Slashdot Mirror


Multi-Touch Keyboard Technology

PhoenxHwk writes "University of Delaware's webpage is running a story on the new Multi-Touch Keyboard by Fingerworks. This was on Slashdot once before, but the product is no longer vapor! Fingerworks's products are gesture-based keyboard-and-mouse "surfaces" that require zero force to work with - they are hailed as a product to both combat RSI and make working more efficient."

246 comments

  1. zero force? by tps12 · · Score: 1

    How does that work? It seems to me that any type of hardware sensor needs to experience some change of state (i.e., the application of a non-zero force) to function. The only possible way to achieve a zero force input device on Earth is to enclose the keyboard and mouse surface within an artificial vacuum chamber. My feeling is that this would be prohibitively expensive, but perhaps they've found a cheaper way to do this, in which case the effects on the manufacturing, lubrication, and transportation industries are going to be enormous. Anyone have more details?

    --

    Karma: Good (despite my invention of the Karma: sig)
    1. Re:zero force? by PhoenxHwk · · Score: 3, Insightful

      It senses capacitance from the fingers getting infinitely close to the surface.

    2. Re:zero force? by goldenfield · · Score: 4, Funny

      Maybe instead of zero force, they USE the Force. They've got thousands of Midocholorians trapped in the pad...

      *waves hand* You will open Mozilla to Slashdot...

    3. Re:zero force? by PainKilleR-CE · · Score: 2, Informative

      From the UD article:
      Elias explained the touch pad acts like a video camera, recording the objects touching its surface. An embedded microprocessor then applies an algorithmic process to convert those touches into commands understood by the computer.

      --
      -PainKilleR-[CE]
    4. Re:zero force? by Anonymous Coward · · Score: 2, Insightful

      To split this hair properly: the device is zero force as in "zero _additional_ force". I.e. other than the force needed to move your finger by itself, through whatever medium you happen to be in (had better be air, though ;-), the device needs no additional force. Or one that is so incredibly small you'ld never be able to measure it.

      Strictly speaking, even a capacitive sensor would need *some* force, because entering the finger into the electric field must change its configuration to be detectable, and thus require some force, either on the way in or out. But if that force is two orders of magnitude smaller than that needed to overcome biological friction of your finger joints, that's "zero" for all practical means and purposes.

    5. Re:zero force? by kaladorn · · Score: 3, Interesting

      FYI:

      Early touchpad technologies were capacitive. Some laptops used to have capacitive touchpads on them, which made them crap for police use in places where you actually get a winter and might be wearing gloves. So they developed some sort of resistive keypad which, althought probably not zero force, is close enough to it and you can use it with gloves on.

      --
      -- Mal: "Well they tell you: never hit a man with a closed fist. But it is, on occasion, hilarious."
    6. Re:zero force? by isorox · · Score: 2

      They've got thousands of Midocholorians trapped in the pad...

      Slavery was banned in the 19th century, smash your keyboards now and free those little things!

    7. Re:zero force? by seanw · · Score: 2
      >Maybe instead of zero force, they USE the Force. They've got thousands of Midocholorians trapped in the pad...

      that would at least partially explain the multi-hundred dollar price tag.

  2. I don't want a new keyboard! by dildatron · · Score: 5, Funny

    All I want is one key.

    --


    If you had nuts on your chin, would they be chin nuts?
    1. Re:I don't want a new keyboard! by mh_tang · · Score: 4, Funny

      Sometimes in Windows, you need to use all three keys though.

  3. Neat by tezzery · · Score: 2, Informative

    Sounds like an interesting product/technology. I can't imagine gaming with one of these though.

    1. Re:Neat by Anonymous Coward · · Score: 1, Informative

      It has a gaming mode which changes the way the unit responds to gestures. So, you keep three fingers down to move, and tapping your thumb or pinky emulates the respective mouse button clicks. Like the rest of the multitouch concepts, it takes some getting used to, but my minesweeper times using the game mode are the same as with a regular mouse now.

  4. Wow... by mbaz · · Score: 0, Offtopic

    Slashdoted in 7 minutes. New record?

    1. Re:Wow... by ejaw5 · · Score: 1

      Fingerworks's products are gesture-based keyboard-and-mouse "surfaces" that require zero force to work with

      I guess the sysadmin closed his office door too hard, the wind must have hit the CTRL-ALT-DEL buttons simutaniously.

      --

      $cat /dev/random > Sig
    2. Re:Wow... by Anonymous Coward · · Score: 0

      Actually, the wind would probably not create a sufficient enough change to be detected by the surface. And if there was a significant change, the chances of it corresponding to the field perturbations that would represent a Ctrl-Alt-Del combination are quite insignificant.

  5. Er... by Dthoma · · Score: 1
    "Fingerworks's products are gesture-based keyboard-and-mouse "surfaces" that require zero force to work with"

    Require zero force to work with? Is that even physically possible?

    --

    Note to M1-ers: a curt but otherwise insightful message is not "Flamebait" or "Troll".

    1. Re:Er... by PhoenxHwk · · Score: 2

      Yep, definitely possible. It uses capacitance to figure out when your fingers get close - down to a micron or two (if I recall).

    2. Re:Er... by shepd · · Score: 1

      >Require zero force to work with? Is that even physically possible?

      Sure, why not?

      Don't breathe for one second, letter a. Two seconds, letter b. 5 minutes, CTRL-ALT-DEL.

      --
      If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
    3. Re:Er... by kmo · · Score: 1

      Since the site is already slashdotted, I have no idea how it works. But if you had a device that used sound or light to track your motion (think bat-like echolocation or laser rulers) you could detect gestures without exerting force on the device.

      However, it's most likely just an exageration.

    4. Re:Er... by travdaddy · · Score: 2, Funny

      Require zero force to work with? Is that even physically possible?

      Sure!
      I use zero force at my job already.

      --
      Adidas To Bring Back Sneakernet
    5. Re:Er... by The_Morgan · · Score: 2, Interesting

      Yes. Its definitly possible, and in my case preferred. I crushed my wrist many moons ago and typing on a normal keyboard for extended times really hurts.

      I have the touchstream LP and its very easy on that wrist. No pressure/force is needed by the fingers which in turn keeps the stress down my wrist. (you can only guess what other activities are prohibited by this "handicap")

      I wouldn't recommend this thing for anybody impatient, even after 6 months with it I still can't touchtype very fast. It also makes some standard key combos (alt-f4) a bit difficult. And forget gaming with it - the repeat rate isn't high enough to allow it. The mouse emulation isn't good enough for it either.

    6. Re:Er... by tigga · · Score: 1

      But I'm using force to move fingers !
      It's not a zero-force at all...

    7. Re:Er... by falzer · · Score: 2, Funny

      Me too, I love work! I can stare at it all day.

  6. great product by kLaNk · · Score: 5, Informative

    I have had one of these for several months now, it is really nice.

    The biggest problem that I have faced with it is getting used to typing with no force feedback (since there are no moving parts). Furthermore, it is hard to keep your fingers in the correct locations, since, with the exception of two little raised dots, there are no physical boundries between the keys.

    One of the best thigns about this keyboard though is how the entire touchpad of the keyboard can be used as a mouse. Remeber the article just recentally here about mouse gestures? Just imagine really using gesture with your hands, it is awesome.

    Again, there is a tough learning curve, but then once you get past it, it is an awesome product, well worth the money.

    1. Re:great product by rplacd · · Score: 2, Funny

      I confess, while reading a long document/web site/whatever, I unconsciously play with my keyboard's nipples.
      That won't work with this keyboard...

    2. Re:great product by jtdubs · · Score: 5, Interesting

      Now, I'm just talking here, but...

      Why do you need the keyboard fixed in place on this thing? Why do you need keys with boundaries?

      It seems as though this thing could just make the keyboard be wherever the hands feel like being. Wherever you put your hands on the pad, that's where the keyboard is.

      If you have the hands resting in the touch-type position, regardless of position on the pad, and the left index-finger is depressed, type an 'F'.

      If an area is tapped that is just a bit above and to the left of the left middle finger, type an 'E'.

      Just put your hands down and do the motion of typing, no need to line anything up.

      Or, is this how it already works? Or, is this a bad idea and I'm just a fool?

      Justin Dubs

    3. Re:great product by naasking · · Score: 5, Funny

      One of the best thigns about this keyboard [...] Remeber the article just recentally here about mouse [...] Furthermore, it is hard to keep your fingers in the correct locations, since, with the exception of two little raised dots, there are no physical boundries between the keys.

      Hmmm... yes, I see the problem...

      Laugh people, it's a joke. :-)

    4. Re:great product by aaarrrgggh · · Score: 3, Interesting

      Sounds good; could also adapt fairly easily to finger length-- "home keys" need not be in a straight row. Could get a little confusing though without actually being able to tell where the keyboard would accept different letters at any given time...

    5. Re:great product by citanon · · Score: 2, Interesting

      Yeah, but I don't think the key board knows which finger is which, unless you start wearing a corresponding electronic tag on each finger or something.

    6. Re:great product by Anonymous Coward · · Score: 0

      heck, combine it with a fast-reactive LCD and display where everything is at the same time it's accepting input. Hello, Minority Report...

    7. Re:great product by brandorf · · Score: 1

      And that would also make hunt and peck typing impossible, which I'd imagine you'd doo quite a bit, seing as there is no tactile feedback with this keyboard. I do like the idea of this thing, add a pressure sensitive stylus and you could have a keyboard, mouse and tablet in one device, that would be cool.

      --


      Bork Bork Bork!!
    8. Re:great product by Anonymous Coward · · Score: 0

      oh dear... i think i have become desensitized to bad spelling because of slashdot... i didnt even see those mistakes when i read the first article... and i barely noticed them when i read through the second time...

    9. Re:great product by Todd+AvErth · · Score: 1

      You might do better with a graphical keyboard - as on a touch sensitive display - that snaps into place when you perform a certain guesture (like placing your fingers in a line as if they were on the home keys). Otherwise your keyboard would move every time you moved your index finger(s), making it rather dificult to type.

      I wouldn't worry too much about figuring out which finger is which. I don't cross my fingers too much when I type.

      -- I don't use sigs. They're addictive.

    10. Re:great product by Anonymous Coward · · Score: 0

      Obviously you have also been desensitized to improper capitalization and punctuation. ;)

    11. Re:great product by schlach · · Score: 2

      Nah nah nah, you just spend a little time training the machine, like you would with a speech-recognition program. After a while, it figures out how far you're reaching for the 'Q' from your home-row fingers, etc.

    12. Re:great product by Emexies · · Score: 1

      From their FAQ:

      "Q:Can I move the locations of the keys?
      A:Not on our initial models."

      So it sounds like it just might show up in future releases.

    13. Re:great product by crazney · · Score: 1

      Hey,

      I'm interested in talking to you about this keyboard (As I want to get one, but $600AU is a bit much unless im certain), couldya email me? crazney AT crazney DOT net.. or irc me (crazney / crazney_ / crazney__ on irc.openprojects.net)

      cheers and thanks

      David

      --
      stuff
    14. Re:great product by Anonymous Coward · · Score: 0

      Great idea, but doubt the technology is nearly sophisticated enough yet for that.

      If you just want to press the F1 key, how would the touch pad know which finger you're extending, let alone which button you're trying to hit, without a frame of reference?

    15. Re:great product by ehiris · · Score: 2

      "with the exception of two little raised dots, there are no physical boundries between the keys."

      A lot of things can be programmed using little raised dots ;)

  7. slashdotted by Anonymous Coward · · Score: 3, Troll

    Enjoy. Sept. 27, 2002--University of Delaware researchers have developed a revolutionary computer interface technology that promises to put the bite on the
    traditional mouse and mechanical keyboard. 3We have developed a technology that goes well beyond the mouse and mechanical keyboard,2 John Elias, UD
    professor of electrical and computer engineering, said. Elias and Wayne Westerman, UD visiting assistant professor of electrical and computer engineering,
    have been working on the new interface for about five years and are now marketing their iGesture product through a company called FingerWorks. In a
    surprise move, the two scientists began shoving the new keyboard up each others' asses simulatneously, while using the new keyboard technology to stimulate
    the colon and the G spot, respectively. The project started as a doctoral thesis by Westerman, who was then a UD graduate student working with Elias. The
    FingerWorks name fits because the technology uses a touch pad and a range of finger motions to communicate commands and keys to the computer. To
    open a file, you rotate your hand as if opening a jar; to zoom or de-zoom, you expand or contract your hand. Elias said the communication power of their
    system is 3thousands of times greater2 than that of a mouse, which uses just a single moving point as the main input. Using this new technology, two human
    hands provide 10 points of contact, with a wide range of motion for each, thus providing thousands of different patterns, each of which can mean something
    different to the computer. While much about the computer has changed over the last three decades-greater power, faster speeds, more memory-what has not
    changed is the user interface. 3For what it was invented for, the mouse does a good job,2 Elias said. 3People accept the mouse and the mechanical keyboard
    because that1s the way it is. But there are limitations in terms of information flow. There is so much power in the computer, and so much power in the human,
    but the present situation results in a communications bottleneck between the two.2 Elias and Westerman have a better idea. 3I believe we are on the verge of
    changing the way people interact with computers,2 Elias said. 3Imagine trying to communicate with another human being using just a mouse and a keyboard.
    It works, but it is slow and tedious. 3This is not just a little step in improving the mouse, this is the first step in a new way of communicating with the
    computer through gestures and the movements of your hands. This is, after all, one of the ways humans interact.2 Elias said he could envision in the next 10
    years 3a very complex gestural language between man and machine.2 The system is a multi-touch, zero force technology, Elias said, meaning the gestures and
    movements use all the fingers in a light and subtle manner. Because of that, the system has a second major advantage over the mouse and mechanical
    keyboard because it can greatly reduce stress injuries such as tendonitis and carpal tunnel syndrome attributed to traditional computer work. The company
    markets both stand-alone touch pads and touch pads built into nonmechanical keyboards. In the keyboards, the keys overlap the touch pad so the operator
    does not have to move his hands when switching between typing and using the mouse. Rather, everything can be done in a smoother flow of hand motions.
    Elias explained the touch pad acts like a video camera, recording the objects touching its surface. An embedded microprocessor then applies an algorithmic
    process to convert those touches into commands understood by the computer. 3To observers watching somebody use multi-touch, it looks a little like magic,2
    Elias said, illustrating his point on a computer in Evans Hall. 3People see lots of things happening on the computer screen but very little hand motion is
    observed.2 He said the system has been designed so the gestures used make sense for the operation being performed. For instance, you cut text with a pinch
    and paste it with a flick. Eventually, he said, the computer password could be a gesture known only to the user. Elias said people often think that speech
    recognition systems will become the ultimate user interface. 3Voice commands are good for many things but terrible for other things,2 Elias said, adding he
    believes there are inherent problems with a speech-only interface. 3If you want to test this claim, you can do so with a perfect speech recognition
    system-another human being,2 Elias said. 3Put somebody in front of your computer and try to do your work by issuing voice commands to him. You1ll
    quickly find that many common tasks are difficult to do using speech, even though your OEcomputer interface1 understands you perfectly.2 Using hand and
    finger motion to input commands is, for many tasks, much more effective than trying to explain what you want to do in words, he said. The system is being
    used at several work stations in Evans Hall and the reaction is largely favorable. It is something of a challenge for some workers, Elias said, because it is like
    learning a new language. Susan Foster, UD vice president of information technologies, said she is impressed with the interface and plans to adopt it for use at
    several computer sites around campus. 3The device is the result of new thinking about the OEbandwidth1 that constrains the physical interaction between
    operator and computer,2 Foster said. 3It capitalizes on human gestures, which are easy to understand and execute. Once learned, like other motor skills, they
    are readily retained. The assistive qualities of the device also make it quite useful for those with limitations on upper extremity use.2 The plug-and-play device,
    which requires no special software, should be of particular interest to programmers, graphic designers and editors, Foster said, and she is recommending they
    consider making use of a new technology that was 3born and bred at UD and under continuing development here.2 The University of Delaware is an equity
    partner in FingerWorks. For more on FingerWorks, see the web site at [www.fingerworks.com]. Photos by Eric Crossan

    1. Re:slashdotted by mverrilli · · Score: 1

      In a surprise move, the two scientists began shoving the new keyboard up each others' asses simulatneously, while using the new keyboard technology to stimulate the colon and the G spot, respectively.

      Do moderators even read things before they brand them as Informative?

    2. Re:slashdotted by trbogie · · Score: 1

      I don't know, but it's a great way to sell keyboards. I need a new one after spitting out a mouthful of soda on mine when I saw that line.

    3. Re:slashdotted by pcardoso · · Score: 1

      In a surprise move, the two scientists began shoving the new keyboard up each others' asses simulatneously, while using the new keyboard technology to stimulate the colon and the G spot, respectively.



      I'm surprised this post got to +2 despite this comment in the first few lines. phew! don't people read before applying moderation?

    4. Re:slashdotted by Anonymous Coward · · Score: 0

      Thank you for that surprise move. It gave me about 3 minutes of good laughing ;-)

    5. Re:slashdotted by Anonymous Coward · · Score: 0

      +1 Funny!

  8. Already?? by TooCynical · · Score: 1

    C'mon guys, I never get a chance to read the sites before you all crash them!

    Maybe someone should warn these sites so that they can off load some of the traffic to emergency servers.

    --
    Homer: Facts are meaningless, you can use facts to prove anything that's remotely true!
    1. Re:Already?? by chris_mahan · · Score: 1

      Dang. When will web page designers understand that making interesting pages all text, real html, no javascript, linked css and less than 2K will allow their sites to withstand slashdotting better?

      But nooo, instead they have 50K+ pages with a billion font tags and tables within tables within tables writhing tables... And Large, HUGE images (and not even PNGs)...

      Someone ought to write a book entitled: "How to build web sites that can handle /."

      Anyway...

      --

      "Piter, too, is dead."

    2. Re:Already?? by MWelchUK · · Score: 1

      Amen to that.

  9. gesture-based by Anonymous Coward · · Score: 0

    Will it know I have just flipped it off?

  10. "any" key? by misterhaan · · Score: 2, Funny

    now what will everyone do when faced with "press any key to continue..."?

    'any' key? it doesn't even have an 'enter' key!

    --

    track7.org has all kinds of interesting stuff!

    1. Re:"any" key? by Anonymous Coward · · Score: 1, Funny

      I'd say this may easily become the first keyboard in the world to actually *have* an "any" key. My vote would be a flat-hand slap onto the touchpad --- that's as close to "press any key" as it'll ever get.

  11. Continued journalism by Fjord · · Score: 5, Funny

    I'm glad to see they are continuing their policies on advertisements here on /.

    You would think a slashvertiser would strengthen their site before getting a link to their front page put up, though.

    --
    -no broken link
    1. Re:Continued journalism by dildatron · · Score: 1

      I agree that there is a fine line between advertising and journalism, but I don't see a problem with this being on /.. It is supposed to be news that the tech community may be interested in. This doesn't mean that each individual is interested, but as a whole the community might be.

      Seeing as how carpal tunnel is becoming an increasingly larger issue, I know I am at least interested in what future keyboards may look like, and I consider it somewhat interested.

      If one continues your arguement, then you would say that magazines like Popular Science and Popular Mechanics are all advertisements for new products. That is simply not true. When I read these periodicals, I like to see what may be in the future, and how much they will cost. Advertisements are just trying to sell you a product, new thing slike this are just being written about because they are interesting to some people, and are a "new idea".

      --


      If you had nuts on your chin, would they be chin nuts?
    2. Re:Continued journalism by lpret · · Score: 1

      Dude, read the slashdot article that he linked to -- it's dated April 1. You need to stop, read, react. Same goes for everyone else on Slashdot.

      --
      This is my digital signature. 10011011001
    3. Re:Continued journalism by dildatron · · Score: 1

      Dude, you didn't catch my sarcasm. jeesus. seems like everytime i am sarcastic and don't specifically say I am, people take it too seriously. form now on it's tags.

      --


      If you had nuts on your chin, would they be chin nuts?
    4. Re:Continued journalism by machine+of+god · · Score: 1

      That one guy who has his sig trying to hire someone gave me an idea. Taco should sell advertising space in his sig too. Maybe he could even post some sponsored replies. "The best thing since sliced bread!" "I sold my first born just to get one!" "The best thing since that last thing that was better than sliced bread!" "Hell, I'll take two!" and so on.

    5. Re:Continued journalism by Anonymous Coward · · Score: 0

      You're a dildo. No sarcasm was appararent... so keep backpeddling.

    6. Re:Continued journalism by Anonymous Coward · · Score: 0

      then he'd actually have to read/post on his own website.

  12. Gestures? by Bonker · · Score: 3, Insightful

    Well, *that* didn't take long to Slashdot.

    Still, here's a little snippet from the page I was reading before it died:

    The iGesture Pad gives you unprecedented control of graphical objects using gestures while providing you with the same functionality of the mouse. The iGesture Pad is thin enough to pack along with your notebook computer and it is a perfect mouse or track ball replacement for your desktop system. It works equally well with either hand.

    They way they show this thing being used, you spend as much time making sign-language-like gestures to perform computer commands as you do pointing and dragging your finger around.

    On one hand, I think this would be a cool idea, but on the other I wonder how much more or less stress having to effectively communicate in a sign language would be than using a mouse to accomplish the same tasks.

    --
    The next Slashdot story will be ready soon, but subscribers can beat the rush and slashdot the links early!
    1. Re:Gestures? by Thalia · · Score: 2

      As always google cache rocks.

      Thalia

    2. Re:Gestures? by CableModemSniper · · Score: 1

      I think we managed to slashdot the google cache. When will the madness end???? AGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG!

      --
      Why not fork?
    3. Re:Gestures? by Anonymous Coward · · Score: 0

      Soooooo.... pressing a bird into the kb would reboot the machine?

  13. The article, in case it's /.ed by Anonymous Coward · · Score: 0

    The article, in case it's /.ed like the fingerworkssite:

    UD researchers develop revolutionary computer interface technology

    Sept. 27, 2002--University of Delaware researchers have developed a revolutionary computer interface technology that promises to put the bite on the traditional mouse and mechanical keyboard.

    "We have developed a technology that goes well beyond the mouse and mechanical keyboard," John Elias, UD professor of electrical and computer engineering, said.

    Elias and Wayne Westerman, UD visiting assistant professor of electrical and computer engineering, have been working on the new interface for about five years and are now marketing their iGesture product through a company called FingerWorks.

    The project started as a doctoral thesis by Westerman, who was then a UD graduate student working with Elias.

    The FingerWorks name fits because the technology uses a touch pad and a range of finger motions to communicate commands and keys to the computer. To open a file, you rotate your hand as if opening a jar; to zoom or de-zoom, you expand or contract your hand.

    Elias said the communication power of their system is "thousands of times greater" than that of a mouse, which uses just a single moving point as the main input. Using this new technology, two human hands provide 10 points of contact, with a wide range of motion for each, thus providing thousands of different patterns, each of which can mean something different to the computer.

    While much about the computer has changed over the last three decades-greater power, faster speeds, more memory-what has not changed is the user interface.

    "For what it was invented for, the mouse does a good job," Elias said. "People accept the mouse and the mechanical keyboard because that's the way it is. But there are limitations in terms of information flow. There is so much power in the computer, and so much power in the human, but the present situation results in a communications bottleneck between the two."

    Elias and Westerman have a better idea. "I believe we are on the verge of changing the way people interact with computers," Elias said. "Imagine trying to communicate with another human being using just a mouse and a keyboard. It works, but it is slow and tedious.

    "This is not just a little step in improving the mouse, this is the first step in a new way of communicating with the computer through gestures and the movements of your hands. This is, after all, one of the ways humans interact."

    Elias said he could envision in the next 10 years "a very complex gestural language between man and machine."

    The system is a multi-touch, zero force technology, Elias said, meaning the gestures and movements use all the fingers in a light and subtle manner.

    Because of that, the system has a second major advantage over the mouse and mechanical keyboard because it can greatly reduce stress injuries such as tendonitis and carpal tunnel syndrome attributed to traditional computer work.

    The company markets both stand-alone touch pads and touch pads built into nonmechanical keyboards. In the keyboards, the keys overlap the touch pad so the operator does not have to move his hands when switching between typing and using the mouse. Rather, everything can be done in a smoother flow of hand motions.

    Elias explained the touch pad acts like a video camera, recording the objects touching its surface. An embedded microprocessor then applies an algorithmic process to convert those touches into commands understood by the computer.

    "To observers watching somebody use multi-touch, it looks a little like magic," Elias said, illustrating his point on a computer in Evans Hall. "People see lots of things happening on the computer screen but very little hand motion is observed."

    He said the system has been designed so the gestures used make sense for the operation being performed. For instance, you cut text with a pinch and paste it with a flick.

    Eventually, he said, the computer password could be a gesture known only to the user.

    Elias said people often think that speech recognition systems will become the ultimate user interface. "Voice commands are good for many things but terrible for other things," Elias said, adding he believes there are inherent problems with a speech-only interface.

    "If you want to test this claim, you can do so with a perfect speech recognition system-another human being," Elias said. "Put somebody in front of your computer and try to do your work by issuing voice commands to him. You'll quickly find that many common tasks are difficult to do using speech, even though your 'computer interface' understands you perfectly."

    Using hand and finger motion to input commands is, for many tasks, much more effective than trying to explain what you want to do in words, he said.

    The system is being used at several work stations in Evans Hall and the reaction is largely favorable. It is something of a challenge for some workers, Elias said, because it is like learning a new language.

    Susan Foster, UD vice president of information technologies, said she is impressed with the interface and plans to adopt it for use at several computer sites around campus.

    "The device is the result of new thinking about the 'bandwidth' that constrains the physical interaction between operator and computer," Foster said. "It capitalizes on human gestures, which are easy to understand and execute. Once learned, like other motor skills, they are readily retained. The assistive qualities of the device also make it quite useful for those with limitations on upper extremity use."

    The plug-and-play device, which requires no special software, should be of particular interest to programmers, graphic designers and editors, Foster said, and she is recommending they consider making use of a new technology that was "born and bred at UD and under continuing development here."

    The University of Delaware is an equity partner in FingerWorks.

    For more on FingerWorks, see the web site at [www.fingerworks.com].

  14. slashdotted already? by dildatron · · Score: 0, Redundant

    the article was just creeping when I viewed it. In case it get's completed /.'d, here's a text copy: (and a picture)

    UD researchers develop revolutionary computer interface technology Sept. 27, 2002--University of Delaware researchers have developed a revolutionary computer interface technology that promises to put the bite on the traditional mouse and mechanical keyboard.

    "We have developed a technology that goes well beyond the mouse and mechanical keyboard," John Elias, UD professor of electrical and computer engineering, said.

    Elias and Wayne Westerman, UD visiting assistant professor of electrical and computer engineering, have been working on the new interface for about five years and are now marketing their iGesture product through a company called FingerWorks.

    The project started as a doctoral thesis by Westerman, who was then a UD graduate student working with Elias.

    The FingerWorks name fits because the technology uses a touch pad and a range of finger motions to communicate commands and keys to the computer. To open a file, you rotate your hand as if opening a jar; to zoom or de-zoom, you expand or contract your hand.

    Elias said the communication power of their system is "thousands of times greater" than that of a mouse, which uses just a single moving point as the main input. Using this new technology, two human hands provide 10 points of contact, with a wide range of motion for each, thus providing thousands of different patterns, each of which can mean something different to the computer.

    While much about the computer has changed over the last three decades-greater power, faster speeds, more memory-what has not changed is the user interface.

    "For what it was invented for, the mouse does a good job," Elias said. "People accept the mouse and the mechanical keyboard because that's the way it is. But there are limitations in terms of information flow. There is so much power in the computer, and so much power in the human, but the present situation results in a communications bottleneck between the two."

    Elias and Westerman have a better idea. "I believe we are on the verge of changing the way people interact with computers," Elias said. "Imagine trying to communicate with another human being using just a mouse and a keyboard. It works, but it is slow and tedious.

    "This is not just a little step in improving the mouse, this is the first step in a new way of communicating with the computer through gestures and the movements of your hands. This is, after all, one of the ways humans interact."

    Elias said he could envision in the next 10 years "a very complex gestural language between man and machine."

    The system is a multi-touch, zero force technology, Elias said, meaning the gestures and movements use all the fingers in a light and subtle manner.

    Because of that, the system has a second major advantage over the mouse and mechanical keyboard because it can greatly reduce stress injuries such as tendonitis and carpal tunnel syndrome attributed to traditional computer work.

    The company markets both stand-alone touch pads and touch pads built into nonmechanical keyboards. In the keyboards, the keys overlap the touch pad so the operator does not have to move his hands when switching between typing and using the mouse. Rather, everything can be done in a smoother flow of hand motions.

    Elias explained the touch pad acts like a video camera, recording the objects touching its surface. An embedded microprocessor then applies an algorithmic process to convert those touches into commands understood by the computer.

    "To observers watching somebody use multi-touch, it looks a little like magic," Elias said, illustrating his point on a computer in Evans Hall. "People see lots of things happening on the computer screen but very little hand motion is observed."

    He said the system has been designed so the gestures used make sense for the operation being performed. For instance, you cut text with a pinch and paste it with a flick.

    Eventually, he said, the computer password could be a gesture known only to the user.

    Elias said people often think that speech recognition systems will become the ultimate user interface. "Voice commands are good for many things but terrible for other things," Elias said, adding he believes there are inherent problems with a speech-only interface.

    "If you want to test this claim, you can do so with a perfect speech recognition system-another human being," Elias said. "Put somebody in front of your computer and try to do your work by issuing voice commands to him. You'll quickly find that many common tasks are difficult to do using speech, even though your 'computer interface' understands you perfectly."

    Using hand and finger motion to input commands is, for many tasks, much more effective than trying to explain what you want to do in words, he said.

    The system is being used at several work stations in Evans Hall and the reaction is largely favorable. It is something of a challenge for some workers, Elias said, because it is like learning a new language.

    Susan Foster, UD vice president of information technologies, said she is impressed with the interface and plans to adopt it for use at several computer sites around campus.

    "The device is the result of new thinking about the 'bandwidth' that constrains the physical interaction between operator and computer," Foster said. "It capitalizes on human gestures, which are easy to understand and execute. Once learned, like other motor skills, they are readily retained. The assistive qualities of the device also make it quite useful for those with limitations on upper extremity use."

    The plug-and-play device, which requires no special software, should be of particular interest to programmers, graphic designers and editors, Foster said, and she is recommending they consider making use of a new technology that was "born and bred at UD and under continuing development here."

    The University of Delaware is an equity partner in FingerWorks.

    --


    If you had nuts on your chin, would they be chin nuts?
  15. /. vapor by mattsucks · · Score: 4, Funny
    ... but the product is no longer vapor!
    Too bad the U. of Delaware's web server is ....
    1. Re:/. vapor by mikeg22 · · Score: 1

      SERIOUSLY, why do these posts keep getting modded up? Nearly every article has at least one response of "Hey, look, its slashdotted..." in one not-so-clever form or another.

    2. Re:/. vapor by machine+of+god · · Score: 1

      They should wrap their servers with trashbags or something so that it's easier to get the smoke back in. Just leave a box of them on top labeled "for emergencies only".

    3. Re:/. vapor by Anonymous Coward · · Score: 0

      Actually the page is hosted by delaware.net. They aren't known for being super-awesome :)

  16. Speech Recognition by tycage · · Score: 3, Insightful

    'Elias said people often think that speech recognition systems will become the ultimate user interface. "Voice commands are good for many things but terrible for other things," Elias said, adding he believes there are inherent problems with a speech-only interface.

    "If you want to test this claim, you can do so with a perfect speech recognition system-another human being," Elias said. "Put somebody in front of your computer and try to do your work by issuing voice commands to him. You'll quickly find that many common tasks are difficult to do using speech, even though your 'computer interface' understands you perfectly."'


    It's there a flaw in the argument here?

    This is trying to use a UI designed to use a keyboard and a mouse by using speech instead. Wouldn't a system that was intended to use speech recognition be designed around that idea? I'd think that would cause it to have a completly different interface.

    What he describes is like trying to navigate a mouse driven interface with a keyboard when it hasn't been designed to use a keyboard at all. Or maybe a better example, it's like trying to type a letter using your mouse to click on a onscreen keyboard. It's just not how the UI was designed to be driven.

    --Ty

    1. Re:Speech Recognition by SoupIsGoodFood_42 · · Score: 2
      Yes, you are right to some degree. But I think you will still find what they said is true.
      Since the output of most computers are visual, the is makes more sence for the input to be visualy based to.

      Plus there has been an artical on /. saying that bascily, when you're speaking, you don't think as well....We all know about cellphone drivers (yes, there are people who claim not to be affected. But they are still are, just less than most).

      Anyway. Do you really want to be talking out loud all the time? I know I wouldn't. Especialy since I do a lot of photoshop work (another point to, voice will still be much slower at a lot of things).

    2. Re:Speech Recognition by Elledan · · Score: 1

      Well, there's some truth in his statement:

      generally speaking, the more complex an operation, the harder it is to put it into words. This will mean that for more complex operations there won't be a single command possible, making the whole system more complex.

      Some operations are done more efficiently using a keyboard or similar device, others by a mouse or similar, whereas it makes sense to use speech-commands for other operations.

      So instead of choosing between different interface-methods/devices, why not use them for operations where their use makes the most sense?

      --
      Site & blog: http://www.mayaposch.com
    3. Re:Speech Recognition by MickLinux · · Score: 1

      Excellent idea: computer keyboard trackpad *with* microphone ... (lessee, see, touch, taste, smell... ) spittoon and gas collector.

      { poster emits loud fart; computer shuts down }

      But now the gestures start to have meaning to your coworkers, too.

      --
      Correct Horse Battery Staple: 72 bits of entropy. Enter "Correct H" into google. When it generates the phrase, that's
    4. Re:Speech Recognition by back_pages · · Score: 2
      Don't forget that (virtually?) all human languages are not context free, meaning that they cannot be parsed by a Turing machine without some outside assistance. In his example, this fact is obscured by issuing voice commands to a human, who can interpret their meaning and context, before interacting with the computer.

      So yes, it's true that the example assumes that no one would develop an improved voice interface, but the much larger issue is that having a conversation-style interaction with your computer would require far more computation than its worth, and even then would take years to refine.

      In all, I think it's a fair example of what could be done with existing technology, but that might change in a few years.

      "Remember, the future is unknown, and we must always approach the unknown with fear and hatred." -SomethingAwful.com
  17. Here is the text of the article... by gosand · · Score: 4, Informative


    UD researchers develop revolutionary computer interface technology

    Sept. 27, 2002--University of Delaware researchers have developed a revolutionary computer interface technology that promises to put the bite on the traditional mouse and mechanical keyboard.

    "We have developed a technology that goes well beyond the mouse and mechanical keyboard," John Elias, UD professor of electrical and computer engineering, said.

    Elias and Wayne Westerman, UD visiting assistant professor of electrical and computer engineering, have been working on the new interface for about five years and are now marketing their iGesture product through a company called FingerWorks.

    The project started as a doctoral thesis by Westerman, who was then a UD graduate student working with Elias.

    The FingerWorks name fits because the technology uses a touch pad and a range of finger motions to communicate commands and keys to the computer. To open a file, you rotate your hand as if opening a jar; to zoom or de-zoom, you expand or contract your hand.

    Elias said the communication power of their system is "thousands of times greater" than that of a mouse, which uses just a single moving point as the main input. Using this new technology, two human hands provide 10 points of contact, with a wide range of motion for each, thus providing thousands of different patterns, each of which can mean something different to the computer.

    While much about the computer has changed over the last three decades-greater power, faster speeds, more memory-what has not changed is the user interface.

    "For what it was invented for, the mouse does a good job," Elias said. "People accept the mouse and the mechanical keyboard because that's the way it is. But there are limitations in terms of information flow. There is so much power in the computer, and so much power in the human, but the present situation results in a communications bottleneck between the two."

    Elias and Westerman have a better idea. "I believe we are on the verge of changing the way people interact with computers," Elias said. "Imagine trying to communicate with another human being using just a mouse and a keyboard. It works, but it is slow and tedious.

    "This is not just a little step in improving the mouse, this is the first step in a new way of communicating with the computer through gestures and the movements of your hands. This is, after all, one of the ways humans interact."

    Elias said he could envision in the next 10 years "a very complex gestural language between man and machine."

    The system is a multi-touch, zero force technology, Elias said, meaning the gestures and movements use all the fingers in a light and subtle manner.

    Because of that, the system has a second major advantage over the mouse and mechanical keyboard because it can greatly reduce stress injuries such as tendonitis and carpal tunnel syndrome attributed to traditional computer work.

    The company markets both stand-alone touch pads and touch pads built into
    nonmechanical keyboards. In the keyboards, the keys overlap the touch pad so the operator does not have to move his hands when switching between typing and using the mouse. Rather, everything can be done in a smoother flow of hand motions.

    Elias explained the touch pad acts like a video camera, recording the objects touching its surface. An embedded microprocessor then applies an algorithmic process to convert those touches into commands understood by the computer.

    "To observers watching somebody use multi-touch, it looks a little like magic,"
    Elias said, illustrating his point on a computer in Evans Hall. "People see lots of things happening on the computer screen but very little hand motion is observed."

    He said the system has been designed so the gestures used make sense for the operation being performed. For instance, you cut text with a pinch and paste it with a flick.

    Eventually, he said, the computer password could be a gesture known only to the user.

    Elias said people often think that speech recognition systems will become the ultimate user interface. "Voice commands are good for many things but terrible for other things," Elias said, adding he believes there are inherent problems with a speech-only interface.

    "If you want to test this claim, you can do so with a perfect speech recognition system-another human being," Elias said. "Put somebody in front of your computer and try to do your work by issuing voice commands to him. You'll quickly find that many common tasks are difficult to do using speech, even though your 'computer interface' understands you perfectly."

    Using hand and finger motion to input commands is, for many tasks, much more effective than trying to explain what you want to do in words, he said.

    The system is being used at several work stations in Evans Hall and the reaction is largely favorable. It is something of a challenge for some workers, Elias said, because it is like learning a new language.

    Susan Foster, UD vice president of information technologies, said she is impressed with the interface and plans to adopt it for use at several computer sites around campus.

    "The device is the result of new thinking about the 'bandwidth' that constrains the physical interaction between operator and computer," Foster said. "It capitalizes on human gestures, which are easy to understand and execute. Once learned, like other motor skills, they are readily retained. The assistive qualities of the device also make it quite useful for those with limitations on upper extremity use."

    The plug-and-play device, which requires no special software, should be of particular interest to programmers, graphic designers and editors, Foster said, and she is recommending they consider making use of a new technology that was "born and bred at UD and under continuing development here."

    The University of Delaware is an equity partner in FingerWorks.

    For more on FingerWorks, see the web site at [www.fingerworks.com].

    --

    My beliefs do not require that you agree with them.

    1. Re:Here is the text of the article... by saskboy · · Score: 1

      This may be redundant text, but it is formatted better than the previous copy/paste on this discussion. Mod it up.

      --
      Saskboy's blog is good. 9 out of 10 dentists agree.
    2. Re:Here is the text of the article... by jdt · · Score: 1

      Elias said he could envision in the next 10 years "a very complex gestural language between man and machine."

      My machine and I have already developed a complex gestural language... mainly used running under Windows.

      Maybe not so complex...

  18. No Mercy. by Anonymous Coward · · Score: 0

    Slashdot has no mercy. Tis with glee that we crush thee.....

  19. gestures by Anonymous Coward · · Score: 3, Funny
    To open a file, you rotate your hand as if opening a jar; to zoom or de-zoom, you expand or contract your hand.

    Some interesting gesture possibilities for looking at pr0n come to mind.

    1. Re:gestures by certron · · Score: 1

      Unfortunately, this probably won't lessen repetitive stress injuries, which is one of the things it is, uh, aiming to do...

      As for more 'natural' interactions, welll... hehehehehe (one can only hope it gets innovated into something better than the TFUI botch job that might still be covered by some patents.)

      --

      fair.org counterpunch.com truthout.com indymedia.org salon.com
      eff.org guerrilla.net debian.org gentoo.org
    2. Re:gestures by kaladorn · · Score: 2

      You'd better watch out. A stray movement could trigger a shutdown call or e-mail your currently open multi-media stream to your girlfriend, etc.

      --
      -- Mal: "Well they tell you: never hit a man with a closed fist. But it is, on occasion, hilarious."
    3. Re:gestures by REDNOROCK · · Score: 0

      spasm hand and twitch fingers wildy, hides all pornographic material.

      --
      Even if I say something insightfull or inteligent, it doens't matter cause I'm an ass.
  20. This is great! by nizo · · Score: 4, Funny
    Eventually, he said, the computer password could be a gesture known only to the user.


    Finally, my favorite one-fingered gesture can be used to choose windows from my GRUB menu.

    1. Re:This is great! by JaredOfEuropa · · Score: 3, Insightful

      Heh... don't use it as a password though, it'll be a "weak" one!

      Seriously, at least when I type my password, other people have a hard time seeing what I type. If I sit there gesturing at the computer though...

      --
      If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
    2. Re:This is great! by Ralph+Wiggam · · Score: 1

      And everyone in the computer lab could know your password by just looking at your hand. What a great idea.

      My gesture password would certainly be the international sign for "jerk off".

      -B

    3. Re:This is great! by phorm · · Score: 2

      Then when you're away from your desk at night, and the janitor is getting jiggy at PC station, he suddenly unlocks your root password and ends up erasing your critical report.

      Security caught some guy working after-hours browsing porn on my boss's computer. She ordered a new keyboard and mouse first thing the next morning - phorm

    4. Re:This is great! by SoupIsGoodFood_42 · · Score: 3, Insightful
      Seriously, at least when I type my password, other people have a hard time seeing what I type. If I sit there gesturing at the computer though...

      How do you come to that conclution? Typing your password on a keyboard is a gesture. An obvious one at that.
      If you can type fast, they you can gesture fast to. With a keyboard there is also a limited number of 'gestures' that one could perform.

  21. Laptop touchpads? (Re:zero force) by phorm · · Score: 2

    Some laptop touchpads seem to work independent of the force applied. You can push as hard as you want with a pen, etc and nothing happens. A fairly light brush of the finger and the mouse moves. I'd assume it's based on energized contact, heat sensing, or something else that differs between human skin and inanimate objects poking the touchpad

    1. Re:Laptop touchpads? (Re:zero force) by SoupIsGoodFood_42 · · Score: 3, Informative

      I think it's an electrical charge over a certain amount of area. If I touch mine with a metal object that's sharp. It doesn't do much. But if I use something more blunt, it can get it to work.

    2. Re:Laptop touchpads? (Re:zero force) by martyn+s · · Score: 1

      I have this metal lamp that brightens each time you touch it, and then turns off (the fourth touch). No matter where you touch it, it works, but if you're touching it already, touching it with the other hand, or even another person touching it won't do anything. It's pretty cool.

    3. Re:Laptop touchpads? (Re:zero force) by Anonymous Coward · · Score: 0

      he did'nt say it was new

    4. Re:Laptop touchpads? (Re:zero force) by martyn+s · · Score: 1

      Yeah, it's real old, I know. I wasn't saying it was new or anything.

  22. Gesture Interface by teamhasnoi · · Score: 2

    I can think of one gesture I use all the time while using my computer...it's not really a command, but it does tend to simplify things.

  23. other useful gestures... by gosand · · Score: 5, Funny
    To open a file, you rotate your hand as if opening a jar; to zoom or de-zoom, you expand or contract your hand.

    This would be great for browsers...

    making a fist and moving the hand in an up-and-down motion will go to www.persiankitty.com

    extending only the middle finger on the left hand will go to www.riaa.com

    extending only the middle finger on the right hand will go to www.mpaa.com

    extending both middle fingers will send you to www.microsoft.com

    --

    My beliefs do not require that you agree with them.

  24. trekkies out there... by kipple · · Score: 2

    isn't this a dream come true? now you can play star trek and have your computer react at your movements when you just smoothly touch the keyboard... wow :)

    ALso, I can only imagine IF such keyboard becomes wide spread, how many beautiful UI would be designed in the free software community.. it's just a matter of adding new "meta" things to the "mouse" movements...
    (I want to kill -9 applications by closing my fist like the Emperor in Star Wars - the Return of the Jedi.. "we will kill them...")

    why in the free software..? because I'm quite sure that a UI for a closed-source OS will take much longer time to spread - or just much more money.

    cool.

    --
    -- There are two kind of sysadmins: Paranoids and Losers. (adapted from D. Bach)
    1. Re:trekkies out there... by Anonymous Coward · · Score: 0

      Dude, that was fucking gay. Especially the part about open-source.

    2. Re:trekkies out there... by Anonymous Coward · · Score: 0

      Yup, that comment sucked all around.

  25. Price? by zoombat · · Score: 3, Interesting

    Nifty idea, but I can't seem to find a price for it.. might just be the /. effect, but all the google cache pages I've found just say "price $" without an amount.

    Anyone know the price of these things?

    1. Re:Price? by Anonymous Coward · · Score: 1, Informative

      $329.00 for the "Touch Stream Stealth". Currently out of stock from what I can see, but accepting pre-orders.

  26. Somebody has to say it... by Rude+Turnip · · Score: 4, Funny

    "This is not just a little step in improving the mouse, this is the first step in a new way of communicating with the computer through gestures and the movements of your hands. This is, after all, one of the ways humans interact."

    This thing is going to be *HUGE* in Italy.

  27. One question. by teamhasnoi · · Score: 1

    Will this interface support punching the monitor?

  28. Scalability? by monadicIO · · Score: 1

    While new UI devices are always fun, I seriously doubt how scalable and how expressive these are going to be. For someone who makes moderate use of shell programming facilities, I really see no good alternative to typing out "for i in `cat $i`;do...done". I see no universally intuitive way of expressing this action using any mouse or hand gestures. Also, how easy is it to "program" gestures? Can I make macros/functions (with arguments?????) to do things I do often? In general, I'm very skeptical of new UIs claiming to increase productivity manifold because they are "closer to the way we think". I think it is very important for any new UI to specify the particular context (or group of users) for which it is meant.

    --

    The law of excluded middle : Either I'm foo or I'm foobar

    1. Re:Scalability? by WinterSolstice · · Score: 2
      This is a classical issue with this sort of tech.

      I myself, however, used to use a chord style keyboard, and found that a specific chord worked well for some things (int, char, while, HTML etc) it was painfully slow for the things like &this and *pThat. People (other than us) seem to think that a keyboard should adapt to fit English.

      Programmers would probably prefer a keyboard done in a slightly different language :)

      Now where the heck is my if{ key...

      -WS

      --
      An operating system should be like a light switch... simple, effective, easy to use, and designed for everyone.
    2. Re:Scalability? by Theatetus · · Score: 1

      Depends on how customizable these are.

      What if you could tell your IDE that a certain gesture meant "entering a 'for' block" and that another meant "defining a subroutine", etc.?

      You could tie gestures to operators and library functions beforehand, and probably there could be a way to make new gestures for your own functions. Maybe eventually you would only have to type variable names and you could gesture the rest of the program. Then again, that might not be a good idea...

      --
      All's true that is mistrusted
    3. Re:Scalability? by ealar+dlanvuli · · Score: 2

      Yes this is all possible, but you have to sacrafice a mode to get it done.

      --
      I live in a giant bucket.
  29. Why not use brain control instead? by ngoy · · Score: 1

    I would think they would move towards more mind driven typing techniques by harnessing the speech to text technology of something like Dragon Dictate and matching that with the technology from this.

    You figure the tech behing Dragon Dictate could learn your thought patterns for words and translate that into words, rather than all these fruity gesture based systems. I want less physical movement not more dammit!

    Shango

    --
    --ngoy
    1. Re:Why not use brain control instead? by M.C.+Hampster · · Score: 1
      I want less physical movement not more dammit!

      Probably a sentiment shared by most on this board....

      --
      Forget the whales - save the babies.
  30. Laser keyboard. by unicron · · Score: 2

    Anyone remember seeing that laser keyboard a while back? A little device drew out keyboard on your desk in red light, and where you broke the beam was how it determined what key you had hit, really cool idea. Don't know if I could get to used to it thought without the clickity-clickity.

    --
    Finally, math books without any of that base 6 crap in them.
    1. Re:Laser keyboard. by phorm · · Score: 2

      Clarify: Where is the laser situated? If it's projecting from above, then wouldn't you break beams for the lower keys when moving your hand towards the upper keys?

      Any URL's, pictures?

    2. Re:Laser keyboard. by Dannon · · Score: 2

      Here's the slashdot story. Unfortunately, the Yahoo story's gone.

      Iirc, the device was situated on the desk/table, a few inches away from the user's fingers, with the source of the beam raised slightly above table level and shining down at an angle. And, also iirc, it worked with some sort of sonar method, detecting the thumps of your fingers on the surface you had it on. The idea was that this light-projecter would be small enough fit in one's pocket, making it a great way to plug a full-size keyboard into a handheld when on the road.

      --
      Good judgment comes from experience.
      Experience comes from bad judgment.
  31. its just a really quiet orc peon.... by EnderWiggnz · · Score: 1

    STOP POKING ME!!

    (so quietly you cant hear it)

    --
    ... hi bingo ...
    1. Re:its just a really quiet orc peon.... by falzer · · Score: 2, Funny

      Zug zug!

  32. Zero force sounds not nice by RealAlaskan · · Score: 3, Interesting
    Their gesture-based system is nothing like a keyboard, but I'm still comparing it to my old IBM model M, which has the wonderful, mechanical, click which I can both feel and hear. That feedback works wonders for me; I can type faster on this than on the modern, squishy, low-force keyboards.

    The system is intended to replace the keyboard AND the mouse. I like the sound of that part. If you try to use a mouse, you waste a lot of typing time moving back and forth from the keyboard to the mouse. This would really help out there. Of course, keyboard shortcuts accomplish the same thing. They say:

    ... the communication power of their system is "thousands of times greater" than that of a mouse, which uses just a single moving point as the main input. Using this new technology, two human hands provide 10 points of contact, with a wide range of motion for each, thus providing thousands of different patterns, each of which can mean something different to the computer.
    That all sounds a lot like emacs and its key-chords.

    They say that it will reduce repetitive stress problems, but I wonder. Is tapping your fingers on a pad, or twisting your wrist, really that different than typing? If you have to do the same operations over and over, aren't you going to eventually get stressed?

    1. Re:Zero force sounds not nice by khb · · Score: 1

      When I was being treated for bilateral tendonitis, the contention was that as keyboards evolved from manual typewriters (typesetters, keypunches, etc.) to electric, and then to computer, the indidence of such problems increased.

      This was attributed to higher typing speeds, and smaller motions (small muscles driven past the fatigue point, over a long period of time).

      Assuming the physicans treating me were correct, I'd have guessed at a "zero force" device would be a step in the wrong direction.

      Also, if gestures are the right solution, why not just recycle the design of the Theremin (see http://www.thereminworld.com/).

      While there would be no tactile feedback (although with some of the advanced gaming research that might be feasible to add) there would be fun sound effects ...

    2. Re:Zero force sounds not nice by GigsVT · · Score: 1

      mmmm... This message brought to you by the letters IBM and the Model M.

      I love my IBM Model M. I think having greater tactile and audible feedback is really a great reducer of typing stress. We purchased some Micron slimline desktop systems at work, so we had some of the spare keyboards from them laying around the computer room. One of the servers had a keyboard with a sticky enter key that was driving me crazy, so a co-worker gave me one of the Micron keyboards to use instead.

      Blah! Keyboards have become so wimpy that they move around with hardly any force, the keys are way too easy to press, and you have no feedback at all. It's almost like typing pantomime...

      Luckily, I pick up old IBM keyboards with surprising regularity at the local Goodwill thrift shop. They sell them for $2-$3. My collection is growing nicely. Maybe one day I can open up a store and just deal in "they don't make it like they used to" kind of computer hardware. :)

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
  33. Can someone please tell me... by Anonymous Coward · · Score: 0

    Can someone please tell me how come /. never gets /.ed?

  34. Hmmmmm by Hamster+Of+Death · · Score: 3, Funny

    I can see the porn industry jumping to adopt THIS technology!

  35. mirror of the picture by dildatron · · Score: 1

    I got a copy of their (not very good) picture before there server started smoking:

    Keyboard Picture

    (Apologies to my university's bandwidth).

    --


    If you had nuts on your chin, would they be chin nuts?
    1. Re:mirror of the picture by dildatron · · Score: 1

      NITPICKERS:

      I hereby would like to acknowledge that I used the wrong "their" in the above statement. "There" should be "Their". Please excuse me.

      --


      If you had nuts on your chin, would they be chin nuts?
  36. sig by Anonymous Coward · · Score: 0

    ya know, i think the original quote, "Sorry doesn't put thumbs on the hand marge!", was funnier

  37. HandGear from DSI Technologies by [l0l]Bobo · · Score: 1
    Nothing new, folks.

    Check out DSI Technologies. Go to their product page to have a look at their multipoint touchpad called HandGear. It does exactly that. They have drivers for various applications including 3DSMax. I've tried this thing here at discreet, it works amazingly well; the "jar opening" movement rotates objects, stretching out your hand zooms, etc, as in the article in this story.

  38. No way. by Anonymous Coward · · Score: 0

    The best time I've ever seen has been in about 30 seconds. The fp was someone exclaiming about how quickly the site had been Slashdotted ;)

    1. Re:No way. by Anonymous Coward · · Score: 0

      It was probably someones personal site on DSL. :)

      I remember the Computer Language Shootout being one of those.

  39. Oh my god by Anonymous Coward · · Score: 0
  40. Minority Report by Cyno01 · · Score: 3, Interesting

    Is it just me or does this seem kind of like the interface for the pre-crime computer in Minority Report, only without those half glove thingies.

    --
    "Sic Semper Tyrannosaurus Rex."
    1. Re:Minority Report by cduffy · · Score: 1

      Huh? The pre-crime systems used tape (or was it punch cards?), which the operators got to read manually... IIRC the main character received his first report of his own supposed crime-to-be while going through the cards delivered to him -- there was certainly no mention of anything glove-based... ...or do you mean in the movie?

    2. Re:Minority Report by TheKey · · Score: 1

      He means the movie.

      --
      My Journal - 1,337 fans and countin
    3. Re:Minority Report by garethc · · Score: 1

      Exactly what I was thinking... the idea of sitting here coding by waving my hands around expressively is pretty appealing.

  41. Slashdot Daily Odds @# +1; Informative @# by Anonymous Coward · · Score: 0

    Bush does not serve 2nd term: 1-2

    Cheney does not serve 2nd term: 1-50

    bin Laden found working in CIA headquarters: 3-1

    W taped scoring coke on H street: 6-1

    U.S. declares war on Columbia: 100-1

    U.N. Security Council issues sanctions against
    U.S. war crimes in Iraq: 2-1

    Tony Blair marries George W. Bush 40-1

    Donald Rumsfeld stars as Dr. Strangelove in the
    remake of Dr. Strangelove 2-5

    Airy Fleischer runs for Israeli presidency 4-5

  42. Gestures Are Fun... by Tsali · · Score: 1

    haiku

    To surf to MS,
    Gesture broomstick in arse in
    quick ramrod action.

    /haiku

    --
    This space for rent.
  43. Sign language versus typing? by MisterSquid · · Score: 1

    From the article: Imagine trying to communicate with another human being using just a mouse and a keyboard. It works, but it is slow and tedious.

    Now, I'm not debunking the potential of a gesture-based interface, but something seems off about this remark. I'm thinking, for example, about text-based communication like oh, I don't know, Instant Messaging, CLI, posting on /.

    I can't see all forms of human-to-human and human-to-machine communication will be enhanced by gesture-based interfaces.

    --
    blog
    1. Re:Sign language versus typing? by REDNOROCK · · Score: 0

      Sign language is way more dificult than typing, and sentance structure in sign language is really bad. My mom asked me why deaf people were generally blunt, its hard to be subtle in sign language. Most of comminacting in sign language is emoting with the sign. You'd need a full AI to comprehend a humans full emoting trying to commincate with a computer using sign language..

      --
      Even if I say something insightfull or inteligent, it doens't matter cause I'm an ass.
  44. Other uses of gestures by certron · · Score: 2, Interesting

    While I'm sure others have mentioned some novel uses, how about a 'killer app' for this technology? Why not finger painting? The only problem I see is that I don't know exactly where the processing is done... Does the device itself turn pinch/flick into cut/paste or does the device do a little processing and have the computer figure out what the gesture was? (I'm thinking that most of the processing goes on inside the device itself, since it says at the end of the article that it is plug-and-play and requires no special software. Perhaps it is just a keyboard/mouse to the computer?)

    This is still pretty cool, just imagine playing something like the Best. Fighting Game. Ever. (Soul Calibur, IMO) using gestures instead of 'cycle-quarter left, x+y'. You could have hand-fu instead of finger-foo. hehe... Maybe I should trademark hand-fu. ... or not.

    What about other hand-tracking technologies? When gestures are mentioned, I think of the PowerGlove (or DataGlove, depending) and then I think of the Nintendo U-Force controller-thing. http://www.nesplayer.com/database/accessories/ufor ce.htm

    Who knows, it could be cool. (Maybe I should read the previous article, too.)

    --

    fair.org counterpunch.com truthout.com indymedia.org salon.com
    eff.org guerrilla.net debian.org gentoo.org
  45. Touch me! by EggMan2000 · · Score: 0
    It looks like my old CollecoVision!

    The touchpad idea is not too shabby, but I will certainly insist on a mechanical keyboard. I don't want to have to re-learn how to type.


    Clicking = good.


    Another aspect is the idea of "a very complex gestural language between man and machine." Why do I envision a theremin. Let's face it, programmers are not neccesarly the most nimble of people.


    The idea of a password being encrypted in a gesture is also a step backwards, imo. Why not just use biometrics?

    --
    what? what I thought we were in the trust tree in the nest, were we not?
    1. Re:Touch me! by Xtraneous · · Score: 1

      Because as we have seen in the past, biometrics are easy (relatively, but only with proper tools) to overcome. Overcome fingerprint scan with gellatin, any retinal or facial scan with a high quality digital image. IMHO Passwords (at this point in time) are the best type of security.

      --
      .noitacidem deen uoy siht daer nac uoy fI
  46. Fantastic News Source by L.+VeGas · · Score: 4, Funny

    University of Delaware's webpage

    I'm glad to see this wonderful source of information being featured on /. I wish you could also promote my other primary information source,
    Bakersfield Community College Gazette.

  47. Only if... by Anonymous Coward · · Score: 0

    you can still have one hand free.

  48. Douglas Adams saw it first by MrEd · · Score: 4, Funny
    This is getting closer and closer to that ideal user interface - something that's so complicated that you just wave your hand in its' general direction and hope that it does what you want.


    I like my interfaces old-school. Dials and knobs, please.

    --

    Wah!

    1. Re:Douglas Adams saw it first by Brian+Kendig · · Score: 4, Funny

      So we'll be able to make complicated things happen just by waving our hands in the air?

      I guess Arthur C. Clarke *was* right -- any sufficiently advanced technology *is* indistinguishable from magic.

    2. Re:Douglas Adams saw it first by REDNOROCK · · Score: 0

      Well yeah, but thats only to the ignorant and stupid.

      --
      Even if I say something insightfull or inteligent, it doens't matter cause I'm an ass.
  49. A couple of pages from the Wayback Machine by MarkedMan · · Score: 1

    Both sites are hopelessly slashdotted. (We only slashdot the ones we love...) Here is an old page listing reasons why we should use this product. Reasons and another one, even older, that shows a picture. Picture

  50. At last by buzzdecafe · · Score: 1, Redundant

    Now I can give my PC the finger and it will know enough to be insulted.

  51. I have one of these. by pjcreath · · Score: 5, Informative

    I have their Stealth programmer's QWERTY keyboard. It's nice. I got it when my mousing hand was starting get some lovely RSI symptoms.

    The gestures make web browsing very pleasant. The gestures they picked for common operations are quite intuitive, and you end up not even having to think about how you're gesturing. It's quite similar to the lack of thought required to hit your favorite hotkey sequence, but it feels a little more natural.

    It's also quite nice not having to move my hands at all to switch from typing to mousing. Even without gestures, this features is very helpful, especially if you type with your keyboard on your lap.

    But now to the bad part (and the reason why the gestures are essential): it's all a flat surface. There's almost no tactile feedback. There are little bumps on the home row so you can find your place, but that's it. It's extraordinarily easy to get disoriented if you don't watch your hands.

    As far as the folks at FingerWorks are aware, people have only gotten up to 60-70 wpm on their keyboards. (Last I checked I had gotten up to 55.) I cruise at 120 on a mechanical keyboard, so for intense typing, I still fall back to my standard keyboard. But for most of the non-coding time in front of the computer, the Stealth is great.

    To give you an idea of some of the gestures (and how on earth this thing works):

    - A single finger tap is a keypress
    - Two adjacent fingers down + dragging moves the mouse
    - Two adjacent fingers tapping is a mouse click
    - All five fingers down simultaneously is rest position -- this is how you can reorient your hands on home row without typing gobbledygook

    Those are the biggies. You can read the full list of their gestures on their web site. I'd link to it, but it appears to be /.ed.

    I do have to say that the folks at FingerWorks are incredibly responsive. I complained that their sensitivity to double-keys was too low (it regularly ignored my second "f" on something like "off"), they sent me a firmware update within a day which fixed it.

    So they're definitely tweaking things and very helpful.

    Oh, and did I mention that it supports Linux, Mac OS, and Windows? And it has gestures for emacs actions and other common Linux activities.

    1. Re:I have one of these. by RajivSLK · · Score: 1

      But, may I ask the question that seems to be on alot of peoples minds?

      How much did it cost?

    2. Re:I have one of these. by jetlag11235 · · Score: 1

      "I cruise at 120 on a mechanical keyboard, so for intense typing, I still fall back to my standard keyboard. But for most of the non-coding time in front of the computer, the Stealth is great."

      If you code at a higher speed than you type at, then there is something drastically wrong with the code you are writing.

      -- jetlag --

    3. Re:I have one of these. by kfg · · Score: 1

      Yeah, it's probably well thought out and designed beforehand, simple, and works.

      Hardly commercial quality.

      KFG

    4. Re:I have one of these. by DNSjunkie · · Score: 1

      I purchased a stealth when they first came out, but have recently switched back to my standard ergo keyboard b/c i've been unable to achieve a fast enough typing speed with the stealth. While it was better for my arms (I have been dealing with serious RSI problems for several years now) this might have been because my productivity was cut by more then half... the main problem was that I never got used to touch-typing, and i'm willing to admit that i never gave it my all - i think if i REALLY spent hours a day trying to retrain myself (similar to the hours I first put in to learn typing years ago) i might increase my speed over time, but this requires an almost unrealistic time commitment... and unfortunately for the company, I think it's harder to retrain then it is to train. In order for the product to take off i think they need to improve their product to absorb more of this burden (e.g. there are specific problems, like typing reparative characters, and the overall sensitivity of the board) I plan to give it another go, but I don't have the highest of hopes until they improve the technology some more (which they seem to be doing all the time).

      The company has been very helpful and sensitive to my needs - so it is well worth trying the keyboards if you think it will work for you (they have a generous return policy). Originally I ordered the DVORAK layout (at their suggestion) to further help my RSI (under the theory that i'd have to strain less to type b/c of the "more efficient" layout) but it caused my typing to go down to a pathetic ~10 words a min. Trying to retrain myself - while remaining productive at work proved way to difficult - with my RSI it wasn't feasible to put in the extra hours after work to get up to speed... The company took back the DVOARK (as they said they would if it things didn't work out - note, we discussed all this in advance) and promptly shipped me the standard QWERTY layout. They were also very helpful in answering all my questions prior to my purchase, and after my purchase a local nyc representative called me to discuss, get feedback, etc.

      I really like the gesture technology - it is a great idea, and they work well; I'm really looking forward to where this goes in the future. I think it will really revolutionize human computer interaction. You can scroll up/down, move the cursor around the screen, etc. all without having to leave the keyboard, further minimizing hand movements, and helping those with RSI.

      Overall I think the product is a bit pricey, but well worth the try - I look forward to amazing things from them.

    5. Re:I have one of these. by ealar+dlanvuli · · Score: 1

      Often the actual coding stage for me is simply writing out a paragraph of compilable code from the docs I've spent the last few hours hours making perfect (in english). I do admit I often don't code at nearly 120 wpm, but 55wmp would definatly hinder me.

      --
      I live in a giant bucket.
  52. Good idea, but... by eldurbarn · · Score: 2

    Good idea, but I wonder about folks with disabilities.

    Take a look at the usual GUI: for example, it's very difficult for a blind person to use Windoze.

    The article talks about 10 points of contact (i.e. fingers) instead of just 1 (the mouse). What of people who don't have normal hands? If this catches on, would not most interfaces suddenly need their users to be able-bodied?

    --
    -Eldurbarn
    1. Re:Good idea, but... by Casca · · Score: 3, Insightful

      Would you prefer all innovations are geared for the lowest common denominator?

      I want an interface that is designed to be the most efficient/powerful for use, with all of my relevant senses taken into consideration.

      If someone else needs an interface with the restriction that the sense of sight cannot be a factor, then make one for him/her that is the most efficient/powerful with those restrictions accounted for.

      I don't think the two will be the same, and I don't see why one should suffer with a lesser interface based on limitations he/she doesn't have.

      --
      Casca
    2. Re:Good idea, but... by Pete+(big-pete) · · Score: 2

      This is something that I immediately though of to be honest. I'm pretty "normal", but I have a slightly weak tendon in one of my little fingers (after breaking it at school when I was a kid) which means I am unable to totally straighten it. Normally in day-to-day life this wouldn't make a difference, but if hardware started coming out that assumes that you have a perfect standard body with perfect standard fingers then I'd be unable to use it.

      It's already bad enough that it put me off learning to touch-type, simple because I couldn't stretch that finger out to the top row... Not that I don't achive a reasonable typing speed with my "random" finger positions anyway... :)

      -- Pete.

    3. Re:Good idea, but... by ceejayoz · · Score: 3, Insightful

      Do you also suggest that we make all keyboards work for people who've had both hands amputated? Designing for the lowest common denominator is silly - someone with disabilities can use another method, but the rest of us should be free to use this one.

    4. Re:Good idea, but... by John+Whitley · · Score: 2
      I don't think the two will be the same, and I don't see why one should suffer with a lesser interface based on limitations he/she doesn't have.

      As it happens, the closing plenary by Gregg Vanderheiden at the ACM CHI 2001 conference nicely debunked this commonly held viewpoint. In so many cases, devices can be made *more* useful to the fully-abled as well as accessible to segments of the disabled. Here's a page with audio links, slides, and a transcript of one of Dr. Vanderheiden's talks on the accessibility subject.

      Access to (all) Electronic Products by Everyone

      IMO, Vanderheiden's closing plenary completely blew away the opening plenary by Bill Gates. Gates likes to present a public image of himself as a technology visionary. These two talks were a fantastic case study on how self-marketing cannot compete with actual substance when vyying for the visionary title.
    5. Re:Good idea, but... by Casca · · Score: 2

      I have to disagree with both you and Mr.Vanderheiden in this context. Some circumstances and some implementations may be equally useful when designed to allow for people with various limitations to use. In this case we are talking about a user interface design for a computer. There is no way you could create a computer that I could use equally efficiently without the use of sight for all of the tasks that I need to perform.

      There is a reason that fighter pilots use sight/sound/touch. We might be able to ease the restrictions on who can be a pilot if the controls were designed by Vanderheiden, but I wouldn't count on them lasting long in the crosshairs of the enemy.

      --
      Casca
  53. What?! by Exiler · · Score: 1

    No Vi? =P

    --
    Banaaaana!
  54. Won't work... by Luke-Jr · · Score: 1

    I don't see this going anywhere... I'd rather use kb & mouse. On the other hand, I heard (probably on /.) of some mouse that follows your eyes and lets you use blinks to click... That would probably be more usable.

    --
    Luke-Jr
  55. Oh really? by eno2001 · · Score: 1

    From the article:

    > "Imagine trying to communicate with another
    > human being using just a mouse and a keyboard.
    > It works, but it is slow and tedious."

    Tell me about it. I post to Slashdot, write e-mail, IRC and IM all the time. What else is new?

    --
    -"...bad old ideas look confusingly fresh when they are packaged as technology" - Jaron Lanier (Digital Maoism on Edge.o
    1. Re:Oh really? by REDNOROCK · · Score: 0

      no, no! Imagine it! IMAGINE! Yeah there you got it!

      --
      Even if I say something insightfull or inteligent, it doens't matter cause I'm an ass.
  56. A chance to marry concepts by ninthwave · · Score: 1

    I remember reading about 3d Gui design a little while back and this device seems perfect for it. With the proper Gui the gestures would become common place.

    http://goanna.cs.rmit.edu.au/~gl/research/HCC/in te ract97.html

    http://www.lsi.usp.br/~jecel/gui.html

    I think this is a case where the device on existing gui models would seem pointless (some pun intended). But by changing the interface to match the concepts it could be as major as they shift from keyboard to mouse was.

    Though personally I like the idea of the virtual reality interface from Lawnmower man. When are we going to get one of those, or will that violate the copyright from the film.

    --
    I was thinking of the immortal words of Socrates, who said: "I drank what?" - Chris Knight (Val Kilmer)- Real Genius
  57. I doubt this is a good design by g4dget · · Score: 4, Insightful
    Most movements involve the opposition of two muscles--the position of the limb is determined by the balance of forces between them. Furthermore, up to a certain point, the faster and the more precisely you want to move, the more force you need.

    If you work against a mechanical resistance, one of the two muscles actually has to do less work because the necessary opposition is alredy being supplied by the mechanism. Mechanical resistance also provides tactile feedback.

    If there is no resistance, you have to provide it yourself. And if you tap away on a hard surface, it's even worse: the force gets delivered all in one strike, as opposed to gradually, as it is with well-designed keyboard. Touch pads, for all their sleek design, are probably the worst among the common mouse replacements.

    For all these reasons, keyboard, pianos, buttons, and other devices have a certain degree of resistance deliberately designed into them. I suspect that a zero-force input device will not help with RSI and may actually aggravate it. But whatever effect it may have for RSI, I doubt a zero-force input device is going to be comfortable and efficient.

    1. Re:I doubt this is a good design by Peyna · · Score: 2

      Another point: Since the surface doesn't "give" like a traditional keyboard does, you might start to see cases of RSI from repeated pressure on the tips of the fingers. Sort of like what is seen in people that work in factories that have to push small parts in with their thumbs or fingers. You can actually start to lose feeling in the end of your fingers or have serious pain.

      --
      What?
    2. Re:I doubt this is a good design by Mr.+Light+Touch · · Score: 1

      The point of the proximity sensing, zero-force capability is that you don't HAVE to tap hard on the surface. You just let gravity drop your fingers on the surface. Imagine drumming your fingers on a tabletop VERY LIGHTLY, so they barely touch. That's all it takes.

      Yes, the first day your fingertips might hurt because you're used to tapping so hard on other keyboards, but over a couple days you adapt and type or gesture with minimal motions, like typing with graceful little cat feet :)

      If the sensing wasn't 'zero-force', i.e. if it required a minimal mechanical pressure, no matter how small, you would have the problems cited above, because you would need to apply several times the threshold pressure to ensure the key gets activated. Most people use three or four times the actual spring force to depress mechanical keys, just to make sure the key gets activated each time!

      MultiTouch also feels very different from a tiny touchpad. The surface is much larger, so the motion sensitivity doesn't have to be set so high--in fact the motion sensitivity for pointing is about the same as a mouse. Also, instead of those annoying single-finger tap-drags on touchpads, dragging is simply done with three fingers, and scrolling with four. MultiTouch also eliminates double-clicking. A single three-finger tap emits double-click events.

    3. Re:I doubt this is a good design by jonabbey · · Score: 2

      The point of the proximity sensing, zero-force capability is that you don't HAVE to tap hard on the surface. You just let gravity drop your fingers on the surface. Imagine drumming your fingers on a tabletop VERY LIGHTLY, so they barely touch. That's all it takes.

      Maybe. I used the DataHand and the Kinesis, and both claimed all kind of benefits due to lower force requirements, but the actual movements they required were more difficult to make.

      It's difficult to just hold one's fingers without motion.. having to make very delicate motions, or having to hold one's fingers above the sensitive zone rather than resting on keys, would both require significant effort.

    4. Re:I doubt this is a good design by g4dget · · Score: 2
      You just let gravity drop your fingers on the surface.

      When you put your fingers down on a surface, it is not gravity that "drops them down". You can easily see that by putting your hand up against a surface from below as if you were typing. If you relax, your fingers don't get pulled backwards by gravity, they still return to rest against the surface. What makes them return is the tension in the muscles, tendons, and ligaments.

      Imagine drumming your fingers on a tabletop VERY LIGHTLY, so they barely touch. That's all it takes.

      Of course, that's "all it takes". I'm just saying that you are mistaken if you think that that's a good way to design a keyboard.

      Most people use three or four times the actual spring force to depress mechanical keys, just to make sure the key gets activated each time!

      Nope, that's not the reason. Rather, people want to type at a certain speed, and for that, the need a certain amount of force, acceleration, and speed. Havin a "zero force" keyboard makes about as much sense as having a "zero acceleration" race car.

      Real keyboards have built-in springs and dampers carefully optimized to cushion the inevitable forces and accelerations occurring during typing. Maybe they can be emulated with a carefully designed flat surface, but certainly not if the designers think that "zero force" is an achievable or desirable design goal.

    5. Re:I doubt this is a good design by jonhuang · · Score: 1

      He's quite right about the tacile. This is why I still have an IBM model M (actually manufactured before I was born). Can you imagine this fine product, working from underneath a two-inch deep tray of semi-liquid gel? Better yet, along the lines of silly putty, where resistance is proportional to force exerted against. Not only would it be amazingly crazy looking, but there would be a very direct (if analog) feedback and would feel like a constant hand massage / heated bath. Ultimate in RSI treatment, perhaps. The gel could be modded to different colors and lit with leds, of course. Different consistancies too. You could do it in the kitchen. A bit messy though, unless it was some sort of high-cohesive low-adhesive sillyness. And it doesn't exist. But that's what chemists are for. -jon PS. this would be even better if the programmer was sitting in a hottub. Powered by overclocked celerons.

  58. Here is a little more info (includes pics) by mbaz · · Score: 2, Informative

    http://www.meetthegeeks.org/ourreview/fingerworksi gesture/

    1. Re:Here is a little more info (includes pics) by mbaz · · Score: 1

      for some reason, /. put a space in the link. Lets try again: http://www.meetthegeeks.org/ourreview/fingerworksi gesture

    2. Re:Here is a little more info (includes pics) by Anonymous Coward · · Score: 0

      it's to avoid page widening posts. turn it into a hyperlink with a short description is the "correct" way to post.

  59. but by /dev/trash · · Score: 1

    does it work on *nix?

  60. hhadit fffer 4 daays... by dperkins · · Score: 1

    sstll getingg usssedd tto it.. :)

    --
    My sig hates me. That's ok, I never cared for it much anyway.
  61. Least Favorite Gesture by jmcnamera · · Score: 1

    I don't like bashing but...

    at least my customary gesture for the BSOD might do something useful, like reboot.

    --
    this is not a sig
  62. Previous Stealth LP owner says... by CognitiveFusion · · Score: 1

    I tried out a stealth lp for a few weeks before returning it and will say that although it is a very cool idea, it was of little practical application. It me took about two weeks to get used to the zero-force surface for typing, but I picked up the mousing and gesture sets right away.

    I had problems with the high sensitivity (annoying "bonus" characters suddenly started appearing in my code...) and non-standard placement of some of the "keys". I also did not like the fact that when mousing, you have to lift your fingertips off of the pad to "click"... running a long line of check boxes or such can really make your wrists ache. The device does not register as pressure sensitive with Adobe photoshop and other graphics/multimedia packages that can take advantage of such devices, and I found "finger-painting" to be difficult.

    I didn't have a single problem returning it though, and their customer service is good. It was an expensive "trial" though... with the 15% restocking fee and additional shipping costs it put me back about $100.

    --
    Fools ignore complexity; pragmatists suffer it; experts avoid it; geniuses remove it. ~A. Perlis
    1. Re:Previous Stealth LP owner says... by Anonymous Coward · · Score: 0

      I have not had a single undesired character appear with my stealth (except when my fingers get off of home row, and I type gobbledeegook). As for the multiple clicks... "game mode" solves that problem easily. Simply turn it on by sliding your palms, and then you can use three fingers to control movement while tapping your thumb to click. I wish they'd document that use of "game mode" ;)

  63. The incident... by GNUCyberKat · · Score: 1

    I can see it now: I'll get one for use at work and things'll be going dandy until one day I sneeze and lose my balance thus falling off of my chair grasping and flailing wildly thus deleting the days purchase order records, deleting all my email and the corporate public folders, and causing a reformat operation on a critical file server! At least, that's my luck.

  64. Tactile problems by Unknown+Poltroon · · Score: 2

    that why i like the ms natural keyboard, i can tell right where my hands are. What i would like is a flat keyboard like this one, blank. Position my fingers on it at a comfortable point, close my eyes, and start typing a typing test. the machine looks and sees where I put my fingers for each letter, rather then me having to reprogram the movements. Put on sitcker whatnot for the markers afterwards. Instant perfect touch typing, taylored to my individual style.

    --
    All Troll + "offtopic" mods are meta moderated as "Unfair", because you abused the system.
    1. Re:Tactile problems by Kraft · · Score: 2

      Not sure I get you completely, but you might be interested in something like this when it comes out.

      --

      -Kraft
      Live and let live
  65. money lost... by edrugtrader · · Score: 1, Offtopic

    i wonder if these business realize that they could have sold 1000 of these for $149 each if their site was up... advertising like this doesn't come around every day, and losing 150k just because you only wanted to pay $7.77 a month for web hosting is just sad.

    on that note:
    ARE YOU A PHP DEVELOPER? WORK WITH ME AND MAKE MILLIONS!
    Web Developer II

    --
    MARIJUANA, SHROOMS, X: ONLINE?! - E
  66. STNG or Minority Report? by inteller · · Score: 0

    So is the technology like the control pad stuff on Star Trek or the wavy hands crap of minority report?

  67. There is no evidence... by SamBeckett · · Score: 2, Insightful

    That zero-force prevents RSI. There is also no evidence that large-force is a cause of RSI.

    1. Re:There is no evidence... by Anonymous Coward · · Score: 0

      no kidding... and this device could actually cause more problems because you're constantly smashing the tip of your finger onto the surface.

      Not good.

  68. Elias' research published? by Coplan · · Score: 3, Interesting
    I would like to see Elias' research and thesis. Does anyone know how I might be able to get a hold of that? I showed this article to my father, an Occupational Therapist, and he's most interested in the research behind it all.

    After a long conversation with my father, I've come to the realization that Repetitive Stress Syndrom (Carpel Tunnel Syndrom is sorta a misnomer) isn't exactly what I thought it was. After understanding it a little better and sharing thoughts with my father, I'm not so sure that Elias' FingerWorks would really reduce RPS. While the stress is a change from the standard mouse/keyboard issue, you're still going to be repeating movements over and over again. It would be expected that such RPS would still result.

    IN theory, there's very little research behind all these funky shaped mice these days. It's more of a marketing scheme than anything else. Yes, it might be more comfortable, but it really doesn't help the issue all that terribly much. The split keyboards, however, do help quite a bit. But imagine trying to use those damn things.

    1. Re:Elias' research published? by Mr.+Light+Touch · · Score: 1
      Hello slashdot,
      My dissertation, "Hand tracking, finger identification, and chordic manipulation on a multi-touch surface", by Wayne Westerman, is available from www.UMI.com Digital Dissertations as a PDF download:

      http://wwwlib.umi.com/dissertations/dlnow/3017731

      or you can order a paper copy from them.

      I have a few comments on typing and potential health benefits below, but the biggest benefit for most people will be the productivity boost from gestures, which are available on ALL our products.
      • All MultiTouch gestures can be performed anywhere on the surface, wherever your hand happens to be. This avoids wasteful hand repositioning to awkwardly reach for multiple keys in a hotkey sequence, or to move the mouse cursor onto a toolbar button.
      • MultiTouch gestures are distinguished by finger combination and a simple motion direction as the gesture starts, so the command assigned to the gesture issues immediately.
      • In contrast, symbolic gestures with a tablet or mouse cannot be recognized until the symbol is fully drawn. Drawing complex symbols takes awhile, which delays command issuance and slows you down.
      • Multi-touch gestures put all common commands IN your fingertips, at will. You can string commands together very quickly and unconsciously, the way the craftsmen picks up and uses tools unconsciously, while his mind remains focused on the workpiece.


      We have not completed a formal scientific study of the health benefits. The person who said "there is no evidence that force causes RSI" is partially correct, at least for computer-related RSI. However, I can just as well say there is also no evidence that force does NOT cause RSI. Ergonomists simply haven't been able to properly research the question until now--because nobody had built a full-function 'zero-force' keyboard with which comparative experiments could be done.

      In my dissertation I cite several studies of RSI in industrial settings, e.g. meat-packers and assembly-line workers. These studies found that cumulative tissue damage is roughly a product of FORCE X REPETITION above a 'cumulative trauma threshold,' which is basically how fast your tissue can heal itself and dissipate toxins. The force contributions in this equation can be either dynamic, from specific motions, or static, from postural loads (i.e. constant bad posture). Frequent rest breaks help the 'trauma' dissipate before reaching the 'cumulative trauma threshold'.

      Our capacitive proximity sensing allows us to minimize the force component--we can actually detect fingers a couple millimeters off the surface, but we threshold for the lightest actual contact with the surface, so both you and the device agree on whether you've touched.

      So, given the computer use is inherently repetitive, how do use minimize the REPETITION component? The multi-finger gestures attempt to spread the workload across as many different tissues as possible, employing different sets of fingers in a variety of motions as you do different commands. This way you should be less likely to overuse the muscles and tendons associated with a particular finger. Contrast this to mechanical mouse button clicking, where the same finger has to depress the same button over and over--trauma is more likely to build up in that finger's tendons and muscles, while the other fingers have nothing to do all day! Many ergonomists will at least agree that gripping the mouse too tightly and clicking contribute to RSI--why do you think Microsoft makes the button force so small on their mice? Steve Job's obsession with 1-button mice ensures Mac users can at least spread the clicking force across more fingers, even though we all agree 1-button is a bit confining :)

      For surfing and programming, the way the gestures spread workload across the fingers can be very relaxing. At the end of the day, I feel like I haven't really done any work, UNLESS I got stuck doing some very repetitive dialog operation, having to repeat the exact same gesture hundreds of times in a row. If you're stuck doing something THAT repetitive, it's usually because of bad GUI design--it's time to stop and write a script!

      So that's the theory folks. We have many customers who are very happy with it, however, we also acknowledge it does not work for everyone. People with serious finger extensor tendonitis (pain on the TOP of their forearm), for instance, may have trouble with the intermittent hovering needed to type quickly. When typing on our surfaces, you typically drop all ten fingers on home row dimples between phrases to rest and rehome, so fatigue does not build up from hovering. But any hovering at all is painful for people with certain pre-existing injuries).

      Again, I don't have statistics on this, but its my impression that zero-force is particularly helpful for customers with moderate finger flexor tendonitis, who may cringe each time they must strike a key. That's what I had and what prompted Elias and I to develop zero-force typing. Before we got the first prototypes working, I could only stand to type about a page per day on a Kinesis Classic, else pain would build up and I would have to rest a few days. After a few months of zero-force typing, I was pain free, and have been able to go back to those 12-hour programming sessions necessary to get product out :)

      Wayne Westerman (Mr. Light Touch)
  69. Alternative for high prices... by El+Jynx · · Score: 1

    I've currently got a keyboard, which I specially requested from my ex-boss, which pretty much takes an iron mallet applied with lots of force to get one of the keys to click; however, it does so quickly and efficiently and allows very high typerates. An interesting side effect of this is: NO RSI.

    The reason is, my fingers get enough circulation to deport any and all waste products which are a normal part of tissue and muscle function. In plain terms, the less effort you have to spend typing > the quicker your fingers lock up, because the waste products clog up in your fingers with no way out. (This is also why squeezing erasers or coke bottles also helps against RSI, and why the old stenopool typists never had similar problems... you know how hard you had to hit and oldschool typewriter?)

    Now I could be wrong, but wouldn't this new keyboard exacerbate this even more? Muscles which are overused for small movements will simply lock up; sounds to me like we should find a way to increase the forces while maintaining the best possible speed. This is only one aspect of RSI, of course, and tennis arms etc probably won't be spared, but if you're looking for a cheap solution to cramped fingers, ask your boss to let you test all the old keyboards they have lying around.

    - Jynx

    --
    A positive attitude may not solve all your problems, but it will annoy enough people to make it well worth the effort.
    1. Re:Alternative for high prices... by HamNRye · · Score: 2

      Interesting...

      I have been a user of the old IBM Olivettis for years, but my last one broke down last year. (Do I really need the Q and W??)

      I have noticed a considerable amount of hand fatigue using the POS that came with my computer. Especially in my right hand.

      However, I also know as a guitarist that clamping the neck too tightly is a large cause of RSI's. (Also holding it too low)

      Nothing to add, just interesting...

      Jason

    2. Re:Alternative for high prices... by dirkdidit · · Score: 1

      I have noticed a considerable amount of hand fatigue............Especially in my right hand.

      Somehow I don't think you're the only one with that problem.

      The following message was a joke.
      End Transmission

    3. Re:Alternative for high prices... by Anonymous Coward · · Score: 0

      >> (Do I really need the Q and W??)

      i take it you don't use vi?

    4. Re:Alternative for high prices... by Tim+Browse · · Score: 2
      Now I could be wrong, but wouldn't this new keyboard exacerbate this even more? Muscles which are overused for small movements will simply lock up; sounds to me like we should find a way to increase the forces while maintaining the best possible speed.

      I'm also sceptical - I worked with a guy who had RSI and had to be off work for 6 months. He told me that apparently one of the problems is not pressing the keys - it's the lifting of the finger afterwards which is the movement that causes the problems - hence you should use a nice springy keyboard. I think this is why people always pop up in these discussions and say how great those old IBM PC keyboards are (the ones with a sheet of steel in them which makes them so damn heavy).

      Seems to me that this keyboard gives you no help whatsoever in this regard, but of course it depends how hard you have to 'press' a key to get it to register I guess.

      Tim

    5. Re:Alternative for high prices... by Lectrik · · Score: 1
      hence you should use a nice springy keyboard. I think this is why people always pop up in these discussions and say how great those old IBM PC keyboards are (the ones with a sheet of steel in them which makes them so damn heavy).


      Heh, i've got the clunky old IBM blunt weapon sitting on the desk here right next to my modded trackball (they just don't make the ergonomic ones for lefties where i shop) I've got to say these springy keyboards were the funnest ones to ever hunt & peck on before i learned to sorta touchtype, i'm up to using 5 fingers and a thumb :)
      --
      --- As to make my comment seem, by comparison, more intelegent... doodie doodie doodie poop poop poop!
  70. IBM Model M by Permission+Denied · · Score: 2
    My main workstation uses an IBM Model M keyboard, It says "Copyright (C) IBM 1984" on the back.

    This keyboard is the opposite of the keyboard in the article. It has buckling metal springs, and makes a very loud CLICK (more appropriately, BANG) whenever you hit a key. If you put enough pressure on a key, it goes down all the way to the bottom, but the key won't move at all until you've put enough pressure on it. This means you always know whether or not you've hit a key, whereas this is not possible with plastic-type keyboards.

    Do this: type a paragraph into a text editor, without looking at the screen and without looking at your keyboard (you can backspace, ^W, etc. if you make a mistake, but you can look at neither the monitor nor the keyboard). See how many mistakes you make. I make ZERO mistakes on my Model M, since I know exactly which keys I've hit (eg, proper feedback). I often have great fun by staring blankly at people when I'm firing off an email (using vi, which is perfect for terrifying the non-unix types).

    The Model M improves my typing speed substantially. People cower in fear when I'm typing in the same room as they are, as it sounds like an assault rifle (I type very fast).

    Never had carpal tunnel, and I've been doing this most of my life (8 or more hours a day of C coding and unix administration for the past few years). Don't know what my secret is, other than that I move my arms around (keyboard in lap, under desk on keyboard tray, on top of desk, behind my head like Jimi Hendrix, etc.).

    I love my Model M. Only keyboard which gives it any competition is the Sun Type 5, but I no longer work with Suns very often.

    :wq (BANG BANG BANG BANG)

    1. Re:IBM Model M by back_pages · · Score: 1
      I can do the same paragraph test with a modern, softer, silent keyboard. In all fairness, in real life I would glance at the output now and again because maybe 0.5% of my characters feel like they might be typos. Compare that rather acceptable rate to the racket made by older keyboards, especially to a person who cannot tolerate humming flourescent lights or even almost inaudible scream put out by aging CRTs, and I'll pitch the old keyboard in a heartbeat.

      I suppose the ultimate solution is an old mechanical typewriter and some good OCR software, eh? Honestly, though, the MS Natural style keyboards are the greatest improvement since the shift button. I especially like the reorganized Insert-through-PageDown keys, which puts them all within lightning fast pinky reach.

  71. Imagination by maya · · Score: 1
    "Imagine trying to communicate with another human being using just a mouse and a keyboard."

    Imagine!

    --

    Everything possible to be believ'd is an Image of Truth - Wm. Blake

  72. The PRICE and pictures on a non-/.'ed server (yet) by mfago · · Score: 2, Informative

    I've found someplace that sells these things: $329

    They also have a picture and a non-slashdotted web page.

    Uh... well, it was anyhow.

  73. consider Trackpoint keyboards by g4dget · · Score: 2
    It's also quite nice not having to move my hands at all to switch from typing to mousing. Even without gestures, this features is very helpful, especially if you type with your keyboard on your lap.

    You get the same with an IBM Trackpoint keyboard, and the IBM keyboard have really nice tactile feedback.

    (Note that the pointing stick on Toshiba and some other keyboards works nowhere near as well--IBM really put a lot of work into Trackpoint.)

  74. This is cool, but nothing can compare to.... by mikeg22 · · Score: 1

    The MindDrive!

    I got this 5 or so years ago, for novelty. You could actually get good enough at it to control the skier around obstacles just by thinking. Pretty cool...

  75. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  76. Music as a password... by CommieLib · · Score: 3, Interesting

    Eventually, he said, the computer password could be a gesture known only to the user.

    I'm a classical pianist, and if I could make my password the first four bars of Rhapsody in Blue, I would feel pretty secure with my computer.

    --
    If your bitterest enemies are people who hack the heads off civilians, then I would say you're doing something right.
  77. brings new meaning to being a wizard by RestiffBard · · Score: 2

    I just want one so that when I'm browsing the web it looks more like I'm working some incredible incantation.

    --
    - /* dead coders leave no comments */
  78. Dexterity a requirement? by kaladorn · · Score: 3, Interesting

    The other question one might ask is how much manual dexterity do I need to be able to make the alleged thousands of gestures without them being confusing. On the keyboard, I have some force feedback and I'm pretty good with the backspace key. With zero resistance and an ability to accidentally do mouse-gestures with my keyboarding hands, I can see some accuracy issues.

    Frankly, I work often 12 hours a day at a keyboard, and I use a mouse. Since I shifted to a high res optical mouse (small movements required) and since I use all the buttons but don't have a death grip and since I use an old MS-Pro ergo keyboard with a raised bottom end (unlike most keyboards), I've had little or no pain in elbows, wrists, or tendons... unlike the bad old days on the QWERTY/top-elevated keyboards and roll-around mice.

    When this new technology matures, and if I feel like re-training, it might be interesting, but I can already do a lot with what I have with little discomfort.

    But we should be making it available to kids/etc coming up... they don't have a retraining issue and if it avoids some people headed down the nasty RSI path... that's good.

    Minor plug: Living with RSI

    --
    -- Mal: "Well they tell you: never hit a man with a closed fist. But it is, on occasion, hilarious."
  79. Mirror by Door-opening+Fascist · · Score: 1

    Yet another page /.'d. I have mirrors up here and here. I have converted to PDF format to keep the number of files I have to deal with at a minimum.

  80. I wouldn't last 5 minutes in Nethack on this thing by Bobtree · · Score: 1

    so I'll probably never buy one.

    RIP: "crushed to death by an exploding drawbridge"

  81. They need to reprogram this for Quake by citanon · · Score: 1

    Seriously, this would be awesome for FPS if they reprogram it to be more compatible with those games (ie ability to use the key pad and type at the same time). The biggest thing going against accuracy when people are playing a game like Quake, other than eye strain, is that the mouse has mass and friction, which your arm muscles are constantly fighting against. Consequently, it's difficult to make large movements and small corrections with the same sensitivity set up. However, that's exactly what you need to do in a lot of situations you encounter in Quake/Counter Strike/UT. It would be great if they can rewrite the software to track your finger movements at high sampling rates and accuracies.

  82. Changing surface?? by terranlune · · Score: 2, Interesting

    This presents a really interesting concept.. if the surface of the keyboard could change based on whatever activity you happened to be doing. For typing and other "normal" tasks it could display a standard keyboard, but for the "finger painting" suggestion above the "hotspots" of the keyboard could change to a color palette and brush sizes. Or games could have specific interfaces tailored to that game. The possibilities are endless.

  83. Re:Model M by Anonymous Coward · · Score: 0

    I'll give up my model M when they pry it from my cold, dead hands.

    I currently have one manufactured in 1991 (designed in 1984). Have a few older ones sitting around. Been using this same keyboard for the past ten years, but I pick up other M's when I get a chance just in case this one ever fails.

  84. ignore me as usual qjkx by Anonymous Coward · · Score: 0

    Why not try dvorak right now? Due to people resistant to change (who should be killed instantly), it never caught on. If we killed everyone who resisted the change, we'd have a much more efficient keyboard layout.

  85. Headboard by Tablizer · · Score: 2, Funny

    I always wished that a face-based or head-based interface on the keyboard would become popular, because then the boss could not tell the difference between sleeping and typing.

  86. These aren't new by Anonymous Coward · · Score: 0

    These aren't new, they've been around for over a year.

    A buddy of mine at work has one, I hate the thing.. I like the force-feedback of a keyboard.

  87. I took a class from that guy by NiftyNews · · Score: 2

    Damn, how cool is it to see your old professor have a hand in inventing something? Maybe I'll have to swing by the old computer lab on my next visit...

    1. Re:I took a class from that guy by arcanis · · Score: 1

      I'm still a denizen of Evans. That means I get to go razz Wayne on monday. :)

  88. gorilla arm by dacarr · · Score: 1
    Does anyone remember this? I believe it was what killed touch-screen technology for the end user basically, your arms get sore fromholding them up.

    --
    This sig no verb.
    1. Re:gorilla arm by Mr.+Light+Touch · · Score: 1

      Yes, but in this case you can drop all ten fingers on the surface and rest any time you want. The algorithms see all the fingers come down at once and know you just want to rest.

  89. My Experience: Good by qxjit · · Score: 1

    I followed the company for quite awhile waiting for a dvorak printing of their keyboard to be available. I have to admit I was quite skeptical as more and more delays kept cropping up. I kept following their progress mostly because they were always prompt and informative with responses to question by email -- no run-around whatsoever. When I finally got StealthLP Dvorak I fell in love with in within a week. The zero-force and lack of keys doesn't take more than about that long to get use to, and most of the gestures can be mastered in minutes. I would recommend this product to absolutely anyone interested in an alternative typing surface. Admittedly, at $300 the price is a barrier to entry, but I don't in any way feel that my money was a poor investment. If you have the money to buy a new toy/tool (it does become a tool rather than a toy VERY quickly), it's definately worth it.

    --
    Windows is more convenient than Linux just as having an ingrown toenail is more convenient than seeing a podiatrist.
  90. Home row? by achurch · · Score: 2

    All five fingers down simultaneously is rest position -- this is how you can reorient your hands on home row without typing gobbledygook.

    So what if you don't use home row in the first place? I don't (my hands tend to rest in a bit of an arc above the home row keys); in fact, I think home row is one of the leading contributors to RSI--how can you possibly hold your hands in such an unnatural position day in and day out? I sure can't.

    1. Re:Home row? by Anonymous Coward · · Score: 0

      no, just all fingers down at once. then you can move your fingers around to find the bumps of the home row to re-orient yourself as necessary without generating mouse or keyboard events.

  91. new Ask slashdot by Anonymous Coward · · Score: 0

    How can I make one of these useing off the self parts and $20?

    God I wont one. One more step to my perfet computer, Now I just need a kick ass WM and a nice montiro(this is a dream is just do
    (kde)(kickass^5) I still would like one of them wrap around LCD monitros.

  92. Split keyboards? by jeko · · Score: 2

    Do yourself a huge favor. Go buy a split keyboard that feels "right" to you. Give it two weeks. You'll never go back.

    God, I hate Microsoft. But their "natural" keyboards and oversized ergonomic mice are a godsend.

    --
    He put his boots up on the table and made a face. "The sig," he smirked. "You can waste your life in search of the sig."
    1. Re:Split keyboards? by Coplan · · Score: 2

      Sadly, my job requires me to use AutoCAD. I do a lot of one-handed typing of commands. Split keyboards are nice, and I might get one for home. But at work, It's just not workable. I tried the Happy Hacker half sized keyboards, but it's very difficult to use in CAD.

  93. I don't get it? by Shant3030 · · Score: 1

    What's so amazing about this product? you still have to move your hands off the home row to perform the gestures. It doesnt seem to reduce the elbow strain from constantly moving my right hand to the mouse. The little mouse dot on laptop keyboards is far better because it allows your hands to remain on the home row.

    --
    100% Insightful
    1. Re:I don't get it? by Mr.+Light+Touch · · Score: 1

      You DON'T have to move off home row to do the gestures. You can do them and point right on home row. One finger at a time is typing. Two or more fingers are point, drag, scroll, etc. You can Shift by dropping four fingers on home row in the opposite hand. Read the site again :)

  94. Wasn't this on Star Trek TNG? by youBastrd · · Score: 1

    Remember the episode where Data plays Strategama with those crazy sensors attached to his fingers? That's the interface we need! Look how fast he can manipulate those crazy grids!

    --
    No one has ever fired for blaming Microsoft.
  95. obKinesis by pez · · Score: 2, Interesting

    The Kinesis keyboard has done nothing less than save my career. While starting a company in 1995 the long work days took a toll on my hands. After seeing doctor after doctor and specialist after specialist the best advice they could offer was "type less." Thank you very much, but I had deadlines to meet.

    Everything changed when I splurged $300 for the Kinesis Contour keyboard. There are four major differences between this keyboard and the others out there, and together they make typing feel to me like I'm running down hill.

    1. Separated "key wells" (you have to see the picture to understand) which allow a much more natural hand position.

    2. Keys are lined up directly above each other (i.e. the T key is directly north of the G key, not up-to-the-left). This makes your fingers extend out and back, not out and back and side to side.

    3. The key wells are curved, which brings the keys on the upper and lower parts of the keybard closer to your fingertips. This is probably the single largest factor contributing to the "running down hill" feeling.

    4. Thumbs. Your thumbs are the two strongest digits on your hands. I don't know about you, but the way I used to type I would only use one of my thumbs, and only for one key (the space bar). My left thumb sat dormant. What a waste! Additionally, two of my most actively used fingers were my pinkeys due to the RET, Backspace and Control keys. Guess which fingers are your weakest? On the Kinesis, the thumbs get the most commonly used keys. I've got a couple of buttons re-mapped (due mostly to Emacs usage patterns) so the four major thumb buttons are Control, Alt, Return and Space. I couldn't live any other way.

    Give it a try. You won't regret it.

    Kinesis home page

    -Pez

  96. Other points from experience by wolfb · · Score: 1

    One thing no-one mentioned on slashdot yet is how nice repetitive gestures are on this keyboard. Did you ever think about how (in)convenient moving the mouse pointer would be using keypresses? click-click-click; you'd only want to do it if you were truly desperate, it is so cumbersome. That is what many text other keyboard operations will feel like once you get used to this keyboard. Moving the text cursor has a very similar feel to moving the mouse. The faster you perform the gesture (which is two fingers sliding on the left side -- the mirror of the mouse gesture), the faster the cursor moves. The further you move your fingers, the further the cursor goes. Try the same with moving by words, selecting text, searching, undo/redo, cycling through your emacs yank buffer, etc. The time savings of these gestures (rather than cut/paste and file open/close gestures that have been mentioned so far) is what makes up for the loss in typing speed. And let me also second how great FingerWorks support has been. They have been sensitive to my problems and very speedy in resolving them. They were also very receptive for suggestions in improving their gesture sets. I provided some feedback for their Emacs mode, we passed some ideas back and forth, and they implemented just about all of them! I guess now you know who to blame, if you don't like their emacs mode, or find any bugs with the support macros. :-) Anyway, these keyboards are fun and very rewarding, if you can commit the time and effort to learn to type on them.

  97. New designs using old tech by SmokeSerpent · · Score: 2

    I know there are several posts here proclaiming the virtues of old IBM Ms and their springy keys...

    I would pay a series sum of money for a USB "natural"-type split keyboard with those old-school spring keys.

    --
    All kings is mostly rapscallions. -Mark Twain, The Adventures of Huckleberry Finn
  98. Re:Model M by Anonymous Coward · · Score: 0

    I use a Logitech Itouch keyboard and this thing rocks the cazbar. I mean its got great feedback and its, well, its modern. I would like to try out that new keyboard though cuz i keep my mouse on the side desk cuz of space problems on my desk. Plus its nice cuz i can leave back and browse through pages with my mouse. But that new keyboard would be pretty neat, i could just prop it on my lap and sit on my couch and have a hay-day. (uh props to the logitech itouch keyboard)

  99. Re:Model M by Anonymous Coward · · Score: 0

    sorry i meant that i LEAN back and browse with my mouse. and leaning forward to get back to my kerboard is such a hassle (i have a lazyboy chair)

  100. Ohh, it even has an emacs mode... by joto · · Score: 2

    And can be programmed for more. Whats too bad however is that it costs a lot, and I'm fairly uncertain whether I would actually like to type on the darn thing.

  101. "Vulcan" typing? by Viking+Coder · · Score: 2

    I believe that I only ever really type with about six fingers : left index, left thumb only for Control and Alt, right index, right middle, right ring only for Enter and Shift, right thumb on Space.

    Left middle will get used for typing Alt-F4, right ring gets used for typing Shift-number combos, left pinky does hit Control for Control-Alt-Delete, and I do use ALL of my fingers (except for right pinky), when I play Quake III.

    I do not hunt and peck. I know exactly where all of the keys are (I don't look at the keyboard, except for maybe Shift-Number combos), and I get tremendously high scores on typing tests - I'm in the very high range on speed, and I'm quite good on accuracy - especially when coding. (Unfortunately, I'm a horrible speller.)

    I guess that's what happens when you learn to type on a mini keyboard like the TRS-80 MC-12 Micro Color Computer. You don't have the "real" tacticile feedback that a keyboard is supposed to give you - it's more like trying to type on a TI-85 calculator, but the keys were at least in the proper locations - not alphabetical. *shudder* Cursed for life. I'll be typing this way for ever.

    I've tried to learn to touch type, with my fingers in the proper locations, but my left hand really, honestly does better getting to roam all over the keyboard, and pecking away with my left index finer.

    I made an experiment of myself, trying to go from "four-finger typing" to proper touch typing on Dvorak. I had some success, but I really, really didn't like the Dvorak layout for coding. It was fine for English, but bad for typing code - at least for me.

    By the way, if I type on ANYTHING but a Microsoft Natural Keyboard Pro, I get really pissed, really quick.

    --
    Education is the silver bullet.
  102. sign language? by Anonymous Coward · · Score: 0
    signing does not act on anything except people's sight of it. It does not displace air and cause audable tones, nor does it cause a patterned flicker of light and shadow.

    My guess is that a device such as this operates on the principle of change in space. If a finger (or other object) that was previously not in a space monitored appears then that is the non-zero force.

  103. MOD PARENT UP by Anonymous Coward · · Score: 0

    MOD PARENT UP

    this is perhaps the most insightfull comment on this article.

  104. Re:Changing surface?? by Anonymous Coward · · Score: 0

    You mean like the interfaces they used in ST:TNG?

    I do think they had wildly too big of an interface, but I do agree with some of their basic design.

    I would like to say though, I used a touchscreen type interface once that changed screens every time you typed anything, it was horribly disorienting, and I hope no one ever makes such an interface again.

  105. test by Anonymous Coward · · Score: 0

    test

  106. Last Post! by alpg · · Score: 1

    If scientific reasoning were limited to the logical processes of
    arithmetic, we should not get very far in our understanding of the physical
    world. One might as well attempt to grasp the game of poker entirely by
    the use of the mathematics of probability.
    -- Vannevar Bush

    - this post brought to you by the Automated Last Post Generator...