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The State of PC Audio

jonesy writes "The Tech Report has put together a pretty decent six-card sound round-up that covers the most popular audio controller chips around. DACs, ADCs, DSPs, and the other important acroymns are explained. One interesting revelation: Creative's Audigy card doesn't do 24-bit/96KHz sound, despite Creative's claims. Gaming benchmarks are provided, and the authors even take a crack at the subjective side of audio, although they seem aware of the difficulties in doing so."

333 comments

  1. Tutle beach by walker2030 · · Score: 0

    I have a tutal beach and it proforms nice and the software is nice

    --
    Got Athlon?
    1. Re:Tutle beach by Psyko · · Score: 0

      I have a few different cards in this class, including a turtle beach santa cruz. The only thing I have ever had problems with on this card is the selectable input/output port. I usually leave it as either a digital output running to a DD decoder but sometimes I use it as an extra input. Because of that the port is now shot, when you change the speaker settings it automatically changes the input to an output and dosent seem to have anything to block the input signal when it does switch... So now my digital out/input port produces alot of static and scratchy noises as an output and I have to replace it (probably with an audigy because I've had no problems with that card yet).

      --
      01:36AM up 426 days, 2:46, 1 user, load average: 0.14, 0.11, 0.05
    2. Re:Tutle beach by Anonymous Coward · · Score: 0
      Turtle. Turtle, Turtle, Turtle. Used in a sentence: "I think I have a turtle-head poking out."

      Say it with me. Turtle. T-U-R-T-L-E! Yay! Turtle!

    3. Re:Tutle beach by QuartzPoet · · Score: 1

      I operate an internet radio station, and made the mistake of buying an Audigy MP3. What a mistake. Within one two-hour broadcast, the card locked up six times.

      I replaced it with a Turtle Beach Santa Cruz, and it's been smooth sailing ever since. The Santa Cruz actually comes with software that's worth using, unlike that dung-pile that Creative saddles you with.

      Turtle Beach forever!

    4. Re:Tutle beach by nil_null · · Score: 1

      I agree. I bought a Audigy myself (knowing that it was only 16-bit, too). And after doing a direct comparison with my Turtle Beach Montego II, I actually prefered the sound of my older Turtle Beach card (this is subjective I guess). Though I did like some of the features of the Audigy like the crossover on the subwoofer out which sounded amazing. It did crash my Win2k box a few times (even with the latest drivers).

      I ended up returning it and buying the Santa Cruz for $60 and I've been totally happy with it. I don't really use 3-D audio so all that matters to me is 2-channel playback and recording, and the Santa Cruz does that very well.

      I kinda think this review didn't do an adequate job testing. They used MP3's for the playback, they should've listened to non-lossy audio as well to really see what the card could do. And maybe a wider range of music.

  2. Sound benchmarking on Quake3 and Serious Sam ? by cOdEgUru · · Score: 1, Insightful

    What were they looking for ?

    Tester 1 : Play that bit again

    "Aaaaaaarrrrghhhhh...Kabooomm!!"

    Tester 2 : Definitely a pitch lower than the previous card.. bad Audigy.

    1. Re:Sound benchmarking on Quake3 and Serious Sam ? by ditto999999999999999 · · Score: 1

      Obviously, they were not testing audio quality, but driver performance.

  3. Where's the limit? by Deosyne · · Score: 2, Interesting

    I was just thinking about the limits of sound cards the other day. What features are still in demand from them, considering they can play damn near any sound that we can possibly hear already, and do it directionally? Seems to me that there's really not much more to squeeze out of them, other than maybe making them faster for more advanced applications and cramming them full of memory so any of them can be used professionally. More speaker jacks might be nice, so you can have some really surround sound.

    1. Re:Where's the limit? by Anonymous Coward · · Score: 4, Informative

      Lower distortion (all types). Lower noise. Better anti-aliasing filters. More linear DACs/ADCs. Balanced I/O. Improved RF rejection.
      Card volume implemented with motor control pot instead of FETs or digital scaling. Eliminate the
      digital EQ that causes phase distortion even when nulled.

      Is that enough?

    2. Re:Where's the limit? by SCHecklerX · · Score: 2
      Here's what I would like:

      Above/Below speakers in addition to front, back, left, right.

      Then stuff like quake, rtcw, half-life, etc would be a bit more submersive. It would be nice to know if an enemy is above or below you by sound.

    3. Re:Where's the limit? by gid · · Score: 2

      I, for one, has yet to be happy with the capabilities of on board audio under linux. I'm not sure if it's a driver problem or what, I've tried both oss/free and the alsa drivers, and I've yet to get any onboard sound chip to play two sounds at once aka hardware mixing. (for instance, play an mp3, and hear icq sounds at the same time).

      I've been buying cheap yamaha (ymf724/ymf744) cards and using the alsa drivers, you can play mutliple sound sources at the same time with them.

      I'm not talking about using crappy software mixing daemons like esd/arts/nas those all make things sound like dirt IMHO. Death to software mixers, long live hardware mixing. I think windows also can do software mixing via direct sound, but your direct sound apps have to support it, and yes, it makes stuff sound like dirt too last I check, which admittedly, was quite awhile ago that I use a crappy sound card under windows.

    4. Re:Where's the limit? by Tim+Browse · · Score: 3, Insightful

      What I'd like is solid tested drivers, and a clear separation between the actual core driver, and all the other crap they shovel into the box (all that LiveWare nonsense).

      Also, I'd like them to properly test the drivers too. I've got an SBLive on an SMP machine, and I get clicks and crackles all the time. (If I disable the 2nd CPU, it's fine). A friend has the same problem.

      Tim

    5. Re:Where's the limit? by chamenos · · Score: 2

      I personally think sound cards are over-rated. What's more important to a good audio setup is a set of good speakers.

      The "sound card" I'm using now is the onboard AC97 sound on my mainboard, and I've hooked it up to a proper pair of hi-fi stereo speakers (NOT computer "multimedia" speakers) and it sounds better than any other audio setup that consist of expensive Creative Audigy sound cards and cool looking Altec Lansing speakers that don't sound half as good as they look.

      I've had people listen to it and ask me if I'm using a Creative Audigy (or some other expensive sound card) and you should see the look on their faces when I tell them I'm using the onboard AC97 sound of my mainboard.

      So my advice is, unless you're an avid gamer who needs the A3D or EAX sound or absolutely must have the 5.1 digital sound, you should just settle on a cheap sound card or the onboard sound if your mainboard has one, and invest the money saved on a good set of speakers.

    6. Re:Where's the limit? by ttfkam · · Score: 4, Interesting
      Death to software mixers, long live hardware mixing. I think windows also can do software mixing via direct sound, but your direct sound apps have to support it...

      Why death to software mixers? Unless you are really CPU-bound, they should sound the same. It's not like there's anything special about code that's burned into a ROM as opposed to code that's resident in RAM. The only reason that 3D apps need hardware OpenGL routines is because the main CPU has better things to do -- it speeds the game up. As far as I'm aware, software mixing is nowhere near as CPu-intensive. It it were, there wouldn't have been MOD, S3M, MTM, etc. (multi-channel audio from back in the day) files that were easily handled by my old 386SX-16 with 1MB RAM.

      If it sounds like crap, it's because the software's crap not any inherent property of software-driven mixing.

      And yes, Windows can do software mixing, but apps don't have to support it; they just tell Windows to play the sound. The important part is that sound card drivers must be DirectSound compatible.

      As for sounding like dirt, I'll leave that to your own ears. Personally, I find that it's the quality (or lack thereof) of my speakers that makes a far greater audio difference than the crappy software mixing. But then again, I'm not an audiophile.
      --

      - I don't need to go outside, my CRT tan'll do me just fine.
    7. Re:Where's the limit? by Anonymous Coward · · Score: 1, Informative

      I had that crackling too when I had a Hauppauge TV tuner in my case and had the SB card right above it. Have you tried moving the SB as far away from the 2nd proc as possible? I'm pretty sure it's not a driver issue, but an electrical interference one.

    8. Re:Where's the limit? by Some+Dumbass... · · Score: 4, Interesting

      What features are still in demand from them, considering they can play damn near any sound that we can possibly hear already, and do it directionally?

      24-bit video cards can also display anything you can see, but that doesn't mean that there aren't new features to be added.

      In the long run, it wouldn't surprise me to see sound cards becoming the primary processor for lots of audio-related functions. There's already spatial-audio calculations (EAX/A3D), much like 3d-accelleration in video. Some sound cards also accellerate mp3 decoding. I wouldn't be surprised if this became more common, and perhaps extended to other audio formats. After that... how about a sound card which has on-chip speech recognition, or at least support for some related processes (speech-recognition acceleration)?

    9. Re:Where's the limit? by Junks+Jerzey · · Score: 2

      I was just thinking about the limits of sound cards the other day. What features are still in demand from them, considering they can play damn near any sound that we can possibly hear already, and do it directionally?

      The limit was reached in the mid 1990s, at least as far as I'm concerned. I really can't tell the difference between a generic motherboard sound chipset played through okay speakers and an overpriced sound card. I think that quite a few people fall into the same category. Certainly, upgrading one's sound card is about fiftieth on the list of pressing computer problems.

    10. Re:Where's the limit? by betatron · · Score: 0

      Lower distortion (all types). Lower noise. Better anti-aliasing filters. More linear DACs/ADCs. Balanced I/O. Improved RF rejection. Card volume implemented with motor control pot instead of FETs or digital scaling. Eliminate the digital EQ that causes phase distortion even when nulled. Is that enough?

      You forgot the most important one: The ability to express love.
      Give the sound card industry five more years.

    11. Re:Where's the limit? by ShavenYak · · Score: 3, Insightful

      Above/Below speakers in addition to front, back, left, right.

      Then stuff like quake, rtcw, half-life, etc would be a bit more submersive. It would be nice to know if an enemy is above or below you by sound.


      This can theoretically be done without extra speakers. Think about it: you only have two ears, left and right. When you hear sounds from above and below, your brain knows where they are because of the way different frequencies are filtered by the weird shape of your earlobe.

      The trick is in figuring out how to filter the frequencies, and probably also in the fact that everyone's ears are a bit different so what works for some won't work for everyone. Also, it's questionable how well your brain is going to believe sound cues from above/below when your entire conscious mind is focused on a screen in front of your face. I've noticed that surround sound doesn't really work for me in a game - I want to physically turn around and look behind me rather than turning in the game to shoot the guy behind me.

      --

      Hey kids, there's only 5 days left 'til Yak Shaving Day!
    12. Re:Where's the limit? by AMessOfBlues · · Score: 1

      Garbage in, Garbage out. 'Nuff Said

      --
      #include "interesting_sig.cpp" //because I'm bloody lazy, that's why
    13. Re:Where's the limit? by betatron · · Score: 0

      Then stuff like quake, rtcw, half-life, etc would be a bit more submersive.

      Another idea is an output for a transducer. That way you can physically shake the listener a little at frequencies less than what the human hear can typically hear. I think that would make game play a bit more submersive also.

    14. Re:Where's the limit? by maiden_taiwan · · Score: 1

      Have you tried the commercial OSS driver? It's very reasonably priced, installs easily, works perfectly on my dual soundcards, and supports a virtual mixer device that plays "up to 4 audio apps at a time." I'm a totally satisfied customer.

    15. Re:Where's the limit? by 13Echo · · Score: 2

      You might as well stop listening to PC audio all together.

      By the way... Your Yamaha boards use software mixing in the drivers.

    16. Re:Where's the limit? by betatron · · Score: 0

      I'm almost certain the Creative SoundBlaster Live! series supports this. The EMU10K driver in Linux seems to allow multiple programs to open /dev/dsp and the sound card mixes the sounds together. Although, I don't own one of these cards myself, that might be a good enough reason to check one out.

    17. Re:Where's the limit? by mcspock · · Score: 1

      I'm guessing you haven't seen this:

      http://club.aopen.com.tw/News/News_showAnswer_New. asp?RecNo=713&Language=English

      It's a motherboard with onboard tube amplified audio.

      --
      -- Patience is a virtue, but impatience is an art.
    18. Re:Where's the limit? by Pig+Hogger · · Score: 2
      The limit was reached in the mid 1990s, at least as far as I'm concerned. I really can't tell the difference between a generic motherboard sound chipset played through okay speakers and an overpriced sound card. I think that quite a few people fall into the same category. Certainly, upgrading one's sound card is about fiftieth on the list of pressing computer problems.
      Maybe that's because you've reached that age where you can't hear the difference between a crappy sound card and a fancy one...
    19. Re:Where's the limit? by Anonymous Coward · · Score: 1, Insightful
      Why death to software mixers?

      Latency. While esd/artsd are nice for playing icq sounds, you don't want play games with them.

    20. Re:Where's the limit? by Anonymous Coward · · Score: 0

      Damn man!! You wasted 3 good Karma points by posting AC!! Sheesh! Watch what you do next time!!

    21. Re:Where's the limit? by UranusReallyHertz · · Score: 3, Insightful

      I read somewhere that a pair of high quality headphones are the best device for 3D audio. Something to do with simplifying the calculations, and the fact that each ear cannot hear what the other is, wich also helps.

      --
      Smoking is an expensive, slow, and unreliable method of suicide.
    22. Re:Where's the limit? by afidel · · Score: 1

      The limit was reached in the mid 1990s, at least as far as I'm concerned. I really can't tell the difference between a generic motherboard sound chipset played through okay speakers and an overpriced sound card.

      Tone deaf? or just deaf. Even the most expensive PCI card I have tried has noise problems, especially at high volume. I have a relativly cheap pair of senheiser headphones (HD495's $60 online) and a cheap shelf stereo ($250 maybe, I won it for HS graduation) and I can hear the distortion caused by RF on every sound card I've owned including my SB Audigy. I think the only solution for me is to take the DAC offboard and move it out of the rf noisy pc case. If I wasn't so cheap I'd buy one of the pro models with the offboard DAC's and the tons of I/O's.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    23. Re:Where's the limit? by Emil+Brink · · Score: 1

      Then stuff like quake, rtcw, half-life, etc would be a bit more submersive.
      Um, I don't know how you prefer to play those games, and it sure has been hot where I am today, so the idea of submerging oneself while playing action games has some appeal... Still, I do think the word you're looking for is immersive. Could just be me, though. ;^)

      --
      main(O){10<putchar(4^--O?77-(15&5128 >>4*O):10)&&main(2+O);}
    24. Re:Where's the limit? by Soul-Burn666 · · Score: 1

      There are plugins for Winamp (Haven't checked if any for XMMS) that allow "virtual speakers" tho you still have two, the frequencies are changed in the way you said.

      There's a "testing" thingy there so that u can "move" the "virtual speakers" and I must say it does work to some extent tho the sound seems abit garbled in my ears.

      --
      ^_^
    25. Re:Where's the limit? by Junks+Jerzey · · Score: 2

      Tone deaf? or just deaf. Even the most expensive PCI card I have tried has noise problems, especially at high volume.

      Well, I turn the speakers up but I don't turn them up full blast. I think the difference is that some people just can't stand watching movies on a TV that isn't hooked up to an elaborate home theatre system, where as I Don't Really Care. I suppose if I focused on just the sound, then I might care, but when I'm playing games on my PC I'm doing more than that. I've never had any complaints about the sound from any PC since about 1995.

    26. Re:Where's the limit? by gid · · Score: 1

      The Alsa Project claims they don't and never will support software mixing from what I've read. Yet more than 1 app at a time can use my sound card, I assumed it was using hardware mixing.

      And old faq can be found here where this is noted, I'm can't see to find anything newer.

    27. Re:Where's the limit? by Fig,+formerly+A.C. · · Score: 1

      Depends on what you are immersed in. If you were playing a M$ game, you might get immersed in s**t.

      --
      Murphy was an optimist.
    28. Re:Where's the limit? by Zathrus · · Score: 2

      This is theoretically what QSound does. I remember hearing a demo several years ago at COMDEX, but haven't heard anything using it since.

      The Philips card in the review did use QSound, and the reviewer liked it. Shrug.

    29. Re:Where's the limit? by Graspee_Leemoor · · Score: 2

      "Above/Below speakers in addition to front, back, left, right. "

      With my non-leet drilling skillz I would not want to sit under a large speaker I had attached to the ceiling...

      graspee

    30. Re:Where's the limit? by Tim+Browse · · Score: 2

      Thanks - I'll give it a try, the SB is not as far away as possible, but it's not right next to the CPUs either.

      Thing is, I didn't get it so much on Win2k - I use XP now. It comes and goes, but it's fairly consistent.

      Tim

      PS. I've tried all sorts of software hacks to get rid of it - processor affinity on the drivers, etc. - but the only one that really works is /ONECPU in boot.ini :-(

    31. Re:Where's the limit? by Explo · · Score: 2

      I, for one, has yet to be happy with the capabilities of on board audio under linux. I'm not sure if it's a driver problem or what, I've tried both oss/free and the alsa drivers, and I've yet to get any onboard sound chip to play two sounds at once aka hardware mixing. (for instance, play an mp3, and hear icq sounds at the same time).


      Don't know about any onboard sound chips and their drivers, but that works nicely for me with SB Live! and the free OSS driver. No ESD or anything like that running.

      --
      Everyone who makes generalizations should be shot.
    32. Re:Where's the limit? by pod · · Score: 1

      OMG! I'm having the same issue on my new dual machine/win2000! I never did figure out what the problem is (skips sound on mp3 playback like all heck) because I've made many other changes at the same time (new drivers, all new hardware actually, mp3s on a network drive). And the card is in the very bottom slot, to minimize interferance (a futile attempt no doubt, but what the heck), so it's not like it's next door to anything big. Hmm...

      --
      "Hot lesbian witches! It's fucking genius!"
    33. Re:Where's the limit? by Anonymous Coward · · Score: 0

      Recently I switched from using the vanilla Ensoniq Audio PCI ensoniq 1370 to an external device, the Onkyo SE U-55 usb DAC. The difference is extrordinary. The SE U-55 provides none of the enhanced hardware functionality of the cards reviewed. It deals only with the stereo signal, and does this well. Good solution for those who are primarily interested in music listening. I've used the Audio PCI once since and I can't believe how bad it sounded in comparison. Needless to say, I'm never going back. Goes for about 68$ at J&R.

      My mutant audio system concists of:

      the Onkyo SE U 55, Technics 100 W Stereo Amp, Homemade enclosures with 8" drivers from a console phonograph, Technics 2", and some unidentified tweeters. Would you believe it doesn't should like sh't?

    34. Re:Where's the limit? by Anonymous Coward · · Score: 0

      You're right but there is one, kinda ->

      ---Latency---

      Basically:-

      Audigy = SB Live with IE23123 thing

      SB Live = EMU10k, Emu are good, make expensive stuff.

      You can get low latency drivers for SB live developed from the EMU drivers.

      Creative didn't like this.

      Why didn't creative appreciate the brilliant piece of software that makes their soundcards perform a little more like REALLY expensive soundcards?

      lol, SO THEY CAN FLOGG YOU AN AUDIGY! - with a jacked up price, pretty stickers (and mis-infomation propaganda!) ;)

      I don't see a problem with this, but... I sure ain't going to buy something from them in future. I'm treating them like Microsoft for thier shortsightedness.

    35. Re:Where's the limit? by arkanes · · Score: 2

      I shudder to think what games you're playing where latency induced in the sound driver can make a difference.

    36. Re:Where's the limit? by Anonymous Coward · · Score: 0

      Motor control pot? You mean there's a little potentiometer in there and something drives against it to TURN THE KNOB?

      I'm still happily living in the dark ages of PC sound (newest device = AWE64 - that's ISA!), but even that seems far-fetched to me.

      Surely you meant something else.

    37. Re:Where's the limit? by dinivin · · Score: 2

      By the way... Your Yamaha boards use software mixing in the drivers.

      Why do people post on things they obviously don't know about? FYI, the Yamaha 744 does hardware mixing and Alsa supports this. Three minutes of googling will show you this.

      Dinivin

    38. Re:Where's the limit? by Anonymous Coward · · Score: 0

      Actually that's exactly what I meant - it's the highest quality way to change amplitude.

      Seriously - FETS have very limited dynamic range and digital level changes can be quite good, but even pro-tools (one highest quality digital audio workstations) can't do it perfectly.

      Motor driven faders are used in high end mixing consoles as a matter of course (think Neve, SSL, etc).

      Of course that's too expensive for a consumer sound card - but I can dream can't I? Honestly, I'd rather do without an internal volume control, than have it done badly. Or at least make it bypassable.

    39. Re:Where's the limit? by Synic · · Score: 1

      try any FPS game where the bullet shot noises are repeated over and over when 10 people are all shooting each other

    40. Re:Where's the limit? by Anonymous Coward · · Score: 0

      Exactly. And the better sound cards used by the recording industry and home recordists do well in these areas like lower distortion and balanced I/Os, impoved RF rejection. For example check out the Aaardvark PRO series of cards.

  4. Ahhhh. by peterdaly · · Score: 0, Troll

    And to think I am satisfied with my $12 computer show OPL3 special...

    -Pete

  5. Sound Blaster 16 by JohnHegarty · · Score: 3, Funny

    I use a sound blaster 16 on machine. It cost 12. Its grand , plays mp3's ... and games...

    Am I the only one who doesn't have an orchestra in the back of my pc , or are most people on this type of older card ?

    1. Re:Sound Blaster 16 by getter_85 · · Score: 3, Insightful

      some people pride themselves (me not included) in a more advanced sound system so they can say they've got something better than person x's

      --
      return 0;
      }
    2. Re:Sound Blaster 16 by punkass · · Score: 1

      Yeah, I choose my soundcard like I choose floppy drives nowadays...that is, mostly based on price. They all, with little exception, provide decent sound with little to no conflicts.

      If I was building a PC for composing and mixing sound, that'd be one thing...but I think general purpose cards hit critical mass in terms of quality and features years ago...

      --
      "Nobody owns the fucking words man." - James Dean
    3. Re:Sound Blaster 16 by Skuto · · Score: 2, Informative

      Some of the low-price cards are actually surprisingly good. The SoundBlaster PCI 128 (actually an Ensoniq card) is notorious among some audio freaks because the outputs are of better quality than the much more expensive SoundBlaster Live cards.

      The nice thing about this review is that they actually admit their own 'audio quality' test is flawed. That's good, but if you know it, it's stupid to still do it anyway.

      Good evaluation of audio and sighted testing don't mix - ever.

      --
      GCP

    4. Re:Sound Blaster 16 by dirtyhippie · · Score: 3, Insightful

      > some people pride themselves (me not included)
      > in a more advanced sound system so they can say
      > they've got something better than person x's

      ...and some people use their advanced sound system to do low-level synthesis, remixing, adding effects, etc. The effect of going from low-end to high-end sound hardware can be dramatic - if you're dealing with really low level synthesis, you just can't use an el-cheapo card. Case in point - I was twiddling with my music synthesis program on a friend's computer, and noticed all these weird high harmonics. After frantically searching my code for the source of the bug, I suddenly realized that the problem wasn't the program, but the soundcard. I went to a different machine, and low and behold, weird high harmonics gone. Point being, if you're creating music, especially music with subtle effects, you need to be able to hear those effects properly.

      Of course, most of the people who buy fancy-schmancy sound cards are just using them for gaming. And there's nothing wrong with that, because it makes them happy and brings the prices down for me :-)

      Cheers,
      DH

    5. Re:Sound Blaster 16 by liquidsin · · Score: 2

      I use the onboard on my Asus A7V333. I saved the few dollars I could have spent on a sound card and put it into some halfway decent speakers with a powered sub woofer. Works just fine for mp3s and cds, and I can figure out if a grenade was to the left or right of me in SoF2, so that's all I really need. Plus, no sound card means I have an extra pci slot.

      --
      do not read this line twice.
    6. Re:Sound Blaster 16 by jellomizer · · Score: 3, Interesting

      I still have a Sound Blaster 16. That card is about 7 years old (Give or take a year) It was origianally on my 486 50mhz and then I just moved it to each adional PC that had the 16 bit ISA Port. It still works greate it plays the MP3 and Wav files fine. Sure MIDI sounds a bit comicical compared to the new cards but But with software rendering it still plays nicly. I am not a big gamer but I do have a good ear. And the sound I am getting out of that Sound Blaster 16 is as good as it would come out of those little speakers.
      Odly enought unlike vidio cards sound cards dont have the same obsolete rate as other gaming intended cards. They still work with modern games.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    7. Re:Sound Blaster 16 by TheTomcat · · Score: 2

      Some people also don't like that nasty hiss from the SB16.

      Creative cards have noisy DACs, in my opinion. I find the digital out on the SBLive is very clean, though..

      [shrug]

      S

    8. Re:Sound Blaster 16 by sharkey · · Score: 2

      I have the SB16 WavEffects. (8-bit in hardware, 16-bit emulated by Windows drivers.) Works fine for what I use it for: CD-Audio, playing MP3s, some games. Works fine under Red Hat 6.2 as well.

      --

      --
      "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
    9. Re:Sound Blaster 16 by scott1853 · · Score: 1

      You could have saved that $12 and built a Win 3.1 box with the PC Speaker Wave Driver.

    10. Re:Sound Blaster 16 by Anonymous Coward · · Score: 0

      So, I have some old records that I would like to transfer to CD. What is a decent sound card for the purpose? I'm not sure that I want to clean them up much, but I certainly don't want to add any noise.

      If you have any hints about the process, I'd like to hear them.

    11. Re:Sound Blaster 16 by Anonymous Coward · · Score: 0

      The SB64 & 128 are a damn site bloody easier to write drivers for too. Damn emu10k1...grumble grumble...

    12. Re:Sound Blaster 16 by ShavenYak · · Score: 2

      I have a machine with a SB16 also. It's in a video game cabinet. I chose it because the speaker outputs are powered, so it can run the speakers in the cabinet without an external amp. A quite handy feature if you need it, and one almost no "modern" sound cards have.

      --

      Hey kids, there's only 5 days left 'til Yak Shaving Day!
    13. Re:Sound Blaster 16 by betatron · · Score: 0

      I don't have any of these new-fangled sound cards either. However, in one computer I have a SB AWE 32 and a ES1371. I've dedicated each of the three total DSPs each to a seperate task. They may not be great DSPs, mind you, but I've got a whole bunch of 'em.

    14. Re:Sound Blaster 16 by 13Echo · · Score: 2

      My 1370 Ensoniq AudioPCI was a great card. it is a shame that Creative crippled its potential when they bought Ensoniq... But then again, they wanted everyone to buy an audibly inferior Live card. That's the way that it goes, I guess.

    15. Re:Sound Blaster 16 by Mr+Fodder · · Score: 1

      I had an AW3 32. Great card, but it was so damn long that it got to the point where I couldn't get it to fit in the bloody cases anymore. Too bad, I loved the concept of adding new RAM to a soundcard.

    16. Re:Sound Blaster 16 by pogle · · Score: 2

      I still use my AWE Soundblaster 64 Gold. Not as old as a 16, but a very sweet card if you have ISA ports. The only reason I upgraded (to Live! 5.1 Platinum) was because my newest mobo didnt have any ISA legacy support. So the AWE got put into my linux box instead, oh the horror!

      For those of you who don't know, it had a stereo L/R out directly from the card, so I didnt need a cable to split stereo it into my receiver/amplifier. Very nice indeed. They still have them OEM at a lot of computer places, too.

      --
      http://thechubbyferret.net - Ferret pictures and informative links.
    17. Re:Sound Blaster 16 by raresilk · · Score: 2
      Yeah, I agree. There is a dramatic difference in cards when you do high-level sound processing. I use Reaktor and Cubase VST/32 for my audio projects and there is, like, no point trying to do that that through anything Sound Blaster ever thought about making. Real time sound crunching with acceptably low latency is not possible. So I have dual sound interfaces - an Echo Layla 24/96 with a breakout box for audio, and a Live for gaming (because Echo has never gotten its DirectX mode up to snuff and probably never will since it's not a gamer card.)

      I've occasionally tried running games through the Echo, and frankly I think they sound better on the Live. Also, I don't know why I'd want to waste 32 bit audio processing power on sound clips that are recorded in 16 bit by the game publisher. Given that game companies are not likely to waste CD and hard drive space offering their sound effects in 24 bit audio, I don't really understand why the Audigy marketing goes to so much trouble making false claims about that capability. I guess they are trying to appeal to audiophiles, but there is so much USB and Firewire hardware on the market for trackers/synth tweakers/DJs these days, I don't know why anyone would try to fill that need with their internal sound card anymore. (If USB options had been available when I bought the Echo, I'd have gone that way instead.) Bottom line - the basic Live is all you need for gaming.

      --
      No, no, no. This is not a sig.
    18. Re:Sound Blaster 16 by Graspee_Leemoor · · Score: 1

      Nasty hiss from the soundcard ?

      Can't tell if I have one because my PCs make such a din with their case fans, power supply fans, cpu fans, gfx card fans, hard drive bay fans....

      Then there's the 17" room fan that's keeping ME cool...

      graspee

    19. Re:Sound Blaster 16 by Codifex+Maximus · · Score: 2

      I dunno. I used to hiss pop use a SB16. But I got hiss pop hiss tired of the sta hiss pop tic.

      You're pop hiss pop on a slow pop hiss buss you know ?

      --
      Codifex Maximus ~ In search of... a shorter sig.
    20. Re:Sound Blaster 16 by Art+Tatum · · Score: 1
      Yep, still have my Sound Blaster Pro (circa 1990 or so). My parents gave it to me for Christmas that year (and I was about 12 years old). I remember how cool it was when I got my copy of Space Quest 4 and heard music coming out of something other than the PC speaker.

      But my SB is on the shelf now. Right next to my Turtle Beach Pinnacle. Sigh.

    21. Re:Sound Blaster 16 by kfsone · · Score: 1

      Depends what you're using it for, and that is really what the UGO review says.

      SB16 means more load on your CPU in producing sound playback, reduced quality level of sound - which is why a review like this is useful - do these cards actually do anything worth getting over an SB16.

      If you're playing the odd game of quake or duke nukem on your box through a couple of Labtec 1995 $5 speakers, then you don't need more than an SB16.

      If you're playing JediKnight 2 or WWII Online on headphones then you probably want something that will produce a higher quality sound at lesser cpu usage and with more "features".

      When I play JK2 on my laptops sb16 soundcard, I usually quit playing on phones fairly quickly, it spoils the music. When I'm playing MP3s at home through my sound system, choosing between my laptop and my desktop (Fortissimo II card) makes a big difference.

      --
      -- A change is as good as a reboot.
  6. good news for Linux? by tps12 · · Score: 1, Interesting

    It's good to see sound getting some of the attention that has always been given video in the past.

    I've always been impressed with the sound card drivers on Linux. They are usually up to date and reliable, much more so than video cards, especially new ones.

    If this article is indicative of a growing interest in PC audio, then I don't see how that can be anything but good for Linux. This is one area where Linux can truly compete against Windows.

    Open source, victorious once more!

    --

    Karma: Good (despite my invention of the Karma: sig)
    1. Re:good news for Linux? by 13Echo · · Score: 2

      Unfortunately, a lot of closed drivers are a problems for specific chipsets in Linux. I hope for a time soon that Cirrus releases some drivers or data on proper 4 channel support of the CS4630 DSP that is used in the Santa Cruz. Until then, split 2 channel is the best that you can get.

      The actual quality of the audio seems to be a little lower in Linux on this card (at least to my ears). It is probably a driver issue. It isn't very well optimized, by Cirrus seems content with leaving it that way.

    2. Re:good news for Linux? by Anonymous Coward · · Score: 0

      Check out this guy's posting record. He posts things like this in totally unrelated areas regularly.

      I'm calling troll.

  7. Please note by Junky191 · · Score: 1

    That none of these cards support dual inline stereo couplers, and that in order to maximize throughput you will need to get a card with a subsonic harmonic A/D converter with logic analysis onboard.

    1. Re:Please note by Anonymous Coward · · Score: 0

      WTF are you talking about?

      Lay off the weed for a while!

    2. Re:Please note by Skuto · · Score: 1

      Got a dictionary from Santa?

    3. Re:Please note by dbretton · · Score: 1


      What? no flux capacitor filter?

  8. am I the only one? by Marco_polo · · Score: 1

    I have a soundblaster 32, and I have had it for years now putting it in faster machines. I find I just don't care about audio quality and '3D sound'.. so long as the sound works, I'm fine with it.

    maybe I'm just picky because I'm a musician, and expect perfection anyway, so I just settle instead of riling myself up with the newfangled chips?

    --
    I am the lord of the pun. Dance Knave!
    1. Re:am I the only one? by Grishnakh · · Score: 2

      I finally had to replace my old SoundBlaster AWE32 recently because I got a new processor and motherboard which had no ISA slots. If it weren't for that, I'd still be using that AWE32.

    2. Re:am I the only one? by MrResistor · · Score: 2

      I've got the origional SB Live! and a pair of crappy multimedia speakers with subwoofer and I'm perfectly happy with it. I like the 3d positioning for games, but otherwise I don't do anything with it that I couldn't do just as well with an SB16. It was the card I put into the first box I built myself, and I paid way too much for it. Now you could get it and the speakers for about $30. I plan to keep using it until they stop making mobos with PCI slots, though onboard audio with 3d positioning could convince me to abandon it.

      I'm a musician, also, and my hearing is good enough that I find mp3s irritating. When I want good sound, well, that's why I own a Bose Wavestation and over 200 CDs.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    3. Re:am I the only one? by Anonymous Coward · · Score: 0

      bose sucks, 'nuff said.

    4. Re:am I the only one? by reverius · · Score: 1

      Then I guess the only difference between a musician and an audiophile is that a musician thinks Bose speakers sound good.

    5. Re:am I the only one? by MayonakaHa · · Score: 1

      Your Bose Wavestation probably only cost Bose about 1/4 of what you paid for it or less.

      Do yourself a favor and hock it on eBay or something. Get yourself something decent like at least a good Klipsch system, something that actually costs you less and gives you more. You know.. something that's not made in Mexico with cheap materials. (And no I'm not hacking Mexicans.. hell.. I'm half one)

      Trust me.. I'm a musician, and I sell this crap.

  9. PC Audio and Yamaha Products by Real+World+Stuff · · Score: 1

    From their site Yamaha says:

    "Yamaha developed a wide range of products, having started from FM sound generators in the background of its musical instruments manufacturing technology, while expanding them to wavetable sound generators and multimedia CODECs supporting standard PC functions.

    Conforming to the Microsoft PCX standard, and including Windows drivers, these products provide a complete and standardized PC audio environment.

    Additionally they specs the chips that make this possible.

    --
    If we don't fight for ourselves no one will.
  10. Parallel Port/PCMCIA sound? by strredwolf · · Score: 2, Interesting

    What I'm intrested in is 16-bit, 48kHZ sound out ether a Parallel Port or PCMCIA card (for soundless laptops). So far, the only thing you have is 8-bit sound that the computer itself has to make sure it runs at the right speed. I'd like to offload that a bit.

    --

    --
    # Canmephians for a better Linux Kernel
    $Stalag99{"URL"}="http://stalag99.net";
    1. Re:Parallel Port/PCMCIA sound? by illerd · · Score: 1

      There's lots of PCMCIA sound cards. There's also usb sound interfaces. Some are rather small too. The best places to find these things are music stores (as in, guitars, drums, amps). musiciansfriend.com and zzounds.com both have a good selection. The pcmcia cards will run you about 400 (that i've seen) while you can get a small usb interface for under 200.

    2. Re:Parallel Port/PCMCIA sound? by YourMissionForToday · · Score: 0, Funny

      How about USB, fruity whip? Looking for sound out from a parallel port is like looking for a ham sammich up a hog's ass, ya dig?

    3. Re:Parallel Port/PCMCIA sound? by megabeck42 · · Score: 1

      PCMCIA sound cards are quite common. Whats more important, is what type of audio do you want coming out of your laptop? Just regular analog out, or S/PDIF out? Well, Behold: http://www.digigram.com/products/getinfo.htm?prod_ key=11500

      --
      fnord.
    4. Re:Parallel Port/PCMCIA sound? by Anonymous Coward · · Score: 0

      This page and (IIRC) This Page say you're wrong.

  11. About time by Anonymous Coward · · Score: 0

    that Creative's inferior and overpriced products are taken to task.

    I bought a Platinum with Live Drive thinking the digital IO is 44.1KHz, it's not, it's resampled.

  12. What's the big deal? by billnapier · · Score: 5, Funny

    My computer goes "BEEP" when I hit Ctrl-g. What else do I need?

    1. Re:What's the big deal? by JohnHegarty · · Score: 1

      mine doesn't do that...

      what sound card do you have... i think i need to upgrade...

    2. Re:What's the big deal? by Anonymous Coward · · Score: 0

      you need an apple ][, is what you need.

    3. Re:What's the big deal? by unicron · · Score: 2, Funny

      You need those fast repetive beeps for a victory dance after your banana takes our your opponent or the building he's standing on.

      --
      Finally, math books without any of that base 6 crap in them.
  13. best choice by jglow · · Score: 1

    I've been thinking of getting a new soundcard lately but I'm really not sure what I'm looking for. I honestly don't know what kind mine is, but I do know that it's PCI. (not built in to the motherboard.

    I currently have a Y connecter coming out of the line-out, hooking up to Audio/Video Cables and going into the CD input on a reciever I have. That is then going out to two bookshelf speakers. It sounds good, but I think that I can get better sound by a newer sound card. What should I look for in a soundcard. I run win2kpro.

    --


    There's no "I" in Linux.. err..
  14. the real measure of hardware. by herrd0kt0r · · Score: 5, Funny

    omg, evreyuone knows teh REAL BEST sound cards r the ones that overcl0kc teh BERST.

    like, i oc'd my mediavision proaduiuospectrum16 (don't laff its teh BEST) and now i can hear sounds b 4 they happen!

    like, omg. this guy was gonan shoot me with rocket launcher but i heard it before hje shooted then i was gonna shoot him first but tehn i heared my shotgun fire b 4 i even press the button!!1!!

    HE WAS DEADRESTATED B 4 I EVEN SHOOTED HIM!

    I R TEH S0 GLAD I READED THIS REVIEWS.
    MY SHOTGUN SOUNDS SO CLEAN AND CRISP AND CLEAR AND BECAUSE I R TEH AUDIOPHILz0RZ I KNOW IT SOUNDS AS BEST AS REALISTIC YES IS.

    seriously, sound card reviews like this are a crock, providing little information above the specifications provided by the manufacturers themselves. as evidenced by the previous story about the s00per c00l vacuum t00b sound card, people can't be fooled into thinking these things will provide "audiophilez0rz" quality.

    1. Re:the real measure of hardware. by herrd0kt0r · · Score: 2, Funny

      one more thing, for those who think i didn't read the review and think that i'm off my rocker: read the review yourself.

      for those who think the listening tests add any useful information to the review: read the article.

      for chrissakes, it's written like a horoscope! every card sounds crisp/clean/warm/deep but also might be harsh/tinny/poopy/balls. even _I_ could write a review like that:

      "a friend of mine can play the star spangled banner with his armpit. while it may be unconventional, this reviewer believes that the rendition was warm, with good deep tones. while it wasn't able to reproduce frequencies above 120hz, i do not believe this is of significant detriment, as most farts fall in the sub-120hz range. just for your information, bass tones that low are nearly 'omnidirectional.' that is why it is so difficult to determine who cut the cheese, and why it is best to go with the rule 'whoever smelt it, dealt it.'"

    2. Re:the real measure of hardware. by unicron · · Score: 1

      yu are truley leit Jeff-K!

      --
      Finally, math books without any of that base 6 crap in them.
    3. Re:the real measure of hardware. by megabeck42 · · Score: 1

      You might appreciate a review like this one: http://www.digit-life.com/articles/zoltrixpro6/
      They actually take the time to try and gauge the quality of the DACs/ADCs with another, reference soundcard. I thought it was much better than "Joe, the Janitor, likes this better than the other one."

      --
      fnord.
    4. Re:the real measure of hardware. by Anonymous Coward · · Score: 0

      qoute:pc audio will forever suck until we get real speakers with real amplifiers.

      well once you do that you already know that pc audio can be good if you are running outta studio equipment.I never saw the point in upgrading a soundcard when you are still using lowend speakers.

      p.s am i the only one that got into/uses computers for music?

  15. Re:Hello biotches. by Anonymous Coward · · Score: 0

    a little excessive, don't you think?

  16. What a Sound Card needs... by MosesJones · · Score: 5, Insightful


    Is good speakers. You can't have one without the other. So what if your Sound Card is 100% buzzword compliant with 128bit 9GHz output, if your 2 cents piezo buzzer is connected to it the its a waste of space. Equally if you are playing Quake 3 and just want surround sound then there isn't much point in the card without the speakers in the right places.

    For most people a basic card will, shock horror, do everything they want these days when allied to a decent set of speakers. So much of this is upgrade hype driven rather than actually reality. I've had a creative 5:1 set up for a few years now and why should I upgrade ? I listen to music mostly on the train and at work from my laptop on headphones so what would it get me. And what extra would I _really_ get for a 3D game ? Rather than marketing hype.

    Get good speakers, get an okay sound card and buy lots of RAM.

    If you want a top of the range sound system, buy seperates don't buy a PC.

    --
    An Eye for an Eye will make the whole world blind - Gandhi
    1. Re:What a Sound Card needs... by Skuto · · Score: 1

      The alternative is to buy good headphones. You can get lower-end Sennheisers for the price of a crappy box set.

      Your neightbours will love you more as well.

      --
      GCP

    2. Re:What a Sound Card needs... by Anonymous Coward · · Score: 0
      Amen. The best audio upgrade I ever made to my computer was hooking it up to my component system. There's nothing like the FPS du jour on my Paradigm mains. When shit happens, you *feel* it. None of the computer speakers on the market come close to a halfway decent component system.

      The only drawback with good speakers (and a good amp) is that you hear just how poorly shielded your computer's speakers are, how bad the encoding of the sound file usually is, etc.

    3. Re:What a Sound Card needs... by Anonymous Coward · · Score: 0

      I find myself listening to my Sennheisers more and more often than my component system. Sennheisers are pretty good.

    4. Re:What a Sound Card needs... by e40 · · Score: 2

      I completely agree. I bought some Klipsch ProMedia 2.1 speakers and they are amazing. I highly recommend them.

    5. Re:What a Sound Card needs... by nosferatu-man · · Score: 2

      ... or high quality cans. I endorse the find products from Grado Labs. Mmmmm.

      'jfb

      --
      To spur "enterprise Linux," Big Bang, the distributed two-phase commit.
    6. Re:What a Sound Card needs... by Reziac · · Score: 2

      Right, good speakers.. where in the hell does a person find GOOD computer speakers nowadays, especially at a reasonable price? The then-$40 generic pair that came with my 486 in 1994 are MUCH better speakers than even the $200 big-whoopee sets I'm seeing hawked today. Bizarre, but true. (I have a VERY good ear, and I hear the difference.)

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    7. Re:What a Sound Card needs... by Stephen+Maturin · · Score: 1

      I would argue that the other thing a sound card needs is an amplifier.
      I run my Sound Blaster Live into my old stereo's amplifier and out the speakers, and the sound is WAY better than the $50 set with subwoofer I bought for my wife.

      --
      Non tam praeclarum est scire Latine, quam turpe nescire
      -- Cicero
    8. Re:What a Sound Card needs... by karnal · · Score: 2

      I must second this one. I bought a set, after doing about a week of solid reviewing on the internet.

      Then I set them up at home. DAMN! is all I can say to the amount and quality of sound that you can put through these.

      I have them paired up with a turtle beach santa cruz, which is the "quietest" sound card I've ever owned. I used to be a creative labs user, but this card blows away anything "I've" heard by them.

      But that's my opinion. You're entitled to yours. But go listen to the Klipsch at Comp USA... you'll be impressed....

      --
      Karnal
    9. Re:What a Sound Card needs... by rchatterjee · · Score: 2

      If you've got some more cash to spend I'd recommend the Klipsch ProMedia 5.1. Watching a DVD with these speakers easily rivals the sound quality of dedicated home theater equipment. And playing an FPS with these speakers lets you truely feel the explosions and allows you to accurately hear from which direction bullets are being shot at you. A must for a computer audiophile to go with your real high end sound card. Did i mention it's THX certified as well...

    10. Re:What a Sound Card needs... by mdwebster · · Score: 1

      The Monsoon MH-505's are supposed to be pretty good speakers. I believe you can find them for under $150 if you look real hard. They combine those flat-panel speakers for high-range clarity with some conventional mids to compensate for the flat-panels lack of midrange. Combined with a fairly decent sub. At least that's what I've read when I was doing research on them (after I bought a pair of Klipsch v2.400's, the initial model, had a lot of problems with it's preamp rheostat getting all staticy). I haven't seen a set setup anywhere to give them a test-listen.

      You should be able to find them under $150 if you keep an eye on ebay and the various websites that carry them.

    11. Re:What a Sound Card needs... by Reziac · · Score: 2

      Thanks for the recommendation, but I'd want to hear 'em in person first. The main problem with ALL the current computer speakers I've heard (and at the local computer shows, we hear 'em in plenty) is that they're lacking in the low end -- the bass component may make a lot of noise, but it lacks richness. And the treble is skewed as well, so they always sound a little sharp.

      Since most now have no independent bass control (and many also lack a treble control), but rather depend on the Windows sound applet to control treble/bass, they're also useless outside of that environment. I want independent volume, treble, and bass controls in *hardware*!!

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    12. Re:What a Sound Card needs... by mdwebster · · Score: 1

      Well, like I said, I haven't heard them. But I do think the Klipsch line has fairly decent bass. I've certainly not got an 'audiophile' ear but I am a bit of an enthusiast. The problem with the Klipsch (at least the ones I have) is a lack of midrange. Luckily my soundcard has a hardware-level 10 band equalizer on it that more or less takes care of that. The monsoons are supposedly very accurate in the high-end and while they might not be as loud as the Klipsch on the low-end they're supposed to be a bit tighter.

      Good luck finding a demo setup though. Only one's I've seen around here demoed are the Klipsch, the Logitech (Z560's aren't that bad) and the Altec-Lansing. It's hard to judge sound quality in Best Buy on the speaker aisle anyway. I bought these Klipsch simply on the basis of their reputation and wound up having to shell out an extra $50 for a new preamp box to get rid of all that static in the volume knob. Ah well, I only paid $120 for 'em and they're perfectly good for games & mp3's. Live and learn.

      Now that I think of it and upon rereading your message, a computer show probably isn't a good place to judge a subwoofer. Assuming it's like the shows around here in a big ol' arena-type environment it'd take a hell of a sub to really sound full in that large of a room. You might want to see if you can get a set from a place that accepts returns and listen to them in your computer room...

    13. Re:What a Sound Card needs... by Reziac · · Score: 2

      I'd hate to have to guess.. I've bought hardware based on great reviews in the past, and regretted it. I've got a rated-perfect ear (per some tests they gave us in school, back when) and I notice stuff like the diff in depth between studio tape and vinyl, or between vinyl and CD. When sound seems "lossy", or off key, that bugs me.

      The Staples here has the best setup I've seen for listening in advance, but they didn't have anything that struck me as worth the money. :(

      I did find a pair of speakers just like my good old ones in the local ripoff clone joint's junk bin, albeit somewhat battered... one still has pretty good sound (despite a missing faceplate and a big dent in the speaker membrane!), the other needs a transformer before I can tell for sure if it works or not. *sigh* Oh well, at least it's a spare for my existing set.

      Was reading somewhere in another thread about magnet size vs sound -- interesting how "light" the new speakers are compared to my old ones -- they're only about 4x4x6" and they weigh a good 4 lbs. apiece, mostly a honkin' big magnet and shielding. Newer ones in the same size range weigh about 12 oz.

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    14. Re:What a Sound Card needs... by mdwebster · · Score: 1

      I've nowhere near a perfect ear but I can certainly hear things like faint artifacts in mp3 files and I do have a taste for decent sound reproduction. I have a friend who has no ear at all for this sort of thing and his home setup is just awful. I've had to learn to hold my tongue when I'm over there. His subwoofer is turned up about three times as loud as it should be and the main driver so loose and low-quality it sounds like constant flatulence... *shudder* I'm glad not to be cursed with a "perfect" ear though, I don't have that much money for home audio equipment ... :)

    15. Re:What a Sound Card needs... by Reziac · · Score: 2

      The real curse of a perfect ear is to be in the 3rd grade and see the much-feared music teacher galloping your way, *brandishing* a violin!! :)

      I've lived with shit TV and radio reception long enough that I can easily tolerate what I know can't be made better.. but when I'm already used to sound clarity at a certain level, and can't get that because of some latter-day technical *deficiency*, it annoys me. That's why I prefer vinyl to CD -- the noise artifacts from a stylus and dust and scratches aren't as annoying as the ambient sound that's *absent* from CDs. This isn't such a big deal with rock and its relatives, but it's distracting as hell with jazz and classical music.

      BTW this *absent* ambient sound (CD being about 80% lossy compared to vinyl or studio tape) is why Brian Wilson is remastering some of his albums from CD to DVD -- CDs simply can't hold all the original data, but DVD can.

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  17. Integrated Sound... by arcadesdude · · Score: 1

    ...sounds pretty good to me [16-bit].

    Then again IANAA (I Am Not An Audiophile).

    --
    --arcades
    1. Re:Integrated Sound... by fmaxwell · · Score: 2

      Integrated Sound...
      ...sounds pretty good to me [16-bit].


      And 500mhz Pentium II chips seem fast to lots of people. But Slashdot is more aimed at the computer enthusiast. Many sound cards are used for converting analog to digital, so that's a function that is important to many. The CPU usage is an issue for many gamers and much built-in sound hardware is pretty brutal on CPU usage. Still other people hook their computer to their stereo systems and "good enough" isn't.

    2. Re:Integrated Sound... by SN74S181 · · Score: 1

      If I'm not mistaken, the fastest Pentium II chip ever made was the 450 MHz.

      (I might be mistaken, life is too short.... )

    3. Re:Integrated Sound... by fmaxwell · · Score: 2

      I think that it made it to 550mhz in the Slot 1 version and at least 600mhz in the mobile version. I know that my PII made it to more than 500mhz -- despite what the label on the box said. ;-)

  18. Why I'm sick of Creative Labs by Anonymous Coward · · Score: 2, Insightful

    Besides the obvious fact that they often use a bit of slight of hand in what features they support (ie 96KHz), every couple years they introduce their new sound card, and promise that this won't ever have to be upgraded again. I think they first did it with the AWE64, but then two years later, BOOM, Live!, and two years later, BOOM, Audigy. Each one they claim is upgradeable via Liveware. But these updates NEVER come.

    I think I should've just stuck with my solid SB 16.

    1. Re:Why I'm sick of Creative Labs by LinuxCumShot · · Score: 1

      ...and the fact that they treat developers like shit.

      --
      -- OMFG = Oh My Floatse Goatse
    2. Re:Why I'm sick of Creative Labs by Anonymous Coward · · Score: 0

      That, and their PCI support is garbage.

      And don't forget what they did to Aureal. What a shame to lose that great technology to spurious lawsuits.

      Creative isn't even the best anymore. Go buy a Phillips, Hercules Game Theater XP, or nForce instead.

    3. Re:Why I'm sick of Creative Labs by Anonymous Coward · · Score: 0

      ...and the fact that they treat developers like shit.

      They used to treat us fairly well. I remember when the Sound Blaster (the original) first came out. One of the Creative VPs hand-delivered a card and a development kit to me and another one of our developers at CES, and spent several hours with us answering all our questions. Of course, this was over a decade ago...

    4. Re:Why I'm sick of Creative Labs by Balinares · · Score: 2

      For the records, I *LOVED* my AWE 64 Gold, and I still love it.
      Thing is, it was an ISA card, and I finally upgraded my motherboard recently. Needless to say... No ISA slot (which is otherwise a good thing, of course).

      As far as I'm concerned, I wouldn't ever have needed to upgrade it, wasn't it for an external factor.

      --

      -- B.
      This sig does in fact not have the property it claims not to have.
  19. Gone already? by nolife · · Score: 1

    I think "The Tech-Report" should do some reporting on web hosting options!! It appears /.'d in only 5 minutes..

    --
    Bad boys rape our young girls but Violet gives willingly.
    1. Re:Gone already? by 13Echo · · Score: 2

      And keeps getting /.ed every 5 minutes after that.

      Maybe they are using their server to run some sound "benchmarks".

      :)

  20. Professional Audio? by EpochVII · · Score: 1

    Are there any good websites out there to learn about professional audio engineering? As a musician I'd like to be able to produce my own music but also as a musician I don't have the money to go to school for it.

    1. Re:Professional Audio? by SirSlud · · Score: 2

      Books, books, manuals, workshops (your local music store often holds workshops and seminars as a means of generating sales, but its a great way to get your foot in the door and see what these things are for and what they do.)

      I learned most of my knowledge from experimenting and toying around, but I've always been more on the MIDI/Synth side than recording what instruments I play live and doing multitrack audio sessions, so it may have been somewhat easier for me than most traditional musicians.

      www.sonicstate.com is a good place chalk full of reviews (the hardest part of home studio recording is getting past the hype and knowing what you need to buy to accomplish your goals), and www.harmony-central.com has a very active classifieds section. www.sweetwatersound.com staff, IMHO, have always been very good at taking time to help the customer in order to generate sales .. I've got a very good impression of their sales support.

      --
      "Old man yells at systemd"
    2. Re:Professional Audio? by Anonymous Coward · · Score: 0

      A good start:
      http://homerecording.com/
      http://www.essr l.wustl.edu/~adl/mastering/

      ...and to help you work out good info from bad:
      http://www.dself.demon.co.uk/subjectv.htm

      (that last link is a website run by an electronic engineer who worked for Soundcraft; other bits of the site, such as the amplifier institute, are very useful, too)

      The book "The Audio Engineering Handbook" (no ISBN, sorry) is also quite useful, and used as a textbook in some schools. It was written when tape (!) was high tech, though, so it won't cover many of the tricks for digital.

      Most importantly, experiment. There aren't any real rights and wrongs, just what you think sounds good.

      For more info, email Tim at tapirfaramhand@yahoo.co.uk

    3. Re:Professional Audio? by Anonymous Coward · · Score: 0

      Try these:

      http://homerecording.com/
      http://www.essrl.wust l.edu/~adl/mastering/

      And to help you sort out good info from bad:
      http://www.dself.demon.co.uk/subjectv.htm

      (that last one is a site run by a bloke who used to design for SoundCraft)

      Although its a bit sparse on info about digital techniques, "The Audio Engineer's Handbook" (carbon based) contains most of the accoustic info you need. Some schools use it as a textbook (at least ones that still teach analog do).

      Most important, experiment. There aren't any rights & wrongs, only what you think sounds good.

      If you want more info, mail me at tapirfaramhand@yahoo.co.uk (yeah, there is one 'a' too many. We all make mistakes)

    4. Re:Professional Audio? by jcsehak · · Score: 5, Informative

      Get Pro Tools free from Digidesign. Musicians like Beck, Bjork and Aerosmith use it. Of course, they use the version that's tens of thousands of dollars. Basically, the difference is the more money you spend, the more hardware (and thereby processing power) you get.

      The best way to learn is to just start doing it. If you have a sound card and Pro Tools free, you should be able to just start laying down tracks with the mic that came with your computer. Experiment with EQ settings. It's all about training your ear to recognise what sounds good and what doesn't. After you've recorded an album's worth of material, you'll find you're able to make much better sounding songs, though you won't be sure how you got there.

      If you don't have a sound card, get one that has at least a stereo input and output. Before you get it, make sure it's supported by whatever software program you're using. If you don't have a firewire port, think about getting one. Firewire is useful in so many ways.

      If you want to get some higher fidelity, you'll need to get a decent mic. Pick up a Shure SM57 if you're recording mostly instruments or 58 if it's mostly vocals ($80-100). These mics are workhorses of the industry and will remain useful even after you become a famous rock star. You might be able to find a XLR -> 1/8" adapter to plug the mic into the back of the computer, but I recommend either buying a cheap mixer and going mic -> mixer -> soundcard, or getting Digidesign's mBox ($450), a firewire-based audio input system. The good thing about the mBox is you get a more robust version of the software along with it.

      Pro Tools isn't the only way to go, though I think it's the only way that's free. Kruder & Dorfmeister use Cubase, and Thievery Corporation use Cakewalk. I've heard lots of great things about Cubase, but the Cakewalk seems to be more amateurish. Thievery has a crapload of hardware, and I think Cakewalk is just a small part of their studio.

      If you're broke, you can always pirate plug-in's from p2p networks, but audio programmers are generally non-rich really cool people, so if you ever wind up making decent money off of your music, you should buy the software you use frequently.

      If you're into programming, check out MAX/MSP. Autechre uses it.

      Also, check out Propellerheads Software:
      Reason- Berklee is using this to teach recording concepts.
      Rebirth- 303, 808, 909. Kicks ass.

      For a reference, my stuff was recorded using Pro Tools with the Audiomedia III sound card (it's pretty old), a Neumann TLM103 mic and a Roland xp-60 synth, both going into a mackie 1202 mixer. I'm completely self-taught.

      --

      c-hack.com |
    5. Re:Professional Audio? by Anonymous Coward · · Score: 0

      > If you have a sound card and Pro Tools free, you should be able to just start laying down tracks with the mic that came with your computer.

      What? You mean those crappy multimedia mics that come with computers? Seems like a bad idea. Definitely get a good sound card (i.e. not by Creative). It will help with the noise.

      I've never really liked ProTools. If you can afford to buy the really expensive stuff, its probably great, but for the home studio, I prefer Cubase - there's a whole lot of free and low cost plugins and software synths that budget conscious musicians can really take advantage of. The same is true of Cakewalk/Sonar, all though to a lesser extent, which is kind of the reason I switched to Cubase to, even though Cubase's interface takes some getting used to. For example, right-clicking in certain areas brings up a tool bar with buttons on it instead of a regular menu. Cubase is definitely harder to use than Cakewalk. If all you want to do is lay down some audio tracks and add basic EQ and compression or effects, there's really no benefit one way or another. I switched for the VST instruments and effects and the integration with Reason. I wouldn't say that any one application is going to have a huge effect on the quality of your music, regardless of whether its an integral part of your studio or not.

      I'd recommend Cakewalk to a beginner, Cubase or Logic to everyone else who's broke and ProTools to rich people.

    6. Re:Professional Audio? by C+A+S+S+I+E+L · · Score: 1
      Sound cards: MOTU do a nice range of Firewire-enabled boxes, including 24-bit 96KHz stuff; we used one at Ballett Frankfurt, plugged into a Pismo PowerBook. If you want an internal mixer (which is essential for zero-latency monitoring) then go for RME's HammerFall stuff, which comes as CardBus for laptops; we have a pile of them here, driven from G4 TiBooks. I believe both product ranges can be driven from PCI cards, for desktop solutions. My home studio uses a couple of Korg OasysPCI cards, which offer 24-bit sound at 44.1 or 48K, and do internal MIDI-controllable mixing/monitoring, plus stunning multi-effects processing and analogue/physical modelling synthesis and sample playback, all for a blowout street price of around $400.

      The ProTools rigs sound good (especially the big ones with the hardware-based effects plug-ins), but they're way overpriced and the software is a little messy.

      Then again, I was commissioned to compose a piece for a performance festival in Zurich, and ended up buying a Sound Blaster from a market in Istanbul (I love tight deadlines). It sounded a bit crappy compared to what I usually use, not surprisingly, but it did the job. (Look for the piece "Renewal" at MP3.com if you're at all curious; by contrast, the "Diffusion" piece there was done on a big ProTools rig.)

  21. S-bracket by linzeal · · Score: 2

    I just bought a msi kt3u and I was wondering if anyone knew where to get the s-bracket?

    1. Re:S-bracket by Anonymous Coward · · Score: 0

      I just built a system for a friend of mine using the MSI KT3 Ultra-ARU board and it came with the S-bracket....

      so.. buy an ultra-aru, take the S-bracket out, and return it?

      wouldn't be the ethical thing to do, but hey

  22. Envy 24 based audio cards by TimmyJoeB · · Score: 1

    If one is to look at PC Audio, why would one not look at one of the best PC Audio chips, The ICE Envy24.
    There are several cards based on this chip and they are
    supposed to be great. Digit-life has reviewed them
    in the Midiman and Hoontech cards as well as
    the terratec card. I wish that audio reviews
    looked at cards other than gaming cards and
    tried to look at real audio cards.

    1. Re:Envy 24 based audio cards by maiden_taiwan · · Score: 1

      Check out the PCAVTech benchmarks for comparing professional audio cards. Lots of solid technical info.

  23. Conclusions for those of us who dont care... by Anonymous Coward · · Score: 0

    Conclusions

    Now that we're nearing the end of the road, as it were, we'll sum up with our overall impressions of each card and then make some more general observations.
    Hercules Gamesurround Muse XL ($15 OEM, $26 Retail)
    In spite of its bargain-basement price and its all-in-one C-Media chip, the Muse XL is still worth considering if you're aware of its limitations. Ironically, those most attracted to its low price (people with older, slower machines who are looking for a budget sound card upgrade) may be the ones who would do best to avoid it. Judging from our benchmarks, these people would do best to step up a notch to one of the other cards, all of which were kinder to slower machines.

    The C-Media onboard audio solutions found on some newer motherboards will likely have similar performance drawbacks, but if your motherboard is new enough to have one of these chips, your processor is almost surely fast enough that it doesn't really matter. The fact that this, the cheapest card of all, managed to take a win in one of our listening tests is just icing on the cake. For those who are looking for a sound card for a new system, the Muse XL isn't a bad choice at all. You can get decent quality sound for a lot less than you might think.

    Hercules Gamesurround Fortissimo II ($36 OEM, $49 Retail)
    While the Muse XL is an excellent value, those who are looking for a little bit more in a sound card could certainly do worse than the Fortissimo II. With six-channel outputs and optical digital connectors, the Fortissimo II will appeal especially to those looking to interface with home theater components or Minidisc players. In addition to its unique feature set, the Fortissimo II was a good performer, taking the trophy in two of our listening tests and tying for first in another.

    Turtle Beach Santa Cruz ($57 OEM, $65 Retail)
    The Santa Cruz is a card that didn't stand out in any of our tests, but performed capably enough in all of them. Its VersaJack feature, while unique, was overshadowed somewhat by the Philips' abundance of connectors. Like the Fortissimo II, however, the Santa Cruz will garner some fans because of its wavetable header; of the cards we looked at, only the Santa Cruz had one of these connectors. Compared with the other cards here, however, it's difficult to justify the Santa Cruz's price relative to its features and performance.

    Philips Acoustic Edge ($55 OEM, $62 Retail)
    After our experience with QMSS, we feel completely comfortable recommending the Acoustic Edge to gamers above all other cards. QSound features aside, the Philips has other assets. The Edge has a fantastic number of connectors, and while it seemed we were pretty hard on the audio quality in the listening tests, we don't think the deficiencies we perceived are anything that would jump out at you when you listen to the card by itself. Plus, the card did score a win in one of the positional audio tests, and that was without its secret QMSS weapon.

    Creative Labs Sound Blaster Live! ($18 OEM, $55 to $115 Retail)
    The Live! card isn't a bad performer, and it's difficult to argue with the price of the $18 OEM version, but this is a card that is showing its age. The OEM version aside, the retail models just aren't terribly competitive. We would find it difficult to spend $55 on an X-Gamer instead of $49 on a Fortissimo II, and the Acoustic Edge and Santa Cruz are only $7 and $10 more, respectively. The Live! card also has a reputation for causing PCI troubles. At least some of these issues can be blamed on motherboards, but if newer, better products are available for just a bit more or even less, why tempt fate?

    Creative Labs Soundblater Audiy ($46 OEM, $75 to $195 retail)
    For all the complaints I had about the marketing and software bloat, I was pleasantly surprised by the sound and performance of this card. It won three of our listening tests and tied in a fourth, but even that doesn't describe the difference in audio quality between the Audigy and the other cards here. If you spend much time at all listening to music, and you have more than $20 or so to spend on a sound card, the OEM Audigy at $46 is a very tempting purchase indeed.

    Generally speaking
    In most cases, the differences we uncovered here aren't anything to write home about. The Muse XL was notably slower than the rest in the benchmarks, but otherwise everything was pretty even. As for the listening tests, all of the differences we heard were the results of back-to-back tests, but no matter what we said about any of the cards, none of them were objectionable. The days of ISA Sound Blasters that hiss like a cat are gone; unless there's a really bad card out there that we didn't include, the state of PC sound today is that even the worst card sounds pretty darn good. If one were to listen to any of these cards by itself, one probably wouldn't find any gross deficiencies in audio quality (with the possible exception of the overdone EAX effects in Serious Sam, but we're not sure whether to blame that on the sound cards or the game developers).

    Now that we've said all that, if we had to pick an overall winner, we, umm, wouldn't.

    Instead we'd pick two: the Sound Blaster Audigy for music and the Philips Acoustic Edge for games. Many may find our choice of the Audigy ironic considering how hard I slammed on the card earlier, but the Audigy's sound quality (especially in the MP3 playback) is head and shoulders above the other cards here. Ironically, it's likely that the Audigy's Philips DAC (the one that gives Creative ammunition for their farcical 24/96 claim) bears the most responsibility for this outcome--not that that means they're any less full of it.

    Meanwhile, on the games side, the Philips Acoustic Edge does more for 3D audio than any of the positional audio techniques we listened to, and it basically does it by pulling an extra two channels out of thin air. If the Acoustic Edge's QMSS abilities hold up in other games the way they did in the ones we tested, gamers everywhere will be very happy with this card.

    Finally, for the first time in who knows how long, the sound card arena is starting to look interesting. If Envy24HT cards start to intrude on the space occupied by the cards we tested here, it's difficult to say exactly what will happen next. But I have a feeling it's gonna be good

  24. That was quick. by Leviathant · · Score: 1

    Only three comments in and the page seems to be slashdotted. I used to think a SoundBlaster 16 worked fine for me. I didn't need a crappy wavetable synth for MIDI. But I got an AWE32 on the cheap from a friend, and was amazed to hear the dramatic increase on the low and high ends of the spectrum. And I then felt, alright, now that's taken care of, an AWE32 will do me just fine. Until my roommate bought a Delta 1010. This soundcard is rackmounted, has ten inputs, ten outputs, and 24bit/96khz audio with top notch A/D & D/A converters. And all that stuff's grand - when it comes to recording and playing back music. And it's got Linux drivers, which doesn't matter for us because we record with Sonic Foundry software, because we're too cheap and uneducated to use Macs, or something. Whatever. But I'd say for 90% of computer users out there, any old two-channel sound card is as good as the next. As far as I'm concerned, if I want to watch DVDs, I run those through my stereo (I guess that's not a proper term, with 5.1 and such...) and watch em on my TV. The 5.1 implementation in most PC stuff is laughable at best. Can't wait for Doom III though... there's some wicked sound engine design going on there...

    --
    I am Leviathant and I approve this message.
  25. Edirol UA-5 by Jeffrey+Baker · · Score: 5, Interesting
    I think external USB audio devices are a great choice for everyday uses, gaming, and even home recording studio use. Consider a box like the Edirol UA-5. It has *real* microphone preamps, coaxial and optical digital inputs and outputs, single-ended coaxial analog inputs and ouputs, and an amplified headphone monitor output. It does not sit in your computer, so it doesn't pickup noise the way a PCI card will. It is in all ways a fairly serious piece of electronics, and you can get one for only $249.

    The only drawback in my mind is you cannot use the USB interface for 24/96 audio. That, and some issues like jitter and delay, should be solved by the next generation of IEEE-1394 interfaces.

    1. Re:Edirol UA-5 by barc0001 · · Score: 1

      The other thing to watch out for with USB devices is that in a lot of cases they can kick your system between the legs, performance wise. A friend of mine picked up some USB speakers (this was more than a year ago, I don't recall which ones) that had built-in sound electronics (so you don't need a sound card) and was quite impessed with their sound on MP3 playback, and watching video, etc. Then he tried them out in Q3, and was impressed with the audio quality for about 10 seconds or so. That's when he noticed that his framerate had dropped more than 30%. He immediately took the speakers over to his sister's place and "traded" for her Soundblaster Live. Since she didn't use the box for much more than word processing, she liked the new speakers.

    2. Re:Edirol UA-5 by Zarquon · · Score: 2
      The only drawback in my mind is you cannot use the USB interface for 24/96 audio. That, and some issues like jitter and delay, should be solved by the next generation of IEEE-1394 interfaces.


      Eh? The UA-5 _does_ do 24/96, but only half duplex. (The manual sample rate setting is not the most user-friendly, but it works..) I did see a few dropped samples, but it performed very nicely recording on site. Just make sure to get some decent mics.. the difference between a PA-grade mic and even a low-end music mic was very noticable.
      --
      "'Tis great confidence in a friend to tell him your faults, greater to tell him his." --Poor Richard's Almanac
    3. Re:Edirol UA-5 by beru777 · · Score: 1


      The EMagic EMI 2|6 does 24/96 well... you can only use one stereo output in that mode

  26. Incomplete Roundup by EvlG · · Score: 2

    This article neglected two important players in the PC Audio scene. Where is the nForce 420D and the Hercules Game Theater XP? Why were they not included in the roundup? Instead, we got reviews of a bunch of low end cards and high-end Phillips and Creative cards. I think the nForce and Game Theater would have been worthy competition.

    1. Re:Incomplete Roundup by Anonymous Coward · · Score: 0

      Low end cards? What in the heck are you talking about? Nearly all of these cards are still light years ahead of the nForce audio solution.

      Santa Cruz uses basically the same DSP as the Game Theatre XP, minus a breakout box. Santa Cruz remains one of the best cards in terms of sound quality, due to its spectacular electronics and filters. You can't get it better in a consumer grade sound card. I don't care what this reviewer says. He knows dick about sound. He is probably one of those guys that doesn't believe in an EQ.

      Face it. nForce isn't all that fast, and sounds like shit, despite having a few good features.

      The Fortissmo II isn't a bad card, but it's high marks show that there is something seriously wrong with this review. The DSP is a downgraded version of that that is in the XP and Santa Cruz, and the general electronics suck. It is a value priced card for a reason.

      Audigy is still a load of dung. It has the same PCI bus instability problems that the Live had. It is fine as a consumer grade soundcard, but I would never use it for stuff that is critical for audio perfection. It is an upgraded Live! with a firewire port. Maybe the reviewer likes dithering in his music? He can download a MAD Winamp plugin for all cards that does the same thing. Sorry, but you can't dither 24 bits down to 16 accurately. It doesn't work.

      Tom Servo: "Whooptie-shit!"

      If you want a real soundcard review, check out Arnie Krueger's stuff that does REAL tests on audio quality. You will be surprised at what you see in this comparison. http://www.pcavtech.com/soundcards/compare/index.h tm

      This reviewer's ruptured eardrum clearly shows that he isn't qualified to do a proper comparison of these cards. Plus, his speakers blow. I wouldn't doubt that his MP3 playback tests for for crappy 128k XING files. The idiot didn't even give us details on the encoder that he used.

    2. Re:Incomplete Roundup by delus10n0 · · Score: 1

      The Hercules Game Theater XP is arguably one of the worst designed/made sound cards ever produced. I'd imagine the reviewer couldn't even get the card working properly, and that's why it's not included in the review.

      --
      Not All Who Wander Are Lost
  27. Typo by Anonymous Coward · · Score: 0

    I was supposed to say
    But you can't hear it!

  28. But what about... by ALecs · · Score: 2, Interesting
    What I'd like to see is how today's cards stand up against the cards of yester-year (Oh, OK, yester-decade).

    I still run an AMD K6-450 for a single reason: it's got 3 ISA slots that I can put my dual-port joystick board, my Advanced Gravis Ultrasound MAX and my SoundBlaster AWE32 in. Those 2 sound boards kick this living [explative] out of everything else I've heard in the (affordable) PC sound dept. And, the AWE32 has 8 megs of RAM for something useable: putting sound samples into for MIDI/MOD playback.

    Sure, I don't get 18bit, 48KHz playback (which, I'll admit, may be nice for homestudio stuff) but all my 16bit, 44.1KHz stuff (practically everything, since that's what CDs are) sounds fantastic. Nice CODEC chips, nice analog output stages, descrete amps, etc. And, yes, I do listen to it through something worthy of playing back good sound.

    I'd like somebody who has a good A/B comparison rig, good ears and a newer whiz-bang audio card to campare it to a GUS or AWE32 and tell me if they agree. Have these newer everything-on-one-piece-of-silicon cards caught up in sound quality? Keep in mind, also, that I payed only $35 for both of these cards (having dated hardware is nice on the wallet :).

    -Josh

    1. Re:But what about... by Anonymous Coward · · Score: 0

      The ISA bus is a noisy (electrically) piece of crap.

      Ever wonder why every time you move the mouse and open a window you get pops, clicks and whistles (not to mention hums, buzzes and farts when reading from the (eek) IDE disk)? Its the ISA bus.

      Chuck yer AWE32. I did (got a SB-128 PCI instead). And I am now much much much happier with my sound quality.

      But since I don't have 5.1 speakers I won't be bothering with these whizzy new cards.

  29. Sound hardware in PCs finally catching up. by Anonymous Coward · · Score: 0

    Sound cards in PCs are finally getting to the point where they are almost the same quality as the ones in my old rusty NeXTstation. We need to start seeing DSP accelerated sound (almost no CPU overhead and can still do mixing and transforms in real time).

  30. Sound Cards? by Anonymous Coward · · Score: 0, Troll

    I buy the Mac, I plug it in, it works, it makes beautiful music. What is this sound card of which you speak?

  31. Anyone know about by The+Wooden+Badger · · Score: 1

    The extigy or anything comparable on the market? I like the idea of a separate box with all the jacks handy. I like the remote idea for watching DVD's. Has anyone seen any reviews or competitors?

    --
    Heroscape, it's like legos combined with anachronistic wargames.
  32. No Sound? Try USB Audio by peterdaly · · Score: 3, Informative

    Need better sound out of a laptop? Lots of them do have cheap soundcards. Try USB audio "boxes". Here are a couple from amazon:
    Yamaha AP-U70 CAVIT External Audio.... $350 or so. Include a built in amplifier.
    or
    Creative Labs Sound Blaster Extigy Sound..., for about $134.

    I don't know about Linux support, but they will makes a Windows Laptop rock.

    -Pete

  33. It's a gamer's review, not an audiophile one by Zathrus · · Score: 5, Interesting

    I'll repost (most of) the comment I put on TR this morning. TR's comments don't get much feedback usually, and I'd like to get responses/pointers on the points I bring up.

    The review is completely oriented toward gaming though, with only a slight nod toward music listening or DVDs (and the cards reviewed aren't particularly good toward those). With that in mind, the review isn't all that bad. And it brings up several nasty issues with Creative Labs - their drivers continue to suck, they seriously overdo reverb in EAX (uh, guys... you wrote the standard... why can't you do it right?), bloatware on a massive scale, and some of the comments indicate possible spyware.

    Anyway, my original comment is now below, sans a few bits that pertained only to over there.

    Sigh... well, not what I was hoping for, but still a decent review (as soundcard comparisons go at least). Should've marked this as a review for gamers though - for those looking to build a Home Theater PC it's reviewing the wrong cards (the M-Audio 6-channel is pretty much the standard nowadays, but there are competitors).

    It would've been nice to get a few motherboard chipset reviews in with the cards. I know, you were already in review hell. But to whomever is going to try this next, do include a review of the cheapo AC97 codecs, the upgraded ones (such as CT5880), nForce, and such.

    There are also sampling/playback issues - CL has long had an issue with automagically resampling from 44.1 KHz to 48 KHz. This introduces errors during playback. Testing to see which cards do this (on either record or playback) would've been nice.

    Testing to see if the connectors provided are actually standard conforming would've been nice too. The digital output jack on the SB Live series, for instance, conforms to no standard known to man. It will work with most Dolby Digital decoders, but not all of them - it runs the voltage far, far, FAR too high, has absolutely no noise protection, and a few other issues. CL deciding to label their IEEE1394 connector as a "SB1394" makes me suspicious of it as well.

    1. Re:It's a gamer's review, not an audiophile one by hicktruckdriver · · Score: 1

      Are you talking about the M-Audio Delta 66 for Home Theater? Don't they only handle multiple stereo channels?

      I have a Delta 44 in my digital studio, and combined with a nice mixer and good preamps, the only noise I get is whatever comes out of my guitar amp.

      If you're listening/recording music, these cards are phenomenal! The Delta 44 costs a bit more than the highest-end Audigy and comes with a real metal breakout box and true 24/96, but I don't know about the home theater applications just due to lack of surround.

      --
      darius
    2. Re:It's a gamer's review, not an audiophile one by MrHanky · · Score: 1

      It sure is a gamer's review, and that in itself makes it pretty useless. People don't choose soundcards based on two or three FPS lost i Quake. The money is better spent elsewhere - a good fan for more overclocking or something.

      I would prefer info about audio latency, and how the digital I/O works - does it resample, or is it clean? I know some of CL's cards resample the digital output. That sucks for transfering mp3s (or pcm) to minidisc.

      Internal mixing in the chipsets is also an important point if you use Linux, as apps sometimes hang when they wait for /dev/dsp to become ready (flash hangs Mozilla or Opera when xmms plays). That is, unless the chipset can mix. C-Media 8738 can't (and that might explain it's poor performance).

    3. Re:It's a gamer's review, not an audiophile one by dadragon · · Score: 1

      CL deciding to label their IEEE1394 connector as a "SB1394" makes me suspicious of it as well.

      I own an Audigy, which I bought partly because of the SB1394 interface. Linux reports it as a Texas Instruments OHCI 1394 controller. It works just fine with Linux1394's ohci1394 driver and through it I can mount my external firewire hard drive. Sound works reasonably well with the current emu10k1 drivers too, but not perfectly.

      --
      God save our Queen, and Heaven bless The Maple Leaf Forever!
    4. Re:It's a gamer's review, not an audiophile one by Zathrus · · Score: 2

      Are you talking about the M-Audio Delta 66 for Home Theater?

      Actually, the M-Audio Audiophile 2496 or Delta 410 -- 24-bit, 96 KHz DACs with true, properly shielded and de-jittered S/PDIF outputs (both coax and TOSlink). The 410 has 8 outputs, which should handle nearly any standard thrown at it.

    5. Re:It's a gamer's review, not an audiophile one by Viper118 · · Score: 1

      I don't think mainstream PC audio has yet to match a hi quality shelf system. I do think that hardware is getting closer to doing just that though. Combine an Audigy with a Klipsch speaker system, and it sounds outstanding for computer audio.

    6. Re:It's a gamer's review, not an audiophile one by Zathrus · · Score: 2

      Depends on your definition of "mainstream".

      The M-Audio products do rival high end home theater systems -- maybe not Meridian, Lexicon, and their ilk, but a $1500 PC can easily replace a $1000 DVD player, a $1000 pre-amp, and a $2000 deinterlacer (actually it comes really close to replacing a $30k Farajouda or Snell and Wilcox).

      You lose a good bit of ease-of-use still, and although some HTPC systems are available out-of-the-box, the best are still hand built, which takes a desire to putter with the computer.

    7. Re:It's a gamer's review, not an audiophile one by adolf · · Score: 2

      While the SB Live series does have some issues, mostly with resampling and irrevocable DSP-meddling of even 48KHz signals, things aren't as bad as you make them out to be.

      The coaxial digital output on the Live 5.1 card I have ($20, IIRC) seems justfine to me.

      I'm using an Audio Alchemy DDE v1.1 as a good, -external- stereo DAC. This box predates the Live series by many years, and originates from the period of the 1990s when audiophiles were going apeshit trying to seperate the analog and digital sections of their systems. I got it off ebay for a song, now that those audiophiles are deciding that they want surround sound with their DVDs . . .

      Sounds coming out of this combination tend to be on-par with the high-end Carver CD player that I've been using for reference for many years, with its stacked 18-bit Burr-Brown DACs and hand-drawn analog section -- resampling be damned.

      Of course, it's only stereo. Fine with me - I don't have any music recorded in quad, let alone 5.1, and if I'm serious about watching a DVD I'd rather relax on the couch in front of the TV...

    8. Re:It's a gamer's review, not an audiophile one by Zathrus · · Score: 2

      Go over to AVS, read the HTPC forum, and read about the SB Live digital output. Yes, it works fine for a lot of people. Yes, it conforms to no standard known to man. And it causes weird problems with some pre-amps/receivers. There are some indications that it may even damage them with long term use.

  34. A basic rule of audio... by Anonymous Coward · · Score: 0

    ...is that the speakers are the worst part of any audio chain. $1000 worth of speakers will do more for the listening quality than $1000 worth of cards, adaptors and cables (wavetable synths aside).

    Hell, with most dedicated PC speakers, you don't hear much above 14kHz, so 96kHz DACs won't make an iota of difference, and ones that are based on IC amplifiers usually produce their maximum rated output at 10% distortion (note that PMPO is a totally meaningless number), so the improved linearity of 24 bit doesn't really matter either.

    2 from an audio engineer.

    1. Re:A basic rule of audio... by SirSlud · · Score: 4, Informative

      Yeah. If you are going to do anything music-related, invest in *studio monitors* .. the Yorkville YM-1s are what I have. A very unbiased sound, set me back about 250$ american, and easily the most important part of my setup after the signal is mixed down and goes out my audio card (Echo MIA).

      --
      "Old man yells at systemd"
    2. Re:A basic rule of audio... by Lumpy · · Score: 3, Interesting

      not.

      If you have $9800.00 each legacy audio studio monitors they will sound like crap if you have a crappy amp and crappy source. speakers are the 3rd most important. AMP with very low THD and clean transients is the number one most important component of an audio system. anyone who says otherwise is faking it. Second your audio source has to be clean and handle the dynamic range. and finally the speakers.

      a pair of 100 watt speakers on a 5000 watt amp will sound better and last longer than a pair of 500watt speakers on a 10 watt amp.

      in fact I can blow any set of speakers on this planet with a 10 watt amp. (DC clipping is NOT your friend)

      So if you want really good audio out of your computer, have your soundcard drive a nice amp and then some decent speakers.

      --
      Do not look at laser with remaining good eye.
    3. Re:A basic rule of audio... by fruey · · Score: 1
      If you have $9800.00 each legacy audio studio monitors they will sound like crap if you have a crappy amp and crappy source. speakers are the 3rd most important.

      No, speakers are the most important. A great source and great amp will never sound any good on shitty speakers. Good speakers will sound OK with average amp/source. You have to get every link the best, but I always thought it was best to spend more on speakers than on the amp... but I may be wrong of course?

      --
      Conversion Rate Optimisation French / English consultant
    4. Re:A basic rule of audio... by Anonymous Coward · · Score: 0

      are you on drugs?

      Example - I have ok speakers anda crappy amp/tuner. replace amp/tuner with a good one and WOW, the OK speakers sound good now! in fact I have seen radio shack drivers placed in Bose 301's make the bose 301's sound better!

      ok mr snake oil... you try and believe what you want.. but the amp and source are more important than speakers.

    5. Re:A basic rule of audio... by fruey · · Score: 1
      are you on drugs?

      Not right now ;-)

      Example - I have ok speakers anda crappy amp/tuner. replace amp/tuner with a good one and WOW, the OK speakers sound good now!

      Yes, but of course they will. Now, take a good amp/tuner on crappy speakers and good speakers. The crappy speakers are a waste of time. Whatever happens.

      in fact I have seen radio shack drivers placed in Bose 301's make the bose 301's sound better!

      That amazes me.

      ok mr snake oil... you try and believe what you want.. but the amp and source are more important than speakers.

      Well really, you are right. But shite speakers are shite speakers no matter how good your amp is.

      --
      Conversion Rate Optimisation French / English consultant
    6. Re:A basic rule of audio... by Anonymous Coward · · Score: 0

      Anything sounds better than Bose 301s

    7. Re:A basic rule of audio... by OwnedByTwoCats · · Score: 1

      Double-blind listening tests show that there are no audible differences between cheap audio amps (a $200 pioneer receiver, years ago) and very expensive audio amps (a pair of $10,000 each Conrad Johnson monoblocks) as long as the amps aren't driven to clipping.

      You can believe that esoteric and expensive CD players sound better than cheap ones. But try and prove that sometime. If the difference is so significant, you should be able to show the difference in a well-controlled double-blind test, right? Why not?

      If I were spending $1000 for sound equipment just to play CDs, I'd spend $150 on the player, $150 on a receiver, and $700 on speakers.

    8. Re:A basic rule of audio... by Anonymous Coward · · Score: 0

      Right on.

      Check out
      http://www.dself.co.uk/subjectiv

      and learn about snake oil

    9. Re:A basic rule of audio... by frotty · · Score: 1

      No, speakers are the most important. A great source and great amp will never sound any good on shitty speakers. Good speakers will sound OK with average amp/source. You have to get every link the best, but I always thought it was best to spend more on speakers than on the amp... but I may be wrong of course? None of these things are the "most important." The sound will be garbage if your amp or speakers or source is garbage. Arguing about what the shitty-neck(bottleneck of quality) is is useless, unless you have X dollars to spend and want to get the best quality for that. I believe at low, non-theatre volume levels, the speakers themselves don't do as much as the amp in terms of altering the sound quality. I've had garbage $10 speakers with a nice amp that gave the illusion of a good mix and nice quality. But that $10 amp sure sounded like ASS on my $2k AR monitors. As soon as you start boosting it up there in the dB (even in a studio) liquid cooled tweeters and high quality (priced) speakers are required or else you'll hear all sorts of harmonic distortions and banding and etc. An amp will never help your parabolic/phase engineering, speakers will. Speakers will never help your audio conversion, an amp will.

      --
      -- The truth is the only thing that nobody will believe.
    10. Re:A basic rule of audio... by MeepMeep · · Score: 1

      Studio monitors are designed to have a flat frequency response at 'near-field' listening distances - usually only a couple of feet away from the engineer's head. This makes them VERY well suited for placement around a computer.

      They're not quite as suited for 'room filling' though.

      One anecdote about studio monitors - they don't necessary sound good with audio material - they're designed to be honest. Honesty is important with audio engineers because they are trying to get the best sound on the myriad types of systems out there. Sometimes audio material sounds 'better' when played on speakers that add a warm timbre to the sound, but that sort of thing is pretty subjective.

      Well, at least that's what a couple of sound engineers have told me.

    11. Re:A basic rule of audio... by Tyrell+Hawthorne · · Score: 1
      You can believe that esoteric and expensive CD players sound better than cheap ones. But try and prove that sometime. If the difference is so significant, you should be able to show the difference in a well-controlled double-blind test, right? Why not?

      If the test is set up correctly, I am certain it would show a difference. CD players have developed remarkably in recent years. Do you have a reference to that amp test? It sounds very interesting. If you have a nice hifi system without bottlenecks, and put in a crappy source, it will sound bad. I've had eight different CD players in my system (valve amp, B&W Matrix 3), and there are obvious differences. A cheap Sony DVD player (worst for sound there is) did not sound the same as an Arcam Alpha 7. Not only do they sound different (you're not saying they can't sound different, right? If you heard the excessive amounts of bass from the Arcam...), the Arcam made the music more fun to listen to.

      It wasn't a double-blind test, but it was a test. I lead my mom to my darkened room, let her listen to Tracy Chapman on the Sony DVD, then switched to the Arcam and then a Sony QS. She immediately spotted the difference, and pointed out which one she preferred. The Arcam ($700) was better than the Sony DVD (~$150) and a Sony QS player ($340). My thoughts exactly.

    12. Re:A basic rule of audio... by fruey · · Score: 1
      Double-blind listening tests show that there are no audible differences between cheap audio amps (a $200 pioneer receiver, years ago) and very expensive audio amps (a pair of $10,000 each Conrad Johnson monoblocks) as long as the amps aren't driven to clipping.

      Well this tends to vitiate my point that speakers would be more important. But then, the previous poster insisted that crap speakers sounded better on a good amp. This is clearly a religious war type issue and I don't want to get any further into it. IN any case, I don't have the money for real HiFi - my amp is 30 years old but sounds great (it's an old JVC tuner amp which was one of the first to have 5-band "sea" equaliser) and has DIN + RCA for tape machines, an AUX input, and linear (rather than rotary) pots for volume, balance and the EQs.

      --
      Conversion Rate Optimisation French / English consultant
  35. macs don't do DTS, Dolby Digital nor 5.1 by Anonymous Coward · · Score: 1, Interesting

    I have an ibook and work with G4s at work.. The sound capabilities suck compared to what you can get on the pc side. I have Dolby Digital, DTS, 5.1, EAX 3D running on my Thinkpad.

    1. Re:macs don't do DTS, Dolby Digital nor 5.1 by hondo77 · · Score: 1

      I'm no PC/Mac audio expert but I do know that professional acts are recording on Macintoshes. For instance, Jon Anderson is recording a surround sound album on it. How can the Mac's sound capabilities suck if that is going on?

      --
      I live ze unknown. I love ze unknown. I am ze unknown.
    2. Re:macs don't do DTS, Dolby Digital nor 5.1 by Jeremy+Erwin · · Score: 2

      They use higher quality soundcards, or usb/firewire boxes. Mark of the Unicorn has a number of products that work on Macintosh machines. (as well as ms. windows). Most consumer digital audio gear-- cd players, minidisc, or dvd players, make use of the spdif coaxial or fibre port. This is also commonly found on pc soundcards, but does not come with macs. Edirol has several USB to s/pdif converters that work with mac, but I have no idea if Apple's DVD player will stream the required dts or ac3 data correctly.

    3. Re:macs don't do DTS, Dolby Digital nor 5.1 by Amizell · · Score: 1

      I'm no PC/Mac audio expert but I do know that professional acts are recording on Macintoshes. For instance, Jon Anderson [apple.com] is recording a surround sound album on it. How can the Mac's sound capabilities suck if that is going on?

      The built-in sound hardware on a Mac is okay but nowhere near the specs needed by pro audio. Anyone doing serious recording on a Mac probably has Pro Tools, which is a hybrid hardware and software package by Digidesign. Yes, it was originally released on Mac but has since been ported to PC. I regularly use both versions, the interfaces are identical and both are very stable and fast when set up correctly. Coming up fast behind Pro Tools is Nuendo by Steinberg, the only other digital audio package available for Mac which can mix surround sound (natively, unlike Pro Tools which requires add-ons for this capability). So yes, a Mac's onboard sound doesn't compete with audio hardware that was purchsed seperately (no surprise there) but don't listen to anyone who says that either a Mac or a PC is better for sound applications. They're both fine for running the software, and since most high end audio cards these days can be put into either type of machine there is no functional difference in sound quality between platforms equipped with identical sound hardware. PCs are now just as capable as Macs ever were.

      alex

      --
      --- Wherever you go, everyone is always connected...
    4. Re:macs don't do DTS, Dolby Digital nor 5.1 by Anonymous Coward · · Score: 0

      PT and Neuendo are not the only surround mixing platforms for the Mac.

      Digital Performer and Emagic Logic have had surround capabilities for some time now. DP supports stereo, LCRS, 5.1, 6.1, 7.1 and 10.2 surround formats.

      Nuendo, DP and Logic can all mix on the native CPU. For those working in native audio, the only issue is getting audio into the computer at a high degree of fidelity. There are a ba-zillion options here, but for very high quality audio, check out the MOTU 1296 - 96kHz sampling with 117dB dynamic range.

  36. 2CPU Audio by ackthpt · · Score: 1
    I've read varying accounts that due to the complex timing of dual CPU systems that decent audio is difficult if not impossible.

    Anyone have much experience positive and/or negative?

    --

    A feeling of having made the same mistake before: Deja Foobar
    1. Re:2CPU Audio by Skuto · · Score: 1

      >>>
      I've read varying accounts that due to the complex timing of dual CPU systems that decent audio is difficult if not impossible
      >>>

      Urban myth

      --
      GCP

    2. Re:2CPU Audio by Anonymous Coward · · Score: 0

      Decent audio on SMP enabled boards is possible... provided you don't own a Creative card.

      Creative has yet to release drivers that allow full functionality in SMP envrionments. Attempting to use drivers that enable EAX or surround sound results in the electronic equivalent of fingernails across a chalkboard coming out of your speakers.

      Search the forums at BP6.com for "live" for plenty of commentary about the subject.

  37. Why No Review of the Hercules Game Theater XP? by Cyl0n · · Score: 1
    They compare the entry-level Hercules offerings to the Audigy but neglect the GTXP? That's pretty disappointing.

    Insert obligatory "What about comparing the Linux support of all these cards?" comment here.

  38. Why I don't have nice speakers- and am satisfied. by Anonymous Coward · · Score: 0

    Two years ago I bought a three-piece set of Kinyo $50 USD speakers at Wal-mart. They've served me well. I probably don't get all the performance I should get out of my card, but the speakers aren't powerful enough to annoy my fellow apartment dwellers. I think that's a plus for folks who don't live in houses.

    One of my neighbors has a gigantic horking custom-built stereo and he rarely gets the chance to use it because it blasts the neighbors out of their barka loungers when he turns it up.

  39. Would you believe a vacuum tube motherboard? by vinyl1 · · Score: 1

    The Stereophile website reports that San Jose based AOpen is about to release a Pentium 4 motherboard with a tubed audio stage. It also uses expensive capacitors and Cardas wiring in the audio stage. Check it out at the Stereophile web site:

    http://www.stereophile.com/shownews.cgi?1368

    I'm sure all you digital geeks will be running out to buy one!

    1. Re:Would you believe a vacuum tube motherboard? by Russ+Steffen · · Score: 1

      Great! So now everyone can listen to their crappy ass 64kbps MP3's with perfect amplification. You'll be able to hear every digital artifact, high frequency echo, midrange warble and all that bass attenuation with perfect clarity.

    2. Re:Would you believe a vacuum tube motherboard? by Anonymous Coward · · Score: 0

      I love how they said the thing had 4AGP slots! Obviously they're new to this motherboard review process!

  40. Slashdot hacked? by xmedh02 · · Score: 0, Flamebait

    I think somebody has hacked slashdot. Maybe alien-driven conspiracy. Or do you really think that this very poor review (card X costs $ Y and has chipset Z, the driver doesn't work in Windows XP and the control panel has fancy buttons) was submitted intentionally?

  41. Re:if I were human by Grape+Smuggler · · Score: 0

    Alas, you did not, you ass.

  42. Pro audio review? Echo Mia by tit4tat · · Score: 1
    I've seen lots of these reviews of consumer sound cards, but precious few reviews of pro audio cards (I think I found two such reviews when I was shopping for one). I'll share my experience with one such card, for anyone who's interested.

    I just started using an Echo Mia, which is a 24 bit/96 kHz digital audio card. No MIDI, no gameport.

    Pluses:

    FANTASTIC audio quality! The highs are crisp and smooth, and the lows are round and roomy.

    Integrates/plays nice with gaming/everyday soundcard. I'm using the Mia in conjunction with an SBLive! Platinum (under WinXP) with no problems.

    Negative: Finicky about which motherboard chipset you're using. This is a HUGE consideration for this card, but if Echo says your chipset will work, you're ok.

    1. Re:Pro audio review? Echo Mia by Anonymous Coward · · Score: 0

      Echo corporation is anti-linux, so I don't see why I should support them.

      I think that an M-Audio Audiophile is a much better buy than a Mia, got same spec on the audio, but midi port is included. Their ASIO driver is _very_ stable, linux is supported (OSS and Alsa) and it is the same price as the mia.

  43. Would you believe this got an article of its own? by Anonymous Coward · · Score: 0

    Two weeks ago, here.

  44. Obsolesence rate... by jawtheshark · · Score: 1
    Try to get a Soundblaster Pro running under NT4 or W2k ;-) Good luck.... Hey I wonder if anyone got still some Adlib cards in use. I clearly show my age I here *grin*

    I just tried because one of my soundcards stopped working (Soundblaster AWE 64) and I still had that one lying around. To my surprise it didn't work (no driver support). Oh, wel, a good friend helped me out and gave me his old Soundblaster 16 (thanks andr0meda...it still works perfectly well ;-))

    --
    Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
  45. Realtime Dolby Encoding by Anonymous Coward · · Score: 1, Interesting

    What I want to know is when the PC sound card makers are going to build something that can encode a Dolby AC3 stream on the fly like the nVidia n-force motherboard and xbox do. This is a useful feature for HTPC's attached to a nice Dolby decoder in the livingroom... I didn't like the n-force chipset so I hunted all over for another solution... with no luck.

    Have any of you slashdot geeks built a compelling livingroom solution that does this another way? And I'm not talking analog-ins for six channels to your receiver here but rather a real AC3 stream over coax for the receiver to decode.

    1. Re:Realtime Dolby Encoding by Anonymous Coward · · Score: 0

      Why would you need to *encode* dolby digital surround? do you mean decode? sure, right now I have a SoundBlaster Live Value with a daughter card that gives me optical/coaxial input/outputs.. I simply use the coaxial output to connect up to my dolby digital AV receiver and play MP3's, etc. Sounds nice.

      (Perhaps you are talking about taking a non-dolby digital surround sound and turning it into "virtual" DD5.1 or something? I dunno.)

  46. Old News by SunCrushr · · Score: 0

    "Creative's Audigy card doesn't do 24-bit/96KHz sound, despite Creative's claims."

    This is old news. We knew this when the first reviews of the card came out.

    The only way to get 24bit 96KHz audio from a creative sound card is to buy the Extigy. It is the only audio card Creative makes that actually does 24bit 96KHz audio.

  47. Would've been nice... by RumGunner · · Score: 1

    To have information about onboard noise levels.

    Onboard noise makes it almost impossible for computer sound cards to live up to audiophile standards. Especially in the area of do it yourself home recording. I know on my SB Platinum the noise floor is always about -56 db, which is annoying.

  48. Getting People to Listen by Vegan+Pagan · · Score: 4, Insightful

    The problem I see with PC audio is not the quality of the cards but getting people to hook up decent speakers and listening to them. People seem to reserve their best amps and speakers for the living room and car. Already in 1991 the Sega Genesis and SNES were putting out better sound than cheap TV speakers could reproduce. DVD consoles at least may get hooked to home speakers reserved for movies, and incidentally also use it for games. MP3s have got a lot more people to listen to their PCs, but that's just a drop of the sound today's PCs and consoles can put out.

    One way I see of getting people to get better sound out of their PCs and consoles is headphones. For just $20 the Koss KTX-PRO (also called the Optimus Titanium 35 Pro at Radio Shack) headphones will get you better sound than hundreds, if not thousands of dollars of amps and speakers. As for the surround effect, the Dolby Headphone algorithm supposedly simulates it with DVDs made for 5.1 speakers. It's nice that most PCs have headphone jacks; I wish consoles would as well. Many console games, and PC games as well, I would assume, have great soundtracks that never get heard.

    1. Re:Getting People to Listen by SGDarkKnight · · Score: 1

      i hope your being a bit sarcastic by saying that a cheap $20 speaker set will sound better than "hundreds if not thousands of dollars of amps and speakers". for real buddy, $20 speakers can put out what... like 2 - 8 watts (RMS) if your lucky, and even at the higher volume levels its sure to bomb out. Now if you were to say, spend $60 - $100 on a decent set of speakers with a sub (and most people will probable flame me for this but here it goes anyways) like creative's inspire 2.1 or even a basic set of altec lansing speakers, i've found them to be quite decent. If you want a really good set of speakers you could always go with the klipsch pro-media 5.1's. they sell for abou $700 (CDS). Now if you can find me a set of $20 speakers that sound better then those klipsch pro-media 5.1 -- i will print out this post and eat it.

      --

      ...A no smoking section in a restaurant is like having a no peeing section in a swimming pool...
    2. Re:Getting People to Listen by Anonymous Coward · · Score: 0

      Didn't the original Sega Genesis have a headphone jack and a manual volume control slider?

    3. Re:Getting People to Listen by Mr_Matt · · Score: 2

      Oopsie...read that again...

      For just $20 the Koss KTX-PRO (also called the Optimus Titanium 35 Pro at Radio Shack) headphones will get you better sound than hundreds, if not thousands of dollars of amps and speakers.

      (emphasis mine)

      And the grandparent post is right: it's much, much easier to produce fantastic quality sound from headphones than from a speaker set, and for much less money.

      Now if you can find me a set of $20 speakers that sound better then those klipsch pro-media 5.1 -- i will print out this post and eat it.

      Does that apply if the speakers are connected to a headset? :) I agree that the pro-medias are great speakers, but when you really want good quality at a low price, it's much better to get headphones, and as somebody's already mentioned, your neighbors will love you for it as well. :)

      --


      But what does my opinion matter, I just vote here. It's not like I have any money or anything.
    4. Re:Getting People to Listen by Anonymous Coward · · Score: 0

      I think the poster was trying to draw attention to how a "good" pair of headphones is significantly cheaper than a "good" set of speakers.

      Quality aside, from what I understand, headphones are rated with different power considerations than speakers. SPL (sound pressure level) ratings for headphones are measured with 1mW of energy.

      So, for example, if you were using a low impedance headset (something sound cards have no problem driving) such as the Grado SR-60 headphones ($69 USD, considered by many to be a nice sounding/inexpensive/very ugly looking pair) have a rating of 98dB: 1mW would pump about 98dB into your ears... enough to seriously damage your hearing in prolonged exposures.

      A little bit of power is enough to give headphones some serious punch. 2W of power into a pair of headphones (assuming they survive) would be massive overkill.

      Some good websites on headphones:

      www.headwize.com
      www.headphone.com

    5. Re:Getting People to Listen by Anonymous Coward · · Score: 0

      The best way to go is to run the soundcard out through a high-quality A/V receiver with high-quality loudspeakers. If you've got a decent vid card with S-Video out, run that through the same A/V receiver and onto the big screen TV. I'm using Klipsch KSF 8.5 fronts and a Klipsch C5 Center, along with the matching rears. I get fantastic sound playing Medal of Honor. Nothing like having a WWII combat zone in the living room to piss off the girlfriend. :)

  49. on-board sound by Anonymous Coward · · Score: 0

    I am convinced that most on-board sound cards are totally worthless. Am I not correct in saying so? They may have ok quality, but I'm positive that they cause many of the DirectX problems/crashes I experience from time to time. Probably also comes with bad drivers, even though they were taken directly from the microsoft update site.

  50. the review is crap... by Lumpy · · Score: 5, Informative

    sorry but the review at Here at pcavtech is dead on.. tests done with audio calibration and testing hardware to give real numbers and real information not this "pull something out of our butt" review.

    any review on audio equipment that doesnt use real testing is pure crap and needs to be loudly labelled as such.

    --
    Do not look at laser with remaining good eye.
    1. Re:the review is crap... by 13Echo · · Score: 2

      That page is excellent. Arnie did real work in comparing soundcards.

      As for this crap from regarding "The State of PC Audio"... This other reviewer can shove it. Anyone who writes vague crap like "This sounded warm, but we can't help but think that something was missing" shouldn't be reviewing. Did they use good headphones? No. Did they use a a proper amp and set of speakers? They used a crap set of Logitech speakers, which produce way too many highs, and over-bassy lows. This can be fine for an average user, but you have to adjust an EQ somewhere in the loop.

    2. Re:the review is crap... by Anonymous Coward · · Score: 0

      sorry but the review at Here at pcavtech [pcavtech.com] is dead on..

      Yeah, but where are the Quake III benchmarks?

      Seriously, the review at Tech Review was obviously aimed at a different group of people. They compared the sound quality when using EAX/A3D, for example. Notice also how they gave approximate prices for the cards, unlike the pcavtech review.

      It's true that the pcavtech review is far more precise regarding sound quality. But to call the Tech Report review "pure crap" is narrow-minded. Not everyone is an audiophile, and there are real differences between sound cards other than sound quality which all those other people might care about. The Tech Report review addresses some of them, making it less that 100% crap. If you mean that their sound testing methods are crap, that's fair enough. But I suspect that plenty of people on SlashDot care about Quake III framerates too!

    3. Re:the review is crap... by Anonymous Coward · · Score: 0

      Huh?

      So I should review cars by stating "the Pontiac Vibe sounded tighter and therefore is a better car than the Lexus E-500"

      Any measurement that does not use real testing and analysis is pure crap. tech report reviews are really crappy, and this one was a shining example of a bunch of morons that know nothing trying to act like they know something.

      remember this is the web, any dolt can publish a zine/webpage with reviews.. and techreport is one of those jokes.

    4. Re:the review is crap... by Anonymous Coward · · Score: 0

      Any measurement that does not use real testing and analysis is pure crap. tech report reviews are really crappy, and this one was a shining example of a bunch of morons that know nothing trying to act like they know something.

      Did you actually look at the Quake III numbers? They did find something interesting about one of the cheaper cards (or perhaps about its drivers).

      Again, not everyone is an audiophile. Please go back and re-read the last sentence until you understand it. It means that not everyone is like you. Some of us care about stuff like Quake III scores, and the Tech Report's review does at least have this (plus price info and some other useful info).

  51. Funny, yet has a point. by SaDan · · Score: 1

    PC audio will forever suck, unless we can manage to sheild our sound cards from all of the "noise" generated by the rest of the computer.

    PC audio will forever suck, unless we get real speakers with real amplifiers to reproduce what we want to hear.

    PC audio will forever suck, unless we get better compression methods for music (like Vorbis, MP3, etc). Anyone who spends more than $50 to listen to MP3s at 128K needs to be beat with a tuning fork.

    And yes, the review sucked. It was a nice explanation of the specs for each card, but that's about it.

    1. Re:Funny, yet has a point. by Moofie · · Score: 2, Interesting

      I thank my lucky stars that I don't have "golden ears". 128k MP3 sounds fine to me. If I need music to sound better than that, I'll perform it.

      God save me from a discerning ear...it'd be way too expensive.

      --
      Why yes, I AM a rocket scientist!
    2. Re:Funny, yet has a point. by Anonymous Coward · · Score: 0

      >PC audio will forever suck, unless we can manage to sheild our sound cards from all of the "noise" generated by the rest of the computer.

      Already done.

      Buy a card with a SPDIF output (some people might cringe, but the SB-Live works for this) and hook it into an external DAC. Output from the external DAC goes into your stereo, and you have clean, "perfect" quality output (minus the strange things like jitter and other stuff the SB-Live isn't perfect at that I really don't give a rats ass about because its next to unnoticeable).

      Problem solved.

    3. Re:Funny, yet has a point. by TheAwfulTruth · · Score: 2

      Then let it suck no more!

      M-Audio Delta 44/66 or M-Audio Audiophile 24/96 coupled with a set of Project Studio 8 or 10 pro monitors. (Or any other decent monitor)

      Actually there are a lot of alternatves, but as usual. Stuff that doesn't suck usually costs a little bit more and isn't sold at CompUSA.

      --
      Contrary to popular belief, coding is not all free blow-jobs and beer. Those things cost MONEY!
    4. Re:Funny, yet has a point. by Anonymous Coward · · Score: 1, Insightful

      People who can't come away satisfied from food in the sandwich machine at the breakroom at work live life way too expensively, too.

    5. Re:Funny, yet has a point. by Eccles · · Score: 1

      PC audio will forever suck, unless we can manage to shield our sound cards from all of the "noise" generated by the rest of the computer.

      Wouldn't using a digital output take care of this?

      --
      Ooh, a sarcasm detector. Oh, that's a real useful invention.
    6. Re:Funny, yet has a point. by SaDan · · Score: 1

      Nope. Not if the signal being processed has noise already introduced.

    7. Re:Funny, yet has a point. by Eccles · · Score: 1

      Nope. Not if the signal being processed has noise already introduced.

      But when would that noise be introduced? Noise implies you're working with analog at some point, but the only point you're normally doing that is at the output (or audio input, which again could come via a digital input from an external source.) RF noise doesn't distort digital signals, or else memory read from RAM would be corrupted.

      --
      Ooh, a sarcasm detector. Oh, that's a real useful invention.
    8. Re:Funny, yet has a point. by SaDan · · Score: 1
      I thank my lucky stars that I don't have "golden ears". 128k MP3 sounds fine to me.


      I don't have "golden ears" either, but I can definately tell the difference between 128K MP3 and raw CD. Most people can, in fact, tell the difference quite easily.

      Many people choose to ignore the difference. I do not, and that's my personal preference.

      God save me from a discerning ear...it'd be way too expensive.


      It's not expensive if you choose to not waste money on crap audio equipment like most of the PC audio speaker setups that are out on the market. You can also buy very good used audio equipment for what some new marginal audio setups cost, and have a better sounding system to boot.

      On the other hand, if you don't care about the quality too much (just need background music for coding), why spend extra money on equipment if you won't appreciate the difference in quality?

      I'm by no means an audiophile. I just can't stand listening to music through junk.

    9. Re:Funny, yet has a point. by SaDan · · Score: 1

      Doh... I wasn't thinking clearly. Yup, you're right. :-/

      All digital would probably take care of the noise issue, unless you still had some kind of local RF noise in the area of your speaker amplifier(s). Of course most speakers you buy for computers these days should be shielded, so it might be a moot point.

    10. Re:Funny, yet has a point. by jpc · · Score: 1

      yes, though it did have a low budget.

      You just want digital audio out from your PC (a nice RME sound card is fine). Then an external DA and AD box or boxen...

    11. Re:Funny, yet has a point. by Art+Tatum · · Score: 1

      Yep, all the serious high end cards do outboard conversion to/from analog in a breakout box and then pipe the audio into the computer through a digital interface.

  52. A complaint! by Anonymous Coward · · Score: 0

    UW PICO(tm) 4.2 File: complaint.troll

    The ADS on $la$hdot and the O$DN ANNOY ME.

    Ones that annoyme most,
    $hit forge adverts, no one want's to risk developing critcal applications
    with you so fuck off!

    AnimeFu/Megatokyo adverts! Japanime sucks, so does slashdot!

    Microsoft Visual Studio .net adverts! Why the FUCK are you letting the
    devil advertise with you. Oh now I remember, open sores have no way to
    make money so they ask big companies to support them!

    Conclusion. Don't tolerate it! Don't subscribe to $la$hdot. Instead go
    and install Junkbuster and say no to sh$
    ones found here are worser than the pr0n sites!

  53. Quality Chipsets for Digital Audio by megabeck42 · · Score: 1

    I thought it was interesting that they compared the Audigy to the Midiman Delta 66 (Envy24 based), and then mention that the Midiman Delta 2496 (Envy24 based) is a good match to the Audigy. One of the things that I have been looking for in a sound card, is versatile S/PDIF stream generation. Cards like the Audigy and the Live resample all digital output from 44.1khz to 48khz, a process which is done digitally and can introduce artifacts. On the otherhand, the CMI8738 cards, like the Midiman Delta 2448 or the Zoltrix Nightingale Pro 6 both offer both coax and optical digital in and out, and offer 32, 44.1, and 48 khz output.

    And, the advantage of digital output - now, I can buy a nice, good rig for doing the digital to analog conversion and amplification. Personally, I bought a Sony STR-DE675 for it (It certainly delivers more power than your average computer speaker set.)

    For a while, I used a $18 FM801 based card, with resampled digital out - which still sounded damn good.

    My point is this, With digital soundcards, the most important part is the quality of the chipset. The rf and analog design of the soundcard is inconsequential because the digital sound will either work, or it won't. If anyone is interested in digital audio for playing back DVDs and/or Music, but not playing games - I'd sincerely suggest finding a CMI8738 based card.

    Oh, and on cables: I've ran digital audio over 50 feet on hand-terminated speaker wire. You could tell when there was too much interference, because the audio would drop out, and the stereo would display 48Khz PCM again, as it resync'ed the signal. The point? The Nature of the Audio transmitted over the digital audio is not affected by the cables. With Analog transmission, the capacitance and inpedence of the cable and connectors could act as a filter, and degrade the audio. However, that does not hold true with digital audio. If you have a truly awful cable, you're going to have spots of audio, if it plays at all. However, that $300 three foot long piece of gold plated, insulated cable is not going to do any better than a $20 video-cable.

    --
    fnord.
  54. Aureal Vortex 2 by Shade41 · · Score: 2, Insightful

    I have a Monster 3D sound card based on the Vortex 2 chipset. I payed $30 for it a few years ago and I have been well pleased with it. I use it for playing MP3s to my stereo all the time and it sounds great. I really enjoy using the Vortex setting in games like Descent 3. It adds some nice 3D effects to the game.

    1. Re:Aureal Vortex 2 by Suicide · · Score: 1

      I still have that same card in my system as well. However, with Microsoft releasing DirectX versions left and right, I have to keep turning down the "acceleration" for the sound card another notch every few weeks to be able to play the newest games. Honestly, there haven't been new drivers for the Vortex 2 chip since DirectX 6, and I like system stability and playing the new games as they come out.

      So, honestly, my biggest concern for a new card is, will the company stay around and be there in a few years to offer me new drivers to work with DirectX version 14.2a so I can play new games?

    2. Re:Aureal Vortex 2 by cowboy+junkie · · Score: 2

      Driver support is a *huge* issue, and it's why I've stuck with Soundblasters since my tragic Monster Sound purchase a few years back.

      At least with a Soundblaster I can be reasonably sure that there will be drivers in both Windows and Linux for some time to come.

  55. Not that surprising... by Astin · · Score: 5, Informative

    Most Audigy users that have looked at any of the sound card forums out there have already discovered their claims are false.

    Creative seems to have really dropped the ball with the Audigy line. A look at any audio forums (Creative's own even) will show a large contingent of unhappy customers. Audiophiles that think it's a piece of crap sound-wise, gamers who are pissed off with its driver performance. Calls for people to return their Audigies and get a Game Theatre or Santa Cruz.

    Compatibility issues with different hardware configurations, WinXP, etc.. are also popping up. The biggest seems to be an issue where the EEPROM on the card gets scrambled, disabling the rear speakers, and causing the card to be recognized as EMU10K instead of an Audigy, thereby making proper software/driver upgrades impossible for it. The only known solution for this so far is to get the card replaced and hope the new one doesn't get FUBAR as well. There are a lot of very annoyed Audigy owners out there.

    --
    - In hell, treason is the work of angels.
    1. Re:Not that surprising... by 13Echo · · Score: 2

      One problem with the review is that the reviewer doesn't realize that the distortion that he hears with the Santa Cruz is native to the original audio recordings. You just can't hear it with the "higher rated" cards, because of their inferiority. The Audigy's dynamic range just blows.

      I guarantee that the Santa Cruz and Phillips cards produce the best quality in that review. The reviewer is just blind to all of the real variables.

      So if anyone here actually likes innacurate representation of an audio source, then please... By all means, trust this silly review.

    2. Re:Not that surprising... by Anonymous Coward · · Score: 0
      One problem with the review is that the reviewer doesn't realize that the distortion that he hears with the Santa Cruz is native to the original audio recordings. You just can't hear it with the "higher rated" cards, because of their inferiority. The Audigy's dynamic range just blows.

      I was blown away that the test of music was with mp3s. I mean, sure, that's the music you're going to probably listen to, but that's not how you test fidelity (do you take a calculus I test on your computer with Mathematica?). Do it with the CD, just so that you don't have to think about that side.You could use an mp3, but that would probably require re-ripping and re-encoding it... why not just use the CD?

      Shoot, if you're going to test it with an mp3, justify your decision, mention the bit rate/sampling rate, etc., instead of leaving the reader with the impression that you grabbed some 128kbps crap off <insert p2p flavor of the month>.

      And of course, even without a really well-done test, listen to the music on a stereo first. Any half-way decent stereo would be enough for these tests, no need to go over to your audiophile friend's house (they'd probably insist on being the person to do the listening on the computer, and would talk a lot of trash while trying to pose... and the reviewers don't need any help with that).

      Doing a fidelity test with a lossy format and without any comparison to 'reasonable' fidelity is just ridiculous. Might as well ask painters to submit low-quality jpegs of photos of their attempts to copy some painting you've never seen before.

    3. Re:Not that surprising... by ShoeHead · · Score: 1

      My Audigy works just fine thank you. Cheap, good enough sound that I don't have anything to complain about, and plenty of ports. What else could you want?

      I've had absolutely no problems with it. None. Haven't even had to update the drivers.

    4. Re:Not that surprising... by Astin · · Score: 2

      Then consider yourself lucky. I've seen some pretty strange errors posted. But Soundblasters have always had a hard time playing nice with other hardware.

      --
      - In hell, treason is the work of angels.
  56. Visit these website forums for education on DAWs by Nick+Driver · · Score: 1

    www.audioforums.com
    www.harmonycentral.com (hunt around for the forums)
    www.recording.org (free trial period, then pay-for subscription)

    I also have to make the comment that all 6 of these soundcards reviewed are hopeless toys. They are cheesy "gamer" soundcards only. To do REAL recording and audio work, you need a professional soundcard. For two ins/outs (regular stereo), the best bang-for-the-buck on the market is an M-Audio (Midiman) "Audiophile" which does true 24/96 recording. It is worthy of a recording studio and you can get one for around $150 street price. As for myself, I prefer genuine multitrack units. I just bought an Aardvark Direct Pro 24/96 that has 4 inputs and 6 outputs plus midi ports too. The 4 inputs have real mic preamps that can provide phantom power for studio-quality condenser mics, and have combo Neutrik XLR+1/4" jacks. Comes with a full copy of Cakewalk Pro Audio 9 which can then be used as a basis for buying a $199 upgrade to Sonar XL 2.0 software.

  57. and you can join me by Anonymous Coward · · Score: 0

    So you dont discriminate against notorously machine-like-hammering-excellent-performing ACs getting First Posts, beating the Clit out of you?
    Thank you!

  58. Tomshardware already revealed revelation by csb · · Score: 2, Informative

    On April 5th, Philippe Ramelet wrote an article about the Extigy's alleged 24-bit, 96kHz capabilities at Tom's Hardware Guide. Here's the debunking part.

    --
    We reserve the right to serve refuse to anyone. -management
    1. Re:Tomshardware already revealed revelation by EvanED · · Score: 1

      In fact, they made the same comments about the Audigy even earlier. Twice. (Once in the Audigy review, once in a review of the DMXFire or something like that_

    2. Re:Tomshardware already revealed revelation by Anonymous Coward · · Score: 0

      Methinks today's reviewer cut and pasted from the Tom's Hardware review during the "debunking the 24kHz" section.

  59. All I want... by kaphka · · Score: 1

    (No, I haven't read the article. It's conveniently slashdotted right now, so I can use that as an excuse to let other people read it for me.)

    I've had nothing but trouble with Creative Labs products, mostly due to really terrible and/or non-existent software. I'm pretty sure that CL's programmers stopped writing new drivers and applications years ago, and have since devoted all their time to cramming more advertisments and spyware into existing products.

    I've been trying achieve a CL-free system for years, and I'm down to two components now: My Nomad Jukebox (which will be replaced just as soon as there's something worth replacing it with,) and my Sound Blaster Live. I keep the SBLive because it's the only way that I know of to output six channel SP/DIF digital audio. Call it a fetish if you want to, but I just like not having to care about noise until the signal reaches my speakers.

    So, does anyone know of any sound card and speaker combination that would get six channel, real-time digital audio out of my computer, without using some form of Sound Blaster?

    --

    MSK

    1. Re:All I want... by Anonymous Coward · · Score: 0

      I have also been looking for a sound that will output digitaly something better then 2 channel pcm.
      Audigy dose not have it... Phillips dose not have it.

  60. zzzSnorezzz by Russ+Steffen · · Score: 5, Informative

    You want quality audio in a PC? Go get a card made by these people, these people, these people, these people, these people, or these people. Then we'll talk.

    1. Re:zzzSnorezzz by LoveMe2Times · · Score: 1

      I would just point out that some of these manufacturers, like Echo Audio, do not cooperate well with the open source crowd. Go look at the ALSA list of supported sound cards before you buy if you want to use it under Linux. I have an Echo Mia card (their cheapest one), and it is good hardware for the money. The drivers under Windows had problems, though. I have recently gotten the new MOTU 896 Firewire pro interface, which is a great box, but Firewire on PCs is still touch-n-go. Anyway, neither one of them works under Linux, which is a PITA for me as one of the Audacity developers.

    2. Re:zzzSnorezzz by Anonymous Coward · · Score: 0

      You forgot these drivers.

  61. Re:Korea wins.. . . by bryans · · Score: 0

    Fabulous dive from Totti!!.. Worth of an Oscar..

  62. The Aardvark is the best ever! by teamhasnoi · · Score: 3, Informative
    The Aardvark Q10 is great for recording, and it works with all my games. It also works with Windows XP and 2000, and OSX.

    I would only recommend this to musicians or engineers though, since it's a bit of overkill for RTCW.
    Recording? Wow! It is absolutely quiet.

    1. Re:The Aardvark is the best ever! by afidel · · Score: 1

      Thanks for the link, any product site that has ASIO as the first visable feature is just the kind of thing I'm looking for. The only reason I own an Audigy was that it replaced my Live! Creative kept promising ASIO drivers for the Live! but none ever materialized =( Now that I have some $ I think I will replace my Audigy with something that uses external DAC's.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    2. Re:The Aardvark is the best ever! by Amizell · · Score: 1

      The only reason I own an Audigy was that it replaced my Live! Creative kept promising ASIO drivers for the Live! but none ever materialized =(

      There are ASIO drivers for the SB Live. Check out the kX Project. They claim to get as low as 5.33 ms latency with a Live, although I must admit I find that somewhat hard to believe. I have never used these drivers, perhaps someone who has tried them can validate the claim?

      alex

      --
      --- Wherever you go, everyone is always connected...
  63. What high-end PC audio needs by Anonymous Coward · · Score: 0

    If you just need something that goes beep every once in a while, then don't bother to read this.

    I'm one of those people with a PC at the heart of their entertainment system. I use it as to control my sony CD jukeboxes with the nirvis controller. I also use it as an MP3 jukebox and to play DVD's scaled up to high resolution for my HDTV rptv and my front-projector system. I use it to scale standard-defintion tv up to HDTV resolution with dscaler. I use it as a tuner and PVR for HDTV using the MyHD hdtv tuner card. And I also play games on it.

    So, if you are like me you probably want the following:

    1) External USB2 or firewire based ADC boxes to support input from all the external devices like CD jukes, SACD, DVD-A, satellite tv and a few sp-dif inputs too.

    2) External USB2 or firewire based DAC boxes to connect directly to external amplifiers without having an intervening receiver or pre-amp device.

    3) Software support for all the consumer audio formats like Dolby Digital, DTS, SACD's DirectStream Digital, DVD-Audio's MLP (Meridian something or another), Dolby Prologic 2, Logic 7, etc.

    4) Support for all the gaming sound formats, OpenAL, DirectSound3D, EAX, etc.

    5) Open flexible software to tie it all together and to provide a good WAF (wife acceptence factor).

    The reason #1 and #2 are outboard boxes is to keep them away from the electrically noisy interior of the PC. The idea here is to create an all-in-one audio device that can replace a high-end multi-thousand dollar pre-amp with a ~$1k PC that may look uglier but is both more functional and much easier upgraded to new functionality as it arrives in the marketplace.

    1. Re:What high-end PC audio needs by renehollan · · Score: 2
      This has been an interest of mine for some time. I eventually want to phase out much of my A/V system in favour of a single, networked, content source, capable of local media playback (CD/DVD), driving a minimum of non-intelligent exteral equipment (i.e. video monitors, DACs and amps are fine, but there should be no need for a "receiver" or "preamp").

      I'd appreciate a greater discussion of your setup. Despam my email address to contact me.

      --
      You could've hired me.
  64. Creative & EAX by PhilMills · · Score: 1

    I've got to agree with this: EAX on my Creative SB PCI-512 bites the big one. The reverb is so outrageously over done (when playing HalfLife:OpFor, anyway) that the game's unplayable for me.

    --
    Once you eliminate the impossible, whatever remains, no matter how improbable, will be quoted out of context on
  65. Well... by j0nkatz · · Score: 0

    I know that I usually troll here but I'd like to make a honest comment about this article...

    Creative Labs does indeed suck big green donkey schlongs!

    --
    Don't mod me, bro'!!!!
  66. Re:Professional Audio?(3rd attempt) by Anonymous Coward · · Score: 0

    Try these:
    http://homerecording.com/
    http://www.essr l.wustl.edu/~adl/mastering/

    and to help you sort out good info from bad:
    http://www.dself.demon.co.uk/subjectv.htm
    ( a site run by a bloke who used to design for SoundCraft)

    A copy of the book (what an old fashioned concept!) "The Audio Engineer's Handbook" is a good place to start. Its getting a bit old now, but the accoustic fundamentals haven't changed.

    Most importantly, experiment. There aren't any rights or wrongs, just what makes you happy.

    For more info contact Tim, tapirfaramhand@yahoo.co.uk (yes, there is one 'a' too many)

  67. 24 bit by Joel+Ironstone · · Score: 1, Informative


    I'm not surprised creative doesn't use all 24 bits.

    24 bit audio in a pc is not really practical as 24-bit audio means an equivalent SNR of 59 dB.

    Most sound cards run at 1V Peak, which means one needs a noise floor of around a millivolt or two or less to make this sort of thing practical.

    Most measurements of PC system noise are between --50 and -60 dB, there's a fan there and what not. So you cannot really use all 24 bits. The effective number of bits one would get out of a perfect D/A (infinite number of bits) would be somewhere around 22.

    That doesn't stop people from advertising 24 bit... 64 bit audio processing. People are familiar with the number of bits in a completely different context, in which they matter much more. 64 bit processing certainly has its advantages over 32 bit, and a 64 bit address bus makes a very big difference. But in this case, you'll have to shield your sound card to get that sort of performance (not impractical).

    1. Re:24 bit by Skuto · · Score: 1

      >24 bit audio in a pc is not really practical as
      >24-bit audio means an equivalent SNR of 59 dB.

      You misspelled 144dB.

      --
      GCP

    2. Re:24 bit by Joel+Ironstone · · Score: 1

      isnt it 2*NB+11?
      Maybe I'm wrong, I haven't done this for a while, if so thanks

    3. Re:24 bit by Anonymous Coward · · Score: 0

      Congratulations. This is the first Slashdot post I've seen where EVERYTHING asserted is wrong.


      24 bit audio in a pc is not really practical as 24-bit audio means an equivalent SNR of 59 dB.

      Most sound cards run at 1V Peak, which means one needs a noise floor of around a millivolt or two or less to make this sort of thing practical.

      Most measurements of PC system noise are between --50 and -60 dB, there's a fan there and what not. So you cannot really use all 24 bits. The effective number of bits one would get out of a perfect D/A (infinite number of bits) would be somewhere around 22.

      That doesn't stop people from advertising 24 bit... 64 bit audio processing. People are familiar with the number of bits in a completely different context, in which they matter much more. 64 bit processing certainly has its advantages over 32 bit, and a 64 bit address bus makes a very big difference. But in this case, you'll have to shield your sound card to get that sort of performance (not impractical).

  68. firewire USB by jcsehak · · Score: 3, Interesting

    I don't trust USB completely. I've had problems with hubs deciding not to supply power, and the bandwidth is too narrow. From what I've heard about USB CD recorders, I'm not alone. For $450, you can get Digidesign's Mbox, which is firewire-based. It samples at up to 24-bit/48khz, has focusrite mic pre-amps with phantom power, and most importantly, zero latency. It also comes with Pro Tools audio recording/editing software. No, I don't work for them, I've just been drooling over this thing lately. The idea of having a decent home studio with one of these and a laptop...

    --

    c-hack.com |
  69. Re:Visit these website forums for education on DAW by Master+Bait · · Score: 1
    ...M-Audio (Midiman) "Audiophile" which does true 24/96 recording. It is worthy of a recording studio and you can get one for around $150 street price.

    Amen to that, Brother Driver. Forget about those gamer reviews of sound cards. Forget about how much CPU sound cards allegedly eat up. 24/96 is where its at, in and out.

    --
    "Only in their dreams can men truly be free 'twas always thus, and always thus will be."
    --Tom Schulman
  70. Why I have an audigy by Sabalon · · Score: 2

    I love Day of Defeat. I'm married and have kids so usually get to play it at night after they're all in bed, so I seldom get to crank things up.

    Even if I did, my ears are so messed up from '80s metal concerts, I probably wouldn't know the difference between 16bit vs 24bit.

    But the audigy gave me two things that I wanted/needed. The first is the 4+ speakers. So now when I get killed again and again, I know which way it came from :)

    The other is the onboard 1394. I stupidly bought a proprietary IntroDV board, which the company wanted to charge me to get the 2000 version of the drivers. Plus it took up it's own slot and could only connect to dv cams. Now I have an OHCI standards based port on the same PCI slot as another card that can hook up to anything.

    Oh yeah...and it was dirt cheap too for all that.

  71. What about non-game audio by Anonymous Coward · · Score: 0

    Ok, so the benchmarks talk about how many fps you get in Q3, but what about sound cards that musicians might use? How's about ASIO support and latency issues? We're not all running around finding crates!

  72. same problem by unsinged+int · · Score: 1

    I've got a dual-Athlon system, running W2K & Debian. I get some strange pops and jumps in the sound whenever I have mp3's playing and some other program plays a sound...but only in W2K. So I have to assume the Windows driver has a problem the Linux driver doesn't, and it may very well be an SMP issue but I haven't tried it with a proc disabled.

  73. Re:firewire USB by mlh1996 · · Score: 1
    It looks USB-based to me.

    Still cool, though, and I want one.

    --
    Lack of creativity is no excuse for not having a .sig
  74. my warning to those considering an audigy by WebMasterJoe · · Score: 3, Informative

    If anybody is considering buying an Audigy because of the remote, think again. I don't think the article made any mention of the remote (which I believe is only available in the Platinum or better) , but it is just about worthless if used in conjunction with anything else that uses a remote.

    I had set up a small tower in my living room, complete with wireless keyboard/mouse and an ATI All-in-wonder, and I upgraded from the SB Live to the Audigy for several reasons- better inputs/outputs mounted on the front were important, but the remote control was extremely important. After all, if I could use this remote to control winamp and other programs (possibly including the ATI TV app), I wouldn't need the keyboard or mouse 90% of the time.

    Unfortunately, every other remote I have interfered with the audigy - I couldn't use the DVD player, TV, stereo, or even the PS2 remote without royally pissing off the Audigy Remote app (even when pointing the remotes in the opposite direction, it still picked up signals far more often than the devices that were supposed to get the signal). Ironically, the Audigy remote caused the least amount of response from the Audigy, and no problems with the rest of the entertainment center. And the Audigy Remote app is such a horribly bloated app that I had to disable it entirely (which is almost as difficult to do as disabling RealPlayer or removing all the AOL icons).

    I like the sound that comes out of the card, I like the 1/4" input jacks (which lets you plug a guitar directly in the front, for example), and I like the fact that there are so many controls and inputs that are mounted on the front (with the platinum version). But the remote was such a disappointment; don't buy this card for that feature - you may get better results, but don't raise your hopes.

    --
    I really hate signatures, but go to my website.
  75. Re:Absolutely by 13Echo · · Score: 2

    There is no such thing as a Creative Labs compatible soundcard anymore. Windows sound devices use directsound and wav output as the primary APIs, and have no requirement for "Soundblaster compatibility" that the old DOS soundcards needed. The only exception is through EAX in games, which is a pretty open standard now anyway.

  76. Well hit my head and call me shorty by jcsehak · · Score: 2

    It is USB. I could've sworn it was firewire. I wonder how they get the zero latency with USB. Oh well. Yeah, it still looks cool, and I still want one, just a little less now.

    --

    c-hack.com |
  77. uh oh! by edrugtrader · · Score: 2

    Creative Labs (NASD: CREAF) down 2% on the 'news'

    stop lying boys!

    --
    MARIJUANA, SHROOMS, X: ONLINE?! - E
  78. math by dwk123 · · Score: 2, Insightful

    pretty straightforward - dynamic range = 6*NB.
    rationale - each bit is a factor of 2 in voltage, factor of 4 in power. each factor of 2 in power is 3dB. in other words dB=20*log(V) (log base 10).
    plug in either 2^16 or 2^24 and this gives the oft-quoted 96 dB for 16 bit ("cd quality") audio, 144dB for 24 bit. (not exact numbers, but close enough)
    So, it turns out that your result is actually pretty close, even if your math is wrong. True state-of-the-art converters can get 19-20 bits out of a signal. Check out either the LynxTwo or the new EgoSys 192x for cards that are pushing this. The LynxTwo measures at 115+ dB, or about 19 bits.

    1. Re:math by Joel+Ironstone · · Score: 1

      yah, sorry, oops. I confess I knew there was some relationship and picked the first reference on the net. silly me.

  79. Testing methodology by Anonymous Coward · · Score: 2, Insightful

    Um, the testers seemed reasonably competent technically, but I have to point out that judging a card's audophile capabilities by playing classical MP3 is not the best way to do it. Playing the original uncompressed music, whether from the hard drive or (preferrably), directly from the original CD is always the best method. MP3s will always sound different than the original source music because like JPEG, it's a lossy compression. Take a classical CD with some demanding music, make MP3's from it, take and burn those MP3's to another audio CD and compare the two in a standard audiophile CD player in your home stereo and you'll easily hear the difference between the original and the copy, especially with a good violin piece. Yeah, it's nitpicking, but anyone claiming to do a "listening test" and using MP3 playback as the last word in audio quality is no audiophile, in my opinion. Just my two cents.

  80. Re:A basic rule of audio...(from the AC) by Anonymous Coward · · Score: 0

    I don't disagree that the amp and source are important. In fact, my favourite listening setup is a pair of Westlake monitors (built into the walls) driven by Perreaux 6000Bs, followed by the B&W Nautilus (see, I can quote the expensive names, too), playing back from the MCI half inch (which sounds a bit warmer than the Tascam), or even better, straight off the Studer A900.

    The fact remains that even the best speakers in the world produce up to 10% THD at efficiencies of less than 8%. That makes them the worst part of the reproduction chain. "Transients" (do you mean transient intermodulation distortion or slew rate limiting? The two aren't the same) introduced by the amplifier can easily be swamped by the distortions introduced by bad speakers.

    As for DC clipping, under no circumstances should any amplifier be driven into clipping, and I did not recommend doing so. If you have clipping, you clearly need a bigger amp.

    Finally, I agree with your closing statement, but you will get better sound from $1000 worth of speakers & $200 worth of amp than you will out of $1000 worth of amp & $200 worth of speakers, which is the top end price range that most people are prepared to look at.

    for further reading:
    www.dself.co.uk/subjectiv

    From the sleeve of the Japanese pressing of Mike Oldfield's Tubular Bells:
    "This record should not be played on old tin boxes, no matter what they're fitted with. If you are in possesion of such equipment, please turn it in at the nearest police station"

  81. Re:firewire USB by Jeffrey+Baker · · Score: 2

    I'll be the first to agree that USB is a nasty hack, but there aren't a lot of 1394-connected audio devices, and certainly not any I can afford. The Edirol unit is nice though, because it can operate alone without the computer connected.

  82. Re:Sound Blaster 16 - what else works in DOS now?? by Reziac · · Score: 2

    [laughing] I also still have my original ISA SB16, from my original 486; it's now 8 years old. It worked fine in the 486 and the P90 and had pretty good sound for its day, but it really doesn't like the P3-550 very much -- sounds like crap (gritty, and I can't get the R/L volume balanced no matter what I try). I wonder if it simply can't keep up with the higher system speed or something.

    I added it to the P3 because its SBLive could not be induced to work in DOS (its DOS emulator crap hosed Win98, and didn't work anyway, so I had to disable it in hardware profile). And I need a sound card that 100% works in DOS.

    [changes subject line] Hey, does anyone know which pretty-good reasonably current sound cards still work in *pure DOS*? None of the reviews I've seen over the past 3-4 years have touched on this. But it's a *must* for those of us who play older games. :)

    --
    ~REZ~ #43301. Who'd fake being me anyway?
  83. Driver Stability? by Anonymous Coward · · Score: 0

    I tried half of those cards (SBLive, Hercules Game Theatre, Phillips Acoustic Edgew) within the past year and none of the ones I tried had stable or fully functional XP drivers. I finally gave up on surround (overrated on a PC anyway unless you watch movies) and settled for a cheapo SB128 and the drivers that shipped with XP. Don't believe the hype.

  84. Re:if I were human by Anonymous Coward · · Score: 0

    We will ride into battle
    And Draw strength from our swords
    The sound of the cold steel
    Pressed against warm flesh
    We look up to the mighty wargods
    To challenge their rule

    The Kings of Metal
    We well be victorious
    As we defeat our enemies
    We will be crowned
    The Kings of Metal

    As our steeds run faster
    The moment draws near
    The day of reckoning
    Will soon be here

    The Kings of Metal
    We will be victorious
    As we defeat our enemies
    We will be crowned
    The Kings of Metal
    All heil the new Kings of Metal!
    yeaaaaaaaaaaaaah!!!

  85. USB devices by cornflux · · Score: 2
    I don't trust USB completely. I've had problems with hubs deciding not to supply power, and the bandwidth is too narrow. From what I've heard about USB CD recorders, I'm not alone.
    I thought the exact same thing just before I bought my USB CD/RW writer.

    When I burned my first couple of cd's I was careful not to use the machine (laptop, PIII 750) for fear of swamping the USB's bandwidth... I've got a USB keyboard, USB mouse, USB compact flash reader and a USB cable for my PDA.

    However, I'm happy to report, everything seems to work just fine and dandy when using other USB devices. Granted, I haven't tried using everything at the exact same time... but, I'm pleasantly surprised by the performance.

    Maybe tonight I'll try my hardest at making a coaster... </evilgrin>

    Anyway, I've also been thinking about getting a USB sound device... either the Stereo-Link or Extigy. I like the Extigy because it's got a lot of "stuff" (sparing the details). But, I also like the Stereo-Link because it's not Creative's product. I haven't quite decided, yet... here are some reviews:

    • Extigy: 1, 2, 3;
    • Stereo-Link: 1, 2, 3.
  86. SHUT UP TROLL! (nt) by Anonymous Coward · · Score: 0

    Idiot.

  87. What a joke... by Lunis+Torrvaldez · · Score: 1

    I have been a TR reader for years and I have alot of respect for the guys who put these reviews up but this review was a joke. My main beef is with the methodology of testing audio "quality" via mp3's(dbt's aside). On crap PC speakers(yes ALL of them are crap). As if the sound wasn't colored enough, whichever card applies the most matched EQ wins. I have listened to a few of these cards on my audiophile-quality system they all sound like hell because they are designed for use with desktop speakers. If you are interested in the technical merits of soundcards check out this site:
    http://www.pcavtech.com/soundcards/index.ht m

  88. Bench your speaker by chrysalis · · Score: 2

    ...and if you want to bench your internal pc speaker, install vi .

    --
    {{.sig}}
  89. Re:No Sound? Try USB Audio by cornflux · · Score: 2
    Stereo-Link is also an alternative USB audio solution.

    Reviews: 1, 2, 3.

  90. Re: HTPC by Toasty16 · · Score: 2, Interesting

    I feel like a guru over here because I built an HTPC in August of 2000, which makes me feel like I'm two years ahead of the curve ;-)

    I'm using a Realmagic Hollywood Plus DVD decoder card from (www.sigmadesigns.com) in my PC. It has outputs for S-video and coax digital out, which I send to my Sony Wega and the ADS-2000 decoder which comes with my Midiland S4 8200 5.1 surround speakers (www.midiland.com). This is a dedicated DVD setup.

    For PC audio, I have a SB Live Platinum, of which I use the headphone jack 90% of the time, and the coax S/PDIF out for when I want to play a game with Dolby Digital sound. If I want to play a EAX or non DD game, I use the analog ouputs on the back of the SB Live connected to the ADS-2000 decoder (it allows for simultaneous digital and analog connections which can be switched with the included remote control).

    I'm thinking of upgrading to the SB Audigy Platinum and the new Realmagic Xcard, which has component video ouputs and hardware Divx decoding.

  91. Re:Visit these website forums for education on DAW by Graspee_Leemoor · · Score: 1

    "24/96 recording"

    Is that like it will record all day every day but only for 3 months a year, then it has a holiday for 9 months ?

    Hahahah I kill me.

    graspee

  92. Bursted his eardrum? by DigitalOx · · Score: 1

    Are we really listening to the opinions on soundcards by a guy who just "Bursted" his eardrum? He-he.

  93. Re:firewire USB by ncc74656 · · Score: 2
    It looks USB-based to me.

    Further digging also reveals that it only works with MacOS. That probably rules out 99.9% of the people here (and before you flame me for saying that, my Quadra 610 doesn't speak USB anyway).

    --
    20 January 2017: the End of an Error.
  94. No, AppleDVD does not support SPDIF passthru by Anonymous Coward · · Score: 0

    On the PC, you have winDVD and PowerDVD that can pass off AC3 through SPDIF. Or actually encode them via softare if you have 5.1 or 6 channels. On the mac, the software is not yet capable.. Even on Linux, XINE does not support it. XP is the only viable option for running a HTPC.

    1. Re:No, AppleDVD does not support SPDIF passthru by Jeremy+Erwin · · Score: 2

      It's possible on Linux (Ogle, OMS), it's possible on Windows 98-- it's even theoretically possible on macs. AC3 streaming is a fairly simple patch-- but not all players implement it. All I wanted was info on whether Apple's DVD player worked-- not an advertisement for billg's pride and joy

  95. I'lI say.. by Anonymous Coward · · Score: 0

    I think the mod need to wake up. Recently this troll has been using the same subject header for about a week which should have triggered something. Also the mods have been falling for lot of the posters lies.

    To any mods reading this post I suggest the doing following before modding next time. Look at the poster's histroy, journal if there is one, and ask yourself if it sounds too good to be true before you mod. I am still laughing at this, since it is quit obious that this poster was BSing, but the mods fell for it since it mentioned the keyword Linux. I don't use Linux much, but even I could tell this guy was BSing. When I doubht the poster, I usally read their history and in the case of this user, it confirms my suspision that they are a troll!

  96. SNR by stud9920 · · Score: 1
    IAEEE (I Am an Electrical/Electronics Engineer), but only freshly graduated.
    Audigy ADVANCED HD delivers stunning audio clarity in multi-channel through 24-bit/96kHz digital-to-analog converters (DACs), producing an unprecedented 100dB signal-to-noise ratio (SNR).
    Er, is it me or isn't that bullshit ? With a 16-bit DAC, we get a ratio of 2^16=65536:1 between the noise and the full scale signal. In dB this comes down to 20*log 65536 = SNR = 96.32 dB.

    With a 24-bit DAC however, we get a ratio of 2^24=16,777,216:1 between the noise and the full scale signal. In dB this comes down to 20*log 65536 = SNR = 144.49 dB.

    Isn't it suspicious in the first place to claim an SNR much lower than expected ?
    1. Re:SNR by dwk123 · · Score: 1

      What you're looking at is just the theoretical capability of an N bit word to capture a signal. The actual performance of the card will be different when measuring zero-signal noise vs full scale output. ie there is analog noise present in the card that will determine the actual SNR of the card.
      100dB is actually not bad, though hardly 'unprecedented'. State-fo-the-art sound cards (LynxTwo) are performing at 110-115 dB levels, which is (IMHO) extremely impressive given the noisy environment in a PC case. Of course at about $1000, I don't think many gamers are going to be lining up for one.......

    2. Re:SNR by stud9920 · · Score: 1

      well then what's the SNR of a consumer grade 16-bit soundcard ? Is it really significant to use 50 % (16 to 24 bits) more silicon on the digital side while the problem is apparently on the analog side. Do those 4dB (100dB audigy -96 dB 16bit DAC) really matter ?

  97. 24/96 by Anonymous Coward · · Score: 0

    That means 24-bits data resolution and 96KHz sampling rate. Your ordinary music cd disk only gives you 16-bits data resolution and 44.1KHz sampling rate. This is the standard quality of digital studio recording quality these days. If you have decent ears, you can hear that 16/44.1 sounds like crap compared to 24/96. Remember back when graphics cards gave you a whole whompin' 256 colors and maybe 600x800 screen size? Well that's the audio equivalent of 16/44.1 quality. Nowdays, the 24/96 audio is like yer 19" monitor with 1200x1600 screen size and 16.7 millions of colors.

    1. Re:24/96 by Anonymous Coward · · Score: 0

      20-bit at 48 KHz is about the limit of human hearing.

      period. (16 and 44.1 are more convienent as they match CD-audio)

      Everything else is bullshit. Ahh yeah, i can hear 20,000 Hz tones at -120 dB, sure, uhhuh buddy.

    2. Re:24/96 by moogla · · Score: 2

      In fact, your analogy is pretty bad, because 19" monitor at 1600x1200 with 16.7 million colors is not resolute enough and lacks the color depth of human vision. You can STILL see individual pixels, and 8 bits is not enough order of magnitude for each channel (the eye can perceive a 1:1000 contrast _difference_, so 10 bits [11 for green] for each component would be the minimum)

      --
      Black holes are where the Matrix raised SIGFPE
  98. Re:A basic rule of getting it right by Anonymous Coward · · Score: 0

    Sorry, that URL should have been:
    http://www.dself.demon.co.uk/subjectv.htm

  99. Almost free multitrack DAW software by Nick+Driver · · Score: 1

    Pro Tools isn't the only way to go, though I think it's the only way that's free.

    For almost free ($64) you can get n-Track Studio multitrack recording software. They offer a free demo version that's useable, although it has nag-ware reminders to buy the full thing.

  100. DP 24/96 Good choice for smaller studio. by Nick+Driver · · Score: 1

    I just bought the Q10's little brother, an Aardvark Direct Pro 24/96 (4 ins with mic preamps, 6 outputs) and am anxiously awaiting the UPS deliver truck any minute now (THe UPS tracking website said it was loaded onto the truck at 8AM this morning but hasn't yet showed up). I imagine I will get little sleep tonight ;-)

  101. Silly me! by frotty · · Score: 1

    Creative marketing exec: We're not lying, I'm sure every consumer who wants 24/96 output would realize that 100dB means it has a 16bit DAC, even though the box claims 24 bit "OUTPUT". I must have been silly, silly me, to think that this meant OUT of the CARD and INTO my MIXER. sigh! So my question is, what directx soundcard WILL do 24/96. I do studio recording, and despite all of the lurned deWd postulation about bit rate and perception CAN tell the difference between 16/44 and 24/96... and, gasp, have a practical use for a 24/96 card... I would actually quite enjoy being able to record on the recording card while using a softsynth or music software (can't use 2 ASIO devices at once), or split the monitor when I'm using all ports, or apply directx effects from a 2ndary card to the recording card... I have all analog gear up to the sound card, the definition and clarity of things like a bass drum or a dark cymbal resonating at the same time as a double bass and guitar is completely different at 24/96 than 16/44. Just like there's an even greater difference when I record to my Neve reel to reel console. To those who said "everyone knew about the 24 bit creative thing when it came out" apparently didn't read the Audigy thread on slashdot that has people arguing for quite a while about the benefits of its 24/96 output.

    --
    -- The truth is the only thing that nobody will believe.
  102. Is there a similar review for Linux cards? by lobotomy · · Score: 1

    Does anyone know of a similar review for audio cards under Linux? I want to get a card that is good under Windows and halfway decent under Linux. Usually, you find one that is good under one O/S and crap under the other one (OK, OK, they usually suck under Linux).

    For a dual-boot system, what is the best card?

    For a Linux-only system, what is the best card?

    1. Re:Is there a similar review for Linux cards? by Anonymous Coward · · Score: 0

      Excellent question! For me any review using only Windows is only marginally important. It would sure be great, if reviewers would include information on how the hardware fared with Linux as well!

  103. no 24 bit sound. by DarkHelmet · · Score: 1
    Creative's Audigy card doesn't do 24-bit/96KHz sound

    I guess there is no spoon afterall...

    --
    /^[A-Z0-9._%+-]+@[A-Z0-9.-]+\.[A-Z]{2,4}$/i
  104. Not RME Audio---they're penguin-friendly by Straker+Skunk · · Score: 1

    Very much so!

    Though ~$600 for their lightest card seems a bit much. I'd be happy with plain-Jane two-channel recording with an ADC that doesn't suck.

    --
    iSKUNK!
  105. Re: HTPC by Anonymous Coward · · Score: 0


    Just got an Audigy recently.
    Sadly enough it can only do two channels in digital mode. (pcm)
    I have yet to find a sound card that will do better.

  106. Re:PC Audio and Yamaha Products by dinivin · · Score: 2


    After buying a Hoontech card that uses the ymf754 chipset, and getting burned by the fact that their drivers only support a very small subset of features of the card under Windows XP, I would highly recommend that consumers avoid Yamaha soundcards till they learn to respect their customers.

  107. High end Linux cards by Chris+Pimlott · · Score: 2

    That's a great link you posted. Even better, it does appear at least 1 is supported under Linux. The ALSA Project's Soundcard Matrix lists support for the Midiman Delta 66, and there's also OSS/Linux beta support for the LynxONE (though binary non-free).

    Of course, they'll both set you back 400-500 bucks... Fortunately, the still well-performing Turtle Beach cards have long enjoyed good Linux support.

  108. Creative Live! by Codifex+Maximus · · Score: 2

    Well durn. I bought a mediocre card, according to this article, the Creative Live!

    Oh well, at least when I installed RedHat 7.2 it was automatically configured and working with no config file fiddling from me (unlike in Windows where I had to download a driver and reboot multiple times). This in comparison to my old Turtle Beach Monterrey card where I had to tweak it just to get it to work.

    Anyway, the Live! sounds good and gives decent positional feedback.

    --
    Codifex Maximus ~ In search of... a shorter sig.
  109. ADI rocks by Anonymous Coward · · Score: 0

    Analog Devices onboard (on just about every Intel motherboard) rocks... loud, clear, does everything you need...

    The new boards have S/PDIF out via the mic-jack or a seperate rca-style jack...

  110. Caveat Emptor (or "Audigy has 24/96 output. But:") by rakslice · · Score: 2

    According to Creative's promotional material, the Audigy supports 24bit 96khz output, but only digitally; presumably this is because it doesn't have a high-rate DAC onboard.

    However, promotional materials claim that the Digital Entertainment version of the Audigy, a higher-end version released for the Asian market, does have a 24bit 96khz capable DAC onboard. Additionally, the "Audigy drive" breakout boxes included with the Platinum and Platinum EX both have 24/96 DACs; 24/96 audio should play properly through them.

    But, a grain of salt:

    Creative's promotional materials and product specs are fairly... creative. =)

    My Creative Labs CD-R Blaster 8432 (an OEM ATAPI Plextor Plexwriter 8432) is the last CL product I'm ever going to buy (well, at retail prices anyway, second-hand ebaying aside). The drive itself performs very well in terms of burn data error rates. However, it has performance problems which have occasionally led to underrunning. The buffer is half the size of the Plexwriter's (2mb instead of 4mb) -- but I knew that when I bought it. And, more importantly, like its equivalent ATAPI Plexwriter cousin, the drive doesn't support DMA properly, even though it claims in four seperate places on the box that it does. It even lists UDMA support as a system requirement. Creative tech support personnel are generally clueless, or seem to feel that giving out any product information will only encourage warranty returns or something. But from what I've been able to determine on the net, there Creative has OEMed at least 3 different drive models from Plextor, Panasonic, and Samsung, under the "CD-RW Blaster 8432" name. And the Samsung doesn't support UDMA either.

  111. not too picky by GunFodder · · Score: 2

    So you don't bother to hook up your stereo to your TV to watch movies and you haven't noticed a difference in PC sound since 1995? Is this because the technology of sound hasn't progressed in the last 7 years or because you Don't Really Care about good sound?

  112. Doesn't do 24bit/96KHz? by shplorb · · Score: 1

    Firstly, not what I'd call a good review of sound cards - where's the output signal analysis and such?

    Of course the uselessness and idiocy of this article was revealed as soon as I saw the Quake FPS graphs!

    They also claim that the SB Audigy doesn't do 24-bit/96KHz - which is sort of true and sort of not true - more not true than anything. The audio processing chip mixes internally at 128-bit(I could be wrong here - it might be higher. I know the SBLive does it at that) then downsamples to 24-bit/96KHz to put out to the DAC. Whilst it might not be able to play anything better than 16-bit/48KHz it doesn't mean that it doesn't output 24/96.

    Anyone with a clue about sound mixing can tell you that if you mix at the same rate/resolution as your input samples the output quality decreases in proportion to the number of channels due to clipping. Ever listened to a 32-channel mod with 16-bit samples being mixed at 16-bit versus an 8-channel mod? It sounds terrible, so you mix at 32-bit and downsample to 16-bit when you output.

    Not that 99% people could tell the difference between 16-bit/44.1KHz and 24-bit/96KHz anyway with their shitty speakers and amp.

    "But d00d! I paid like $250 for this surround setup! Hear the bass? That means it's good." - hate to tell you mate, but it's still a shithouse setup. When you buy a pair of thousand dollar speakers and a quality amp to match you may then argue with me.

    1. Re:Doesn't do 24bit/96KHz? by Anonymous Coward · · Score: 0


      Just to clear this 24/96 business up:

      The card is capable of 24/96 output but only via the digital output. Creative state that the card has 24bit/96khz DAC's meaning a 24/96 signal is fed into the DAC but of course a standard 16/44.1 comes out of the anologue outputs.

  113. Re:Fruey, frotty, and lumpy -- not how I like RC by Anonymous Coward · · Score: 0

    "Fruey, frotty, and lumpy" must describe Rice Crispies after "snap, crackle, and pop" are gone ;)

  114. Agreed by phriedom · · Score: 1

    Although headphones don't let you hear the difference between ahead and behind the way good front and rear speakers do, the clarity of right and left are miles better. Its a fair trade off. I have been accused several times of using "wall hack" in CS because I could hear where the enemy was in my headphones. Plus, it doesn't wake up the kids sleeping in the other rooms. I have a 6 speaker system in my living room, but I always use headphones on the computer, for both movies and games.

    --
    Don't moderate flamebait as Troll. Know the difference or you will be Meta-moderated.
  115. Waveterminal 192/24bit soundcards under $200 by Wag · · Score: 2

    I just picked me up the lower-end Waveterminal 192L for $139. It only has 96/24 input but true 192/24bit output. This thing is going to rock for home-theater with DVD-A (rumour has it both WinDVD and PowerDVD will be decoding DVD-A and DTS 96/24 in the near future).

    http://egosys.net/1-pro/eng/product/wt192l/wt192 l. html

    The more expensive Waverterminal 192X with both 192/24 in/out can be had at Tracertek for under $200.

    http://shop.store.yahoo.com/tracertek/index.html

  116. Maestro 2E by moogla · · Score: 1

    I have a ESS Maestro 2E (Actually a canyon3d chip) and the linux drivers allow you to open the /dev/dsp device 4 times with hardware mixing supports (hint, add the module option dsp_order=2). It's quite nice.

    --
    Black holes are where the Matrix raised SIGFPE
  117. midiman delta dio 2448 sounds about right by moogla · · Score: 1

    The Midiman Delta Dio 2448:

    Buy it here, perhaps

    Nothing fancy about this card... other than the true 24-bit/48 kHz sampling rate and digital I/O support if you need it. It's about $100 depending on where you get it, but it makes up for the extra price with lots of connectivity and crisp, pure sound (crazy THD, it's in the manual somewhere)

    --
    Black holes are where the Matrix raised SIGFPE
  118. OK, want *good* sound from your PC? by Ogerman · · Score: 2

    Good sound? Forget this worthless article for 14-year old 31337 gam3rz. Here's what you do:

    1.) Get a cheap digital out card that does not resample or process the signal in any way. Just plain and simple 16-bit, 44.1Khz. is all you need. No bells and whistles--Just a way to get from /dev/dsp to a SP/DIF interface. Price around $25 for one that's C-Media 8738 based. Using hacks you can also dump raw AC3 frames over the digital out for watching DVD's.

    2.) Using a coaxial (not optical) cable, connect your digital-out card to a quality outboard DAC. You can get a module on Ebay that does both Dolby Digital and plain old stereo for less than $200.

    3.) Connect the DAC to the best amp / speakers you can afford / build. Price variable.

    The true audiophiles will also replace the quartz crystal on the soundcard with a low-jitter clock circuit (homemade or LCaudio) and upgrade the op-amps in the outboard DAC to something like a Nat.Semi. LM6172.

    So there you have it folks. Studio quality audio for about what you'd pay retail for one of those silly Audigy cards that'll be "obsolete" in another 6 months.

  119. Re:Caveat Emptor (or "Audigy has 24/96 output. But by frotty · · Score: 1

    However, promotional materials claim that the Digital Entertainment version of the Audigy, a higher-end version released for the Asian market, does have a 24bit 96khz capable DAC onboard. Additionally, the "Audigy drive" breakout boxes included with the Platinum and Platinum EX both have 24/96 DACs; 24/96 audio should play properly through them.
    Nah, I have the DE version of the Audigy and was actually hoping that since I have this odd asian version (bought over ebay for $40 right when it came out) is why the analog outs didn't do 24/96. I believe the digital outs do 24/96 on any of the audigys that have them.

    --
    -- The truth is the only thing that nobody will believe.
  120. What about builtin audio? by alexo · · Score: 1

    I know that AC97 is bad but what about hardware sound solutions that are included on motherboards (like the C-Media chips)?

    Are there decent and inexpensive solutions?