Slashdot Mirror


EA Takeover Moves and Countermoves

Details have emerged regarding several EA takeover related stories. The long running dispute with Digital Illusions may be coming to an end as EA has waived the requirement to own majority shares in the company. They still plan to purchase as many shares of the company as possible. Ubisoft announced that they have a defense planned against a hostile takeover bid from EA, should it arise. No mention of what this plan is, of course. In reaction to the recent press coverage of their move to purchase Ubi stock, EA has announced that their purchase was not hostile, and that they'd spoken often with Ubi representatives. From the article: "Florin reiterated that Electronic Arts was not asking for a seat on Ubisoft's board. 'We had the opportunity to buy a 20 percent stake in Ubisoft and we haven't asked for anything... That's not hostile. In our industry, one doesn't make hostile moves because our value lies with people,' he added."

120 comments

  1. Valued people by Roland+Piquepaille · · Score: 1, Insightful

    In our industry, one doesn't make hostile moves because our value lies with people

    Considering how EA treat their employee, I can't believe they have the gall to say this...

    1. Re:Valued people by Anonymous Coward · · Score: 0

      JESUS! I was going to post that. Seriously, EA is horrible to their employees. Now they are even starting to put the industry in danger. Sorry, but i dont want EA to grow. They just want to monopolize.

    2. Re:Valued people by Deadguy2322 · · Score: 1

      Well, I think we know the reason for all the overtime, then. They apparently only have one person working there.

      --
      Check out my foes list to see who is so retarded that they can't use the signature line!!!
  2. Maybe shareholders should take notice. by glrotate · · Score: 5, Interesting

    If EA is so eager to buy these companies maybe the current shareholders ought to be asking their boards what value EA sees that they haven't been able to realize.

    1. Re:Maybe shareholders should take notice. by mr.scoot · · Score: 5, Funny

      It's simple economics. The more people EA acquires, the more soylent green they can produce.

    2. Re:Maybe shareholders should take notice. by WoBIX · · Score: 1

      Thank you.

      I've been in a bad mood for the last couple of hours, and that made me laugh.

      Cheers.

    3. Re:Maybe shareholders should take notice. by Anonymous Coward · · Score: 0

      It's simple economics. The more people EA acquires, the more soylent green they can produce.

      Cut to Charleton Heston shouting "Professional Sport 2022 is made from people!"

    4. Re:Maybe shareholders should take notice. by karmatic · · Score: 1

      The site in your signature seems to have been purchased by someone else.

    5. Re:Maybe shareholders should take notice. by Sun+Tzu · · Score: 1

      I heard that the soylent green burgers that they serve at EA is a kind of environmentally-friendly vegetarian-based quarter pounder, right?

    6. Re:Maybe shareholders should take notice. by aichpvee · · Score: 0

      Is there a recipe for making soylent green out of vegetarians? Because that really should be in my vegetarian cookbook...

      --
      The Farewell Tour II
  3. Well... by Rupy · · Score: 0, Troll

    I guess its no surprise EA is going down, after how badly they marketed their new game Armies of Exigo (which is actaully quite cool), but as nobody ever plays online (or non-online for that matter) it pretty much makes it useless. Still quite sad to see them go, especially since they one of the oldest players in the game.

    1. Re:Well... by DARKFORCE123 · · Score: 5, Insightful

      That statement about EA dying is not true. With a strong cash reserve ( 2.5 billion ) last time I checked, EA isn't going anywhere soon but up. A 20 % investment in Ubisoft was a small transaction for them.

      And with EA and Microsoft getting tighter together, well you do the math.

      Most of us like the old EA instead of the new one , but they are a financially strong company. They were one of Fortune magazines top picks for the year and their current stock price is around $60.

      Sorry they're not going anywhere.

    2. Re:Well... by BasharTeg · · Score: 1

      OOOH SNAP!

  4. They are the great evil by Coldeagle · · Score: 0

    They are the great evil, a company that can't even included the coolest car on earth (SRT-4) in NFSU2 should be smitted by the game gods!!!

    1. Re:They are the great evil by drinkypoo · · Score: 1

      I know you were kidding about this... the car voted most in need of a limited slip? The car whose intake pipe does laps around the engine bay, guaranteeing turbo lag?

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    2. Re:They are the great evil by Coldeagle · · Score: 1

      Actually limited slip was added in the 04 model (which I have). Aditionaly, with stage 3 coilovers and new sway bars, you're set.

    3. Re:They are the great evil by drinkypoo · · Score: 1

      And an intake, I hope. Or you could get a used 240SX, and swap a jdm motor in for about $3k, kick it up to ~350hp for maybe $2500 more, and still come in under $10k with a rwd/multilink setup that will eat srt4s for breakfast, lunch, or dinner :) I'm selling my 240sxs though, I'm gonna pick up a mercedes turbo diesel and take it easy for a while.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:They are the great evil by Anonymous Coward · · Score: 0

      SRT-4, 240SX, bleh. I'll just stick with my 'ol '98 Z28 thanks, 345hp without having to do anything.

    5. Re:They are the great evil by drinkypoo · · Score: 1

      Which is cool until you want to turn a corner, or do something like take an S-Curve with a camber change under power, and then the car wallows unless you spend my car's market value on suspension components. I had an '86 IROC with a 350 from an '87, they were pretty badly detuned but still had lots of torque. Even with a (relatively cheap but decent quality) set of shocks and springs that thing handled nowhere near like what my 240 did, stock. I suppose one could always drop a 350 into a 240Z, though. The 240Z absolutely destroyed Corvette sales when it was released :)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  5. Looks like a SOF clone to me. by Anonymous Coward · · Score: 0

    No thanks.

  6. EA = Extremely Aggressive, no fun & games by Anonymous Coward · · Score: 0

    "'In our industry, one doesn't make hostile moves because our value lies with people,' he added."

    Right. You just channel the hostility into producing violent games and into bullying national associations into signing exclusive deals with you to their own detriment.

  7. Such BS... by Krankheit · · Score: 4, Insightful


    "our value lies with people," - Companies exist to make money, not care about people. What kind of BS line is this?

    --
    Powered by caffeine and sugar; BSD
    1. Re:Such BS... by PhotoBoy · · Score: 3, Interesting

      That line is hilarious coming from the company that has been outed as treating its coders like slaves.

    2. Re:Such BS... by Antonymous+Flower · · Score: 2, Insightful

      I suppose it is a matter of perspective. People drive all business, plain and simple. Of course, I'm sure your comment is result of the infamous livejournal post about EA overworking their employees. For the slashdot coverage see: http://games.slashdot.org/article.pl?sid=04/11/11/ 0031259&tid=98&tid=10

    3. Re:Such BS... by EricTheMad · · Score: 4, Insightful

      "our value lies with people,"
      - Companies exist to make money, not care about people. What kind of BS line is this?


      True, but you can't make money without people. Innocent, niave people that you can work to near death and pay almost nothing.

      --
      -- Remember, we're not happy until you're not happy. -- Local FAA Inspector --
    4. Re:Such BS... by cliffski · · Score: 1

      well said, and especially true at bullshit companies like EA.
      The games industry constantly promises huge bonuses and royalties to its staff, then once the game is shipped those same employees are sacked or get a $50 bonus. Its a disaster. Meanwhile the directors park ferraris and jaguars in the reserved parking spaces.
      The only royalty checks I've seen in 4 years at working for big companies are the ones I get from my little hobby games. Still haven't seen a bonus either.

      --
      DRM-free indie games for the PC and Mac: Positech Games
    5. Re:Such BS... by pHatidic · · Score: 2, Funny

      They aren't called the Evil Alliance for nothing.,,

    6. Re:Such BS... by Slashdot+Insider · · Score: 1

      But companies (corporations like EA in particular) only exist because people allow them to.

    7. Re:Such BS... by lukewarmfusion · · Score: 1

      That line induced yet another coffee spit-take.

      Thanks, EA.

    8. Re:Such BS... by torinth · · Score: 4, Interesting

      He means that EA doesn't want to piss off the great senior talent at Ubisoft. The game industry as a whole is talent-centric, just like the movie industry. There are lots of peons on the bottom that get abused like crazy, but there are also a number of key talents in production, concept, art design, and maybe even programming that determine whether a company has any value.

      In response to a hostile takeover, it's likely that many of these people would leave. Then the taken over corporation is just a worthless and empty shell and all the money spent buying into it did nothing but destroy a brand and earn the runaway talent a bunch of news for their next competing project.

    9. Re:Such BS... by xenocide2 · · Score: 1

      What the statement means is that a company is mostly valued for the people working in it. Buying up a going concern and liquidating it will significantly reduce the value. In other words, companies have little value on the books, compared with the value of the work that is being done.

      The liscences held are valuable, but most of them are one-offs that would be market failures if they suffered from a delay caused by mass developer exodus during acquisition. After that, Ubisoft would never get another movie liscence to mint money with during Christmas. So, the most valuable aspect of the equation is man-hours. Computer hardware depricates quickly, and certainly the executives who don't sit well with being owned by EA won't be there long.

      So basically, they care about both, one because of the other.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    10. Re:Such BS... by Anonymous Coward · · Score: 0

      "Companies exist to make money, not care about people. What kind of BS line is this?

      Read the comment above yours:

      "It's simple economics. The more people EA acquires, the more soylent green they can produce.

      Everyone knows that soylent green is people.

    11. Re:Such BS... by Anonymous Coward · · Score: 0

      "our value lies with people"

      At EA, people value lies.

    12. Re:Such BS... by aichpvee · · Score: 0

      It doesn't matter if they leave. Most of the work can be done for pennies on the dollar (if that) in Korea or India. It's not like people buy games because they are actually good or something. Though occasionally they make a mistake and something actually worthwhile sells well.

      --
      The Farewell Tour II
    13. Re:Such BS... by Moofie · · Score: 1

      If by "people allow them to", you mean "no person is powerful enough to stop them", I totally agree.

      It's not like I get a vote or anything.

      --
      Why yes, I AM a rocket scientist!
    14. Re:Such BS... by Spy+der+Mann · · Score: 1

      our value lies with people,

      Meaning that their value AND their (managing) people are liars? Yeah I believe them ^_^

    15. Re:Such BS... by Moulinneuf · · Score: 1

      "Companies exist to make money"

      Actually , your line is the BS. company exist for many reasons , the principle of a company are to fulfill a a need others whont or cant do by themself.

      If the goal of your comapny is to make money , in this day and age you will fail and go bankrupt in less then 2 months.

      Some people like you may not realize this but there are hundreds if not millions of company going bankrupt for one wich stay alive.

      --
      I am a REAL American from Canada , not a wanna-be from the country , self called "last remaining superpower" "of America
    16. Re:Such BS... by Directrix1 · · Score: 1

      Well, that $50 in your pocket for their next game is your vote. Its just that people are overwhelmingly voting for them, purely out of ignorance.

      --
      Occam's razor is the blind faith in the natural selection of least resistance and in universal oversimplification. -- EF
    17. Re:Such BS... by mad.frog · · Score: 1

      No, you mis-heard. He meant to say "our values involve lying to the people"...

    18. Re:Such BS... by kubrick · · Score: 1

      They said that because "people are an exploitable resource", which means much the same thing, sounds too callous.

      --
      deus does not exist but if he does
  8. The coolest car... by glrotate · · Score: 0, Offtopic

    is the XR4Ti.

    1. Re:The coolest car... by Anonymous Coward · · Score: 0

      Now this is a real cool car. :-P

    2. Re:The coolest car... by DJNephilim · · Score: 1

      Heyyy...I actually had an XR4Ti once.

      ...it was a piece of shit and I thank the powers that be that I didn't buy the bedamned thing.

      --
      Enemy of the Sun
    3. Re:The coolest car... by Zorilla · · Score: 1

      Haha, so offtopic that it made me laugh my ass off. Very few opportunities to blurt out things about uncommon cars.

      For those who owned one, how waterproof were those weird windows? How about anyone who drives one of those Toyota Cera cars with the clear roof?

      --

      It would be cool if it didn't suck.
    4. Re:The coolest car... by Anonymous Coward · · Score: 0

      That's funny. My buddy's 1st car was a Merkur. What a POS. It took the abuse, tho'. Well, for a little while, at least.

  9. Re:You're insane by shidarin'ou · · Score: 1

    Almost any car I think of handles better than the NEON SRT-4, from a VW bug to an old Plymoth neon. Sure SRT-4s have hp; but they're about as fun to drive as a three wheeled golf cart.

  10. 10k toasters... by Krankheit · · Score: 3, Funny

    Ah, give them a break, it is not like they are trying to sell a $10,000 USD toaster.

    --
    Powered by caffeine and sugar; BSD
  11. Re:Games... Yawn! by Anonymous Coward · · Score: 0

    Shouldn't you be in bed by now (The one in your parent's basement) and have wet dreams about your English teacher* sucking you off?

    * Mr Woodrell

  12. value lies with people by downlo · · Score: 5, Insightful
    "because our value lies with people."

    Are these the same people who worked OT and never got paid?

    1. Re:value lies with people by Richard_at_work · · Score: 4, Insightful

      If those people didnt work, there would be no value to the company. Its that value they are talking about, not 'we value people'.

    2. Re:value lies with people by Anonymous Coward · · Score: 0

      Sort of like every other video game developer/publisher out there. Almost all of them have unpaid OT, which ends up being mandatory. However, most of the small developers then let everyone go or go under after a project.

  13. oh really? by lordkuri · · Score: 3, Insightful

    That's not hostile. In our industry, one doesn't make hostile moves because our value lies with people,' he added."

    yes, but only when they're valuable for 80 hours a week.

    note to mods, here's the point of this joke

  14. Interpretation by mjfgates · · Score: 5, Funny

    " In our industry, one doesn't make hostile moves with a gun because our value lies with beating people."

    1. Re:Interpretation by Akki · · Score: 1

      How about:
      "In our industry, one doesn't make hostile moves because our value lies with lying to people."

    2. Re:Interpretation by aichpvee · · Score: 0

      How about "In Soviet Korea old over-time works you for our new EA overlords."?

      --
      The Farewell Tour II
  15. Why EA is doing this by Anonymous Coward · · Score: 5, Interesting

    I think EA is just doing this to keep people guessing and to put their competitors on the defensive.

    For basically no cost to EA (they have tons of cash in the bank anyway) they managed to make Ubi (a competitor) hold several emergency board meetings and probably tied up all of senior management for several weeks. Instead of concentrating on making their products, they have to respond to press and government inquiries and come up with a defense strategy.

    Furthermore, they got Vivendi involved and probably caused at least some distraction in the management of every other medium-sized publisher. _And_ they diverted some attention from the difficulties EA is having acquiring Dice.

    I don't think they really care if they acquire Ubi or not. If it looks doable in a couple months, there's some value there and they'll go ahead. If not, then they probably got a nice short-term return on an investment of some of their spare cash.

    1. Re:Why EA is doing this by Anonymous Coward · · Score: 1, Funny

      For basically no cost to EA (they have tons of cash in the bank anyway) they managed to make Ubi (a competitor) hold several emergency board meetings and probably tied up all of senior management for several weeks. Instead of concentrating on making their products, they have to respond to press and government inquiries and come up with a defense strategy.

      In my experience, senior management getting tied up for several weeks is usually a good thing when it comes to concentrating on making your products...

    2. Re:Why EA is doing this by thorndt · · Score: 1

      Perhaps you're right--Dell wanted to mess with Ubi's and Vivendi's management. Still, that won't stop game development! When has management ever significantly HELPED development!

      --
      - The race is not [always] to the swift, nor the battle to the strong. -
    3. Re:Why EA is doing this by Brian+Boitano · · Score: 1

      For basically no cost to EA (they have tons of cash in the bank anyway) they managed to make Ubi (a competitor) hold several emergency board meetings and probably tied up all of senior management for several weeks. Instead of concentrating on making their products, they have to respond to press and government inquiries and come up with a defense strategy.

      I wonder how much "senior management" is involved with making any products ;)

      --
      What would Brian Boitano do?
  16. ...our value lies with people,' he added. by peggus · · Score: 1
    In our industry, one doesn't make hostile moves because our value lies with people,' he added."

    I guess that game developers don't qualify as people then.http://yro.slashdot.org/article.pl?sid=04/11/ 12/0537234&tid=123&tid=156&tid=10
  17. Re:1st by Anonymous Coward · · Score: 2, Funny

    all ea games are repetitive to me...anyone else agree ?

    I own Fifa 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005, you insensitive clod!

  18. Ubisoft's defense against takeover.. by Anonymous Coward · · Score: 0

    Cry to the French govt. about the big bad Americans.

  19. hostile purchasing? by Antonymous+Flower · · Score: 3, Insightful

    Hostile purchasing is sort of bewildering. I think back to a time when men made tools for the sake of selling them to other men so the town could prosper(think free software movement). I can't imagine any type of hostile purchase in a market setting (You know, markets, those things they had a long time ago. Think Wal-mart without the flourescent lighting). How did this perversion of economics take place?

    1. Re:hostile purchasing? by Anonymous Coward · · Score: 0

      It's not hostile purchasing with regard to the participants of the transaction - EA and individual shareholders. It's only hostile in the sense that Ubisoft's board might not like its new owners.

      True hostile purchasing would be more like the mafia (or government) giving you something you didn't ask for and demanding payment you never agreed to. :) Or Wal-mart getting city hall to seize your land so they can build a bigger parking lot.

    2. Re:hostile purchasing? by bitwiseNomad · · Score: 2, Insightful

      I can't imagine any type of hostile purchase in a market setting. How did this perversion of economics take place?

      A monopoly occurs when a single firm in a free market gains enough production power to sell (at the market price) to everyone in a given market. A free market is maintained if all of the firms selling in the market remain small enough to compete with each other. Your town setting is a free market, and it is maintained because every entity in the market is one or two people, almost by definition (therefore remaining small). The game changes when people band together and incorporate. In a competitive market, a firm selling below the market price will be flooded with orders and be unable to fill demand. A firm selling above the market price will lose all of their business. These firms are called-price takers, whereas a monopoly (read: large, large company) is a price-giver.

      There's nothing saying a small firm can't buy another firm out, but that isn't the only way they have to expand. They can expand by simply entering markets in new areas or by increasing their capacity to produce by buying more capital or hiring more people. However, for a behemoth who already sells to nearly every buyer in a market, they have to pay to get more sales, so they may not have much room to grow by getting new sales. If they can't grow that way, the only thing left is to try to get existing sales into their pockets (read: get rid of or buy out competitors). In EA's case, it may be wiser for them to buy up the shelf space that companies like Ubisoft own rather than try to fill the shelves with more of their games. Hence, the hostile takeover becomes a means of survival for them.

      It is important to note that this sort of strategy only makes sense for a very large company. Companies that big can arise out of competitive markets, and most economists believe that monopolies are inevitable in a capatalist economy. So it may be possible that the perversion of economics is natural, and that it could just as easily have been Activision where EA is now, or Acclaim instead of Valve.

      --

      Light is filtering down from above. Would you like to use DIVE?
    3. Re:hostile purchasing? by Antonymous+Flower · · Score: 1

      +insightful. thanks.

    4. Re:hostile purchasing? by Deadguy2322 · · Score: 1

      "Think Wal-mart without the flourescent lighting" Shopping for toothpaste in the dark would suck.

      --
      Check out my foes list to see who is so retarded that they can't use the signature line!!!
  20. Ubisoft's defense by aonifer · · Score: 4, Funny

    "You must have Administrator rights in order to buy shares in this company."

    1. Re:Ubisoft's defense by Zorilla · · Score: 1

      They're screwed if they're running Windows.

      --

      It would be cool if it didn't suck.
  21. Ubisoft board's responsibility by Anonymous Coward · · Score: 1, Insightful

    The board of ubisoft should be open to buyout offers which exceed the board's esitmated value of the company.

    Their duty is to the owners of the company (shareholders).

    The board is not bound to look after the best interest of those, such as Ubisoft upper managment, that don't have the best interest of the owners/shareholdders in mind. /end "corporate ownership 101"

    1. Re:Ubisoft board's responsibility by AtomicJake · · Score: 1

      The board of ubisoft should be open to buyout offers which exceed the board's esitmated value of the company.

      Absolutely agreed. However, the board thinks that currently Ubisoft is dramatically undervalued (even after the surge, when EA got involved). Somehow, I have to agree.

      In all cases, the shareholders of Ubisoft benefit; the stock has already surged, and if EA wants the majority, they have to pay some nice premiums to get it.

      If EA doesn't go for the majority, Ubisoft still gets all the publicity, which is basically free marketing. Just look, how many /. stories already ran, because of EA's move. And, nearly all comments are in favor for Ubisoft (not that this would matter...).

    2. Re:Ubisoft board's responsibility by aichpvee · · Score: 0

      Their duty should be to the long-term good of the company and to the employees that give their company value beyond its physical assets, not the short-sighted greed of their shareholders. Selling out to EA will be good for neither.

      --
      The Farewell Tour II
  22. EA can't have planned this ... by AwaxSlashdot · · Score: 1

    ... but not making the move would have been stupid.

    The way the 20% shares have been available indicates that EA can't have planned it. Its previous owner needed cash and decided suddently to sell them all at once.
    EA had the cash, so it would have been stupid not to buy them even if it didn't know what to do after ...

    --
    Sig (appended to the end of comments you post, 120 chars)
  23. north shore by Anonymous Coward · · Score: 0

    This is a lot like on North Shore...maybe Ubisoft can buy back the company with drug money???

  24. The Wal-Mart of Video Games by Anonymous Coward · · Score: 5, Insightful

    The similarities between Electonic Arts' recent practices and those of the world's largest retail company Wal-Mart should be ovious to those with rudimentary economics knowledge.

    Electronic Arts can use its leverage and sheer breadth of titles to outcompete others through volume. Wal-Mart also cuts their profit margin very thin, but makes up for it in volume.

    If I sell 10000 video games at a profit of $1 a game, and you sell 1000 video games at a profit of $5 a game, I win.

    The caveat here is that I have to sell 10 times as many games as you do, which leads to increasing the workforce output in order to increase production time and meet quotas.

    Wal-Mart, too, has resorted to cutting its labor costs as dramatically as possible in order to maintain its standing as a volume-based retailer.

    However, Electronic Arts is unlike Wal-Mart in a very particular way: they rely on a discretionary product to make their money. Whereas everyone presumably needs T-shirts, food, and chairs, and thus will always *need* Wal-Mart (or at least its products), video games are nonessential and are one of the first things to disappear from a household budget when money is tight.

    Unless EA begins to make high-quality games that move to the top of the pack, they will implode the next time a major recession hits. And judging by their volume-over-creativity track record, this is unlikely.

    1. Re:The Wal-Mart of Video Games by maccw · · Score: 1

      " they will implode the next time a major recession hits." Did the last recession end?? Someone should have told me!

      --
      My karma is getting better everyday.
    2. Re:The Wal-Mart of Video Games by Anonymous Coward · · Score: 0

      I doubt it. Some guy from EA came to see us yesterday and was going on about how it costs them $15M to make a game, and the game will give them $300M in sales.

      They're basically Disney, who aren't suffering either. They come up with innovation when they need it by buying smaller companies with innovative titles. Then they sit back and churn out the sequels.

      The whole thing made me want to throw up.

    3. Re:The Wal-Mart of Video Games by drinkypoo · · Score: 1

      The only way EA will implode is if we go well beyond mere depression. The worst thing that might happen is that the company officers might have to only buy one or two new homes that year and a bunch of low-level employees get laid off. Now, if absolutely everyone stopped buying anything and everything EA-related for five years, they would go so far into debt that the company would never recover and would have to sell its IP off to satisfy the requirements of being allowed to fold up gracefully, but the odds of that are basically nonexistent.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:The Wal-Mart of Video Games by Jerf · · Score: 2, Interesting

      Unless EA begins to make high-quality games that move to the top of the pack, they will implode the next time a major recession hits. And judging by their volume-over-creativity track record, this is unlikely.

      Actually, you don't even need the economy to cooperate. (For one thing, video games weather bad economies fairly well because while they are expensive, they are the best bang for the buck, bar none, in interactive entertainment, especially if you raid the bargain bin. My score today, a new Baldur's Gate, Dark Alliance labelled $9.99, sold at the counter for $7.41. Cha-ching!)

      Once the reputation for mediocrity sets in... Slashdot is on the cutting edge of this here, the public hasn't seen it, but they will... they'll go into a death spiral. With such a staff, they'll have immense expenses. That means they can lose big, and fast. Their response will be to do all the wrong things, lay people off and somehow push the remaining developers even harder, pushing down the quality, and pushing them further into the spiral.

      The "correct" answer is to fire half the company or more, and take the coffers to take the time to completely restructure the company until it works again. But that takes work and obvious risk, and so they will take the unobvious certainty of the death spiral.

      Unless they get a really charismatic leader, this is how it will go.

      In fact, I will go out on a limb and say we're witnessing a second video game collapse. EA will eat half+ the industry and then die. This time, it won't be so permanent because it won't be for supply/demand reasons, but there's a major shakeup coming. It will probably be a good or even great thing for us consumers.

    5. Re:The Wal-Mart of Video Games by Anonymous Coward · · Score: 0

      video games are nonessential and are one of the first things to disappear from a household budget when money is tight.

      The exact opposite is true. Entertainment is one of the only industries that booms in a general economic downturn.

    6. Re:The Wal-Mart of Video Games by cgenman · · Score: 3, Informative

      video games are nonessential and are one of the first things to disappear from a household budget when money is tight.

      Ironically, the opposite is true. Generally in times of bad economic news, people become more escapist in their discretionary entertainment spending. And what is more escapist than video games? The golden years for 16 bit systems correlated pretty well to the recession of 92, and PS2 sales (which had been good before) really got traction when the economy tanked. When things are going better, people tend to go outside or take vacations or eat out with their discretionary income.

      Atari, Acclaim both imploded for lack of quality reasons... Because they had become synonymous with terrible games. They were an anti-brand, essentially. However, EA owns a lot of different brands, and publishes for even more. This past year they've put out a good version of Madden, a great version of Tiger Woods, Burnout 3, The Sims 2... They've published Black and White, Medal of Honor, Ultima Online, Command and Conquer, Majestic... The list goes on and on. Unlike Acclaim, some of the games with EA's name on it are really good. And the additional labels add insulation. When you think of Sim City, do you think of EA or of Maxis?

      EA is part of the gaming ecosystem, like it or not. They make and distribute more games than any other publisher out there, by a pretty solid margin. We should work to change EA for the better, rather than hope they will implode. Maybe if we could convince them to release a system of their own they would realize the importance of tending a garden rather than going for the slash and burn.

    7. Re:The Wal-Mart of Video Games by Zorilla · · Score: 2, Interesting

      Atari, Acclaim both imploded for lack of quality reasons... Because they had become synonymous with terrible games. They were an anti-brand, essentially. However, EA owns a lot of different brands, and publishes for even more. This past year they've put out a good version of Madden, a great version of Tiger Woods, Burnout 3, The Sims 2.

      Of course, Acclaim published Burnout 2 though. I'm glad EA could pick up where Acclaim left off. It's one of the funniest games I've played in a long time. I wonder how many overzealous parents got pissed off at the "Crash" mode of the game.

      --

      It would be cool if it didn't suck.
  25. Operative word: Lies by Anonymous Coward · · Score: 0

    {see header}

  26. Slave labor gives great value by PornMaster · · Score: 4, Funny

    If production is high and wages are low, then isn't that value? :)

  27. Re:1st by pommiekiwifruit · · Score: 1

    But not FIFA 64? That version sucked I guess!

  28. EA bites by pieisgood · · Score: 1, Insightful

    I don't want EA to take over a good game company. EA makes those shitty sports games, and with new workers they could make even MORE shitty sports games. I also don't want Far Cry 2 to fall into the wrong hands and turn into another Need For Speed Underground, that would hurt the soul. Fuck off EA.

    --
    Eat sleep die
    1. Re:EA bites by randallpowell · · Score: 1

      EA sports games aren't truely shitty but could use another look at the code. In Madden 2003, players walk through each other at times. ESPN NFL 2k5 is great but no more. EA is just making a series to make money and to entertain people. However, if they aquire enough brands that people like, they will dominate the market and I, for one, won't welcome our fascist video game overlords.

  29. Ford Sierra!? by JamesTRexx · · Score: 1

    If I had modpoints I'd mark you as funny.

    --
    home
  30. Of course. by Srass · · Score: 2, Funny

    Of course they lie with people. They can't use computers to lie, nobody's come up with software to emulate a P.R. department yet.

    1. Re:Of course. by Jedi+Alec · · Score: 1

      really? I'd say a perl script should be perfectly capable of spreading the usual marketing fud. If you want to make it stay up-to-date simply have it scour recent press-releases when it's bored to find new catchy phrases.

      --

      People replying to my sig annoy me. That's why I change it all the time.
  31. RE: treating its coders like slaves by Jace+of+Fuse! · · Score: 4, Interesting

    You know what bothers me about hearing this these days in regards to EA?

    I heard this same thing in the early 90's from coders who used to work for EA back in the 80's but left to start their own companies.

    Many of EA's great early works of classic gaming history were coded by people who have long since left. I can't remember WHO said it, but I believe (though I may be wrong) it was either someone from the Bard's Tale (Interplay) or Starflight (Binary Systems) development teams that said something to the effect "EA likes to find stary eyed young programmers with big dreams of success and lure them into slavery with empty promises." (My parahprase since it's been so long.)

    I wish I knew who said it and what exactly they said but since it was in a print magazine long ago I haven't been able to find reference to it now days.

    Apparently this isn't new for EA. If I remember someone in the 90's saying it about EA from when they worked there in the 80's, I wouldn't have any reason to believe they are any better today.

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
  32. Silence, blasphemer! by No+Such+Agency · · Score: 1

    Corporations are the rightful pinnacle of human development, which is why we let them get away with almost anything. We exist at *their* leisure now, pray that you remain useful.

    --
    Freedom: "I won't!"
  33. Boycott EA Please... by Anonymous Coward · · Score: 1, Insightful

    I cant stress how much I hate this company... I would like to ask every sports game fan who will be missing out on a great offering from Sega ESPN NFL2k6 because of this bullshit licensing buyout to not give in and buy Madden* next year!

    I haven't seen anything good come from EA's yearly sport releases in so long, with the exception of Fight Night. NHL finally became playable this year, but still sucks compared to ESPN...

    Yes this is a rant, its also a plea, please do not buy EA games, rent them if you have to, you know they will sit on your shelf anyways!

    Now what developers like EA and Sega should start doing, is release updates to their games via Demo Disc's in a magazine, or selling them at $10 a pop, here we could get updates to the engine, ui, gfx, sound, rosters, etc. While maintaing a strong customer base, and your share of loyal consumers. Even if they did it at $20-$30 for the update, $60-$80 for the full newest version... i dunno if you guys are following me , im hung over. but I think its a great idea! I want Sega to release updated rosters on a disc so that I wont have to do it myself :) and so that I can play it and enjoy it in 2006

    Please go fuck yourself EA

    *Since EA likes to save money, rumor has it their trimming more fat. pun intended

    1. Re:Boycott EA Please... by aichpvee · · Score: 0
      Can you imagine what the process of starting up a console game would be like if you had to update discs like you suggest? Even if it was only once a year. And I'm going to assume you didn't mean for PC or a console with HDD.

      2004) Load UnoriginalSportsGame2005

      2005) Load UnoriginalSportsGame2005, wait for prompt, insert UnoriginalSportsGame2006-Upgrade

      2006) Load UnoriginalSportsGame2005, wait for prompt, insert UnoriginalSportsGame2006-Upgrade, wait for prompt, insert UnoriginalSportsGame2007-Upgrade

      And so on, or maybe you'd have to start with the upgrade disc first. But given that people will pay 50$ to just buy the game over again, what's really the point? Also, there's no profit in it for them to update the rosters since people will continue to buy their games even if the roster is outdated and then still buy the new version (with rosters that are probably already outdated by opening day) the next year.

      Though I totally agree, don't buy EA games. Not even because of the monopolistic practices or poor treatment of their employees, but just because their games aren't that good. Though that is an obvious symptom of both of those things.

      --
      The Farewell Tour II
  34. Re:What the 'E' in 'EA' stands for by Anonymous Coward · · Score: 0

    No, we didn't know that. But that's probably because it doesn't make any sense and isn't even slightly funny.

  35. Re:You're insane by Anonymous Coward · · Score: 0

    Boy! Arn't those 3 wheel carts fun!!!!

    Now, what was your point?

    hmmm

  36. Digital Illusions by arodland · · Score: 1

    are these the same guys who brought us quality pinball action in the earlier half of the 90s?

    1. Re:Digital Illusions by Anonymous Coward · · Score: 0

      Extreme Pinball was created by Digital Extremes who worked with EA and Epic MegaGames on releasing a PSX version.

    2. Re:Digital Illusions by Anonymous Coward · · Score: 0

      Yes. Pinball Dreams, Pinball Fantasies and Pinball Illusions were all made by DICE.

  37. Re:1st by Zorilla · · Score: 3, Funny

    Yeah, it went downhill since Jesus bit the dust. FIFA 25 A.D. was where it was at!

    --

    It would be cool if it didn't suck.
  38. Umm. by mcc · · Score: 1

    and that they'd spoken often with Ubi representatives

    And that's why the Ubi Soft CEO was going to the media and going "this came out of the blue without warning, and this is an industry where such investments are usually communicated about to the company ahead of time, which is why we don't know how to interpret this except as hostile"?

    Hmm.

  39. Depends. by mcc · · Score: 2, Interesting

    Once the reputation for mediocrity sets in... Slashdot is on the cutting edge of this here, the public hasn't seen it, but they will... they'll go into a death spiral.

    Mainstream music has a reputation of mediocrity but that doesn't hurt its sales one bit. People don't care about the mediocrity because their expectations have been adjusted down until they assume mediocrity is the normal state of things; more than that, they assume that mediocrity is unavoidable, and not only is there no reason they should expect more, but they should be grateful that they are able to get this music and grateful that the RIAA has the grace to drop the few breadcrumbs they allow to the few elect artists they can be bothered to allow into the major label umbrella.

    All that EA has to do is create that same adjusting of expectations in the video game industry. This isn't hard, and all they have to do is buy enough things. They probably don't even need to try to control the distribution (music stores) and publicization (radio) channels the way the recording industry cartel does. All they have to do is buy up publishers (like ubi soft), so that the capital and publishing rights available by getting a game published from an alternate publisher come down to a small minority of table scraps that cannot possibly sustain any notable number of serious developers making anything except niche and budget titles; and buy up licenses(like the NFL and most major movies of late) so that if a non-EA developer wants to make a game containing characters people have heard of, they better be either Nintendo or Blizzard.

    The expectations are already going down. Many video game purchasers already believe mediocrity to simply be the normal state of things. A sizable portion of the video game market buys Madden every year just because it's Madden, without thinking of whether there might be alternatives. Many video game reviewers already ignore the difference between mediocrity and quality and review their games based on what they think the readers want to hear about the game, not on how they think their readers would react to playing the game. Halo 2 was declared by many sources game of the year sight unseen, just because those sources thought that was what they were expected to do.

    Quality is, of course, still the best recipe for success, so we haven't reached any point of true danger yet. But once consumers begin to see mediocre products as what to expect, that point where it dawns on them they're paying for mediocrity ceases to have any meaning. They'll realize they're paying for tripe, then shrug, go "eh, but what can you do", and buy more.

    1. Re:Depends. by Jerf · · Score: 1

      My point is more subtle than that. There is a sharp cross-over point between "profitable" and "death-spiral". For all the "crap" that the music industry is claimed to put out, you're basically not facing facts if you don't realize that yes, a lot of people like it.

      Additionally, music isn't software. Mediocre music is mediocre. Mediocre software crashes.

      Once the company dips into unprofitability once (for some time period), for any reason, it's over, and it's pretty clear that the video game industry is running much closer to "the edge" than the music industry. This is probably from another difference between software and music: The amount you will spend on an album, not counting marketing, is basically bounded. The amount you will spend on a game is even less bounded than a movie, and thanks to competition, they are expensive.

      It's not that what you say is wrong, it's that the music industry isn't really much like the video game industry; both are entertainment but trying to understand the innards of one in terms of the other is a waste of time. Mediocrity works in a stable environment, but video games are too unstable. (Movies are unstable too, but they make so much more money relative to a video game, and they do not uniformly suck (everybody says they suck, nobody agrees which suck), that they aren't comparable either, even if the finances are somewhat similar.)

    2. Re:Depends. by randallpowell · · Score: 1
      A sizable portion of the video game market buys Madden every year just because it's Madden, without thinking of whether there might be alternatives.

      Actually that is brand loyality. Once they get used to Madden and it gives them what they want (a decent football game) then why look for alternatives? ESPN NFL 2k5 is great but many footbal fans tend to get one football game for a year at least ones I know.

      Halo 2 was declared by many sources game of the year sight unseen, just because those sources thought that was what they were expected to do.

      Again, brand loyality but they assume the sequal will be as good as the first just from sources that say so. Once a video game company makes a series people realy likes, they'll stick with it.

  40. Isn't Ubisoft at fault as well? by Anonymous Coward · · Score: 0

    My God, if you don't want your competitor buying up your company, wouldn't it go to common sense logic to NOT SELL SHARES IN YOUR COMPANY?!?!?!?

  41. Poison Pill? by mr100percent · · Score: 2, Interesting

    News Corp, (parent of Fox) is owned by Rupert Murdoc, and he's fighting tooth and nail to keep control of it. The board adopted a "poison pill" strategy to prevent Malone from seizing control. How did he do that? Are there any ways Ubisoft can do the same?

  42. Not if they want to piss off shareholders. by Anonymous Coward · · Score: 0

    To adopt a poison pill strategy would negate the benefit of owning stock in a company. A poison pill would make your company go to financial shit, and your shares would be worthless. I'd vote out any board that would seek to ruin my investment. They are on the board to serve ME, the owner, not the company.

    And maybe I WANT a hostile takeover. I might end up making a tidy profit from my shares. And that's the only reason I bought them in the first place, to make a profit.1

    1. Re:Not if they want to piss off shareholders. by Anonymous Coward · · Score: 0

      There's more to being a shareholder than making a quick buck.

      Its unlikely a poison pill would be necessary, in order for EA to take over Ubi, it would have to pass regulatory which is unlikely. It would be like Boeing trying to put the moves on Airbus.

  43. Not their fault. by Anonymous Coward · · Score: 0

    EA is not to blame that sport is hijacked by money loving whores. Im 100% sure NFL wasnt "given an offer they couldnt refuse". What you call sport isnt sport anymore its entertainment and everything goes. Use your voice and money to change the system, but you need to understand how it works first.

  44. what do I care? by The+MESMERIC · · Score: 1

    For ages they never had a title ported to Linux.

    When Vivendi bought Sierra they dictated Tribes 2 should be stopped being produced for Linux.
    check out Tribes 2 "sold out" ref: Loki Games

    The code is there - the binaries are there - the cost is zero -
    they allowed Windows users to download a free Tribes 2 .. but won't allow even Linux users purchase one any more.

    I say .. fucking die the lot of them.

    I accept economical ones but those were not. .. These people deserve having their scrotum ripped off - and their bleeding balls up be forced up their nostrils.

    MS-fearing Mega-corps will do anything to stop gaming coming to Linux and Mac.
    Because when that happens - the Desktop war is over.

  45. Re:1st by randallpowell · · Score: 1

    Wrong. They didn'thave soccor back then. Jesus wouldn't allow it. Now, NASCAR....

  46. Ubisoft need to use the Brantley Foster gambit... by Lemm · · Score: 1

    They need to hire Michael J Fox to work in the mail room real soon now.

    --
    No boom today. Boom tomorrow. Always boom tomorrow. BOOM!
  47. Re:1st by Zorilla · · Score: 1

    Heh, must be a Conan O'Brien fan.

    "Bring NASCAR Jesus around again!"

    --

    It would be cool if it didn't suck.
  48. Re:You're insane by shidarin'ou · · Score: 1

    The parent topic was modded down, therefore it doesn't show in thread view anymore and you couldn't see it, making my comment seem weird on it it's own. (idiot)