game, they just added cruise control for an existing one.

  12. My humble point of view on Turbo Tax Melts Down on Tax Day · · Score: 0, Redundant

    They procrastinated, and it backfired.

    If you wait till the last minute to go to an airport, you'll miss your plane.
    If you wait till the last minute to file your taxes - wait a minute, get this: you'll miss the deadline.

  13. Re:Sounds to me... on Rethinking the MMOG · · Score: 1

    There's got to be a balance. If you plan everything to death, you'll never execute on anything, and end up where Sigil did with Vanguard, or worse. Money/time is a finite thing in the creation of any project - spend it all planning and you'll have none left to write the code, test it, work out the bugs, etc. The issue you described with the sword - do you really think you would have found that without live players testing the system, prodding it for holes? Maybe, but who knows how much planning would have had to take place before it was uncovered?

  14. Um, Zonk? on Vista Activation Cracked by Brute Force · · Score: 0, Offtopic

    To make matters worse, Microsoft will have to decide if it is worth it to allow people to take back legit keys that have been hijacked, or tell customers to go away, we have your money already, read your license agreement and get bent, we owe you nothing.'"

    -1 troll much?

    DRM fails for the same reason gun laws fail - the criminals can and will skate around it effortlessly, and the legit users get screwed.

  15. Re:I got a better idea on Windows Genuine Advantage Gets More Lenient · · Score: 1

    I believe that's been in their products for quite some time. What they found is that most consumers really didn't care as long as the software worked.

  16. Do they plan to change EVE's beginning on Ask CCP About EVE Online · · Score: 4, Interesting

    So in their most recent patch, CCP apparently altered the way character creation works to give starting players more skill points, enabling them to do more out of the starting gate. This is an interesting turn to me - as one of the things that drove me away from that game was the fact that I faced potentially months of basically waiting for skills to train before I could try my hand at flying a real ship - getting involved in meaningful pvp, and, well, participating in the game world at all really. What other steps does CCP plan to introduce new players to the game economics, without destroying the depth that is a main attraction of EVE?

  17. Re:Fans are quite ecstatic, obviously on Vanguard - Saga of Heroes Released · · Score: 1

    I think this is precisely why there's no free trial. They know the game was released too early, and they don't want casuals testing the waters with trial accounts just to learn first hand that what's promised on the box/previews/hype isn't the same as the experience you'll get playing. Those that decide to go ahead get to basically pay every month for an unfinished beta, for the privilege of a head start towards endgame content essentially.

    SOE / Vanguard's mismanagement of funds/development isn't coming out of my piggy bank. I was kind of surprised that they wouldn't run a trial, I thought I'd give the game a try based on all the good things I kept hearing about it, in spite of all the warnings about how SOE would ruin it. My curiousity isn't worth laying out money for though, and statements like the one made above about running out of money, although candid, don't inspire confidence in the long term health of the game.

  18. Re:I for one... on The Evolution of StarCraft · · Score: 1

    In Soviet Brood, the Overlords welcome YOU!

  19. Re:It's sad that people can be such sheep on Microsoft Tops Corporate-Reputation Survey · · Score: 1

    "A better desktop operating system doesn't affect our lives to any great extent"

    I propose a new "-1 : Blasphemy"

  20. Re:real-estate speculators are NOT businessmen on The Death of Domain Parking? · · Score: 1

    Really? So if I buy something that I believe will go up in value, for the sole purpose of reselling it later when the market wisens up to its true value, that's bad? Funny, because the government actually encourages this as a source of income, it's called capital gains. It broadly applies to land, stocks, or other items of value that you resell for more than you paid for them, and it's taxed lower than wage income. Fathom that?

    Sure, there are specific crackdowns in the tax code, for example you can't abuse the home seller's 250k deduction more than once every 5 years, but basically this is not only a fair way to play, the government rewards this behavior more than going to work and being productive.

    Let's look at what we have here:

    Real estate speculators:
    Well, before land belongs to a business, it belongs to someone. If that someone wants to sell before a business wants to buy, that's where real-estate speculators come in. Without, the original seller of land would lose out, because if they could have sold that land to anyone but the speculator for more money, they would have. I see this as a service, and a balance of market forces.

    Currency traders:
    Balance the valueation of money between to national economies.

    Domain squatters:
    Pretty much the equivalent of the pioneers that went out west, without all the wolves and natives. Pretty much every name one could come up with has a value in the internet - if you haven't claimed yours by now I'd say its fair game to anyone that understands the value of it.

    Ticket scalpers:
    Fall into 2 types. Some events specifically prohibit ticket scalping, in which case you're in breach of contract, and the legal system can be used to bring your profit margin to a grinding halt. Working as intended. If such a contract doesn't exist, that's just the free market at work.

    PS3s on eBay:
    Should go to those willing to stand in line to get them. After that, what you do with it is up to you: if you decide to make a profit by reselling, well, that was your call - clearly the console companies try to sell these things for less than they could make on initial offering. Again, if I can turn something over for more than I paid for it, that's capital gains.

    Is it scummy? I just see supply and demand at work, and have not's complaining that the have's are leveraging it. And no, I'm not rich, just looking at this from an I don't want the government regulating trade at this level perspective.

  21. Where's the Fries? on 65% of Americans Spend More Time With Their PC Than SO · · Score: 1

    Ok, the article titles around 65% figure, which is what I'm interested in. 65% of what? Of people with a SO and a decent comp? Of all Americans? A more population?

    RTFA, and it's got absolutely nothing to do with the 65% figure, except for one little aside stating that people sometimes spend more time with the computer than their spouse - used to promote their support services.

    I may not be able to officially mod the OP, but consider this a lengthy (-1 Tool) towards Ant.

    As to discussion on the 65% figure, which is in itself kind of interesting - I'm sure I'm one of them. Not because I don't want to spend time with the wife per say, but when she's got college, I've got work, she's got work, we both have 3 kids that need full time watching, and you gotta sleep sometime - there's no way I could match the 40 waking hours I'm on the computer at work each week in quality time with the wife, let alone any gaming at home I do. I think a lot of people fall into this category - when you both have a lot of responsibilities there's just not much time left to spend with one another. Computers have just become that tied to everything we do - we've learned how to use their automation to enhance daily tasks, access information effeciently, and meet up with friends for entertainment.

  22. Re:impressive on WoW Expansion Sells 2.4 Million, New MMOG Planned · · Score: 1

    Well, you pick your battles. Blizzard could attempt to go to court and present before a judge that someone wasn't playing their game the way they wanted. And they might win, after laying out millions in court costs, lawyers, GM time collecting evidence, etc. Or, they could continue to attack the gold farmers by denying them accounts, which costs very little, and lets them fight where they are basically gods. They can see everything, they can track transactions like the government could only wish, they can make people not exist, etc. Either way the idea is to make gold selling unprofittable, and gold buying unattactive. And I think it's working. The "price" of gold has shot up from some 7 dollars / hundred gold, to about 40 dollars / 100 gold, based on IGE pricing. Yes, for enough money you can get anything, but the higher the price on the black market, the less it's going to occur, and the less impact it has on the game company.

  23. Flop on The Crossing - A New Way to FPS? · · Score: 1

    My prediction:

    This game's gonna Floating Point Operation in a big way. Part of what makes most single player missions viable is the NPCs behave akin to the story - guards watch their post and instruments, maintenance workers maintain stuff, drivers have a load of cargo to take somewhere. When you spawn in place of an "NPC" - you're first and only thought, much like in MP deathmatch, will be Kill Player1 = win. You don't have to guard rooms, you don't have to perform any duties involved with the place you're guarding, you can all gather into one giant death squad and just mow the poor "hero" into oblivion.

    Oh, and this is nothing "new" per say - you could play Perfect Dark on the N64 much the same way, one or more guys could play the bad guys and would spawn as the underpowered NPCs. It posed a couple of problems:
    1. In a modestly difficult single player FPS - there are several encounters where adding even a single intelligent being to the opposition would spell out a maddening series of failures. Dumbing encounters down to where intelligent beings don't overpower one side is going to spell out for few to know scripted encounters.

    2. If you give the bad guys any fun toys, players will abuse the hell out of them. If they are basically all grunts with the same low powered weapon, they won't be any fun to play.

    3. Despite the AIs best intentions, sometimes you end up as an NPC that's not going to be part of the action for quite some time. Maybe the hero isn't going that way, maybe the door's locked, or there's a big mountain between you to. Here's a design issue - if you let someone swap characters, they can effectively reposition their entire "army", effectively again eliminating that appearance that creatures exist in the game with more purpose than to kill our hero. If you don't allow swapping, and he gets stuck behind a door or something, he's out of the action.

    So in conclusion, this idea isn't innovative, it just died a quiet death a while back, and is now about to be beaten like the dead horse it is.

  24. Re:Realism on The Details of Dead Bodies in Gaming · · Score: 4, Interesting

    Ahh yes, nothing like playing some flatout or carmageddon, and hitting the corner of a wooden shack or frail tree with a mac truck only to be completely wasted due to that object being "permanent". There was an MMO released last year called auto assault, which unfortunately lacked in many areas, but one thing I really liked about it was the nearly completely destructable environment. Roll up into an enemy camp guns ablaze, or roll OVER the enemy camp, through every building/structure.

    If corpses are going to block projectiles, they need to be destructable. I could see this adding quite a bit of strategic element to even an FPS. I really wish that in battlefield 2 the tanks wouldn't immediately explode, because they made great infantry shields right up until they went boom, and presented a nice little mobile fortification.

    If corpses don't somehow hold an interaction with the game, I see little point in their long lifespan. If I can't pile them high as a makeshift sand wall, or eat them to regen some health, sweep them along to digital heaven already.

  25. Re:I guess they don't want a "challenge" on Blizzard Hints At New StarCraft, Launches Burning Crusade · · Score: 2, Insightful

    I can say I gave EVE a try, and still play WOW. To me the whole risk vs reward thing was, well, a bit too harsh. When you have 3 kids that could at any point demand you leave the computer, or the random internet glitch/ power outage/ real life happens, and the result is you lose month of gameplay in the form of ship loss, implant loss, or straight up sp loss if your clone's out of date - that's just not the game that fits my lifestyle. Those massive 0.0 fortresses require constant vigil to defend, meaning your "guild" has to span different time zones, and not making it for a "raid" could mean months of set back too.

    Don't get me wrong - I love the concept of EVE - I'd play it in a heartbeat if I was single with no kids and few responsibilities, but that kind of risk requires complete dedication to the game while you play. I've just grown to a point where I desire a game I can step into, play on my schedule, and step out of - and if I'm disconnected from VR unexpectedly it doesn't cost me everything I invested over the last month.