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GIMP And OS X

mblase writes: "A MacCentral article talks about progress being made on the MacOS X conversion of GIMP; they hope to have the installer ready by the MacHack conference at the end of June. This is great news for this open-source graphics editor; making it available under MacOS X puts it in front of thousands of Mac-based graphic designers who have only had access to Photoshop for years." There are some things PhotoShop can do which The GIMP so far cannot (color separation stuff, for instance), but for online publishing and correcting amateur digital photos before burning to CD-R, it's a great tool. Cross-OS, cross-platform is a nice trick, too.

223 comments

  1. Re:Uh, who would actually *BUY* Photoshop? by Anonymous Coward · · Score: 1

    I've purchases 50 copies this year for my company. Companies buy Photoshop. Very few individuals buy it for home use to edit their pictures of their dog licking his balls taken from a 800x600 digital camera. That's what Gimp is for.

  2. Re:Uh, who would actually *BUY* Photoshop? by Anonymous Coward · · Score: 1

    Ummm... canned RGB->CMYK conversion. Perhaps patented is a better word. I used to work for a company that delt both with RGB-CMYK (we produced Computer to Plate machines) and CMYK -> RGB (we produced laser photographs but had to deal with the people using Quark (4.0 mostly)). What I found was there are dozens or RGB->CMYK converters, but alot of them were garbage. You'd loose your greens etc. Plus combine the simple conversion with ICCs on the RGB, the CTP machine, the printer, the plates, the inks etc, then throw in ink saving algorithms. We never quite liked Photoshop's conversion, I think at the time we prefered Torrent's or some plugin to Quark. Both cost over $4k John

  3. Re:Inroads by Chris+Johnson · · Score: 4
    Well, that's the thing- Photoshop is that entrenched. Why? Because _certain_ _versions_ of it have been phenomenally good, just fantastic. I think Photoshop 3 and 4 may have been the best in terms of being lean mean wildly capable programs.

    Note that I'm not citing recenter versions! It's pretty widely accepted that there's been little for Adobe to DO anymore to the program, so they add pointless web crap that is irrelevant to the serious digital artist, and was always available by third party extensions anyway. In doing so, they lose some of the impressive focus Photoshop had.

    Here's the deal: the GIMP is open source, but Photoshop is not. I'm not sure if the source for Photoshop 3 even exists, for instance- it's privately held and could have been discarded at some point. In order to take Photoshop to OSX, the only option is to take THE MOST RECENT one to OSX. Not some older better-loved version, but the feature creep version! This is a competitive disadvantage.

    I would say that the GIMP needs to evolve a NATIVE Aqua version, or even a Cocoa version. Count on it, there's someone out there writing an OSX application like that, and it may eat both the GIMP's lunch and Photoshop's if done properly. You need it to not be a downgrade- for instance, Photoshop does internal calculations in LAB color (Luminance/A/B) which is a broader colorspace than RGB (If you don't understand that part, you're not competitive with Photoshop no matter how fast your app is- this is about writing the highest of high end digital bitmap editing, it's _specialized_). Those basics have to be in place or it's like running GNU apps on a windows kernel- unclear on the concept.

    However, there is no reason whatsoever this can't be done. My personal suspicion is that Open Source and Free software will gradually, steadily overtake proprietary software, because software is functional ideas and cooperative idea-developing only needs continued new sources, which is happening, and time, which is passing.

    So, this is only a bare beginning. I am delighted to see it happening! :)

  4. Re:GIMP has it's work cut out for it... by Chris+Johnson · · Score: 4
    What _version_ do they run? I run Photoshop 4 and can still do some things you can't do on the GIMP (can you import a PhotoCD image from YCC space into LAB colorspace and run an unsharp mask filter- or highpass- on the luminance channel alone? Don't try and outgeek a Photoshop GFX geek, you don't even know what you don't know... maybe the guys in your office are Photoshop lusers and don't know how to use it to its limit)

    Oh, by the way, I _also_ write open source software- Free software, to be specific, GPL. So you should be _happy_ that there are people out there who know more about Photoshop than you do, because some of them are on your side- and in the long run, they will bring everything that they talk about to GIMP, or to some comparable program that will arise.

    I wouldn't want to see GIMP evolve to match Photoshop 7 or 12 or whatever it's up to. I choose not to buy those for a REASON- they're bloated, less stable, too big. I'd like to see GIMP evolve to match Photoshop _4_. And while I can still use Photoshop 4 itself, when I move to OSX (as I'm eager to do, I like the concept), I won't have that as an option (not _native_). And that's when I'll be looking at what else is out there, and I suspect most of the options will be really dumb toys for lusers with digital cameras.

    But there's always free software- meaning that if I have no other choice, I can _take_ something and Do It Myself.

    That's the future.

  5. how??? by crayz · · Score: 1

    Here's what it looks like on mine(screenshot)

    How do you get it to look nice like yours? You seem to have some nicer looking UI installed, and I don't see a term window(which I couldn't get rid of).

    BTW, is there any way to get some graphics acceleration in GIMP? It's slow as shit on my machine.

  6. Re:Inroads by On+Lawn · · Score: 2
    Note that I'm not citing recenter versions! It's pretty widely accepted that there's been little for Adobe to DO anymore to the program..

    I only post on this crap becuase someone might read it and believe it. So often a lack of useability and features is heralded by some idiot on slashdot, and every time I actualy have personal experience with the product they are refering to I see past the smoke screen of strong opinion. This is one of those occasions.

    Photoshop has gained useability in plenty of important areas. The selection tools are a many magnitude better than in version 3 or 4. The quality of filters, along with the application of masks and quality of alpha channeling makes the recent versions a must for people who need to get work done very fast.

    Leanness on its own is *not* a competative advantage when it comes to these tools. Speed is, but its measured in useability as well as processing speed. Lean code is cool but as the Apache project puts it, "do it right first, then fast."

    I would say that the GIMP needs to evolve a NATIVE Aqua version, or even a Cocoa version.

    I'm calling this bluff. Fork the code or just use the advantageous API's where they can be? Which parts of the API would you like to incorporate first?


    ~^~~^~^^~~^

  7. Re:Confusion Here.... by jedidiah · · Score: 1

    Paying for "quality" software is fine, if you actually use it. Otherwise it's just corporate welfare. Photoshop is simply overkill for many people.

    There are other things to squander you money on assuming you even have it to squander to begin with.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  8. Re:Confusion Here.... by jedidiah · · Score: 1

    The original article freely admitted that. To bring this up again is nothing but a red herring.

    The graphics non-professionals outnumber the professionals by a wide margin. This means that for most end users, GIMP is indeed a free equivalent of photoshop.

    So one must seriously wonder why Mac users have photoshop on the brain. This would be much like Windows users fixating over AutoCAD or Lightwave.
    Are there no graphics utilities "for the rest of us" under MacOS?

    --
    A Pirate and a Puritan look the same on a balance sheet.
  9. Re:GIMP has it's work cut out for it... by jedidiah · · Score: 1

    Then they must not get much use out of their overpriced fishbowls. The only problem with tar is that Mac users are conditioned to be intimidated by it. In terms of pure information, the steps involved in building gimp are miniscule in terms of what one needs to know to use many powerful GUI applications (including photoshop).

    The photoshop junkies that retort "but does gimp do x then y then a then b to an image" demonstrate this quite adeptly.

    Show that to many Win/Mac users and their eyes would gloss over just as fast as if you subjected them to tar.

    tar is not a "low level function". It's just an application. Both tar and make posses very good mnemonics actually.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  10. Re:Confusion Here.... by jedidiah · · Score: 1

    It is the Mac crowd that is being unreasonable here. The article itself freely admits that in certain professional circles The Gimp hasn't caught up yet. In general, most "defenders" state a position consistent with that thesis.

    The Gimp merely isn't "simply another option" but one that doesn't cost $600. That's no trivial difference. For most people, that's even enough of a difference to tolerate Gimp's failings in certain areas.

    It's not just a matter of "photoshop may be better at foo" but whether or not photoshop is $600 better at foo.

    Even Mac users aren't made of money.

    Which brings me to something I brought up earlier: where are the lower cost competitors to Gimp on MacOS?

    --
    A Pirate and a Puritan look the same on a balance sheet.
  11. Re:GIMP has it's work cut out for it... by jedidiah · · Score: 1

    Executing simple applications does not constitute "mechanics". If you can remember a series of steps to successfully navigate an gui application, remembering a few mnemonics should not be beyond your grasp.

    If make is too much for you, then shiny happy tools will ultimately be of no help to you. You will never fully exploit them as they too require some mental exertion.

    Microsoft and the Apple cheerleaders would like you to believe otherwise. However, computing simply isn't that simple. You've got to take over and think sometime.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  12. stiff competition by Chris+Hanson · · Score: 5
    Not only does GIMP have Photoshop for competition on the Macintosh, it will also be competing with tools like TIFFany3 from Caffeine Software.

    It should be good for innovation, though the results of the competition between the three may surprise some GIMP advocates.

    (Hint: User-centered design is paramount on the Macintosh. Focus on what users want and need and how they work with their tools if you want to gain any share.)

    --
    Chris Hanson
    bDistributed.com, Inc.

  13. Re:I don't think so by Malc · · Score: 1

    It would cost me a lot less to just buy something that already does the job well.

  14. I don't think so by Malc · · Score: 4

    I don't think it will make much difference. If the GIMP people want to increase their market share they need to fix the UI, and make it feel like a native app. I've tried the Win32 version of the GIMP, and the UI is dreadful. If I find it bad as a computer guy, you can't bet your bottom dollar that graphic artists are going to hate it. Once the UI has been fixed, then documentation needs to be re-written so that it's not orientated towards computer geeks. To many people, it won't matter whether it's free, or whether it supports the same features of a commercial product from Adobe that is far more polished.

    1. Re:I don't think so by Chainsaw · · Score: 1

      You are just too correct. Gimp is a very good application, but the GUI sucks. It seems like the designers forgot about 'User' in GUI. Have you seen the Win32 port? It has the same features and (unfortunately) the same non-native controllers, thanks to using GTK. I know, there are no native controllers for X, but isn't it about time that somebody fixed that?

      --
      War is one of the most horrible things a human can be exposed to. And one of the worlds largest industries.
    2. Re:I don't think so by Tet · · Score: 2
      If I find it bad as a computer guy

      I just can't understand this. Now admittedly, I am a traditional geek, but I find the Gimp UI very intuitive and easy to use. The different selection modes are the only non-intuitive part, but they're pretty easy to learn in a short period of time.

      Disclaimer: I've been using Gimp since the days when it was still a Motif app, so maybe I'm biased. However, from the very first time I used Gimp, I've never had any problems, and back then, there was no documentation to speak of -- if you couldn't work out how to use it, you were on your own.

      --
      "The invisible and the non-existent look very much alike." -- Delos B. McKown
    3. Re:I don't think so by Raphael · · Score: 2
      If the GIMP people want to increase their market share they need to fix the UI

      Market share? Who is interested in market share? The GIMP developers are writing free software. We want the GIMP to be a useful tool that serves the needs of those who contribute to its development, and hopefully also serves the needs of many others. But market share is not a goal in itself.

      That being said, the user interface needs to be improved and the developers are aware of this. Some parts of it have already been re-written in the current 1.3 branch and you will get a slightly better look in the Win32 version as soon as the Gimp and other GTK+ applications are converted to GTK+ 2.0.

      If I find it bad as a computer guy, you can't bet your bottom dollar that graphic artists are going to hate it.

      There are some graphic artists who contribute to the development of the GIMP and make constructive suggestions about how the interface can be improved. Although this may surprise you, some of these artists are happy with the current UI. It can of course be improved, but you should not assume that it is not good for experienced artists just because you do not like it.

      If you want to have an idea of the improvements that have already been suggested for the UI and other parts of the GIMP, you can have a look at the list of suggested enhancements or the list of all bug reports about the user interface.

      Once the UI has been fixed, then documentation needs to be re-written so that it's not orientated towards computer geeks.

      This may sound like a cliché, but the best way to improve it is to contribute... If you do not have programming skills to improve the UI, you could help by writing a better documentation. If the documentation has too much of a "geek style", this is probably because those who contributed to it so far (most of them are not native english speakers) did not have enough time to improve the style. Please contribute if you have some spare time, as this would benefit everybody.

      By the way, I assume that you know about the good books and tutorials about the GIMP. Some of these are suitable for non-technical users. One book that is often recommended is "Grokking the GIMP" by Carey Bunks and published by New Riders. The whole book is available online at http://gimp-savvy.com/.

      To many people, it won't matter whether it's free, or whether it supports the same features of a commercial product from Adobe that is far more polished.

      Maybe. But then again, to many people, it does matter that the GIMP is free software. It does matter that the GIMP has far better scripting abilities than other products (other features like color separation and support for different color spaces are planned for the next version). Some people are happy with Photoshop or other proprietary products... Well, then let them use the product they like. Once again, this is not about market share. This is about making a useful program (that is suitable for those who are interested in free software).

      --
      -Raphaël
    4. Re:I don't think so by Nevrar · · Score: 1

      Hmm. I think the problem is that people want interfaces to be the same as in Windows (which, if you think about it, isn't a very rational way of thinking - it is only the look and feel that is standard - little MS software has similar interface design).

      I reckon The Gimp's interface is quite innovative, and indeed, quite intuitive. Sure, it might take a little while to learn it, but I have, and I like it. Obviously, a good interface will evolve through continued development (that has been proven thus far with the current interface - which is being improved all the time).

      You'd be surprised how many commercial products out there (which are used by professionals) have really really really sucky interface. For a free product that is of commercial standards, the GIMP is definitely up the top.

      (oh, and btw, imho, who cares about any product
      not looking good in windows! ;)

      ps. these comments are based on my use of the gtk version

      --
      Nevrar
    5. Re:I don't think so by Shanep · · Score: 1

      Actually, the thing I really hated about Photoshop was all the screen space it wasted. I like the fact that in The GIMP all I have to do is right click on the image for access to almost all the options.

      Does Photoshop allow for this now?

      --
      War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
    6. Re:I don't think so by Shanep · · Score: 2

      There's that whole common-knowledge versus learned-knowledge debate.

      Sure, but if someone is looking around to use something else, then they ought to be willing to look into learning the new methods of the new app. Rather than using the new app as if it is the old. In this case, of course the new app is going to feel wrong and not perform as well in those hands which are not truely willing to migrate.

      I used 3D Studio Rel 2, 3 and 4 since 1992, just as a hobbiest, but I made some pretty neat stills and animations. It took me quite a while to get to grips with 3DS, then I got to play with 3DS Max and thought "WTF!?!?", the massive changes have totally put me off, I'm not willing to learn the new methods and no longer am interested in 3DS (although my interest in Linux, FreeBSD's, etc have taken lots of this interest in 3DS away).

      So I think a person needs to be willing to relearn methods before giving up something that works for them (not to say that 3DS Max is not much better than 3DS though!).

      The GIMP has the button panel, layers panel, brushes, etc etc, that looks pretty similar to Photoshop, and the right click options.

      Right clicking on objects for options should be a familar concept to both X Window and MS Windows people.

      The GIMP could have a nicer layout though.

      For example, to select the paint brush. Should I Left-click, right-click, middle-click, alt-click, control-click, or shift-click to get that menu.... Or should I just click on the paint brush icon in the corner...

      The GIMP has the paint brush icon near where the Photoshop icon is.

      I'm not trying to say The GIMP is better than Photoshop of course, I just don't think it is at all that hard to use, especially for a Photoshop adept user. Someone who can make really effective use of layers in Photoshop are probably also going to get good results in The GIMP, with perhaps a little more effort, depending on what they're doing. Which is pretty impressive considering it is developed as free open source software.

      It can only get better, but I think it's development might not be as quick as some other open source projects which might tend to have a larger, geekier following of people interested and more capable of improving a codebase. All the masses of admins with geeky tendencies taking care of various server apps, versus the graphics people that are mostly either curious, using Photoshop or the few that understand good GUI design, and image manipulation techniques are willing to put in the efforts required to help develop The GIMP for free.

      The port to OS X might turn out to be a great thing for The GIMP, as maybe a larger group of image manipulation hackers with a new found interest in Unix, their new OS and a native app that looks like it is almost ready to go, grab a hold of it and go crazy with the code.

      --
      War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
    7. Re:I don't think so by FunkyChild · · Score: 2

      I'm a bit of both (I use Linux and dabble in PHP, Python etc, whilst also being a graphic design student) and I'd have to say yes, the interface is a mess. I've had experience with a wide range of user interfaces and can usually adapt to something that's *different* (like Combustion, or Blender) but using the Gimp is frustrating for me - it's like they're deliberately making it difficult to do the most simple things. I must say though I've used it in a few circumstances where it has been wonderful, but the others just give you that annoying, frustrating feeling that makes you wonder why you are battling with it, rather than using it as a tool.

    8. Re:I don't think so by AMuse · · Score: 4

      If I find it bad as a computer guy, you can't bet your bottom dollar that graphic artists are going to hate it.

      That remains to be seen. The mindset of a "computer guy" and the mindset of a graphic artist are completely different.

      After all, you'd laugh if I said "I find the interface and operations of Windows HORRID as a computer guy, so you can imagine how cold a response it'll get from the average joe...."
      ---------------------------------------- ----------

    9. Re:I don't think so by tim_maroney · · Score: 1
      It would cost me a lot less to just buy something that already does the job well.

      Yes, this is another point that's often missed by the free software yahoos. Free software isn't free when it inflates total cost of ownership. Bad user interface has a direct downward effect on productivity that makes bad free software far more expensive than good commercial software. Almost all free software is noticeably inferior to its commercial counterparts.

      It's easy to compute this sort of thing given a few simple assumptions. The GIMP's user interface is significantly inferior to that of Photoshop, as many people here have noted. Let's say that this means a 25% productivity loss, that the average heavy graphics user uses their main graphic tool 16 hours a week, and that the time of a graphics professional is about $40 an hour compensation and $20 overhead.

      That means that on a week by week basis, using the GIMP costs $240 in lost productivity. That means it will take less than three weeks for Photoshop to pay for itself at $600. Over the course of a working year, your "free" solution has cost you $11,400.

      Don't like the numbers? Tweak them all you like, but a reasonable lower bound for the basic productivity loss is 10% (while a more realistic figure is above 50% -- most free SW UI is really bad). Any reasonable numbers plugged into the formula still leave thousands of dollars in lost productivity per year from using the inferior free tool.

      Tim

  15. The GIMP needs a bundling deal by Malc · · Score: 4

    I bought a scanner. It came with an Adobe product that does a lot of what the GIMP already does. Why would anybody go out looking for the GIMP when they're already been given something for free when they bought something like a scanner? Try convincing Epson or HP to bundle the GIMP with their scanners...

    1. Re:The GIMP needs a bundling deal by cvd6262 · · Score: 2
      Why would anybody go out looking for the GIMP when they're already been given something for free when they bought something like a scanner?

      Because sometimes you don't get the good Adobe Lite. I got an IBM scanner and it came with Arcsoft. I've been using Photoshop (at work - could never afford it for home) since 3.0, and the Arcsoft piece of junk lasted about a day (I did try to learn it).

      I was just getting into Open Source at the time, and a friend sent me the URL for the Win32 of the GIMP. Man, what a difference. I can do just about anything I need in the GIMP because I never do print stuff at home. And it sure beats the crap that came with my scanner.

      --

      I'd rather have someone respond than be modded up.

  16. Graphics apps on the Mac by MouseR · · Score: 2

    Mac-based graphic designers who have only had access to Photoshop for years

    Well, actually, there are a couple more. Grant you, PhotoShop is by far the best, but in the more Gimp-like arena, we've had GraphicConverter for years.

    Karma karma karma karma karmeleon: it comes and goes, it comes and goes.

  17. Re:Inroads by cpt+kangarooski · · Score: 1

    Meh. I never really liked a lot of the things Freehand does. Personally Illustrator seems a lot nicer, although there are PLENTY of UI flaws and a decent number of features that could all use work.

    Does make working with Flash a bit of a PITA, though.

    --
    -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
  18. Re:Inroads by cpt+kangarooski · · Score: 1

    On the other hand, I have gigs and gigs of archived jobs in Illustrator, Photoshop, Quark, PageMaker, etc. I do need to get into them from time to time - the Gimp isn't useful unless I can chuck/stop upgrading the various commercial programs.

    --
    -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
  19. Re:TurboTop lets Win32 GIMP's menus float by cpt+kangarooski · · Score: 1

    Hah! If what you're talking about is what I think you're talking about, it's a non-issue anyway. (unless the port is really lame, which will be evident immediately)

    Macs normally run with windows that are children of a particular application grouped together. (so if you clicked on a Gimp editing window, you get all the rest. Roughly it's like a Windows MDI interface, except there's no stupid gigantic container window. Tear off menus - which the Mac should've kept/adopted from NeXTStep IMO - tend to function as floating palettes, which are pretty standard, and sit above document windows.

    --
    -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
  20. Re:Confusion Here.... by cpt+kangarooski · · Score: 1

    Honestly, I've been using Photoshop day in day out since the mid-90's. I even remember having to do collaging without real layers. (shudder)

    That said, yeah, Photoshop is pretty much $600 better than nearly anything you could care to name that does the same job. Partially because you'd be surprised how much graphic artists get away with charging. If a RIP costs thousands of dollars and is even slightly faster than the old one, it'll pay for itself pretty rapidly.

    Hell, you're talking about Mac users - obviously we aren't extremely worried about paying a premium if we think it's worth it. Who did you think was buying high-end Macs since the days of the Plus? Those things were pricey as hell, and you had to fill it up with RAM, add hard disks, get a laser printer worth as much as a car, fonts, etc. And it was _still_ better than the alternatives!

    --
    -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
  21. Re:GIMP has it's work cut out for it... by cpt+kangarooski · · Score: 1

    Well, I disagree slightly. GUIs are not very good at certain tasks - regular expressions, for example - which CLIs excel at. The real problem, I think, is that the two are not combined properly, with enough support that either one or the other could be ignored altogether with no loss of functionality.

    But then, the second that the CLI is limited to a terminal window and not the GUI window with the icons in it, you've already pretty much lost your chance.

    AFAIK, there aren't any serious integrations of the two, though there are lesser bits here and there. Example: on your Mac, open a folder, then type in letters corresponding to a file you want; the GUI will be responsive to this, selecting files incrementally as you type. This is fundementally a CLI function, but it's more or less invisible. I'd like to see more of such thoughtful combinations of the two, however.

    (but do know that the CLI and GUI are more or less equally old. The GUI was fundementally developed in the 60's at SRI, and significantly refined in the 70's at PARC and Apple. IIRC, there was a /. story not long ago about it, the CLI is not a hell of a lot older. It'll be a while before there's truly a 21st century UI)

    --
    -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
  22. Well, having attended WWDC.. by CoffeeNowDammit · · Score: 1
    Apple is doing nothing more then incorporating open source [hype] into their operating system to attract more people.

    True, almost.

    Apple certainly is trying to jump on the Open Source bandwagon, no doubt. But from what I can tell, it isn't just hype. If they were ever to shy away from the open source strategy, it'll be because the strategy itself was a failure. For now though, developing for Darwin is easy as a registration and a download.

    Give credit where it's due. The Apple of old would never have agreed to this sort of arrangement without the signing of large checks. This is a fairly bold (albeit late) march in another direction.

    As for "attracting more people", well, duh. Apple needs every developer it can get..

    ".sig, .sig a .sog, .sig out loud, .sig out .strog"

    --

    ".sig, .sig a .sog, .sig out loud,
  23. I don't like the Gimp either by khuber · · Score: 1

    I prefer Photoshop LE (all I have so far) or Paintshop Pro under Windows.

    I've spent a lot of time using the Gimp (what else is there for Linux et al, really) but I just don't like the interface.

    Now if someone could take the guts of the Gimp, more or less, and put a (preferrably non-Gtk) interface on it, that would be pretty cool.

    -Kevin

  24. PhotoShop prices by geek · · Score: 1
    The GIMP to me is the UNIX equal to PhotoShop elements which was recently released. It's basically a stripped down PhotoShop for home users. The price of PhotoShop Elements is 99$, to me this is totally affordable, better than running rootlessX (yuk) and a much better experience.

    I bought a mac and OSX specifically to get away from X windows while retaining a UNIX command line. I'll be damned if I install X to run the GIMP, I'd rather dish out 99$ and get a native app (when it's actually native btw).

  25. Re:Confusion Here.... by rho · · Score: 2

    You get what you pay for -- from Adobe you get a rock solid toolbox for graphic work, be it print, web, or video design.

    From the GIMP, you get Free software written for programmers that does pretty good for small web graphics, but not much else.

    Just because something is free and Free doesn't make it better -- it simply makes it free (or Free). Photoshop is a better environment and a better solution for graphic design than the GIMP. Sorry.

    --
    Potato chips are a by-yourself food.
  26. Re:What? by Chris+Burke · · Score: 2

    No, software libre _is_ superior, but for philosophical reasons. For any pairing of free vs proprietary app, one may be higher quality than the other. It's like RIAA vs indie bands. Sure, some indie bands may bite, but I'd still rather give money to an indie than the Boy Band Machine.

    Or, another way to put it, if you took any piece of proprietary software and made it libre, it would be better.

    --

    The enemies of Democracy are
  27. Hate GIMP on Linux, why would I like it on MacOS? by Jeffrey+Baker · · Score: 1
    Seriously, GIMP on Linux in intolerable. I load up a 33MB TIFF, wait. rotate 90 degrees: THRAAASHSSHSSHSH, wait. Apply inverse gamma: THRAAAAAAAAAAAAAAAAAAAAAAAASSSSSSSSSSHHHHHHHH wait. I have a 1.2GHz Athlon CPU and 512MB of RAM, and a SCSI RAID that is capable of swamping my 40MB/s SCSI bus.

    For image scaling, color/level correction, gamma correction, format conversion, and even effects, I almost always find myself using ImageMagick. ImageMagick can manipulate those huge TIFF files with time and space efficiency. ImageMagick is scriptable with my favorite scripting languages. ImageMagick butters my toast, and is all things to all people.

    Now, I'll grant you that for creating images, GIMP is a lot of fun. But it can't match the "real" tools that are available to people using MacOS.

  28. Hate GIMP on Linux, why would I like it on MacOS? by Jeffrey+Baker · · Score: 2
    Seriously, GIMP on Linux in intolerable. I load up a 33MB TIFF, wait. rotate 90 degrees: THRAAASHSSHSSHSH, wait. Apply inverse gamma: THRAAAAAAAAAAAAAAAAAAAAAAAASSSSSSSSSSHHHHHHHH wait. I have a 1.2GHz Athlon CPU and 512MB of RAM, and a SCSI RAID that is capable of swamping my 40MB/s SCSI bus.

    For image scaling, color/level correction, gamma correction, format conversion, and even effects, I almost always find myself using ImageMagick. ImageMagick can manipulate those huge TIFF files with time and space efficiency. ImageMagick is scriptable with my favorite scripting languages. ImageMagick butters my toast, and is all things to all people.

  29. As usual... by Art+Tatum · · Score: 1

    ...It hasn't actually been rewritten for Cocoa. Damn.

    1. Re:As usual... by gtx · · Score: 2

      however, i'm curently working on a CoCo port.


      "I hope I don't make a mistake and manage to remain a virgin." - Britney Spears

      --


      "I hope I don't make a mistake and manage to remain a virgin." - Britney Spears
  30. Re:Inroads by Art+Tatum · · Score: 1
    I would say that the GIMP needs to evolve a NATIVE Aqua version

    There is no such thing as "writing an application for Aqua". Aqua is just a realtime rendering engine.

    or even a Cocoa version.

    There ya go. Remember, Cocoa (the two main high-level frameworks) is an elegant and portable (and there's a GNU implementation) API. Aqua is a separate drawing engine.

  31. Re:GIMP on Mac won't be mainstream. by Art+Tatum · · Score: 1

    As I mentioned elsewhere in this thread, there is no such thing as an "Aqua application". You would use the portable Cocoa frameworks to write the application and then compile it on MOSX. Or other operating systems with GNUstep.

  32. Re:As OS X gathers momentum... by Art+Tatum · · Score: 1
    Perhaps, or maybe the opposite will happen, rather, the opposite is already happening; previously non-mac apps corrupting the mac UI.

    Heh. This is what is supposed to happen. Remember that MOSX is *not* the Mac OS. It's OPENSTEP/Mach 5. The Carbon thing is just a kludge to make the transition easier. Hopefully, they'll be able to ween developers away from the Mac API for the much more elegant Cocoa.

    Then there will be a glut of Objective C developers and GNUstep can finally rule the world. Muahahaha!

  33. Re:Some Free Software Advocates Show Their Colors by Art+Tatum · · Score: 1

    Unless of course you're not a professional artist but would still like to have a decent tool for image editing.

  34. There are better GIMP books by JoeBuck · · Score: 2

    "The Artist's Guide to the GIMP" is not very good. Get "Grokking the GIMP" by Carey Banks instead. I own both books. The former (misnamed) book will step through the menus one at a time and tell you what they do, without really telling you why. "Grokking the GIMP" will teach you how to use the tool effectively.

  35. Re:Cheap, useable competition by Accipiter · · Score: 2
    Gimp has been available for Windows for awhile now.

    And no, the animated Slashdot Gimp isn't new. :)

    -- Give him Head? Be a Beacon?

    --

    -- Give him Head? Be a Beacon?
    (If you can't figure out how to E-Mail me, Don't. :P)

  36. As OS X gathers momentum... by mattkime · · Score: 2

    As OS X gathers momentum and GUI based Unix apps look at porting to X, GUI independence is going to become a larger issue. Sure, you can run XFree86 under X, but this only reaffirms the (questionable) elegance of Aqua.

    Perhaps porting GUI apps to Mac OS X will also raise the bar for GUI design on non-OS X platforms.

    --
    Know what I like about atheists? I've yet to meet one that believes God is on their side.
    1. Re:As OS X gathers momentum... by owenc · · Score: 1
      Perhaps porting GUI apps to Mac OS X will also raise the bar for GUI design on non-OS X platforms.

      Perhaps, or maybe the opposite will happen, rather, the opposite is already happening; previously non-mac apps corrupting the mac UI. Take for instance, any cocoa app, like OmniWeb, which brings NeXTStep UI conventions into Aqua. When you switch into the window, the click is passed on to the application, including scroll bar clicks, links, and toolbar buttons. While that's not entirely bad in itself, it is inconsistant with the mac-like behavior of carbon apps; clicks into the window are not passed on to the application (except for in the old finder). There is also the possibility of GTK (like GIMP!) and KDEish (wtf?) apps being ported to OS X. That's weirdness too, as their respective UI baggage will furthur dilute what used to be mac OS's ultra consistancy.

      Oh well, who cares as long as its got shiny widgets...

  37. Re:Inroads by rpk · · Score: 1
    The potential Photoshop-killer (on MacOS X anyway) would use Cocoa and Quartz compositing, and let QuickTime handle the file formats, with zero attention paid to cross-platform issues (with the exception of data file compatibility, which is really a standards and application-level issue anyway). If such a beast could read and write layered Photoshop files (I know QuickTime can handle many PSD files already) and use plug-ins, and was scriptable, it might get some attention. The point is to leverage a bunch of really neat stuff that you get for free on OS X that Adobe has to carry around on all their applications, like an image processing engine and a Postscript-level structured graphics engine.

    As neat as a GIMP port to OS X is, I really think that most Mac users are going to be wierded out by the X-based interface. I think I'll stick with GraphicConverter, thank you.

  38. If only it had native widgets.... by EnglishTim · · Score: 2

    The GIMP on non-X platforms really suffers from it's lack of native widgets. Fot instance, on Windows, the menus don't work properly on a dual-monitor setup, whenever I use a menu, it'll only appear on the primary monitor, which for various reasons is not the one I wish to use the program on. It also crashes quite a lot and when you install it the preferences directory is hard-coded to c:\_gimp21. It's simply not ready for the prime time yet. It's nowhere near as good as Photoshop - hell, it's not even as usable as Paint Shop Pro.

  39. Re:Photoshop like emulation w/Gimp by EnglishTim · · Score: 3

    Why, with those images you've really proved the power of the GIMP.

    Damn.

  40. Re:cross-os is nothing new. by daviddennis · · Score: 2

    Last time I looked, Photoshop for SGI was something like two versions behind. I don't think it's in active development anymore, alas.

    Porting to OSX is going to be relatively minor changes from older MacOS version, not a port from an existing Unix version.

    D

    ----

  41. Re:Inroads by nebby · · Score: 2

    You haven't used Photoshop since version 3 all the way through. The "web crap" is pretty useful, but this is by far not the only useful addition we've seen. The "web crap" includes essential features such as palette optimization and better transparency/animation tools which were not available. Also, new versions have added adjustment layers, effect layers, new and improved filters, better selection tools (how I lived without the magnetic lasso I'll never know,) better typesetting tools, vector graphics & improved pen tools, cleaner interface design, scripting, history, etc. etc. have been added since 3. Every version is a clear improvement over the previous.

    --
    --
  42. Re:Double-take by gorgon · · Score: 1

    Yes.

    --
    I hope we shall crush in its birth the aristocracy of our monied corporations ...

    --

    And I'd be a Libertarian, if they weren't all a bunch of tax-dodging professional whiners.
    Berke Breathed
  43. Re:Uh, so? by HeghmoH · · Score: 1

    I'm searching for and not finding a point to your post.

    Gimp can run natively on MacOS X using a rootless XFree86 that cooperates nicely with the rest of the GUI.

    --
    Mod down posts with a "Free Mac Mini/iPod" sig, they're spam!
  44. GIMP is the vi of image manipulators.... by kevlar · · Score: 1

    Its very powerful but has a learning curve measured in years.

    1. Re:GIMP is the vi of image manipulators.... by JimR · · Score: 1

      Its very powerful but has a learning curve measured in years.

      Surely you mean Emacs... ;-)

      --
      #exclude <ms/windows.h>
  45. Re:Inroads by sammy+baby · · Score: 1
    But that's only helpful if Photoshop won't do scripting or batch processing or macros or whatever they would have decided to call it.
    It does. It has for a while now. Even Fireworks, generally considered inferior (or at least, less featureful) to Photoshop, has this.
  46. Some Free Software Advocates Show Their Colors by TWR · · Score: 2
    Based on the comments so far by many of the pro-GIMP people, it seems they only understand Free Software as "software that don't cost me nutin'." They keep on comparing the upfront cost in dollars of Photoshop ($600-700) to the upfront cost in dollars of GIMP ($0).

    This is not a good argument for Free Software, and it's not a good argument to switch from Photoshop to GIMP. A decent designer makes more than the cost of Photoshop in a day, and the expense is tax-deductible, anyway. Students can get Photoshop on the cheap, and consumers can get Photoshop Elements (Photoshop minus pre-press features) for $100.

    Now, if it was easy for designers to add new functionality to GIMP due to its Open Source nature, that'd be a different story. But most designers aren't programmers, and would rather pay for a Photoshop Plug-In that can do the job than learn C++ and waste weeks (or months) trying to build it themselves. It's all about knowing your target market.

    Sure, someone is going to say that you should teach a man to fish and he'll never go hungry, but not everyone wants to fish. People specialize.

    The sad fact is that Open Source tools will only beat out Closed Source tools when the target market is able to take advantage of the winning features of Open Source: customizability and trust (since you can read the source). That limits its success to programmers and IT professionals.

    -jon

    --

    Remember Amalek.

    1. Re:Some Free Software Advocates Show Their Colors by TWR · · Score: 2
      Let's see; my digital camera came with a copy of PhotoDeluxe. My scanner came with a copy of Photoshop LE. GraphicConverter costs $35US. Photoshop Elements costs $100US. Any/all of these programs are better than GIMP, and cost between free and $100. That's reasonable for the non-professional artist.

      Is there a place for GIMP? Sure. But anyone who thinks it's going to replace Photoshop is deluding themselves.

      -jon

      --

      Remember Amalek.

  47. Re:Inroads by Ryan+Amos · · Score: 1

    Honestly, people bring up the cost issue of open-source software time and time again. The thing is, in the long run, $600 spent on a copy of photoshop to a business is nothing compared to the money they'll end up making off of it. Sure, GIMP is free, but even if Photoshop were inferior, it is still the industry standard. Photoshop is pretty much bug-free, highly optimized, overloaded with features and regularly updated. The truth of the matter is, GIMP doesn't really compete with Photoshop.

    What it DOES compete with, however, are the plethora of lesser image editors available (Paint Shop, Photo Soap, GraphicConverter, etc) These programs are replacable. I expect to see GIMP become a popular choice for amateurs who don't want to spend a lot of dough but still want a relatively powerful image editing tool.

    I work relatively close to the publishing industry. The combo of Quark/Illustrator/Photoshop isn't going anywhere any time soon. The general attitude of the industry is "if it ain't broke, don't fix it." My father's advertising agency was running on a bunch of PowerMac 7200s with Illustrator 5.5 and Photoshop 4 until 6 months ago. If what you have works and you're used to it, why change? Upgrades are a tax writeoff anyway... ;)

  48. Re:Photoshop by tweek · · Score: 1

    Tell me the last time photoshop was updated for Solaris and Irix.

    You are, however, correct in some of the missing features. Pantone support being one. It's mostly the stuff that adobe had to license from other companies.

    --
    "Fighting the underpants gnomes since 1998!" "Bruce Schneier knows the state of schroedinger's cat"
  49. Re:The ugly truth about Open Source community by alfredo · · Score: 1


    Rampant alcoholism, drug abuse and sexual perversions?

    everybody needs a hobby.

    Getting XWindows working has been my biggest problem with getting GIMP running on OSX. When the acid wears off, it should be easier.

    --
    photosMy Photostream
  50. Re:Confusion Here.... by Darth+Maul · · Score: 1

    Why?

    1) Cost.
    2) It's on-par with Photoshop.

    I've been a heavy GIMP user for years, and it really is a great tool. I use it for web-page production, digital photo touch-up, CD liner creation, just about anything...

    --
    --- witty signature
  51. "There are some things PhotoShop can do ..." by gruntvald · · Score: 1

    ...that the Gimp cannot" Boy there's an understatement for you. How about "save for web", for one? I like GIMP, but I use ImageMagick more. If I was stuck, I'd use the GIMP, and am sure I could get good work out of it - it's not been slow for me on X, but I had no qualms about forking over the cash for Photoshop. Nor AutoCAD, for that matter - hey - some proprietary software *is* good, and *is* worth the money.

  52. Re:Why Photoshop still 0wnz Gimp by CAVE^MAN · · Score: 1

    Did you change the Tile cache settings??? they are adjustable in the latest version. and I don't see gimp getting pantone colors or anything like it soon as those are licensed databases. Gimp *does* do color seperation and X does do color calibration, but it's not going to be nearly as easy as ColorSync though. As for comparing speed of a 300x300 image to a 3000x3000 image, and saying they should be the same, you are nuts! Maybe if it were possible for that photoshop to not scale at all(ie same performance regardless of image size, spame time to do a blur or anything else) then I'd say ok photoshop was better designed. But sooner or later photoshop is going to choke if you keep increasing image size esp. if you keep the image square(3*10^10x3*10^10
    as opposed to 3*10^10x3000).

  53. Forgot to mention... by Dr.+Sp0ng · · Score: 2

    This was tested with the latest CVS version of Gimp at the time, which was after 1.2 was released.
    --

  54. Why Photoshop still 0wnz Gimp by Dr.+Sp0ng · · Score: 5

    Gimp is quite impressive, but, aside from lack of color matching and color separation features, there's one big problem with using Gimp for professional non-web graphics.

    Here's a way to see for yourself. Open Gimp and Photoshop on 2 boxes with identical hardware (Gimp in any OS it works on, Photoshop in NT or Win2k). Now open a 3000x3000 image in each program and observe the performance differences. Gimp's tile cache and memory management code just isn't optimized for large images, while Photoshop's is. Photoshop doesn't perform noticeably differently when editing a 300x300 image or a 3000x3000 image, while Gimp slowly cranks and grinds through the larger one (and a 3000x3000 image isn't exactly huge... think a 300dpi for-print image at 10"x10"). For reference, my box is a 350mhz P2, 384MB of RAM. Photoshop tested in Win2k Pro, Gimp in Linux 2.2.19 and 2.4.0-test5 (this was awhile ago :) and FreeBSD 4.2-RELEASE.

    I heard a few months back that Gimp's tiling cache and memory management code were in line for a complete rewrite, but I don't know if this has happened yet. I haven't heard anything about it, so I'm going to assume that the situation is still the same. If anybody knows differently, please correct me.

    Heh, while I'm on the subject... will somebody please write an Adobe Illustrator-type program for Linux that doesn't suck? Or at least make KIllustrator suck a bit less...
    --

  55. Re:GIMP - not a program for me... by Pahroza · · Score: 1

    On the other side of the spectrum, there's PINE. PINE (pine is not elm) is a great unix based mail program, and every pine tree I know loves it, because the tree knows that each e-mail sent is potentially one less paper mail. The less paper mail that gets sent, the less trees get chopped down, which extends the life of the pine tree.

  56. Re:Confusion Here.... by extrasolar · · Score: 2

    "Does everything need to be Open Source for it to be acceptable?"

    Yes.

  57. Re:Gimp's UI by plaa · · Score: 2

    Keyboard supports would be otherwise great (redefining and all) but you have to have image window active for them to work. Because GIMP always has that many open windows I need to spend extra time to select correct window before using shortcut...

    That's a task of the window manager. In Photoshop you have to select the correct image too. Change the window manager to focus-on-click and it's (IMHO) precisely the same.

    Problem with layers is that they have hard limits. Why doesn't GIMP automatically expand those limits when I draw something in the layer outside those limits?

    Perhaps I want those limits (and in many cases I do)? On what area would the filters work on? I'm sure it also is much easier on resources. I admit, though, that a free area would be a nice option (so that some layers could have a free area, some a hard one).

    PS. Surely you have noticed that the ugly layer limit can be turned off (along with the selection)? I usually have two views open, one in which I edit the picture (with the selections) and one with the final outcome without them.

    GIMP should also remember what windows (brushes, layers etc) I had open last time and how those windows were positioned.

    GIMP does this! At least in version 1.2.xx you can enable it in the config. If it's not working, make sure your window manager respects the requests. Remember that, unlike in Photoshop, the window manager is ultimately in change of the window positioning, not GIMP.

    --

    I doubt, therefore I may be.
  58. Re:Gimp's UI by plaa · · Score: 3

    Why do you have to drill down through so many menus to do simple things? Actually finding a filter you want to apply is a major PITA too, even if you know exactly what it is called.

    So many menus? How does it differ from, say, Photoshop? Instead of having the top-level menu on a toolbar, it's one click away, whereever in the image. After that, it's exactly the same, both have filters categorised in one or two sub-menus.

    As for finding a filter, I believe it's the same problem in Photoshop too. (Though I haven't used it for a version or two.)

    Personally I like it, though I would want it to be possible to rearrange the menus. In previous versions I edited the source to move the filters-menu to be the lowest in the list - then I could simply right-click and pull my mouse down and presto! I had the filter-menu. Nowadays I'm too lazy, so I have to take the little extra time to focus on the correct menu (note that one has to focus on toolbar-menus too).

    I have a feeling that GIMP will eventually have an option to have the top-level menu in a toolbar, too.

    Many keep complaining about the GIMP UI, how it's so horribly wrong (eg. the window handling). But it's not wrong, it's just different - and IMHO in many ways superior (eg. the window handling). When I first tried the GIMP (version 0.5x.xx), I was horrified. When I later tried it for an hour or two (version 0.9x.xx), I simply loved it.

    --

    I doubt, therefore I may be.
  59. Re:Cheap, useable competition by dead_penguin · · Score: 1

    And I like the animated GIMP! Is that a first for /.?

    Both the dustpuppy icon (for the userfriendly link if you have it turned on) and the gimp icon are animated. Having the dustpuppy move around is OK, it's pretty obvious what's going on.

    The gimp animation is pure evil, though. It seems to run very slowly, moving its eyes infrequently. But you know it's watching-- watching you, waiting for you to turn your back. If you stare at it, it just stares back unblinking, unmoving. Only when you look away does it catch the corner of your eye. Forget the NSA, forget Echelon. *This* evil monstrosity is what's been watching me write my emails! But now we know the truth! We can do som1!@$$!!!@#%%@#@!#$@#$NO CARRIER


    "Intelligence is the ability to avoid doing work, yet getting the work done".

    --

    It's only software!
  60. Re:cross-os is nothing new. by spudnic · · Score: 1

    But the fact that GIMP is free is a huge bonus.

    Only to people who only use a graphics tool to mess around with. No professional graphics design artist is going to complain about the cost of Photoshop.

    It would cost them more in lost productivity to learn a new tool than to just spend the money on Photoshop.

    Now if Photoshop sucked (like Windows), that would be a different story and they might actually gain in productivity by switching.

    --
    load "linux",8,1
  61. Re:Confusion Here.... by spudnic · · Score: 2

    Sure, GIMP may be good for those things, but it doesn't come close to Photoshop when it comes to professional level design work where the final destination will be paper rather than a monitor.

    Not only that, but if someone has need for a high end graphics tool to perform their work, they aren't going to balk at $600. Especially when the alternative would mean having to relearn the whole process of completing their work, and on an inferior program at best.

    Please not, this isn't flamebait. The gimp is great for what 99% of users would ever need to make their websites look pretty and make some cool skins, it's just not a free equivilent to Photoshop.

    --
    load "linux",8,1
  62. Re:There have been other image editors on the Mac by hey! · · Score: 1

    How scriptable is Photoshop?

    Probably this won't appeal to most graphic designers, but there are a few I know of who might make good use of this.

    --
    Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
  63. Re:Gimp's UI by Wodin · · Score: 1

    I have a feeling that GIMP will eventually have an option to have the top-level menu in a toolbar, too.

    It does! (Sort of :) Right-click on an image (or click on the little arrow in the top left corner) to get the menu. See that dotted line at the top of the menu? Try clicking it. There you go.

    If you do that there are no icons for the options, but otherwise it's the same as a toolbar.

    Of course you can do the same with any of the sub-menus you use often as well.

    --
    -- Wodin
  64. Color matching: Does it matter? by ajs · · Score: 2

    There are three seperate issues here (at least), and I've only seen one article that came close to separating them. Here's the details of what Gimp does and does not do:

    1. Color sep. In the Gimp, you can create n images from your base, color image. These n images are greyscale "color channels" which can then be saved, manipulated and/or re-combined into a color image. The "n" is the number of color channels in your target color model (e.g. CMY, CMYK, RGB, etc). This is very useful for some kinds of print handling, but almost always better handled, not by your image editor, but by your print shop.

    2. Native color models. The Gimp has been working toward handling several color models internally for quite some time. I don't know the state of current development, so I can't comment, but it's not in the stable code. The idea here is that you want to be able to work directly in CMY or CMYK for some types of print-ready work. Right now RGB, RGBA, Greyscale and monochrome are the only available native color models.

    3. Color matching. The Gimp has two forms of color matching: numeric/mixing and acquisition. For numeric selection, you select a color by it's absolute RGB or HSV value (note, see #2 for why this list is limited). This can also involve mixing existing colors. For acquisition, we're talking about the eyedropper concept where you select a color from an existing object.

    Now for why it doesn't matter. What's that you say! Doesn't matter!?

    My cousin works in the ready-for-print world, and has worked on many prestigeous accounts. He tells me that in reality there are two kinds of ready-for-print work that he sees. There's the logo sorts of problems and there's WYSIWYG concerns around mixed color.

    For logos and other "standardized images", you want to make sure that the business cards have the same hues as the ads have the same hues as the external signage. You do this by avoiding mixed color entirely and selecting absolute pantone colors. Interestingly, using a panton-capable image editor is exactly the wrong thing. What you want is to do your image in starkly differentiated greyscale colors and then create a color-key. This way no matter who is looking at the logo, and no matter what capabilities they have, they will know what the final image should look like. If I create a PNG of such an image, any print-shop in the world can create exactly the right printed image, no matter what version of what software they run (assuming it's post-'98 minimally PNG capable, save as BMP if you must...)

    Now, to mixed color. Mixed color is like the colors you see on your average magazine printed page (say, in a photograph). You want to make sure that when you see such an image on the screen that it will look the same as when it's printed. This is something photoshop does well and the Gimp does not. When the patents on such color matching expire, or print hardware moves to open standards (yeah, right), the Gimp will do this right. For now, it has what support it can, and still be legal.


    --
    Aaron Sherman (ajs@ajs.com)

  65. Re:There have been other image editors on the Mac by EnderWiggnz · · Score: 1

    CMYK it doesnt do... i think that its because adobe has a patent on it...
    tagline

    --
    ... hi bingo ...
  66. Re:Cross-platform thanks to Apple... by divec · · Score: 1
    Actually, WinNT/2000 is (theoretically) POSIX compliant.
    Yes, but (at least with NT, and I presume with W2K too) your program has to choose *either* the posix subsystem *or* the Win32 API, so it's no good for porting something like GIMP.
    Also, Windows has the cygwin tools to ease porting.
    I agree that could make life a lot easier.
    Meanwhile, OS 9 not only has a completely different API but also adifferent processor architecture and no gcc.
    The processor shouldn't be a problem - GIMP runs on PPC Linux doesn't it?
    --

    perl -e 'fork||print for split//,"hahahaha"'

  67. Re:There have been other image editors on the Mac by tak+amalak · · Score: 1

    In response to my own questions, Photoshop has become hugely bloated in the last couple of years. Photoshop 6 is great but my typical install is 2009 files on the Mac. That is insane. What is the Application footprint of Gimp? Does it do CMYK for the print industry?

    --
    Don't lead me into temptation... I can find it myself.
  68. There have been other image editors on the Mac by tak+amalak · · Score: 2

    But Photoshop has beaten them all. What makes you think the Gimp will be any different? Is it a killer app? Does it offer any real advantages over photoshop? (or GraphicsConverter 4.04 [awesome FREE program] for that matter)

    --
    Don't lead me into temptation... I can find it myself.
    1. Re:There have been other image editors on the Mac by tak+amalak · · Score: 2

      Adobe has a patent on the colors Cyan Magenta, Yellow , and Black? What has this country come to?

      --
      Don't lead me into temptation... I can find it myself.
    2. Re:There have been other image editors on the Mac by tak+amalak · · Score: 2

      Photoshop supports Applescript.

      --
      Don't lead me into temptation... I can find it myself.
    3. Re:There have been other image editors on the Mac by whovian · · Score: 1

      GraphicConverter is meant to be shareware, IRC.

      --
      To-do List: Receive telemarketing call during a tornado warning. Check.
    4. Re:There have been other image editors on the Mac by xoc · · Score: 1

      not terribly...and that's always been a bit of a pain. It has an internal actions feature by which you can record practically anything you can do in the program but it can't handle if/then statements. most shops in need of scripting on the mac use Debabelizer. Though, given Debablizer's ridiculously steep learning curve I can see a fully-scriptable graphics app making some headway.

    5. Re:There have been other image editors on the Mac by RoofusPennymore · · Score: 1

      GraphicConvertor is an excelent program, but it is far from free. More worth the $40 than PS is worth the $600. Now, GC combined with Gimp. That would be cool.

      --
      --- http://homepage.mac.com/gregjsmith
    6. Re:There have been other image editors on the Mac by _xeno_ · · Score: 1
      Are you serious? I highly doubt it, as almost ever color printer in the world uses CMYK (and if it doesn't do CMYK, then usually it leaves out the blacK and just overlays CMY over to create black - which usually comes out a murky brown). I'd assume that most printer drivers therefore have a RGB->CMYK conversion, since most printers run under Windows and the Windows GDI uses RGB. (Either that or the WinGDI transforms RGB to CMYK for them.)

      Besides that, I have to wonder why my copy of the GIMP includes a function under [context menu]-> Image -> Mode -> Decompose... called "CMYK" that creates individual images corresponding to each channel...

      I guess IHBT.

      --
      You are in a maze of twisty little relative jumps, all alike.
    7. Re:There have been other image editors on the Mac by Ratbert42 · · Score: 1

      How scriptable is Photoshop?

      Pretty scriptable.
      You can even (at least on 6.0 for Windows) generate a .exe from an Action (think macro) that you can use from a shell. I haven't explored all the options with it, but it looks pretty strong.

  69. Photoshop like emulation w/Gimp by joq · · Score: 2


    Who says Gimp is so restricted and cannot achieve Photoshop like images. FYI I created (1 2 3 4 5) some pretty cool graphics over Gimp, and have used Photoshop in the past when I was a graphic designer. Sure it doesn't have all the features as PS, but provided its an Open Source project worked on by those who contribute on their own spare time, I would say it's good enough to get most jobs done.

    1. Re:Photoshop like emulation w/Gimp by dimator · · Score: 2

      Where'd you get that font that's in the first image? What's it called?

      tnx


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      --
      python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
    2. Re:Photoshop like emulation w/Gimp by seanmeister · · Score: 2

      the font is called "draw-straight-lines-that-look-like-letters". You've already got it.

      --

  70. Re:What? by Shanep · · Score: 1

    Eh? Oh, *only* Photoshop, *only* the undisputed market leader with the most features etc etc.

    When I read that, I took the "only" as "sole image editing experience is with Photoshop *alone*, no experience with anything else", I doubt "only" was meant in the "lesser" sense.

    Fucking open-souce zealots. I love the Gimp, but play fair...

    The GIMP does'nt crash on me anywhere near as much as Photoshop, and it is plenty capable, though not quite as Photoshop yet.

    --
    War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
  71. Re:Your sig by Shanep · · Score: 1

    Thanks Troll Catcher,

    Shit, does this mean I'm a troll!?!?

    We don't want even the slightest chance that Windows can be saved do we!?!?

    I know, /dev/random feeds /dev/urandom to increase urandom's entropy when it gets some real'ish random input, I just can't believe I'm defending my .sig!

    Open Source marches on to kill Windows! Consider it changed! ; )

    --
    War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
  72. Re:What? by Shanep · · Score: 1

    I use it on the PC. Don't try to get all high and mighty on me with your Mac eliteness. I've admin'ed PC's and Mac's in an .edu environment and the Macs crash right along with the Windows machines.

    OTOH, no Linux or BSD box I have built in the last 4 years has ever crashed.

    Now that you Mac people have OS X, you finally have something to brag about, in terms of OS design and stability. But be carefull how you brag, it took BSD (OS) and Microsoft ($$$) to save your sorry Mac arses.

    --
    War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
  73. Re:Double-take by dimator · · Score: 1

    Holy shit, I never noticed that!!!


    ---

    --
    python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
  74. Re:Graphics apps on the Mac -- Great App! by Knobby · · Score: 1

    This is one of the nicest apps I've ever used!

    It will read and write just about anything, Handles most batch processing tasks from it's "convert" option, and now supports Applescript which should allow users to further automate their work...

  75. Re:Simple Actions macros -- Applescript by Knobby · · Score: 1

    Photoshop 6 is Applescriptable. Take a look at Apple's Applescript page for examples.

  76. Re:Confusion Here.... by DeRobeHer · · Score: 3

    Adobe's online store gives me 609 reasons why I'd prefer using gimp over Photoshop.
    --
    Donald Roeber

    --
    Donald Roeber
    Generating 2048 Bits of Randomness...
  77. Cross-platform thanks to Apple... by BAM0027 · · Score: 5

    Kinda nice to have the OS come to you, dontcha think? If Apple had maintained reliance on OS9.x, then Gimp wouldn't have any opportunity for placement in front of "thousands of Mac-based graphic designers".

    Just trying to give credit where credit's due. Apple had some forethought in migrating their OS and OSX is (going to be, real soon now) hot stuff, IMHO.

    1. Re:Cross-platform thanks to Apple... by Mononoke · · Score: 1
      3/4 of the "we" designers use anything but a Mac (at least the ones that are any good), since it has neither a production web server to test on, nor an acceptable programmer's editor to code with -- they don't use Dreamwaveer or GoLive.

      1: How many times are going to anonymously post this FUD?

      2: Why do you need a Mac production web server to test Mac-created code?

      3: There's not an acceptable programmer's editor? Assuming you meant for HTML, why not try BBEdit?

      (Why do I have this strange feeling you are using FrontPage? ^_^)


      --

      --
      NetInfo connection failed for server 127.0.0.1/local
    2. Re:Cross-platform thanks to Apple... by TotallyUseless · · Score: 3

      Not quite. OS9 is a pretty big mess of an os, still containing a bit of 68k code, along with its ppc code. (for those that say os9 is ppc only, yes, I know this. It will only run on ppc, but Im sorry, it still has 68k code in it) The old mac os is such a unique beast, that porting anything to it has traditionally been a pain.
      Think of it this way, developers, mac developers, got gimp running on OSX in a few months. after years, it is not running on OS9, altho it runs on Win32, as you stated. There is a good reason for this.
      I will admit it openly, im a major machead, but i have written code for mac OS8+, Win 95-98, and for *nix. If you are making a console/terminal app, it is easy as pie regardless of the system. But if you are going for anything dealing with graphics/interface, then the mac version will probably be your stumbling block, unless you are well versed in the MacOS Toolbox.. And if you are dealing with a graphics oriented app like the gimp, then you would basically have to rewrite everything from scratch anyway, which defeats a lot of its purpose.
      End rant I guess.... anyway, my point, after all that is, win is not as far from *nix as you can get.... pre mac osx has it beat by many painful miles

      --

      Time for some tasty Shiner Bock!
    3. Re:Cross-platform thanks to Apple... by ryanvm · · Score: 1
      If Apple had maintained reliance on OS9.x, then Gimp wouldn't have any opportunity for placement in front of "thousands of Mac-based graphic designers".

      What do you mean? The GIMP runs on Win32 and that's about as far from *nix as you can get.

      If that's what your saying.

    4. Re:Cross-platform thanks to Apple... by rixster · · Score: 1

      took me a few moments to figure out the sig. Then I LOLd.

      --
      Two wrongs may not make a right, but three ....
    5. Re:Cross-platform thanks to Apple... by rlanctot · · Score: 1

      Yes, but the graphic and we designers are on Macs...

    6. Re:Cross-platform thanks to Apple... by MwtrV · · Score: 1

      Well,

      with Open Source becoming such an attractive [buzzword] method for software development, it doesn't seem suprising atleast one major company responsible for OS development would embrace it for atleast certain aspects of the OS. ie a free compiler, a backend, a kernel....etc. Apple is doing nothing more then incorporating open source [hype] into their operating system to attract more people. Despite lots of companies failing to profit from open source projects, the ideals and what open source/GNU/UNIX has to offer is vast ... an apple ripe for the picking, IMHO.

      BTW, last I checked, OS9.x didn't even have preemptive multitasking. You can call their migration a result of forethought, but I think most people would call it necessity.

      --
      mwtr / THIS SIG HAS BEEN PRAYED OVER AND MAY BE USED AS A POINT OF CONTACT (ACTS 19:12)
    7. Re:Cross-platform thanks to Apple... by damiam · · Score: 1
      The GIMP runs on Win32 and that's about as far from *nix as you can get.

      Actually, WinNT/2000 is (theoretically) POSIX compliant. Also, Windows has the cygwin tools to ease porting.
      Meanwhile, OS 9 not only has a completely different API but also a different processor architecture and no gcc.

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
  78. Re:Confusion Here.... by phunhippy · · Score: 1

    609 dollars these days huh? Well you can get it cheaper through online and retail stores.... Seems like a bargain to for the power it provides... I don't mind paying for some quality software.. Adobe Photoshop being one of them... Half-Life being the other i can think of off the top of my head.. And if you use it every day like i do for my photography... its more than worth the hassle of paying for it.

    For the Mac, I use photoshop and gifconverter(amizing shareware program) and i need nothing else.. will be nice to see how well gimp will do, maybe apple will bundle it?!? ;)

  79. Confusion Here.... by phunhippy · · Score: 2

    I own a mac... I use linux... Not that impressed with gimp... Why would I want to use GIMP on OX X instead of Photoshop once it runs natively... Photoshop is simply amazing... This is not flamebait.. its a serious question...

    1. Re:Confusion Here.... by ahde · · Score: 1

      Photoshop is simply $695 more expensive than Gimp.

    2. Re:Confusion Here.... by ahde · · Score: 1

      If Photoshop were the same price as Half-Life they would make twice as much money. If it were the same price as Windows, Adobe would be 10 times as big.

    3. Re:Confusion Here.... by glewtion · · Score: 1
      Why do people feel the need to defend anything and everything Open Source/Linux rather than simply identifying the issue as a matter of personal preference?

      Is there someone out there that can prove one is better than the other? Is cost the only issue for the end user? Does everything need to be Open Source for it to be acceptable?

      Just curious why we can't just agree that it's simply another option.

      --
      £!D
    4. Re:Confusion Here.... by Golias · · Score: 2
      If Photoshop were the same price as Half-Life they would make twice as much money.

      If that was true, Photoshop would be the same price as Half-Life.

      Photoshop (using the numbers in this thread) costs $609.
      Half-Life is in bargain bins for about $15-$20... but let's for a moment use $50.

      That would mean that Photoshop, in order to make "twice as much money" would need to sell 12 times as many copies!

      Every serious digital photographer is already buying Photoshop at $609, and every college kid is already using warez versions of photoshop for free.

      Are you saying that for every current buyer of Photoshop, there are 11 "casual" digital image editors out there that would pay $50 for the color separation features of Photoshop, rather than use GIMP? I think you are probably wrong about that.

      --

      Information wants to be anthropomorphized.

    5. Re:Confusion Here.... by Bungie · · Score: 1

      Are there no graphics utilities "for the rest of us" under MacOS?

      The problem is that on the Mac platform the GIMP is no different than the other 5 zillion graphics programs out there. Even AppleWorks has a pretty fair set of image editing tools, and its not even intended to be used in that manner.

      Its great to have the GIMP on the Mac, but don't expect Mac users to be too enthused at what they've been seeing for years. The fact that its free might turn a few heads though.

      --
      The clash of honour calls, to stand when others fall.
    6. Re:Confusion Here.... by Denial+of+Service · · Score: 1
      2) It's on-par with Photoshop.

      Nice try. Ever used Photoshop?

      ---

      --

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      Slashdot: News For Zealots. Stuff That's Hypocritical.
    7. Re:Confusion Here.... by SpryGuy · · Score: 1

      No... but for every current buyer of Photoshop, there are probably 11 people using pirated versions, copies loaned from friends, or 'borrowed' from work... etc, etc. I'd wager that Photoshop is one of the more pirated pieces of software out there. And I'd also wager that relatively few people pay full retail (thanks to upgrade pricing, and all sorts of scams involving getting college kids to buy you a copy for their steep education discount).

      I know I'd have a copy if it were $100 or so. At $600+ I certainly can't justify it. I can think of at least a dozen people in the same boat (including people who have 'pirated' copies but would be willing to pay and go legit if the price were more reasonable).

      Of course, the UI is grossely unfriendly and unintuitive in so many ways... it's not really a mass market product. But that's Adobe's fault (on so many levels).

      - Spryguy

      --

      - Spryguy
      There are three kinds of people in this world: those that can count and those that can't
    8. Re:Confusion Here.... by konmaskisin · · Score: 1

      Pantone is patented method for colorspace matching to printers etc. Unless printer manufacturers all agree to begin working to supporting an open standard (wasn't there something called the International Color Consortium that was doing this) so that developers can support some kind of IEETF style "standard", then applications that want to have a standardized method of defining colors have to pay (possibly a lot) to use Pantone AFAIK.

      Who can know for sure but an infringement case might even be pursued if you devised your own system of describing colors and then tried to match or provide a conversion chart to Pantone.

    9. Re:Confusion Here.... by WhtDaUWant · · Score: 1

      THats if you dont own photshop already. If you own it it doesnt matter weather GIMP is free or not Photoshop still is the standard.

      --
      My little Universe is cool for the people who can fit inside it (being 250 6'4" there aren't that many who can)
  80. Re: Fixations by ThesQuid · · Score: 1

    This would be much like Windows users fixating over AutoCAD or Lightwave.

    Actually, as a former user of AutoCAD, I'm quite fixated by it. It's one of the few programs on the PC that have ever made me go "wow" over the power and sheer polishedness of it. Also one of the few windows programs I would absolutely kill to have run native on OSX.

    Once one sees a program do something that just seems to meet all needs for a particular range of problems, it just clicks that that is the solution. Especially when it is something as sharply honed as Photoshop is. MacGimp is a great thing; I'm planning on installing it myself, but I see it as a curiosity and nothing more for the professional user.

    K-375-HTD-168-CVP-213-CAN-170-QGJ-045-I

  81. GIMP will have to cater to mac users by Ukab+the+Great · · Score: 2

    Two issues I see for a GIMP port to OS X

    1. If GIMP is expected to win people over from Photoshop, one thing the developers will have to do (eventually) is to optimize stuff for the G4's Altivec vector processing unit. Photoshop currently supports Altivec (half the reason Altivec exists *is* photoshop) and GIMP will have to support it as well if it is expected to be taken seriously

    2. The interface has to be made consistent with the mac user interface. Many mac users (me included) do not like having a UI that stinks of Windows (e.g. main menus on windows instead of menubar, underline accelerators, Ctrl keyboard shortcuts, etc) and at some point somebody is going to have to do a mac implementation of the GIMP UI.

  82. cross-os is nothing new. by def · · Score: 4
    Cross-OS, cross-platform is a nice trick, too

    Photoshop already does this. I've used it on Mac, Windows, and SGIs.

    But the fact that GIMP is free is a huge bonus.

    --
    WRCT Pittsburgh, 88.3FM
  83. Re:Inroads by isaac_akira · · Score: 2

    The programs are editing jpegs, bmps, tiffs, etc., it doesn't really matter which one they use

    Photoshop and illustrator have their own native file formats that do extra stuff (lot's of layer options, colorspace settings, etc). If another tool is gonna compete with Adobe tools, it *has* to be able to seamlessly work with their file formats.

    In both programs, it's point and click so the learning curve is like NULL. What, they'll have to spend 10 minutes-1 time to figure out everything.

    Heh, yeah right. I don't know about the GIMP, but Photoshop is an incredibly deep program (with a very shallow learning curve), so while you CAN open it up and start doing something interesting the first time you use it, you can also still be learning new useful things about it years later (I still am, and I've been a heavy PS user for over 6 years). Unless GIMP works the same way as Photoshop, I'd have to spend alot of time to learn it's tricks and become productive with it.

  84. This may help the GIMP interface by fishlet · · Score: 2

    This may be a good thing for the GIMP user interface. Despite it's power it's still has a fairly archaic front end. Having a hoard of 'look and feel' savvy users trying out the GIMP will only result in plenty of good feedback (aka constructive critisism). Maybe these improvements made to satisfy these mac users can be rolled back into the source for all the other unices as well?

  85. Re:Uh, so? by Kreeblah · · Score: 1

    That's like saying that GNOME can run on Windows as long as you get a copy of XFree86 for Windows (which is true; you can, disgustingly enough). Sure, it works, but it's not a truly "native" port.

  86. Uh, so? by Kreeblah · · Score: 2

    I glanced at the article here, thinking, "Oh, cool! They ported GTK!" Au contraire. What do I find listed as a requirement? An X server . . .

  87. Re:Inroads by FunkyChild · · Score: 1

    Actually no, people do use native images. Integration between PS and Illu is quite good, especially working with layered PSDs in Illustrator. While a lot of jobs will just take a flattened TIFF with no problems, there are many circumstances where using the native files is much more efficient.

    And native format compatibility is important with other programs. I've just been working on an animation project, and being able to import my PSDs into Combustion (a digital video compositing software, like After Effects on steroids), whilst preserving layers etc. has been very useful.

  88. Re:Inroads by FunkyChild · · Score: 2

    I don't know about you but I've never used a program that I didn't know nearly everything about it after 1 or 2 days of active usage. Gimp is incredibly easy. Of course, I think Linux is incredibly easy but that's another story altogether.

    You must be some kind of average IQ idiot who can't figure things out by yourself.


    You you've used Photoshop for 2 days, and you know everything about it? You can use and manipulate alpha masks on different layers? Export colour separations with correct trapping? Prepare for halftoning?

    I suppose after 2 days you're also an expert in Maya, Blender, and other *really easy* programs that mere artists use?

    And it's not just knowing what things do - that can be acheived by reading the manuals. It's knowing how things work, and how to use them to their greatest potential (in ways that aren't immediately obvious) that is important, and that's where a lot of the investment is.

    But of course we're all just average IQ idiots without 1337 skills like yours, huh?

  89. Re:GIMP has it's work cut out for it... by Christianfreak · · Score: 3
    Gimp is amazing on Win32 and Linux. Its very simple to install especially on Win32. Gimp 1.2 simply rocks. I use it instead of Photoshop (I'm a web developer). Its amazing the other guys in the office run shiny G4's and Photoshop. They crash all the time. I'm on a Linux 120mhz Pentium 1 and I have never crashed. Plus with Gimp I can do anything they can do.

    "One World, one Web, one Program" - Microsoft promotional ad

  90. Byroads by rodentia · · Score: 2

    no one wants to switch to OS X except the sorry bastards who have to support the macs.

    no one wants to try anything but Photoshop except the sorry bastards who have to try and get product out of the muddleheaded graphics dept.

    As others in the thread have pointed out, the scripting features of OSX should make Gimp attractive in batch processing work that is not so color sensitive. Photoshop is a tough nut to crack, but the competition can only make the Gimp stonger. Quark, OTOH, is a punch-drunk whore about which I cannot speak badly enough. *There* is a real opening for an aspiring open-sourcerer. Write a WYSIWYG DTP platform on GTK with native XML/SVG support and the publishing world, the sensible fraction at any rate, will beat a path to your door, along with a fair number of acronym junkies.

    --
    illegitimii non ingravare
  91. Re:objects by MaxVlast · · Score: 1

    read this article about developing cocoa applications (http://www.oreillynet.com/pub/a/mac/2001/05/18/co coa.html), and the power of an opensource depository of objects for macosx will become apparent. when gimp is ported, these capabilities will be available to other developers to add to. and, having a common interface with photoshop and fireworks will really push its use by web designers.

    -----------

    Surely the GIMP port won't be a full Cocoa (objective C) port of the GIMP codebase. Only Cocoa objects hook into the cool-as-beans runtime system of ObjC and share the benefits you're talking about.


    --
    Max V.

    --
    There should be a moratorium on the use of the apostrophe.
    Max V.
    NeXTMail/MIME Mail welcome
  92. Re:Inroads by Rand+Race · · Score: 1
    'More than one level of undo' needs to be in bold, underlined, and made bright fucking red.

    That one feature dooms

    --
    Insanity is the last line of defence for the master diplomat. But you have to lay the groundwork early.
  93. Simple Actions macros by oddo · · Score: 1

    One thing I miss in the GIMP are simple scriptable (SIMPLE, no Script-Fu) Actions, like in Photoshop, and the ability to assign macros to these. This saves me a lot of time when I'm forced to use the proprietary software that Photoshop is.

    --
    give me bongo
  94. cmyk by dutchee · · Score: 1

    CMYK has been the print standard for a lot longer than adobe has been in business. comic books, magazines, etc... all use CMYK (cyan, magenta, yellow, black) Until the print industry starts using linux, i wouldn't expect the GIMP to handle CMYK. Having said that -- i would expect that a good vector tool would have to be developed for linux BEFORE the print industry would even think of using linux (is there even a bad one yet?). So i doubt we'll see CMYK on the Gimp any time soon.

  95. Re:What? by Forrestina · · Score: 1
    "undisputed market leader"

    this part is somthing that is always good to change. when there's an undisputed leader, they charge what they want, add new features when they want., do whatever they feel like... if they have competition they're forced to be a little more responsive.

    not that a really expect gimp to compete with photoshop on a serious level anytime soon, if ever. but, for those who are just playing around, or can't or don't want to pay $600 for photoshop... it's a good option.

    just another free software zealot....

    -------

    --

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    "don't smoke, don't drink, don't fuck
    at least i can fucking think"
    Minor Threat

  96. Re:Gimp's UI by mr3038 · · Score: 1

    My biggest problems with GIMP are keyboard shortcuts and layer support. Keyboard supports would be otherwise great (redefining and all) but you have to have image window active for them to work. Because GIMP always has that many open windows I need to spend extra time to select correct window before using shortcut... Problem with layers is that they have hard limits. Why doesn't GIMP automatically expand those limits when I draw something in the layer outside those limits? Then there wouldn't be any need to render that ugly looking layer limit dashed rectangle thing neither. GIMP should also remember what windows (brushes, layers etc) I had open last time and how those windows were positioned.
    _________________________

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    Spelling and grammar mistakes left as an exercise for the reader.
  97. TurboTop lets Win32 GIMP's menus float by yerricde · · Score: 2

    What, that thing that behaves like a mode-less window and disappears behind all the others

    Savard Software's TurboTop (shared-source freebeerware) for Windows lets you keep any window (such as commonly used GIMP menus) Always On Top. I'm not sure if there's something similar for Mac or not.

    --
    Will I retire or break 10K?
  98. vi/Emacs don't have THAT long of learning curve by yerricde · · Score: 2

    [GIMP is like vi because it's] very powerful but has a learning curve measured in years.

    I agree on the vi side, but here's what I do for people who are just fed up with MS Paint: I give them a cheat sheet, telling where the ten most common commands are. (Right click pulls up menu bar. Shift key makes a straight line.) I do the same for people who want to learn Emacs; it helps them get up to speed that much faster.

    --
    Will I retire or break 10K?
  99. You need PANTONE, and PANTONE is patented. by yerricde · · Score: 3

    color separation just a well-defined linear transformation of RGB values?

    This old Slashdot thread discusses extensively the problems with adding CMYK support to GIMP. Primarily, you need to handle dot gain and nonlinear mixing of inks on each particular make and model of expensive printer, and patents held by PANTONE and other companies. This is one reason why the stripped-down Photoshop that comes with Mac scanners doesn't cost that much more than Paint Shop Pro; it includes everything but the expensive CMYK library.

    --
    Will I retire or break 10K?
  100. Re:Gimp by Mark+Imbriaco · · Score: 1

    The following is WRT to the XonX effort, specifically the rootless patch(es): You don't need a seperate terminal, you can use the standard one -- you just need to set your DISPLAY environment variable correctly. It does very much suck that you have to run a window manager.

  101. Gimp on OSX by lowe0 · · Score: 1

    And it'll run 55% faster than on Linux, right?

  102. No Comparison by faust2097 · · Score: 2

    I guarantee that exactly 0% of real, professional designers will switch. The Gimp is a great tool for free, but at this point, the resampling/antialiasing differences alone merit sticking with the $700 beast. The antialiasing is a lot "softer" and the resampling [during rotates/resizes] sacrifices detail for smoothness.

    Another thing is that Adobe has the best UI team in the industry. Say what you will about their patent enforcement policies but they have done what no one else has been able to do before. No matter how hard The Gimp paes the interface, it'll never feel the same.

    Thirdly, I think the Gimp portrays what I feel is a big thing wrong with the open-source movement: copying instead of innovating. I fail to see how the mission of duplicating one of the most important software products of the last 25 years and giving it away promotes innovation.

    1. Re:No Comparison by Chester+K · · Score: 2

      Thirdly, I think the Gimp portrays what I feel is a big thing wrong with the open-source movement: copying instead of innovating. I fail to see how the mission of duplicating one of the most important software products of the last 25 years and giving it away promotes innovation.

      I hate to play Devil's Advocate, but can you name one recent successful open source project that isn't just a reimplementation of something else, or of a standard?

      --

      NO CARRIER
  103. Re:GIMP has it's work cut out for it... by bellings · · Score: 2

    Dude, the guy you're responding to was trolling, or joking. The person who modded him insightful was certainly trolling. Go back and read his post again.

    Pay careful attention to the part where he says his Pentium 120 is faster than a G4. Also notice the blatantly false assertion that Gimp does everything Photoshop does. He is clearly either joking or trolling, since anyone who could manage to believe what he wrote would be far too stupid to read, write, or post to slashdot.

    --
    Slashdot is jumping the shark. I'm just driving the boat.
  104. Re:GIMP - not a program for me... by carlos_benj · · Score: 2
    Why must this program continue to insult people with this offensive name? Can you imagine a database program called FAG, or a word processor called SPIC?

    You probably wouldn't like to use lame either. There was a cleaning product called Spic and Span and some folks call cigarettes fags although that word originally referred to a bundle of sticks used in fire-building. There are other definitions for gimp that pre-date the derrogatory usages by at least 200 years.

    I was also wondering about your mousing grousing since I don't know of too many devices that require all four fingers and a thumb. I use only three fingers and a thumb for my multi-button, scrolling mouse. Phil Keaggy plays a mean guitar with missing fingers and anyone who has heard him play would probably consider those who have to keep up with him to be the ones operating under a handicap, regardless of their extra-digital advantage.

    --

    --

    As a matter of fact, I am a lawyer. But I play an actor on TV.

  105. Re:Uh, who would actually *BUY* Photoshop? by connorbd · · Score: 2

    True. But there's no reason, now that GIMP is officially on the Mac platform, that some of those high-end features might make it to the GIMP. Color sep, for example. Most people don't need it, but it seems like the sort of thing that would actually be pretty trivial to do with a canned RGB->CMYK conversion algorithm. You can bet that it will be added one of these days.

    /Brian

  106. Re:OT: MDI for GIMP? by connorbd · · Score: 2

    Well... KDE actually does give you that option, but it's a bit sloppily done and I got rid of it about ten minutes after I started trying it out. I agree that it's not a great solution, but I stand by the idea that MDI is not much of an improvement. You do lose the layout flexibility when you have all your windows corraled in one gigantic window -- it's a waste of screen real estate.

    Now if that's what you're used to, that makes it somewhat different. But it wouldn't be to *my* taste.

    /Brian

  107. Re:Uh, who would actually *BUY* Photoshop? by connorbd · · Score: 2

    Time for an open-source color manager, I suppose. I'd be inclined to think that Apple couldn't bitch about a clean-room implementation. I think what's needed is a quick-and-dirty algorithm (there *must* be one out there) with some kind of fudgespace to account for differences between devices.

    I think the easiest way to do it would be to consider the CMYK output as a rough value (and possibly the input as well); the end result is that you actually have to do three color conversions at once. The curious thing is that an RGB color sep should be trivial, but how does one convert R->C (or is that even the correct conversion?).

    That's the challenge for the GIMP, though.

    /Brian

  108. Re:OT: MDI for GIMP? by connorbd · · Score: 3

    MDI is just a sloppy bandaid for not putting the menu bar at the top of the screen the way the Mac did it (debate it if you will, but it was the Right Thing on the original toaster screens back in 1984, and it does have the advantage of being easier to aim at...). I actually find the GIMP's interface to be a rather silly but (just barely) adequate compromise, though it does take a bit longer than it should to get used to.

    MDI is ugly. It tends to restrict your ability to manage your screen space; its only valid purpose is to keep your taskbar/dock from getting too cluttered :-) I don't consider myself too dogmatic about it though; the occasionally confusing window clutter of a multitasking OS that doesn't speak MDI (i.e. MacOS since 1991 and System 7) is another issue entirely...

    /Brian

  109. Re:GIMP has it's work cut out for it... by robbkidd · · Score: 1
    the ease of use of installation and maintainance is pretty big the ease of use of installation and maintainance is pretty big

    I have to say the Win32 GIMP 1.2 install was mind-bogglingly simple. If the OS X install is anywhere near as easy, it'll be a cakewalk.

  110. Re:Inroads by TotallyUseless · · Score: 2

    i see what your saying about the feature creep thing, but for me, im glad it is going to be the most recent version of PS ported to osx, not some old version that is lacking features I use. You may think of it as bloat, for me, the last version got rid of bloat for me. I was able to get rid of 2 different programs, which i had been using for their vector drawing capabilities.
    At version 3, photoshop became irreplaceable for me, and each version since has added new features i use. sorry if you think it is bloat, but I would like to lick the adobe programmers for the ways they make my life easier with each version of photoshop :)

    --

    Time for some tasty Shiner Bock!
  111. Re:the video side of things is similar by TotallyUseless · · Score: 2

    This is a problem that Apple is going to unfortunately run into with many production settings where Macs are already used. "our systems work perfectly, why would we change?" There will probably be many organizations with the same feeling. Apple's best hope as far as this is concerned, is to keep optimizing osx, which they have been doing good at so far, tho it still has a ways to go. They need to make it so if an app is running native in OSX, it will perform better than it's os9 counterpart. They also need to stress the SMP abilities more, along with offering more choices of MP machines at their web store (come on!!! where are the dual 733s apple???)
    If apple continues to upgrade and optimize OSX like they have been, and keep offering nice machines, and nice machines with 2 processors, then they could possibly sway the 'if it aint broke dont fix it' people. If Apple can make it so OSX on a new machine runs their solutions significantly faster than anything OS9 ever thought about doing it, then they can convince the 'if it aint broke' people, and that is just what they need to do.

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    Time for some tasty Shiner Bock!
  112. wishing on a star by TotallyUseless · · Score: 2

    You have just stated the most important point, as far as graphic design is concerned... Linux needs colorsync, and gimp does too. I seriously doubt you will ever see apple branded colorsync software on any other os, but this would be a great oppurtunity for OSS development, if they could make a colorsync compatible solution. I think this just isnt something that most OSS programmers give thought to yet. most people coding for OSS seem to be hardcore coders at this point, but this will change as time goes on, and popularity grows. Hopefully (soon) the need for a colorsync type solution will be realized, and a solution will be implemented. Until there is this, or something similar on *nix, I dont see graphic designers flooding to switch. As trivial as it sounds, the tech makes a huge difference

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    Time for some tasty Shiner Bock!
  113. Re:Using The GIMP by green+pizza · · Score: 1

    It's free, as in beer.

    It's better than that, but being under the GPL it's free as in speech. You don't just get the beer but you can drink it too... and get the recipe, in the public domain, and free from monopolistic tactics.

  114. Re:Hate GIMP on Linux, why would I like it on MacO by green+pizza · · Score: 1

    I haven't used GIMP much, but I noticed something quite similar as well. GIMP seems to be "tuned" for smaller images (2 MB and under). Perfect for 99.999% of its users, but the pros may not be too happy.

  115. Gimp is growing quite well by green+pizza · · Score: 2

    I really like 1.2 and am looking forward to 1.4. GIMP has come a long way and is nearly enterprise-scalable. By far one of the best pieces of freeware in existance.

  116. TIFFany3 needs a GUI overhaul by green+pizza · · Score: 2

    TIFFany is from the NEXTSTEP/OPENSTEP days. There was even a release in the very first Rhapsody DR1 release in 1998 and even it showed its age. It's understandable, though, TIFFany was written for 68030 and 68040 machines in the late 1980s for NeXT machines for handling huge images and gobs of scripted filters, thus it focuses more on batch jobs rather than interactive work. Things have changed, the avearage new desktop can churn out 3000 MIPS and 2500 MFLOPS. TIFFany is still a nifty and powerful app, but its interface needs an overhaul moreso than even GIMP.

  117. the video side of things is similar by green+pizza · · Score: 2

    Off and on (every other semester) over the past two years I have been heading a video group at my university. We mostly enhance, edit, and add minor graphics and effects to university-realated video for promotional and training uses. About a year ago we went through a major upgrade bringing 5 out of our 9 desktop machines to new G4 systems running MacOS 9.1, QT 5.01, and FinalCutPro 2.0. MacOS X was a complete non-event for us as our current setup has been working beautifully. When asked by our regional Apple rep what we wanted (he offered suggestions, like an OS X version of FCP soon, etc) our only major requests were "better gigabit ethernet performance in 9.1/9.2" and "DTS audio support in DVDStudioPro 2.0".

    We are not scared of OS X either (especially with our SGI MIPS/IRIX background), it's just not something that we need right now when our current setup has been working nearly perfectly. We'll probably start working with OS X this fall with Maya on a G4 along side our two PCs that currently run Maya 3.01 to compare performance and stability.

  118. OS differences, too by green+pizza · · Score: 2

    And not just gamma.

    One reason we use MacOS for our Photoshop + Scanning/Printing machines is the excellent ColorSync feature and API integrated into MacOS. Using ColorSync-savvy devices, calibrators, and scanner test sheets ensures a very smooth calibration process. It can be done on MS Windows and SGI IRIX as well, but not as easily and there tend to be more apps, more standards, and more variables involved... plus the end result was never as good for us, regardless of how many different ways we configured the whole works.

    ColorSync, another thing that OS X needs work on...

  119. Re:SGI-Photoshop is no longer available by green+pizza · · Score: 2

    I have the original CD and manual for SGI Photoshop 3.01. That was the last version, not 2.5. Either way, it's not that big of a deal... the Unix version was a clunky port of the Mac version via the Latitude toolkit.

  120. I would rather have... by green+pizza · · Score: 3

    ...a cocoa version of Photoshop. Not because Cocoa is "better", but because it would give Adobe a good chance to clean out the kruft. The individual filters in Photoshop are highly tuned with parts even written in assembly. But the actual Photoshop framework is a crusty bugger, sucks ram, isn't totally stable (when you use Photoshop 8 hours a day on both Win32 and MacOS) and has been building up ever since 3.0. It's time to scrub it down and start a new Photoshop release stream.

  121. Re:GIMP on Mac won't be mainstream. by IronChef · · Score: 2


    I'll agree with what you are saying and take it even further: GIMP on OSX is neat but almost useless. A person who has no Unix experience will expect an icon that they can double-click to execute a program. Anything that requires compiling or monkeying around with X servers is going to seriously deter Mac people. Hell, I am a Unix AND Mac person and I have zero interest in futzing around with this. I got a Mac to get some work done on. I have Intel boxes for the Freenixes to goof around with.

    I'm sure the small number of unix dudes who are getting Macs to play with OSX will love GIMP on OSX. But ultimately the people that need to be won over are average Mac users, the kind of people /.ers love to hate.

    Like you said, it's got to be Aqua. It would be very cool if GIMP evolved to that, but anything less isn't going to matter to anyone but geeks.

  122. Re:GIMP on Mac won't be mainstream. by QuaZar666 · · Score: 1

    >I'm not exactly sure what that means, but there
    >are fairly simple instructions here for
    >installing a free, rootless X server based on
    >XFree86.

    While you state those are "Simple instructions" which they are for a *nix world but if you ask any Mac Graphic Designer who works with Photoshop, Quark, Freehand, Illustrator and tell them to do those things they will probally get kinda lost and wonder what the hell they are really doing. and all this for a program that isn't even as well designed as Photoshop?.

    about half of all Mac users are simple people who wants something that they can just do in a rush. Like open up an image in photoshop, create an oval shape, invert, delete, edit layer properies and add some effects. There done. a nice little frame around an image. They don't want to mess with doing startx --rootless and then opening up the gimp and then learning it. As soon as the Gimp has PMS, dutone, tritone, lab, CMKY then people might look into it. but until then its just a cult app.

    QuaZar

  123. Not there yet... by table+and+chair · · Score: 2



    What would make this a fabulous story is if gtk finally made it to MacOS-proper. A year ago this project reportedly had an experimental build of the Gimp running on OS 9, but work stopped there a long time ago.

    Like a lot of Mac users, what I really want out of gtk-on-MacOS is not a free Photoshop clone but a proper port of GtkRadiant (still stuck in X11-land on the Mac for now... not a terrible thing, but a barrier to some people), so I can make Quake 3 maps. ;-)

    It's always all about teh Quake...



  124. lower cost competitors to Gimp on MacOS? by oobfrist · · Score: 1

    Try Graphic Converter from lemkesoft.com This $30.00 shareware app is well worth the money.

  125. No Color Separation? by Bingo+Foo · · Score: 1
    What? I'm no gimp pro, but I was not aware that it didn't have color separation abilities. Why not? Maybe I'm ignorant, but isn't color separation just a well-defined linear transformation of RGB values? What am I missing?

    Bingo Foo

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    taken! (by Davidleeroth) Thanks Bingo Foo!
  126. Re:most likely effect... by pressman · · Score: 1

    -- if the interface gets up to photoshop caliber.
    oh yeah, like that's every going to happen!
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    Pooty tweet
  127. Re:I want my GIMP! by pressman · · Score: 1

    Of course Fireworks doesn't cut it. It's almost as kltuzy as the GIMP.
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    Pooty tweet
  128. Re:GIMP has it's work cut out for it... by core10k · · Score: 1

    Really? So mind-bogglingly simple that it crashes everytime I try to start it up? No other program I've EVER installed has started crashing right after being installed, except The Gimp. The Gimp; So easy, no wonder it's #5.

  129. Re:Gimp's UI by perlyking · · Score: 1

    The Gimp could do with a "quad" menu similar to that of 3D studio max 4, it would make selecting menu options much quicker.


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    no sig.
  130. off topic by gtx · · Score: 1

    hey, i recognized your url...

    you wrote that essay on copyright extension that's posted over at SODH. i would know because i put it there...


    "I hope I don't make a mistake and manage to remain a virgin." - Britney Spears

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    "I hope I don't make a mistake and manage to remain a virgin." - Britney Spears
  131. So...isn't it about time for a bakeoff? by interactive_civilian · · Score: 1

    I'm sure everyone is sick of Photoshop Bakeoffs between Macs and PCs, especially as a comparison between Windows and MacOS 9.x and earlier.

    So, how about a Gimp bakeoff. Now, not only do we compare the hardware, but the OS as well, i.e. we can compare MacOS X (on a G3 and a G4), LinuxPPC, Linux x86, and Windows. Of course, it will still come down to optimizations, I guess, but hey, it will give everyone a new set of numbers to piss and moan about. ;^)

    If someone wants to come up with a standard set of benchmark tests and a standard file to execute them on, I'd be game for it (on my 1999 G4 400MHz AGP 768MB RAM, 100MHz bus, 16MB ATI Rage 128 Pro). I'm gonna want to re-install my XFree and stuff because I did a lot of things wrong the first time, but if this comes up, I'd definitely be game for it. :^)

    --
    "Empathise with stupidity, and you're halfway to thinking like an idiot." - Iain M. Banks
  132. Re:GIMP has it's work cut out for it... by micromoog · · Score: 1

    Show that to a MacOS user, and they'll laugh in your face.

  133. Re:GIMP has it's work cut out for it... by micromoog · · Score: 2
    GIMP is almost as easy to install as Photoshop, has about half the functionality, and has a very buggy and limited interface. All of its ideas were taken from Photoshop. Oh, and it loses portions of the interface periodically, and crashes regularly.

    In fact, the only advantage I can think of is the price.

  134. Re:GIMP has it's work cut out for it... by micromoog · · Score: 2
    My point is that the typical MacOS user doesn't care at all about "low-level functions of the OS"; in fact, much of the design of MacOS is meant to hide that from the user.

    Show a MacOS user "tar -xvzf gimp.xxxyyyzzz.tgz", and their eyes will glaze over before you ever get to the 2nd command.

  135. Re:Inroads by micromoog · · Score: 2
    But that's only helpful if Photoshop won't do scripting or batch processing or macros or whatever they would have decided to call it.

    It does.

  136. GIMP has it's work cut out for it... by 2nd+Post! · · Score: 2

    Of course it can compete, it offers features and functionality far ahead of, say, Photoshop Elements.

    But Photoshop Elements is affordable, at $100, and good enough. Of course I'm not comparing Apples to Apples, as I haven't played with the *latest* GIMP, but the ease of use of installation and maintainance is pretty big. Have those issues been dealt with, on the GIMP?

    Geek dating!

    1. Re:GIMP has it's work cut out for it... by 2nd+Post! · · Score: 2

      Conceivably both of those command sequences could be subsumed by a pair of actions; a selection and double click.

      Geek dating!

    2. Re:GIMP has it's work cut out for it... by 2nd+Post! · · Score: 2

      It would only lose something if it weren't so routine; if nothing else, encapsulate the thing inside of a perl/Apple-script that is hackable/editable and then when a user wants a GIMP optimized for their system, they can edit it, and when the user doesn't have a clue how or what for, the system just uses defaults.

      Geek dating!

    3. Re:GIMP has it's work cut out for it... by tim_maroney · · Score: 1
      Show that to a MacOS user, and they'll laugh in your face.

      No kidding. It's amazing that people still don't get it. It's 2001 for frick's sake.

      Listen up, people. The command line has been obsolete for seventeen years now. You are out of touch with modern understanding. Your clinging to absurd and discredited design approaches is tantamount to creationism. If you want to continue to marginalize yourselves and make yourselves irrelevant to computing for the people, you're free to do that, but don't be surprised that your subculture is spiraling down the toilet bowl and that everyone else in the world is using this century's paradigm.

      And if you want access to low-level Mac system features, there's a way to do that. It's called an API. It's what real software engineers use. Command lines are for tinkerers, not for engineers.

      Get a clue!

      Tim

    4. Re:GIMP has it's work cut out for it... by Ultra64 · · Score: 1

      Pay careful attention to the part where he says his Pentium 120 is faster than a G4

      You are either trolling or joking, he never at any time said his computer was faster than a G4.
      He only said that it never crashed while the G4s did.

    5. Re:GIMP has it's work cut out for it... by Genoaschild · · Score: 1

      How hard could it be to install GIMP(from source)

      tar -xvzf gimp.xxxyyyzzz.tgz
      cd
      make config
      make
      make install

      If you have the RPM
      rpm --install gimp.xxxyyyzzz.rpm

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      Just because a bunch of people believe or do something stupid, doesn't make it any less stupid.
    6. Re:GIMP has it's work cut out for it... by Genoaschild · · Score: 1

      Gimp on Win32 sucks!!! It crashes on almost everything I do. It is great on Linux but the port to win32 sucks.
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      Just because a bunch of people believe or do something stupid, doesn't make it any less stupid.
    7. Re:GIMP has it's work cut out for it... by Genoaschild · · Score: 1

      It's optimized for your computer and is cross-platform. What more could you want, a nice cushy GUI that you have no idea what in the world is going in the background or this. Preferably, I would rather have the GUI install but the cross-platform capability of this is great. The greatest flaw in the MacOS was its non-standard ability to access low-level functions of the OS, such as the ability to do this. (Dragging, clicking, and dropping is not low-level). Just my two cents.
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      Just because a bunch of people believe or do something stupid, doesn't make it any less stupid.
    8. Re:GIMP has it's work cut out for it... by Genoaschild · · Score: 1

      Conceivably but why? It would lose something in the conversion.
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      Just because a bunch of people believe or do something stupid, doesn't make it any less stupid.
    9. Re:GIMP has it's work cut out for it... by Genoaschild · · Score: 1

      It's a metaphor. I'm the mechanic repairing the cars for those who aren't. Please know what you're talking about before you speak. Yes it is that simple. I've been doing it since I was five(ms-dos 3.10, ugh) and have almost no problems. It's not like programming where sometimes you have to understand the problem before you can fix it, this is computing. Completely different.
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      Just because a bunch of people believe or do something stupid, doesn't make it any less stupid.
  137. If you need to ask ... by konmaskisin · · Score: 2

    ... then:

    Why a source available scriptable and (via gegl) increasingly object-oriented graphics manipulation program might be useful is fairly obvious to me. As a research tool in say medical imagery batch processing or certain kinds of mathematics the GIMP is far more powerful, useful and flexible than something like photoshop. GIMP is useful the same way Unix is useful. Why wouldn't Mac users want to have access to it?

    There must be a number of Mac users who feel the same way or the port wouldn't be soliciting as much attention. I'll wager a large number of users of Mac users of the GIMP, who script it, develop odd plugins for studying lens refraction or solar flare data (or lord knows what) will also use PS. It's not an "either or" scenario.

    Nor is it proper to consider the GIMP as a "replacement" for PS - though it certainly can be for web related work. The developpers and power users of GIMP have a different understanding of usability than PS developpers/users so naturally it will be a different product: the GIMP was scriptable and had multi-level undo very early in its development - practically from the beginning. This was not a priority for PS until later in its development life cycle.

  138. Re:Inroads by Moridineas · · Score: 1

    > >And then of course comes the deal of having
    > >to lean new software.
    >In both programs, it's point and click so the >learning curve is like NULL. What, they'll have >to spend 10 minutes-1 time to figure out >everything.

    I'm sorry, but this statement really, really shows your ignorance and the problem is, it is totally in theme with the rest of your message.

    Photoshop is NOT an easy program to learn. Sure, it's easy to use, but to master...can take years.

    Scott

  139. Re:Inroads by Moridineas · · Score: 1

    >When you're IQ hits 160 or above, call me.

    brilliant grammar there :)

    Scott

  140. Inroads by Moridineas · · Score: 5

    It will be interesting to see what sort of inroads this "new" software makes into traditional Mac software markets. I work at a publishing company (though I don't manage the macs), and I can tell you that first of all, no one wants to switch to OS X, and no one wants to try anything but Photoshop.

    The reasons for this aren't fear of the new and uncertain or what not, but simply that they Photoshop,Illustrator,Quark, and a couple other high-end publishing tools are simply so standard that switching would be foolish. Supportwise, they can't be beat. And then of course comes the deal of having to learn new software.

    Of course, pricewise, there's no fight (licensing for some of these products = $$$!!!) :) An interesting comparison nonetheless.

    My personal bet would be that very, VERY few mac users who had previously used photoshop or other Adobe tools switch. Especially once Adobe releases native versions of their software.

    Scott

    1. Re:Inroads by mr_exit · · Score: 2

      Huge wokflow improvements have been in every version of photoshop and as a user of every single version and sub version since 2.1 I believe there have been very few programs that can go through such major changes every version, yet, on the whole, each one makes you dread going back.

      as you quote ps4 the pinicle of perfection, heres a few things that i cant live without that are in the new versions:
      - more then one level of undo
      - being able to change text after you click 'ok' in the txt dialogue
      - being able to see an optimised version of web formats before you click save
      - lots more drawing tools
      - much more powerfull selection tools
      - much better actions and scripting - (/. users seem to like script and code for some reason :)
      - vector support
      - 'defringe layer' to get rid of ugly halo's from cut out images
      - able to open and view and edit and save images many tens of million pixels high (yes, i do it regulally)
      - open and save in pdf format.

      and lots more things i cant remember cos i just take them for granted.

      surea match of saying how oldschool you are is fun but seriously. photoshop is one of those few programs that DOES get better with time.

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      Drink Coffee - Do Stupid Things Faster And With More Energy!

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      Drink Coffee - Do Stupid Things Faster And With More Energy!
    2. Re:Inroads by eXtro · · Score: 1
      Maybe Gimp will have the feature, maybe not. For most people it doesn't matter that much, but for professionals it does. I don't think it would be that hard to develop but there may be hurdles, a lot of the technology is proprietary and Pantone, Apple, Adobe, Xerox and other companies may not willingly give you a specification.

      I don't think its in the pre-release version of Gimp, at least I didn't see it.

      Even if you manage to get that all in you've still got to prove to the people who buy the software that you're reliable and accurate. 600 bucks for a piece of software isn't much considering the designer who uses it makes upwards of 100K and might be working on a multimillion dollar project.

    3. Re:Inroads by eXtro · · Score: 2
      Just chalking it up to an existing userbase and an industry standard is very short sighted. In reality GIMP has a lot of shortcomings for production use. Maybe GIMP will eventually pick them up, but in the mean time its not ready for prime time. Most people don't worry about colour other than what they see on their screen, or what they see on their printer. Compare two average persons monitors carefully and see what each displays as a pure cyan, magenta or yellow. Chances are you'll see a huge difference which is why there are devices to calibrate colour for professional use.

      Great, now you've got your monitor calibrated so that cyan is approximately cyan and so on. You do your design work for your customer and produce something you feel present to them. Now you print it to your local printer. There is a transfer function between your computer and the monitor and between the computer and the printer. The result of this is that what prints out on the printer doesn't look all that much like what you see on the screen. This isn't acceptable since you can't present your vision to your client. PhotoShop can manage this transfer function and neutralize it but GIMP can't. If GIMP could do this you'd display the proof to your customer and hopefully he'd approve it and give you a large bag of cash so that you can go to the printing bureau.

      You're faced with yet another different transfer function between your computer and the service bureau at this point, again GIMP has to be able to translate between the different colour maps, but unfortunately it can't. The result is that you get strange looking graphics coming back from the bureaus printers and your customer probably objects.

    4. Re:Inroads by blair1q · · Score: 2

      I don't know anything about Photoshop, but GIMP is built on image processing libraries that also have program interfaces associated with them that can be used as commands in UNIX shell scripts. And OS X has UNIX shell scripting (or so I've read).

      I.e., if your professional colleagues have common picture munging tasks that are racking up carpal-tunnel exposure points and driving them insane with boredom, they could write a script to do the same thing, and feed the picture files into it.

      Good for fixing systematic problems with images from a certain piece of camera equipment, for example. Or cropping and tweaking a time-lapse sequence, maybe. Stuff like that.

      But that's only helpful if Photoshop won't do scripting or batch processing or macros or whatever they would have decided to call it.

      --Blair

    5. Re:Inroads by Genoaschild · · Score: 1

      Second thought. No one actually uses native file formats used in Photoshop and illustrator for the final product. Their just intermediate and thus, worthless. If, in the end, you still can't give somebody the file and still those features, why bother?
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      Just because a bunch of people believe or do something stupid, doesn't make it any less stupid.
  141. Your sig by The+Troll+Catcher · · Score: 1

    Shouldn't that be /dev/urandom, not /dev/random? With /dev/random, it will take forever...

  142. Using The GIMP by ChuckDivine · · Score: 2

    I've been somewhat seriously using The GIMP for about a year now. But, because of time pressures, I'm still learning. And I'm a bit of a perfectionist as well.

    Why did I start using The GIMP? Well:

    • It came with Red Hat Linux.
    • I've been manipulating photographs in the darkroom since 1983 and wanted to try it with computer software.
    • It's free, as in beer. This was a bit of a consideration given the price of Photoshop.

    Reactions? The book "The Artist's Guide to The GIMP" has been helpful, but it reads more like a computer manual than something an artist would write. I've been reading Popular Photography for a very long time now. It's much more oriented to how to do some project than the book is. I like Pop Photo's approach over the book's. And I make my living as a software engineer.

    I have been able to do some neat things with the GIMP and I expect to be able to do more as I become more comfortable with the tool. See my current site for some samples of my manipulated images, both photographic and computer. Look quickly, though. I'm in the process of switching ISPs.

    Will I move on to Photoshop? Depends upon what limitations I run into with The GIMP. No, I'm not willing to plunge into coding new things for the GIMP. I do art to get away from being a software engineer. I am willing to be a guinea pig for people developing GIMP software, though.

    --
    "Beer is proof God loves us and wants us to be happy." -- B. Franklin
  143. Gimp by Auckerman · · Score: 4
    Although I'm all for more software and competition within a specific market, I don't see this is a significant port.

    1. It requires one to install X-Windows on MacOS X. Although this is not a difficult process, the final result could never be called transparent. Classic in MacOS is far more a transparent setup than Tenon offering or the patches to X-on-X. X-Windows apps are all grouped togethor. They don't use MacOS menus at all. They require a seperate xterm (as opposed to Terminal) for interaction with X-Win specific prompt commands.

    2. It's currently not very fast

    3. GrapicCoverter is much more "Mac Like" and significantly easier to use.

    4. You need both the Ram and Memory over head of X-Win and gtk to use it.

    and finally....5. Gimp really isn't that good for professional work. It lacks ColorSync support. Lacks a decent interface. Lacks 3-d party support.

    All in all, its the tool of a hobbiest who is interested in the novelty of Gimp on X-Win on Darwin running "rootless" in Aqua.

    --

    Burn Hollywood Burn
  144. Gimp's UI by SCHecklerX · · Score: 2
    Sucks.

    Why do you have to drill down through so many menus to do simple things? Actually finding a filter you want to apply is a major PITA too, even if you know exactly what it is called.

    I wish there were a PhotoGraphics/Pro for Linux. That tool was a joy to use.

  145. GIMP on Mac won't be mainstream. by Xibby · · Score: 2

    Exciting as this is, if you dig a little deeper, it isn't all that exciting. Exciting would be GIMP running as an Aqua application. As it is, you still need to run an Xserver on your OSX box, which means you either have to shutdown AQUA and start up the Xserver, or use a rootless Xserver.

    Shutting down AQUA doesn't sound appealing at all. Running a rootless Xserver is better, but you still have to run a seperate window manager to manage the Xapps. Aqua won't do it.

    And face it, most Mac users will give you strange strange looks when you mention needing an Xserver. Unless their installed covers instalation of the Xserver and GIMP, GIMP on Mac won't replace Photoshop. And everyone who "thinks different" will mostly ignore the GIMP port.

    Most Mac users are going to want Aqua applications, not Xapplications. Xtools from Tenon Intersystems or eXodus from PowerLan might make the idea of using an Xapplication on your OSX box more apealing due to tighter AQUA intigration, but will be turned off by having to purchase the product.

    Yes it's cool, but it's not terribly exciting.

    --
    I'm going to go back in my box and will think within the limits of my box: MS Sucks Linux Good I read too much Slashdot.
  146. objects by simpl3x · · Score: 1

    read this article about developing cocoa applications (http://www.oreillynet.com/pub/a/mac/2001/05/18/co coa.html), and the power of an opensource depository of objects for macosx will become apparent. when gimp is ported, these capabilities will be available to other developers to add to. and, having a common interface with photoshop and fireworks will really push its use by web designers.

  147. Nightmare! by Vajsvarana · · Score: 1

    The Application with the worst UI ever on the OS with the worst UI ever.
    A nightmare come true!

  148. Re:Hate GIMP on Linux, why would I like it on MacO by tim_maroney · · Score: 2
    Seriously, GIMP on Linux in intolerable.

    Free software is generally inferior to commercial software is performance. Performance tuning tools on Linux are very weak; they're rarely even used. Commercial software vendors don't have this luxury, since performance is an important factor in the market.

    I don't want to get into another TCO analysis, but look at the cost of using GCC versus the cost of using CodeWarrior, CodeWarrior compiles several times as fast as GCC, but it costs a few hundred dollars. Having a programmer sitting on his or her flabby white ass waiting for the compiler is enormously expensive, so this is one of those places where performance is directly convertible into productivity numbers. The commercial software turns out to be tens of thousands of dollars less expensive per programmer per year. Ditto the glacial GIMP versus the reasonably tuned Photoshop.

    And this is only one of the deltas. Add in the cost of missing features like support for printing (CMYK) and color calibration (an incredibly expensive thing to do by hand, due to wasted person-hours and print proof costs), as well as the inherent productivity loss in an inferior UI, and you wind up with a major economic equation in favor of Photoshop over GIMP.

    Free software is more expensive than commercial software. Time is money.

    Tim

  149. SGI-Photoshop is no longer available by MadCow42 · · Score: 2
    Adobe stopped releasing Photoshop for SGI-IRIX at version 2.5. Our company was including this oudated version on an SGI-system that we sell since then, but about 6 months ago, Adobe stopped selling licensing for it.

    So, for SGI, Photoshop is dead. Period.

    MadCow.

    --
    I used to have a sig, but I set it free and it never came back.
  150. Cheap, useable competition by WebMasterJoe · · Score: 1

    There are some things PhotoShop can do which The GIMP so far cannot ...

    I agree with that, but the Gimp is a lot cheaper. Not everyone can justify the cost of Photoshop, but want to be able to do some amateur graphic design. (I went with PSP6, but only because I use it at work on a windows box).

    And I like the animated GIMP! Is that a first for /.?


    --
    I really hate signatures, but go to my website.
  151. re: Mozilla doesn't like animated GIMP by WebMasterJoe · · Score: 1

    You got animated GIMP in my Mozilla!
    No, you got Mozilla in my animated GIMP!

    And thus, GIMPy animated Mozilla cups were born.


    something tells me I'm gonna get modded down for that one...

    --
    I really hate signatures, but go to my website.
  152. Excellent for Adobe, though... by Steel+Reserve · · Score: 1

    Since I can't think of any software besides games that is pirated more often than photoshop/illustrator (this is, to cover my ass, from my experiences at University) I think it's fantastic that GIMP is able to run under osX - maybe some of the kids running Photoshop will switch to GIMP for the simple fact that it's a lot easier to get a hold of than Photoshop.

    Then again, the release for Windows didn't seem to help that much, so maybe I'm completely wrong :)


    --

  153. OT: MDI for GIMP? by PRR · · Score: 1

    I'm used to using Photoshop on Windows where everything is within a root window and the images are in multiple windows within that root window (thus, MDI - multiple doc interface)

    GIMP on Linux uses SDI (single doc interface) which, like the Mac version of Photshop, puts everything on the desktop instead of a root window. (Though some consider the desktop to be a root window in itself - I mean an app root window here)

    Is there anyway to have GIMP work in MDI on Linux like Photoshop in Windows? A plugin or something? It's just a personal preference of mine, that's all.

    1. Re:OT: MDI for GIMP? by PRR · · Score: 1

      MDI is just a sloppy bandaid for not putting the menu bar at the top of the screen the way the Mac did it

      Yea, but the reality is that Gnome or KDE don't have the menu bar across the top of the screen like a Mac, so you get the worst possible menu - neither across the top (like Mac) or at the top of a root window (like the Win version of PS). An MDI version of GIMP would be nice!

  154. true, but... by cyb0rq_m0nk3y · · Score: 1
    you have an excellent point - which I feel shows that mix of liberalism and conservativism most artist (including myself) have.

    But! (and there is always a 'but') It is good that there will be something else. I've been using Microfrontier's ColorIt for years. Yeah, I'm not a professional graphic artist, but I've done a number of various newsletters, web-sites, and the like for my family and organizations I work with. Its always nice to be able to have high quality graphics, and to generate them from quality software that did not require giving blood and the selling of offspring.

    I will admit that I use PageMaker for my layouts, but I don't need Photoshop to be compaitble... PageMaker will import any old graphic just fine. And I would welcome the Gimp as an added tool in my arsenal on the Mac (especially once I get a new one with OS X).

    --
    eat shit and die, Bambi!
  155. GIMP - not a program for me... by iluvpr0n · · Score: 2

    Being a devoted Mac user and also a person interested in graphic editing programs, I have been looking into non-Photoshop solutions for OS X. Unfortunately, I am disappointed by the naming of this program. I have spent the majority of my life with 3 fingers and a thumb on my right hand, which means the usual Mac mousing devices are quite easy for me to use. As you may be aware, the term "gimp" is often used for people with disabilities, such as myself. I developed a slight limp after a skiing accident in my teens, and combined with not having the "normal" number of fingers, I often heard insults of "gimp".

    Why must this program continue to insult people with this offensive name? Can you imagine a database program called FAG, or a word processor called SPIC? Certainly not, for good reason. Many people (myself included) find those terms offensive and no programmer in their right mind would release a program like that. Still, GIMP perpetuates the myth that "handicapped" people deserve to be targets for scorn.

    I think I'll stick with Photoshop for now... :-(

    iluvpr0n.

  156. I think his point is by Sycraft-fu · · Score: 2

    That the GIMP interface is kind of a kludge, and I'd be inclined to agree. Well for a computer literate person this is a problem, but not a major one. Afterall, once you've written regular expressions, learning a funky GUI seems tame by comparisson. However this is not true of most graphic artists. They tend not to be computer people and aren't as good at the suck it and see approach to learning software. That, and most of them are very used to the Adobe/Quark style of doing things. Supposing GIMP wants people like that as converts, it'll need a slicker, easier to use interface and largely mimic the functionality of Photoshop. I think this is one of the reasons for the success of Paint Shop Pro. In addition to being a good program, it is farmiliar to Photoshop. The interface isn't dead the same, but the style is similar, which helps lower the learning curve.

  157. the price will do it for me by lyberth · · Score: 1

    I do agree that Photoshop is better than Gimp, especially on mac. It blazes everydng else away. But damn its expensive. That alone would make me look at alternatives, plus the fact that gimp actually has all that i need.
    I wount be using it on macos though, because YellowDog Linux runs smoothly on my iMac.

    --

    There isn't much like the scent of a fresh harddisk
  158. Strange thing by the way by lyberth · · Score: 1

    Have you ever noticed that whenever you mention another OS to a Mac person, the go all red in the head and studders: "PFHFOTOSHOP runs MUCH better on a Mac than on Windows", they are right, by the way, it smokes and looks beautifull, but it seems strange to me that it seems to be their only argument. No matter what i use my computer for their argument is always PFHFOTOSHOP.
    Well, it pfhunny to me at least

    --

    There isn't much like the scent of a fresh harddisk
  159. Re:So? by MacGod · · Score: 1

    You missed his point. What Whovian meant (I think) was that the previous author was mistaken in calling GraphicConverter "free". he was just correcting an error

    --
    "Reality is merely an illusion, albeit a very persistent one " -Albert Einstein
  160. Re:Confusion Here.... The Choise is yours by motherhead · · Score: 1

    as much as i love and admire gimp, when you compare it to photoshop you are doing it a disservice. photoshop isn't as much an application as a media. it's really nice that a novice can shrink web graphics and paste a nice picture of thier girlfriends on brittney spears body, but once you begin to peel away the layers of ability that PS has waiting for you, you stop comparing it to anything else. though i do think gimp is a Corel Photopainter Killer....

  161. Nobody has mentioned support.... by EvilStein · · Score: 1

    I don't see any graphic design houses switching from Photoshop to GIMP for one huge reason: support. At least if Photoshop harfs on you, all you need to do is give Adobe a call. No sifting through archives of the GIMP-users mailing lists, or digging through Google only to find 9 dozen articles on the Linux version of GIMP that don't answer your question.
    3rd party plug-ins is another huge issue. TWAIN support? I don't know if GIMP will work with my scanner or not.. hmm..
    Were it a native app that runs great with Aqua, people would probably like it as a shareware/freeware app, but probably not a lot more. But any way you look at it, it's nice to see apps moving over..

  162. There's always AppleWorks...! by damien+champagne · · Score: 1
    Not only are Photoshop Elements and GraphicConverter available for OS X, but so is AppleWorks 6, which is included free with the iMacs. That has everything the occasional designer needs, and has a better interface than GraphicConverter. Also you can work in vector graphics, an awesome plus. Besides, the spreadsheet and word processor parts of the suite aren't so bad. Most users have it and don't even realize it.

    That said, I've been looking forward to the GIMP port, if no other reason than it'll teach a lot of lessons that will help other open-source apps come to OS X. Maybe us Mac users will be able to shape a product we can use and at the same time help pull GIMP out of the cult-ware category.

  163. Photoshop by zoombah · · Score: 2

    the GIMP still has a *Long* way to go. Photoshop has more features than the gimp. Pshop has a larger support base. Photoshop is very cross-platform (uhmm...solaris? irix?). This port is certainly a step in the right direction for the GIMP, but it will in no way challenge photoshop until it raises the bar technically.

  164. Re:Confusion Here.... The Choise is yours by Genoaschild · · Score: 1

    If you like photoshop and actually own a copy, great, use it. For me, gimp meets my needs more then photoshop does(minor tweaks of photographs) so photoshop really doesn't make sense here. For people who are more serious, photoshop may be the way to go(although, in my experience, I can do nearly everything in Gimp as I can in photoshop except some of the picky stuff) but it still doesn't hurt to have a secondary graphic editor around(one may do(or not do) something better then the other). I, personally, have never been impressed by Photoshop but it's really hard to impress me so that may not be a big deal.
    ----

    --
    Just because a bunch of people believe or do something stupid, doesn't make it any less stupid.
  165. What do you get for the extra money? by m08593 · · Score: 1
    If you need color calibration or CMYK, or if you use Photoshop for layout or web page design (a twisted idea advocated by some web "experts"), the $700 extra for Photoshop may be worth it to you.

    I find it doesn't give me anything useful for the extra money. In fact, I think the recent releases of Photoshop have been overburdened with useless features, and I prefer the Gimp now overall.

  166. stop whining about the UI by m08593 · · Score: 1
    Photographers used to fiddle with messy chemicals, delicate mechanical controls, and materials that would become unusable if it got too hot or too bright or if you touched them in the wrong place. Compared to that, both the Gimp and Photoshop are a breeze.

    Photoshop is doubtlessly more "polished". Whether it is more usable or efficient is a different question, however, and opinions may differ, but that makes little practical difference anyway.

    Professionals will continue to use Photoshop, not necessarily because it's necessarily better, but because it's the standard. Students and other collectors will continue to bootleg Photoshop, and people with too much money will buy it, because it's the expensive "professional" choice. Many other people, who need powerful, extensible image manipulation software without spending a fortune, will use the Gimp.

  167. self-centered design by m08593 · · Score: 1
    User-centered design is paramount on the Macintosh. Focus on what users want and need and how they work with their tools if you want to gain any share.

    It's a profitable myth created by Apple marketing that Macintosh is any better in this regard than any other commercial platform: software vendors on any platform, of course, try to cater to the needs of their paying customers.

    Not only does GIMP have Photoshop for competition on the Macintosh, it will also be competing with tools like TIFFany3 from Caffeine Software.

    You're confused about free software. It doesn't "compete" with commercial software. It's out there for you to use and improve if you so like. If you prefer to spend hundreds of dollars on some well-marketed product in the hope that it saves you time, that's your God-given right as an American. But don't expect people to develop that sort of stuff for you for free. I, for one, wouldn't want free software to try to cater to mainstream tastes: to me, the end result would be inferior.

  168. his eyes by tjamgine · · Score: 1

    Oh My God! i did NOT know Gimp's eyes move! thats SO Cool! heh.