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Top Ten Shameful Games

Ant writes "Not necessarily the worst, but the most wrong -- here are 10 of the most seriously flawed titles of all time according to GameSpy."

455 comments

  1. Lots of these lately by colmore · · Score: 3, Interesting

    I know it's new years, so people are apt to make lists and such. But why all the "worst games" lists? I know I've seen 3 or 4 in the past week.

    --
    In Capitalist America, bank robs you!
    1. Re:Lots of these lately by Anonymous Coward · · Score: 0

      Which is especially funny seeing as how it isn't 2003. Maybe it's a prediction?

    2. Re:Lots of these lately by User+956 · · Score: 2, Insightful

      I know I've seen 3 or 4 in the past week.

      And none mention Daikatana. I guess Romero's been putting that money he got by selling his Ferarri to good use.

      --
      The theory of relativity doesn't work right in Arkansas.
    3. Re:Lots of these lately by Anonymous Coward · · Score: 0

      Because there's nothing GOOD to write about this year!

    4. Re:Lots of these lately by ripewithdecay · · Score: 2, Offtopic

      MOD DOWN

      LINKS TO GOATSE.CX

    5. Re:Lots of these lately by Anonymous Coward · · Score: 0

      LOL!

      I was just thinking the same thing when i saw the slashdot story!!!

      Mod parent up!

      Daikatana blows big time!

      That game deserves the most shameful embarassing game of the millenium award!

    6. Re:Lots of these lately by Anonymous Coward · · Score: 0

      Okay, yes its offtopic, and yes it was kinda a blantant link for the smarter crowd (the URL wasnt so long that the Goatse.cx part wasnt on the screen)

      but this guy is doing a public service for those of us who dont want to see that

      maybe the modderators like the Goatse.cx site, and find telling people that they are going there is bad, but i think that having a "mod down dont go there post" is a good thing

    7. Re:Lots of these lately by Anonymous Coward · · Score: 0

      Is it me, or did they just try to copy Something Awful's gig?

      That's almost as bad as the New York Times linking to slashdot articles...

    8. Re:Lots of these lately by dougmc · · Score: 3, Insightful
      Yes, Daikatana sucked.

      But it's not even in the same league as the games listed.

      Actually, what made Daikatana suck so hard is the incredible hype that preceded it. Even Deus Ex or System Shock 2 (two *excellent* first person single player shooters) couldn't have quite lived up to all the hype.

      Had we never heard of Daikatana before, and then it suddenly appeared out of the blue (especially in the bargain game aisle), nobody would be calling it the worst game ever.

  2. 3d kickups by Anonymous Coward · · Score: 0

    I've played this game more than and other I can think of.. and I'm pretty gamn ashamed of this.. :)

  3. This has been done before by dlc915 · · Score: 5, Informative

    This has already been done here.
    The two lists seem to be very similar...

    --
    I still haven't found the "any" key.
    1. Re:This has been done before by baptiste · · Score: 2
      Oh mod parent up! I'm only to #17 and I've already got tears in my eyes from laughing so hard - this guy is hilarious!
      I didn't think you could make something worse that was already two hopping kids with their clothes on backwards. These people could have made a game about ass cancer worse than the original.

      ROFLMAO!

    2. Re:This has been done before by verch · · Score: 2

      Is it just me or are these two lists actually not that similar at all? The IDEA is similar, but not the lists. I think only 2 games actually exist on both lists, plus the seanbaby one has much more cursing.

  4. That's it? by Pig+Hogger · · Score: 4, Interesting

    They didn't mention the "Lunar Lander" game on a HP-65 pocket calculator??? There was a lame game if there ever was one...

    1. Re:That's it? by Anonymous Coward · · Score: 0

      but the origional arcade lunar lander was Fricking awesome... I loved it. It was one of the precursors to the current games and to some made asteroids look like a silly shoot-fest.

    2. Re:That's it? by TC+(WC) · · Score: 1

      I used to play that game for hours on my C64...

    3. Re:That's it? by Mononoke · · Score: 1
      They didn't mention the "Lunar Lander" game on a HP-65 pocket calculator??? There was a lame game if there ever was one...
      Damn straight! Lunar Lander for the (original) TI-59 kicked its ass.

      --
      NetInfo connection failed for server 127.0.0.1/local
    4. Re:That's it? by sconeu · · Score: 2

      Yeah, but the version for the (original) SR-51 (the first programmable pocket calculator) was the ultimate.

      --
      General Relativity: Space-time tells matter where to go; Matter tells space-time what shape to be.
    5. Re:That's it? by dokutake · · Score: 5, Funny

      The next generation model, the SR-71 "Blackbird", left its calculator roots behind, focusing more on high speed and flying really really high in the air.

      --
      - Peter
    6. Re:That's it? by Mononoke · · Score: 1

      Yes, but my original TI-59 didn't drip fuel on the tarmac.

      --
      NetInfo connection failed for server 127.0.0.1/local
    7. Re:That's it? by bsharitt · · Score: 1

      They missed a lot of games, but there were only ten slots. I think they should have included Battle Zone: Rise of the Black Dogs(N64). While the PC version of Battle zone was okay, the N64 version was terrible. The terrain cosisted of endless plains of a single color. Sure there were some hills, but thats it, they didn't even try to make it look interesting. Gameplay was mind numbing at best. While some game types tried to add more strategic elements, they made this horrible game even more boring.

    8. Re:That's it? by lostchicken · · Score: 2

      Yours didn't? Crap. Guess it's time to buy a new calculator. (it was always kinda messy...)

      --
      -twb
  5. luckily by Jacer · · Score: 2

    ...i've only played one or two from the list, this sense of the past is anything but nostalgic

    --
    --fetch daddy's blue fright wig, i must be handsome when i release my rage
  6. Too bad GameSpy isn't a game... by Dark+Lord+Seth · · Score: 5, Insightful

    ... otherwise they'd be the number one most shameful game. Taking bets at which community they will buy out and kill next.

    1. Re:Too bad GameSpy isn't a game... by Soul-Burn666 · · Score: 2

      Well, they didn't take over the "Game Browser" industry, while that WAS the original purpose of GameSpy...

      The All Seeing Eye is by far a superior system and is gaining popularity all the time.

      --
      ^_^
  7. Re:European Union eclipses US in games market. by Gordonjcp · · Score: 1, Troll

    You need to be logged in to troll. Oh, and the "Columbine/Quake" thing has been done to death. But hey, thanks for playing!

  8. One word: by EMDischarge · · Score: 1

    Daikatana

    --
    Quintus malus puer est.
  9. This list sucks. by Anonymous Coward · · Score: 0

    Why? Because Diakatana isn't #1.

  10. You can tell... by RobertTaylor · · Score: 5, Funny

    You can tell its the xmas / new year break as 'news' becomes 'reporters top ten ...'

    There must be *something* going on somewhere?

    1. Re:You can tell... by Anonymous Coward · · Score: 0

      Actually, there's *nothing* going on *anywhere*. Plus, it's a Sunday night (for those of us in the US, anyway). [This is where I was going to post something hopefully for tomorrow. But then I realized that tomorrow will probably be just as bad.]

      Honestly, it's only the New Year. Who cares? Because changing the last digit of the year is really going to make a difference? You know, the date changes every day.

  11. Re:My list of crap PC games by Hott+of+the+World · · Score: 2

    Wow, you just listed my top shelf. Cool!

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    | - | - |
  12. Obviously, this tester never played... by vasqzr · · Score: 5, Informative


    50% of the games which have been created for PC

    Something Awful has:

    Game reviews

    and

    The ROM Pit

    Don't say I didn't warn you.

    1. Re:Obviously, this tester never played... by CoolVibe · · Score: 2
      Oh, for you FPS player out there, there's Cranky Steve's haunted whorehouse (also at somethingawful) where the worst maps for your favourite First Person Shooter game are reviewed.

      Read the reviews for the close to -50 scoring maps, don't play them. Really. Don't. I'm warning you, you'll hate it. Trust me.

    2. Re:Obviously, this tester never played... by Billly+Gates · · Score: 2
      Read the diakata review. lol.

    3. Re:Obviously, this tester never played... by Anonymous Coward · · Score: 0

      Daikatana: The second game in history to be deemed to be so bad that it got "The Microwave Award" (TM) from Thresh's Firingsquad. Here is a link for all you lazy bastards out there who don't want to do any searching.

    4. Re:Obviously, this tester never played... by Anonymous Coward · · Score: 0

      You must really hate somethingawful.com. I mean, placing one link on /. is a good way to kill a site, yet you put three! This is just plain evil!

  13. I owned one of 'em, and liked it! by analog_line · · Score: 4, Interesting

    It was Donkey Kong for the Intellivision. Yeah, I'm sure it was worse than the other versions, but hey, I didn't know any better. I played the hell out of that thing. Play control was fine enough for me.

    As for Action 52, as the story hints at, there is a pretty funny and interesting story that goes along with the game. Here's a link to the Something Awful Rompit Review of Action 52, and go here
    for the Gamefaqs.com reviews page for Action 52. I've rarely laughed as hard as I did reading this stuff.

    On a side-note, if you are at all into video games, browsing Gamefaqs for the reviews of really bad games can be a laugh riot sometimes. There are a few people who seem to make it their mission to completely eviscerate the worst offenders of the old cartridge console games. Some of the crappy PSX games get some hilarious reviews, too. For when you've got some surfing time, at least.

    1. Re:I owned one of 'em, and liked it! by jsse · · Score: 3, Informative

      Same to Pac-Man for Atari 2600. I owned both version of Pac-Man for Atari 2600 and Atari 400, and the latter is almost exactly like the one we found in acade shop. My family and my relatives liked the 2600 version for its simplicity. The sound was not that awful as described, at least it's not as noisy. Most people at time found the original Pacman difficult to play, thus made this 'simplified' version of Pacman popular. There are countless titles of games in 2600 were actually simplified versions of those in acade for that huge market of family home video games. Of course, technological limitation in 2600 is also a major factor. :)

    2. Re:I owned one of 'em, and liked it! by UniverseIsADoughnut · · Score: 2

      I found the atari 800 version to be just like an arcade. Actully it seams the 80 versions of many of these games were far better. E.T> for 800 had no pits. It actully was pretty good once you figured out what you had to do. Probably one of the better looking games made for the 800.

      But hey, i think i was the only kid to have a 800 and not a 2600. To this day I get confused when people talk about atari's being black, cause mine wasn't.

    3. Re:I owned one of 'em, and liked it! by jsse · · Score: 2, Informative

      Heh rich kid. :)

      800 was my dream machine. It came with a real typewriter type keyboard, not that cheap touchpad kind you found in 400. Mine has 16K RAM(yeah), and yours has what...48K RAM right? But there aren't much apps that can't run on 400(though were the days). My grade school actually had a couple of them for wordprocessing needs. 2600 has no keyboard at all, but you could buy one for it, and there's really wordprocessor for 400 and 2600. :)

      And 800 has two cartidge slots instead of one. I'm not sure beside saving time swtiching games to Microsoft basic there's any need of two slots....can you enlighten me? :)

    4. Re:I owned one of 'em, and liked it! by UniverseIsADoughnut · · Score: 2

      Well not rich, actully me and my brothers tried to get a video game consol our whole lives and never were alowed. I was playing on that 800 into the mid 90's.

      Funny you mention the two slots. I never figured out what the one was for. All games when into the one side. Never used the other. Don't know how much memory it had. Though i do now it had expandable memory and it's full. I still have it and controllers, paddels, two disk floppy drive. and a bunch of other stuff sitting at my parents. Keep thinking of busting it out and playing with it. As simple as the games were i think i only ever beat a few. The big downside to the 800 was it was so hard to find games for it. So we had few. Not sure when the thing came out. It may be older than me. I was born in 80, so i think i missed the time to know more about it and the state of the competition at the time. I've always thought it was the more lame duck of the atari's since it was more of a computer than game console. Part of me wants to buy a 2600 to make up for what i missed.

      I think I remember a slashdot a while back on some eastern block country using a 800 in a hospital. Really can't think of what one could be used for.

    5. Re:I owned one of 'em, and liked it! by phillymjs · · Score: 2

      It was Donkey Kong for the Intellivision. Yeah, I'm sure it was worse than the other versions, but hey, I didn't know any better.

      I've never played Intellivision Donkey Kong, but I have played it on the 2600 and trust me, no matter how bad anyone says the Intellivision version is, the 2600 version is far, FAR worse-- it is simply awful.

      Funny thing is, for years (and very occasionally to this day) the sound effects from 2600 Donkey Kong were used in TV shows and some commercials as 'generic video game sound'... the one example I can remember off the top of my head is in an episode of Sliders ("Obsession"?), during a scene in the hotel bar.

      ~Philly

    6. Re:I owned one of 'em, and liked it! by jsse · · Score: 1

      I think I remember a slashdot a while back on some eastern block country using a 800 in a hospital. Really can't think of what one could be used for.

      If my memory served 400/800 was produced way before Apple I was being popular(Note, 800 not 800 XL. XLs were made after Apple I), and they were almost the best/cost desktop computer you could find at time. (except Commodore, but it was not as popular as Atari in my area) Btw, I'm quite worried about the patients there when the hospital is still using 800s. Well, at least they won't have Blue Screen of Death, but they might get Colorful Flashy Funny Characters Screen of Death. :)

    7. Re:I owned one of 'em, and liked it! by ?erosion · · Score: 1

      Seems like I always hear the 2600 Pac-Man effects in shows. Rosanne was notorious (to me, anyway) for having those effects in the background with the kids playing a NES. Lollers.

      --

      I assert ownership of all trademarks and copyrights on this page.
    8. Re:I owned one of 'em, and liked it! by ronfar · · Score: 1
      Part of me wants to buy a 2600 to make up for what i missed.

      You know about this, right?

      Atari TV Classic 10 Games w/stick

      For about $25 you can play:

      * Asteroids

      * Adventure

      * Missile Command

      * Centipede

      * Gravitar

      * Yar's Revenge

      * Breakout

      * Pong

      * Circus Atari

      * Real Sports Volleyball

      All inside a retro-looking Atari game stick that you hook to your TV...

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    9. Re:I owned one of 'em, and liked it! by Murrow · · Score: 1

      I think the two slots were to allow for really big programs, before they figured out bank switching. The only thing I saw that ever used both slots was a cartridge that dumped an image of the cartridge in the other slot to the floppy drive.

      In other 800 news, the 800 started shipping with 16K and a Basic cart (this is the config my father started with). A year later the 800 I bought for college use (300bps modem - man was I high tech!) came with 48K and no cart.

  14. WARNING: Goatse.cx link by Anonymous Coward · · Score: 0

    Damn ACs

  15. How about these? by Anonymous Coward · · Score: 0

    Here's my list, borrowed from Something Awful: http://www.somethingawful.com/hentai/.

  16. Re:SimHQ.com also did one of these recently. by Anonymous Coward · · Score: 0

    Hey! is that a picture of your girlfriend?

  17. What gives? by jkabbe · · Score: 5, Funny

    They should have called this article "Top Ten Shameful Games on Consoles No One Under 20 Has Ever Heard Of".

    Any shameful game list just HAS to include the disaster called Outpost that was released for the PC in the early 90's. It had a great guide (sold separately) that made the game look great. Too bad most of those features didn't actually make it into the game. What a stinker.

    1. Re:What gives? by Anonymous Coward · · Score: 0

      I actually had a lot of fun with the game Outpost once I figured out how to play it. I didn't get to see any guides or manuals though, and I played it on my friend's computer for hours at a time.

    2. Re:What gives? by The+Tyro · · Score: 2

      *Sigh* Thanks kid... thanks for for making me feel even older than I am... sheesh.

      I owned a couple of these, and while I must admit to some initial diappointment with the Atari 2600 Pacman, I did grow to like it. The thing I hated most (this is going to seem trivial) was the fact that the Pacman icon did not change directions when you made a corner, like on the arcade version. Yeah, yeah... I know, minor point, but it really grew to irritate me.

      If you want to talk about modern games, then no "worst" list would be complete without Ultima IX... that game almost drove me to drink.

      --
      Even if a man chops off your hand with a sword, you still have two nice, sharp bones to stick in his eyes.
    3. Re:What gives? by DeadMoose · · Score: 5, Funny

      They should have called this article "Top Ten Shameful Games on Consoles No One Under 20 Has Ever Heard Of".

      Hey! I keep my old 2600 & ET cartridge around just so I can scare young children.

      "HAHA! You fell into the pit again!"

      Trust me, there are people under 20 who've heard of that one...and it haunts their nightmares.

    4. Re:What gives? by WCMI92 · · Score: 2

      "They should have called this article "Top Ten Shameful Games on Consoles No One Under 20 Has Ever Heard Of"

      20? Try 30 (my age)... I heard of all those machines and games. No one younger than me likely has...

      --
      Corporatism != Free Market
    5. Re:What gives? by Fnkmaster · · Score: 2
      Outpost was a game with a huge amount of potential that just way underdelivered because half the features didn't work as you pointed out. I still don't think it was the worst game ever, and with the 1.2 patch (or something like that - they did release two patches as I remember it) it was vaguely playable. But it was perhaps the most disappointing PC game ever.


      The really low-down thing was they supposedly were going to take the final release and make it into a separate game, forcing people who wanted to play the game with all the originally advertised features to pay 50 bucks more. They lost a lot of fans that way. Did the fixed working version ever come out, either as a patch to Outpost or as another game? Outpost was published by Sierra as I remember it... I stopped buying their games after that because I felt so cheated - and there were hundreds if not more others who felt the same.

    6. Re:What gives? by Reece400 · · Score: 1

      My god... my parents bought me that game 2nd hand, without a manual, I always thought that I was just too dumb to understand it... thanks for ruining my childhood atari!!!

      Reece,

    7. Re:What gives? by BoneFlower · · Score: 2

      I actually liked ET. Great game, got it for I think my 7th birthday...

    8. Re:What gives? by dandelion_wine · · Score: 2

      Ok, this may seem tangential, but is guaranteed to make you laugh. Atari 2600 Pacman only makes up a part of the review for the Star Wars Holiday Christmas Special, but anyone old enough to know these games will enjoy the review in its entirety.

      http://www.teleport-city.com/movies/reviews/biza rr o/starwars.html

      Enjoy!

      Incidentally, what about "Adventure"? Better hope one of the three dragons is on the right (not left) side of the room when you enter, cause your sword sticks out that way and you can't turn around. Aaaah, run!

    9. Re:What gives? by duren686 · · Score: 1

      Damn, you're making me feel old. I'm 17 and I remember all of those consoles.

      --
      Y2K Compliant since the late 1890s
    10. Re:What gives? by Shadwhawk · · Score: 1

      I was in an Outpost club on AOL way back when. We eagerly anticipated the complete patch, but it never came out. We got a 1.5 patch that added a few things, but the promised game was never released. A few years ago, Outpost 2 came out, which took the setting and turned it into a mediocre RTS game. One thing that puzzled me about Outpost was the start of the game. When choosing your planets, the best planet type you could get was Mars-like. Moon-type came next. So why not just send your colony ship to Mars?

    11. Re:What gives? by Anonymous Coward · · Score: 0

      Outpost was published by Sierra as I remember it... I stopped buying their games after that because I felt so cheated - and there were hundreds if not more others who felt the same.

      The rotten thing is that sierra is still doing and trys to get away with this kinds of stuff. Taking tribes 2 as a some what recent example, after releasing the game in a very buggy and unplayable format (at that time anyway), as well as firing off the development team who programmed it, they where talking about releasing a add-on pack in a few months!

    12. Re:What gives? by Anonymous Coward · · Score: 0

      I owned Atari and ET. I must say, I also enjoyed the potty-training years of my 20-year/old son. Yes, he didn't like his potty-training years.

      As for nightmares, yes, ET haunts the worst of my Nightmares. Right next to Superman...(cries)

    13. Re:What gives? by TheOnlyCoolTim · · Score: 2

      I remember when your ship was getting ready to leave, and you were in Jupiter or Saturn orbit at the space station, picking what cargo to carry.

      You could chose, I believe, 100, 150, or 200 people. I always wondered about the 50 or 100 people you weren't taking. Why did they just complacently not get on the ship so that I could have room for another or something? What did they do when I left, just sit on the space station until the food ran out? And, most importantly, besides the weight/space requirements of whatever you wanted to load, it also cost MONEY! Here we are with the world ending, and they want to CHARGE me for the commsat!

      Tim

      --
      Omnia vestra castrorum habetur nobis.
    14. Re:What gives? by WWWWolf · · Score: 1
      Hey! I keep my old 2600 & ET cartridge around just so I can scare young children.

      Actually, the game isn't that scary. Previously, I had heard of this game for 2600 that was so horrible that no one bought it and they buried the rest in some desert. That sounded pretty bad... About an year ago, the curiosity finally won and I downloaded the ROM and tried it. It was horrible, yes, but it didn't felt that horrible.

      I think ET serves best as a scary story. Actually playing the game kills the illusion =)

    15. Re:What gives? by Anonymous Coward · · Score: 1, Funny

      They should have called this article "Top Ten Shameful Games on Consoles No One Under 20 Has Ever Heard Of".

      I know you may find this hard to believe, but the world did exist before 1982. Lots of stuff happened for that point.

    16. Re:What gives? by Lxy · · Score: 2

      I consider it a sign of status that I can haul ass on ET.

      Back in the day, my dad was unemployed so buying me a used 2600 and an ET cart was an extremely cool thing to do. I played that thing for hours on end. After awhile, you start to learn all the bugs of the game and learn to deal with them. For instance, there's a hole that's almost impossible to fall into if you come from a certain side. I learned a few other tricks, like something happens if the dude in the trench coat takes your phone piece while your mouth is open. It's stupid amusement, and to a 6 year old kid it was pretty cool.

      So, after days on end of playing that rediculously stupid game, it has paid off... the newbies sit and bitch about falling into holes and that trench coat dude who keeps taking your stuff, meanwhile I whiz through the game in 3 minutes. I don't remember most of the undocumented features, but I know enough to fly through the game and impress my friends that I was REALLY that bored as a kid.

      --

      There is no reasonable defense against an idiot with an agenda
      :wq
    17. Re:What gives? by Tackhead · · Score: 2
      > Incidentally, what about "Adventure"? Better hope one of the three dragons is on the right (not left) side of the room when you enter, cause your sword sticks out that way and you can't turn around. Aaaah, run!

      Yeah, but 2600 Adventure gets a pass because of the easter egg put in by the programmer as a thorn in the side of Atari's senior mangl^H^Hagement.

  18. They forgot "Rise of the Robots" (PSX). by Anonymous Coward · · Score: 0

    One of the alltime worst.

    1. Re:They forgot "Rise of the Robots" (PSX). by neotokyo · · Score: 1

      I worked at a Software Etc. way back before B&N bought them all and put em in as Super Software stores. We had Rise of the Robots on 3DO. That particular version must have travelled in and out of our store 20 times. Each time we would warn the buyer, "No, really, you DONT want that game..." and they would buy it in any case. Later that day they would be back to return it; usually with some choice words like, "Why the hell didnt you tell me that game sucked so much ass!"

      There was so much wrong with the game. It, as most sucky games of the time, lured its prey with FMV. Yeah, thats right, the gaming wave of the future; Full-Motion-Video... a cheap trick used when the game itself was a worthless POS. This game came out around time time when Fighters, mainly Street Fighter 2, were king. Each console had its fighters, so, it was logical that someone would try to make a fighter to beat SF2... hehe, unlike SF2 which had 6 buttons to use, ROR had two. Punch and Kick.... and the funniest part about it was the animation... None at all, the leg of the robot would suddenly rotate 90 degrees and then back to vertical.... you were more worried that your robot might have fallen over than if he hit his opponent... the music ? yeah, we wont talk about it... The only time the game looked good was in screenshots, the framerate was probably 2 FPS...

      Actually, this game is so bad that you just need to check it out.

  19. I Nominate by Anonymous Coward · · Score: 0

    ...The Game Of Life.

    Shoutouts to Dirty Frenchie (ka*e) and Music Pirate (ol***o)

  20. Old old old by tinrobot · · Score: 5, Insightful

    Atari 2600? NES? Coleco? Seems like most of these games are ancient by industry standards. I think that it's kind of beating a dead horse. The industry was in it's infancy, people really were still defining what a video game was - of course there would be some spectacular duds. Goes with the territory.

    What about recent titles that were 'shameful'? Would someone from Jerry Falwell's congregation like to chime in?

    1. Re:Old old old by ergo98 · · Score: 1

      people really were still defining what a video game was

      It didn't take a genius to figure out that a game was garbage back in the day, and the reality is that a lot of these games were money-grabbing trash and there was no way that the publisher/author wasn't fully aware of that, but they thought they'd profiteer on suckers given the slowness of (or complete lack of) reviews.

      This worst-of sort of counters the trait of people who only remember the best of yesteryear, always imagining that games used to be so great whereas now they're so horrendous, blah blah blah.

    2. Re:Old old old by sjames · · Score: 2

      Agreed in several cases. However, a game that can't be finished at all (on one platform) and nearly any game produced in 5 weeks certainly qualify no matter how young the industry is.

    3. Re:Old old old by coloth · · Score: 2

      I kind of agree with you, even though I enjoyed playing these systems as a kid.

      However, the #1 most shameful game in the list, Custer's Revenge, would be shameful no matter when it was made, and it doesn't matter much to me that it was made 20 years ago.

      In fact, I can't think of any commercial videogame that I've ever heard of that is more shameful! (OK, there are some homebrew flash games that are somewhat shameful, but even there, they often have a redeeming political or social message.)

      So my point: If we want video games to be considered an art form alongside movies and novels, we can't give them a pass because of the passage of time.

      --

      Machines take me by surprise with great frequency. -A. Turing

    4. Re:Old old old by MeNTyFReSh · · Score: 1

      People should be looking that the Technology that we have now, and wonder why crappy games are still being made. There are some awful games out there. One example that comes to my mind and actually should have been on that list is a relatively new game called: "Dark Skye" (i cant remember its exact name) This game was basically a HUGE Skittles commercial. I think that there should be some lenancy on games of the past, but today there are no excuses for such horrible games.

      --

      "Eat right, Exercise daily, Die anyways."
      http://www.10angrygamers.com Where purple monkeys attack!!

    5. Re:Old old old by randomErr · · Score: 2

      Recent bad games:

      BMX XXX - Boobs in a kid's game while biking just doesn't work
      Dr. Muto - Medicore concept, poor game play
      Wreckless: The Yakuza Missions - Just a bad port
      Virtua Striker 2002 - Sega ussually makes great soccer games but this one is just bad. Bad control with medicore graphics.
      Universal Studios Park Adventure - What the heck is this game about? To many poorly strung together bad minigames.
      Tetris Worlds - Lets rehash a licence that a million or so parents will buy so that they can have Tetris on thier kid's new gaming system.
      Spyro: Enter the Dragonfly - Bad use of a franchise with a story that doesn't standup to the slightest bit of logic. Example: Super smart dragonflys that can't follow a simple path back home so you have to go out and save them.

      --
      You say things that offend me and I can deal with it. Can you?
    6. Re:Old old old by Anonymous Coward · · Score: 0

      Spyro: Enter the Dragonfly - Bad use of a franchise with a story that doesn't standup to the slightest bit of logic. Example: Super smart dragonflys that can't follow a simple path back home so you have to go out and save them.

      Oh, now come on. I'll give you the others, but you want to bash a Spyro game for it's plot? It's a kid's platform game! You need to explore and collect stuff, that's what platformers are all about. You generally don't find people trying for a pulitzer with their kids games.

    7. Re:Old old old by Alan+Holman · · Score: 5, Funny

      You're absolutely right! Rating these first games IS beating a dead horse; however, it's a horse I'd like to beat BECAUSE I've got lots of fond memories of playing the original videogames. Lots of us do. Lots of us remember watching our older brother, and his jerk friend Lance, play new games for their Atari, and their NES, waiting eagerly for our turn which never came. I was the little brother who was sent to my older brother's friend's house against my will because it was convenient for both sets of parental units. (Okay, now I'm venting.) My first fascination about video games came from waiting, and waiting, to play Atari or NES. Asking through burning tears, "When's my turn?" My brother's friend Lance replies, "Never. Why are you here anyway?" And then I cry, "I DIDN'T WANNA COME HERE!!!" And then the closest I get to playing a video game is getting hit in the nose by a football... Hmm... Maybe this has something to do with why I hoard classic video games now, and maybe this has something to do with why I love beating the dead horse of those old games by reading articles about them. And maybe those old games aren't so old to people like me who enjoy reading those lists of the worst ones. They're not so old to me because I didn't get to play them when they originally were released because my brother's friend kept me away from them! So now I ramble on and on about how I hoard these games, and cherish info about them now, because I didn't get to play them back then! Okay, sorry for the venting rant, but maybe someone'll sympathise and give me a score of 5 in the mod, eh?

    8. Re:Old old old by Anonymous Coward · · Score: 0

      Being left out is exactly the reason I drool over old video games now. I can't tell you how happy I was to finally find a Spy Hunter ROM, after being denied access to my cousin's NES as a child.

      And only then did I realize the game sucks (as do most NES games). *shrugs* How's that for irony.

    9. Re:Old old old by elmegil · · Score: 2

      I think Custer's Revenge also justly deserves it's place at #1 no matter how old it is.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    10. Re:Old old old by Alan+Holman · · Score: 1

      Yup, it is ironic, and it's a large chunk of life that was wasted, and that we're wasting by searching for the things -- but sometimes we find one that's fun!

    11. Re:Old old old by Sentry21 · · Score: 5, Insightful

      Would someone from Jerry Falwell's congregation like to chime in?

      This reminds me of some customers I had at work. They were trying to find a game for their son, and somehow had stumbled across Diablo. The two were obviously religious from their reaction to a game featuring demons, the undead, and of course, Diablo himself. After looking at the box for a while, asking my coworker some questions, and saying 'oh my' or what have you, they asked their final question, which it seems no religious advocates seem to consider.

      'So... you're supposed to kill Diablo?'
      'Yep, that's the whole point of the game.'
      'That doesn't sound too bad then. We'll take it.'

      These parents seem to realize what most religious groups don't: namely, that games like Diablo, that feature unholy evil, are not necessarily bad. Why? Because you're KILLING THE EVIL. You can be a Paladin, a holy warrior of God. How is this bad?

      --Dan

    12. Re:Old old old by dh003i · · Score: 2

      Modern duds:

      1. All of the Descent clones. "Forsaken" and "Terracide". Terracide was rightfully slammed in the reviews: almost every review I've read said that the author would rather play Descent 1 or 2, even though the graphics for Terracide were superior. Don't be fooled by "Forsaken's" decent reception: its just a rip-off, nothing you'd buy instead of Descent 3, and something you wouldn't even look at if you had Descent 3.

      2. Microsoft's "unique" and unimaginative rip-off of Descent: I forget the name of the game, but it sucked. It was basically Descent outside, with better graphics, but the gameplay sucked. You didn't have the freedom of moving along all three axis', and combat was very boring. The levels were large and pointless.

      3. All of the Tomb Raider clones, most notably the Indianna Jones games.

      4. DukeNukem 3D. Wow, what a boring game. Move around, kill everything in sight, maybe jump up and down a few times. What exactly did DukeNukem 3D offer that wasn't offered in Wolfenstein 3D, Doom, or Quake? Nothing, except for perhaps better graphics. At least Quake III and Doom III (the modern version of Doom) offer more imaginative creatures, even if they're flogging a dead horse.

      5. Lords of Magic. I'll admit, I bought this game. Very lame. AI is incredibly stupid, has very little replay value, graphics suck even on my GeForce2-equipped computer, takes forever to load battles.

      6. Descent to and Undermountain. It's really insulting that Interplay used the word "Descent" in this terrible game.

      Now that that's over, let me name a few games that I really like:

      1. Tomb Raider and Descent Series. These are my all-time favorite games: great game-play, graphics, and replay-value. Multiplayer in Descent and the great skill you can develop in it makes it playable forever. I used to play against someone who could hit you dead on with a gauss accross the room every time. But I could beat him with my skillful moves. :-) TombRaider has great replay value even though its not multiplayer, because of all the challenges you can take up while replaying it (especially in Tomb Raider 2, where you can be very skillful and do some difficult things like jumping accross a canyon on one of the ice-levels).

      2. EternalDarkness. Damn, I wish this was available for the PC. Very scary game.

      3. Baldur's Gate series. Just got Baldur's Gate II SoA and ToB: awesome.

      4. NeverWinter nights: haven't played it yet, but it seems like it'll be cool if its supposed to be the next step in evolution from Baldur's Gate.

      5. Blade of Darkness. Never bought this game (only played the demos), but wow, what a game! Great hack-and-slash gameplay that actually brings something new to the table beyond Doom. Nice sword-fight sequences, in which you fight interactively, and some great moves. The graphics (especially lighting) in this game are awesome.

    13. Re:Old old old by dougmc · · Score: 2
      and nearly any game produced in 5 weeks certainly qualify no matter how young the industry is.
      I doubt that Tetris took Alexey Pazhitnov more than five weeks to write (Tetris history). An incredibly simple game, but it's definately withstood the test of time.

      Good games can be written in five weeks, even today. The key is to concentrate on gameplay, and keep it simple.

    14. Re:Old old old by dougmc · · Score: 2
      Forsaken was a Descent rip-off, granted, but it wasn't awful. It was mediocre.

      The games we're discussing are truly awful :)

      DukeNukem 3D. Wow, what a boring game.
      It was ok. Not great, but ok.
      Microsoft's "unique" and unimaginative rip-off of Descent
      I've no idea what you're talking about here. Of course, Descent `outside' isn't Descent anymore. It's Tie-Fighter or Crimson Skies :)

      (Yes, I know that Descent 3 lets you go outside for a bit, and that Descent Freespace and DF2 were *excellent* games.)

      You didn't have the freedom of moving along all three axis', and combat was very boring
      Hmm, didn't Microsoft have a rail-shooter where you were underwater? I always hated rail-shooters -- but I remember it being very pretty.
    15. Re:Old old old by GuavaBerry · · Score: 3, Informative

      You can be a Paladin, a holy warrior of God. How is this bad?

      Anyone who's actually played through all of Diablo will be able to answer that. You don't actually succeed in killing Diablo. Your failure is the basic lead-in to the sequel, Diablo II. :)

    16. Re:Old old old by technix4beos · · Score: 1

      You're thinking of Terminal Velocity, created by the former lead programmer of Microsoft's Flight Simulator series.

      More info here:

      http://www.3drealms.com/tv/

      I hated it, and never purchased it, but have seen it in action, and admit that some of the graphics at the time were nice.

      I'm a hardcore Descent fan too, having purchased all of I, I, III, FreeSpace 1 & 2.

      I remember wiping the walls with people, using JUST the keyboard (still use only keyboard), against the trustmaster gods at the time... Nothing quite compares to doing a half-roll/quick turnaround, slide right, come up from below and kill them, technique.

      Ever 'spider' on top of caverns, over the lava entrance, and just wait in the darkness before following someone? Hehe.

      Descent -still- rulez.

      --
      user@host$ diff /dev/urandom /dev/uspto
    17. Re:Old old old by Rogerborg · · Score: 2

      First rule of journalistic whoring: don't piss off the people who support your crack habit.

      By panning previous generations of games developers, they probably even endear themselves to the current crop, and incidentally (or otherwise) avoid the wrath of anyone liable to sue them. It's win-win... from the point of view of a spineless pussy just filling column space.

      It's just a shame that Slashdot gave them this free publicity; it's not even as though it's a decent troll.

      --
      If you were blocking sigs, you wouldn't have to read this.
    18. Re:Old old old by AKnightCowboy · · Score: 1
      However, the #1 most shameful game in the list, Custer's Revenge, would be shameful no matter when it was made, and it doesn't matter much to me that it was made 20 years ago. In fact, I can't think of any commercial videogame that I've ever heard of that is more shameful!

      Oh that's easy, Grand Theft Auto: Vice City. Unless you think having sex with a prostitute then killing her to take back your money is not shameful. Certainly no better than raping some Indian chick. Not to mention killing cops, innocents, carjacking cars, etc. This game is absolutely criminal and should not be marketed to anyone under the age of 21. Anyway, I'm off to play more GTA.

    19. Re:Old old old by rinkjustice · · Score: 1

      Oh man, you almost described my early childhood to a tee bro... there was a time (early 20's) I had the 3D0 (which i paid $560 cdn for when it first came out), the PlayStation and the Sega Saturn all at once. Now I know why: to compensate for never being able to play Asteroids on my friends brand new Atari 2600! I remember how green with envy I was :)

      Great post Alan!

    20. Re:Old old old by CERonin · · Score: 1

      And I thought I had issues...

      --
      stirring the pot since nineteen mumblty mumble...
    21. Re:Old old old by coloth · · Score: 2

      Point taken. I do agree that Vice City should not be sold to kids, but I think 18 is old enough. Hey, if they're expected to take a bullet for us, what are we protecting them from?

      But I'll just say this: at least what happens in Vice City is realistic, and part of a gritty, sad, but realistic world. Morally, the acts depicted are as despicable as they are when they occur in any city of the world.

      What is depicted in Custer's revenge isn't shameful because it's a couple having sex, or even a man raping a woman. Or even just a white man raping an Indian woman. I think it's shameful because it attempts to make a political statement by asserting the moral superiority of Custer, who set out to deliberately slaughter a people on their own land, and puts the player in the twisted role of avenging his defeat by an ultimately doomed culture. That's what puts it over the top for me.

      --

      Machines take me by surprise with great frequency. -A. Turing

    22. Re:Old old old by coloth · · Score: 2

      Hey, back off the Skittles, dude.

      --

      Machines take me by surprise with great frequency. -A. Turing

    23. Re:Old old old by sjames · · Score: 2

      Tetris is exactly why I said nearly. Even that could easily go past 5 weeks when you consider play testing, debugging, graphics and packaging, etc. Tetris also had the advantage of not being a 'theme' game.

      Consider how Tetris might have gone if it's development started with some marketeer telling Alexey: "We need a game involving blocks, you have 5 weeks to release. We need screen shots for the packaging and advertisements by the end of the week.

    24. Re:Old old old by Hormonal · · Score: 1
      The fact that he mentions you can play as a Paladin means he was most likely talking about Diablo II, in which you do indeed kill Big D. Now, if you also want to kill Baal, you need to shell out more cash for the expansion.

      I would think that "Anyone who's played through all of Diablo" would know that you had Warrior, Wizard, and Rogue classes to choose from.

    25. Re:Old old old by WNight · · Score: 2

      Quite right. There are worse games now, as in pathetic, not evil, but the first one deserves recognition for starting a trend.

      At least pr0n games these days are high-res enough that they have a single redeeming feature.

  21. LOL by robbyjo · · Score: 5, Funny

    This list is simply hillarious. For the worst of the worst games (i.e. Custer's Revenge) I was thinking that the screenshot shows a cowboy shooting to the left an Indian to the right. But... the explanation is about pr0n. LOL....

    Go straight to this game's explanation.

    --

    --
    Error 500: Internal sig error
    1. Re:LOL by Snaller · · Score: 5, Informative

      . For the worst of the worst games (i.e. Custer's Revenge) I was thinking that the screenshot shows a cowboy shooting to the left an Indian to the right. But... the explanation is about pr0n. LOL....


      Wanna try it?

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  22. The winner is.. by Anonymous Coward · · Score: 0

    Tutankhamun for ZX Spectrum

  23. Re:European Union eclipses US in games market. by Anonymous Coward · · Score: 0

    This post should be made into a game. Then we can *all* complain about how crappy it is.

  24. ask slashot: by SHEENmaster · · Score: 3, Funny

    If I submit my geek snowboarding game with Tux and Ellen Feiss to one of these "shame" lists, will it get /.ed?

    If I replace the ENIAC boss with a "beat the living hell out of whoever submits top 10 lists to /." level will it get even more traffic!?

    If I make my own top 10 list, will it get on slashdot? Will anyone bother to RTFA?

    Too bad that TRS-80 dungeon game that tried to be realtime but couldn't keep up with my typing as a 10 year old isn't on the list. These lists are made to "suck up" to the average reader, not the average supergeek.

    --
    You can't judge a book by the way it wears its hair.
    1. Re:ask slashot: by shyster · · Score: 2
      Too bad that TRS-80 dungeon game that tried to be realtime but couldn't keep up with my typing as a 10 year old isn't on the list.

      Surely you don't mean one of the greatest games of all time, Dungeons of Dagorath do you? Incredible sound effects (for the era, of course), inventive gameplay (having to actually figure out how to use falsks and rings?!?), probably one of the first good FPS ever made! Interesting factoid: DoD was only about 8KB in size!

    2. Re:ask slashot: by Anonymous Coward · · Score: 0

      This is very much along the lines of SkiFree...

    3. Re:ask slashot: by Anonymous Coward · · Score: 0

      Wow. That game is shit. (Not "the" shit. I mean excrement here). You are really beginning to annoy me with your constant mentions of know-how and then all the self-posted evidence as to your lack of it.

    4. Re:ask slashot: by Fizzol · · Score: 1

      >Surely you don't mean one of the greatest games of all time, Dungeons of Dagorath [tripod.com] do you?

      Memories of getting up from the computer at 5:30am, birds chirping, sun rising, me staggering off to bed after playing DoD all night long.

    5. Re:ask slashot: by fishbowl · · Score: 2

      >Too bad that TRS-80 dungeon game that tried to
      >be realtime but couldn't keep up with my typing
      >as a 10 year old isn't on the list.

      That game was awesome. I think you didn't realize that it was MEANT not to "keep up with your typing" in order to simulate your character's ability, speed, endurance, etc.

      OTOH, I do think the choice of keystrokes was in part due to the rollover characteristics of the coco keyboard.

      --
      -fb Everything not expressly forbidden is now mandatory.
  25. IMNSHO (amiga games, mostly) by Anonymous Coward · · Score: 2, Interesting
    10. Pac-World: wiggle joystick to death with a vague pacman theme - trying to be Mario bros.

    9. Mutant League Hockey: following the glorious Mutant League Football.

    8. DreamWeb (the first R18 game?). Birds eye view shooting, sex, and gameplay.

    7. Second Samarai. Boringly competant.

    6. Snaparazzi (game sponsored by a newspaper)

    5. Microcosm by Psygnosis.

    4. Humans (lemmings ripoff)

    3. Epic by Ocean

    2. James Pond/Robocod's Aquatic Games

    1. Dangerous Streets CD32 edition.

    1. Re:IMNSHO (amiga games, mostly) by Anonymous Coward · · Score: 0

      10. Pac-World: wiggle joystick to death with a vague pacman theme - trying to be Mario bros.

      9. Mutant League Hockey: following the glorious Mutant League Football.

      8. DreamWeb (the first R18 game?). Birds eye view shooting, sex, and gameplay.

      7. Second Samarai. Boringly competant.

      6. Snaparazzi (game sponsored by a newspaper)

      5. Microcosm by Psygnosis

      4. Humans (lemmings ripoff)

      3. Epic by Ocean: in which you press the enter key to get back all your weapons and health. I am not kidding.

      2. James Pond/Robocod's Aquatic Games

      1. Dangerous Streets CD32 edition.

    2. Re:IMNSHO (amiga games, mostly) by los+furtive · · Score: 2

      I think it was Pac-Land. And yeah, Mutant League Hockey did suck!

      --

      I'm a writer, a poet, a genius, I know it. I don't buy software, I grow it.

    3. Re:IMNSHO (amiga games, mostly) by Anonymous Coward · · Score: 0

      Dreamweb was a seriously ownful game, did you get stuck of something?

      Playing it through the storyline was very interesting and the fact it came with the book "diary of a madman" was interesting. The plot also had some twists line some of the people you were hunting actually reached entropy and you couldn't get past them.

      Add to that the fact it's probably the first time in a game that the hero dies at the end and you hvae a very original game.

      Perhaps it was a bit too hard for some people but putting the effort in, you reap the rewards.

  26. Tribes 2 crashes too often by deragon · · Score: 2

    In modern games, I would class Tribes 2 as one of the most shamefull game. Its my favorite game and I play it often, but it is shamefull because it crashes so often (Unexecpected Exception occur too often). Sierra released many patches, but did not seam to have been able to correct the problem...

    Great game, great design, bad implementation. Any other games out which crash often?

    --
    Remember the year 2000? They promised us flying cars. They delivered the PT Cruiser...
    1. Re:Tribes 2 crashes too often by rmohr02 · · Score: 2

      It does crash too often, but for me the gameplay more than makes up for that. One nice thing I've found about T2 is that it works nearly as well on 56k as it does on a LAN connected to a T1.

    2. Re:Tribes 2 crashes too often by DeathPenguin · · Score: 2

      Sierra did indeed neglect the game almost to its death and just recently "re-released" it. In my experience and the experience of friends, the Linux version worked better than the Win32 version! You're right, there were a lot of updates. In addition to Tribes 2's bugs, my Win32-using friends all had horrible problems with Sierra's update utility crashing. Imagine how insulting that would be--You have problems with an app and try to patch it only to find that you're having more difficulty applying the patch than coping with the original problems.

    3. Re:Tribes 2 crashes too often by BrainInAJar · · Score: 1

      One nice thing I've found about T2 is that it works nearly as well on 56k as it does on a LAN connected to a T1.

      That's not a good thing at all! How am I supposed to get any frags without LPB advantage?

    4. Re:Tribes 2 crashes too often by deragon · · Score: 2

      If lokigames went bankrupt, why does their site still work? Who is funding their bandwidth?

      --
      Remember the year 2000? They promised us flying cars. They delivered the PT Cruiser...
    5. Re:Tribes 2 crashes too often by Kiwi · · Score: 1
      One of Loki's ex-workers took the domain name when Loki went under.

      - Sam

      --

      The secret to enjoying Slashdot is to realize that it should not be taken too seriously.

    6. Re:Tribes 2 crashes too often by Anonymous Coward · · Score: 0

      Plus their shitty way of handling the patches didn't help. They needed a "update from any version" like half-life, just some insane numbering scheme like 22039802-220930948.exe, 220099034-2229923.exe, etc.

      The stupid naming scheme never gave one a clear indication as to which patch is which, what order to do it in, and you had to apply several patches instead of one "update from a to current version c" patch.

      I never trusted their "auto-update," last thing I need is to have update the game if it messed up and I had to reinstall it. I would rather deal with the insane patch names.

      I also hated how they didn't even bother hosting all of their own patches, I noticed that a lot of places had versions that they were not hosting. I guess they where try to save even more fat sacks of cash by having others host the patches they should have been hosting themselves.

      Looking at the offical page at least they now have a update from original disk to the latest option and are hosting the fixes, but are still using the crummy numbering scheme.

      Maybe I will give it another try some time.

    7. Re:Tribes 2 crashes too often by scrytch · · Score: 2

      Loki is in Chapter 11, which means they're "mostly dead". Chapter 7 means all the way dead.

      --
      I've finally had it: until slashdot gets article moderation, I am not coming back.
  27. Ghostbusters for NES by mediocratese · · Score: 5, Funny

    Does anyone remember this digital trainwreck? Your character is 2 pixels worth of ghostbusting hero and the climax of the game involves you repeatedly pressing a "climb" button to go up 30+ floors to the top of a building to fight StayPuff Marshellow Man. I actually beat the game once, and the win screen was a simple typed message thanking you for playing "this truly awesome game!!!"
    After playing this piece of shit I no longer wanted my eyes.

    1. Re:Ghostbusters for NES by ronaldcromwell · · Score: 1

      damn... i grew up on this game, i played it endlessly as a kid and i never got past the third level.. haha, maybe this explains why I am the way I am now...

    2. Re:Ghostbusters for NES by Scrameustache · · Score: 2
      Hey, I remeber that game! Took me hours to get a damn proton pack!

      Man that was awfull...the Roger Rabbit game was almost as bad...

      --

      You can't take the sky from me...

    3. Re:Ghostbusters for NES by NoMoreNicksLeft · · Score: 2

      Was the roger rabbit game even beatable? I think I tried for 8 or 9 days, just to beat that piece of shit, and no matter what, you could never get that final weapon (was it paint thinner?) once you punched out the bozo.

      Oh well.

    4. Re:Ghostbusters for NES by Scrameustache · · Score: 2
      Sorry, I dunno, I gave up after 2 days...

      --

      You can't take the sky from me...

    5. Re:Ghostbusters for NES by Anonymous Coward · · Score: 0

      Man did that game ever fucking suck.

    6. Re:Ghostbusters for NES by Sludge · · Score: 3
      I don't remember what I had to do, but I finally beat it one day. I remember having to wind up Dick Tracy's punch by pressing the A&B buttons once the judge was on his ass. If you don't press them super fast, he'll get up and nail you first, and it's game over, and you have to start again.

      Well, I whipped out my NES advantage after doing it manually, and I couldn't even get the same rapid fire effect with it. I had actually managed to press the buttons faster by hand.

      Not to mention the continue option counted down from 30 while displaying a 90 char password that you needed to continue the game. I remember becoming extremely frustrated trying to write the password down in time.

      Why the hell did I bother?

    7. Re:Ghostbusters for NES by InadequateCamel · · Score: 1

      It took me forever to finish that stupid game. I still remember the cheat code to the last level:

      HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH3B

      (I forget the exact number of H's)

      The last boss was not easy to figure out. The fact that Roger handled like a drunk on iceskates did not improve your odds.

  28. Post your worst PC game nomination here. by wackybrit · · Score: 2

    This article skirted entirely over the world of PCs.. so post your 'worst PC game' nomination below, and make the subject the name of the game. I'd just love to see what people think sucks. I can imagine that Daikatana will be a popular choice.

    My nomination is Street Fighter 2 from the early 90s. SF2 was excellent on the arcades and good on the SNES, but the PC port was dire. It was unresponsive, the graphics blew, and it was riddled with bugs. I also nominate any of those 'ultra realistic graphics, but extremely crappy physics/gameplay/sound/handling' driving games of the mid 90s too.

    (P.S. That Custer's Revenge game is hilarious.)

    1. Re:Post your worst PC game nomination here. by (H)elix1 · · Score: 2

      I thought the PC port was pretty solid. My controller was the real prob... oh, wait... nevermind (grin)

    2. Re:Post your worst PC game nomination here. by Hi_2k · · Score: 1

      any one of the four (5? 6?) SSI warhammer 40k titles. They were just plain awful, impossible, and did no justice to the 40k universe. But dakitana sucked too.

      --
      When life gives you crap, Make Crapade.
      Sluggy Freelance.
    3. Re:Post your worst PC game nomination here. by weighn · · Score: 1

      Pools of Radiance: RoMD. What a disappointment! Made me dig out the C64 emulator just so I could play the original, which, after 15 years is still better!

      --
      Mongrel News all the news that fits and froths
    4. Re:Post your worst PC game nomination here. by forgotmypassword · · Score: 1

      Argh, that game was shite.

      The characters were some how oversized and this made Dhalsim an undefeatable character, as he could strike from across the screen.

      The controls were impossible. Forget throwing fireballs more than 1/5 attempts. Forget spinning piledrivers, ever.

      Damage didn't register until seconds after landing blows. You could jump in with Chun-Li, kick someone to death, and then get hit by them before they fell dead.

      The combos were totally fucked up. Since when can Chun-Li and E. Honda kill someone with one combo.

      I actually returned this game to K-mart

      But surprisingly SSF2 was an excellent port on the PC. The graphics and control were good. The music was wonderfully recomposed for to play off the CD tracks.

      SNES and Genisis, and 3DO ports were all good. The turbographics16 port was a bit shitty, but what can you really expect from that system.

    5. Re:Post your worst PC game nomination here. by tbreffni · · Score: 1
      I have a couple of nominations for worst PC games ever...
      • Isle of the Dead - Long after I played this, I came across an interview with John Romero where he nominated this game as the worst Doom clone ever made, and he was right. In fact, Wolfenstein 3D played much better...clunky controls, bad graphics engine and terrible artwork. In fact, I want to play it again to amuse myself...

      • Terminator 2 - Judgement Day - One of my all time favorite movies spawned a horrible beast of a game, as most movies do I guess. I remember the hilarious Street Fighter style sections of the game, where the characters stiffly walked about, kicking and punching each other. I think you could do head butts as well...

      • Grand Theft Auto 3 - Example of how a game can suck based purely on the performance of the engine. Crashed repeatedly, incredibly slow performance when it did work, an example of an excellent console game ruined when ported over to the PC.

    6. Re:Post your worst PC game nomination here. by Jaysyn · · Score: 1

      If you have Neverwinter Nights someone has made a module for it that is probably as close as you can get to Pool of Radiance with the Aurora engine.

      Jaysyn

      --
      There is a war going on for your mind.
    7. Re:Post your worst PC game nomination here. by Jaysyn · · Score: 1

      The only problem I've ever had with GTA3 was with the SafeDisc2 copy protection not letting it be read (easily) on my DVD/CD-RW. I usually have to restart my computer (an otherwise stable PC) before I try to play it. Either that or go and get a cd-crack for a game I payed $50 bucks for.

      Jaysyn

      --
      There is a war going on for your mind.
    8. Re:Post your worst PC game nomination here. by nomadic · · Score: 2

      I had a PC Junior when all my friends had commodores. Most of you have no conceivable idea how bad the arcade ports were for PCs in those days. CGA graphics, and no real sprites so everything felt horrible. Flickering cyan pixellated lumps lurching across the screen, ahhh the memories are burning my brain...

    9. Re:Post your worst PC game nomination here. by An+Onerous+Coward · · Score: 1

      Man, I still play Super Street Fighter 2 with my younger cousins, and have a great time doing it. Of course, I never played the arcade version, so I don't have a frame of reference.

      Okay, absolutely loathsome games. . . I think I'll nominate: ...any MegaMan game after IV. III was the best ever, IV was a bit of a letdown, and everything after that was just a painful rehash of what came before. I couldn't bring myself to enjoy the MegaMan X series either, even though the graphics were okay. ...Battle of Olympus II. Why couldn't they have made a Battle of Olympus II? Why? Why? It's not fair. Every other game I really liked as a kid spawned about a dozen sequels. ...Betrayal in Antara. Three CDs of unexpurgated crap. ...Kai's PhotoSOAP. Not technically a game, but one of the most useless pieces of software ever to rip me off. ...Every Sims game after the original. The first one was almost unconscionably addictive. Every game thereafter was basically the original game, but with one or two features that either should have been put in the original, or was left out for a very good reason. Maybe if they sold the "sequels" as $5 add-on packs, I wouldn't feel so blatantly insulted. But they didn't, and I do.

      --

      You want the truthiness? You can't handle the truthiness!

    10. Re:Post your worst PC game nomination here. by British · · Score: 2

      Did you ever try The Terminator for PC when it came out?

      Horrid attempt at a 1st person shooter, but with no depth. Sarah Connor(You could play sarah or the Terminator) looked literally like a paper doll.

      As for T2, Ocean made that game for the PC. It was a bunch of horrid mini-games.

    11. Re:Post your worst PC game nomination here. by Yunzil · · Score: 2

      Grand Theft Auto 3 - Example of how a game can suck based purely on the performance of the engine. Crashed repeatedly, incredibly slow performance when it did work, an example of an excellent console game ruined when ported over to the PC.

      Wouldn't work under 98SE until I installed the 1.1 patch. Runs fine without the patch on XP. Ran flawlessly with smooth graphics after that. I think it's an example of a console game made a lot better when ported over to the PC.

      Oh, and I think this is obligatory: Get a real computer! ;)

    12. Re:Post your worst PC game nomination here. by tbreffni · · Score: 1

      I wasn't simply talking about my own experience with the game...when it first came out a lot of people had trouble running it smoothly, including those with high-end systems.

      I haven't checked out some of the latest patches, but for such a popular game to cause so many problems straight out of box is disappointing...Glad to hear you got it running okay though, it is an awesome game when it isn't causing trouble...

  29. Who cares? by sevensharpnine · · Score: 5, Insightful

    Does anyone really care what Gamespy thinks? I can't help but laugh when I see these articles. Their website has become nothing more than a playground for hive-minded children looking to find this weeks new "cool" words and get fed advertisement driven "content" on the game industry. Their webmasters have a collective gaming experience on par with what you could find at and local Wal-Mart's nintendo kiosks. Check the insightful gameplay guides/tips of any planet site. PlanetQuake and PlanetWarcraft are prime examples; they're both full of laughable advice.

    Furthermore, their bullying and underhanded tactics towards the entire industry is damaging everyone (try to use a game finding tool other than Gamespy -- the alternatives don't support as many games, thanks to "exclusive content"). Their entire site, as defined by virtually every hardcore gamer I know, is a complete joke. There are many interesting websites out there dealing with games. Please quit linking to the worst one.

    --
    "God is a comedian playing to an audience too afraid to laugh." -Voltaire
    1. Re:Who cares? by image · · Score: 2

      > There are many interesting websites out there dealing with games. Please quit linking to the worst one.

      Which ones do you recommend? I'm tired of GameSpy and GameSpot (now that it's mostly pay) as well...

    2. Re:Who cares? by Vess+V. · · Score: 1, Offtopic

      Ah, remember the days when Gamesy Arcade was just Gamespy? Er, wait... remember QUAKESPY? Those were the days before.... whatever it is that happened to them, when they pioneered the whole game server browser concept.

    3. Re:Who cares? by Anonymous Coward · · Score: 0

      I like joystick101.org (tis a different pace, though)

    4. Re:Who cares? by Anonymous Coward · · Score: 1, Informative

      "try to use a game finding tool other than Gamespy"

      http://www.udpsoft.com/eye

    5. Re:Who cares? by Anonymous Coward · · Score: 0

      First, you're obviously pissed at them for something, so all your 'thoughts' are a pile of pissed shit. Take it someplace else. Second, 'hardcore' gamers make up the whopping 1% of market. These mostly teenage highschool fuckers with too much free time don't make any significant difference in terms of profit. Gaming companies earn profit from the remaining 99% of people who treat games as games, not as a full-time job, and who have other lives in addition to their computer.

    6. Re:Who cares? by Lhadatt · · Score: 1

      The Next Level.

      This is primarily a console gaming site. There are computer gamers, and you will find some intelligent computer gaming discourse, but just be aware that the majority of games covered are console-based.

      Although they might not report on gaming news as often, they usually hit the big stuff and their reviews are pretty good. Their biggest strength is the forum -- you will find lots of people that enjoy the newer games, yet take the time to remember the older games that paved the way. Drop on by and take a look.

      --
      -----------
      POiT!
    7. Re:Who cares? by Gutboy_Barrelhouse · · Score: 5, Funny
      Their website has become nothing more than a playground for hive-minded children...

      And you're ranting about this on Slashdot?

    8. Re:Who cares? by sevensharpnine · · Score: 4, Informative

      If you're looking for general interest sites, a few to check out would be: Shacknews -- www.shacknews.com and Blue's News -- www.bluesnews.com and maybe even the Adrenaline Vault -- www.avault.com and Thresh's FiringSquad -- www.firingsquad.com. While these sites aren't perfect, they aren't nearly as bad as Gamespy and Gamespot.

      Better yet are actual fan sites for games you're interested in. A good way to find some is to check the game's official page for a list of fan sites or simply talk to other players. To show you what happens when real gamers put together web sites...

      Warcraft III: (Excellent replays)
      www.theinclan.com

      Counter-Strike: (Replays and configs)
      www.sogamed.com

      Quake: (News)
      www.quake3stuff.com

      --
      "God is a comedian playing to an audience too afraid to laugh." -Voltaire
    9. Re:Who cares? by macrom · · Score: 3, Informative

      try to use a game finding tool other than Gamespy -- the alternatives don't support as many games, thanks to "exclusive content"

      Try The All-Seeing Eye. It's a great way to see all of the servers out there, assuming that the game you want to play has a master server that enumerates all of the hosts. Windows-only, as far as I know.

    10. Re:Who cares? by sevensharpnine · · Score: 2

      That's exactly what I'm talking about. With Pingtool dead (AFAIK) this is the only real alternative to Gamespy. But with exclusive Gamespy "partnerships", the game devs won't make an Eye-friendly master server configuration. It is entire possible to make a server that properly lists all hosts but makes it available to Gamespy only. America's Army (as only one example) initially did this. This behaviour is unfortunately going to continue.

      --
      "God is a comedian playing to an audience too afraid to laugh." -Voltaire
    11. Re:Who cares? by Hi_2k · · Score: 2, Insightful

      Gamespy Arcade Sucks. No bones about it. and most of their stuff sucks too. But ANYTHING even partialy written by fargo is great. He's a vet to the gaming industry too, ever play the Oh so Wonderful Fallout 1&2?

      --
      When life gives you crap, Make Crapade.
      Sluggy Freelance.
    12. Re:Who cares? by Anonymous Coward · · Score: 0

      Blues News is a good game news site.

    13. Re:Who cares? by Anonymous Coward · · Score: 0

      There are many interesting websites out there dealing with games. Please quit linking to the worst one.

      Idea: Why not keep linking to it and put the /. effect to a good use?

    14. Re:Who cares? by Tackhead · · Score: 1
      From your .sig: > If "software is like sex, it's better when it's free," then downloading warez is like raping a prostitute.

      So, like, if I warez a copy of GTA, it's, like, cool? :-)

  30. Why Does GameSpy Always Do This? by CBNobi · · Score: 2

    Many of their lists, while nostalgic, is always the "Top 10 Games Released Before the Invention of the Light Bulb".

    There's plenty of miserable games in recent years - Daikatana, anyone?

  31. Re:European Union eclipses US in games market. by Anonymous Coward · · Score: 0

    In related news. A new Duke Nukem game has been announced: Duke Nukem: Screw Fest. Because of the violence of first person shooters, Duke is now using his pecker to screw beautiful women instead of blowing off alien heads with some major kick @$$ weaponry. But Duke better watch out for the life sapping homo aliens that want to butt fsck Duke. Rating pending as no main stream video game has every been rated XXX. This game is intended for adults only but the only people who will buy it are 12-14 year olds and Trekkies who need to get laid.

  32. Code Name Viper by Mike+Schiraldi · · Score: 2

    How about Code Name Viper? This game was absolutely unplayable, due to difficulty. Imagine Contra, except every time you get shot, you have to start the level over. And you can't do the trick with 30 lives.

    I could never even get past the first few screens, and i'm pretty good at stuff. Even after i used the Game Genie to become invincible, it was still an extremely difficult game.

    1. Re:Code Name Viper by Anonymous Coward · · Score: 0

      I rented Contra 2, and since I didn't know any code for 30 lives for it, it was an equivalent experience.

      I wonder why the Contra people didn't just give you 30 lives to begin with?

    2. Re:Code Name Viper by matlokheed · · Score: 1

      Code Name: Viper was excellent. One of the Capcom games I wish they'd make a sequel to in this generation. And it wasn't /that/ hard. You just had to be used to the jumping in the game and know where you could spin through the doors. And for its time, the graphics were nothing short of incredible. Definitely not on the worst games list.

      --

      "If the good lord had intended us to walk, he wouldn't have invented roller skates." -Willy Wonka

  33. Hello? by PaddyM · · Score: 2

    Are we going to have a new story every time Gamespy comes out with a new top 10 list? They have one every week. Let's give it a rest.

    1. Re:Hello? by Anonymous Coward · · Score: 0

      I think the previous post about a top ten list was to gamespot.

      -AC

  34. Shameful name of a game... Pucman. by dagg · · Score: 2

    I thought this article was going to be about shameful "names" of video games. That's what the description led me to believe. I immediately thought of "Pucman". "Pucman" was "Pacman"s original title. Some clever American exec's figured out that it would be too easy for vandal's to scribble out part of the "P" for hilarious results. That would'a been the most shameful video game title of all time.

    --
    Sex - Find It
    1. Re:Shameful name of a game... Pucman. by Anonymous Coward · · Score: 0

      "Puck-Man"

      Other than that, yes.

  35. 2600 Pac Man by wideBlueSkies · · Score: 5, Interesting

    Every kid I knew in the 7th and 8th grade was excited about the prospect of playing Pac Man at home. No more trips to the arcade. No more standing in line. No more scrounging for quarters. Everything was going to be right with the world.

    On the day of the game's release, there were lines at the electronics stores, lines at Sears, lines at K-Mart, lines everywhere that sold 2600 stuff. Some places had given out lottery bracelets (like they do at ticketmasters). But there were lines anyway. All these people were waiting to bring the magic of Pac Man home with them.

    Then the game came home. What a horrible, horrible dissapointment it was. Ugh. I think that was the beginning of the end for Atari. They pissed off a lot of kids (and parents) with that piece of crap.

    This was also about the time that the TRaSh 80 was out, along with the Commodore and Vic machines (I think). Anyway, some of us started getting interested in computer based games after the Pac man debacle. Shortly after that, a number of us left our 2600's behind for the promise of real computers.

    Personally, I haven't had a new game console since the 2600. Not because of the Pac Man mess though. I don't see the point of having a dedicated, fixed hardware game platform. A PC does so much more, and the games are generally better than those available on a console.

    --
    Huh?
    1. Re:2600 Pac Man by wideBlueSkies · · Score: 2, Interesting

      One more thing. I can still hear that boing sound that Pac Man made in my head.

      The first time I played the game, I expected to hear CHOMP CHOMP CHOMP Instead I heard that BOING BOING BOING.

      The sound was part of what killed that game for me. I understood that the graphics wouldn't be 'exactly' the same as the arcade because of the screen format and the 4k memory limit.

      Don't get me wrong, after about 30 seconds the true suck factor of the graphics became apparent. Combined with the lousy sounds, I immediately labeled the game a loser.

      I didn't get past the first level. I swapped in Adventure, and went looking for Warren's magic dot.

      --
      Huh?
    2. Re:2600 Pac Man by Anonymous Coward · · Score: 0

      you nerds stood in line to play that shit?!?!
      WOW

    3. Re:2600 Pac Man by angle_slam · · Score: 1

      I always begged my parents to get me the 2600 and they wouldn't. (I had an Odyssey instead). But, after playing Pac-Man on the 2600, I was glad they didn't. The Atari 800 port was so much better . . .

    4. Re:2600 Pac Man by Anonymous Coward · · Score: 0

      Fuck that dude!
      I was a geek before geek was a word. I remember an Atari 2600 Pacman competition * taking place and wanting to be part of it even though it sucked. Boy was I a geek! I was Atari 2600 Space Invaders Uber-vader. I remember the Atari 400 and 800 and wanting them desperately, and settling for a ZX81 when I could scrounge the cash (and a loan from my dad). I remember reciting pi to 11 digits to my frigging maths teacher when he was trying to make sin graphs on the Apple II.
      If only I'd kept that ZX81. Maybe I could connect it to my SGI's :-)

      * Sandton City, South Africa, 198?

    5. Re:2600 Pac Man by WCMI92 · · Score: 2

      "hen the game came home. What a horrible, horrible dissapointment it was. Ugh. I think that was the beginning of the end for Atari. They pissed off a lot of kids (and parents) with that piece of crap.

      This was also about the time that the TRaSh 80 was out, along with the Commodore and Vic machines (I think). Anyway, some of us started getting interested in computer based games after the Pac man debacle. Shortly after that, a number of us left our 2600's behind for the promise of real computers."

      Ditto. I had the 2600... The Pac-Man fiasco made me want my first computer, a VIC-20. Followed by a C-64 and a C-128, followed by PC's.

      "Personally, I haven't had a new game console since the 2600. Not because of the Pac Man mess though. I don't see the point of having a dedicated, fixed hardware game platform. A PC does so much more, and the games are generally better than those available on a console."

      I have owned only ONE other console since the 2600, that being the Sega Genesis.

      I've seen nothing since to make me buy another console, though the PS/2 is tempting thanks to the lack of a PC release for GTA: Vice City...

      --
      Corporatism != Free Market
    6. Re:2600 Pac Man by alfaiomega · · Score: 2

      Personally, I haven't had a new game console since the 2600.

      I think you may have gone too far with your science fiction computer gamer imagination, Mr. wideBlueSkies (if that is your real name). Oh, wait...

      --

      root@aio:~# nmap -sX -iR -p1- # Ho, ho, ho! Merry Xmas, everyone!

    7. Re:2600 Pac Man by Babbster · · Score: 2
      I've seen nothing since to make me buy another console, though the PS/2 is tempting thanks to the lack of a PC release for GTA: Vice City...

      If you mean that you need it now, then I understand. If you mean that there is no PC version in the works, I think you might be mistaken. As far as I know, the exclusivity agreement with Sony only covers console releases, and I believe that a PC version will be out in 2003 - if I had to guess, probably in the spring.

      There were rumors swirling about a possible January release, queries about which have been met with the standard "no comment." However, the last thing I read here gave a quote from Take 2 telling them to check back with them after Christmas.

      In short, barring actual negative statements to the contrary from Take 2/Rockstar, I think that a PC version of Vice City in 2003 is very probable - remember, Sony sells PCs too. :)

    8. Re:2600 Pac Man by wideBlueSkies · · Score: 1

      >> think you may have gone too far with your science fiction computer gamer imagination

      I'm not sure what you mean. Please explain.

      I really haven't had a console since the 2600.

      --
      Huh?
    9. Re:2600 Pac Man by thryllkill · · Score: 1

      If you haven't had a console since the 2600 how do you know the games on the PC are so much better. You do know consoles have advanced since the 2600 right. They are even better now than the 5200 and 7800 put together...

      --

      Note to self: No more arguing with the faithful.

    10. Re:2600 Pac Man by Anonymous Coward · · Score: 0

      Do you think that maybe he's seen or played other video games at friend's houses.

      I got the impression that he hasn't found a console game good enough to warrant a purchase.

      Lay off. You're reading into the comment too much.

      And how do you know that modern games are better than the 5200 and 7800 put together? Have you put together a hybrid machine and tested it against modern consoles?

      Loser.

    11. Re:2600 Pac Man by Anonymous Coward · · Score: 0

      boing sound?

      It was more like a "nurnt" sound.

      I can still hear it too and it haunts me... ugh, what a suck-ass remake of a decent game.

    12. Re:2600 Pac Man by Anonymous Coward · · Score: 0

      I'm not sure what you mean. Please explain. I really haven't had a console since the 2600.

      It sounded like "I haven't been shot since 1944" sort of thing, you know, like we had a year 2630 and you said you bought your last console 30 years ago.

    13. Re:2600 Pac Man by Anonymous Coward · · Score: 0

      hardly... I haven't owned a console since my 2600 as well but I _have_ played with the new consoles.

      NES, SNES, N64, PS1, PS2, XBOX... in fact, I've tried most of the consoles that have come out since NES and I can say that in general console games are boing "same old thing" type games. There are a few exceptions, but buying a PS2 or XBOX just so I can play one game is incredibly stupid. Really, there is usually only 1 (rarely 2) good game for any given console and by the time another good game comes out, it's for a different console system. PC's are much, much better.

    14. Re:2600 Pac Man by ClosedSource · · Score: 5, Interesting

      There were technical reasons why the graphics were so bad. If you want to have a game like Pac Man look good on the 2600, you have to insure that only one ghost appears in the same horizontal scan lines as the Pac Man. That's because there are only 2 "high resolution" players (objects) available in a single scan line.

      In order to preserve the Pac Man gameplay, Atari didn't follow that rule and had to multiplex the players. Thus the anoying blinking.

      One of the reasons that games from Activision had much better graphics, was because their games were designed around the limitations of the 2600.

    15. Re:2600 Pac Man by Anonymous Coward · · Score: 2, Insightful

      Yes but no. You're right about having only 2 sprites, but the programmer was stupid about doing the multiplex. Your eye can barely see 50% multiplex (1/30th of a second), and most people won't really be bothered too much by it. If I remember, the Pac-Man flicker was from a 25% multiplex. See the Ms Pac-Man game where we got the Ms Pac-Man figure, the ghosts, and the bouncing fruit all on the screen with a lot less flicker.

    16. Re:2600 Pac Man by fistynuts · · Score: 1

      I'll agree about the graphics and sound being terrible, but it was still the great Pacman gameplay. I played that game for hours. Remember this was a time when very few people had any sort of gaming console in their home (and if they did it was a Pong clone or something) so 2600 Pacman was a big step up.

      --
      "You heard the man, Tubbs.. get undressed."
  36. Re:My list of crap PC games by los+furtive · · Score: 0, Troll

    This guy is obviously a troll... GTA 3? Warcraft 3? Quake 3? geeze! Somebody mod him down.

    --

    I'm a writer, a poet, a genius, I know it. I don't buy software, I grow it.

  37. Crazy Ivan by rfsayre · · Score: 2

    It was this Robotech type FPS for PSX, where you play the role of Ivan. All I remember are barren hills with occasional enemies. What makes Ivan so crazy, you ask? Well, every now and then, he (you) goes "crazy," and all the controls are reversed!

  38. Um by Anonymous Coward · · Score: 0

    If you enjoy reading the opinions of a(n) homophobic teenager with tourette's, then the link you posted is worthy of consideration.

    Also, just going over the list I only noticed 3 games that are the same. I'm not sure how that makes them very similar?

    1. Re:Um by Anonymous Coward · · Score: 1, Funny

      Seanbaby is a damn good writer, you gay assfuck.

    2. Re:Um by dlc915 · · Score: 1

      I do not condone his beliefs on those of different sexual orientations, but I did wish to point out that that sort of list had already been done with similar results. But, yes, he is a bit stupid and ignorant.

      --
      I still haven't found the "any" key.
  39. Most games written in Europe..... by cbuskirk · · Score: 2

    I am not trying to flame here, but I used to work for a video game publisher, European produced games were the buggiest POS's ever. This is not because the programmers sucked, but rather the will put any game on to the shelf without the most cursory QA.

    I asked the QA lead for one such title how long it would be for release, because the game looked pretty cool and I wanted to play it. He told me 4 months, it took 6 months before the game was bug free enough to release. This is after it had been on the shelf in the UK.

    Of course Sony Europe is not much better. Sony USA will not let you release any PS2 title unless you are a Squaresoft, EA, or your new game is better than the previous best game out there. We had a great racing title finnished (4 months after Sony Europe had approved it with it's myriad of bugs) and Sony USA wold not let us publish it because it was not as good as GT3. All was not lost however Microsoft will let anything out for XBox.

  40. Re:My list of crap PC games by Anonymous Coward · · Score: 0

    Actually, the same could be said about you.

  41. my vote for worst game ever by Stanley+Feinbaum · · Score: 0, Flamebait

    Quake. In 1996, very few people could afford the pentium required to play this game. Yet ID software insisted on releasing a game with what was then ABSURDLY high requirements. I remember I bought a 486 in 1995 and was dumbfounded when a year later games were being released that couldn't run on it.

    Duke Nukem 3d, on the other hand, ran great on my 486, and I played it instead of that badly programmed mess called quake (don't get me started on the music either!)

    --

    Stanley Feinbaum, professional journalist and master debater! God bless the USA!

    1. Re:my vote for worst game ever by Duds · · Score: 1

      Quake would run on a 486.

      In addition you can't compare Quake to DN3D. The build engine didn't support multiple floors anymore than the doom one did. They had to cheat but didn't have half the level design freedom. In addition it was pug fugly.

    2. Re:my vote for worst game ever by freeweed · · Score: 2

      Quake would run on a 486.

      Yeah, at about the same framerate that Doom3 will run on my celeron 433. Hint: it's at the low end of the single digits.

      I had virtually the high end 486 (dx4-100, 32mb ram), and I never could get anything remotely close to viewable, let alone playable. I think I maxed it out at 5 fps once, by sitting in a corner.

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    3. Re:my vote for worst game ever by Anonymous Coward · · Score: 1, Insightful

      I agree that Quake had unusually high CPU and video hardware requirements at the time of its release, but I have to disagree that that made it a bad game, or that that wasn't a good thing. Id Software's approach to targetting machines that don't quite exist at the time that development begins is a good one, and I'd argue that Id has been responsible for lighting some fires under manufacturers and API vendors, and that the results have benefitted all of us. For example, if it were not for Carmack's efforts, Microsoft would have streamrolled OpenGL out of existance by now. So, taking all things into consideration, I really don't have any problem with the fact that I'm going to have to upgrade some hardware and drivers before I'll be able to run Doom 3.

      Music is of course nothing but a matter of opinion, and in mine, Quake 1's ambient music was Trent Reznor's best work by far, and some of the best electronic music ever produced. I have "tin ears", so it's pretty rare that I hear a CD with tracks that can't be reproduced with MP3s at any bitrate, but Quake's music is one of them.

    4. Re:my vote for worst game ever by shamilton · · Score: 1

      It was possible to convince Quake to run OK on a 486 DX.

      I love slagging the build engine as much as the next guy, but it is worthy of mention that it was written by a 17 year old Ken Silverman.

      sh

      --
      "[A] high IQ is like a Jeep; you will still get stuck, just farther from help!" --Just d' FAQs, c.g.a
    5. Re:my vote for worst game ever by _Pablo · · Score: 1

      I know this is flamebait, but really it seems to be aiming for the title of World Championship uber flamebait - Carmack and Abrash wouldn't care...but I just had to respond!

      To suggest that Quake (which is certainly a testament to efficent coding) is "that badly programmed mess called quake" can only be flamebait (the ignorance required to type it for real is unimaginable!).

      --
      $2B OR NOT $2B = $FF
    6. Re:my vote for worst game ever by ShadowDrake · · Score: 1

      Define "OK".

      I ran Quake on a 486DX/40 as proof of concept. IIRC, it delivered 0.4 FPS.

      486DX/33 overclocked to 40
      SiS85C471-based mainboard
      8Mb RAM
      Trident TGUI9440AGI based VGA, 1Mb

      Did you use a hardware-assisting video board, or does "DX" mean "DX5" (a/k/a 5x86)

      --
      It's just like a fascist dictatorship, without the punctual rail service!
    7. Re:my vote for worst game ever by Stanley+Feinbaum · · Score: 1

      Efficiant code doesn't run at 5fps on a year old system.

      Quake was a hog in it's day, you couldn't even run it at 640 x 480 (without an accelerator) on the fastest 4000$ systems of the day.

      --

      Stanley Feinbaum, professional journalist and master debater! God bless the USA!

    8. Re:my vote for worst game ever by shamilton · · Score: 1

      I mean like a DX/4, silly-buns. Why've you still got a paperweight like that?

      sh

      --
      "[A] high IQ is like a Jeep; you will still get stuck, just farther from help!" --Just d' FAQs, c.g.a
    9. Re:my vote for worst game ever by Anonymous Coward · · Score: 0

      my vote for worst game ever (Score:0, Flamebait)

      I disagree, therefore I'll mod it as flamebait as opposed to offering a counterargument.

      Typical.

    10. Re:my vote for worst game ever by _Pablo · · Score: 2, Informative

      Efficient code doesn't mean that you can code anything to run at 72fps on last years hardware - it means that what you program performs it's task by consuming the least number of resources! And that's certainly what Quake did!

      Simply because an engine which featured true, arbitrary 6 DOF 3D together with perspective correct texture mapping and shadow map lighting (unprecedented as far as I recall) didn't run fast on a 486 doesn't mean it is inefficient.

      But then I do remember my Pentium 100 (substantially less than $4000) running qtest the full game brilliantly - not at 640x480 admittedly, but then again, like most games at the time, you ran it in a lower resolution - but once you got a Voodoo card and GLQuake...well 640x480 was super smooth.

      PS. Do you also have no tolerance for correct spelling? Efficiant lol!

      --
      $2B OR NOT $2B = $FF
    11. Re:my vote for worst game ever by Anonymous Coward · · Score: 0

      PS. Do you also have no tolerance for correct spelling? Efficiant lol!

      Actually it's spelled "Efficient".

    12. Re:my vote for worst game ever by _Pablo · · Score: 1

      If Quake was suggested for any game reasons (gameplay, fun factor, rape factor etc) then it would be reasonable, but suggesting that a game is crap because of it's system requirments (or the efficiency of it's BSP) and then stating that a game which faced Quake in many flame wars at the time (Duke Nukem) was better simply because of it's system requirements would certainly appear to be bait for a flame.

      --
      $2B OR NOT $2B = $FF
    13. Re:my vote for worst game ever by _Pablo · · Score: 1

      Ummm....yeah I noticed.

      --
      $2B OR NOT $2B = $FF
    14. Re:my vote for worst game ever by ShadowDrake · · Score: 1

      It was several years ago, and it was a choice between using a Packard Bell P100 (no prize pig itself, often had the "Sub 10fps tortoise" icon showing), and the 486, built with love.

      Also, a 40MHz 486 (apparently usually a DX2, not a DX) is a common speed for laptops in the price category that counts as "disposable" (sub-USD 50). Such machines, even today, are great for low-horsepower apps where damage to the machine is considered too likely to risk more money on a better machine. You can have my Toshiba T1950CT (DX2/40, very nice 8.5" TFT screen) when you even-swap me a nice P200MMX for it.

      --
      It's just like a fascist dictatorship, without the punctual rail service!
    15. Re:my vote for worst game ever by Duds · · Score: 1

      Oh yeah, I agree, the BUILD engine was a lot of fun, and did what it did well.

      But interms of what you could actually do with it as a designer, it was closer to Doom than Quake.

    16. Re:my vote for worst game ever by Duds · · Score: 1

      Indeed, I have a 2100 (DX50 (and a true DX50 at that)) with 16MB and that was my word processor until a year ago.

    17. Re:my vote for worst game ever by Anonymous Coward · · Score: 0
      Quake. In 1996, very few people could afford the pentium required to play this game.

      I built a Pentium Pro 150MHz system in early 1996 for around $1000 and it played Quake just dandy on a Matrox Millenium 4MB WRAM card. The stuff wasn't that much more than your average Athlon or P4 system these days. If you were making $5/hr flipping burgers then you needed to get a credit card, but hey, you could do it. :-) What's more important, debt, or Quake? Debt can be paid off, Quake will get old and boring so you need to play it as soon as possible before Quake II comes out and obsoletes your computer (which it did.. no 3D card :-( ).

  42. Re:My list of crap PC games by the_real_tigga · · Score: 2

    Oh yeah.
    And he even threw in a microsoft program.

    You know. slashdot. crap. microsoft. get it?

    --
    my .sig is better than yours.
  43. Re:My list of crap PC games by haedesch · · Score: 1

    if you want to troll, at least put some effort in it.

  44. Most Politically Incorrect == Worst? by JBhoy · · Score: 1

    I have my doubts that Custer's Revenge was the "worst" game by the standards of the time. There have been a LOT of bad games out there. But it is certainly not PC, I'll grant you that.

    1. Re:Most Politically Incorrect == Worst? by CaptainSuperBoy · · Score: 3, Funny

      No, it was actually an awful game. Download an emulator and the ROM if you want to check it out. If you don't, you're not missing much. You just move custer right, making sure not to get hit with arrows. Then you rape the woman. Repeat.

      It really was that bad, and that's not even counting the shamefulness of the Indian-raping.

    2. Re:Most Politically Incorrect == Worst? by Zeinfeld · · Score: 0, Flamebait
      In this game, the player took control of a naked General George Custer, who had to navigate a battlefield to have sex with an Indian maiden who was tied to a post. Although Mystique claimed the sex was just a consensual bondage escapade and not rape, Native American groups as well as the National Organization for Women believed the game promoted sexual violence and staged national protests against it.

      Letsee, offend native Americans - check, offend women - check, offend Custer relatives check.

      Any chance we will find out that it was written by friends of Trent Lott?

      If Custer was alive he would have called out the writers to a duel and shot them stone dead. It is not therefore a matter of 'political correctness' or any newfangled strange fad, unless what you mean by 'political correctness' is behaving in a way that would be considered civilized by any organism higher in the evolutionary scale than plankton.

      --
      Looking for an Information Security student project suggestion?
      Try http://dotcrimeManifesto.com/
    3. Re:Most Politically Incorrect == Worst? by Anonymous Coward · · Score: 0

      You are full of shit. PC is not saying the fucking truth because it'll offend someone somewhere. its like the arabs complaining they get profiled as terrorists. WHAT THE FUCK? I didn't see too many Swedish blonde blue-eyed terrorists aboard those 9/11 jets. you must be a pinko, tree hugging, cross-dressing, communist, womyn ass kissing faggot. did i miss offending anyone?

    4. Re:Most Politically Incorrect == Worst? by Brymouse · · Score: 2, Funny
      Any chance we will find out that it was written by friends of Trent Lott
      How dare you acuse Mr. Lott of being anti-Native American!
      He only hates niggers, kikes, wops and greasers!


      With apoligys to R.Lee Ermey. :-)
    5. Re:Most Politically Incorrect == Worst? by robbyjo · · Score: 2

      Well, after playing this game and meet your friend saying "36? In a row?"...

      ROFL... Oh God... The developers of this game must have been in the confession chamber now after seeing their game being publicized in Slashdot....

      --

      --
      Error 500: Internal sig error
    6. Re:Most Politically Incorrect == Worst? by JimBobJoe · · Score: 2

      But it is certainly not PC, I'll grant you that.

      The odd part is, there's plenty of very un-PC porn. There's more rape porn out there than the mind can comfortably conceive, and I'm sure that there exists rape porn that has racial characteristics, and I don't doubt for a moment that it existed at that time.

      But the author in this article alluded to why it was so controversial--people thought of gaming systems as for kids, and this game/these games went over some social norm-border.

      On the other hand, the VCR has always been, from the start, your at home porn machine. Make a rape fantasy with native american girls for VHS and it doesn't raise an eyebrow; make a game cartridge with the same theme for a game system and everyone gets pissed.

      Actually, as I consider it, that's happening today with Vice City. There's nothing in there that hasn't been in a million different Hollywood movies, but I suspect Vice City cheeses off people because it adds an extra element of interactivity; in one situation you're a passive participant, possibly or possibly not enjoying all the violence, and in the other situation you're an active participatn causing the "violence."

  45. Ok, Nominate Newer PC Games by jafiwam · · Score: 2, Interesting

    The list was interesting.

    Though I am wondering why they could not have a special mention slot for "Extreme PaintBrawl". The damn thing just didn't work, the printed cover was pretty though.

    I had a Apple II version of that Pitfall game, it was called "Montazuma's Revenge" but the graphics were the same. We loved the levels and my dad thought the title was just hilarious. (Slang term for having "the runs".)

    1. Re:Ok, Nominate Newer PC Games by angle_slam · · Score: 1

      I can't believe the PaintBall simulations aren't on the list either. Simulating something that is a simulation for a real gun fight in the first place is ludicrous, when a user can just play Half-life and the like.

    2. Re:Ok, Nominate Newer PC Games by Emil+Brink · · Score: 2

      It's actually "Montezuma's Revenge", and the title is kind of funny. Not that I got the joke way back then, I remember playing it on my C128 in C64-mode, and copying each room down on graph paper for some reason. More information about the C64 version is here.

      --
      main(O){10<putchar(4^--O?77-(15&5128 >>4*O):10)&&main(2+O);}
  46. Come on, ET was the most shameful game ever! by multiOSfreak · · Score: 1

    I would much rather have played an impossible to win Impossible Mission than the hours I suffered trying to make sense of ET.

    1. Re:Come on, ET was the most shameful game ever! by mustangdavis · · Score: 2
      I would much rather have played an impossible to win Impossible Mission than the hours I suffered trying to make sense of ET.


      C'mon, back in those days, what else were you going to do, play more pitt fall or missle command?
    2. Re:Come on, ET was the most shameful game ever! by Yunzil · · Score: 2

      I would much rather have played an impossible to win Impossible Mission than the hours I suffered trying to make sense of ET.

      I have a confession to make. Many of you will be shocked by this, but it's time to come out of the closet. I actually *enjoyed* the 2600 E.T. game.

      There, I said it! Ahh, I feel like a great burden has been lifted from my shoulders.

  47. Frank Herbert's Dune by Bob-o-Matic! · · Score: 1

    I gotta nominate Frank Herbert's Dune the most shameful modern PC "game". Looking at the packaging, it seemed to have cool features, and the system requirements made it seem like it was gonna have all the eye candy I could ask for, but it really sucked. It sucked so bad I uninstalled it faster than you could click the "Do not run MSN Messenger on startup" checkbox.

    And this game continues to suck even today as it collects dust on the shelf (takes valuable space). I can't return it for a refund, which sucks, and even if I throw it away, the CD-Rom probably won't be recycled, which sucks, too.

    I guess I could sel it on ebay...

    1. Re:Frank Herbert's Dune by jea6 · · Score: 2
      --

      sarchasm: The gulf between the author of sarcastic wit and the person who doesn't get it.
    2. Re:Frank Herbert's Dune by vistic · · Score: 1

      This seems to be a problem with the overall Dune franchise where a potentially great thing is tarnished.

      I'm reading the prequels right now and I keep thinking it could be done so much better. Even things in the original novels bothered me.

      Good story -- Bad storytellers

    3. Re:Frank Herbert's Dune by dougmc · · Score: 2
      This seems to be a problem with the overall Dune franchise where a potentially great thing is tarnished.
      Dune II was an excellent game for it's time. It was one of the first RTS games (But WC2 and C&C are what really made the genre popular.)

      I heard that `Dune' before it was an adventure game. May have to try and find it sometime ...

      Dune 2000 was mediocre -- Red Alert in the desert.

      Emperor of Dune was reasonably good -- not great, but not bad either.

      I guess Dune just lends itself really well to RTS games :)

    4. Re:Frank Herbert's Dune by Anonymous Coward · · Score: 0

      Most franchise stuff falls into this category.

      If the title reminds you of a popular movie or book, don't buy it.

      A few old ones that come to mind: Ringworld, Tron (arcade version), Lawnmower Man, Indiana Jones & the Temple of Doom (arcade version) -- all bore'm'ups.

  48. This is a bad concept with terrible execution. by intermodal · · Score: 2, Interesting

    The problem is, some of the most shameful and horrible games ever made were never released widely, much less heard of by the unwashed masses. In the days when shareware was common and copying was the best available method of distribution, and when programming was a hobby and not strictly a profession for most gamemakers, countless horrors and abominations were spawned which have since been deleted and/or forgotten completely, save for in that special, wonderful, (actually is) floppy disk which they no longer have a drive to read it with underneath the creator's paper stack somewhere near his computer, which he stares at nostalgically when he's depressed. That is where the real shameful games come in.

    --
    In SOVIET RUSSIA... erm...NSA AMERICA, the Internet logs onto YOU!
  49. Most morally reprehensible. . . . by bplipschitz · · Score: 1

    game ever thought up.

    Ever.

    Text

    Mode

    Quake.

    I shudder to even think about it. . .

    1. Re:Most morally reprehensible. . . . by bplipschitz · · Score: 1

      Oh yeah, the URL:

      http://webpages.mr.net/bobz/ttyquake/

    2. Re:Most morally reprehensible. . . . by treke · · Score: 1, Offtopic

      What about text mode Unreal Tournament? http://icculus.org/~chunky/ut/aaut/

    3. Re:Most morally reprehensible. . . . by pyman · · Score: 3, Funny

      Nah text-mode net-hack is much much worse. :)

      --
      a ^= b; b ^= a; a ^= b;
  50. But really, by c0dedude · · Score: 2

    If the game's called Impossible Mission, it better damn well be impossible! It's like the gag game of pong I made a few years ago and sent to my relitives. The computer ALWAYS can move faster than the ball, and it accelerates, so it seems like you can beat it, but it's rigged so you can't. I thought it was funny.

    --
    Since when has this country used intellectual elite as a pejorative term?
  51. Whore. by Anonymous Coward · · Score: 0

    Enough said.

  52. Daikatana by CaptainSuperBoy · · Score: 2

    That is all.

  53. Nice list, but should have stuck to flaws by Qzukk · · Score: 2, Insightful

    Really, just because a game sucked or was a bad idea didn't make it flawed. Now, the Elder Scrolls games (not the most recent one, it was only slightly buggy, and then only in the "usual" ways) were *seriously* flawed. I decided not to buy ES2 when I fired up the Elder Scrolls II demo, and immediately fell through the floor into a dark place where I could not move.

    Custer's Revenge might have been a very bad idea, but it played exactly how its creators intended.

    --
    If I have been able to see further than others, it is because I bought a pair of binoculars.
    1. Re:Nice list, but should have stuck to flaws by Chris+Mattern · · Score: 2

      > I decided not to buy ES2 when I fired up the Elder Scrolls II demo, and immediately fell
      > through the floor into a dark place where I could not move.

      Geez, the worst thing that ever happened to me was my computer crashing.

      Chris Mattern

  54. DoD by SHEENmaster · · Score: 2

    Did DoD let the computer keep swinging at your over and over while the letters you typed 30 seconds ago appear one by one on the screen?

    k
    (several animations of you getting hit)
    ki
    (several animations of you getting hit)
    kil
    (several animations of you getting hit)
    kill
    (several animations of you getting hit)
    you swing (several animations of you getting hit)
    you miss

    --
    You can't judge a book by the way it wears its hair.
    1. Re:DoD by Atom+Tan · · Score: 1

      "kill"?!?!

      Obviously you didn't spend as much time with this wonderful game as shyster and I here. The command was "attack [hand]", as in "attack right" or "attack left", and if you actually typed it all out, you would get your ass handed to you even by a snake. Per the manual, you could use one-key abbreviations instead. The correct sequence is:
      "a r"
      "a r"
      "a r" *crack*
      ("r" key pops off from too much repeated abuse, and stone troll whacks you while you're trying to put it back on)

      Oh, when its quiet and dark and there's no one around, I can still here the sound of that wizard in the distance, coming closer...and CLOSER...

      I'm going to hide under my desk now.

  55. Water Closet by Anonymous Coward · · Score: 0

    They forgot Water Closet.

    1. Re:Water Closet by Rahizial · · Score: 1

      You go into hentai games and you are opening up a whole can of worms. Is there a single one that doesnt have rape and pedophillia in it? The only thing that would keep me from making a list of the worst hentai games is that they all suck and have no actual game to them. Click, Click, Click. And so on.

  56. Phone Home by vgaphil · · Score: 1

    I'm sorry but, E.T. for the Atari 2600 was the bomb!

    --
    A clever person solves a problem. A wise person avoids it. -- Einstein
  57. Worst game ever? by ronaldcromwell · · Score: 1

    What about Dune Nukem Fo.... Er... Nevermind.

  58. wtf? by Anonymous Coward · · Score: 0

    Maybe I'm blind or not able to read simple English, but why are they just old cartridge games? There should have been at least one or two console games. Some C64 games. Definatly Daknakati [sp?] for the PC in there. Hell, you could fill a whole room with the crappy PC titles that have been put together. James Bond Nightfire for recent example...

  59. What's with all the ET hating? by Flakeloaf · · Score: 2

    gameplay consisted mainly of E.T. falling into an endless series of pits, and the game was much too frustrating for the young kids for whom it was intended

    Really, this game wasn't so bad! Honestly, this isn't sarcasm here. I actually enjoyed this game. With Difficulty setting B it was bastardly hard to grab all 3 pieces, find the call zone and get the hell outta there before the FBI showed up.

    So exactly what's so hard about looking inside every hole for a piece of the puzzle?

    --

    Am I the only one who heard Roxette to sing "I'm gonna get blitzed for some sex"?

    1. Re:What's with all the ET hating? by vistic · · Score: 1

      It really looks stupid though when he floats up. It's sort of like his head suddenly becomes a helium balloon and it lifts him up.

      Still... not much gameplay value.

    2. Re:What's with all the ET hating? by Babbster · · Score: 1

      I've never been on the ET hate bandwagon, either. I played it as a youngster and actually enjoyed it. While it could be frustrating at first, I found it became a lot more fun if you gave it some effort.

  60. .5 and .25 by Anonymous Coward · · Score: 0

    Quake 2

    and

    UnrealTournament 2003

    *Ducks*

  61. C'mon, you can't have a "shittiest games ever"... by Anonymous Coward · · Score: 0

    ...list without those 6 famous words...

    derek smart. Derek Smart. DEREK SMART!

    My god, what a piece of shit that game was...

  62. Outpost by Sierra by salientpoints · · Score: 1

    Should have been named Outhouse. twas pure shite.

  63. Flawed? Or Just Dissapointing. by Gumshoe · · Score: 2

    The Donkey Kong and Pacman games weren't flawed in any meaningful sense of the word, they just weren't precise clones of the arcade originals. What in God's name was the reviewer expecting? Does he think that the 2600 and Intellivision had some secret chip that the developers could invoke when the world was in peril from dodgy arcade conversions? Considering the disparity between arcade and console hardware, I thought both titles were "good enough".

    1. Re:Flawed? Or Just Dissapointing. by Anonymous Coward · · Score: 0

      just compare 2600 Pac-man with either Ms.Pac-man or Pac-man Jr. and there is quite a fair leap in 2600 terms. Much better graphics, less flicker, and better gameplay.

      And sometimes the 2600 DID have a secret chip... it would be put in the cartridge when the game required extra memory, etc.

    2. Re:Flawed? Or Just Dissapointing. by Anonymous Coward · · Score: 0

      I'm not sure about Donkey King but it is well known that the Atari 2600 version of Pacman was a rushed POS.

    3. Re:Flawed? Or Just Dissapointing. by Babbster · · Score: 2
      As the reviewer pointed out, Coleco had a good version of Donkey Kong on their system which would make it seem like they could have done much better than they did for the other consoles. The fact that they did such stupid things as making Donkey Kong green (!!) does make it appear that they were actively trying to hose the competing systems. There have been a lot of bad games, and which ones make a top 10 list is obviously a judgement call - I don't have any problem with that particular judgement.

      Even I, despite being an avid 2600 player at the time, asked my parents for a Colecovision many, many times just because I wanted to play a good version of Donkey Kong - they wisely bought me a Commodore 64 instead.

  64. I saw something similar to this by staticdaze · · Score: 5, Informative

    Seanbaby.com - EGM's Crapstravaganza: The 20 Worst Games of All Time He has a few of the same titles (ET, Superman 64, and Custer's revenge), and, in my opinion, has much funnier reviews. I really enjoyed it, this is just for if anybody else cares for a second list like this.

    1. Re:I saw something similar to this by Woodblock · · Score: 1

      Unfortunately, I can totally vouch for his "recomendation" of Captain Novolin. I have no idea how I came to own this madenning title. I don't have diabetes, and no one I know has diabetes. I suspect some poor kid that did owned the game, played it twice and decided to give himself a triple dose of insulin and end the pain it caused and thought it would be a funny joke to leave it on my doorstep before he went into a coma. The game takes all the power of the Super Nintendo and reduces it to jumping over sweet food and running into your prescribed diet of celery, bread and milk. It is entirely pointless and entirely painful.

    2. Re:I saw something similar to this by LucidityZero · · Score: 1

      Actually, most of Sean Baby's site is absolutely hilarious. He works for a newspaper somewhere, and is an extremely talented writer. Check out the "Sean Baby Probe" linked from the main page.

      The Sean Baby Probe editorials blow just about all other humor writing out of the window.

      In my opinion atleast.

      --
      Sig.i>
    3. Re:I saw something similar to this by Anonymous Coward · · Score: 0

      That link is the funniest shit I've ever read....I nearly pissed myself while reading it....lmfao!

    4. Re:I saw something similar to this by Puu · · Score: 1

      I laughed hardest at the "turnig slower than a team of Amish pilots steering a barn" :-)

  65. PACMAN?!?!?!? by Anonymous Coward · · Score: 0

    What's he on?!?!??!

    Pacman was a good game on the 2600!!!

    I used to spend hours playing it...

    1. Re:PACMAN?!?!?!? by phillymjs · · Score: 2

      Dude, you are completely in denial.

      If measured by the fact that, "Hey, it's 198x and I'm sitting in my HOUSE playing Pac-Man!", then yeah, it was cool.

      But face the reality: It was a blocky, flickery, badly-done piece of shit. I mean, come on! No matter what direction he's traveling in, Pac Man's mouth always points in the SAME direction? What kind of cheesy shit is that?

      Atari put the absolute minimum of effort into producing it, because they knew that the game would be a huge seller just because of the name. I have Pac Man in my collection of 2600 carts, but only for reasons of nostalgia. When I want to play a fun game on my 2600, I pull out the titles Activision produced.

      If you want to play a quality home version of Pac Man, hunt down a copy of the ColecoVision version. I bought one at a classic game convention last year. I'm not sure if it was an unreleased prototype, a bootleg copy of a finished game that was just never released, or an 'original' recently programmed by a classic game fan who just wanted to play Pac Man on the ColecoVision. Anyway, it's great-- plays and sounds like the arcade game, and even has intermissions IIRC.

      ~Philly

  66. Re:The Worst PC Game by Anonymous Coward · · Score: 1, Interesting

    Okay, maybe this isn't the worst, but it's certainly one of the worst: Sim Box Stacker, also known as Trespasser.

    Trespasser involved hours of tedius box stacking, where the boxes were coated with some sort of virtual slimy substance that caused them to slide off of each other and drop to the ground at the slightest nudging. One had to be extremely careful to avoid getting too close to a box, or it would slide down next to you and become embedded in your own body. You would then be forced to trudge around dragging a huge heavy box that had somehow become molded into your hip, or if you turned around to face it and looked down, blended into your giant breasts.

    The protagonist of Sim Box Stacker was Giant Breast Girl. Giant Breast Girl had only one arm, a robotic contraption with weak rubber bands controlling the motion and the inability to hang on to things like guns when walking through doors. A typical combat scenario would go something like this:

    After two hours of stacking boxes to form yet another set of steps needed to get over the three-foot-high fence, Giant Breast Girl sees a dinosaur. She selects a rifle and grasps it with her flimsy gripping tool, but the end of the rifle catches on the edge of a box and is knocked out of her grasp. The dinosaur edges closer. Giant Breast Girl picks up the rifle and it waves about like a bowling ball on the end of a bamboo pole, eventually comimg to rest aimed in the general direction of the dinosaur. The dinosaur is four feet away by this time. Giant Breast Girl attempts to fire the weapon, and Trespasser's innovative physics engine applies three pounds of trigger force to the weapon, causing it to push backward out of Giant Breast Girl's grip and lodging in her body. Giant Breast Girl now has a rifle butt sticking out of her back and so on and so forth...

    The game was the subject of much hearty and satisfying derision on my part, so I kinda liked it. On a truly positive note however, it raised the bar on rendering outdoor landscapes. One of its levels that involved climbing a mountain did a better job of conveying a sense of dizzying height and certain doom if one slipped than any game I've seen since.

  67. A worse version of Super Pitfall exists! by vistic · · Score: 3, Interesting

    I noticed that the NES version of Super Pitfall is on the list way up at number two. Yet a worse version exists, sadly....

    And that would be the version that was released for the Tandy Color Computer 3. I never played the NES version but I do own still the CoCo version. I imagine it has all the bad gameplay of the NES version. But I can't imagine the NES version playing as sluggishly as the CoCo version. I mean this game runs slooooooooooow.

    (I liked 2600 PacMan)

  68. blah by TheOnlyCoolTim · · Score: 2

    Games produced in Europe have about the same violence as American games. One example: Serious Sam - it has *MORE* violence than the average shooter.

    Tim

    --
    Omnia vestra castrorum habetur nobis.
  69. All your bad video games are belong to us. by Anonymous Coward · · Score: 0

    What no Zero Wing?
    Take off

  70. Re:Pac Land by Anonymous Coward · · Score: 0

    Ahh. so that's why I couldn't find it online. This review of PacLand has some screenshots. Thanks!

  71. Recipe for worst game... by Anonymous Coward · · Score: 0

    Level 1

    Tux roams around collecting mp3 tokens...
    If he finds 100 he gets to fight the Uber beast...
    Hillary Rosenburger!!!!!!111!!!

    Level 2

    Tux roams around around collecting Red Hats...
    Eventually, when he gets uh... I dunno... 100 ?
    He gets to RPG Bill Gates... and then collect 50 more cos it's not over yet... and kills that fat monkey bloke.

    Level 3

    Tux collects leftover Windows licenses... say 200 ? and then gets to nuke the crap out of the Israelis "occupying" the Palestinians.

    Level 4

    Tux collects "secure tokens"... say 100... and gets to kill the uber-beast Dubya

    *applause* Thanks folks *applause*

  72. Pacman was da bomb! Swordquest Earthworld sucked! by tstoneman · · Score: 2, Interesting

    My dad brought me back Pac-man for the 2600 when he went on a business trip back in the 80's.

    I admit I was a bit disappointed because it didn't look exactly like the arcade game, but you know what? I still liked that game a lot. I was like 10, but even then I knew that the 2600 wasn't supposed to be exactly like the arcade, and it was good enough for me. I mean, come on... I played games like Combat and Starship, and that was fun enough back then. There are plenty of other games that were much worse than that.

    ET (as was mentioned) and Raiders of the Lost Ark was much much worse.

    The worse game of all time: Swordquest Earthworld. From the advertisements in the comic books, it looked awesome! The graphics looked great. Only, once I got it, I had no friggin' idea of how to play the game. The original cartridge came with a comic book that was more interesting than the game.

    I never figured out what the point of the game was, and it was so annoying. Being a kid, I kept trying to figure it out, burning hours and hours on that thing. Once, only once did I ever get to level 2, and I had no idea what I did to get to level 2. It sure as hell wasn't from completing all those "tasks" in those rooms.

  73. A pretty arbitrary list by tc · · Score: 5, Interesting
    Does seem to be a somewhat arbitrary list, with a puzzling bias for games on very old systems. Sure, Custer's Revenge is clearly a shameful heap of junk, but some of the other choices seem arbitrary. Impossible Mission on the 2600 is not the only game to have shipped that was inadvertently impossible to beat, and as the article notes, it was otherwise a decent product.

    Plus, how can anyone leave Trespasser off the list of worst gaming travesties? Not only was the game monumentally awful, but it was also accompanied by such stomach churningly over-the-top hype from Seamus "Media Whore" Blackley, that the resulting derision meant that he later felt compelled to 'redeem' himself by attempting to take credit for the Xbox.

    1. Re:A pretty arbitrary list by juha0 · · Score: 1
      Impossible Mission on the 2600 is not the only game to have shipped that was inadvertently impossible to beat, and as the article notes, it was otherwise a decent product.

      This was about worst titles, not about worst games.

    2. Re:A pretty arbitrary list by tc · · Score: 2

      The headline for the GameSpy article was "Top Ten Shameful Games". It's also worth noting that within the industry, a game is also referred to as a 'title'. The terms are used almost interchangeably. I've also heard it used by console vendors to refer to any product that runs on their platform (in the hope, I assume, that someday a few of the 'titles' might not be games).

    3. Re:A pretty arbitrary list by orim · · Score: 1

      Heh... I liked Trespasser. That was the first game that I'd seen with a Viper 550 card... I remember marvelling at the jungle and all the new effects... like the ripples and reflections in the water.
      There were many moments when I was out of ammo, and I had to run past raptors or avoid them... I could hear them running after me... Then last minute I ran into a shack, and closed the door while the raptor was trying to push in.
      The only thing that half-bothered me was (obviously) the aiming part. But once you learned how to use it, it was all right...
      Of course, 99% of people out there will disagree with me on this one :)

      --
      "If you could only see what I've seen with your eyes..." - Roy Batty
  74. Gamespy's Top 10 "Top Ten Lists" List... by NoMoreNicksLeft · · Score: 2

    But to answer your question, yes.

  75. Re:Not according to this site by wass · · Score: 2
    I unfortunately spent many hours in 1st and 2nd grade playing Atari pacman. The thing I hated most was that all of the fruits (cherry, pretzel, key) were replaced by an unknown rectangle (actually two concentric rectangles of different shades of brown).

    My friends and I used to joke around that it was a Bonker (remember Bonkers candy? "Bonker's Bonks you Out!" was kind of like that, two concentric candy flavors).

    --

    make world, not war

  76. Re:My list of crap PC games by Billly+Gates · · Score: 1
    As well as you too.

  77. Slot machine games by angle_slam · · Score: 4, Funny

    I can't believe they didn't include any slot machine "simulators." In a real casino, the only joy you get from slot machines is the chance to actually win money. Yet the computerized version gets rid of that, so you are stuck hitting the "spin reels" button over and over again, while occassionally "winning" credits. What a pointless waste of time!

    1. Re:Slot machine games by Anonymous Coward · · Score: 0

      You've obviously never played Pachinko Sexy Reaction.

  78. now my artical by Vodak · · Score: 2, Flamebait

    I found this article the dumbest thing ever written to create web content. The people who came up with the article should be beaten with canes. Sure the games they complained about were bad, but damn their arguments for the thing sounded like they came from a 13 year old. By placing a controller into the list of worst games made any merit to the article null and void. I believe that I am now a dumber human being by reading this.

    1. Re:now my artical by Anonymous Coward · · Score: 0
      I believe that I am now a dumber human being by reading this.


      I'm not sure the "artical" caused it for you. Look elsewhere (mirror perhaps?).

      At least you can admit that you are dumber.
  79. Talk about shameful representation... by rinkjustice · · Score: 1

    As a proud Canadian, hockey fan and resident of Wayne Gretzky's hometown Brantford (no, I'm not missing my front teeth and I don't have a mullet hairstyle ), I'd like to suggest Wayne Gretzky Hockey as the most shoddy and shameful excuse of a game my eyes have ever laid witness to. To think "The Great One" would knowingly endorse such a piece of crap boggles the mind.

    Try it for yourself if you dare. It's utterly pathetic.

  80. Super Pitfall for NES by wass · · Score: 2
    Has anybody actually WON the super pitfall for NES? It seemed like a game designed by somebody on a bad acid trip, it was really bizarre and random, without much of a semblence to 'order' that alot of other games had.

    There were too many unknown weirdness factors with this game that luckily I didn't spend TOO much time with it...

    --

    make world, not war

    1. Re:Super Pitfall for NES by vistic · · Score: 1

      Super Pitfall always reminded me of a less-fun version of Goonies II.

    2. Re:Super Pitfall for NES by Triv · · Score: 2

      I came awfully close, but my dad actually DID beat it. He STILL holds that over my head. :)

      Triv

    3. Re:Super Pitfall for NES by eegad · · Score: 1

      As strange as this sounds, I actually found Super Pitfall to be one of the most enjoyable and challenging games I ever played for NES. The bugginess and randomness was actually fun to explore and figure out and added more to the game than the surface tasks. I did win this game often and continued on to win a second quest with competely different hidden object locations and a few other variations if I remember correctly.

  81. Outpost wasn't such a travesty. by TheOnlyCoolTim · · Score: 2

    It was alright. Not the best game ever, but decent. The biggest flaw of the game for me was that after your colony got big and stable turns took forever to process.

    Tim

    --
    Omnia vestra castrorum habetur nobis.
  82. Hentai games by Anonymous Coward · · Score: 0

    SA also has reviews of some hentai games, and they are truly awful. This (part 2 here - if you dare) is a low point in "erotic" gaming, I think. I dare not think what perverted minds created this piece of crap.

  83. Custer's Revenge by Esion+Modnar · · Score: 1

    If anybody wants it, somebody on Ebay has it...
    http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&cate gory=21180&item=1948364576

    --

    They say the first thing to go is your penis. Well, it's either that or your brain. I forget which...
  84. custers revenge by Anonymous Coward · · Score: 0

    A thinly veiled rape fantasy, funded by a porn company? What a great idea! Why aren't there more porn games out there, anyway. If there are, can someone link to a demo, or something? I think I'm going to write an update of custer's revenge, called... Custer's Revenge 3D! THERE SHOULD BE MORE PORN GAMES!

  85. Who cares? A bunch of ancient arcade-y junk by horse · · Score: 1

    If you're going to pick failures, pick interesting failures from some time in the last 10 years, please.

    1. Re:Who cares? A bunch of ancient arcade-y junk by toriver · · Score: 2

      I guess you don't read old books either? After all, language has evolved so far lately that e.g. Agatha Christie or J.R.R. Tolkien must be "old hat".

      (There is a point there, just look for it.)

  86. Re:My list of crap PC games by tbreffni · · Score: 1

    Well, anyone remember some of Microsoft's first games for the PC, and how much they actually did suck? I can only remember Microsoft Basketball as one example...can anyone else remember any more?

  87. Re:Poop by Anonymous Coward · · Score: 0

    mmmmmmm.......poop!

  88. Donkey Kong Engrish by rigmort · · Score: 4, Interesting
    In The First Quarter, a history of video games, Steven L. Kent claims that the Japanese version translated to "Stubborn Gorilla"; for lack of a better word for stubborn, the word Donkey was used.

    Thes rest, as they say, is history...

    1. Re:Donkey Kong Engrish by rigmort · · Score: 5, Informative
      I just dug out my copy of The First Quarter. As Steven Kent puts it:

      "Because of his desire to penetrate the American market, [Shigeru] Yamauchi wanted the game to have an English name. Since Miyamoto spoke only a little English, he used a Japanese-English dictionary to find the correct words for the title. He wanted to name the game after the ape -- "Stubborn Gorilla." Looking throught the dictionary, Miyamoto selected the word Donkey as a synonym for stubborn and the word Kong for gorilla."

      Another interesting tidbit from the book:

      "Before Namco showed Pac-Man to Midway, one change was made to the game. Pac-Man was originally named Puck-Man, a reference to the puck-like shape of the main character. [Masaya] Nakamura worried about American vandals changing the "P" to an "F." To prevent any such occurence, he changed the name of the game."

      "So when you're there in class, learning `his story' Learn a little of your story, the real story" -- Boogie Down Productions, "Part Time Sucker"

    2. Re:Donkey Kong Engrish by HotSIag · · Score: 0

      Oh so close... If only they would have translated it into "Ass Monkey"

  89. Own the worst! by hangdog · · Score: 1

    Want to own Custar's Revenge?

  90. EXTREME SkiFree by SHEENmaster · · Score: 2

    It's a parody.....

    --
    You can't judge a book by the way it wears its hair.
    1. Re:EXTREME SkiFree by Anonymous Coward · · Score: 0

      Also note that this game is a parody of extreme sports games!

      I was unaware that SkiFree was an extreme sport game!
      Compare...
      BMX XXX
      SkiFree

  91. Re:Pacman was da bomb! Swordquest Earthworld sucke by Anonymous Coward · · Score: 0

    It was an action/puzzle game. The premise was that it would come in 4 installments and *real* prizes would be awarded to those who finished it first--I only recall playing two but I distinctly remember earth, fire, and water...hmmmm...I enjoyed them, anyway.

  92. Re:Pacman was da bomb! Swordquest Earthworld sucke by Rudeboy777 · · Score: 2

    Hey, does anyone have a walkthrough for Swordquest: Earthworld? Basically you had to experiment by carrying different items into different coloured rooms and hope you stumbled onto the right combination (there were about 100,000 possible combinations IIRC). Thinking back to that game, it would be cool to finally finish it almost 20 years later - the most clues I ever found was 2 out of (I believe) 12.

    Yes this was a brutal game, but I kind of liked the challenege that was like Frogger where you had to jump on logs to get to the top of the screen

    --

    From hell's heart I fstab at /dev/hdc

  93. Ultima IX by theefer · · Score: 2

    I never managed to install this game (not cracked, the original CD) on any of my PCs (3 so far), and I have heard of people running it who told me it was the buggiest thing ever done, though the game was (supposed to be) really nice.

    Ultima IX really ought to figure on the list.

    --
    theefer
    1. Re:Ultima IX by scrytch · · Score: 2

      Ultima IX, what a tragedy. Beautiful wonderful music, second only to Total Annihilation's bombastic score. That's where anything good I could say about it stops.

      While Ultima has never been great at the continuity thing (it always starts with you the Avatar in the mundane world, goofing off at your computer or watching TV because that's a better place to be than immortal in a place where you wield awesome power and are worshipped as the savior of the land, but hey each to his own) Ultima IX completely destroyed what had been a seamless timeline with the Guardian Saga. It would have been simple, just don't have the damn avatar go home.

      Lord British sends you off on your quest to save britannia from the ultimate evil that threatens its very existence like he was asking you to go fetch him a sixpack and some funyuns from the 7-11. The voice acting is wretchedly bad bad bad.

      So once you get it onto a computer that will actually deign to run it, the game itself is awful. Tip: to speed through this lame game, cast the circle zero "stone" spell over and over, and just mow down machine-gun-style every monster that gets in your way.

      --
      I've finally had it: until slashdot gets article moderation, I am not coming back.
  94. Mod the Parent up MORE by noitalever · · Score: 1

    The seanbaby.com list is absolutely hilarious! This guy has a pretty good talent for writing and it's definitely a good read!

    1. Re:Mod the Parent up MORE by Anonymous Coward · · Score: 0
      From http://www.seanbaby.com/nes/egm06.htm

      The CDI system was marketed as an educational device, and in many ways it was. If nothing else it taught you Lesson Number One: Don't spend $500 on worthless garbage, dipshit.

    2. Re:Mod the Parent up MORE by Reglar_Joe · · Score: 1

      Talent for writing? 'the definative film about high stakes' Sadly, no matching talent for spelling.

  95. Game sounds in TV/Movies by mgkimsal2 · · Score: 1, Offtopic

    Is it just me or do others hear old Defender (arcade) and Pacman(VCS/2600) sounds in many TV shows and movies these days? I remember Superman III (or was it II?) there was a scene with a computer 'simulation' of Superman flying around and they were playing the damn Pacman (2600) sounds as sound effects! A multimillion $$$ movie! I notice these all the time, most recently on Coronation Street earlier this year - David Platt playing some NES-style console (I think that's what the controllers were) with arcade Defender sound effects. Maybe these sounds are 'public domain' now?

    1. Re:Game sounds in TV/Movies by dandelion_wine · · Score: 2

      Oh man, don't like the show, but even if I did? I could never watch Babylon 5. Because every time one of those damn ship's doors opens, it IS the sound of your ship refueling in "River Raid". I'm talking directly sampled here. Drives me batty!

  96. Re:Not according to this site by Abcd1234 · · Score: 2

    Actually, they've started making Bonkers again. It's not nearly as good as I remember, though. ;)

  97. They left out the arcade one by TerryAtWork · · Score: 4, Funny

    I think called Jungle Lad where he gets captured by 8 bit block jungle natives who are, to give no offence to anyone, GREEN.

    I remember thinking 'He's been captured by the Booger Tribe..."

    --
    It's Christmas everyday with BitTorrent.
    1. Re:They left out the arcade one by Anonymous Coward · · Score: 0

      >I think called Jungle Lad where he gets captured
      >by 8 bit block jungle natives who are, to give
      >no offence to anyone, GREEN.

      One of the few OS/9 titles released for the Tandy CoCo2 was Ghana Bwana. Basically a scroller where the player, a white man in a pith helment, shoots (and avoids being shot by) black men in outrigger canoes.

      Gameplay was actually pretty good on that one though.

      The best games for Radio Shack were of course, the Flying Saucers game (SHOWER THE SKY!!!!) and Dungeons of Daggorath.

  98. Gamespy... ugh! by Anonymous Coward · · Score: 0

    I swear I've seen this same freakin' recycled article 10 times on Gamespy before. God, I hate Gamespy.

  99. Populous 3 by Mr2cents · · Score: 1

    Populous 1 and 2 were great, especially in multiplayer (it was still in the null-modem time), but then Populous 3 was released. It was in 3D, but some games just don't work that way. Nowadays, game companies seem to be ashamed to release a 2D game!

    --
    "It's too bad that stupidity isn't painful." - Anton LaVey
  100. Another Nomination... by mythosaz · · Score: 1

    Star Control 3 was so awful, and such a let-down from the highly-rated, universally-loved Star Control 2, that it's been reverse engineered and ported to Linux, and a similar open source project exists in Highlander-like fashion to forget that 3 ever existed, by making Star Control: TimeWarp http://www.classicgaming.com/starcontrol/timewarp/

  101. Section Z for the NES by kenoyer130 · · Score: 0

    A dumb side scroller I got when I was like 15. You can see it here. I played all the way to level 47 and then spent 4 hours and finally a pad of paper and notes to verify that the level just continually looped you around. Remember this is before the internet and cheat codes..

    For some reason at the time I was fixated on 'finishing' this game since there was no save and I had been 'in the zone' to get that far and was unkillable.

    Finally I just gave up and decided the programmers didn't want to finish it ;P Doing a search now it seems there was a secret exit somewhere! This would of made some sort of sense if at any other part of the game there had been any sort of tricks or hidden areas

  102. What they don't tell you... by Nindalf · · Score: 5, Informative

    It's not just offensive, it's unplayably bad.

    The entire gameplay is on that one screen, moving toward the woman while dodging arrows. The arrows fall in a random, unpredictable, unlearnable pattern. They often appear in volleys that cover too much area for it to be possible to avoid them.

    All in all, the perfect choice for the worst game ever.

    1. Re:What they don't tell you... by Blue+Stone · · Score: 1

      It's not just offensive, it's unplayably bad.

      Offensive? At least it's more historically accurate than Hollywood movies that portray the Indians as the bad guys persecuting the white-folk.

      Shit.... these American "heroes" used to cut the vulvas out of slain squaws, and wear them as hat-bands.
      Maybe it was political comment? [no.... probably not.]

      --
      Corporation, n. An ingenious device for obtaining individual profit without individual responsibility. - Ambrose Bierce
    2. Re:What they don't tell you... by Simon+Brooke · · Score: 3, Funny
      The entire gameplay is on that one screen, moving toward the woman while dodging arrows. The arrows fall in a random, unpredictable, unlearnable pattern.

      OK, OK, OK. . .

      Can anyone think of anything more seriously uncool than admitting you've played that game long enough to work that out?

      --
      I'm old enough to remember when discussions on Slashdot were well informed.
    3. Re:What they don't tell you... by Anonymous Coward · · Score: 0

      Wait a minute, bad things happen during war? Holy Shit! Yes, and the Indians just ran around hugging bunny rabbits. No white women were ever raped.

    4. Re:What they don't tell you... by Anonymous Coward · · Score: 0

      Yeah, and as long as their doing it, we might as well too, right?

    5. Re:What they don't tell you... by WNight · · Score: 2

      I'm sure every war has a few sickos who do stuff like that, but I hadn't heard it was common practice.

      Got a link to some evidence?

  103. ...you bastards by Anonymous Coward · · Score: 0

    Atari 2600 was soooooo cooooool way back when...

    My first computer games were "snafu" and "dungeons and dragons" on the Aquarius. (sold at Sears... that's where my parents bought it anyway)

    Ahhhh Yeahhh... nothing like a z80 running your favorite games!

    Atari 2600 took me from 4 colors to like 8 or something.... woooohoooo

    LOL!

    You're all rookies!!!

    Rook Rook Roooookiieeeee!!!

  104. NES game... by Junior+J.+Junior+III · · Score: 2

    Breakthru. Seriously sucks. Play it and see.

    --
    You see? You see? Your stupid minds! Stupid! Stupid!
  105. Its obviously a slow day at Gamespy... by Dolemite_the_Wiz · · Score: 1

    ...to put out an article like this.

    --
    Save the World! Use a Quote!
  106. Did anyone here ever play Spyhunter? by nemesisj · · Score: 2

    This might be off topic, but man, spyhunter was the coolest game ever. It had sucky graphics, but damn was it so much fun.

  107. F-15 Strike Eagle? by Anonvmous+Coward · · Score: 4, Funny

    Anybody remember F-15 Strike Eagle for the Atari 800 series? Not only did it have an embarrasingly slow frame-rate, but you could land your plane upside-down!

    1. Re:F-15 Strike Eagle? by Anonymous Coward · · Score: 0

      The NES version was also no good.

  108. Re:Pacman was da bomb! Swordquest Earthworld sucke by Anonymous Coward · · Score: 0

    I swear I've played this game. If I remember correctly you'd just walk around with stuff, and several rooms had different tasts. Like frogger. I can still hear the sound of the room with the trippy growing wall. You had to get through a moving hole in a wall, only to have a faster wall to get through next. That wooshing sound drove me nuts

  109. 2600 Pacman & Space Invaders could've been bet by dmaxwell · · Score: 4, Interesting

    Some 2600 Roms have been hacked by people who I suppose wanted to expunge some bad memories. Ms. Pacman for the 2600 wasn't at all bad and somebody hacked it into a fairly arcade-faithful Pacman. Since Ms. Pacman was decent to start with, the hacker limited it to one maze that is a good approximation of arcade Pacman's maze. The prizes were fixed in place below the ghosthouse and edited to match arcade Pacman's prizes. Go to Atari Age and check it out.

    Several credible jobs were done on reforming space invaders. There is no reason why 2600 Space Invaders couldn't have been more accurate as this proves.

    Oh well, anyone who played games in the early eighties knew that crap was rushed out the door. Most of us bought it anyway. Me too. Suckers....

  110. Re:Abadox for the NES by vistic · · Score: 1

    I had played a little bit of Section Z at a friend's house and enjoyed it. So I got a game that looked similar to it called Abadox.

    Now I have both the games and honestly Abadox is so much better. I'm not sure which came out first but it seems like Section Z was a bad copy of Abadox and they just left out the story and fun bosses.

  111. I think seanbaby(from seanbaby.com) said it best.. by JHelgie · · Score: 1

    "This still stands as probably the grossest misuse of the word "Super" in the history of the English language."

  112. What about MS Space Cadet? by mikael · · Score: 2

    Hello?

    Haven't you tried the wonderful flipper that was bundled with Windows 95? Space Cadet, a game devoid of all similarities compared to a regular pinball game.

    --
    Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
  113. Combat saved the 2600 by The+Tyro · · Score: 2

    That tank game was great. The variation in levels, the obstacles... I particularly dug bouncing tank shells off the walls.

    However, I have to say the funniest thing was when you could occasionally take advantage of a game bug, and teleport yourself to the opposite side of the screen. This was accomplished by running your tank into a wall or corner enough that the game got confused, and "wrapped" you to the opposite corner or wall.

    My brother never mastered that trick, which I often used to great effect against him. Yeah, it was a cheat/hack... but when you're a kid in my house, winning was way more important than playing fair.

    And honestly, it's not that winning was so freaking important... it's that losing was so incredibly painful. Really... having to hear your brother brag about it and rub your nose in it for days and days... Yeah, OK... so I'm a cheating rat... At least I didn't stuff it in his face when I won.

    --
    Even if a man chops off your hand with a sword, you still have two nice, sharp bones to stick in his eyes.
  114. Outpost? Daikatana? by AsmordeanX · · Score: 2, Funny

    Not a PC game on there but surely there have been some real foul ones released on the PC. Outpost sucked up almost a week of my time in a search for something that resembled fun. I finally gave up and suckered someone into buying it from me. Diakatana - I borrowed this from the sucker that bought Outpost. It should have been renamed 'Slap your head as your computer allies go get killed again'

  115. Re:Pacman was da bomb! Swordquest Earthworld sucke by tstoneman · · Score: 1

    Is that what it was??? I had no idea. I WISH THEY EXPLAINED THAT IN THE MANUAL 20 YEARS AGO!!!!

    All I know is that when you first started the game, if you went down two rooms, you would gain a level. The rest was just stupid walking around and doing all those stupid challenges, the frogger one, the walls, the "horns of taurus" or something like that. I remember something about if you had a cloak or something you could walk through those horns, and you needed to get a light or lantern otherwise you couldn't see anything.

    What a horrible, horrible game!

  116. but out of the blue N64... by rollthelosindice · · Score: 1

    I agree that most of them are old, but I can't figure out for the life of me why he picked one random Nintendo 64 game. Granted I didn't play it, but it seemed a little odd in terms of balance.

  117. Almost.... by sevensharpnine · · Score: 2

    I like the All-Seeing Eye too, and use it quite frequently. But it doesn't support all the games Gamespy does. And it takes time to support newer games, where Gamespy and their "parteners" get a jump on it. Electronic Arts is now going to use Gamespy for their games. Press release here: http://www.gamespyindustries.com/press/releases/20 02-november-eamla.shtml.

    I wouldn't be surprised to see Gamespy end up being the only way to play EA games in the near future. The All-Seeing Eye developers have managed to keep up this far with most of the big-name titles, but with their program growing in popularity I think this is a recognition of a threat.

    --
    "God is a comedian playing to an audience too afraid to laugh." -Voltaire
  118. Re:But really, I finished Impossible Mission by Anonymous Coward · · Score: 0

    I know no one will probably believe this, but I actually finished this game not once, but many times. I found all puzzle pieces and put them together, made the secret word which was usually a vegetable like "apricot", and went and opened the big door. Then the games ends with the crazy dude looking at you saying "No, No, No!!" So the game is not Impossible. Not only did I finish the game when I was a kid, but I finished it about a year ago again when I downloaded an emulator for my PC.

    FWIW, I think the worst game I ever played was Stroker.

  119. Battlezone by Cyno01 · · Score: 2

    Original Battlezone, nothing but green lines of polygons. Great game.

    --
    "Sic Semper Tyrannosaurus Rex."
  120. Monsters / Ghosts by Brian+Kendig · · Score: 2

    One of the worst travesties of the Atari 2600 Pac-Man is that it turned the monsters into ghosts!

    The enemies in the original Pac-Man are monsters... but they flickered so much in the Atari 2600 version that Atari decided to call them 'ghosts' instead. And then the Pac-Man cartoon TV show decided to call them ghost-monsters, and so the pathetic 2600 cartridge caused an entire generation to be confused about exactly what's chasing poor Pac. ;-)

    1. Re:Monsters / Ghosts by StillAnonymous · · Score: 1

      Where in the original Pac-Man game did it ever refer to the enemies as "monsters"? As far as I remember, it just called them Blinky, Inky, Pinky, and Clyde. But they sure as hell LOOKED like ghosts so that's what everyone I knew called them.

    2. Re:Monsters / Ghosts by Anonymous Coward · · Score: 0

      yeah, they were ghosts

  121. What about games released for Timex/Sinclair 1000? by alchemist68 · · Score: 4, Interesting

    They didn't mention Frogger and Flight Simulator for the Timex/Sinclair 1000 / Sinclair ZX81! Unngh! Man oh man did I hate loading in those games from cassette, hoping the input level wasn't too low or too high, otherwise I wasted 15 minutes attempting to load the programs. Then there was that aweful monocolor BLACK and WHITE ONLY graphics, the membrane keyboard that was SMALLER than my hand, the 4 Megehurts Zilog Z80A. And you couldn't pound on the keyboard too hard during game play, you'd dislodge the 16K RAM Pack from the back expansion port, killing your game, and wasting another 15 minutes loading it back in from cassette. Ah...the good'ol glory days of computing I will tell to my grandchildren.

  122. Should be modern games by AxelTorvalds · · Score: 2
    This would be interesting and useful if it were modern games. I can go to Costco or game shops and there are hundreds of PS/2 games, most I've never heard of. I've wondered, why not buy 2 or 3 of those $15-20 games instead of a brand spankin' new game that I know kicks butt?

    I don't know, I guess I buy in to the hype and buy the known winner (GTA3, VC, MGS2, FFX, etc) instead of taking the shot on that Mosquito game or some of the other lesser known titles. I know there are really crappy games being made right now. List those so I can avoid them.

  123. And speaking of Custer's Revenge by multiplexo · · Score: 1

    Why isn't there more sex in video games? You would think that by now you might have some sex in the games, get through all of the levels and you get to fuck the beautiful maiden, lose and you get dragged into a corner and sodomized by the sore-encrusted, leprous penises of zombie orcs. But as far as I can tell the only game with a hint of sex is GTA III. Come on, we have violence, all we need now is sex.

    --
    cheap labor conservatives - they want to keep you hungry enough to be thankful for minimum wage.
    1. Re:And speaking of Custer's Revenge by Anonymous Coward · · Score: 0

      amen

  124. Re:Pacman was da bomb! Swordquest Earthworld sucke by Babbster · · Score: 2
    You've hit on my pick for the worst 2600 game. I, too, got Swordquest (via a request to the grandparents) and it was just awful. I can't tell you the number of hours I spent trying to get anything at all interesting to happen, only to retreat in frustration to the comfort of my grandma's comic book collection.

    It was particularly sad that the game was so awful since they had "promised" that there would be more Swordquest "action" to be had. By the time I put that game away for the last time, I was praying they wouldn't release another...mainly because I would probably have still gotten it and tried to enjoy it. I was such a sucker.

  125. Russia by wideBlueSkies · · Score: 0, Offtopic

    In Soviet Russia, Pac Man thinks YOU suck.

    --
    Huh?
    1. Re:Russia by Anonymous Coward · · Score: 0

      SHUT UP

  126. So little substance not even content can escape! by Mulletproof · · Score: 2

    "I scoured the Internet to see which title most frequently appeared next to the phrase "worst game ever."

    So these aren't actually Gamespy's top ten worst games, they're everybody elses based on a search engine hit. A lot of thought went into this one, yep uh-huh.

    --
    You need a FREE iPod Nano
  127. One of the worst.... by Anonymous Coward · · Score: 0

    Street Fighter: The Movie.

    A game based on a movie based on a game. It blows my mind. It is funnier because it was a good game they made into a BAD movie, which was then made into a BAD game. No controls, crappy character animation. By god.....

  128. Hunt the Wumpus for the TI-99/4 and TI-99/4A by BigBlockMopar · · Score: 5, Funny

    But why all the "worst games" lists?

    The usual hype. But I was surprised by the lack of one hugely important game:

    Hunt the Wumpus.

    Hunt the Wumpus was apparently an old Unix text-based RPG, which Texas Instruments brought to life on their under-rated but massively overbuilt TI-99/4A home computer in 1980 or so.

    The TI-99/4A (and its rare older brother, the TI-99/4) had a 16 bit TMS9900 processor chip (in 1979 and 1981, boys and girls!), a kick-butt video chip (the TMS9918) which had 32 sprites and a video overlay feature. But Texas Instruments, a company which is/was making more chips than Frito-Lay, hobbled the machine by using the video chip's RAM as the console's main memory, bottlenecking the expanded memory down to 8 bits, and creating the single slowest BASIC interpreter ever designed by having it interpreted TWICE (from BASIC to GPL - "Graphics Programming Language" - then to machine language).

    With this nasty kludge, they released a graphical version of Hunt The Wumpus. Horrible sound effects, and game play which made you feel like you were drunk and on LSD. Oh, and attempting to add graphics to an old text-only game is doomed to fail, don't even attempt it.

    --
    Fire and Meat. Yummy.
    1. Re:Hunt the Wumpus for the TI-99/4 and TI-99/4A by dandelion_wine · · Score: 5, Funny

      Omg. OMG. Hunt the Wumpus.

      My mind is actually reeling. HOW THE FUCK COULD YOU DO THIS TO ME??! You know how long it's taken me to forget that? And -- uhhh -- the sound it makes when you incorrectly guess the direction of the fat little fucker? I think I'm going to be sick.

      It's ok. It's ok. (rocking back and forth) Think pleasant thoughts. The new agey music and colours underwater in DK Country. Ok, your sanity is slipping just a little, like that marble in Marble Madness. You're having trouble grasping the controls, like that little fuck Q*bert. But it's ok. I'm almost back to my Prague sanctuary in Vampire, Masquerade Redemption. See how I keep my faith objects though they're useless to me? Think weird, alternate universe, in Super Mario II. Happy little running mushrooms. I'm selling Tandelovian Happy Juice to the Teeelveee in Starflight 2, Trade Routes of the Cloud Nebula (system 125, 95). And I'm getting a REALLY GOOD price. Nice Teeelveee. See, everything is JUST FINE. :D :D :D :D :D

    2. Re:Hunt the Wumpus for the TI-99/4 and TI-99/4A by bagsc · · Score: 1

      As a kid, my parents had a TI-81, and played Hunt the Wumpus on that, and I had nightmares for years because of that thing. And then, then you mention Starflight 2, which I have desperately been trying to get to run on my computer, and you have broken my mind and my will to live. Goodbye, cruel slashdotters.

      --
      http://www.accountkiller.com/removal-requested
    3. Re:Hunt the Wumpus for the TI-99/4 and TI-99/4A by ZeiramMR · · Score: 1

      Glad I'm not the only one. I was 2 when we got "Hunt the Wumpus" for the TI-99 and I was scared to death of the Wumpus Jaws. I'd hide in the other room when I saw it or knew it was coming up.

    4. Re:Hunt the Wumpus for the TI-99/4 and TI-99/4A by Anonymous Coward · · Score: 0

      Though I realize that this will never recieve the necessary mod points for anyone to even see it, I cant stand idly by while someone rails against my beloved wumpus.
      Maybe the grapics wern't the greatest, but they were never the point. the point was the suspense, the doom that each step foretold, and the horrible jaws of the wumpus closing around you. Okay, I was around 6 at the time, but that was some scary sh*t.
      And what was wrong with the perfectly intellgible version of "Hall of the Moutain King"?

    5. Re:Hunt the Wumpus for the TI-99/4 and TI-99/4A by The+Spoonman · · Score: 1

      Hey! I loved the Wumpus! It's the only reason I dug up one of the TI-994A emulators. :)

      --
      Which is more painful? Going to work or gouging your eye out with a spoon? Find out!
      http://www.workorspoon.com
    6. Re:Hunt the Wumpus for the TI-99/4 and TI-99/4A by Capt.+DrunkenBum · · Score: 2

      Starflight 2, one of the best games ever written, unfortunately will not save game to modern IDE Hard drives.

      The secret is to create a batch file (Remember those) that copies the entire game too a 4 MB RAM drive, then starts the game. and the last thing the batch file does is to copy the contents of your RAM drive back to the HDD.

      I would suggest putting all this this batch file on a boot floppy that is also set up to create the RAM drive.

      --

      Not everyone deserves a 320i

    7. Re:Hunt the Wumpus for the TI-99/4 and TI-99/4A by eison · · Score: 1

      Consider spending time working on Star Control 2. It is similar, at least equally well done, free and now open source:

      http://slashdot.org/article.pl?sid=02/11/30/2222 22 5&mode=thread&tid=127

      http://sc2.sourceforge.net/index.html

      --
      is competition good, or is duplication of effort bad?
    8. Re:Hunt the Wumpus for the TI-99/4 and TI-99/4A by scrytch · · Score: 2

      Actually Hunt the Wumpus could be done well in a graphical format. Imagine a level with an atmosphere like Doom III, with some eldritch horror so terrifying you simply cannot face it head-on. You run from room to room, terrified, and low on ammunition for your Grenade Launcher Of Almighty Power that you occasionally fire off into adjacent rooms. Your only clue as to its location in this maze of tunnels is the sounds of its unholy gibbering and its wretched stench ...

      Wumpthulhu. It could be done.

      --
      I've finally had it: until slashdot gets article moderation, I am not coming back.
  129. What's wrong with PacMan? by dh003i · · Score: 2

    Sure, the graphics and sound sucked. But who cares? It was a fun game to play. I still play it on my computer.

    Gameplay is just as important -- more so -- than sound or graphics.

    I have yet to see anything in the same genre come out that is anywhere near as good as Descent 1-3, and the graphics on those games are dated now. I'd rather play D1 (with its blocky graphics) than anything that exists today.

    I have yet to see an "explore the ancient world" type game that even comes anywhere close to Tomb Raider 1, and that's the oldest of the TRs.

  130. Moonwalker! by The+Beezer · · Score: 2, Funny

    How can any list of most shameful games not include Michael Jackson's Moonwalker for the Genesis? Having Michael save little boys by performing dance moves was a bad idea at the time and just seems horrid now with all the pedophilia lawsuits and bad jokes. Definitely in my top 5...

    1. Re:Moonwalker! by Anonymous Coward · · Score: 0

      I actually owned this for the Genesis. My brother and I played the arcade version at the mall and it was pretty good to us (dont remember how old we were). We got our parents to buy us the Genesis version that very day, it was nothing like the arcade version. Yeah it sucked, but I still played it and beat it. The best thing was getting Michael to do his special dance move when all the dogs attacked. All the dogs would get up on their hind legs and start "dancing". It was quite funny at the time.

  131. how about 10 yd fight now thats a good game by tq_at_sju · · Score: 1

    LOL....the worst sports game of all time

    --
    http://www.vanillaafro.com - take me seriously and I will shoot you
  132. Write-in vote... by mraymer · · Score: 2
    I have one word to say, but it's such a foul and loathsome word, I must prepare you before subjecting you to it. Ready? It starts with a D. Yes, you know of what I speak. A great, ominous, steaming pile of PC gaming... The one, the only... D A I K A T A N A!

    *RUNS AWAY*

    --

    "To confine our attention to terrestrial matters would be to limit the human spirit." -Stephen Hawking

    1. Re:Write-in vote... by TheDanish · · Score: 1

      And Thundra wasn't? For the few that haven't seen it, there are reviews for it besides the Something Awful one. Of course, they're not the only ones that thought so, either.

      --
      Danish != nationality
  133. 5200 Joysticks by BadBlood · · Score: 3, Informative

    I was an owner of the Atari 5200 when it came out and loved it, mainly for the reason that most of the arcade titles were so much more accurately represented (Pac-Man, etc.)

    However, the joysticks kept breaking on me. It wasn't so much that they weren't self-centering, but that the primary red buttons on the sides failed to always respond when pressed.

    My fondest memory was of the baseball game that came out for it. It had a 3D physics model that seemed pretty realistic. Long drives bounced off the outfield walls, curve balls dipped down which affected the grounder/flyball outcomes. Playing the game on hard difficultly often yielded 2-1 games where runs had to be manufactured by bunting/stealing. It was great, but I couldn't play it do to the joysticks always breaking. Much sadness ensued.

    --


    Praying for the end of your wide-awake nightmare.
  134. My lists... by snork54 · · Score: 1
    Begins and ends with Suicide for the Apple ][+ This had to be one of the worst games out there. I remember going to Software City and seeing it on the rack of new software. I at the time was all of about 9 and didn't really understand the whole concept of suicide so I broke the bank and paid $35 for the damn thing. I took it home played it once and thought THIS IS HORRIBLE. The game play blows, the concept is morbin and the graphics pretty much suck. Played once and then lent out to a friend.

    Another thing I remember is that it was packaged in a sandwich bag since back then it was too expensive for companies to print boxes) The first REAL package I can remember was either Castle Wolfenstien or Hard Hat Mack. I remember having to HAVE the Hard Hat Mack game just cuz of the packaging.

  135. I like it! by phillymjs · · Score: 2

    It has all the enjoyment of a computer football game, but without having to play defense. I view that as a strength, because sometimes you just want to pass, rush, and try to score, and to hell with playing D. (Don't get me wrong, I was also hopelessly addicted to NES Tecmo Super Bowl for a while.)

    I never played 10 Yard Fight it when it was in the arcades-- I never knew it existed. I only discovered it when I discovered MAME and was looking for games I wasn't familiar with. Now I play it all the time when I'm bored. I'll probably keep playing it until I manage to run back a kickoff for a touchdown-- I haven't done that yet, but I've come pretty close.

    ~Philly

  136. Zeor wing by schnits0r · · Score: 1

    All your base are belong to us... What about zero wing? It was exactly like all those space shooters games. As for ET, I played it. It sucked horribley. If you ever get a chance to play it, don't. Your mind is better spent on trying to help solve the lastest problem presented to steven hawking.

  137. Click the image to not-enlarge by InfiniteWisdom · · Score: 1
    Am I the only one who does't get that? When you click the image it opens it in a new window at exactly the same size as before

    Hell I wanted to take a closer look at the p0rn thingy

  138. Books...! by EuroChild · · Score: 1

    All these crap games make me feel so un-clean... having urge... to.... read........ books........ or play.... sports...... Nooooooooooooooooooooo!!!!

    --
    Does this make my brain look big?
  139. Re:Pacman was da bomb! Swordquest Earthworld sucke by dandelion_wine · · Score: 3, Funny

    I actually finished Swordquest Earthworld, through painstakingly walking around and charting every item I carried anywhere. What an incredible waste of time. I gave it to my sister as a birthday present (so I could play it -- smart, right?). Oh, but karma works in mysterious and horrifically tortuous ways.

  140. Battlecruiser 3000AD v1.0 by Anonymous Coward · · Score: 0

    everybody knows that the worst game of all time has to be Battlecruiser 3000AD.
    It was SO hyped up as the greatest thing ever, almost endlessly delayed, and when it finally came out it didn't even work.
    To paraphrase a review of it at the time:
    When i installed it... it crashed, when i started it... it crashed, when i tried to do something... it crashed, when i sat and looked at the screen... it crashed.

  141. Did this game foreshadow Celda? by yerricde · · Score: 1

    My, how even cartoon Link changes from game to game.

    --
    Will I retire or break 10K?
  142. Superman N64 by Anonymous Coward · · Score: 0

    As bad as it is, it entered top 10 in sales and rental before despite the awful reviews and the recommendations against buying this game. The makers even commented how they are "dedicated to making top quality games.". I wasn't sure if it was "opposite day" or something, but it really made me laugh.

  143. A modern stinker ... by dougmc · · Score: 2
    Gorasul -- The Legacy of the Dragon

    It seemed to have promise (an intelligent sword! Woohoo!), but once you started playing it, it was *awful*.

    The English translation was *awful*. It's like they used Bablefish to translate from German to Spanish, then back to German, then to English.

    Bad translations in games are certainly nothing new -- but this was exceptionally bad.

  144. Swordquest Fireworld! The humanity! by Anonymous Coward · · Score: 0

    Oh, god, the number of hours wasted on that drek. And if you can believe it, they actualy released the second (of a planned series of four), Fireworld. It made even less sense than Earthworld, and I could never get it to do anything at all. Not even any weird psychedelic frogger or invisable bull horns.

  145. Pac-Attack for Sega Genesis by yerricde · · Score: 1

    so the pathetic 2600 cartridge caused an entire generation to be confused about exactly what's chasing poor Pac.

    Pac-Attack for Sega Genesis (and also Super NES, but I owned the Sega cart) was a puzzle game that had a Pac-Man eating what the instruction manual called "ghosts" but what the game's high score table called "MONS.", short for monsters.

    --
    Will I retire or break 10K?
  146. No, and stop pretending that it did by Anonymous Coward · · Score: 0

    See subject KTHX

  147. Hey, Seanbaby is one of YOU GUYS! DON'T WORRY! by Anonymous Coward · · Score: 0

    http://www.seanbaby.com/news/fagsean.htm

    Don't get too pink on us, there is no cause for ALARM!

  148. Top 10 Shameful Game-related Websites by Anonymous Coward · · Score: 0

    1. Gamespy, for having 4+ Flash ads and 2+ pop-ups per page, and for splitting 10k articles into 4 pages to artificially inflate hit counts.

  149. ^sigh^ by Hubert_Shrump · · Score: 2

    Everyone else that wants to comment on it but not make it any better, get on board...

    I'm glad this post was followed by some actual site suggestions.

    But what's this?
    A premonition?

    --
    Keep your packets off my GNU/Girlfriend!
  150. A bit unfair with Atari 2600 Pacman by FyRE666 · · Score: 5, Informative

    Ok, so it looked far worse than the original, but personally I was amazed they managed it at all, given the miserable hardware the 2600 had! The machine was designed to display 2 player sprites, 2 missile sprites, a ball and a playfield which was basically a vertical line, unless the video chip was preloaded each X scanlines. Remember, the machine had 128 BYTES of work RAM and NO graphics RAM, so the entire background and sprites had to be redrawn by the program every frame.

    It's no wonder the ghosts flickered, it must have been impossible for the little 8 bit CPU to manage to keep everything on screen all the time at 25pfs...

    There's an old article about programming the 2600 here which may open a few eyes!

    1. Re:A bit unfair with Atari 2600 Pacman by TheSync · · Score: 2

      I seem to remember this sucking on the Atari 800 as well...but later I found a Pac Man "playalike" that was much better.

    2. Re:A bit unfair with Atari 2600 Pacman by SomeOtherGuy · · Score: 2

      Nobody bashed Ms. Pacman when it came out on the 2600. And Pac Man Jr. for the 2600 is still fun to today. I agree to some extend except for my above to examples go to show that it could have been better.

      --
      (+1 Funny) only if I laugh out loud.
  151. Pac-Man was originally called Paku-Paku by Anonymous Coward · · Score: 0

    or Baku-Baku, depending on how you want to transliterate it. So, I guess Pac-Man was its third name.

    1. Re:Pac-Man was originally called Paku-Paku by Anonymous Coward · · Score: 0

      You mean it wasn't Wocka-Wocka?

    2. Re:Pac-Man was originally called Paku-Paku by ashitaka · · Score: 2

      Nope.

      "Paku Paku" is Japanese onomatopoeia(of which they have a huge variety) for the sound of somebody munching on snacks.

      (Like the "munch, munch, crunch crunch" you see in cartoons)

      --
      If you don't want to repeat the past, stop living in it.
  152. Re:My list of crap PC games by Anonymous Coward · · Score: 0

    You actualy keep your fire kindling on your top shelf? Maybe you should go out into the world for a change...and buy some games to put on your top shelf.

  153. Re:Poop by Anonymous Coward · · Score: 0

    ...ontop of a cactus...

  154. Obvious omission... by fondue · · Score: 1

    The most shameful game that I think most gamers can think of right now would have to be Acclaim's paean to adolescent stupidity, BMX XXX.

    Presumably Gamespy have stuck with prehistoric titles to avoid offending any of their advertisers.

    --

    Preferences > Homepage > Customize stories on homepage > Authors > Zonk > Uncheck

  155. 2600 Pac Man: why did it suck? by steveha · · Score: 2

    I have heard rumors, but I don't know for sure.

    I have heard that Atari management only wanted Pac Man to be a 2KB game, and that's why it sucked so bad. According to this story, the guy writing the code pleaded for more room and was denied.

    The problem with this theory is that, with Google, I found an emulator site with a ROM image, and that ROM image is exactly 4096 bytes. A hex dump reveals that the second half isn't all zeroes, either.

    On the other hand, the Ms. Pac Man game (much better than the original Pac Man) is an 8K image. Maybe the story was true, but it was 4K he was stuck with.

    I've searched the web for an interview with the guy who wrote the original Pac Man, but didn't find it. (There are so many sites that mention Pac Man, it's hard to find wheat in all the chaff.)

    But I'll bet someone on Slashdot knows the answer. Heck, the guy who wrote Pac Man might read Slashdot for all I know.

    steveha

    --
    lf(1): it's like ls(1) but sorts filenames by extension, tersely
    1. Re:2600 Pac Man: why did it suck? by Anonymous Coward · · Score: 0

      Obviously, Pacman sucked because the programmer didn't get high enough... I love this story:

      This episode tries to capture the spirit of what it was like to actually work at Atari, an environment that was both a product of the
      times - the free-wheeling '70s - and the need to hire anyone who could program the 2600, a feat that ranged from difficult to impossible.
      This quote from Todd (Pac-Man) Frye is typical: "They were having a problem getting a programmer to do the Atari 2600 Xevious.
      Xevious was a very graphically active game in the arcades, and the Atari 2600 was not really a very graphically active machine. So I
      went home - I smoked this joint, with a little psilocybin and a little cocaine in it - and all of a sudden it sprang full forth in my mind
      exactly how to do it. And that was the moment of inspiration."


      From "Once Upon Atari: The Agony and the Ecstasy"

      Fuck your god

    2. Re:2600 Pac Man: why did it suck? by steveha · · Score: 2
      I didn't know the name "Tod Frye" before, when searching google. With that new clue, I did more searching, and found this:

      http://www.erasmatazz.com/library/Miscellania/Once %20Upon%20Atari

      The key quote:

      Tod Frye was assigned the task of converting the smash hit arcade game, Pac-Man, to the VCS. This was before programmers were paid royalties. It was an immensely important assignment. Towards the end of the project, the Atari Marketing people made the mistake of emphasizing just how many millions of dollars were riding on his timely completion of the game. Realizing his once-in-a-lifetime opportunity, Tod put a gun to the head of his managers: pay me royalties of ten cents per cartridge for this, or I walk. You'll have to start all over with a new programmer, and the game will be delayed by months, costing you millions in wasted marketing expenses. Atari was caught in a terrible position. They had presumed that, having agreed to take the project, Tod would finish it in good faith. Now they were caught in a trap. They had no recourse -- they had to cave in to Tod's demands. His ploy gained him several million dollars.


      This is from someone who claims to have worked at Atari at the time. Not really evidence for why the game sucked, but still interesting.

      steveha
      --
      lf(1): it's like ls(1) but sorts filenames by extension, tersely
  156. So the game was impossible... huh? by Kjella · · Score: 2

    I know several of the games I enjoyed on my C64 were completely impossible. Try "Dynamite dan", I barely survived on the last life when using an emulator saving every damn step of the way. Or "Ikari warriors", with it's endless supply of opponents. Or "Thing on a spring (2?)" where we never got close to solving the puzzle.

    Of course the best are the almost impossible games - like "Bubble Bobble". When we first came to the boss on lvl 100, didn't figure him out and lost... We just had to play it all over again,
    and that RIGHT THEN AND THERE.

    And never-mind all the open-ended games where there was no way to "win", only bigger, better, faster, stronger opponents all the way. That goes for any new games as well, but as this seems to focus on games from the Good Old Days(tm), I thought I should focus on those.

    --
    Live today, because you never know what tomorrow brings
  157. All your base by InadequateCamel · · Score: 2, Funny

    What was the name of this fine display of Engrish? If you can include games that have bugs and crappy joysticks on these lists, then a game that was translated by Eddy the Dyslexic Chimp has to weigh in somewhere.

    1. Re:All your base by InadequateCamel · · Score: 1

      Damnit. I spend 15 minutes reading this list and it isn't until AFTER I post that I find that the name is Zero Wing.

  158. Impossible mission, unfinishable games? by phorm · · Score: 2

    I found this one pretty interesting. How many people were up until 1:00am playing through addiction just trying to get to the end of this game?

    Better yet, can anyone else mention any games that were unbeatable due to programmer error, etc. Seems to me that some arcade machines were made to be close enough, just to keep poor fools pounding in the quarters. For example, fighting games where the computer suddenly starts getting away with things that are not really supposed to be possible... or when it conveniently ignores input or hits, etc.

    1. Re:Impossible mission, unfinishable games? by InadequateCamel · · Score: 1

      My NES would ALWAYS overheat whenever I got to the end of Blaster Master. That is my second-favorite NES game ever, but it took quite an effort to complete it. I tried running the system in the fridge but mom (thankfully) stopped me from being more stupid than usual.

    2. Re:Impossible mission, unfinishable games? by Anonymous Coward · · Score: 0

      Ditto! Mine overheated during a boss battle, and the graphics suddenly got all wobbly. :(

    3. Re:Impossible mission, unfinishable games? by SuiteSisterMary · · Score: 2

      Quest for Glory 4, from Sierra, as originally released on four or five floppies, had a scripting error such that a major plot point simply wouldn't occur. This rendered the game unbeatable; you simply couldn't advance past a certain point, as a meeting with the mysterious girl wouldn't take place. Bummer.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  159. They forgot Outrun by master_p · · Score: 1

    In 1988, US GOLD converted SEGA's Outrun (one of the best arcade driving games ever which revived the arcades in the US) for the home computers of the time. One of the worst conversions of all times for the Amiga and the Atari ST, the game was actually half-finished!!! they rushed it to the market for the Chrismas buying season, resulting in releasing graphics that were used for testing purposes by the development team!!!

    By the way, I think it's a little unfair to poke at the Atari 2600 which was so primitive in hardware terms.

    1. Re:They forgot Outrun by Christianfreak · · Score: 2

      I actually had a PC version of it that was supposed to run in VGA color. Sadley a bug wouldn't allow it to run unless I told it I had a 4 color Hercules adapter, which after selecting made everything four shades of pink.

      Anyone else have that problem?

    2. Re:They forgot Outrun by Anonymous Coward · · Score: 0
      By the way, I think it's a little unfair to poke at the Atari 2600 which was so primitive in hardware terms.
      I agree if the attack is on the graphics in terms of today's games. However I played enough 2600 games to realize quickly that if they took the time (developers) you could have some surprisingly good representations of various objects. More importantly, I noticed that the already limited graphical capabilities of the 2600 could be brought even lower by inept development.

      When I look at the ET screen I am reminded that even at the time that game came out, many including myself remarked on how crappy the graphics were. This was relative to other games on the 2600, so as you can see just as in PC, XBOX, PS2 or any other modern system it is fair to judge graphics relative to other manifestations on those same systems. Oh and it was pretty funny about the ET game... damn that thing sucked in every way. Personally I was a bit impressed with "adventure" myself.

  160. I Can't Believe They Left Out by NeuroManson · · Score: 2

    Sega's 32X.

    3DO's game console(with an ungrounded headphone jack built into the control that would trash the system if you came into contact with it), much of 3DO's games in general.

    AND last but not least, Colecovision Adam, and it's tendacy to commit "data suicide" thanks to the power supply releasing a small EMP that would erase data tapes while powering off.

    --
    Just because you can mod me down, doesn't mean you're right. Shoes for industry!
  161. PSYCHO PIGS UXB by Anonymous Coward · · Score: 0

    ..should have made the list

    (Amstrad CPC, Sinclair Spectrum & probably C64 too)

  162. OpenGL and Microsoft... by Puu · · Score: 3, Interesting

    Otherwise I agree, but I don't think the survival and development of OpenGL has depended on games (or even the PC platform in general) at any time. After all, it still goes on in the Unix workstation world where it spread from (whether SGI is a doomed company or not). I admit I don't know how to factor in Microsoft's membership in the OGL Architecture Review Board... Regardless, of course Carmack has done a major contribution to evangelising OGL for PC games!

    As an aside, what's going on with Mesa GL? Anything?

  163. Re:European Union eclipses US in games market. by Anonymous Coward · · Score: 0

    I can't wait to metamoderate the jackass who moderated this as a troll. Hope you enjoyed playing, stupid.

  164. BATTLE CRUISER!! by Fict · · Score: 1

    they completely left out ..what was it called? battlecruiser 30000 AD? the game was decades in development and the final release was possibly the biggest dissapointment in gaming history.

  165. Re:SimHQ.com also did one of these recently. by Anonymous Coward · · Score: 0

    You have split personalities now? You are one hurting individual...trying to fool me that someone else posted that SIMhqGoatseRedirectTroll. Saying that someone else, and claiming a 13 year/old is posing in that picture, shows that you are in need of help. I think you've always been under the influence of heroine. You are a troll...you ruined slashdot for many of us. I read and comprehended each word of your post and you mis-spelled and doubled/stuttered some words. You know, when you start stuttering as you take drugs, that is when the blood starts clotting in your brain. Heroine does that to you. Stop posing for pictures on goatse.cx...and we know you are 46 years/old instead of 13. Stop trying to fool us...the stretch marks on your asshole give away your age. Get help, AC.

  166. Where is Revolution X? by Anonymous Coward · · Score: 0

    That game sucked royal.

  167. Re:Poop by Anonymous Coward · · Score: 0

    Or would you rather have a Stick of Poop?

  168. Re:My list of crap PC games by Hott+of+the+World · · Score: 2

    uhmm, Solitaire?

    --
    | - | - |
  169. Thunder Hawk by Shanep · · Score: 2

    I bought a helicopter gunship "simulator" game back around maybe '92-3, going by the name of Thunder Hawk.

    I had an i486DX-33 then, which I bought in 1991 so I think the games performance was inexcusable...

    It would basically run ridiculously fast on my 33MHz 486DX, even with turbo switched off. So fast that the heli was impossible to fly and firing hellfire missles at distant targets would reach them within fractions of a second. Assuming of course, that you could survive long enough to actually fire something before a Russian Hind came in at Mach 80 to blow you away.

    Thats the point where I stopped buying games and basically started just copying and swapping with friends. Boy was I glad I did that! Try any game at random and you'll usually find that it isn't worth the asking price, delete it and be glad you didn't pay for it!

    Now I copy and then buy if the game is good, which I've done for many good games.

    Back in '92 I bought Falcon3 which was an excellent game. Even MODEM play at 2400 was fun. Anyone remember loading Falcon3 with loadhi (?) to get the extra details? With that game I think I got lucky.

    --
    War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
  170. bahhh, I disagree with the custer's last stand by AssFace · · Score: 2

    I personally feel that there aren't enough games out there that deal with rape. I think *every* game should involve some raping of the indigenous people in order to win it.
    I am quite certain that the series of Indiana Jones games on the PC could have been amazing had there been more rape.
    And the current Spider Man series would really take well to a nice rape scene or two towards the end making full use of his web slinging prowess and that tight fitting costume.

    The only game that I can think of that wouldn't be made 200% better with some nice rape scenes would be Grand Theft Auto - that wholesome game would just be ruined if rape were entered into that equation of love and affection.
    Unless it was prison rape and really graphic. In that case, sign me up for two please.

    --

    There are some odd things afoot now, in the Villa Straylight.
  171. unsubstantiated rumor by Anonymous Coward · · Score: 0
    I remember being told when I was a wee lad that Pac Man was reduced in size because of plans for the multi-game catridge fab method. The idea behind this was of course that by putting a chip with multiple games on one cartridge, then applying a dip switch array you could activate particular games. Saved a boat load of manufacturing money from what I read later but the problem here is that Pac-Man came out early on in the 2600 life if I remember correctly. The multi-game chips were an event that happened much later (after some advances in solid state storage and memory technology advanced I assume).

    Anyway, that is probably wrong but if someone cares enough to check then there is some bait to throw about the sea of search engines.

  172. Lemmings Paintball by matlokheed · · Score: 1

    Odd. I really liked Super Pitfall yet it's on the list.

    But when I need an example of a bad game (I'm a nerd, things like that come up), I always use Superman 64 or Lemmings Paintball. I've never actually played either one, but Superman is known for its craptitude and I always remember the story of the friend who bought Lemmings Paintball without the manual and when checking the ingame help files, it gave him the message "Put the Help Files here Mr. Helpfile Man".

    Not only did it show how unfinished the game was, but I know I'd be embarassed if I ever wrote a message like that and someone got to read it.

    Anywho.

    --

    "If the good lord had intended us to walk, he wouldn't have invented roller skates." -Willy Wonka

  173. I had an Atari 5200 by Rudy+Rodarte · · Score: 1

    I thought it was the coolest until the controllers went out on me. I couldnt even start the games after a while. Gladly, the NES saved gaming for me.

  174. Why do we bother looking back so far... by indros13 · · Score: 1
    ...for games this bad. There are 10 games each year that make these games look good. Well, except for the Custer one.

    --
    Under capitalism man exploits man. Under communism it's the other way around.
  175. Re:2600 Pacman & Space Invaders could've been by squarefish · · Score: 2

    wow, they have other hacks too!

    check out the Battlezone hack- it's such a vast improvement!!

    --
    Creationists are a lot like zombies. Slow, but powerful and numerous. And they all want to eat our brains.
  176. ms flight simulator? by walterbyrd · · Score: 1

    I remember something about the terrorists using that to plan the 9/11 attack.

    More damaging than any other "violent" game.

  177. Re:Pacman was da bomb! Swordquest Earthworld sucke by Anonymous Coward · · Score: 0
  178. Worst Game by mrjimorg · · Score: 1

    All I can say is "Postal". The only game I've ever returned because it was too violent. You shoot little children and hear them cry "Mommy I cant breath". Truely a disgusting game

    1. Re:Worst Game by Anonymous Coward · · Score: 0

      I don't know, your description wants to make me go play the game. "Mommy I can't feel my legs" would have also been good. Postal 2 is out soon.

    2. Re:Worst Game by Tackhead · · Score: 2
      > I don't know, your description wants to make me go play the game. "Mommy I can't feel my legs" would have also been good. Postal 2 is out soon.

      Postal had a great premise, lousy execution. Imagine something with all the notoriety of GTA, but without the graphics, the plot, or the gameplay. *shudder*

  179. Re:But really, I finished Impossible Mission by Anonymous Coward · · Score: 0

    obviously you're lying since apricot is not a vegetable.

  180. not really by Anonymous Coward · · Score: 0

    I played enough other games on the 2600 to judge Pac-man as being well below par.

  181. Duck Hunt by Doomstalk · · Score: 1

    Ok, ok, its not all that shameful. But I'm still waiting for a version of Duck Hunt where you can shoot that goddamn dog. "Not laughing now, are you Fido?"

  182. Re:2600 Pacman & Space Invaders could've been by fishbowl · · Score: 2

    "There is no reason why 2600 Space Invaders couldn't have been more accurate..."

    There was a reason, and I knew it at the time:
    Arcades were making more money than home games. Even though "they" could have made the home games as good as the arcade version, they weren't inclined to do so. They were making large fortunes, a quarter (or two) at a time.

    So today every mall has an arcade and every pizza shop has a few games, but in the early 80's the arcades were like pubs during prohibition, or dance halls in the first days of disco, something like that. They were a big deal, but the phenomenon just kind-of ended.

    --
    -fb Everything not expressly forbidden is now mandatory.
  183. one point is... by Anonymous Coward · · Score: 0

    that morons who refuse to avoid the mistakes of the past... are hired as upper management and other decision makers.

  184. Re:What about games released for Timex/Sinclair 10 by thunderbee · · Score: 1

    But the games didn't really have anything to do with those troubles did they? Flight Simulator was great at the time, and T-Rex was amazing.
    As for the system itself, it was one hell of a bargain for the price. I learned a lot on a ZX81. The computers that followed were great, and made it look like shit, but in its time, it was a great machine. Oh, and I had a stand-alone ram pack with a flexible connector that wouldn't come loose :-)

    --
    In my opinion, Scientology is a cult you should avoid.
  185. Hellbender by dh003i · · Score: 2

    Hellbender and Fury were the MS rip-offs of Descent. Or at least they were in my opinion; alot of people will call them rip-offs of Tie Fighter. In any case, they really sucked bad.

  186. Overheated? by phorm · · Score: 2

    Wow, how long were you playing the game for, or was it just using a lot of NES CPU power? Nowadays there are probably a lot of solutions to overheating... but I guess nobody was using "liquid cooled" NES's. :-)

    Of course, nowadays I wouldn't be surprised to hear of some vidiot trying to overclock a console like a PS2 or X-box either

    1. Re:Overheated? by InadequateCamel · · Score: 1

      Well, the NES always would get hot, and by the time I bought the game the system was full of dust and other undesirables.

      Wait a minute. You never had your NES give out after hours of play? Maybe Canadian systems weren't built as well. :-) Or maybe it is because I was hopelessly addicted and ran it into the ground?

      I was probably 11 or 12, though I can't really be sure, so I didn't really think about increasing the multiplier or using my pencil to bypass a pin on the CPU.

      Besides, if you told me to use a liquid cooling system I would have stuck it in the toilet :-)

    2. Re:Overheated? by phorm · · Score: 2

      I'm a Canadian (from BC), but mine worked fine. I remember that after playing it for about 5 hours, it could get a little hot - but it didn't start glitching out on me. The dust was probably a strong factor though, I've noticed that both consoles and PC's tend to heat faster when they've got a good coating of silt on top.

      Any smokers in your house? Cigarette residue was the worst for poor little electronics.

    3. Re:Overheated? by InadequateCamel · · Score: 1

      I never even thought about cigarette smoke. I guess that's part of the reason why you could blow on it all day and it still wouldn't work...nicotine is a little stickier than that.

      Me and a friend nearly finished Faxanadu from start to finish but the game crapped out in the final level. So we went to MY house and started again!

      P.S. I was being completely facetious about the Canadian comment!

  187. Only one game from the last ten years? by Junks+Jerzey · · Score: 2

    Six of the games on the list were released before 1985.

    Of the remaining four, three were Super Nintendo games (one of which was also released for the Genesis).

    The one remaining game was for the Nintendo 64.

    Nothing for the PC or a console released in the last five years? Or even the PlayStation? It's one thing to make fun of an old Atari 2600 game written by one person in three months, but projects with multi-million dollar budgets and teams of 10-30 tend to be much more spectacular when they crash and burn. I'm sure everyone is thinking "Daikatana," but that's just a popular scapegoat. There have been some huge failures and truly awful games made in the last ten years.

    How about "Loadstar," for example? It had a large budget, endless hype behind the company (Rocket Science), and was designed by one of the most well-respected game designers out there, Brian Moriarty. The game ended up being little more than an FMV rail shooter. On that note, there are at least a dozen FMV games from the mid-1990s that are worse than Atari 2600 Pac-Man (which sure looked lame, but it was kinda fun).

  188. manual!? by SHEENmaster · · Score: 2

    Who reads the @#$#@$ing manual!?

    It was only 6 years ago, but the manual had been long seperated from the rest of the unit. "Attack Right" is coming back to my nightmares.

    --
    You can't judge a book by the way it wears its hair.
  189. I nominate by Anonymous Coward · · Score: 0

    any game that involves deer or turkey hunting...

    Hip-Hop for Geeks

  190. No, the worst of all is "Ethnic Cleansing" by Anonymous Coward · · Score: 0

    In this game you kill minorities.
    Here's their selling point,

    "ETHNIC CLEANSING
    The Race War has begun. Your skin is your uniform in this battle for the survival of your kind. The White Race depends on you to secure its existence. Your peoples enemies surround you in a sea of decay and filth that they have brought to your once clean and White nation.

    Not one of their numbers shall be spared........"

    They peddle this trash at www.resistance.com
    I just can't believe what I'm seeing...

  191. Other worst game by inri · · Score: 1

    Here's another worst game: Chiller, by Exidy, 1986.

    It's a "horror shooter", which consists of you shooting people (mostly naked) in torture devices (and other stuff, but mostly torturing people).

    • you actually torture people. part of the game is turning a vice to crush someone's head; another is turning a rack to tear people apart. another is lowering someone into a river of blood so that they can be torn apart by a croc. another is releasing a guillotine to cut someone's head off (and then shooting their face after their head's been cut off)
    • the people are very detailed: you often need to shoot the chest, abdomen, thigh, shin, foot, upper arm, forearm, hand and face all separately (points for each one), and if the face hasn't been shot yet, it reacts (groans or scream) to each shot.

    The programmers are sick: they invested a lot of effort into programming how you can torture and mutilate people - and they're not "faceless drones" - they are a few stationary, helpless people.

    It's the most vile and tasteless game I've ever seen. I've seen thousands, and this is by far the worst; I feel dirty for even looking at it.

    You can check it out in MAME if you must; here's a screenshot (scream-shot?) or two.

  192. What you can learn from this Gamespy article by Zhe+Mappel · · Score: 1
    In a word, nothing about games (not ones that matter any more, anyway). But you can learn much about Gamespy. The corporate whore of gaming "journalism," Gamespy would never dare say that recent games are terrible, even though we all know most indeed are. It's too busy chasing the advertising dollar or promotional opportunity that depends upon kissing ass.

    Which is why Gamespy ranks at #1 in the Top Ten Most Shameful Game Sites.

  193. Starflight 2 -- it can be done by dandelion_wine · · Score: 1

    Had do dl "moslo" and fiddle quite a bit, but got SF2 to work. Yonder slashdotter talks about the batch file solution. I've never run across the fail-to-save problem, but many times had problems loading old games, so I'd end up keeping multiple copies just in case (when you save you alter the base file, so you need seperate copies of everything, and if you crash, the file becomes ruined). Anyway, can be done.

    Now, before I discovered SF2 I was still trying to get the original SF to work on anything. It wasn't even IBM compatible. Totally different format. I think it's too bad, because I really liked it, but then, now that I'm used to SF2, I'd probably think the original sucks a little. Much better trading in the second. I just miss blowing up weak Spemin.

    If you haven't run across it, there's a sizable SF web presence, including a project to build SF3 that may or may not happen, and an intermittent lobby to get a third one made by EA Games, which will likely never work. It's too bad. I never got onto Star Control -- I can't fathom that comparison, actually. Seriously, does anyone know a good space exploration game that doesn't tie you down to one (or, ok, half a dozen) linear plot?

  194. SMACK! by Anonymous Coward · · Score: 0

    haha, I just M2'd him :) There is justice on slashdot!

  195. Last Post! by alpg · · Score: 1

    "I was drunk last night, crawled home across the lawn. By accident I
    put the car key in the door lock. The house started up. So I figured
    what the hell, and drove it around the block a few times. I thought I
    should go park it in the middle of the freeway and yell at everyone to
    get off my driveway."
    -- Steven Wright

    - this post brought to you by the Automated Last Post Generator...