Domain: gamespy.com
Stories and comments across the archive that link to gamespy.com.
Stories · 515
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Top Ten E3 Picks - From 1903?
cethiesus writes "It seems Gamespy has posted their top ten picks from the 1903 E3 convention. Booth babes and magic lanterns, mmm." You've got to like the look of that high-tech 'dual monocle' technology, and may also be delighted to see that Duke Nukem Forever jokes were alive and well even at the dawn of the 20th Century. -
Gaming Sites Sum Up E3
Now that E3 is done and the press have gone home, they're consolidating all their E3 reports into handy indexes. Here's the massive Gamespot index listing all the titles they covered, here's the IGN index for E3, and you can also try the Gamespy E3 index or a multitude of others via Gametab News. Do you have a 'best in show' for E3, or at least a roundly ignored game that people may have missed amidst the hype? -
Infinium Labs Phantom Unveiled In August
Jerek Dain writes "GameSpy.com has an article about the Phantom console from Infinium Labs with some new information. Apparently it will make its big debut (complete with proof of its existence) at the Ultimate Gamers Expo in August. But from the sound of things, can it really compete with gamers' PCs?" Of course, our previous story on the Phantom mentioned prototypes would be available in March, but we suppose delays never hurt anyone, as long as a product has good support and decent game quality when it does ship? -
Miyamoto Interview Discusses, Defends GTA
Thanks to an anonymous reader for pointing us to this interview with Nintendo's Shigeru Miyamoto conducted on Gamespy. Particularly interesting is his attitude to the Grand Theft Auto series (he says "I think we should welcome this game" when asked about it), and his contention that taking the Mario series into 3D has reduced the user base, because 3D games are so much more complicated. -
Preview Of Halo For PC Finally Sighted
bmnc writes "After nearly a year in development by Gearbox Software, info for the PC version of Halo:Combat Evolved is finally available at Gamespy.com, in both single-player and multi-player flavors." This is absolutely a big deal, especially since Bungie have been intelligent enough to use Gearbox, FPS veterans who've been heavily involved with extending the Half-Life franchise in the past with Opposing Force and Blue Shift, to do a definitive PC version of Halo. -
Preview Of Halo For PC Finally Sighted
bmnc writes "After nearly a year in development by Gearbox Software, info for the PC version of Halo:Combat Evolved is finally available at Gamespy.com, in both single-player and multi-player flavors." This is absolutely a big deal, especially since Bungie have been intelligent enough to use Gearbox, FPS veterans who've been heavily involved with extending the Half-Life franchise in the past with Opposing Force and Blue Shift, to do a definitive PC version of Halo. -
Half-Life 2 NDA Lifted - Online Previews Available
captainstupid writes "The first Half-Life 2 previews are hitting the Web, and Shacknews seems to have the first post-NDA preview." There's also a preview at IGN.com, and another at Gamespy, plus yet another at Gamespot, giving us a whole cornucopia of different looks at what may be the most keenly awaited PC game of the year. -
Tron 2.0 Previews Disc-overed
Aron Schatz writes "You've probably all seen the original movie that the game is based on, but, judging by this PC preview from Gamespy, Tron 2.0 is a completely new universe." Fortunately, there are still light cycles and pseudo-futuristic glow effects everywhere, as IGN.com also noted, and these can be better appreciated in the most recently released trailer movie (Fileplanet link, Fileshack link, BitTorrent link courtesy Gametab.) -
Enter The Matrix Preview
Several readers point out the new preview of Enter The Matrix over at Gamespy. The staff there got a chance to play a near-final version of the Shiny-developed game, minus the hour of new movie footage that'll be included when it ships on May 15th for PS2, Xbox, Gamecube, and PC. Other previews (such as this one at Gamespot) have been positive, if slightly guarded. Do you know kung fu? -
Enter The Matrix Preview
Several readers point out the new preview of Enter The Matrix over at Gamespy. The staff there got a chance to play a near-final version of the Shiny-developed game, minus the hour of new movie footage that'll be included when it ships on May 15th for PS2, Xbox, Gamecube, and PC. Other previews (such as this one at Gamespot) have been positive, if slightly guarded. Do you know kung fu? -
EVE Online Beta Reviews
LevJohnson writes "KCGeek gives a gushing review of EVE Online, the new MMORPG space opera for PC by CCP Games, with screenshots from the beta. From the review: 'It's like Trade Wars 2002, had it been designed in 2002.'" Now the NDA is lifted ahead of its release next month (press release), there are some great guides and handy previews to this intriguing title. -
Masters of Doom Excerpts
Warrior-GS writes "GameSpy has started a three-part series excerpting a chapter from David Kushner's upcoming book, Masters of Doom, which chronicles the beginnings of id Software and the release of the original DOOM. They also interview the author. In coming days, they will have a retrospective of id games, as well as an interview with ex-id guys, John Romero, Tom Hall, Jay Wilbur, Mike Wilson and Sandy Petersen. Should be a pretty interesting three days." -
Masters of Doom Excerpts
Warrior-GS writes "GameSpy has started a three-part series excerpting a chapter from David Kushner's upcoming book, Masters of Doom, which chronicles the beginnings of id Software and the release of the original DOOM. They also interview the author. In coming days, they will have a retrospective of id games, as well as an interview with ex-id guys, John Romero, Tom Hall, Jay Wilbur, Mike Wilson and Sandy Petersen. Should be a pretty interesting three days." -
Masters of Doom Excerpts
Warrior-GS writes "GameSpy has started a three-part series excerpting a chapter from David Kushner's upcoming book, Masters of Doom, which chronicles the beginnings of id Software and the release of the original DOOM. They also interview the author. In coming days, they will have a retrospective of id games, as well as an interview with ex-id guys, John Romero, Tom Hall, Jay Wilbur, Mike Wilson and Sandy Petersen. Should be a pretty interesting three days." -
Microsoft Announces Mythica MMORPG
Several readers have pointed out the announcement (Gamespot story) of a new PC MMORPG from Microsoft, centered around Norse mythology and called "Mythica." There's a detailed preview on Gamespy which expands greatly on the press release and includes some first looks at in-game and concept art. A title to watch for 2004? -
Microsoft Announces Mythica MMORPG
Several readers have pointed out the announcement (Gamespot story) of a new PC MMORPG from Microsoft, centered around Norse mythology and called "Mythica." There's a detailed preview on Gamespy which expands greatly on the press release and includes some first looks at in-game and concept art. A title to watch for 2004? -
uDevGames Source Code Available
Geert Poels writes "Kiki the Nanobot was the deserved winner of the uDevGames Mac Game Programming Competition. Entrants had to submit their game along with its source code. Provided with open source licenses like MIT, GPL, ... and written using OpenGL, some games will prove a fairly easy port. The source code to the 41 entries have been prepared and are being made available for download. Last week, GameSpy made a round-up of '02 Mac gaming by publishing a 2-page editorial 2002: The Year of the Mac Gamer." -
uDevGames Source Code Available
Geert Poels writes "Kiki the Nanobot was the deserved winner of the uDevGames Mac Game Programming Competition. Entrants had to submit their game along with its source code. Provided with open source licenses like MIT, GPL, ... and written using OpenGL, some games will prove a fairly easy port. The source code to the 41 entries have been prepared and are being made available for download. Last week, GameSpy made a round-up of '02 Mac gaming by publishing a 2-page editorial 2002: The Year of the Mac Gamer." -
Top Ten Dying Game Genres
Ant sent us a fun link to an article running over at GameSpy discussing the Top 10 Dying Game Genres. Although I don't think Puzzle games have died - I think they've transformed: Pikmin is just a fancy puzzle game, after all ;) But I still want Dr Mario for my GBA. -
Gameboy Advance SP Released Today in North America
Txiasaeia writes "The latest version of Nintendo's venerable Gameboy has been released today in North America. The Gameboy Advance SP builds upon its predecessor by adding a front lit display, and a foldable design in order to protect the screen. Also, instead of using AA batteries to power the device, it uses a Lithium-Ion battery. Other than that, the basic architecture of the system remains the same as the original Gameboy Advance. Most online retailers' first shipment has been sold out, but my local Walmart had plenty of copies. Check out this Gamespy review." I snagged one at lunch today. The screen is vastly improved from the original GBA. Now the only question is how many Pokemon I can collect ;) (And yes Hemos, we got you one too ;) -
More on 64-bit Gaming
waytoomuchcoffee writes "Valve has announced "immediate availability" of a linux 64-bit dedicated Counterstrike server, designed to run on AMD's upcoming Opteron. This follows on the heels of Unreal Tournament 2003, previously reported on Slashdot. Gamespy has a related story up on a presentation of the future of 64-bit gaming (sponsored by AMD) at last week's Game Developers Conference. As Intel is in no hurry to make the jump to 64-bit desktops, this leaves AMD to court the gaming market." -
GDC: 10 Reasons NOT to Make MMOGs
Warrior-GS writes "Gordon Walton, who helped create such games as Ultima Online and the Sims Online, is at the Game Developers Conference giving a seminar on "Ten Reasons You Don't Want to Run a Massively Multiplayer Online Game". GameSpy has been providing coverage of GDC, with several game previews and several conference reports. They also have a hands-on report of the Nokia N-Gage from four of their editors, and a somewhat unorthodox report of the Game Developer Choice Awards, where Metroid Prime was named Game of the Year. The convention continues through Saturday." -
GDC: 10 Reasons NOT to Make MMOGs
Warrior-GS writes "Gordon Walton, who helped create such games as Ultima Online and the Sims Online, is at the Game Developers Conference giving a seminar on "Ten Reasons You Don't Want to Run a Massively Multiplayer Online Game". GameSpy has been providing coverage of GDC, with several game previews and several conference reports. They also have a hands-on report of the Nokia N-Gage from four of their editors, and a somewhat unorthodox report of the Game Developer Choice Awards, where Metroid Prime was named Game of the Year. The convention continues through Saturday." -
GDC: 10 Reasons NOT to Make MMOGs
Warrior-GS writes "Gordon Walton, who helped create such games as Ultima Online and the Sims Online, is at the Game Developers Conference giving a seminar on "Ten Reasons You Don't Want to Run a Massively Multiplayer Online Game". GameSpy has been providing coverage of GDC, with several game previews and several conference reports. They also have a hands-on report of the Nokia N-Gage from four of their editors, and a somewhat unorthodox report of the Game Developer Choice Awards, where Metroid Prime was named Game of the Year. The convention continues through Saturday." -
GDC: 10 Reasons NOT to Make MMOGs
Warrior-GS writes "Gordon Walton, who helped create such games as Ultima Online and the Sims Online, is at the Game Developers Conference giving a seminar on "Ten Reasons You Don't Want to Run a Massively Multiplayer Online Game". GameSpy has been providing coverage of GDC, with several game previews and several conference reports. They also have a hands-on report of the Nokia N-Gage from four of their editors, and a somewhat unorthodox report of the Game Developer Choice Awards, where Metroid Prime was named Game of the Year. The convention continues through Saturday." -
GDC: 10 Reasons NOT to Make MMOGs
Warrior-GS writes "Gordon Walton, who helped create such games as Ultima Online and the Sims Online, is at the Game Developers Conference giving a seminar on "Ten Reasons You Don't Want to Run a Massively Multiplayer Online Game". GameSpy has been providing coverage of GDC, with several game previews and several conference reports. They also have a hands-on report of the Nokia N-Gage from four of their editors, and a somewhat unorthodox report of the Game Developer Choice Awards, where Metroid Prime was named Game of the Year. The convention continues through Saturday." -
What is Wrong With Game Development?
Warrior-GS writes "Seamus Blackley, who has done everything from work at Looking Glass Studios to evangelize for the Microsoft Xbox, sounds off on what's wrong with the relationship between developers, publishers and their audience. Also, as part of coverage of the D.I.C.E. Summit in Las Vegas, GameSpy has chats with Miyamoto about The Wind Waker and Yu Suzuki about his gaming influences. Some interesting reading." -
What is Wrong With Game Development?
Warrior-GS writes "Seamus Blackley, who has done everything from work at Looking Glass Studios to evangelize for the Microsoft Xbox, sounds off on what's wrong with the relationship between developers, publishers and their audience. Also, as part of coverage of the D.I.C.E. Summit in Las Vegas, GameSpy has chats with Miyamoto about The Wind Waker and Yu Suzuki about his gaming influences. Some interesting reading." -
What is Wrong With Game Development?
Warrior-GS writes "Seamus Blackley, who has done everything from work at Looking Glass Studios to evangelize for the Microsoft Xbox, sounds off on what's wrong with the relationship between developers, publishers and their audience. Also, as part of coverage of the D.I.C.E. Summit in Las Vegas, GameSpy has chats with Miyamoto about The Wind Waker and Yu Suzuki about his gaming influences. Some interesting reading." -
What is Wrong With Game Development?
Warrior-GS writes "Seamus Blackley, who has done everything from work at Looking Glass Studios to evangelize for the Microsoft Xbox, sounds off on what's wrong with the relationship between developers, publishers and their audience. Also, as part of coverage of the D.I.C.E. Summit in Las Vegas, GameSpy has chats with Miyamoto about The Wind Waker and Yu Suzuki about his gaming influences. Some interesting reading." -
What is Wrong With Game Development?
Warrior-GS writes "Seamus Blackley, who has done everything from work at Looking Glass Studios to evangelize for the Microsoft Xbox, sounds off on what's wrong with the relationship between developers, publishers and their audience. Also, as part of coverage of the D.I.C.E. Summit in Las Vegas, GameSpy has chats with Miyamoto about The Wind Waker and Yu Suzuki about his gaming influences. Some interesting reading." -
Spector, Garriott on Games
Warrior-GS writes "GameSpy has two interesting interviews up. Richard Garriott of Ultima fame talks about leaving Origin, getting bought out by NCSoft and becoming a pitchman for a popular Korean MMORPG trying to make it in the states. He also mentions his new game, Tabula Rasa. The other interview is with Warren Spector, who opened up a bit on the Deus Ex sequel Invisible War, while also commenting on linear games, anime style games and what the future holds." -
Spector, Garriott on Games
Warrior-GS writes "GameSpy has two interesting interviews up. Richard Garriott of Ultima fame talks about leaving Origin, getting bought out by NCSoft and becoming a pitchman for a popular Korean MMORPG trying to make it in the states. He also mentions his new game, Tabula Rasa. The other interview is with Warren Spector, who opened up a bit on the Deus Ex sequel Invisible War, while also commenting on linear games, anime style games and what the future holds." -
Spector, Garriott on Games
Warrior-GS writes "GameSpy has two interesting interviews up. Richard Garriott of Ultima fame talks about leaving Origin, getting bought out by NCSoft and becoming a pitchman for a popular Korean MMORPG trying to make it in the states. He also mentions his new game, Tabula Rasa. The other interview is with Warren Spector, who opened up a bit on the Deus Ex sequel Invisible War, while also commenting on linear games, anime style games and what the future holds." -
Top Ten Shameful Games
Ant writes "Not necessarily the worst, but the most wrong -- here are 10 of the most seriously flawed titles of all time according to GameSpy." -
Games of the Year
markpapadakis writes "Gamespot and Gamespy have released their top games for 2002. Gamespot features worse game of the year as well as some additional categories." -
Top Ten Most Collectible Video Games
Obiwan Kenobi writes "Gamespy has a new article up on the Top Ten All Time Rarest Video Games. This wacky list includes such gems as Chase the Chuck Wagon and Bubble Bath Babes, the only NES game with nudity (square nipples, anyone?). Makes me wonder what the top ten rarest PC games are..." -
Top Ten Most Collectible Video Games
Obiwan Kenobi writes "Gamespy has a new article up on the Top Ten All Time Rarest Video Games. This wacky list includes such gems as Chase the Chuck Wagon and Bubble Bath Babes, the only NES game with nudity (square nipples, anyone?). Makes me wonder what the top ten rarest PC games are..." -
Gobs Of Gaming Goodies
Warrior-GS writes "The final part of the Future of PC Gaming is up at GameSpy. This one deals with the future of user-created games and talks to developers and mod makers, as well as identifying tools that can assist them. There is also a Q&A with Warren Spector on where he thinks PC gaming is headed in the next several years." John Scabadone points to a "nice article featuring an update on the state of the handheld gaming industry along with a roundtable of some of the premier developers." Read on below for several more gaming updates, too.pandrew writes "Square has openly admitted to doing something people have been asking for for many years now: a sequel! Though not what most people have asked for (i.e. Final Fantasy 7) this is still a very big step in the Final Fantasy line, since no game in the series has ever had a follow up with a connecting storyline."
k-hell writes "The Mother of All Games, Scorched Earth has been updated to allow for playing on Internet. Rendered in OpenGL, Scorched 3D now features a 3D island environment and LAN and Internet play. See screenshots here. You can download a Windows binary package and/or Windows source package here. At the same time, you should also grab the excellent server browser The All-Seeing Eye."
Lucifer writes "'Sega announced a list of new Sega AGES game titles for PlayStation 2, remakes of their classic Master System, Mega Drive/Genesis, Saturn titles. Each game will retail for 2500 yen, and the first four titles are scheduled to release in Japan in summer 2003.' 15 years later and I'm going to start playing Phantasy Star again! ;-)"
Finally, bredroll writes "Attention fellow Geeks! Ever wanted to live 100ft underground in a ex British gov't nuclear bunker for three days and do nothing but geek at extreme levels and play LAN games? Well, we can help, This year's event includes food and bunks as well,
In-Bunker Events
- Battle Royale (Robot Wars-type event)
- Underground Noise Fest (see site)
- High-speed switched LAN
- Various LAN game tournaments
- NTK will be there
- + more ....
-
Gobs Of Gaming Goodies
Warrior-GS writes "The final part of the Future of PC Gaming is up at GameSpy. This one deals with the future of user-created games and talks to developers and mod makers, as well as identifying tools that can assist them. There is also a Q&A with Warren Spector on where he thinks PC gaming is headed in the next several years." John Scabadone points to a "nice article featuring an update on the state of the handheld gaming industry along with a roundtable of some of the premier developers." Read on below for several more gaming updates, too.pandrew writes "Square has openly admitted to doing something people have been asking for for many years now: a sequel! Though not what most people have asked for (i.e. Final Fantasy 7) this is still a very big step in the Final Fantasy line, since no game in the series has ever had a follow up with a connecting storyline."
k-hell writes "The Mother of All Games, Scorched Earth has been updated to allow for playing on Internet. Rendered in OpenGL, Scorched 3D now features a 3D island environment and LAN and Internet play. See screenshots here. You can download a Windows binary package and/or Windows source package here. At the same time, you should also grab the excellent server browser The All-Seeing Eye."
Lucifer writes "'Sega announced a list of new Sega AGES game titles for PlayStation 2, remakes of their classic Master System, Mega Drive/Genesis, Saturn titles. Each game will retail for 2500 yen, and the first four titles are scheduled to release in Japan in summer 2003.' 15 years later and I'm going to start playing Phantasy Star again! ;-)"
Finally, bredroll writes "Attention fellow Geeks! Ever wanted to live 100ft underground in a ex British gov't nuclear bunker for three days and do nothing but geek at extreme levels and play LAN games? Well, we can help, This year's event includes food and bunks as well,
In-Bunker Events
- Battle Royale (Robot Wars-type event)
- Underground Noise Fest (see site)
- High-speed switched LAN
- Various LAN game tournaments
- NTK will be there
- + more ....
-
Gobs Of Gaming Goodies
Warrior-GS writes "The final part of the Future of PC Gaming is up at GameSpy. This one deals with the future of user-created games and talks to developers and mod makers, as well as identifying tools that can assist them. There is also a Q&A with Warren Spector on where he thinks PC gaming is headed in the next several years." John Scabadone points to a "nice article featuring an update on the state of the handheld gaming industry along with a roundtable of some of the premier developers." Read on below for several more gaming updates, too.pandrew writes "Square has openly admitted to doing something people have been asking for for many years now: a sequel! Though not what most people have asked for (i.e. Final Fantasy 7) this is still a very big step in the Final Fantasy line, since no game in the series has ever had a follow up with a connecting storyline."
k-hell writes "The Mother of All Games, Scorched Earth has been updated to allow for playing on Internet. Rendered in OpenGL, Scorched 3D now features a 3D island environment and LAN and Internet play. See screenshots here. You can download a Windows binary package and/or Windows source package here. At the same time, you should also grab the excellent server browser The All-Seeing Eye."
Lucifer writes "'Sega announced a list of new Sega AGES game titles for PlayStation 2, remakes of their classic Master System, Mega Drive/Genesis, Saturn titles. Each game will retail for 2500 yen, and the first four titles are scheduled to release in Japan in summer 2003.' 15 years later and I'm going to start playing Phantasy Star again! ;-)"
Finally, bredroll writes "Attention fellow Geeks! Ever wanted to live 100ft underground in a ex British gov't nuclear bunker for three days and do nothing but geek at extreme levels and play LAN games? Well, we can help, This year's event includes food and bunks as well,
In-Bunker Events
- Battle Royale (Robot Wars-type event)
- Underground Noise Fest (see site)
- High-speed switched LAN
- Various LAN game tournaments
- NTK will be there
- + more ....
-
The Future of PC Gaming
Warrior-GS writes "GameSpy has two new articles up talking about the Future of PC Gaming. The first talks about the The Future of PC Game Engines, talking to Tim Sweeney, Chris Taylor, Stuart Moulder and others about everything from physics to lighting to AI. The second is an interview with Peter Molyneux about his areas of expertise and what lies ahead. The series will continue next month with a look at the Future of User Created Games and an interview with Warren Spector on PC Gaming's future." -
The Future of PC Gaming
Warrior-GS writes "GameSpy has two new articles up talking about the Future of PC Gaming. The first talks about the The Future of PC Game Engines, talking to Tim Sweeney, Chris Taylor, Stuart Moulder and others about everything from physics to lighting to AI. The second is an interview with Peter Molyneux about his areas of expertise and what lies ahead. The series will continue next month with a look at the Future of User Created Games and an interview with Warren Spector on PC Gaming's future." -
The Future of PC Gaming
Warrior-GS writes "GameSpy has two new articles up talking about the Future of PC Gaming. The first talks about the The Future of PC Game Engines, talking to Tim Sweeney, Chris Taylor, Stuart Moulder and others about everything from physics to lighting to AI. The second is an interview with Peter Molyneux about his areas of expertise and what lies ahead. The series will continue next month with a look at the Future of User Created Games and an interview with Warren Spector on PC Gaming's future." -
Carmack Expounds on Doom III
Rainier Wolfecastle writes: "Non-high-end-comp-owning geeks rejoice! GameSpot is reporting that John Carmack has confirmed that Doom III is Xbox-bound. Carmack said that id is totally commited to bringing the game to Microsoft's console with its visual splendor intact. Best of all, the game could be available on the Xbox as soon as May next year." And Warrior-GS writes: "John Carmack gave a two-hour presentation about Doom 3 and engine technology. GameSpy reports on the presentations and analyzes Carmack's comments and how they apply to the future of gaming. There is also a look at the demo of Doom III" -
Carmack Expounds on Doom III
Rainier Wolfecastle writes: "Non-high-end-comp-owning geeks rejoice! GameSpot is reporting that John Carmack has confirmed that Doom III is Xbox-bound. Carmack said that id is totally commited to bringing the game to Microsoft's console with its visual splendor intact. Best of all, the game could be available on the Xbox as soon as May next year." And Warrior-GS writes: "John Carmack gave a two-hour presentation about Doom 3 and engine technology. GameSpy reports on the presentations and analyzes Carmack's comments and how they apply to the future of gaming. There is also a look at the demo of Doom III" -
Carmack Expounds on Doom III
Rainier Wolfecastle writes: "Non-high-end-comp-owning geeks rejoice! GameSpot is reporting that John Carmack has confirmed that Doom III is Xbox-bound. Carmack said that id is totally commited to bringing the game to Microsoft's console with its visual splendor intact. Best of all, the game could be available on the Xbox as soon as May next year." And Warrior-GS writes: "John Carmack gave a two-hour presentation about Doom 3 and engine technology. GameSpy reports on the presentations and analyzes Carmack's comments and how they apply to the future of gaming. There is also a look at the demo of Doom III" -
Fragfest
CaptTrips writes "C|Net has an interesting article on the growing wave of LAN parties. Michael Duarte best puts it when he says "being able to play as a team, talk with the people next to you -- it's just a whole different aspect than playing online. For me, it's just more fun to put a face with the name of the person you're playing with." I agree!" This is a good excuse for us to link to QuakeCon. GameSpy has extensive coverage of the con - they've got some interesting screenshots and previews up. -
New DOOM III Shots
Warrior-GS writes "There are some new DOOM III screens on GameSpy coming from QuakeCon 2002 in Texas. There are also new screens of Elite Force II, the Return to Castle Wolfenstein expansion pack Enemy Territory and Return to Castle Wolfenstein for the PS2. Carmack is also scheduled to speak tomorrow for about two hours." -
New DOOM III Shots
Warrior-GS writes "There are some new DOOM III screens on GameSpy coming from QuakeCon 2002 in Texas. There are also new screens of Elite Force II, the Return to Castle Wolfenstein expansion pack Enemy Territory and Return to Castle Wolfenstein for the PS2. Carmack is also scheduled to speak tomorrow for about two hours."