FF XI Goes Live in Japan
Castolari writes "Gameforms reports about the Japanese launch of FF XI, Square's online venture with
the series. Apparently, there's some serious technical problems with the
server load as well." They also have some
Screenshots.
I'm still hoping that someone will get the MMORPG right in the not so distant
future.
It runs on linux right?
well I wish, but I may get it anyway... here's hopin.
Sigs pose an operational security risk and help the baddies aggregate data. I guess commenting does too, oops.
Check out the World Forge project. It's an open source attempt at creating a customizable MMORPG. They need help too with a bunch of stuff, but what they have so far looks really neat. Good stuff.
Looks like Square isn't the only one having serious problems with their servers ...
I think I speak for the entire population of the Universe when I say: "holy cow."
This game looks good.
The one to beat for this Christmas season, that's for sure. (You listening, MS?)
We're rapidly approaching the point where games will be indistinguishable from real life.
Actually, maybe that already happened.
Something to consider.
Stay safe out there, everyone.
Karma: Good (despite my invention of the Karma: sig)
Apparently, there's some serious technical problems with the server load as well.
And nothing helps server load problems like a good ol' slashdottin'!!!
Objects in the blog are closer then they ap
So, are they using japan for testing before they release it to the US and Europe? I don't know the sizes of the different markets, but I'm under the impression that those kooky asians play videogames constantly over there, and would be a great group to break in a new technology for other markets that are less tolerant to bugs. Kinda a nationwide beta test, maybe.
After their unsuccessful movie venture, Square is walking a dangerous line especially as initial reports are saying that takeup has been relatively poor yet the technical infrastructure is unable to handle even this. Hence, large amounts of dissatisfaction even before the usual problems with cheating and administration...
If you're looking for a MMOG that gets it right, look at Shadowbane. (http://shadowbane.ubisoft.com/) Your typical MMOG is like Disney World, you go there, have fun, but have no impact on the place besides giving them money, and all the other people just get in the way. If there's a plot, it turns out the same whether you're there or not. In Shadowbane, you make the plot while building your kingdom Machiavelli-style, then coming after anyone you don't like with ballistas and trebuchets. That sure beats camping monsters, whether or not the monsters come from some big franchise like Star Wars or Final Fantasy.
For great justice.
Now that the XBOX is 199.99 and upcoming release of FFXI this fall in the US(hopefully) I dont know what to do. Should I buy an XBOX and stock up on a few games or save money up for the PS2 ethernet adapter and harddrive for FFXI?
Sometimes it seems that the better looking these games are graphically the worse their gameplay is.
Sometimes eyecandy isnt all it's cracked up to be.
------
Never underestimate the power of stupid people in large groups.
Check out drac.org for more info (here's their FAQ)
Some of the highlights:
FFXI requires the USB modem and the PS2 harddrive
and CANNOT be played offline.
Anything you can do, I can do meta.
According to the bank of canada 1280 yen is about 9.99$ US a month. Not too bad, especially at a flat rate.
Apparently it's not just the FFXI servers that can't handle the load.. anything related to FFXI in any way will buckle because there are zillions of SquareSoft fans hitting "Reload" 18 times per second, a nervous twitch left over from pulling off huge GF boosts in FF8.
-Billco, Fnarg.com
Dammit peoples, what the hell is wrong with you?!
Sticking feathers up your butt does not make you a chicken - Tyler Durden
Wow, a server crash that /. didn't cause.
You are not kidding.
I had to take the bus to work for a month after playing GTA3...
A. I'd lost the habit of driving on the left side of the road (I live in U.K/Ireland).
B. I had the temptation to mount the pavement to get past slow moving traffic.
C. I could not longer drive 1st person, I'd have to sit on the roof and control the car via a complicated set of cables through the sunroof.
I'm hoping the next version of GTA will have some neato network gaming ability. Imagine being able to hook up with an online cartel, or the thrill of starting a riot with other players or foiling their missions with a well-aimed grenade...
From my Autobiography - "Lifestyles of the Sad and Desperate"...
Dark Age of camelot rocks as a serious online game. It has not crashed on me nor has serious lag like everquest did. I highly recommend it. especially since EQ developers signed a big old contract with microshaft.
"Jisms are best served, when people are lest expecting it" -overheard in IRC #E channel, just tell them mej sent ya....
I don't know about you but for some strange reason playing football (soccer), basketball etc with my mates is for some reason alot more fun than looking at a computer game.
Life isn't watching a TV set, and as good as graphics get, no game will ever equal that feeling as you blast in a shot from 20 yards, or nail a 3 pointer over your work mates.
Games are fun, but if you can't tell the difference between a game and your life... then you need help.
And no game ever will beat the smile you get from your kid first thing in the morning.
Cool game, I might get it, but please... like real life ?
An Eye for an Eye will make the whole world blind - Gandhi
Umm lets see so Japan tolerates bugs does it.
Japan has Sony, Nintendo, Panasonic etc etc the consumer gods of planet earth. Why do we like them ? Because they work EVERYTIME.
The US has Microsoft, CDMA, Oracle and the gods of bloatware.
They are testing in Japan because ITS A JAPANESE GAME!
Don't be lulled into a feeling that they can't build things better in Japan.... imagine Honda v Harley Davidson in a race.
An Eye for an Eye will make the whole world blind - Gandhi
> I'm still hoping that someone will get the MMORPG right in the not so distant future.
Are you talking about this MMORPG, or MMORPGs in general? IIRC, FFXI isn't trying anything drastically new in the Massively Online RPG arena (besides being on a console. Whoop.)
[PowerPoint] is a tool for capitalist presentation
UO, EQ, AO, AC all had problem starting. Only Camelot had a decent start up and that's only because they've done it all before. Funcom even lost a large chunk of their workforce due to the poor launch and its taken about 6 months to get back on track.
:)
MMPORGs are nothing to be taken lightly and they usually take a minimum of about 2-3 years of development. I honestly don't feel Square is up to the task, a RPG and MMPORG are completely differnet genres and require a completely different approach to games. With thousands of people playing and paying everday your customer service and community connections becomes a large factor, costs, hardware, in game and out of game support, patching, exploiting, bugs and a hundred other things become a daily task that is daunting to say the least.
The other large thing to look at is the console vs. pc. PC users are used to patching things, downloading, dealing with other people, dealing with connectivity issues and with 10 years and counting of online gaming things still work well but not great. Its a slow process and one I don't think the console user is ready for. Your average PC gamer understands ping and packet loss a little bit more and your average MMPORG user knows not to expect to log onto a new server let alone a new game the first week it goes live.
Going from a static game to a MMPORG is like a car making deciding to make planes all of a sudden. Its kind of the same, but not at all.
I congratulate Square in trying to do something new to the console but I think they are going to be nothing more then a guninea pig
Ah good. I enjoy it when Slashdoters help their servers out =P
Does anyone know of plans for releasing the needed accesories in Mexico?. The local Sony shop does not have a clue about when and if they will sell the PS2 harddrive and modem.
Due to it's huge complexity... MMORPG are bound to be launched with bugs...
Always had and it will be a long time til one is launched without bugs (if ever).
Cheers...
P.S.- mayhappen i will play another MMORPG (played UO, EQ, AO and DAoC)... but they all lack something... when i find what it is...
So, Round 1 of the console wars is over, with Sony far in 1st place, and Nintendo and the Xbox somewhere in second. (Most of my figures say Nintendo is in the 2nd place slot, but its so close nobody can tell.)
Round 2 has now begun - and it's over before it's even started. Look at the competition:
Sony - spend $150 on a 40 Gigabyte hard drive with ethernet and modem ports. Use with any ISP you with. Developers provide the servers.
The games: Final Fantasy XI, Everquest, and Star Wars: Galaxies
Nintendo - spend $35 on either an ethernet adapter, or a modem. Use with any ISP you want. Developers provide the servers.
The Games: Phantasy Star Online 1 and 2.
Xbox - spend $0 dollars - but you have to sign up for a fee (price unknown, assumed to be $5-$10 a month). Servers maintained by Microsoft (a point that kept that kept EA out of the Xbox online system.
The Games: Um....
This is why I sold my Xbox yesterday. (And have exactly enough in store credit that I could get a new one in case the Xbox comes out with something pretty damn cool.)
But so far, Sony is far and away doing the best job with online gaming, and with their partnership with AOL, and the Linux system on the PS2, I think the fears Microsoft had (as detailed in the first part of the book Opening the Xbox, where the Xbox was mainly a reaction to the fear that the PS2 would become a hoome computer), are all coming true.
52 Weeks, 52 Religions with John Hummel
Ouch, and you NEED to by a modem AND a hard drive add-on just to play this. The XBOX, whose online service is kicking off really soon, at $199 with this stuff built in (well the hard drive and ethernet) is looking like the best deal right now.
Plus, it's been hacked. *cough* running unsigned code *cough*
'He was a dreamer, a thinker, a speculative philosopher... or, as his wife would have it, an idiot.' - Douglas Adams
What the fuck is a FFXI? A special effects machine? And what the hell is square, besides a 2-dimensional figure with the length and width equal?
Actually after a heavy weekend of it, B kinda came true. That and getting VERY angry when someone cut me up. At that point I decided not to play so much ;)
---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"
Okay, so when do we Europeans get Final fantasy X? (Yeah, I know at the end of May)
Final fantasy IV and V were just released (for PSX) and FFVI not long ago. Chrono cross was never released and now we are one game behind even with current Final fantasies.
Good work Square! Fucking two thumbs up!
They do. It's called a MUSH. (I'm only slightly kidding here.)
I don't want knowledge. I want certainty. - Law, David Bowie
I'm still hoping that someone will get the MMORPG right in the not so distant future.
Cross your fingers. If Neverwinter Nights turns out to be any good, it has the potential to be a peer-to-peer MMORPG. You can supposedly interconnect realms hosted on various machines through 'portals'. Granted, you may not be able to get 1000 users in one specific realm if some schmuck is running it in his basement on an overclocked 486, but with sufficient linking of portals, you can really pretend it's a huge single realm.
-Andrew
The site is down but for those who want to see some screens you can go
here
After looking at the level of detail on this and thinking this is supposed to be multiplayer I don't doubt they have "technical" issues
I would think they would open up the market for MMORPGs quite a bit. It seems likely that more younger gamers would be likely to play on the console rather than the computer. Also there are a lot of not so technical people who still like to play games. It will be interesting to see how sucessful FFXI, and the other console online games fare.
-- Adam
Some people do not like to go after anyone they don't like. Some people even don't like to fight monsters.
Which is fine! A problem that has often been mentioned in relation to MMORPGs is that everyone wants to be a king, a mighty warrior or a mage, and no one wants to play a peasant, underdog or craftsman. Existing MMORPGS have shown that that is not true: plenty of people do not mind roleplaying such a role. The truly succesful MMORPG will either cater to a sufficiently large group of one particular kind of player, or combine a multitude of play-styles, both within the game-world, and by having different worlds for different people (like the normal and the roleplay servers of Dark age of Camelot). I would prefer the second, since it will result in diversity, and create an opportunity to try different playstyles.
That is the hard part, try and make all of the following play styles and roles viable:
- people who like to play solo
- people who like to team up
- Hardcore / casual PvP'ers
- Both casual and full-time players. A big, big problem with many of these games is that low-level characters cannot join up with the more experienced warriors and go hunting together
- Craftsmen, peasants, merchants, diplomats, etc.
- People playing for fame, for gold, for fun or for company.
Also take in mind that people will switch from one role to the other often.
Next is your environment. You need stable servers and good staff, to help out players in trouble, catch grief players and cheaters, and perhaps provide content as well.
Lastly, players need to have an impact on the environment. This can take many forms, but the idea that your actions matter in the game is a big draw for many people.
Most of todays MMORPSs seem to focus on fighting and/or PvP, and have no viable crafter classes. The ever so popular 1st person view makes having conversations with more than 2 people rather hard Compare looking at a tiny chat window that shows all text around you, to the overhead view of Ultima Online, where speech text appears over the heads of the people speaking. Whatever faults that game may have, they got that part right. Lack of meaningful, non-aggressive interaction and having only combat characters as a viable class makes all the current MMORPGs a rather bland experience. Excepting Ultima Online: I have tried all the others, but I have never given up on that one. It is still the game with by far the widest possible range of play styles.
If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
First off, Dreamcast was round one of the console online wars.
.. Not just PSO.
Second off, Sonys plan is absolutely terrible. I don't know about you, but most people will not spend $170+ for a HD+Modem just to get online. XBox has a built-in adaptor and people have gotten online before Sony even got to the door with Halo already.
Third off, Most of Nintendos games will feature online multiplayer (Mario Kart, Tennis, Party, etc)
Round two has just begun, and PS2 will most likely fail due to the hefty price to get online.
A post about (open sourced) WorldForge is marked Informative, while a similar post about Shadowbane is labelled "Offtopic". What gives?
If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
People start commiting suicide over this game. Seriously. if evercracked managed one, then an FF MMORPG will, unfortunatly, produce many more. then how long until the man starts tighting the screws.
ummmm like.. whats an 'MMORPG'?
I'm the designer of A Tale in the Desert - sounds like what you're looking for has lots in common with our game. Our game in fact has no combat, but it is very much a MMORPG.
Anyone have a mirror? I'm bored at work!
My major problem is, while walking, I tend to think, "Hey, I'm tired of walking and that's a nice car! I should just jack it."
I may be wrong, but I'm never uncertain.
It's freaking pathetic. Take some time, form a coherent, original thought, and post it.
I'm to busy looking for hookers to think about all that other stuff. :)
try herefor some more ffxi screenshots
definately...
i was crossing the street and i saw a car coming at me that wasn't slowing down. my first thought was "where the hell is the strafe button!!"
Servers unable to handle the load? Must be running Microsoft.
I just recently found a small but well built MMORPG that is slowly gaining popularity. The game engine itself is constantly evolving to fix bugs and add new features - but is incredibly robust and stable. They have solved most of the MM issues in fairly interesting ways. Check it out! Astonia v3 (of course, like most sites, a little slash-dotting would probably kill it ;).
One great thing about Square and its money making power, is that every now in then it can afford to try to do something different. The movie was a big failure, but from the look of things this game is already a hit in Japan. A few server problems will not destroy Square's chances. Many American MMORPG all had startup problems, but still managed to become a hit. Some consoles have had horrible launches over there and still have the largest installed base. However, the real reason is because it is Final Fantasy. It and Dragon Quest, are some of the most popular games over there. Its like Star Wars over here. You hear all these people talking about play the Star Wars MMORPG. Why, because its Star Wars.
This the bit I am dreading about a multiplayer GTA. Then when you stop for a hooker, it'll really be some huge sailer with a beard playing as a hooker and I'll feel really dirty afterwards...
From my Autobiography - "Lifestyles of the Sad and Desperate"...
Ultima Online had plenty of options for crafting, but it loses its appeal when you see someone selling on eBay the exact same products your charcter labored to make. Guess whos stuff sells faster?
If you can't see the value in jet powered ants you should turn in your nerd card. - Dunbal (464142)
I would rather play the upcoming Star Wars MMRPG, than Final Fantasy. It's also XBOX exclusive.
Seriously, what's so great about MMORPGs? Do people just like throwing money away? You have to pay to get the game on your system (whether it be PC or console) and then you have to pay a monthly fee to play the game. Let's take a normal rate of $10/month. That's $120/year just to PLAY a game you probably paid atleast $35 to get, plus the cost of an ISP. Does anyone realize that's just stupid? Do you REALLY need a game that never ends, sucks all your money out of the bank, and withdraws you from a real social life? Why are people happy this is coming to the console games?
I realize everyone's tastes are different, but online games seem extremely expensive to me. Diablo II was a game that never really ended and I just paid a one time flat fee to buy the game. Why would I want to spend even more money to play such a game online?
I've played almost every FF game since FF 1 on NES, and with the exception of FF8, I've largely enjoyed all of them. I am bummed that FFXI is a MMORPG game simply because I begin to wonder if they'll target all their future RPGs for onling play. I will not play online games with the current cost structure (I have a hard time justifying paying $50 for a game and usually wait until they become $20). Square has largely been a reliable source for great RPGs (with a few exceptions), and if they start making online games only, what's left to fill the void? I've always enjoyed RPG games and would be rather upset if they all went online and as such disappeared from my gaming life.
I for one am bummed. Anyone know if FFXII will be online also?
KhyronI'm not all that excited about this game.. I have played several of the past ones and found them lacking.. Sure the story and graphics draw you into the game but once you set the game down its very hard to pick back up if you have forgotten what your last objective was.. Then you end up wondering the map asking characters questions until you get an idea of whats going one.. Often I would wonder the map only to hit what seemed like hundreds of those stupid random encounters with monsters.. Sure it levels your characters up but I find the whole pause, click , pause fighting system boring. I'll admit some of the mini games where rather entertaining.
EA David Gardner -"... but the consumers have proven that actually what they want is fun."
Here are some of the highlights:
Unlimited numbers of players within one persistent-state world
Advance, Distributed Artificial Intelligence
Every game genre
Multiple, concurrent games
Any connected device
Hot-swappable components
Shared-source developer sandbox
http://www.kubuntu.org/
No wonder I couldn't connect this morning! I hope /. did not hurt the new gameforms too badly. Finally after a month with out the GIA they get this site up, and then exprerience the ./ effect a few weeks after launching.
If I were in your situation I'd be cursing that I'd not brought my Rocket Launcher or my Tank...
Yeah, take 'im out before 'e gets you!!!
From my Autobiography - "Lifestyles of the Sad and Desperate"...
I once had an experience sort of like B. After playing Spy Hunter a lot (this was back in the days when it was new), one day I had a momentary urge to drive into the back of a red 18-wheeler. Of course it didn't put its ramp down.
--
"Open source is good." - Steve Jobs
"Open source is evil." - Microsoft
The post implies "Right" has something to do with a bug-free launch. Which Dark Age of Camelot did - it was playable from Day 1. No framerate issues, no server issues - they were the *first MMOG in HISTORY* to get this right. UO had server issues, EQ had server issuses, not sure about AC - but I bet it had server issues, and let's not even get into AO or WWIIO (ie, massive problems that rendered the games unplayable for months).
The other MMOGs had stuff going for them, but DAoC has been the only one with a good launch.
-lw
Mods: Disagreeing with me != my post Offtopic / Flamebait.
World without hate or war, invaded. Tragic?
Did anyone else notice that those shots have (c)2001 in the bottom right hand corner??
2001 was almost half a year ago, am I missing something?
Err so this is why the World Superbikes, 500cc, 250cc and in fact every division is dominated by European or Japanese bikes. This is the very top level of the sport, and not an American bike in sight.
Bloody hell there really is none so blind as those that will not see.
An Eye for an Eye will make the whole world blind - Gandhi
Well said.
Unfortunately, the game I have been most looking forward to seems to have been placed on hold.
http://www.worldofmidgard.com/
From the descriptions, it sounds like a game that tries to emphasize role-playing, and politics rather than orc-bashing. I like smacking orcs as well as the next hu-man, but it would be refreshing to see a game offer something more than the kill->levelup->repeat treadmill.
The thing that always gets me is lack of a save button. "Okay, I've got a final in Financial Markets. I'll save before I go in, so that if I do badly I can reload and take it again."
"The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
You stole my thunder :)
To get a MMORPG right, first take out the first M. In all of my years of enjoying RPG's whether it be pen & paper or video games, I have never enjoyed it with 2500 other people, I only enjoyed it with 4 or 5 other people.
As soon as people realize that camping out spawns is not a true RPG, more and more people will realize that anything multi-massive anything is not the way to go.
My hope is not for NWN to be kickass (because the geek boy in me is wishing to God that it is) but for the game to be revolutionary.
ChozSun
ChozSun.com
From my understanding of FFXI's play structure, it just doesn't appeal to me. You pretty much have to be in a group and someone has to be appointed a leader. I put up with that shit in my college courses, I don't want to deal with that when I'm playing games. And anyway, I'm turned off by team-based games (thanks to the whiners and assholes in Tribes); give me some good old-fashioned Free-for-all action!
The server seems to be fine now. A bit slow, but the stuff is coming through.
Is a MMORPG based on Zork.
I agree with you - some people want to play tradesman, some want to play peasants, and some want to play adventurers. And there's all kinds of other things and shades in between.
The real issue is that you have to allow for this without forcing it. What if nobody wants to play a serf? Ok, that's fine... but how do you replace the function that they were supposed to serve, without making who play the role have to compete too much against the game itself? If they don't serve a function then what's the point of having them at all?
And you have to balance the need/not-needed very, very finely or else things get out of whack badly (look at clerics in EQ - single most necessary class in the game and the single most boring, mind-numbing class to play too, especially at the uber end of the game. My wife played one. I played an enchanter. Neither of us play anymore.)
The craft issue becomes a problem because it's a lot easier to add an item to a monster than it is to add 5 items in various spots in the world and add a recipe to create the original item you wanted to create in the first place. Plus you start entering trust issues with tradesman in a world where there's little recourse.
Gameforms seems to be Slashdotted at the moment, so the same information about launch day technical problems is available at http://www.rpgamer.com
It is only in beta but it is one of the best and most unique Online RPGs I have ever played. www.ataleinthedesert.com. eGenesis may have perfected the MMORPG genre. Play tests are scheduled randomly so sign up for email and they will send you an email before a test happens.
"Apparently, there's some serious technical problems with the server load as well."
...just like at the poor fledgling [slashdotted] site, gameforms.com. [sigh], looks like I'll be donating to gameforms soon-to-be-created server/bandwidth fund, just like I did for theGIA, since I really want this, one of the last fan-driven sites, to succeed. Thanks.
...feel the love in this place?
:)
What would the world be like without ACs
Sorry if I was too vague, I'm not trying to whore for karma here, really. I'm just giving my $0.02.
Sigs pose an operational security risk and help the baddies aggregate data. I guess commenting does too, oops.
That looks pretty good. Looks like I should have not posted since 50% of my post was not on topic...
Life outside of video games ("real life") features many, many qualities that video gaming does not (at present). "Real Life" engages all of one's senses - wind on one's face, straining in the joints and muscles, actual sounds produced by the genuine articles rather than speakers which can presently only do so much, the sensations of hugging or touching another being (and getting touched back in realtime - not necessarily sexually).
...my ISP just hung up on me FOUR TIMES in a row right after I connected. My ISP sucks. (Note: My ISP may or may not suck according to some interpretations that may or may not be more or less valid.)
In addition, "Real Life" utilizes a more complex, more widespread, and far more long-term algorithm than any known computer game.
I give "Real Life" four stars out of five - one star off for the many frustrating and annoying aspects that seem to run rampant throughout the entirety of the work.
Disclaimer: This brief review of "Real Life" is elitist and worthless, because it makes a value judgement. Values are meaningless. Have a nice day, whatever a "nice day" is.
I'll belive Shadowbane exists when it's released. They spend 2 consecutive years at E3 with little progress to show (almost none in fact) It could be vaporware.
I am not a gamer, but armed with a little bit of knowledge and common sense, find many posts a bit strange.
People say: 150$ to get online is a lot/not a lot. Well, 150 is the HD + Eth. card, but since you don't need the HD, you can get online for 40$ (price of the Eth. addon).
People say: PS2 doesn't have an advantage because Xbox will have online games, too. Well gee, PS2 has an online game right fucking now. If that's not an advantage, I don't know what is. And FF fanatics will get on the bandwagon, I believe. The Xbox doesn't have a title with a solid reputation and broad following.
Sigged!
> (look at clerics in EQ - single most necessary class in the game and the single most boring,
> mind-numbing class to play too, especially at the uber end of the game. My wife played one. I
> played an enchanter. Neither of us play anymore.)
There is an excellent argument to be made that you played the _second_ (if not the first) most necessary class in the game; and although more exciting than the cleric, most of the excitement is due to the fact that 'chanters are also the most reliant class in the game...
On the other hand.. cleric + enchanter? Bet you never had any problems getting a party....
-misao
Star Wars: Knights of the Old Republic is not an MMORPG. It's a (mostly) single-player game created by Bioware. You are thinking of Star Wars: Galaxies, the MMORPG offering coming from Verant sometime this year or next.
If someone cut me up, I'd be VERY angry as well!
Don't be lulled into a feeling that they can't build things better in Japan.... imagine Honda v Harley Davidson in a race.
People make mistakes, robots do not. I'll take a nice shiny new 2003 Honda ST1300 and pocket the $7000 difference between that and a hog. And if the bikes are like the cars, I'll call you in 400,000 miles to see how the Harley is doing.
Seriously, though, Harleys are really reliable. In fact, over 90% of Harleys ever built are still on the road today! Yup. The other 10% made it home.
How are Harleys like hound dogs? Both like to ride in the back of pickup trucks.
I have a hard time taking HD bikes seriously. A guy on a brand new bike comes roaring up the HOV lane about 70, sees me on a 1993 Gold Wing (which set me back a whopping $3000), and tries to pass me. I'm in overdrive, and he can't pass me even redlining his engine. Why should I pay $15,000 or more for an inferior American product? I don't buy the cars, and I'm sure as hell not buying a Harley.
"All I do is eat and poop!" -- Bean
After a weeklong binge on GTA2 last year, I finally broke down and had to get some food. On the way to the store a guy pulled up next to me in a new Ferrarri. Swear to God I was about to carjack this guy. Having nothing but the ID paying attention for an entire week is a dangerous thing...